This commit is contained in:
Serge
2024-01-12 19:35:12 +01:00
4 changed files with 140 additions and 47 deletions

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@@ -1,39 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
---
## NOTE
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer. Please respect the time of the developer. Thanks.
**Describe the bug**
A clear and concise description of what the bug is.
**Clear scenario to Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. Explanation of an error or a bug
**Expected behavior**
A clear and concise description of what you expected to happen.
**App Logs**
Please include and attach log.txt from ``%AppData%\GHelper``
**Screenshots or screencasts**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. Windows 11]
- Laptop model
**Asus software**
- Armoury Crate (or it's services installed)
- MyASUS installed
- Other Asus services running in background
**Additional context**
Add any other context about the problem here.

82
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@@ -0,0 +1,82 @@
name: Bug Report
description: Something isn't working correctly
labels: ["bug"]
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report. The more information you provide, the easier it will be for me to fix it!
- type: checkboxes
id: rules
attributes:
label: Rules
options:
- label: I made myself familiar with the <a href='https://github.com/seerge/g-helper?tab=readme-ov-file'>Readme</a>, <a href='https://github.com/seerge/g-helper/wiki/FAQ'>FAQ</a> and <a href='https://github.com/seerge/g-helper/wiki/Troubleshooting'>Troubleshooting</a>.
required: true
- label: I understand that, if insufficient information was provided, my issue will be closed without an answer.
required: true
validations:
required: true
- type: textarea
id: description
attributes:
label: What's wrong?
description: Provide detailed description of what is wrong or does not work as expected.
placeholder: Provide detailed description of what is wrong or does not work as expected.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: How to reproduce the bug?
description: Describe how to reproduce the behavior. Be as specific as possible and provide as many details as possible.
placeholder: |
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
id: logs
attributes:
label: Logs
placeholder: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
description: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
validations:
required: true
- type: input
id: device
attributes:
label: Device and Model
description: Which laptop do you use?
placeholder: e.g. Asus Zephyrus G14 GA404RK
validations:
required: true
- type: textarea
id: additional
attributes:
label: Additional information.
description: If applicable, add screenshots or other relevant information to help explain your problem.
- type: checkboxes
id: asus
attributes:
label: Asus Software
description: Please check what Asus/Armoury Services do you have installed and running
options:
- label: Armoury Crate
- label: MyAsus
- label: Other Asus Services
- type: input
id: version
attributes:
label: Version
description: G-Helper version?
placeholder: e.g. 0.146
- type: input
id: os
attributes:
label: OS
description: Which operating system do you use?
placeholder: e.g. Windows 11 21H2

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@@ -10,7 +10,7 @@ using System.Timers;
namespace GHelper.AnimeMatrix
{
public class AniMatrixControl
public class AniMatrixControl : NAudio.CoreAudioApi.Interfaces.IMMNotificationClient
{
SettingsForm settings;
@@ -20,6 +20,8 @@ namespace GHelper.AnimeMatrix
double[]? AudioValues;
WasapiCapture? AudioDevice;
string? AudioDeviceId;
private MMDeviceEnumerator? AudioDeviceEnum;
public bool IsValid => device != null;
@@ -167,6 +169,9 @@ namespace GHelper.AnimeMatrix
Logger.WriteLine(ex.ToString());
}
}
AudioDeviceId = null;
AudioDeviceEnum?.Dispose();
}
void SetMatrixAudio()
@@ -179,10 +184,13 @@ namespace GHelper.AnimeMatrix
try
{
using (var enumerator = new MMDeviceEnumerator())
using (MMDevice device = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
AudioDeviceEnum = new MMDeviceEnumerator();
AudioDeviceEnum.RegisterEndpointNotificationCallback(this);
using (MMDevice device = AudioDeviceEnum.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
{
AudioDevice = new WasapiLoopbackCapture(device);
AudioDeviceId = device.ID;
WaveFormat fmt = AudioDevice.WaveFormat;
AudioValues = new double[fmt.SampleRate / 1000];
@@ -397,6 +405,48 @@ namespace GHelper.AnimeMatrix
}
public void OnDeviceStateChanged(string deviceId, DeviceState newState)
{
}
public void OnDeviceAdded(string pwstrDeviceId)
{
}
public void OnDeviceRemoved(string deviceId)
{
}
public void OnDefaultDeviceChanged(DataFlow flow, Role role, string defaultDeviceId)
{
if (AudioDeviceId == defaultDeviceId)
{
//We already caputre this device. No need to re-initialize
return;
}
int running = AppConfig.Get("matrix_running");
if (flow != DataFlow.Render || role != Role.Console || running != 4)
{
return;
}
//Restart audio if default audio changed
Logger.WriteLine("Matrix Audio: Default Output changed to " + defaultDeviceId);
//Already set the device here. Otherwise this will be called multiple times in a short succession and causes a crash due to dispose during initalization.
AudioDeviceId = defaultDeviceId;
//Delay is required or it will deadlock on dispose.
Task.Delay(50).ContinueWith(t => SetMatrixAudio());
}
public void OnPropertyValueChanged(string pwstrDeviceId, PropertyKey key)
{
}
}
}

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@@ -124,10 +124,10 @@
<value>Não foi possível conectar ao ASUS ACPI. O programa não funciona sem esse serviço. Tente instalar Asus System Control Interface</value>
</data>
<data name="AlertAPUMemoryRestart" xml:space="preserve">
<value>Restart your device to apply changes</value>
<value>Reinicie o dispositivo para aplicar as alterações</value>
</data>
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
<value>Restart now?</value>
<value>Reiniciar agora?</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado, desativá-lo?</value>
@@ -169,7 +169,7 @@
<value>Ajuste automático dos modos de energia do Windows</value>
</data>
<data name="APUMemory" xml:space="preserve">
<value>Memory Assigned to GPU</value>
<value>Memória Alocada à GPU</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Serviços da Asus em execução</value>
@@ -250,10 +250,10 @@
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
<value>Desligar o ecrã após (em Bateria)</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
<value>Desligar o ecrã após (ligado à corrente)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>