Files
archived-g-helper/app/NvAPIWrapper/Native/Delegates/GPU.cs
2023-05-06 19:12:50 +02:00

726 lines
31 KiB
C#

using System.Runtime.InteropServices;
using NvAPIWrapper.Native.Attributes;
using NvAPIWrapper.Native.Display.Structures;
using NvAPIWrapper.Native.General;
using NvAPIWrapper.Native.General.Structures;
using NvAPIWrapper.Native.GPU;
using NvAPIWrapper.Native.GPU.Structures;
using NvAPIWrapper.Native.Helpers;
using NvAPIWrapper.Native.Helpers.Structures;
// ReSharper disable InconsistentNaming
namespace NvAPIWrapper.Native.Delegates
{
internal static class GPU
{
[FunctionId(FunctionId.NvAPI_EnumLogicalGPUs)]
public delegate Status NvAPI_EnumLogicalGPUs(
[In] [Out] [MarshalAs(UnmanagedType.LPArray, SizeConst = LogicalGPUHandle.MaxLogicalGPUs)]
LogicalGPUHandle[]
gpuHandles,
[Out] out uint gpuCount);
[FunctionId(FunctionId.NvAPI_EnumPhysicalGPUs)]
public delegate Status NvAPI_EnumPhysicalGPUs(
[In] [Out] [MarshalAs(UnmanagedType.LPArray, SizeConst = PhysicalGPUHandle.MaxPhysicalGPUs)]
PhysicalGPUHandle[]
gpuHandles,
[Out] out uint gpuCount);
[FunctionId(FunctionId.NvAPI_EnumTCCPhysicalGPUs)]
public delegate Status NvAPI_EnumTCCPhysicalGPUs(
[In] [Out] [MarshalAs(UnmanagedType.LPArray, SizeConst = PhysicalGPUHandle.MaxPhysicalGPUs)]
PhysicalGPUHandle[]
gpuHandles,
[Out] out uint gpuCount);
[FunctionId(FunctionId.NvAPI_GetDriverModel)]
public delegate Status NvAPI_GetDriverModel(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint model);
[FunctionId(FunctionId.NvAPI_GetGPUIDfromPhysicalGPU)]
public delegate Status NvAPI_GetGPUIDFromPhysicalGPU(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint gpuId);
[FunctionId(FunctionId.NvAPI_GetLogicalGPUFromDisplay)]
public delegate Status NvAPI_GetLogicalGPUFromDisplay(
[In] DisplayHandle displayHandle,
[Out] out LogicalGPUHandle gpuHandle);
[FunctionId(FunctionId.NvAPI_GetLogicalGPUFromPhysicalGPU)]
public delegate Status NvAPI_GetLogicalGPUFromPhysicalGPU(
[In] PhysicalGPUHandle physicalGPUHandle,
[Out] out LogicalGPUHandle logicalGPUHandle);
[FunctionId(FunctionId.NvAPI_GetPhysicalGPUFromGPUID)]
public delegate Status NvAPI_GetPhysicalGPUFromGPUID(
[In] uint gpuId,
[Out] out PhysicalGPUHandle physicalGpu);
[FunctionId(FunctionId.NvAPI_GetPhysicalGPUFromUnAttachedDisplay)]
public delegate Status NvAPI_GetPhysicalGPUFromUnAttachedDisplay(
[In] UnAttachedDisplayHandle displayHandle,
[Out] out PhysicalGPUHandle gpuHandle);
[FunctionId(FunctionId.NvAPI_GetPhysicalGPUsFromDisplay)]
public delegate Status NvAPI_GetPhysicalGPUsFromDisplay(
[In] DisplayHandle displayHandle,
[In] [Out] [MarshalAs(UnmanagedType.LPArray, SizeConst = PhysicalGPUHandle.MaxPhysicalGPUs)]
PhysicalGPUHandle[]
gpuHandles,
[Out] out uint gpuCount);
[FunctionId(FunctionId.NvAPI_GetPhysicalGPUsFromLogicalGPU)]
public delegate Status NvAPI_GetPhysicalGPUsFromLogicalGPU(
[In] LogicalGPUHandle logicalGPUHandle,
[In] [Out] [MarshalAs(UnmanagedType.LPArray, SizeConst = PhysicalGPUHandle.MaxPhysicalGPUs)]
PhysicalGPUHandle[]
gpuHandles,
[Out] out uint gpuCount);
[FunctionId(FunctionId.NvAPI_GPU_ClientFanCoolersGetControl)]
public delegate Status NvAPI_GPU_ClientFanCoolersGetControl(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateFanCoolersControlV1))] [In]
ValueTypeReference control);
[FunctionId(FunctionId.NvAPI_GPU_ClientFanCoolersGetInfo)]
public delegate Status NvAPI_GPU_ClientFanCoolersGetInfo(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateFanCoolersInfoV1))] [In]
ValueTypeReference info);
[FunctionId(FunctionId.NvAPI_GPU_ClientFanCoolersGetStatus)]
public delegate Status NvAPI_GPU_ClientFanCoolersGetStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateFanCoolersStatusV1))] [In]
