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Author SHA1 Message Date
Serge
6e659264e2 Update README.md 2024-01-09 22:13:29 +01:00
Serge
f8fdaf094a Update README.md 2024-01-09 22:01:31 +01:00
Serge
cc667519bc Update README.md 2024-01-09 20:43:23 +01:00
Serge
88cc19d813 Update LICENSE 2024-01-09 20:42:43 +01:00
Serge
87806608e3 UI fixes 2024-01-09 13:07:34 +01:00
Serge
8280ce1d1c Aura tweaks 2024-01-09 10:55:55 +01:00
Serge
ea73de4414 Aura tweaks for G513QM https://github.com/seerge/g-helper/issues/1868 2024-01-08 13:49:51 +01:00
Serge
adcba8d35e Keybindings tweak for FA506IV https://github.com/seerge/g-helper/issues/1869 2024-01-08 10:27:03 +01:00
Serge
baf52720bb Fix to prevent config corruption 2024-01-07 21:38:53 +01:00
Serge
8a2eec7823 Config fix 2024-01-07 18:27:43 +01:00
Serge
2be3b831ef UI tweaks https://github.com/seerge/g-helper/issues/533 2024-01-06 19:51:18 +01:00
Serge
3785454200 Reduced Ambient mode refresh rate for M16 2024-01-06 13:38:39 +01:00
Serge
48c6f4f659 Merge branch 'main' of https://github.com/seerge/g-helper 2024-01-05 11:38:23 +01:00
Serge
605c699651 UI error on wrong mouse DPI https://github.com/seerge/g-helper/issues/1850#issuecomment-1878456736 2024-01-05 11:38:21 +01:00
Serge
096366de4e New translations strings.resx (Chinese Simplified) (#1849) 2024-01-05 11:34:46 +01:00
Serge
797381463d Update README.md 2024-01-04 18:30:00 +01:00
IceStormNG
69ec75ff79 Support for Gladius II and Gladius II Origin (#1848) 2024-01-04 18:15:52 +01:00
Serge
dca954a244 Merge branch 'main' of https://github.com/seerge/g-helper 2024-01-04 11:31:57 +01:00
Serge
440632c209 Version Bump 2024-01-04 11:27:30 +01:00
Serge
274c2ef706 New translations strings.resx (Polish) (#1840) 2024-01-03 16:24:54 +01:00
Serge
acb7a45139 Enable GPU on shutdown for all Nvidia devices https://github.com/seerge/g-helper/issues/1841 2024-01-03 15:54:10 +01:00
Serge
9d5c70b4c3 Merge branch 'main' of https://github.com/seerge/g-helper 2024-01-03 13:01:32 +01:00
Serge
cc682412cc HDR check for miniled toggle https://github.com/seerge/g-helper/issues/1822#issuecomment-1874770630 2024-01-03 13:01:30 +01:00
Serge
ee89a2308b New translations strings.resx (Spanish) (#1837) 2024-01-02 22:12:48 +01:00
Serge
1578c7a18e Version Bump 2024-01-02 17:42:32 +01:00
Serge
b50f4f11a4 UI Tweaks 2024-01-02 17:29:59 +01:00
Serge
ad5b3e33c4 UI Tweaks 2024-01-02 17:19:01 +01:00
Serge
5de44067bc Dynamic Boost fallback https://github.com/seerge/g-helper/issues/1834 2024-01-01 22:13:42 +01:00
Serge
82f76b8d80 Accessibility improvements https://github.com/seerge/g-helper/issues/1830 2024-01-01 20:05:44 +01:00
Serge
0823e8efa2 Merge branch 'main' of https://github.com/seerge/g-helper 2024-01-01 16:26:19 +01:00
Serge
7bd0d3594a UI tweaks 2024-01-01 16:26:17 +01:00
Serge
573b56f6b6 New Crowdin updates (#1824)
* New translations strings.resx (French)

* New translations strings.resx (Turkish)

* New translations strings.resx (Romanian)

* New translations strings.resx (Spanish)

* New translations strings.resx (German)

* New translations strings.resx (Hungarian)

* New translations strings.resx (Italian)

* New translations strings.resx (Korean)

* New translations strings.resx (Lithuanian)

* New translations strings.resx (Polish)

* New translations strings.resx (Portuguese)

* New translations strings.resx (Ukrainian)

* New translations strings.resx (Chinese Simplified)

* New translations strings.resx (Chinese Traditional)

* New translations strings.resx (Vietnamese)

* New translations strings.resx (Portuguese, Brazilian)

* New translations strings.resx (Indonesian)
2024-01-01 11:16:25 +01:00
Serge
aabead161a Multizone toggle toast https://github.com/seerge/g-helper/issues/1822 2023-12-31 15:35:00 +01:00
Serge
5602d385f6 Translations for accessible labels https://github.com/seerge/g-helper/issues/1823 2023-12-31 15:28:22 +01:00
Serge
537123acda Ultimate mode for G834 https://github.com/seerge/g-helper/discussions/1816 2023-12-30 11:18:17 +01:00
Serge
05de5e5e18 Updates 2023-12-29 16:42:05 +01:00
Serge
9e805bfa97 Merge branch 'main' of https://github.com/seerge/g-helper 2023-12-29 12:43:25 +01:00
Serge
19ebb52a5e Dynamic boost https://github.com/seerge/g-helper/issues/1786 https://github.com/seerge/g-helper/issues/1806 2023-12-29 12:43:23 +01:00
Serge
8462042a57 Update README.md 2023-12-28 20:36:31 +01:00
Serge
442bd23e4a Update README.md 2023-12-28 16:50:27 +01:00
Serge
dd51add9f1 Update README.md 2023-12-28 16:49:31 +01:00
Serge
c2a025c808 Update README.md 2023-12-28 16:48:15 +01:00
Serge
86767983a4 Update README.md 2023-12-28 16:45:17 +01:00
Serge
e625a5d1f2 Update README.md 2023-12-28 16:44:34 +01:00
Serge
69aefd2ee7 Update README.md 2023-12-28 16:44:22 +01:00
Serge
c68534cbcb Update README.md 2023-12-28 16:42:44 +01:00
Serge
93b1aa6426 Update README.md 2023-12-28 15:10:50 +01:00
Serge
68ad2b6625 Update README.md 2023-12-28 13:44:07 +01:00
Serge
e484d7a1d6 Update README.md 2023-12-28 13:35:55 +01:00
Serge
ac447e33e2 Update README.md 2023-12-28 13:22:07 +01:00
Serge
60cb46ea4f Update README.md 2023-12-28 13:18:28 +01:00
Serge
6283d84d5d Update README.md 2023-12-28 12:57:51 +01:00
Serge
13b90c7e06 Update README.md 2023-12-28 12:57:41 +01:00
Serge
1c1d9e68e7 Update bug_report.md 2023-12-28 12:46:00 +01:00
Serge
6fbcde2303 Homepage cleanup 2023-12-28 12:39:48 +01:00
Serge
20f2d51d20 Update README.md 2023-12-28 12:37:46 +01:00
Serge
359459477a Update README.md 2023-12-28 12:32:50 +01:00
Serge
23f911767e Update README.md 2023-12-28 12:27:12 +01:00
Serge
cab5084f28 Update README.md 2023-12-28 12:10:35 +01:00
Serge
e4d528b0eb Update README.md 2023-12-28 12:08:00 +01:00
Serge
10643e9899 Update README.md 2023-12-28 12:05:33 +01:00
Serge
35e19fa257 Update README.md 2023-12-28 12:01:07 +01:00
Serge
c0f46c600e Update README.md 2023-12-28 11:52:25 +01:00
Serge
4cf90ac10d Delete docs/power-user.md 2023-12-28 11:46:09 +01:00
Serge
cdb89216e0 Create power-user.md 2023-12-28 11:38:07 +01:00
Serge
c207f03657 Update README.md 2023-12-27 20:16:36 +01:00
Serge
8f5c23fbe5 New translations strings.resx (Turkish) (#1796) 2023-12-26 21:16:17 +01:00
Serge
2bd6791edf Merge branch 'main' of https://github.com/seerge/g-helper 2023-12-26 15:10:38 +01:00
Serge
d7a8d51375 Aura Tweaks 2023-12-26 15:10:36 +01:00
Serge
165f5e4829 Ambient mode fix for GA503 https://github.com/seerge/g-helper/issues/1790 2023-12-26 12:43:23 +01:00
Serge
be79246c21 Update README.md 2023-12-25 12:41:32 +01:00
Serge
3afe0d8e1a Autoupdate tweaks 2023-12-24 16:14:06 +01:00
Serge
4f3ae43c3b AutoUpdate improvements 2023-12-24 15:50:30 +01:00
Serge
2bc4151c7a Merge branch 'main' of https://github.com/seerge/g-helper 2023-12-23 11:45:49 +01:00
Serge
4624fabd33 Configurable ambient refresh rate 2023-12-23 11:45:47 +01:00
Serge
00afbb7810 New translations strings.resx (French) (#1775) 2023-12-23 11:25:23 +01:00
46 changed files with 1735 additions and 770 deletions

View File

@@ -4,11 +4,8 @@ about: Create a report to help us improve
---
## NOTE
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
Please respect the time of the developer. Thanks.
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer. Please respect the time of the developer. Thanks.
**Describe the bug**
A clear and concise description of what the bug is.

687
LICENSE
View File

@@ -1,21 +1,674 @@
MIT License
GNU GENERAL PUBLIC LICENSE
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Copyright (c) 2023 Serge
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any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
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under version 3 of the GNU Affero General Public License into a single
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How to Apply These Terms to Your New Programs
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possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
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state the exclusion of warranty; and each file should have at least
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<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@@ -1,5 +1,4 @@
using GHelper.Mode;
using System.Diagnostics;
using System.Management;
using System.Text.Json;
@@ -13,6 +12,7 @@ public static class AppConfig
private static string? _bios;
private static Dictionary<string, object> config = new Dictionary<string, object>();
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
static AppConfig()
{
@@ -24,7 +24,8 @@ public static class AppConfig
if (File.Exists(startupPath + configName))
{
configFile = startupPath + configName;
} else
}
else
{
configFile = appPath + configName;
}
@@ -51,8 +52,39 @@ public static class AppConfig
Init();
}
timer.Elapsed += Timer_Elapsed;
}
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
{
timer.Stop();
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
var backup = configFile + ".bak";
try
{
File.WriteAllText(backup, jsonString);
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
return;
}
Thread.Sleep(500);
if (File.ReadAllText(backup).Contains("}"))
{
File.Copy(backup, configFile, true);
}
else
{
Logger.WriteLine("Error writing config");
}
}
public static string GetModel()
{
@@ -156,15 +188,7 @@ public static class AppConfig
private static void Write()
{
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
try
{
File.WriteAllText(configFile, jsonString);
}
catch (Exception e)
{
Debug.Write(e.ToString());
}
timer.Start();
}
public static void Set(string name, int value)
@@ -328,7 +352,7 @@ public static class AppConfig
// Devices with bugged bios command to change brightness
public static bool SwappedBrightness()
{
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH");
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH") || ContainsModel("FA506IV");
}
@@ -345,7 +369,7 @@ public static class AppConfig
public static bool IsSingleColor()
{
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
}
public static bool IsStrix()
@@ -355,7 +379,12 @@ public static class AppConfig
public static bool IsStrixLimitedRGB()
{
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G513QM") || ContainsModel("G713RC");
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC") || ContainsModel("G513QM");
}
public static bool IsNoDirectRGB()
{
return ContainsModel("GA503");
}
public static bool IsStrixNumpad()
@@ -378,6 +407,15 @@ public static class AppConfig
return ContainsModel("X13");
}
public static bool DynamicBoost5()
{
return ContainsModel("GZ301ZE");
}
public static bool DynamicBoost15()
{
return ContainsModel("FX507ZC4");
}
public static bool IsAdvantageEdition()
{
@@ -386,7 +424,7 @@ public static class AppConfig
public static bool NoAutoUltimate()
{
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617");
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617") || ContainsModel("G834");
}
@@ -404,13 +442,14 @@ public static class AppConfig
public static bool IsFanScale()
{
if (!ContainsModel("GU604")) return false;
if (!ContainsModel("GU604")) return false;
try
{
var (bios, model) = GetBiosAndModel();
return (Int32.Parse(bios) < 312);
} catch
}
catch
{
return false;
}
@@ -426,11 +465,6 @@ public static class AppConfig
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
}
public static bool IsGPUFixNeeded()
{
return ContainsModel("GA402X") || ContainsModel("GV302") || ContainsModel("GV301") || ContainsModel("GZ301") || ContainsModel("FX506") || ContainsModel("FA506") || ContainsModel("GU603") || ContainsModel("GU604") || ContainsModel("G614J") || ContainsModel("GA503");
}
public static bool IsGPUFix()
{
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));

