Files
archived-g-helper/app/Helpers/Audio.cs
2023-07-08 22:13:35 +02:00

30 lines
1.1 KiB
C#

using NAudio.CoreAudioApi;
namespace GHelper.Helpers
{
internal class Audio
{
public static bool ToggleMute()
{
using (var enumerator = new MMDeviceEnumerator())
{
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
bool status = !commDevice.AudioEndpointVolume.Mute;
commDevice.AudioEndpointVolume.Mute = status;
consoleDevice.AudioEndpointVolume.Mute = status;
mmDevice.AudioEndpointVolume.Mute = status;
Logger.WriteLine(commDevice.ToString() + ":" + status);
Logger.WriteLine(consoleDevice.ToString() + ":" + status);
Logger.WriteLine(mmDevice.ToString() + ":" + status);
return status;
}
}
}
}