Compare commits

...

15 Commits
v0.66 ... v0.69

Author SHA1 Message Date
Serge
f395c706f6 UI tweaks 2023-05-23 20:49:56 +02:00
Serge
444fdcdd97 Backlight fix 2023-05-23 15:27:00 +02:00
Serge
b874900393 French language fixes 2023-05-23 11:14:03 +02:00
Serge
05aad0f1ad Matrix tweaks 2023-05-23 10:58:27 +02:00
Serge
a34cc1cb03 Animatrix clock fix 2023-05-22 21:57:21 +02:00
Serge
8c557344db Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-22 17:57:08 +02:00
Serge
5b2a4cb065 UI tweaks 2023-05-22 17:57:06 +02:00
Serge
51bcad8bbe Merge pull request #434 from marcelomijas/main
Spanish translation of new key functions
2023-05-22 16:26:13 +02:00
Marcelo Moreno
125aa44e6c Spanish translation of new key functions 2023-05-22 16:21:58 +02:00
Serge
9e6ca7c2e2 Bumped version to 0.67 2023-05-22 16:15:24 +02:00
Serge
252cc9d868 Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-22 13:31:03 +02:00
Serge
0b03b62a2d Extended support for Z13 external keyboard 2023-05-22 13:31:01 +02:00
Serge
ff7a5463d6 Update README.md 2023-05-22 11:44:10 +02:00
Serge
5134aaca9d Native brightness OSD 2023-05-22 11:18:57 +02:00
Serge
2a5c2e02ac Anime matrix fix 2023-05-21 21:23:55 +02:00
18 changed files with 407 additions and 250 deletions

View File

@@ -10,22 +10,23 @@ namespace GHelper.AnimeMatrix
public class AniMatrix
{
static System.Timers.Timer matrixTimer = default!;
static AnimeMatrixDevice mat;
System.Timers.Timer matrixTimer = default!;
AnimeMatrixDevice mat;
static double[] AudioValues;
static WasapiCapture AudioDevice;
double[] AudioValues;
WasapiCapture AudioDevice;
public static bool IsValid => mat != null;
public bool IsValid => mat != null;
private static long lastPresent;
private static List<double> maxes = new List<double>();
private long lastPresent;
private List<double> maxes = new List<double>();
public AniMatrix()
{
try
{
mat = new AnimeMatrixDevice();
Task.Run(mat.WakeUp);
matrixTimer = new System.Timers.Timer(100);
matrixTimer.Elapsed += MatrixTimer_Elapsed;
}
@@ -77,8 +78,7 @@ namespace GHelper.AnimeMatrix
SetMatrixPicture(AppConfig.getConfigString("matrix_picture"));
break;
case 3:
StartMatrixTimer(1000);
Logger.WriteLine("Matrix Clock");
SetMatrixClock();
break;
case 4:
SetMatrixAudio();
@@ -94,21 +94,21 @@ namespace GHelper.AnimeMatrix
}
}
private static void StartMatrixTimer(int interval = 100)
private void StartMatrixTimer(int interval = 100)
{
matrixTimer.Interval = interval;
matrixTimer.Enabled = true;
matrixTimer.Start();
}
private static void StopMatrixTimer()
private void StopMatrixTimer()
{
matrixTimer.Enabled = false;
matrixTimer.Stop();
}
private static void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
{
if (!IsValid) return;
//if (!IsValid) return;
switch (AppConfig.getConfig("matrix_running"))
{
@@ -122,6 +122,19 @@ namespace GHelper.AnimeMatrix
}
public void SetMatrixClock()
{
mat.SetBuiltInAnimation(false);
StartMatrixTimer(1000);
Logger.WriteLine("Matrix Clock");
}
public void Dispose()
{
StopMatrixAudio();
}
void StopMatrixAudio()
{
if (AudioDevice is not null)

