Compare commits

...

6 Commits

Author SHA1 Message Date
Serge
fa79a72247 Anime Matrix tweaks 2023-09-06 19:03:27 +02:00
Serge
831f7b8989 Merge branch 'main' of https://github.com/seerge/g-helper 2023-09-06 16:01:20 +02:00
Serge
77800475cb Matrix Clock 2023-09-06 16:01:18 +02:00
Serge
96553a162c Merge pull request #1262 from seerge/l10n_main
New Crowdin updates
2023-09-06 13:56:27 +02:00
Serge
d1e987f4da New translations Strings.resx (Polish) 2023-09-06 13:54:28 +02:00
Serge
a1fb740c27 TUF Backlight for new models https://github.com/seerge/g-helper/issues/1250 2023-09-06 13:50:48 +02:00
9 changed files with 148 additions and 131 deletions

View File

@@ -1,14 +1,11 @@
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
using GHelper;
using GHelper.AnimeMatrix.Communication;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Drawing.Text;
using System.Globalization;
using System.Management;
using System.Text;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Window;
namespace Starlight.AnimeMatrix
{
@@ -80,6 +77,7 @@ namespace Starlight.AnimeMatrix
}
public class AnimeMatrixDevice : Device
{
int UpdatePageLength = 490;
@@ -89,31 +87,36 @@ namespace Starlight.AnimeMatrix
List<byte[]> frames = new List<byte[]>();
public int MaxRows = 61;
//public int FullRows = 11;
//public int FullEvenRows = -1;
public int dx = 0;
public int MaxColumns = 34;
public int LedStart = 0;
public int TextShift = 8;
private int frameIndex = 0;
private static AnimeType _model = AnimeType.GA402;
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
private PrivateFontCollection fonts = new PrivateFontCollection();
public AnimeMatrixDevice()
: base(0x0B05, 0x193B, 640)
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
{
string model = GetModel();
if (model.Contains("401"))
{
_model = AnimeType.GA401;
MaxColumns = 33;
dx = 1;
MaxRows = 55;
LedCount = 1245;
UpdatePageLength = 410;
TextShift = 11;
LedStart = 1;
}
if (model.Contains("GU604"))
@@ -124,12 +127,35 @@ namespace Starlight.AnimeMatrix
MaxRows = 92;
LedCount = 1711;
UpdatePageLength = 630;
TextShift = 10;
}
_displayBuffer = new byte[LedCount];
/*
for (int i = 0; i < MaxRows; i++)
{
_model = AnimeType.GA401;
Logger.WriteLine(FirstX(i) + " " + Pitch(i));
}
*/
LoadMFont();
}
private void LoadMFont()
{
byte[] fontData = GHelper.Properties.Resources.MFont;
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
uint dummy = 0;
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
}
public string GetModel()
{
@@ -173,32 +199,7 @@ namespace Starlight.AnimeMatrix
}
public static int FirstX(int y)
{
switch (_model)
{
case AnimeType.GA401:
if (y < 5)
{
return 0;
}
else
{
return (y + 1) / 2 - 3;
}
case AnimeType.GU604:
if (y < 9 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
default:
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
}
}
public static int Width(int y)
public int Width()
{
switch (_model)
{
@@ -211,7 +212,30 @@ namespace Starlight.AnimeMatrix
}
}
public static int Pitch(int y)
public int FirstX(int y)
{
switch (_model)
{
case AnimeType.GA401:
if (y < 5 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 5) / 2F);
case AnimeType.GU604:
if (y < 9 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
default:
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
}
}
public int Pitch(int y)
{
switch (_model)
{
@@ -247,19 +271,19 @@ namespace Starlight.AnimeMatrix
return 39;
default:
return Width(y) - FirstX(y);
return Width() - FirstX(y);
}
default:
return Width(y) - FirstX(y);
return Width() - FirstX(y);
}
}
public int RowToLinearAddress(int y)
{
int ret = 0;
int ret = LedStart;
for (var i = 0; i < y; i++)
ret += Pitch(i);
@@ -270,8 +294,8 @@ namespace Starlight.AnimeMatrix
{
if (!IsRowInRange(y)) return;
if (x >= FirstX(y) && x < Width(y))
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx, value);
if (x >= FirstX(y) && x < Width())
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
}
public void WakeUp()
@@ -369,20 +393,49 @@ namespace Starlight.AnimeMatrix
public void PresentClock()
{
int second = DateTime.Now.Second;
string time;
string second = (DateTime.Now.Second % 2 == 0) ? ":" : " ";
string time = DateTime.Now.ToString("HH" + second + "mm");
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
time = DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm");
else
time = DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt");
Clear();
TextDiagonal(time, 15, 12, TextShift + 11);
TextDiagonal(DateTime.Now.ToString("yy'. 'MM'. 'dd"), 11.5F, 3, TextShift);
Present();
if (_model == AnimeType.GA401)
PresentText(time);
else
PresentTextDiagonal(time);
}
public void TextDiagonal(string text, float fontSize = 10, int deltaX = 0, int deltaY = 10)
{
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
int textHeight;
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
{
using (Graphics g = Graphics.FromImage(bmp))
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text, font);
textHeight = (int)textSize.Height;
g.DrawString(text, font, Brushes.White, 0, 0);
}
}
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
{
var pixel = bmp.GetPixel(x, y);
var color = (pixel.R + pixel.G + pixel.B) / 3;
if (color > 100) SetLedDiagonal(x, y, (byte)color, deltaX, deltaY);
}
}
}
}
public void PresentText(string text1, string text2 = "")
@@ -410,42 +463,25 @@ namespace Starlight.AnimeMatrix
}
bmp.Save("test.bmp", ImageFormat.Bmp);
GenerateFrame(bmp);
Present();
}
}
public void GenerateFrame(Image image, float zoom = 1, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
{
using (Bitmap bmp = GeneratePicture(image, zoom, panX, panY, quality))
{
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
if (x % 2 == (y + dx) % 2)
{
var pixel = bmp.GetPixel(x, y);
var color = (pixel.R + pixel.G + pixel.B) / 3;
if (color < 10) color = 0;
SetLedPlanar(x / 2, y, (byte)color);
}
}
}
}
public Bitmap GeneratePicture(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default)
{
int width = MaxColumns * 3;
int width = MaxColumns / 2 * 6;
int height = MaxRows;
int targetWidth = MaxColumns * 2;
float scale;
Bitmap bmp = new Bitmap(targetWidth, height);
using (Bitmap bmp = new Bitmap(targetWidth, height))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
@@ -459,61 +495,35 @@ namespace Starlight.AnimeMatrix
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
return bmp;
}
}
}
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
{
//x += delta;
y -= delta;
int dx = (x - y) / 2;
int dy = x + y;
SetLedPlanar(dx, dy, color);
}
public void PresentTextDiagonal(string text)
{
Clear();
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
int textHeight;
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
{
using (Graphics g = Graphics.FromImage(bmp))
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font("Consolas", 11, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text, font);
textHeight = (int)textSize.Height;
g.DrawString(text, font, Brushes.White, 4, 0);
}
}
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
{
var pixel = bmp.GetPixel(x, y);
var color = (pixel.R + pixel.G + pixel.B) / 3;
SetLedDiagonal(x, y, (byte)color, textHeight - 8);
}
if (x % 2 == y % 2)
{
var pixel = bmp.GetPixel(x, y);
var color = (pixel.R + pixel.G + pixel.B) / 3;
if (color < 10) color = 0;
SetLedPlanar(x / 2, y, (byte)color);
}
}
}
Present();
}
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 10)
{
x += deltaX;
y -= deltaY;
int plX = (x - y) / 2;
int plY = x + y;
SetLedPlanar(plX, plY, color);
}
private bool IsRowInRange(int row)
{
return (row >= 0 && row < MaxRows);