View File

@@ -136,7 +136,7 @@ public class AsusACPI
public const int DefaultCPU = 80;
public const int MinGPUBoost = 5;
public const int MaxGPUBoost = 25;
public static int MaxGPUBoost = 25;
public const int MinGPUTemp = 75;
public const int MaxGPUTemp = 87;
@@ -242,7 +242,11 @@ public class AsusACPI
Logger.WriteLine($"Can't connect to ACPI: {ex.Message}");
}
if (AppConfig.IsAdvantageEdition()) MaxTotal = 250;
if (AppConfig.IsAdvantageEdition())
{
MaxTotal = 250;
}
if (AppConfig.IsX13())
{
MaxTotal = 75;
@@ -255,6 +259,15 @@ public class AsusACPI
DefaultTotal = 30;
}
if (AppConfig.DynamicBoost5())
{
MaxGPUBoost = 5;
}
if (AppConfig.DynamicBoost15())
{
MaxGPUBoost = 15;
}
}
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
@@ -541,6 +554,11 @@ public class AsusACPI
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
}
public bool IsNVidiaGPU()
{
return (!IsAllAmdPPT() && Program.acpi.DeviceGet(GPUEco) >= 0 && !AppConfig.IsAlly());
}
public void SetAPUMem(int memory = 4)
{
if (memory < 0 || memory > 8) return;

View File

@@ -863,7 +863,14 @@ namespace GHelper
private void VisualizeCurrentDPIProfile()
{
if (mouse.DpiProfile > mouse.DpiSettings.Count())
{
Logger.WriteLine($"Wrong mouse DPI: {mouse.DpiProfile}");
return;
}
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
if (dpi is null)
{
return;

View File

@@ -107,6 +107,7 @@ namespace GHelper.AutoUpdate
string exeLocation = Application.ExecutablePath;
string exeDir = Path.GetDirectoryName(exeLocation);
string exeName = Path.GetFileName(exeLocation);
string zipLocation = exeDir + "\\" + zipName;
using (WebClient client = new WebClient())
@@ -114,15 +115,27 @@ namespace GHelper.AutoUpdate
client.DownloadFile(uri, zipLocation);
Logger.WriteLine(requestUri);
Logger.WriteLine(zipLocation);
Logger.WriteLine(exeLocation);
Logger.WriteLine(exeDir);
Logger.WriteLine(zipName);
Logger.WriteLine(exeName);
var cmd = new Process();
cmd.StartInfo.UseShellExecute = false;
cmd.StartInfo.CreateNoWindow = true;
cmd.StartInfo.FileName = "powershell";
cmd.StartInfo.Arguments = $"Start-Sleep -Seconds 1; Expand-Archive {zipLocation} -DestinationPath {exeDir} -Force; Remove-Item {zipLocation} -Force; {exeLocation}";
cmd.Start();
string command = $"Start-Sleep -Seconds 1; $ErrorActionPreference = \"Stop\"; Expand-Archive \"{zipName}\" -DestinationPath . -Force; Remove-Item \"{zipName}\" -Force; \".\\{exeName}\"; ";
Logger.WriteLine(command);
try
{
var cmd = new Process();
cmd.StartInfo.WorkingDirectory = exeDir;
cmd.StartInfo.UseShellExecute = false;
cmd.StartInfo.CreateNoWindow = true;
cmd.StartInfo.FileName = "powershell";
cmd.StartInfo.Arguments = command;
cmd.Start();
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
Application.Exit();
}

View File

@@ -57,11 +57,12 @@ namespace GHelper.Display
}
public void ToogleMiniled()
public int ToogleMiniled()
{
int miniled = (Program.acpi.DeviceGet(AsusACPI.ScreenMiniled) == 1) ? 0 : 1;
AppConfig.Set("miniled", miniled);
SetScreen(-1, -1, miniled);
return miniled;
}
public void InitScreen()

21
app/Extra.Designer.cs generated
View File

@@ -148,7 +148,6 @@ namespace GHelper
//
// panelServices
//
panelServices.AccessibleName = "Asus Services";
panelServices.AccessibleRole = AccessibleRole.Grouping;
panelServices.Controls.Add(pictureService);
panelServices.Controls.Add(labelServices);
@@ -245,7 +244,6 @@ namespace GHelper
//
// panelBindings
//
panelBindings.AccessibleName = "Key Bindings";
panelBindings.AutoSize = true;
panelBindings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
panelBindings.Controls.Add(tableBindings);
@@ -259,7 +257,6 @@ namespace GHelper
//
// tableBindings
//
tableBindings.AccessibleName = "Keyboard Bindings";
tableBindings.AccessibleRole = AccessibleRole.Table;
tableBindings.AutoSize = true;
tableBindings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -318,7 +315,6 @@ namespace GHelper
//
// comboFNE
//
comboFNE.AccessibleName = "Fn+Numpad Action";
comboFNE.BorderColor = Color.White;
comboFNE.ButtonColor = Color.FromArgb(255, 255, 255);
comboFNE.Dock = DockStyle.Top;
@@ -375,7 +371,6 @@ namespace GHelper
//
// comboM1
//
comboM1.AccessibleName = "M1 Action";
comboM1.BorderColor = Color.White;
comboM1.ButtonColor = Color.FromArgb(255, 255, 255);
comboM1.Dock = DockStyle.Top;
@@ -400,7 +395,6 @@ namespace GHelper
//
// comboM4
//
comboM4.AccessibleName = "M4 Action";
comboM4.BorderColor = Color.White;
comboM4.ButtonColor = Color.FromArgb(255, 255, 255);
comboM4.Dock = DockStyle.Top;
@@ -414,7 +408,6 @@ namespace GHelper
//
// comboM3
//
comboM3.AccessibleName = "M3 Action";
comboM3.BorderColor = Color.White;
comboM3.ButtonColor = Color.FromArgb(255, 255, 255);
comboM3.Dock = DockStyle.Top;
@@ -483,7 +476,6 @@ namespace GHelper
//
// comboM2
//
comboM2.AccessibleName = "M2 Action";
comboM2.BorderColor = Color.White;
comboM2.ButtonColor = Color.FromArgb(255, 255, 255);
comboM2.Dock = DockStyle.Top;
@@ -508,7 +500,6 @@ namespace GHelper
//
// comboFNF4
//
comboFNF4.AccessibleName = "Fn+F4 Action";
comboFNF4.BorderColor = Color.White;
comboFNF4.ButtonColor = Color.FromArgb(255, 255, 255);
comboFNF4.Dock = DockStyle.Top;
@@ -532,7 +523,6 @@ namespace GHelper
//
// comboFNC
//
comboFNC.AccessibleName = "Fn+C Action";
comboFNC.BorderColor = Color.White;
comboFNC.ButtonColor = Color.FromArgb(255, 255, 255);
comboFNC.Dock = DockStyle.Top;
@@ -653,7 +643,6 @@ namespace GHelper
//
// numericBacklightPluggedTime
//
numericBacklightPluggedTime.AccessibleName = "Backlight Timeout when plugged";
numericBacklightPluggedTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
numericBacklightPluggedTime.Location = new Point(670, 63);
numericBacklightPluggedTime.Margin = new Padding(4, 3, 4, 3);
@@ -664,7 +653,6 @@ namespace GHelper
//
// numericBacklightTime
//
numericBacklightTime.AccessibleName = "Backlight Timeout when on battery";
numericBacklightTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
numericBacklightTime.Location = new Point(822, 63);
numericBacklightTime.Margin = new Padding(4, 3, 4, 3);
@@ -693,7 +681,6 @@ namespace GHelper
//
// comboKeyboardSpeed
//
comboKeyboardSpeed.AccessibleName = "Keyboard Animation Speed";
comboKeyboardSpeed.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboKeyboardSpeed.BorderColor = Color.White;
comboKeyboardSpeed.ButtonColor = SystemColors.ControlLight;
@@ -786,7 +773,6 @@ namespace GHelper
//
// checkAwake
//
checkAwake.AccessibleName = "Awake Backlight";
checkAwake.Dock = DockStyle.Fill;
checkAwake.Location = new Point(4, 45);
checkAwake.Margin = new Padding(4, 0, 4, 0);
@@ -799,7 +785,6 @@ namespace GHelper
//
// checkBoot
//
checkBoot.AccessibleName = "Boot Backlight";
checkBoot.Dock = DockStyle.Fill;
checkBoot.Location = new Point(4, 88);
checkBoot.Margin = new Padding(4, 0, 4, 0);
@@ -812,7 +797,6 @@ namespace GHelper
//
// checkSleep
//
checkSleep.AccessibleName = "Sleep Backlight";
checkSleep.Dock = DockStyle.Fill;
checkSleep.Location = new Point(4, 131);
checkSleep.Margin = new Padding(4, 0, 4, 0);
@@ -825,7 +809,6 @@ namespace GHelper
//
// checkShutdown
//
checkShutdown.AccessibleName = "Shutdown Backlight";
checkShutdown.Dock = DockStyle.Fill;
checkShutdown.Location = new Point(4, 174);
checkShutdown.Margin = new Padding(4, 0, 4, 0);
@@ -1065,7 +1048,6 @@ namespace GHelper
//
// panelSettings
//
panelSettings.AccessibleName = "Extra Settings";
panelSettings.AccessibleRole = AccessibleRole.Grouping;
panelSettings.AutoSize = true;
panelSettings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -1200,7 +1182,6 @@ namespace GHelper
//
// numericHibernateAfter
//
numericHibernateAfter.AccessibleName = "Minutes till Hibernation in sleep";
numericHibernateAfter.Anchor = AnchorStyles.Top | AnchorStyles.Right;
numericHibernateAfter.Increment = new decimal(new int[] { 10, 0, 0, 0 });
numericHibernateAfter.Location = new Point(810, 7);
@@ -1247,7 +1228,6 @@ namespace GHelper
//
// comboAPU
//
comboAPU.AccessibleName = "Keyboard Animation Speed";
comboAPU.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboAPU.BorderColor = Color.White;
comboAPU.ButtonColor = SystemColors.ControlLight;
@@ -1287,6 +1267,7 @@ namespace GHelper
//
AutoScaleDimensions = new SizeF(192F, 192F);
AutoScaleMode = AutoScaleMode.Dpi;
AutoScroll = true;
AutoSize = true;
AutoSizeMode = AutoSizeMode.GrowAndShrink;
ClientSize = new Size(1013, 1515);

