Files
archived-g-helper/app/Properties/Strings.Designer.cs
2023-05-01 17:58:47 +08:00

937 lines
30 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace GHelper.Properties {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GHelper.Properties.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找类似 Can&apos;t connect to ASUS ACPI. Application can&apos;t function without it. Try to install Asus System Control Interface 的本地化字符串。
/// </summary>
internal static string ACPIError {
get {
return ResourceManager.GetString("ACPIError", resourceCulture);
}
}
/// <summary>
/// 查找类似 Looks like GPU is in heavy use, disable it? 的本地化字符串。
/// </summary>
internal static string AlertDGPU {
get {
return ResourceManager.GetString("AlertDGPU", resourceCulture);
}
}
/// <summary>
/// 查找类似 Eco Mode 的本地化字符串。
/// </summary>
internal static string AlertDGPUTitle {
get {
return ResourceManager.GetString("AlertDGPUTitle", resourceCulture);
}
}
/// <summary>
/// 查找类似 Switching off Ultimate Mode requires restart 的本地化字符串。
/// </summary>
internal static string AlertUltimateOff {
get {
return ResourceManager.GetString("AlertUltimateOff", resourceCulture);
}
}
/// <summary>
/// 查找类似 Ultimate Mode requires restart 的本地化字符串。
/// </summary>
internal static string AlertUltimateOn {
get {
return ResourceManager.GetString("AlertUltimateOn", resourceCulture);
}
}
/// <summary>
/// 查找类似 Reboot now? 的本地化字符串。
/// </summary>
internal static string AlertUltimateTitle {
get {
return ResourceManager.GetString("AlertUltimateTitle", resourceCulture);
}
}
/// <summary>
/// 查找类似 Animation Speed 的本地化字符串。
/// </summary>
internal static string AnimationSpeed {
get {
return ResourceManager.GetString("AnimationSpeed", resourceCulture);
}
}
/// <summary>
/// 查找类似 Anime Matrix 的本地化字符串。
/// </summary>
internal static string AnimeMatrix {
get {
return ResourceManager.GetString("AnimeMatrix", resourceCulture);
}
}
/// <summary>
/// 查找类似 App already running 的本地化字符串。
/// </summary>
internal static string AppAlreadyRunning {
get {
return ResourceManager.GetString("AppAlreadyRunning", resourceCulture);
}
}
/// <summary>
/// 查找类似 G-Helper is already running. Check system tray for an icon. 的本地化字符串。
/// </summary>
internal static string AppAlreadyRunningText {
get {
return ResourceManager.GetString("AppAlreadyRunningText", resourceCulture);
}
}
/// <summary>
/// 查找类似 Apply Custom Fan Curve 的本地化字符串。
/// </summary>
internal static string ApplyFanCurve {
get {
return ResourceManager.GetString("ApplyFanCurve", resourceCulture);
}
}
/// <summary>
/// 查找类似 Apply Power Limits 的本地化字符串。
/// </summary>
internal static string ApplyPowerLimits {
get {
return ResourceManager.GetString("ApplyPowerLimits", resourceCulture);
}
}
/// <summary>
/// 查找类似 Breathe 的本地化字符串。
/// </summary>
internal static string AuraBreathe {
get {
return ResourceManager.GetString("AuraBreathe", resourceCulture);
}
}
/// <summary>
/// 查找类似 Color Cycle 的本地化字符串。
/// </summary>
internal static string AuraColorCycle {
get {
return ResourceManager.GetString("AuraColorCycle", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fast 的本地化字符串。
/// </summary>
internal static string AuraFast {
get {
return ResourceManager.GetString("AuraFast", resourceCulture);
}
}
/// <summary>
/// 查找类似 Normal 的本地化字符串。
/// </summary>
internal static string AuraNormal {
get {
return ResourceManager.GetString("AuraNormal", resourceCulture);
}
}
/// <summary>
/// 查找类似 Rainbow 的本地化字符串。
/// </summary>
internal static string AuraRainbow {
get {
return ResourceManager.GetString("AuraRainbow", resourceCulture);
