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120 Commits

Author SHA1 Message Date
Serge
9bcc0fccd7 Update README.md 2023-08-24 18:09:20 +02:00
Serge
d8df9b03bf Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-24 15:07:54 +02:00
Serge
abfa2388e4 Cleanup 2023-08-24 15:07:52 +02:00
Serge
670f91efa8 Merge pull request #1170 from Oleg52/force-set-gpu-mode
add force set gpu param
2023-08-24 15:03:15 +02:00
Serge
70d442c409 Merge pull request #1171 from seerge/l10n_main
New Crowdin updates
2023-08-24 15:00:39 +02:00
Serge
5f018fa7b5 New translations Strings.resx (Portuguese) 2023-08-24 14:45:40 +02:00
Oleg Yermolenko
94f0b900de add force set gpu param 2023-08-24 14:06:52 +03:00
Serge
e17ff8fc94 Version Bump 2023-08-24 12:37:18 +02:00
Serge
bd4ee506ac Vivo Mode swap https://github.com/seerge/g-helper/issues/1168 2023-08-24 12:03:44 +02:00
Serge
8c5b224dc2 Vivobook modes swap https://github.com/seerge/g-helper/issues/1168 2023-08-24 12:01:26 +02:00
Serge
f111b5449e Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-24 11:54:11 +02:00
Serge
47f86d222f Minior tweaks 2023-08-24 11:54:09 +02:00
Serge
f9b7073dd7 Merge pull request #1166 from seerge/l10n_main
New Crowdin updates
2023-08-23 19:11:30 +02:00
Serge
a6c11f2ce3 New translations Strings.resx (Portuguese) 2023-08-23 14:01:14 +02:00
Serge
46fad77bac Update README.md 2023-08-23 12:31:14 +02:00
Serge
22a96fcce0 Update README.md 2023-08-23 12:29:37 +02:00
Serge
6df0dc8e9e Merge pull request #1155 from seerge/l10n_main
New Crowdin updates
2023-08-22 18:46:43 +02:00
Serge
ee7c0c6dab New translations Strings.resx (Portuguese) 2023-08-22 15:16:03 +02:00
Serge
6e086da024 New translations Strings.resx (Portuguese) 2023-08-22 14:12:34 +02:00
Serge
292d2a8ebc New translations Strings.resx (Portuguese) 2023-08-22 12:50:32 +02:00
Serge
52e78a8665 Merge pull request #1150 from seerge/l10n_main
New Crowdin updates
2023-08-22 10:49:58 +02:00
Serge
a97bfc2a58 Version bump 2023-08-22 10:39:34 +02:00
Serge
15001d987a Fix Default Curve 2023-08-22 10:37:31 +02:00
Serge
ecbeee82d8 Merge pull request #1153 from charlespeng/fix-default-fan-curve-buffer-size
Fix default fan curve buffer size
2023-08-22 10:28:04 +02:00
Charles Peng
e6c59283c1 Fix default fan curve buffer size 2023-08-22 15:08:30 +08:00
Serge
495b695589 New translations Strings.resx (Polish) 2023-08-22 01:31:34 +02:00
Serge
6ac7d7cc4d New translations Strings.resx (Portuguese) 2023-08-21 23:56:19 +02:00
Serge
0c328b1fda Update README.md 2023-08-21 18:35:01 +02:00
Serge
bd8a670424 Merge pull request #1146 from charlespeng/save-backlight-level-according-to-power-status
Save backlight level according to power status
2023-08-21 12:13:36 +02:00
Charles Peng
5f1139f132 Save backlight level according to power status 2023-08-21 16:04:05 +08:00
Serge
188b01c158 Merge pull request #1142 from seerge/l10n_main
New Crowdin updates
2023-08-21 00:59:32 +02:00
Serge
8307fabe15 New translations Strings.resx (Portuguese) 2023-08-20 19:25:59 +02:00
Serge
cead02eed2 Merge pull request #1141 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:26:42 +02:00
Serge
fabf63655b New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:26:04 +02:00
Serge
da2f887c68 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:24:25 +02:00
Serge
26dbd77b05 PT-BR 2023-08-20 17:24:02 +02:00
Serge
63382b748f Merge pull request #1140 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:21:53 +02:00
Serge
1e2a5b0479 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:21:18 +02:00
Serge
341e747f7e New translations Strings.resx (Portuguese) 2023-08-20 17:21:15 +02:00
Serge
348f5a8ea1 Merge pull request #1139 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:17:03 +02:00
Serge
c0b6c444b4 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:16:34 +02:00
Serge
f8d07bad1b New translations Strings.resx (Portuguese) 2023-08-20 17:16:30 +02:00
Serge
a138ebe0e7 New translations Strings.resx (French) 2023-08-20 16:42:09 +02:00
Serge
2260b01480 Merge pull request #1137 from IceStormNG/asus-mouse-support
Support for ROG Harpe Ace Aim Lab Edition (P713).
2023-08-20 15:13:25 +02:00
IceStormNG
9761f10398 Support for Harpe Ace Aim Lab Edition (P713). 2023-08-20 15:08:11 +02:00
Serge
984cb2f53e GPU detection https://github.com/seerge/g-helper/issues/1112 2023-08-19 12:51:33 +02:00
Serge
7c80a02cef Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-19 12:40:32 +02:00
Serge
f545d48179 GPU detection https://github.com/seerge/g-helper/issues/1114
Resetting custom fan curve on XGM on disconnect https://github.com/seerge/g-helper/issues/1123
2023-08-19 12:40:30 +02:00
Serge
07df99aaae Merge pull request #1126 from seerge/l10n_main
New Crowdin updates
2023-08-19 10:31:34 +02:00
Serge
6f60e1af1f Merge pull request #1129 from IceStormNG/main
Added windows based dark mode detection via config override
2023-08-19 10:14:45 +02:00
Serge
e0080ca879 New translations Strings.resx (Italian) 2023-08-19 09:33:58 +02:00
IceStormNG
eaf2483558 Added windows based dark mode detection via config override 2023-08-19 09:06:54 +02:00
Serge
8cac276925 New translations Strings.resx (Vietnamese) 2023-08-19 05:38:10 +02:00
Serge
499c83e3b0 New translations Strings.resx (Vietnamese) 2023-08-19 04:07:58 +02:00
Serge
ba0764aa85 New translations Strings.resx (Spanish) 2023-08-18 20:11:36 +02:00
Serge
53c1ee4c71 New translations Strings.resx (Lithuanian) 2023-08-18 18:51:34 +02:00
Serge
fe1891a2a9 New translations Strings.resx (German) 2023-08-18 18:51:33 +02:00
Serge
0ffb9f11d4 Merge pull request #1122 from seerge/l10n_main
New Crowdin updates
2023-08-18 18:49:52 +02:00
Serge
307cc81f18 Merge pull request #1125 from IceStormNG/main
Dark/Light Mode override
2023-08-18 18:48:44 +02:00
IceStormNG
2384649e09 Better handling for null values. 2023-08-18 18:37:58 +02:00
IceStormNG
4952675749 Light/Dark mode override 2023-08-18 18:36:34 +02:00
Serge
e2596ed9cb Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-18 18:15:14 +02:00
Serge
190786a15a Internal screen detection 2023-08-18 18:15:12 +02:00
Serge
9bcf3f36f8 New translations Strings.resx (Vietnamese) 2023-08-18 16:34:05 +02:00
Serge
26e1ae4d7b New translations Strings.resx (Chinese Traditional) 2023-08-18 16:34:04 +02:00
Serge
98af882970 New translations Strings.resx (Chinese Simplified) 2023-08-18 16:34:03 +02:00
Serge
5835e71947 New translations Strings.resx (Ukrainian) 2023-08-18 16:34:02 +02:00
Serge
f46580bd1b New translations Strings.resx (Turkish) 2023-08-18 16:34:01 +02:00
Serge
a282da6fd7 New translations Strings.resx (Portuguese) 2023-08-18 16:34:00 +02:00
Serge
1420d17413 New translations Strings.resx (Polish) 2023-08-18 16:33:59 +02:00
Serge
b7b6270565 New translations Strings.resx (Lithuanian) 2023-08-18 16:33:58 +02:00
Serge
49eb45749a New translations Strings.resx (Korean) 2023-08-18 16:33:57 +02:00
Serge
ec709f37e8 New translations Strings.resx (Italian) 2023-08-18 16:33:56 +02:00
Serge
615c58ac3c New translations Strings.resx (Hungarian) 2023-08-18 16:33:55 +02:00
Serge
20d698febd New translations Strings.resx (German) 2023-08-18 16:33:54 +02:00
Serge
3bb6bf3228 New translations Strings.resx (Spanish) 2023-08-18 16:33:53 +02:00
Serge
9674f034dd New translations Strings.resx (French) 2023-08-18 16:33:51 +02:00
Serge
f11ed679d9 New translations Strings.resx (Romanian) 2023-08-18 16:33:51 +02:00
Serge
2bb5087a63 Merge pull request #1120 from IceStormNG/asus-mouse-support
Internal improvements for mouse support
2023-08-18 15:20:11 +02:00
IceStormNG
e4aa5f0283 Cleanup of left-overs that shouldn't be there 2023-08-18 15:17:03 +02:00
IceStormNG
18b664a123 Default Profile is 0, so use that if decoding fails to have a sane fallback. 2023-08-18 15:09:12 +02:00
IceStormNG
1d03eb064a Allow subclasses to read whether packet logger is enabled or not 2023-08-18 15:08:40 +02:00
IceStormNG
0ad058ec4a Added feature to read and edit Acceleration and Deceleration values. It seems like only the Harpe Ace really does something with it even though all AimPoint Mice respond to it and store the value. 2023-08-18 15:08:08 +02:00
IceStormNG
18b54886ed Improved packet handling to deal better with empty packets and errors. 2023-08-18 15:05:55 +02:00
IceStormNG
f79a91fb78 Make reportId a constructor variable as some mice might not require 0x00 as most do. 2023-08-18 15:04:49 +02:00
Serge
584755ea93 Cleanup 2023-08-18 12:29:21 +02:00
Serge
3652e4d0ff 50W limit max for Ally 2023-08-18 12:16:19 +02:00
Serge
0069234563 Version bump 2023-08-18 01:23:02 +02:00
Serge
d92a1880ee Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-17 20:28:51 +02:00
Serge
dd72e2b573 Screen detection fix 2023-08-17 20:28:48 +02:00
Serge
10714d1002 Update README.md 2023-08-17 19:58:22 +02:00
Serge
daad1bca53 Merge pull request #1109 from IceStormNG/asus-mouse-support
Support for ROG Keris Wireless Aimpoint (P709_Wireless)
2023-08-17 14:29:17 +02:00
IceStormNG
c82ec8a005 Adds ROG Keris Wireless Aimpoint (P709_Wireless) 2023-08-17 14:25:31 +02:00
IceStormNG
9fbea0a3d3 Fixes crash when DPI was not read yet. 2023-08-17 14:23:55 +02:00
Serge
ed06247206 Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-17 10:52:10 +02:00
Serge
1e7bd816f2 Config overrides https://github.com/seerge/g-helper/issues/1105 2023-08-17 10:52:09 +02:00
Serge
592c4aa07a Update README.md 2023-08-16 14:57:06 +02:00
Serge
59f3aa9af4 Merge pull request #1096 from IceStormNG/main
AniMeMatrix fix for GU604
2023-08-15 23:52:43 +02:00
IceStormNG
8df825e250 AniMeMatrix fix for GU604 2023-08-15 23:27:14 +02:00
Serge
a985cc5bbb Darktheme fix https://github.com/seerge/g-helper/issues/1092
ACPI modes support for Vivobook https://github.com/seerge/g-helper/issues/1089
2023-08-15 13:59:07 +02:00
Serge
bd7985e817 Merge pull request #1093 from seerge/l10n_main
New Crowdin updates
2023-08-15 13:57:22 +02:00
Serge
8706f9f03c New translations Strings.resx (Ukrainian) 2023-08-15 12:53:23 +02:00
Serge
5c6a587745 App dark/light theme detection https://github.com/seerge/g-helper/issues/1092 2023-08-15 12:00:08 +02:00
Serge
de4905f84f Power mode saving https://github.com/seerge/g-helper/issues/1091 2023-08-15 11:21:20 +02:00
Serge
121a9224e9 Power mode saving 2023-08-15 11:19:10 +02:00
Serge
af9626e385 Version bump 2023-08-14 17:32:15 +02:00
Serge
6b3db926fc GPU Aura Mode 2023-08-14 17:19:22 +02:00
Serge
8f8be7a13e Single Color Modes 2023-08-14 16:55:25 +02:00
Serge
12450dbba4 Merge pull request #1084 from seerge/gpu_clock_limit
Gpu clock limit
2023-08-14 16:51:45 +02:00
Serge
d89420e0f1 Merge pull request #1074 from seerge/l10n_main
New Crowdin updates
2023-08-14 12:06:32 +02:00
Serge
ddc13e0dec New translations Strings.resx (Korean) 2023-08-14 10:07:50 +02:00
Serge
61a3d782e8 New translations Strings.resx (Korean) 2023-08-14 08:37:33 +02:00
Serge
b1c8aa97c8 New translations Strings.resx (Korean) 2023-08-14 07:06:19 +02:00
Serge
3a50ee1784 New translations Strings.resx (Korean) 2023-08-14 05:31:39 +02:00
Serge
a69ce3592f New translations Strings.resx (Polish) 2023-08-13 18:48:23 +02:00
Serge
b49ae96dfe New translations Strings.resx (Polish) 2023-08-13 17:48:00 +02:00
Serge
982f2e8e32 Merge pull request #1069 from seerge/l10n_main
New Crowdin updates
2023-08-13 12:14:23 +02:00
Serge
e90f19e3e2 New translations Strings.resx (Chinese Simplified) 2023-08-13 05:08:45 +02:00
Serge
6d6a9c68f2 Merge pull request #1063 from seerge/l10n_main
New Crowdin updates
2023-08-12 17:49:57 +02:00
Serge
8138e44cdd New translations Strings.resx (Chinese Traditional) 2023-08-12 17:16:01 +02:00
43 changed files with 2120 additions and 430 deletions

