mirror of
https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Compare commits
72 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
cff47002e1 | ||
|
|
c34ba9c620 | ||
|
|
3da2d042c8 | ||
|
|
b93499c20d | ||
|
|
feb7f1915e | ||
|
|
bd7f494830 | ||
|
|
1fc5095a65 | ||
|
|
920ed5e176 | ||
|
|
fce9cddd02 | ||
|
|
3332bd4b36 | ||
|
|
56289abc36 | ||
|
|
9be02a102d | ||
|
|
e1e94e1118 | ||
|
|
2ffd08e754 | ||
|
|
0378b65763 | ||
|
|
5dd3760e90 | ||
|
|
e7eb7fab8a | ||
|
|
ce128adc4f | ||
|
|
a794f8ed5f | ||
|
|
9d30f2f83e | ||
|
|
b93f1a385b | ||
|
|
6bb4ba4119 | ||
|
|
178cb04002 | ||
|
|
2d41cd62a8 | ||
|
|
f9e4e89c15 | ||
|
|
02717c47be | ||
|
|
cc010053b2 | ||
|
|
9bcc0fccd7 | ||
|
|
d8df9b03bf | ||
|
|
abfa2388e4 | ||
|
|
670f91efa8 | ||
|
|
70d442c409 | ||
|
|
5f018fa7b5 | ||
|
|
94f0b900de | ||
|
|
e17ff8fc94 | ||
|
|
bd4ee506ac | ||
|
|
8c5b224dc2 | ||
|
|
f111b5449e | ||
|
|
47f86d222f | ||
|
|
f9b7073dd7 | ||
|
|
a6c11f2ce3 | ||
|
|
46fad77bac | ||
|
|
22a96fcce0 | ||
|
|
6df0dc8e9e | ||
|
|
ee7c0c6dab | ||
|
|
6e086da024 | ||
|
|
292d2a8ebc | ||
|
|
52e78a8665 | ||
|
|
a97bfc2a58 | ||
|
|
15001d987a | ||
|
|
ecbeee82d8 | ||
|
|
e6c59283c1 | ||
|
|
495b695589 | ||
|
|
6ac7d7cc4d | ||
|
|
0c328b1fda | ||
|
|
bd8a670424 | ||
|
|
5f1139f132 | ||
|
|
188b01c158 | ||
|
|
8307fabe15 | ||
|
|
cead02eed2 | ||
|
|
fabf63655b | ||
|
|
da2f887c68 | ||
|
|
26dbd77b05 | ||
|
|
63382b748f | ||
|
|
1e2a5b0479 | ||
|
|
341e747f7e | ||
|
|
348f5a8ea1 | ||
|
|
c0b6c444b4 | ||
|
|
f8d07bad1b | ||
|
|
a138ebe0e7 | ||
|
|
2260b01480 | ||
|
|
9761f10398 |
@@ -2,7 +2,9 @@
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
@@ -14,12 +16,12 @@ namespace GHelper.AnimeMatrix
|
||||
SettingsForm settings;
|
||||
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
AnimeMatrixDevice? mat;
|
||||
public AnimeMatrixDevice? device;
|
||||
|
||||
double[]? AudioValues;
|
||||
WasapiCapture? AudioDevice;
|
||||
|
||||
public bool IsValid => mat != null;
|
||||
public bool IsValid => device != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
@@ -30,14 +32,14 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
try
|
||||
{
|
||||
mat = new AnimeMatrixDevice();
|
||||
Task.Run(mat.WakeUp);
|
||||
device = new AnimeMatrixDevice();
|
||||
Task.Run(device.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
mat = null;
|
||||
device = null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -65,20 +67,28 @@ namespace GHelper.AnimeMatrix
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
mat.SetProvider();
|
||||
try
|
||||
{
|
||||
device.SetProvider();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) mat.WakeUp();
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
mat.SetDisplayState(false);
|
||||
mat.SetDisplayState(false); // some devices are dumb
|
||||
device.SetDisplayState(false);
|
||||
device.SetDisplayState(false); // some devices are dumb
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.SetDisplayState(true);
|
||||
mat.SetBrightness((BrightnessMode)brightness);
|
||||
device.SetDisplayState(true);
|
||||
device.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
@@ -92,7 +102,7 @@ namespace GHelper.AnimeMatrix
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
mat.SetBuiltInAnimation(true, animation);
|
||||
device.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
@@ -121,10 +131,10 @@ namespace GHelper.AnimeMatrix
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
mat.PresentNextFrame();
|
||||
device.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
mat.PresentClock();
|
||||
device.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -133,7 +143,7 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
@@ -163,7 +173,7 @@ namespace GHelper.AnimeMatrix
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
@@ -232,8 +242,8 @@ namespace GHelper.AnimeMatrix
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
mat.SetLedPlanar(x + dx, dy - y, 255);
|
||||
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
device.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,7 +253,7 @@ namespace GHelper.AnimeMatrix
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
mat.Clear();
|
||||
device.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
@@ -261,7 +271,7 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
|
||||
|
||||
mat.Present();
|
||||
device.Present();
|
||||
}
|
||||
|
||||
|
||||
@@ -296,22 +306,30 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixPicture(string fileName)
|
||||
public void SetMatrixPicture(string fileName, bool visualise = true)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
Image image;
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
//using (var ms = new MemoryStream())
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
/*
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
image = Image.FromStream(ms);
|
||||
*/
|
||||
using (Image image = Image.FromStream(fs))
|
||||
{
|
||||
ProcessPicture(image);
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
|
||||
fs.Close();
|
||||
if (visualise) settings.VisualiseMatrix(fileName);
|
||||
}
|
||||
}
|
||||
catch
|
||||
@@ -320,30 +338,49 @@ namespace GHelper.AnimeMatrix
|
||||
return;
|
||||
}
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
mat.ClearFrames();
|
||||
}
|
||||
|
||||
protected void ProcessPicture(Image image)
|
||||
{
|
||||
device.SetBuiltInAnimation(false);
|
||||
device.ClearFrames();
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
|
||||
|
||||
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
|
||||
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
|
||||
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
|
||||
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
mat.GenerateFrame(image);
|
||||
mat.AddFrame();
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
|
||||
device.AddFrame();
|
||||
}
|
||||
|
||||
StartMatrixTimer();
|
||||
Logger.WriteLine("Matrix GIF " + fileName);
|
||||
|
||||
Logger.WriteLine("GIF Delay:" + frameDelay);
|
||||
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
|
||||
|
||||
//image.SelectActiveFrame(dimension, 0);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.GenerateFrame(image);
|
||||
mat.Present();
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
|
||||
device.Present();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
|
||||
|
||||
using GHelper;
|
||||
using GHelper.AnimeMatrix.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Drawing.Text;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Window;
|
||||
|
||||
namespace Starlight.AnimeMatrix
|
||||
{
|
||||
@@ -103,12 +106,10 @@ namespace Starlight.AnimeMatrix
|
||||
string model = GetModel();
|
||||
if (model.Contains("401"))
|
||||
{
|
||||
|
||||
_model = AnimeType.GA401;
|
||||
|
||||
MaxColumns = 33;
|
||||
dx = 1;
|
||||
|
||||
MaxRows = 55;
|
||||
LedCount = 1245;
|
||||
|
||||
@@ -392,8 +393,9 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
|
||||
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font("Consolas", 22F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
|
||||
@@ -408,39 +410,16 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
}
|
||||
|
||||
GenerateFrame(bmp, InterpolationMode.Bicubic);
|
||||
GenerateFrame(bmp);
|
||||
Present();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
|
||||
public void GenerateFrame(Image image, float zoom = 1, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
|
||||
{
|
||||
|
||||
int width = MaxColumns / 2 * 6;
|
||||
int height = MaxRows;
|
||||
|
||||
int targetWidth = MaxColumns * 2;
|
||||
|
||||
float scale;
|
||||
|
||||
using (Bitmap bmp = new Bitmap(targetWidth, height))
|
||||
using (Bitmap bmp = GeneratePicture(image, zoom, panX, panY, quality))
|
||||
{
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height);
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = interpolation;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - scaleWidth * targetWidth / width), 0, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
@@ -456,9 +435,40 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public Bitmap GeneratePicture(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
|
||||
{
|
||||
|
||||
int width = MaxColumns * 3;
|
||||
int height = MaxRows;
|
||||
|
||||
int targetWidth = MaxColumns * 2;
|
||||
|
||||
float scale;
|
||||
|
||||
Bitmap bmp = new Bitmap(targetWidth, height);
|
||||
{
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
|
||||
{
|
||||
//x+=delta;
|
||||
//x += delta;
|
||||
y -= delta;
|
||||
|
||||
int dx = (x - y) / 2;
|
||||
@@ -471,25 +481,8 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
Clear();
|
||||
|
||||
|
||||
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
|
||||
|
||||
|
||||
string familyName;
|
||||
string familyList = "";
|
||||
FontFamily[] fontFamilies;
|
||||
// Get the array of FontFamily objects.
