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687
LICENSE
687
LICENSE
@@ -1,21 +1,674 @@
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MIT License
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GNU GENERAL PUBLIC LICENSE
|
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Version 3, 29 June 2007
|
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|
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Copyright (c) 2023 Serge
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using GHelper.Mode;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
@@ -13,6 +12,7 @@ public static class AppConfig
|
||||
private static string? _bios;
|
||||
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
|
||||
static AppConfig()
|
||||
{
|
||||
@@ -24,7 +24,8 @@ public static class AppConfig
|
||||
if (File.Exists(startupPath + configName))
|
||||
{
|
||||
configFile = startupPath + configName;
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
configFile = appPath + configName;
|
||||
}
|
||||
@@ -51,8 +52,39 @@ public static class AppConfig
|
||||
Init();
|
||||
}
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
|
||||
timer.Stop();
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
var backup = configFile + ".bak";
|
||||
|
||||
try
|
||||
{
|
||||
File.WriteAllText(backup, jsonString);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
Thread.Sleep(500);
|
||||
|
||||
if (File.ReadAllText(backup).Contains("}"))
|
||||
{
|
||||
File.Copy(backup, configFile, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine("Error writing config");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static string GetModel()
|
||||
{
|
||||
@@ -156,15 +188,7 @@ public static class AppConfig
|
||||
|
||||
private static void Write()
|
||||
{
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
public static void Set(string name, int value)
|
||||
@@ -328,7 +352,7 @@ public static class AppConfig
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH");
|
||||
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH") || ContainsModel("FA506IV");
|
||||
}
|
||||
|
||||
|
||||
@@ -345,7 +369,7 @@ public static class AppConfig
|
||||
|
||||
public static bool IsSingleColor()
|
||||
{
|
||||
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
|
||||
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
|
||||
}
|
||||
|
||||
public static bool IsStrix()
|
||||
@@ -355,7 +379,12 @@ public static class AppConfig
|
||||
|
||||
public static bool IsStrixLimitedRGB()
|
||||
{
|
||||
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC");
|
||||
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC") || ContainsModel("G513QM");
|
||||
}
|
||||
|
||||
public static bool IsNoDirectRGB()
|
||||
{
|
||||
return ContainsModel("GA503");
|
||||
}
|
||||
|
||||
public static bool IsStrixNumpad()
|
||||
@@ -395,7 +424,7 @@ public static class AppConfig
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617");
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617") || ContainsModel("G834");
|
||||
}
|
||||
|
||||
|
||||
@@ -413,13 +442,14 @@ public static class AppConfig
|
||||
|
||||
public static bool IsFanScale()
|
||||
{
|
||||
if (!ContainsModel("GU604")) return false;
|
||||
if (!ContainsModel("GU604")) return false;
|
||||
|
||||
try
|
||||
{
|
||||
var (bios, model) = GetBiosAndModel();
|
||||
return (Int32.Parse(bios) < 312);
|
||||
} catch
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -435,11 +465,6 @@ public static class AppConfig
|
||||
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
|
||||
}
|
||||
|
||||
public static bool IsGPUFixNeeded()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("GV302") || ContainsModel("GV301") || ContainsModel("GZ301") || ContainsModel("FX506") || ContainsModel("FA506") || ContainsModel("GU603") || ContainsModel("GU604") || ContainsModel("G614J") || ContainsModel("GA503") || ContainsModel("FX507");
|
||||
}
|
||||
|
||||
public static bool IsGPUFix()
|
||||
{
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
|
||||
@@ -554,6 +554,11 @@ public class AsusACPI
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
public bool IsNVidiaGPU()
|
||||
{
|
||||
return (!IsAllAmdPPT() && Program.acpi.DeviceGet(GPUEco) >= 0 && !AppConfig.IsAlly());
|
||||
}
|
||||
|
||||
public void SetAPUMem(int memory = 4)
|
||||
{
|
||||
if (memory < 0 || memory > 8) return;
|
||||
|
||||
@@ -863,7 +863,14 @@ namespace GHelper
|
||||
|
||||
private void VisualizeCurrentDPIProfile()
|
||||
{
|
||||
if (mouse.DpiProfile > mouse.DpiSettings.Count())
|
||||
{
|
||||
Logger.WriteLine($"Wrong mouse DPI: {mouse.DpiProfile}");
|
||||
return;
|
||||
}
|
||||
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
|
||||
if (dpi is null)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -57,11 +57,12 @@ namespace GHelper.Display
|
||||
}
|
||||
|
||||
|
||||
public void ToogleMiniled()
|
||||
public int ToogleMiniled()
|
||||
{
|
||||
int miniled = (Program.acpi.DeviceGet(AsusACPI.ScreenMiniled) == 1) ? 0 : 1;
|
||||
AppConfig.Set("miniled", miniled);
|
||||
SetScreen(-1, -1, miniled);
|
||||
return miniled;
|
||||
}
|
||||
|
||||
public void InitScreen()
|
||||
|
||||
21
app/Extra.Designer.cs
generated
21
app/Extra.Designer.cs
generated
@@ -148,7 +148,6 @@ namespace GHelper
|
||||
//
|
||||
// panelServices
|
||||
//
|
||||
panelServices.AccessibleName = "Asus Services";
|
||||
panelServices.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelServices.Controls.Add(pictureService);
|
||||
panelServices.Controls.Add(labelServices);
|
||||
@@ -245,7 +244,6 @@ namespace GHelper
|
||||
//
|
||||
// panelBindings
|
||||
//
|
||||
panelBindings.AccessibleName = "Key Bindings";
|
||||
panelBindings.AutoSize = true;
|
||||
panelBindings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
panelBindings.Controls.Add(tableBindings);
|
||||
@@ -259,7 +257,6 @@ namespace GHelper
|
||||
//
|
||||
// tableBindings
|
||||
//
|
||||
tableBindings.AccessibleName = "Keyboard Bindings";
|
||||
tableBindings.AccessibleRole = AccessibleRole.Table;
|
||||
tableBindings.AutoSize = true;
|
||||
tableBindings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -318,7 +315,6 @@ namespace GHelper
|
||||
//
|
||||
// comboFNE
|
||||
//
|
||||
comboFNE.AccessibleName = "Fn+Numpad Action";
|
||||
comboFNE.BorderColor = Color.White;
|
||||
comboFNE.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboFNE.Dock = DockStyle.Top;
|
||||
@@ -375,7 +371,6 @@ namespace GHelper
|
||||
//
|
||||
// comboM1
|
||||
//
|
||||
comboM1.AccessibleName = "M1 Action";
