Files
archived-g-helper/app/NvAPIWrapper/DRS/SettingInfo.cs
2023-05-06 14:40:52 +02:00

360 lines
12 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using NvAPIWrapper.Native;
using NvAPIWrapper.Native.DRS;
namespace NvAPIWrapper.DRS
{
/// <summary>
/// Contains information about a setting
/// </summary>
public class SettingInfo
{
private static uint[] _availableSettingIds;
private SettingInfo(uint settingId)
{
SettingId = settingId;
}
/// <summary>
/// Gets an array of available possible valid values.
/// </summary>
public object[] AvailableValues
{
get
{
if (!IsAvailable)
{
return null;
}
return DRSApi.EnumAvailableSettingValues(SettingId).Values;
}
}
/// <summary>
/// Gets the default value of this setting
/// </summary>
public object DefaultValue
{
get
{
if (!IsAvailable)
{
return null;
}
var values = DRSApi.EnumAvailableSettingValues(SettingId);
return values.DefaultValue;
}
}
/// <summary>
/// Gets a boolean value indicating if this setting is available on this machine and with the current version of NVIDIA
/// driver
/// </summary>
public bool IsAvailable
{
get => GetAvailableSetting().Any(info => info.SettingId == SettingId);
}
/// <summary>
/// Gets a boolean value indicating if this setting is know by this library
/// </summary>
public bool IsKnown
{
get => IsSettingKnown(SettingId);
}
/// <summary>
/// Gets the description of this setting from the library or <see langword="null" /> if this setting is not known by
/// the library.
/// </summary>
public string KnownDescription
{
get
{
if (!IsKnown || KnownSettingId == null)
{
return null;
}
return GetSettingDescription(KnownSettingId.Value);
}
}
/// <summary>
/// Gets the known identification number of this setting from the library or <see langword="null" /> if this setting is
/// not known by the library.
/// </summary>
public KnownSettingId? KnownSettingId
{
get
{
if (!IsKnown)
{
return null;
}
return GetKnownSettingId(SettingId);
}
}
/// <summary>
/// Gets the type of a static class or an enum containing possible known values for this setting from the library or
/// <see langword="null" /> if this setting is not known by the library
/// </summary>
public Type KnownValueType
{
get
{
if (!IsKnown || !IsAvailable)
{
return null;
}
var name = KnownSettingId.ToString();
var nameSpace = typeof(SettingInfo).Namespace + ".SettingValues";
if (SettingType == DRSSettingType.Integer)
{
return Assembly.GetExecutingAssembly().GetTypes().FirstOrDefault(type =>
type.IsEnum &&
type.Namespace?.Equals(nameSpace, StringComparison.InvariantCultureIgnoreCase) == true &&
type.Name.Equals(name, StringComparison.InvariantCultureIgnoreCase));
}
if (SettingType == DRSSettingType.String || SettingType == DRSSettingType.UnicodeString)
{
return Assembly.GetExecutingAssembly().GetTypes().FirstOrDefault(type =>
type.IsClass &&
type.Namespace?.Equals(nameSpace, StringComparison.InvariantCultureIgnoreCase) == true &&
type.Name.Equals(name, StringComparison.InvariantCultureIgnoreCase));
}
return null;
}
}
/// <summary>
/// Gets the name of the setting from NVIDIA driver or <see langword="null" /> if the setting is not available on this
/// machine.
/// </summary>
public string Name
{
get
{
if (!IsAvailable)
{
return null;
}
return DRSApi.GetSettingNameFromId(SettingId);
}
}
/// <summary>
/// Gets the setting identification number
/// </summary>
public uint SettingId { get; }
/// <summary>
/// Gets the value type of the setting from NVIDIA driver or <see langword="null" /> if the setting is not available on
/// this machine.
/// </summary>
public DRSSettingType? SettingType
{
get
{
if (!IsAvailable)
{
return null;
}
var values = DRSApi.EnumAvailableSettingValues(SettingId);
return values.SettingType;
}
}
/// <summary>
/// Gets information regarding a setting from its identification number.
/// </summary>
/// <param name="settingId">The identification number of the setting to get information about.</param>
/// <returns>An instance of <see cref="SettingInfo" /> containing information about the setting.</returns>
public static SettingInfo FromId(uint settingId)
{
return new SettingInfo(settingId);
}
/// <summary>
/// Gets information regarding a setting from its known identification number.