View File

@@ -65,7 +65,13 @@ namespace GHelper.AnimeMatrix
StopMatrixTimer();
StopMatrixAudio();
mat.SetProvider();
try
{
mat.SetProvider();
} catch (Exception ex) {
Logger.WriteLine(ex.Message);
return;
}
if (wakeUp && AppConfig.ContainsModel("401")) mat.WakeUp();

View File

@@ -90,8 +90,6 @@ namespace Starlight.AnimeMatrix
//public int FullEvenRows = -1;
public int dx = 0;
//Shifts the whole frame to the left or right to align with the diagonal cut
public int frameShiftX = 0;
public int MaxColumns = 34;
private int frameIndex = 0;
@@ -124,7 +122,6 @@ namespace Starlight.AnimeMatrix
MaxColumns = 39;
MaxRows = 92;
LedCount = 1711;
frameShiftX = -5;
UpdatePageLength = 630;
}
@@ -189,6 +186,10 @@ namespace Starlight.AnimeMatrix
return (y + 1) / 2 - 3;
}
case AnimeType.GU604:
if (y < 9 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
default:
@@ -226,6 +227,29 @@ namespace Starlight.AnimeMatrix
default:
return 36 - y / 2;
}
case AnimeType.GU604:
switch (y)
{
case 0:
case 2:
case 4:
case 6:
case 8:
return 38;
case 1:
case 3:
case 5:
case 7:
case 9:
return 39;
default:
return Width(y) - FirstX(y);
}
default:
return Width(y) - FirstX(y);
}
@@ -246,7 +270,7 @@ namespace Starlight.AnimeMatrix
if (!IsRowInRange(y)) return;
if (x >= FirstX(y) && x < Width(y))
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx + frameShiftX, value);
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx, value);
}
public void WakeUp()

View File

@@ -79,7 +79,6 @@ public static class AppConfig
public static bool ContainsModel(string contains)
{
GetModel();
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
}
@@ -336,7 +335,7 @@ public static class AppConfig
public static bool NoAutoUltimate()
{
return ContainsModel("G614") || ContainsModel("GU604");
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507");
}
@@ -354,7 +353,7 @@ public static class AppConfig
public static bool IsFanRequired()
{
return ContainsModel("GA402X") || ContainsModel("G513");
return ContainsModel("GA402X") || ContainsModel("G513") || ContainsModel("G713R");
}
public static bool IsPowerRequired()
@@ -372,4 +371,8 @@ public static class AppConfig
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
}
public static bool IsForceSetGPUMode()
{
return Is("gpu_mode_force_set") || ContainsModel("503");
}
}

View File

@@ -55,7 +55,8 @@ public class AsusACPI
public const uint GPU_Fan = 0x00110014;
public const uint Mid_Fan = 0x00110031;
public const uint PerformanceMode = 0x00120075; // Thermal Control
public const uint PerformanceMode = 0x00120075; // Performance modes
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
public const uint GPUEco = 0x00090020;
public const uint GPUXGConnected = 0x00090018;
@@ -220,6 +221,11 @@ public class AsusACPI
DefaultTotal = 50;
}
if (AppConfig.IsAlly())
{
MaxTotal = 50;
DefaultTotal = 30;
}
}
@@ -248,7 +254,7 @@ public class AsusACPI
protected byte[] CallMethod(uint MethodID, byte[] args)
{
byte[] acpiBuf = new byte[8 + args.Length];
byte[] outBuffer = new byte[20];
byte[] outBuffer = new byte[16];
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
@@ -401,7 +407,14 @@ public class AsusACPI
if (curve.Length != 16) throw new Exception("Incorrect curve");
var points = new Dictionary<byte, byte>();
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
byte old = 0;
for (int i = 0; i < 8; i++)
{
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
points[curve[i]] = curve[i + 8];
old = curve[i];
}
var pointsFixed = new Dictionary<byte, byte>();
bool fix = false;

View File

@@ -33,6 +33,14 @@
labelProfile = new Label();
panelPerformance = new Panel();
panelPerformanceOther = new Panel();
panelDeceleration = new Panel();
labelDeceleration = new Label();
sliderDeceleration = new UI.Slider();
labelDecelerationValue = new Label();
panelAcceleration = new Panel();
labelAcceleration = new Label();
sliderAcceleration = new UI.Slider();
labelAccelerationValue = new Label();
panelLiftOffDistance = new Panel();
labelLiftOffDistance = new Label();
comboBoxLiftOffDistance = new UI.RComboBox();
@@ -108,6 +116,8 @@
panelProfiles.SuspendLayout();
panelPerformance.SuspendLayout();
panelPerformanceOther.SuspendLayout();
panelDeceleration.SuspendLayout();
panelAcceleration.SuspendLayout();
panelLiftOffDistance.SuspendLayout();
panelDebounce.SuspendLayout();
panelAngleSnapping.SuspendLayout();
@@ -182,13 +192,15 @@
panelPerformance.Location = new Point(11, 68);
panelPerformance.Name = "panelPerformance";
panelPerformance.Padding = new Padding(0, 11, 0, 25);
panelPerformance.Size = new Size(654, 461);
panelPerformance.Size = new Size(654, 555);
panelPerformance.TabIndex = 1;
//
// panelPerformanceOther
//
panelPerformanceOther.AutoSize = true;
panelPerformanceOther.AutoSizeMode = AutoSizeMode.GrowAndShrink;
panelPerformanceOther.Controls.Add(panelDeceleration);
panelPerformanceOther.Controls.Add(panelAcceleration);
panelPerformanceOther.Controls.Add(panelLiftOffDistance);
panelPerformanceOther.Controls.Add(panelDebounce);
panelPerformanceOther.Controls.Add(panelAngleSnapping);
@@ -197,9 +209,103 @@
panelPerformanceOther.Location = new Point(0, 240);
panelPerformanceOther.Name = "panelPerformanceOther";
panelPerformanceOther.Padding = new Padding(0, 11, 0, 11);
panelPerformanceOther.Size = new Size(654, 196);
panelPerformanceOther.Size = new Size(654, 290);
panelPerformanceOther.TabIndex = 49;
//
// panelDeceleration
//
panelDeceleration.AutoSize = true;
panelDeceleration.AutoSizeMode = AutoSizeMode.GrowAndShrink;
panelDeceleration.Controls.Add(labelDeceleration);
panelDeceleration.Controls.Add(sliderDeceleration);
panelDeceleration.Controls.Add(labelDecelerationValue);
panelDeceleration.Dock = DockStyle.Top;
panelDeceleration.Location = new Point(0, 232);
panelDeceleration.Name = "panelDeceleration";
panelDeceleration.Padding = new Padding(5);
panelDeceleration.Size = new Size(654, 47);
panelDeceleration.TabIndex = 58;
//
// labelDeceleration
//
labelDeceleration.Location = new Point(6, 7);
labelDeceleration.Margin = new Padding(6, 0, 6, 0);
labelDeceleration.Name = "labelDeceleration";
labelDeceleration.Size = new Size(348, 33);
labelDeceleration.TabIndex = 52;
labelDeceleration.Text = "Deceleration";
//
// sliderDeceleration
//
sliderDeceleration.AccessibleName = "DPI Slider";
sliderDeceleration.Location = new Point(368, 9);
sliderDeceleration.Max = 9;
sliderDeceleration.Min = 0;
sliderDeceleration.Name = "sliderDeceleration";
sliderDeceleration.Size = new Size(213, 30);
sliderDeceleration.Step = 1;
sliderDeceleration.TabIndex = 50;
sliderDeceleration.TabStop = false;
sliderDeceleration.Text = "sliderBattery";
sliderDeceleration.Value = 0;
//
// labelDecelerationValue
//
labelDecelerationValue.Location = new Point(590, 9);
labelDecelerationValue.Margin = new Padding(6, 0, 6, 0);
labelDecelerationValue.Name = "labelDecelerationValue";
labelDecelerationValue.Size = new Size(60, 30);
labelDecelerationValue.TabIndex = 51;
labelDecelerationValue.Text = "0";
labelDecelerationValue.TextAlign = ContentAlignment.MiddleRight;
//
// panelAcceleration
//
panelAcceleration.AutoSize = true;
panelAcceleration.AutoSizeMode = AutoSizeMode.GrowAndShrink;
panelAcceleration.Controls.Add(labelAcceleration);
panelAcceleration.Controls.Add(sliderAcceleration);
panelAcceleration.Controls.Add(labelAccelerationValue);
panelAcceleration.Dock = DockStyle.Top;
panelAcceleration.Location = new Point(0, 185);
panelAcceleration.Name = "panelAcceleration";
panelAcceleration.Padding = new Padding(5);
panelAcceleration.Size = new Size(654, 47);
panelAcceleration.TabIndex = 57;
//
// labelAcceleration
//
labelAcceleration.Location = new Point(6, 7);
labelAcceleration.Margin = new Padding(6, 0, 6, 0);
labelAcceleration.Name = "labelAcceleration";
labelAcceleration.Size = new Size(348, 33);
labelAcceleration.TabIndex = 52;
labelAcceleration.Text = "Acceleration";
//
// sliderAcceleration
//
sliderAcceleration.AccessibleName = "DPI Slider";
sliderAcceleration.Location = new Point(368, 9);
sliderAcceleration.Max = 9;
sliderAcceleration.Min = 0;
sliderAcceleration.Name = "sliderAcceleration";
sliderAcceleration.Size = new Size(213, 30);
sliderAcceleration.Step = 1;
sliderAcceleration.TabIndex = 50;
sliderAcceleration.TabStop = false;
sliderAcceleration.Text = "sliderBattery";
sliderAcceleration.Value = 0;
//
// labelAccelerationValue
//
labelAccelerationValue.Location = new Point(590, 9);
labelAccelerationValue.Margin = new Padding(6, 0, 6, 0);
labelAccelerationValue.Name = "labelAccelerationValue";
labelAccelerationValue.Size = new Size(60, 30);
labelAccelerationValue.TabIndex = 51;
labelAccelerationValue.Text = "0";
labelAccelerationValue.TextAlign = ContentAlignment.MiddleRight;
//
// panelLiftOffDistance
//
panelLiftOffDistance.AutoSize = true;
@@ -656,7 +762,7 @@
panelLighting.Controls.Add(panelLightingContent);
panelLighting.Controls.Add(panelLightingHeader);
panelLighting.Dock = DockStyle.Top;
panelLighting.Location = new Point(11, 529);
panelLighting.Location = new Point(11, 623);
panelLighting.Name = "panelLighting";
panelLighting.Padding = new Padding(0, 0, 0, 25);
panelLighting.Size = new Size(654, 329);
@@ -985,7 +1091,7 @@
panelEnergy.Controls.Add(labelAutoPowerOff);
panelEnergy.Controls.Add(panelEnergyHeader);
panelEnergy.Dock = DockStyle.Top;
panelEnergy.Location = new Point(11, 858);
panelEnergy.Location = new Point(11, 952);
panelEnergy.Name = "panelEnergy";
panelEnergy.Padding = new Padding(0, 0, 0, 25);
panelEnergy.Size = new Size(654, 143);
@@ -1166,7 +1272,7 @@
panelBottomButtons.AutoSizeMode = AutoSizeMode.GrowAndShrink;
panelBottomButtons.Controls.Add(buttonSync);
panelBottomButtons.Dock = DockStyle.Top;
panelBottomButtons.Location = new Point(11, 1001);
panelBottomButtons.Location = new Point(11, 1095);
panelBottomButtons.Name = "panelBottomButtons";
panelBottomButtons.Size = new Size(654, 67);
panelBottomButtons.TabIndex = 47;
@@ -1260,6 +1366,8 @@
panelPerformance.PerformLayout();
panelPerformanceOther.ResumeLayout(false);
panelPerformanceOther.PerformLayout();
panelDeceleration.ResumeLayout(false);
panelAcceleration.ResumeLayout(false);
panelLiftOffDistance.ResumeLayout(false);
panelDebounce.ResumeLayout(false);
panelAngleSnapping.ResumeLayout(false);
@@ -1379,5 +1487,13 @@
private Panel panelAngleSnapping;
private Panel panelLiftOffDistance;
private Panel panelDebounce;
private Panel panelDeceleration;
private Label labelDeceleration;
private UI.Slider sliderDeceleration;
private Label labelDecelerationValue;
private Panel panelAcceleration;
private Label labelAcceleration;
private UI.Slider sliderAcceleration;
private Label labelAccelerationValue;
}
}