View File

@@ -32,6 +32,7 @@ public class AsusACPI
const uint DSTS = 0x53545344;
const uint DEVS = 0x53564544;
const uint INIT = 0x54494E49;
public const uint UniversalControl = 0x00100021;
public const int KB_Light_Up = 0xc4;
@@ -161,7 +162,7 @@ public class AsusACPI
public void RunListener()
{
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK Event");
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK4001");
byte[] outBuffer = new byte[16];
byte[] data = new byte[8];
@@ -171,14 +172,14 @@ public class AsusACPI
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
result = Control(0x222400, data, outBuffer);
Debug.WriteLine(result + ":" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
Logger.WriteLine("ACPI " + result + ":" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
while (true)
{
WaitForSingleObject(eventHandle, Timeout.Infinite);
Control(0x222408, new byte[0], outBuffer);
int code = BitConverter.ToInt32(outBuffer);
Logger.WriteLine("Code: " + code);
Logger.WriteLine("ACPI Code: " + code);
}
}
@@ -240,6 +241,13 @@ public class AsusACPI
}
public byte[] DeviceInit()
{
byte[] args = new byte[8];
return CallMethod(INIT, args);
}
public int DeviceSet(uint DeviceID, int Status, string logName)
{
byte[] args = new byte[8];

View File

@@ -1,6 +1,5 @@
using HidLibrary;
using Microsoft.Win32;
using System.Diagnostics;
using System.Text;
namespace GHelper
@@ -54,16 +53,19 @@ namespace GHelper
public static class AsusUSB
{
public const byte HID_ID = 0x5a;
public const int ASUS_ID = 0x0b05;
public static readonly byte[] LED_INIT1 = new byte[] { 0x5d, 0xb9 };
public const byte INPUT_HID_ID = 0x5a;
public const byte AURA_HID_ID = 0x5d;
public static readonly byte[] LED_INIT1 = new byte[] { AURA_HID_ID, 0xb9 };
public static readonly byte[] LED_INIT2 = Encoding.ASCII.GetBytes("]ASUS Tech.Inc.");
public static readonly byte[] LED_INIT3 = new byte[] { 0x5d, 0x05, 0x20, 0x31, 0, 0x08 };
public static readonly byte[] LED_INIT3 = new byte[] { AURA_HID_ID, 0x05, 0x20, 0x31, 0, 0x08 };
public static readonly byte[] LED_INIT4 = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
public static readonly byte[] LED_INIT5 = new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x08 };
static byte[] MESSAGE_SET = { 0x5d, 0xb5, 0, 0, 0 };
static byte[] MESSAGE_APPLY = { 0x5d, 0xb4 };
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6 };
@@ -175,64 +177,42 @@ namespace GHelper
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18)
{
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
foreach (HidDevice device in HidDeviceList)
if (device.IsConnected
&& device.Capabilities.FeatureReportByteLength > 0
&& device.Capabilities.InputReportByteLength >= minInput) //
&& device.Capabilities.InputReportByteLength >= minInput)
yield return device;
}
private static HidDevice? GetInputDevice()
public static HidDevice? GetDevice(byte reportID = INPUT_HID_ID)
{
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
HidDevice input = null;
foreach (HidDevice device in HidDeviceList)
if (device.ReadFeatureData(out byte[] data, HID_ID))
return device;
return null;
}
public static void TouchpadToggle()
{
HidDevice? input = GetInputDevice();
if (input != null) input.WriteFeatureData(new byte[] { HID_ID,0xf4,0x6b});
}
public static void RunListener(Action<int> KeyHandler)
{
HidDevice? input = GetInputDevice();
if (input == null) return;
Logger.WriteLine("Input Events " + input.DevicePath);
var task = Task.Run(() =>
{
try
if (device.ReadFeatureData(out byte[] data, reportID))
{
while (true)
{
var data = input.Read().Data;
if (data.Length > 1 && data[0] == HID_ID && data[1] > 0)
{
Logger.WriteLine("Key:" + data[1]);
KeyHandler(data[1]);
}
}
input = device;
//Logger.WriteLine("HID Device("+ reportID + ")" + + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.DevicePath);
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
});
return input;
}
public static bool TouchpadToggle()
{
HidDevice? input = GetDevice();
if (input != null) return input.WriteFeatureData(new byte[] { INPUT_HID_ID, 0xf4, 0x6b });
return false;
}
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
{
byte[] msg = new byte[17];
msg[0] = 0x5d;
msg[0] = AURA_HID_ID;
msg[1] = 0xb3;
msg[2] = 0x00; // Zone
msg[3] = (byte)mode; // Aura Mode
@@ -249,45 +229,42 @@ namespace GHelper
public static void Init()
{
var devices = GetHidDevices(deviceIds);
foreach (HidDevice device in devices)
Task.Run(async () =>
{
device.OpenDevice();
device.WriteFeatureData(LED_INIT1);
device.WriteFeatureData(LED_INIT2);
device.WriteFeatureData(LED_INIT3);
device.WriteFeatureData(LED_INIT4);
device.WriteFeatureData(LED_INIT5);
device.CloseDevice();
}
var devices = GetHidDevices(deviceIds, 0);
foreach (HidDevice device in devices)
{
device.OpenDevice();
device.WriteFeatureData(LED_INIT1);
device.WriteFeatureData(LED_INIT2);
device.WriteFeatureData(LED_INIT3);
device.WriteFeatureData(LED_INIT4);
device.WriteFeatureData(LED_INIT5);
device.CloseDevice();
}
});
}
public static void ApplyBrightness(int brightness)
{
byte[] msg = { 0x5d, 0xba, 0xc5, 0xc4, (byte)brightness };
var devices = GetHidDevices(deviceIds);
foreach (HidDevice device in devices)
Task.Run(async () =>
{
byte[] msg = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
Logger.WriteLine("KB Backlight:" + BitConverter.ToString(msg));
device.OpenDevice();
var devices = GetHidDevices(deviceIds, 0);
foreach (HidDevice device in devices)
{
device.OpenDevice();
device.WriteFeatureData(msg);
device.CloseDevice();
}
device.WriteFeatureData(LED_INIT1);
device.WriteFeatureData(LED_INIT2);
device.WriteFeatureData(LED_INIT3);
device.WriteFeatureData(LED_INIT4);
device.WriteFeatureData(LED_INIT5);
device.WriteFeatureData(msg);
Logger.WriteLine("USB-KB " + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
device.CloseDevice();
}
if (AppConfig.ContainsModel("TUF"))
Program.acpi.TUFKeyboardBrightness(brightness);
if (AppConfig.ContainsModel("TUF"))
Program.acpi.TUFKeyboardBrightness(brightness);
});
}

