mirror of
https://github.com/jkocon/g-helper.git
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408 lines
15 KiB
XML
408 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="ACPIError" xml:space="preserve">
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<value>无法连接到华硕 ACPI。 没有它,应用程序将无法运行。 尝试安装华硕系统控制界面</value>
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</data>
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<data name="AlertDGPU" xml:space="preserve">
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<value>看起来 GPU 正在大量使用,是否禁用它?</value>
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</data>
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<data name="AlertDGPUTitle" xml:space="preserve">
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<value>环保模式</value>
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</data>
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<data name="AlertUltimateOff" xml:space="preserve">
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<value>关闭终极模式需要重新启动</value>
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</data>
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<data name="AlertUltimateOn" xml:space="preserve">
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<value>终极模式需要重启</value>
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</data>
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<data name="AlertUltimateTitle" xml:space="preserve">
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<value>现在重新启动吗?</value>
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</data>
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<data name="AnimationSpeed" xml:space="preserve">
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<value>动画速度</value>
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</data>
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<data name="AnimeMatrix" xml:space="preserve">
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<value>动漫矩阵</value>
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</data>
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<data name="AppAlreadyRunning" xml:space="preserve">
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<value>应用已在运行</value>
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</data>
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<data name="AppAlreadyRunningText" xml:space="preserve">
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<value>G-Helper 已经在运行。 检查系统托盘中的图标。</value>
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</data>
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<data name="ApplyFanCurve" xml:space="preserve">
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<value>应用自定义扇形曲线</value>
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</data>
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<data name="ApplyPowerLimits" xml:space="preserve">
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<value>应用功率限制</value>
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</data>
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<data name="AuraBreathe" xml:space="preserve">
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<value>呼吸</value>
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</data>
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<data name="AuraColorCycle" xml:space="preserve">
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<value>颜色循环</value>
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</data>
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<data name="AuraFast" xml:space="preserve">
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<value>快速</value>
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</data>
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<data name="AuraNormal" xml:space="preserve">
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<value>正常</value>
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</data>
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<data name="AuraRainbow" xml:space="preserve">
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<value>彩虹</value>
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</data>
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<data name="AuraSlow" xml:space="preserve">
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<value>慢</value>
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</data>
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<data name="AuraStatic" xml:space="preserve">
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<value>静态</value>
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</data>
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<data name="AuraStrobe" xml:space="preserve">
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<value>频闪</value>
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</data>
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<data name="AutoMode" xml:space="preserve">
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<value>自动</value>
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</data>
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<data name="AutoRefreshTooltip" xml:space="preserve">
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<value>设置 60Hz 以节省电池电量,并在插入时恢复</value>
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</data>
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<data name="Awake" xml:space="preserve">
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<value>清醒</value>
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</data>
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<data name="Balanced" xml:space="preserve">
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<value>平衡</value>
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</data>
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<data name="BatteryChargeLimit" xml:space="preserve">
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<value>电池充电限制</value>
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</data>
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<data name="Boot" xml:space="preserve">
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<value>启动</value>
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</data>
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<data name="Color" xml:space="preserve">
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<value>颜色</value>
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</data>
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<data name="CPUBoost" xml:space="preserve">
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<value>CPU 提升</value>
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</data>
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<data name="Custom" xml:space="preserve">
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<value>自定义</value>
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</data>
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<data name="Default" xml:space="preserve">
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<value>默认</value>
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</data>
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<data name="DisableOverdrive" xml:space="preserve">
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<value>禁用屏幕超速</value>
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</data>
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<data name="Discharging" xml:space="preserve">
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<value>正在放电</value>
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</data>
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<data name="DownloadUpdate" xml:space="preserve">
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<value>下载更新</value>
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</data>
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<data name="EcoGPUTooltip" xml:space="preserve">
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<value>禁用 dGPU 以节省电池电量</value>
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</data>
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<data name="EcoMode" xml:space="preserve">
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<value>环保</value>
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</data>
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<data name="Extra" xml:space="preserve">
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<value>额外</value>
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</data>
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<data name="ExtraSettings" xml:space="preserve">
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<value>额外设置</value>
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</data>
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<data name="FactoryDefaults" xml:space="preserve">
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<value>出厂默认值</value>
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</data>
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<data name="FanCurves" xml:space="preserve">
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<value>扇形曲线</value>
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</data>
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<data name="FanProfileCPU" xml:space="preserve">
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<value>CPU 风扇配置文件</value>
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</data>
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<data name="FanProfileGPU" xml:space="preserve">
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<value>GPU 风扇配置文件</value>
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</data>
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<data name="FanProfileMid" xml:space="preserve">
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<value>中等粉丝资料</value>
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</data>
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<data name="FanProfiles" xml:space="preserve">
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<value>粉丝资料</value>
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</data>
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<data name="FansAndPower" xml:space="preserve">
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<value>粉丝和权力</value>
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</data>
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<data name="FansPower" xml:space="preserve">
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<value>粉丝 + 权力</value>
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</data>
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<data name="GPUChanging" xml:space="preserve">
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<value>改变</value>
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</data>
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<data name="GPUMode" xml:space="preserve">
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<value>GPU 模式</value>
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</data>
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<data name="GPUModeEco" xml:space="preserve">
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<value>仅限 iGPU</value>
