Compare commits

...

123 Commits
v0.70 ... v0.87

Author SHA1 Message Date
Serge
8e6f54e833 Update README.md 2023-06-17 10:39:06 +02:00
Serge
05aae069b4 Update README.md 2023-06-15 12:29:44 +02:00
Serge
28e949bee4 Power modes fix 2023-06-15 12:21:48 +02:00
Serge
9a82a54b04 Verion bump 2023-06-15 00:14:08 +02:00
Serge
8aff60546a UI Fixes 2023-06-15 00:09:00 +02:00
Serge Samusya
d5039207ec Rog Ally Aura support 2023-06-15 00:04:33 +02:00
Serge
f940d343c3 Translations update 2023-06-14 09:19:17 +02:00
Serge
1848612434 UI Tweaks 2023-06-14 09:17:45 +02:00
Serge
fe253de0e1 Merge pull request #618 from weslleykawan/patch-2
(PT-BR) Translation Update 2 (Strings.pt-br.resx)
2023-06-14 09:16:52 +02:00
Weslley K
7211fd5f22 (PT-BR) Translation Update 2 (Strings.pt-br.resx)
- Resolved previous translation issues

- Updated:
 
 <data name="AutoRefreshTooltip" xml:space="preserve">
    <value>Menor taxa de atualização quando estiver na bateria</value>
  </data>

  <data name="MinRefreshTooltip" xml:space="preserve">
    <value>Taxa de atualização à 60Hz para economizar bateria</value>
  </data>

  <data name="MaxRefreshTooltip" xml:space="preserve">
    <value>Taxa de atualização máxima e menor latência</value>
  </data>

Please offer a version so I can test if everything is working as it should.

I want to be part of the PT-BR translation of this project from now on.
2023-06-13 20:33:58 -03:00
Serge
c1a8eb12f9 Merge pull request #616 from weslleykawan/patch-1
(PT-BR) Translation update (Strings.pt-br.resx)
2023-06-13 16:51:24 +02:00
Weslley K
0477d03ecc (PT-BR) Translation update (Strings.pt-br.resx)
Added/updated strings:

    <data name="VolumeDown" xml:space="preserve">
    <value>Abaixar o volume</value>
  </data>

  <data name="VolumeUp" xml:space="preserve">
    <value>Aumentar o volume</value>
  </data>

    <data name="VolumeMute" xml:space="preserve">
    <value>Silenciar microfone</value>
  </data>

  <data name="WindowTop" xml:space="preserve">
    <value>Manter a janela do aplicativo sempre no topo</value>
  </data>

   <data name="Updates" xml:space="preserve">
    <value>Atualizações</value>
  </data>

    <data name="FnLock" xml:space="preserve">
    <value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
  </data>

   <data name="KillGpuApps" xml:space="preserve">
    <value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
  </data>

  <data name="Boot" xml:space="preserve">
    <value>Ao ligar</value>
  </data>

  <data name="Brightness" xml:space="preserve">
    <value>Nível do brilho</value>
  </data>

  <data name="BacklightTimeout" xml:space="preserve">
    <value>Tempo limite da iluminação na bateria (em segundos)</value>
  </data>

    <data name="BacklightTimeoutPlugged" xml:space="preserve">
    <value>Tempo limite da iluminação carregando (0 - sempre ligado)</value>
  </data>

  <data name="LaptopBacklight" xml:space="preserve">
    <value>Configurações de iluminação</value>
  </data>

  <data name="ApplyWindowsPowerPlan" xml:space="preserve">
    <value>Ajuste automático dos modos de energia do Windows</value>
  </data>

    <data name="AsusServicesRunning" xml:space="preserve">
    <value>Serviços da Asus em execução</value>
  </data>

<data name="Start" xml:space="preserve">
    <value>Iniciar</value>
  </data>
  <data name="StartingServices" xml:space="preserve">
    <value>Iniciando os serviços</value>
  </data>
  <data name="StartupError" xml:space="preserve">
    <value>Erro de inicialização</value>
  </data>
  <data name="Stop" xml:space="preserve">
    <value>Parar</value>
  </data>
  <data name="StoppingServices" xml:space="preserve">
    <value>Parando os serviços</value>
  </data>
2023-06-13 10:30:31 -03:00
Serge
e923d82732 Update README.md 2023-06-13 12:34:11 +02:00
Serge
6558d66e8d Update README.md 2023-06-13 12:21:21 +02:00
Serge
ec8605dfe6 UI Fixes 2023-06-13 00:54:11 +02:00
Serge
ac462b628f Driver updater fix, new turbo boost modes 2023-06-12 19:07:57 +02:00
Serge
1cd9c30c4a UI Tweaks 2023-06-12 14:41:47 +02:00
Serge
c575b17aba UI Tweaks 2023-06-11 23:32:13 +02:00
Serge
d2e0e6f51e Colors for custom modes 2023-06-11 17:09:17 +02:00
Serge
0dae1c9115 Custom mode renaming 2023-06-11 14:50:01 +02:00
Serge
16e085d9f1 Custom modes 2023-06-11 00:27:58 +02:00
Serge
6b04ffa172 Version bump 2023-06-09 21:55:47 +02:00
Serge
15e4310016 Clock fix 2023-06-09 21:53:31 +02:00
Serge
3abe924525 Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-09 21:29:02 +02:00
Serge
691f187b7d Improved backlight sync with optimization service 2023-06-09 21:28:59 +02:00
Serge
8e4c0dada7 Update README.md 2023-06-09 15:44:13 +02:00
Serge
f535818fb0 Update README.md 2023-06-09 14:14:21 +02:00
Serge
ce75d2c778 Update README.md 2023-06-09 12:45:08 +02:00
Serge
c755213472 Merge pull request #573 from hellotale/patch-2
Update and fix Korean translation
2023-06-08 14:57:01 +02:00
hellotale
60e8712131 Update and rename Strings.kr.resx to Strings.ko.resx 2023-06-08 21:30:24 +09:00
Serge
2c817b46ef Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-08 13:20:28 +02:00
Serge
e16f612311 Driver updater fix 2023-06-08 13:20:26 +02:00
Serge
4ce4b4bbf7 Update README.md 2023-06-08 12:03:13 +02:00
Serge
f9303ced8a Merge pull request #570 from marcelomijas/main
Spanish translation fix for "Updates" + more
2023-06-08 11:55:28 +02:00
Serge
f000a03395 Update README.md 2023-06-08 11:51:30 +02:00
Marcelo Moreno
90205e9231 Start/stop Spanish translation 2023-06-08 11:51:26 +02:00
Marcelo Moreno
e65270c961 Spanish translation fix for "Updates" 2023-06-08 11:34:13 +02:00
Serge
306dfe2bd7 XGM button fix 2023-06-08 11:17:06 +02:00
Serge
ca7dfff357 Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-07 22:52:05 +02:00
Serge
59288b9422 Integrated debloater 2023-06-07 22:52:04 +02:00
Serge
46ff8deb44 Merge pull request #558 from marcelomijas/main
Update Spanish translation
2023-06-07 22:21:51 +02:00
Marcelo Moreno
e6e8877531 Update Spanish translation 2023-06-07 21:48:57 +02:00
Serge
b13306b989 Added brightness control to M-hotkeys 2023-06-07 16:34:40 +02:00
Serge
838dc039ac Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-07 15:16:34 +02:00
Serge
0702f95e0c Driver Updater improvements 2023-06-07 15:16:32 +02:00
Serge
f42fcf2f73 Merge pull request #554 from hellotale/patch-1
Add Korean translation
2023-06-07 12:07:15 +02:00
hellotale
6a7e1ddaa3 Add Korean translation 2023-06-07 16:25:57 +09:00
Serge
57ffcb8c7f Added manual mode config flag 2023-06-06 22:54:08 +02:00
Serge
5425bd0128 Color Profiles 2023-06-06 22:06:45 +02:00
Serge
328cd8f9f1 Minor refactoring 2023-06-06 13:17:13 +02:00
Serge
38739ca8f6 CPU power limits 2023-06-06 11:38:11 +02:00
Serge
a3e235e886 Added PPT fix for M16, G17 (2023) and F15 (2022) 2023-06-06 10:59:49 +02:00
Serge
678f4b0eb7 UI tweaks 2023-06-05 22:32:50 +02:00
Serge
4bbfbd0382 Driver Updates 2023-06-05 17:31:59 +02:00
Serge
4c8291c74b S15 fix 2023-06-05 11:49:56 +02:00
Serge
e9060ad8c0 Update README.md 2023-06-04 23:29:42 +02:00
Serge
f26585e73c Version bump 2023-06-04 23:21:29 +02:00
Serge
9f7da4c20a GPU Section UI fixes 2023-06-04 23:20:37 +02:00
Serge
eff45c1485 Curve editor fix 2023-06-04 23:09:56 +02:00
Serge
be6e5e8f23 Varibright control 2023-06-04 17:21:31 +02:00
Serge
17083eef21 Check for optimization service before setting backlight 2023-06-04 12:18:51 +02:00
Serge
d5b098335b Kill GPU apps for AMD, Optimus fix 2023-06-04 01:25:39 +02:00
Serge
acb2efdd00 Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-03 22:17:48 +02:00
Serge
92fa210898 UI tweaks 2023-06-03 22:17:46 +02:00
Serge
6dd4e07efe Merge pull request #527 from marcelomijas/main
Update Spanish translation
2023-06-03 18:07:41 +02:00
Marcelo Moreno
ae6972db76 Update Spanish translation
- Translation for the new Fn+F without Fn feature.
- Translation for the Fn-Lock toggle.
- Update backlight timeout translation.
2023-06-03 18:03:42 +02:00
Serge
b3f7b1027f Merge pull request #524 from lswlc33/patch-3
upadte translate
2023-06-03 14:31:22 +02:00
雪中明月
8929daa604 upadte translate 2023-06-03 20:24:13 +08:00
Serge
eb522214f0 UI Tweaks 2023-06-02 21:25:18 +02:00
Serge
1222377c33 Update README.zh-CN.md 2023-06-02 21:14:32 +02:00
Serge
933f07d666 Update README.md 2023-06-02 21:14:02 +02:00
Serge
8f95f6a1bb Update README.md 2023-06-02 21:13:12 +02:00
Serge
f2c32b2e9a Add files via upload 2023-06-02 21:11:05 +02:00
Serge
ddb591b79a Backlight fixes 2023-06-02 14:06:12 +02:00
Serge
65b4192393 Backlight fixes 2023-06-02 13:37:43 +02:00
Serge
846cc6e867 Autoupdate fix 2023-06-02 13:16:09 +02:00
Serge
ddac5a23be Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-02 12:57:11 +02:00
Serge
4f6db4ae0a Save backlight levels per battery / power 2023-06-02 12:57:09 +02:00
Serge
14dd96dee3 Merge pull request #507 from Hoangdus/main
Improve Vietnamese Translation.
2023-06-02 11:54:27 +02:00
Hoangdus
79ff24bbb7 Fix a small translation error 2023-06-02 03:50:19 +07:00
Hoangdus
b715bd0391 Improve Vietnamese Translation 2023-06-02 03:10:36 +07:00
Serge
b97a06eb56 Merge branch 'main' of https://github.com/seerge/g-helper 2023-06-01 20:07:53 +02:00
Serge
e69845e858 Added FN+C binding for Fn-Lock 2023-06-01 20:07:51 +02:00
Serge
b832ba6e8b Update README.md 2023-06-01 17:34:39 +02:00
Serge
314d25c751 Backlight fix 2023-06-01 15:24:51 +02:00
Serge
b52163949c Auto brightness tweak 2023-06-01 15:18:41 +02:00
Serge
f0ee2b8aac Fn-lock support for optimization service 2023-06-01 14:32:29 +02:00
Serge
1603f625ed FN-Lock support for case when optimization service is running 2023-06-01 14:19:43 +02:00
Serge
8f66006791 Fn-lock tweaks 2023-06-01 12:52:35 +02:00
Serge
39387041fe UI fixes 2023-05-31 17:41:24 +02:00
Serge
400b2cd6cb FN-lock 2023-05-31 17:33:53 +02:00
Serge
b20442e61f Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-31 17:23:54 +02:00
Serge
6d219511fc FN-Lock preparations 2023-05-31 17:23:52 +02:00
Serge
2282820453 Merge pull request #491 from marcelomijas/main
Spanish translation small fix
2023-05-31 11:51:11 +02:00
Marcelo Moreno
d4fcfe8895 Spanish translation small fix
Added translations for keyboard backlight timeout but they were too large... This is a shorter translation.
2023-05-31 11:36:13 +02:00
Serge
8eb923a703 PPT labels 2023-05-30 22:43:42 +02:00
Serge
59548be543 PPT UI tweaks 2023-05-30 21:35:21 +02:00
Serge
1596ce84e8 PPT labels fixes 2023-05-30 18:58:44 +02:00
Serge
f670b9e0dc Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-30 14:55:52 +02:00
Serge
52c2987c88 UI tweaks 2023-05-30 14:55:50 +02:00
Serge
c9aa910035 Merge pull request #485 from marcelomijas/main
Update Spanish translation
2023-05-30 12:19:58 +02:00
Marcelo Moreno
22f648a23f Update Spanish translation 2023-05-30 12:18:31 +02:00
Serge
9255a8554d Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-30 00:33:27 +02:00
Serge
859f4f55c3 GPU sliders fix 2023-05-30 00:33:24 +02:00
Serge
7e3872939b Update README.md 2023-05-29 23:54:59 +02:00
Serge
2556583451 Update README.md 2023-05-29 23:53:19 +02:00
Serge
20e7d220e5 Added APU slider 2023-05-29 22:07:08 +02:00
Serge
2f5543ce84 Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-29 19:39:00 +02:00
Serge
4c55e16f2e UI tweaks 2023-05-29 19:38:57 +02:00
Serge
30544e74d7 Update README.md 2023-05-29 19:18:25 +02:00
Serge
f5925accb3 Merge pull request #475 from MDowski/patch-2
Update to Polish translation
2023-05-29 15:31:29 +02:00
MD
842ea2a92d Update to Polish translation
Tweaks in declination and words shortening.
2023-05-29 14:58:37 +02:00
Serge
1ca97bd3f4 Updated translations 2023-05-29 14:36:55 +02:00
Serge
8a1dd9f137 Bumped version number 2023-05-29 13:15:54 +02:00
Serge
325f16cf55 Added optimization service to debloat.bat 2023-05-29 13:15:23 +02:00
Serge
42cc1bdb98 Added option to stop all GPU apps before setting Eco 2023-05-29 12:16:19 +02:00
Serge
83a2d1dc9f Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-28 21:43:26 +02:00
Serge
3aae223b15 Added Ctr+Shif+F12 binding to toggle app window 2023-05-28 21:43:24 +02:00
Serge
b22d2f8ceb Update README.md 2023-05-28 21:26:05 +02:00
Serge
2041861a14 Merge branch 'main' of https://github.com/seerge/g-helper 2023-05-28 16:09:46 +02:00
Serge
dfc3c0e515 UI tweaks 2023-05-28 16:09:44 +02:00
Serge
796ec34284 Update README.md 2023-05-28 14:06:12 +02:00
Serge
50894a59d3 USB adjustment 2023-05-28 12:15:43 +02:00
64 changed files with 6547 additions and 2359 deletions

View File

@@ -42,10 +42,10 @@ namespace GHelper.AnimeMatrix
if (!IsValid) return;
int brightness = AppConfig.getConfig("matrix_brightness");
int running = AppConfig.getConfig("matrix_running");
int brightness = AppConfig.Get("matrix_brightness");
int running = AppConfig.Get("matrix_running");
bool auto = AppConfig.getConfig("matrix_auto") == 1;
bool auto = AppConfig.Is("matrix_auto");
if (brightness < 0) brightness = 0;
if (running < 0) running = 0;
@@ -75,7 +75,7 @@ namespace GHelper.AnimeMatrix
switch (running)
{
case 2:
SetMatrixPicture(AppConfig.getConfigString("matrix_picture"));
SetMatrixPicture(AppConfig.GetString("matrix_picture"));
break;
case 3:
SetMatrixClock();
@@ -110,7 +110,7 @@ namespace GHelper.AnimeMatrix
{
//if (!IsValid) return;
switch (AppConfig.getConfig("matrix_running"))
switch (AppConfig.Get("matrix_running"))
{
case 2:
mat.PresentNextFrame();

View File

@@ -369,7 +369,7 @@ namespace Starlight.AnimeMatrix
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
using (Font font = new Font("Consolas", 24F, FontStyle.Regular, GraphicsUnit.Pixel))
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text1, font);
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);

View File

@@ -1,4 +1,5 @@
using System.Diagnostics;
using GHelper;
using System.Diagnostics;
using System.Management;
using System.Text.Json;
@@ -13,8 +14,18 @@ public static class AppConfig
static AppConfig()
{
string startupPath = Application.StartupPath.Trim('\\');
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
configFile = appPath + "\\config.json";
string configName = "\\config.json";
if (File.Exists(startupPath + configName))
{
configFile = startupPath + configName;
} else
{
configFile = appPath + configName;
}
if (!System.IO.Directory.Exists(appPath))
System.IO.Directory.CreateDirectory(appPath);
@@ -28,12 +39,12 @@ public static class AppConfig
}
catch
{
initConfig();
Init();
}
}
else
{
initConfig();
Init();
}
}
@@ -60,10 +71,11 @@ public static class AppConfig
{
GetModel();
return (_model is not null && _model.Contains(contains));
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
}
private static void initConfig()
private static void Init()
{
config = new Dictionary<string, object>();
config["performance_mode"] = 0;
@@ -71,41 +83,27 @@ public static class AppConfig
File.WriteAllText(configFile, jsonString);
}
public static int getConfig(string name, int empty = -1)
public static int Get(string name, int empty = -1)
{
if (config.ContainsKey(name))
return int.Parse(config[name].ToString());
else return empty;
}
public static bool isConfig(string name)
public static bool Is(string name)
{
return getConfig(name) == 1;
return Get(name) == 1;
}
public static string getConfigString(string name, string empty = null)
public static string GetString(string name, string empty = null)
{
if (config.ContainsKey(name))
return config[name].ToString();
else return empty;
}
public static void setConfig(string name, int value)
private static void Write()
{
config[name] = value;
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
try
{
File.WriteAllText(configFile, jsonString);
} catch (Exception e)
{
Debug.Write(e.ToString());
}
}
public static void setConfig(string name, string value)
{
config[name] = value;
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
try
{
@@ -117,9 +115,26 @@ public static class AppConfig
}
}
public static string getParamName(AsusFan device, string paramName = "fan_profile")
public static void Set(string name, int value)
{
int mode = getConfig("performance_mode");
config[name] = value;
Write();
}
public static void Set(string name, string value)
{
config[name] = value;
Write();
}
public static void Remove(string name)
{
config.Remove(name);
Write();
}
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
{
int mode = Modes.GetCurrent();
string name;
switch (device)
@@ -142,9 +157,9 @@ public static class AppConfig
return paramName + "_" + name + "_" + mode;
}
public static byte[] getFanConfig(AsusFan device)
public static byte[] GetFanConfig(AsusFan device)
{
string curveString = getConfigString(getParamName(device));
string curveString = GetString(GgetParamName(device));
byte[] curve = { };
if (curveString is not null)
@@ -153,10 +168,10 @@ public static class AppConfig
return curve;
}
public static void setFanConfig(AsusFan device, byte[] curve)
public static void SetFanConfig(AsusFan device, byte[] curve)
{
string bitCurve = BitConverter.ToString(curve);
setConfig(getParamName(device), bitCurve);
Set(GgetParamName(device), bitCurve);
}
@@ -168,9 +183,9 @@ public static class AppConfig
return array;
}
public static byte[] getDefaultCurve(AsusFan device)
public static byte[] GetDefaultCurve(AsusFan device)
{
int mode = getConfig("performance_mode");
int mode = Modes.GetCurrentBase();
byte[] curve;
switch (mode)
@@ -198,23 +213,29 @@ public static class AppConfig
return curve;
}
public static string getConfigPerfString(string name)
public static string GetModeString(string name)
{
int mode = getConfig("performance_mode");
return getConfigString(name + "_" + mode);
return GetString(name + "_" + Modes.GetCurrent());
}
public static int getConfigPerf(string name)
public static int GetMode(string name)
{
int mode = getConfig("performance_mode");
return getConfig(name + "_" + mode);
return Get(name + "_" + Modes.GetCurrent());
}
public static void setConfigPerf(string name, int value)
public static bool IsMode(string name)
{
int mode = getConfig("performance_mode");
setConfig(name + "_" + mode, value);
return Get(name + "_" + Modes.GetCurrent()) == 1;
}
public static void SetMode(string name, int value)
{
Set(name + "_" + Modes.GetCurrent(), value);
}
public static void SetMode(string name, string value)
{
Set(name + "_" + Modes.GetCurrent(), value);
}
}

View File

@@ -1,5 +1,4 @@
using System.Diagnostics;
using System.Management;
using System.Management;
using System.Runtime.InteropServices;
public enum AsusFan
@@ -35,8 +34,16 @@ public class AsusACPI
const uint INIT = 0x54494E49;
public const uint UniversalControl = 0x00100021;
public const int KB_Light_Up = 0xc4;
public const int KB_Light_Down = 0xc5;
public const int Brightness_Down = 0x10;
public const int Brightness_Up = 0x20;
public const int KB_Sleep = 0x6c;
public const int KB_DUO_PgUpDn = 0x4B;
public const int KB_DUO_SecondDisplay = 0x6A;
public const int Touchpad_Toggle = 0x6B;
public const int ChargerMode = 0x0012006C;
@@ -66,16 +73,16 @@ public class AsusACPI
public const int Temp_CPU = 0x00120094;
public const int Temp_GPU = 0x00120097;
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 (PPT_LIMIT_SLOW ) and CPU PPT on 2021
public const int PPT_TotalA0 = 0x001200A0; // SPL (Total limit for all-AMD models) / PL1
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
public const int PPT_APUA3 = 0x001200A3; // APU PPT ON 2021, doesn't work on 2022
public const int PPT_APUA3 = 0x001200A3; // sPPT (long boost limit) / PL2
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
public const int PPT_GPUC0 = 0x001200C0; // NVIDIA GPU Boost
public const int PPT_APUC1 = 0x001200C1; // Actual Power Limit (PPT_LIMIT_FAST) AND Sustained Power Limit (STAPM_LIMIT)
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
public const int TUF_KB_BRIGHTNESS = 0x00050021;
@@ -83,6 +90,7 @@ public class AsusACPI
public const int TUF_KB_STATE = 0x00100057;
public const int TabletState = 0x00060077;
public const int FnLock = 0x00100023;
public const int Tablet_Notebook = 0;
public const int Tablet_Tablet = 1;
@@ -92,6 +100,7 @@ public class AsusACPI
public const int PerformanceBalanced = 0;
public const int PerformanceTurbo = 1;
public const int PerformanceSilent = 2;
public const int PerformanceManual = 4;
public const int GPUModeEco = 0;
public const int GPUModeStandard = 1;
@@ -171,8 +180,8 @@ public class AsusACPI
data[0] = BitConverter.GetBytes(eventHandle.ToInt32())[0];
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
result = Control(0x222400, data, outBuffer);
Logger.WriteLine("ACPI " + result + ":" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
Control(0x222400, data, outBuffer);
Logger.WriteLine("ACPI :" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
while (true)
{
@@ -203,10 +212,11 @@ public class AsusACPI
}
public bool Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
{
uint lpBytesReturned = 0;
return DeviceIoControl(
DeviceIoControl(
handle,
dwIoControlCode,
lpInBuffer,
@@ -413,6 +423,29 @@ public class AsusACPI
return DeviceGet(GPUXGConnected) == 1;
}
public bool IsAllAmdPPT()
{
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
}
public void ScanRange()
{
int value;
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
string logFile = appPath + "\\scan.txt";
for (uint i = 0x00000000; i <= 0x00160000; i++)
{
value = DeviceGet(i);
if (value >= 0)
using (StreamWriter w = File.AppendText(logFile))
{
w.WriteLine(i.ToString("X8") + ": " + value.ToString("X4") + " (" + value + ")");
w.Close();
}
}
}
public void TUFKeyboardBrightness(int brightness)
{
int param = 0x80 | (brightness & 0x7F);