View File

@@ -46,6 +46,8 @@ namespace GHelper
labelChargingState.Text = "(" + Properties.Strings.Charging + ")";
labelProfile.Text = Properties.Strings.Profile;
labelButtonDebounce.Text = Properties.Strings.MouseButtonResponse;
labelAcceleration.Text = Properties.Strings.Acceleration;
labelDeceleration.Text = Properties.Strings.Deceleration;
buttonLightingZoneLogo.Text = Properties.Strings.AuraZoneLogo;
buttonLightingZoneScroll.Text = Properties.Strings.AuraZoneScroll;
@@ -80,6 +82,12 @@ namespace GHelper
sliderButtonDebounce.ValueChanged += SliderButtonDebounce_ValueChanged;
sliderButtonDebounce.MouseUp += SliderButtonDebounce_MouseUp;
sliderAcceleration.MouseUp += SliderAcceleration_MouseUp;
sliderAcceleration.ValueChanged += SliderAcceleration_ValueChanged;
sliderDeceleration.MouseUp += SliderDeceleration_MouseUp;
sliderDeceleration.ValueChanged += SliderDeceleration_ValueChanged;
buttonLightingColor.Click += ButtonLightingColor_Click;
comboBoxLightingMode.DropDownClosed += ComboBoxLightingMode_DropDownClosed;
sliderBrightness.MouseUp += SliderBrightness_MouseUp;
@@ -103,6 +111,26 @@ namespace GHelper
RefreshMouseData();
}
private void SliderAcceleration_MouseUp(object? sender, MouseEventArgs e)
{
mouse.SetAcceleration(sliderAcceleration.Value);
}
private void SliderAcceleration_ValueChanged(object? sender, EventArgs e)
{
labelAccelerationValue.Text = sliderAcceleration.Value.ToString();
}
private void SliderDeceleration_MouseUp(object? sender, MouseEventArgs e)
{
mouse.SetDeceleration(sliderDeceleration.Value);
}
private void SliderDeceleration_ValueChanged(object? sender, EventArgs e)
{
labelDecelerationValue.Text = sliderDeceleration.Value.ToString();
}
private void SliderButtonDebounce_MouseUp(object? sender, MouseEventArgs e)
{
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
@@ -513,6 +541,24 @@ namespace GHelper
panelAngleSnapping.Visible = false;
}
if (mouse.HasAcceleration())
{
sliderAcceleration.Max = mouse.MaxAcceleration();
}
else
{
panelAcceleration.Visible = false;
}
if (mouse.HasDeceleration())
{
sliderDeceleration.Max = mouse.MaxDeceleration();
}
else
{
panelDeceleration.Visible = false;
}
if (mouse.HasLiftOffSetting())
{
comboBoxLiftOffDistance.Items.AddRange(new string[] {
@@ -681,6 +727,16 @@ namespace GHelper
{
sliderButtonDebounce.Value = (int)mouse.Debounce;
}
if (mouse.HasAcceleration())
{
sliderAcceleration.Value = mouse.Acceleration;
}
if (mouse.HasDeceleration())
{
sliderDeceleration.Value = mouse.Deceleration;
}
}
private void VisualizeBatteryState()
@@ -797,6 +853,10 @@ namespace GHelper
private void VisualizeCurrentDPIProfile()
{
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
if (dpi is null)
{
return;
}
sliderDPI.Value = (int)dpi.DPI;
pictureDPIColor.BackColor = dpi.Color;
}

View File

@@ -2,6 +2,7 @@
using GHelper.Helpers;
using HidLibrary;
using NAudio.Gui;
using System.Diagnostics;
using System.Drawing;
using System.Text;
@@ -157,34 +158,40 @@ namespace GHelper
};
}
static Dictionary<int, string> _modesSingleColor = new Dictionary<int, string>
{
{ 0, Properties.Strings.AuraStatic },
{ 1, Properties.Strings.AuraBreathe },
{ 10, Properties.Strings.AuraStrobe },
};
static Dictionary<int, string> _modes = new Dictionary<int, string>
{
{ 0, Properties.Strings.AuraStatic },
{ 1, Properties.Strings.AuraBreathe },
{ 2, Properties.Strings.AuraColorCycle },
{ 3, Properties.Strings.AuraRainbow },
{ 10, Properties.Strings.AuraStrobe },
{ HEATMAP, "Heatmap"},
{ GPUMODE, "GPU Mode" }
};
{
{ 0, Properties.Strings.AuraStatic },
{ 1, Properties.Strings.AuraBreathe },
{ 2, Properties.Strings.AuraColorCycle },
{ 3, Properties.Strings.AuraRainbow },
{ 10, Properties.Strings.AuraStrobe },
{ HEATMAP, "Heatmap"},
{ GPUMODE, "GPU Mode" }
};
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
{
{ 0, Properties.Strings.AuraStatic },
{ 1, Properties.Strings.AuraBreathe },
{ 2, Properties.Strings.AuraColorCycle },
{ 3, Properties.Strings.AuraRainbow },
{ 4, "Star" },
{ 5, "Rain" },
{ 6, "Highlight" },
{ 7, "Laser" },
{ 8, "Ripple" },
{ 10, Properties.Strings.AuraStrobe},
{ 11, "Comet" },
{ 12, "Flash" },
{ HEATMAP, "Heatmap"}
};
{
{ 0, Properties.Strings.AuraStatic },
{ 1, Properties.Strings.AuraBreathe },
{ 2, Properties.Strings.AuraColorCycle },
{ 3, Properties.Strings.AuraRainbow },
{ 4, "Star" },
{ 5, "Rain" },
{ 6, "Highlight" },
{ 7, "Laser" },
{ 8, "Ripple" },
{ 10, Properties.Strings.AuraStrobe},
{ 11, "Comet" },
{ 12, "Flash" },
{ HEATMAP, "Heatmap"}
};
public static Dictionary<int, string> GetModes()
@@ -196,10 +203,7 @@ namespace GHelper
if (isSingleColor)
{
_modes.Remove(2);
_modes.Remove(3);
_modes.Remove(HEATMAP);
_modes.Remove(GPUMODE);
return _modesSingleColor;
}
if (AppConfig.IsAdvantageEdition())
@@ -386,63 +390,58 @@ namespace GHelper
public static void ApplyAuraPower()
{
Task.Run(async () =>
AuraPower flags = new();
// Keyboard
flags.AwakeKeyb = AppConfig.IsNotFalse("keyboard_awake");
flags.BootKeyb = AppConfig.IsNotFalse("keyboard_boot");
flags.SleepKeyb = AppConfig.IsNotFalse("keyboard_sleep");
flags.ShutdownKeyb = AppConfig.IsNotFalse("keyboard_shutdown");
// Logo
flags.AwakeLogo = AppConfig.IsNotFalse("keyboard_awake_logo");
flags.BootLogo = AppConfig.IsNotFalse("keyboard_boot_logo");
flags.SleepLogo = AppConfig.IsNotFalse("keyboard_sleep_logo");
flags.ShutdownLogo = AppConfig.IsNotFalse("keyboard_shutdown_logo");
// Lightbar
flags.AwakeBar = AppConfig.IsNotFalse("keyboard_awake_bar");
flags.BootBar = AppConfig.IsNotFalse("keyboard_boot_bar");
flags.SleepBar = AppConfig.IsNotFalse("keyboard_sleep_bar");
flags.ShutdownBar = AppConfig.IsNotFalse("keyboard_shutdown_bar");
// Lid
flags.AwakeLid = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootLid = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepLid = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownLid = AppConfig.IsNotFalse("keyboard_shutdown_lid");
// Rear Bar
flags.AwakeRear = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootRear = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepRear = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownRear = AppConfig.IsNotFalse("keyboard_shutdown_lid");
var devices = GetHidDevices(deviceIds);
byte[] msg = AuraPowerMessage(flags);
foreach (HidDevice device in devices)
{
AuraPower flags = new();
// Keyboard
flags.AwakeKeyb = AppConfig.IsNotFalse("keyboard_awake");
flags.BootKeyb = AppConfig.IsNotFalse("keyboard_boot");
flags.SleepKeyb = AppConfig.IsNotFalse("keyboard_sleep");
flags.ShutdownKeyb = AppConfig.IsNotFalse("keyboard_shutdown");
// Logo
flags.AwakeLogo = AppConfig.IsNotFalse("keyboard_awake_logo");
flags.BootLogo = AppConfig.IsNotFalse("keyboard_boot_logo");
flags.SleepLogo = AppConfig.IsNotFalse("keyboard_sleep_logo");
flags.ShutdownLogo = AppConfig.IsNotFalse("keyboard_shutdown_logo");
// Lightbar
flags.AwakeBar = AppConfig.IsNotFalse("keyboard_awake_bar");
flags.BootBar = AppConfig.IsNotFalse("keyboard_boot_bar");
flags.SleepBar = AppConfig.IsNotFalse("keyboard_sleep_bar");
flags.ShutdownBar = AppConfig.IsNotFalse("keyboard_shutdown_bar");
// Lid
flags.AwakeLid = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootLid = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepLid = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownLid = AppConfig.IsNotFalse("keyboard_shutdown_lid");
// Rear Bar
flags.AwakeRear = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootRear = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepRear = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownRear = AppConfig.IsNotFalse("keyboard_shutdown_lid");
var devices = GetHidDevices(deviceIds);
byte[] msg = AuraPowerMessage(flags);
foreach (HidDevice device in devices)
device.OpenDevice();
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
{
device.OpenDevice();
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
{
device.WriteFeatureData(msg);
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
}
device.CloseDevice();
device.WriteFeatureData(msg);
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
}
device.CloseDevice();
}
if (isTuf)
Program.acpi.TUFKeyboardPower(
flags.AwakeKeyb,
flags.BootKeyb,
flags.SleepKeyb,
flags.ShutdownKeyb);
});
if (isTuf)
Program.acpi.TUFKeyboardPower(
flags.AwakeKeyb,
flags.BootKeyb,
flags.SleepKeyb,
flags.ShutdownKeyb);
}
@@ -530,6 +529,7 @@ namespace GHelper
else
{
Debug.WriteLine(color.ToString());
auraDevice.Write(AuraMessage(0, color, color, 0));
auraDevice.Write(MESSAGE_SET);
}
@@ -541,7 +541,9 @@ namespace GHelper
{
if (AppConfig.Get("aura_mode") != GPUMODE) return;
switch (GPUModeControl.GpuMode)
Logger.WriteLine(GPUModeControl.gpuMode.ToString());
switch (GPUModeControl.gpuMode)
{
case AsusACPI.GPUModeUltimate:
ApplyColor(Color.Red, true);
@@ -579,46 +581,39 @@ namespace GHelper
return;
}
Task.Run(async () =>
int _speed;
switch (Speed)
{
case 1:
_speed = 0xeb;
break;
case 2:
_speed = 0xf5;
break;
default:
_speed = 0xe1;
break;
}
byte[] msg;
var devices = GetHidDevices(deviceIds);
int _speed;
switch (Speed)
foreach (HidDevice device in devices)
{
device.OpenDevice();
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
{
case 1:
_speed = 0xeb;
break;
case 2:
_speed = 0xf5;
break;
default:
_speed = 0xe1;
break;
msg = AuraMessage(Mode, Color1, Color2, _speed, isSingleColor);
device.WriteFeatureData(msg);
device.WriteFeatureData(MESSAGE_APPLY);
device.WriteFeatureData(MESSAGE_SET);
Logger.WriteLine("USB-KB " + device.Attributes.Version + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
}
device.CloseDevice();
}
byte[] msg;
var devices = GetHidDevices(deviceIds);
foreach (HidDevice device in devices)
{
device.OpenDevice();
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
{
msg = AuraMessage(Mode, Color1, Color2, _speed, isSingleColor);
device.WriteFeatureData(msg);
device.WriteFeatureData(MESSAGE_APPLY);
device.WriteFeatureData(MESSAGE_SET);
Logger.WriteLine("USB-KB " + device.Attributes.Version + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
}
device.CloseDevice();
}
if (isTuf)
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
});
if (isTuf)
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
}

View File

@@ -1,4 +1,6 @@
using System.ComponentModel;
using GHelper.Helpers;
using NvAPIWrapper.Display;
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace GHelper.Display
@@ -259,6 +261,49 @@ namespace GHelper.Display
#endregion
[Flags]
public enum DisplayDeviceStates : int
{
ATTACHED_TO_DESKTOP = 0x01,
PRIMARY_DEVICE = 0x04,
MIRRORING_DRIVER = 0x08,
VGA_COMPATIBLE = 0x10,
REMOVABLE = 0x20,
DISCONNECTED = 0x2000000,
REMOTE = 0x4000000,
MODESPRUNED = 0x8000000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAY_DEVICE
{
public int cb;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string DeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceString;
public DisplayDeviceStates StateFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceID;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceKey;
}
[DllImport(nameof(User32), CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool EnumDisplayDevices(
string? lpDevice,
uint iDevNum,
ref DISPLAY_DEVICE lpDisplayDevice,
uint dwFlags);
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
{
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
@@ -298,6 +343,33 @@ namespace GHelper.Display
}
public static IEnumerable<DISPLAY_DEVICE> GetDisplayDevices()
{
var displayAdapter = new DISPLAY_DEVICE();
displayAdapter.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
var displayAdapterNumber = default(uint);
while (EnumDisplayDevices(null, displayAdapterNumber, ref displayAdapter, 1))
{
var displayMonitor = new DISPLAY_DEVICE();
displayMonitor.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
var displayMonitorNumber = default(uint);
while (EnumDisplayDevices(displayAdapter.DeviceName, displayMonitorNumber, ref displayMonitor, 1))
{
var isAttached = (displayMonitor.StateFlags & DisplayDeviceStates.ATTACHED_TO_DESKTOP) == DisplayDeviceStates.ATTACHED_TO_DESKTOP;
var isMirroring = (displayMonitor.StateFlags & DisplayDeviceStates.MIRRORING_DRIVER) == DisplayDeviceStates.MIRRORING_DRIVER;
if (isAttached && !isMirroring) yield return displayMonitor;
displayMonitorNumber++;
}
displayAdapterNumber++;
}
}
}
}