|
||||
comboM1.BorderColor = Color.White;
|
||||
comboM1.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboM1.Dock = DockStyle.Top;
|
||||
@@ -400,7 +395,6 @@ namespace GHelper
|
||||
//
|
||||
// comboM4
|
||||
//
|
||||
comboM4.AccessibleName = "M4 Action";
|
||||
comboM4.BorderColor = Color.White;
|
||||
comboM4.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboM4.Dock = DockStyle.Top;
|
||||
@@ -414,7 +408,6 @@ namespace GHelper
|
||||
//
|
||||
// comboM3
|
||||
//
|
||||
comboM3.AccessibleName = "M3 Action";
|
||||
comboM3.BorderColor = Color.White;
|
||||
comboM3.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboM3.Dock = DockStyle.Top;
|
||||
@@ -483,7 +476,6 @@ namespace GHelper
|
||||
//
|
||||
// comboM2
|
||||
//
|
||||
comboM2.AccessibleName = "M2 Action";
|
||||
comboM2.BorderColor = Color.White;
|
||||
comboM2.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboM2.Dock = DockStyle.Top;
|
||||
@@ -508,7 +500,6 @@ namespace GHelper
|
||||
//
|
||||
// comboFNF4
|
||||
//
|
||||
comboFNF4.AccessibleName = "Fn+F4 Action";
|
||||
comboFNF4.BorderColor = Color.White;
|
||||
comboFNF4.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboFNF4.Dock = DockStyle.Top;
|
||||
@@ -532,7 +523,6 @@ namespace GHelper
|
||||
//
|
||||
// comboFNC
|
||||
//
|
||||
comboFNC.AccessibleName = "Fn+C Action";
|
||||
comboFNC.BorderColor = Color.White;
|
||||
comboFNC.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboFNC.Dock = DockStyle.Top;
|
||||
@@ -653,7 +643,6 @@ namespace GHelper
|
||||
//
|
||||
// numericBacklightPluggedTime
|
||||
//
|
||||
numericBacklightPluggedTime.AccessibleName = "Backlight Timeout when plugged";
|
||||
numericBacklightPluggedTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
numericBacklightPluggedTime.Location = new Point(670, 63);
|
||||
numericBacklightPluggedTime.Margin = new Padding(4, 3, 4, 3);
|
||||
@@ -664,7 +653,6 @@ namespace GHelper
|
||||
//
|
||||
// numericBacklightTime
|
||||
//
|
||||
numericBacklightTime.AccessibleName = "Backlight Timeout when on battery";
|
||||
numericBacklightTime.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
numericBacklightTime.Location = new Point(822, 63);
|
||||
numericBacklightTime.Margin = new Padding(4, 3, 4, 3);
|
||||
@@ -693,7 +681,6 @@ namespace GHelper
|
||||
//
|
||||
// comboKeyboardSpeed
|
||||
//
|
||||
comboKeyboardSpeed.AccessibleName = "Keyboard Animation Speed";
|
||||
comboKeyboardSpeed.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboKeyboardSpeed.BorderColor = Color.White;
|
||||
comboKeyboardSpeed.ButtonColor = SystemColors.ControlLight;
|
||||
@@ -786,7 +773,6 @@ namespace GHelper
|
||||
//
|
||||
// checkAwake
|
||||
//
|
||||
checkAwake.AccessibleName = "Awake Backlight";
|
||||
checkAwake.Dock = DockStyle.Fill;
|
||||
checkAwake.Location = new Point(4, 45);
|
||||
checkAwake.Margin = new Padding(4, 0, 4, 0);
|
||||
@@ -799,7 +785,6 @@ namespace GHelper
|
||||
//
|
||||
// checkBoot
|
||||
//
|
||||
checkBoot.AccessibleName = "Boot Backlight";
|
||||
checkBoot.Dock = DockStyle.Fill;
|
||||
checkBoot.Location = new Point(4, 88);
|
||||
checkBoot.Margin = new Padding(4, 0, 4, 0);
|
||||
@@ -812,7 +797,6 @@ namespace GHelper
|
||||
//
|
||||
// checkSleep
|
||||
//
|
||||
checkSleep.AccessibleName = "Sleep Backlight";
|
||||
checkSleep.Dock = DockStyle.Fill;
|
||||
checkSleep.Location = new Point(4, 131);
|
||||
checkSleep.Margin = new Padding(4, 0, 4, 0);
|
||||
@@ -825,7 +809,6 @@ namespace GHelper
|
||||
//
|
||||
// checkShutdown
|
||||
//
|
||||
checkShutdown.AccessibleName = "Shutdown Backlight";
|
||||
checkShutdown.Dock = DockStyle.Fill;
|
||||
checkShutdown.Location = new Point(4, 174);
|
||||
checkShutdown.Margin = new Padding(4, 0, 4, 0);
|
||||
@@ -1065,7 +1048,6 @@ namespace GHelper
|
||||
//
|
||||
// panelSettings
|
||||
//
|
||||
panelSettings.AccessibleName = "Extra Settings";
|
||||
panelSettings.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelSettings.AutoSize = true;
|
||||
panelSettings.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -1200,7 +1182,6 @@ namespace GHelper
|
||||
//
|
||||
// numericHibernateAfter
|
||||
//
|
||||
numericHibernateAfter.AccessibleName = "Minutes till Hibernation in sleep";
|
||||
numericHibernateAfter.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
numericHibernateAfter.Increment = new decimal(new int[] { 10, 0, 0, 0 });
|
||||
numericHibernateAfter.Location = new Point(810, 7);
|
||||
@@ -1247,7 +1228,6 @@ namespace GHelper
|
||||
//
|
||||
// comboAPU
|
||||
//
|
||||
comboAPU.AccessibleName = "Keyboard Animation Speed";
|
||||
comboAPU.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboAPU.BorderColor = Color.White;
|
||||
comboAPU.ButtonColor = SystemColors.ControlLight;
|
||||
@@ -1287,6 +1267,7 @@ namespace GHelper
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoScroll = true;
|
||||
AutoSize = true;
|
||||
AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
ClientSize = new Size(1013, 1515);
|
||||
|
||||
42
app/Extra.cs
42
app/Extra.cs
@@ -143,6 +143,34 @@ namespace GHelper
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
// Accessible Labels
|
||||
|
||||
panelServices.AccessibleName = Properties.Strings.AsusServicesRunning;
|
||||
panelBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
tableBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
|
||||
comboM1.AccessibleName = "M1 Action";
|
||||
comboM2.AccessibleName = "M2 Action";
|
||||
comboM3.AccessibleName = "M3 Action";
|
||||
comboM4.AccessibleName = "M4 Action";
|
||||
comboFNF4.AccessibleName = "Fn+F4 Action";
|
||||
comboFNC.AccessibleName = "Fn+C Action";
|
||||
comboFNE.AccessibleName = "Fn+Numpad Action";
|
||||
|
||||
numericBacklightPluggedTime.AccessibleName = Properties.Strings.BacklightTimeoutPlugged;
|
||||
numericBacklightTime.AccessibleName = Properties.Strings.BacklightTimeoutBattery;
|
||||
|
||||
comboKeyboardSpeed.AccessibleName = Properties.Strings.LaptopBacklight + " " +Properties.Strings.AnimationSpeed;
|
||||
comboAPU.AccessibleName = Properties.Strings.LaptopBacklight + " " + Properties.Strings.AnimationSpeed;
|
||||
|
||||
checkBoot.AccessibleName = Properties.Strings.Boot + " " + Properties.Strings.LaptopBacklight;
|
||||
checkAwake.AccessibleName = Properties.Strings.Awake + " " + Properties.Strings.LaptopBacklight;
|
||||
checkSleep.AccessibleName = Properties.Strings.Sleep + " " + Properties.Strings.LaptopBacklight;
|
||||
checkShutdown.AccessibleName = Properties.Strings.Shutdown + " " + Properties.Strings.LaptopBacklight;
|
||||
|
||||
