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https://github.com/jkocon/g-helper.git
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Folder path fix
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@@ -1,10 +1,5 @@
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using GHelper.Helpers;
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using GHelper.Helpers;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Management;
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using System.Management;
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using System.Text;
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using System.Threading.Tasks;
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namespace GHelper.Display
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namespace GHelper.Display
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{
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{
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@@ -43,21 +38,26 @@ namespace GHelper.Display
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private static System.Timers.Timer brightnessTimer = new System.Timers.Timer(100);
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private static System.Timers.Timer brightnessTimer = new System.Timers.Timer(100);
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static VisualControl ()
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static VisualControl()
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{
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{
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brightnessTimer.Elapsed += BrightnessTimerTimer_Elapsed;
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brightnessTimer.Elapsed += BrightnessTimerTimer_Elapsed;
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}
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}
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private static string GetGameVisualPath()
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private static string GetGameVisualPath()
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{
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{
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return "C:\\ProgramData\\ASUS\\GameVisual";
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return Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData) + "\\ASUS\\GameVisual";
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}
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}
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public static Dictionary<SplendidGamut, string> GetGamutModes()
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public static Dictionary<SplendidGamut, string> GetGamutModes()
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{
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{
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Dictionary<SplendidGamut, string> _modes = new Dictionary<SplendidGamut, string>();
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Dictionary<SplendidGamut, string> _modes = new Dictionary<SplendidGamut, string>();
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if (!Directory.Exists(GetGameVisualPath())) return _modes;
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string gameVisualPath = GetGameVisualPath();
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if (!Directory.Exists(gameVisualPath))
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{
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Logger.WriteLine(gameVisualPath + "doesn't exit");
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return _modes;
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}
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try
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try
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{
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{
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