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72 Commits

Author SHA1 Message Date
Serge
cff47002e1 Matrix memory optimisations 2023-09-05 23:51:14 +02:00
Serge
c34ba9c620 Cleanup 2023-09-05 23:31:18 +02:00
Serge
3da2d042c8 Merge branch 'main' of https://github.com/seerge/g-helper 2023-09-05 21:39:00 +02:00
Serge
b93499c20d Anime Matrix Editor 2023-09-05 21:38:58 +02:00
Serge
feb7f1915e Update README.md 2023-09-04 22:37:53 +02:00
Serge
bd7f494830 Merge pull request #1247 from seerge/l10n_main
New Crowdin updates
2023-09-03 19:07:33 +02:00
Serge
1fc5095a65 New translations Strings.resx (Chinese Traditional) 2023-09-03 19:07:10 +02:00
Serge
920ed5e176 Update README.md 2023-09-03 18:33:26 +02:00
Serge
fce9cddd02 XGM for devices without dGPU https://github.com/seerge/g-helper/issues/1235 2023-09-03 15:53:43 +02:00
Serge
3332bd4b36 Merge branch 'main' of https://github.com/seerge/g-helper 2023-09-03 14:14:55 +02:00
Serge
56289abc36 Allow XGM connection from any dGPU mode for models w/o dGPU https://github.com/seerge/g-helper/issues/1235
Hide Backlight OSD if asus OSD is running
2023-09-03 14:14:54 +02:00
Serge
9be02a102d Merge pull request #1240 from seerge/l10n_main
New Crowdin updates
2023-09-02 17:52:56 +02:00
Serge
e1e94e1118 New translations Strings.resx (Portuguese) 2023-09-02 15:26:19 +02:00
Serge
2ffd08e754 Merge pull request #1236 from IceStormNG/asus-mouse-support
Pugio II (P705) Support
2023-09-02 00:56:42 +02:00
IceStormNG
0378b65763 Added Pugio II (P705) Mouse configuration 2023-09-02 00:54:16 +02:00
IceStormNG
5dd3760e90 Fixed mapping of animation speed values in the UI (how was that bug not found yet?) 2023-09-02 00:53:33 +02:00
IceStormNG
e7eb7fab8a Make low battery warning values configureable per mouse 2023-09-02 00:53:00 +02:00
IceStormNG
ce128adc4f Only open one Mouse settings window and also make it the topmost window. 2023-09-02 00:52:15 +02:00
Serge
a794f8ed5f Single color backlight for keyboard version 22/23 https://github.com/seerge/g-helper/issues/1230 2023-08-31 23:33:44 +02:00
Serge
9d30f2f83e Version bump 2023-08-31 12:09:27 +02:00
Serge
b93f1a385b Arrow lock for DUO https://github.com/seerge/g-helper/issues/1224 2023-08-30 23:49:32 +02:00
Serge
6bb4ba4119 Screenpad hotkey for DUO https://github.com/seerge/g-helper/issues/1215 2023-08-30 14:41:20 +02:00
Serge
178cb04002 Turn off display fix https://github.com/seerge/g-helper/issues/1218
Zephyrus DUO Screenpad hotkey https://github.com/seerge/g-helper/issues/1215
2023-08-30 12:45:07 +02:00
Serge
2d41cd62a8 Clasmshell tooltip https://github.com/seerge/g-helper/issues/1207 2023-08-29 11:48:59 +02:00
Serge
f9e4e89c15 Vivobook backlight control https://github.com/seerge/g-helper/issues/1208 2023-08-29 00:00:55 +02:00
Serge
02717c47be Fan ranges for ancient devices https://github.com/seerge/g-helper/issues/1206 2023-08-28 19:11:32 +02:00
Serge
cc010053b2 Minor tweaks 2023-08-27 13:05:10 +02:00
Serge
9bcc0fccd7 Update README.md 2023-08-24 18:09:20 +02:00
Serge
d8df9b03bf Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-24 15:07:54 +02:00
Serge
abfa2388e4 Cleanup 2023-08-24 15:07:52 +02:00
Serge
670f91efa8 Merge pull request #1170 from Oleg52/force-set-gpu-mode
add force set gpu param
2023-08-24 15:03:15 +02:00
Serge
70d442c409 Merge pull request #1171 from seerge/l10n_main
New Crowdin updates
2023-08-24 15:00:39 +02:00
Serge
5f018fa7b5 New translations Strings.resx (Portuguese) 2023-08-24 14:45:40 +02:00
Oleg Yermolenko
94f0b900de add force set gpu param 2023-08-24 14:06:52 +03:00
Serge
e17ff8fc94 Version Bump 2023-08-24 12:37:18 +02:00
Serge
bd4ee506ac Vivo Mode swap https://github.com/seerge/g-helper/issues/1168 2023-08-24 12:03:44 +02:00
Serge
8c5b224dc2 Vivobook modes swap https://github.com/seerge/g-helper/issues/1168 2023-08-24 12:01:26 +02:00
Serge
f111b5449e Merge branch 'main' of https://github.com/seerge/g-helper 2023-08-24 11:54:11 +02:00
Serge
47f86d222f Minior tweaks 2023-08-24 11:54:09 +02:00
Serge
f9b7073dd7 Merge pull request #1166 from seerge/l10n_main
New Crowdin updates
2023-08-23 19:11:30 +02:00
Serge
a6c11f2ce3 New translations Strings.resx (Portuguese) 2023-08-23 14:01:14 +02:00
Serge
46fad77bac Update README.md 2023-08-23 12:31:14 +02:00
Serge
22a96fcce0 Update README.md 2023-08-23 12:29:37 +02:00
Serge
6df0dc8e9e Merge pull request #1155 from seerge/l10n_main
New Crowdin updates
2023-08-22 18:46:43 +02:00
Serge
ee7c0c6dab New translations Strings.resx (Portuguese) 2023-08-22 15:16:03 +02:00
Serge
6e086da024 New translations Strings.resx (Portuguese) 2023-08-22 14:12:34 +02:00
Serge
292d2a8ebc New translations Strings.resx (Portuguese) 2023-08-22 12:50:32 +02:00
Serge
52e78a8665 Merge pull request #1150 from seerge/l10n_main
New Crowdin updates
2023-08-22 10:49:58 +02:00
Serge
a97bfc2a58 Version bump 2023-08-22 10:39:34 +02:00
Serge
15001d987a Fix Default Curve 2023-08-22 10:37:31 +02:00
Serge
ecbeee82d8 Merge pull request #1153 from charlespeng/fix-default-fan-curve-buffer-size
Fix default fan curve buffer size
2023-08-22 10:28:04 +02:00
Charles Peng
e6c59283c1 Fix default fan curve buffer size 2023-08-22 15:08:30 +08:00
Serge
495b695589 New translations Strings.resx (Polish) 2023-08-22 01:31:34 +02:00
Serge
6ac7d7cc4d New translations Strings.resx (Portuguese) 2023-08-21 23:56:19 +02:00
Serge
0c328b1fda Update README.md 2023-08-21 18:35:01 +02:00
Serge
bd8a670424 Merge pull request #1146 from charlespeng/save-backlight-level-according-to-power-status
Save backlight level according to power status
2023-08-21 12:13:36 +02:00
Charles Peng
5f1139f132 Save backlight level according to power status 2023-08-21 16:04:05 +08:00
Serge
188b01c158 Merge pull request #1142 from seerge/l10n_main
New Crowdin updates
2023-08-21 00:59:32 +02:00
Serge
8307fabe15 New translations Strings.resx (Portuguese) 2023-08-20 19:25:59 +02:00
Serge
cead02eed2 Merge pull request #1141 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:26:42 +02:00
Serge
fabf63655b New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:26:04 +02:00
Serge
da2f887c68 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:24:25 +02:00
Serge
26dbd77b05 PT-BR 2023-08-20 17:24:02 +02:00
Serge
63382b748f Merge pull request #1140 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:21:53 +02:00
Serge
1e2a5b0479 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:21:18 +02:00
Serge
341e747f7e New translations Strings.resx (Portuguese) 2023-08-20 17:21:15 +02:00
Serge
348f5a8ea1 Merge pull request #1139 from seerge/l10n_main
New Crowdin updates
2023-08-20 17:17:03 +02:00
Serge
c0b6c444b4 New translations Strings.resx (Portuguese, Brazilian) 2023-08-20 17:16:34 +02:00
Serge
f8d07bad1b New translations Strings.resx (Portuguese) 2023-08-20 17:16:30 +02:00
Serge
a138ebe0e7 New translations Strings.resx (French) 2023-08-20 16:42:09 +02:00
Serge
2260b01480 Merge pull request #1137 from IceStormNG/asus-mouse-support
Support for ROG Harpe Ace Aim Lab Edition (P713).
2023-08-20 15:13:25 +02:00
IceStormNG
9761f10398 Support for Harpe Ace Aim Lab Edition (P713). 2023-08-20 15:08:11 +02:00
34 changed files with 2171 additions and 185 deletions