View File

@@ -319,7 +319,15 @@ namespace GHelper
private void Keyboard_Shown(object? sender, EventArgs e)
{
Top = Program.settingsForm.Top;
if (Height > Program.settingsForm.Height)
{
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
}
else
{
Top = Program.settingsForm.Top;
}
Left = Program.settingsForm.Left - Width - 5;
}

View File

@@ -16,7 +16,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<AssemblyVersion>0.66</AssemblyVersion>
<AssemblyVersion>0.68</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

View File

@@ -182,7 +182,7 @@ public class NvidiaGpuControl : IGpuControl
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
Debug.WriteLine(ex.Message);
return null;
}
}

View File

@@ -41,7 +41,7 @@ public static class HardwareControl
if (fan > fanMax && fan < 110) SetFanMax(fan);
if (AppConfig.getConfig("fan_rpm") == 1)
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + GHelper.Properties.Strings.RPM;
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
else
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
}
@@ -151,6 +151,7 @@ public static class HardwareControl
GpuControl?.Dispose();
IGpuControl _gpuControl = new NvidiaGpuControl();
if (_gpuControl.IsValid)
{
GpuControl = _gpuControl;

View File

@@ -1,20 +1,66 @@
using Microsoft.Win32;
using HidLibrary;
using Microsoft.Win32;
using NAudio.CoreAudioApi;
using System.Collections.Generic;
using System.Diagnostics;
using System.Management;
using Tools;
using static NativeMethods;
namespace GHelper
{
public class KeyboardListener
{
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
public KeyboardListener(Action<int> KeyHandler)
{
HidDevice? input = AsusUSB.GetDevice();
if (input == null) return;
Logger.WriteLine($"Input: {input.DevicePath}");
var task = Task.Run(() =>
{
try
{
while (!cancellationTokenSource.Token.IsCancellationRequested)
{
var data = input.Read().Data;
if (data.Length > 1 && data[0] == AsusUSB.INPUT_HID_ID && data[1] > 0)
{
Logger.WriteLine($"Key: {data[1]}");
KeyHandler(data[1]);
}
}
Logger.WriteLine("Listener stopped");
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
});
}
public void Dispose()
{
cancellationTokenSource?.Cancel();
}
}
public class InputDispatcher
{
private static bool isOptimizationRunning = OptimizationService.IsRunning();
private static nint windowHandle;
public static Keys keyProfile = Keys.F5;
KeyboardListener listener;
KeyHandler m1, m2, togggle;
public InputDispatcher(nint handle)
@@ -22,9 +68,12 @@ namespace GHelper
windowHandle = handle;
Program.acpi.SubscribeToEvents(WatcherEventArrived);
byte[] result = Program.acpi.DeviceInit();
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
Program.acpi.SubscribeToEvents(WatcherEventArrived);
//Task.Run(Program.acpi.RunListener);
if (!isOptimizationRunning) AsusUSB.RunListener(HandleEvent);
// CTRL + SHIFT + F5 to cycle profiles
if (AppConfig.getConfig("keybind_profile") != -1) keyProfile = (Keys)AppConfig.getConfig("keybind_profile");
@@ -34,8 +83,20 @@ namespace GHelper
m2 = new KeyHandler(KeyHandler.NOMOD, Keys.VolumeUp, windowHandle);
RegisterKeys();
}
public void InitListener()
{
if (listener is not null) listener.Dispose();
if (!OptimizationService.IsRunning())
listener = new KeyboardListener(HandleEvent);
}
public void RegisterKeys()
{
@@ -97,7 +158,7 @@ namespace GHelper
action = "aura";
if (name == "fnf5")
action = "performance";
if (name == "m3" && !isOptimizationRunning)
if (name == "m3" && !OptimizationService.IsRunning())
action = "micmute";
}
@@ -188,16 +249,13 @@ namespace GHelper
return;
}
if (isOptimizationRunning) return;
if (OptimizationService.IsRunning()) return;
// Asus Optimization service Events
int backlight = AppConfig.getConfig("keyboard_brightness");
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
int brightness;
switch (EventID)
{
case 197: // FN+F2
@@ -212,13 +270,17 @@ namespace GHelper
AsusUSB.ApplyBrightness(backlight);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], ToastIcon.BacklightUp);
break;
case 199: // ON Z13 - FN+F11 - cycles backlight
if (++backlight > 3) backlight = 0;
AppConfig.setConfig("keyboard_brightness", backlight);
AsusUSB.ApplyBrightness(backlight);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], ToastIcon.BacklightUp);
break;
case 16: // FN+F7
brightness = ScreenBrightness.Adjust(-10);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, brightness + "%", ToastIcon.BrightnessDown);
Program.acpi.DeviceSet(AsusACPI.UniversalControl, 0x10, "Brightness");
break;
case 32: // FN+F8
brightness = ScreenBrightness.Adjust(+10);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, brightness + "%", ToastIcon.BrightnessUp);
Program.acpi.DeviceSet(AsusACPI.UniversalControl, 0x20, "Brightness");
break;
case 107: // FN+F10
bool touchpadState = GetTouchpadState();

View File

@@ -709,6 +709,7 @@ public class NativeMethods
dm.dmDisplayFrequency = frequency;
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
return iRet;
}

View File

@@ -39,6 +39,7 @@ namespace GHelper
{
return (Process.GetProcessesByName("AsusOptimization").Count() > 0);
}
}
}