View File

@@ -143,6 +143,34 @@ namespace GHelper
Text = Properties.Strings.ExtraSettings;
// Accessible Labels
panelServices.AccessibleName = Properties.Strings.AsusServicesRunning;
panelBindings.AccessibleName = Properties.Strings.KeyBindings;
tableBindings.AccessibleName = Properties.Strings.KeyBindings;
comboM1.AccessibleName = "M1 Action";
comboM2.AccessibleName = "M2 Action";
comboM3.AccessibleName = "M3 Action";
comboM4.AccessibleName = "M4 Action";
comboFNF4.AccessibleName = "Fn+F4 Action";
comboFNC.AccessibleName = "Fn+C Action";
comboFNE.AccessibleName = "Fn+Numpad Action";
numericBacklightPluggedTime.AccessibleName = Properties.Strings.BacklightTimeoutPlugged;
numericBacklightTime.AccessibleName = Properties.Strings.BacklightTimeoutBattery;
comboKeyboardSpeed.AccessibleName = Properties.Strings.LaptopBacklight + " " +Properties.Strings.AnimationSpeed;
comboAPU.AccessibleName = Properties.Strings.LaptopBacklight + " " + Properties.Strings.AnimationSpeed;
checkBoot.AccessibleName = Properties.Strings.Boot + " " + Properties.Strings.LaptopBacklight;
checkAwake.AccessibleName = Properties.Strings.Awake + " " + Properties.Strings.LaptopBacklight;
checkSleep.AccessibleName = Properties.Strings.Sleep + " " + Properties.Strings.LaptopBacklight;
checkShutdown.AccessibleName = Properties.Strings.Shutdown + " " + Properties.Strings.LaptopBacklight;
panelSettings.AccessibleName = Properties.Strings.ExtraSettings;
numericHibernateAfter.AccessibleName = Properties.Strings.HibernateAfter;
if (AppConfig.IsARCNM())
{
labelM3.Text = "FN+F6";
@@ -351,7 +379,7 @@ namespace GHelper
pictureLog.Click += PictureLog_Click;
checkGPUFix.Visible = AppConfig.IsGPUFixNeeded();
checkGPUFix.Visible = Program.acpi.IsNVidiaGPU();
checkGPUFix.Checked = AppConfig.IsGPUFix();
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
@@ -606,7 +634,17 @@ namespace GHelper
{
if (Height > Program.settingsForm.Height)
{
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
var top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
if (top < 0)
{
MaximumSize = new Size(Width, Program.settingsForm.Height);
Top = Program.settingsForm.Top;
} else
{
Top = top;
}
}
else
{

View File

@@ -15,7 +15,7 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<AssemblyVersion>0.141</AssemblyVersion>
<AssemblyVersion>0.145</AssemblyVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

View File

@@ -13,10 +13,10 @@ public class NvidiaGpuControl : IGpuControl
{
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 250);
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 500);
public static int MinCoreOffset = AppConfig.Get("min_gpu_core", -250);
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -250);
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -500);
public const int MinClockLimit = 400;
public const int MaxClockLimit = 3000;

View File

@@ -429,7 +429,9 @@ namespace GHelper.Input
NativeMethods.TurnOffScreen();
break;
case "miniled":
screenControl.ToogleMiniled();
if (ScreenCCD.GetHDRStatus()) return;
int miniled = screenControl.ToogleMiniled();
Program.toast.RunToast(miniled == 1 ? "Multi-Zone" : "Single-Zone", miniled == 1 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
break;
case "aura":
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);

View File

@@ -348,16 +348,20 @@ namespace GHelper.Mode
int gpu_boost = AppConfig.GetMode("gpu_boost");
int gpu_temp = AppConfig.GetMode("gpu_temp");
int boostResult = -1;
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
boostResult = Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
if (boostResult == 0)
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
}
public void SetCPUTemp(int? cpuTemp, bool log = true)

View File

@@ -0,0 +1,243 @@
namespace GHelper.Peripherals.Mouse.Models
{
//P504
public class GladiusIIOrigin : AsusMouse
{
public GladiusIIOrigin() : base(0x0B05, 0x1877, "mi_02", false)
{
}
public GladiusIIOrigin(ushort productId, string path) : base(0x0B05, productId, path, false)
{
}
public override int DPIProfileCount()
{
return 2;
}
public override string GetDisplayName()
{
return "Gladius II Origin";
}
public override PollingRate[] SupportedPollingrates()
{
return new PollingRate[] {
PollingRate.PR125Hz,
PollingRate.PR250Hz,
PollingRate.PR500Hz,
PollingRate.PR1000Hz
};
}
public override int ProfileCount()
{
return 1;
}
public override int MaxDPI()
{
return 12_000;
}
public override bool HasRGB()
{
return true;
}
public override bool HasAutoPowerOff()
{
return false;
}
public override bool HasAngleSnapping()
{
return true;
}
public override bool HasAngleTuning()
{
return false;
}
public override bool HasDebounceSetting()
{
return true;
}
public override bool HasLiftOffSetting()
{
return true;
}
public override bool HasLowBatteryWarning()
{
return false;
}
public override bool HasBattery()
{
return false;
}
public override bool HasDPIColors()
{
return false;
}
public override bool IsLightingModeSupported(LightingMode lightingMode)
{
return lightingMode == LightingMode.Static
|| lightingMode == LightingMode.Breathing
|| lightingMode == LightingMode.ColorCycle
|| lightingMode == LightingMode.Rainbow
|| lightingMode == LightingMode.React
|| lightingMode == LightingMode.Comet;
}
public override LightingZone[] SupportedLightingZones()
{
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
}
public override int DPIIncrements()
{
return 100;
}
public override bool CanChangeDPIProfile()
{
return true;
}
public override int MaxBrightness()
{
return 4;
}
protected override byte[] GetUpdateLightingModePacket(LightingSetting lightingSetting, LightingZone zone)
{
/*
* This mouse uses different speed values for rainbow mode compared to others.
* 51 28 03 00 03 04 FF 00 00 00 00 [8C] 00 00 00 00
* 51 28 03 00 03 04 FF 00 00 00 00 [64] 00 00 00 00
* 51 28 03 00 03 04 FF 00 00 00 00 [3F] 00 00 00 00
*/
if (lightingSetting.LightingMode == LightingMode.Rainbow)
{
byte speed = 0x3F;
switch (lightingSetting.AnimationSpeed)
{
case AnimationSpeed.Slow:
speed = 0x3F;
break;
case AnimationSpeed.Medium:
speed = 0x64;
break;
case AnimationSpeed.Fast:
speed = 0x8C;
break;
}
return new byte[] { reportId, 0x51, 0x28, (byte)zone, 0x00,
IndexForLightingMode(lightingSetting.LightingMode),
(byte)lightingSetting.Brightness,
0xFF, 0x00, 0x00,
(byte)(SupportsAnimationDirection(lightingSetting.LightingMode) ? lightingSetting.AnimationDirection : 0x00),
(byte)((lightingSetting.RandomColor && SupportsRandomColor(lightingSetting.LightingMode)) ? 0x01: 0x00),
(byte)(SupportsAnimationSpeed(lightingSetting.LightingMode) ? speed : 0x00)
};
}
return base.GetUpdateLightingModePacket(lightingSetting, zone);
}
protected override byte[] GetReadLightingModePacket(LightingZone zone)
{
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
}
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
{
if (packet[1] != 0x12 || packet[2] != 0x03)
{
return null;
}
int offset = 5 + (((int)zone) * 5);
LightingSetting setting = new LightingSetting();
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
setting.Brightness = packet[offset + 1];
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
return setting;
}
public override void ReadLightingSetting()
{
if (!HasRGB())
{
return;
}
//Mouse sends all lighting zones in one response Direction, Random col, Speed
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 [00] [00] [00] 00 00
//00 12 03 00 00 [03 04 00 00 00] [03 04 00 00 00] [03 04 00 00 00] 00 [00] [00] [07] 00 00
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
if (response is null) return;
LightingZone[] lz = SupportedLightingZones();
for (int i = 0; i < lz.Length; ++i)
{
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
if (ls is null)
{
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
continue;
}
ls.AnimationDirection = SupportsAnimationDirection(ls.LightingMode)
? (AnimationDirection)response[21]
: AnimationDirection.Clockwise;
ls.RandomColor = SupportsRandomColor(ls.LightingMode) && response[22] == 0x01;
ls.AnimationSpeed = SupportsAnimationSpeed(ls.LightingMode)
? (AnimationSpeed)response[23]
: AnimationSpeed.Medium;
if (ls.AnimationSpeed != AnimationSpeed.Fast
&& ls.AnimationSpeed != AnimationSpeed.Medium
&& ls.AnimationSpeed != AnimationSpeed.Slow)
{
ls.AnimationSpeed = AnimationSpeed.Medium;
}
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
LightingSetting[i] = ls;
}
}
}
//P502
public class GladiusII : GladiusIIOrigin
{
public GladiusII() : base(0x1845, "mi_02")
{
}
public override string GetDisplayName()
{
return "Gladius II Origin";
}
public override int ProfileCount()
{
return 3;
}
}
}

View File

@@ -187,6 +187,8 @@ namespace GHelper.Peripherals
DetectMouse(new ChakramXWired());
DetectMouse(new GladiusIIIAimpoint());
DetectMouse(new GladiusIIIAimpointWired());
DetectMouse(new GladiusIIOrigin());
DetectMouse(new GladiusII());
DetectMouse(new ROGKerisWireless());
DetectMouse(new ROGKerisWirelessWired());
DetectMouse(new ROGKerisWirelessEvaEdition());

View File

@@ -456,6 +456,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Backlight Timeout when on battery.
/// </summary>
internal static string BacklightTimeoutBattery {
get {
return ResourceManager.GetString("BacklightTimeoutBattery", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backlight Timeout when plugged.
/// </summary>
internal static string BacklightTimeoutPlugged {
get {
return ResourceManager.GetString("BacklightTimeoutPlugged", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Balanced.
/// </summary>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Timeout angeschlossen / bei Akku (0 - AN)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Ausbalanciert</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Tiempo de espera conectado / con batería (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Tiempo de retroiluminación con batería</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Tiempo de retroiluminación conectado</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Délai branché / sur batterie (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Équilibré</value>
</data>
@@ -322,7 +328,7 @@
<value>Éco</value>
</data>
<data name="EnableOptimusText" xml:space="preserve">
<value>Désactiver la dGPU en passant au mode Eco pendant que le mode d'affichage dans le panneau de configuration NVIDIA n'est pas réglé sur Optimus peut causer des problèmes avec les commandes de luminosité jusqu'au prochain redémarrage.
<value>Désactiver le dGPU en passant au mode Eco pendant que le mode d'affichage dans le panneau de configuration NVIDIA n'est pas réglé sur Optimus peut causer des problèmes avec les commandes de luminosité jusqu'au prochain redémarrage.
Voulez-vous continuer ?</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Késleltetés töltés / akku módban (0 - BE)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Teljesítmény</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Waktu tunggu dicolokan / menggunakan baterai (0 - Hidup)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Seimbang</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Timeout in carica / a batteria (0 - ACCESO)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Bilanciato</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>전원 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>균형</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Laiko riba su lizdu / akumuliatoriumi (0 ĮJUNGTA)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Balansuotas</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Limit czasu podłączonego / na baterii (0 - Włączony)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Czas podświetlenia na baterii</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Czas podświetlenia po podłączeniu</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Balans</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Tempo limite plugado / na bateria (0 - ligado)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Equilibrado</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Timeout plugged / on battery (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Balanced</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Timeout conectat / folosind bateria (0 - ON)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Echilibrat</value>
</data>