|
||||
fontFamilies = installedFontCollection.Families;
|
||||
|
||||
int count = fontFamilies.Length;
|
||||
for (int j = 0; j < count; ++j)
|
||||
{
|
||||
familyName = fontFamilies[j].Name;
|
||||
familyList = familyList + familyName;
|
||||
familyList = familyList + ", ";
|
||||
}
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
int textHeight;
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
{
|
||||
@@ -497,11 +490,13 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
|
||||
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font("Consolas", 11, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 1);
|
||||
textHeight = (int)textSize.Height;
|
||||
g.DrawString(text, font, Brushes.White, 4, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -511,7 +506,7 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
SetLedDiagonal(x, y, (byte)color);
|
||||
SetLedDiagonal(x, y, (byte)color, textHeight - 8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -284,6 +284,11 @@ public static class AppConfig
|
||||
return ContainsModel("TUF");
|
||||
}
|
||||
|
||||
public static bool IsVivobook()
|
||||
{
|
||||
return ContainsModel("Vivobook");
|
||||
}
|
||||
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
@@ -335,7 +340,7 @@ public static class AppConfig
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604");
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513");
|
||||
}
|
||||
|
||||
|
||||
@@ -371,4 +376,14 @@ public static class AppConfig
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
}
|
||||
|
||||
public static bool IsForceSetGPUMode()
|
||||
{
|
||||
return Is("gpu_mode_force_set") || ContainsModel("503");
|
||||
}
|
||||
|
||||
public static bool IsNoGPUModes()
|
||||
{
|
||||
return ContainsModel("GV301RA") || ContainsModel("GV302XA");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -59,14 +59,20 @@ public class AsusACPI
|
||||
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
|
||||
public const uint GPUXGInit = 0x00090017;
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
|
||||
public const uint GPUMux = 0x00090016;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
public const uint ScreenOverdrive = 0x00050019;
|
||||
public const uint ScreenMiniled = 0x0005001E;
|
||||
|
||||
public const uint DevsCPUFan = 0x00110022;
|
||||
public const uint DevsGPUFan = 0x00110023;
|
||||
|
||||
public const uint DevsCPUFanCurve = 0x00110024;
|
||||
public const uint DevsGPUFanCurve = 0x00110025;
|
||||
public const uint DevsMidFanCurve = 0x00110032;
|
||||
@@ -90,6 +96,8 @@ public class AsusACPI
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int MICMUTE_LED = 0x00040017;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
@@ -254,7 +262,7 @@ public class AsusACPI
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[20];
|
||||
byte[] outBuffer = new byte[16];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
@@ -336,6 +344,25 @@ public class AsusACPI
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int SetFanRange(AsusFan device, byte[] curve)
|
||||
{
|
||||
byte min = (byte)(curve[8] * 255 / 100);
|
||||
byte max = (byte)(curve[15] * 255 / 100);
|
||||
byte[] range = { min, max};
|
||||
|
||||
int result;
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
|
||||
break;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
@@ -407,7 +434,14 @@ public class AsusACPI
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
|
||||
byte old = 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
|
||||
points[curve[i]] = curve[i + 8];
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
@@ -477,8 +511,9 @@ public class AsusACPI
|
||||
public void TUFKeyboardRGB(int mode, Color color, int speed)
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)0xB4;
|
||||
byte[] setting = new byte[6];
|
||||
|
||||
setting[0] = (byte)0xb4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
@@ -486,6 +521,12 @@ public class AsusACPI
|
||||
setting[5] = (byte)speed;
|
||||
|
||||
DeviceSet(TUF_KB, setting, "TUF RGB");
|
||||
|
||||
/*
|
||||
setting[0] = (byte)0xb4;
|
||||
DeviceSet(TUF_KB, setting, "TUF RGB");
|
||||
*/
|
||||
|
||||
//Debug.WriteLine(BitConverter.ToString(setting));
|
||||
|
||||
}
|
||||
|
||||
@@ -301,8 +301,10 @@ namespace GHelper
|
||||
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationSpeed = (AnimationSpeed)comboBoxAnimationSpeed.SelectedIndex;
|
||||
|
||||
// 0 => 0x9
|
||||
// 1 => 0x7
|
||||
// 2 => 0x5
|
||||
ls.AnimationSpeed = (AnimationSpeed)(0x9 - (comboBoxAnimationSpeed.SelectedIndex * 0x2));
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
@@ -602,6 +604,12 @@ namespace GHelper
|
||||
labelLowBatteryWarningValue.Visible = false;
|
||||
sliderLowBatteryWarning.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
sliderLowBatteryWarning.Min = 0;
|
||||
sliderLowBatteryWarning.Step = mouse.LowBatteryWarningStep();
|
||||
sliderLowBatteryWarning.Max = mouse.LowBatteryWarningMax();
|
||||
}
|
||||
|
||||
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
|
||||
{
|
||||
@@ -824,8 +832,10 @@ namespace GHelper
|
||||
else
|
||||
pictureBoxLightingColor.BackColor = ls.RGBColor;
|
||||
|
||||
|
||||
comboBoxAnimationSpeed.SelectedIndex = (((int)ls.AnimationSpeed) - 5) / 2;
|
||||
//0x09 => 0
|
||||
//0x07 => 1
|
||||
//0x05 => 2
|
||||
comboBoxAnimationSpeed.SelectedIndex = 2 - ((((int)ls.AnimationSpeed) - 5) / 2);
|
||||
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace GHelper
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
static bool isTuf = AppConfig.IsTUF();
|
||||
static bool isTuf = AppConfig.IsTUF() || AppConfig.IsVivobook();
|
||||
static bool isStrix = AppConfig.IsStrix();
|
||||
|
||||
static public bool isSingleColor = false;
|
||||
@@ -124,7 +124,7 @@ namespace GHelper
|
||||
isSingleColor = AppConfig.ContainsModel("GA401") || AppConfig.ContainsModel("X13"); // Mono Color
|
||||
|
||||
var device = GetDevice(AURA_HID_ID);
|
||||
if (device is not null && device.Attributes.Version == 22 && AppConfig.ContainsModel("GA402X")) isSingleColor = true;
|
||||
if (device is not null && (device.Attributes.Version == 22 || device.Attributes.Version == 23) && (AppConfig.ContainsModel("GA402X") || AppConfig.ContainsModel("GA402N"))) isSingleColor = true;
|
||||
}
|
||||
|
||||
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
@@ -641,11 +641,17 @@ namespace GHelper
|
||||
|
||||
public static void InitXGM()
|
||||
{
|
||||
SetXGM(LED_INIT1);
|
||||
SetXGM(LED_INIT2);
|
||||
SetXGM(LED_INIT3);
|
||||
SetXGM(LED_INIT4);
|
||||
SetXGM(LED_INIT5);
|
||||
byte[] ASUS_INIT = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
|
||||
|
||||
SetXGM(ASUS_INIT);
|
||||
SetXGM(new byte[] { 0x5e, 0xd0, 0x02 });
|
||||
SetXGM(new byte[] { 0x5e, 0xd0, 0x03 });
|
||||
SetXGM(ASUS_INIT);
|
||||
SetXGM(new byte[] { 0x5e, 0xd1, 0x02 }); // reset fan
|
||||
SetXGM(ASUS_INIT);
|
||||
SetXGM(new byte[] { 0x5e, 0xce, 0x03 });
|
||||
SetXGM(new byte[] { 0x5e, 0xd0, 0x04 });
|
||||
SetXGM(new byte[] { 0x5e, 0xd0, 0x01 });
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
|
||||
3
app/Extra.Designer.cs
generated
3
app/Extra.Designer.cs
generated
@@ -31,6 +31,7 @@ namespace GHelper
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
components = new System.ComponentModel.Container();
|
||||
panelServices = new Panel();
|
||||
pictureService = new PictureBox();
|
||||
labelServices = new Label();
|
||||
@@ -113,6 +114,7 @@ namespace GHelper
|
||||
numericHibernateAfter = new NumericUpDown();
|
||||
labelHibernateAfter = new Label();
|
||||
pictureHibernate = new PictureBox();
|
||||
toolTip = new ToolTip(components);
|
||||
panelServices.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureService).BeginInit();
|
||||
panelBindingsHeader.SuspendLayout();
|
||||
@@ -1353,5 +1355,6 @@ namespace GHelper
|
||||
private Label labelHibernateAfter;
|
||||
private NumericUpDown numericHibernateAfter;
|
||||
private CheckBox checkGPUFix;
|
||||
private ToolTip toolTip;
|
||||
}
|
||||
}
|
||||
13
app/Extra.cs
13
app/Extra.cs
@@ -320,6 +320,8 @@ namespace GHelper
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
toolTip.SetToolTip(checkAutoToggleClamshellMode, "Disable sleep on lid close when plugged in and external monitor is connected");
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
InitHibernate();
|
||||
@@ -366,8 +368,13 @@ namespace GHelper
|
||||
|
||||
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
|
||||
AsusUSB.ApplyBrightness(sliderBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
@@ -396,7 +403,7 @@ namespace GHelper
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.IsRunning())
|
||||
if (OptimizationService.GetRunningCount() > 0)
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
|
||||
@@ -117,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
