Files
archived-g-helper/AnimeMatrix/AnimeMatrixDevice.cs

230 lines
6.2 KiB
C#

// Source thanks to https://github.com/vddCore/Starlight :)
using System.Text;
using Starlight.Communication;
namespace Starlight.AnimeMatrix
{
public class BuiltInAnimation
{
public enum Startup
{
GlitchConstruction,
StaticEmergence
}
public enum Shutdown
{
GlitchOut,
SeeYa
}
public enum Sleeping
{
BannerSwipe,
Starfield
}
public enum Running
{
BinaryBannerScroll,
RogLogoGlitch
}
public byte AsByte { get; }
public BuiltInAnimation(
Running running,
Sleeping sleeping,
Shutdown shutdown,
Startup startup
)
{
AsByte |= (byte)(((int)running & 0x01) << 0);
AsByte |= (byte)(((int)sleeping & 0x01) << 1);
AsByte |= (byte)(((int)shutdown & 0x01) << 2);
AsByte |= (byte)(((int)startup & 0x01) << 3);
}
}
internal class AnimeMatrixPacket : Packet
{
public AnimeMatrixPacket(byte[] command)
: base(0x5E, 640, command)
{
}
}
public enum BrightnessMode : byte
{
Off = 0,
Dim = 1,
Medium = 2,
Full = 3
}
public class AnimeMatrixDevice : Device
{
private const int UpdatePageLength = 0x0278;
public int LedCount => 1450;
public int Rows => 61;
private readonly byte[] _displayBuffer = new byte[UpdatePageLength * 3];
public AnimeMatrixDevice()
: base(0x0B05, 0x193B, 640)
{
}
public void SendRaw(params byte[] data)
{
Set(Packet<AnimeMatrixPacket>(data));
}
public int EmptyColumns(int row)
{
return (int)Math.Ceiling(Math.Max(0, row - 11) / 2.0);
}
public int Columns(int row)
{
EnsureRowInRange(row);
return 34 - EmptyColumns(row);
}
public int RowToLinearAddress(int row)
{
EnsureRowInRange(row);
var ret = 0;
if (row > 0)
{
for (var i = 0; i < row; i++)
ret += Columns(i);
}
return ret;
}
public void WakeUp()
{
Set(Packet<AnimeMatrixPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
}
public void SetLedLinear(int address, byte value)
{
EnsureAddressableLed(address);
_displayBuffer[address] = value;
}
public void SetLedLinearImmediate(int address, byte value)
{
EnsureAddressableLed(address);
_displayBuffer[address] = value;
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(address + 1)))
.AppendData(BitConverter.GetBytes((ushort)0x0001))
.AppendData(value)
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x03));
}
public void SetLedPlanar(int x, int y, byte value)
{
EnsureRowInRange(y);
var ledsInRow = Columns(y);
var start = RowToLinearAddress(y) - EmptyColumns(y);
if (x > EmptyColumns(y))
SetLedLinear(start + x, value);
}
public void Clear(bool present = false)
{
for (var i = 0; i < _displayBuffer.Length; i++)
_displayBuffer[i] = 0;
if (present)
Present();
}
public void Present()
{
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 0 + 1)))
.AppendData(BitConverter.GetBytes((ushort)UpdatePageLength))
.AppendData(_displayBuffer[(UpdatePageLength * 0)..(UpdatePageLength * 1)])
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 1 + 1)))
.AppendData(BitConverter.GetBytes((ushort)UpdatePageLength))
.AppendData(_displayBuffer[(UpdatePageLength * 1)..(UpdatePageLength * 2)])
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 2 + 1)))
.AppendData(BitConverter.GetBytes((ushort)(LedCount - UpdatePageLength * 2)))
.AppendData(
_displayBuffer[(UpdatePageLength * 2)..(UpdatePageLength * 2 + (LedCount - UpdatePageLength * 2))])
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x03));
}
public void SetDisplayState(bool enable)
{
if (enable)
{
Set(Packet<AnimeMatrixPacket>(0xC3, 0x01)
.AppendData(0x00));
}
else
{
Set(Packet<AnimeMatrixPacket>(0xC3, 0x01)
.AppendData(0x80));
}
}
public void SetBrightness(BrightnessMode mode)
{
Set(Packet<AnimeMatrixPacket>(0xC0, 0x04)
.AppendData((byte)mode)
);
}
public void SetBuiltInAnimation(bool enable)
{
var enabled = enable ? (byte)0x00 : (byte)0x80;
Set(Packet<AnimeMatrixPacket>(0xC4, 0x01, enabled));
}
public void SetBuiltInAnimation(bool enable, BuiltInAnimation animation)
{
SetBuiltInAnimation(enable);
Set(Packet<AnimeMatrixPacket>(0xC5, animation.AsByte));
}
private void EnsureRowInRange(int row)
{
if (row < 0 || row >= Rows)
{
throw new IndexOutOfRangeException($"Y-coordinate should fall in range of [0, {Rows - 1}].");
}
}
private void EnsureAddressableLed(int address)
{
if (address < 0 || address >= LedCount)
{
throw new IndexOutOfRangeException($"Linear LED address must be in range of [0, {LedCount - 1}].");
}
}
}
}