View File

@@ -2,7 +2,9 @@
using NAudio.Wave;
using Starlight.AnimeMatrix;
using System.Diagnostics;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Timers;
namespace GHelper.AnimeMatrix
@@ -14,12 +16,12 @@ namespace GHelper.AnimeMatrix
SettingsForm settings;
System.Timers.Timer matrixTimer = default!;
AnimeMatrixDevice? mat;
public AnimeMatrixDevice? device;
double[]? AudioValues;
WasapiCapture? AudioDevice;
public bool IsValid => mat != null;
public bool IsValid => device != null;
private long lastPresent;
private List<double> maxes = new List<double>();
@@ -30,14 +32,14 @@ namespace GHelper.AnimeMatrix
try
{
mat = new AnimeMatrixDevice();
Task.Run(mat.WakeUp);
device = new AnimeMatrixDevice();
Task.Run(device.WakeUp);
matrixTimer = new System.Timers.Timer(100);
matrixTimer.Elapsed += MatrixTimer_Elapsed;
}
catch
{
mat = null;
device = null;
}
}
@@ -65,20 +67,28 @@ namespace GHelper.AnimeMatrix
StopMatrixTimer();
StopMatrixAudio();
mat.SetProvider();
try
{
device.SetProvider();
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
return;
}
if (wakeUp && AppConfig.ContainsModel("401")) mat.WakeUp();
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
{
mat.SetDisplayState(false);
mat.SetDisplayState(false); // some devices are dumb
device.SetDisplayState(false);
device.SetDisplayState(false); // some devices are dumb
Logger.WriteLine("Matrix Off");
}
else
{
mat.SetDisplayState(true);
mat.SetBrightness((BrightnessMode)brightness);
device.SetDisplayState(true);
device.SetBrightness((BrightnessMode)brightness);
switch (running)
{
@@ -92,7 +102,7 @@ namespace GHelper.AnimeMatrix
SetMatrixAudio();
break;
default:
mat.SetBuiltInAnimation(true, animation);
device.SetBuiltInAnimation(true, animation);
Logger.WriteLine("Matrix builtin " + animation.AsByte);
break;
@@ -121,10 +131,10 @@ namespace GHelper.AnimeMatrix
switch (AppConfig.Get("matrix_running"))
{
case 2:
mat.PresentNextFrame();
device.PresentNextFrame();
break;
case 3:
mat.PresentClock();
device.PresentClock();
break;
}
@@ -133,7 +143,7 @@ namespace GHelper.AnimeMatrix
public void SetMatrixClock()
{
mat.SetBuiltInAnimation(false);
device.SetBuiltInAnimation(false);
StartMatrixTimer(1000);
Logger.WriteLine("Matrix Clock");
}
@@ -163,7 +173,7 @@ namespace GHelper.AnimeMatrix
{
if (!IsValid) return;
mat.SetBuiltInAnimation(false);
device.SetBuiltInAnimation(false);
StopMatrixTimer();
StopMatrixAudio();
@@ -232,8 +242,8 @@ namespace GHelper.AnimeMatrix
for (int x = 0; x < 2 - (y % 2); x++)
{
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
mat.SetLedPlanar(x + dx, dy - y, 255);
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
device.SetLedPlanar(x + dx, dy - y, 255);
}
}
@@ -243,7 +253,7 @@ namespace GHelper.AnimeMatrix
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
mat.Clear();
device.Clear();
int size = 20;
double[] bars = new double[size];
@@ -261,7 +271,7 @@ namespace GHelper.AnimeMatrix
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
mat.Present();
device.Present();
}
@@ -296,22 +306,30 @@ namespace GHelper.AnimeMatrix
}
public void SetMatrixPicture(string fileName)
public void SetMatrixPicture(string fileName, bool visualise = true)
{
if (!IsValid) return;
StopMatrixTimer();
Image image;
try
{
using (var fs = new FileStream(fileName, FileMode.Open))
//using (var ms = new MemoryStream())
{
var ms = new MemoryStream();
/*
ms.SetLength(0);
fs.CopyTo(ms);
ms.Position = 0;
image = Image.FromStream(ms);
*/
using (Image image = Image.FromStream(fs))
{
ProcessPicture(image);
Logger.WriteLine("Matrix " + fileName);
}
fs.Close();
if (visualise) settings.VisualiseMatrix(fileName);
}
}
catch
@@ -320,30 +338,49 @@ namespace GHelper.AnimeMatrix
return;
}
mat.SetBuiltInAnimation(false);
mat.ClearFrames();
}
protected void ProcessPicture(Image image)
{
device.SetBuiltInAnimation(false);
device.ClearFrames();
int matrixX = AppConfig.Get("matrix_x", 0);
int matrixY = AppConfig.Get("matrix_y", 0);
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
int frameCount = image.GetFrameCount(dimension);
if (frameCount > 1)
{
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
for (int i = 0; i < frameCount; i++)
{
image.SelectActiveFrame(dimension, i);
mat.GenerateFrame(image);
mat.AddFrame();
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
device.AddFrame();
}
StartMatrixTimer();
Logger.WriteLine("Matrix GIF " + fileName);
Logger.WriteLine("GIF Delay:" + frameDelay);
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
//image.SelectActiveFrame(dimension, 0);
}
else
{
mat.GenerateFrame(image);
mat.Present();
Logger.WriteLine("Matrix " + fileName);
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
device.Present();
}
}

View File

@@ -1,11 +1,14 @@
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
using GHelper;
using GHelper.AnimeMatrix.Communication;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Drawing.Text;
using System.Globalization;
using System.Management;
using System.Text;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Window;
namespace Starlight.AnimeMatrix
{
@@ -103,12 +106,10 @@ namespace Starlight.AnimeMatrix
string model = GetModel();
if (model.Contains("401"))
{
_model = AnimeType.GA401;
MaxColumns = 33;
dx = 1;
MaxRows = 55;
LedCount = 1245;
@@ -392,8 +393,9 @@ namespace Starlight.AnimeMatrix
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
using (Font font = new Font("Consolas", 22F, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text1, font);
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
@@ -408,39 +410,16 @@ namespace Starlight.AnimeMatrix
}
GenerateFrame(bmp, InterpolationMode.Bicubic);
GenerateFrame(bmp);
Present();
}
}
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
public void GenerateFrame(Image image, float zoom = 1, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
{
int width = MaxColumns / 2 * 6;
int height = MaxRows;
int targetWidth = MaxColumns * 2;
float scale;
using (Bitmap bmp = new Bitmap(targetWidth, height))
using (Bitmap bmp = GeneratePicture(image, zoom, panX, panY, quality))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height);
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = interpolation;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (float)Math.Round(targetWidth - scaleWidth * targetWidth / width), 0, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
}
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
@@ -456,9 +435,40 @@ namespace Starlight.AnimeMatrix
}
public Bitmap GeneratePicture(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
{
int width = MaxColumns * 3;
int height = MaxRows;
int targetWidth = MaxColumns * 2;
float scale;
Bitmap bmp = new Bitmap(targetWidth, height);
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = quality;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
return bmp;
}
}
}
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
{
//x+=delta;
//x += delta;
y -= delta;
int dx = (x - y) / 2;
@@ -471,25 +481,8 @@ namespace Starlight.AnimeMatrix
Clear();
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
string familyName;
string familyList = "";
FontFamily[] fontFamilies;
// Get the array of FontFamily objects.
fontFamilies = installedFontCollection.Families;
int count = fontFamilies.Length;
for (int j = 0; j < count; ++j)
{
familyName = fontFamilies[j].Name;
familyList = familyList + familyName;
familyList = familyList + ", ";
}
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
int textHeight;
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
{
@@ -497,11 +490,13 @@ namespace Starlight.AnimeMatrix
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
using (Font font = new Font("Consolas", 11, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text, font);
g.DrawString(text, font, Brushes.White, 4, 1);
textHeight = (int)textSize.Height;
g.DrawString(text, font, Brushes.White, 4, 0);
}
}
@@ -511,7 +506,7 @@ namespace Starlight.AnimeMatrix
{
var pixel = bmp.GetPixel(x, y);
var color = (pixel.R + pixel.G + pixel.B) / 3;
SetLedDiagonal(x, y, (byte)color);
SetLedDiagonal(x, y, (byte)color, textHeight - 8);
}
}
}

View File

@@ -284,6 +284,11 @@ public static class AppConfig
return ContainsModel("TUF");
}
public static bool IsVivobook()
{
return ContainsModel("Vivobook");
}
// Devices with bugged bios command to change brightness
public static bool SwappedBrightness()
{
@@ -335,7 +340,7 @@ public static class AppConfig
public static bool NoAutoUltimate()
{
return ContainsModel("G614") || ContainsModel("GU604");
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513");
}
@@ -371,4 +376,14 @@ public static class AppConfig
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
}
public static bool IsForceSetGPUMode()
{
return Is("gpu_mode_force_set") || ContainsModel("503");
}
public static bool IsNoGPUModes()
{
return ContainsModel("GV301RA") || ContainsModel("GV302XA");
}
}

View File

@@ -59,14 +59,20 @@ public class AsusACPI
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
public const uint GPUEco = 0x00090020;
public const uint GPUXGInit = 0x00090017;
public const uint GPUXGConnected = 0x00090018;
public const uint GPUXG = 0x00090019;
public const uint GPUMux = 0x00090016;
public const uint BatteryLimit = 0x00120057;
public const uint ScreenOverdrive = 0x00050019;
public const uint ScreenMiniled = 0x0005001E;
public const uint DevsCPUFan = 0x00110022;
public const uint DevsGPUFan = 0x00110023;
public const uint DevsCPUFanCurve = 0x00110024;
public const uint DevsGPUFanCurve = 0x00110025;
public const uint DevsMidFanCurve = 0x00110032;
@@ -90,6 +96,8 @@ public class AsusACPI
public const int TUF_KB = 0x00100056;
public const int TUF_KB_STATE = 0x00100057;
public const int MICMUTE_LED = 0x00040017;
public const int TabletState = 0x00060077;
public const int FnLock = 0x00100023;
@@ -254,7 +262,7 @@ public class AsusACPI
protected byte[] CallMethod(uint MethodID, byte[] args)
{
byte[] acpiBuf = new byte[8 + args.Length];
byte[] outBuffer = new byte[20];
byte[] outBuffer = new byte[16];
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
@@ -336,6 +344,25 @@ public class AsusACPI
return -1;
}
public int SetFanRange(AsusFan device, byte[] curve)
{
byte min = (byte)(curve[8] * 255 / 100);
byte max = (byte)(curve[15] * 255 / 100);
byte[] range = { min, max};
int result;
switch (device)
{
case AsusFan.GPU:
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
break;
default:
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
break;
}
return result;
}
public int SetFanCurve(AsusFan device, byte[] curve)
{
@@ -407,7 +434,14 @@ public class AsusACPI
if (curve.Length != 16) throw new Exception("Incorrect curve");
var points = new Dictionary<byte, byte>();
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
byte old = 0;
for (int i = 0; i < 8; i++)
{
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
points[curve[i]] = curve[i + 8];
old = curve[i];
}
var pointsFixed = new Dictionary<byte, byte>();
bool fix = false;
@@ -477,8 +511,9 @@ public class AsusACPI
public void TUFKeyboardRGB(int mode, Color color, int speed)
{
byte[] setting = new byte[12];
setting[0] = (byte)0xB4;
byte[] setting = new byte[6];
setting[0] = (byte)0xb4;
setting[1] = (byte)mode;
setting[2] = color.R;
setting[3] = color.G;
@@ -486,6 +521,12 @@ public class AsusACPI
setting[5] = (byte)speed;
DeviceSet(TUF_KB, setting, "TUF RGB");
/*
setting[0] = (byte)0xb4;
DeviceSet(TUF_KB, setting, "TUF RGB");
*/
//Debug.WriteLine(BitConverter.ToString(setting));
}

