Files
archived-g-helper/app/WindowsDisplayAPI/Native/DisplayConfig/Structures/DisplayConfigTargetMode.cs
2024-02-16 15:55:37 +01:00

48 lines
1.5 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace WindowsDisplayAPI.Native.DisplayConfig.Structures
{
// https://msdn.microsoft.com/en-us/library/windows/hardware/ff553993(v=vs.85).aspx
[StructLayout(LayoutKind.Sequential)]
internal struct DisplayConfigTargetMode : IEquatable<DisplayConfigTargetMode>
{
public const ushort InvalidTargetModeIndex = 0xffff;
[MarshalAs(UnmanagedType.Struct)] public readonly DisplayConfigVideoSignalInfo TargetVideoSignalInfo;
public DisplayConfigTargetMode(DisplayConfigVideoSignalInfo targetVideoSignalInfo)
{
TargetVideoSignalInfo = targetVideoSignalInfo;
}
public bool Equals(DisplayConfigTargetMode other)
{
return TargetVideoSignalInfo == other.TargetVideoSignalInfo;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
return obj is DisplayConfigTargetMode mode && Equals(mode);
}
public override int GetHashCode()
{
return TargetVideoSignalInfo.GetHashCode();
}
public static bool operator ==(DisplayConfigTargetMode left, DisplayConfigTargetMode right)
{
return Equals(left, right) || left.Equals(right);
}
public static bool operator !=(DisplayConfigTargetMode left, DisplayConfigTargetMode right)
{
return !(left == right);
}
}
}