View File

@@ -1,8 +1,38 @@
using System.Runtime.InteropServices;
using Microsoft.VisualBasic.Logging;
using System.Collections;
using System.Diagnostics.Metrics;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using static GHelper.Display.ScreenInterrogatory;
namespace GHelper.Display
{
class DeviceComparer : IComparer
{
public int Compare(object x, object y)
{
uint displayX = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)x).connectorInstance;
uint displayY = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)y).connectorInstance;
if (displayX > displayY)
return 1;
if (displayX < displayY)
return -1;
else
return 0;
}
}
class ScreenComparer : IComparer
{
public int Compare(object x, object y)
{
int displayX = Int32.Parse(((Screen)x).DeviceName.Replace(@"\\.\DISPLAY", ""));
int displayY = Int32.Parse(((Screen)y).DeviceName.Replace(@"\\.\DISPLAY", ""));
return (new CaseInsensitiveComparer()).Compare(displayX, displayY);
}
}
internal class ScreenNative
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
@@ -118,39 +148,12 @@ namespace GHelper.Display
public const int ENUM_CURRENT_SETTINGS = -1;
public const string defaultDevice = @"\\.\DISPLAY1";
static bool? _ultimate = null;
static bool isUltimate
private static string? FindInternalName(bool log = false)
{
get
{
if (_ultimate is null) _ultimate = (Program.acpi.DeviceGet(AsusACPI.GPUMux) == 0);
return (bool)_ultimate;
}
}
public static string? FindLaptopScreen(bool log = false)
{
string? laptopScreen = null;
var screens = Screen.AllScreens;
/*
if (!isUltimate)
{
foreach (var screen in screens )
{
if (log) Logger.WriteLine(screen.DeviceName);
if (screen.DeviceName == defaultDevice) return defaultDevice;
}
}
*/
try
{
var devices = GetAllDevices().ToArray();
int count = 0, displayNum = -1;
string internalName = AppConfig.GetString("internal_display");
foreach (var device in devices)
@@ -159,29 +162,68 @@ namespace GHelper.Display
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
device.monitorFriendlyDeviceName == internalName)
{
displayNum = count;
if (log) Logger.WriteLine(device.monitorDevicePath + " " + device.outputTechnology);
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
var names = device.monitorDevicePath.Split("#");
return names[1];
}
if (log) Logger.WriteLine(device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString() + ": " + ((count < screens.Length) ? screens[count].DeviceName : ""));
count++;
}
count = 0;
foreach (var screen in screens)
{
if (count == displayNum) laptopScreen = screen.DeviceName;
count++;
}
if (displayNum > 0 && count == 0) laptopScreen = defaultDevice;
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
Logger.WriteLine("Can't detect internal screen");
laptopScreen = Screen.PrimaryScreen.DeviceName;
}
return null;
}
static string ExtractDisplay(string input)
{
int index = input.IndexOf('\\', 4); // Start searching from index 4 to skip ""
if (index != -1)
{
string extracted = input.Substring(0, index);
return extracted;
}
return input;
}
public static string? FindLaptopScreen(bool log = false)
{
string? laptopScreen = null;
string? internalName = FindInternalName(log);
if (internalName == null)
{
Logger.WriteLine("Internal screen off");
return null;
}
try
{
var displays = GetDisplayDevices().ToArray();
foreach (var display in displays)
{
if (log) Logger.WriteLine(display.DeviceID + " " + display.DeviceName);
if (display.DeviceID.Contains(internalName))
{
laptopScreen = ExtractDisplay(display.DeviceName);
break;
}
}
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
if (laptopScreen is null)
{
Logger.WriteLine("Default internal screen");
laptopScreen = Screen.PrimaryScreen.DeviceName;
}
return laptopScreen;
}

View File

@@ -183,7 +183,6 @@ namespace GHelper
SetKeyCombo(comboFNF4, textFNF4, "paddle");
}
else
{
SetKeyCombo(comboM1, textM1, "m1");
@@ -197,6 +196,10 @@ namespace GHelper
SetKeyCombo(comboFNE, textFNE, "fne");
}
if (AppConfig.IsStrix())
{
labelM4.Text = "M5/ROG";
}
InitTheme();
@@ -363,8 +366,13 @@ namespace GHelper
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
if (onBattery)
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
else
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
AsusUSB.ApplyBrightness(sliderBrightness.Value, "Slider");
}

View File

@@ -21,6 +21,7 @@ namespace GHelper
static int MinRPM, MaxRPM;
static bool gpuVisible = true;
static bool fanRpm = true;
const int fansMax = 100;
@@ -87,6 +88,11 @@ namespace GHelper
chartXGM.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.XGM);
chartXGM.MouseUp += ChartCPU_MouseUp;
chartCPU.MouseClick += ChartCPU_MouseClick;
chartGPU.MouseClick += ChartCPU_MouseClick;
chartMid.MouseClick += ChartCPU_MouseClick;
chartXGM.MouseClick += ChartCPU_MouseClick;
buttonReset.Click += ButtonReset_Click;
trackA0.Maximum = AsusACPI.MaxTotal;
@@ -195,6 +201,24 @@ namespace GHelper
}
private void ChartCPU_MouseClick(object? sender, MouseEventArgs e)
{
if (sender is null) return;
Chart chart = (Chart)sender;
HitTestResult result = chart.HitTest(e.X, e.Y);
if ((result.ChartElementType == ChartElementType.AxisLabels || result.ChartElementType == ChartElementType.Axis) && result.Axis == chart.ChartAreas[0].AxisY)
{
fanRpm = !fanRpm;
SetAxis(chartCPU, AsusFan.CPU);
SetAxis(chartGPU, AsusFan.GPU);
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
if (chartXGM.Visible) SetAxis(chartXGM, AsusFan.XGM);
}
}
private void Fans_FormClosed(object? sender, FormClosedEventArgs e)
{
//Because windows charts seem to eat a lot of memory :(
@@ -548,7 +572,24 @@ namespace GHelper
int Max = MaxRPM;
if (device == AsusFan.XGM) Max = 72;
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
if (fanRpm)
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
else
return percentage + "%";
}
void SetAxis(Chart chart, AsusFan device)
{
chart.ChartAreas[0].AxisY.CustomLabels.Clear();
for (int i = 0; i <= fansMax - 10; i += 10)
{
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
}
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
chart.ChartAreas[0].AxisY.Interval = 10;
}
void SetChart(Chart chart, AsusFan device)
@@ -588,12 +629,7 @@ namespace GHelper
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
for (int i = 0; i <= fansMax - 10; i += 10)
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
chart.ChartAreas[0].AxisY.Interval = 10;
SetAxis(chart, device);
if (chart.Legends.Count > 0)
chart.Legends[0].Enabled = false;
@@ -646,6 +682,8 @@ namespace GHelper
if (PowerNative.GetDefaultPowerMode(Modes.GetCurrentBase()) != powerMode)
AppConfig.SetMode("powermode", powerMode);
else
AppConfig.RemoveMode("powermode");
}
private void ComboBoost_Changed(object? sender, EventArgs e)

View File

@@ -15,7 +15,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<AssemblyVersion>0.110</AssemblyVersion>
<AssemblyVersion>0.116</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

View File

@@ -10,7 +10,9 @@ namespace GHelper.Gpu
SettingsForm settings;
ScreenControl screenControl = new ScreenControl();
public static int GpuMode;
public static int gpuMode;
public static bool? gpuExists = null;
public GPUModeControl(SettingsForm settingsForm)
{
@@ -27,25 +29,35 @@ namespace GHelper.Gpu
if (mux == 0)
{
GpuMode = AsusACPI.GPUModeUltimate;
gpuMode = AsusACPI.GPUModeUltimate;
}
else
{
if (eco == 1)
GpuMode = AsusACPI.GPUModeEco;
gpuMode = AsusACPI.GPUModeEco;
else
GpuMode = AsusACPI.GPUModeStandard;
gpuMode = AsusACPI.GPUModeStandard;
// Ultimate mode not supported
if (mux != 1) settings.HideUltimateMode();
// GPU mode not supported
if (eco < 0 && mux < 0) settings.HideGPUModes();
if (eco < 0 && mux < 0)
{
if (gpuExists is null)
gpuExists = HardwareControl.FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan)) is not null;
settings.HideGPUModes((bool)gpuExists);
}
}
AppConfig.Set("gpu_mode", GpuMode);
AppConfig.Set("gpu_mode", gpuMode);
InitXGM();
settings.VisualiseGPUMode(GpuMode);
settings.VisualiseGPUMode(gpuMode);
AsusUSB.ApplyGPUColor();
}
@@ -189,7 +201,7 @@ namespace GHelper.Gpu
{
bool GpuAuto = AppConfig.Is("gpu_auto");
bool ForceGPU = AppConfig.ContainsModel("503");
bool ForceGPU = AppConfig.IsForceSetGPUMode();
int GpuMode = AppConfig.Get("gpu_mode");
@@ -282,7 +294,9 @@ namespace GHelper.Gpu
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
{
AsusUSB.ResetXGM();
HardwareControl.KillGPUApps();
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
if (dialogResult == DialogResult.Yes)
{
@@ -293,6 +307,8 @@ namespace GHelper.Gpu
else
{
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
AsusUSB.ResetXGM();
AsusUSB.ApplyXGMLight(AppConfig.Is("xmg_light"));
await Task.Delay(TimeSpan.FromSeconds(15));

View File

@@ -103,7 +103,12 @@ namespace GHelper.Input
string actionM1 = AppConfig.GetString("m1");
string actionM2 = AppConfig.GetString("m2");
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
if (keyProfile != Keys.None)
{
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
}
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
if (!AppConfig.Is("skip_hotkeys"))
@@ -280,6 +285,11 @@ namespace GHelper.Input
if (e.Key == Keys.F20) KeyProcess("m3");
}
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
{
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
}
if (e.Modifier == (ModifierKeys.Control))
{
switch (e.Key)
@@ -354,7 +364,7 @@ namespace GHelper.Input
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
break;
case "performance":
modeControl.CyclePerformanceMode();
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
break;
case "ghelper":
Program.settingsForm.BeginInvoke(delegate
@@ -470,7 +480,7 @@ namespace GHelper.Input
KeyProcess("fne");
return;
case 174: // FN+F5
modeControl.CyclePerformanceMode();
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
return;
case 179: // FN+F4
case 178: // FN+F4

View File

@@ -70,7 +70,16 @@ namespace GHelper.Mode
Modes.SetCurrent(mode);
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
int status = Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
// Vivobook fallback
if (status != 1)
{
int vivoMode = Modes.GetBase(mode);
if (vivoMode == 1) vivoMode = 2;
else if (vivoMode == 2) vivoMode = 1;
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
}
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) AsusUSB.ResetXGM();
@@ -110,9 +119,9 @@ namespace GHelper.Mode
}
public void CyclePerformanceMode()
public void CyclePerformanceMode(bool back = false)
{
SetPerformanceMode(Modes.GetNext(Control.ModifierKeys == Keys.Shift), true);
SetPerformanceMode(Modes.GetNext(back), true);
}
public void AutoFans(bool force = false)

