Files
archived-g-helper/app/Properties/Strings.zh-CN.resx
2023-05-01 17:58:47 +08:00

411 lines
15 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>无法连接到ASUS ACPI。 没有它应用程序将无法运行。 请尝试安装Asus System Control Interface驱动。</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>看起来 GPU 正在大量耗电,是否禁用?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>节能模式</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>关闭独显直连需要重新启动</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>独显直连需要重启</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>现在重新启动吗?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>动画速度</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix 光显矩阵屏</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>应用已经在运行</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper已经在运行。 请查看系统托盘中的图标。</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>应用自定义扇形曲线</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>应用功率限制</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>呼吸</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>彩色循环</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>快速</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>正常</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>彩虹</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value></value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>恒亮(静态)</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>闪烁</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>自动</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>使用电池时设置为60Hz,并在插上电源时恢复</value>
</data>
<data name="Awake" xml:space="preserve">
<value>唤醒时</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>电池充电限制</value>
</data>
<data name="Boot" xml:space="preserve">
<value>开机时</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>亮度</value>
</data>
<data name="Color" xml:space="preserve">
<value>颜色</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU 睿频</value>
</data>
<data name="Custom" xml:space="preserve">
<value>自定义设置</value>
</data>
<data name="Default" xml:space="preserve">
<value>默认</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>禁用屏幕快速显示(OD)</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>正在放电</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>下载更新</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>禁用独显以节省电池电量</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>集显模式</value>
</data>
<data name="Extra" xml:space="preserve">
<value>更多</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>更多设置</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>恢复默认设置</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>风扇曲线</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>CPU 风扇配置文件</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>GPU 风扇配置文件</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>中等风扇配置</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>风扇配置</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>风扇和电源</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>风扇与电源设置</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>切换中...</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>显卡模式</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>仅限核显</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>核显 + 独显</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>独显直连</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>按键绑定</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>键盘</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>电池模式下降低键盘亮度以省电,并在插上电源时恢复</value>
</data>
<data name="KeyboardBacklight" xml:space="preserve">
<value>键盘背光</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>笔记本键盘</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>笔记本屏幕</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Anime Matrix 标识</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>明亮</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>时钟</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>暗淡</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>ROG logo</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value></value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>关闭</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>图片</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>更高的刷新率和更低的延迟</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>调整刷新率为60Hz以节省电量</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>多区域设置</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>打开G-Helper窗口</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>自动切换</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>使用电池时切换到集显模式,并在插上电源后重新启用标准模式</value>
</data>
<data name="Other" xml:space="preserve">
<value>其他</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>OD</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>性能模式</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>图片/动图</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>播放/暂停</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>功率限制 (PPT)</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>截图</value>
</data>
<data name="Quit" xml:space="preserve">
<value>退出</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>开机自启</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>关机时</value>
</data>
<data name="Silent" xml:space="preserve">
<value>静音模式</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>睡眠时</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>启用独显以供日常使用</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>标准模式</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>启动错误</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>切换 Aura 模式</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>增强模式</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>已关闭</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>使用电池时关闭</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>开启独显直连获得最佳帧率</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>独显直连</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>版本</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>静音</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>窗口置顶</value>
</data>
</root>