Files
archived-g-helper/app/AnimeMatrix/AnimeMatrixDevice.cs

491 lines
14 KiB
C#

// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
using GHelper.AnimeMatrix.Communication;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Text;
namespace GHelper.AnimeMatrix
{
public class BuiltInAnimation
{
public enum Startup
{
GlitchConstruction,
StaticEmergence
}
public enum Shutdown
{
GlitchOut,
SeeYa
}
public enum Sleeping
{
BannerSwipe,
Starfield
}
public enum Running
{
BinaryBannerScroll,
RogLogoGlitch
}
public byte AsByte { get; }
public BuiltInAnimation(
Running running,
Sleeping sleeping,
Shutdown shutdown,
Startup startup
)
{
AsByte |= (byte)(((int)running & 0x01) << 0);
AsByte |= (byte)(((int)sleeping & 0x01) << 1);
AsByte |= (byte)(((int)shutdown & 0x01) << 2);
AsByte |= (byte)(((int)startup & 0x01) << 3);
}
}
public enum MatrixRotation
{
Planar,
Diagonal
}
internal class AnimeMatrixPacket : Packet
{
public AnimeMatrixPacket(byte[] command)
: base(0x5E, 640, command)
{
}
}
public enum AnimeType
{
GA401,
GA402,
GU604
}
public enum BrightnessMode : byte
{
Off = 0,
Dim = 1,
Medium = 2,
Full = 3
}
public class AnimeMatrixDevice : Device
{
int UpdatePageLength = 490;
int LedCount = 1450;
byte[] _displayBuffer;
List<byte[]> frames = new List<byte[]>();
public int MaxRows = 61;
public int MaxColumns = 34;
public int LedStart = 0;
public int FullRows = 11;
private int frameIndex = 0;
private static AnimeType _model = AnimeType.GA402;
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
private PrivateFontCollection fonts = new PrivateFontCollection();
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
{
if (AppConfig.ContainsModel("401"))
{
_model = AnimeType.GA401;
MaxColumns = 33;
MaxRows = 55;
LedCount = 1245;
UpdatePageLength = 410;
FullRows = 5;
LedStart = 1;
}
if (AppConfig.ContainsModel("GU604"))
{
_model = AnimeType.GU604;
MaxColumns = 39;
MaxRows = 92;
LedCount = 1711;
UpdatePageLength = 630;
FullRows = 9;
}
_displayBuffer = new byte[LedCount];
LoadMFont();
}
public void WakeUp()
{
Set(Packet<AnimeMatrixPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
}
public void SetBrightness(BrightnessMode mode)
{
Set(Packet<AnimeMatrixPacket>(0xC0, 0x04, (byte)mode));
}
public void SetDisplayState(bool enable)
{
Set(Packet<AnimeMatrixPacket>(0xC3, 0x01, enable ? (byte)0x00 : (byte)0x80));
}
public void SetBuiltInAnimation(bool enable)
{
Set(Packet<AnimeMatrixPacket>(0xC4, 0x01, enable ? (byte)0x00 : (byte)0x80));
}
public void SetBuiltInAnimation(bool enable, BuiltInAnimation animation)
{
SetBuiltInAnimation(enable);
Set(Packet<AnimeMatrixPacket>(0xC5, animation.AsByte));
}
public void Present()
{
int page = 0;
int start, end;
while (page * UpdatePageLength < LedCount)
{
start = page * UpdatePageLength;
end = Math.Min(LedCount, (page + 1) * UpdatePageLength);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(start + 1)))
.AppendData(BitConverter.GetBytes((ushort)(end - start)))
.AppendData(_displayBuffer[start..end])
);
page++;
}
Set(Packet<AnimeMatrixPacket>(0xC0, 0x03));
}
private void LoadMFont()
{
byte[] fontData = GHelper.Properties.Resources.MFont;
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
uint dummy = 0;
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
}
public void PresentNextFrame()
{
if (frameIndex >= frames.Count) frameIndex = 0;
_displayBuffer = frames[frameIndex];
Present();
frameIndex++;
}
public void ClearFrames()
{
frames.Clear();
frameIndex = 0;
}
public void AddFrame()
{
frames.Add(_displayBuffer.ToArray());
}
public int Width()
{
switch (_model)
{
case AnimeType.GA401:
return 33;
case AnimeType.GU604:
return 39;
default:
return 34;
}
}
public int FirstX(int y)
{
switch (_model)
{
case AnimeType.GA401:
if (y < 5 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 5) / 2F);
case AnimeType.GU604:
if (y < 9 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
default:
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
}
}
public int Pitch(int y)
{
switch (_model)
{
case AnimeType.GA401:
switch (y)
{
case 0:
case 2:
case 4:
return 33;
case 1:
case 3:
return 35;
default:
return 36 - y / 2;
}
case AnimeType.GU604:
switch (y)
{
case 0:
case 2:
case 4:
case 6:
case 8:
return 38;
case 1:
case 3:
case 5:
case 7:
case 9:
return 39;
default:
return Width() - FirstX(y);
}
default:
return Width() - FirstX(y);
}
}
public int RowToLinearAddress(int y)
{
int ret = LedStart;
for (var i = 0; i < y; i++)
ret += Pitch(i);
return ret;
}
public void SetLedPlanar(int x, int y, byte value)
{
if (!IsRowInRange(y)) return;
if (x >= FirstX(y) && x < Width())
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
}
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 0)
{
x += deltaX;
y -= deltaY;
int plX = (x - y) / 2;
int plY = x + y;
if (x - y == -1) plX = -1;
SetLedPlanar(plX, plY, color);
}
public void SetLedLinear(int address, byte value)
{
if (!IsAddressableLed(address)) return;
_displayBuffer[address] = value;
}
public void Clear(bool present = false)
{
for (var i = 0; i < _displayBuffer.Length; i++) _displayBuffer[i] = 0;
if (present) Present();
}
private void SetBitmapDiagonal(Bitmap bmp, int deltaX = 0, int deltaY = 0, int contrast = 100, int gamma = 0)
{
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
{
var pixel = bmp.GetPixel(x, y);
var color = Math.Min((pixel.R + pixel.G + pixel.B + gamma) * contrast / 300, 255);
if (color > 20)
SetLedDiagonal(x, y, (byte)color, deltaX, deltaY - (FullRows / 2) - 1);
}
}
}
private void SetBitmapLinear(Bitmap bmp, int contrast = 100, int gamma = 0)
{
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
if (x % 2 == y % 2)
{
var pixel = bmp.GetPixel(x, y);
var color = Math.Min((pixel.R + pixel.G + pixel.B + gamma) * contrast / 300, 255);
if (color > 20)
SetLedPlanar(x / 2, y, (byte)color);
}
}
}
public void Text(string text, float fontSize = 10, int x = 0, int y = 0)
{
int width = MaxRows;
int height = MaxRows - FullRows;
int textHeight, textWidth;
using (Bitmap bmp = new Bitmap(width, height))
{
using (Graphics g = Graphics.FromImage(bmp))
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text, font);
textHeight = (int)textSize.Height;
textWidth = (int)textSize.Width;
g.DrawString(text, font, Brushes.White, x, height - y);
}
}
SetBitmapDiagonal(bmp, 5, height);
}
}
public void PresentClock()
{
string timeFormat = AppConfig.GetString("matrix_time", "HH:mm");
string dateFormat = AppConfig.GetString("matrix_date", "yy.MM.dd");
if (DateTime.Now.Second % 2 != 0) timeFormat = timeFormat.Replace(":", " ");
Clear();
Text(DateTime.Now.ToString(timeFormat), 15, 13 - FullRows, 25);
Text(DateTime.Now.ToString(dateFormat), 11.5F, 0, 14);
Present();
}
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100, int gamma = 0)
{
int width = MaxColumns / 2 * 6;
int height = MaxRows;
int targetWidth = MaxColumns * 2;
float scale;
using (Bitmap bmp = new Bitmap(targetWidth, height))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = quality;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
}
Clear();
SetBitmapLinear(bmp, contrast, gamma);
}
}
public void GenerateFrameDiagonal(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100, int gamma = 0)
{
int width = MaxRows + FullRows;
int height = MaxColumns + FullRows;
if ((image.Height / image.Width) > (height / width)) height = MaxColumns;
float scale;
using (Bitmap bmp = new Bitmap(width, height))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = quality;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (width - scaleWidth) / 2, height - scaleHeight, scaleWidth, scaleHeight);
}
Clear();
SetBitmapDiagonal(bmp, -panX, height + panY, contrast, gamma);
}
}
private bool IsRowInRange(int row)
{
return (row >= 0 && row < MaxRows);
}
private bool IsAddressableLed(int address)
{
return (address >= 0 && address < LedCount);
}
}
}