ValueTypeReference status);
[FunctionId(FunctionId.NvAPI_GPU_ClientFanCoolersSetControl)]
public delegate Status NvAPI_GPU_ClientFanCoolersSetControl(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateFanCoolersControlV1))] [In]
ValueTypeReference control);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumDevicesGetControl)]
public delegate Status NvAPI_GPU_ClientIlluminationDevicesGetControl(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationDeviceControlParametersV1))] [In]
ValueTypeReference illuminationDeviceControlInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumDevicesGetInfo)]
public delegate Status NvAPI_GPU_ClientIlluminationDevicesGetInfo(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationDeviceInfoParametersV1))] [In]
ValueTypeReference illuminationDevicesInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumDevicesSetControl)]
public delegate Status NvAPI_GPU_ClientIlluminationDevicesSetControl(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationDeviceControlParametersV1))] [In]
ValueTypeReference illuminationDeviceControlInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumZonesGetControl)]
public delegate Status NvAPI_GPU_ClientIlluminationZonesGetControl(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationZoneControlParametersV1))] [In]
ValueTypeReference illuminationZoneControlInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumZonesGetInfo)]
public delegate Status NvAPI_GPU_ClientIlluminationZonesGetInfo(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationZoneInfoParametersV1))] [In]
ValueTypeReference illuminationZoneInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientIllumZonesSetControl)]
public delegate Status NvAPI_GPU_ClientIlluminationZonesSetControl(
[In] PhysicalGPUHandle gpu,
[Accepts(typeof(IlluminationZoneControlParametersV1))] [In]
ValueTypeReference illuminationZoneControlInfo
);
[FunctionId(FunctionId.NvAPI_GPU_ClientPowerPoliciesGetInfo)]
public delegate Status NvAPI_GPU_ClientPowerPoliciesGetInfo(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivatePowerPoliciesInfoV1))] [In]
ValueTypeReference powerInfo);
[FunctionId(FunctionId.NvAPI_GPU_ClientPowerPoliciesGetStatus)]
public delegate Status NvAPI_GPU_ClientPowerPoliciesGetStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivatePowerPoliciesStatusV1))] [In]
ValueTypeReference status);
[FunctionId(FunctionId.NvAPI_GPU_ClientPowerPoliciesSetStatus)]
public delegate Status NvAPI_GPU_ClientPowerPoliciesSetStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivatePowerPoliciesStatusV1))] [In]
ValueTypeReference status);
[FunctionId(FunctionId.NvAPI_GPU_ClientPowerTopologyGetStatus)]
public delegate Status NvAPI_GPU_ClientPowerTopologyGetStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivatePowerTopologiesStatusV1))] [In]
ValueTypeReference status);
[FunctionId(FunctionId.NvAPI_GPU_EnableDynamicPstates)]
public delegate Status NvAPI_GPU_EnableDynamicPStates([In] PhysicalGPUHandle physicalGpu);
[FunctionId(FunctionId.NvAPI_GPU_EnableOverclockedPstates)]
public delegate Status NvAPI_GPU_EnableOverclockedPStates([In] PhysicalGPUHandle physicalGpu);
[FunctionId(FunctionId.NvAPI_GPU_GetActiveOutputs)]
public delegate Status NvAPI_GPU_GetActiveOutputs(
[In] PhysicalGPUHandle physicalGpu,
[Out] out OutputId outputMask);
[FunctionId(FunctionId.NvAPI_GPU_GetAGPAperture)]
public delegate Status NvAPI_GPU_GetAGPAperture(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint size);
[FunctionId(FunctionId.NvAPI_GPU_GetAllClockFrequencies)]