panelSettings.AccessibleName = Properties.Strings.ExtraSettings;
|
||||
numericHibernateAfter.AccessibleName = Properties.Strings.HibernateAfter;
|
||||
|
||||
if (AppConfig.IsARCNM())
|
||||
{
|
||||
labelM3.Text = "FN+F6";
|
||||
@@ -351,7 +379,7 @@ namespace GHelper
|
||||
|
||||
pictureLog.Click += PictureLog_Click;
|
||||
|
||||
checkGPUFix.Visible = AppConfig.IsGPUFixNeeded();
|
||||
checkGPUFix.Visible = Program.acpi.IsNVidiaGPU();
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
@@ -606,7 +634,17 @@ namespace GHelper
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
var top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
|
||||
if (top < 0)
|
||||
{
|
||||
MaximumSize = new Size(Width, Program.settingsForm.Height);
|
||||
Top = Program.settingsForm.Top;
|
||||
} else
|
||||
{
|
||||
Top = top;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.142</AssemblyVersion>
|
||||
<AssemblyVersion>0.145</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
|
||||
@@ -13,10 +13,10 @@ public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
|
||||
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 500);
|
||||
|
||||
public static int MinCoreOffset = AppConfig.Get("min_gpu_core", -250);
|
||||
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -250);
|
||||
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -500);
|
||||
|
||||
public const int MinClockLimit = 400;
|
||||
public const int MaxClockLimit = 3000;
|
||||
|
||||
@@ -429,7 +429,9 @@ namespace GHelper.Input
|
||||
NativeMethods.TurnOffScreen();
|
||||
break;
|
||||
case "miniled":
|
||||
screenControl.ToogleMiniled();
|
||||
if (ScreenCCD.GetHDRStatus()) return;
|
||||
int miniled = screenControl.ToogleMiniled();
|
||||
Program.toast.RunToast(miniled == 1 ? "Multi-Zone" : "Single-Zone", miniled == 1 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
|
||||
@@ -348,16 +348,20 @@ namespace GHelper.Mode
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
int boostResult = -1;
|
||||
|
||||
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
|
||||
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
boostResult = Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
|
||||
|
||||
if (boostResult == 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
}
|
||||
|
||||
public void SetCPUTemp(int? cpuTemp, bool log = true)
|
||||
|
||||
243
app/Peripherals/Mouse/Models/GladiusII.cs
Normal file
243
app/Peripherals/Mouse/Models/GladiusII.cs
Normal file
@@ -0,0 +1,243 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P504
|
||||
public class GladiusIIOrigin : AsusMouse
|
||||
{
|
||||
public GladiusIIOrigin() : base(0x0B05, 0x1877, "mi_02", false)
|
||||
{
|
||||
}
|
||||
|
||||
public GladiusIIOrigin(ushort productId, string path) : base(0x0B05, productId, path, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "Gladius II Origin";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 12_000;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.Rainbow
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.Comet;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLightingModePacket(LightingSetting lightingSetting, LightingZone zone)
|
||||
{
|
||||
/*
|
||||
* This mouse uses different speed values for rainbow mode compared to others.
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [8C] 00 00 00 00
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [64] 00 00 00 00
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [3F] 00 00 00 00
|
||||
*/
|
||||
|
||||
if (lightingSetting.LightingMode == LightingMode.Rainbow)
|
||||
{
|
||||
byte speed = 0x3F;
|
||||
|
||||
switch (lightingSetting.AnimationSpeed)
|
||||
{
|
||||
case AnimationSpeed.Slow:
|
||||
speed = 0x3F;
|
||||
break;
|
||||
case AnimationSpeed.Medium:
|
||||
speed = 0x64;
|
||||
break;
|
||||
case AnimationSpeed.Fast:
|
||||
speed = 0x8C;
|
||||
break;
|
||||
}
|
||||
|
||||
return new byte[] { reportId, 0x51, 0x28, (byte)zone, 0x00,
|
||||
IndexForLightingMode(lightingSetting.LightingMode),
|
||||
(byte)lightingSetting.Brightness,
|
||||
0xFF, 0x00, 0x00,
|
||||
(byte)(SupportsAnimationDirection(lightingSetting.LightingMode) ? lightingSetting.AnimationDirection : 0x00),
|
||||
(byte)((lightingSetting.RandomColor && SupportsRandomColor(lightingSetting.LightingMode)) ? 0x01: 0x00),
|
||||
(byte)(SupportsAnimationSpeed(lightingSetting.LightingMode) ? speed : 0x00)
|
||||
};
|
||||
}
|
||||
|
||||
return base.GetUpdateLightingModePacket(lightingSetting, zone);
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response Direction, Random col, Speed
|
||||
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 [00] [00] [00] 00 00
|
||||
//00 12 03 00 00 [03 04 00 00 00] [03 04 00 00 00] [03 04 00 00 00] 00 [00] [00] [07] 00 00
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
ls.AnimationDirection = SupportsAnimationDirection(ls.LightingMode)
|
||||
? (AnimationDirection)response[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
ls.RandomColor = SupportsRandomColor(ls.LightingMode) && response[22] == 0x01;
|
||||
|
||||
ls.AnimationSpeed = SupportsAnimationSpeed(ls.LightingMode)
|
||||
? (AnimationSpeed)response[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
if (ls.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& ls.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& ls.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
ls.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//P502
|
||||
public class GladiusII : GladiusIIOrigin
|
||||
{
|
||||
public GladiusII() : base(0x1845, "mi_02")
|
||||
{
|
||||
|
||||
}
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "Gladius II Origin";
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -187,6 +187,8 @@ namespace GHelper.Peripherals
|
||||
DetectMouse(new ChakramXWired());
|
||||
DetectMouse(new GladiusIIIAimpoint());
|
||||
DetectMouse(new GladiusIIIAimpointWired());
|
||||
DetectMouse(new GladiusIIOrigin());
|
||||
DetectMouse(new GladiusII());
|
||||
DetectMouse(new ROGKerisWireless());
|
||||
DetectMouse(new ROGKerisWirelessWired());
|
||||
DetectMouse(new ROGKerisWirelessEvaEdition());
|
||||
|
||||
18
app/Properties/Strings.Designer.cs
generated
18
app/Properties/Strings.Designer.cs
generated
@@ -456,6 +456,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Backlight Timeout when on battery.
|
||||
/// </summary>
|
||||
internal static string BacklightTimeoutBattery {
|
||||
get {
|
||||
return ResourceManager.GetString("BacklightTimeoutBattery", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Backlight Timeout when plugged.