67
app/Fans.cs
67
app/Fans.cs
@@ -21,6 +21,7 @@ namespace GHelper
|
||||
static int MinRPM, MaxRPM;
|
||||
|
||||
static bool gpuVisible = true;
|
||||
static bool fanRpm = true;
|
||||
|
||||
const int fansMax = 100;
|
||||
|
||||
@@ -77,15 +78,24 @@ namespace GHelper
|
||||
|
||||
chartCPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.CPU);
|
||||
chartCPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartCPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartGPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.GPU);
|
||||
chartGPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartGPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartMid.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.Mid);
|
||||
chartMid.MouseUp += ChartCPU_MouseUp;
|
||||
chartMid.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartXGM.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.XGM);
|
||||
chartXGM.MouseUp += ChartCPU_MouseUp;
|
||||
chartXGM.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartCPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartGPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartMid.MouseClick += ChartCPU_MouseClick;
|
||||
chartXGM.MouseClick += ChartCPU_MouseClick;
|
||||
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
@@ -135,6 +145,7 @@ namespace GHelper
|
||||
trackGPUMemory.MouseUp += TrackGPU_MouseUp;
|
||||
trackGPUBoost.MouseUp += TrackGPU_MouseUp;
|
||||
trackGPUTemp.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
@@ -195,6 +206,25 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void ChartCPU_MouseClick(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (sender is null) return;
|
||||
Chart chart = (Chart)sender;
|
||||
|
||||
HitTestResult result = chart.HitTest(e.X, e.Y);
|
||||
|
||||
if ((result.ChartElementType == ChartElementType.AxisLabels || result.ChartElementType == ChartElementType.Axis) && result.Axis == chart.ChartAreas[0].AxisY)
|
||||
{
|
||||
fanRpm = !fanRpm;
|
||||
SetAxis(chartCPU, AsusFan.CPU);
|
||||
SetAxis(chartGPU, AsusFan.GPU);
|
||||
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
|
||||
if (chartXGM.Visible) SetAxis(chartXGM, AsusFan.XGM);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void Fans_FormClosed(object? sender, FormClosedEventArgs e)
|
||||
{
|
||||
//Because windows charts seem to eat a lot of memory :(
|
||||
@@ -548,7 +578,24 @@ namespace GHelper
|
||||
int Max = MaxRPM;
|
||||
if (device == AsusFan.XGM) Max = 72;
|
||||
|
||||
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
|
||||
if (fanRpm)
|
||||
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
|
||||
else
|
||||
return percentage + "%";
|
||||
}
|
||||
|
||||
void SetAxis(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Clear();
|
||||
|
||||
for (int i = 0; i <= fansMax - 10; i += 10)
|
||||
{
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
|
||||
}
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
}
|
||||
|
||||
void SetChart(Chart chart, AsusFan device)
|
||||
@@ -588,12 +635,7 @@ namespace GHelper
|
||||
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
|
||||
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
|
||||
|
||||
for (int i = 0; i <= fansMax - 10; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
SetAxis(chart, device);
|
||||
|
||||
if (chart.Legends.Count > 0)
|
||||
chart.Legends[0].Enabled = false;
|
||||
@@ -948,7 +990,7 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
private void Chart_Save()
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
@@ -965,8 +1007,17 @@ namespace GHelper
|
||||
SaveProfile(seriesXGM, AsusFan.XGM);
|
||||
|
||||
modeControl.AutoFans();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Chart_Save();
|
||||
}
|
||||
|
||||
|
||||
private void ChartCPU_MouseLeave(object? sender, EventArgs e)
|
||||
{
|
||||
Chart_Save();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e, AsusFan device)
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.114</AssemblyVersion>
|
||||
<AssemblyVersion>0.119</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
|
||||
@@ -52,8 +52,6 @@ namespace GHelper.Gpu
|
||||
}
|
||||
|
||||
AppConfig.Set("gpu_mode", gpuMode);
|
||||
|
||||
InitXGM();
|
||||
settings.VisualiseGPUMode(gpuMode);
|
||||
|
||||
AsusUSB.ApplyGPUColor();
|
||||
@@ -201,7 +199,7 @@ namespace GHelper.Gpu
|
||||
{
|
||||
|
||||
bool GpuAuto = AppConfig.Is("gpu_auto");
|
||||
bool ForceGPU = AppConfig.ContainsModel("503");
|
||||
bool ForceGPU = AppConfig.IsForceSetGPUMode();
|
||||
|
||||
int GpuMode = AppConfig.Get("gpu_mode");
|
||||
|
||||
@@ -280,9 +278,12 @@ namespace GHelper.Gpu
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
bool connected = Program.acpi.IsXGConnected();
|
||||
int activated = Program.acpi.DeviceGet(AsusACPI.GPUXG);
|
||||
settings.VisualizeXGM(connected, activated == 1);
|
||||
if (Program.acpi.IsXGConnected())
|
||||
{
|
||||
//Program.acpi.DeviceSet(AsusACPI.GPUXGInit, 1, "XG Init");
|
||||
AsusUSB.InitXGM();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ToggleXGM()
|
||||
@@ -308,7 +309,8 @@ namespace GHelper.Gpu
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
|
||||
|
||||
AsusUSB.ResetXGM();
|
||||
InitXGM();
|
||||
|
||||
AsusUSB.ApplyXGMLight(AppConfig.Is("xmg_light"));
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
|
||||
@@ -73,7 +73,7 @@ public static class HardwareControl
|
||||
if (_fanMax < 0 && AppConfig.ContainsModel("503")) _fanMax = 68;
|
||||
if (_fanMax < 0) _fanMax = DEFAULT_FAN_MAX;
|
||||
|
||||
_fanRpm = AppConfig.Is("fan_rpm");
|
||||
_fanRpm = AppConfig.IsNotFalse("fan_rpm");
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -55,6 +55,12 @@ namespace GHelper.Helpers
|
||||
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
|
||||
}
|
||||
|
||||
public static bool IsOSDRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOSD").Count() > 0;
|
||||
}
|
||||
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
@@ -103,7 +103,12 @@ namespace GHelper.Input
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
if (keyProfile != Keys.None)
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
|
||||
}
|
||||
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
if (!AppConfig.Is("skip_hotkeys"))
|
||||
@@ -126,6 +131,15 @@ namespace GHelper.Input
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
// Arrow-lock group
|
||||
if (AppConfig.Is("arrow_lock") && AppConfig.IsDUO())
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Left);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Right);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Up);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Down);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
@@ -267,6 +281,18 @@ namespace GHelper.Input
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
case Keys.Left:
|
||||
KeyboardHook.KeyPress(Keys.Home);
|
||||
break;
|
||||
case Keys.Right:
|
||||
KeyboardHook.KeyPress(Keys.End);
|
||||
break;
|
||||
case Keys.Up:
|
||||
KeyboardHook.KeyPress(Keys.PageUp);
|
||||
break;
|
||||
case Keys.Down:
|
||||
KeyboardHook.KeyPress(Keys.PageDown);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -280,6 +306,11 @@ namespace GHelper.Input
|
||||
if (e.Key == Keys.F20) KeyProcess("m3");
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control))
|
||||
{
|
||||
switch (e.Key)
|
||||
@@ -345,7 +376,7 @@ namespace GHelper.Input
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
NativeMethods.TurnOffScreen();
|
||||
break;
|
||||
case "miniled":
|
||||
screenControl.ToogleMiniled();
|
||||
@@ -354,7 +385,7 @@ namespace GHelper.Input
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
modeControl.CyclePerformanceMode();
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
break;
|
||||
case "ghelper":
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
@@ -368,6 +399,7 @@ namespace GHelper.Input
|
||||
case "micmute":
|
||||
bool muteStatus = Audio.ToggleMute();
|
||||
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
if (AppConfig.IsVivobook()) Program.acpi.DeviceSet(AsusACPI.MICMUTE_LED, muteStatus ? 1 : 0, "MicmuteLed");
|
||||
break;
|
||||
case "brightness_up":
|
||||
SetBrightness(+10);
|
||||
@@ -401,6 +433,15 @@ namespace GHelper.Input
|
||||
}
|
||||
}
|
||||
|
||||
public static void ToggleArrowLock()
|
||||
{
|
||||
int arLock = AppConfig.Is("arrow_lock") ? 0 : 1;
|
||||
AppConfig.Set("arrow_lock", arLock);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
@@ -466,11 +507,14 @@ namespace GHelper.Input
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 55: // Arconym
|
||||
KeyProcess("m6");
|
||||
return;
|
||||
case 181: // FN + Numpad Enter
|
||||
KeyProcess("fne");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
modeControl.CyclePerformanceMode();