View File

@@ -1,5 +1,4 @@
using HidLibrary;
using Microsoft.Win32;
using System.Text;
namespace GHelper
@@ -67,7 +66,7 @@ namespace GHelper
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6 };
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6, 0x1abe };
private static int mode = 0;
private static int speed = 1;
@@ -125,6 +124,11 @@ namespace GHelper
_modes.Remove(3);
}
if (AppConfig.ContainsModel("G513QY"))
{
return _modes;
}
if (AppConfig.ContainsModel("Strix") || AppConfig.ContainsModel("Scar"))
{
return _modesStrix;
@@ -175,13 +179,13 @@ namespace GHelper
}
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18)
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18, int minFeatures = 1)
{
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
foreach (HidDevice device in HidDeviceList)
if (device.IsConnected
&& device.Capabilities.FeatureReportByteLength > 0
&& device.Capabilities.InputReportByteLength >= minInput)
&& device.Capabilities.FeatureReportByteLength >= minFeatures
&& device.Capabilities.InputReportByteLength >= minInput)
yield return device;
}
@@ -246,35 +250,57 @@ namespace GHelper
}
public static void ApplyBrightness(int brightness)
public static void ApplyBrightness(int brightness, string log = "Backlight")
{
if (AppConfig.ContainsModel("TUF"))
Program.acpi.TUFKeyboardBrightness(brightness);
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
var devices = GetHidDevices(deviceIds);
foreach (HidDevice device in devices)
Task.Run(async () =>
{
device.OpenDevice();
device.WriteFeatureData(msg);
Logger.WriteLine("KB Backlight:" + BitConverter.ToString(msg));
device.CloseDevice();
}
// Backup payload for old models
if (AppConfig.ContainsModel("503"))
{
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
var devicesBackup = GetHidDevices(deviceIds, 0);
foreach (HidDevice device in devicesBackup)
var devices = GetHidDevices(deviceIds, 0);
foreach (HidDevice device in devices)
{
device.OpenDevice();
device.WriteFeatureData(msgBackup);
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
{
device.WriteFeatureData(msg);
Logger.WriteLine(log + ":" + BitConverter.ToString(msg));
}
if (AppConfig.ContainsModel("GA503") && device.ReadFeatureData(out byte[] dataBackkup, INPUT_HID_ID))
{
device.WriteFeatureData(msgBackup);
Logger.WriteLine(log + ":" + BitConverter.ToString(msgBackup));
}
device.CloseDevice();
}
}
// Backup payload for old models
/*
if (AppConfig.ContainsModel("GA503RW"))
{
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
var devicesBackup = GetHidDevices(deviceIds, 0);
foreach (HidDevice device in devicesBackup)
{
device.OpenDevice();
device.WriteFeatureData(msgBackup);
device.CloseDevice();
}
}
*/
});
}
@@ -305,49 +331,6 @@ namespace GHelper
}
public static int SetXGM(byte[] msg)
{
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
var payload = new byte[300];
Array.Copy(msg, payload, msg.Length);
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 0))
{
device.OpenDevice();
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
device.WriteFeatureData(payload);
device.CloseDevice();
//return 1;
}
return 0;
}
public static void ApplyXGMLight(bool status)
{
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
}
public static int ResetXGM()
{
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
}
public static int SetXGMFan(byte[] curve)
{
if (AsusACPI.IsInvalidCurve(curve)) return -1;
byte[] msg = new byte[19];
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
Array.Copy(curve, 0, msg, 3, curve.Length);
return SetXGM(msg);
}
public static void ApplyAura()
{
@@ -393,6 +376,51 @@ namespace GHelper
}
// Reference : thanks to https://github.com/RomanYazvinsky/ for initial discovery of XGM payloads
public static int SetXGM(byte[] msg)
{
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
var payload = new byte[300];
Array.Copy(msg, payload, msg.Length);
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 0, 300))
{
device.OpenDevice();
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
device.WriteFeatureData(payload);
device.CloseDevice();
//return 1;
}
return 0;
}
public static void ApplyXGMLight(bool status)
{
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
}
public static int ResetXGM()
{
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
}
public static int SetXGMFan(byte[] curve)
{
if (AsusACPI.IsInvalidCurve(curve)) return -1;
byte[] msg = new byte[19];
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
Array.Copy(curve, 0, msg, 3, curve.Length);
return SetXGM(msg);
}
}
}

View File

@@ -12,6 +12,8 @@ namespace CustomControls
public static Color colorEco = Color.FromArgb(255, 6, 180, 138);
public static Color colorStandard = Color.FromArgb(255, 58, 174, 239);
public static Color colorTurbo = Color.FromArgb(255, 255, 32, 32);
public static Color colorCustom = Color.FromArgb(255, 255, 128, 0);
public static Color buttonMain;
public static Color buttonSecond;

618
app/Extra.Designer.cs generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,5 @@
using CustomControls;
using GHelper.Gpu;
using System.Diagnostics;
namespace GHelper
@@ -16,6 +17,9 @@ namespace GHelper
{"performance", Properties.Strings.PerformanceMode},
{"screen", Properties.Strings.ToggleScreen},
{"miniled", Properties.Strings.ToggleMiniled},
{"fnlock", Properties.Strings.ToggleFnLock},
{"brightness_down", Properties.Strings.BrightnessDown},
{"brightness_up", Properties.Strings.BrightnessUp},
{"custom", Properties.Strings.Custom}
};
@@ -40,6 +44,10 @@ namespace GHelper
customActions[""] = Properties.Strings.ToggleAura;
customActions.Remove("aura");
break;
case "fnc":
customActions[""] = Properties.Strings.ToggleFnLock;
customActions.Remove("fnlock");
break;
}
combo.DropDownStyle = ComboBoxStyle.DropDownList;
@@ -47,7 +55,7 @@ namespace GHelper
combo.DisplayMember = "Value";
combo.ValueMember = "Key";
string action = AppConfig.getConfigString(name);
string action = AppConfig.GetString(name);
combo.SelectedValue = (action is not null) ? action : "";
if (combo.SelectedValue is null) combo.SelectedValue = "";
@@ -55,17 +63,17 @@ namespace GHelper
combo.SelectedValueChanged += delegate
{
if (combo.SelectedValue is not null)
AppConfig.setConfig(name, combo.SelectedValue.ToString());
AppConfig.Set(name, combo.SelectedValue.ToString());
if (name == "m1" || name == "m2")
Program.inputDispatcher.RegisterKeys();
};
txbox.Text = AppConfig.getConfigString(name + "_custom");
txbox.Text = AppConfig.GetString(name + "_custom");
txbox.TextChanged += delegate
{
AppConfig.setConfig(name + "_custom", txbox.Text);
AppConfig.Set(name + "_custom", txbox.Text);
};
}
@@ -88,17 +96,19 @@ namespace GHelper
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
checkKeyboardAuto.Text = Properties.Strings.KeyboardAuto;
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
checkTopmost.Text = Properties.Strings.WindowTop;
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
checkAutoApplyWindowsPowerMode.Text = Properties.Strings.ApplyWindowsPowerPlan;
checkFnLock.Text = Properties.Strings.FnLock;
labelBacklight.Text = Properties.Strings.Keyboard;
labelBacklightBar.Text = Properties.Strings.Lightbar;
labelBacklightLid.Text = Properties.Strings.Lid;
labelBacklightLogo.Text = Properties.Strings.Logo;
checkGpuApps.Text = Properties.Strings.KillGpuApps;
Text = Properties.Strings.ExtraSettings;
InitTheme();
@@ -108,6 +118,7 @@ namespace GHelper
SetKeyCombo(comboM3, textM3, "m3");
SetKeyCombo(comboM4, textM4, "m4");
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
SetKeyCombo(comboFNC, textFNC, "fnc");
Shown += Keyboard_Shown;
@@ -119,28 +130,28 @@ namespace GHelper
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
// Keyboard
checkAwake.Checked = !(AppConfig.getConfig("keyboard_awake") == 0);
checkBoot.Checked = !(AppConfig.getConfig("keyboard_boot") == 0);
checkSleep.Checked = !(AppConfig.getConfig("keyboard_sleep") == 0);
checkShutdown.Checked = !(AppConfig.getConfig("keyboard_shutdown") == 0);
checkAwake.Checked = !(AppConfig.Get("keyboard_awake") == 0);
checkBoot.Checked = !(AppConfig.Get("keyboard_boot") == 0);
checkSleep.Checked = !(AppConfig.Get("keyboard_sleep") == 0);
checkShutdown.Checked = !(AppConfig.Get("keyboard_shutdown") == 0);
// Lightbar
checkAwakeBar.Checked = !(AppConfig.getConfig("keyboard_awake_bar") == 0);
checkBootBar.Checked = !(AppConfig.getConfig("keyboard_boot_bar") == 0);
checkSleepBar.Checked = !(AppConfig.getConfig("keyboard_sleep_bar") == 0);
checkShutdownBar.Checked = !(AppConfig.getConfig("keyboard_shutdown_bar") == 0);
checkAwakeBar.Checked = !(AppConfig.Get("keyboard_awake_bar") == 0);
checkBootBar.Checked = !(AppConfig.Get("keyboard_boot_bar") == 0);
checkSleepBar.Checked = !(AppConfig.Get("keyboard_sleep_bar") == 0);
checkShutdownBar.Checked = !(AppConfig.Get("keyboard_shutdown_bar") == 0);
// Lid
checkAwakeLid.Checked = !(AppConfig.getConfig("keyboard_awake_lid") == 0);
checkBootLid.Checked = !(AppConfig.getConfig("keyboard_boot_lid") == 0);
checkSleepLid.Checked = !(AppConfig.getConfig("keyboard_sleep_lid") == 0);
checkShutdownLid.Checked = !(AppConfig.getConfig("keyboard_shutdown_lid") == 0);
checkAwakeLid.Checked = !(AppConfig.Get("keyboard_awake_lid") == 0);
checkBootLid.Checked = !(AppConfig.Get("keyboard_boot_lid") == 0);
checkSleepLid.Checked = !(AppConfig.Get("keyboard_sleep_lid") == 0);
checkShutdownLid.Checked = !(AppConfig.Get("keyboard_shutdown_lid") == 0);
// Logo
checkAwakeLogo.Checked = !(AppConfig.getConfig("keyboard_awake_logo") == 0);
checkBootLogo.Checked = !(AppConfig.getConfig("keyboard_boot_logo") == 0);
checkSleepLogo.Checked = !(AppConfig.getConfig("keyboard_sleep_logo") == 0);
checkShutdownLogo.Checked = !(AppConfig.getConfig("keyboard_shutdown_logo") == 0);
checkAwakeLogo.Checked = !(AppConfig.Get("keyboard_awake_logo") == 0);
checkBootLogo.Checked = !(AppConfig.Get("keyboard_boot_logo") == 0);
checkSleepLogo.Checked = !(AppConfig.Get("keyboard_sleep_logo") == 0);
checkShutdownLogo.Checked = !(AppConfig.Get("keyboard_shutdown_logo") == 0);
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
@@ -186,61 +197,168 @@ namespace GHelper
}
}
checkTopmost.Checked = (AppConfig.getConfig("topmost") == 1);
checkTopmost.Checked = AppConfig.Is("topmost");
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
checkKeyboardAuto.Checked = (AppConfig.getConfig("keyboard_auto") == 1);
checkKeyboardAuto.CheckedChanged += CheckKeyboardAuto_CheckedChanged;
checkNoOverdrive.Checked = (AppConfig.getConfig("no_overdrive") == 1);
checkNoOverdrive.Checked = AppConfig.Is("no_overdrive");
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
checkUSBC.Checked = (AppConfig.getConfig("optimized_usbc") == 1);
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
checkAutoApplyWindowsPowerMode.Checked = (AppConfig.getConfig("auto_apply_power_plan") != 0);
checkAutoApplyWindowsPowerMode.Checked = (AppConfig.Get("auto_apply_power_plan") != 0);
checkAutoApplyWindowsPowerMode.CheckedChanged += checkAutoApplyWindowsPowerMode_CheckedChanged;
int kb_brightness = AppConfig.getConfig("keyboard_brightness");
trackBrightness.Value = (kb_brightness >= 0 && kb_brightness <= 3) ? kb_brightness : 3;
pictureHelp.Click += PictureHelp_Click;
trackBrightness.Value = InputDispatcher.GetBacklight();
trackBrightness.Scroll += TrackBrightness_Scroll;
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
checkXMG.Checked = !(AppConfig.getConfig("xmg_light") == 0);
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
checkXMG.CheckedChanged += CheckXMG_CheckedChanged;
numericBacklightTime.Value = AppConfig.getConfig("keyboard_timeout", 60);
numericBacklightPluggedTime.Value = AppConfig.getConfig("keyboard_ac_timeout", 0);
numericBacklightTime.Value = AppConfig.Get("keyboard_timeout", 60);
numericBacklightPluggedTime.Value = AppConfig.Get("keyboard_ac_timeout", 0);
numericBacklightTime.ValueChanged += NumericBacklightTime_ValueChanged;
numericBacklightPluggedTime.ValueChanged += NumericBacklightTime_ValueChanged;
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
checkFnLock.Checked = AppConfig.Is("fn_lock");
checkFnLock.CheckedChanged += CheckFnLock_CheckedChanged; ;
pictureHelp.Click += PictureHelp_Click;
buttonServices.Click += ButtonServices_Click;
InitVariBright();
InitServices();
}
private void InitServices()
{
if (OptimizationService.IsRunning()) buttonServices.Text = Properties.Strings.Stop;
else buttonServices.Text = Properties.Strings.Start;
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + OptimizationService.GetRunningCount();
buttonServices.Enabled = true;
}
public void ServiesToggle()
{
buttonServices.Enabled = false;
if (OptimizationService.IsRunning())
{
labelServices.Text = Properties.Strings.StoppingServices + " ...";
Task.Run(() =>
{
OptimizationService.StopAsusServices();
BeginInvoke(delegate
{
InitServices();
});
Program.inputDispatcher.Init();
});
}
else
{
labelServices.Text = Properties.Strings.StartingServices + " ...";
Task.Run(() =>
{
OptimizationService.StartAsusServices();
BeginInvoke(delegate
{
InitServices();
});
});
}
}
private void ButtonServices_Click(object? sender, EventArgs e)
{
if (ProcessHelper.IsUserAdministrator())
ServiesToggle();
else
ProcessHelper.RunAsAdmin("services");
}
private void InitVariBright()
{
try
{
using (var amdControl = new AmdGpuControl())
{
int variBrightSupported = 0, VariBrightEnabled;
if (amdControl.GetVariBright(out variBrightSupported, out VariBrightEnabled))
{
Logger.WriteLine("Varibright: " + variBrightSupported + "," + VariBrightEnabled);
checkVariBright.Checked = (VariBrightEnabled == 3);
}
checkVariBright.Visible = (variBrightSupported > 0);
checkVariBright.CheckedChanged += CheckVariBright_CheckedChanged;
}
}
catch (Exception ex)
{
Debug.WriteLine(ex.ToString());
checkVariBright.Visible = false;
}
}
private void CheckVariBright_CheckedChanged(object? sender, EventArgs e)
{
using (var amdControl = new AmdGpuControl())
{
amdControl.SetVariBright(checkVariBright.Checked ? 1 : 0);
ProcessHelper.KillByName("RadeonSoftware");
}
}
private void CheckFnLock_CheckedChanged(object? sender, EventArgs e)
{
int fnLock = checkFnLock.Checked ? 1 : 0;
AppConfig.Set("fn_lock", fnLock);
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
Program.inputDispatcher.RegisterKeys();
}
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
}
private void NumericBacklightTime_ValueChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("keyboard_timeout", (int)numericBacklightTime.Value);
AppConfig.setConfig("keyboard_ac_timeout", (int)numericBacklightPluggedTime.Value);
AppConfig.Set("keyboard_timeout", (int)numericBacklightTime.Value);
AppConfig.Set("keyboard_ac_timeout", (int)numericBacklightPluggedTime.Value);
Program.inputDispatcher.InitBacklightTimer();
}
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("xmg_light", (checkXMG.Checked ? 1 : 0));
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
AsusUSB.ApplyXGMLight(checkXMG.Checked);
}
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
}
private void TrackBrightness_Scroll(object? sender, EventArgs e)
{
AppConfig.setConfig("keyboard_brightness", trackBrightness.Value);
AsusUSB.ApplyBrightness(trackBrightness.Value);
AppConfig.Set("keyboard_brightness", trackBrightness.Value);
AppConfig.Set("keyboard_brightness_ac", trackBrightness.Value);
AsusUSB.ApplyBrightness(trackBrightness.Value, "Slider");
}
private void PictureHelp_Click(object? sender, EventArgs e)
@@ -250,42 +368,38 @@ namespace GHelper
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
Program.settingsForm.AutoScreen(true);
}
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
}
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("topmost", (checkTopmost.Checked ? 1 : 0));
AppConfig.Set("topmost", (checkTopmost.Checked ? 1 : 0));
Program.settingsForm.TopMost = checkTopmost.Checked;
}
private void CheckPower_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("keyboard_awake", (checkAwake.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_boot", (checkBoot.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
AppConfig.Set("keyboard_awake", (checkAwake.Checked ? 1 : 0));
AppConfig.Set("keyboard_boot", (checkBoot.Checked ? 1 : 0));
AppConfig.Set("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
AppConfig.Set("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
AppConfig.Set("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
AppConfig.Set("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
AppConfig.Set("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
AppConfig.Set("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
AppConfig.Set("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
AppConfig.Set("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
AppConfig.Set("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
AppConfig.Set("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
AppConfig.setConfig("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
AppConfig.Set("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
AppConfig.Set("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
List<AuraDev19b6> flags = new List<AuraDev19b6>();
@@ -315,7 +429,7 @@ namespace GHelper
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
Program.settingsForm.SetAura();
}
@@ -336,7 +450,7 @@ namespace GHelper
private void checkAutoApplyWindowsPowerMode_CheckedChanged(object? sender, EventArgs e)
{
AppConfig.setConfig("auto_apply_power_plan", checkAutoApplyWindowsPowerMode.Checked ? 1 : 0);
AppConfig.Set("auto_apply_power_plan", checkAutoApplyWindowsPowerMode.Checked ? 1 : 0);
}
}
}