}
}
/// <summary>
/// 查找类似 Slow 的本地化字符串。
/// </summary>
internal static string AuraSlow {
get {
return ResourceManager.GetString("AuraSlow", resourceCulture);
}
}
/// <summary>
/// 查找类似 Static 的本地化字符串。
/// </summary>
internal static string AuraStatic {
get {
return ResourceManager.GetString("AuraStatic", resourceCulture);
}
}
/// <summary>
/// 查找类似 Strobe 的本地化字符串。
/// </summary>
internal static string AuraStrobe {
get {
return ResourceManager.GetString("AuraStrobe", resourceCulture);
}
}
/// <summary>
/// 查找类似 Auto 的本地化字符串。
/// </summary>
internal static string AutoMode {
get {
return ResourceManager.GetString("AutoMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Sets 60Hz to save battery, and back when plugged 的本地化字符串。
/// </summary>
internal static string AutoRefreshTooltip {
get {
return ResourceManager.GetString("AutoRefreshTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Awake 的本地化字符串。
/// </summary>
internal static string Awake {
get {
return ResourceManager.GetString("Awake", resourceCulture);
}
}
/// <summary>
/// 查找类似 Balanced 的本地化字符串。
/// </summary>
internal static string Balanced {
get {
return ResourceManager.GetString("Balanced", resourceCulture);
}
}
/// <summary>
/// 查找类似 Battery Charge Limit 的本地化字符串。
/// </summary>
internal static string BatteryChargeLimit {
get {
return ResourceManager.GetString("BatteryChargeLimit", resourceCulture);
}
}
/// <summary>
/// 查找类似 Boot 的本地化字符串。
/// </summary>
internal static string Boot {
get {
return ResourceManager.GetString("Boot", resourceCulture);
}
}
/// <summary>
/// 查找类似 Brightness 的本地化字符串。
/// </summary>
internal static string Brightness {
get {
return ResourceManager.GetString("Brightness", resourceCulture);
}
}
/// <summary>
/// 查找类似 Color 的本地化字符串。
/// </summary>
internal static string Color {
get {
return ResourceManager.GetString("Color", resourceCulture);
}
}
/// <summary>
/// 查找类似 CPU Boost 的本地化字符串。
/// </summary>
internal static string CPUBoost {
get {
return ResourceManager.GetString("CPUBoost", resourceCulture);
}
}
/// <summary>
/// 查找类似 Custom 的本地化字符串。
/// </summary>
internal static string Custom {
get {
return ResourceManager.GetString("Custom", resourceCulture);
}
}
/// <summary>
/// 查找类似 Default 的本地化字符串。
/// </summary>
internal static string Default {
get {
return ResourceManager.GetString("Default", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disable screen overdrive 的本地化字符串。
/// </summary>
internal static string DisableOverdrive {
get {
return ResourceManager.GetString("DisableOverdrive", resourceCulture);
}
}
/// <summary>
/// 查找类似 Discharging 的本地化字符串。
/// </summary>
internal static string Discharging {
get {
return ResourceManager.GetString("Discharging", resourceCulture);
}
}
/// <summary>
/// 查找类似 Download Update 的本地化字符串。
/// </summary>
internal static string DownloadUpdate {
get {
return ResourceManager.GetString("DownloadUpdate", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disables dGPU for battery savings 的本地化字符串。
/// </summary>
internal static string EcoGPUTooltip {
get {
return ResourceManager.GetString("EcoGPUTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Eco 的本地化字符串。
/// </summary>
internal static string EcoMode {
get {
return ResourceManager.GetString("EcoMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extra 的本地化字符串。
/// </summary>
internal static string Extra {
get {
return ResourceManager.GetString("Extra", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extra Settings 的本地化字符串。
/// </summary>