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
@@ -482,6 +526,9 @@ namespace GHelper.Input
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 75: // Fn + ESC
|
||||
ToggleArrowLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
@@ -495,7 +542,7 @@ namespace GHelper.Input
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 53: // FN+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
NativeMethods.TurnOffScreen();
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -526,6 +573,11 @@ namespace GHelper.Input
|
||||
case 108: // FN+F11
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
break;
|
||||
case 106: // Screenpad button on DUO
|
||||
SetScreenpad(100);
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -575,22 +627,44 @@ namespace GHelper.Input
|
||||
AsusUSB.ApplyBrightness(backlight, "HotKey");
|
||||
}
|
||||
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
if (!OptimizationService.IsOSDRunning())
|
||||
{
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetScreenpad(int delta)
|
||||
{
|
||||
int brightness = AppConfig.Get("screenpad", 100);
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), 0);
|
||||
|
||||
if (delta == 100)
|
||||
{
|
||||
if (brightness < 0) brightness = 100;
|
||||
else if (brightness >= 100) brightness = 0;
|
||||
else brightness = -10;
|
||||
|
||||
} else
|
||||
{
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), -10);
|
||||
}
|
||||
|
||||
AppConfig.Set("screenpad", brightness);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, (brightness * 255 / 100), "Screenpad");
|
||||
if (brightness == 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, brightness, "ScreenpadToggle");
|
||||
if (brightness >= 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 1, "ScreenpadOn");
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {brightness}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, Math.Max(brightness * 255 / 100, 0 ), "Screenpad");
|
||||
|
||||
if (brightness < 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 0, "ScreenpadOff");
|
||||
|
||||
string toast;
|
||||
|
||||
if (brightness < 0) toast = "Off";
|
||||
else if (brightness == 0) toast = "Hidden";
|
||||
else toast = brightness.ToString() + "%";
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {toast}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
|
||||
}
|
||||
|
||||
|
||||
258
app/Matrix.Designer.cs
generated
Normal file
258
app/Matrix.Designer.cs
generated
Normal file
@@ -0,0 +1,258 @@
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Matrix
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureMatrix = new PictureBox();
|
||||
trackZoom = new TrackBar();
|
||||
buttonPicture = new UI.RButton();
|
||||
panelPicture = new Panel();
|
||||
panelMain = new Panel();
|
||||
panelButtons = new Panel();
|
||||
buttonReset = new UI.RButton();
|
||||
panelScaling = new Panel();
|
||||
comboScaling = new UI.RComboBox();
|
||||
labelScaling = new Label();
|
||||
panelZoom = new Panel();
|
||||
labelZoom = new Label();
|
||||
labelZoomTitle = new Label();
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).BeginInit();
|
||||
panelPicture.SuspendLayout();
|
||||
panelMain.SuspendLayout();
|
||||
panelButtons.SuspendLayout();
|
||||
panelScaling.SuspendLayout();
|
||||
panelZoom.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureMatrix
|
||||
//
|
||||
pictureMatrix.BackColor = Color.Black;
|
||||
pictureMatrix.Cursor = Cursors.SizeAll;
|
||||
pictureMatrix.Location = new Point(731, 27);
|
||||
pictureMatrix.Name = "pictureMatrix";
|
||||
pictureMatrix.Size = new Size(81, 73);
|
||||
pictureMatrix.TabIndex = 0;
|
||||
pictureMatrix.TabStop = false;
|
||||
//
|
||||
// trackZoom
|
||||
//
|
||||
trackZoom.LargeChange = 50;
|
||||
trackZoom.Location = new Point(16, 52);
|
||||
trackZoom.Maximum = 200;
|
||||
trackZoom.Minimum = 10;
|
||||
trackZoom.Name = "trackZoom";
|
||||
trackZoom.Size = new Size(782, 90);
|
||||
trackZoom.SmallChange = 10;
|
||||
trackZoom.TabIndex = 2;
|
||||
trackZoom.TickFrequency = 20;
|
||||
trackZoom.TickStyle = TickStyle.TopLeft;
|
||||
trackZoom.Value = 100;
|
||||
//
|
||||
// buttonPicture
|
||||
//
|
||||
buttonPicture.Activated = false;
|
||||
buttonPicture.BackColor = SystemColors.ControlLight;
|
||||
buttonPicture.BorderColor = Color.Transparent;
|
||||
buttonPicture.BorderRadius = 5;
|
||||
buttonPicture.FlatAppearance.BorderSize = 0;
|
||||
buttonPicture.FlatStyle = FlatStyle.Flat;
|
||||
buttonPicture.Image = Properties.Resources.icons8_matrix_32;
|
||||
buttonPicture.Location = new Point(16, 19);
|
||||
buttonPicture.Name = "buttonPicture";
|
||||
buttonPicture.Secondary = true;
|
||||
buttonPicture.Size = new Size(258, 56);
|
||||
buttonPicture.TabIndex = 3;
|
||||
buttonPicture.Text = "Picture / Gif";
|
||||
buttonPicture.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonPicture.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonPicture.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPicture
|
||||
//
|
||||
panelPicture.BackColor = Color.Black;
|
||||
panelPicture.Controls.Add(pictureMatrix);
|
||||
panelPicture.Dock = DockStyle.Top;
|
||||
panelPicture.Location = new Point(0, 0);
|
||||
panelPicture.Name = "panelPicture";
|
||||
panelPicture.Size = new Size(834, 419);
|
||||
panelPicture.TabIndex = 4;
|
||||
//
|
||||
// panelMain
|
||||
//
|
||||
panelMain.Controls.Add(panelButtons);
|
||||
panelMain.Controls.Add(panelScaling);
|
||||
panelMain.Controls.Add(panelZoom);
|
||||
panelMain.Controls.Add(panelPicture);
|
||||
panelMain.Dock = DockStyle.Top;
|
||||
panelMain.Location = new Point(20, 20);
|
||||
panelMain.Name = "panelMain";
|
||||
panelMain.Size = new Size(834, 924);
|
||||
panelMain.TabIndex = 5;
|
||||
//
|
||||
// panelButtons
|
||||
//
|
||||
panelButtons.Controls.Add(buttonReset);
|
||||
panelButtons.Controls.Add(buttonPicture);
|
||||
panelButtons.Dock = DockStyle.Top;
|
||||
panelButtons.Location = new Point(0, 642);
|
||||
panelButtons.Name = "panelButtons";
|
||||
panelButtons.Size = new Size(834, 94);
|
||||
panelButtons.TabIndex = 6;
|
||||
//
|
||||
// buttonReset
|
||||
//
|
||||
buttonReset.Activated = false;
|
||||
buttonReset.BackColor = SystemColors.ControlLight;
|
||||
buttonReset.BorderColor = Color.Transparent;
|
||||
buttonReset.BorderRadius = 5;
|
||||
buttonReset.FlatAppearance.BorderSize = 0;
|
||||
buttonReset.FlatStyle = FlatStyle.Flat;
|
||||
buttonReset.Image = Properties.Resources.icons8_refresh_32;
|
||||
buttonReset.Location = new Point(290, 19);
|
||||
buttonReset.Name = "buttonReset";
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(258, 56);
|
||||
buttonReset.TabIndex = 4;
|
||||
buttonReset.Text = "Reset";
|
||||
buttonReset.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonReset.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelScaling
|
||||
//
|
||||
panelScaling.Controls.Add(comboScaling);
|
||||
panelScaling.Controls.Add(labelScaling);
|
||||
panelScaling.Dock = DockStyle.Top;
|
||||
panelScaling.Location = new Point(0, 564);
|
||||
panelScaling.Name = "panelScaling";
|
||||
panelScaling.Size = new Size(834, 78);
|
||||
panelScaling.TabIndex = 7;
|
||||
//
|
||||
// comboScaling
|
||||
//
|
||||
comboScaling.BorderColor = Color.White;
|
||||
comboScaling.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboScaling.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboScaling.FormattingEnabled = true;
|
||||
comboScaling.ItemHeight = 32;
|
||||
comboScaling.Items.AddRange(new object[] { "Default", "Low", "High", "Bilinear", "Bicubic", "NearestNeighbor", "HighQualityBilinear", "HighQualityBicubic" });
|
||||
comboScaling.Location = new Point(229, 17);
|
||||
comboScaling.Margin = new Padding(4, 11, 4, 8);
|
||||
comboScaling.Name = "comboScaling";
|
||||
comboScaling.Size = new Size(322, 40);
|
||||
comboScaling.TabIndex = 17;
|
||||
//
|
||||
// labelScaling
|
||||
//
|
||||
labelScaling.AutoSize = true;
|
||||
labelScaling.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelScaling.Location = new Point(16, 20);
|
||||
labelScaling.Name = "labelScaling";
|
||||
labelScaling.Size = new Size(185, 32);
|
||||
labelScaling.TabIndex = 4;
|
||||
labelScaling.Text = "Scaling Quality";
|
||||
//
|
||||
// panelZoom
|
||||
//
|
||||
panelZoom.AutoSize = true;
|
||||
panelZoom.Controls.Add(labelZoom);
|
||||
panelZoom.Controls.Add(labelZoomTitle);
|
||||
panelZoom.Controls.Add(trackZoom);
|
||||
panelZoom.Dock = DockStyle.Top;
|
||||
panelZoom.Location = new Point(0, 419);
|
||||
panelZoom.Name = "panelZoom";
|
||||
panelZoom.Size = new Size(834, 145);
|
||||
panelZoom.TabIndex = 5;
|
||||
//
|
||||
// labelZoom
|
||||
//
|
||||
labelZoom.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelZoom.AutoSize = true;
|
||||
labelZoom.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelZoom.Location = new Point(731, 17);