View File

@@ -301,8 +301,10 @@ namespace GHelper
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
{
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
ls.AnimationSpeed = (AnimationSpeed)comboBoxAnimationSpeed.SelectedIndex;
// 0 => 0x9
// 1 => 0x7
// 2 => 0x5
ls.AnimationSpeed = (AnimationSpeed)(0x9 - (comboBoxAnimationSpeed.SelectedIndex * 0x2));
UpdateLightingSettings(ls, visibleZone);
}
@@ -602,6 +604,12 @@ namespace GHelper
labelLowBatteryWarningValue.Visible = false;
sliderLowBatteryWarning.Visible = false;
}
else
{
sliderLowBatteryWarning.Min = 0;
sliderLowBatteryWarning.Step = mouse.LowBatteryWarningStep();
sliderLowBatteryWarning.Max = mouse.LowBatteryWarningMax();
}
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
{
@@ -824,8 +832,10 @@ namespace GHelper
else
pictureBoxLightingColor.BackColor = ls.RGBColor;
comboBoxAnimationSpeed.SelectedIndex = (((int)ls.AnimationSpeed) - 5) / 2;
//0x09 => 0
//0x07 => 1
//0x05 => 2
comboBoxAnimationSpeed.SelectedIndex = 2 - ((((int)ls.AnimationSpeed) - 5) / 2);
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
}

View File

@@ -64,7 +64,7 @@ namespace GHelper
public static Color Color1 = Color.White;
public static Color Color2 = Color.Black;
static bool isTuf = AppConfig.IsTUF();
static bool isTuf = AppConfig.IsTUF() || AppConfig.IsVivobook();
static bool isStrix = AppConfig.IsStrix();
static public bool isSingleColor = false;
@@ -124,7 +124,7 @@ namespace GHelper
isSingleColor = AppConfig.ContainsModel("GA401") || AppConfig.ContainsModel("X13"); // Mono Color
var device = GetDevice(AURA_HID_ID);
if (device is not null && device.Attributes.Version == 22 && AppConfig.ContainsModel("GA402X")) isSingleColor = true;
if (device is not null && (device.Attributes.Version == 22 || device.Attributes.Version == 23) && (AppConfig.ContainsModel("GA402X") || AppConfig.ContainsModel("GA402N"))) isSingleColor = true;
}
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
@@ -641,11 +641,17 @@ namespace GHelper
public static void InitXGM()
{
SetXGM(LED_INIT1);
SetXGM(LED_INIT2);
SetXGM(LED_INIT3);
SetXGM(LED_INIT4);
SetXGM(LED_INIT5);
byte[] ASUS_INIT = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
SetXGM(ASUS_INIT);
SetXGM(new byte[] { 0x5e, 0xd0, 0x02 });
SetXGM(new byte[] { 0x5e, 0xd0, 0x03 });
SetXGM(ASUS_INIT);
SetXGM(new byte[] { 0x5e, 0xd1, 0x02 }); // reset fan
SetXGM(ASUS_INIT);
SetXGM(new byte[] { 0x5e, 0xce, 0x03 });
SetXGM(new byte[] { 0x5e, 0xd0, 0x04 });
SetXGM(new byte[] { 0x5e, 0xd0, 0x01 });
}
public static void ApplyXGMLight(bool status)

3
app/Extra.Designer.cs generated
View File

@@ -31,6 +31,7 @@ namespace GHelper
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
panelServices = new Panel();
pictureService = new PictureBox();
labelServices = new Label();
@@ -113,6 +114,7 @@ namespace GHelper
numericHibernateAfter = new NumericUpDown();
labelHibernateAfter = new Label();
pictureHibernate = new PictureBox();
toolTip = new ToolTip(components);
panelServices.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureService).BeginInit();
panelBindingsHeader.SuspendLayout();
@@ -1353,5 +1355,6 @@ namespace GHelper
private Label labelHibernateAfter;
private NumericUpDown numericHibernateAfter;
private CheckBox checkGPUFix;
private ToolTip toolTip;
}
}

View File

@@ -320,6 +320,8 @@ namespace GHelper
checkGPUFix.Checked = AppConfig.IsGPUFix();
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
toolTip.SetToolTip(checkAutoToggleClamshellMode, "Disable sleep on lid close when plugged in and external monitor is connected");
InitVariBright();
InitServices();
InitHibernate();
@@ -366,8 +368,13 @@ namespace GHelper
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
if (onBattery)
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
else
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
AsusUSB.ApplyBrightness(sliderBrightness.Value, "Slider");
}
@@ -396,7 +403,7 @@ namespace GHelper
{
buttonServices.Enabled = false;
if (OptimizationService.IsRunning())
if (OptimizationService.GetRunningCount() > 0)
{
labelServices.Text = Properties.Strings.StoppingServices + " ...";
Task.Run(() =>

View File

@@ -117,4 +117,7 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@@ -21,6 +21,7 @@ namespace GHelper
static int MinRPM, MaxRPM;
static bool gpuVisible = true;
static bool fanRpm = true;
const int fansMax = 100;
@@ -77,15 +78,24 @@ namespace GHelper
chartCPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.CPU);
chartCPU.MouseUp += ChartCPU_MouseUp;
chartCPU.MouseLeave += ChartCPU_MouseLeave;
chartGPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.GPU);
chartGPU.MouseUp += ChartCPU_MouseUp;
chartGPU.MouseLeave += ChartCPU_MouseLeave;
chartMid.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.Mid);
chartMid.MouseUp += ChartCPU_MouseUp;
chartMid.MouseLeave += ChartCPU_MouseLeave;
chartXGM.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.XGM);
chartXGM.MouseUp += ChartCPU_MouseUp;
chartXGM.MouseLeave += ChartCPU_MouseLeave;
chartCPU.MouseClick += ChartCPU_MouseClick;
chartGPU.MouseClick += ChartCPU_MouseClick;
chartMid.MouseClick += ChartCPU_MouseClick;
chartXGM.MouseClick += ChartCPU_MouseClick;
buttonReset.Click += ButtonReset_Click;
@@ -135,6 +145,7 @@ namespace GHelper
trackGPUMemory.MouseUp += TrackGPU_MouseUp;
trackGPUBoost.MouseUp += TrackGPU_MouseUp;
trackGPUTemp.MouseUp += TrackGPU_MouseUp;
trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
//labelInfo.MaximumSize = new Size(280, 0);
@@ -195,6 +206,25 @@ namespace GHelper
}
private void ChartCPU_MouseClick(object? sender, MouseEventArgs e)
{
if (sender is null) return;
Chart chart = (Chart)sender;
HitTestResult result = chart.HitTest(e.X, e.Y);
if ((result.ChartElementType == ChartElementType.AxisLabels || result.ChartElementType == ChartElementType.Axis) && result.Axis == chart.ChartAreas[0].AxisY)
{
fanRpm = !fanRpm;
SetAxis(chartCPU, AsusFan.CPU);
SetAxis(chartGPU, AsusFan.GPU);
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
if (chartXGM.Visible) SetAxis(chartXGM, AsusFan.XGM);
}
}
private void Fans_FormClosed(object? sender, FormClosedEventArgs e)
{
//Because windows charts seem to eat a lot of memory :(
@@ -548,7 +578,24 @@ namespace GHelper
int Max = MaxRPM;
if (device == AsusFan.XGM) Max = 72;
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
if (fanRpm)
return (200 * Math.Round((float)(MinRPM * 100 + (Max - MinRPM) * percentage) / 200)).ToString() + unit;
else
return percentage + "%";
}
void SetAxis(Chart chart, AsusFan device)
{
chart.ChartAreas[0].AxisY.CustomLabels.Clear();
for (int i = 0; i <= fansMax - 10; i += 10)
{
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
}
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
chart.ChartAreas[0].AxisY.Interval = 10;
}
void SetChart(Chart chart, AsusFan device)
@@ -588,12 +635,7 @@ namespace GHelper
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
for (int i = 0; i <= fansMax - 10; i += 10)
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i, device));
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
chart.ChartAreas[0].AxisY.Interval = 10;
SetAxis(chart, device);
if (chart.Legends.Count > 0)
chart.Legends[0].Enabled = false;
@@ -948,7 +990,7 @@ namespace GHelper
}
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
private void Chart_Save()
{
curPoint = null;
curIndex = -1;
@@ -965,8 +1007,17 @@ namespace GHelper
SaveProfile(seriesXGM, AsusFan.XGM);
modeControl.AutoFans();
}
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
{
Chart_Save();
}
private void ChartCPU_MouseLeave(object? sender, EventArgs e)
{
Chart_Save();
}
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e, AsusFan device)

View File

@@ -15,7 +15,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<AssemblyVersion>0.114</AssemblyVersion>
<AssemblyVersion>0.119</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

View File

@@ -52,8 +52,6 @@ namespace GHelper.Gpu
}
AppConfig.Set("gpu_mode", gpuMode);
InitXGM();
settings.VisualiseGPUMode(gpuMode);
AsusUSB.ApplyGPUColor();
@@ -201,7 +199,7 @@ namespace GHelper.Gpu
{
bool GpuAuto = AppConfig.Is("gpu_auto");
bool ForceGPU = AppConfig.ContainsModel("503");
bool ForceGPU = AppConfig.IsForceSetGPUMode();
int GpuMode = AppConfig.Get("gpu_mode");
@@ -280,9 +278,12 @@ namespace GHelper.Gpu
public void InitXGM()
{
bool connected = Program.acpi.IsXGConnected();
int activated = Program.acpi.DeviceGet(AsusACPI.GPUXG);
settings.VisualizeXGM(connected, activated == 1);
if (Program.acpi.IsXGConnected())
{
//Program.acpi.DeviceSet(AsusACPI.GPUXGInit, 1, "XG Init");
AsusUSB.InitXGM();
}
}
public void ToggleXGM()
@@ -308,7 +309,8 @@ namespace GHelper.Gpu
{
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
AsusUSB.ResetXGM();
InitXGM();
AsusUSB.ApplyXGMLight(AppConfig.Is("xmg_light"));
await Task.Delay(TimeSpan.FromSeconds(15));