736
app/Fans.Designer.cs generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,8 @@
using CustomControls;
using GHelper.Gpu;
using System;
using System.Diagnostics;
using System.Net.Sockets;
using System.Windows.Forms.DataVisualization.Charting;
namespace GHelper
@@ -8,7 +10,9 @@ namespace GHelper
public partial class Fans : RForm
{
int curIndex = -1;
DataPoint curPoint = null;
Series seriesCPU;
Series seriesGPU;
Series seriesMid;
@@ -16,7 +20,7 @@ namespace GHelper
static int MinRPM, MaxRPM;
static bool powerVisible = true, gpuVisible = true;
static bool gpuVisible = true;
const int fansMax = 100;
@@ -27,6 +31,10 @@ namespace GHelper
InitializeComponent();
float dpi = ControlHelper.GetDpiScale(this).Value;
comboModes.Size = new Size((int)dpi*150, (int)dpi * 18);
comboModes.ClientSize = new Size((int)dpi * 150, (int)dpi * 18);
Text = Properties.Strings.FansAndPower;
labelPowerLimits.Text = Properties.Strings.PowerLimits;
labelInfo.Text = Properties.Strings.PPTExperimental;
@@ -44,7 +52,7 @@ namespace GHelper
labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
InitTheme();
InitTheme(true);
MinRPM = 18;
MaxRPM = HardwareControl.GetFanMax();
@@ -77,17 +85,22 @@ namespace GHelper
buttonReset.Click += ButtonReset_Click;
trackTotal.Maximum = AsusACPI.MaxTotal;
trackTotal.Minimum = AsusACPI.MinTotal;
trackA0.Maximum = AsusACPI.MaxTotal;
trackA0.Minimum = AsusACPI.MinTotal;
trackCPU.Maximum = AsusACPI.MaxCPU;
trackCPU.Minimum = AsusACPI.MinCPU;
trackB0.Maximum = AsusACPI.MaxCPU;
trackB0.Minimum = AsusACPI.MinCPU;
trackCPU.Scroll += TrackPower_Scroll;
trackTotal.Scroll += TrackPower_Scroll;
trackC1.Maximum = AsusACPI.MaxTotal;
trackC1.Minimum = AsusACPI.MinTotal;
trackCPU.MouseUp += TrackPower_MouseUp;
trackTotal.MouseUp += TrackPower_MouseUp;
trackC1.Scroll += TrackPower_Scroll;
trackB0.Scroll += TrackPower_Scroll;
trackA0.Scroll += TrackPower_Scroll;
trackC1.MouseUp += TrackPower_MouseUp;
trackB0.MouseUp += TrackPower_MouseUp;
trackA0.MouseUp += TrackPower_MouseUp;
checkApplyFans.Click += CheckApplyFans_Click;
checkApplyPower.Click += CheckApplyPower_Click;
@@ -119,6 +132,9 @@ namespace GHelper
labelInfo.Text = Properties.Strings.PPTExperimental;
labelFansResult.Visible = false;
FillModes();
InitMode();
InitFans();
InitPower();
InitBoost();
@@ -126,11 +142,92 @@ namespace GHelper
comboBoost.SelectedValueChanged += ComboBoost_Changed;
comboModes.SelectionChangeCommitted += ComboModes_SelectedValueChanged;
comboModes.TextChanged += ComboModes_TextChanged;
comboModes.KeyPress += ComboModes_KeyPress;
Shown += Fans_Shown;
buttonAdd.Click += ButtonAdd_Click;
buttonRemove.Click += ButtonRemove_Click;
buttonRename.Click += ButtonRename_Click;
}
private void ComboModes_KeyPress(object? sender, KeyPressEventArgs e)
{
if (e.KeyChar == 13) RenameToggle();
}
private void ComboModes_TextChanged(object? sender, EventArgs e)
{
if (comboModes.DropDownStyle == ComboBoxStyle.DropDownList) return;
if (!Modes.IsCurrentCustom()) return;
AppConfig.SetMode("mode_name", comboModes.Text);
}
private void RenameToggle()
{
if (comboModes.DropDownStyle == ComboBoxStyle.DropDownList)
comboModes.DropDownStyle = ComboBoxStyle.Simple;
else
{
var mode = Modes.GetCurrent();
FillModes();
comboModes.SelectedValue = mode;
}
}
private void ButtonRename_Click(object? sender, EventArgs e)
{
RenameToggle();
}
private void ButtonRemove_Click(object? sender, EventArgs e)
{
int mode = Modes.GetCurrent();
if (!Modes.IsCurrentCustom()) return;
Modes.Remove(mode);
FillModes();
Program.settingsForm.SetPerformanceMode(AsusACPI.PerformanceBalanced);
}
private void FillModes()
{
comboModes.DropDownStyle = ComboBoxStyle.DropDownList;
comboModes.DataSource = new BindingSource(Modes.GetDictonary(), null);
comboModes.DisplayMember = "Value";
comboModes.ValueMember = "Key";
}
private void ButtonAdd_Click(object? sender, EventArgs e)
{
int mode = Modes.Add();
FillModes();
Program.settingsForm.SetPerformanceMode(mode);
}
public void InitMode()
{
int mode = Modes.GetCurrent();
comboModes.SelectedValue = mode;
buttonRename.Visible = buttonRemove.Visible = Modes.IsCurrentCustom();
}
private void ComboModes_SelectedValueChanged(object? sender, EventArgs e)
{
var selectedMode = comboModes.SelectedValue;
if (selectedMode == null) return;
if ((int)selectedMode == Modes.GetCurrent()) return;
Debug.WriteLine(selectedMode);
Program.settingsForm.SetPerformanceMode((int)selectedMode);
}
private void TrackGPU_MouseUp(object? sender, MouseEventArgs e)
{
@@ -140,6 +237,15 @@ namespace GHelper
public void InitGPU(bool readClocks = false)
{
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1)
{
gpuVisible = panelGPU.Visible = false;
return;
}
if (HardwareControl.GpuControl is null) HardwareControl.RecreateGpuControl();
if (HardwareControl.GpuControl is not null && HardwareControl.GpuControl.IsNvidia)
{
nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
@@ -154,10 +260,10 @@ namespace GHelper
{
gpuVisible = panelGPU.Visible = true;
int gpu_boost = AppConfig.getConfigPerf("gpu_boost");
int gpu_temp = AppConfig.getConfigPerf("gpu_temp");
int core = AppConfig.getConfigPerf("gpu_core");
int memory = AppConfig.getConfigPerf("gpu_memory");
int gpu_boost = AppConfig.GetMode("gpu_boost");
int gpu_temp = AppConfig.GetMode("gpu_temp");
int core = AppConfig.GetMode("gpu_core");
int memory = AppConfig.GetMode("gpu_memory");
if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
@@ -219,8 +325,8 @@ namespace GHelper
TrackBar track = (TrackBar)sender;
track.Value = (int)Math.Round((float)track.Value / 5) * 5;
AppConfig.setConfigPerf("gpu_core", trackGPUCore.Value);
AppConfig.setConfigPerf("gpu_memory", trackGPUMemory.Value);
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
VisualiseGPUSettings();
@@ -228,8 +334,8 @@ namespace GHelper
private void trackGPUPower_Scroll(object? sender, EventArgs e)
{
AppConfig.setConfigPerf("gpu_boost", trackGPUBoost.Value);
AppConfig.setConfigPerf("gpu_temp", trackGPUTemp.Value);
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
VisualiseGPUSettings();
}
@@ -262,9 +368,6 @@ namespace GHelper
break;
}
if (Program.settingsForm.perfName.Length > 0)
labelFans.Text = Properties.Strings.FanProfiles + ": " + Program.settingsForm.perfName;
chart.Titles[0].Text = title;
chart.ChartAreas[0].AxisX.Minimum = 10;
@@ -295,15 +398,13 @@ namespace GHelper
public void FormPosition()
{
panelSliders.Visible = gpuVisible || powerVisible;
if (Height > Program.settingsForm.Height)
{
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
}
else
{
MinimumSize = new Size(0, Program.settingsForm.Height);
Size = MinimumSize = new Size(0, Program.settingsForm.Height);
Height = Program.settingsForm.Height;
Top = Program.settingsForm.Top;
}
@@ -332,28 +433,20 @@ namespace GHelper
private void ComboBoost_Changed(object? sender, EventArgs e)
{
if (AppConfig.getConfigPerf("auto_boost") != comboBoost.SelectedIndex)
if (AppConfig.GetMode("auto_boost") != comboBoost.SelectedIndex)
{
NativeMethods.SetCPUBoost(comboBoost.SelectedIndex);
AppConfig.setConfigPerf("auto_boost", comboBoost.SelectedIndex);
}
AppConfig.SetMode("auto_boost", comboBoost.SelectedIndex);
}
private void CheckApplyPower_Click(object? sender, EventArgs e)
{
if (sender is null) return;
CheckBox chk = (CheckBox)sender;
AppConfig.setConfigPerf("auto_apply_power", chk.Checked ? 1 : 0);
if (chk.Checked)
{
Program.settingsForm.AutoPower();
}
else
{
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.getConfig("performance_mode"), "PerfMode");
Program.settingsForm.AutoFans();
}
AppConfig.SetMode("auto_apply_power", chk.Checked ? 1 : 0);
Program.settingsForm.SetPerformanceMode();
}
@@ -362,17 +455,9 @@ namespace GHelper
if (sender is null) return;
CheckBox chk = (CheckBox)sender;
AppConfig.setConfigPerf("auto_apply", chk.Checked ? 1 : 0);
AppConfig.SetMode("auto_apply", chk.Checked ? 1 : 0);
Program.settingsForm.SetPerformanceMode();
if (chk.Checked)
{
Program.settingsForm.AutoFans();
}
else
{
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.getConfig("performance_mode"), "PerfMode");
Program.settingsForm.AutoPower();
}
}
@@ -397,31 +482,45 @@ namespace GHelper
public void InitPower(bool changed = false)
{
bool cpuBmode = (Program.acpi.DeviceGet(AsusACPI.PPT_CPUB0) >= 0); // 2022 model +
bool cpuAmode = (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0); // 2021 model +
bool modeA0 = Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0;
bool modeB0 = Program.acpi.IsAllAmdPPT();
bool modeC1 = Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0;
powerVisible = panelPower.Visible = cpuAmode;
panelCPU.Visible = cpuBmode;
panelA0.Visible = modeA0;
panelB0.Visible = modeB0;
// Yes, that's stupid, but Total slider on 2021 model actually adjusts CPU PPT
if (!cpuBmode)
// All AMD version has B0 but doesn't have C0 (Nvidia GPU) settings
if (modeB0)
{
labelPlatform.Text = "CPU PPT";
labelLeftA0.Text = "Platform (CPU + GPU)";
labelLeftB0.Text = "CPU";
panelC1.Visible = false;
}
else
{
labelLeftA0.Text = "CPU Slow (SPL + sPPT)";
labelLeftC1.Text = "CPU Fast (fPPT)";
panelC1.Visible = modeC1;
}
int limit_total;
int limit_cpu;
bool apply = AppConfig.getConfigPerf("auto_apply_power") == 1;
int limit_fast;
bool apply = AppConfig.IsMode("auto_apply_power");
if (changed)
{
limit_total = trackTotal.Value;
limit_cpu = trackCPU.Value;
limit_total = trackA0.Value;
limit_cpu = trackB0.Value;
limit_fast = trackC1.Value;
}
else
{
limit_total = AppConfig.getConfigPerf("limit_total");
limit_cpu = AppConfig.getConfigPerf("limit_cpu");
limit_total = AppConfig.GetMode("limit_total");
limit_cpu = AppConfig.GetMode("limit_cpu");
limit_fast = AppConfig.GetMode("limit_fast");
}
if (limit_total < 0) limit_total = AsusACPI.DefaultTotal;
@@ -433,15 +532,23 @@ namespace GHelper
if (limit_cpu < AsusACPI.MinCPU) limit_cpu = AsusACPI.MinCPU;
if (limit_cpu > limit_total) limit_cpu = limit_total;
trackTotal.Value = limit_total;
trackCPU.Value = limit_cpu;
if (limit_fast < 0) limit_fast = AsusACPI.DefaultTotal;
if (limit_fast > AsusACPI.MaxTotal) limit_fast = AsusACPI.MaxTotal;
if (limit_fast < AsusACPI.MinTotal) limit_fast = AsusACPI.MinTotal;
trackA0.Value = limit_total;
trackB0.Value = limit_cpu;
trackC1.Value = limit_fast;
checkApplyPower.Checked = apply;
labelTotal.Text = trackTotal.Value.ToString() + "W";
labelCPU.Text = trackCPU.Value.ToString() + "W";
labelA0.Text = trackA0.Value.ToString() + "W";
labelB0.Text = trackB0.Value.ToString() + "W";
labelC1.Text = trackC1.Value.ToString() + "W";
AppConfig.setConfigPerf("limit_total", limit_total);
AppConfig.setConfigPerf("limit_cpu", limit_cpu);
AppConfig.SetMode("limit_total", limit_total);
AppConfig.SetMode("limit_cpu", limit_cpu);
AppConfig.SetMode("limit_fast", limit_fast);
}
@@ -461,42 +568,49 @@ namespace GHelper
// Middle / system fan check
if (!AsusACPI.IsEmptyCurve(Program.acpi.GetFanCurve(AsusFan.Mid)))
{
AppConfig.setConfig("mid_fan", 1);
AppConfig.Set("mid_fan", 1);
chartCount++;
chartMid.Visible = true;
SetChart(chartMid, AsusFan.Mid);
LoadProfile(seriesMid, AsusFan.Mid);
MinimumSize = new Size(0, chartCount * 400 + 200);
}
else
{
AppConfig.setConfig("mid_fan", 0);
AppConfig.Set("mid_fan", 0);
}
// XG Mobile Fan check
if (Program.acpi.IsXGConnected())
{
AppConfig.setConfig("xgm_fan", 1);
AppConfig.Set("xgm_fan", 1);
chartCount++;
chartXGM.Visible = true;
SetChart(chartXGM, AsusFan.XGM);
LoadProfile(seriesXGM, AsusFan.XGM);
MinimumSize = new Size(0, chartCount * 400 + 200);
}
else
{
AppConfig.setConfig("xgm_fan", 0);
AppConfig.Set("xgm_fan", 0);
}
try
{
if (chartCount > 2)
Size = MinimumSize = new Size(0, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
}
catch (Exception ex)
{
Debug.WriteLine(ex);
}
SetChart(chartCPU, AsusFan.CPU);
SetChart(chartGPU, AsusFan.GPU);
LoadProfile(seriesCPU, AsusFan.CPU);
LoadProfile(seriesGPU, AsusFan.GPU);
int auto_apply = AppConfig.getConfigPerf("auto_apply");
checkApplyFans.Checked = (auto_apply == 1);
checkApplyFans.Checked = AppConfig.IsMode("auto_apply");
}
@@ -510,15 +624,14 @@ namespace GHelper
series.Points.Clear();
int mode = AppConfig.getConfig("performance_mode");
byte[] curve = AppConfig.getFanConfig(device);
byte[] curve = AppConfig.GetFanConfig(device);
if (reset || AsusACPI.IsInvalidCurve(curve))
{
curve = Program.acpi.GetFanCurve(device, mode);
curve = Program.acpi.GetFanCurve(device, Modes.GetCurrentBase());
if (AsusACPI.IsInvalidCurve(curve))
curve = AppConfig.getDefaultCurve(device);
curve = AppConfig.GetDefaultCurve(device);
curve = AsusACPI.FixFanCurve(curve);
@@ -549,7 +662,7 @@ namespace GHelper
i++;
}
AppConfig.setFanConfig(device, curve);
AppConfig.SetFanConfig(device, curve);
//Program.wmi.SetFanCurve(device, curve);
}
@@ -561,48 +674,56 @@ namespace GHelper
LoadProfile(seriesCPU, AsusFan.CPU, true);
LoadProfile(seriesGPU, AsusFan.GPU, true);
if (AppConfig.isConfig("mid_fan"))
if (AppConfig.Is("mid_fan"))
LoadProfile(seriesMid, AsusFan.Mid, true);
if (AppConfig.isConfig("xgm_fan"))
if (AppConfig.Is("xgm_fan"))
LoadProfile(seriesXGM, AsusFan.XGM, true);
checkApplyFans.Checked = false;
checkApplyPower.Checked = false;
AppConfig.setConfigPerf("auto_apply", 0);
AppConfig.setConfigPerf("auto_apply_power", 0);
AppConfig.SetMode("auto_apply", 0);
AppConfig.SetMode("auto_apply_power", 0);
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.getConfig("performance_mode"), "PerfMode");
if (Program.acpi.IsXGConnected()) AsusUSB.ResetXGM();
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
trackGPUCore.Value = 0;
trackGPUMemory.Value = 0;
trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
if (Program.acpi.IsXGConnected())
AsusUSB.ResetXGM();
AppConfig.setConfigPerf("gpu_boost", trackGPUBoost.Value);
AppConfig.setConfigPerf("gpu_temp", trackGPUTemp.Value);
AppConfig.setConfigPerf("gpu_core", trackGPUCore.Value);
AppConfig.setConfigPerf("gpu_memory", trackGPUMemory.Value);
VisualiseGPUSettings();
if (gpuVisible)
{
trackGPUCore.Value = 0;
trackGPUMemory.Value = 0;
trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
VisualiseGPUSettings();
Program.settingsForm.SetGPUClocks(true);
Program.settingsForm.SetGPUPower();
}
Program.settingsForm.SetGPUClocks(true);
Program.settingsForm.SetGPUPower();
}
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
{
curPoint = null;
curIndex = -1;
labelTip.Visible = false;
SaveProfile(seriesCPU, AsusFan.CPU);
SaveProfile(seriesGPU, AsusFan.GPU);
if (AppConfig.isConfig("mid_fan"))
if (AppConfig.Is("mid_fan"))
SaveProfile(seriesMid, AsusFan.Mid);
if (AppConfig.isConfig("xgm_fan"))
if (AppConfig.Is("xgm_fan"))
SaveProfile(seriesXGM, AsusFan.XGM);
Program.settingsForm.AutoFans();
@@ -623,9 +744,12 @@ namespace GHelper
bool tip = false;
HitTestResult hit = chart.HitTest(e.X, e.Y);
Series series = chart.Series[0];
if (hit.Series is not null && hit.PointIndex >= 0)
{
curPoint = hit.Series.Points[hit.PointIndex];
curIndex = hit.PointIndex;
curPoint = hit.Series.Points[curIndex];
tip = true;
}
@@ -652,11 +776,18 @@ namespace GHelper
if (e.Button.HasFlag(MouseButtons.Left))
{
curPoint.XValue = dx;
curPoint.YValues[0] = dy;
double deltaY = dy - curPoint.YValues[0];
double deltaX = dx - curPoint.XValue;
if (hit.Series is not null)
AdjustAllLevels(hit.PointIndex, dx, dy, hit.Series);
curPoint.XValue = dx;
if (Control.ModifierKeys == Keys.Shift)
AdjustAll(0, deltaY, series);
else
{
curPoint.YValues[0] = dy;
AdjustAllLevels(curIndex, dx, dy, series);
}
tip = true;
}
@@ -679,6 +810,15 @@ namespace GHelper
}
private void AdjustAll(double deltaX, double deltaY, Series series)
{
for (int i = 0; i < series.Points.Count; i++)
{
series.Points[i].XValue = Math.Max(20, Math.Min(100, series.Points[i].XValue + deltaX));
series.Points[i].YValues[0] = Math.Max(0, Math.Min(100, series.Points[i].YValues[0] + deltaY));
}
}
private void AdjustAllLevels(int index, double curXVal, double curYVal, Series series)
{

View File

@@ -16,7 +16,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<AssemblyVersion>0.70</AssemblyVersion>
<AssemblyVersion>0.86</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

View File

@@ -1,10 +1,37 @@
using System.Diagnostics;
using System.Runtime.InteropServices;
using static AmdAdl2.Adl2.NativeMethods;
namespace AmdAdl2;
#region Export Struct
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ADLSGApplicationInfo
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string strFileName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string strFilePath;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string strVersion;
public long timeStamp;
public uint iProfileExists;
public uint iGPUAffinity;
public ADLBdf GPUBdf;
}
[StructLayout(LayoutKind.Sequential)]
public struct ADLBdf
{
public int iBus;
public int iDevice;
public int iFunction;
}
[StructLayout(LayoutKind.Sequential)]
public struct ADLSingleSensorData {
public int Supported;
@@ -481,5 +508,71 @@ public class Adl2 {
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_SwitchableGraphics_Applications_Get(
IntPtr context,
int iListType,
out int lpNumApps,
out IntPtr lppAppList);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_Adapter_VariBright_Caps(
IntPtr context,
int iAdapterIndex,
out int iSupported,
out int iEnabled,
out int iVersion);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_Adapter_VariBrightEnable_Set(
IntPtr context,
int iAdapterIndex,
int iEnabled);
// Clocks
[StructLayout(LayoutKind.Sequential)]
public struct ADLODNPerformanceLevel
{
public int iClock;
public int iVddc;
public int iEnabled;
}
[StructLayout(LayoutKind.Sequential)]
public struct ADLODNPerformanceLevels
{
public int iSize;
public int iMode;
public int iNumberOfPerformanceLevels;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
public ADLODNPerformanceLevel[] aLevels;
}
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_OverdriveN_SystemClocks_Get(
IntPtr context,
int adapterIndex,
ref ADLODNPerformanceLevels performanceLevels);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_OverdriveN_SystemClocks_Set(
IntPtr context,
int adapterIndex,
ref ADLODNPerformanceLevels performanceLevels);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
IntPtr context,
int adapterIndex,
ref ADLODNPerformanceLevels performanceLevels);
[DllImport(Atiadlxx_FileName)]
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
IntPtr context,
int adapterIndex,
ref ADLODNPerformanceLevels performanceLevels);
}
}

View File

@@ -1,10 +1,12 @@
using System.Runtime.InteropServices;
using AmdAdl2;
using System.Runtime.InteropServices;
using static AmdAdl2.Adl2.NativeMethods;
namespace GHelper.Gpu;
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
public class AmdGpuControl : IGpuControl {
public class AmdGpuControl : IGpuControl
{
private bool _isReady;
private IntPtr _adlContextHandle;
private readonly ADLAdapterInfo _internalDiscreteAdapter;
@@ -12,64 +14,79 @@ public class AmdGpuControl : IGpuControl {
public bool IsNvidia => false;
public string FullName => _internalDiscreteAdapter!.AdapterName;
public AmdGpuControl() {
private ADLAdapterInfo? FindByType(ADLAsicFamilyType type = ADLAsicFamilyType.Discrete)
{
ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
if (numberOfAdapters <= 0)
return null;
ADLAdapterInfoArray osAdapterInfoData = new();
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
return null;
osAdapterInfoData = (ADLAdapterInfoArray)Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
const int amdVendorId = 1002;
// Determine which GPU is internal discrete AMD GPU
ADLAdapterInfo internalDiscreteAdapter =
osAdapterInfoData.ADLAdapterInfo
.FirstOrDefault(adapter =>
{
if (adapter.Exist == 0 || adapter.Present == 0)
return false;
if (adapter.VendorID != amdVendorId)
return false;
if (ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
return false;
asicFamilyType = (ADLAsicFamilyType)((int)asicFamilyType & asicFamilyTypeValids);
return (asicFamilyType & type) != 0;
});
if (internalDiscreteAdapter.Exist == 0)
return null;
return internalDiscreteAdapter;
}
public AmdGpuControl()
{
if (!Adl2.Load())
return;
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
return;
Adl2.NativeMethods.ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
if (numberOfAdapters <= 0)
return;
ADLAdapterInfo? internalDiscreteAdapter = FindByType(ADLAsicFamilyType.Discrete);
ADLAdapterInfoArray osAdapterInfoData = new();
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
if (Adl2.NativeMethods.ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
return;
if (internalDiscreteAdapter is not null)
{
_internalDiscreteAdapter = (ADLAdapterInfo)internalDiscreteAdapter;
_isReady = true;
}
osAdapterInfoData = (ADLAdapterInfoArray) Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
const int amdVendorId = 1002;
// Determine which GPU is internal discrete AMD GPU
ADLAdapterInfo internalDiscreteAdapter =
osAdapterInfoData.ADLAdapterInfo
.FirstOrDefault(adapter => {
if (adapter.Exist == 0 || adapter.Present == 0)
return false;
if (adapter.VendorID != amdVendorId)
return false;
if (Adl2.NativeMethods.ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
return false;
asicFamilyType = (ADLAsicFamilyType) ((int) asicFamilyType & asicFamilyTypeValids);
// FIXME: is this correct for G14 2022?
return (asicFamilyType & ADLAsicFamilyType.Discrete) != 0;
});
if (internalDiscreteAdapter.Exist == 0)
return;
_internalDiscreteAdapter = internalDiscreteAdapter;
_isReady = true;
}
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
public int? GetCurrentTemperature() {
public int? GetCurrentTemperature()
{
if (!IsValid)
return null;
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
return null;
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int) ADLSensorType.PMLOG_TEMPERATURE_EDGE];
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_TEMPERATURE_EDGE];
if (temperatureSensor.Supported == 0)
return null;
@@ -79,10 +96,9 @@ public class AmdGpuControl : IGpuControl {
public int? GetGpuUse()
{
if (!IsValid)
return null;
if (!IsValid) return null;
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
return null;
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
@@ -94,20 +110,125 @@ public class AmdGpuControl : IGpuControl {
}
private void ReleaseUnmanagedResources() {
if (_adlContextHandle != IntPtr.Zero) {
Adl2.NativeMethods.ADL2_Main_Control_Destroy(_adlContextHandle);
public bool SetVariBright(int enabled)
{
if (_adlContextHandle == IntPtr.Zero) return false;
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
if (iGPU is null) return false;
return ADL2_Adapter_VariBrightEnable_Set(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, enabled) == Adl2.ADL_SUCCESS;
}
public bool GetVariBright(out int supported, out int enabled)
{
supported = enabled = -1;
if (_adlContextHandle == IntPtr.Zero) return false;
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
if (iGPU is null) return false;
if (ADL2_Adapter_VariBright_Caps(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, out int supportedOut, out int enabledOut, out int version) != Adl2.ADL_SUCCESS)
return false;
supported = supportedOut;
enabled = enabledOut;
return true;
}
public ADLODNPerformanceLevels? GetGPUClocks()
{
if (!IsValid) return null;
ADLODNPerformanceLevels performanceLevels = new();
ADL2_OverdriveN_SystemClocks_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, ref performanceLevels);
return performanceLevels;
}
public void KillGPUApps()
{
if (!IsValid) return;
IntPtr appInfoPtr = IntPtr.Zero;
int appCount = 0;
try
{
// Get switchable graphics applications information
var result = ADL2_SwitchableGraphics_Applications_Get(_adlContextHandle, 2, out appCount, out appInfoPtr);
if (result != 0)
{
throw new Exception("Failed to get switchable graphics applications. Error code: " + result);
}
// Convert the application data pointers to an array of structs
var appInfoArray = new ADLSGApplicationInfo[appCount];
IntPtr currentPtr = appInfoPtr;
for (int i = 0; i < appCount; i++)
{
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
currentPtr = IntPtr.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
}
var appNames = new List<string>();
for (int i = 0; i < appCount; i++)
{
if (appInfoArray[i].iGPUAffinity == 1)
{
Logger.WriteLine(appInfoArray[i].strFileName + ":" + appInfoArray[i].iGPUAffinity + "(" + appInfoArray[i].timeStamp + ")");
appNames.Add(Path.GetFileNameWithoutExtension(appInfoArray[i].strFileName));
}
}
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
foreach (string kill in appNames)
if (!immune.Contains(kill.ToLower()))
ProcessHelper.KillByName(kill);
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
finally
{
// Clean up resources
if (appInfoPtr != IntPtr.Zero)
{
Marshal.FreeCoTaskMem(appInfoPtr);
}
}
}
private void ReleaseUnmanagedResources()
{
if (_adlContextHandle != IntPtr.Zero)
{
ADL2_Main_Control_Destroy(_adlContextHandle);
_adlContextHandle = IntPtr.Zero;
_isReady = false;
}
}
public void Dispose() {
public void Dispose()
{
ReleaseUnmanagedResources();
GC.SuppressFinalize(this);
}
~AmdGpuControl() {
~AmdGpuControl()
{
ReleaseUnmanagedResources();
}
}

View File

@@ -6,4 +6,6 @@ public interface IGpuControl : IDisposable {
public string FullName { get; }
int? GetCurrentTemperature();
int? GetGpuUse();
void KillGPUApps();
}