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</data>
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<data name="GPUModeStandard" xml:space="preserve">
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<value>核显 + 独显</value>
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</data>
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<data name="GPUModeUltimate" xml:space="preserve">
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<value>独显</value>
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</data>
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<data name="KeyBindings" xml:space="preserve">
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<value>键绑定</value>
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</data>
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<data name="Keyboard" xml:space="preserve">
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<value>键盘</value>
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</data>
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<data name="KeyboardAuto" xml:space="preserve">
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<value>插入时降低电池和背面的背光亮度</value>
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</data>
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<data name="KeyboardBacklight" xml:space="preserve">
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<value>键盘背光</value>
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</data>
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<data name="LaptopKeyboard" xml:space="preserve">
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<value>笔记本电脑键盘</value>
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</data>
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<data name="LaptopScreen" xml:space="preserve">
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<value>笔记本电脑屏幕</value>
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</data>
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<data name="MatrixBanner" xml:space="preserve">
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<value>二进制横幅</value>
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</data>
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<data name="MatrixBright" xml:space="preserve">
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<value>明亮</value>
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</data>
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<data name="MatrixClock" xml:space="preserve">
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<value>时钟</value>
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</data>
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<data name="MatrixDim" xml:space="preserve">
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<value>变暗</value>
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</data>
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<data name="MatrixLogo" xml:space="preserve">
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<value>罗格徽标</value>
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</data>
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<data name="MatrixMedium" xml:space="preserve">
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<value>中</value>
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</data>
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<data name="MatrixOff" xml:space="preserve">
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<value>关闭</value>
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</data>
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<data name="MatrixPicture" xml:space="preserve">
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<value>图片</value>
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</data>
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<data name="MaxRefreshTooltip" xml:space="preserve">
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<value>降低延迟的最大刷新率</value>
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</data>
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<data name="MinRefreshTooltip" xml:space="preserve">
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<value>60Hz 刷新率以节省电量</value>
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</data>
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<data name="Multizone" xml:space="preserve">
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<value>多区域</value>
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</data>
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<data name="OpenGHelper" xml:space="preserve">
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<value>打开 G-Helper 窗口</value>
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</data>
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<data name="Optimized" xml:space="preserve">
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<value>优化</value>
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</data>
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<data name="OptimizedGPUTooltip" xml:space="preserve">
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<value>使用电池切换到 Eco,插入电源时切换到 Standard</value>
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</data>
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<data name="Other" xml:space="preserve">
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<value>其他</value>
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</data>
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<data name="Overdrive" xml:space="preserve">
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<value>超速</value>
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</data>
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<data name="PerformanceMode" xml:space="preserve">
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<value>性能模式</value>
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</data>
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<data name="PictureGif" xml:space="preserve">
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<value>图片/动图</value>
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</data>
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<data name="PlayPause" xml:space="preserve">
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<value>播放/暂停</value>
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</data>
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<data name="PowerLimits" xml:space="preserve">
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<value>功率限制 (PPT)</value>
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</data>
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<data name="PPTExperimental" xml:space="preserve">
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<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
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</data>
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<data name="PrintScreen" xml:space="preserve">
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<value>打印屏幕</value>
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</data>
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<data name="Quit" xml:space="preserve">
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<value>退出</value>
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</data>
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<data name="RPM" xml:space="preserve">
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<value>每分钟转数</value>
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</data>
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<data name="RunOnStartup" xml:space="preserve">
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<value>在启动时运行</value>
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</data>
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<data name="Shutdown" xml:space="preserve">
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<value>关机</value>
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</data>
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<data name="Silent" xml:space="preserve">
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<value>静默</value>
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</data>
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<data name="Sleep" xml:space="preserve">
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<value>睡眠</value>
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</data>
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<data name="StandardGPUTooltip" xml:space="preserve">
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<value>启用独立 GPU 以供标准使用</value>
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</data>
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<data name="StandardMode" xml:space="preserve">
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<value>标准</value>
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</data>
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<data name="StartupError" xml:space="preserve">
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<value>启动错误</value>
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</data>
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<data name="ToggleAura" xml:space="preserve">
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<value>切换光环</value>
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</data>
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<data name="Turbo" xml:space="preserve">
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<value>加速</value>
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</data>
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<data name="TurnedOff" xml:space="preserve">
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<value>已关闭</value>
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</data>
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<data name="TurnOffOnBattery" xml:space="preserve">
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<value>关闭电池</value>
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</data>
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<data name="UltimateGPUTooltip" xml:space="preserve">
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<value>将笔记本电脑屏幕路由到 dGPU,最大化 FPS</value>
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</data>
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<data name="UltimateMode" xml:space="preserve">
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<value>终极版</value>
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</data>
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<data name="VersionLabel" xml:space="preserve">
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<value>版本</value>
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</data>
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<data name="VolumeMute" xml:space="preserve">
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<value>音量静音</value>
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</data>
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<data name="WindowTop" xml:space="preserve">
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<value>使应用程序窗口始终位于顶部</value>
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</data>
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</root> |