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...

6 Commits
v0.18 ... v0.19

Author SHA1 Message Date
seerge
6d2cece4f2 Merge branch 'main' of https://github.com/seerge/g14-helper 2023-03-08 22:44:16 +01:00
seerge
265611009c Improved internal display detection 2023-03-08 22:44:14 +01:00
seerge
2714b6dca7 Update README.md 2023-03-08 20:04:38 +01:00
seerge
f6de5eba64 Screenshot 2023-03-08 20:03:24 +01:00
seerge
13f7c81689 Fix animatrix 2021 size 2023-03-08 19:43:52 +01:00
seerge
8c0d84b65b Fix for possible animatrix custom picture support on older (2021) models 2023-03-08 19:15:21 +01:00
8 changed files with 395 additions and 125 deletions

View File

@@ -42,6 +42,15 @@ public class ASUSWmi
public const int GPUModeUltimate = 2;
public const int MaxTotal = 150;
public const int MinTotal = 15;
public const int DefaultTotal = 125;
public const int MaxCPU = 90;
public const int MinCPU = 15;
public const int DefaultCPU = 80;
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
private static extern IntPtr CreateFile(
string lpFileName,

View File

@@ -3,6 +3,7 @@
using Starlight.Communication;
using System.Diagnostics;
using System.Text;
using System.Management;
namespace Starlight.AnimeMatrix
{
@@ -70,16 +71,45 @@ namespace Starlight.AnimeMatrix
private const int UpdatePageLength = 0x0278;
public int LedCount => 1450;
public int Rows => 61;
private byte[] _displayBuffer = new byte[UpdatePageLength * 3];
private List<byte[]> frames = new List<byte[]>();
private int pages = 3;
public int MaxColumns = 34;
public int MaxRows = 61;
public int FullRows = 11;
private int frameIndex = 0;
public AnimeMatrixDevice()
: base(0x0B05, 0x193B, 640)
{
string model = GetModel();
Debug.WriteLine(model);
if (model is not null && model.Contains("401"))
{
pages = 2;
FullRows = 6;
MaxColumns = 33;
MaxRows = 55;
}
}
public string GetModel()
{
using (var searcher = new ManagementObjectSearcher(@"Select * from Win32_ComputerSystem"))
{
foreach (var process in searcher.Get())
return process["Model"].ToString();
}
return null;
}
public byte[] GetBuffer()
@@ -115,12 +145,12 @@ namespace Starlight.AnimeMatrix
public int EmptyColumns(int row)
{
return (int)Math.Ceiling(Math.Max(0, row - 11) / 2.0);
return (int)Math.Ceiling(Math.Max(0, row - FullRows) / 2.0);
}
public int Columns(int row)
{
EnsureRowInRange(row);
return 34 - EmptyColumns(row);
return MaxColumns - EmptyColumns(row);
}
public int RowToLinearAddress(int row)
@@ -183,6 +213,7 @@ namespace Starlight.AnimeMatrix
public void Present()
{
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 0 + 1)))
.AppendData(BitConverter.GetBytes((ushort)UpdatePageLength))
@@ -195,12 +226,13 @@ namespace Starlight.AnimeMatrix
.AppendData(_displayBuffer[(UpdatePageLength * 1)..(UpdatePageLength * 2)])
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 2 + 1)))
.AppendData(BitConverter.GetBytes((ushort)(LedCount - UpdatePageLength * 2)))
.AppendData(
_displayBuffer[(UpdatePageLength * 2)..(UpdatePageLength * 2 + (LedCount - UpdatePageLength * 2))])
);
if (pages > 2)
Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 2 + 1)))
.AppendData(BitConverter.GetBytes((ushort)(LedCount - UpdatePageLength * 2)))
.AppendData(
_displayBuffer[(UpdatePageLength * 2)..(UpdatePageLength * 2 + (LedCount - UpdatePageLength * 2))])
);
Set(Packet<AnimeMatrixPacket>(0xC0, 0x03));
}
@@ -241,8 +273,8 @@ namespace Starlight.AnimeMatrix
public void GenerateFrame(Image image)
{
int width = 34 * 3;
int height = 61;
int width = MaxColumns * 3;
int height = MaxRows;
float scale;
Bitmap canvas = new Bitmap(width, height);
@@ -259,7 +291,7 @@ namespace Starlight.AnimeMatrix
graph.DrawImage(image, ((int)width - scaleWidth), ((int)height - scaleHeight) / 2, scaleWidth, scaleHeight);
Bitmap bmp = new Bitmap(canvas, 34, 61);
Bitmap bmp = new Bitmap(canvas, MaxColumns, MaxRows);
for (int y = 0; y < bmp.Height; y++)
{
@@ -275,9 +307,9 @@ namespace Starlight.AnimeMatrix
private void EnsureRowInRange(int row)
{
if (row < 0 || row >= Rows)
if (row < 0 || row >= MaxRows)
{
throw new IndexOutOfRangeException($"Y-coordinate should fall in range of [0, {Rows - 1}].");
throw new IndexOutOfRangeException($"Y-coordinate should fall in range of [0, {MaxRows - 1}].");
}
}