View File

@@ -73,7 +73,7 @@ public static class HardwareControl
if (_fanMax < 0 && AppConfig.ContainsModel("503")) _fanMax = 68;
if (_fanMax < 0) _fanMax = DEFAULT_FAN_MAX;
_fanRpm = AppConfig.Is("fan_rpm");
_fanRpm = AppConfig.IsNotFalse("fan_rpm");
}

View File

@@ -55,6 +55,12 @@ namespace GHelper.Helpers
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
}
public static bool IsOSDRunning()
{
return Process.GetProcessesByName("AsusOSD").Count() > 0;
}
public static int GetRunningCount()
{
int count = 0;

View File

@@ -103,7 +103,12 @@ namespace GHelper.Input
string actionM1 = AppConfig.GetString("m1");
string actionM2 = AppConfig.GetString("m2");
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
if (keyProfile != Keys.None)
{
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
}
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
if (!AppConfig.Is("skip_hotkeys"))
@@ -126,6 +131,15 @@ namespace GHelper.Input
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
// Arrow-lock group
if (AppConfig.Is("arrow_lock") && AppConfig.IsDUO())
{
hook.RegisterHotKey(ModifierKeys.None, Keys.Left);
hook.RegisterHotKey(ModifierKeys.None, Keys.Right);
hook.RegisterHotKey(ModifierKeys.None, Keys.Up);
hook.RegisterHotKey(ModifierKeys.None, Keys.Down);
}
}
static void CustomKey(string configKey = "m3")
@@ -267,6 +281,18 @@ namespace GHelper.Input
case Keys.VolumeUp:
KeyProcess("m2");
break;
case Keys.Left:
KeyboardHook.KeyPress(Keys.Home);
break;
case Keys.Right:
KeyboardHook.KeyPress(Keys.End);
break;
case Keys.Up:
KeyboardHook.KeyPress(Keys.PageUp);
break;
case Keys.Down:
KeyboardHook.KeyPress(Keys.PageDown);
break;
default:
break;
}
@@ -280,6 +306,11 @@ namespace GHelper.Input
if (e.Key == Keys.F20) KeyProcess("m3");
}
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
{
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
}
if (e.Modifier == (ModifierKeys.Control))
{
switch (e.Key)
@@ -345,7 +376,7 @@ namespace GHelper.Input
break;
case "screen":
Logger.WriteLine("Screen off toggle");
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
NativeMethods.TurnOffScreen();
break;
case "miniled":
screenControl.ToogleMiniled();
@@ -354,7 +385,7 @@ namespace GHelper.Input
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
break;
case "performance":
modeControl.CyclePerformanceMode();
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
break;
case "ghelper":
Program.settingsForm.BeginInvoke(delegate
@@ -368,6 +399,7 @@ namespace GHelper.Input
case "micmute":
bool muteStatus = Audio.ToggleMute();
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
if (AppConfig.IsVivobook()) Program.acpi.DeviceSet(AsusACPI.MICMUTE_LED, muteStatus ? 1 : 0, "MicmuteLed");
break;
case "brightness_up":
SetBrightness(+10);
@@ -401,6 +433,15 @@ namespace GHelper.Input
}
}
public static void ToggleArrowLock()
{
int arLock = AppConfig.Is("arrow_lock") ? 0 : 1;
AppConfig.Set("arrow_lock", arLock);
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
}
public static void ToggleFnLock()
{
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
@@ -466,11 +507,14 @@ namespace GHelper.Input
case 56: // M4 / Rog button
KeyProcess("m4");
return;
case 55: // Arconym
KeyProcess("m6");
return;
case 181: // FN + Numpad Enter
KeyProcess("fne");
return;
case 174: // FN+F5
modeControl.CyclePerformanceMode();
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
return;
case 179: // FN+F4
case 178: // FN+F4
@@ -482,6 +526,9 @@ namespace GHelper.Input
case 78: // Fn + ESC
ToggleFnLock();
return;
case 75: // Fn + ESC
ToggleArrowLock();
return;
case 189: // Tablet mode
TabletMode();
return;
@@ -495,7 +542,7 @@ namespace GHelper.Input
SetBacklight(4);
return;
case 53: // FN+F6 on GA-502DU model
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
NativeMethods.TurnOffScreen();
return;
}
}
@@ -526,6 +573,11 @@ namespace GHelper.Input
case 108: // FN+F11
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
break;
case 106: // Screenpad button on DUO
SetScreenpad(100);
break;
}
}
@@ -575,22 +627,44 @@ namespace GHelper.Input
AsusUSB.ApplyBrightness(backlight, "HotKey");
}
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
if (!OptimizationService.IsOSDRunning())
{
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
}
}
public static void SetScreenpad(int delta)
{
int brightness = AppConfig.Get("screenpad", 100);
brightness = Math.Max(Math.Min(100, brightness + delta), 0);
if (delta == 100)
{
if (brightness < 0) brightness = 100;
else if (brightness >= 100) brightness = 0;
else brightness = -10;
} else
{
brightness = Math.Max(Math.Min(100, brightness + delta), -10);
}
AppConfig.Set("screenpad", brightness);
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, (brightness * 255 / 100), "Screenpad");
if (brightness == 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, brightness, "ScreenpadToggle");
if (brightness >= 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 1, "ScreenpadOn");
Program.toast.RunToast($"Screen Pad {brightness}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, Math.Max(brightness * 255 / 100, 0 ), "Screenpad");
if (brightness < 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 0, "ScreenpadOff");
string toast;
if (brightness < 0) toast = "Off";
else if (brightness == 0) toast = "Hidden";
else toast = brightness.ToString() + "%";
Program.toast.RunToast($"Screen Pad {toast}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
}

258
app/Matrix.Designer.cs generated Normal file
View File

@@ -0,0 +1,258 @@
namespace GHelper
{
partial class Matrix
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureMatrix = new PictureBox();
trackZoom = new TrackBar();
buttonPicture = new UI.RButton();
panelPicture = new Panel();
panelMain = new Panel();
panelButtons = new Panel();
buttonReset = new UI.RButton();
panelScaling = new Panel();
comboScaling = new UI.RComboBox();
labelScaling = new Label();
panelZoom = new Panel();
labelZoom = new Label();
labelZoomTitle = new Label();
((System.ComponentModel.ISupportInitialize)pictureMatrix).BeginInit();
((System.ComponentModel.ISupportInitialize)trackZoom).BeginInit();
panelPicture.SuspendLayout();
panelMain.SuspendLayout();
panelButtons.SuspendLayout();
panelScaling.SuspendLayout();
panelZoom.SuspendLayout();
SuspendLayout();
//
// pictureMatrix
//
pictureMatrix.BackColor = Color.Black;
pictureMatrix.Cursor = Cursors.SizeAll;
pictureMatrix.Location = new Point(731, 27);
pictureMatrix.Name = "pictureMatrix";
pictureMatrix.Size = new Size(81, 73);
pictureMatrix.TabIndex = 0;
pictureMatrix.TabStop = false;
//
// trackZoom
//
trackZoom.LargeChange = 50;
trackZoom.Location = new Point(16, 52);
trackZoom.Maximum = 200;
trackZoom.Minimum = 10;
trackZoom.Name = "trackZoom";
trackZoom.Size = new Size(782, 90);
trackZoom.SmallChange = 10;
trackZoom.TabIndex = 2;
trackZoom.TickFrequency = 20;
trackZoom.TickStyle = TickStyle.TopLeft;
trackZoom.Value = 100;
//
// buttonPicture
//
buttonPicture.Activated = false;
buttonPicture.BackColor = SystemColors.ControlLight;
buttonPicture.BorderColor = Color.Transparent;
buttonPicture.BorderRadius = 5;
buttonPicture.FlatAppearance.BorderSize = 0;
buttonPicture.FlatStyle = FlatStyle.Flat;
buttonPicture.Image = Properties.Resources.icons8_matrix_32;
buttonPicture.Location = new Point(16, 19);
buttonPicture.Name = "buttonPicture";
buttonPicture.Secondary = true;
buttonPicture.Size = new Size(258, 56);
buttonPicture.TabIndex = 3;
buttonPicture.Text = "Picture / Gif";
buttonPicture.TextAlign = ContentAlignment.MiddleRight;
buttonPicture.TextImageRelation = TextImageRelation.ImageBeforeText;
buttonPicture.UseVisualStyleBackColor = false;
//
// panelPicture
//
panelPicture.BackColor = Color.Black;
panelPicture.Controls.Add(pictureMatrix);
panelPicture.Dock = DockStyle.Top;
panelPicture.Location = new Point(0, 0);
panelPicture.Name = "panelPicture";
panelPicture.Size = new Size(834, 419);
panelPicture.TabIndex = 4;
//
// panelMain
//
panelMain.Controls.Add(panelButtons);
panelMain.Controls.Add(panelScaling);
panelMain.Controls.Add(panelZoom);
panelMain.Controls.Add(panelPicture);
panelMain.Dock = DockStyle.Top;
panelMain.Location = new Point(20, 20);
panelMain.Name = "panelMain";
panelMain.Size = new Size(834, 924);
panelMain.TabIndex = 5;
//
// panelButtons
//
panelButtons.Controls.Add(buttonReset);
panelButtons.Controls.Add(buttonPicture);
panelButtons.Dock = DockStyle.Top;
panelButtons.Location = new Point(0, 642);
panelButtons.Name = "panelButtons";
panelButtons.Size = new Size(834, 94);
panelButtons.TabIndex = 6;
//
// buttonReset
//
buttonReset.Activated = false;
buttonReset.BackColor = SystemColors.ControlLight;
buttonReset.BorderColor = Color.Transparent;
buttonReset.BorderRadius = 5;
buttonReset.FlatAppearance.BorderSize = 0;
buttonReset.FlatStyle = FlatStyle.Flat;
buttonReset.Image = Properties.Resources.icons8_refresh_32;
buttonReset.Location = new Point(290, 19);
buttonReset.Name = "buttonReset";
buttonReset.Secondary = true;
buttonReset.Size = new Size(258, 56);
buttonReset.TabIndex = 4;
buttonReset.Text = "Reset";
buttonReset.TextAlign = ContentAlignment.MiddleRight;
buttonReset.TextImageRelation = TextImageRelation.ImageBeforeText;
buttonReset.UseVisualStyleBackColor = false;
//
// panelScaling
//
panelScaling.Controls.Add(comboScaling);
panelScaling.Controls.Add(labelScaling);
panelScaling.Dock = DockStyle.Top;
panelScaling.Location = new Point(0, 564);
panelScaling.Name = "panelScaling";
panelScaling.Size = new Size(834, 78);
panelScaling.TabIndex = 7;
//
// comboScaling
//
comboScaling.BorderColor = Color.White;
comboScaling.ButtonColor = Color.FromArgb(255, 255, 255);
comboScaling.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
comboScaling.FormattingEnabled = true;
comboScaling.ItemHeight = 32;
comboScaling.Items.AddRange(new object[] { "Default", "Low", "High", "Bilinear", "Bicubic", "NearestNeighbor", "HighQualityBilinear", "HighQualityBicubic" });
comboScaling.Location = new Point(229, 17);
comboScaling.Margin = new Padding(4, 11, 4, 8);
comboScaling.Name = "comboScaling";
comboScaling.Size = new Size(322, 40);
comboScaling.TabIndex = 17;
//
// labelScaling
//
labelScaling.AutoSize = true;
labelScaling.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
labelScaling.Location = new Point(16, 20);
labelScaling.Name = "labelScaling";
labelScaling.Size = new Size(185, 32);
labelScaling.TabIndex = 4;
labelScaling.Text = "Scaling Quality";
//
// panelZoom
//
panelZoom.AutoSize = true;
panelZoom.Controls.Add(labelZoom);
panelZoom.Controls.Add(labelZoomTitle);
panelZoom.Controls.Add(trackZoom);
panelZoom.Dock = DockStyle.Top;
panelZoom.Location = new Point(0, 419);
panelZoom.Name = "panelZoom";
panelZoom.Size = new Size(834, 145);
panelZoom.TabIndex = 5;
//
// labelZoom
//
labelZoom.Anchor = AnchorStyles.Top | AnchorStyles.Right;
labelZoom.AutoSize = true;
labelZoom.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
labelZoom.Location = new Point(731, 17);
labelZoom.Name = "labelZoom";
labelZoom.Size = new Size(77, 32);
labelZoom.TabIndex = 4;
labelZoom.Text = "Zoom";
//
// labelZoomTitle
//
labelZoomTitle.AutoSize = true;
labelZoomTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
labelZoomTitle.Location = new Point(16, 17);
labelZoomTitle.Name = "labelZoomTitle";
labelZoomTitle.Size = new Size(81, 32);
labelZoomTitle.TabIndex = 3;
labelZoomTitle.Text = "Zoom";
//
// Matrix
//
AutoScaleDimensions = new SizeF(192F, 192F);
AutoScaleMode = AutoScaleMode.Dpi;
AutoSize = true;
ClientSize = new Size(874, 978);
Controls.Add(panelMain);
MaximizeBox = false;
MinimizeBox = false;
MinimumSize = new Size(900, 0);
Name = "Matrix";
Padding = new Padding(20);
ShowIcon = false;
ShowInTaskbar = false;
Text = "Matrix";
((System.ComponentModel.ISupportInitialize)pictureMatrix).EndInit();
((System.ComponentModel.ISupportInitialize)trackZoom).EndInit();
panelPicture.ResumeLayout(false);
panelMain.ResumeLayout(false);
panelMain.PerformLayout();
panelButtons.ResumeLayout(false);
panelScaling.ResumeLayout(false);
panelScaling.PerformLayout();
panelZoom.ResumeLayout(false);
panelZoom.PerformLayout();
ResumeLayout(false);
}
#endregion
private PictureBox pictureMatrix;
private TrackBar trackZoom;
private UI.RButton buttonPicture;
private Panel panelPicture;
private Panel panelMain;
private Panel panelZoom;
private Label labelZoom;
private Label labelZoomTitle;
private Panel panelButtons;
private UI.RButton buttonReset;
private Panel panelScaling;
private Label labelScaling;
private UI.RComboBox comboScaling;
}
}