public delegate Status NvAPI_GPU_GetAllClockFrequencies(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(ClockFrequenciesV3), typeof(ClockFrequenciesV2), typeof(ClockFrequenciesV1))]
ValueTypeReference nvClocks);
[FunctionId(FunctionId.NvAPI_GPU_GetAllDisplayIds)]
public delegate Status NvAPI_GPU_GetAllDisplayIds(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(DisplayIdsV2))] [In] [Out]
ValueTypeArray pDisplayIds,
[In] [Out] ref uint displayIdCount);
[FunctionId(FunctionId.NvAPI_GPU_GetArchInfo)]
public delegate Status NvAPI_GPU_GetArchInfo(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateArchitectInfoV2))] [In]
ValueTypeReference info);
[FunctionId(FunctionId.NvAPI_GPU_GetBoardInfo)]
public delegate Status NvAPI_GPU_GetBoardInfo(
[In] PhysicalGPUHandle physicalGpu,
[Out] [In] ref BoardInfo info);
[FunctionId(FunctionId.NvAPI_GPU_GetBusId)]
public delegate Status NvAPI_GPU_GetBusId(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint gpuBusId);
[FunctionId(FunctionId.NvAPI_GPU_GetBusSlotId)]
public delegate Status NvAPI_GPU_GetBusSlotId(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint gpuBusSlotId);
[FunctionId(FunctionId.NvAPI_GPU_GetBusType)]
public delegate Status NvAPI_GPU_GetBusType(
[In] PhysicalGPUHandle physicalGpu,
[Out] out GPUBusType gpuBusType);
[FunctionId(FunctionId.NvAPI_GPU_GetClockBoostLock)]
public delegate Status NvAPI_GPU_GetClockBoostLock(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostLockV2))]
ValueTypeReference clockLocks);
[FunctionId(FunctionId.NvAPI_GPU_GetClockBoostMask)]
public delegate Status NvAPI_GPU_GetClockBoostMask(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostMasksV1))]
ValueTypeReference clockMasks);
[FunctionId(FunctionId.NvAPI_GPU_GetClockBoostRanges)]
public delegate Status NvAPI_GPU_GetClockBoostRanges(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostRangesV1))]
ValueTypeReference clockRanges);
[FunctionId(FunctionId.NvAPI_GPU_GetClockBoostTable)]
public delegate Status NvAPI_GPU_GetClockBoostTable(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostTableV1))]
ValueTypeReference boostTable);
[FunctionId(FunctionId.NvAPI_GPU_GetConnectedDisplayIds)]
public delegate Status NvAPI_GPU_GetConnectedDisplayIds(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(DisplayIdsV2))] [In] [Out]
ValueTypeArray pDisplayIds,
[In] [Out] ref uint displayIdCount,
[In] ConnectedIdsFlag flags);
[FunctionId(FunctionId.NvAPI_GPU_GetCoolerPolicyTable)]
public delegate Status NvAPI_GPU_GetCoolerPolicyTable(
[In] PhysicalGPUHandle physicalGpu,
[In] uint index,
[In] [Accepts(typeof(PrivateCoolerPolicyTableV1))]
ValueTypeReference coolerPolicyTable,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetCoolerSettings)]
public delegate Status NvAPI_GPU_GetCoolerSettings(
[In] PhysicalGPUHandle physicalGpu,
[In] CoolerTarget coolerIndex,
[In] [Accepts(typeof(PrivateCoolerSettingsV1))]
ValueTypeReference coolerSettings);
[FunctionId(FunctionId.NvAPI_GPU_GetCoreVoltageBoostPercent)]
public delegate Status NvAPI_GPU_GetCoreVoltageBoostPercent(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateVoltageBoostPercentV1))]
ValueTypeReference voltageBoostPercent);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentAGPRate)]
public delegate Status NvAPI_GPU_GetCurrentAGPRate(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint rate);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentFanSpeedLevel)]
public delegate Status NvAPI_GPU_GetCurrentFanSpeedLevel(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint fanLevel);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentPCIEDownstreamWidth)]
public delegate Status NvAPI_GPU_GetCurrentPCIEDownstreamWidth(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint width);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentPstate)]
public delegate Status NvAPI_GPU_GetCurrentPState(
[In] PhysicalGPUHandle physicalGpu,
[Out] out PerformanceStateId performanceStateId);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentThermalLevel)]
public delegate Status NvAPI_GPU_GetCurrentThermalLevel(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint thermalLevel);
[FunctionId(FunctionId.NvAPI_GPU_GetCurrentVoltage)]
public delegate Status NvAPI_GPU_GetCurrentVoltage(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateVoltageStatusV1))]
ValueTypeReference voltageStatus);
[FunctionId(FunctionId.NvAPI_GPU_GetDynamicPstatesInfoEx)]
public delegate Status NvAPI_GPU_GetDynamicPStatesInfoEx(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(DynamicPerformanceStatesInfoV1))]
ValueTypeReference performanceStatesInfoEx);
[FunctionId(FunctionId.NvAPI_GPU_GetECCConfigurationInfo)]
public delegate Status NvAPI_GPU_GetECCConfigurationInfo(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(ECCConfigurationInfoV1))]
ValueTypeReference eccConfigurationInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetECCErrorInfo)]
public delegate Status NvAPI_GPU_GetECCErrorInfo(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(ECCErrorInfoV1))] ValueTypeReference eccErrorInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetECCStatusInfo)]
public delegate Status NvAPI_GPU_GetECCStatusInfo(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(ECCStatusInfoV1))]
ValueTypeReference eccStatusInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetEDID)]
public delegate Status NvAPI_GPU_GetEDID(
[In] PhysicalGPUHandle physicalGpu,
[In] OutputId outputId,
[Accepts(typeof(EDIDV3), typeof(EDIDV2), typeof(EDIDV1))] [In]
ValueTypeReference edid);
[FunctionId(FunctionId.NvAPI_GPU_GetFBWidthAndLocation)]
public delegate Status NvAPI_GPU_GetFBWidthAndLocation(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint width,
[Out] out uint location);
[FunctionId(FunctionId.NvAPI_GPU_GetFoundry)]
public delegate Status NvAPI_GPU_GetFoundry(
[In] PhysicalGPUHandle physicalGpu,
[Out] out GPUFoundry pFoundry);
[FunctionId(FunctionId.NvAPI_GPU_GetFullName)]
public delegate Status NvAPI_GPU_GetFullName(
[In] PhysicalGPUHandle physicalGpu,
[Out] out ShortString name);
[FunctionId(FunctionId.NvAPI_GPU_GetGpuCoreCount)]
public delegate Status NvAPI_GPU_GetGpuCoreCount(
[In] PhysicalGPUHandle gpuHandle,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetGPUType)]
public delegate Status NvAPI_GPU_GetGPUType(
[In] PhysicalGPUHandle physicalGpu,
[Out] out GPUType gpuType);
[FunctionId(FunctionId.NvAPI_GPU_GetIllumination)]
public delegate Status NvAPI_GPU_GetIllumination(
[Accepts(typeof(GetIlluminationParameterV1))] [In]
ValueTypeReference illuminationInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetIRQ)]
public delegate Status NvAPI_GPU_GetIRQ(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint gpuIRQ);
[FunctionId(FunctionId.NvAPI_GPU_GetLogicalFBWidthAndLocation)]
public delegate Status NvAPI_GPU_GetLogicalFBWidthAndLocation(
[In] LogicalGPUHandle logicalGpu,
[Out] out uint width,
[Out] out uint location);
[FunctionId(FunctionId.NvAPI_GPU_GetMemoryInfo)]
public delegate Status NvAPI_GPU_GetMemoryInfo(
[In] PhysicalGPUHandle physicalGpu,
[In]
[Accepts(typeof(DisplayDriverMemoryInfoV3), typeof(DisplayDriverMemoryInfoV2),
typeof(DisplayDriverMemoryInfoV1))]
ValueTypeReference memoryInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetOutputType)]