|
||||
/// </summary>
|
||||
internal static string BacklightTimeoutPlugged {
|
||||
get {
|
||||
return ResourceManager.GetString("BacklightTimeoutPlugged", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Balanced.
|
||||
/// </summary>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout angeschlossen / bei Akku (0 - AN)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Ausbalanciert</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tiempo de espera conectado / con batería (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Tiempo de retroiluminación con batería</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Tiempo de retroiluminación conectado</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Délai branché / sur batterie (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Équilibré</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Késleltetés töltés / akku módban (0 - BE)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Teljesítmény</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Waktu tunggu dicolokan / menggunakan baterai (0 - Hidup)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Seimbang</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout in carica / a batteria (0 - ACCESO)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Bilanciato</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>전원 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>균형</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Laiko riba su lizdu / akumuliatoriumi (0 – ĮJUNGTA)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balansuotas</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Limit czasu podłączonego / na baterii (0 - Włączony)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Czas podświetlenia na baterii</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Czas podświetlenia po podłączeniu</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balans</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite plugado / na bateria (0 - ligado)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite ligado à corrente / na bateria (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout plugged / on battery (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout conectat / folosind bateria (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Echilibrat</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Pildeyken klavye ışığının kapanma süresi</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Dengeli</value>
|
||||
</data>
|
||||
|
||||
@@ -124,10 +124,10 @@
|
||||
<value>Не вдається під'єднатися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
<value>Перезавантажте ваш пристрій, щоб зміни набули чинності</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
<value>Перезавантажити зараз?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Здається, що GPU використовується, вимкнути її?</value>
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Тайм-аут на зарядці / на батареї (0 - УВІМК)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Баланс</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Số giây để tắt đèn nền bàn phím(khi dùng pin)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Cân bằng</value>
|
||||
</data>
|
||||
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>插电/电池时熄灭时间(0表示长亮)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>充电模式下的背光超时</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>电源模式下的背光超时</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
|
||||
@@ -124,10 +124,10 @@
|
||||
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
<value>重新啟動裝置以套用變更</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
<value>現在重新啟動?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
|
||||
@@ -169,7 +169,7 @@
|
||||
<value>自動調整Windows電源模式</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
<value>分配給GPU的記憶體</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>執行中的華碩服務</value>
|
||||
@@ -249,6 +249,12 @@
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>閒置幾秒後關閉燈光:插電時 / 使用電池 (0 = 不關閉)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
|
||||
27
app/Settings.Designer.cs
generated
27
app/Settings.Designer.cs
generated
@@ -145,7 +145,6 @@ namespace GHelper
|
||||
//
|
||||
// panelMatrix
|
||||
//
|
||||
panelMatrix.AccessibleName = "Anime Matrix";
|
||||
panelMatrix.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelMatrix.AutoSize = true;
|
||||
panelMatrix.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -312,7 +311,6 @@ namespace GHelper
|
||||
//
|
||||
// sliderBattery
|
||||
//
|
||||
sliderBattery.AccessibleName = "Battery Charge Limit";
|
||||
sliderBattery.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
sliderBattery.Location = new Point(20, 65);
|
||||
sliderBattery.Margin = new Padding(4);
|
||||
@@ -323,7 +321,7 @@ namespace GHelper
|
||||
sliderBattery.Step = 5;
|
||||
sliderBattery.TabIndex = 20;
|
||||
sliderBattery.Text = "sliderBattery";
|
||||
sliderBattery.Value = 80;
|
||||
sliderBattery.Value = 100;
|
||||
//
|
||||
// panelBatteryTitle
|
||||
//
|
||||
@@ -420,7 +418,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonQuit
|
||||
//
|
||||
buttonQuit.AccessibleName = "Quit Application";
|
||||
buttonQuit.Activated = false;
|
||||
buttonQuit.BackColor = SystemColors.ControlLight;
|
||||
buttonQuit.BorderColor = Color.Transparent;
|
||||
@@ -441,7 +438,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonUpdates
|
||||
//
|
||||
buttonUpdates.AccessibleName = "BIOS and Driver Updates";
|
||||
buttonUpdates.Activated = false;
|
||||
buttonUpdates.BackColor = SystemColors.ControlLight;
|
||||
buttonUpdates.BorderColor = Color.Transparent;
|
||||
@@ -473,7 +469,6 @@ namespace GHelper
|
||||
//
|
||||
// panelPerformance
|
||||
//
|
||||
panelPerformance.AccessibleName = "Performance";
|
||||
panelPerformance.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelPerformance.AutoSize = true;
|
||||
panelPerformance.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -512,7 +507,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonSilent
|
||||
//
|
||||
buttonSilent.AccessibleName = "Silent Mode";
|
||||
buttonSilent.Activated = false;
|
||||
buttonSilent.BackColor = SystemColors.ControlLightLight;
|
||||
buttonSilent.BackgroundImageLayout = ImageLayout.None;
|
||||
@@ -536,7 +530,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonBalanced
|
||||
//
|
||||
buttonBalanced.AccessibleName = "Balanced Mode";
|
||||
buttonBalanced.Activated = false;
|
||||
buttonBalanced.BackColor = SystemColors.ControlLightLight;
|
||||
buttonBalanced.BorderColor = Color.Transparent;
|
||||
@@ -559,7 +552,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonTurbo
|
||||
//
|
||||
buttonTurbo.AccessibleName = "Turbo Mode";
|
||||
buttonTurbo.Activated = false;
|
||||
buttonTurbo.BackColor = SystemColors.ControlLightLight;
|
||||
buttonTurbo.BorderColor = Color.Transparent;
|
||||
@@ -582,7 +574,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonFans
|
||||
//
|
||||
buttonFans.AccessibleName = "Fans and Power Settings";
|
||||
buttonFans.Activated = false;
|
||||
buttonFans.BackColor = SystemColors.ControlLight;
|
||||
buttonFans.BorderColor = Color.Transparent;
|
||||
@@ -654,7 +645,6 @@ namespace GHelper
|
||||
//
|
||||
// panelGPU
|
||||
//
|
||||
panelGPU.AccessibleName = "GPU";
|
||||
panelGPU.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelGPU.AutoSize = true;
|
||||
panelGPU.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -731,7 +721,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonEco
|
||||
//
|
||||
buttonEco.AccessibleName = "Eco GPU Mode";
|
||||
buttonEco.Activated = false;
|
||||
buttonEco.BackColor = SystemColors.ControlLightLight;
|
||||
buttonEco.BorderColor = Color.Transparent;
|
||||
@@ -755,7 +744,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonStandard
|
||||
//
|
||||
buttonStandard.AccessibleName = "Standard GPU Mode";
|
||||
buttonStandard.Activated = false;
|
||||
buttonStandard.BackColor = SystemColors.ControlLightLight;
|
||||
buttonStandard.BorderColor = Color.Transparent;
|
||||
@@ -801,7 +789,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonOptimized
|
||||
//
|
||||
buttonOptimized.AccessibleName = "Optimized GPU Mode";
|
||||
buttonOptimized.Activated = false;
|
||||
buttonOptimized.BackColor = SystemColors.ControlLightLight;
|
||||
buttonOptimized.BorderColor = Color.Transparent;
|
||||
@@ -824,7 +811,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonUltimate
|
||||
//
|
||||
buttonUltimate.AccessibleName = "Ultimate GPU Mode";
|
||||
buttonUltimate.Activated = false;
|
||||
buttonUltimate.BackColor = SystemColors.ControlLightLight;
|
||||
buttonUltimate.BorderColor = Color.Transparent;
|
||||
@@ -892,7 +878,6 @@ namespace GHelper
|
||||
//
|
||||
// panelScreen
|
||||
//
|
||||
panelScreen.AccessibleName = "Screen";
|
||||
panelScreen.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelScreen.AutoSize = true;
|
||||
panelScreen.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -942,7 +927,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonScreenAuto
|
||||
//
|
||||
buttonScreenAuto.AccessibleName = "Auto Screen Refresh Rate";
|
||||
buttonScreenAuto.Activated = false;
|
||||
buttonScreenAuto.BackColor = SystemColors.ControlLightLight;
|
||||
buttonScreenAuto.BorderColor = Color.Transparent;
|
||||
@@ -962,7 +946,6 @@ namespace GHelper
|
||||
//
|
||||
// button60Hz
|
||||
//
|
||||
button60Hz.AccessibleName = "60Hz Refresh Rate";
|
||||
button60Hz.Activated = false;
|
||||
button60Hz.BackColor = SystemColors.ControlLightLight;
|
||||
button60Hz.BorderColor = Color.Transparent;
|
||||
@@ -983,7 +966,6 @@ namespace GHelper
|
||||
//
|
||||
// button120Hz
|
||||
//
|
||||
button120Hz.AccessibleName = "Maximum Refresh Rate";
|
||||
button120Hz.Activated = false;
|
||||
button120Hz.BackColor = SystemColors.ControlLightLight;
|
||||
button120Hz.BorderColor = Color.Transparent;
|
||||
@@ -1068,7 +1050,6 @@ namespace GHelper
|
||||
//
|
||||
// panelKeyboard
|
||||
//
|
||||
panelKeyboard.AccessibleName = "Keyboard";
|
||||
panelKeyboard.AccessibleRole = AccessibleRole.Grouping;
|
||||
panelKeyboard.AutoSize = true;
|
||||
panelKeyboard.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
@@ -1105,7 +1086,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonKeyboard
|
||||
//
|
||||
buttonKeyboard.AccessibleName = "Extra Settings";
|
||||
buttonKeyboard.Activated = false;
|
||||
buttonKeyboard.BackColor = SystemColors.ControlLight;
|
||||
buttonKeyboard.BorderColor = Color.Transparent;
|
||||
@@ -1160,7 +1140,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonKeyboardColor
|
||||
//
|
||||
buttonKeyboardColor.AccessibleName = "Keyboard Color";
|
||||
buttonKeyboardColor.Activated = false;
|
||||
buttonKeyboardColor.BackColor = SystemColors.ButtonHighlight;
|
||||
buttonKeyboardColor.BorderColor = Color.Transparent;
|
||||
@@ -1179,7 +1158,6 @@ namespace GHelper
|
||||
//
|
||||
// comboKeyboard
|
||||
//
|
||||
comboKeyboard.AccessibleName = "Keyboard Backlight Mode";
|
||||
comboKeyboard.BorderColor = Color.White;
|
||||
comboKeyboard.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboKeyboard.Dock = DockStyle.Top;
|
||||
@@ -1310,7 +1288,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonPeripheral3
|
||||
//
|
||||
buttonPeripheral3.AccessibleName = "Peripheral 3";
|
||||
buttonPeripheral3.Activated = false;
|
||||
buttonPeripheral3.BackColor = SystemColors.ControlLightLight;
|
||||
buttonPeripheral3.BorderColor = Color.Transparent;
|
||||
@@ -1335,7 +1312,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonPeripheral2
|
||||
//
|
||||
buttonPeripheral2.AccessibleName = "Peripheral 2";
|
||||
buttonPeripheral2.Activated = false;
|
||||
buttonPeripheral2.BackColor = SystemColors.ControlLightLight;
|
||||
buttonPeripheral2.BorderColor = Color.Transparent;
|
||||
@@ -1360,7 +1336,6 @@ namespace GHelper
|
||||
//
|
||||
// buttonPeripheral1
|
||||
//
|
||||
buttonPeripheral1.AccessibleName = "Peripheral 1";
|
||||
buttonPeripheral1.Activated = false;
|
||||
buttonPeripheral1.BackColor = SystemColors.ControlLightLight;
|
||||
buttonPeripheral1.BorderColor = Color.Transparent;
|
||||
|
||||
180
app/Settings.cs
180
app/Settings.cs
@@ -87,6 +87,33 @@ namespace GHelper
|
||||
buttonQuit.Text = Properties.Strings.Quit;
|
||||
buttonUpdates.Text = Properties.Strings.Updates;
|
||||
|
||||
// Accessible Labels
|
||||
|
||||
panelMatrix.AccessibleName = Properties.Strings.AnimeMatrix;
|
||||
sliderBattery.AccessibleName = Properties.Strings.BatteryChargeLimit;
|
||||
buttonQuit.AccessibleName = Properties.Strings.Quit;
|
||||
buttonUpdates.AccessibleName = Properties.Strings.BiosAndDriverUpdates;
|
||||
panelPerformance.AccessibleName = Properties.Strings.PerformanceMode;
|
||||
buttonSilent.AccessibleName = Properties.Strings.Silent;
|
||||
buttonBalanced.AccessibleName = Properties.Strings.Balanced;
|
||||
buttonTurbo.AccessibleName = Properties.Strings.Turbo;
|
||||
buttonFans.AccessibleName = Properties.Strings.FansAndPower;
|
||||
panelGPU.AccessibleName = Properties.Strings.GPUMode;
|
||||
buttonEco.AccessibleName = Properties.Strings.EcoMode;
|
||||
buttonStandard.AccessibleName = Properties.Strings.StandardMode;
|
||||
buttonOptimized.AccessibleName = Properties.Strings.Optimized;
|
||||
buttonUltimate.AccessibleName = Properties.Strings.UltimateMode;
