mirror of
https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Merge branch 'main' into l10n_main
This commit is contained in:
95
app/Extra.Designer.cs
generated
95
app/Extra.Designer.cs
generated
@@ -69,7 +69,6 @@ namespace GHelper
|
||||
panelBacklight = new Panel();
|
||||
panelBacklightExtra = new Panel();
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||||
numericBacklightPluggedTime = new NumericUpDown();
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||||
labelBacklightTimeoutPlugged = new Label();
|
||||
numericBacklightTime = new NumericUpDown();
|
||||
labelBacklightTimeout = new Label();
|
||||
labelSpeed = new Label();
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||||
@@ -137,7 +136,7 @@ namespace GHelper
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||||
panelServices.Controls.Add(labelServices);
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||||
panelServices.Controls.Add(buttonServices);
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||||
panelServices.Dock = DockStyle.Top;
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||||
panelServices.Location = new Point(15, 1285);
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||||
panelServices.Location = new Point(15, 1196);
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||||
panelServices.Name = "panelServices";
|
||||
panelServices.Size = new Size(983, 75);
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||||
panelServices.TabIndex = 3;
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||||
@@ -189,8 +188,8 @@ namespace GHelper
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||||
panelBindingsHeader.Dock = DockStyle.Top;
|
||||
panelBindingsHeader.Location = new Point(15, 15);
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||||
panelBindingsHeader.Name = "panelBindingsHeader";
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||||
panelBindingsHeader.Padding = new Padding(10, 8, 10, 8);
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||||
panelBindingsHeader.Size = new Size(983, 56);
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||||
panelBindingsHeader.Padding = new Padding(10, 5, 10, 5);
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||||
panelBindingsHeader.Size = new Size(983, 50);
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||||
panelBindingsHeader.TabIndex = 4;
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||||
//
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||||
// pictureBindings
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||||
@@ -209,7 +208,7 @@ namespace GHelper
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||||
pictureHelp.BackgroundImage = Resources.icons8_help_32;
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||||
pictureHelp.BackgroundImageLayout = ImageLayout.Zoom;
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||||
pictureHelp.Cursor = Cursors.Hand;
|
||||
pictureHelp.Location = new Point(930, 13);
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||||
pictureHelp.Location = new Point(930, 10);
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||||
pictureHelp.Margin = new Padding(4, 3, 4, 3);
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||||
pictureHelp.Name = "pictureHelp";
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||||
pictureHelp.Size = new Size(32, 32);
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||||
@@ -220,7 +219,7 @@ namespace GHelper
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||||
//
|
||||
labelBindings.AutoSize = true;
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||||
labelBindings.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
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||||
labelBindings.Location = new Point(56, 9);
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||||
labelBindings.Location = new Point(56, 8);
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||||
labelBindings.Name = "labelBindings";
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||||
labelBindings.Size = new Size(114, 32);
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||||
labelBindings.TabIndex = 0;
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||||
@@ -232,7 +231,7 @@ namespace GHelper
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||||
panelBindings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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panelBindings.Controls.Add(tableBindings);
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||||
panelBindings.Dock = DockStyle.Top;
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||||
panelBindings.Location = new Point(15, 71);
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||||
panelBindings.Location = new Point(15, 65);
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||||
panelBindings.Name = "panelBindings";
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||||
