Files
archived-g-helper/Communication/Device.cs

33 lines
880 B
C#

// Source thanks to https://github.com/vddCore/Starlight :)
using Starlight.Communication.Platform;
namespace Starlight.Communication
{
public abstract class Device : IDisposable
{
private static UsbProvider _usbProvider;
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
{
_usbProvider = new WindowsUsbProvider(vendorId, productId, maxFeatureReportLength);
}
protected T Packet<T>(params byte[] command) where T : Packet
{
return (T)Activator.CreateInstance(typeof(T), command)!;
}
public void Set(Packet packet)
=> _usbProvider?.Set(packet.Data);
public byte[] Get(Packet packet)
=> _usbProvider?.Get(packet.Data);
public void Dispose()
{
_usbProvider?.Dispose();
}
}
}