211
app/Matrix.cs Normal file
View File

@@ -0,0 +1,211 @@
using GHelper.AnimeMatrix;
using GHelper.UI;
namespace GHelper
{
public partial class Matrix : RForm
{
public AniMatrixControl matrixControl = Program.settingsForm.matrixControl;
private bool Dragging;
private int xPos;
private int yPos;
private int baseX;
private int baseY;
private float uiScale;
Image picture;
MemoryStream ms = new MemoryStream();
public Matrix()
{
InitializeComponent();
InitTheme(true);
Shown += Matrix_Shown;
FormClosing += Matrix_FormClosed;
buttonPicture.Click += ButtonPicture_Click;
buttonReset.Click += ButtonReset_Click;
pictureMatrix.MouseUp += PictureMatrix_MouseUp;
pictureMatrix.MouseMove += PictureMatrix_MouseMove;
pictureMatrix.MouseDown += PictureMatrix_MouseDown;
trackZoom.MouseUp += TrackZoom_MouseUp;
trackZoom.ValueChanged += TrackZoom_Changed;
trackZoom.Value = Math.Min(trackZoom.Maximum, AppConfig.Get("matrix_zoom", 100));
VisualiseZoom();
comboScaling.DropDownStyle = ComboBoxStyle.DropDownList;
comboScaling.SelectedIndex = AppConfig.Get("matrix_quality", 0);
comboScaling.SelectedValueChanged += ComboScaling_SelectedValueChanged;
uiScale = panelPicture.Width / matrixControl.device.MaxColumns / 3;
panelPicture.Height = (int)(matrixControl.device.MaxRows * uiScale);
}
private void ComboScaling_SelectedValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("matrix_quality", comboScaling.SelectedIndex);
SetMatrixPicture(false);
}
private void Matrix_FormClosed(object? sender, FormClosingEventArgs e)
{
if (picture is not null) picture.Dispose();
if (ms is not null) ms.Dispose();
pictureMatrix.Dispose();
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
}
private void VisualiseZoom()
{
labelZoom.Text = trackZoom.Value + "%";
}
private void ButtonReset_Click(object? sender, EventArgs e)
{
AppConfig.Set("matrix_zoom", 100);
AppConfig.Set("matrix_x", 0);
AppConfig.Set("matrix_y", 0);
trackZoom.Value = 100;
SetMatrixPicture();
}
private void TrackZoom_MouseUp(object? sender, EventArgs e)
{
AppConfig.Set("matrix_zoom", trackZoom.Value);
SetMatrixPicture();
}
private void TrackZoom_Changed(object? sender, EventArgs e)
{
VisualiseZoom();
}
private void PictureMatrix_MouseDown(object? sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
Dragging = true;
xPos = e.X;
yPos = e.Y;
}
}
private void PictureMatrix_MouseMove(object? sender, MouseEventArgs e)
{
Control c = sender as Control;
if (Dragging && c != null)
{
c.Top = e.Y + c.Top - yPos;
c.Left = e.X + c.Left - xPos;
}
}
private void PictureMatrix_MouseUp(object? sender, MouseEventArgs e)
{
Dragging = false;
Control c = sender as Control;
int matrixX = (int)((baseX - c.Left) / uiScale);
int matrixY = (int)((baseY - c.Top) / uiScale);
AppConfig.Set("matrix_x", matrixX);
AppConfig.Set("matrix_y", matrixY);
SetMatrixPicture(false);
}
private void Matrix_Shown(object? sender, EventArgs e)
{
FormPosition();
SetMatrixPicture();
}
private void SetMatrixPicture(bool visualise = true)
{
matrixControl.SetMatrixPicture(AppConfig.GetString("matrix_picture"), visualise);
}
private void ButtonPicture_Click(object? sender, EventArgs e)
{
matrixControl.OpenMatrixPicture();
}
public void FormPosition()
{
if (Height > Program.settingsForm.Height)
{
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
}
else
{
Height = Program.settingsForm.Height;
Top = Program.settingsForm.Top;
}
Left = Program.settingsForm.Left - Width - 5;
}
public void VisualiseMatrix(string fileName)
{
if (picture is not null) picture.Dispose();
using (var fs = new FileStream(fileName, FileMode.Open))
{
ms.SetLength(0);
fs.CopyTo(ms);
ms.Position = 0;
fs.Close();
picture = Image.FromStream(ms);
int width = picture.Width;
int height = picture.Height;
int matrixX = AppConfig.Get("matrix_x", 0);
int matrixY = AppConfig.Get("matrix_y", 0);
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
float scale = Math.Min((float)panelPicture.Width / (float)width, (float)panelPicture.Height / (float)height) * matrixZoom / 100;
pictureMatrix.Width = (int)(width * scale);
pictureMatrix.Height = (int)(height * scale);
baseX = panelPicture.Width - pictureMatrix.Width;
baseY = 0;
pictureMatrix.Left = baseX - (int)(matrixX * uiScale);
pictureMatrix.Top = baseY - (int)(matrixY * uiScale);
pictureMatrix.SizeMode = PictureBoxSizeMode.Zoom;
pictureMatrix.Image = picture;
}
}
}
}

120
app/Matrix.resx Normal file
View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -75,7 +75,10 @@ namespace GHelper.Mode
// Vivobook fallback
if (status != 1)
{
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, Modes.GetBase(mode), "VivoMode");
int vivoMode = Modes.GetBase(mode);
if (vivoMode == 1) vivoMode = 2;
else if (vivoMode == 2) vivoMode = 1;
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
}
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) AsusUSB.ResetXGM();
@@ -116,9 +119,9 @@ namespace GHelper.Mode
}
public void CyclePerformanceMode()
public void CyclePerformanceMode(bool back = false)
{
SetPerformanceMode(Modes.GetNext(Control.ModifierKeys == Keys.Shift), true);
SetPerformanceMode(Modes.GetNext(back), true);
}
public void AutoFans(bool force = false)
@@ -131,6 +134,7 @@ namespace GHelper.Mode
bool xgmFan = false;
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
{
//AsusUSB.InitXGM();
AsusUSB.SetXGMFan(AppConfig.GetFanConfig(AsusFan.XGM));
xgmFan = true;
}
@@ -145,10 +149,16 @@ namespace GHelper.Mode
// something went wrong, resetting to default profile
if (cpuResult != 1 || gpuResult != 1)
{
int mode = Modes.GetCurrentBase();
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
settings.LabelFansResult("ASUS BIOS rejected fan curve");
cpuResult = Program.acpi.SetFanRange(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
gpuResult = Program.acpi.SetFanRange(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
if (cpuResult != 1 || gpuResult != 1)
{
int mode = Modes.GetCurrentBase();
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
settings.LabelFansResult("ASUS BIOS rejected fan curve");
}
}
else
{