View File

@@ -1,11 +1,8 @@
using Microsoft.Win32;
using NAudio.CoreAudioApi;
using System.Diagnostics;
using System.Globalization;
using System.Management;
using System.Reflection;
using System.Security.Principal;
using Tools;
using static NativeMethods;
namespace GHelper
@@ -41,10 +38,15 @@ namespace GHelper
string action = "";
if (args.Length > 0) action = args[0];
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
Debug.WriteLine(CultureInfo.CurrentUICulture);
string language = AppConfig.getConfigString("language");
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("es");
if (language != null && language.Length > 0)
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(language);
else
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
Debug.WriteLine(CultureInfo.CurrentUICulture);
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("fr");
CheckProcesses();
@@ -65,7 +67,7 @@ namespace GHelper
}
Logger.WriteLine("------------");
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + (IsUserAdministrator() ? "A" : ""));
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (IsUserAdministrator() ? "." : ""));
Application.EnableVisualStyles();
@@ -81,7 +83,7 @@ namespace GHelper
settingsForm.InitMatrix();
settingsForm.SetStartupCheck(Startup.IsScheduled());
SetAutoModes();
// Subscribing for system power change events
@@ -98,7 +100,7 @@ namespace GHelper
SettingsToggle(action);
}
Application.Run();
@@ -142,6 +144,8 @@ namespace GHelper
isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
Logger.WriteLine("AutoSetting for " + isPlugged.ToString());
inputDispatcher.InitListener();
settingsForm.SetBatteryChargeLimit(AppConfig.getConfig("charge_limit"));
settingsForm.AutoPerformance();

View File

@@ -169,7 +169,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Looks up a localized string similar to Auto adjust Windows Power Mode.
/// Looks up a localized string similar to Auto adjust Windows Power Modes.
/// </summary>
internal static string ApplyWindowsPowerPlan {
get {

View File

@@ -190,7 +190,7 @@
<value>Encendida</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Apagar retroiluminación con batería (s.)</value>
<value>Apagar retroiluminación con batería (segundos)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
@@ -357,6 +357,9 @@
<data name="Multizone" xml:space="preserve">
<value>Multizona</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Silenciar micrófono</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Abrir ventana G-Helper</value>
</data>
@@ -450,9 +453,15 @@
<data name="VersionLabel" xml:space="preserve">
<value>Versión</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Bajar volumen</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Silenciar volumen</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Subir volumen</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Mantener aplicación siempre visible</value>
</data>