panelBindings.Padding = new Padding(0, 0, 10, 5);
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||||
panelBindings.Size = new Size(983, 325);
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||||
@@ -526,16 +525,16 @@ namespace GHelper
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||||
panelBacklightHeader.Controls.Add(pictureBacklight);
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||||
panelBacklightHeader.Controls.Add(labelBacklightTitle);
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||||
panelBacklightHeader.Dock = DockStyle.Top;
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||||
panelBacklightHeader.Location = new Point(15, 396);
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||||
panelBacklightHeader.Location = new Point(15, 390);
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||||
panelBacklightHeader.Name = "panelBacklightHeader";
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||||
panelBacklightHeader.Padding = new Padding(10, 8, 10, 8);
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||||
panelBacklightHeader.Size = new Size(983, 56);
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||||
panelBacklightHeader.Padding = new Padding(10, 5, 10, 5);
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||||
panelBacklightHeader.Size = new Size(983, 50);
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||||
panelBacklightHeader.TabIndex = 44;
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||||
//
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||||
// sliderBrightness
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||||
//
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sliderBrightness.Anchor = AnchorStyles.Top | AnchorStyles.Right;
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||||
sliderBrightness.Location = new Point(546, 9);
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||||
sliderBrightness.Location = new Point(546, 6);
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||||
sliderBrightness.Max = 3;
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||||
sliderBrightness.Min = 0;
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||||
sliderBrightness.Name = "sliderBrightness";
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||||
@@ -572,10 +571,10 @@ namespace GHelper
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||||
panelBacklight.Controls.Add(panelXMG);
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||||
panelBacklight.Controls.Add(tableBacklight);
|
||||
panelBacklight.Dock = DockStyle.Top;
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||||
panelBacklight.Location = new Point(15, 452);
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||||
panelBacklight.Location = new Point(15, 440);
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||||
panelBacklight.Name = "panelBacklight";
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||||
panelBacklight.Padding = new Padding(0, 11, 0, 11);
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||||
panelBacklight.Size = new Size(983, 463);
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||||
panelBacklight.Padding = new Padding(0, 5, 0, 5);
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||||
panelBacklight.Size = new Size(983, 402);
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||||
panelBacklight.TabIndex = 6;
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||||
//
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||||
// panelBacklightExtra
|
||||
@@ -583,46 +582,36 @@ namespace GHelper
|
||||
panelBacklightExtra.AutoSize = true;
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||||
panelBacklightExtra.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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||||
panelBacklightExtra.Controls.Add(numericBacklightPluggedTime);
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||||
panelBacklightExtra.Controls.Add(labelBacklightTimeoutPlugged);
|
||||
panelBacklightExtra.Controls.Add(numericBacklightTime);
|
||||
panelBacklightExtra.Controls.Add(labelBacklightTimeout);
|
||||
panelBacklightExtra.Controls.Add(labelSpeed);
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||||
panelBacklightExtra.Controls.Add(comboKeyboardSpeed);
|
||||
panelBacklightExtra.Dock = DockStyle.Top;
|
||||
panelBacklightExtra.Location = new Point(0, 288);
|
||||
panelBacklightExtra.Location = new Point(0, 282);
|
||||
panelBacklightExtra.Margin = new Padding(4, 3, 4, 3);
|
||||
panelBacklightExtra.Name = "panelBacklightExtra";
|
||||
panelBacklightExtra.Padding = new Padding(0, 0, 0, 5);
|
||||
panelBacklightExtra.Size = new Size(983, 164);
|
||||
panelBacklightExtra.Size = new Size(983, 115);
|
||||
panelBacklightExtra.TabIndex = 46;
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||||
//
|
||||
// numericBacklightPluggedTime
|
||||
//
|
||||
numericBacklightPluggedTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
numericBacklightPluggedTime.Location = new Point(764, 117);
|
||||
numericBacklightPluggedTime.Location = new Point(670, 63);
|
||||
numericBacklightPluggedTime.Margin = new Padding(4, 3, 4, 3);
|
||||
numericBacklightPluggedTime.Maximum = new decimal(new int[] { 3600, 0, 0, 0 });
|
||||
numericBacklightPluggedTime.Name = "numericBacklightPluggedTime";
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||||
numericBacklightPluggedTime.Size = new Size(197, 39);
|
||||
numericBacklightPluggedTime.Size = new Size(140, 39);
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||||
numericBacklightPluggedTime.TabIndex = 49;
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||||
//
|
||||
// labelBacklightTimeoutPlugged
|
||||
//
|
||||
labelBacklightTimeoutPlugged.Location = new Point(16, 112);
|
||||
labelBacklightTimeoutPlugged.Margin = new Padding(4, 0, 4, 0);
|
||||
labelBacklightTimeoutPlugged.Name = "labelBacklightTimeoutPlugged";
|
||||
labelBacklightTimeoutPlugged.Size = new Size(744, 47);
|
||||
labelBacklightTimeoutPlugged.TabIndex = 48;
|
||||
labelBacklightTimeoutPlugged.Text = "Seconds to turn off backlight when plugged";
|
||||
//
|
||||
// numericBacklightTime
|
||||
//
|
||||
numericBacklightTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
numericBacklightTime.Location = new Point(764, 65);
|
||||
numericBacklightTime.Location = new Point(822, 63);
|
||||
numericBacklightTime.Margin = new Padding(4, 3, 4, 3);
|
||||
numericBacklightTime.Maximum = new decimal(new int[] { 3600, 0, 0, 0 });
|
||||
numericBacklightTime.Name = "numericBacklightTime";
|
||||
numericBacklightTime.Size = new Size(197, 39);
|
||||
numericBacklightTime.Size = new Size(140, 39);
|
||||
numericBacklightTime.TabIndex = 47;
|
||||
//
|
||||
// labelBacklightTimeout
|
||||
@@ -630,16 +619,16 @@ namespace GHelper
|
||||
labelBacklightTimeout.Location = new Point(16, 63);
|
||||
labelBacklightTimeout.Margin = new Padding(4, 0, 4, 0);
|
||||
labelBacklightTimeout.Name = "labelBacklightTimeout";
|
||||
labelBacklightTimeout.Size = new Size(744, 47);
|
||||
labelBacklightTimeout.Size = new Size(646, 47);
|
||||
labelBacklightTimeout.TabIndex = 46;
|
||||
labelBacklightTimeout.Text = "Seconds to turn off backlight on battery";
|
||||
labelBacklightTimeout.Text = "Timeout when plugged / on battery";
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.Location = new Point(16, 16);
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||||
labelSpeed.Margin = new Padding(4, 0, 4, 0);
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||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(547, 43);
|
||||
labelSpeed.Size = new Size(646, 43);
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||||
labelSpeed.TabIndex = 44;
|
||||
labelSpeed.Text = "Animation Speed";
|
||||
//
|
||||
@@ -653,10 +642,10 @@ namespace GHelper
|
||||
comboKeyboardSpeed.FormattingEnabled = true;
|
||||
comboKeyboardSpeed.ItemHeight = 32;
|
||||
comboKeyboardSpeed.Items.AddRange(new object[] { "Slow", "Normal", "Fast" });
|
||||
comboKeyboardSpeed.Location = new Point(594, 13);
|
||||
comboKeyboardSpeed.Location = new Point(670, 13);
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||||
comboKeyboardSpeed.Margin = new Padding(4, 12, 4, 9);
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||||
comboKeyboardSpeed.Name = "comboKeyboardSpeed";
|
||||
comboKeyboardSpeed.Size = new Size(369, 40);
|
||||
comboKeyboardSpeed.Size = new Size(293, 40);
|
||||
comboKeyboardSpeed.TabIndex = 43;
|
||||
comboKeyboardSpeed.TabStop = false;
|
||||
//
|
||||
@@ -664,7 +653,7 @@ namespace GHelper
|
||||
//
|
||||
panelXMG.Controls.Add(checkXMG);
|
||||
panelXMG.Dock = DockStyle.Top;
|
||||
panelXMG.Location = new Point(0, 228);
|
||||
panelXMG.Location = new Point(0, 222);
|
||||
panelXMG.Margin = new Padding(4, 3, 4, 3);
|
||||
panelXMG.Name = "panelXMG";
|
||||
panelXMG.Size = new Size(983, 60);
|
||||
@@ -711,7 +700,7 @@ namespace GHelper
|
||||
tableBacklight.Controls.Add(checkSleepLid, 3, 3);
|
||||
tableBacklight.Controls.Add(checkShutdownLid, 3, 4);
|
||||
tableBacklight.Dock = DockStyle.Top;
|
||||
tableBacklight.Location = new Point(0, 11);
|
||||
tableBacklight.Location = new Point(0, 5);
|
||||
tableBacklight.Margin = new Padding(0);
|
||||
tableBacklight.Name = "tableBacklight";
|
||||
tableBacklight.RowCount = 5;
|
||||
@@ -971,10 +960,10 @@ namespace GHelper
|
||||
panelSettingsHeader.Controls.Add(pictureSettings);
|
||||
panelSettingsHeader.Controls.Add(labelSettings);
|
||||
panelSettingsHeader.Dock = DockStyle.Top;
|
||||
panelSettingsHeader.Location = new Point(15, 915);
|
||||
panelSettingsHeader.Location = new Point(15, 842);
|
||||
panelSettingsHeader.Name = "panelSettingsHeader";
|
||||
panelSettingsHeader.Padding = new Padding(10, 8, 10, 8);
|
||||
panelSettingsHeader.Size = new Size(983, 56);
|
||||