View File

@@ -1,12 +1,9 @@
using NvAPIWrapper.GPU;
using NvAPIWrapper.Native;
using NvAPIWrapper.Native.Delegates;
using NvAPIWrapper.Native.GPU;
using NvAPIWrapper.Native.GPU.Structures;
using NvAPIWrapper.Native.Interfaces.GPU;
using System;
using System.Diagnostics;
using System.Management;
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
namespace GHelper.Gpu;
@@ -35,8 +32,7 @@ public class NvidiaGpuControl : IGpuControl
public int? GetCurrentTemperature()
{
if (!IsValid)
return null;
if (!IsValid) return null;
PhysicalGPU internalGpu = _internalGpu!;
IThermalSensor? gpuSensor =
@@ -50,6 +46,25 @@ public class NvidiaGpuControl : IGpuControl
{
}
public void KillGPUApps()
{
if (!IsValid) return;
PhysicalGPU internalGpu = _internalGpu!;
try
{
Process[] processes = internalGpu.GetActiveApplications();
foreach (Process process in processes) ProcessHelper.KillByProcess(process);
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
//NVIDIA.RestartDisplayDriver();
}
public int GetClocks(out int core, out int memory)
{
@@ -66,44 +81,25 @@ public class NvidiaGpuControl : IGpuControl
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
return 0;
} catch (Exception ex)
}
catch (Exception ex)
{
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
core = memory = 0;
core = memory = 0;
return -1;
}
}
private static void RunCMD(string name, string args)
public bool RestartGPU()
{
var cmd = new Process();
cmd.StartInfo.UseShellExecute = false;
cmd.StartInfo.CreateNoWindow = true;
cmd.StartInfo.RedirectStandardOutput = true;
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
cmd.StartInfo.FileName = name;
cmd.StartInfo.Arguments = args;
cmd.Start();
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
cmd.WaitForExit();
}
public bool RestartGPUPnP()
{
if (!IsValid) return false;
try
{
PhysicalGPU internalGpu = _internalGpu!;
var pnpDeviceId = internalGpu.BusInformation.PCIIdentifiers.ToString();
Logger.WriteLine("Device ID:" + pnpDeviceId);
RunCMD("pnputil", $"/disable-device /deviceid \"{pnpDeviceId}\"");
Thread.Sleep(3000);
RunCMD("pnputil", $"/enable-device /deviceid \"{pnpDeviceId}\"");
Thread.Sleep(2000);
string script = @"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; Enable-PnpDevice $device.InstanceId -Confirm:$false";
Logger.WriteLine(script);
ProcessHelper.RunCMD("powershell", script);
//Thread.Sleep(2000);
return true;
}
catch (Exception ex)
@@ -113,27 +109,10 @@ public class NvidiaGpuControl : IGpuControl
}
}
public bool RestartGPU()
{
try
{
string script = @"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; Enable-PnpDevice $device.InstanceId -Confirm:$false";
Logger.WriteLine(script);
RunCMD("powershell", script);
//Thread.Sleep(2000);
return true;
}
catch (Exception ex )
{
Logger.WriteLine(ex.ToString());
return false;
}
}
public int SetClocksFromConfig()
{
int core = AppConfig.getConfig("gpu_core");
int memory = AppConfig.getConfig("gpu_memory");
int core = AppConfig.Get("gpu_core",0);
int memory = AppConfig.Get("gpu_memory",0);
int status = SetClocks(core, memory);
return status;
}
@@ -163,7 +142,7 @@ public class NvidiaGpuControl : IGpuControl
}
catch (Exception ex)
{
Logger.WriteLine("SET GPU CLOCKS: "+ex.Message);
Logger.WriteLine("SET GPU CLOCKS: " + ex.Message);
return -1;
}

View File

@@ -19,16 +19,19 @@ public static class HardwareControl
public static int GetFanMax()
{
int max = 58;
int configMax = AppConfig.Get("fan_max");
if (configMax > 100) configMax = 0; // skipping inadvequate settings
if (AppConfig.ContainsModel("401")) max = 72;
else if (AppConfig.ContainsModel("503")) max = 68;
return Math.Max(max, AppConfig.getConfig("fan_max"));
return Math.Max(max, configMax);
}
public static void SetFanMax(int fan)
{
AppConfig.setConfig("fan_max", fan);
AppConfig.Set("fan_max", fan);
}
private static string FormatFan(int fan)
public static string FormatFan(int fan)
{
// fix for old models
if (fan < 0)
@@ -40,7 +43,7 @@ public static class HardwareControl
int fanMax = GetFanMax();
if (fan > fanMax && fan < 110) SetFanMax(fan);
if (AppConfig.getConfig("fan_rpm") == 1)
if (AppConfig.Is("fan_rpm"))
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
else
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
@@ -179,4 +182,25 @@ public static class HardwareControl
Debug.WriteLine(ex.ToString());
}
}
public static void KillGPUApps()
{
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
if (AppConfig.Is("kill_gpu_apps"))
{
tokill.Add("nvdisplay.container");
tokill.Add("nvcontainer");
tokill.Add("nvcplui");
}
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
{
GpuControl.KillGPUApps();
}
}
}

View File

@@ -1,10 +1,8 @@
using HidLibrary;
using Microsoft.Win32;
using NAudio.CoreAudioApi;
using System.Collections.Generic;
using System.Diagnostics;
using System.Management;
using Tools;
namespace GHelper
{
@@ -55,34 +53,24 @@ namespace GHelper
public class InputDispatcher
{
System.Timers.Timer timer = new System.Timers.Timer(1000);
public bool backlight = true;
private static nint windowHandle;
public bool backlightActivity = true;
public static Keys keyProfile = Keys.F5;
public static Keys keyApp = Keys.F12;
KeyboardListener listener;
KeyboardHook hook = new KeyboardHook();
KeyHandler m1, m2, togggle;
public InputDispatcher(nint handle)
public InputDispatcher()
{
windowHandle = handle;
byte[] result = Program.acpi.DeviceInit();
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
Program.acpi.SubscribeToEvents(WatcherEventArrived);
//Task.Run(Program.acpi.RunListener);
// CTRL + SHIFT + F5 to cycle profiles
if (AppConfig.getConfig("keybind_profile") != -1) keyProfile = (Keys)AppConfig.getConfig("keybind_profile");
togggle = new KeyHandler(KeyHandler.SHIFT | KeyHandler.CTRL, keyProfile, windowHandle);
m1 = new KeyHandler(KeyHandler.NOMOD, Keys.VolumeDown, windowHandle);
m2 = new KeyHandler(KeyHandler.NOMOD, Keys.VolumeUp, windowHandle);
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
RegisterKeys();
@@ -92,30 +80,31 @@ namespace GHelper
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
{
TimeSpan iddle = NativeMethods.GetIdleTime();
if (GetBacklight() == 0) return;
TimeSpan iddle = NativeMethods.GetIdleTime();
int kb_timeout;
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
kb_timeout = AppConfig.getConfig("keyboard_ac_timeout", 0);
else
kb_timeout = AppConfig.getConfig("keyboard_timeout", 60);
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
else
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
if (kb_timeout == 0) return;
if (backlight && iddle.TotalSeconds > kb_timeout)
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
{
backlight = false;
AsusUSB.ApplyBrightness(0);
backlightActivity = false;
AsusUSB.ApplyBrightness(0, "Timeout");
}
if (!backlight && iddle.TotalSeconds < kb_timeout)
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
{
backlight = true;
AsusUSB.ApplyBrightness(AppConfig.getConfig("keyboard_brightness"));
backlightActivity = true;
SetBacklightAuto();
}
Debug.WriteLine(iddle.TotalSeconds);
//Debug.WriteLine(iddle.TotalSeconds);
}
public void Init()
@@ -126,48 +115,48 @@ namespace GHelper
if (!OptimizationService.IsRunning())
listener = new KeyboardListener(HandleEvent);
else
Logger.WriteLine("Optimization service is running");
InitBacklightTimer();
}
public void InitBacklightTimer()
{
timer.Enabled = (AppConfig.getConfig("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) ||
(AppConfig.getConfig("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online);
timer.Enabled = (AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) ||
(AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online);
}
public void RegisterKeys()
{
hook.UnregisterAll();
string actionM1 = AppConfig.getConfigString("m1");
string actionM2 = AppConfig.getConfigString("m2");
// CTRL + SHIFT + F5 to cycle profiles
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
togggle.Unregiser();
m1.Unregiser();
m2.Unregiser();
string actionM1 = AppConfig.GetString("m1");
string actionM2 = AppConfig.GetString("m2");
if (keyProfile != Keys.None)
{
togggle.Register();
}
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
if (actionM1 is not null && actionM1.Length > 0)
{
m1.Register();
}
if (!AppConfig.ContainsModel("Z13"))
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
if (actionM2 is not null && actionM2.Length > 0)
{
m2.Register();
}
// FN-Lock group
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
}
static void CustomKey(string configKey = "m3")
{
string command = AppConfig.getConfigString(configKey + "_custom");
string command = AppConfig.GetString(configKey + "_custom");
int intKey;
try
@@ -181,15 +170,121 @@ namespace GHelper
if (intKey > 0)
NativeMethods.KeyPress(intKey);
KeyboardHook.KeyPress((Keys)intKey);
else
LaunchProcess(command);
}
public void KeyPressed(object sender, KeyPressedEventArgs e)
{
if (e.Modifier == ModifierKeys.None)
{
Logger.WriteLine(e.Key.ToString());
if (AppConfig.ContainsModel("Z13"))
{
switch (e.Key)
{
case Keys.F2:
KeyboardHook.KeyPress(Keys.VolumeDown);
return;
case Keys.F3:
KeyboardHook.KeyPress(Keys.VolumeUp);
return;
case Keys.F4:
KeyProcess("m3");
return;
case Keys.F11:
HandleEvent(199);
return;
}
}
if (AppConfig.ContainsModel("GA401I") && !AppConfig.ContainsModel("GA401IHR"))
{
switch (e.Key)
{
case Keys.F2:
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
return;
case Keys.F3:
KeyboardHook.KeyPress(Keys.MediaPlayPause);
return;
case Keys.F4:
KeyboardHook.KeyPress(Keys.MediaNextTrack);
return;
}
}
switch (e.Key)
{
case Keys.F1:
KeyboardHook.KeyPress(Keys.VolumeMute);
break;
case Keys.F2:
HandleEvent(197);
break;
case Keys.F3:
HandleEvent(196);
break;
case Keys.F4:
KeyProcess("fnf4");
break;
case Keys.F5:
KeyProcess("fnf5");
break;
case Keys.F6:
KeyboardHook.KeyPress(Keys.Snapshot);
break;
case Keys.F7:
if (AppConfig.ContainsModel("TUF"))
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(-10) + "%", ToastIcon.BrightnessDown);
HandleOptimizationEvent(16);
break;
case Keys.F8:
if (AppConfig.ContainsModel("TUF"))
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(+10) + "%", ToastIcon.BrightnessUp);
HandleOptimizationEvent(32);
break;
case Keys.F9:
KeyboardHook.KeyWinPress(Keys.P);
break;
case Keys.F10:
HandleOptimizationEvent(107);
break;
case Keys.F11:
HandleOptimizationEvent(108);
break;
case Keys.F12:
KeyboardHook.KeyWinPress(Keys.A);
break;
case Keys.VolumeDown:
KeyProcess("m1");
break;
case Keys.VolumeUp:
KeyProcess("m2");
break;
default:
break;
}
}
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
{
if (e.Key == keyProfile) Program.settingsForm.CyclePerformanceMode();
if (e.Key == keyApp) Program.SettingsToggle();
}
}
public static void KeyProcess(string name = "m3")
{
string action = AppConfig.getConfigString(name);
string action = AppConfig.GetString(name);
if (action is null || action.Length <= 1)
{
@@ -201,20 +296,23 @@ namespace GHelper
action = "performance";
if (name == "m3" && !OptimizationService.IsRunning())
action = "micmute";
if (name == "fnc")
action = "fnlock";
}
switch (action)
{
case "mute":
NativeMethods.KeyPress(NativeMethods.VK_VOLUME_MUTE);
KeyboardHook.KeyPress(Keys.VolumeMute);
break;
case "play":
NativeMethods.KeyPress(NativeMethods.VK_MEDIA_PLAY_PAUSE);
KeyboardHook.KeyPress(Keys.MediaPlayPause);
break;
case "screenshot":
NativeMethods.KeyPress(NativeMethods.VK_SNAPSHOT);
KeyboardHook.KeyPress(Keys.Snapshot);
break;
case "screen":
Logger.WriteLine("Screen off toggle");
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
break;
case "miniled":
@@ -232,8 +330,8 @@ namespace GHelper
Program.SettingsToggle();
});
break;
case "custom":
CustomKey(name);
case "fnlock":
ToggleFnLock();
break;
case "micmute":
using (var enumerator = new MMDeviceEnumerator())
@@ -244,6 +342,15 @@ namespace GHelper
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
}
break;
case "brightness_up":
HandleOptimizationEvent(32);
break;
case "brightness_down":
HandleOptimizationEvent(16);
break;
case "custom":
CustomKey(name);
break;
default:
break;
@@ -258,7 +365,20 @@ namespace GHelper
}
}
static void TabletMode()
static void ToggleFnLock()
{
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
AppConfig.Set("fn_lock", fnLock);
if (AppConfig.ContainsModel("VivoBook"))
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
else
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, "Fn-Lock "+(fnLock==1?"On":"Off"), ToastIcon.FnLock);
}
public static void TabletMode()
{
bool touchpadState = GetTouchpadState();
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
@@ -286,43 +406,47 @@ namespace GHelper
case 178: // FN+F4
KeyProcess("fnf4");
return;
case 158: // Fn + C
KeyProcess("fnc");
return;
case 78: // Fn + ESC
ToggleFnLock();
return;
case 189: // Tablet mode
TabletMode();
return;
case 197: // FN+F2
SetBacklight(-1);
return;
case 196: // FN+F3
SetBacklight(1);
return;
case 199: // ON Z13 - FN+F11 - cycles backlight
SetBacklight(4);
return;
case 53: // FN+F6 on GA-502DU model
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
return;
}
if (OptimizationService.IsRunning()) return;
if (!OptimizationService.IsRunning())
HandleOptimizationEvent(EventID);
// Asus Optimization service Events
int backlight = AppConfig.getConfig("keyboard_brightness");
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
}
static void HandleOptimizationEvent(int EventID)
{
switch (EventID)
{
case 197: // FN+F2
backlight = Math.Max(0, backlight - 1);
AppConfig.setConfig("keyboard_brightness", backlight);
AsusUSB.ApplyBrightness(backlight);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], ToastIcon.BacklightDown);
break;
case 196: // FN+F3
backlight = Math.Min(3, backlight + 1);
AppConfig.setConfig("keyboard_brightness", backlight);
AsusUSB.ApplyBrightness(backlight);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], ToastIcon.BacklightUp);
break;
case 199: // ON Z13 - FN+F11 - cycles backlight
if (++backlight > 3) backlight = 0;
AppConfig.setConfig("keyboard_brightness", backlight);
AsusUSB.ApplyBrightness(backlight);
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], ToastIcon.BacklightUp);
break;
case 16: // FN+F7
Program.acpi.DeviceSet(AsusACPI.UniversalControl, 0x10, "Brightness");
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
break;
case 32: // FN+F8
Program.acpi.DeviceSet(AsusACPI.UniversalControl, 0x20, "Brightness");
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
break;
case 107: // FN+F10
bool touchpadState = GetTouchpadState();
@@ -330,13 +454,61 @@ namespace GHelper
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, touchpadState ? "Off" : "On", ToastIcon.Touchpad);
break;
case 108: // FN+F11
Program.acpi.DeviceSet(AsusACPI.UniversalControl, 0x6c, "Sleep");
//NativeMethods.SetSuspendState(false, true, true);
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
break;
}
}
public static int GetBacklight()
{
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
int backlight;
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
backlight = onBattery ? backlight_battery : backlight_power;
return Math.Max(Math.Min(3, backlight), 0);
}
public static void SetBacklightAuto(bool init = false)
{
if (init) AsusUSB.Init();
//if (!OptimizationService.IsRunning())
AsusUSB.ApplyBrightness(GetBacklight(), "Auto");
}
public static void SetBacklight(int delta)
{
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
int backlight = onBattery ? backlight_battery : backlight_power;
if (delta >= 4)
backlight = (++backlight % 4);
else
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
if (onBattery)
AppConfig.Set("keyboard_brightness_ac", backlight);
else
AppConfig.Set("keyboard_brightness", backlight);
if (!OptimizationService.IsRunning())
{
AsusUSB.ApplyBrightness(backlight, "HotKey");
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
}
}
static void LaunchProcess(string command = "")
{

173
app/KeyboardHook.cs Normal file
View File

@@ -0,0 +1,173 @@
using System.Runtime.InteropServices;
public sealed class KeyboardHook : IDisposable
{
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
[DllImport("user32.dll")]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", SetLastError = true)]
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
public const int KEYEVENTF_EXTENDEDKEY = 1;
public const int KEYEVENTF_KEYUP = 2;
private const byte VK_LWIN = 0x5B;
public static void KeyPress(Keys key)
{
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
}
public static void KeyWinPress(Keys key)
{
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
}
/// <summary>
/// Represents the window that is used internally to get the messages.
/// </summary>
private class Window : NativeWindow, IDisposable
{
private static int WM_HOTKEY = 0x0312;
public static Keys? fakeKey;
public Window()
{
// create the handle for the window.
this.CreateHandle(new CreateParams());
}
/// <summary>
/// Overridden to get the notifications.
/// </summary>
/// <param name="m"></param>
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
// check if we got a hot key pressed.
if (m.Msg == WM_HOTKEY)
{
// get the keys.
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
// invoke the event to notify the parent.
if (KeyPressed != null)
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
}
}
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
private Window _window = new Window();
private int _currentId;
public KeyboardHook()
{
// register the event of the inner native window.
_window.KeyPressed += delegate (object sender, KeyPressedEventArgs args)
{
if (KeyPressed != null)
KeyPressed(this, args);
};
}
/// <summary>
/// Registers a hot key in the system.
/// </summary>
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
/// <param name="key">The key itself that is associated with the hot key.</param>
public void RegisterHotKey(ModifierKeys modifier, Keys key)
{
// increment the counter.
_currentId = _currentId + 1;
// register the hot key.
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
Logger.WriteLine("Couldnt register " + key);
}
/// <summary>
/// A hot key has been pressed.
/// </summary>
public event EventHandler<KeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void UnregisterAll()
{
// unregister all the registered hot keys.
for (int i = _currentId; i > 0; i--)
{
UnregisterHotKey(_window.Handle, i);
}
}
public void Dispose()
{
UnregisterAll();
// dispose the inner native window.
_window.Dispose();
}
#endregion
}
/// <summary>
/// Event Args for the event that is fired after the hot key has been pressed.
/// </summary>
public class KeyPressedEventArgs : EventArgs
{
private ModifierKeys _modifier;
private Keys _key;
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
{
_modifier = modifier;
_key = key;
}
public ModifierKeys Modifier
{
get { return _modifier; }
}
public Keys Key
{
get { return _key; }
}
}
/// <summary>
/// The enumeration of possible modifiers.
/// </summary>
[Flags]
public enum ModifierKeys : uint
{
None = 0,
Alt = 1,
Control = 2,
Shift = 4,
Win = 8
}

View File

@@ -30,7 +30,7 @@ public static class Logger
try
{
var file = File.ReadAllLines(logFile);
int skip = Math.Max(0, file.Count() - 500);
int skip = Math.Max(0, file.Count() - 1000);
File.WriteAllLines(logFile, file.Skip(skip).ToArray());
}
catch { }

156
app/Modes.cs Normal file
View File

@@ -0,0 +1,156 @@
using Microsoft.VisualBasic.Devices;
namespace GHelper
{
internal class Modes
{
const int maxModes = 20;
public static Dictionary<int, string> GetDictonary()
{
Dictionary<int, string> modes = new Dictionary<int, string>
{
{2, Properties.Strings.Silent},
{0, Properties.Strings.Balanced},
{1, Properties.Strings.Turbo}
};
for (int i = 3; i < maxModes; i++)
{
if (Exists(i)) modes.Add(i, GetName(i));
}
return modes;
}
public static List<int> GetList()
{
List<int> modes = new() { 2, 0, 1 };
for (int i = 3; i < maxModes; i++)
{
if (Exists(i)) modes.Add(i);
}
return modes;
}
public static void Remove(int mode)
{
List<string> cleanup = new() {
"mode_base",
"mode_name",
"limit_total",
"limit_fast",
"limit_cpu",
"limit_total",
"fan_profile_cpu",
"fan_profile_gpu",
"fan_profile_mid",
"gpu_boost",
"gpu_temp",
"gpu_core",
"gpu_memory",
"auto_boost",
"auto_apply",
"auto_apply_power"
};
foreach (string clean in cleanup)
{
AppConfig.Remove(clean + "_" + mode);
}
}
public static int Add()
{
for (int i = 3; i < maxModes; i++)
{
if (!Exists(i))
{
int modeBase = GetCurrentBase();
string nameName = "Custom " + (i - 2);
AppConfig.Set("mode_base_" + i, modeBase);
AppConfig.Set("mode_name_" + i, nameName);
return i;
}
}
return -1;
}
public static int GetCurrent()
{
return AppConfig.Get("performance_mode");
}
public static bool IsCurrentCustom()
{
return GetCurrent() > 2;
}
public static void SetCurrent(int mode)
{
AppConfig.Set("performance_" + (int)SystemInformation.PowerStatus.PowerLineStatus, mode);
AppConfig.Set("performance_mode", mode);
}
public static int GetCurrentBase()
{
return GetBase(GetCurrent());
}
public static string GetCurrentName()
{
return GetName(GetCurrent());
}
public static bool Exists(int mode)
{
return GetBase(mode) >= 0;
}
public static int GetBase(int mode)
{
if (mode >= 0 && mode <= 2)
return mode;
else
return AppConfig.Get("mode_base_" + mode);
}
public static string GetName(int mode)
{
switch (mode)
{
case 0:
return Properties.Strings.Balanced;
case 1:
return Properties.Strings.Turbo;
case 2:
return Properties.Strings.Silent;
default:
return AppConfig.GetString("mode_name_" + mode);
}
}
public static int GetNext(bool back = false)
{
var modes = GetList();
int index = modes.IndexOf(GetCurrent());
if (back)
{
index--;
if (index < 0) index = modes.Count - 1;
return modes[index];
}
else
{
index++;
if (index > modes.Count - 1) index = 0;
return modes[index];
}
}
}
}