internal static string ExtraSettings {
get {
return ResourceManager.GetString("ExtraSettings", resourceCulture);
}
}
/// <summary>
/// 查找类似 Factory Defaults 的本地化字符串。
/// </summary>
internal static string FactoryDefaults {
get {
return ResourceManager.GetString("FactoryDefaults", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fan Curves 的本地化字符串。
/// </summary>
internal static string FanCurves {
get {
return ResourceManager.GetString("FanCurves", resourceCulture);
}
}
/// <summary>
/// 查找类似 CPU Fan Profile 的本地化字符串。
/// </summary>
internal static string FanProfileCPU {
get {
return ResourceManager.GetString("FanProfileCPU", resourceCulture);
}
}
/// <summary>
/// 查找类似 GPU Fan Profile 的本地化字符串。
/// </summary>
internal static string FanProfileGPU {
get {
return ResourceManager.GetString("FanProfileGPU", resourceCulture);
}
}
/// <summary>
/// 查找类似 Mid Fan Profile 的本地化字符串。
/// </summary>
internal static string FanProfileMid {
get {
return ResourceManager.GetString("FanProfileMid", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fan Profiles 的本地化字符串。
/// </summary>
internal static string FanProfiles {
get {
return ResourceManager.GetString("FanProfiles", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fans and Power 的本地化字符串。
/// </summary>
internal static string FansAndPower {
get {
return ResourceManager.GetString("FansAndPower", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fans + Power 的本地化字符串。
/// </summary>
internal static string FansPower {
get {
return ResourceManager.GetString("FansPower", resourceCulture);
}
}
/// <summary>
/// 查找类似 Changing 的本地化字符串。
/// </summary>
internal static string GPUChanging {
get {
return ResourceManager.GetString("GPUChanging", resourceCulture);
}
}
/// <summary>
/// 查找类似 GPU Mode 的本地化字符串。
/// </summary>
internal static string GPUMode {
get {
return ResourceManager.GetString("GPUMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 iGPU only 的本地化字符串。
/// </summary>
internal static string GPUModeEco {
get {
return ResourceManager.GetString("GPUModeEco", resourceCulture);
}
}
/// <summary>
/// 查找类似 iGPU + dGPU 的本地化字符串。
/// </summary>
internal static string GPUModeStandard {
get {
return ResourceManager.GetString("GPUModeStandard", resourceCulture);
}
}
/// <summary>
/// 查找类似 dGPU exclusive 的本地化字符串。
/// </summary>
internal static string GPUModeUltimate {
get {
return ResourceManager.GetString("GPUModeUltimate", resourceCulture);
}
}
/// <summary>
/// 查找类似 Key Bindings 的本地化字符串。
/// </summary>
internal static string KeyBindings {
get {
return ResourceManager.GetString("KeyBindings", resourceCulture);
}
}
/// <summary>
/// 查找类似 Keyboard 的本地化字符串。
/// </summary>
internal static string Keyboard {
get {
return ResourceManager.GetString("Keyboard", resourceCulture);
}
}
/// <summary>
/// 查找类似 Lower backlight brightness on battery and back when plugged 的本地化字符串。
/// </summary>
internal static string KeyboardAuto {
get {
return ResourceManager.GetString("KeyboardAuto", resourceCulture);
}
}
/// <summary>
/// 查找类似 Keyboard Backlight 的本地化字符串。
/// </summary>
internal static string KeyboardBacklight {
get {
return ResourceManager.GetString("KeyboardBacklight", resourceCulture);
}
}
/// <summary>
/// 查找类似 Laptop Keyboard 的本地化字符串。
/// </summary>
internal static string LaptopKeyboard {
get {
return ResourceManager.GetString("LaptopKeyboard", resourceCulture);
}
}
/// <summary>
/// 查找类似 Laptop Screen 的本地化字符串。
/// </summary>
internal static string LaptopScreen {
get {
return ResourceManager.GetString("LaptopScreen", resourceCulture);
}
}
