Files
archived-g-helper/app/NvAPIWrapper/Native/Display/Structures/LUID.cs
2023-05-06 14:40:52 +02:00

76 lines
2.2 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace NvAPIWrapper.Native.Display.Structures
{
/// <summary>
/// Locally unique identifier is a 64-bit value guaranteed to be unique only on the system on which it was generated.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 8)]
public struct LUID : IEquatable<LUID>
{
/// <summary>
/// 32Bit unsigned integer, low
/// </summary>
public readonly uint LowPart;
/// <summary>
/// 32Bit signed integer, high
/// </summary>
public readonly int HighPart;
/// <inheritdoc />
public override string ToString()
{
return $"{{{LowPart:X}-{HighPart:X}}}";
}
/// <inheritdoc />
public bool Equals(LUID other)
{
return LowPart == other.LowPart && HighPart == other.HighPart;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
return obj is LUID luid && Equals(luid);
}
/// <summary>
/// Checks for equality between two objects of same type
/// </summary>
/// <param name="left">The first object</param>
/// <param name="right">The second object</param>
/// <returns>true, if both objects are equal, otherwise false</returns>
public static bool operator ==(LUID left, LUID right)
{
return left.Equals(right);
}
/// <summary>
/// Checks for inequality between two objects of same type
/// </summary>
/// <param name="left">The first object</param>
/// <param name="right">The second object</param>
/// <returns>true, if both objects are not equal, otherwise false</returns>
public static bool operator !=(LUID left, LUID right)
{
return !left.Equals(right);
}
/// <inheritdoc />
public override int GetHashCode()
{
unchecked
{
return ((int) LowPart * 397) ^ HighPart;
}
}
}
}