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archived-g-helper/app/Input/KeyboardHook.cs

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C#
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using System.Runtime.InteropServices;
public sealed class KeyboardHook : IDisposable
{
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
[DllImport("user32.dll")]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", SetLastError = true)]
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
public const int KEYEVENTF_EXTENDEDKEY = 1;
public const int KEYEVENTF_KEYUP = 2;
private const byte VK_LWIN = 0x5B;
private const byte VK_LCONTROL = 0xA2;
public static void KeyPress(Keys key)
{
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
}
public static void KeyKeyPress(Keys key, Keys key2)
{
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
}
public static void KeyKeyKeyPress(Keys key, Keys key2, Keys key3)
{
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
}
/// <summary>
/// Represents the window that is used internally to get the messages.
/// </summary>
private class Window : NativeWindow, IDisposable
{
private static int WM_HOTKEY = 0x0312;
public static Keys? fakeKey;
public Window()
{
// create the handle for the window.
this.CreateHandle(new CreateParams());
}
/// <summary>
/// Overridden to get the notifications.
/// </summary>
/// <param name="m"></param>
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
// check if we got a hot key pressed.
if (m.Msg == WM_HOTKEY)
{
// get the keys.
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
// invoke the event to notify the parent.
if (KeyPressed != null)
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
}
}
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
private Window _window = new Window();
private int _currentId;
public KeyboardHook()
{
// register the event of the inner native window.
_window.KeyPressed += delegate (object sender, KeyPressedEventArgs args)
{
if (KeyPressed != null)
KeyPressed(this, args);
};
}
/// <summary>
/// Registers a hot key in the system.
/// </summary>
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
/// <param name="key">The key itself that is associated with the hot key.</param>
public void RegisterHotKey(ModifierKeys modifier, Keys key)
{
// increment the counter.
_currentId = _currentId + 1;
// register the hot key.
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
Logger.WriteLine("Couldnt register " + key);
}
/// <summary>
/// A hot key has been pressed.
/// </summary>
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void UnregisterAll()
{
// unregister all the registered hot keys.
for (int i = _currentId; i > 0; i--)
{
UnregisterHotKey(_window.Handle, i);
}
}
public void Dispose()
{
UnregisterAll();
// dispose the inner native window.
_window.Dispose();
}
#endregion
}
/// <summary>
/// Event Args for the event that is fired after the hot key has been pressed.
/// </summary>
public class KeyPressedEventArgs : EventArgs
{
private ModifierKeys _modifier;
private Keys _key;
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
{
_modifier = modifier;
_key = key;
}
public ModifierKeys Modifier
{
get { return _modifier; }
}
public Keys Key
{
get { return _key; }
}
}
/// <summary>
/// The enumeration of possible modifiers.
/// </summary>
[Flags]
public enum ModifierKeys : uint
{
None = 0,
Alt = 1,
Control = 2,
Shift = 4,
Win = 8
}