Files
archived-g-helper/app/NvAPIWrapper/Native/Display/InfoFrameAudioChannelAllocation.cs
2023-05-06 14:40:52 +02:00

300 lines
11 KiB
C#

namespace NvAPIWrapper.Native.Display
{
/// <summary>
/// Contains possible audio channel allocations (speaker placements)
/// </summary>
public enum InfoFrameAudioChannelAllocation : uint
{
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Empty [5] Empty [6] Front Right [7] Front Left
/// </summary>
FrFl = 0,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
/// </summary>
LfeFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Front Center [5] Empty [6] Front Right [7] Front Left
/// </summary>
FcFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Front Center [5] Low Frequency Effects [6] Front Right [7] Front Left
/// </summary>
FcLfeFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Empty [5] Empty [6] Front Right [7] Front Left
/// </summary>
RcFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
/// </summary>
RcLfeFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Front Center [5] Empty [6] Front Right [7] Front Left
/// </summary>
RcFcFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Front Center [5] Low Frequency Effects [6] Front Right [7] Front
/// Left
/// </summary>
RcFcLfeFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front Left
/// </summary>
RrRlFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
/// </summary>
RrRlLfeFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
/// </summary>
RrRlFcFrFl,
/// <summary>
/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right [7]
/// Front Left
/// </summary>
RrRlFcLfeFrFl,
/// <summary>
/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front Left
/// </summary>
RcRrRlFrFl,
/// <summary>
/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front Right [7]
/// Front Left
/// </summary>
RcRrRlLfeFrFl,
/// <summary>
/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
/// </summary>
RcRrRlFcFrFl,
/// <summary>
/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right
/// [7] Front Left
/// </summary>
RcRrRlFcLfeFrFl,
/// <summary>
/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
RrcRlcRrRlFrFl,
/// <summary>
/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
RrcRlcRrRlLfeFrFl,
/// <summary>
/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front
/// Right [7] Front Left
/// </summary>
RrcRlcRrRlFcFrFl,
/// <summary>
/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency
/// Effects [6] Front Right [7] Front Left
/// </summary>
RrcRlcRrRlFcLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Empty [5] Empty [6] Front Right [7]
/// Front Left
/// </summary>
FrcFlcFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Empty [5] Low Frequency Effects [6]
/// Front Right [7] Front Left
/// </summary>
FrcFlcLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Front Center [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
FrcFlcFcFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Front Center [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
FrcFlcFcLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Empty [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
FrcFlcRcFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Empty [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
FrcFlcRcLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Front Center [5] Empty [6] Front
/// Right [7] Front Left
/// </summary>
FrcFlcRcFcFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Front Center [5] Low Frequency
/// Effects [6] Front Right [7] Front Left
/// </summary>
FrcFlcRcFcLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
FrcFlcRrRlFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
FrcFlcRrRlLfeFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6]
/// Front Right [7] Front Left
/// </summary>
FrcFlcRrRlFcFrFl,
/// <summary>
/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency
/// Effects [6] Front Right [7] Front Left
/// </summary>
FrcFlcRrRlFcLfeFrFl,
/// <summary>
/// [0] Empty [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front
/// Left
/// </summary>
FchRrRlFcFrFl,
/// <summary>
/// [0] Empty [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front
/// Right [7] Front Left
/// </summary>
FchRrRlFcLfeFrFl,
/// <summary>
/// [0] TopCenter [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
/// </summary>
TcRrRlFcFrFl,
/// <summary>
/// [0] TopCenter [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right [7]
/// Front Left
/// </summary>
TcRrRlFcLfeFrFl,
/// <summary>
/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front
/// Left
/// </summary>
FrhFlhRrRlFrFl,
/// <summary>
/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front
/// Right [7] Front Left
/// </summary>
FrhFlhRrRlLfeFrFl,
/// <summary>
/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front
/// Left
/// </summary>
FrwFlwRrRlFrFl,
/// <summary>
/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front
/// Right [7] Front Left
/// </summary>
FrwFlwRrRlLfeFrFl,
/// <summary>
/// [0] TopCenter [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front
/// Left
/// </summary>
TcRcRrRlFcFrFl,
/// <summary>
/// [0] TopCenter [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front
/// Right [7] Front Left
/// </summary>
TcRcRrRlFcLfeFrFl,
/// <summary>
/// [0] Front Center High [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7]
/// Front Left
/// </summary>
FchRcRrRlFcFrFl,
/// <summary>
/// [0] Front Center High [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6]
/// Front Right [7] Front Left
/// </summary>
FchRcRrRlFcLfeFrFl,
/// <summary>
/// [0] TopCenter [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7]
/// Front Left
/// </summary>
TcFcRrRlFcFrFl,
/// <summary>
/// [0] TopCenter [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6]
/// Front Right [7] Front Left
/// </summary>
TcFchRrRlFcLfeFrFl,
/// <summary>
/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
FrhFlhRrRlFcFrFl,
/// <summary>
/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
FrhFlhRrRlFcLfeFrFl,
/// <summary>
/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right
/// [7] Front Left
/// </summary>
FrwFlwRrRlFcFeFl,
/// <summary>
/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects
/// [6] Front Right [7] Front Left
/// </summary>
FrwFlwRrRlFcLfeFrFl,
/// <summary>
/// Auto (Unspecified)
/// </summary>
Auto = 511
}
}