View File

@@ -124,10 +124,10 @@
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama o olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
</data>
<data name="AlertAPUMemoryRestart" xml:space="preserve">
<value>Restart your device to apply changes</value>
<value>Değişiklikleri uygulamak için cihazınızı yeniden başlatın</value>
</data>
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
<value>Restart now?</value>
<value>Şimdi yeniden başlatılsın mı?</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Görünüşe göre GPU yoğun bir şekilde kullanılıyor, devre dışı bırakılsın mı?</value>
@@ -169,7 +169,7 @@
<value>Windows Güç Modunu otomatik ayarla</value>
</data>
<data name="APUMemory" xml:space="preserve">
<value>Memory Assigned to GPU</value>
<value>GPU'ya Atanan Bellek</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>Çalışan Asus Hizmetleri</value>
@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Pildeyken klavye ışığının kapanma süresi</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Dengeli</value>
</data>
@@ -378,7 +384,7 @@ Yine de devam etmek istiyor musunuz?</value>
<value>Çekirdek Frekans Dengesi</value>
</data>
<data name="GPUMemoryClockOffset" xml:space="preserve">
<value>Hafıza Frekans Dengesi</value>
<value>Bellek Frekans Dengesi</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>GPU Modu</value>

View File

@@ -124,10 +124,10 @@
<value>Не вдається під'єднатися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
</data>
<data name="AlertAPUMemoryRestart" xml:space="preserve">
<value>Restart your device to apply changes</value>
<value>Перезавантажте ваш пристрій, щоб зміни набули чинності</value>
</data>
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
<value>Restart now?</value>
<value>Перезавантажити зараз?</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Здається, що GPU використовується, вимкнути її?</value>
@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Тайм-аут на зарядці / на батареї (0 - УВІМК)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Баланс</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>Số giây để tắt đèn nền bàn phím(khi dùng pin)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Cân bằng</value>
</data>

View File

@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>插电/电池时熄灭时间0表示长亮</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>充电模式下的背光超时</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>电源模式下的背光超时</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
</data>

View File

@@ -124,10 +124,10 @@
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
</data>
<data name="AlertAPUMemoryRestart" xml:space="preserve">
<value>Restart your device to apply changes</value>
<value>重新啟動裝置以套用變更</value>
</data>
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
<value>Restart now?</value>
<value>現在重新啟動?</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
@@ -169,7 +169,7 @@
<value>自動調整Windows電源模式</value>
</data>
<data name="APUMemory" xml:space="preserve">
<value>Memory Assigned to GPU</value>
<value>分配給GPU的記憶體</value>
</data>
<data name="AsusServicesRunning" xml:space="preserve">
<value>執行中的華碩服務</value>
@@ -249,6 +249,12 @@
<data name="BacklightTimeout" xml:space="preserve">
<value>閒置幾秒後關閉燈光:插電時 / 使用電池 (0 = 不關閉)</value>
</data>
<data name="BacklightTimeoutBattery" xml:space="preserve">
<value>Backlight Timeout when on battery</value>
</data>
<data name="BacklightTimeoutPlugged" xml:space="preserve">
<value>Backlight Timeout when plugged</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>平衡模式</value>
</data>

View File

@@ -145,7 +145,6 @@ namespace GHelper
//
// panelMatrix
//
panelMatrix.AccessibleName = "Anime Matrix";
panelMatrix.AccessibleRole = AccessibleRole.Grouping;
panelMatrix.AutoSize = true;
panelMatrix.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -312,7 +311,6 @@ namespace GHelper
//
// sliderBattery
//
sliderBattery.AccessibleName = "Battery Charge Limit";
sliderBattery.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
sliderBattery.Location = new Point(20, 65);
sliderBattery.Margin = new Padding(4);
@@ -323,7 +321,7 @@ namespace GHelper
sliderBattery.Step = 5;
sliderBattery.TabIndex = 20;
sliderBattery.Text = "sliderBattery";
sliderBattery.Value = 80;
sliderBattery.Value = 100;
//
// panelBatteryTitle
//
@@ -420,7 +418,6 @@ namespace GHelper
//
// buttonQuit
//
buttonQuit.AccessibleName = "Quit Application";
buttonQuit.Activated = false;
buttonQuit.BackColor = SystemColors.ControlLight;
buttonQuit.BorderColor = Color.Transparent;
@@ -441,7 +438,6 @@ namespace GHelper
//
// buttonUpdates
//
buttonUpdates.AccessibleName = "BIOS and Driver Updates";
buttonUpdates.Activated = false;
buttonUpdates.BackColor = SystemColors.ControlLight;
buttonUpdates.BorderColor = Color.Transparent;
@@ -473,7 +469,6 @@ namespace GHelper
//
// panelPerformance
//
panelPerformance.AccessibleName = "Performance";
panelPerformance.AccessibleRole = AccessibleRole.Grouping;
panelPerformance.AutoSize = true;
panelPerformance.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -512,7 +507,6 @@ namespace GHelper
//
// buttonSilent
//
buttonSilent.AccessibleName = "Silent Mode";
buttonSilent.Activated = false;
buttonSilent.BackColor = SystemColors.ControlLightLight;
buttonSilent.BackgroundImageLayout = ImageLayout.None;
@@ -536,7 +530,6 @@ namespace GHelper
//
// buttonBalanced
//
buttonBalanced.AccessibleName = "Balanced Mode";
buttonBalanced.Activated = false;
buttonBalanced.BackColor = SystemColors.ControlLightLight;
buttonBalanced.BorderColor = Color.Transparent;
@@ -559,7 +552,6 @@ namespace GHelper
//
// buttonTurbo
//
buttonTurbo.AccessibleName = "Turbo Mode";
buttonTurbo.Activated = false;
buttonTurbo.BackColor = SystemColors.ControlLightLight;
buttonTurbo.BorderColor = Color.Transparent;
@@ -582,7 +574,6 @@ namespace GHelper
//
// buttonFans
//
buttonFans.AccessibleName = "Fans and Power Settings";
buttonFans.Activated = false;
buttonFans.BackColor = SystemColors.ControlLight;
buttonFans.BorderColor = Color.Transparent;
@@ -654,7 +645,6 @@ namespace GHelper
//
// panelGPU
//
panelGPU.AccessibleName = "GPU";
panelGPU.AccessibleRole = AccessibleRole.Grouping;
panelGPU.AutoSize = true;
panelGPU.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -731,7 +721,6 @@ namespace GHelper
//
// buttonEco
//
buttonEco.AccessibleName = "Eco GPU Mode";
buttonEco.Activated = false;
buttonEco.BackColor = SystemColors.ControlLightLight;
buttonEco.BorderColor = Color.Transparent;
@@ -755,7 +744,6 @@ namespace GHelper
//
// buttonStandard
//
buttonStandard.AccessibleName = "Standard GPU Mode";
buttonStandard.Activated = false;
buttonStandard.BackColor = SystemColors.ControlLightLight;
buttonStandard.BorderColor = Color.Transparent;
@@ -801,7 +789,6 @@ namespace GHelper
//
// buttonOptimized
//
buttonOptimized.AccessibleName = "Optimized GPU Mode";
buttonOptimized.Activated = false;
buttonOptimized.BackColor = SystemColors.ControlLightLight;
buttonOptimized.BorderColor = Color.Transparent;
@@ -824,7 +811,6 @@ namespace GHelper
//
// buttonUltimate
//
buttonUltimate.AccessibleName = "Ultimate GPU Mode";
buttonUltimate.Activated = false;
buttonUltimate.BackColor = SystemColors.ControlLightLight;
buttonUltimate.BorderColor = Color.Transparent;
@@ -892,7 +878,6 @@ namespace GHelper
//
// panelScreen
//
panelScreen.AccessibleName = "Screen";
panelScreen.AccessibleRole = AccessibleRole.Grouping;
panelScreen.AutoSize = true;
panelScreen.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -942,7 +927,6 @@ namespace GHelper
//
// buttonScreenAuto
//
buttonScreenAuto.AccessibleName = "Auto Screen Refresh Rate";
buttonScreenAuto.Activated = false;
buttonScreenAuto.BackColor = SystemColors.ControlLightLight;
buttonScreenAuto.BorderColor = Color.Transparent;
@@ -962,7 +946,6 @@ namespace GHelper
//
// button60Hz
//
button60Hz.AccessibleName = "60Hz Refresh Rate";
button60Hz.Activated = false;
button60Hz.BackColor = SystemColors.ControlLightLight;
button60Hz.BorderColor = Color.Transparent;
@@ -983,7 +966,6 @@ namespace GHelper
//
// button120Hz
//
button120Hz.AccessibleName = "Maximum Refresh Rate";
button120Hz.Activated = false;
button120Hz.BackColor = SystemColors.ControlLightLight;
button120Hz.BorderColor = Color.Transparent;
@@ -1068,7 +1050,6 @@ namespace GHelper
//
// panelKeyboard
//
panelKeyboard.AccessibleName = "Keyboard";
panelKeyboard.AccessibleRole = AccessibleRole.Grouping;
panelKeyboard.AutoSize = true;
panelKeyboard.AutoSizeMode = AutoSizeMode.GrowAndShrink;
@@ -1105,7 +1086,6 @@ namespace GHelper
//
// buttonKeyboard
//
buttonKeyboard.AccessibleName = "Extra Settings";
buttonKeyboard.Activated = false;
buttonKeyboard.BackColor = SystemColors.ControlLight;
buttonKeyboard.BorderColor = Color.Transparent;
@@ -1160,7 +1140,6 @@ namespace GHelper
//
// buttonKeyboardColor
//
buttonKeyboardColor.AccessibleName = "Keyboard Color";
buttonKeyboardColor.Activated = false;
buttonKeyboardColor.BackColor = SystemColors.ButtonHighlight;
buttonKeyboardColor.BorderColor = Color.Transparent;
@@ -1179,7 +1158,6 @@ namespace GHelper
//
// comboKeyboard
//
comboKeyboard.AccessibleName = "Keyboard Backlight Mode";
comboKeyboard.BorderColor = Color.White;
comboKeyboard.ButtonColor = Color.FromArgb(255, 255, 255);
comboKeyboard.Dock = DockStyle.Top;
@@ -1310,7 +1288,6 @@ namespace GHelper
//
// buttonPeripheral3
//
buttonPeripheral3.AccessibleName = "Peripheral 3";
buttonPeripheral3.Activated = false;
buttonPeripheral3.BackColor = SystemColors.ControlLightLight;
buttonPeripheral3.BorderColor = Color.Transparent;
@@ -1335,7 +1312,6 @@ namespace GHelper
//
// buttonPeripheral2
//
buttonPeripheral2.AccessibleName = "Peripheral 2";
buttonPeripheral2.Activated = false;
buttonPeripheral2.BackColor = SystemColors.ControlLightLight;
buttonPeripheral2.BorderColor = Color.Transparent;
@@ -1360,7 +1336,6 @@ namespace GHelper
//
// buttonPeripheral1
//
buttonPeripheral1.AccessibleName = "Peripheral 1";
buttonPeripheral1.Activated = false;
buttonPeripheral1.BackColor = SystemColors.ControlLightLight;
buttonPeripheral1.BorderColor = Color.Transparent;