View File

@@ -141,7 +141,6 @@ namespace GHelper.Peripherals.Mouse
{
private static string[] POLLING_RATES = { "125 Hz", "250 Hz", "500 Hz", "1000 Hz", "2000 Hz", "4000 Hz", "8000 Hz", "16000 Hz" };
internal const bool PACKET_LOGGER_ALWAYS_ON = false;
internal const int ASUS_MOUSE_PACKET_SIZE = 65;
public event EventHandler? Disconnect;
public event EventHandler? BatteryUpdated;
@@ -149,6 +148,8 @@ namespace GHelper.Peripherals.Mouse
private readonly string path;
protected byte reportId = 0x00;
public bool IsDeviceReady { get; protected set; }
private void SetDeviceReady(bool ready)
@@ -180,6 +181,8 @@ namespace GHelper.Peripherals.Mouse
public bool AngleSnapping { get; protected set; }
public short AngleAdjustmentDegrees { get; protected set; }
public DebounceTime Debounce { get; protected set; }
public int Acceleration { get; protected set; }
public int Deceleration { get; protected set; }
public AsusMouse(ushort vendorId, ushort productId, string path, bool wireless) : base(vendorId, productId)
@@ -195,7 +198,12 @@ namespace GHelper.Peripherals.Mouse
{
LightingSetting = new LightingSetting[SupportedLightingZones().Length];
}
this.reportId = 0x00;
}
public AsusMouse(ushort vendorId, ushort productId, string path, bool wireless, byte reportId) : this(vendorId, productId, path, wireless)
{
this.reportId = reportId;
}
public override bool Equals(object? obj)
@@ -265,6 +273,11 @@ namespace GHelper.Peripherals.Mouse
return 300;
}
public virtual int USBPacketSize()
{
return 65;
}
public override void SetProvider()
{
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, path, USBTimeout());
@@ -279,7 +292,7 @@ namespace GHelper.Peripherals.Mouse
}
}
private static bool IsPacketLoggerEnabled()
protected static bool IsPacketLoggerEnabled()
{
#if DEBUG
return true;
@@ -307,59 +320,87 @@ namespace GHelper.Peripherals.Mouse
[MethodImpl(MethodImplOptions.Synchronized)]
protected virtual byte[]? WriteForResponse(byte[] packet)
{
byte[] response = new byte[ASUS_MOUSE_PACKET_SIZE];
Array.Resize(ref packet, USBPacketSize());
try
byte[] response = new byte[USBPacketSize()];
response[0] = reportId;
int retries = 3;
while (retries > 0)
{
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Sending packet: " + ByteArrayToString(packet));
response = new byte[USBPacketSize()];
long time = MeasuredIO(Write, packet);
Logger.WriteLine(GetDisplayName() + ": Write took " + time + "ms");
time = MeasuredIO(Read, response);
Logger.WriteLine(GetDisplayName() + ": Read took " + time + "ms");
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Read packet: " + ByteArrayToString(response));
if (IsMouseError(response))
try
{
Logger.WriteLine(GetDisplayName() + ": Mouse returned error (FF AA). Packet probably not supported by mouse firmware.");
//Error. Mouse could not understand or process the sent packet
return response;
}
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Sending packet: " + ByteArrayToString(packet)
+ " Try " + (retries - 2) + " of 3");
long time = MeasuredIO(Write, packet);
Logger.WriteLine(GetDisplayName() + ": Write took " + time + "ms");
//Not the response we were looking for, continue reading
while (response[0] != packet[0] || response[1] != packet[1] || response[2] != packet[2])
{
Logger.WriteLine(GetDisplayName() + ": Read wrong packet left in buffer: " + ByteArrayToString(response) + ". Retrying...");
//Read again
time = MeasuredIO(Read, response);
Logger.WriteLine(GetDisplayName() + ": Read took " + time + "ms");
if (IsMouseError(response))
{
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Read packet: " + ByteArrayToString(response));
Logger.WriteLine(GetDisplayName() + ": Mouse returned error (FF AA). Packet probably not supported by mouse firmware.");
//Error. Mouse could not understand or process the sent packet
return response;
}
if (response[1] == 0 && response[2] == 0 && response[3] == 0)
{
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Read packet: " + ByteArrayToString(response));
Logger.WriteLine(GetDisplayName() + ": Received empty packet. Stopping here.");
//Empty packet
return null;
}
//Not the response we were looking for, continue reading
while (response[0] != packet[0] || response[1] != packet[1] || response[2] != packet[2])
{
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Read wrong packet left in buffer: " + ByteArrayToString(response) + ". Retrying...");
//Read again
time = MeasuredIO(Read, response);
Logger.WriteLine(GetDisplayName() + ": Read took " + time + "ms");
}
if (IsPacketLoggerEnabled())
Logger.WriteLine(GetDisplayName() + ": Read packet: " + ByteArrayToString(response));
return response;
}
catch (IOException e)
{
Logger.WriteLine(GetDisplayName() + ": Failed to read packet " + e.Message);
OnDisconnect();
return null;
}
catch (TimeoutException e)
{
Logger.WriteLine(GetDisplayName() + ": Timeout reading packet " + e.Message + " Trying again.");
retries--;
continue;
}
catch (ObjectDisposedException)
{
Logger.WriteLine(GetDisplayName() + ": Channel closed ");
OnDisconnect();
return null;
}
}
catch (IOException e)
{
Logger.WriteLine(GetDisplayName() + ": Failed to read packet " + e.Message);
OnDisconnect();
return null;
}
catch (TimeoutException e)
{
Logger.WriteLine(GetDisplayName() + ": Timeout reading packet " + e.Message);
return null;
}
catch (ObjectDisposedException)
{
Logger.WriteLine(GetDisplayName() + ": Channel closed ");
OnDisconnect();
return null;
}
return response;
return null;
}
public abstract string GetDisplayName();
@@ -386,6 +427,7 @@ namespace GHelper.Peripherals.Mouse
ReadPollingRate();
ReadLiftOffDistance();
ReadDebounce();
ReadAcceleration();
ReadLightingSetting();
}
@@ -410,7 +452,7 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetBatteryReportPacket()
{
return new byte[] { 0x00, 0x12, 0x07 };
return new byte[] { reportId, 0x12, 0x07 };
}
protected virtual int ParseBattery(byte[] packet)
@@ -452,7 +494,7 @@ namespace GHelper.Peripherals.Mouse
}
protected virtual byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
{
return new byte[] { 0x00, 0x51, 0x37, 0x00, 0x00, (byte)powerOff, 0x00, (byte)lowBatteryWarning };
return new byte[] { reportId, 0x51, 0x37, 0x00, 0x00, (byte)powerOff, 0x00, (byte)lowBatteryWarning };
}
public void SetEnergySettings(int lowBatteryWarning, PowerOffSetting powerOff)
@@ -538,7 +580,7 @@ namespace GHelper.Peripherals.Mouse
return packet[11];
}
Logger.WriteLine(GetDisplayName() + ": Failed to decode active profile");
return 1;
return 0;
}
protected virtual int ParseDPIProfile(byte[] packet)
@@ -553,12 +595,12 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetReadProfilePacket()
{
return new byte[] { 0x00, 0x12, 0x00 };
return new byte[] { reportId, 0x12, 0x00 };
}
protected virtual byte[] GetUpdateProfilePacket(int profile)
{
return new byte[] { 0x00, 0x50, 0x02, (byte)profile };
return new byte[] { reportId, 0x50, 0x02, (byte)profile };
}
public void ReadProfile()
@@ -667,20 +709,20 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetReadPollingRatePacket()
{
return new byte[] { 0x00, 0x12, 0x04, 0x00 };
return new byte[] { reportId, 0x12, 0x04, 0x00 };
}
protected virtual byte[] GetUpdatePollingRatePacket(PollingRate pollingRate)
{
return new byte[] { 0x00, 0x51, 0x31, 0x04, 0x00, (byte)pollingRate };
return new byte[] { reportId, 0x51, 0x31, 0x04, 0x00, (byte)pollingRate };
}
protected virtual byte[] GetUpdateAngleSnappingPacket(bool angleSnapping)
{
return new byte[] { 0x00, 0x51, 0x31, 0x06, 0x00, (byte)(angleSnapping ? 0x01 : 0x00) };
return new byte[] { reportId, 0x51, 0x31, 0x06, 0x00, (byte)(angleSnapping ? 0x01 : 0x00) };
}
protected virtual byte[] GetUpdateAngleAdjustmentPacket(short angleAdjustment)
{
return new byte[] { 0x00, 0x51, 0x31, 0x0B, 0x00, (byte)(angleAdjustment & 0xFF), (byte)((angleAdjustment >> 8) & 0xFF) };
return new byte[] { reportId, 0x51, 0x31, 0x0B, 0x00, (byte)(angleAdjustment & 0xFF), (byte)((angleAdjustment >> 8) & 0xFF) };
}
protected virtual PollingRate ParsePollingRate(byte[] packet)
@@ -791,6 +833,126 @@ namespace GHelper.Peripherals.Mouse
this.AngleAdjustmentDegrees = angleAdjustment;
}
// ------------------------------------------------------------------------------
// Acceleration/Deceleration
// ------------------------------------------------------------------------------
public virtual bool HasAcceleration()
{
return false;
}
public virtual bool HasDeceleration()
{
return false;
}
public virtual int MaxAcceleration()
{
return 0;
}
public virtual int MaxDeceleration()
{
return 0;
}
protected virtual byte[] GetChangeAccelerationPacket(int acceleration)
{
return new byte[] { reportId, 0x51, 0x31, 0x07, 0x00, (byte)acceleration };
}
protected virtual byte[] GetChangeDecelerationPacket(int deceleration)
{
return new byte[] { reportId, 0x51, 0x31, 0x08, 0x00, (byte)deceleration };
}
public virtual void SetAcceleration(int acceleration)
{
if (!HasAcceleration())
{
return;
}
if (acceleration > MaxAcceleration() || acceleration < 0)
{
Logger.WriteLine(GetDisplayName() + ": Acceleration " + acceleration + " is invalid.");
return;
}
WriteForResponse(GetChangeAccelerationPacket(acceleration));
FlushSettings();
Logger.WriteLine(GetDisplayName() + ": Acceleration set to " + acceleration);
this.Acceleration = acceleration;
}
public virtual void SetDeceleration(int deceleration)
{
if (!HasDeceleration())
{
return;
}
if (deceleration > MaxDeceleration() || deceleration < 0)
{
Logger.WriteLine(GetDisplayName() + ": Deceleration " + deceleration + " is invalid.");
return;
}
WriteForResponse(GetChangeDecelerationPacket(deceleration));
FlushSettings();
Logger.WriteLine(GetDisplayName() + ": Deceleration set to " + deceleration);
this.Deceleration = deceleration;
}
protected virtual byte[] GetReadAccelerationPacket()
{
return new byte[] { reportId, 0x12, 0x04, 0x01 };
}
protected virtual int ParseAcceleration(byte[] packet)
{
if (packet[1] != 0x12 || packet[2] != 0x04 || packet[3] != 0x01)
{
return 0;
}
return packet[5];
}
protected virtual int ParseDeceleration(byte[] packet)
{
if (packet[1] != 0x12 || packet[2] != 0x04 || packet[3] != 0x01)
{
return 0;
}
return packet[7];
}
public virtual void ReadAcceleration()
{
if (!HasAcceleration() && !HasDeceleration())
{
return;
}
byte[]? response = WriteForResponse(GetReadAccelerationPacket());
if (response is null) return;
if (HasAcceleration())
{
Acceleration = ParseAcceleration(response);
Logger.WriteLine(GetDisplayName() + ": Read Acceleration: " + Acceleration);
}
if (HasDeceleration())
{
Deceleration = ParseDeceleration(response);
Logger.WriteLine(GetDisplayName() + ": Read Deceleration: " + Deceleration);
}
}
// ------------------------------------------------------------------------------
// DPI
// ------------------------------------------------------------------------------
@@ -826,12 +988,12 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetChangeDPIProfilePacket(int profile)
{
return new byte[] { 0x00, 0x51, 0x31, 0x0A, 0x00, (byte)profile };
return new byte[] { reportId, 0x51, 0x31, 0x0A, 0x00, (byte)profile };
}
protected virtual byte[] GetChangeDPIProfilePacket2(int profile)
{
return new byte[] { 0x00, 0x51, 0x31, 0x09, 0x00, (byte)profile };
return new byte[] { reportId, 0x51, 0x31, 0x09, 0x00, (byte)profile };
}
//profiles start to count at 1
@@ -863,10 +1025,10 @@ namespace GHelper.Peripherals.Mouse
{
if (!HasXYDPI())
{
return new byte[] { 0x00, 0x12, 0x04, 0x00 };
return new byte[] { reportId, 0x12, 0x04, 0x00 };
}
return new byte[] { 0x00, 0x12, 0x04, 0x02 };
return new byte[] { reportId, 0x12, 0x04, 0x02 };
}
protected virtual byte[]? GetUpdateDPIPacket(AsusMouseDPI dpi, int profile)
@@ -883,11 +1045,11 @@ namespace GHelper.Peripherals.Mouse
if (HasDPIColors())
{
return new byte[] { 0x00, 0x51, 0x31, (byte)(profile - 1), 0x00, (byte)(dpiEncoded & 0xFF), (byte)((dpiEncoded >> 8) & 0xFF), dpi.Color.R, dpi.Color.G, dpi.Color.B };
return new byte[] { reportId, 0x51, 0x31, (byte)(profile - 1), 0x00, (byte)(dpiEncoded & 0xFF), (byte)((dpiEncoded >> 8) & 0xFF), dpi.Color.R, dpi.Color.G, dpi.Color.B };
}
else
{
return new byte[] { 0x00, 0x51, 0x31, (byte)(profile - 1), 0x00, (byte)(dpiEncoded & 0xFF), (byte)((dpiEncoded >> 8) & 0xFF) };
return new byte[] { reportId, 0x51, 0x31, (byte)(profile - 1), 0x00, (byte)(dpiEncoded & 0xFF), (byte)((dpiEncoded >> 8) & 0xFF) };
}
}
@@ -918,7 +1080,7 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetReadDPIColorsPacket()
{
return new byte[] { 0x00, 0x12, 0x04, 0x03 };
return new byte[] { reportId, 0x12, 0x04, 0x03 };
}
protected virtual void ParseDPIColors(byte[] packet)
@@ -996,13 +1158,13 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetReadLiftOffDistancePacket()
{
return new byte[] { 0x00, 0x12, 0x06 };
return new byte[] { reportId, 0x12, 0x06 };
}
//This also resets the "calibration" to default. There is no seperate command to only set the lift off distance
protected virtual byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
{
return new byte[] { 0x00, 0x51, 0x35, 0xFF, 0x00, 0xFF, ((byte)liftOffDistance) };
return new byte[] { reportId, 0x51, 0x35, 0xFF, 0x00, 0xFF, ((byte)liftOffDistance) };
}
protected virtual LiftOffDistance ParseLiftOffDistance(byte[] packet)
@@ -1071,13 +1233,13 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetReadDebouncePacket()
{
return new byte[] { 0x00, 0x12, 0x04, 0x00 };
return new byte[] { reportId, 0x12, 0x04, 0x00 };
}
protected virtual byte[] GetUpdateDebouncePacket(DebounceTime debounce)
{
return new byte[] { 0x00, 0x51, 0x31, 0x05, 0x00, ((byte)debounce) };
return new byte[] { reportId, 0x51, 0x31, 0x05, 0x00, ((byte)debounce) };
}
protected virtual DebounceTime ParseDebounce(byte[] packet)
@@ -1261,7 +1423,7 @@ namespace GHelper.Peripherals.Mouse
idx = IndexForZone(zone);
}
return new byte[] { 0x00, 0x12, 0x03, (byte)idx };
return new byte[] { reportId, 0x12, 0x03, (byte)idx };
}
protected virtual byte[] GetUpdateLightingModePacket(LightingSetting lightingSetting, LightingZone zone)
@@ -1279,7 +1441,7 @@ namespace GHelper.Peripherals.Mouse
lightingSetting.LightingMode = LightingMode.ColorCycle;
}
return new byte[] { 0x00, 0x51, 0x28, (byte)zone, 0x00,
return new byte[] { reportId, 0x51, 0x28, (byte)zone, 0x00,
IndexForLightingMode(lightingSetting.LightingMode),
(byte)lightingSetting.Brightness,
lightingSetting.RGBColor.R, lightingSetting.RGBColor.G, lightingSetting.RGBColor.B,
@@ -1375,7 +1537,7 @@ namespace GHelper.Peripherals.Mouse
protected virtual byte[] GetSaveProfilePacket()
{
return new byte[] { 0x00, 0x50, 0x03 };
return new byte[] { reportId, 0x50, 0x03 };
}
public void FlushSettings()