View File

@@ -1,54 +1,11 @@
using GHelper;
using System.ComponentModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.InteropServices;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TrackBar;
using static Tools.ScreenInterrogatory;
namespace Tools
{
public class KeyHandler
{
public const int NOMOD = 0x0000;
public const int ALT = 0x0001;
public const int CTRL = 0x0002;
public const int SHIFT = 0x0004;
public const int WIN = 0x0008;
public const int WM_HOTKEY_MSG_ID = 0x0312;
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private int modifier;
private int key;
private IntPtr hWnd;
private int id;
public KeyHandler(int modifier, Keys key, nint handle)
{
this.modifier = modifier;
this.key = (int)key;
this.hWnd = handle;
id = this.GetHashCode();
}
public override int GetHashCode()
{
return modifier ^ key ^ hWnd.ToInt32();
}
public bool Register()
{
return RegisterHotKey(hWnd, id, modifier, key);
}
public bool Unregiser()
{
return UnregisterHotKey(hWnd, id);
}
}
public static class ScreenInterrogatory
{
@@ -370,6 +327,8 @@ public class NativeMethods
}
[DllImport("User32.dll")]
public static extern bool SetForegroundWindow(IntPtr handle);
private const int WM_SYSCOMMAND = 0x0112;
private const int SC_MONITORPOWER = 0xF170;
@@ -459,24 +418,6 @@ public class NativeMethods
public static extern bool SetSuspendState(bool hiberate, bool forceCritical, bool disableWakeEvent);
public const int KEYEVENTF_EXTENDEDKEY = 1;
public const int KEYEVENTF_KEYUP = 2;
public const int VK_MEDIA_NEXT_TRACK = 0xB0;
public const int VK_MEDIA_PLAY_PAUSE = 0xB3;
public const int VK_MEDIA_PREV_TRACK = 0xB1;
public const int VK_VOLUME_MUTE = 0xAD;
public const int VK_SNAPSHOT = 0x2C;
[DllImport("user32.dll", SetLastError = true)]
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
public static void KeyPress(int key = VK_MEDIA_PLAY_PAUSE)
{
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
}
[DllImport("user32.dll")]
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
public const int SW_RESTORE = 9;
@@ -539,6 +480,17 @@ public class NativeMethods
);
[DllImport("powrprof.dll")]
static extern uint PowerReadACValue(
IntPtr RootPowerKey,
Guid SchemeGuid,
Guid SubGroupOfPowerSettingGuid,
Guid PowerSettingGuid,
ref int Type,
ref IntPtr Buffer,
ref uint BufferSize
);
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
@@ -550,6 +502,9 @@ public class NativeMethods
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
@@ -633,6 +588,42 @@ public class NativeMethods
return dm;
}
public enum COLORPROFILETYPE
{
CPT_ICC,
CPT_DMP,
CPT_CAMP,
CPT_GMMP
}
public enum COLORPROFILESUBTYPE
{
CPST_PERCEPTUAL,
CPST_RELATIVE_COLORIMETRIC,
CPST_SATURATION,
CPST_ABSOLUTE_COLORIMETRIC,
CPST_NONE,
CPST_RGB_WORKING_SPACE,
CPST_CUSTOM_WORKING_SPACE,
CPST_STANDARD_DISPLAY_COLOR_MODE,
CPST_EXTENDED_DISPLAY_COLOR_MODE
}
public enum WCS_PROFILE_MANAGEMENT_SCOPE
{
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
}
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
public static extern bool WcsSetDefaultColorProfile(
WCS_PROFILE_MANAGEMENT_SCOPE scope,
string pDeviceName,
COLORPROFILETYPE cptColorProfileType,
COLORPROFILESUBTYPE cpstColorProfileSubType,
uint dwProfileID,
string pProfileName
);
public const int ENUM_CURRENT_SETTINGS = -1;
public const string defaultDevice = "\\\\.\\DISPLAY1";
@@ -645,16 +636,19 @@ public class NativeMethods
var devices = GetAllDevices().ToArray();
int count = 0, displayNum = -1;
string internalName = AppConfig.GetString("internal_display");
foreach (var device in devices)
{
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED)
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
device.monitorFriendlyDeviceName == internalName)
{
displayNum = count;
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
}
count++;
//Logger.WriteLine(device.outputTechnology.ToString());
//Logger.WriteLine(device.monitorFriendlyDeviceName);
//Logger.WriteLine(device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
}
var screens = Screen.AllScreens;
@@ -730,6 +724,14 @@ public class NativeMethods
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
//Fallback scenario
if (iRet != 0)
{
Thread.Sleep(300);
iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
}
return iRet;
}
@@ -737,6 +739,20 @@ public class NativeMethods
}
public static nint GetHuibernateAfter()
{
Guid activePolicyGuid = GetActiveScheme();
var type = 0;
nint value = 0;
var valueSize = 4u;
PowerReadACValue(IntPtr.Zero, activePolicyGuid,
GUID_SLEEP_SUBGROUP, GUID_HIBERNATEIDLE,
ref type, ref value, ref valueSize);
return value;
}
static Guid GetActiveScheme()
{
IntPtr pActiveSchemeGuid;
@@ -763,6 +779,8 @@ public class NativeMethods
{
Guid activeSchemeGuid = GetActiveScheme();
if (boost == GetCPUBoost()) return;
var hrAC = PowerWriteACValueIndex(
IntPtr.Zero,
activeSchemeGuid,
@@ -786,9 +804,25 @@ public class NativeMethods
public static void SetPowerScheme(string scheme)
{
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
PowerSetActiveOverlayScheme(new Guid(scheme));
Logger.WriteLine(scheme);
List<string> overlays = new() {
"00000000-0000-0000-0000-000000000000",
"ded574b5-45a0-4f42-8737-46345c09c238",
"961cc777-2547-4f9d-8174-7d86181b8a7a",
"3af9B8d9-7c97-431d-ad78-34a8bfea439f"
};
if (overlays.Contains(scheme))
{
PowerSetActiveOverlayScheme(new Guid(scheme));
Logger.WriteLine("Power mode:" + scheme);
}
else
{
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
Logger.WriteLine("Power plan:" + scheme);
}
}
public static void SetPowerScheme(int mode)

View File

@@ -1,13 +1,27 @@
using System.Text.RegularExpressions;
using System.Text;
using Microsoft.Win32;
using System.Diagnostics;
using Microsoft.Win32;
using System.Text;
using System.Text.RegularExpressions;
namespace GHelper
{
public static class OptimizationService
{
public static void SetChargeLimit (int newValue)
static List<string> services = new() {
"AsusAppService",
"ASUSLinkNear",
"ASUSLinkRemote",
"ASUSSoftwareManager",
"ASUSSwitch",
"ASUSSystemAnalysis",
"ASUSSystemDiagnosis",
"ArmouryCrateControlInterface",
"AsusCertService",
"ASUSOptimization"
};
public static void SetChargeLimit(int newValue)
{
// Set the path to the .ini file
string path = @"C:\ProgramData\ASUS\ASUS System Control Interface\ASUSOptimization\Customization.ini";
@@ -41,8 +55,18 @@ namespace GHelper
return (Process.GetProcessesByName("AsusOptimization").Count() > 0);
}
public static int GetRunningCount()
{
int count = 0;
foreach (string service in services)
{
if (Process.GetProcessesByName(service).Count() > 0) count++;
}
return count;
}
public static void SetBacklightOffDelay(int value = 60)
public static void SetBacklightOffDelay(int value = 60)
{
try
{
@@ -60,6 +84,23 @@ namespace GHelper
}
public static void StopAsusServices()
{
foreach (string service in services)
{
ProcessHelper.StopDisableService(service);
}
}
public static void StartAsusServices()
{
foreach (string service in services)
{
ProcessHelper.StartEnableService(service);
}
}
}
}

145
app/ProcessHelper.cs Normal file
View File

@@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Security.Principal;
using System.Text;
using System.Threading.Tasks;
namespace GHelper
{
public static class ProcessHelper
{
private static long lastAdmin;
public static void CheckAlreadyRunning()
{
Process currentProcess = Process.GetCurrentProcess();
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
if (processes.Length > 1)
{
foreach (Process process in processes)
if (process.Id != currentProcess.Id)
try
{
process.Kill();
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
Application.Exit();
return;
}
}
}
public static bool IsUserAdministrator()
{
WindowsIdentity identity = WindowsIdentity.GetCurrent();
WindowsPrincipal principal = new WindowsPrincipal(identity);
return principal.IsInRole(WindowsBuiltInRole.Administrator);
}
public static void RunAsAdmin(string? param = null)
{
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
// Check if the current user is an administrator
if (!IsUserAdministrator())
{
ProcessStartInfo startInfo = new ProcessStartInfo();
startInfo.UseShellExecute = true;
startInfo.WorkingDirectory = Environment.CurrentDirectory;
startInfo.FileName = Application.ExecutablePath;
startInfo.Arguments = param;
startInfo.Verb = "runas";
try
{
Process.Start(startInfo);
Application.Exit();
} catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
}
}
public static void KillByName(string name)
{
foreach (var process in Process.GetProcessesByName(name))
{
try
{
process.Kill();
Logger.WriteLine($"Stopped: {process.ProcessName}");
}
catch (Exception ex)
{
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
}
}
}
public static void KillByProcess(Process process)
{
try
{
process.Kill();
Logger.WriteLine($"Stopped: {process.ProcessName}");
}
catch (Exception ex)
{
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
}
}
public static void StopDisableService(string serviceName)
{
try
{
string script = $"Set-Service -Name \"{serviceName}\" -Status stopped -StartupType disabled";
Logger.WriteLine(script);
RunCMD("powershell", script);
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
}
public static void StartEnableService(string serviceName)
{
try
{
string script = $"Set-Service -Name \"{serviceName}\" -Status running -StartupType Automatic";
Logger.WriteLine(script);
RunCMD("powershell", script);
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
}
public static void RunCMD(string name, string args)
{
var cmd = new Process();
cmd.StartInfo.UseShellExecute = false;
cmd.StartInfo.CreateNoWindow = true;
cmd.StartInfo.RedirectStandardOutput = true;
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
cmd.StartInfo.FileName = name;
cmd.StartInfo.Arguments = args;
cmd.Start();
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
cmd.WaitForExit();
}
}
}

View File

@@ -2,7 +2,6 @@ using Microsoft.Win32;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Security.Principal;
using static NativeMethods;
namespace GHelper
@@ -25,7 +24,6 @@ namespace GHelper
private static long lastAuto;
private static long lastTheme;
private static long lastAdmin;
public static InputDispatcher inputDispatcher;
@@ -38,17 +36,20 @@ namespace GHelper
string action = "";
if (args.Length > 0) action = args[0];
string language = AppConfig.getConfigString("language");
string language = AppConfig.GetString("language");
if (language != null && language.Length > 0)
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(language);
else
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
{
var culture = CultureInfo.CurrentUICulture;
if (culture.ToString() == "kr") culture = CultureInfo.GetCultureInfo("ko");
Thread.CurrentThread.CurrentUICulture = culture;
}
Debug.WriteLine(CultureInfo.CurrentUICulture);
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("fr");
CheckProcesses();
ProcessHelper.CheckAlreadyRunning();
try
{
@@ -67,7 +68,7 @@ namespace GHelper
}
Logger.WriteLine("------------");
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (IsUserAdministrator() ? "." : ""));
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (ProcessHelper.IsUserAdministrator() ? "." : ""));
Application.EnableVisualStyles();
@@ -77,7 +78,7 @@ namespace GHelper
trayIcon.MouseClick += TrayIcon_MouseClick;
inputDispatcher = new InputDispatcher(ds);
inputDispatcher = new InputDispatcher();
settingsForm.InitAura();
settingsForm.InitMatrix();
@@ -100,8 +101,6 @@ namespace GHelper
SettingsToggle(action);
}
Application.Run();
}
@@ -129,13 +128,16 @@ namespace GHelper
if (settingsForm.keyb is not null && settingsForm.keyb.Text != "")
settingsForm.keyb.InitTheme();
if (settingsForm.updates is not null && settingsForm.updates.Text != "")
settingsForm.updates.InitTheme();
break;
}
}
public static void SetAutoModes()
public static void SetAutoModes(bool powerChanged = false)
{
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAuto) < 3000) return;
@@ -146,8 +148,8 @@ namespace GHelper
inputDispatcher.Init();
settingsForm.SetBatteryChargeLimit(AppConfig.getConfig("charge_limit"));
settingsForm.AutoPerformance();
settingsForm.SetBatteryChargeLimit(AppConfig.Get("charge_limit"));
settingsForm.AutoPerformance(powerChanged);
bool switched = settingsForm.AutoGPUMode();
@@ -163,23 +165,28 @@ namespace GHelper
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
{
if (SystemInformation.PowerStatus.PowerLineStatus == isPlugged) return;
Logger.WriteLine("Power Mode Changed");
SetAutoModes();
SetAutoModes(true);
}
public static void SettingsToggle(string action = "")
{
if (settingsForm.Visible)
settingsForm.Hide();
if (settingsForm.Visible) settingsForm.HideAll();
else
{
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
settingsForm.Show();
settingsForm.Activate();
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
settingsForm.VisualiseGPUMode();
switch (action)
@@ -191,6 +198,11 @@ namespace GHelper
case "gpurestart":
settingsForm.RestartGPU(false);
break;
case "services":
settingsForm.keyb = new Extra();
settingsForm.keyb.Show();
settingsForm.keyb.ServiesToggle();
break;
}
}
}
@@ -214,55 +226,6 @@ namespace GHelper
}
static void CheckProcesses()
{
Process currentProcess = Process.GetCurrentProcess();
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
if (processes.Length > 1)
{
foreach (Process process in processes)
if (process.Id != currentProcess.Id)
try
{
process.Kill();
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
Application.Exit();
return;
}
}
}
public static bool IsUserAdministrator()
{
WindowsIdentity identity = WindowsIdentity.GetCurrent();
WindowsPrincipal principal = new WindowsPrincipal(identity);
return principal.IsInRole(WindowsBuiltInRole.Administrator);
}
public static void RunAsAdmin(string? param = null)
{
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
// Check if the current user is an administrator
if (!IsUserAdministrator())
{
ProcessStartInfo startInfo = new ProcessStartInfo();
startInfo.UseShellExecute = true;
startInfo.WorkingDirectory = Environment.CurrentDirectory;
startInfo.FileName = Application.ExecutablePath;
startInfo.Arguments = param;
startInfo.Verb = "runas";
Process.Start(startInfo);
Application.Exit();
}
}
}
}

View File

@@ -110,6 +110,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_add_64 {
get {
object obj = ResourceManager.GetObject("icons8_add_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -130,6 +140,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_charged_battery_96 {
get {
object obj = ResourceManager.GetObject("icons8_charged_battery_96", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -140,6 +160,26 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_charging_battery_96 {
get {
object obj = ResourceManager.GetObject("icons8_charging_battery_96", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_edit_32 {
get {
object obj = ResourceManager.GetObject("icons8_edit_32", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -180,6 +220,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_function {
get {
object obj = ResourceManager.GetObject("icons8_function", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -330,6 +380,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_remove_64 {
get {
object obj = ResourceManager.GetObject("icons8_remove_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -340,6 +400,26 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_share_32 {
get {
object obj = ResourceManager.GetObject("icons8_share_32", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_software_48 {
get {
object obj = ResourceManager.GetObject("icons8-software-48", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

View File

@@ -118,6 +118,9 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="brightness_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\brightness-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-leaf-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-leaf-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@@ -133,11 +136,17 @@
<data name="icons8-fiat-500-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-fiat-500-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_microphone_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-microphone-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_touchpad_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-touchpad-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-fan-head-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-fan-head-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
@@ -145,8 +154,8 @@
<data name="icons8-processor-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-processor-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-spa-flower-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-spa-flower-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
@@ -157,9 +166,15 @@
<data name="icons8-keyboard-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-keyboard-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="brightness_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\brightness-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-fan-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-fan-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-speed-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-speed-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@@ -169,12 +184,24 @@
<data name="icons8-laptop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-laptop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="backlight_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backlight-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_function" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-function-mac-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-balance-symbol-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-balance-symbol-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@@ -184,52 +211,49 @@
<data name="icons8-matrix-desktop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-matrix-desktop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-xbox-controller-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-xbox-controller-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-project-management-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-project-management-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-leaf-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-leaf-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ultimate.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="backlight_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backlight-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8-software-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-software-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_charged_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-charged-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_charging_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-charging-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_microphone_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-microphone-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_add_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-add-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_touchpad_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-touchpad-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_edit_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-edit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="backlight_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backlight-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_remove_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-remove-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="backlight_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backlight-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="brightness_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\brightness-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="brightness_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\brightness-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="icons8_share_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-share-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View File

@@ -177,6 +177,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Asus Services Running.
/// </summary>
internal static string AsusServicesRunning {
get {
return ResourceManager.GetString("AsusServicesRunning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Breathe.
/// </summary>
@@ -312,6 +321,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to BIOS and Driver Updates.
/// </summary>
internal static string BiosAndDriverUpdates {
get {
return ResourceManager.GetString("BiosAndDriverUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Boot.
/// </summary>
@@ -330,6 +348,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Brightness Down.
/// </summary>
internal static string BrightnessDown {
get {
return ResourceManager.GetString("BrightnessDown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Brightness Up.
/// </summary>
internal static string BrightnessUp {
get {
return ResourceManager.GetString("BrightnessUp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color.
/// </summary>
@@ -393,6 +429,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Drivers and Software.
/// </summary>
internal static string DriverAndSoftware {
get {
return ResourceManager.GetString("DriverAndSoftware", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Disables dGPU for battery savings.
/// </summary>
@@ -510,6 +555,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Process Fn+F hotkeys without Fn.
/// </summary>
internal static string FnLock {
get {
return ResourceManager.GetString("FnLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dynamic Boost.
/// </summary>
@@ -627,6 +681,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Stop all apps using GPU when switching to Eco.
/// </summary>
internal static string KillGpuApps {
get {
return ResourceManager.GetString("KillGpuApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Laptop Backlight.
/// </summary>
@@ -853,7 +916,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Looks up a localized string similar to Performance Mode.
/// Looks up a localized string similar to Mode.
/// </summary>
internal static string PerformanceMode {
get {
@@ -880,7 +943,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Looks up a localized string similar to Power Limits (PPT).
/// Looks up a localized string similar to Power Limits.
/// </summary>
internal static string PowerLimits {
get {
@@ -889,7 +952,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Looks up a localized string similar to Power Limits (PPT) is experimental feature. Use carefully and on your own risk!.
/// Looks up a localized string similar to Power Limits is experimental feature. Use carefully and on your own risk!.
/// </summary>
internal static string PPTExperimental {
get {
@@ -987,6 +1050,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
internal static string Start {
get {
return ResourceManager.GetString("Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Starting Services.
/// </summary>
internal static string StartingServices {
get {
return ResourceManager.GetString("StartingServices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Startup Error.
/// </summary>
@@ -996,6 +1077,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Stop.
/// </summary>
internal static string Stop {
get {
return ResourceManager.GetString("Stop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stopping Services.
/// </summary>
internal static string StoppingServices {
get {
return ResourceManager.GetString("StoppingServices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Toggle Aura.
/// </summary>
@@ -1005,6 +1104,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Toggle Fn-Lock.
/// </summary>
internal static string ToggleFnLock {
get {
return ResourceManager.GetString("ToggleFnLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Toggle Miniled (if supported).
/// </summary>
@@ -1068,6 +1176,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Updates.
/// </summary>
internal static string Updates {
get {
return ResourceManager.GetString("Updates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>

View File

@@ -1,5 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
@@ -314,10 +373,10 @@
<value>Wiedergabe / Pause</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Leistungsbegrenzung (PPT)</value>
<value>Leistungsbegrenzung</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Leistungsbegrenzung (PPT) ist experimentell. Nutzung erfolgt auf eigene Gefahr!</value>
<value>Leistungsbegrenzung ist experimentell. Nutzung erfolgt auf eigene Gefahr!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Druck</value>

View File

@@ -156,6 +156,9 @@
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Auto-ajustar plan de energía Windows</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Servicios de Asus en ejecución</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Respiración</value>
</data>
@@ -190,7 +193,10 @@
<value>Encendida</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Apagar retroiluminación con batería (segundos)</value>
<value>Apagar con batería tras (0 - nunca)</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Apagar cuando está enchufado tras (0 - nunca)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
@@ -198,12 +204,21 @@
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Límite de carga</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>Actualizaciones de BIOS y Drivers</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Al arrancar</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Brillo</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>Bajar brillo</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>Subir brillo</value>
</data>
<data name="Color" xml:space="preserve">
<value>Color</value>
</data>
@@ -225,6 +240,9 @@
<data name="DownloadUpdate" xml:space="preserve">
<value>Descargar actualización</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Drivers y Software</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Deshabilita la dGPU para ahorrar batería</value>
</data>
@@ -264,13 +282,16 @@
<data name="FansPower" xml:space="preserve">
<value>Ventiladores + Energía</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Usar teclas de acceso rápido (Fn+F) sin pulsar Fn</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Cargando</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Core Clock Offset</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
@@ -291,7 +312,7 @@
<data name="GPUSettings" xml:space="preserve">
<value>Ajustes de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<data name="GPUTempTarget" xml:space="preserve">
<value>Temperatura objetivo</value>
</data>
<data name="KeyBindings" xml:space="preserve">
@@ -303,6 +324,9 @@
<data name="KeyboardAuto" xml:space="preserve">
<value>Bajar retroiluminación con batería</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Detener todas las aplicaciones que usan la dGPU cuando se cambia a Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Retroiluminación</value>
</data>
@@ -321,7 +345,7 @@
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<data name="MatrixAudio" xml:space="preserve">
<value>Visualizador de audio</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
@@ -388,10 +412,10 @@
<value>Reproducir / Pausar</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Límites de energía (PPT)</value>
<value>Límites de energía</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Los límites de energía (PPT) son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
<value>Los límites de energía son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Capturar pantalla</value>
@@ -400,7 +424,7 @@
<value>Quitar</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Algo está usando la dGPU e impide usar Modo Eco. ¿Reiniciar dGPU en administrador de dispositivos? * Proceda bajo su propio riesgo.</value>
<value>Algo está usando la dGPU e impide usar Modo Eco. ¿Reiniciar dGPU en administrador de dispositivos? * Proceda bajo su propio riesgo.</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
@@ -423,12 +447,27 @@
<data name="StandardMode" xml:space="preserve">
<value>Estándar</value>
</data>
<data name="Start" xml:space="preserve">
<value>Iniciar</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Iniciando servicios</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Error de inicio</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Detener</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Deteniendo servicios</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Alternar Aura</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Alternar Fn-Lock</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Alternar Miniled (si comp.)</value>
</data>
@@ -450,6 +489,9 @@
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Actualización</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Versión</value>
</data>

View File

@@ -388,10 +388,10 @@
<value>Lecture / Pause</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limites de puissance (PPT)</value>
<value>Limites de puissance</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Limites de puissance (PPT) est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
<value>Limites de puissance est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Capture d'écran</value>

View File

@@ -1,5 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
@@ -287,10 +346,10 @@
<value>Play / Pause</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Power Limits (PPT)</value>
<value>Power Limits</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
<value>Power Limits is experimental feature. Use carefully and on your own risk!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>PrintScreen</value>

View File

@@ -0,0 +1,510 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>ASUS ACPI에 연결할 수 없어 응용 프로그램이 작동하지 않습니다. Asus System Control Interface를 먼저 설치하십시오.</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>GPU 사용량이 높습니다. 비활성화 하시겠습니까?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Eco 모드</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Ultimate 모드를 끄기 위해서는 다시 시작해야 합니다.</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Ultimate 모드를 켜기 위해서는 다시 시작해야 합니다.</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>다시 시작하시겠습니까?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>애니메이션 속도</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>프로그램이 이미 실행중입니다.</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper가 이미 실행중입니다. 시스템 트레이에서 아이콘을 확인하십시오.</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>사용자 설정 팬 커브 적용</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>전력 제한 적용</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>윈도우 전원 모드 자동조절</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>실행중인 Asus 서비스</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Breathe</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Color Cycle</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>빠르게</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>보통</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Rainbow</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>느리게</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Static</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Strobe</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>자동</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>배터리 사용 중에만 60Hz 설정</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Awake</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>배터리 사용 중 백라이트 자동 꺼짐</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>전원 연결 시 백라이트 자동 꺼짐 (0 - 항상 켜짐)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>균형</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>배터리 충전 제한</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>바이오스/드라이버 업데이트</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Boot</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>밝기</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>밝기 감소</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>밝기 증가</value>
</data>
<data name="Color" xml:space="preserve">
<value>색상</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU 부스트</value>
</data>
<data name="Custom" xml:space="preserve">
<value>사용자 설정</value>
</data>
<data name="Default" xml:space="preserve">
<value>기본</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>화면 OD 끄기</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>방전 중</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>업데이트 다운로드</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>드라이버와 소프트웨어</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>배터리 절약을 위해 dGPU 비활성화</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Eco</value>
</data>
<data name="Extra" xml:space="preserve">
<value>추가 설정</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>추가 설정</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>공장 설정</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>팬 커브</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>CPU 팬 프로필</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>GPU 팬 프로필</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>중간 팬 프로필</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>팬 프로필</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>팬 속도/전력</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>팬: </value>
</data>
<data name="FansPower" xml:space="preserve">
<value>팬 + 전력</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Fn 키를 누르지 않고 Fn+F 핫키 작동</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>다이나믹 부스트</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>충전 중</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>코어 클럭 오프셋</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>메모리 클럭 오프셋</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>GPU 모드</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>iGPU만 사용</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>dGPU만 사용</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>GPU 설정</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>목표 온도</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>키 설정</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>키보드</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>배터리 사용 중에만 백라이트 밝기 낮추기</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Eco 모드로 전환 시 GPU를 사용하는 모든 앱 중지</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>백라이트</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>키보드</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>화면</value>
</data>
<data name="Lid" xml:space="preserve">
<value>덮개</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>라이트바</value>
</data>
<data name="Logo" xml:space="preserve">
<value>로고</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>오디오 비주얼라이저</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Binary Banner</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>밝게</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>시계</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>어둡게</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Rog 로고</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>중간</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>끄기</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>사진</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>최대 주사율 설정</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>60Hz 주사율 설정</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>멀티존</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>마이크 음소거</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>G-Helper 열기</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>최적화</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>배터리 사용 중에만 Eco 모드 설정</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>최적화 모드에서 PD 충전 시 GPU 비활성화</value>
</data>
<data name="Other" xml:space="preserve">
<value>기타 설정</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>오버드라이브</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>성능 모드</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>사진 / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>재생 / 정지</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>전력 제한</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>전력 제한 은 실험적인 기능입니다. 주의하여 사용하세요!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>PrintScreen</value>
</data>
<data name="Quit" xml:space="preserve">
<value>종료</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>dGPU가 사용중이기 때문에 Eco 모드로 전환할 수 없습니다. 장치 관리자에서 dGPU를 재시작하시겠습니까?</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>시스템 시작 시 실행</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>꺼짐</value>
</data>
<data name="Silent" xml:space="preserve">
<value>조용</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Sleep</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Standard 모드에서 dGPU 켜기</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Standard</value>
</data>
<data name="Start" xml:space="preserve">
<value>시작</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>서비스 시작 중</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>시작 오류</value>
</data>
<data name="Stop" xml:space="preserve">
<value>중지</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>서비스 중지 중</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Aura 토글 키</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Fn-Lock 토글 키</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Miniled 토글 키 (지원하는 기기만)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>화면 토글 키</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>터보</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>꺼짐</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>배터리 사용 중에는 끄기</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>노트북 화면을 dGPU와 연결, FPS 최대화</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="Updates" xml:space="preserve">
<value>업데이트</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>버전</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>볼륨 작게</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>음소거</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>볼륨 크게</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>창을 항상 맨 위로 유지</value>
</data>
</root>