/// </summary>
/// <param name="settingId">The known identification number of the setting to get information about.</param>
/// <returns>An instance of <see cref="SettingInfo" /> containing information about the setting.</returns>
public static SettingInfo FromKnownSettingId(KnownSettingId settingId)
{
return FromId(GetSettingId(settingId));
}
/// <summary>
/// Gets information regarding a setting from its name.
/// </summary>
/// <param name="settingName">The name of the setting to get information about.</param>
/// <returns>An instance of <see cref="SettingInfo" /> containing information about the setting.</returns>
public static SettingInfo FromName(string settingName)
{
var settingId = DRSApi.GetSettingIdFromName(settingName);
return FromId(settingId);
}
/// <summary>
/// Gets a list of all available setting on this machine
/// </summary>
/// <returns>Instances of <see cref="SettingInfo" /> each representing a available setting on this machine.</returns>
public static SettingInfo[] GetAvailableSetting()
{
if (_availableSettingIds == null)
{
_availableSettingIds = DRSApi.EnumAvailableSettingIds();
}
return _availableSettingIds.Select(FromId).ToArray();
}
/// <summary>
/// Gets the known identification number of a setting from its identification number
/// </summary>
/// <param name="settingId">The setting identification number.</param>
/// <returns>The known setting identification number if the setting is known; otherwise <see langword="null" />.</returns>
public static KnownSettingId? GetKnownSettingId(uint settingId)
{
if (!IsSettingKnown(settingId))
{
return null;
}
return (KnownSettingId) settingId;
}
/// <summary>
/// Gets the known setting description from its identification number
/// </summary>
/// <param name="knownSettingId">The known setting identification number.</param>
/// <returns>The known setting description if available; otherwise <see langword="null" />.</returns>
public static string GetSettingDescription(KnownSettingId knownSettingId)
{
var enumName = Enum.GetName(typeof(KnownSettingId), knownSettingId);
if (enumName == null)
{
return null;
}
var enumField = typeof(KnownSettingId).GetField(enumName);
if (enumField == null)
{
return null;
}
var descriptionAttribute = enumField
.GetCustomAttributes(typeof(DescriptionAttribute), false)
.OfType<DescriptionAttribute>()
.FirstOrDefault();
if (string.IsNullOrWhiteSpace(descriptionAttribute?.Description))
{
return null;
}
return descriptionAttribute.Description;
}
/// <summary>
/// Gets the identification number of a setting from its known identification number
/// </summary>
/// <param name="knownSettingId">The known setting identification number.</param>
/// <returns>The setting identification number.</returns>
public static uint GetSettingId(KnownSettingId knownSettingId)
{
return (uint) knownSettingId;
}
/// <summary>
/// Checks if a setting is known by this library.
/// </summary>
/// <param name="settingId">The setting identification number.</param>
/// <returns>true if setting is known by this library; otherwise false.</returns>
public static bool IsSettingKnown(uint settingId)
{
return Enum.IsDefined(typeof(KnownSettingId), settingId);
}
/// <inheritdoc />
public override string ToString()
{
try
{
var settingName = Name;
if (!string.IsNullOrWhiteSpace(settingName))
{
return settingName;
}
}
catch
{
// ignore;
}
return $"#{SettingId:X}";
}
/// <summary>
/// Tries to resolve the name of a known value using its actual value
/// </summary>
/// <param name="value">The actual value</param>
/// <returns>The name of the known value member.</returns>
public string ResolveKnownValueName(object value)
{
if (!IsKnown)
{
return null;
}
var valueType = KnownValueType;
if (valueType == null)
{
return null;
}
if (valueType.IsEnum)
{
return Enum.GetName(valueType, value);
}
var comparerType = typeof(EqualityComparer<>).MakeGenericType(value.GetType());
var comparer = comparerType.GetProperty(nameof(EqualityComparer<object>.Default))?.GetValue(null);
if (!(comparer is IEqualityComparer equalityComparer))
{
return null;
}
return valueType.GetFields()
.FirstOrDefault(info =>
info.IsStatic &&
equalityComparer.Equals(info.GetValue(null), value)
)?.Name;
}
}
}