View File

@@ -32,9 +32,9 @@ public class NativeMethods
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
public static void TurnOffScreen(IntPtr handle)
public static void TurnOffScreen()
{
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
IntPtr result = SendMessage(-1, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
if (result == IntPtr.Zero)
{
int error = Marshal.GetLastWin32Error();

View File

@@ -141,7 +141,6 @@ namespace GHelper.Peripherals.Mouse
{
private static string[] POLLING_RATES = { "125 Hz", "250 Hz", "500 Hz", "1000 Hz", "2000 Hz", "4000 Hz", "8000 Hz", "16000 Hz" };
internal const bool PACKET_LOGGER_ALWAYS_ON = false;
internal const int ASUS_MOUSE_PACKET_SIZE = 65;
public event EventHandler? Disconnect;
public event EventHandler? BatteryUpdated;
@@ -274,6 +273,11 @@ namespace GHelper.Peripherals.Mouse
return 300;
}
public virtual int USBPacketSize()
{
return 65;
}
public override void SetProvider()
{
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, path, USBTimeout());
@@ -316,16 +320,17 @@ namespace GHelper.Peripherals.Mouse
[MethodImpl(MethodImplOptions.Synchronized)]
protected virtual byte[]? WriteForResponse(byte[] packet)
{
Array.Resize(ref packet, ASUS_MOUSE_PACKET_SIZE);
Array.Resize(ref packet, USBPacketSize());
byte[] response = new byte[ASUS_MOUSE_PACKET_SIZE];
byte[] response = new byte[USBPacketSize()];
response[0] = reportId;
int retries = 3;
while (retries > 0)
{
response = new byte[ASUS_MOUSE_PACKET_SIZE];
response = new byte[USBPacketSize()];
try
{
@@ -440,6 +445,16 @@ namespace GHelper.Peripherals.Mouse
return false;
}
public virtual int LowBatteryWarningStep()
{
return 10;
}
public virtual int LowBatteryWarningMax()
{
return 50;
}
public virtual bool HasLowBatteryWarning()
{
return false;

View File

@@ -0,0 +1,174 @@
using System.Runtime.CompilerServices;
namespace GHelper.Peripherals.Mouse.Models
{
//P713_Wireless
public class HarpeAceAimLabEdition : AsusMouse
{
public HarpeAceAimLabEdition() : base(0x0B05, 0x1A94, "mi_00", true)
{
}
protected HarpeAceAimLabEdition(ushort productId, bool wireless, string endpoint, byte reportId) : base(0x0B05, productId, endpoint, wireless, reportId)
{
}
public override int DPIProfileCount()
{
return 4;
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (Wireless)";
}
public override PollingRate[] SupportedPollingrates()
{
return new PollingRate[] {
PollingRate.PR125Hz,
PollingRate.PR250Hz,
PollingRate.PR500Hz,
PollingRate.PR1000Hz
};
}
public override int ProfileCount()
{
return 5;
}
public override int MaxDPI()
{
return 36_000;
}
public override int MinDPI()
{
return 50;
}
public override bool HasXYDPI()
{
return true;
}
public override bool HasDebounceSetting()
{
return true;
}
public override bool HasLiftOffSetting()
{
return true;
}
public override bool HasRGB()
{
return true;
}
public override LightingZone[] SupportedLightingZones()
{
return new LightingZone[] { LightingZone.Scrollwheel };
}
public override bool IsLightingModeSupported(LightingMode lightingMode)
{
return lightingMode == LightingMode.Static
|| lightingMode == LightingMode.Breathing
|| lightingMode == LightingMode.ColorCycle
|| lightingMode == LightingMode.React
|| lightingMode == LightingMode.BatteryState
|| lightingMode == LightingMode.Off;
}
public override bool HasAutoPowerOff()
{
return true;
}
public override bool HasAngleSnapping()
{
return true;
}
public override bool HasAngleTuning()
{
return true;
}
public override bool HasLowBatteryWarning()
{
return true;
}
public override bool HasDPIColors()
{
return true;
}
public override int AngleTuningStep()
{
return 1;
}
public override int AngleTuningMin()
{
return -30;
}
public override int AngleTuningMax()
{
return 30;
}
public override bool HasAcceleration()
{
return true;
}
public override bool HasDeceleration()
{
return true;
}
public override int MaxAcceleration()
{
return 9;
}
public override int MaxDeceleration()
{
return 9;
}
}
public class HarpeAceAimLabEditionWired : HarpeAceAimLabEdition
{
public HarpeAceAimLabEditionWired() : base(0x1A92, false, "mi_00", 0x00)
{
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (Wired)";
}
}
public class HarpeAceAimLabEditionOmni : HarpeAceAimLabEdition
{
public HarpeAceAimLabEditionOmni() : base(0x1ACE, true, "mi_02&col03", 0x03)
{
}
public override string GetDisplayName()
{
return "ROG Harpe Ace Aim Lab Edition (OMNI)";
}
public override int USBPacketSize()
{
return 64;
}
}
}

View File

@@ -0,0 +1,209 @@
namespace GHelper.Peripherals.Mouse.Models
{
//P705
public class PugioII : AsusMouse
{
public PugioII() : base(0x0B05, 0x1908, "mi_00", true)
{
}
protected PugioII(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
{
}
public override int DPIProfileCount()
{
return 4;
}
public override string GetDisplayName()
{
return "ROG Pugio II (Wireless)";
}
public override PollingRate[] SupportedPollingrates()
{
return new PollingRate[] {
PollingRate.PR125Hz,
PollingRate.PR250Hz,
PollingRate.PR500Hz,
PollingRate.PR1000Hz
};
}
public override int ProfileCount()
{
return 3;
}
public override int MaxDPI()
{
return 16_000;
}
public override bool HasDebounceSetting()
{
return true;
}
public override bool HasLiftOffSetting()
{
return true;
}
public override int DPIIncrements()
{
return 100;
}
public override bool HasRGB()
{
return true;
}
public override int MaxBrightness()
{
return 4;
}
public override LightingZone[] SupportedLightingZones()
{
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
}
public override bool HasAutoPowerOff()
{
return true;
}
public override bool HasAngleSnapping()
{
return true;
}
public override bool HasAngleTuning()
{
return false;
}
public override bool HasLowBatteryWarning()
{
return true;
}
public override int LowBatteryWarningStep()
{
return 25;
}
public override int LowBatteryWarningMax()
{
return 100;
}
protected override int ParseBattery(byte[] packet)
{
return base.ParseBattery(packet) * 25;
}
protected override int ParseLowBatteryWarning(byte[] packet)
{
return base.ParseLowBatteryWarning(packet) * 25;
}
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
{
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
}
protected override byte[] GetReadLightingModePacket(LightingZone zone)
{
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
}
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
{
if (packet[1] != 0x12 || packet[2] != 0x03)
{
return null;
}
int offset = 5 + (((int)zone) * 5);
LightingSetting setting = new LightingSetting();
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
setting.Brightness = packet[offset + 1];
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
setting.AnimationDirection = SupportsAnimationDirection(setting.LightingMode)
? (AnimationDirection)packet[21]
: AnimationDirection.Clockwise;
if (setting.AnimationDirection != AnimationDirection.Clockwise
&& setting.AnimationDirection != AnimationDirection.CounterClockwise)
{
setting.AnimationDirection = AnimationDirection.Clockwise;
}
setting.RandomColor = SupportsRandomColor(setting.LightingMode) && packet[22] == 0x01;
setting.AnimationSpeed = SupportsAnimationSpeed(setting.LightingMode)
? (AnimationSpeed)packet[23]
: AnimationSpeed.Medium;
//If the mouse reports an out of range value, which it does when the current setting has no speed option, chose medium as default
if (setting.AnimationSpeed != AnimationSpeed.Fast
&& setting.AnimationSpeed != AnimationSpeed.Medium
&& setting.AnimationSpeed != AnimationSpeed.Slow)
{
setting.AnimationSpeed = AnimationSpeed.Medium;
}
return setting;
}
public override void ReadLightingSetting()
{
if (!HasRGB())
{
return;
}
//Mouse sends all lighting zones in one response
//21: Direction
//22: Random
//23: Speed
// 20 21 22 23
//00 12 03 00 00 [03 04 00 00 ff] [03 04 00 00 ff] [03 04 00 00 ff] 00 04 00 00
//00 12 03 00 00 [05 02 ff 00 ff] [05 02 ff 00 ff] [05 02 ff 00 ff] 00 01 01 00
//00 12 03 00 00 [03 01 00 00 ff] [03 01 00 00 ff] [03 01 00 00 ff] 00 01 00 01
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
if (response is null) return;
LightingZone[] lz = SupportedLightingZones();
for (int i = 0; i < lz.Length; ++i)
{
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
if (ls is null)
{
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
continue;
}
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
LightingSetting[i] = ls;
}
}
public override bool CanChangeDPIProfile()
{
return false;
}
}
public class PugioIIWired : PugioII
{
public PugioIIWired() : base(0x1906, false)
{
}
public override string GetDisplayName()
{
return "ROG Pugio II (Wired)";
}
}
}

View File

@@ -196,9 +196,14 @@ namespace GHelper.Peripherals
DetectMouse(new StrixImpactIIWirelessWired());
DetectMouse(new GladiusIII());
DetectMouse(new GladiusIIIWired());
DetectMouse(new HarpeAceAimLabEdition());
DetectMouse(new HarpeAceAimLabEditionWired());
DetectMouse(new HarpeAceAimLabEditionOmni());
DetectMouse(new TUFM3());
DetectMouse(new KerisWirelssAimpoint());
DetectMouse(new KerisWirelssAimpointWired());
DetectMouse(new PugioII());
DetectMouse(new PugioIIWired());
}
public static void DetectMouse(AsusMouse am)