public delegate Status NvAPI_GPU_GetOutputType(
[In] PhysicalGPUHandle physicalGpu,
[In] uint outputId,
[Out] out OutputType outputType);
[FunctionId(FunctionId.NvAPI_GPU_GetPartitionCount)]
public delegate Status NvAPI_GPU_GetPartitionCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetPCIEInfo)]
public delegate Status NvAPI_GPU_GetPCIEInfo(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivatePCIeInfoV2))] [In]
ValueTypeReference pcieInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetPCIIdentifiers)]
public delegate Status NvAPI_GPU_GetPCIIdentifiers(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint deviceId,
[Out] out uint subSystemId,
[Out] out uint revisionId,
[Out] out uint extDeviceId);
[FunctionId(FunctionId.NvAPI_GPU_GetPerfDecreaseInfo)]
public delegate Status NvAPI_GPU_GetPerfDecreaseInfo(
[In] PhysicalGPUHandle gpu,
[Out] out PerformanceDecreaseReason performanceDecreaseReason);
[FunctionId(FunctionId.NvAPI_GPU_GetPhysicalFrameBufferSize)]
public delegate Status NvAPI_GPU_GetPhysicalFrameBufferSize(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint size);
[FunctionId(FunctionId.NvAPI_GPU_GetPstates20)]
public delegate Status NvAPI_GPU_GetPStates20(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(
typeof(PerformanceStates20InfoV1),
typeof(PerformanceStates20InfoV2),
typeof(PerformanceStates20InfoV3)
)]
[In]
ValueTypeReference performanceStatesInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetPstatesInfoEx)]
public delegate Status NvAPI_GPU_GetPStatesInfoEx(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(
typeof(PerformanceStatesInfoV3),
typeof(PerformanceStatesInfoV2),
typeof(PerformanceStatesInfoV1)
)]
[In]
ValueTypeReference performanceStatesInfo,
[In] GetPerformanceStatesInfoFlags flags);
[FunctionId(FunctionId.NvAPI_GPU_GetQuadroStatus)]
public delegate Status NvAPI_GPU_GetQuadroStatus(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint isQuadro);
[FunctionId(FunctionId.NvAPI_GPU_GetRamBankCount)]
public delegate Status NvAPI_GPU_GetRamBankCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetRamBusWidth)]
public delegate Status NvAPI_GPU_GetRamBusWidth(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint busWidth);
[FunctionId(FunctionId.NvAPI_GPU_GetRamMaker)]
public delegate Status NvAPI_GPU_GetRamMaker(
[In] PhysicalGPUHandle physicalGpu,
[Out] out GPUMemoryMaker maker);
[FunctionId(FunctionId.NvAPI_GPU_GetRamType)]
public delegate Status NvAPI_GPU_GetRamType(
[In] PhysicalGPUHandle physicalGpu,
[Out] out GPUMemoryType type);
[FunctionId(FunctionId.NvAPI_GPU_GetROPCount)]
public delegate Status NvAPI_GPU_GetROPCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetShaderPipeCount)]
public delegate Status NvAPI_GPU_GetShaderPipeCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetShaderSubPipeCount)]
public delegate Status NvAPI_GPU_GetShaderSubPipeCount(
[In] PhysicalGPUHandle gpuHandle,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetShortName)]
public delegate Status NvAPI_GPU_GetShortName(
[In] PhysicalGPUHandle physicalGpu,
[Out] out ShortString name);
[FunctionId(FunctionId.NvAPI_GPU_GetSystemType)]
public delegate Status NvAPI_GPU_GetSystemType(
[In] PhysicalGPUHandle physicalGpu,
[Out] out SystemType systemType);
[FunctionId(FunctionId.NvAPI_GPU_GetTachReading)]
public delegate Status NvAPI_GPU_GetTachReading(
[In] PhysicalGPUHandle gpuHandle,
[Out] out uint value);
[FunctionId(FunctionId.NvAPI_GPU_GetThermalPoliciesInfo)]
public delegate Status NvAPI_GPU_GetThermalPoliciesInfo(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateThermalPoliciesInfoV2))] [In]
ValueTypeReference info);
[FunctionId(FunctionId.NvAPI_GPU_GetThermalPoliciesStatus)]
public delegate Status NvAPI_GPU_GetThermalPoliciesStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateThermalPoliciesStatusV2))] [In]
ValueTypeReference info);
[FunctionId(FunctionId.NvAPI_GPU_GetThermalSettings)]
public delegate Status NvAPI_GPU_GetThermalSettings(
[In] PhysicalGPUHandle physicalGpu,
[In] ThermalSettingsTarget sensorIndex,
[In] [Accepts(typeof(ThermalSettingsV2), typeof(ThermalSettingsV1))]
ValueTypeReference thermalSettings);
[FunctionId(FunctionId.NvAPI_GPU_GetTotalSMCount)]
public delegate Status NvAPI_GPU_GetTotalSMCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetTotalSPCount)]
public delegate Status NvAPI_GPU_GetTotalSPCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetTotalTPCCount)]
public delegate Status NvAPI_GPU_GetTotalTPCCount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_GetUsages)]
public delegate Status NvAPI_GPU_GetUsages(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateUsagesInfoV1))]
ValueTypeReference usageInfo);
[FunctionId(FunctionId.NvAPI_GPU_GetVbiosOEMRevision)]
public delegate Status NvAPI_GPU_GetVbiosOEMRevision(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint biosOEMRevision);
[FunctionId(FunctionId.NvAPI_GPU_GetVbiosRevision)]
public delegate Status NvAPI_GPU_GetVbiosRevision(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint biosRevision);
[FunctionId(FunctionId.NvAPI_GPU_GetVbiosVersionString)]
public delegate Status NvAPI_GPU_GetVbiosVersionString(
[In] PhysicalGPUHandle physicalGpu,
[Out] out ShortString biosVersion);
[FunctionId(FunctionId.NvAPI_GPU_GetVFPCurve)]
public delegate Status NvAPI_GPU_GetVFPCurve(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateVFPCurveV1))]
ValueTypeReference vfpCurve);
[FunctionId(FunctionId.NvAPI_GPU_GetVirtualFrameBufferSize)]
public delegate Status NvAPI_GPU_GetVirtualFrameBufferSize(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint size);
[FunctionId(FunctionId.NvAPI_GPU_GetVPECount)]
public delegate Status NvAPI_GPU_GetVPECount(
[In] PhysicalGPUHandle physicalGpu,
[Out] out uint count);
[FunctionId(FunctionId.NvAPI_GPU_PerfPoliciesGetInfo)]
public delegate Status NvAPI_GPU_PerfPoliciesGetInfo(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivatePerformanceInfoV1))]
ValueTypeReference performanceInfo);
[FunctionId(FunctionId.NvAPI_GPU_PerfPoliciesGetStatus)]
public delegate Status NvAPI_GPU_PerfPoliciesGetStatus(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivatePerformanceStatusV1))]
ValueTypeReference performanceStatus);
[FunctionId(FunctionId.NvAPI_GPU_QueryActiveApps)]
public delegate Status NvAPI_GPU_QueryActiveApps(
[In] PhysicalGPUHandle gpu,
[In] [Accepts(typeof(PrivateActiveApplicationV2))]
ValueTypeArray applications,
[In] [Out] ref uint numberOfApplications
);
[FunctionId(FunctionId.NvAPI_GPU_QueryIlluminationSupport)]
public delegate Status NvAPI_GPU_QueryIlluminationSupport(
[Accepts(typeof(QueryIlluminationSupportParameterV1))] [In]
ValueTypeReference illuminationSupportInfo);
[FunctionId(FunctionId.NvAPI_GPU_ResetECCErrorInfo)]
public delegate Status NvAPI_GPU_ResetECCErrorInfo(
[In] PhysicalGPUHandle physicalGpu,
[In] byte resetCurrent,
[In] byte resetAggregated
);
[FunctionId(FunctionId.NvAPI_GPU_RestoreCoolerPolicyTable)]
public delegate Status NvAPI_GPU_RestoreCoolerPolicyTable(
[In] PhysicalGPUHandle physicalGpu,
[In] uint[] indexes,
[In] uint indexesCount,
[In] CoolerPolicy policy);
[FunctionId(FunctionId.NvAPI_GPU_RestoreCoolerSettings)]
