Anime matrix tweaks

This commit is contained in:
Serge
2023-05-03 17:53:21 +02:00
parent 5ed1de0fcf
commit 801096299b
3 changed files with 11 additions and 9 deletions

View File

@@ -420,6 +420,9 @@ namespace Starlight.AnimeMatrix
public void PresentTextDiagonal(string text)
{
Clear();
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
using (Bitmap bmp = new Bitmap(maxX, MaxRows))

View File

@@ -2,6 +2,7 @@ using Microsoft.Win32;
using System.Diagnostics;
using System.Globalization;
using System.Management;
using System.Reflection;
using System.Security.Principal;
using Tools;
@@ -103,7 +104,7 @@ namespace GHelper
}
Logger.WriteLine("------------");
Logger.WriteLine("App launched: " + config.GetModel());
Logger.WriteLine("App launched: " + config.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString());
Application.EnableVisualStyles();

View File

@@ -885,7 +885,12 @@ namespace GHelper
this.Top = Screen.FromControl(this).WorkingArea.Height - 10 - this.Height;
this.Activate();
aTimer.Enabled = true;
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1));
aTimer.Enabled = true;
});
}
else
{
@@ -924,13 +929,6 @@ namespace GHelper
customPower = limit_cpu;
}
/*
if (Program.wmi.DeviceGet(ASUSWmi.PPT_APUC2) >= 0)
{
Program.wmi.DeviceSet(ASUSWmi.PPT_APUC2, 87, "PowerLimit C2");
}
*/
Program.settingsForm.BeginInvoke(SetPerformanceLabel);
}