28
Fans.cs
View File

@@ -11,14 +11,6 @@ namespace GHelper
Series seriesCPU;
Series seriesGPU;
const int MaxTotal = 150;
const int MinTotal = 15;
const int DefaultTotal = 125;
const int MaxCPU = 90;
const int MinCPU = 15;
const int DefaultCPU = 80;
void SetChart(Chart chart, int device)
{
@@ -91,11 +83,11 @@ namespace GHelper
buttonReset.Click += ButtonReset_Click;
buttonApply.Click += ButtonApply_Click;
trackTotal.Maximum = MaxTotal;
trackTotal.Minimum = MinTotal;
trackTotal.Maximum = ASUSWmi.MaxTotal;
trackTotal.Minimum = ASUSWmi.MinTotal;
trackCPU.Maximum = MaxCPU;
trackCPU.Minimum = MinCPU;
trackCPU.Maximum = ASUSWmi.MaxCPU;
trackCPU.Minimum = ASUSWmi.MinCPU;
trackCPU.Scroll += TrackCPU_Scroll;
trackTotal.Scroll += TrackTotal_Scroll;
@@ -167,13 +159,13 @@ namespace GHelper
ApplyLabel(apply);
}
if (limit_total < 0) limit_total = DefaultTotal;
if (limit_total > MaxTotal) limit_total = MaxTotal;
if (limit_total < MinTotal) limit_total = MinTotal;
if (limit_total < 0) limit_total = ASUSWmi.DefaultTotal;
if (limit_total > ASUSWmi.MaxTotal) limit_total = ASUSWmi.MaxTotal;
if (limit_total < ASUSWmi.MinTotal) limit_total = ASUSWmi.MinTotal;
if (limit_cpu < 0) limit_cpu = DefaultCPU;
if (limit_cpu > MaxCPU) limit_cpu = MaxCPU;
if (limit_cpu < MinCPU) limit_cpu = MinCPU;
if (limit_cpu < 0) limit_cpu = ASUSWmi.DefaultCPU;
if (limit_cpu > ASUSWmi.MaxCPU) limit_cpu = ASUSWmi.MaxCPU;
if (limit_cpu < ASUSWmi.MinCPU) limit_cpu = ASUSWmi.MinCPU;
if (limit_cpu > limit_total) limit_cpu = limit_total;
trackTotal.Value = limit_total;

View File

@@ -15,7 +15,7 @@
<AssemblyName>GHelper</AssemblyName>
<PlatformTarget>x64</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AssemblyVersion>0.18</AssemblyVersion>
<AssemblyVersion>0.18.1</AssemblyVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>