View File

@@ -0,0 +1,174 @@
using System.Runtime.CompilerServices;
namespace GHelper.Peripherals.Mouse.Models
{
//P713_Wireless
public class HarpeAceAimLabEdition : AsusMouse
{
public HarpeAceAimLabEdition() : base(0x0B05, 0x1A94, "mi_00", true)
{
}
protected HarpeAceAimLabEdition(ushort productId, bool wireless, string endpoint, byte reportId) : base(0x0B05, productId, endpoint, wireless, reportId)
{
}
public override int DPIProfileCount()
{
return 4;
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (Wireless)";
}
public override PollingRate[] SupportedPollingrates()
{
return new PollingRate[] {
PollingRate.PR125Hz,
PollingRate.PR250Hz,
PollingRate.PR500Hz,
PollingRate.PR1000Hz
};
}
public override int ProfileCount()
{
return 5;
}
public override int MaxDPI()
{
return 36_000;
}
public override int MinDPI()
{
return 50;
}
public override bool HasXYDPI()
{
return true;
}
public override bool HasDebounceSetting()
{
return true;
}
public override bool HasLiftOffSetting()
{
return true;
}
public override bool HasRGB()
{
return true;
}
public override LightingZone[] SupportedLightingZones()
{
return new LightingZone[] { LightingZone.Scrollwheel };
}
public override bool IsLightingModeSupported(LightingMode lightingMode)
{
return lightingMode == LightingMode.Static
|| lightingMode == LightingMode.Breathing
|| lightingMode == LightingMode.ColorCycle
|| lightingMode == LightingMode.React
|| lightingMode == LightingMode.BatteryState
|| lightingMode == LightingMode.Off;
}
public override bool HasAutoPowerOff()
{
return true;
}
public override bool HasAngleSnapping()
{
return true;
}
public override bool HasAngleTuning()
{
return true;
}
public override bool HasLowBatteryWarning()
{
return true;
}
public override bool HasDPIColors()
{
return true;
}
public override int AngleTuningStep()
{
return 1;
}
public override int AngleTuningMin()
{
return -30;
}
public override int AngleTuningMax()
{
return 30;
}
public override bool HasAcceleration()
{
return true;
}
public override bool HasDeceleration()
{
return true;
}
public override int MaxAcceleration()
{
return 9;
}
public override int MaxDeceleration()
{
return 9;
}
}
public class HarpeAceAimLabEditionWired : HarpeAceAimLabEdition
{
public HarpeAceAimLabEditionWired() : base(0x1A92, false, "mi_00", 0x00)
{
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (Wired)";
}
}
public class HarpeAceAimLabEditionOmni : HarpeAceAimLabEdition
{
public HarpeAceAimLabEditionOmni() : base(0x1ACE, true, "mi_02&col03", 0x03)
{
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (OMNI)";
}
public override int USBPacketSize()
{
return 64;
}
}
}

View File

@@ -0,0 +1,106 @@
namespace GHelper.Peripherals.Mouse.Models
{
//P709_Wireless
public class KerisWirelssAimpoint : AsusMouse
{
public KerisWirelssAimpoint() : base(0x0B05, 0x1A68, "mi_00", true)
{
}
protected KerisWirelssAimpoint(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
{
}
public override int DPIProfileCount()
{
return 4;
}
public override string GetDisplayName()
{
return "ROG Keris Wireless Aimpoint (Wireless)";
}
public override PollingRate[] SupportedPollingrates()
{
return new PollingRate[] {
PollingRate.PR125Hz,
PollingRate.PR250Hz,
PollingRate.PR500Hz,
PollingRate.PR1000Hz
};
}
public override int ProfileCount()
{
return 5;
}
public override int MaxDPI()
{
return 36_000;
}
public override bool HasXYDPI()
{
return true;
}
public override bool HasDebounceSetting()
{
return true;
}
public override bool HasLiftOffSetting()
{
return true;
}
public override bool HasRGB()
{
return true;
}
public override LightingZone[] SupportedLightingZones()
{
return new LightingZone[] { LightingZone.Logo };
}
public override bool HasAutoPowerOff()
{
return true;
}
public override bool HasAngleSnapping()
{
return true;
}
public override bool HasAngleTuning()
{
return true;
}
public override bool HasLowBatteryWarning()
{
return true;
}
public override bool HasDPIColors()
{
return true;
}
}
public class KerisWirelssAimpointWired : KerisWirelssAimpoint
{
public KerisWirelssAimpointWired() : base(0x1A66, false)
{
}
public override string GetDisplayName()
{
return "ROG Keris Wireless Aimpoint (Wired)";
}
}
}

View File

@@ -196,7 +196,12 @@ namespace GHelper.Peripherals
DetectMouse(new StrixImpactIIWirelessWired());
DetectMouse(new GladiusIII());
DetectMouse(new GladiusIIIWired());
DetectMouse(new HarpeAceAimLabEdition());
DetectMouse(new HarpeAceAimLabEditionWired());
DetectMouse(new HarpeAceAimLabEditionOmni());
DetectMouse(new TUFM3());
DetectMouse(new KerisWirelssAimpoint());
DetectMouse(new KerisWirelssAimpointWired());
}
public static void DetectMouse(AsusMouse am)

View File

@@ -202,7 +202,7 @@ namespace GHelper
if (e.Mode == PowerModes.Suspend)
{
Logger.WriteLine("Power Mode:" + e.Mode.ToString());
Logger.WriteLine("Power Mode Changed:" + e.Mode.ToString());
gpuControl.StandardModeFix();
}

View File

@@ -60,6 +60,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Acceleration.
/// </summary>
internal static string Acceleration {
get {
return ResourceManager.GetString("Acceleration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Can&apos;t connect to ASUS ACPI. Application can&apos;t function without it. Try to install Asus System Control Interface.
/// </summary>
@@ -537,6 +546,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Deceleration.
/// </summary>
internal static string Deceleration {
get {
return ResourceManager.GetString("Deceleration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Beschleunigung</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Verbindung zu ASUS ACPI fehlgeschlagen. G-Helper kann nicht ausgeführt werden. Bitte installiere ASUS System Control Interface.</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Benutzerdefiniert</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Verlangsamung</value>
</data>
<data name="Default" xml:space="preserve">
<value>Standard</value>
</data>
@@ -375,7 +381,7 @@ Trotzdem fortfahren?</value>
<value>Maximale GPU Temperatur</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>Minuten bis zum Ruhezustand im Standby (0 = Aus)</value>
</data>
<data name="High" xml:space="preserve">
<value>Hoch</value>
@@ -540,7 +546,7 @@ Trotzdem fortfahren?</value>
<value>Schließen</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>Ein Prozess verhindert den Wechsel in den Eco-Modus. dGPU neu starten? Fortfahren auf eigene Gefahr.</value>
</data>
<data name="RPM" xml:space="preserve">
<value>U/Min</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Aceleración</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>No se pudo conectar con ASUS ACPI. La aplicación no puede funcionar sin el recurso. Instale Asus System Control Interface</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Desaceleración</value>
</data>
<data name="Default" xml:space="preserve">
<value>Por defecto</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Accélération</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface</value>
</data>
@@ -184,7 +187,7 @@
<value>Rapide</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Lighting Mode</value>
<value>Mode dÉclairage</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
@@ -208,7 +211,7 @@
<value>Stroboscopique</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>All</value>
<value>Tout</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
@@ -217,7 +220,7 @@
<value>Logo</value>
</data>
<data name="AuraZoneScroll" xml:space="preserve">
<value>Scrollwheel</value>
<value>Molette</value>
</data>
<data name="AuraZoneUnderglow" xml:space="preserve">
<value>Underglow</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Personnalisé</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Décélération</value>
</data>
<data name="Default" xml:space="preserve">
<value>Par défaut</value>
</data>
@@ -286,7 +292,7 @@
<value>Taux décharge </value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>Télécharger</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Pilotes et Logiciels</value>
@@ -375,10 +381,10 @@ Voulez-vous continuer ?</value>
<value>Température cible</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>Minutes jusqu'à la mise en veille prolongée sur la batterie (0 - OFF)</value>
</data>
<data name="High" xml:space="preserve">
<value>High</value>
<value>Élevé</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Raccourcis clavier</value>
@@ -411,7 +417,7 @@ Voulez-vous continuer ?</value>
<value>Logo</value>
</data>
<data name="Low" xml:space="preserve">
<value>Low</value>
<value>Faible</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Visualiseur Audio</value>
@@ -540,7 +546,7 @@ Voulez-vous continuer ?</value>
<value>Quitter</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>Un programme utilise le dGPU et empêche le passage en mode Éco. Laissez G-Helper tenter un redémarrage du dGPU dans le gestionnaire de tâches ? (Procéder à vos propres risques)</value>
</data>
<data name="RPM" xml:space="preserve">
<value> RPM</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Nem sikerült csatlakozni az ASUS ACPI-hez, az alkalmazás nem működik enélkül. Próbáld meg telepíteni az ASUS rendszervezérlő interfész-t</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Egyéni</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>Alapért.</value>
</data>

View File

@@ -117,8 +117,11 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Accelerazione</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Impossibile connettersi ad ASUS ACPI. Senza di essa l'applicazione non può funzionare. Prova a installare Asus Satem Contro Interfacce</value>
<value>Impossibile connettersi ad ASUS ACPI. Senza di essa l'applicazione non può funzionare. Prova ad installare Asus System Control Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Uso intensivo della GPU, disabilitare?</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Personalizzato</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Decelerazione</value>
</data>
<data name="Default" xml:space="preserve">
<value>Default</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>ASUS ACPI에 연결할 수 없어 응용 프로그램이 작동하지 않습니다. Asus System Control Interface를 먼저 설치하십시오.</value>
</data>
@@ -163,64 +166,64 @@
<value>실행중인 Asus 서비스</value>
</data>
<data name="AuraBatteryState" xml:space="preserve">
<value>Battery State</value>
<value>배터리 상태</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Breathe</value>
<value>숨쉬기</value>
</data>
<data name="AuraClockwise" xml:space="preserve">
<value>Clockwise</value>
<value>시계 방향</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Color Cycle</value>
<value>색 순환</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>Comet</value>
<value>혜성</value>
</data>
<data name="AuraCounterClockwise" xml:space="preserve">
<value>Counterclockwise</value>
<value>반시계 방향</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>빠르게</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Lighting Mode</value>
<value>조명 모드</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>보통</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Rainbow</value>
<value>무지개</value>
</data>
<data name="AuraRandomColor" xml:space="preserve">
<value>Random</value>
<value>랜덤</value>
</data>
<data name="AuraReact" xml:space="preserve">
<value>React</value>
<value>반응</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>느리게</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Static</value>
<value>정적</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Strobe</value>
<value>섬광</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>All</value>
<value>전체</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
<value></value>
</data>
<data name="AuraZoneLogo" xml:space="preserve">
<value>Logo</value>
<value>로고</value>
</data>
<data name="AuraZoneScroll" xml:space="preserve">
<value>Scrollwheel</value>
<value>스크롤 휠</value>
</data>
<data name="AuraZoneUnderglow" xml:space="preserve">
<value>Underglow</value>
<value>하단 조명</value>
</data>
<data name="AutoApply" xml:space="preserve">
<value>자동 적용</value>
@@ -232,28 +235,28 @@
<value>배터리 사용 중에만 60Hz 설정</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Awake</value>
<value>절전 모드 해제</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>전원 연결 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
<value>전원 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>균형</value>
</data>
<data name="BatteryCharge" xml:space="preserve">
<value>Charge</value>
<value>잔량</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>배터리 충전 제한</value>
</data>
<data name="BatteryHealth" xml:space="preserve">
<value>Battery Health</value>
<value>배터리 수명</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>바이오스/드라이버 업데이트</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Boot</value>
<value>부팅</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>밝기</value>
@@ -265,7 +268,7 @@
<value>밝기 증가</value>
</data>
<data name="Charging" xml:space="preserve">
<value>Charging</value>
<value>충전 중</value>
</data>
<data name="Color" xml:space="preserve">
<value>색상</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>사용자 설정</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>기본</value>
</data>
@@ -286,7 +292,7 @@
<value>방전 중</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>다운로드</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>드라이버와 소프트웨어</value>
@@ -336,7 +342,7 @@
<value>팬 속도/전력</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Fan</value>
<value></value>
</data>
<data name="FansPower" xml:space="preserve">
<value>팬 + 전력</value>
@@ -375,10 +381,10 @@
<value>목표 온도</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>최대 절전 모드 전환 시간 (0 - 꺼짐)</value>
</data>
<data name="High" xml:space="preserve">
<value>High</value>
<value>높게</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>키 설정</value>
@@ -405,13 +411,13 @@
<value>라이트바</value>
</data>
<data name="Lighting" xml:space="preserve">
<value>Lighting</value>
<value>조명</value>
</data>
<data name="Logo" xml:space="preserve">
<value>로고</value>
</data>
<data name="Low" xml:space="preserve">
<value>Low</value>
<value>낮게</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>오디오 비주얼라이저</value>
@@ -447,31 +453,31 @@
<value>60Hz 주사율 설정</value>
</data>
<data name="Minute" xml:space="preserve">
<value>Minute</value>
<value>분 후</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>Minutes</value>
<value>분 후</value>
</data>
<data name="MouseAngleSnapping" xml:space="preserve">
<value>Angle Snapping</value>
<value>직선 보정</value>
</data>
<data name="MouseAutoPowerOff" xml:space="preserve">
<value>Auto Power Off After</value>
<value>자동 전원 꺼짐</value>
</data>
<data name="MouseButtonResponse" xml:space="preserve">
<value>Button Response</value>
<value>버튼 응답</value>
</data>
<data name="MouseLiftOffDistance" xml:space="preserve">
<value>Lift Off Distance</value>
<value>들어올림 거리</value>
</data>
<data name="MouseLowBatteryWarning" xml:space="preserve">
<value>Low Battery Warning at</value>
<value>배터리 부족 경고 알림</value>
</data>
<data name="MousePerformance" xml:space="preserve">
<value>Performance</value>
<value>성능</value>
</data>
<data name="MouseSynchronize" xml:space="preserve">
<value>Synchronize with mouse</value>
<value>마우스와 동기화</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>멀티존</value>
@@ -480,7 +486,7 @@
<value>마이크 음소거</value>
</data>
<data name="Never" xml:space="preserve">
<value>Never</value>
<value>사용 안함</value>
</data>
<data name="NewUpdates" xml:space="preserve">
<value>새 업데이트</value>
@@ -489,7 +495,7 @@
<value>새 업데이트 없음</value>
</data>
<data name="NotConnected" xml:space="preserve">
<value>Not Connected</value>
<value>연결되지 않음</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>G-Helper 열기</value>
@@ -513,7 +519,7 @@
<value>성능 모드</value>
</data>
<data name="Peripherals" xml:space="preserve">
<value>Peripherals</value>
<value>주변 장치</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>사진 / Gif</value>
@@ -522,7 +528,7 @@
<value>재생 / 정지</value>
</data>
<data name="PollingRate" xml:space="preserve">
<value>Polling Rate</value>
<value>폴링레이트</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>전력 제한</value>
@@ -534,13 +540,13 @@
<value>PrintScreen</value>
</data>
<data name="Profile" xml:space="preserve">
<value>Profile</value>
<value>프로필</value>
</data>
<data name="Quit" xml:space="preserve">
<value>종료</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>dGPU가 사용중이기 때문에 Eco 모드로 전환할 수 없습니다. 장치 관리자에서 dGPU를 재시작하시겠습니까?</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
@@ -555,13 +561,13 @@
<value>Screenpad 밝기 증가</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>꺼짐</value>
<value>시스템 종료</value>
</data>
<data name="Silent" xml:space="preserve">
<value>조용</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Sleep</value>
<value>절전 모드</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Standard 모드에서 dGPU 켜기</value>
@@ -588,19 +594,19 @@
<value>서비스 중지 중</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Aura 토글 키</value>
<value>Aura 전환 키</value>
</data>
<data name="ToggleClamshellMode" xml:space="preserve">
<value>Auto Toggle Clamshell Mode</value>
<value>클램쉘 모드 자동 전환</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Fn-Lock 토글 키</value>
<value>Fn-Lock 전환 키</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Miniled 토글 키 (지원하는 기기만)</value>
<value>Miniled 전환 키 (지원하는 기기만)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>화면 토글 키</value>
<value>화면 전환 키</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>터보</value>
@@ -618,7 +624,7 @@
<value>Ultimate</value>
</data>
<data name="UndervoltingRisky" xml:space="preserve">
<value>언더볼팅은 실험적이며 위험한 기능입니다. 적용 값이 너무 낮은 경우 시스템이 불안정해지고, 종료되거나 데이터 손상을 유발할 수 있습니다. 은 값부터 적용하여 잘 작동하는지 확인해 보십시오.</value>
<value>언더볼팅은 실험적이며 위험한 기능입니다. 적용 값이 너무 낮은 경우 시스템이 불안정해지고, 강제 종료되거나 데이터 손상을 유발할 수 있습니다. 은 값부터 적용하여 잘 작동하는지 확인해 보십시오.</value>
</data>
<data name="Updates" xml:space="preserve">
<value>업데이트</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Greitėjimas</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Nepavyko prisijungti prie ASUS ACPI. Programėlė be jo negali veikti. Pabandykite įdiegti Asus System Control Interface</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Tinkintas</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Lėtėjimas</value>
</data>
<data name="Default" xml:space="preserve">
<value>Numatytas</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Przyśpieszenie</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Niestandardowy</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Spowolnienie</value>
</data>
<data name="Default" xml:space="preserve">
<value>Domyślny</value>
</data>
@@ -286,7 +292,7 @@
<value>Zużycie mocy</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>Pobierz</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Sterowniki i oprogramowanie</value>
@@ -375,7 +381,7 @@ Nadal chcesz kontynuować?</value>
<value>Temperatura docelowa</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>Czas przejścia w hibernację na baterii (0 - wcale)</value>
</data>
<data name="High" xml:space="preserve">
<value>Wysoka</value>
@@ -540,13 +546,13 @@ Nadal chcesz kontynuować?</value>
<value>Zamknij</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>Coś korzysta z dGPU, uniemożliwiając włączenie trybu Eco. Czy G-Helper ma zresetować dGPU w Menadżerze Urządzeń? (Korzystasz na własne ryzyko)</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Uruchom przy starcie systemu</value>
<value>Uruchom przy starcie</value>
</data>
<data name="ScreenPadDown" xml:space="preserve">
<value>Zmniejsz jasność ScreenPad</value>