View File

@@ -87,6 +87,33 @@ namespace GHelper
buttonQuit.Text = Properties.Strings.Quit;
buttonUpdates.Text = Properties.Strings.Updates;
// Accessible Labels
panelMatrix.AccessibleName = Properties.Strings.AnimeMatrix;
sliderBattery.AccessibleName = Properties.Strings.BatteryChargeLimit;
buttonQuit.AccessibleName = Properties.Strings.Quit;
buttonUpdates.AccessibleName = Properties.Strings.BiosAndDriverUpdates;
panelPerformance.AccessibleName = Properties.Strings.PerformanceMode;
buttonSilent.AccessibleName = Properties.Strings.Silent;
buttonBalanced.AccessibleName = Properties.Strings.Balanced;
buttonTurbo.AccessibleName = Properties.Strings.Turbo;
buttonFans.AccessibleName = Properties.Strings.FansAndPower;
panelGPU.AccessibleName = Properties.Strings.GPUMode;
buttonEco.AccessibleName = Properties.Strings.EcoMode;
buttonStandard.AccessibleName = Properties.Strings.StandardMode;
buttonOptimized.AccessibleName = Properties.Strings.Optimized;
buttonUltimate.AccessibleName = Properties.Strings.UltimateMode;
panelScreen.AccessibleName = Properties.Strings.LaptopScreen;
buttonScreenAuto.AccessibleName = Properties.Strings.AutoMode;
//button60Hz.AccessibleName = "60Hz Refresh Rate";
//button120Hz.AccessibleName = "Maximum Refresh Rate";
panelKeyboard.AccessibleName = Properties.Strings.LaptopKeyboard;
buttonKeyboard.AccessibleName = Properties.Strings.ExtraSettings;
buttonKeyboardColor.AccessibleName = Properties.Strings.LaptopKeyboard + " " + Properties.Strings.Color;
comboKeyboard.AccessibleName = Properties.Strings.LaptopBacklight;
FormClosing += SettingsForm_FormClosing;
Deactivate += SettingsForm_LostFocus;
@@ -444,11 +471,17 @@ namespace GHelper
public void SetVersionLabel(string label, bool update = false)
{
Invoke(delegate
if (InvokeRequired)
Invoke(delegate
{
labelVersion.Text = label;
if (update) labelVersion.ForeColor = colorTurbo;
});
else
{
labelVersion.Text = label;
if (update) labelVersion.ForeColor = colorTurbo;
});
}
}
@@ -632,18 +665,14 @@ namespace GHelper
public void FansInit()
{
Invoke(delegate
{
if (fansForm != null && fansForm.Text != "") fansForm.InitAll();
});
if (fansForm == null || fansForm.Text == "") return;
Invoke(fansForm.InitAll);
}
public void GPUInit()
{
Invoke(delegate
{
if (fansForm != null && fansForm.Text != "") fansForm.InitGPU();
});
if (fansForm == null || fansForm.Text == "") return;
Invoke(fansForm.InitGPU);
}
public void FansToggle(int index = 0)
@@ -737,12 +766,19 @@ namespace GHelper
public void VisualiseAura()
{
Invoke(delegate
if (InvokeRequired)
Invoke(delegate
{
pictureColor.BackColor = Aura.Color1;
pictureColor2.BackColor = Aura.Color2;
pictureColor2.Visible = Aura.HasSecondColor();
});
else
{
pictureColor.BackColor = Aura.Color1;
pictureColor2.BackColor = Aura.Color2;
pictureColor2.Visible = Aura.HasSecondColor();
});
}
}
public void InitMatrix()
@@ -974,18 +1010,19 @@ namespace GHelper
if (gpuTemp.Length > 0) trayTip += "\nGPU" + gpuTemp + " " + HardwareControl.gpuFan;
if (battery.Length > 0) trayTip += "\n" + battery;
Program.settingsForm.BeginInvoke(delegate
{
labelCPUFan.Text = "CPU" + cpuTemp + " " + HardwareControl.cpuFan;
labelGPUFan.Text = "GPU" + gpuTemp + " " + HardwareControl.gpuFan;
if (HardwareControl.midFan is not null)
labelMidFan.Text = "Mid " + HardwareControl.midFan;
if (Program.settingsForm.IsHandleCreated)
Program.settingsForm.BeginInvoke(delegate
{
labelCPUFan.Text = "CPU" + cpuTemp + " " + HardwareControl.cpuFan;
labelGPUFan.Text = "GPU" + gpuTemp + " " + HardwareControl.gpuFan;
if (HardwareControl.midFan is not null)
labelMidFan.Text = "Mid " + HardwareControl.midFan;
labelBattery.Text = battery;
if (!batteryMouseOver && !batteryFullMouseOver) labelCharge.Text = charge;
labelBattery.Text = battery;
if (!batteryMouseOver && !batteryFullMouseOver) labelCharge.Text = charge;
//panelPerformance.AccessibleName = labelPerf.Text + " " + trayTip;
});
//panelPerformance.AccessibleName = labelPerf.Text + " " + trayTip;
});
Program.trayIcon.Text = trayTip;
@@ -1000,52 +1037,67 @@ namespace GHelper
public void ShowMode(int mode)
{
Invoke(delegate
{
buttonSilent.Activated = false;
buttonBalanced.Activated = false;
buttonTurbo.Activated = false;
buttonFans.Activated = false;
menuSilent.Checked = false;
menuBalanced.Checked = false;
menuTurbo.Checked = false;
switch (mode)
if (InvokeRequired)
Invoke(delegate
{
case AsusACPI.PerformanceSilent:
buttonSilent.Activated = true;
menuSilent.Checked = true;
break;
case AsusACPI.PerformanceTurbo:
buttonTurbo.Activated = true;
menuTurbo.Checked = true;
break;
case AsusACPI.PerformanceBalanced:
buttonBalanced.Activated = true;
menuBalanced.Checked = true;
break;
default:
buttonFans.Activated = true;
buttonFans.BorderColor = Modes.GetBase(mode) switch
{
AsusACPI.PerformanceSilent => colorEco,
AsusACPI.PerformanceTurbo => colorTurbo,
_ => colorStandard,
};
break;
}
});
VisualiseMode(mode);
});
else
VisualiseMode(mode);
}
protected void VisualiseMode(int mode)
{
buttonSilent.Activated = false;
buttonBalanced.Activated = false;
buttonTurbo.Activated = false;
buttonFans.Activated = false;
menuSilent.Checked = false;
menuBalanced.Checked = false;
menuTurbo.Checked = false;
switch (mode)
{
case AsusACPI.PerformanceSilent:
buttonSilent.Activated = true;
menuSilent.Checked = true;
break;
case AsusACPI.PerformanceTurbo:
buttonTurbo.Activated = true;
menuTurbo.Checked = true;
break;
case AsusACPI.PerformanceBalanced:
buttonBalanced.Activated = true;
menuBalanced.Checked = true;
break;
default:
buttonFans.Activated = true;
buttonFans.BorderColor = Modes.GetBase(mode) switch
{
AsusACPI.PerformanceSilent => colorEco,
AsusACPI.PerformanceTurbo => colorTurbo,
_ => colorStandard,
};
break;
}
}
public void SetModeLabel(string modeText)
{
Invoke(delegate
if (InvokeRequired)
{
Invoke(delegate {
labelPerf.Text = modeText;
panelPerformance.AccessibleName = labelPerf.Text;
});
} else
{
labelPerf.Text = modeText;
panelPerformance.AccessibleName = labelPerf.Text; // + ". " + Program.trayIcon.Text;
});
panelPerformance.AccessibleName = labelPerf.Text;
}
}
@@ -1243,6 +1295,10 @@ namespace GHelper
{
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
sliderBattery.Value = limit;
sliderBattery.AccessibleName = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
sliderBattery.AccessibilityObject.Select(AccessibleSelection.TakeFocus);
VisualiseBatteryFull();
}
@@ -1252,11 +1308,13 @@ namespace GHelper
{
buttonBatteryFull.BackColor = colorStandard;
buttonBatteryFull.ForeColor = SystemColors.ControlLightLight;
buttonBatteryFull.AccessibleName = Properties.Strings.BatteryChargeLimit + "100% on";
}
else
{
buttonBatteryFull.BackColor = buttonSecond;
buttonBatteryFull.ForeColor = SystemColors.ControlDark;
buttonBatteryFull.AccessibleName = Properties.Strings.BatteryChargeLimit + "100% off";
}
}
@@ -1402,11 +1460,13 @@ namespace GHelper
{
buttonFnLock.BackColor = colorStandard;
buttonFnLock.ForeColor = SystemColors.ControlLightLight;
buttonFnLock.AccessibleName = "Fn-Lock on";
}
else
{
buttonFnLock.BackColor = buttonSecond;
buttonFnLock.ForeColor = SystemColors.ControlDark;
buttonFnLock.AccessibleName = "Fn-Lock off";
}
}

View File

@@ -50,6 +50,9 @@ public static class ControlHelper
{
foreach (Control control in controls)
{
AdjustControls(control.Controls);
var button = control as RButton;
if (button != null)
{
@@ -132,7 +135,6 @@ public static class ControlHelper
}
AdjustControls(control.Controls);
}
}