|
||||
labelZoom.Name = "labelZoom";
|
||||
labelZoom.Size = new Size(77, 32);
|
||||
labelZoom.TabIndex = 4;
|
||||
labelZoom.Text = "Zoom";
|
||||
//
|
||||
// labelZoomTitle
|
||||
//
|
||||
labelZoomTitle.AutoSize = true;
|
||||
labelZoomTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelZoomTitle.Location = new Point(16, 17);
|
||||
labelZoomTitle.Name = "labelZoomTitle";
|
||||
labelZoomTitle.Size = new Size(81, 32);
|
||||
labelZoomTitle.TabIndex = 3;
|
||||
labelZoomTitle.Text = "Zoom";
|
||||
//
|
||||
// Matrix
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoSize = true;
|
||||
ClientSize = new Size(874, 978);
|
||||
Controls.Add(panelMain);
|
||||
MaximizeBox = false;
|
||||
MinimizeBox = false;
|
||||
MinimumSize = new Size(900, 0);
|
||||
Name = "Matrix";
|
||||
Padding = new Padding(20);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Matrix";
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).EndInit();
|
||||
panelPicture.ResumeLayout(false);
|
||||
panelMain.ResumeLayout(false);
|
||||
panelMain.PerformLayout();
|
||||
panelButtons.ResumeLayout(false);
|
||||
panelScaling.ResumeLayout(false);
|
||||
panelScaling.PerformLayout();
|
||||
panelZoom.ResumeLayout(false);
|
||||
panelZoom.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureMatrix;
|
||||
private TrackBar trackZoom;
|
||||
private UI.RButton buttonPicture;
|
||||
private Panel panelPicture;
|
||||
private Panel panelMain;
|
||||
private Panel panelZoom;
|
||||
private Label labelZoom;
|
||||
private Label labelZoomTitle;
|
||||
private Panel panelButtons;
|
||||
private UI.RButton buttonReset;
|
||||
private Panel panelScaling;
|
||||
private Label labelScaling;
|
||||
private UI.RComboBox comboScaling;
|
||||
}
|
||||
}
|
||||
211
app/Matrix.cs
Normal file
211
app/Matrix.cs
Normal file
@@ -0,0 +1,211 @@
|
||||
using GHelper.AnimeMatrix;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Matrix : RForm
|
||||
{
|
||||
|
||||
public AniMatrixControl matrixControl = Program.settingsForm.matrixControl;
|
||||
|
||||
private bool Dragging;
|
||||
private int xPos;
|
||||
private int yPos;
|
||||
|
||||
private int baseX;
|
||||
private int baseY;
|
||||
|
||||
private float uiScale;
|
||||
|
||||
Image picture;
|
||||
MemoryStream ms = new MemoryStream();
|
||||
|
||||
public Matrix()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
Shown += Matrix_Shown;
|
||||
FormClosing += Matrix_FormClosed;
|
||||
|
||||
buttonPicture.Click += ButtonPicture_Click;
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
pictureMatrix.MouseUp += PictureMatrix_MouseUp;
|
||||
pictureMatrix.MouseMove += PictureMatrix_MouseMove;
|
||||
pictureMatrix.MouseDown += PictureMatrix_MouseDown;
|
||||
|
||||
trackZoom.MouseUp += TrackZoom_MouseUp;
|
||||
trackZoom.ValueChanged += TrackZoom_Changed;
|
||||
|
||||
trackZoom.Value = Math.Min(trackZoom.Maximum, AppConfig.Get("matrix_zoom", 100));
|
||||
VisualiseZoom();
|
||||
|
||||
comboScaling.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboScaling.SelectedIndex = AppConfig.Get("matrix_quality", 0);
|
||||
comboScaling.SelectedValueChanged += ComboScaling_SelectedValueChanged;
|
||||
|
||||
uiScale = panelPicture.Width / matrixControl.device.MaxColumns / 3;
|
||||
panelPicture.Height = (int)(matrixControl.device.MaxRows * uiScale);
|
||||
|
||||
}
|
||||
|
||||
private void ComboScaling_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_quality", comboScaling.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_FormClosed(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (picture is not null) picture.Dispose();
|
||||
if (ms is not null) ms.Dispose();
|
||||
|
||||
pictureMatrix.Dispose();
|
||||
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void VisualiseZoom()
|
||||
{
|
||||
labelZoom.Text = trackZoom.Value + "%";
|
||||
}
|
||||
|
||||
private void ButtonReset_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_zoom", 100);
|
||||
AppConfig.Set("matrix_x", 0);
|
||||
AppConfig.Set("matrix_y", 0);
|
||||
|
||||
trackZoom.Value = 100;
|
||||
|
||||
SetMatrixPicture();
|
||||
|
||||
}
|
||||
|
||||
private void TrackZoom_MouseUp(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_zoom", trackZoom.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void TrackZoom_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseZoom();
|
||||
}
|
||||
|
||||
|
||||
private void PictureMatrix_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
Dragging = true;
|
||||
xPos = e.X;
|
||||
yPos = e.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseMove(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Control c = sender as Control;
|
||||
if (Dragging && c != null)
|
||||
{
|
||||
c.Top = e.Y + c.Top - yPos;
|
||||
c.Left = e.X + c.Left - xPos;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
Dragging = false;
|
||||
|
||||
Control c = sender as Control;
|
||||
|
||||
int matrixX = (int)((baseX - c.Left) / uiScale);
|
||||
int matrixY = (int)((baseY - c.Top) / uiScale);
|
||||
|
||||
AppConfig.Set("matrix_x", matrixX);
|
||||
AppConfig.Set("matrix_y", matrixY);
|
||||
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
FormPosition();
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void SetMatrixPicture(bool visualise = true)
|
||||
{
|
||||
matrixControl.SetMatrixPicture(AppConfig.GetString("matrix_picture"), visualise);
|
||||
}
|
||||
|
||||
private void ButtonPicture_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrixControl.OpenMatrixPicture();
|
||||
|
||||
}
|
||||
public void FormPosition()
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
public void VisualiseMatrix(string fileName)
|
||||
{
|
||||
|
||||
if (picture is not null) picture.Dispose();
|
||||
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
fs.Close();
|
||||
|
||||
picture = Image.FromStream(ms);
|
||||
|
||||
int width = picture.Width;
|
||||
int height = picture.Height;
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
|
||||
|
||||
float scale = Math.Min((float)panelPicture.Width / (float)width, (float)panelPicture.Height / (float)height) * matrixZoom / 100;
|
||||
|
||||
pictureMatrix.Width = (int)(width * scale);
|
||||
pictureMatrix.Height = (int)(height * scale);
|
||||
|
||||
baseX = panelPicture.Width - pictureMatrix.Width;
|
||||
baseY = 0;
|
||||
|
||||
pictureMatrix.Left = baseX - (int)(matrixX * uiScale);
|
||||
pictureMatrix.Top = baseY - (int)(matrixY * uiScale);
|
||||
|
||||
pictureMatrix.SizeMode = PictureBoxSizeMode.Zoom;
|
||||
pictureMatrix.Image = picture;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
120
app/Matrix.resx
Normal file
120
app/Matrix.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -75,7 +75,10 @@ namespace GHelper.Mode
|
||||
// Vivobook fallback
|
||||
if (status != 1)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, Modes.GetBase(mode), "VivoMode");
|
||||
int vivoMode = Modes.GetBase(mode);
|
||||
if (vivoMode == 1) vivoMode = 2;
|
||||
else if (vivoMode == 2) vivoMode = 1;
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
|
||||
}
|
||||
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) AsusUSB.ResetXGM();
|
||||
@@ -116,9 +119,9 @@ namespace GHelper.Mode
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode()
|
||||
public void CyclePerformanceMode(bool back = false)
|
||||
{
|
||||
SetPerformanceMode(Modes.GetNext(Control.ModifierKeys == Keys.Shift), true);
|
||||
SetPerformanceMode(Modes.GetNext(back), true);
|
||||
}
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
@@ -131,6 +134,7 @@ namespace GHelper.Mode
|
||||
bool xgmFan = false;
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
|
||||
{
|
||||
//AsusUSB.InitXGM();
|
||||
AsusUSB.SetXGMFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
xgmFan = true;
|
||||
}
|
||||
@@ -145,10 +149,16 @@ namespace GHelper.Mode
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
cpuResult = Program.acpi.SetFanRange(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
gpuResult = Program.acpi.SetFanRange(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -32,9 +32,9 @@ public class NativeMethods
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
|
||||
|
||||
public static void TurnOffScreen(IntPtr handle)
|
||||
public static void TurnOffScreen()
|
||||
{
|
||||
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
IntPtr result = SendMessage(-1, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
if (result == IntPtr.Zero)
|
||||
{
|
||||
int error = Marshal.GetLastWin32Error();
|
||||
|
||||
@@ -141,7 +141,6 @@ namespace GHelper.Peripherals.Mouse
|
||||
{
|
||||
private static string[] POLLING_RATES = { "125 Hz", "250 Hz", "500 Hz", "1000 Hz", "2000 Hz", "4000 Hz", "8000 Hz", "16000 Hz" };
|
||||
internal const bool PACKET_LOGGER_ALWAYS_ON = false;