View File

@@ -1,7 +1,311 @@
using System.Diagnostics;
using System.ComponentModel;
using System.Diagnostics;
using System.Management;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Tools;
using static Tools.ScreenInterrogatory;
namespace Tools
{
public static class ScreenInterrogatory
{
public const int ERROR_SUCCESS = 0;
#region enums
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
{
QDC_ALL_PATHS = 0x00000001,
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
QDC_DATABASE_CURRENT = 0x00000004
}
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
{
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
}
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
{
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
}
public enum DISPLAYCONFIG_ROTATION : uint
{
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
}
public enum DISPLAYCONFIG_SCALING : uint
{
DISPLAYCONFIG_SCALING_IDENTITY = 1,
DISPLAYCONFIG_SCALING_CENTERED = 2,
DISPLAYCONFIG_SCALING_STRETCHED = 3,
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
DISPLAYCONFIG_SCALING_CUSTOM = 5,
DISPLAYCONFIG_SCALING_PREFERRED = 128,
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
}
public enum DISPLAYCONFIG_PIXELFORMAT : uint
{
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
}
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
{
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
}
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
{
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
}
#endregion
#region structs
[StructLayout(LayoutKind.Sequential)]
public struct LUID
{
public uint LowPart;
public int HighPart;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
public LUID adapterId;
public uint id;
public uint modeInfoIdx;
public uint statusFlags;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_TARGET_INFO
{
public LUID adapterId;
public uint id;
public uint modeInfoIdx;
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
private DISPLAYCONFIG_ROTATION rotation;
private DISPLAYCONFIG_SCALING scaling;
private DISPLAYCONFIG_RATIONAL refreshRate;
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
public bool targetAvailable;
public uint statusFlags;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_RATIONAL
{
public uint Numerator;
public uint Denominator;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_PATH_INFO
{
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
public uint flags;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_2DREGION
{
public uint cx;
public uint cy;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
{
public ulong pixelRate;
public DISPLAYCONFIG_RATIONAL hSyncFreq;
public DISPLAYCONFIG_RATIONAL vSyncFreq;
public DISPLAYCONFIG_2DREGION activeSize;
public DISPLAYCONFIG_2DREGION totalSize;
public uint videoStandard;
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_TARGET_MODE
{
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct POINTL
{
private int x;
private int y;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_SOURCE_MODE
{
public uint width;
public uint height;
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
public POINTL position;
}
[StructLayout(LayoutKind.Explicit)]
public struct DISPLAYCONFIG_MODE_INFO_UNION
{
[FieldOffset(0)]
public DISPLAYCONFIG_TARGET_MODE targetMode;
[FieldOffset(0)]
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_MODE_INFO
{
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
public uint id;
public LUID adapterId;
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
{
public uint value;
}
[StructLayout(LayoutKind.Sequential)]
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
{
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
public uint size;
public LUID adapterId;
public uint id;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
{
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
public ushort edidManufactureId;
public ushort edidProductCodeId;
public uint connectorInstance;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string monitorFriendlyDeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string monitorDevicePath;
}
#endregion
#region DLL-Imports
[DllImport("user32.dll")]
public static extern int GetDisplayConfigBufferSizes(
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
[DllImport("user32.dll")]
public static extern int QueryDisplayConfig(
QUERY_DEVICE_CONFIG_FLAGS flags,
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
IntPtr currentTopologyId
);
[DllImport("user32.dll")]
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
#endregion
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
{
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
{
header =
{
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
adapterId = adapterId,
id = targetId,
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
}
};
var error = DisplayConfigGetDeviceInfo(ref deviceName);