View File

@@ -1,5 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
@@ -59,13 +118,13 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>Connexion impossible avec ASUS ACPI. Lapplication ne peut fonctionner sans. Veuillez installer Asus System Control Interface.</value>
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface.</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Le GPU semble être surchargé, voulez vous le désactiver ?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Mode Économique</value>
<value>Mode Éco</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Désactiver le Mode Ultime requiert un redémarrage</value>
@@ -77,28 +136,28 @@
<value>Redémarrer maintenant ?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Vitesse danimation</value>
<value>Vitesse de l'animation</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>Lapplication est déjà en cours déxecution</value>
<value>L'application est déjà en cours d'exécution</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper est déjà en cours d'exécution. Vérifiez la barre d'état du système</value>
<value>G-Helper est déjà en cours d'exécution. Vérifiez la barre d'état système.</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Appliquer la courbe de ventilateur personnalisée</value>
<value>Appliquer la courbe</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Appliquer les limites de performance</value>
<value>Appliquer les limites</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Ajuster automatiquement les modes de Performance Windows</value>
<value>Ajustement auto des modes de gestion alim. Windows</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Respiration</value>
<value>Pulsation</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Cycle de couleur</value>
@@ -125,19 +184,25 @@
<value>Automatique</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Limiter le rafraîchissement de lécran à 60Hz pour économiser de la batterie, et retour à la normal en chargement</value>
<value>Limite à 60 Hz pour éco. batterie, valeur normale sur secteur</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Éveillé</value>
<value>Allumé</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Délai (secondes) avant extinction rétroéclairage</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Balancé</value>
<value>Équilibré</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limite de charge de la batterie</value>
<value>Limite de charge </value>
</data>
<data name="Boot" xml:space="preserve">
<value>Au lancement</value>
<value>Au démarrage</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Luminosité</value>
</data>
<data name="Color" xml:space="preserve">
<value>Couleur</value>
@@ -152,25 +217,25 @@
<value>Par défaut</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Désactiver lOverdrive de l’Écran</value>
<value>Désactiver l'overdrive de lcran</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>En déchargement</value>
<value>Taux décharge </value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Télécharger la mise à jour</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Désactive le dGPU pour économiser la batterie</value>
<value>Désactive le dGPU pour préserver la batterie</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Économique</value>
<value>Éco</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Aditionnel</value>
<value>+ d'options</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Paramètres additionnels</value>
<value>Paramètres supplémentaires</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Paramètres d'usine</value>
@@ -179,37 +244,55 @@
<value>Courbes des ventilateurs</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Profil de ventilateur CPU</value>
<value>Profil du ventilateur CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Profil de ventilateur GPU</value>
<value>Profil du ventilateur GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Profil de ventilateur central</value>
<value>Profil du ventilateur central</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Profil des ventilateurs </value>
<value>Profil</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Ventilateurs et Puissance</value>
<value>Ventilateurs + Puissance</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Vent: </value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Ventilateurs + Puissance</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Changement</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Ajustement fréq. de base</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Ajustement fréq. mémoire</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Mode de GPU</value>
<value>Mode GPU </value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Seulement iGPU</value>
<value>iGPU uniquement</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Exclusivement dGPU</value>
<value>dGPU exclusif</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Paramètres du GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Température cible</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Raccourcis clavier</value>
@@ -218,16 +301,28 @@
<value>Clavier</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>Baisser la luminosité du rétroéclairage sur batterie et retour à la normal en charge</value>
<value>Réduire rétroéclairage sur batterie et mode normal sur secteur</value>
</data>
<data name="KeyboardBacklight" xml:space="preserve">
<value>Rétroéclairage du clavier</value>
<data name="LaptopBacklight" xml:space="preserve">