View File

@@ -0,0 +1,471 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:element name="resheader">
<xsd:complexType>
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</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Wygląda na to, że GPU jest mocno obciążone. Wyłączyć?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Tryb Eco</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Wyłączenie trybu Ultimate wymaga ponownego uruchomienia</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Tryb Ultimate wymaga ponownego uruchomienia</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Uruchomić ponownie teraz?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Prędkość animacji</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>Aplikacja jest już uruchomiona</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper jest już uruchomiony. Sprawdź obszar powiadomień na pasku zadań.</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Zastosuj krzywe</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Zastosuj limity</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Automatycznie dostosuj Plan Zasilania Windows</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Oddychanie</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Pętla kolorów</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Szybka</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normalna</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Tęcza</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Powolna</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Statyczny</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Stroboskop</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Auto</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Automatycznie ustaw odświeżanie 60 Hz w czasie pracy na baterii</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Aktywność</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Wyłączenie podświetlenia na baterii</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Wyłączenie podświetlenia po podłączeniu (0 - nigdy)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Balans</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limit ładowania baterii</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Podczas uruchamiania</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Jasność</value>
</data>
<data name="Color" xml:space="preserve">
<value>Kolor</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU Boost</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Niestandardowy</value>
</data>
<data name="Default" xml:space="preserve">
<value>Domyślny</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Wyłącz funkcję Overdrive monitora</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Zużycie mocy</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Pobierz aktualizację</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Wyłącza dedykowane GPU aby oszczędzić baterię</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Eco</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Ustawienia</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Dodatkowe ustawienia</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Ustawienia fabryczne</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Krzywe wentylatorów</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Krzywa wentylatora CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Krzywa wentylatora GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Krzywa wentylatora centralnego</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Tryb krzywych</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Wentylatory i moc</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Obroty: </value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Dostosuj</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Przełączanie</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Przesunięcie zegara rdzenia</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Przesunięcie zegara pamięci</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Tryb GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>tylko iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>tylko dGPU</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Ustawienia GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Temperatura docelowa</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Ustawienia klawiszy skrótów</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Klawiatura</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>Automatycznie zmniejsz jasność w czasie pracy na baterii</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Podświetlenie</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Klawiatura laptopa</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Ekran laptopa</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Pokrywa</value>
</data>
<data name="Lightbar" xml:space="preserve">
<value>Lightbar</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Wizualizer muzyki</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Binarny</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Jasny</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Clock</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Ciemny</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Logo ROG</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Średni</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Wyłączony</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Obraz</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Maksymalna częstotliwość odświeżania dla mniejszych opóźnień</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Częstotliwość odświeżania 60 Hz dla oszczędzania baterii</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizone</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Wyciszenie mikrofonu</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Otwórz okno G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Optymalny</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Przełącza na Eco w czasie pracy na baterii i na Standard po podłączeniu</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>W trybie Optymalnym wyłącz GPU podczas ładowania przez USB-C</value>
</data>
<data name="Other" xml:space="preserve">
<value>Inne</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Tryb zasilania</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Obraz / GIF</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Odtwórz / Pauza</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limit mocy</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Ustawienie limitu mocy jest funkcją eksperymentalną. Używaj ostrożnie, na własną odpowiedzialność!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Zrzut ekranu</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Zamknij</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Coś korzysta z dedykowanego GPU i uniemożliwia włączenie trybu Eco. Zresetować dedykowany GPU w Menadżerze Urządzeń? * Używaj na własną odpowiedzialność</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Uruchom przy starcie systemu</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Zamknij</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Cichy</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Uśpij</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Enables dGPU for standard use</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Standard</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Błąd uruchamiania</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Przełącz Aura</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Przełącz MiniLED</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Przełącz ekran</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Wyłączony</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Wyłączony na baterii</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Podłącza ekran laptopa bezpośrednio do dedykowanego GPU</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Wersja</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Zmniejsz głośność</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Wyciszenie</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Zwiększ głośność</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Zachowaj okno aplikacji zawsze na wierzchu</value>
</data>
</root>

View File

@@ -1,350 +1,492 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado.</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Modo econômico</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Modo Ultimado necessita de reinicialização.</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Reiniciar agora ?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Velocidade da Animação</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>O applicativo já está em execução</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Aplicar a curva de ventilador personalizada</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Aplicar as limitações de energia</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Automaticamente ajustar os Modos de Energia Windows</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Repiração</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Ciclo de cores</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Rápido</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Arco-íris</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Lento</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Estático</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Estroboscópio</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Automático</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Estabelece 60Hz para economizar energia</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Acordado</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Números de segundos para desligar a luz de fundo</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limite de carga da bateria</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Durante o lançamento</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Luminosidade</value>
</data>
<data name="Color" xml:space="preserve">
<value>Cor</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU Boost</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Default" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Desativar o overdrive da tela</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Descarregando</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Baixar a atualização</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Desativar o dGPU para economisar a energía</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Econômico</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Adicional</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Configurações adicionais</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Padrão de fábrica</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Curvas de ventilador</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Perfil de ventilador CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Perfil de ventilador GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Perfil de ventilador central</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Perfis de ventilador</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Ventiladores e Energía</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Ventilador</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Ventiladores + Energía</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Boost dinâmico</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Modo de GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Só iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Exclusivamente dGPU</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Parâmetros de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Alvo de temperatura</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>Abaixar a luz de fundo na bateria e voltar quando carregando</value>
</data>
<data name="KeyboardBacklight" xml:space="preserve">
<value>Luz de fundo do teclado</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Luz de fundo do computador</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Teclado do computador</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Tela do computador</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Tampa</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Bandeira Binária</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Brilho</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Relógio</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Escuro</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Logo ROG</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Médio</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Imagem</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização maxíma para abaixar a latência</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização à 60Hz para salvar energía</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizona</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Abrir G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Otimizado</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Manter o GPU desligado com um carregador USB-C no Modo Otimizado</value>
</data>
<data name="Other" xml:space="preserve">
<value>Outro</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Modo Desempenho</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Imagem / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limitações de Energia (PPT)</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Limitações de Energia (PPT) é uma funcionalidade experimental. Usar isso com cuidado </value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Captura de tela</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Sair</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Aumento da frequência básica</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Aumento da frequência da memória</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Combinações de teclas</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Algum processo está usando o dGPU e impedindo o modo Econômico. Reinicialize o dGPU no gerenciador de dispositivos. Por favor, proceda por sua conta e risco. </value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Executar ao iniciar</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Desligar</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Silencioso</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Hibernação</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Liga o dGPU para uso padrão</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Erro ao iniciar</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Alternar Aura</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Alternar Miniled (se suportado) </value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Alternar Tela</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Desligar em bateria</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Direciona a tela do computador ao dGPU</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Versão</value>
</data>
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Each data row contains a name, and value. The row also contains a
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<data name="ACPIError" xml:space="preserve">
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Parece que o GPU está em uso pesado.</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Modo econômico</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Modo Ultimado necessita de reinicialização.</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Reiniciar agora ?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Velocidade da Animação</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>O applicativo já está em execução</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Aplicar a curva personalizada</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Aplicar as limitações de energia</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Ajuste automático dos modos de energia do Windows</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Serviços da Asus em execução</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Repiração</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Ciclo de cores</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Rápido</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Arco-íris</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Lento</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Estático</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Estroboscópio</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Automático</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Menor taxa de atualização quando estiver na bateria</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Acordado</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Tempo limite da iluminação na bateria (em segundos)</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Tempo limite da iluminação carregando (0 - sempre ligado)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Limite de carga</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Ao ligar</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Nível do brilho</value>
</data>
<data name="Color" xml:space="preserve">
<value>Cor</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU Boost</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Personalizado</value>
</data>
<data name="Default" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Desativar o overdrive da tela</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Descarregando</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Baixar a atualização</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Desativar o dGPU para economisar a energía</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Econômico</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Adicional</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Configurações adicionais</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Padrão de fábrica</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Curvas de ventilador</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>Perfil de ventilador CPU</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>Perfil de ventilador GPU</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Perfil de ventilador central</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Perfis de ventilador</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Ventiladores e Energía</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value>Vent</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Ventiladores + Energía</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Boost dinâmico</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Carregando</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>Modo de GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Só iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Exclusivamente dGPU</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Parâmetros de GPU</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<value>Alvo de temperatura</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>Abaixar a luz de fundo na bateria e voltar quando carregando</value>
</data>
<data name="KeyboardBacklight" xml:space="preserve">
<value>Luz de fundo do teclado</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Configurações de iluminação</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Teclado</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Tela</value>
</data>
<data name="Lid" xml:space="preserve">
<value>Tampa</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Bandeira Binária</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Brilho</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Relógio</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Escuro</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Logo ROG</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Médio</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Imagem</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização máxima e menor latência</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Taxa de atualização à 60Hz para economizar bateria</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizona</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Desligar microfone</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>Abrir G-Helper</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Otimizado</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
</data>
<data name="Other" xml:space="preserve">
<value>Outro</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Modo</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Imagem / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Limitações de Energia</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Captura de tela</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Sair</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>Aumento da frequência básica</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Aumento da frequência da memória</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Combinações de teclas</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Algum processo está usando o dGPU e impedindo o modo Econômico. Reinicialize o dGPU no gerenciador de dispositivos. Por favor, proceda por sua conta e risco. </value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Executar ao iniciar</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Desligar</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Silencioso</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Hibernação</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Liga o dGPU para uso padrão</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Padrão</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Erro de inicialização</value>
</data>
<data name="Start" xml:space="preserve">
<value>Iniciar</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Iniciando os serviços</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Parar</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Parando os serviços</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Alternar Aura</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Alternar Miniled (se suportado) </value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Alternar Tela</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Desligado</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Desligar em bateria</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Direciona a tela do computador ao dGPU</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Atualizações</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Versão</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Abaixar o volume</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>Aumentar o volume</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Mudo</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Manter o app em primeiro plano</value>
</data>
<value>Mudo</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Manter a janela do aplicativo sempre no topo</value>
</data>
</root>

View File

@@ -156,6 +156,9 @@
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Auto adjust Windows Power Modes</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Asus Services Running</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Breathe</value>
</data>
@@ -201,12 +204,21 @@
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Battery Charge Limit</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>BIOS and Driver Updates</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Boot</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Brightness</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>Brightness Down</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>Brightness Up</value>
</data>
<data name="Color" xml:space="preserve">
<value>Color</value>
</data>
@@ -228,6 +240,9 @@
<data name="DownloadUpdate" xml:space="preserve">
<value>Download Update</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Drivers and Software</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Disables dGPU for battery savings</value>
</data>
@@ -267,6 +282,9 @@
<data name="FansPower" xml:space="preserve">
<value>Fans + Power</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Process Fn+F hotkeys without Fn</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
</data>
@@ -306,6 +324,9 @@
<data name="KeyboardAuto" xml:space="preserve">
<value>Lower backlight brightness on battery and back when plugged</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Stop all apps using GPU when switching to Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Laptop Backlight</value>
</data>
@@ -382,7 +403,7 @@
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Performance Mode</value>
<value>Mode</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Picture / Gif</value>
@@ -391,10 +412,10 @@
<value>Play / Pause</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Power Limits (PPT)</value>
<value>Power Limits</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
<value>Power Limits is experimental feature. Use carefully and on your own risk!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>PrintScreen</value>
@@ -426,12 +447,27 @@
<data name="StandardMode" xml:space="preserve">
<value>Standard</value>
</data>
<data name="Start" xml:space="preserve">
<value>Start</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Starting Services</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Startup Error</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Stopping Services</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Toggle Aura</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Toggle Fn-Lock</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Toggle Miniled (if supported)</value>
</data>
@@ -453,6 +489,9 @@
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Updates</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Version</value>
</data>

View File

@@ -154,7 +154,7 @@
<value>Güç Sınırlarını Uygula</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Auto adjust Windows Power Mode</value>
<value>Windows Güç Modunu otomatik ayarla</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Nefes</value>
@@ -189,6 +189,12 @@
<data name="Awake" xml:space="preserve">
<value>Uyanık</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Pildeyken klavye ışığının kapanma süresi</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Şarjdayken klavye ışığının kapanma süresi (0 her zaman açık)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Dengeli</value>
</data>
@@ -258,6 +264,9 @@
<data name="FansPower" xml:space="preserve">
<value>Fanlar + Güç</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Fn+F kısayol tuşlarını FN tuşuna basmadan çalıştır</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Değiştiriliyor</value>
</data>
@@ -282,6 +291,9 @@
<data name="KeyboardAuto" xml:space="preserve">
<value>Pille çalışırken klavye aydınlatmasını kıs, şarjdayken eski haline dön</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Eco'ya geçerken dGPU kullanan tüm uygulamaları durdur</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Aydınlatması</value>
</data>
@@ -333,6 +345,9 @@
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Pille çalışırken Eko moda ve şarjdayken Standart moda geçiş yapın</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Optimize edilmiş modda USB-c şarj cihazında GPU'yu devre dışı bırak</value>
</data>
<data name="Other" xml:space="preserve">
<value>Diğer</value>
</data>
@@ -349,10 +364,10 @@
<value>Oynat / Duraklat</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Güç Sınırları (PPT)</value>
<value>Güç Sınırları</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Güç Sınırları (PPT) deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
<value>Güç Sınırları deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Ekran Görüntüsü Al</value>

View File

@@ -156,6 +156,9 @@
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Автоматично застосовувати Windows Power Modes</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Кількість запущених сервісів Asus</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Дихання</value>
</data>
@@ -201,12 +204,21 @@
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Ліміт заряду батареї</value>
</data>
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>Оновлення BIOS та драйверів</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Старт</value>
</data>
<data name="Brightness" xml:space="preserve">
<value>Яскравість</value>
</data>
<data name="BrightnessDown" xml:space="preserve">
<value>Зменшити яскравість</value>
</data>
<data name="BrightnessUp" xml:space="preserve">
<value>Підвищити яскравість</value>
</data>
<data name="Color" xml:space="preserve">
<value>Колір</value>
</data>
@@ -228,6 +240,9 @@
<data name="DownloadUpdate" xml:space="preserve">
<value>Завантажити</value>
</data>
<data name="DriverAndSoftware" xml:space="preserve">
<value>Драйвери та програми</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Вимикає dGPU, щоб зберегти заряд</value>
</data>
@@ -264,6 +279,9 @@
<data name="FansPower" xml:space="preserve">
<value>Кулери та Потужність</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>Гарячі клавіші Fn+F працюють без натискання Fn</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Зміна</value>
</data>
@@ -288,6 +306,9 @@
<data name="KeyboardAuto" xml:space="preserve">
<value>Вимкнути підсвітку на батареї та увімкнути на зарядці</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>Закривати додатки, що використовують GPU, під час переходу в режим Eco</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>Підсвітка</value>
</data>
@@ -297,6 +318,9 @@
<data name="LaptopScreen" xml:space="preserve">
<value>Дисплей</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Аудіо візуалізатор</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>Бінарний банер</value>
</data>
@@ -352,7 +376,7 @@
<value>Овердрайв</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Режим Роботи</value>
<value>Режим</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Картинка / GIF</value>
@@ -361,10 +385,10 @@
<value>Відтворення / Пауза</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Ліміти Потужності (PPT)</value>
<value>Ліміти Потужності</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Налаштування лімітів потужності (PPT) є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
<value>Налаштування лімітів потужності є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Print Screen</value>
@@ -393,14 +417,29 @@
<data name="StandardMode" xml:space="preserve">
<value>Стандартний</value>
</data>
<data name="Start" xml:space="preserve">
<value>Запустити</value>
</data>
<data name="StartingServices" xml:space="preserve">
<value>Запускаються сервіси</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Помилка запуску</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Зупинити</value>
</data>
<data name="StoppingServices" xml:space="preserve">
<value>Зупиняються сервіси</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Аура</value>
</data>
<data name="ToggleFnLock" xml:space="preserve">
<value>Fn-Lock</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>Міні-лед (якщо підтримується)</value>
<value>Міні-лед (якщо є)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<value>Вимкнути екран</value>
@@ -420,6 +459,9 @@
<data name="UltimateMode" xml:space="preserve">
<value>Ультімейт</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Оновлення</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Версія</value>
</data>

View File

@@ -127,10 +127,10 @@
<value>Chế độ Tiết kiệm</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Chuyển sang Chế độ Ultimate cần phải khởi động lại</value>
<value>Chuyển sang Chế độ Tối thượng cần phải khởi động lại</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Chế độ Ultimate yêu cầu phải khởi động lại</value>
<value>Chế độ Tối thượng yêu cầu phải khởi động lại</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Khởi động lại ngay?</value>
@@ -148,13 +148,13 @@
<value>G-Helper đã chạy. Hãy kiểm tra khay hệ thống</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Áp dụng Chế độ quạt tuỳ chỉnh</value>
<value>Áp dụng Đường cong quạt tuỳ chỉnh</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Áp dụng Giới hạn nguồn</value>
<value>Áp dụng Giới hạn công suất</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>Tự động điều chỉnh Chế độ nguồn của Windows</value>
<value>Tự động điều chỉnh Kế hoạch nguồn của Windows</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Hơi thở</value>
@@ -184,7 +184,7 @@
<value>Tự động</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Chuyển về 60Hz để tiết kiệm pin, và chuyển lại tần số quét cao khi cắm sạc</value>
<value>Chuyển về 60Hz khi không cắm sạc và 120Hz khi cắm sạc</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Đang bật</value>
@@ -223,7 +223,7 @@
<value>Đang không sạc</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Tải xuống Bản cập nhật</value>
<value>Tải xuống bản cập nhật</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Tắt GPU rời để tiết kiệm pin</value>
@@ -238,7 +238,7 @@
<value>Cài đặt bổ sung</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Đặt về Mặc định</value>
<value>Đặt về mặc định</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Chế độ Quạt</value>
@@ -256,16 +256,16 @@
<value>Cấu hình Quạt</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Quạt và Nguồn điện</value>
<value>Quạt và Công suất</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<value> Quạt: </value>
<value>Quạt: </value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Quạt + Nguồn</value>
<value>Quạt + Công suất</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
<value>Tăng tốc năng động</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Đang đổi GPU</value>
@@ -280,13 +280,13 @@
<value>Chế độ GPU</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>Chỉ GPU tích hợp</value>
<value>Chỉ dùng GPU tích hợp</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>GPU tích hợp + GPU rời</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>Độc quyền của GPU rời</value>
<value>Chỉ dùng GPU rời</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<value>Cài đặt GPU</value>
@@ -349,10 +349,10 @@
<value>Hình ảnh</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Tốc độ làm mới tối đa để có độ trễ thấp</value>
<value>Tần số quét tối đa để có độ trễ thấp</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Tốc độ làm mới 60Hz để tiết kiệm pin</value>
<value>Tần số quét 60Hz để tiết kiệm pin</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Đèn nền Đa vùng(Multi-Zone)</value>
@@ -367,7 +367,7 @@
<value>Tối ưu</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Chuyển về Chế độ Tiết kiệm khi dùng pin và Chế độ Tiêu chuẩn khi cắm sạc</value>
<value>Chuyển về Tiết kiệm khi dùng pin và Tiêu chuẩn khi cắm sạc</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>Tắt GPU khi dùng sạc Type-C ở Chế độ Tối ưu</value>
@@ -382,16 +382,16 @@
<value>Chế độ Hiệu suất</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Ảnh tĩnh / Ảnh Động</value>
<value>Ảnh tĩnh / Ảnh động</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Phát / Dừng</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Giới hạn Nguồn (PPT)</value>
<value>Giới hạn công suất</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Giới hạn Nguồn (PPT) là tính năng thử nghiệm. Sử dụng nó cẩn thận và tự chịu mọi rủi ro!</value>
<value>Giới hạn công suất là tính năng thử nghiệm. Sử dụng nó cẩn thận và tự chịu mọi rủi ro!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Chụp màn hình</value>
@@ -400,10 +400,10 @@
<value>Thoát</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<value>Không thể chuyển về Chế độ Tiết kiệm do có gì đó đang dùng GPU. Khởi động lại GPU rời trong Quản lý Thiết bị? * Bạn sẽ chịu mọi rủi ro.</value>
<value>Không thể chuyển về Chế độ Tiết kiệm do có gì đó đang dùng GPU rời. Khởi động lại GPU rời trong Quản lý Thiết bị? * Bạn sẽ chịu mọi rủi ro.</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
<value>VTP</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Chạy khi khởi động</value>
@@ -418,7 +418,7 @@
<value>Ngủ</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Bật GPU rời cho khi cho mức độ dùng tiêu chuẩn</value>
<value>Bật GPU rời song song với GPU tích hợp</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Tiêu chuẩn</value>
@@ -445,10 +445,10 @@
<value>Tắt khi không cắm sạc</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Định tuyến màn hình laptop đến Card rời, tối đa hóa FPS</value>
<value>Chỉ dùng GPU rời, tối đa hóa FPS</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Ultimate</value>
<value>Tối thượng</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Phiên bản</value>