if (error != ERROR_SUCCESS)
throw new Win32Exception(error);
return deviceName;
}
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
{
uint pathCount, modeCount;
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
if (error != ERROR_SUCCESS)
throw new Win32Exception(error);
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
ref pathCount, displayPaths, ref modeCount, displayModes, IntPtr.Zero);
if (error != ERROR_SUCCESS)
throw new Win32Exception(error);
for (var i = 0; i < modeCount; i++)
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
}
}
}
public class NativeMethods
{
@@ -162,43 +466,6 @@ public class NativeMethods
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
DisplaySettingsFlags dwflags, IntPtr lParam);
// ENUM DISPLAYS
[DllImport("user32.dll")]
static extern bool EnumDisplayDevicesA(string lpDevice, uint iDevNum, ref DISPLAY_DEVICE lpDisplayDevice, uint dwFlags);
[Flags()]
public enum DisplayDeviceStateFlags : int
{
AttachedToDesktop = 0x1,
MultiDriver = 0x2,
PrimaryDevice = 0x4,
MirroringDriver = 0x8,
VGACompatible = 0x10,
Removable = 0x20,
ModesPruned = 0x8000000,
Remote = 0x4000000,
Disconnect = 0x2000000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct DISPLAY_DEVICE
{
[MarshalAs(UnmanagedType.U4)]
public int cb;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string DeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceString;
[MarshalAs(UnmanagedType.U4)]
public DisplayDeviceStateFlags StateFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceID;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string DeviceKey;
}
// ----
public static DEVMODE CreateDevmode()
{
DEVMODE dm = new DEVMODE();
@@ -209,75 +476,39 @@ public class NativeMethods
}
public const int ENUM_CURRENT_SETTINGS = -1;
public const string laptopScreenName = "\\\\.\\DISPLAY1";
public const string defaultDevice = "\\\\.\\DISPLAY1";
public static string FindLaptopScreen()
{
string laptopScreen = null;
DISPLAY_DEVICE d = new DISPLAY_DEVICE();
d.cb = Marshal.SizeOf(d);
List<string> activeScreens = new List<string>();
int counter = 0;
int deviceNum = -1;
try
{
var searcherActive = new ManagementObjectSearcher(@"\\.\root\wmi", "SELECT * FROM WmiMonitorBasicDisplayParams");
var resultsActive = searcherActive.Get();
foreach (var result in resultsActive)
var devices = GetAllDevices();
int count = 0, displayNum = -1;
foreach (var device in devices)
{
activeScreens.Add(result["InstanceName"].ToString());
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL)
displayNum = count;
count++;
//Debug.WriteLine(device.outputTechnology);
//Debug.WriteLine(device.monitorFriendlyDeviceName);
}
var searcher = new ManagementObjectSearcher(@"\\.\root\wmi", "SELECT * FROM WmiMonitorConnectionParams");
var results = searcher.Get();
foreach (var result in results)
count = 0;
foreach (var screen in Screen.AllScreens)
{
long technology;
long.TryParse(result["VideoOutputTechnology"].ToString(), out technology);
string instanceName = result["InstanceName"].ToString();
if (technology == 0x80000000 && activeScreens.Contains(instanceName))
{
deviceNum = counter;
//Debug.WriteLine(result["InstanceName"]);
}
counter++;
if (count == displayNum)
laptopScreen = screen.DeviceName;
//Debug.WriteLine(screen.DeviceName);
count++;
}
} catch
{
Debug.WriteLine("Failed to detect built in display");
deviceNum = 0;
Debug.WriteLine("Can't find internal screen");
}
counter = 0;
for (uint id = 0; EnumDisplayDevicesA(null, id, ref d, 0); id++)
{
if ((d.StateFlags & DisplayDeviceStateFlags.AttachedToDesktop) != 0)
{
//Debug.WriteLine(d.DeviceID);
//Debug.WriteLine(d.DeviceName);
if (counter == deviceNum)
{
laptopScreen = d.DeviceName;
}
counter++;
}
}
// Mismatch between active screens and enumerated screens, fallback to old method
if (counter != activeScreens.Count)
{
laptopScreen = null;
foreach (var screen in Screen.AllScreens)
if (screen.DeviceName == laptopScreenName)
laptopScreen = screen.DeviceName;
}
return laptopScreen;
}

View File

@@ -1,4 +1,4 @@
# G-Helper (For Asus ROG Zephyrus G14, G15, Flow X13, Flow X16, and others)
# G-Helper / GHelper for Asus ROG Zephyrus G14, G15, Flow X13, Flow X16, and other models
A small utility that allows you do almost everyting you could do with Armory Crate but without extra bloat and unnecessary services.

View File

@@ -693,6 +693,12 @@ namespace GHelper
int limit_total = Program.config.getConfigPerf("limit_total");
int limit_cpu = Program.config.getConfigPerf("limit_cpu");
if (limit_total > ASUSWmi.MaxTotal) return;
if (limit_total < ASUSWmi.MinTotal) return;
if (limit_cpu > ASUSWmi.MaxCPU) return;
if (limit_cpu < ASUSWmi.MinCPU) return;
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, limit_total);
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA1, limit_total);
Program.wmi.DeviceSet(ASUSWmi.PPT_CPUB0, limit_cpu);

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