<value>Rétroéclairage de l'ordinateur</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Clavier de lordinateur</value>
<value>Clavier de l'ordinateur</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Écran de lordinateur</value>
<value>Écran de l'ordinateur </value>
</data>
<data name="Lid" xml:space="preserve">
<value>Capot</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>Barre lumineuse</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Visualiseur Audio</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Bannière binaire</value>
@@ -251,25 +346,31 @@
<value>Éteint</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Image</value>
<value>Images</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Rafraichissement maximum pour baisser la latance</value>
<value>Rafraîchissement maximum, faible latence</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Rafraichissement à 60Hz pour économiser de la batterie</value>
<value>Rafraichîssement 60 Hz pour économiser de la batterie</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizone</value>
<value>Multi-zone</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Désactiver le micro</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Ouvrir la fenêtre G-Helper</value>
<value>Ouvrir G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Optimizé</value>
<value>Optimisé</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Passer en Économique sur batterie et sur Standard en chargement</value>
<value>Éco sur batterie, bascule vers Standard sur secteur</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Garder le GPU désactivé lorsque branché via USB-C en mode Optimisé</value>
</data>
<data name="Other" xml:space="preserve">
<value>Autre</value>
@@ -284,34 +385,37 @@
<value>Image / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Reproduire / Pause</value>
<value>Lecture / Pause</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limites de puissance (PPT)</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Limites de puissance (PPT) est une fonctionnalité expérimentale. Utilisez la avec attention et à vos risques.</value>
<value>Limites de puissance (PPT) est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Capture d’Écran</value>
<value>Capture dcran</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Quitter</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Un processus utilisant le dGPU empêche le passage en mode Éco. Redémarrer le dGPU ? * Procédez à vos risques.</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
<value> RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Executer au lancement</value>
<value>Exécuter au démarrage</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Éteindre</value>
<value>Arrêter</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Silencieux</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>En veille</value>
<value>Veille</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Active le dGPU pour une utilisation standard</value>
@@ -323,7 +427,13 @@
<value>Erreur au lancement</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Basculer Aura</value>
<value>Activer Aura</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Activer Miniled (si supporté)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Allumer l'écran</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
@@ -335,66 +445,24 @@
<value>Éteindre sur batterie</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Redirige lécran de lordinateur sur le dGPU pour maximiser le nombre de FPS</value>
<value>Redirige l'écran du portable vers le dGPU, maximisation taux FPS </value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
<value>Ultime</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Version</value>
<value>Version </value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Vol-</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Mettre en sourdine</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Vol+</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Garder lapplication au premier plan</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Luminosité</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Ventilateurs :</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Boost Dynamique</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Augmentation de la fréquence de base</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Augmentation de la fréquence de la mémoire</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Paramêtres de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Température ciblée</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Rétroéclairage de lordinateur</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Capot</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>Barre de lumière</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Garder le GPU désactivé en chargement via USB-C dans le mode Optimisé</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Un processus utilise le dGPU est empêche le passage en mode Économique. Redémarrer le dGPU dans le gestionnaire de périphérique ? * Veuillez procéder à vos risques</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Basculer sur Miniled (si supporté)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Basculer décran</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Nombre de secondes avant déteindre le rétroéclairage sur batterie</value>
<value>Maintenir la fenêtre au premier plan</value>
</data>
</root>

