Files
archived-g-helper/app/NvAPIWrapper/Mosaic/GridTopologyDisplay.cs
2023-05-06 14:40:52 +02:00

192 lines
6.7 KiB
C#

using System;
using NvAPIWrapper.Display;
using NvAPIWrapper.Native.Display;
using NvAPIWrapper.Native.Interfaces.Mosaic;
using NvAPIWrapper.Native.Mosaic;
using NvAPIWrapper.Native.Mosaic.Structures;
namespace NvAPIWrapper.Mosaic
{
/// <summary>
/// Represents a display in a mosaic grid topology
/// </summary>
public class GridTopologyDisplay : IEquatable<GridTopologyDisplay>
{
/// <summary>
/// Creates a mew GridTopologyDisplay
/// </summary>
/// <param name="displayId">Corresponding display identification</param>
/// <param name="overlap">The overlap values</param>
/// <param name="rotation">The display rotation</param>
/// <param name="cloneGroup">The display clone group</param>
/// <param name="pixelShiftType">The display pixel shift type</param>
public GridTopologyDisplay(
uint displayId,
Overlap overlap = default(Overlap),
Rotate rotation = Rotate.Degree0,
uint cloneGroup = 0,
PixelShiftType pixelShiftType = PixelShiftType.NoPixelShift)
: this(new DisplayDevice(displayId), overlap, rotation, cloneGroup, pixelShiftType)
{
}
/// <summary>
/// Creates a mew GridTopologyDisplay
/// </summary>
/// <param name="display">Corresponding display device</param>
/// <param name="overlap">The overlap values</param>
/// <param name="rotation">The display rotation</param>
/// <param name="cloneGroup">The display clone group</param>
/// <param name="pixelShiftType">The display pixel shift type</param>
public GridTopologyDisplay(
DisplayDevice display,
Overlap overlap = default(Overlap),
Rotate rotation = Rotate.Degree0,
uint cloneGroup = 0,
PixelShiftType pixelShiftType = PixelShiftType.NoPixelShift)
{
DisplayDevice = display;
Overlap = overlap;
Rotation = rotation;
CloneGroup = cloneGroup;
PixelShiftType = pixelShiftType;
}
/// <summary>
/// Creates a mew GridTopologyDisplay
/// </summary>
/// <param name="gridTopologyDisplay">IGridTopologyDisplay implamented object</param>
public GridTopologyDisplay(IGridTopologyDisplay gridTopologyDisplay)
: this(
new DisplayDevice(gridTopologyDisplay.DisplayId),
new Overlap(gridTopologyDisplay.OverlapX, gridTopologyDisplay.OverlapY),
gridTopologyDisplay.Rotation, gridTopologyDisplay.CloneGroup, gridTopologyDisplay.PixelShiftType)
{
}
/// <summary>
/// Gets the clone group identification; Reserved, must be 0
/// </summary>
public uint CloneGroup { get; set; }
/// <summary>
/// Gets the corresponding DisplayDevice
/// </summary>
public DisplayDevice DisplayDevice { get; }
/// <summary>
/// Gets the overlap values
/// </summary>
public Overlap Overlap { get; set; }
/// <summary>
/// Gets the type of display pixel shift
/// </summary>
public PixelShiftType PixelShiftType { get; set; }
/// <summary>
/// Gets the rotation of the display
/// </summary>
public Rotate Rotation { get; set; }
/// <inheritdoc />
public bool Equals(GridTopologyDisplay other)
{
if (ReferenceEquals(null, other))
{
return false;
}
if (ReferenceEquals(this, other))
{
return true;
}
return DisplayDevice.Equals(other.DisplayDevice) &&
Overlap.Equals(other.Overlap) &&
Rotation == other.Rotation &&
CloneGroup == other.CloneGroup &&
PixelShiftType == other.PixelShiftType;
}
/// <summary>
/// Checks for equality between two objects of same type
/// </summary>
/// <param name="left">The first object</param>
/// <param name="right">The second object</param>
/// <returns>true, if both objects are equal, otherwise false</returns>
public static bool operator ==(GridTopologyDisplay left, GridTopologyDisplay right)
{
return right?.Equals(left) ?? ReferenceEquals(left, null);
}
/// <summary>
/// Checks for inequality between two objects of same type
/// </summary>
/// <param name="left">The first object</param>
/// <param name="right">The second object</param>
/// <returns>true, if both objects are not equal, otherwise false</returns>
public static bool operator !=(GridTopologyDisplay left, GridTopologyDisplay right)
{
return !(left == right);
}
/// <inheritdoc />
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
if (ReferenceEquals(this, obj))
{
return true;
}
if (obj.GetType() != GetType())
{
return false;
}
return Equals((GridTopologyDisplay) obj);
}
/// <inheritdoc />
public override int GetHashCode()
{
unchecked
{
var hashCode = DisplayDevice?.GetHashCode() ?? 0;
hashCode = (hashCode * 397) ^ Overlap.GetHashCode();
hashCode = (hashCode * 397) ^ (int) Rotation;
hashCode = (hashCode * 397) ^ (int) CloneGroup;
hashCode = (hashCode * 397) ^ (int) PixelShiftType;
return hashCode;
}
}
/// <summary>
/// Creates and fills a GridTopologyDisplayV1 object
/// </summary>
/// <returns>The newly created GridTopologyDisplayV1 object</returns>
public GridTopologyDisplayV1 GetGridTopologyDisplayV1()
{
return new GridTopologyDisplayV1(DisplayDevice.DisplayId, Overlap.HorizontalOverlap,
Overlap.VerticalOverlap,
Rotation, CloneGroup);
}
/// <summary>
/// Creates and fills a GridTopologyDisplayV2 object
/// </summary>
/// <returns>The newly created GridTopologyDisplayV2 object</returns>
public GridTopologyDisplayV2 GetGridTopologyDisplayV2()
{
return new GridTopologyDisplayV2(DisplayDevice.DisplayId, Overlap.HorizontalOverlap,
Overlap.VerticalOverlap,
Rotation, CloneGroup, PixelShiftType);
}
}
}