/// <summary>
/// 查找类似 Binary Banner 的本地化字符串。
/// </summary>
internal static string MatrixBanner {
get {
return ResourceManager.GetString("MatrixBanner", resourceCulture);
}
}
/// <summary>
/// 查找类似 Bright 的本地化字符串。
/// </summary>
internal static string MatrixBright {
get {
return ResourceManager.GetString("MatrixBright", resourceCulture);
}
}
/// <summary>
/// 查找类似 Clock 的本地化字符串。
/// </summary>
internal static string MatrixClock {
get {
return ResourceManager.GetString("MatrixClock", resourceCulture);
}
}
/// <summary>
/// 查找类似 Dim 的本地化字符串。
/// </summary>
internal static string MatrixDim {
get {
return ResourceManager.GetString("MatrixDim", resourceCulture);
}
}
/// <summary>
/// 查找类似 Rog Logo 的本地化字符串。
/// </summary>
internal static string MatrixLogo {
get {
return ResourceManager.GetString("MatrixLogo", resourceCulture);
}
}
/// <summary>
/// 查找类似 Medium 的本地化字符串。
/// </summary>
internal static string MatrixMedium {
get {
return ResourceManager.GetString("MatrixMedium", resourceCulture);
}
}
/// <summary>
/// 查找类似 Off 的本地化字符串。
/// </summary>
internal static string MatrixOff {
get {
return ResourceManager.GetString("MatrixOff", resourceCulture);
}
}
/// <summary>
/// 查找类似 Picture 的本地化字符串。
/// </summary>
internal static string MatrixPicture {
get {
return ResourceManager.GetString("MatrixPicture", resourceCulture);
}
}
/// <summary>
/// 查找类似 Max refresh rate for lower latency 的本地化字符串。
/// </summary>
internal static string MaxRefreshTooltip {
get {
return ResourceManager.GetString("MaxRefreshTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 60Hz refresh rate to save battery 的本地化字符串。
/// </summary>
internal static string MinRefreshTooltip {
get {
return ResourceManager.GetString("MinRefreshTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Multizone 的本地化字符串。
/// </summary>
internal static string Multizone {
get {
return ResourceManager.GetString("Multizone", resourceCulture);
}
}
/// <summary>
/// 查找类似 Open G-Helper window 的本地化字符串。
/// </summary>
internal static string OpenGHelper {
get {
return ResourceManager.GetString("OpenGHelper", resourceCulture);
}
}
/// <summary>
/// 查找类似 Optimized 的本地化字符串。
/// </summary>
internal static string Optimized {
get {
return ResourceManager.GetString("Optimized", resourceCulture);
}
}
/// <summary>
/// 查找类似 Switch to Eco on battery and to Standard when plugged 的本地化字符串。
/// </summary>
internal static string OptimizedGPUTooltip {
get {
return ResourceManager.GetString("OptimizedGPUTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Other 的本地化字符串。
/// </summary>
internal static string Other {
get {
return ResourceManager.GetString("Other", resourceCulture);
}
}
/// <summary>
/// 查找类似 Overdrive 的本地化字符串。
/// </summary>
internal static string Overdrive {
get {
return ResourceManager.GetString("Overdrive", resourceCulture);
}
}
/// <summary>
/// 查找类似 Performance Mode 的本地化字符串。
/// </summary>
internal static string PerformanceMode {
get {
return ResourceManager.GetString("PerformanceMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Picture / Gif 的本地化字符串。
/// </summary>
internal static string PictureGif {
get {
return ResourceManager.GetString("PictureGif", resourceCulture);
}
}
/// <summary>
/// 查找类似 Play / Pause 的本地化字符串。
/// </summary>
internal static string PlayPause {
get {
return ResourceManager.GetString("PlayPause", resourceCulture);
}
}
/// <summary>
/// 查找类似 Power Limits (PPT) 的本地化字符串。
/// </summary>
internal static string PowerLimits {
get {
return ResourceManager.GetString("PowerLimits", resourceCulture);
}
}