public delegate Status NvAPI_GPU_RestoreCoolerSettings(
[In] PhysicalGPUHandle physicalGpu,
[In] uint[] indexes,
[In] uint indexesCount);
[FunctionId(FunctionId.NvAPI_GPU_SetClockBoostLock)]
public delegate Status NvAPI_GPU_SetClockBoostLock(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostLockV2))]
ValueTypeReference clockLocks);
[FunctionId(FunctionId.NvAPI_GPU_SetClockBoostTable)]
public delegate Status NvAPI_GPU_SetClockBoostTable(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateClockBoostTableV1))]
ValueTypeReference boostTable);
[FunctionId(FunctionId.NvAPI_GPU_SetCoolerLevels)]
public delegate Status NvAPI_GPU_SetCoolerLevels(
[In] PhysicalGPUHandle physicalGpu,
[In] uint index,
[In] [Accepts(typeof(PrivateCoolerLevelsV1))]
ValueTypeReference coolerLevels,
[In] uint count);
[FunctionId(FunctionId.NvAPI_GPU_SetCoolerPolicyTable)]
public delegate Status NvAPI_GPU_SetCoolerPolicyTable(
[In] PhysicalGPUHandle physicalGpu,
[In] uint index,
[In] [Accepts(typeof(PrivateCoolerPolicyTableV1))]
ValueTypeReference coolerLevels,
[In] uint count);
[FunctionId(FunctionId.NvAPI_GPU_SetCoreVoltageBoostPercent)]
public delegate Status NvAPI_GPU_SetCoreVoltageBoostPercent(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(PrivateVoltageBoostPercentV1))]
ValueTypeReference voltageBoostPercent);
[FunctionId(FunctionId.NvAPI_GPU_SetECCConfiguration)]
public delegate Status NvAPI_GPU_SetECCConfiguration(
[In] PhysicalGPUHandle physicalGpu,
[In] byte isEnable,
[In] byte isEnableImmediately
);
[FunctionId(FunctionId.NvAPI_GPU_SetEDID)]
public delegate Status NvAPI_GPU_SetEDID(
[In] PhysicalGPUHandle physicalGpu,
[In] uint outputId,
[Accepts(typeof(EDIDV3), typeof(EDIDV2), typeof(EDIDV1))] [In]
ValueTypeReference edid);
[FunctionId(FunctionId.NvAPI_GPU_SetIllumination)]
public delegate Status NvAPI_GPU_SetIllumination(
[Accepts(typeof(SetIlluminationParameterV1))] [In]
ValueTypeReference illuminationInfo);
[FunctionId(FunctionId.NvAPI_GPU_SetPstates20)]
public delegate Status NvAPI_GPU_SetPStates20(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PerformanceStates20InfoV3), typeof(PerformanceStates20InfoV2),
typeof(PerformanceStates20InfoV1))]
[In]
ValueTypeReference performanceStatesInfo);
[FunctionId(FunctionId.NvAPI_GPU_SetThermalPoliciesStatus)]
public delegate Status NvAPI_GPU_SetThermalPoliciesStatus(
[In] PhysicalGPUHandle physicalGpu,
[Accepts(typeof(PrivateThermalPoliciesStatusV2))] [In]
ValueTypeReference info);
[FunctionId(FunctionId.NvAPI_GPU_ValidateOutputCombination)]
public delegate Status NvAPI_GPU_ValidateOutputCombination(
[In] PhysicalGPUHandle physicalGpu,
[In] OutputId outputMask);
[FunctionId(FunctionId.NvAPI_I2CRead)]
public delegate Status NvAPI_I2CRead(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(I2CInfoV3), typeof(I2CInfoV2))] ValueTypeReference i2cInfo
);
[FunctionId(FunctionId.NvAPI_I2CWrite)]
public delegate Status NvAPI_I2CWrite(
[In] PhysicalGPUHandle physicalGpu,
[In] [Accepts(typeof(I2CInfoV3), typeof(I2CInfoV2))] ValueTypeReference i2cInfo
);
[FunctionId(FunctionId.NvAPI_SYS_GetDisplayIdFromGpuAndOutputId)]
public delegate Status NvAPI_SYS_GetDisplayIdFromGpuAndOutputId(
[In] PhysicalGPUHandle gpu,
[In] OutputId outputId,
[Out] out uint displayId);
[FunctionId(FunctionId.NvAPI_SYS_GetGpuAndOutputIdFromDisplayId)]
public delegate Status NvAPI_SYS_GetGpuAndOutputIdFromDisplayId(
[In] uint displayId,
[Out] out PhysicalGPUHandle gpu,
[Out] out OutputId outputId);
[FunctionId(FunctionId.NvAPI_SYS_GetPhysicalGpuFromDisplayId)]
public delegate Status NvAPI_SYS_GetPhysicalGpuFromDisplayId(
[In] uint displayId,
[Out] out PhysicalGPUHandle gpu);
}
}