|
||||
panelScreen.AccessibleName = Properties.Strings.LaptopScreen;
|
||||
|
||||
buttonScreenAuto.AccessibleName = Properties.Strings.AutoMode;
|
||||
//button60Hz.AccessibleName = "60Hz Refresh Rate";
|
||||
//button120Hz.AccessibleName = "Maximum Refresh Rate";
|
||||
|
||||
panelKeyboard.AccessibleName = Properties.Strings.LaptopKeyboard;
|
||||
buttonKeyboard.AccessibleName = Properties.Strings.ExtraSettings;
|
||||
buttonKeyboardColor.AccessibleName = Properties.Strings.LaptopKeyboard + " " + Properties.Strings.Color;
|
||||
comboKeyboard.AccessibleName = Properties.Strings.LaptopBacklight;
|
||||
|
||||
FormClosing += SettingsForm_FormClosing;
|
||||
Deactivate += SettingsForm_LostFocus;
|
||||
|
||||
@@ -444,11 +471,17 @@ namespace GHelper
|
||||
|
||||
public void SetVersionLabel(string label, bool update = false)
|
||||
{
|
||||
Invoke(delegate
|
||||
if (InvokeRequired)
|
||||
Invoke(delegate
|
||||
{
|
||||
labelVersion.Text = label;
|
||||
if (update) labelVersion.ForeColor = colorTurbo;
|
||||
});
|
||||
else
|
||||
{
|
||||
labelVersion.Text = label;
|
||||
if (update) labelVersion.ForeColor = colorTurbo;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -632,18 +665,14 @@ namespace GHelper
|
||||
|
||||
public void FansInit()
|
||||
{
|
||||
Invoke(delegate
|
||||
{
|
||||
if (fansForm != null && fansForm.Text != "") fansForm.InitAll();
|
||||
});
|
||||
if (fansForm == null || fansForm.Text == "") return;
|
||||
Invoke(fansForm.InitAll);
|
||||
}
|
||||
|
||||
public void GPUInit()
|
||||
{
|
||||
Invoke(delegate
|
||||
{
|
||||
if (fansForm != null && fansForm.Text != "") fansForm.InitGPU();
|
||||
});
|
||||
if (fansForm == null || fansForm.Text == "") return;
|
||||
Invoke(fansForm.InitGPU);
|
||||
}
|
||||
|
||||
public void FansToggle(int index = 0)
|
||||
@@ -737,12 +766,19 @@ namespace GHelper
|
||||
|
||||
public void VisualiseAura()
|
||||
{
|
||||
Invoke(delegate
|
||||
if (InvokeRequired)
|
||||
Invoke(delegate
|
||||
{
|
||||
pictureColor.BackColor = Aura.Color1;
|
||||
pictureColor2.BackColor = Aura.Color2;
|
||||
pictureColor2.Visible = Aura.HasSecondColor();
|
||||
});
|
||||
else
|
||||
{
|
||||
pictureColor.BackColor = Aura.Color1;
|
||||
pictureColor2.BackColor = Aura.Color2;
|
||||
pictureColor2.Visible = Aura.HasSecondColor();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void InitMatrix()
|
||||
@@ -974,18 +1010,19 @@ namespace GHelper
|
||||
if (gpuTemp.Length > 0) trayTip += "\nGPU" + gpuTemp + " " + HardwareControl.gpuFan;
|
||||
if (battery.Length > 0) trayTip += "\n" + battery;
|
||||
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
labelCPUFan.Text = "CPU" + cpuTemp + " " + HardwareControl.cpuFan;
|
||||
labelGPUFan.Text = "GPU" + gpuTemp + " " + HardwareControl.gpuFan;
|
||||
if (HardwareControl.midFan is not null)
|
||||
labelMidFan.Text = "Mid " + HardwareControl.midFan;
|
||||
if (Program.settingsForm.IsHandleCreated)
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
labelCPUFan.Text = "CPU" + cpuTemp + " " + HardwareControl.cpuFan;
|
||||
labelGPUFan.Text = "GPU" + gpuTemp + " " + HardwareControl.gpuFan;
|
||||
if (HardwareControl.midFan is not null)
|
||||
labelMidFan.Text = "Mid " + HardwareControl.midFan;
|
||||
|
||||
labelBattery.Text = battery;
|
||||
if (!batteryMouseOver && !batteryFullMouseOver) labelCharge.Text = charge;
|
||||
labelBattery.Text = battery;
|
||||
if (!batteryMouseOver && !batteryFullMouseOver) labelCharge.Text = charge;
|
||||
|
||||
//panelPerformance.AccessibleName = labelPerf.Text + " " + trayTip;
|
||||
});
|
||||
//panelPerformance.AccessibleName = labelPerf.Text + " " + trayTip;
|
||||
});
|
||||
|
||||
|
||||
Program.trayIcon.Text = trayTip;
|
||||
@@ -1000,52 +1037,67 @@ namespace GHelper
|
||||
|
||||
public void ShowMode(int mode)
|
||||
{
|
||||
Invoke(delegate
|
||||
{
|
||||
buttonSilent.Activated = false;
|
||||
buttonBalanced.Activated = false;
|
||||
buttonTurbo.Activated = false;
|
||||
buttonFans.Activated = false;
|
||||
|
||||
menuSilent.Checked = false;
|
||||
menuBalanced.Checked = false;
|
||||
menuTurbo.Checked = false;
|
||||
|
||||
switch (mode)
|
||||
if (InvokeRequired)
|
||||
Invoke(delegate
|
||||
{
|
||||
case AsusACPI.PerformanceSilent:
|
||||
buttonSilent.Activated = true;
|
||||
menuSilent.Checked = true;
|
||||
break;
|
||||
case AsusACPI.PerformanceTurbo:
|
||||
buttonTurbo.Activated = true;
|
||||
menuTurbo.Checked = true;
|
||||
break;
|
||||
case AsusACPI.PerformanceBalanced:
|
||||
buttonBalanced.Activated = true;
|
||||
menuBalanced.Checked = true;
|
||||
break;
|
||||
default:
|
||||
buttonFans.Activated = true;
|
||||
buttonFans.BorderColor = Modes.GetBase(mode) switch
|
||||
{
|
||||
AsusACPI.PerformanceSilent => colorEco,
|
||||
AsusACPI.PerformanceTurbo => colorTurbo,
|
||||
_ => colorStandard,
|
||||
};
|
||||
break;
|
||||
}
|
||||
});
|
||||
VisualiseMode(mode);
|
||||
});
|
||||
else
|
||||
VisualiseMode(mode);
|
||||
}
|
||||
|
||||
protected void VisualiseMode(int mode)
|
||||
{
|
||||
buttonSilent.Activated = false;
|
||||
buttonBalanced.Activated = false;
|
||||
buttonTurbo.Activated = false;
|
||||
buttonFans.Activated = false;
|
||||
|
||||
menuSilent.Checked = false;
|
||||
menuBalanced.Checked = false;
|
||||
menuTurbo.Checked = false;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case AsusACPI.PerformanceSilent:
|
||||
buttonSilent.Activated = true;
|
||||
menuSilent.Checked = true;
|
||||
break;
|
||||
case AsusACPI.PerformanceTurbo:
|
||||
buttonTurbo.Activated = true;
|
||||
menuTurbo.Checked = true;
|
||||
break;
|
||||
case AsusACPI.PerformanceBalanced:
|
||||
buttonBalanced.Activated = true;
|
||||
menuBalanced.Checked = true;
|
||||
break;
|
||||
default:
|
||||
buttonFans.Activated = true;
|
||||
buttonFans.BorderColor = Modes.GetBase(mode) switch
|
||||
{
|
||||
AsusACPI.PerformanceSilent => colorEco,
|
||||
AsusACPI.PerformanceTurbo => colorTurbo,
|
||||
_ => colorStandard,
|
||||
};
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetModeLabel(string modeText)
|
||||
{
|
||||
Invoke(delegate
|
||||
if (InvokeRequired)
|
||||
{
|
||||
Invoke(delegate {
|
||||
labelPerf.Text = modeText;
|
||||
panelPerformance.AccessibleName = labelPerf.Text;
|
||||
});
|
||||
} else
|
||||
{
|
||||
labelPerf.Text = modeText;
|
||||
panelPerformance.AccessibleName = labelPerf.Text; // + ". " + Program.trayIcon.Text;
|
||||
});
|
||||
panelPerformance.AccessibleName = labelPerf.Text;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1243,6 +1295,10 @@ namespace GHelper
|
||||
{
|
||||
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
|
||||
sliderBattery.Value = limit;
|
||||
|
||||