|
||||
internal const int ASUS_MOUSE_PACKET_SIZE = 65;
|
||||
|
||||
public event EventHandler? Disconnect;
|
||||
public event EventHandler? BatteryUpdated;
|
||||
@@ -274,6 +273,11 @@ namespace GHelper.Peripherals.Mouse
|
||||
return 300;
|
||||
}
|
||||
|
||||
public virtual int USBPacketSize()
|
||||
{
|
||||
return 65;
|
||||
}
|
||||
|
||||
public override void SetProvider()
|
||||
{
|
||||
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, path, USBTimeout());
|
||||
@@ -316,16 +320,17 @@ namespace GHelper.Peripherals.Mouse
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
protected virtual byte[]? WriteForResponse(byte[] packet)
|
||||
{
|
||||
Array.Resize(ref packet, ASUS_MOUSE_PACKET_SIZE);
|
||||
Array.Resize(ref packet, USBPacketSize());
|
||||
|
||||
|
||||
byte[] response = new byte[ASUS_MOUSE_PACKET_SIZE];
|
||||
byte[] response = new byte[USBPacketSize()];
|
||||
response[0] = reportId;
|
||||
|
||||
int retries = 3;
|
||||
|
||||
while (retries > 0)
|
||||
{
|
||||
response = new byte[ASUS_MOUSE_PACKET_SIZE];
|
||||
response = new byte[USBPacketSize()];
|
||||
|
||||
try
|
||||
{
|
||||
@@ -440,6 +445,16 @@ namespace GHelper.Peripherals.Mouse
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual int LowBatteryWarningStep()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
public virtual int LowBatteryWarningMax()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
public virtual bool HasLowBatteryWarning()
|
||||
{
|
||||
return false;
|
||||
|
||||
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
@@ -0,0 +1,174 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P713_Wireless
|
||||
public class HarpeAceAimLabEdition : AsusMouse
|
||||
{
|
||||
public HarpeAceAimLabEdition() : base(0x0B05, 0x1A94, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected HarpeAceAimLabEdition(ushort productId, bool wireless, string endpoint, byte reportId) : base(0x0B05, productId, endpoint, wireless, reportId)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override int MinDPI()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int AngleTuningStep()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public override int AngleTuningMin()
|
||||
{
|
||||
return -30;
|
||||
}
|
||||
|
||||
public override int AngleTuningMax()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
public override bool HasAcceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDeceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxAcceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
public override int MaxDeceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionWired : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionWired() : base(0x1A92, false, "mi_00", 0x00)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wired)";
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionOmni : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionOmni() : base(0x1ACE, true, "mi_02&col03", 0x03)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (OMNI)";
|
||||
}
|
||||
|
||||
public override int USBPacketSize()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
}
|
||||
209
app/Peripherals/Mouse/Models/PugioII.cs
Normal file
209
app/Peripherals/Mouse/Models/PugioII.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P705
|
||||
public class PugioII : AsusMouse
|
||||
{
|
||||
public PugioII() : base(0x0B05, 0x1908, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected PugioII(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Pugio II (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningStep()
|
||||
{
|
||||
return 25;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningMax()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
return base.ParseBattery(packet) * 25;
|
||||
}
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
return base.ParseLowBatteryWarning(packet) * 25;
|
||||
}
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
setting.AnimationDirection = SupportsAnimationDirection(setting.LightingMode)
|
||||
? (AnimationDirection)packet[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
if (setting.AnimationDirection != AnimationDirection.Clockwise
|
||||
&& setting.AnimationDirection != AnimationDirection.CounterClockwise)
|
||||
{
|
||||
setting.AnimationDirection = AnimationDirection.Clockwise;
|
||||
}
|
||||
|
||||
setting.RandomColor = SupportsRandomColor(setting.LightingMode) && packet[22] == 0x01;
|
||||
setting.AnimationSpeed = SupportsAnimationSpeed(setting.LightingMode)
|
||||
? (AnimationSpeed)packet[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
//If the mouse reports an out of range value, which it does when the current setting has no speed option, chose medium as default
|
||||
if (setting.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
setting.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//21: Direction
|
||||
//22: Random
|
||||
//23: Speed
|
||||
// 20 21 22 23
|
||||
//00 12 03 00 00 [03 04 00 00 ff] [03 04 00 00 ff] [03 04 00 00 ff] 00 04 00 00
|
||||
//00 12 03 00 00 [05 02 ff 00 ff] [05 02 ff 00 ff] [05 02 ff 00 ff] 00 01 01 00
|
||||
//00 12 03 00 00 [03 01 00 00 ff] [03 01 00 00 ff] [03 01 00 00 ff] 00 01 00 01
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class PugioIIWired : PugioII
|
||||
{
|
||||
public PugioIIWired() : base(0x1906, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Pugio II (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -196,9 +196,14 @@ namespace GHelper.Peripherals
|
||||
DetectMouse(new StrixImpactIIWirelessWired());
|
||||
DetectMouse(new GladiusIII());
|
||||
DetectMouse(new GladiusIIIWired());
|
||||
DetectMouse(new HarpeAceAimLabEdition());
|
||||
DetectMouse(new HarpeAceAimLabEditionWired());
|
||||
DetectMouse(new HarpeAceAimLabEditionOmni());
|
||||
DetectMouse(new TUFM3());
|
||||
DetectMouse(new KerisWirelssAimpoint());
|
||||
DetectMouse(new KerisWirelssAimpointWired());
|
||||
DetectMouse(new PugioII());
|
||||
DetectMouse(new PugioIIWired());
|
||||
}
|
||||
|
||||
public static void DetectMouse(AsusMouse am)
|
||||
|
||||
@@ -95,6 +95,7 @@ namespace GHelper
|
||||
settingsForm.InitAura();
|
||||
settingsForm.InitMatrix();
|
||||
|
||||
gpuControl.InitXGM();
|
||||
|
||||
SetAutoModes();
|
||||
|
||||
@@ -164,6 +165,8 @@ namespace GHelper
|
||||
if (settingsForm.updates is not null && settingsForm.updates.Text != "")
|
||||
settingsForm.updates.InitTheme();
|
||||
|
||||
if (settingsForm.matrix is not null && settingsForm.matrix.Text != "")
|
||||
settingsForm.matrix.InitTheme();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -194,7 +197,7 @@ namespace GHelper
|
||||
BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
settingsForm.AutoKeyboard();
|
||||
settingsForm.matrix.SetMatrix(true);
|
||||
settingsForm.matrixControl.SetMatrix(true);
|
||||
}
|
||||
|
||||
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
|
||||
@@ -202,7 +205,7 @@ namespace GHelper
|
||||
|
||||
if (e.Mode == PowerModes.Suspend)
|
||||
{
|
||||
Logger.WriteLine("Power Mode:" + e.Mode.ToString());
|
||||
Logger.WriteLine("Power Mode Changed:" + e.Mode.ToString());
|
||||
gpuControl.StandardModeFix();
|
||||
}
|
||||
|
||||
|
||||
@@ -130,6 +130,9 @@
|
||||
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-quit-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-quit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -286,7 +289,4 @@
|
||||
<data name="icons8_rocket_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -118,7 +118,7 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
<value>Accélération</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface</value>
|
||||
@@ -187,7 +187,7 @@
|
||||
<value>Rapide</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
<value>Mode d’Éclairage</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
@@ -211,7 +211,7 @@
|
||||
<value>Stroboscopique</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
<value>Tout</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
@@ -220,7 +220,7 @@
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
<value>Molette</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
@@ -280,7 +280,7 @@
|
||||
<value>Personnalisé</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
<value>Décélération</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Par défaut</value>
|
||||
@@ -292,7 +292,7 @@
|
||||
<value>Taux décharge </value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
<value>Télécharger</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Pilotes et Logiciels</value>
|
||||
@@ -381,10 +381,10 @@ Voulez-vous continuer ?</value>
|
||||
<value>Température cible</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
<value>Minutes jusqu'à la mise en veille prolongée sur la batterie (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