View File

@@ -117,8 +117,11 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado.</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>Padrão</value>
</data>

View File

@@ -0,0 +1,647 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Aceleração</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O programa não funciona sem esse serviço. Tente instalar Asus System Control Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado, desativá-lo?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Modo económico</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Passar ao Modo Ultimate implica o reinício do sistema</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Modo Ultimate implica o reinício do sistema</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Reiniciar agora?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Velocidade da Animação</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>AniMe Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>O programa já está em execução</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper já está em execução. Verifique o tabuleiro do sistema pelo ícone.</value>
</data>
<data name="Apply" xml:space="preserve">
<value>Aplicar</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Aplicar a curva personalizada</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Aplicar as limitações de energia</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Ajuste automático dos modos de energia do Windows</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Serviços da Asus em execução</value>
</data>
<data name="AuraBatteryState" xml:space="preserve">
<value>Estado da bateria</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Respiração</value>
</data>
<data name="AuraClockwise" xml:space="preserve">
<value>No sentido horário</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Ciclo de cores</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>Cometa</value>
</data>
<data name="AuraCounterClockwise" xml:space="preserve">
<value>No sentido anti-horário</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Rápido</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Modo de iluminação</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Arco-íris</value>
</data>
<data name="AuraRandomColor" xml:space="preserve">
<value>Aleatório</value>
</data>
<data name="AuraReact" xml:space="preserve">
<value>Reagir</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Lento</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Estático</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Estroboscópio</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>Todos</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
</data>
<data name="AuraZoneLogo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="AuraZoneScroll" xml:space="preserve">
<value>Roda de Deslocamento</value>
</data>
<data name="AuraZoneUnderglow" xml:space="preserve">
<value>Underglow</value>
</data>
<data name="AutoApply" xml:space="preserve">
<value>Aplicar automaticamente</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Automático</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Define a taxa de atualização automaticamente para poupar bateria</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Acordado</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>
<data name="BatteryCharge" xml:space="preserve">
<value>Carga</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limite de carga</value>
</data>
<data name="BatteryHealth" xml:space="preserve">
<value>Estado da bateria</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>Atualizações de Drivers e da BIOS</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Ao ligar</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Nível do brilho</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>Diminuir o brilho</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>Aumentar o brilho</value>
</data>
<data name="Charging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="Color" xml:space="preserve">
<value>Cor</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>Turbo do CPU</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Desaceleração</value>
</data>
<data name="Default" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Desativar o overdrive do ecrã</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Descarregando</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Transferir</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Drivers e Software</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Desativar o dGPU para poupar energia</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Económico</value>
</data>
<data name="EnableOptimusText" xml:space="preserve">
<value>Desativar a dGPU por ativar o modo Eco enquanto o Modo de Ecrã no Painel de Controlo da NVIDIA não está definido para Optimus pode causar problemas com os controlos do brilho do painel até ao próximo reinício.
Quer prosseguir?</value>
</data>
<data name="EnableOptimusTitle" xml:space="preserve">
<value>O Modo de Ecrã da NVIDIA não está definido para Optimus</value>
</data>
<data name="EnergySettings" xml:space="preserve">
<value>Configurações de Energia</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Adicional</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Configurações adicionais</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Padrão de fábrica</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Curvas das Ventoinhas</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Perfil da Ventoinha do CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Perfil da Ventoinha da GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Perfil da Ventoinha Central</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Perfis das Ventoinhas</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Ventoinhas e Potência</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Fan</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Ventoinhas + Potência</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Boost dinâmico</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Aumento da frequência básica</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Aumento da frequência da memória</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Modo da GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Só iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Exclusivamente dGPU</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Parâmetros de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Temperatura limite</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutos para a hibernação em suspensão, na bateria (0 - OFF)</value>
</data>
<data name="High" xml:space="preserve">
<value>Alto</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Combinações de teclas</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Parar todos os programas que usam a GPU ao alternar para o modo Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Configurações de iluminação</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Ecrã</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Tampa</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>Barra de Luz</value>
</data>
<data name="Lighting" xml:space="preserve">
<value>Iluminação</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="Low" xml:space="preserve">
<value>Baixo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Visualizador de áudio</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Bandeira Binária</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Brilho</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Relógio</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Escuro</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Logo ROG</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Médio</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Imagem</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização máxima e menor latência</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização de 60Hz para poupar bateria</value>
</data>
<data name="Minute" xml:space="preserve">
<value>Minuto</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>Minutos</value>
</data>
<data name="MouseAngleSnapping" xml:space="preserve">
<value>Angle Snapping</value>
</data>
<data name="MouseAutoPowerOff" xml:space="preserve">
<value>Desligar automaticamente após</value>
</data>
<data name="MouseButtonResponse" xml:space="preserve">
<value>Button Response</value>
</data>
<data name="MouseLiftOffDistance" xml:space="preserve">
<value>Distância de Lift Off</value>
</data>
<data name="MouseLowBatteryWarning" xml:space="preserve">
<value>Aviso de bateria fraca</value>
</data>
<data name="MousePerformance" xml:space="preserve">
<value>Desempenho do rato</value>
</data>
<data name="MouseSynchronize" xml:space="preserve">
<value>Sincronizar com o rato</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizona</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Desligar microfone</value>
</data>
<data name="Never" xml:space="preserve">
<value>Nunca</value>
</data>
<data name="NewUpdates" xml:space="preserve">
<value>Novas atualizações</value>
</data>
<data name="NoNewUpdates" xml:space="preserve">
<value>Sem novas atualizações</value>
</data>
<data name="NotConnected" xml:space="preserve">
<value>Não conectado</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Abrir G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Otimizado</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Mudar para Eco em bateria, e mudar para Standard quando ligado à corrente</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
</data>
<data name="Other" xml:space="preserve">
<value>Outro</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Modo</value>
</data>
<data name="Peripherals" xml:space="preserve">
<value>Periféricos</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Imagem / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="PollingRate" xml:space="preserve">
<value>Polling Rate</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limites de Potência</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Os Limites de Potência são uma funcionalidade experimental. Use com cuidado!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Captura de ecrã</value>
</data>
<data name="Profile" xml:space="preserve">
<value>Perfil</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Sair</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Algum processo está a utilizar a dGPU, impedindo o modo Eco. Deixar o G-Helper tentar reiniciar a dGPU no gestor de dispositivos? (Proceda por sua conta e risco)</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Executar ao iniciar</value>
</data>
<data name="ScreenPadDown" xml:space="preserve">
<value>Diminuir o brilho do ScreenPad</value>
</data>
<data name="ScreenPadUp" xml:space="preserve">
<value>Aumentar o brilho do ScreenPad</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Desligar</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Silencioso</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Hibernação</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Liga o dGPU para uso padrão</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="Start" xml:space="preserve">
<value>Iniciar</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Iniciando os serviços</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Erro de inicialização</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Parar</value>
</data>
<data name="StopGPUApps" xml:space="preserve">
<value>Parar programas que usem a GPU</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Parando os serviços</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Alternar Aura</value>
</data>
<data name="ToggleClamshellMode" xml:space="preserve">
<value>Alternar automaticamente o Modo Clamshell</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Alternar Fn-Lock</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Alternar MiniLED (se suportado)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Alternar Ecrã</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Desligar em bateria</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>O ecrã do portátil está ligado diretamente à dGPU, maximizando FPS</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="UndervoltingRisky" xml:space="preserve">
<value>Undervolting é uma funcionalidade experimental e arriscada. Se os valores aplicados foram baixos para o hardware, podem existir instabilidades, desligar e causar corrupção de dados. Caso queira, comece por valores pequenos no início, clique em Aplicar e teste o que funciona para o hardware.</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Atualizações</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Versão</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Diminuir o volume</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Sem som</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Aumentar o volume</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Manter a janela do aplicativo sempre no topo</value>
</data>
</root>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Custom</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>Default</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Nu se poate conecta la ASUS ACPI. Aplicația nu poate funcționa fără aceasta. Încercați să instalați Asus System Control Interface</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Personalizat</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>Implicit</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama o olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
</data>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Özel</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>Varsayılan</value>
</data>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Не вдається під'єднатися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
</data>
@@ -133,7 +136,7 @@
<value>Ультимативний режим потребує перезавантаження</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Перезавантажитися зараз?</value>
<value>Перезавантажити зараз?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Швидкість Анімації</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Своє</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>За замовчуванням</value>
</data>
@@ -286,7 +292,7 @@
<value>Розрядка</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>Завантажити</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Драйвери та програми</value>
@@ -375,7 +381,7 @@
<value>Temperature Target</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>Хвилин до режиму глибокого сну з акумулятором (0 - Вимкнено)</value>
</data>
<data name="High" xml:space="preserve">
<value>Висока</value>
@@ -540,7 +546,7 @@
<value>Вихід</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>Щось використовує dGPU та запобігає Еко-режиму. Дозвольте G-Helper спробувати перезапустити dGPU у менеджері пристрою? (Будь ласка, продовжуйте на власний ризик)</value>
</data>
<data name="RPM" xml:space="preserve">
<value>Оберти</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Gia tốc</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Không thể kết nối đến ASUS ACPI. Chương trình cần nó để có thể hoạt động. Hãy thử cài lại Asus System Control Interface</value>
</data>
@@ -163,28 +166,28 @@
<value>Dịch vụ Asus đang chạy</value>
</data>
<data name="AuraBatteryState" xml:space="preserve">
<value>Battery State</value>
<value>Trạng thái pin</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Hơi thở</value>
</data>
<data name="AuraClockwise" xml:space="preserve">
<value>Clockwise</value>
<value>Chiều kim đồng hồ</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Chuyển màu</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>Comet</value>
<value>Sao chổi</value>
</data>
<data name="AuraCounterClockwise" xml:space="preserve">
<value>Counterclockwise</value>
<value>Ngược chiều kim đồng hồ</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Nhanh</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Lighting Mode</value>
<value>Chế độ sáng</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Bình thường</value>
@@ -193,10 +196,10 @@
<value>Cầu vồng</value>
</data>
<data name="AuraRandomColor" xml:space="preserve">
<value>Random</value>
<value>Ngẫu nhiên</value>
</data>
<data name="AuraReact" xml:space="preserve">
<value>React</value>
<value>Phản ứng</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Chậm</value>
@@ -208,7 +211,7 @@
<value>Nhấp nháy</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>All</value>
<value>Tất cả</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
@@ -241,13 +244,13 @@
<value>Cân bằng</value>
</data>
<data name="BatteryCharge" xml:space="preserve">
<value>Charge</value>
<value>Sạc</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Giới hạn sạc</value>
</data>
<data name="BatteryHealth" xml:space="preserve">
<value>Battery Health</value>
<value>Sức khoẻ pin</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>Cập nhật BIOS và driver</value>
@@ -265,7 +268,7 @@
<value>Tăng độ sáng</value>
</data>
<data name="Charging" xml:space="preserve">
<value>Charging</value>
<value>Đang sạc</value>
</data>
<data name="Color" xml:space="preserve">
<value>Màu</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>Tuỳ chỉnh</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Giảm tốc</value>
</data>
<data name="Default" xml:space="preserve">
<value>Mặc định</value>
</data>
@@ -286,7 +292,7 @@
<value>Đang không sạc</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>Tải xuống</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Driver và phần mềm</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>无法连接到ASUS ACPI。 没有它应用程序将无法运行。 请尝试安装Asus System Control Interface驱动。</value>
</data>
@@ -151,7 +154,7 @@
<value>应用</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>应用自定义扇曲线</value>
<value>应用自定义扇曲线</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>应用功率限制</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>自定义设置</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>默认</value>
</data>
@@ -286,7 +292,7 @@
<value>正在放电</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>下载</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>驱动程序和软件</value>
@@ -540,7 +546,7 @@
<value>退出</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>有程序正在使用独显并阻止进入集显模式。要让 G-Helper 在设备管理器中重新启动独显吗?(请自行承担风险)</value>
</data>
<data name="RPM" xml:space="preserve">
<value>转/分钟</value>
@@ -600,7 +606,7 @@
<value>切换 MiniLED (如果支持)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>切换屏幕</value>
<value>关闭屏幕</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>增强模式</value>