View File

@@ -1,6 +1,4 @@
using Microsoft.Win32;
using System.ComponentModel;
using System.Drawing.Drawing2D;
using System.Runtime.InteropServices;
namespace GHelper.UI
@@ -108,308 +106,4 @@ namespace GHelper.UI
}
}
public class RCheckBox : CheckBox
{
}
public class RComboBox : ComboBox
{
private Color borderColor = Color.Gray;
[DefaultValue(typeof(Color), "Gray")]
public Color BorderColor
{
get { return borderColor; }
set
{
if (borderColor != value)
{
borderColor = value;
Invalidate();
}
}
}
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
[DefaultValue(typeof(Color), "255, 255, 255")]
public Color ButtonColor
{
get { return buttonColor; }
set
{
if (buttonColor != value)
{
buttonColor = value;
Invalidate();
}
}
}
private Color arrowColor = Color.Black;
[DefaultValue(typeof(Color), "Black")]
public Color ArrowColor
{
get { return arrowColor; }
set
{
if (arrowColor != value)
{
arrowColor = value;
Invalidate();
}
}
}
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
{
var clientRect = ClientRectangle;
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
var outerBorder = new Rectangle(clientRect.Location,
new Size(clientRect.Width - 1, clientRect.Height - 1));
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
innerBorder.Width - 2, innerBorder.Height - 2);
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
dropDownButtonWidth, innerBorder.Height + 1);
if (RightToLeft == RightToLeft.Yes)
{
innerBorder.X = clientRect.Width - innerBorder.Right;
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
dropDownRect.X = clientRect.Width - dropDownRect.Right;
dropDownRect.Width += 1;
}
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
dropDownRect.Top + dropDownRect.Height / 2);
var arrow = new Point[]
{
new Point(middle.X - 3, middle.Y - 2),
new Point(middle.X + 4, middle.Y - 2),
new Point(middle.X, middle.Y + 2)
};
var ps = new PAINTSTRUCT();
bool shoulEndPaint = false;
nint dc;
if (m.WParam == nint.Zero)
{
dc = BeginPaint(Handle, ref ps);
m.WParam = dc;
shoulEndPaint = true;
}
else
{
dc = m.WParam;
}
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
innerInnerBorder.Right, innerInnerBorder.Bottom);
SelectClipRgn(dc, rgn);
DefWndProc(ref m);
DeleteObject(rgn);
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
clientRect.Right, clientRect.Bottom);
SelectClipRgn(dc, rgn);
using (var g = Graphics.FromHdc(dc))
{
using (var b = new SolidBrush(buttonColor))
{
g.FillRectangle(b, dropDownRect);
}
using (var b = new SolidBrush(arrowColor))
{
g.FillPolygon(b, arrow);
}
using (var p = new Pen(innerBorderColor))
{
g.DrawRectangle(p, innerBorder);
g.DrawRectangle(p, innerInnerBorder);
}
using (var p = new Pen(outerBorderColor))
{
g.DrawRectangle(p, outerBorder);
}
}
if (shoulEndPaint)
EndPaint(Handle, ref ps);
DeleteObject(rgn);
}
else
base.WndProc(ref m);
}
private const int WM_PAINT = 0xF;
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int L, T, R, B;
}
[StructLayout(LayoutKind.Sequential)]
public struct PAINTSTRUCT
{
public nint hdc;
public bool fErase;
public int rcPaint_left;
public int rcPaint_top;
public int rcPaint_right;
public int rcPaint_bottom;
public bool fRestore;
public bool fIncUpdate;
public int reserved1;
public int reserved2;
public int reserved3;
public int reserved4;
public int reserved5;
public int reserved6;
public int reserved7;
public int reserved8;
}
[DllImport("user32.dll")]
private static extern nint BeginPaint(nint hWnd,
[In, Out] ref PAINTSTRUCT lpPaint);
[DllImport("user32.dll")]
private static extern bool EndPaint(nint hWnd, ref PAINTSTRUCT lpPaint);
[DllImport("gdi32.dll")]
public static extern int SelectClipRgn(nint hDC, nint hRgn);
[DllImport("user32.dll")]
public static extern int GetUpdateRgn(nint hwnd, nint hrgn, bool fErase);
public enum RegionFlags
{
ERROR = 0,
NULLREGION = 1,
SIMPLEREGION = 2,
COMPLEXREGION = 3,
}
[DllImport("gdi32.dll")]
internal static extern bool DeleteObject(nint hObject);
[DllImport("gdi32.dll")]
private static extern nint CreateRectRgn(int x1, int y1, int x2, int y2);
}
public class RButton : Button
{
//Fields
private int borderSize = 5;
private int borderRadius = 5;
public int BorderRadius
{
get { return borderRadius; }
set
{
borderRadius = value;
}
}
private Color borderColor = Color.Transparent;
public Color BorderColor
{
get { return borderColor; }
set
{
borderColor = value;
}
}
private bool activated = false;
public bool Activated
{
get { return activated; }
set
{
if (activated != value)
Invalidate();
activated = value;
}
}
private bool secondary = false;
public bool Secondary
{
get { return secondary; }
set
{
secondary = value;
}
}
public RButton()
{
DoubleBuffered = true;
FlatStyle = FlatStyle.Flat;
FlatAppearance.BorderSize = 0;
}
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
{
GraphicsPath path = new GraphicsPath();
float curveSize = radius * 2F;
path.StartFigure();
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
path.CloseFigure();
return path;
}
protected override void OnPaint(PaintEventArgs pevent)
{
base.OnPaint(pevent);
float ratio = pevent.Graphics.DpiX / 192.0f;
int border = (int)(ratio * borderSize);
Rectangle rectSurface = ClientRectangle;
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
Color borderDrawColor = activated ? borderColor : Color.Transparent;
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
using (Pen penSurface = new Pen(Parent.BackColor, border))
using (Pen penBorder = new Pen(borderDrawColor, border))
{
penBorder.Alignment = PenAlignment.Outset;
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
Region = new Region(pathSurface);
pevent.Graphics.DrawPath(penSurface, pathSurface);
pevent.Graphics.DrawPath(penBorder, pathBorder);
}
if (!Enabled && ForeColor != SystemColors.ControlText)
{
var rect = pevent.ClipRectangle;
if (Image is not null)
{
rect.Y += Image.Height;
rect.Height -= Image.Height;
}
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
TextRenderer.DrawText(pevent.Graphics, Text, Font, rect, Color.Gray, flags);
}
}
}
}

117
app/UI/RButton.cs Normal file
View File

@@ -0,0 +1,117 @@
using System.Drawing.Drawing2D;
namespace GHelper.UI
{
public class RButton : Button
{
//Fields
private int borderSize = 5;
private int borderRadius = 5;
public int BorderRadius
{
get { return borderRadius; }
set
{
borderRadius = value;
}
}
private Color borderColor = Color.Transparent;
public Color BorderColor
{
get { return borderColor; }
set
{
borderColor = value;
}
}
private bool activated = false;
public bool Activated
{
get { return activated; }
set
{
if (activated != value)
Invalidate();
activated = value;
}
}
private bool secondary = false;
public bool Secondary
{
get { return secondary; }
set
{
secondary = value;
}
}
public RButton()
{
DoubleBuffered = true;
FlatStyle = FlatStyle.Flat;
FlatAppearance.BorderSize = 0;
}
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
{
GraphicsPath path = new GraphicsPath();
float curveSize = radius * 2F;
path.StartFigure();
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
path.CloseFigure();
return path;
}
protected override void OnPaint(PaintEventArgs pevent)
{
base.OnPaint(pevent);
float ratio = pevent.Graphics.DpiX / 192.0f;
int border = (int)(ratio * borderSize);
Rectangle rectSurface = ClientRectangle;
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
Color borderDrawColor = activated ? borderColor : Color.Transparent;
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
using (Pen penSurface = new Pen(Parent.BackColor, border))
using (Pen penBorder = new Pen(borderDrawColor, border))
{
penBorder.Alignment = PenAlignment.Outset;
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
Region = new Region(pathSurface);
pevent.Graphics.DrawPath(penSurface, pathSurface);
pevent.Graphics.DrawPath(penBorder, pathBorder);
}
if (!Enabled && ForeColor != SystemColors.ControlText)
{
var rect = pevent.ClipRectangle;
if (Image is not null)
{
rect.Y += Image.Height;
rect.Height -= Image.Height;
}
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
TextRenderer.DrawText(pevent.Graphics, Text, Font, rect, Color.Gray, flags);
}
}
}
}

7
app/UI/RCheckBox.cs Normal file
View File

@@ -0,0 +1,7 @@
namespace GHelper.UI
{
public class RCheckBox : CheckBox
{
}
}

189
app/UI/RComboBox.cs Normal file
View File

@@ -0,0 +1,189 @@
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace GHelper.UI
{
public class RComboBox : ComboBox
{
private Color borderColor = Color.Gray;
[DefaultValue(typeof(Color), "Gray")]
public Color BorderColor
{
get { return borderColor; }
set
{
if (borderColor != value)
{
borderColor = value;
Invalidate();
}
}
}
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
[DefaultValue(typeof(Color), "255, 255, 255")]
public Color ButtonColor
{
get { return buttonColor; }
set
{
if (buttonColor != value)
{
buttonColor = value;
Invalidate();
}
}
}
private Color arrowColor = Color.Black;
[DefaultValue(typeof(Color), "Black")]
public Color ArrowColor
{
get { return arrowColor; }
set
{
if (arrowColor != value)
{
arrowColor = value;
Invalidate();
}
}
}
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
{
var clientRect = ClientRectangle;
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
var outerBorder = new Rectangle(clientRect.Location,
new Size(clientRect.Width - 1, clientRect.Height - 1));
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
innerBorder.Width - 2, innerBorder.Height - 2);
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
dropDownButtonWidth, innerBorder.Height + 1);
if (RightToLeft == RightToLeft.Yes)
{
innerBorder.X = clientRect.Width - innerBorder.Right;
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
dropDownRect.X = clientRect.Width - dropDownRect.Right;
dropDownRect.Width += 1;
}
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
dropDownRect.Top + dropDownRect.Height / 2);
var arrow = new Point[]
{
new Point(middle.X - 3, middle.Y - 2),
new Point(middle.X + 4, middle.Y - 2),
new Point(middle.X, middle.Y + 2)
};
var ps = new PAINTSTRUCT();
bool shoulEndPaint = false;
nint dc;
if (m.WParam == nint.Zero)
{
dc = BeginPaint(Handle, ref ps);
m.WParam = dc;
shoulEndPaint = true;
}
else
{
dc = m.WParam;
}
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
innerInnerBorder.Right, innerInnerBorder.Bottom);
SelectClipRgn(dc, rgn);
DefWndProc(ref m);
DeleteObject(rgn);
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
clientRect.Right, clientRect.Bottom);
SelectClipRgn(dc, rgn);
using (var g = Graphics.FromHdc(dc))
{
using (var b = new SolidBrush(buttonColor))
{
g.FillRectangle(b, dropDownRect);
}
using (var b = new SolidBrush(arrowColor))
{
g.FillPolygon(b, arrow);
}
using (var p = new Pen(innerBorderColor))
{
g.DrawRectangle(p, innerBorder);
g.DrawRectangle(p, innerInnerBorder);
}
using (var p = new Pen(outerBorderColor))
{
g.DrawRectangle(p, outerBorder);
}
}
if (shoulEndPaint)
EndPaint(Handle, ref ps);
DeleteObject(rgn);
}
else
base.WndProc(ref m);
}
private const int WM_PAINT = 0xF;
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int L, T, R, B;
}
[StructLayout(LayoutKind.Sequential)]
public struct PAINTSTRUCT
{
public nint hdc;
public bool fErase;
public int rcPaint_left;
public int rcPaint_top;
public int rcPaint_right;
public int rcPaint_bottom;
public bool fRestore;
public bool fIncUpdate;
public int reserved1;
public int reserved2;
public int reserved3;
public int reserved4;
public int reserved5;
public int reserved6;
public int reserved7;
public int reserved8;
}
[DllImport("user32.dll")]
private static extern nint BeginPaint(nint hWnd,
[In, Out] ref PAINTSTRUCT lpPaint);
[DllImport("user32.dll")]
private static extern bool EndPaint(nint hWnd, ref PAINTSTRUCT lpPaint);
[DllImport("gdi32.dll")]
public static extern int SelectClipRgn(nint hDC, nint hRgn);
[DllImport("user32.dll")]
public static extern int GetUpdateRgn(nint hwnd, nint hrgn, bool fErase);
public enum RegionFlags
{
ERROR = 0,
NULLREGION = 1,
SIMPLEREGION = 2,
COMPLEXREGION = 3,
}
[DllImport("gdi32.dll")]
internal static extern bool DeleteObject(nint hObject);
[DllImport("gdi32.dll")]
private static extern nint CreateRectRgn(int x1, int y1, int x2, int y2);
}
}

View File

@@ -36,6 +36,7 @@ namespace GHelper.UI
{
// This reduces flicker
DoubleBuffered = true;
TabStop = true;
}
@@ -89,6 +90,41 @@ namespace GHelper.UI
}
}
protected override bool IsInputKey(Keys keyData)
{
switch (keyData)
{
case Keys.Right:
case Keys.Left:
case Keys.Up:
case Keys.Down:
return true;
}
return base.IsInputKey(keyData);
}
protected override void OnKeyDown(KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Right:
case Keys.Up:
Value = Math.Min(Max, Value + Step);
break;
case Keys.Left:
case Keys.Down:
Value = Math.Max(Min, Value - Step);
break;
}
AccessibilityNotifyClients(AccessibleEvents.Focus, 0);
base.OnKeyDown(e);
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
@@ -131,6 +167,8 @@ namespace GHelper.UI
{
base.OnMouseDown(e);
Focus();
// Difference between tumb and mouse position.
_delta = new SizeF(e.Location.X - _thumbPos.X, e.Location.Y - _thumbPos.Y);
if (_delta.Width * _delta.Width + _delta.Height * _delta.Height <= _radius * _radius)

