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42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using System.Collections.Generic;
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using NvAPIWrapper.Native.GPU;
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using NvAPIWrapper.Native.GPU.Structures;
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namespace NvAPIWrapper.Native.Interfaces.GPU
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{
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/// <summary>
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/// Interface for all ClockFrequencies structures
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/// </summary>
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public interface IClockFrequencies
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{
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/// <summary>
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/// Gets all valid clocks
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/// </summary>
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IReadOnlyDictionary<PublicClockDomain, ClockDomainInfo> Clocks { get; }
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/// <summary>
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/// Gets the type of clock frequencies provided with this object
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/// </summary>
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ClockType ClockType { get; }
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/// <summary>
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/// Gets graphics engine clock
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/// </summary>
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ClockDomainInfo GraphicsClock { get; }
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/// <summary>
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/// Gets memory decoding clock
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/// </summary>
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ClockDomainInfo MemoryClock { get; }
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/// <summary>
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/// Gets processor clock
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/// </summary>
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ClockDomainInfo ProcessorClock { get; }
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/// <summary>
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/// Gets video decoding clock
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/// </summary>
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ClockDomainInfo VideoDecodingClock { get; }
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}
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} |