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93 lines
3.3 KiB
C#
93 lines
3.3 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using NvAPIWrapper.Native.Attributes;
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using NvAPIWrapper.Native.General.Structures;
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using NvAPIWrapper.Native.Helpers;
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using NvAPIWrapper.Native.Interfaces;
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using NvAPIWrapper.Native.Interfaces.DRS;
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namespace NvAPIWrapper.Native.DRS.Structures
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{
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/// <inheritdoc cref="IDRSApplication" />
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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[StructureVersion(2)]
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public struct DRSApplicationV2 : IInitializable, IDRSApplication
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{
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internal const char FileInFolderSeparator = ':';
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internal StructureVersion _Version;
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internal uint _IsPredefined;
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internal UnicodeString _ApplicationName;
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internal UnicodeString _FriendlyName;
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internal UnicodeString _LauncherName;
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internal UnicodeString _FileInFolder;
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/// <summary>
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/// Creates a new instance of <see cref="DRSApplicationV2" />
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/// </summary>
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/// <param name="applicationName">The application file name.</param>
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/// <param name="friendlyName">The application friendly name.</param>
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/// <param name="launcherName">The application launcher name.</param>
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/// <param name="fileInFolders">The list of files that are necessary to be present in the application parent directory.</param>
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// ReSharper disable once TooManyDependencies
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public DRSApplicationV2(
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string applicationName,
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string friendlyName = null,
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string launcherName = null,
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string[] fileInFolders = null
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)
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{
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this = typeof(DRSApplicationV2).Instantiate<DRSApplicationV2>();
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IsPredefined = false;
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ApplicationName = applicationName;
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FriendlyName = friendlyName ?? string.Empty;
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LauncherName = launcherName ?? string.Empty;
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FilesInFolder = fileInFolders ?? new string[0];
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}
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/// <inheritdoc />
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public bool IsPredefined
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{
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get => _IsPredefined > 0;
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private set => _IsPredefined = value ? 1u : 0u;
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}
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/// <inheritdoc />
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public string ApplicationName
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{
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get => _ApplicationName.Value;
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private set
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{
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if (string.IsNullOrEmpty(value))
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{
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throw new ArgumentException("Name can not be empty or null.");
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}
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_ApplicationName = new UnicodeString(value);
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}
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}
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/// <inheritdoc />
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public string FriendlyName
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{
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get => _FriendlyName.Value;
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private set => _FriendlyName = new UnicodeString(value);
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}
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/// <inheritdoc />
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public string LauncherName
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{
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get => _LauncherName.Value;
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private set => _LauncherName = new UnicodeString(value);
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}
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/// <summary>
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/// Gets the list of files that are necessary to be present in the application parent directory.
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/// </summary>
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public string[] FilesInFolder
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{
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get => _FileInFolder.Value?.Split(new[] {FileInFolderSeparator}, StringSplitOptions.RemoveEmptyEntries) ??
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new string[0];
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private set => _FileInFolder = new UnicodeString(string.Join(FileInFolderSeparator.ToString(), value));
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}
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}
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} |