<value>Élevé</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Raccourcis clavier</value>
|
||||
@@ -417,7 +417,7 @@ Voulez-vous continuer ?</value>
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualiseur Audio</value>
|
||||
@@ -546,7 +546,7 @@ Voulez-vous continuer ?</value>
|
||||
<value>Quitter</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
<value>Un programme utilise le dGPU et empêche le passage en mode Éco. Laissez G-Helper tenter un redémarrage du dGPU dans le gestionnaire de tâches ? (Procéder à vos propres risques)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value> RPM</value>
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
<value>Przyśpieszenie</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
|
||||
@@ -280,7 +280,7 @@
|
||||
<value>Niestandardowy</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
<value>Spowolnienie</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Domyślny</value>
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
647
app/Properties/Strings.pt-PT.resx
Normal file
647
app/Properties/Strings.pt-PT.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Aceleração</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O programa não funciona sem esse serviço. Tente instalar Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado, desativá-lo?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo económico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Ultimate implica o reinício do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimate implica o reinício do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMe Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O programa já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique o tabuleiro do sistema pelo ícone.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Aplicar</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Estado da bateria</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiração</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>No sentido horário</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Cometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>No sentido anti-horário</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Modo de iluminação</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aleatório</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reagir</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Todos</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Roda de Deslocamento</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Aplicar automaticamente</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Define a taxa de atualização automaticamente para poupar bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Carga</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Estado da bateria</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Atualizações de Drivers e da BIOS</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Diminuir o brilho</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Aumentar o brilho</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Turbo do CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Desaceleração</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive do ecrã</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Transferir</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers e Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para poupar energia</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Económico</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Desativar a dGPU por ativar o modo Eco enquanto o Modo de Ecrã no Painel de Controlo da NVIDIA não está definido para Optimus pode causar problemas com os controlos do brilho do painel até ao próximo reinício.
|
||||
|
||||
Quer prosseguir?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>O Modo de Ecrã da NVIDIA não está definido para Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Configurações de Energia</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas das Ventoinhas</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil da Ventoinha do CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil da Ventoinha da GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil da Ventoinha Central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis das Ventoinhas</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventoinhas e Potência</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventoinhas + Potência</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Frequência da GPU</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Frequência da Memória</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo da GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura limite</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutos para a hibernação em suspensão, na bateria (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Alto</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os programas que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ecrã</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barra de Luz</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Iluminação</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Baixo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizador de áudio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização de 60Hz para poupar bateria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minuto</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutos</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Desligar automaticamente após</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Distância de Lift Off</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Aviso de bateria fraca</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Desempenho do rato</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizar com o rato</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Nunca</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Novas atualizações</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Sem novas atualizações</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Não conectado</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Mudar para Eco em bateria, e mudar para Standard quando ligado à corrente</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periféricos</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limites de Potência</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Os Limites de Potência são uma funcionalidade experimental. Use com cuidado!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de ecrã</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Perfil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algum processo está a utilizar a dGPU, impedindo o modo Eco. Deixar o G-Helper tentar reiniciar a dGPU no gestor de dispositivos? (Proceda por sua conta e risco)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Diminuir o brilho do ScreenPad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Aumentar o brilho do ScreenPad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Parar programas que usem a GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Alternar automaticamente o Modo Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alternar Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar MiniLED (se suportado)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Ecrã</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>O ecrã do portátil está ligado diretamente à dGPU, maximizando FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting é uma funcionalidade experimental e arriscada. Se os valores aplicados foram baixos para o hardware, podem existir instabilidades, desligar e causar corrupção de dados. Caso queira, comece por valores pequenos no início, clique em Aplicar e teste o que funciona para o hardware.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Diminuir o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Sem som</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -118,7 +118,7 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
<value>滑鼠加速</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
|
||||
@@ -175,7 +175,7 @@
|
||||
<value>順時針</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>循環</value>
|
||||
<value>彩色循環</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>彗星</value>
|
||||
@@ -205,7 +205,7 @@
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>靜態</value>
|
||||
<value>靜態恆亮</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>閃爍</value>
|
||||
@@ -280,7 +280,7 @@
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
<value>滑鼠減速</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>預設</value>
|
||||
|
||||
BIN
app/Resources/Vector 3.png
Normal file