View File

@@ -95,6 +95,7 @@ namespace GHelper
settingsForm.InitAura();
settingsForm.InitMatrix();
gpuControl.InitXGM();
SetAutoModes();
@@ -164,6 +165,8 @@ namespace GHelper
if (settingsForm.updates is not null && settingsForm.updates.Text != "")
settingsForm.updates.InitTheme();
if (settingsForm.matrix is not null && settingsForm.matrix.Text != "")
settingsForm.matrix.InitTheme();
break;
}
}
@@ -194,7 +197,7 @@ namespace GHelper
BatteryControl.SetBatteryChargeLimit();
settingsForm.AutoKeyboard();
settingsForm.matrix.SetMatrix(true);
settingsForm.matrixControl.SetMatrix(true);
}
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
@@ -202,7 +205,7 @@ namespace GHelper
if (e.Mode == PowerModes.Suspend)
{
Logger.WriteLine("Power Mode:" + e.Mode.ToString());
Logger.WriteLine("Power Mode Changed:" + e.Mode.ToString());
gpuControl.StandardModeFix();
}

View File

@@ -130,6 +130,9 @@
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-quit-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-quit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@@ -286,7 +289,4 @@
<data name="icons8_rocket_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-rocket-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View File

@@ -118,7 +118,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
<value>Accélération</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface</value>
@@ -187,7 +187,7 @@
<value>Rapide</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Lighting Mode</value>
<value>Mode dÉclairage</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
@@ -211,7 +211,7 @@
<value>Stroboscopique</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>All</value>
<value>Tout</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
@@ -220,7 +220,7 @@
<value>Logo</value>
</data>
<data name="AuraZoneScroll" xml:space="preserve">
<value>Scrollwheel</value>
<value>Molette</value>
</data>
<data name="AuraZoneUnderglow" xml:space="preserve">
<value>Underglow</value>
@@ -280,7 +280,7 @@
<value>Personnalisé</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
<value>Décélération</value>
</data>
<data name="Default" xml:space="preserve">
<value>Par défaut</value>
@@ -292,7 +292,7 @@
<value>Taux décharge </value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Download</value>
<value>Télécharger</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Pilotes et Logiciels</value>
@@ -381,10 +381,10 @@ Voulez-vous continuer ?</value>
<value>Température cible</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
<value>Minutes jusqu'à la mise en veille prolongée sur la batterie (0 - OFF)</value>
</data>
<data name="High" xml:space="preserve">
<value>High</value>
<value>Élevé</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Raccourcis clavier</value>
@@ -417,7 +417,7 @@ Voulez-vous continuer ?</value>
<value>Logo</value>
</data>
<data name="Low" xml:space="preserve">
<value>Low</value>
<value>Faible</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Visualiseur Audio</value>
@@ -546,7 +546,7 @@ Voulez-vous continuer ?</value>
<value>Quitter</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
<value>Un programme utilise le dGPU et empêche le passage en mode Éco. Laissez G-Helper tenter un redémarrage du dGPU dans le gestionnaire de tâches ? (Procéder à vos propres risques)</value>
</data>
<data name="RPM" xml:space="preserve">
<value> RPM</value>

View File

@@ -118,7 +118,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
<value>Przyśpieszenie</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
@@ -280,7 +280,7 @@
<value>Niestandardowy</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
<value>Spowolnienie</value>
</data>
<data name="Default" xml:space="preserve">
<value>Domyślny</value>

View File

@@ -121,7 +121,7 @@
<value>Acceleration</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado.</value>

View File

@@ -0,0 +1,647 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Aceleração</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O programa não funciona sem esse serviço. Tente instalar Asus System Control Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado, desativá-lo?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Modo económico</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Passar ao Modo Ultimate implica o reinício do sistema</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Modo Ultimate implica o reinício do sistema</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Reiniciar agora?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Velocidade da Animação</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>AniMe Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>O programa já está em execução</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper já está em execução. Verifique o tabuleiro do sistema pelo ícone.</value>
</data>
<data name="Apply" xml:space="preserve">
<value>Aplicar</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Aplicar a curva personalizada</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Aplicar as limitações de energia</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Ajuste automático dos modos de energia do Windows</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Serviços da Asus em execução</value>
</data>
<data name="AuraBatteryState" xml:space="preserve">
<value>Estado da bateria</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Respiração</value>
</data>
<data name="AuraClockwise" xml:space="preserve">
<value>No sentido horário</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Ciclo de cores</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>Cometa</value>
</data>
<data name="AuraCounterClockwise" xml:space="preserve">
<value>No sentido anti-horário</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Rápido</value>
</data>
<data name="AuraLightingMode" xml:space="preserve">
<value>Modo de iluminação</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Arco-íris</value>
</data>
<data name="AuraRandomColor" xml:space="preserve">
<value>Aleatório</value>
</data>
<data name="AuraReact" xml:space="preserve">
<value>Reagir</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Lento</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Estático</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Estroboscópio</value>
</data>
<data name="AuraZoneAll" xml:space="preserve">
<value>Todos</value>
</data>
<data name="AuraZoneDock" xml:space="preserve">
<value>Dock</value>
</data>
<data name="AuraZoneLogo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="AuraZoneScroll" xml:space="preserve">
<value>Roda de Deslocamento</value>
</data>
<data name="AuraZoneUnderglow" xml:space="preserve">
<value>Underglow</value>
</data>
<data name="AutoApply" xml:space="preserve">
<value>Aplicar automaticamente</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Automático</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Define a taxa de atualização automaticamente para poupar bateria</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Acordado</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>
<data name="BatteryCharge" xml:space="preserve">
<value>Carga</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limite de carga</value>
</data>
<data name="BatteryHealth" xml:space="preserve">
<value>Estado da bateria</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>Atualizações de Drivers e da BIOS</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Ao ligar</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Nível do brilho</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>Diminuir o brilho</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>Aumentar o brilho</value>
</data>
<data name="Charging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="Color" xml:space="preserve">
<value>Cor</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>Turbo do CPU</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Desaceleração</value>
</data>
<data name="Default" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Desativar o overdrive do ecrã</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Descarregando</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Transferir</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Drivers e Software</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Desativar o dGPU para poupar energia</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Económico</value>
</data>
<data name="EnableOptimusText" xml:space="preserve">
<value>Desativar a dGPU por ativar o modo Eco enquanto o Modo de Ecrã no Painel de Controlo da NVIDIA não está definido para Optimus pode causar problemas com os controlos do brilho do painel até ao próximo reinício.
Quer prosseguir?</value>
</data>
<data name="EnableOptimusTitle" xml:space="preserve">
<value>O Modo de Ecrã da NVIDIA não está definido para Optimus</value>
</data>
<data name="EnergySettings" xml:space="preserve">
<value>Configurações de Energia</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Adicional</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Configurações adicionais</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Padrão de fábrica</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Curvas das Ventoinhas</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Perfil da Ventoinha do CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Perfil da Ventoinha da GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Perfil da Ventoinha Central</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Perfis das Ventoinhas</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Ventoinhas e Potência</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Fan</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Ventoinhas + Potência</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Boost dinâmico</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Frequência da GPU</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Frequência da Memória</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Modo da GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Só iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Exclusivamente dGPU</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Parâmetros de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Temperatura limite</value>
</data>
<data name="HibernateAfter" xml:space="preserve">
<value>Minutos para a hibernação em suspensão, na bateria (0 - OFF)</value>
</data>
<data name="High" xml:space="preserve">
<value>Alto</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Combinações de teclas</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Parar todos os programas que usam a GPU ao alternar para o modo Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Configurações de iluminação</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Ecrã</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Tampa</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>Barra de Luz</value>
</data>
<data name="Lighting" xml:space="preserve">
<value>Iluminação</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="Low" xml:space="preserve">
<value>Baixo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Visualizador de áudio</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Bandeira Binária</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Brilho</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Relógio</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Escuro</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Logo ROG</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Médio</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Imagem</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização máxima e menor latência</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização de 60Hz para poupar bateria</value>
</data>
<data name="Minute" xml:space="preserve">
<value>Minuto</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>Minutos</value>
</data>
<data name="MouseAngleSnapping" xml:space="preserve">
<value>Angle Snapping</value>
</data>
<data name="MouseAutoPowerOff" xml:space="preserve">
<value>Desligar automaticamente após</value>
</data>
<data name="MouseButtonResponse" xml:space="preserve">
<value>Button Response</value>
</data>
<data name="MouseLiftOffDistance" xml:space="preserve">
<value>Distância de Lift Off</value>
</data>
<data name="MouseLowBatteryWarning" xml:space="preserve">
<value>Aviso de bateria fraca</value>
</data>
<data name="MousePerformance" xml:space="preserve">
<value>Desempenho do rato</value>
</data>
<data name="MouseSynchronize" xml:space="preserve">
<value>Sincronizar com o rato</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizona</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Desligar microfone</value>
</data>
<data name="Never" xml:space="preserve">
<value>Nunca</value>
</data>
<data name="NewUpdates" xml:space="preserve">
<value>Novas atualizações</value>
</data>
<data name="NoNewUpdates" xml:space="preserve">
<value>Sem novas atualizações</value>
</data>
<data name="NotConnected" xml:space="preserve">
<value>Não conectado</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Abrir G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Otimizado</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Mudar para Eco em bateria, e mudar para Standard quando ligado à corrente</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
</data>
<data name="Other" xml:space="preserve">
<value>Outro</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Modo</value>
</data>
<data name="Peripherals" xml:space="preserve">
<value>Periféricos</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Imagem / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="PollingRate" xml:space="preserve">
<value>Polling Rate</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limites de Potência</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Os Limites de Potência são uma funcionalidade experimental. Use com cuidado!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Captura de ecrã</value>
</data>
<data name="Profile" xml:space="preserve">
<value>Perfil</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Sair</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Algum processo está a utilizar a dGPU, impedindo o modo Eco. Deixar o G-Helper tentar reiniciar a dGPU no gestor de dispositivos? (Proceda por sua conta e risco)</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Executar ao iniciar</value>
</data>
<data name="ScreenPadDown" xml:space="preserve">
<value>Diminuir o brilho do ScreenPad</value>
</data>
<data name="ScreenPadUp" xml:space="preserve">
<value>Aumentar o brilho do ScreenPad</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Desligar</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Silencioso</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Hibernação</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Liga o dGPU para uso padrão</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="Start" xml:space="preserve">
<value>Iniciar</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Iniciando os serviços</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Erro de inicialização</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Parar</value>
</data>
<data name="StopGPUApps" xml:space="preserve">
<value>Parar programas que usem a GPU</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Parando os serviços</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Alternar Aura</value>
</data>
<data name="ToggleClamshellMode" xml:space="preserve">
<value>Alternar automaticamente o Modo Clamshell</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Alternar Fn-Lock</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Alternar MiniLED (se suportado)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Alternar Ecrã</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Desligar em bateria</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>O ecrã do portátil está ligado diretamente à dGPU, maximizando FPS</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="UndervoltingRisky" xml:space="preserve">
<value>Undervolting é uma funcionalidade experimental e arriscada. Se os valores aplicados foram baixos para o hardware, podem existir instabilidades, desligar e causar corrupção de dados. Caso queira, comece por valores pequenos no início, clique em Aplicar e teste o que funciona para o hardware.</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Atualizações</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Versão</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Diminuir o volume</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Sem som</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Aumentar o volume</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Manter a janela do aplicativo sempre no topo</value>
</data>
</root>