View File

@@ -189,6 +189,12 @@
<data name="Awake" xml:space="preserve">
<value>唤醒时</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>使用电池时的背光超时时间</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>插入电源时的背光超时时间 (0 - 始终开启)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
</data>
@@ -258,6 +264,9 @@
<data name="FansPower" xml:space="preserve">
<value>风扇与电源设置</value>
</data>
<data name="FnLock" xml:space="preserve">
<value>打开FnLock (无需按下FN使用FN+(F1-F12)热键)</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>切换中...</value>
</data>
@@ -282,6 +291,9 @@
<data name="KeyboardAuto" xml:space="preserve">
<value>电池模式下降低键盘亮度以省电,并在插上电源时恢复</value>
</data>
<data name="KillGpuApps" xml:space="preserve">
<value>当切换到集显模式时,停止所有正在使用独显的应用</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<value>背光</value>
</data>
@@ -324,6 +336,9 @@
<data name="Multizone" xml:space="preserve">
<value>多区域设置</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>静音麦克风</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>打开G-Helper窗口</value>
</data>
@@ -333,6 +348,9 @@
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>使用电池时切换到集显模式,并在插上电源后重新启用标准模式</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<value>在自动切换模式下使用USB-C为笔记本供电时禁用GPU</value>
</data>
<data name="Other" xml:space="preserve">
<value>其他</value>
</data>
@@ -349,10 +367,10 @@
<value>播放/暂停</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>功率限制 (PPT)</value>
<value>功率限制</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
<value>功率限制 是实验性功能。 谨慎使用,风险自负!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>截图</value>
@@ -405,10 +423,16 @@
<data name="VersionLabel" xml:space="preserve">
<value>版本</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>音量降低</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>静音</value>
</data>
<data name="VolumeUp" xml:space="preserve">
<value>音量增加</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>窗口置顶</value>
</data>
</root>
</root>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
@@ -59,404 +59,431 @@
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<data name="AlertDGPU" xml:space="preserve">
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<data name="AlertDGPUTitle" xml:space="preserve">
<value>節能模式</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<data name="AlertUltimateOff" xml:space="preserve">
<value>關閉獨顯需要重新啟動</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<data name="AlertUltimateOn" xml:space="preserve">
<value>獨顯直連需要重啟</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<data name="AlertUltimateTitle" xml:space="preserve">
<value>現在重新啟動嗎?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<data name="AnimationSpeed" xml:space="preserve">
<value>動畫速度</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<data name="AnimeMatrix" xml:space="preserve">
<value>AnimeMatrix</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<data name="AppAlreadyRunning" xml:space="preserve">
<value>程式已正在執行</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper已經在執行。 請確認右下工作列中的圖示。</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<data name="ApplyFanCurve" xml:space="preserve">
<value>套用自定義風扇曲線</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<data name="ApplyPowerLimits" xml:space="preserve">
<value>套用功率限制</value>
</data>
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
<value>自動調整Windows電源模式</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<data name="AuraBreathe" xml:space="preserve">
<value>呼吸</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<data name="AuraColorCycle" xml:space="preserve">
<value>循環</value>
</data>
<data name="AuraFast" xml:space="preserve">
<data name="AuraFast" xml:space="preserve">
<value>快速</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<data name="AuraNormal" xml:space="preserve">
<value>正常</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<data name="AuraRainbow" xml:space="preserve">
<value>彩虹</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<data name="AuraSlow" xml:space="preserve">
<value>慢</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<data name="AuraStatic" xml:space="preserve">
<value>靜態</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<data name="AuraStrobe" xml:space="preserve">
<value>閃爍</value>
</data>
<data name="AutoMode" xml:space="preserve">
<data name="AutoMode" xml:space="preserve">
<value>自動</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>電池模式時自動60Hz</value>
</data>
<data name="Awake" xml:space="preserve">
<data name="Awake" xml:space="preserve">
<value>喚醒時</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>電池模式下自動關閉背光的秒數</value>
<data name="BacklightTimeout" xml:space="preserve">
<value>電池模式下自動關閉鍵盤背光的秒數(0 = 不關閉)</value>
</data>
<data name="Balanced" xml:space="preserve">
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>插電模式下自動關閉鍵盤背光的秒數(0 = 不關閉)</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<data name="BatteryChargeLimit" xml:space="preserve">
<value>電池充電上限</value>
</data>
<data name="Boot" xml:space="preserve">
<data name="BiosAndDriverUpdates" xml:space="preserve">
<value>BIOS與驅動程式更新 Updates</value>
</data>
<data name="Boot" xml:space="preserve">
<value>開機時</value>
</data>
<data name="Brightness" xml:space="preserve">
<data name="Brightness" xml:space="preserve">
<value>亮度</value>
</data>
<data name="Color" xml:space="preserve">
<data name="Color" xml:space="preserve">
<value>顏色</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<data name="CPUBoost" xml:space="preserve">
<value>CPU 加速</value>
</data>
<data name="Custom" xml:space="preserve">
<data name="Custom" xml:space="preserve">
<value>自定義設置</value>
</data>
<data name="Default" xml:space="preserve">
<data name="Default" xml:space="preserve">
<value>預設</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<data name="DisableOverdrive" xml:space="preserve">
<value>禁用螢幕加速OD</value>
</data>
<data name="Discharging" xml:space="preserve">
<data name="Discharging" xml:space="preserve">
<value>正在釋放電力</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<data name="DownloadUpdate" xml:space="preserve">
<value>下載更新</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<data name="DriverAndSoftware" xml:space="preserve">
<value>驅動程式與軟體</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>禁用獨顯以節省電池電量</value>
</data>
<data name="EcoMode" xml:space="preserve">
<data name="EcoMode" xml:space="preserve">
<value>節能模式</value>
</data>
<data name="Extra" xml:space="preserve">
<data name="Extra" xml:space="preserve">
<value>更多</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<data name="ExtraSettings" xml:space="preserve">
<value>更多設定</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<data name="FactoryDefaults" xml:space="preserve">
<value>恢復原廠設定</value>
</data>
<data name="FanCurves" xml:space="preserve">
<data name="FanCurves" xml:space="preserve">
<value>風扇曲線</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>CPU 風扇設置文件</value>
<data name="FanProfileCPU" xml:space="preserve">
<value>CPU 風扇設定檔</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>GPU 風扇設置文件</value>
<data name="FanProfileGPU" xml:space="preserve">
<value>GPU 風扇設定檔</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<data name="FanProfileMid" xml:space="preserve">
<value>中等風扇設置</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<data name="FanProfiles" xml:space="preserve">
<value>風扇設置</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<data name="FansAndPower" xml:space="preserve">
<value>風扇和電源</value>
</data>
<data name="FanSpeed" xml:space="preserve">
<data name="FanSpeed" xml:space="preserve">
<value> 風扇: </value>
</data>
<data name="FansPower" xml:space="preserve">
<data name="FansPower" xml:space="preserve">
<value>自定義設置</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<data name="FnLock" xml:space="preserve">
<value>使用Fn+F1~F12功能時免按下Fn鍵</value>
</data>
<data name="GPUBoost" xml:space="preserve">
<value>Dynamic Boost</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<data name="GPUChanging" xml:space="preserve">
<value>切換中...</value>
</data>
<data name="GPUCoreClockOffset" xml:space="preserve">
<data name="GPUCoreClockOffset" xml:space="preserve">
<value>核心時脈偏移量(Offset)</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>顯示卡記憶體偏移量(Offset)</value>
</data>
<data name="GPUMode" xml:space="preserve">
<data name="GPUMode" xml:space="preserve">
<value>GPU 模式</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<data name="GPUModeEco" xml:space="preserve">
<value>僅限內顯</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<data name="GPUModeStandard" xml:space="preserve">
<value>內顯 + 獨顯</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<data name="GPUModeUltimate" xml:space="preserve">
<value>獨立顯卡</value>
</data>
<data name="GPUSettings" xml:space="preserve">
<data name="GPUSettings" xml:space="preserve">
<value>顯卡設定</value>
</data>
<data name="GPUTempTarget" xml:space="preserve">
<data name="GPUTempTarget" xml:space="preserve">
<value>GPU溫度上限</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<data name="KeyBindings" xml:space="preserve">
<value>按鍵綁定</value>
</data>
<data name="Keyboard" xml:space="preserve">
<data name="Keyboard" xml:space="preserve">
<value>鍵盤</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>電池模式時自動降低鍵盤背光亮度以省電</value>
<data name="KeyboardAuto" xml:space="preserve">
<value>電池模式時自動降低鍵盤背光亮度以省電</value>
</data>
<data name="LaptopBacklight" xml:space="preserve">
<data name="LaptopBacklight" xml:space="preserve">
<value>背光</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<data name="KillGpuApps" xml:space="preserve">
<value>切換至節能模式時,關閉所有正在使用獨顯的程式</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>鍵盤背光:</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<data name="LaptopScreen" xml:space="preserve">
<value>螢幕顯示</value>
</data>
<data name="Lid" xml:space="preserve">
<data name="Lid" xml:space="preserve">
<value>螢幕背蓋</value>
</data>
<data name="Lightbar" xml:space="preserve">
<data name="Lightbar" xml:space="preserve">
<value>燈條</value>
</data>
<data name="Logo" xml:space="preserve">
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Audio Visualizer</value>
<data name="MatrixAudio" xml:space="preserve">
<value>音效視覺化</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<data name="MatrixBanner" xml:space="preserve">
<value>横幅</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<data name="MatrixBright" xml:space="preserve">
<value>明亮</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<data name="MatrixClock" xml:space="preserve">
<value>時鐘</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<data name="MatrixDim" xml:space="preserve">
<value>黯淡</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<data name="MatrixLogo" xml:space="preserve">
<value>ROG logo</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<data name="MatrixMedium" xml:space="preserve">
<value>中</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<data name="MatrixOff" xml:space="preserve">
<value>關閉</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<data name="MatrixPicture" xml:space="preserve">
<value>圖片</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>更高的更新率和更低延遲</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<data name="MinRefreshTooltip" xml:space="preserve">
<value>維持60Hz以節省電量</value>
</data>
<data name="Multizone" xml:space="preserve">
<data name="Multizone" xml:space="preserve">
<value>多區域</value>
</data>
<data name="MuteMic" xml:space="preserve">
<data name="MuteMic" xml:space="preserve">
<value>麥克風開關</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<data name="OpenGHelper" xml:space="preserve">
<value>開啟G-Helper視窗</value>
</data>
<data name="Optimized" xml:space="preserve">
<data name="Optimized" xml:space="preserve">
<value>自動模式</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>使用電池切換到節能模式,插入電源時切換到標準模式</value>
</data>
<data name="OptimizedUSBC" xml:space="preserve">
<data name="OptimizedUSBC" xml:space="preserve">
<value>自動模式下使用USB-C充電時持續關閉獨顯</value>
</data>
<data name="Other" xml:space="preserve">
<data name="Other" xml:space="preserve">
<value>其他</value>
</data>
<data name="Overdrive" xml:space="preserve">
<data name="Overdrive" xml:space="preserve">
<value>OD</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<data name="PerformanceMode" xml:space="preserve">
<value>性能模式:</value>
</data>
<data name="PictureGif" xml:space="preserve">
<data name="PictureGif" xml:space="preserve">
<value>圖片/動圖</value>
</data>
<data name="PlayPause" xml:space="preserve">
<data name="PlayPause" xml:space="preserve">
<value>播放/暫停</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>功率限制 (PPT)</value>
<data name="PowerLimits" xml:space="preserve">
<value>功率限制</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>功率限制 (PPT) 是實驗性功能。 謹慎使用風險自負</value>
<data name="PPTExperimental" xml:space="preserve">
<value>功率限制是實驗性功能。謹慎使用,風險自負!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<data name="PrintScreen" xml:space="preserve">
<value>截圖</value>
</data>
<data name="Quit" xml:space="preserve">
<data name="Quit" xml:space="preserve">
<value>退出</value>
</data>
<data name="RestartGPU" xml:space="preserve">
<data name="RestartGPU" xml:space="preserve">
<value>有其他程式正在使用獨顯導致無法切換至節能模式. 是否在裝置管理員中重啟獨顯? * 請自行評估風險</value>
</data>
<data name="RPM" xml:space="preserve">
<data name="RPM" xml:space="preserve">
<value>每分鐘轉數</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<data name="RunOnStartup" xml:space="preserve">
<value>開機自動開啟</value>
</data>
<data name="Shutdown" xml:space="preserve">
<data name="Shutdown" xml:space="preserve">
<value>關機時</value>
</data>
<data name="Silent" xml:space="preserve">
<data name="Silent" xml:space="preserve">
<value>安靜模式</value>
</data>
<data name="Sleep" xml:space="preserve">
<data name="Sleep" xml:space="preserve">
<value>睡眠時</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<data name="StandardGPUTooltip" xml:space="preserve">
<value>標準模式會啟用獨顯</value>
</data>
<data name="StandardMode" xml:space="preserve">
<data name="StandardMode" xml:space="preserve">
<value>標準模式</value>
</data>
<data name="StartupError" xml:space="preserve">
<data name="StartupError" xml:space="preserve">
<value>啟動錯誤</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<data name="ToggleAura" xml:space="preserve">
<value>切換Aura</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<data name="ToggleFnLock" xml:space="preserve">
<value>免按Fn鍵使用Fn+F1~F12功能</value>
</data>
<data name="ToggleMiniled" xml:space="preserve">
<value>切換Miniled(若有支援)</value>
</data>
<data name="ToggleScreen" xml:space="preserve">
<data name="ToggleScreen" xml:space="preserve">
<value>切換螢幕</value>
</data>
<data name="Turbo" xml:space="preserve">
<data name="Turbo" xml:space="preserve">
<value>極速模式</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<data name="TurnedOff" xml:space="preserve">
<value>已關閉</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<data name="TurnOffOnBattery" xml:space="preserve">
<value>電池模式時關閉</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>開啟獨顯直連獲得最佳幀數</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<data name="UltimateMode" xml:space="preserve">
<value>獨顯直連</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<data name="Updates" xml:space="preserve">
<value>更新驅動</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>版本</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<data name="VolumeDown" xml:space="preserve">
<value>音量降低</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>靜音</value>
</data>
<data name="WindowTop" xml:space="preserve">
<data name="VolumeUp" xml:space="preserve">
<value>音量增加</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>視窗置頂</value>
</data>
</root>

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788
app/Settings.Designer.cs generated

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@@ -1,4 +1,64 @@
<root>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">

View File

@@ -106,7 +106,7 @@ namespace WinFormsSliderBar
private void RecalculateParameters()
{
_radius = 0.4F * ClientSize.Height;
_barSize = new SizeF(ClientSize.Width - 4 * _radius, ClientSize.Height * 0.15F);
_barSize = new SizeF(ClientSize.Width - 2 * _radius, ClientSize.Height * 0.15F);
_barPos = new PointF(_radius, (ClientSize.Height - _barSize.Height) / 2);
_thumbPos = new PointF(
_barSize.Width / (Max - Min) * (Value - Min) + _barPos.X,

View File

@@ -16,7 +16,7 @@ public class Startup
public static void ReScheduleAdmin()
{
if (Program.IsUserAdministrator() && IsScheduled())
if (ProcessHelper.IsUserAdministrator() && IsScheduled())
{
UnSchedule();
Schedule();
@@ -38,7 +38,7 @@ public class Startup
td.Triggers.Add(new LogonTrigger { UserId = userId });
td.Actions.Add(strExeFilePath);
if (Program.IsUserAdministrator())
if (ProcessHelper.IsUserAdministrator())
td.Principal.RunLevel = TaskRunLevel.Highest;
td.Settings.StopIfGoingOnBatteries = false;
@@ -54,10 +54,10 @@ public class Startup
}
catch (Exception e)
{
if (Program.IsUserAdministrator())
if (ProcessHelper.IsUserAdministrator())
MessageBox.Show("Can't create a start up task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
else
Program.RunAsAdmin();
else
ProcessHelper.RunAsAdmin();
}
}
@@ -73,10 +73,10 @@ public class Startup
}
catch (Exception e)
{
if (Program.IsUserAdministrator())
if (ProcessHelper.IsUserAdministrator())
MessageBox.Show("Can't remove task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
else
Program.RunAsAdmin();
ProcessHelper.RunAsAdmin();
}
}
}

View File

@@ -1,7 +1,6 @@
using System.Diagnostics;
using System.Drawing;
using OSD;
using System.Diagnostics;
using System.Drawing.Drawing2D;
using OSD;
namespace GHelper
@@ -51,10 +50,13 @@ namespace GHelper
BacklightDown,
Touchpad,
Microphone,
MicrophoneMute
MicrophoneMute,
FnLock,
Battery,
Charger
}
public class ToastForm : OSDNativeForm
public class ToastForm : OSDNativeForm
{
protected static string toastText = "Balanced";
@@ -71,7 +73,7 @@ namespace GHelper
protected override void PerformPaint(PaintEventArgs e)
{
Brush brush = new SolidBrush(Color.FromArgb(150,Color.Black));
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
Drawing.FillRoundedRectangle(e.Graphics, brush, this.Bound, 10);
StringFormat format = new StringFormat();
@@ -103,6 +105,15 @@ namespace GHelper
case ToastIcon.Touchpad:
icon = Properties.Resources.icons8_touchpad_96;
break;
case ToastIcon.FnLock:
icon = Properties.Resources.icons8_function;
break;
case ToastIcon.Battery:
icon = Properties.Resources.icons8_charged_battery_96;
break;
case ToastIcon.Charger:
icon = Properties.Resources.icons8_charging_battery_96;
break;
}
@@ -132,9 +143,9 @@ namespace GHelper
Screen screen1 = Screen.FromHandle(base.Handle);
Width = 300;
Width = Math.Max(300, 100 + toastText.Length * 22);
Height = 100;
X = (screen1.Bounds.Width - this.Width)/2;
X = (screen1.Bounds.Width - this.Width) / 2;
Y = screen1.Bounds.Height - 300 - this.Height;
Show();

215
app/Updates.Designer.cs generated Normal file
View File

@@ -0,0 +1,215 @@
namespace GHelper
{
partial class Updates
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Updates));
tableBios = new TableLayoutPanel();
labelBIOS = new Label();
pictureBios = new PictureBox();
panelBiosTitle = new Panel();
panelBios = new Panel();
panelDrivers = new Panel();
tableDrivers = new TableLayoutPanel();
panelDriversTitle = new Panel();
labelDrivers = new Label();
pictureDrivers = new PictureBox();
((System.ComponentModel.ISupportInitialize)pictureBios).BeginInit();
panelBiosTitle.SuspendLayout();
panelBios.SuspendLayout();
panelDrivers.SuspendLayout();
panelDriversTitle.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureDrivers).BeginInit();
SuspendLayout();
//
// tableBios
//
tableBios.AutoSize = true;
tableBios.AutoSizeMode = AutoSizeMode.GrowAndShrink;
tableBios.ColumnCount = 3;
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
tableBios.Dock = DockStyle.Top;
tableBios.Location = new Point(10, 10);
tableBios.Margin = new Padding(2);
tableBios.MinimumSize = new Size(550, 0);
tableBios.Name = "tableBios";
tableBios.Size = new Size(608, 0);
tableBios.TabIndex = 0;
//
// labelBIOS
//
labelBIOS.AutoSize = true;
labelBIOS.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
labelBIOS.Location = new Point(34, 14);
labelBIOS.Margin = new Padding(2, 0, 2, 0);
labelBIOS.Name = "labelBIOS";
labelBIOS.Size = new Size(35, 15);
labelBIOS.TabIndex = 1;
labelBIOS.Text = "BIOS";
//
// pictureBios
//
pictureBios.BackgroundImage = (Image)resources.GetObject("pictureBios.BackgroundImage");
pictureBios.BackgroundImageLayout = ImageLayout.Zoom;
pictureBios.Location = new Point(14, 14);
pictureBios.Margin = new Padding(2);
pictureBios.Name = "pictureBios";
pictureBios.Size = new Size(16, 16);
pictureBios.TabIndex = 2;
pictureBios.TabStop = false;
//
// panelBiosTitle
//
panelBiosTitle.Controls.Add(labelBIOS);
panelBiosTitle.Controls.Add(pictureBios);
panelBiosTitle.Dock = DockStyle.Top;
panelBiosTitle.Location = new Point(0, 0);
panelBiosTitle.Margin = new Padding(2);
panelBiosTitle.Name = "panelBiosTitle";
panelBiosTitle.Size = new Size(628, 31);
panelBiosTitle.TabIndex = 3;
//
// panelBios
//
panelBios.AutoSize = true;
panelBios.Controls.Add(tableBios);
panelBios.Dock = DockStyle.Top;
panelBios.Location = new Point(0, 31);
panelBios.Margin = new Padding(2);
panelBios.Name = "panelBios";
panelBios.Padding = new Padding(10);
panelBios.Size = new Size(628, 20);
panelBios.TabIndex = 4;
//
// panelDrivers
//
panelDrivers.AutoSize = true;
panelDrivers.Controls.Add(tableDrivers);
panelDrivers.Dock = DockStyle.Top;
panelDrivers.Location = new Point(0, 73);
panelDrivers.Margin = new Padding(2);
panelDrivers.Name = "panelDrivers";
panelDrivers.Padding = new Padding(10);
panelDrivers.Size = new Size(628, 20);
panelDrivers.TabIndex = 6;
//
// tableDrivers
//
tableDrivers.AutoSize = true;
tableDrivers.AutoSizeMode = AutoSizeMode.GrowAndShrink;
tableDrivers.ColumnCount = 3;
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
tableDrivers.Dock = DockStyle.Top;
tableDrivers.Location = new Point(10, 10);
tableDrivers.Margin = new Padding(2);
tableDrivers.MinimumSize = new Size(550, 0);
tableDrivers.Name = "tableDrivers";
tableDrivers.Size = new Size(608, 0);
tableDrivers.TabIndex = 0;
//
// panelDriversTitle
//
panelDriversTitle.Controls.Add(labelDrivers);
panelDriversTitle.Controls.Add(pictureDrivers);
panelDriversTitle.Dock = DockStyle.Top;
panelDriversTitle.Location = new Point(0, 51);
panelDriversTitle.Margin = new Padding(2);
panelDriversTitle.Name = "panelDriversTitle";
panelDriversTitle.Size = new Size(628, 22);
panelDriversTitle.TabIndex = 5;
//
// labelDrivers
//
labelDrivers.AutoSize = true;
labelDrivers.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
labelDrivers.Location = new Point(34, 4);
labelDrivers.Margin = new Padding(2, 0, 2, 0);
labelDrivers.Name = "labelDrivers";
labelDrivers.Size = new Size(126, 15);
labelDrivers.TabIndex = 1;
labelDrivers.Text = "Drivers and Software";
//
// pictureDrivers
//
pictureDrivers.BackgroundImage = (Image)resources.GetObject("pictureDrivers.BackgroundImage");
pictureDrivers.BackgroundImageLayout = ImageLayout.Zoom;
pictureDrivers.Location = new Point(14, 4);
pictureDrivers.Margin = new Padding(2);
pictureDrivers.Name = "pictureDrivers";
pictureDrivers.Size = new Size(16, 16);
pictureDrivers.TabIndex = 2;
pictureDrivers.TabStop = false;
//
// Updates
//
AutoScaleDimensions = new SizeF(96F, 96F);
AutoScaleMode = AutoScaleMode.Dpi;
AutoScroll = true;
ClientSize = new Size(628, 345);
Controls.Add(panelDrivers);
Controls.Add(panelDriversTitle);
Controls.Add(panelBios);
Controls.Add(panelBiosTitle);
Margin = new Padding(2);
MinimizeBox = false;
Name = "Updates";
ShowIcon = false;
ShowInTaskbar = false;
Text = "BIOS and Driver Updates";
((System.ComponentModel.ISupportInitialize)pictureBios).EndInit();
panelBiosTitle.ResumeLayout(false);
panelBiosTitle.PerformLayout();
panelBios.ResumeLayout(false);
panelBios.PerformLayout();
panelDrivers.ResumeLayout(false);
panelDrivers.PerformLayout();
panelDriversTitle.ResumeLayout(false);
panelDriversTitle.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureDrivers).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private TableLayoutPanel tableBios;
private Label labelBIOS;
private PictureBox pictureBios;
private Panel panelBiosTitle;
private Panel panelBios;
private Panel panelDrivers;
private TableLayoutPanel tableDrivers;
private Panel panelDriversTitle;
private Label labelDrivers;
private PictureBox pictureDrivers;
}
}