View File

@@ -84,8 +84,6 @@ namespace GHelper.USB
static public bool isSingleColor = false;
static bool isOldHeatmap = AppConfig.Is("old_heatmap");
static System.Timers.Timer timer = new System.Timers.Timer(1000);
private static Dictionary<AuraMode, string> _modesSingleColor = new Dictionary<AuraMode, string>
@@ -254,7 +252,7 @@ namespace GHelper.USB
new byte[] { AsusHid.AURA_ID, 0x05, 0x20, 0x31, 0, 0x1a },
//Encoding.ASCII.GetBytes("^ASUS Tech.Inc."),
//new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x1a }
});
}, "Init");
}
@@ -535,13 +533,19 @@ namespace GHelper.USB
return;
}
if (AppConfig.IsNoDirectRGB())
{
AsusHid.Write(new List<byte[]> { AuraMessage(AuraMode.AuraStatic, color, color, 0xeb, isSingleColor), MESSAGE_SET });
return;
}
if (init)
{
Init();
//Init();
AsusHid.WriteAura(new byte[] { AsusHid.AURA_ID, 0xbc, 1 });
}
byte[] buffer = new byte[64];
byte[] buffer = new byte[12];
buffer[0] = AsusHid.AURA_ID;
buffer[1] = 0xbc;
buffer[2] = 1;
@@ -578,7 +582,7 @@ namespace GHelper.USB
{
CustomRGB.ApplyAmbient(true);
timer.Enabled = true;
timer.Interval = 120;
timer.Interval = AppConfig.Get("aura_refresh", AppConfig.ContainsModel("GU604") ? 400 : 120);
return;
}