BIN
app/Resources/Vector 3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.3 KiB |
@@ -10,6 +10,7 @@ using GHelper.Peripherals;
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.UI;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper
|
||||
@@ -25,10 +26,13 @@ namespace GHelper
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
AutoUpdateControl updateControl;
|
||||
|
||||
public AniMatrixControl matrix;
|
||||
AsusMouseSettings? mouseSettings;
|
||||
|
||||
public AniMatrixControl matrixControl;
|
||||
|
||||
public static System.Timers.Timer sensorTimer = default!;
|
||||
|
||||
public Matrix? matrix;
|
||||
public Fans? fans;
|
||||
public Extra? keyb;
|
||||
public Updates? updates;
|
||||
@@ -47,7 +51,7 @@ namespace GHelper
|
||||
|
||||
gpuControl = new GPUModeControl(this);
|
||||
updateControl = new AutoUpdateControl(this);
|
||||
matrix = new AniMatrixControl(this);
|
||||
matrixControl = new AniMatrixControl(this);
|
||||
|
||||
buttonSilent.Text = Properties.Strings.Silent;
|
||||
buttonBalanced.Text = Properties.Strings.Balanced;
|
||||
@@ -242,7 +246,8 @@ namespace GHelper
|
||||
if (this.Visible)
|
||||
{
|
||||
screenControl.InitScreen();
|
||||
gpuControl.InitXGM();
|
||||
VisualizeXGM();
|
||||
|
||||
Task.Run((Action)RefreshPeripheralsBattery);
|
||||
updateControl.CheckForUpdates();
|
||||
}
|
||||
@@ -266,6 +271,12 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
public void VisualiseMatrix(string image)
|
||||
{
|
||||
if (matrix == null || matrix.Text == "") return;
|
||||
matrix.VisualiseMatrix(image);
|
||||
}
|
||||
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
|
||||
@@ -503,14 +514,29 @@ namespace GHelper
|
||||
private void CheckMatrix_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_auto", checkMatrix.Checked ? 1 : 0);
|
||||
matrix.SetMatrix();
|
||||
matrixControl.SetMatrix();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void ButtonMatrix_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrix.OpenMatrixPicture();
|
||||
|
||||
if (matrix == null || matrix.Text == "")
|
||||
{
|
||||
matrix = new Matrix();
|
||||
}
|
||||
|
||||
if (matrix.Visible)
|
||||
{
|
||||
matrix.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
matrix.FormPosition();
|
||||
matrix.Show();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixRunning(int mode)
|
||||
@@ -524,14 +550,14 @@ namespace GHelper
|
||||
private void ComboMatrixRunning_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_running", comboMatrixRunning.SelectedIndex);
|
||||
matrix.SetMatrix();
|
||||
matrixControl.SetMatrix();
|
||||
}
|
||||
|
||||
|
||||
private void ComboMatrix_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_brightness", comboMatrix.SelectedIndex);
|
||||
matrix.SetMatrix();
|
||||
matrixControl.SetMatrix();
|
||||
}
|
||||
|
||||
|
||||
@@ -679,7 +705,7 @@ namespace GHelper
|
||||
public void InitMatrix()
|
||||
{
|
||||
|
||||
if (!matrix.IsValid)
|
||||
if (!matrixControl.IsValid)
|
||||
{
|
||||
panelMatrix.Visible = false;
|
||||
return;
|
||||
@@ -700,6 +726,8 @@ namespace GHelper
|
||||
comboKeyboard.SelectedIndex += 1;
|
||||
else
|
||||
comboKeyboard.SelectedIndex = 0;
|
||||
|
||||
Program.toast.RunToast(comboKeyboard.GetItemText(comboKeyboard.SelectedItem), ToastIcon.BacklightUp);
|
||||
}
|
||||
|
||||
private void ComboKeyboard_SelectedValueChanged(object? sender, EventArgs e)
|
||||
@@ -781,7 +809,7 @@ namespace GHelper
|
||||
|
||||
private void ButtonQuit_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrix.Dispose();
|
||||
matrixControl.Dispose();
|
||||
Close();
|
||||
Program.trayIcon.Visible = false;
|
||||
Application.Exit();
|
||||
@@ -962,15 +990,24 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
public void VisualizeXGM(bool connected, bool activated)
|
||||
public void VisualizeXGM(int GPUMode = -1)
|
||||
{
|
||||
|
||||
bool connected = Program.acpi.IsXGConnected();
|
||||
buttonXGM.Enabled = buttonXGM.Visible = connected;
|
||||
|
||||
if (!connected) return;
|
||||
|
||||
buttonXGM.Activated = activated;
|
||||
if (GPUMode != -1)
|
||||
ButtonEnabled(buttonXGM, AppConfig.IsNoGPUModes() || GPUMode != AsusACPI.GPUModeEco);
|
||||
|
||||
if (activated)
|
||||
|
||||
int activated = Program.acpi.DeviceGet(AsusACPI.GPUXG);
|
||||
Logger.WriteLine("XGM Activated flag: " + activated);
|
||||
|
||||
buttonXGM.Activated = activated == 1;
|
||||
|
||||
if (activated == 1)
|
||||
{
|
||||
ButtonEnabled(buttonOptimized, false);
|
||||
ButtonEnabled(buttonEco, false);
|
||||
@@ -1055,7 +1092,6 @@ namespace GHelper
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco;
|
||||
Program.trayIcon.Icon = Properties.Resources.eco;
|
||||
ButtonEnabled(buttonXGM, false);
|
||||
break;
|
||||
case AsusACPI.GPUModeUltimate:
|
||||
buttonUltimate.Activated = true;
|
||||
@@ -1068,10 +1104,12 @@ namespace GHelper
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard;
|
||||
Program.trayIcon.Icon = Properties.Resources.standard;
|
||||
ButtonEnabled(buttonXGM, true);
|
||||
break;
|
||||
}
|
||||
|
||||
VisualizeXGM(GPUMode);
|
||||
|
||||
|
||||
if (isGpuSection)
|
||||
{
|
||||
menuEco.Checked = buttonEco.Activated;
|
||||
@@ -1185,6 +1223,12 @@ namespace GHelper
|
||||
|
||||
private void ButtonPeripheral_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (mouseSettings is not null)
|
||||
{
|
||||
mouseSettings.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
int index = 0;
|
||||
if (sender == buttonPeripheral2) index = 1;
|
||||
if (sender == buttonPeripheral3) index = 2;
|
||||
@@ -1205,16 +1249,30 @@ namespace GHelper
|
||||
//Should not happen if all device classes are implemented correctly. But better safe than sorry.
|
||||
return;
|
||||
}
|
||||
AsusMouseSettings s = new AsusMouseSettings(am);
|
||||
if (!s.IsDisposed)
|
||||
mouseSettings = new AsusMouseSettings(am);
|
||||
mouseSettings.TopMost = true;
|
||||
mouseSettings.FormClosed += MouseSettings_FormClosed;
|
||||
mouseSettings.Disposed += MouseSettings_Disposed;
|
||||
if (!mouseSettings.IsDisposed)
|
||||
{
|
||||
s.Show();
|
||||
mouseSettings.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
mouseSettings = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void MouseSettings_Disposed(object? sender, EventArgs e)
|
||||
{
|
||||
mouseSettings = null;
|
||||
}
|
||||
|
||||
|
||||
private void MouseSettings_FormClosed(object? sender, FormClosedEventArgs e)
|
||||
{
|
||||
mouseSettings = null;
|
||||
}
|
||||
|
||||
public void VisualiseFnLock()
|
||||
|
||||
@@ -72,6 +72,8 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
## :question: FAQ
|
||||
|
||||
#### How do I stop the Armoury Crate install popup appearing every time I press the M4 / Rog key?
|
||||
@@ -120,6 +122,13 @@ Personally, I'm not a big fan of them, as they make colors very inaccurate. But
|
||||
#### Can I overclock Nvidia GPU core / memory?
|
||||
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work the same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and the app will ask you for them. (*)
|
||||
|
||||
#### How to Undervolt GPU
|
||||
Due to the way of how Core Clock offset works for GPU. When you increase clock offset you undervolt it at the same time (see picture)
|
||||
1. Increase ``Core Clock Offset`` under ``Fans + Power -> GPU`` until your 3dmark / furmark / game runs stable. Start with +100, +150, +200 ... This should make your **scores / fps better within same power** / heat as before.
|
||||
2. Set ``Core Clock Limit`` to a certain value (it really depends on application / game that you use) **to lower your power** / heat consumption
|
||||
|
||||

|
||||
|
||||
#### Windows Defender marks app as malware / virus
|
||||
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as the application is not digitally signed with a certificate. You can always download a version below or compile the app by yourself. All application sources are open and can be monitored from A to Z :)
|
||||
|
||||
@@ -240,6 +249,23 @@ Example (for default windows "balanced" power plan):
|
||||
"scheme_2": "381b4222-f694-41f0-9685-ff5bb260df2e",
|
||||
```
|
||||
|
||||
### Override UI theme
|
||||
|
||||
By default app would set UI theme from "app" theme in windows setting. You can override it to specific theme, or general windows theme
|
||||
|
||||
```
|
||||
"ui_mode" : "dark",
|
||||
"ui_mode" : "light",
|
||||
"ui_mode" : "windows",
|
||||
```
|
||||
|
||||
### Skip keyboard Aura initialisation on startup
|
||||
By default app would set last remembered RGB mode for keyboard on each launch. To disable it completely
|
||||
|
||||
```
|
||||
"skip_aura" : 1,
|
||||
````
|
||||
|
||||
### Disable OSD
|
||||
Disable app's OSD (for performance modes, keyboard backlight, etc.)
|
||||
```
|
||||
|
||||
Reference in New Issue
Block a user