230
app/Updates.cs Normal file
View File

@@ -0,0 +1,230 @@
using CustomControls;
using HidSharp;
using System.Diagnostics;
using System.Management;
using System.Net;
using System.Text.Json;
namespace GHelper
{
struct DriverDownload
{
public string categoryName;
public string title;
public string version;
public string downloadUrl;
public JsonElement hardwares;
}
public partial class Updates : RForm
{
//static int rowCount = 0;
static string model;
static string bios;
public Updates()
{
InitializeComponent();
InitTheme();
InitBiosAndModel();
Text = Properties.Strings.BiosAndDriverUpdates + ": " + model + " " + bios;
labelBIOS.Text = "BIOS";
labelDrivers.Text = Properties.Strings.DriverAndSoftware;
SuspendLayout();
tableBios.Visible = false;
tableDrivers.Visible = false;
Task.Run(async () =>
{
DriversAsync($"https://rog.asus.com/support/webapi/product/GetPDBIOS?website=global&model={model}&cpu=", 1, tableBios);
});
Task.Run(async () =>
{
DriversAsync($"https://rog.asus.com/support/webapi/product/GetPDDrivers?website=global&model={model}&cpu={model}&osid=52", 0, tableDrivers);
});
Shown += Updates_Shown;
}
private void Updates_Shown(object? sender, EventArgs e)
{
Height = Program.settingsForm.Height;
Top = Program.settingsForm.Top;
Left = Program.settingsForm.Left - Width - 5;
}
private Dictionary<string, string> GetDeviceVersions()
{
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher("Select * from Win32_PnPSignedDriver"))
{
using (ManagementObjectCollection objCollection = objSearcher.Get())
{
Dictionary<string, string> list = new();
foreach (ManagementObject obj in objCollection)
{
if (obj["DeviceID"] is not null && obj["DriverVersion"] is not null)
list[obj["DeviceID"].ToString()] = obj["DriverVersion"].ToString();
}
return list;
}
}
}
private string InitBiosAndModel()
{
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher("SELECT * FROM Win32_BIOS"))
{
using (ManagementObjectCollection objCollection = objSearcher.Get())
{
foreach (ManagementObject obj in objCollection)
if (obj["SMBIOSBIOSVersion"] is not null)
{
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
if (results.Length > 1)
{
model = results[0];
bios = results[1];
} else
{
model = obj["SMBIOSBIOSVersion"].ToString();
}
}
return "";
}
}
}
public async void DriversAsync(string url, int type, TableLayoutPanel table)
{
try
{
using (var httpClient = new HttpClient(new HttpClientHandler
{
AutomaticDecompression = DecompressionMethods.All
}))
{
httpClient.DefaultRequestHeaders.AcceptEncoding.ParseAdd("gzip, deflate, br");
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
var json = await httpClient.GetStringAsync(url);
var data = JsonSerializer.Deserialize<JsonElement>(json);
var groups = data.GetProperty("Result").GetProperty("Obj");
List<string> skipList = new() { "Armoury Crate & Aura Creator Installer", "MyASUS", "ASUS Smart Display Control", "Aura Wallpaper", "Virtual Pet","ROG Font V1.5" };
List<DriverDownload> drivers = new();
for (int i = 0; i < groups.GetArrayLength(); i++)
{
var categoryName = groups[i].GetProperty("Name").ToString();
var files = groups[i].GetProperty("Files");
var oldTitle = "";
for (int j = 0; j < files.GetArrayLength(); j++)
{
var file = files[j];
var title = file.GetProperty("Title").ToString();
if (oldTitle != title && !skipList.Contains(title))
{
var driver = new DriverDownload();
driver.categoryName = categoryName;
driver.title = title;
driver.version = file.GetProperty("Version").ToString().Replace("V", "");
driver.downloadUrl = file.GetProperty("DownloadUrl").GetProperty("Global").ToString();
driver.hardwares = file.GetProperty("HardwareInfoList");
drivers.Add(driver);
Invoke(delegate
{
string versionText = driver.version.Replace("latest version at the ", "");
Label versionLabel = new Label { Text = versionText, Anchor = AnchorStyles.Left, AutoSize = true };
versionLabel.Cursor = Cursors.Hand;
versionLabel.Font = new Font(versionLabel.Font, FontStyle.Underline);
versionLabel.ForeColor = colorEco;
versionLabel.Padding = new Padding(5, 5, 5, 5);
versionLabel.Click += delegate
{
Process.Start(new ProcessStartInfo(driver.downloadUrl) { UseShellExecute = true });
};
table.RowStyles.Add(new RowStyle(SizeType.AutoSize));
table.Controls.Add(new Label { Text = driver.categoryName, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 0, table.RowCount);
table.Controls.Add(new Label { Text = driver.title, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 1, table.RowCount);
table.Controls.Add(versionLabel, 2, table.RowCount);
table.RowCount++;
});
}
oldTitle = title;
}
}
Invoke(delegate
{
table.Visible = true;
ResumeLayout(false);
PerformLayout();
});
Dictionary<string, string> devices = new();
if (type == 0) devices = GetDeviceVersions();
//Debug.WriteLine(biosVersion);
int count = 0;
foreach (var driver in drivers)
{
int newer = -2;
if (type == 0 && driver.hardwares.ToString().Length > 0)
for (int k = 0; k < driver.hardwares.GetArrayLength(); k++)
{
var deviceID = driver.hardwares[k].GetProperty("hardwareid").ToString();
var localVersion = devices.Where(p => p.Key.Contains(deviceID)).Select(p => p.Value).FirstOrDefault();
if (localVersion is not null)
{
newer = new Version(driver.version).CompareTo(new Version(localVersion));
break;
}
}
if (type == 1)
newer = Int32.Parse(driver.version) > Int32.Parse(bios) ? 1 : -1;
if (newer > 0)
{
var label = table.GetControlFromPosition(2, count) as Label;
if (label != null)
{
Invoke(delegate
{
label.Font = new Font(label.Font, FontStyle.Underline | FontStyle.Bold);
label.ForeColor = colorTurbo;
});
}
}
count++;
}
}
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
}
}
}

149
app/Updates.resx Normal file
View File

@@ -0,0 +1,149 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="pictureBios.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
DAAACwwBP0AiyAAAAWlJREFUaEPtmN1Kw0AQhVOkoo8q7ZUiguid9ULwZaS+g3jtnT6FCv4g2DOhA23I
LrvHzKTCfPBRkuFsT9JCyDZBEASBB7fwE960R9tcwze4aI+2sZhRfMHf9WeXDygz+exiMaOQxdQu3jOK
3ILes2ImcAYf4eaC3s7hFFaxB+9g34JjeA/3YTHHsG+hMT2BxbxADZ7C6p9wAA7gOdQeT7CYH6jBqp9u
YOS7tce3nChFQ+LYUF1SIXlCvsPBnpAFpLpkSYXk8S7nXtsjH1JdsqRCcuflIq7aIx9SXbJQISOoLlTI
CKoLFTKC6kKFjKC6UCEjqC5UyAiqCxUygupChYygulAhI6guVMgIqgsVMoLqQoWMoLr8+xeaZ6jBMzjG
RRzCC6g9ql4pL6EGd0XZaChG7vgubassYfW/QDa2juAD7FvUS9lc+/OuyOaCXbxnFLkFvWcU7Fa4xYxC
X+b7tlO8Z0EQBMFQNM0KZ46+F5QUhV4AAAAASUVORK5CYII=
</value>
</data>
<data name="pictureDrivers.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
DAAACwwBP0AiyAAAAnJJREFUaEPtmL1qlEEUhhdF8Acbo51/KGKRWhvBP7S0Ve9AvAQxuYwUFkkjioro
DdgogqJipxa2giIqamOiieZ5IQuH4ezOmf2+3R3ke+CBsLvnzJnZmfnOptfR0dHx33AYr+JtfI1f8PeG
+luv3UJ95hBWwWa8jE/xL/4Lqs8q5hJuwqlwDt+hV2CJb/AsToxteAO9Ypq4gFtxrOzBF+gVoG3xGOfw
JO7H7bgDj+Ip1HsvcdB2e4YzOBZU/FtMB13DRZzFKEfwDnoT0Zbaja2ibeOt/Ac8gaNyDN9jmvc5trqd
Bu35P6ibpAm78BGmuXUmWuE8psmtbUxiC3qTaHw76Z5Pr0ptGxVtX2vrm0i3k85Do+eEHlI2oQ6s9ryK
HcckjmN6sC/iyOhpaZPptumTTmIVr2FT7qId8wmOhHobuxr6O70q+5NQ8Rf0Qgvoik3HPYjFqOnqJ5F6
SHloEm2svOUV2rGvYDHqHG2S6xhlH97Hnxs+RD2No8yjHfsmFqP21yZRexBBxX9FGyu/od6LcAZtrL6R
YtTD2yQHMIJW3sZZ72EEfVs27jMWs4I2iRqzCNoyNs76AyPsRBu3jMX8QptE/VCEYRP4jhG0WDZOtRTz
CW2SvRhBB9bGWXXHR9BZsXEfsRj17TbJaYyg/asDa2OlzlR0EdJDrE64mCW0SUrueq2gDqz2vNTKR4sX
GsuOrVrC2MAazeIF1WQWL6gms3hBNZnFC6rJLF5QTWbxgmoyixdUk1m8oJrM4gXVZJZh3eS0DXWzD9AL
rkH9WMqibtL7SThtVZP+YxFCnWO/m/SSTVLVoJUPF9/R0dExKXq9dc3qWY2Pp0GbAAAAAElFTkSuQmCC
</value>
</data>
</root>

View File

@@ -6,6 +6,8 @@ sc config ASUSSwitch start= auto
sc config ASUSSystemAnalysis start= auto
sc config ASUSSystemDiagnosis start= auto
sc config ArmouryCrateControlInterface start= auto
sc config AsusCertService start= auto
sc config ASUSOptimization start= auto
sc START AsusAppService
sc START ASUSLinkNear
@@ -14,6 +16,8 @@ sc START ASUSSoftwareManager
sc START ASUSSwitch
sc START ASUSSystemAnalysis
sc START ASUSSystemDiagnosis
sc START ArmouryCrateControlInterface
sc START ArmouryCrateControlInterface
sc START AsusCertService
sc START ASUSOptimization
set /p asd="Hit enter to finish"

View File

@@ -5,7 +5,9 @@ sc STOP ASUSSoftwareManager
sc STOP ASUSSwitch
sc STOP ASUSSystemAnalysis
sc STOP ASUSSystemDiagnosis
sc STOP ArmouryCrateControlInterface
sc STOP ArmouryCrateControlInterface
sc STOP AsusCertService
sc STOP ASUSOptimization
sc config AsusAppService start= disabled
sc config ASUSLinkNear start= disabled
@@ -15,5 +17,7 @@ sc config ASUSSwitch start= disabled
sc config ASUSSystemAnalysis start= disabled
sc config ASUSSystemDiagnosis start= disabled
sc config ArmouryCrateControlInterface start= disabled
sc config AsusCertService start= disabled
sc config ASUSOptimization start= disabled
set /p asd="Hit enter to finish"

View File

@@ -1,13 +1,13 @@
# G-Helper (GHelper)
[![Github all releases](https://img.shields.io/github/downloads/seerge/g-helper/total.svg)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub release](https://img.shields.io/github/release/seerge/g-helper.svg)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub stars](https://img.shields.io/github/stars/seerge/g-helper.svg?style=social&label=Star)](https://GitHub.com/seerge/g-helper/stargazers/)
[![United24](https://raw.githubusercontent.com/seerge/g-helper/main/docs/ua.png)](https://u24.gov.ua/)
Language: English | [中文](https://github.com/seerge/g-helper/blob/main/docs/README.zh-CN.md)
## Control tool for Asus laptops
Lightweight Armoury Crate alternative for Asus lapopts. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services. Works on all popular models, such as ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar, ProArt and many more! Feel free to try :)
Lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services. Works on all popular models, such as ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar, ProArt and many more! Feel free to try :)
## :gift: Main advantages
@@ -15,12 +15,13 @@ Lightweight Armoury Crate alternative for Asus lapopts. A small utility that all
2. All performance modes can be fully customized (with fan curves and PPTs)
3. Very lightweight and consumes almost no resources, doesn't install any services. Just a single exe to run
4. Simple and clean native UI with easy access to all settings
5. Doesn't need administrator privileges to run!
5. FN-Lock
6. Doesn't need administrator privileges to run (*)
## [:floppy_disk: Download App](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
If you like this app, please [star :star: it on Github](https://github.com/seerge/g-helper) and spread a word about it!
### [:euro: Donate EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [💵 Donate USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) | [:coin: Donate via Stripe](https://buy.stripe.com/00gaFJ9Lf79v7WobII)
#### Support project in [:euro: EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [💵 USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) | [:credit_card: Stripe](https://buy.stripe.com/00gaFJ9Lf79v7WobII)
_If you post about the app - please include a link. Thanks._
@@ -32,7 +33,7 @@ _If you post about the app - please include a link. Thanks._
2. **GPU modes**: Eco - Standard - Ultimate - Optimized
3. Laptop screen refresh rate 60hz or 120hz (144hz, etc) with display overdrive (OD) and miniled multizone switch
4. Custom fan curve editor, power limits (PPT) and turbo boost selection for every performance mode
5. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side including animated GIFs, clock and autio visualizer
5. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side including animated GIFs, clock and audio visualizer
6. Keyboard backlit animation and colors (including sleep animation and support for TUF models)
7. All basic and custom Keyboard hotkeys (M-keys, FN+X keys)
8. Monitor CPU / GPU temperature, fan speeds and battery discharge rate
@@ -40,6 +41,8 @@ _If you post about the app - please include a link. Thanks._
10. NVidia GPU overclocking
11. XG Mobile Control
![Screenshot 2023-04-13 190951](https://user-images.githubusercontent.com/5920850/231859391-c4963af4-491c-4523-95d4-0bdcfd7cfd6f.png)
### :gear: Automatic switching when on battery or plugged in
- Performance modes (app remembers last mode used on battery or when plugged)
- Optimized GPU mode - disables dGPU on battery and enables when plugged
@@ -48,8 +51,6 @@ _If you post about the app - please include a link. Thanks._
To keep auto switching and hotkeys working the app needs to stay running in the tray. It doesn't consume any resources.
![Screenshot 2023-05-07 182519](https://user-images.githubusercontent.com/5920850/236697890-26938ac4-8840-4fed-a7b1-9a7b839fb865.png)
### :rocket: Performance Modes
Modes are **same** as in Armoury Crate as they are stored in bios including default fan curves
@@ -67,22 +68,21 @@ _PPTs are shown for G14 2022, for other models PPTs will be different as they ar
3. Ultimate mode: iGPU and dGPU enabled, but dGPU drives built in display (supported only on G14 2022 model)
4. Optimized: disables dGPU on battery (Eco) and enables when plugged (Standard)
![Screenshot 2023-04-13 190951](https://user-images.githubusercontent.com/5920850/231859391-c4963af4-491c-4523-95d4-0bdcfd7cfd6f.png)
![Screenshot 2023-05-07 182519](https://user-images.githubusercontent.com/5920850/236697890-26938ac4-8840-4fed-a7b1-9a7b839fb865.png)
## :question: FAQ
#### How do I stop the Armory Crate install popup appearing every time I press the M4 / Rog key?
Delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
If it still appears - Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
#### Why is Ultimate GPU mode not available on my laptop?
Ultimate mode is supported (by hardware) only on G14 2022 (and possibly other models from 2022+)
Ultimate mode is supported (by hardware) only on 2022+ models
#### I can't set Eco mode (disable dGPU) on my G14 2020
Unfortunately 2020 model doesn't support that on hardware level
#### I don't see GPU modes section
Some older models (for example G14 2020) don't support disabling GPU on hardware level, therefore GPU section makes no sense for them and will be hidden
#### Should I apply custom PPTs and fan profiles?
#### Should I apply custom power limits (PPT) and fan profiles?
You don't have to, it's purely optional. From my experience built in (in bios) performance modes work well. Limit your power or apply custom fan curves only if you have issues. As soon as you click Apply in the fan + power section bios will be considering the fan profile as "custom"! (no matter if you modified it or not)
#### How does G-helper control my fan speeds?
@@ -97,11 +97,11 @@ Most probably either you are using Eco / Optimized mode and your dGPU is simply
#### It says, that app is already running
Please check system tray for a (G) icon. By default windows is keen to hide all icons, so you may need to click ^ to see them all. I would advise to right click on Task Bar select Task Bar Settings -> Other System Tray icons -> Mark G-Helper to be always ON.
#### App doesn't crash or doesn't work properly what should I do ?
#### App crash or doesn't work properly what should I do ?
Open "Event Viewer" from start menu, go to Windows Logs -> Application and check for recent Errors mentioning G-Helper. If you see one - please post a [new issue](https://github.com/seerge/g-helper/issues) with all details from this error.
#### Battery charge limiter is not working
Open application log.text from ``%AppData%\GHelper`` . If you see something like ``BatteryLimit = 60 : OK`` there (with your selected limit). App has done everything it could to set a limit. It could be that MyASUS or other Asus services are overwriting this limit after. You may want to right click and save this [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat) and then right-click Run it As Admin. It will stop not mandatory asus services.
Open application log.text from ``%AppData%\GHelper``. If you see something like ``BatteryLimit = 60 : OK`` there with your selected limit - App has done everything it could to set a limit. It could be that MyASUS or other Asus services are overwriting this limit after. You may want to stop them by clicking "Stop" in Asus Services section (under Extra).
#### Can I use MyASUS app along with G-Helper?
You can, the only problem is that MyASUS may override the battery charge limit that you set before. My advice in such a situation would be to set the same limit (i.e. 80%) in both MyASUS and G-Helper.
@@ -112,15 +112,20 @@ If you have Asus Optimization Service running, it's controlled by that service (
#### How do I set different "Visual styles"?
Personally, i'm not a big fan of them, as they make colors very inaccurate. But if you want so - you can adjust display colors using either Nvidia Control panel or AMD Adrenaline (appropriate display sections). If you really want you can also use [own ASUS utility from MS Store](https://apps.microsoft.com/store/detail/gamevisual/9P4K1LFTXSH8?hl=nl-nl&gl=nl&rtc=1)
#### Can I overclock Nvidia GPU core / memory?
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and app will ask you for them.
#### Can I overclock Nvidia GPU core / memory?
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and app will ask you for them. (*)
#### Windows defender marks app download as malware / virus
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as application is not digitally signed with a certificate. You can always download a version below or compile app by yourself. All application sources are open and can be monitored from A to Z :)
#### Where can I find app settings or logs ?
You can find them under ``%AppData%\GHelper`` folder. Please include them when posting a new bug-report or issue.
#### How do I uninstall G-helper?
G-helper is a single exe, and it doesn't install anything in the system. To remove it - you can simply delete exe :) If you have applied any custom fan profiles or PPTs - before removing I would recommend selecting your favorite performance mode (for example balanced) and clicking "Factory defaults" under Fans + Power.
#### What is G-helper ?
It's a lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
G-Helper is a lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
-----------------------------
@@ -136,52 +141,54 @@ It's a lightweight Armoury Crate alternative for Asus laptops. A small utility t
### How to install
1. Download latest release from [**Releases Page**](https://github.com/seerge/g-helper/releases)
2. Unzip to a folder of your choice
2. Unzip to a folder of your choice _(don't run exe from zip directly, as windows will put it into temp folder and delete after)_
3. Run **GHelper.exe**
### Requirements (mandatory)
- Microsoft [.NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise you can [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
- [Microsoft .NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
- [Asus System Control Interface](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). If you have or had MyASUS app installed this "driver" probably still in place (even after MyASUS uninstalls). Alternatively - you can download and install it
- [Asus System Control Interface v3+](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). This "driver" from asus should be installed automatically by windows update or along other asus apps. If it's not the case by some reason - you can download and install it manually.
### Recommendations (optional)
- You can disable / remove unnecessary services. Ruight click and save [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat). Then right click and Run it as Admin. To restore services - save and run [bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
- It's **not recommended** to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using AC own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
- It's not recommended to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using it's own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
- It's **not recommended** to have "ASUS Smart Display Control" app running, as it will try to change refresh rates and fight with g-helper for the same function. You can safely uninstall it.
- Also, it's not recommended to have "ASUS Smart Display Control" app running, as it will try to change refresh rates and fight with g-helper for the same function. You can safely uninstall it.
- You can stop / disable unnecessary services: Go to **Extra** in the app, and press "Stop" in Asus Services section (former **[debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat)**). To start / enable services back - click "Start" instead (former **[bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat)**)
- It is **strongly recommended** to run app with windows default "balanced" power plan
![Screenshot 2023-06-09 153453](https://github.com/seerge/g-helper/assets/5920850/d1d05c53-a0bd-4207-b23a-244653f3e7df)
-------------------------------
Designed and developed for Asus Zephyrus G14 2022 (with AMD Radeon iGPU and dGPU). But could and should potentially work for G14 of 2021 and 2020, G15, X FLOW, and other ROG models for relevant and supported features.
_Designed and developed for Asus Zephyrus G14 2022 (with AMD Radeon iGPU and dGPU). But could and should potentially work for G14 of 2021 and 2020, G15, X FLOW, and other ROG models for relevant and supported features._
I don't have a Microsoft certificate to sign the app yet, so if you get a warning from Windows Defender on launch (Windows Protected your PC), click More Info -> Run anyway. Alternatively you can compile and run project by yourself using Visual Studio :)
Settings file is stored at ``%AppData%\GHelper``
------------------
Debloating helps to save your battery and keep laptop a bit cooler
![Helps to save your battery](https://raw.githubusercontent.com/seerge/g-helper/main/docs/screenshots/screen-5w.png)
---------
## Power user settings
### Custom power plans with each mode
### Manual app language setting
In config.json (under ``%AppData%\GHelper``) you can manually add custom power plan GUID (it can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default)
By default app will use your windows language setting. But you can set language manually (if it supported of course)
Add following line to ``%AppData%\GHelper\config.json`` : ``"language" : "en"`` (by replacing "en" with language of your choice)
### Custom windows power plans with each mode
In ``%AppData%\GHelper\config.json`` you can manually add custom power plan (or power mode) GUID. It can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default.
Format is following : ``"scheme_<mode>" : "GUID" ``
Where ``mode = 0 (balanced), 1 (turbo), 2 (silent)``
Default behaviour is :
```
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
"scheme_0": "00000000-0000-0000-0000-000000000000",
"scheme_1": "ded574b5-45a0-4f42-8737-46345c09c238",
"scheme_2": "961cc777-2547-4f9d-8174-7d86181b8a7a",
```
Make sure to keep json structure (i.e. not to break it with extra or missing comas, etc) - or app will fail to read it and will just recreate a new config instead.
@@ -196,7 +203,7 @@ App supports custom actions for M3, M4 and FN+F4 hotkeys. To set them select "Cu
2. To simulate any windows key - put appropriate keycode into "action" field, for example ``0x2C`` for Print screen.
Full list of keycodes https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
![Screenshot 2023-04-13 172537](https://user-images.githubusercontent.com/5920850/231837470-df913847-cf8a-43e1-80b6-5eb6e9eaee4e.png)
![Screenshot 2023-06-04 232848](https://github.com/seerge/g-helper/assets/5920850/3db6f058-af2b-4220-9ac9-3b812ab09903)
### Workaround for [bugged bios on G15](https://github.com/seerge/g-helper/issues/253) when external monitor is connected
@@ -210,7 +217,17 @@ To enable this custom workaround you need to add an extra line in config.json (u
By default app will toggle performance modes with Ctr+Shift+F5. You can change this binding by adding ``"keybind_profile": 116`` in config.json (under ``%AppData%\GHelper``), where 116 is [numerical code for desired key](https://www.oreilly.com/library/view/javascript-dhtml/9780596514082/apb.html). Put 0 to completely disable this binding.
### Keybinding to open G-helper from external keyboards
Ctrl + Shift + F12
------------
**Libraries / projects used**
- [Linux Kernel](https://github.com/torvalds/linux/blob/master/drivers/platform/x86/asus-wmi.c) for some basic endpoints in ASUS ACPI/WMI interface
- [NvAPIWrapper](https://github.com/falahati/NvAPIWrapper) for accessing Nvidia API
- [Starlight](https://github.com/vddCore/Starlight) for anime matrix communication protocol
- [UXTU](https://github.com/JamesCJ60/Universal-x86-Tuning-Utility) for undervolting using Ryzen System Management Unit
**Disclaimers**
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.

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@@ -2,6 +2,8 @@
[![Github all releases](https://img.shields.io/github/downloads/seerge/g-helper/total.svg)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub release](https://img.shields.io/github/release/seerge/g-helper.svg)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub stars](https://img.shields.io/github/stars/seerge/g-helper.svg?style=social&label=Star)](https://GitHub.com/seerge/g-helper/stargazers/)
[![United24](https://raw.githubusercontent.com/seerge/g-helper/main/docs/ua.png)](https://u24.gov.ua/)
语言: [English](https://github.com/seerge/g-helper#readme) | 中文
## 为ASUS笔记本打造的、Armoury Crate(奥创控制中心)的轻量化替代品

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