View File

@@ -117,6 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
</data>
@@ -235,7 +238,7 @@
<value>喚醒時</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>超時插入/使用電池 (0 = 不關閉)</value>
<value>閒置幾秒後關閉燈光:插電時 / 使用電池 (0 = 不關閉)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
@@ -276,6 +279,9 @@
<data name="Custom" xml:space="preserve">
<value>自定義設置</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
</data>
<data name="Default" xml:space="preserve">
<value>預設</value>
</data>
@@ -286,7 +292,7 @@
<value>正在釋放電力</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>下載</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>驅動程式與軟體</value>
@@ -540,7 +546,7 @@
<value>退出</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>有其他程式正在使用獨顯導致無法切換至節能模式. 是否讓G-Helper重新啟動獨顯? * 請自行評估風險</value>
</data>
<data name="RPM" xml:space="preserve">
<value>每分鐘轉數</value>

View File

@@ -11,13 +11,13 @@ namespace Ryzen
internal class RyzenControl
{
public const int MinCPUUV = -30;
public static int MinCPUUV => AppConfig.Get("min_uv", -30);
public const int MaxCPUUV = 0;
public const int MinIGPUUV = -20;
public const int MaxIGPUUV = 0;
public const int MinTemp = 75;
public static int MinTemp => AppConfig.Get("min_temp", 75);
public const int MaxTemp = 98;
public static string[] FAM = { "RAVEN", "PICASSO", "DALI", "RENOIR/LUCIENNE", "MATISSE", "VANGOGH", "VERMEER", "CEZANNE/BARCELO", "REMBRANDT", "PHOENIX", "RAPHAEL/DRAGON RANGE" };

View File

@@ -376,7 +376,7 @@ namespace GHelper
//contextMenuStrip.ShowCheckMargin = true;
contextMenuStrip.RenderMode = ToolStripRenderMode.System;
if (CheckSystemDarkModeStatus())
if (darkTheme)
{
contextMenuStrip.BackColor = this.BackColor;
contextMenuStrip.ForeColor = this.ForeColor;
@@ -551,8 +551,7 @@ namespace GHelper
if (colorDlg.ShowDialog() == DialogResult.OK)
{
AppConfig.Set("aura_color2", colorDlg.Color.ToArgb());
AsusUSB.ApplyAura();
VisualiseAura();
SetAura();
}
}
@@ -625,8 +624,7 @@ namespace GHelper
if (colorDlg.ShowDialog() == DialogResult.OK)
{
AppConfig.Set("aura_color", colorDlg.Color.ToArgb());
AsusUSB.ApplyAura();
VisualiseAura();
SetAura();
}
}
@@ -659,11 +657,23 @@ namespace GHelper
}
public void SetAura()
{
Task.Run(() =>
{
AsusUSB.ApplyAura();
VisualiseAura();
});
}
public void VisualiseAura()
{
pictureColor.BackColor = AsusUSB.Color1;
pictureColor2.BackColor = AsusUSB.Color2;
pictureColor2.Visible = AsusUSB.HasSecondColor();
Invoke(delegate
{
pictureColor.BackColor = AsusUSB.Color1;
pictureColor2.BackColor = AsusUSB.Color2;
pictureColor2.Visible = AsusUSB.HasSecondColor();
});
}
public void InitMatrix()
@@ -695,8 +705,7 @@ namespace GHelper
private void ComboKeyboard_SelectedValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("aura_mode", (int)comboKeyboard.SelectedValue);
AsusUSB.ApplyAura();
VisualiseAura();
SetAura();
}
@@ -987,7 +996,7 @@ namespace GHelper
menuUltimate.Visible = false;
}
public void HideGPUModes()
public void HideGPUModes(bool gpuExists)
{
isGpuSection = false;
@@ -999,7 +1008,8 @@ namespace GHelper
buttonStopGPU.Visible = true;
SetContextMenu();
if (HardwareControl.FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan)) is null) panelGPU.Visible = false;
panelGPU.Visible = gpuExists;
}

View File

@@ -62,6 +62,23 @@ namespace GHelper.UI
private static bool IsDarkTheme()
{
string? uiMode = AppConfig.GetString("ui_mode");
if (uiMode is not null && uiMode.ToLower() == "dark")
{
return true;
}
if (uiMode is not null && uiMode.ToLower() == "light")
{
return false;
}
if (uiMode is not null && uiMode.ToLower() == "windows")
{
return CheckSystemDarkModeStatus();
}
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize");
var registryValueObject = key?.GetValue("AppsUseLightTheme");
@@ -71,7 +88,7 @@ namespace GHelper.UI
public bool InitTheme(bool setDPI = false)
{
bool newDarkTheme = CheckSystemDarkModeStatus();
bool newDarkTheme = IsDarkTheme();
bool changed = darkTheme != newDarkTheme;
darkTheme = newDarkTheme;

View File

@@ -7,15 +7,6 @@ using System.Text.Json;
namespace GHelper
{
struct DriverDownload
{
public string categoryName;
public string title;
public string version;
public string downloadUrl;
public JsonElement hardwares;
}
public partial class Updates : RForm
{
//static int rowCount = 0;
@@ -24,7 +15,14 @@ namespace GHelper
static int updatesCount = 0;
private static long lastUpdate;
public struct DriverDownload
{
public string categoryName;
public string title;
public string version;
public string downloadUrl;
public JsonElement hardwares;
}
private void LoadUpdates(bool force = false)
{
@@ -140,7 +138,63 @@ namespace GHelper
}
}
public async void DriversAsync(string url, int type, TableLayoutPanel table)
public void VisualiseDriver(DriverDownload driver, TableLayoutPanel table)
{
Invoke(delegate
{
string versionText = driver.version.Replace("latest version at the ", "");
Label versionLabel = new Label { Text = versionText, Anchor = AnchorStyles.Left, AutoSize = true };
versionLabel.Cursor = Cursors.Hand;
versionLabel.Font = new Font(versionLabel.Font, FontStyle.Underline);
versionLabel.ForeColor = colorEco;
versionLabel.Padding = new Padding(5, 5, 5, 5);
versionLabel.Click += delegate
{
Process.Start(new ProcessStartInfo(driver.downloadUrl) { UseShellExecute = true });
};
table.RowStyles.Add(new RowStyle(SizeType.AutoSize));
table.Controls.Add(new Label { Text = driver.categoryName, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 0, table.RowCount);
table.Controls.Add(new Label { Text = driver.title, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 1, table.RowCount);
table.Controls.Add(versionLabel, 2, table.RowCount);
table.RowCount++;
});
}
public void ShowTable(TableLayoutPanel table)
{
Invoke(delegate
{
table.Visible = true;
ResumeLayout(false);
PerformLayout();
});
}
public void VisualiseNewDriver(int position, TableLayoutPanel table)
{
var label = table.GetControlFromPosition(2, position) as Label;
if (label != null)
{
Invoke(delegate
{
label.Font = new Font(label.Font, FontStyle.Underline | FontStyle.Bold);
label.ForeColor = colorTurbo;
});
}
}
public void VisualiseNewCount(int updatesCount, TableLayoutPanel table)
{
Invoke(delegate
{
labelUpdates.Text = $"{Properties.Strings.NewUpdates}: {updatesCount}";
labelUpdates.ForeColor = colorTurbo;
labelUpdates.Font = new Font(labelUpdates.Font, FontStyle.Bold);
});
}
public async void DriversAsync(string url, int type, TableLayoutPanel table)
{
try
@@ -185,39 +239,14 @@ namespace GHelper
driver.hardwares = file.GetProperty("HardwareInfoList");
drivers.Add(driver);
Invoke(delegate
{
string versionText = driver.version.Replace("latest version at the ", "");
Label versionLabel = new Label { Text = versionText, Anchor = AnchorStyles.Left, AutoSize = true };
versionLabel.Cursor = Cursors.Hand;
versionLabel.Font = new Font(versionLabel.Font, FontStyle.Underline);
versionLabel.ForeColor = colorEco;
versionLabel.Padding = new Padding(5, 5, 5, 5);
versionLabel.Click += delegate
{
Process.Start(new ProcessStartInfo(driver.downloadUrl) { UseShellExecute = true });
};
table.RowStyles.Add(new RowStyle(SizeType.AutoSize));
table.Controls.Add(new Label { Text = driver.categoryName, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 0, table.RowCount);
table.Controls.Add(new Label { Text = driver.title, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 1, table.RowCount);
table.Controls.Add(versionLabel, 2, table.RowCount);
table.RowCount++;
});
VisualiseDriver(driver, table);
}
oldTitle = title;
}
}
Invoke(delegate
{
table.Visible = true;
ResumeLayout(false);
PerformLayout();
});
ShowTable(table);
Dictionary<string, string> devices = new();
@@ -246,20 +275,9 @@ namespace GHelper
if (newer > 0)
{
var label = table.GetControlFromPosition(2, count) as Label;
if (label != null)
{
Invoke(delegate
{
updatesCount++;
label.Font = new Font(label.Font, FontStyle.Underline | FontStyle.Bold);
label.ForeColor = colorTurbo;
labelUpdates.Text = $"{Properties.Strings.NewUpdates}: {updatesCount}";
labelUpdates.ForeColor = colorTurbo;
labelUpdates.Font = new Font(label.Font, FontStyle.Bold);
});
}
updatesCount++;
VisualiseNewDriver(count, table);
VisualiseNewCount(updatesCount, table);
}
count++;

View File

@@ -78,7 +78,8 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
Stop ``ArmouryCrateControlInterface`` service under windows Services app or you can stop all asus services from ``Extra`` -> ``Stop services``
#### Battery charge limiter is not working
It could be that Asus services are overwriting this limit after. You may want to stop them by clicking "Stop" in the Asus Services section (under Extra).
It could be that Asus services are overwriting this limit after. You may want to stop them by clicking "Stop" in the Asus Services section (under Extra).
Please note: For some devices not every charge limit % may be working. Try to set standard **80%** to be sure.
#### I don't see GPU modes section
Some older models (for example G14 2020) don't support disabling GPU on hardware level, therefore GPU section makes no sense for them and will be hidden
@@ -119,6 +120,13 @@ Personally, I'm not a big fan of them, as they make colors very inaccurate. But
#### Can I overclock Nvidia GPU core / memory?
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work the same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and the app will ask you for them. (*)
#### How to Undervolt GPU
Due to the way of how Core Clock offset works for GPU. When you increase clock offset you undervolt it at the same time (see picture)
1. Increase ``Core Clock Offset`` under ``Fans + Power -> GPU`` until your 3dmark / furmark / game runs stable. Start with +100, +150, +200 ... This should make your **scores / fps better within same power** / heat as before.
2. Set ``Core Clock Limit`` to a certain value (it really depends on application / game that you use) **to lower your power** / heat consumption
![Undervolting](https://github.com/seerge/g-helper/assets/5920850/6cadd219-fa92-4260-8bae-cb24c284b8cf)
#### Windows Defender marks app as malware / virus
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as the application is not digitally signed with a certificate. You can always download a version below or compile the app by yourself. All application sources are open and can be monitored from A to Z :)
@@ -239,6 +247,23 @@ Example (for default windows "balanced" power plan):
"scheme_2": "381b4222-f694-41f0-9685-ff5bb260df2e",
```
### Override UI theme
By default app would set UI theme from "app" theme in windows setting. You can override it to specific theme, or general windows theme
```
"ui_mode" : "dark",
"ui_mode" : "light",
"ui_mode" : "windows",
```
### Skip keyboard Aura initialisation on startup
By default app would set last remembered RGB mode for keyboard on each launch. To disable it completely
```
"skip_aura" : 1,
````
### Disable OSD
Disable app's OSD (for performance modes, keyboard backlight, etc.)
```