Folder path fix

This commit is contained in:
Serge
2024-03-08 09:55:07 +01:00
parent 1b098cd3ee
commit a49ac1072e

View File

@@ -1,10 +1,5 @@
using GHelper.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management;
using System.Text;
using System.Threading.Tasks;
namespace GHelper.Display
{
@@ -43,21 +38,26 @@ namespace GHelper.Display
private static System.Timers.Timer brightnessTimer = new System.Timers.Timer(100);
static VisualControl ()
static VisualControl()
{
brightnessTimer.Elapsed += BrightnessTimerTimer_Elapsed;
}
private static string GetGameVisualPath()
{
return "C:\\ProgramData\\ASUS\\GameVisual";
return Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData) + "\\ASUS\\GameVisual";
}
public static Dictionary<SplendidGamut, string> GetGamutModes()
{
Dictionary<SplendidGamut, string> _modes = new Dictionary<SplendidGamut, string>();
if (!Directory.Exists(GetGameVisualPath())) return _modes;
string gameVisualPath = GetGameVisualPath();
if (!Directory.Exists(gameVisualPath))
{
Logger.WriteLine(gameVisualPath + "doesn't exit");
return _modes;
}
try
{