View File

@@ -118,7 +118,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Acceleration" xml:space="preserve">
<value>Acceleration</value>
<value>滑鼠加速</value>
</data>
<data name="ACPIError" xml:space="preserve">
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
@@ -175,7 +175,7 @@
<value>順時針</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>循環</value>
<value>彩色循環</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>彗星</value>
@@ -205,7 +205,7 @@
<value>慢</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>靜態</value>
<value>靜態恆亮</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>閃爍</value>
@@ -280,7 +280,7 @@
<value>自定義設置</value>
</data>
<data name="Deceleration" xml:space="preserve">
<value>Deceleration</value>
<value>滑鼠減速</value>
</data>
<data name="Default" xml:space="preserve">
<value>預設</value>

BIN
app/Resources/Vector 3.png Normal file

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After

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View File

@@ -10,6 +10,7 @@ using GHelper.Peripherals;
using GHelper.Peripherals.Mouse;
using GHelper.UI;
using System.Diagnostics;
using System.Drawing.Imaging;
using System.Timers;
namespace GHelper
@@ -25,10 +26,13 @@ namespace GHelper
ScreenControl screenControl = new ScreenControl();
AutoUpdateControl updateControl;
public AniMatrixControl matrix;
AsusMouseSettings? mouseSettings;
public AniMatrixControl matrixControl;
public static System.Timers.Timer sensorTimer = default!;
public Matrix? matrix;
public Fans? fans;
public Extra? keyb;
public Updates? updates;
@@ -47,7 +51,7 @@ namespace GHelper
gpuControl = new GPUModeControl(this);
updateControl = new AutoUpdateControl(this);
matrix = new AniMatrixControl(this);
matrixControl = new AniMatrixControl(this);
buttonSilent.Text = Properties.Strings.Silent;
buttonBalanced.Text = Properties.Strings.Balanced;
@@ -242,7 +246,8 @@ namespace GHelper
if (this.Visible)
{
screenControl.InitScreen();
gpuControl.InitXGM();
VisualizeXGM();
Task.Run((Action)RefreshPeripheralsBattery);
updateControl.CheckForUpdates();
}
@@ -266,6 +271,12 @@ namespace GHelper
}
}
public void VisualiseMatrix(string image)
{
if (matrix == null || matrix.Text == "") return;
matrix.VisualiseMatrix(image);
}
protected override void WndProc(ref Message m)
{
@@ -503,14 +514,29 @@ namespace GHelper
private void CheckMatrix_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.Set("matrix_auto", checkMatrix.Checked ? 1 : 0);
matrix.SetMatrix();
matrixControl.SetMatrix();
}
private void ButtonMatrix_Click(object? sender, EventArgs e)
{
matrix.OpenMatrixPicture();
if (matrix == null || matrix.Text == "")
{
matrix = new Matrix();
}
if (matrix.Visible)
{
matrix.Close();
}
else
{
matrix.FormPosition();
matrix.Show();
}
}
public void SetMatrixRunning(int mode)
@@ -524,14 +550,14 @@ namespace GHelper
private void ComboMatrixRunning_SelectedValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("matrix_running", comboMatrixRunning.SelectedIndex);
matrix.SetMatrix();
matrixControl.SetMatrix();
}
private void ComboMatrix_SelectedValueChanged(object? sender, EventArgs e)
{
AppConfig.Set("matrix_brightness", comboMatrix.SelectedIndex);
matrix.SetMatrix();
matrixControl.SetMatrix();
}
@@ -679,7 +705,7 @@ namespace GHelper
public void InitMatrix()
{
if (!matrix.IsValid)
if (!matrixControl.IsValid)
{
panelMatrix.Visible = false;
return;
@@ -700,6 +726,8 @@ namespace GHelper
comboKeyboard.SelectedIndex += 1;
else
comboKeyboard.SelectedIndex = 0;
Program.toast.RunToast(comboKeyboard.GetItemText(comboKeyboard.SelectedItem), ToastIcon.BacklightUp);
}
private void ComboKeyboard_SelectedValueChanged(object? sender, EventArgs e)
@@ -781,7 +809,7 @@ namespace GHelper
private void ButtonQuit_Click(object? sender, EventArgs e)
{
matrix.Dispose();
matrixControl.Dispose();
Close();
Program.trayIcon.Visible = false;
Application.Exit();
@@ -962,15 +990,24 @@ namespace GHelper
}
public void VisualizeXGM(bool connected, bool activated)
public void VisualizeXGM(int GPUMode = -1)
{
bool connected = Program.acpi.IsXGConnected();
buttonXGM.Enabled = buttonXGM.Visible = connected;
if (!connected) return;
buttonXGM.Activated = activated;
if (GPUMode != -1)
ButtonEnabled(buttonXGM, AppConfig.IsNoGPUModes() || GPUMode != AsusACPI.GPUModeEco);
if (activated)
int activated = Program.acpi.DeviceGet(AsusACPI.GPUXG);
Logger.WriteLine("XGM Activated flag: " + activated);
buttonXGM.Activated = activated == 1;
if (activated == 1)
{
ButtonEnabled(buttonOptimized, false);
ButtonEnabled(buttonEco, false);
@@ -1055,7 +1092,6 @@ namespace GHelper
buttonOptimized.Activated = GPUAuto;
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco;
Program.trayIcon.Icon = Properties.Resources.eco;
ButtonEnabled(buttonXGM, false);
break;
case AsusACPI.GPUModeUltimate:
buttonUltimate.Activated = true;
@@ -1068,10 +1104,12 @@ namespace GHelper
buttonOptimized.Activated = GPUAuto;
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard;
Program.trayIcon.Icon = Properties.Resources.standard;
ButtonEnabled(buttonXGM, true);
break;
}
VisualizeXGM(GPUMode);
if (isGpuSection)
{
menuEco.Checked = buttonEco.Activated;
@@ -1185,6 +1223,12 @@ namespace GHelper
private void ButtonPeripheral_Click(object? sender, EventArgs e)
{
if (mouseSettings is not null)
{
mouseSettings.Close();
return;
}
int index = 0;
if (sender == buttonPeripheral2) index = 1;
if (sender == buttonPeripheral3) index = 2;
@@ -1205,16 +1249,30 @@ namespace GHelper
//Should not happen if all device classes are implemented correctly. But better safe than sorry.
return;
}
AsusMouseSettings s = new AsusMouseSettings(am);
if (!s.IsDisposed)
mouseSettings = new AsusMouseSettings(am);
mouseSettings.TopMost = true;
mouseSettings.FormClosed += MouseSettings_FormClosed;
mouseSettings.Disposed += MouseSettings_Disposed;
if (!mouseSettings.IsDisposed)
{
s.Show();
mouseSettings.Show();
}
else
{
mouseSettings = null;
}
}
}
private void MouseSettings_Disposed(object? sender, EventArgs e)
{
mouseSettings = null;
}
private void MouseSettings_FormClosed(object? sender, FormClosedEventArgs e)
{
mouseSettings = null;
}
public void VisualiseFnLock()

View File

@@ -72,6 +72,8 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
![Screenshot 2023-08-05 170159](https://github.com/seerge/g-helper/assets/5920850/84a5beb3-2463-40f1-9188-930d3099aad9)
![GPU Modes](https://github.com/seerge/g-helper/assets/5920850/65c6bdd5-728c-4965-b544-fcf5a85ed6a2)
## :question: FAQ
#### How do I stop the Armoury Crate install popup appearing every time I press the M4 / Rog key?
@@ -120,6 +122,13 @@ Personally, I'm not a big fan of them, as they make colors very inaccurate. But
#### Can I overclock Nvidia GPU core / memory?
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work the same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and the app will ask you for them. (*)
#### How to Undervolt GPU
Due to the way of how Core Clock offset works for GPU. When you increase clock offset you undervolt it at the same time (see picture)
1. Increase ``Core Clock Offset`` under ``Fans + Power -> GPU`` until your 3dmark / furmark / game runs stable. Start with +100, +150, +200 ... This should make your **scores / fps better within same power** / heat as before.
2. Set ``Core Clock Limit`` to a certain value (it really depends on application / game that you use) **to lower your power** / heat consumption
![Undervolting](https://github.com/seerge/g-helper/assets/5920850/6cadd219-fa92-4260-8bae-cb24c284b8cf)
#### Windows Defender marks app as malware / virus
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as the application is not digitally signed with a certificate. You can always download a version below or compile the app by yourself. All application sources are open and can be monitored from A to Z :)
@@ -240,6 +249,23 @@ Example (for default windows "balanced" power plan):
"scheme_2": "381b4222-f694-41f0-9685-ff5bb260df2e",
```
### Override UI theme
By default app would set UI theme from "app" theme in windows setting. You can override it to specific theme, or general windows theme
```
"ui_mode" : "dark",
"ui_mode" : "light",
"ui_mode" : "windows",
```
### Skip keyboard Aura initialisation on startup
By default app would set last remembered RGB mode for keyboard on each launch. To disable it completely
```
"skip_aura" : 1,
````
### Disable OSD
Disable app's OSD (for performance modes, keyboard backlight, etc.)
```