View File

@@ -94,6 +94,7 @@ public class AsusACPI
public const int TUF_KB_BRIGHTNESS = 0x00050021;
public const int TUF_KB = 0x00100056;
public const int TUF_KB2 = 0x0010005a;
public const int TUF_KB_STATE = 0x00100057;
public const int MICMUTE_LED = 0x00040017;
@@ -520,14 +521,8 @@ public class AsusACPI
setting[4] = color.B;
setting[5] = (byte)speed;
DeviceSet(TUF_KB, setting, "TUF RGB");
/*
setting[0] = (byte)0xb4;
DeviceSet(TUF_KB, setting, "TUF RGB");
*/
//Debug.WriteLine(BitConverter.ToString(setting));
int result = DeviceSet(TUF_KB, setting, "TUF RGB");
if (result != 1) DeviceSet(TUF_KB2, setting, "TUF RGB");
}

View File

@@ -9,8 +9,8 @@
if (limit < 0) limit = AppConfig.Get("charge_limit");
if (limit < 40 || limit > 100) return;
Program.settingsForm.VisualiseBattery(limit);
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, limit, "BatteryLimit");
Program.settingsForm.VisualiseBattery(limit);
AppConfig.Set("charge_limit", limit);

View File

@@ -610,6 +610,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] MFont {
get {
object obj = ResourceManager.GetObject("MFont", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>

View File

@@ -289,4 +289,7 @@
<data name="icons8_rocket_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-rocket-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="MFont" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Font.otf;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

View File

@@ -235,7 +235,7 @@
<value>Automatycznie ustaw odświeżanie 60 Hz w czasie pracy na baterii</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Aktywność</value>
<value>Włączone</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Limit czasu podłączonego / na baterii (0 - Włączony)</value>
@@ -256,7 +256,7 @@
<value>Aktualizacje BIOS i sterowników</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Podczas uruchamiania</value>
<value>Uruchamianie</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Jasność</value>

BIN
app/Resources/Font.otf Normal file

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

View File

@@ -10,7 +10,6 @@ using GHelper.Peripherals;
using GHelper.Peripherals.Mouse;
using GHelper.UI;
using System.Diagnostics;
using System.Drawing.Imaging;
using System.Timers;
namespace GHelper