View File

@@ -1,21 +1,28 @@
# G-Helper - Lightweight control tool for Asus laptops
[![United24](https://raw.githubusercontent.com/seerge/g-helper/main/docs/ua.png)](https://u24.gov.ua/)
[![GitHub release](https://img.shields.io/github/release/seerge/g-helper.svg?style=flat-square)](https://GitHub.com/seerge/g-helper/releases/)
[![Github all releases](https://img.shields.io/github/downloads/seerge/g-helper/total.svg?style=flat-square)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub stars](https://img.shields.io/github/stars/seerge/g-helper.svg?style=social)](https://GitHub.com/seerge/g-helper/stargazers/) <sup> Language: English | <a href="https://github.com/seerge/g-helper/blob/main/docs/README.zh-CN.md">[中文]</a></sup>
[![Github all releases](https://img.shields.io/github/downloads/seerge/g-helper/total.svg?style=flat-square)](https://GitHub.com/seerge/g-helper/releases/) [![GitHub stars](https://img.shields.io/github/stars/seerge/g-helper.svg?style=social)](https://GitHub.com/seerge/g-helper/stargazers/)
Small and lightweight Armoury Crate alternative for Asus laptops offering almost same functionality without extra bloat and unnecessary services. Works on all popular models, such as ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, Flow Z13, TUF Series, Strix / Scar Series, ProArt, VivoBook and many more!
Small and lightweight Armoury Crate alternative for Asus laptops offering almost same functionality without extra bloat and unnecessary services.
Works with all popular models, such as ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, Flow Z13, TUF Series, Strix / Scar Series, ProArt, VivoBook and many more!
# [:floppy_disk:Download](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
# [:floppy_disk:Download](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
- Don't forget to [**Check Requirements**](#requirements-mandatory) and [**Read FAQ**](#question-faq)
- If you like this app, please give it a star :star: and spread the word about it!
- If you have general problems, you may check [**Troubleshooting section**](https://github.com/seerge/g-helper?tab=readme-ov-file#wrench-troubleshooting)
- [FAQ](https://github.com/seerge/g-helper/wiki/FAQ)
- [Setup and Requirements](https://github.com/seerge/g-helper/wiki/Requirements)
- [Troubleshooting](https://github.com/seerge/g-helper/wiki/Troubleshooting)
- [Power User Settings](https://github.com/seerge/g-helper/wiki/Power-user-settings)
#### Support project in [:euro: EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [💵 USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY)
### Support project in [:euro: EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) or [💵 USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY)
![Gihhub](https://github.com/seerge/g-helper/assets/5920850/4d98465a-63a5-4498-ae14-afb3e67e7e82)
[![G-Helper Download](https://github.com/seerge/g-helper/assets/5920850/4d98465a-63a5-4498-ae14-afb3e67e7e82)](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
## :gift: Main Advantages
## :loudspeaker: YouTube Reviews and Guides
| [![Youtube review Josh Cravey](https://i.ytimg.com/vi/hqe-PjuE-K8/hqdefault.jpg)](https://www.youtube.com/watch?v=hqe-PjuE-K8) | [![Youtube review cbutters Tech](https://i.ytimg.com/vi/6aVdwJKZSSc/hqdefault.jpg)](https://www.youtube.com/watch?v=6aVdwJKZSSc) |
| ----------------- | ---------------- |
| [Josh Cravey](https://www.youtube.com/watch?v=hqe-PjuE-K8) | [cbutters Tech](https://www.youtube.com/watch?v=6aVdwJKZSSc) |
## :gift: Advantages
1. Seamless and automatic GPU switching
2. All performance modes can be fully customized with power limits and fan curves
@@ -43,7 +50,7 @@ Small and lightweight Armoury Crate alternative for Asus laptops offering almost
14. Asus Mice settings
15. Mini-led multi-zone switch
### :gear: Automatic switching when on battery or plugged in
### :gear: Automation
- Performance Mode switching when on battery or plugged in
- Optimized GPU mode - disables dGPU on battery and enables when plugged in
- Auto Screen refresh rate (60Hz on battery and max Hz when plugged)
@@ -75,6 +82,14 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
![GPU Modes](https://github.com/seerge/g-helper/assets/5920850/65c6bdd5-728c-4965-b544-fcf5a85ed6a2)
### 🔖 Important Notice
G-Helper is **not** an operating system, firmware or a driver. It doesn't "run" your hardware in realtime anyhow.
It's an app that lets you select (already predefined and stored in BIOS) operating modes and (optionally) set some settings that already exist on your device (same as Armoury Crate).
Role of G-Helper for your laptop is similar to a role of a remote control for your TV.
### :mouse: Asus Mouse and other peripherals support
[Currently supported models](https://github.com/seerge/g-helper/discussions/900)
@@ -83,294 +98,39 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
- ROG Chakram X (P708)
- ROG Chakram Core (P511)
- ROG Strix III Gladius III Aimpoint Wireless (P711)
- ROG Gladius II and Gladius II Origin (P502 and P504)
- ROG Gladius III
- ROG Gladius III Wireless
- ROG Strix Impact II Wireless
- TUF Gaming M4 Wireless (P306)
- TUF Gaming M3
- TUF Gaming M3 Gen II
Huge thanks to [@IceStormNG](https://github.com/IceStormNG) 👑 for contribution and research (!).
## :question: FAQ
### ⌨️ Keybindings
#### How do I stop the Armoury Crate install popup appearing every time I press the M4 / Rog key?
Stop ``ArmouryCrateControlInterface`` service under windows Services app or you can stop all asus services from ``Extra`` -> ``Stop services``
- ``Fn + F5 / Fn + Shift + F5`` - Toggle Performance Modes forwards / backwards
- ``Ctrl + Shift + F5 / Ctrl + Shift + Alt + F5`` - Toggle Performance Modes forwards / backwards
- ``Ctrl + Shift + F12`` - Open G-Helper window
- ``Ctrl + M1 / M2`` - Screen brightness Down / Up
- ``Shift + M1 / M2`` - Backlight brightness Down / Up
- ``Fn + C`` - Fn-Lock
- ``Fn + Shift + F7 / F8`` - Matrix brightness Down / Up
- ``Ctrl + Shift + F20`` - Mute Microphone
- ``Ctrl + Shift + Alt + F14`` - Eco Mode
- ``Ctrl + Shift + Alt + F15`` - Standard Mode
- [Custom keybindings / hotkeys](https://github.com/seerge/g-helper/wiki/Power-user-settings#custom-hotkey-actions)
#### Battery charge limiter is not working
It could be that Asus services are overwriting this limit after. You may want to stop them by clicking "Stop" in the Asus Services section (under Extra).
Please note: For some devices not every charge limit % may be working. Some models support only 80% limit, so try to set standard **80%** to be sure.
#### I don't see GPU modes section
Some older models (for example G14 2020) don't support disabling GPU on hardware level, therefore GPU section makes no sense for them and will be hidden
#### Why is Ultimate GPU mode not available on my laptop?
Ultimate mode is supported (by hardware) only on 2022+ models
#### Should I apply custom power limits (PPT) and fan curves?
You don't have to, it's purely optional. From my experience built in (in BIOS) performance modes work well. Limit your power or apply custom fan curves only if you have issues. As soon as you click Apply in the ``Fans + Power`` section BIOS will consider your fan curve as "custom"! (no matter if you modified it or not)
#### How does G-helper control my fan speeds?
**It doesn't.** Your firmware / BIOS controls them in real-time. Armoury also doesn't control fans in real time anyhow.
What G-helper can do - is (optionally) set a custom fan profile to the current performance mode consisting of 8 pairs of temperature + fan speed % via the same endpoint Armoury seems to use. How it will be interpreted - is still up to the firmware.
#### How do I change fan % to fan RPM?
Click on them
#### When I try to apply a custom fan curve I get "BIOS rejected fan curve"
TUF models from 2021 and older don't support custom fan curves at all. Most probably you didn't have them in the Armoury as well?
#### I don't see a GPU temperature in G-helper
Most probably either you are using Eco / Optimized mode and your dGPU is simply off, or your windows has put the dGPU into sleep to preserve power.
#### I don't see app after starting it
Please check the system tray for a ``(G)`` icon. By default Windows is keen to hide all icons, so you may need to click ``^`` to see them all. I would advise to right click on Taskbar select TaskBar Settings -> Other System Tray icons -> Mark G-Helper to be always ON.
#### App crashes or doesn't work properly
Open "Event Viewer" from the start menu, go to Windows Logs -> Application and check for recent Errors mentioning G-Helper. If you see one - please post a [new issue](https://github.com/seerge/g-helper/issues) with all details from this error.
#### Can I use the MyASUS app along with G-Helper?
You can, the only problem is that MyASUS may override the battery charge limit that you set before. My advice in such a situation would be to set the same limit (i.e. 80%) in both MyASUS and G-Helper.
#### How do I set Mute Microphone to M3?
If you have the Asus Optimization Service running, it's controlled by that service (therefore G-helper doesn't interfere and doesn't touch this function). Alternatively you can stop that service - and you can bind M3 to anything you want.
#### How do I set different "Visual styles"?
Personally, I'm not a big fan of them, as they make colors very inaccurate. But if you want so - you can adjust display colors using either Nvidia Control panel or AMD Adrenaline (appropriate display sections). If you really want you can also use [own ASUS utility from MS Store](https://apps.microsoft.com/store/detail/gamevisual/9P4K1LFTXSH8?hl=nl-nl&gl=nl&rtc=1)
#### Can I overclock Nvidia GPU core / memory?
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work the same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and the app will ask you for them. (*)
#### How to Undervolt GPU
Due to the way the Core Clock offset works for the GPU. When you increase clock offset you undervolt it at the same time (see picture)
1. Increase ``Core Clock Offset`` under ``Fans + Power -> GPU`` until your 3dmark / furmark / game runs stable. Start with +100, +150, +200 ... This should make your **scores / fps better within same power** / heat as before.
2. Set ``Core Clock Limit`` to a certain value (it really depends on application / game that you use) **to lower your power** / heat consumption
![Undervolting](https://github.com/seerge/g-helper/assets/5920850/6cadd219-fa92-4260-8bae-cb24c284b8cf)
#### Windows Defender marks app as malware / virus
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as the application is not digitally signed with a certificate. You can always download a version below or compile the app by yourself. All application sources are open and can be monitored from A to Z :)
#### Where can I find app settings or logs ?
You can find them under the ``%AppData%\GHelper`` folder. Please include them when posting a new bug-report or issue.
#### App refuses to run on startup or runs without any icon in tray on startup
Open the app, and uncheck and check again "run on startup". If it still doesn't help (for some reason), you can try to manually edit the "GHelper" task in Windows Task Scheduler, and add a couple of seconds delay to start.
#### How do I uninstall G-helper?
G-helper is a single exe, and it doesn't install anything in the system. To remove it - you can simply delete exe :) If you have applied any custom fan profiles or PPTs - before removing I would recommend selecting your
favorite performance mode (for example balanced) and clicking "Factory defaults" under Fans + Power.
#### Can I undervolt my CPU ?
Currently you can undervolt AMD CPUs. If your model supports that - you will see an undervolting slider under ``Fans+Power -> Advanced``. If you don't see a slider there, it means your CPU doesn't support undervolting. Full list of models that support that [can be found here](https://github.com/seerge/g-helper/discussions/736)
#### I have G14 2023 and my GPU refuses to disable/enable
It seems to be an issue in older BIOS versions. As [users report](https://github.com/seerge/g-helper/issues/680) - latest BIOS 312 (installable via MyASUS or G-Helper -> Updates) resolves all issues :) So please update.
#### I have G15 2022 and my GPU refuses to disable/enable or my fans misbehave
G15 2022 is known to have a notoriously bugged BIOS (last one 313). Multiple users have reported that problems can be solved by rolling back to a [previous BIOS 311 from Asus Support website](https://rog.asus.com/nl/laptops/rog-zephyrus/rog-zephyrus-g15-2022-series/helpdesk_bios/).
#### I have uninstalled Armoury and my GPU performance is lower than it was
Check your NVidia Experience settings and make sure that you have **Whisper Mode** set to ``OFF``. Also you can go to reset all settings ``Nvidia Control panel -> Manage 3D Settings -> Reset to defaults``
#### How do I do a hardware reset on a laptop?
All Asus laptops have an option to do a hardware reset that can be handy sometimes. It doesn't touch your data, but resets all main hardware-related things (enables your dGPU, wakes up wifi/bt adapter if it hangs for some reason, etc.).
Turn OFF laptop. Press and hold the "power" button for 30-40 seconds. Then boot normally (it will take a bit longer to boot)
#### What is G-helper ?
Small and lightweight Armoury Crate alternative for Asus laptops offering almost same functionality without extra bloat and unnecessary services. Works on ROG G14, G15, G16, M16, X13, Z13, X16, TUF, Scar, Vivobook, ProArt and all other popular models.
-----------------------------
## :wrench: Troubleshooting
_NOTE: This section is not related to G-Helper anyhow, but since people often come to this repository asking about general problems with their laptops I have listed the most frequent troubleshooting advice that I can give._
### Hardware reset / CMOS reset
All Asus laptops have an option to do a hardware reset that can be handy sometimes. It doesn't touch your data, but resets all main hardware-related things (enables your dGPU, wakes up wifi/bt adapter if it hangs for some reason, etc.).
Turn OFF laptop. Press and hold the "power" button for 30-40 seconds. Then boot normally (it will take a bit longer to boot)
### Resetting windows power plan to defaults
Copy and paste the command below into Windows Terminal, and press Enter.
```
powercfg -restoredefaultschemes
```
### Reinstalling GPU drivers
- For AMD devices (including ones who use integrated graphics) you can use [AMD official cleanup utility](https://www.amd.com/en/support/kb/faq/gpu-601) to completely uninstall existing drivers from safe mode. After that you can download and install latest official drivers from [AMD website](https://www.amd.com/en/support)
- For NVidia / Intel devices you can use the [Display Driver Uninstaller](https://www.guru3d.com/download/display-driver-uninstaller-download/) app to completely uninstall existing drivers. After that you can download and install latest official drivers from [Nvidia website](https://www.nvidia.com/download/index.aspx)
## :euro: [Support Project](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA)
------------------
#### If you like the app you can make a Donation
| [Paypal in EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [Paypal in USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) |
| ------------------------------------------ | ----------------------------------------------- |
| [![QR Code](https://user-images.githubusercontent.com/5920850/233658717-0441494d-fede-4a2c-b4f2-4b16a184a69a.png)](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [![QR Code](https://github-production-user-asset-6210df.s3.amazonaws.com/5920850/239492811-b487e89a-3df6-42ea-bdb8-24c455ab2310.png)](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) |
----------------
### How to run
1. Download [**latest release**](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
2. Unzip to a folder of your choice _(don't run exe from zip directly, as windows will put it into temp folder and delete after)_
3. Run **GHelper.exe**
### Requirements (mandatory)
- [Microsoft .NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
- [Asus System Control Interface v3+](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). This "driver" from asus should be installed automatically by windows update or along other asus apps. If it's not the case for some reason - you can download and install it manually.
### Recommendations (optional)
- It's **not recommended** to use the app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using AC own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
- It's **not recommended** to have "ASUS Smart Display Control" app running, as it will try to change refresh rates and fight with g-helper for the same function. You can safely uninstall it.
- You can stop / disable unnecessary services: Go to **Extra** in the app, and press "Stop" in Asus Services section (former **[debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat)**). To start / enable services back - click "Start" instead (former **[bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat)**)
- It is **strongly recommended** to run app with windows default "balanced" power plan
![Screenshot 2023-06-09 153453](https://github.com/seerge/g-helper/assets/5920850/d1d05c53-a0bd-4207-b23a-244653f3e7df)
-------------------------------
## Notice for G14 2023 users who complain about not being able to set Eco mode
This is a known issue with the Nvidia Drivers / Windows that occurs if you shutdown or restart a system with dGPU disabled (Eco mode). This situation can happen for **BOTH Armoury Crate and G-Helper** (as it doesn't depend on them in a first place)
Scenario to reproduce (for both AC / GH):
1. Set Eco mode and shutdown / start or reboot your computer
2. After booting in Eco set Standard -> ``brightness controls won't work``
3. Try to set Eco mode -> ``it won't work``
4. G-Helper would offer you to restart GPU in Device Manager, after that you will be able to set Eco, AC won't be able to do anything
To prevent this from happening, G-Helper by default would try to enable dGPU before shutdown / restart.
If you want to turn this feature off uncheck ``Extra`` -> ``Enable GPU on shutdown (prevents issue with Eco mode)``
-------------------------------
I don't have a Microsoft certificate to sign the app yet, so if you get a warning from Windows Defender on launch (Windows Protected your PC), click More Info -> Run anyway.
------------------
## Power user settings
GENERAL NOTE: "Power user" settings require editing config located at ``%AppData%\GHelper\config.json``.
- Quit G-Helper
- Make your changes / additions co ``config.json``
- Start G-Helper again
_Make sure to keep json structure (i.e. not to break it with extra or missing commas, etc.) or the app will fail to read it and will just recreate an empty config instead._
### Manual app language setting
By default the app will use your windows language setting. But you can set language manually (if it supported of course)
```
"language" : "en",
```
(by replacing "en" with language of your choice)
### Custom windows power plans with each mode
You can manually assign a custom power plan GUID to each mode.
Format is following : ``"scheme_<mode>" : "GUID" ``
Where ``mode = 0 (balanced), 1 (turbo), 2 (silent)``
Example (for default windows "balanced" power plan):
```
"scheme_0": "381b4222-f694-41f0-9685-ff5bb260df2e",
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e",
"scheme_2": "381b4222-f694-41f0-9685-ff5bb260df2e",
```
### Alternative Activation for XG Mobile 6850XT
If you experience a situation when your XG Mobile doesn't work on full power when Activated. It's possible it needs an "alternative" command to get activated.
To turn it on, add following line to config :
```
"xgm_special" : 1,
```
### Override UI theme
By default the app would set the UI theme from the "app" theme in Windows setting. You can override it to specific theme, or general windows theme
```
"ui_mode" : "dark",
"ui_mode" : "light",
"ui_mode" : "windows",
```
### Skip keyboard Aura initialisation on startup
By default the app would set the last remembered RGB mode for the keyboard on each launch. To disable it completely
```
"skip_aura" : 1,
````
### Disable OSD
Disable app's OSD (for performance modes, keyboard backlight, etc.)
```
"disable_osd": 1,
```
### Disable "Tablet mode" on X13/X16
To disable automatic touchpad toggling when laptop enters / leaves tablet mode
```
"disable_tablet": 1,
```
### Extra Keybindings
- ``Ctrl + Shift + F5`` / ``Ctrl + Shift + Alt + F5`` - Toggle Performance Modes
- ``Ctrl + Shift + F12`` - Open G-Helper window
- ``Ctrl + M1 / M2`` - Screen brightness Down / Up
- ``Shift + M1 / M2`` - Backlight brightness Down / Up
If you don't want this bindings to work you can add
```
"skip_hotkeys":1,
```
### Toggle Performance Mode or Toggle App Window key binding
To change binding for Toggle Performance Modes forward / backward to ``Ctrl + Shift + KEY`` / ``Ctrl + Shift + Alt + KEY``
```
"keybind_profile": 116,
```
To change binding for Toggle App Window to ``Ctrl + Shift + KEY``
```
"keybind_app": 123,
```
Where 116 is [numerical code for desired key](https://www.oreilly.com/library/view/javascript-dhtml/9780596514082/apb.html). Put 0 to completely disable this binding.
### Higher Maximum GPU Clock / Memory Offsets
By default under the GPU section you can set up to +250/+250 for Core and Memory Clock Offset. To increase this value:
```
"max_gpu_core": 300,
"max_gpu_memory": 1500,
```
### Custom hotkey actions
Select ``Custom`` next to appropriate hotkey under ``Extra`` settings and do one of the following:
1. To run any custom application - put a full path to exe into "action" text field, for example:
``C:\Program Files\EA Games\Battlefield 2042\BF2042.exe``
2. To simulate any windows key or key-combination - put appropriate keycode(s) into the "action" field separated by space.
For example ``0x2C`` for ``Print Screen`` or ``0x11 0xA0 0x31`` for ``Ctrl+Shift+1``
Full list of keycodes https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
![Screenshot 2023-07-17 192155](https://github.com/seerge/g-helper/assets/5920850/e450e124-1589-4787-bce8-7c37ffe72fbd)
------------
**Libraries and projects used**
- [Linux Kernel](https://github.com/torvalds/linux/blob/master/drivers/platform/x86/asus-wmi.c) for some basic endpoints in ASUS ACPI/WMI interface
- [NvAPIWrapper](https://github.com/falahati/NvAPIWrapper) for accessing Nvidia API