/// <summary>
/// 查找类似 Power Limits (PPT) is experimental feature. Use carefully and on your own risk! 的本地化字符串。
/// </summary>
internal static string PPTExperimental {
get {
return ResourceManager.GetString("PPTExperimental", resourceCulture);
}
}
/// <summary>
/// 查找类似 PrintScreen 的本地化字符串。
/// </summary>
internal static string PrintScreen {
get {
return ResourceManager.GetString("PrintScreen", resourceCulture);
}
}
/// <summary>
/// 查找类似 Quit 的本地化字符串。
/// </summary>
internal static string Quit {
get {
return ResourceManager.GetString("Quit", resourceCulture);
}
}
/// <summary>
/// 查找类似 RPM 的本地化字符串。
/// </summary>
internal static string RPM {
get {
return ResourceManager.GetString("RPM", resourceCulture);
}
}
/// <summary>
/// 查找类似 Run on Startup 的本地化字符串。
/// </summary>
internal static string RunOnStartup {
get {
return ResourceManager.GetString("RunOnStartup", resourceCulture);
}
}
/// <summary>
/// 查找类似 Shutdown 的本地化字符串。
/// </summary>
internal static string Shutdown {
get {
return ResourceManager.GetString("Shutdown", resourceCulture);
}
}
/// <summary>
/// 查找类似 Silent 的本地化字符串。
/// </summary>
internal static string Silent {
get {
return ResourceManager.GetString("Silent", resourceCulture);
}
}
/// <summary>
/// 查找类似 Sleep 的本地化字符串。
/// </summary>
internal static string Sleep {
get {
return ResourceManager.GetString("Sleep", resourceCulture);
}
}
/// <summary>
/// 查找类似 Enables dGPU for standard use 的本地化字符串。
/// </summary>
internal static string StandardGPUTooltip {
get {
return ResourceManager.GetString("StandardGPUTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Standard 的本地化字符串。
/// </summary>
internal static string StandardMode {
get {
return ResourceManager.GetString("StandardMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Startup Error 的本地化字符串。
/// </summary>
internal static string StartupError {
get {
return ResourceManager.GetString("StartupError", resourceCulture);
}
}
/// <summary>
/// 查找类似 Toggle Aura 的本地化字符串。
/// </summary>
internal static string ToggleAura {
get {
return ResourceManager.GetString("ToggleAura", resourceCulture);
}
}
/// <summary>
/// 查找类似 Turbo 的本地化字符串。
/// </summary>
internal static string Turbo {
get {
return ResourceManager.GetString("Turbo", resourceCulture);
}
}
/// <summary>
/// 查找类似 Turned off 的本地化字符串。
/// </summary>
internal static string TurnedOff {
get {
return ResourceManager.GetString("TurnedOff", resourceCulture);
}
}
/// <summary>
/// 查找类似 Turn off on battery 的本地化字符串。
/// </summary>
internal static string TurnOffOnBattery {
get {
return ResourceManager.GetString("TurnOffOnBattery", resourceCulture);
}
}
/// <summary>
/// 查找类似 Routes laptop screen to dGPU, maximizing FPS 的本地化字符串。
/// </summary>
internal static string UltimateGPUTooltip {
get {
return ResourceManager.GetString("UltimateGPUTooltip", resourceCulture);
}
}
/// <summary>
/// 查找类似 Ultimate 的本地化字符串。
/// </summary>
internal static string UltimateMode {
get {
return ResourceManager.GetString("UltimateMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Version 的本地化字符串。
/// </summary>
internal static string VersionLabel {
get {
return ResourceManager.GetString("VersionLabel", resourceCulture);
}
}
/// <summary>
/// 查找类似 Volume Mute 的本地化字符串。
/// </summary>
internal static string VolumeMute {
get {
return ResourceManager.GetString("VolumeMute", resourceCulture);
}
}
/// <summary>
/// 查找类似 Keep app window always on top 的本地化字符串。
/// </summary>
internal static string WindowTop {
get {
return ResourceManager.GetString("WindowTop", resourceCulture);
}
}
}
}