panelSettingsHeader.Padding = new Padding(10, 5, 10, 5);
|
||||
panelSettingsHeader.Size = new Size(983, 50);
|
||||
panelSettingsHeader.TabIndex = 45;
|
||||
//
|
||||
// pictureLog
|
||||
@@ -983,7 +972,7 @@ namespace GHelper
|
||||
pictureLog.BackgroundImage = Resources.icons8_log_32;
|
||||
pictureLog.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
pictureLog.Cursor = Cursors.Hand;
|
||||
pictureLog.Location = new Point(930, 13);
|
||||
pictureLog.Location = new Point(930, 10);
|
||||
pictureLog.Margin = new Padding(4, 3, 4, 3);
|
||||
pictureLog.Name = "pictureLog";
|
||||
pictureLog.Size = new Size(32, 32);
|
||||
@@ -1004,7 +993,7 @@ namespace GHelper
|
||||
//
|
||||
labelSettings.AutoSize = true;
|
||||
labelSettings.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelSettings.Location = new Point(56, 8);
|
||||
labelSettings.Location = new Point(56, 9);
|
||||
labelSettings.Name = "labelSettings";
|
||||
labelSettings.Size = new Size(78, 32);
|
||||
labelSettings.TabIndex = 0;
|
||||
@@ -1022,17 +1011,17 @@ namespace GHelper
|
||||
panelSettings.Controls.Add(checkGpuApps);
|
||||
panelSettings.Controls.Add(checkFnLock);
|
||||
panelSettings.Dock = DockStyle.Top;
|
||||
panelSettings.Location = new Point(15, 971);
|
||||
panelSettings.Location = new Point(15, 892);
|
||||
panelSettings.Name = "panelSettings";
|
||||
panelSettings.Padding = new Padding(20, 10, 10, 10);
|
||||
panelSettings.Size = new Size(983, 314);
|
||||
panelSettings.Padding = new Padding(20, 5, 10, 5);
|
||||
panelSettings.Size = new Size(983, 304);
|
||||
panelSettings.TabIndex = 46;
|
||||
//
|
||||
// checkAutoApplyWindowsPowerMode
|
||||
//
|
||||
checkAutoApplyWindowsPowerMode.AutoSize = true;
|
||||
checkAutoApplyWindowsPowerMode.Dock = DockStyle.Top;
|
||||
checkAutoApplyWindowsPowerMode.Location = new Point(20, 262);
|
||||
checkAutoApplyWindowsPowerMode.Location = new Point(20, 257);
|
||||
checkAutoApplyWindowsPowerMode.Margin = new Padding(4, 3, 4, 3);
|
||||
checkAutoApplyWindowsPowerMode.Name = "checkAutoApplyWindowsPowerMode";
|
||||
checkAutoApplyWindowsPowerMode.Padding = new Padding(3);
|
||||
@@ -1045,7 +1034,7 @@ namespace GHelper
|
||||
//
|
||||
checkTopmost.AutoSize = true;
|
||||
checkTopmost.Dock = DockStyle.Top;
|
||||
checkTopmost.Location = new Point(20, 220);
|
||||
checkTopmost.Location = new Point(20, 215);
|
||||
checkTopmost.Margin = new Padding(4, 3, 4, 3);
|
||||
checkTopmost.Name = "checkTopmost";
|
||||
checkTopmost.Padding = new Padding(3);
|
||||
@@ -1058,7 +1047,7 @@ namespace GHelper
|
||||
//
|
||||
checkNoOverdrive.AutoSize = true;
|
||||
checkNoOverdrive.Dock = DockStyle.Top;
|
||||
checkNoOverdrive.Location = new Point(20, 178);
|
||||
checkNoOverdrive.Location = new Point(20, 173);
|
||||
checkNoOverdrive.Margin = new Padding(4, 3, 4, 3);
|
||||
checkNoOverdrive.Name = "checkNoOverdrive";
|
||||
checkNoOverdrive.Padding = new Padding(3);
|
||||
@@ -1071,7 +1060,7 @@ namespace GHelper
|
||||
//
|
||||
checkUSBC.AutoSize = true;
|
||||
checkUSBC.Dock = DockStyle.Top;
|
||||
checkUSBC.Location = new Point(20, 136);
|
||||
checkUSBC.Location = new Point(20, 131);
|
||||
checkUSBC.Margin = new Padding(4, 3, 4, 3);
|
||||
checkUSBC.Name = "checkUSBC";
|
||||
checkUSBC.Padding = new Padding(3);
|
||||
@@ -1084,7 +1073,7 @@ namespace GHelper
|
||||
//
|
||||
checkVariBright.AutoSize = true;
|
||||
checkVariBright.Dock = DockStyle.Top;
|
||||
checkVariBright.Location = new Point(20, 94);
|
||||
checkVariBright.Location = new Point(20, 89);
|
||||
checkVariBright.Margin = new Padding(4, 3, 4, 3);
|
||||
checkVariBright.Name = "checkVariBright";
|
||||
checkVariBright.Padding = new Padding(3);
|
||||
@@ -1097,7 +1086,7 @@ namespace GHelper
|
||||
//
|
||||
checkGpuApps.AutoSize = true;
|
||||
checkGpuApps.Dock = DockStyle.Top;
|
||||
checkGpuApps.Location = new Point(20, 52);
|
||||
checkGpuApps.Location = new Point(20, 47);
|
||||
checkGpuApps.Margin = new Padding(4, 3, 4, 3);
|
||||
checkGpuApps.Name = "checkGpuApps";
|
||||
checkGpuApps.Padding = new Padding(3);
|
||||
@@ -1110,7 +1099,7 @@ namespace GHelper
|
||||
//
|
||||
checkFnLock.AutoSize = true;
|
||||
checkFnLock.Dock = DockStyle.Top;
|
||||
checkFnLock.Location = new Point(20, 10);
|
||||
checkFnLock.Location = new Point(20, 5);
|
||||
checkFnLock.Margin = new Padding(4, 3, 4, 3);
|
||||
checkFnLock.MaximumSize = new Size(800, 0);
|
||||
checkFnLock.Name = "checkFnLock";
|
||||
@@ -1124,6 +1113,7 @@ namespace GHelper
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoScroll = true;
|
||||
AutoSize = true;
|
||||
AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
ClientSize = new Size(1013, 1355);
|
||||
@@ -1213,7 +1203,6 @@ namespace GHelper
|
||||
private Panel panelBacklight;
|
||||
private Panel panelBacklightExtra;
|
||||
private NumericUpDown numericBacklightPluggedTime;
|
||||
private Label labelBacklightTimeoutPlugged;
|
||||
private NumericUpDown numericBacklightTime;