View File

@@ -154,7 +154,7 @@
<value>Apply Power Limits</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Auto adjust Windows Power Mode</value>
<value>Auto adjust Windows Power Modes</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Breathe</value>

View File

@@ -154,7 +154,7 @@
<value>Застосувати потужність</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Автоматично застосовувати Windows Power Mode</value>
<value>Автоматично застосовувати Windows Power Modes</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Дихання</value>

View File

@@ -93,8 +93,6 @@ namespace GHelper
comboMatrix.DropDownClosed += ComboMatrix_SelectedValueChanged;
comboMatrixRunning.DropDownClosed += ComboMatrixRunning_SelectedValueChanged;
checkMatrix.CheckedChanged += CheckMatrix_CheckedChanged; ;
buttonMatrix.Click += ButtonMatrix_Click;
checkStartup.CheckedChanged += CheckStartup_CheckedChanged;
@@ -282,8 +280,13 @@ namespace GHelper
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
{
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
await Task.Delay(TimeSpan.FromSeconds(15));
KillGPUApps();
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
if (dialogResult == DialogResult.Yes)
{
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
await Task.Delay(TimeSpan.FromSeconds(15));
}
}
else
{
@@ -503,6 +506,7 @@ namespace GHelper
{
case 0:
Logger.WriteLine("Monitor Power Off");
AsusUSB.ApplyBrightness(0);
SetBatteryChargeLimit(AppConfig.getConfig("charge_limit"));
break;
case 1:
@@ -516,7 +520,7 @@ namespace GHelper
}
m.Result = (IntPtr)1;
break;
case KeyHandler.WM_HOTKEY_MSG_ID:
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
@@ -716,7 +720,7 @@ namespace GHelper
matrix = new AniMatrix();
if (!AniMatrix.IsValid)
if (!matrix.IsValid)
{
panelMatrix.Visible = false;
return;
@@ -729,7 +733,7 @@ namespace GHelper
comboMatrixRunning.SelectedIndex = (running != -1) ? Math.Min(running, comboMatrixRunning.Items.Count - 1) : 0;
checkMatrix.Checked = (AppConfig.getConfig("matrix_auto") == 1);
checkMatrix.CheckedChanged += CheckMatrix_CheckedChanged;
}
@@ -889,6 +893,7 @@ namespace GHelper
private void ButtonQuit_Click(object? sender, EventArgs e)
{
matrix.Dispose();
Close();
Program.trayIcon.Visible = false;
Application.Exit();
@@ -1260,13 +1265,12 @@ namespace GHelper
{
AsusUSB.Init();
if (AppConfig.getConfig("keyboard_auto") != 1) return;
int backlight = AppConfig.getConfig("keyboard_brightness");
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
AsusUSB.ApplyBrightness(3);
else
if (AppConfig.isConfig("keyboard_auto") && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online)
AsusUSB.ApplyBrightness(0);
else if (backlight >= 0)
AsusUSB.ApplyBrightness(backlight);
}
@@ -1305,7 +1309,7 @@ namespace GHelper
bool optimizedUSBC = AppConfig.getConfig("optimized_usbc") != 1;
return SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online &&
(optimizedUSBC || Program.acpi.DeviceGet(AsusACPI.ChargerMode) != AsusACPI.ChargerUSB);
(optimizedUSBC || Program.acpi.DeviceGet(AsusACPI.ChargerMode) < AsusACPI.ChargerUSB);
}
@@ -1432,6 +1436,8 @@ namespace GHelper
GpuMode = AsusACPI.GPUModeStandard;
UltimateUI(mux == 1);
if (eco < 0) tableGPU.Visible = false;
}
@@ -1490,6 +1496,14 @@ namespace GHelper
}
protected static void KillGPUApps()
{
string[] tokill = { "EADesktop", "RadeonSoftware", "epicgameslauncher" };
foreach (string kill in tokill)
foreach (var process in Process.GetProcessesByName(kill)) process.Kill();
}
public void SetGPUEco(int eco, bool hardWay = false)
{
@@ -1506,12 +1520,7 @@ namespace GHelper
int status;
if (eco == 1)
{
string[] tokill = { "EADesktop", "RadeonSoftware" };
foreach (string kill in tokill)
foreach (var process in Process.GetProcessesByName(kill)) process.Kill();
}
if (eco == 1) KillGPUApps();
//if (eco == 1) status = 0; else
status = Program.acpi.SetGPUEco(eco);