sliderBattery.AccessibleName = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
|
||||
sliderBattery.AccessibilityObject.Select(AccessibleSelection.TakeFocus);
|
||||
|
||||
VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
@@ -1252,11 +1308,13 @@ namespace GHelper
|
||||
{
|
||||
buttonBatteryFull.BackColor = colorStandard;
|
||||
buttonBatteryFull.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonBatteryFull.AccessibleName = Properties.Strings.BatteryChargeLimit + "100% on";
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonBatteryFull.BackColor = buttonSecond;
|
||||
buttonBatteryFull.ForeColor = SystemColors.ControlDark;
|
||||
buttonBatteryFull.AccessibleName = Properties.Strings.BatteryChargeLimit + "100% off";
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1402,11 +1460,13 @@ namespace GHelper
|
||||
{
|
||||
buttonFnLock.BackColor = colorStandard;
|
||||
buttonFnLock.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonFnLock.AccessibleName = "Fn-Lock on";
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonFnLock.BackColor = buttonSecond;
|
||||
buttonFnLock.ForeColor = SystemColors.ControlDark;
|
||||
buttonFnLock.AccessibleName = "Fn-Lock off";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -50,6 +50,9 @@ public static class ControlHelper
|
||||
{
|
||||
foreach (Control control in controls)
|
||||
{
|
||||
|
||||
AdjustControls(control.Controls);
|
||||
|
||||
var button = control as RButton;
|
||||
if (button != null)
|
||||
{
|
||||
@@ -132,7 +135,6 @@ public static class ControlHelper
|
||||
|
||||
}
|
||||
|
||||
AdjustControls(control.Controls);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using Microsoft.Win32;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.UI
|
||||
@@ -108,308 +106,4 @@ namespace GHelper.UI
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RCheckBox : CheckBox
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RComboBox : ComboBox
|
||||
{
|
||||
private Color borderColor = Color.Gray;
|
||||
[DefaultValue(typeof(Color), "Gray")]
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
if (borderColor != value)
|
||||
{
|
||||
borderColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
|
||||
[DefaultValue(typeof(Color), "255, 255, 255")]
|
||||
public Color ButtonColor
|
||||
{
|
||||
get { return buttonColor; }
|
||||
set
|
||||
{
|
||||
if (buttonColor != value)
|
||||
{
|
||||
buttonColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color arrowColor = Color.Black;
|
||||
[DefaultValue(typeof(Color), "Black")]
|
||||
public Color ArrowColor
|
||||
{
|
||||
get { return arrowColor; }
|
||||
set
|
||||
{
|
||||
if (arrowColor != value)
|
||||
{
|
||||
arrowColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
|
||||
{
|
||||
var clientRect = ClientRectangle;
|
||||
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
|
||||
var outerBorder = new Rectangle(clientRect.Location,
|
||||
new Size(clientRect.Width - 1, clientRect.Height - 1));
|
||||
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
|
||||
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
|
||||
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
|
||||
innerBorder.Width - 2, innerBorder.Height - 2);
|
||||
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
|
||||
dropDownButtonWidth, innerBorder.Height + 1);
|
||||
if (RightToLeft == RightToLeft.Yes)
|
||||
{
|
||||
innerBorder.X = clientRect.Width - innerBorder.Right;
|
||||
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
|
||||
dropDownRect.X = clientRect.Width - dropDownRect.Right;
|
||||
dropDownRect.Width += 1;
|
||||
}
|
||||
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
|
||||
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
|
||||
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
|
||||
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
|
||||
dropDownRect.Top + dropDownRect.Height / 2);
|
||||
var arrow = new Point[]
|
||||
{
|
||||
new Point(middle.X - 3, middle.Y - 2),
|
||||
new Point(middle.X + 4, middle.Y - 2),
|
||||
new Point(middle.X, middle.Y + 2)
|
||||
};
|
||||
var ps = new PAINTSTRUCT();
|
||||
bool shoulEndPaint = false;
|
||||
nint dc;
|
||||
if (m.WParam == nint.Zero)
|
||||
{
|
||||
dc = BeginPaint(Handle, ref ps);
|
||||
m.WParam = dc;
|
||||
shoulEndPaint = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
dc = m.WParam;
|
||||
}
|
||||
|
||||
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
|
||||
innerInnerBorder.Right, innerInnerBorder.Bottom);
|
||||
|
||||
SelectClipRgn(dc, rgn);
|
||||
DefWndProc(ref m);
|
||||
DeleteObject(rgn);
|
||||
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
|
||||
clientRect.Right, clientRect.Bottom);
|
||||
SelectClipRgn(dc, rgn);
|
||||
using (var g = Graphics.FromHdc(dc))
|
||||
{
|
||||
using (var b = new SolidBrush(buttonColor))
|
||||
{
|
||||
g.FillRectangle(b, dropDownRect);
|
||||
}
|
||||
using (var b = new SolidBrush(arrowColor))
|
||||
{
|
||||
g.FillPolygon(b, arrow);
|
||||
}
|
||||
using (var p = new Pen(innerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, innerBorder);
|
||||
g.DrawRectangle(p, innerInnerBorder);
|
||||
}
|
||||
using (var p = new Pen(outerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, outerBorder);
|
||||
}
|
||||
}
|
||||
if (shoulEndPaint)
|
||||
EndPaint(Handle, ref ps);
|
||||
DeleteObject(rgn);
|
||||
}
|
||||
else
|
||||
base.WndProc(ref m);
|
||||
}
|
||||
|
||||
private const int WM_PAINT = 0xF;
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT
|
||||
{
|
||||
public int L, T, R, B;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PAINTSTRUCT
|
||||
{
|
||||
public nint hdc;
|
||||
public bool fErase;
|
||||
public int rcPaint_left;
|
||||
public int rcPaint_top;
|
||||
public int rcPaint_right;
|
||||
public int rcPaint_bottom;
|
||||
public bool fRestore;
|
||||
public bool fIncUpdate;
|
||||
public int reserved1;
|
||||
public int reserved2;
|
||||
public int reserved3;
|
||||
public int reserved4;
|
||||
public int reserved5;
|
||||
public int reserved6;
|
||||
public int reserved7;
|
||||
public int reserved8;
|
||||
}
|
||||
[DllImport("user32.dll")]
|
||||
private static extern nint BeginPaint(nint hWnd,
|
||||
[In, Out] ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool EndPaint(nint hWnd, ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
public static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetUpdateRgn(nint hwnd, nint hrgn, bool fErase);
|
||||
public enum RegionFlags
|
||||
{
|
||||
ERROR = 0,
|
||||
NULLREGION = 1,
|
||||
SIMPLEREGION = 2,
|
||||
COMPLEXREGION = 3,
|
||||
}
|
||||
[DllImport("gdi32.dll")]
|
||||
internal static extern bool DeleteObject(nint hObject);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