|
||||
private Label labelBacklightTimeout;
|
||||
private Label labelSpeed;
|
||||
|
||||
@@ -99,7 +99,7 @@ namespace GHelper
|
||||
//labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
//labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
|
||||
@@ -154,7 +154,7 @@ namespace GHelper.Gpu
|
||||
|
||||
if (eco == 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(5000));
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Program.modeControl.SetGPUClocks(false);
|
||||
}
|
||||
|
||||
@@ -48,9 +48,9 @@ public static class HardwareControl
|
||||
if (fan > fanMax && fan < 80) SetFanMax(fan);
|
||||
|
||||
if (AppConfig.Is("fan_rpm"))
|
||||
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
|
||||
return GHelper.Properties.Strings.FanSpeed + ": " + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
return GHelper.Properties.Strings.FanSpeed + ": " + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
|
||||
private static int GetGpuUse()
|
||||
@@ -177,6 +177,7 @@ public static class HardwareControl
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
Logger.WriteLine("dGPU not found");
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
|
||||
4
app/Properties/Strings.Designer.cs
generated
4
app/Properties/Strings.Designer.cs
generated
@@ -304,7 +304,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Backlight timeout on battery.
|
||||
/// Looks up a localized string similar to Timeout plugged / on battery (0 - ON).
|
||||
/// </summary>
|
||||
internal static string BacklightTimeout {
|
||||
get {
|
||||
@@ -576,7 +576,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan: .
|
||||
/// Looks up a localized string similar to Fan.
|
||||
/// </summary>
|
||||
internal static string FanSpeed {
|
||||
get {
|
||||
|
||||
@@ -1,492 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo econômico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimado necessita de reinicialização.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O applicativo já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Repiração</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Menor taxa de atualização quando estiver na bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite da iluminação na bateria (em segundos)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Tempo limite da iluminação carregando (0 - sempre ligado)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive da tela</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Baixar a atualização</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para economisar a energía</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Econômico</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventilador</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil de ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis de ventilador</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores e Energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Vent</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Alvo de temperatura</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Abaixar a luz de fundo na bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Luz de fundo do teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Tela</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização à 60Hz para economizar bateria</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limitações de Energia</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de tela</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência básica</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência da memória</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algum processo está usando o dGPU e impedindo o modo Econômico. Reinicialize o dGPU no gerenciador de dispositivos. Por favor, proceda por sua conta e risco. </value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (se suportado) </value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Tela</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Direciona a tela do computador ao dGPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Abaixar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mudo</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
@@ -199,7 +199,7 @@
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Backlight timeout on battery</value>
|
||||
<value>Timeout plugged / on battery (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight timeout when plugged in (0 - always on)</value>
|
||||
@@ -291,7 +291,7 @@ Do you still want to continue?</value>
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan: </value>
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 362 B |
3
crowdin.yml
Normal file
3
crowdin.yml
Normal file
@@ -0,0 +1,3 @@
|
||||
files:
|
||||
- source: /app/Properties/Strings.resx
|
||||
translation: /app/Properties/Strings.%two_letters_code%.resx
|
||||
Reference in New Issue
Block a user