View File

@@ -101,13 +101,11 @@ Open "Event Viewer" from start menu, go to Windows Logs -> Application and check
#### Battery charge limiter is not working
Open application log.text from ``%AppData%\GHelper`` . If you see something like ``BatteryLimit = 60 : OK`` there (with your selected limit). App has done everything it could to set a limit. It could be that MyASUS or other Asus services are overwriting this limit after. You may want to right click and save this [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat) and then right-click Run it As Admin. It will stop not mandatory asus services.
What you can also try is to open ``C:\ProgramData\ASUS\ASUS System Control Interface\ASUSOptimization\Customization.ini`` and find following section from that file : ``[BatteryHealthCharging] ... value=100`` and either delete it or put same value as you use in G-helper.
#### Can I use MyASUS app along with G-Helper?
You can, the only problem is that MyASUS may override the battery charge limit that you set before. My advice in such a situation would be to set the same limit (i.e. 80%) in both MyASUS and G-Helper.
#### How do I set Mute Microphone to M3?
This function is handled by Asus Optimization Service (therefore G-helper doesn't interfere and doesn't touch this function). Make sure that this service is up and running
If you have Asus Optimization Service running, it's controlled by that service (therefore G-helper doesn't interfere and doesn't touch this function). Alternatively you can stop that service - and you can bind M3 to anything you want.
#### How do I set different "Visual styles"?
Personally, i'm not a big fan of them, as they make colors very inaccurate. But if you want so - you can adjust display colors using either Nvidia Control panel or AMD Adrenaline (appropriate display sections). If you really want you can also use [own ASUS utility from MS Store](https://apps.microsoft.com/store/detail/gamevisual/9P4K1LFTXSH8?hl=nl-nl&gl=nl&rtc=1)
@@ -147,9 +145,7 @@ It's a lightweight Armoury Crate alternative for Asus laptops. A small utility t
### Recommendations (optional)
- I recommend keeping "Asus Optimization Service" running, as it keeps basic laptop hotkeys such as screen or keyboard brightness adjustment working.
- Optionally(!) you can disable / remove unnecessary services. Ruight click and save [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat). Then right click and Run it as Admin. To restore services - save and run [bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
- You can disable / remove unnecessary services. Ruight click and save [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat). Then right click and Run it as Admin. To restore services - save and run [bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
- It's not recommended to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using it's own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
@@ -200,7 +196,7 @@ Full list of keycodes https://learn.microsoft.com/en-us/windows/win32/inputdev/v
![Screenshot 2023-04-13 172537](https://user-images.githubusercontent.com/5920850/231837470-df913847-cf8a-43e1-80b6-5eb6e9eaee4e.png)
### Workaround for [bugged bios on G15](https://github.com/seerge/g-helper/issues/253)
### Workaround for [bugged bios on G15](https://github.com/seerge/g-helper/issues/253) when external monitor is connected
Some people reported that on G15 model bios can be bugged and either not turn on or not turn off fans, when you set custom fan curve (in Armoury or g-helper, or any other app)
I have added a very optional workaround as it was asked, on launch app will try to disable and re-enable dGPU when external monitor is connected, that seems to wake up fans :)