private static extern nint CreateRectRgn(int x1, int y1, int x2, int y2);
|
||||
}
|
||||
|
||||
public class RButton : Button
|
||||
{
|
||||
//Fields
|
||||
private int borderSize = 5;
|
||||
|
||||
private int borderRadius = 5;
|
||||
public int BorderRadius
|
||||
{
|
||||
get { return borderRadius; }
|
||||
set
|
||||
{
|
||||
borderRadius = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color borderColor = Color.Transparent;
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
borderColor = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool activated = false;
|
||||
public bool Activated
|
||||
{
|
||||
get { return activated; }
|
||||
set
|
||||
{
|
||||
if (activated != value)
|
||||
Invalidate();
|
||||
activated = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private bool secondary = false;
|
||||
public bool Secondary
|
||||
{
|
||||
get { return secondary; }
|
||||
set
|
||||
{
|
||||
secondary = value;
|
||||
}
|
||||
}
|
||||
|
||||
public RButton()
|
||||
{
|
||||
DoubleBuffered = true;
|
||||
FlatStyle = FlatStyle.Flat;
|
||||
FlatAppearance.BorderSize = 0;
|
||||
}
|
||||
|
||||
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
|
||||
{
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
float curveSize = radius * 2F;
|
||||
|
||||
path.StartFigure();
|
||||
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
|
||||
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
protected override void OnPaint(PaintEventArgs pevent)
|
||||
{
|
||||
|
||||
base.OnPaint(pevent);
|
||||
|
||||
float ratio = pevent.Graphics.DpiX / 192.0f;
|
||||
int border = (int)(ratio * borderSize);
|
||||
|
||||
Rectangle rectSurface = ClientRectangle;
|
||||
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
|
||||
|
||||
Color borderDrawColor = activated ? borderColor : Color.Transparent;
|
||||
|
||||
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
|
||||
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
|
||||
using (Pen penSurface = new Pen(Parent.BackColor, border))
|
||||
using (Pen penBorder = new Pen(borderDrawColor, border))
|
||||
{
|
||||
penBorder.Alignment = PenAlignment.Outset;
|
||||
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
Region = new Region(pathSurface);
|
||||
pevent.Graphics.DrawPath(penSurface, pathSurface);
|
||||
pevent.Graphics.DrawPath(penBorder, pathBorder);
|
||||
}
|
||||
|
||||
if (!Enabled && ForeColor != SystemColors.ControlText)
|
||||
{
|
||||
var rect = pevent.ClipRectangle;
|
||||
if (Image is not null)
|
||||
{
|
||||
rect.Y += Image.Height;
|
||||
rect.Height -= Image.Height;
|
||||
}
|
||||
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
|
||||
TextRenderer.DrawText(pevent.Graphics, Text, Font, rect, Color.Gray, flags);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
117
app/UI/RButton.cs
Normal file
117
app/UI/RButton.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
namespace GHelper.UI
|
||||
{
|
||||
public class RButton : Button
|
||||
{
|
||||
//Fields
|
||||
private int borderSize = 5;
|
||||
|
||||
private int borderRadius = 5;
|
||||
public int BorderRadius
|
||||
{
|
||||
get { return borderRadius; }
|
||||
set
|
||||
{
|
||||
borderRadius = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color borderColor = Color.Transparent;
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
borderColor = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool activated = false;
|
||||
public bool Activated
|
||||
{
|
||||
get { return activated; }
|
||||
set
|
||||
{
|
||||
if (activated != value)
|
||||
Invalidate();
|
||||
activated = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private bool secondary = false;
|
||||
public bool Secondary
|
||||
{
|
||||
get { return secondary; }
|
||||
set
|
||||
{
|
||||
secondary = value;
|
||||
}
|
||||
}
|
||||
|
||||
public RButton()
|
||||
{
|
||||
DoubleBuffered = true;
|
||||
FlatStyle = FlatStyle.Flat;
|
||||
FlatAppearance.BorderSize = 0;
|
||||
}
|
||||
|
||||
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
|
||||
{
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
float curveSize = radius * 2F;
|
||||
|
||||
path.StartFigure();
|
||||
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
|
||||
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
protected override void OnPaint(PaintEventArgs pevent)
|
||||
{
|
||||
|
||||
base.OnPaint(pevent);
|
||||
|
||||
float ratio = pevent.Graphics.DpiX / 192.0f;
|
||||
int border = (int)(ratio * borderSize);
|
||||
|
||||
Rectangle rectSurface = ClientRectangle;
|
||||
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
|
||||
|
||||
Color borderDrawColor = activated ? borderColor : Color.Transparent;
|
||||
|
||||
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
|
||||
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
|
||||
using (Pen penSurface = new Pen(Parent.BackColor, border))
|
||||
using (Pen penBorder = new Pen(borderDrawColor, border))
|
||||
{
|
||||
penBorder.Alignment = PenAlignment.Outset;
|
||||
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
Region = new Region(pathSurface);
|
||||
pevent.Graphics.DrawPath(penSurface, pathSurface);
|
||||
pevent.Graphics.DrawPath(penBorder, pathBorder);
|
||||
}
|
||||
|
||||
if (!Enabled && ForeColor != SystemColors.ControlText)
|
||||
{
|
||||
var rect = pevent.ClipRectangle;
|
||||
if (Image is not null)
|
||||
{
|
||||
rect.Y += Image.Height;
|
||||
rect.Height -= Image.Height;
|
||||
}
|
||||
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
|
||||
TextRenderer.DrawText(pevent.Graphics, Text, Font, rect, Color.Gray, flags);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
7
app/UI/RCheckBox.cs
Normal file
7
app/UI/RCheckBox.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace GHelper.UI
|
||||
{
|
||||
public class RCheckBox : CheckBox
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
189
app/UI/RComboBox.cs
Normal file
189
app/UI/RComboBox.cs
Normal file
@@ -0,0 +1,189 @@
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.UI
|
||||
{
|
||||
public class RComboBox : ComboBox
|
||||
{
|
||||
private Color borderColor = Color.Gray;
|
||||
[DefaultValue(typeof(Color), "Gray")]
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
if (borderColor != value)
|
||||
{
|
||||
borderColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
|
||||
[DefaultValue(typeof(Color), "255, 255, 255")]
|
||||
public Color ButtonColor
|
||||
{
|
||||
get { return buttonColor; }
|
||||
set
|
||||
{
|
||||
if (buttonColor != value)
|
||||
{
|
||||
buttonColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color arrowColor = Color.Black;
|
||||
[DefaultValue(typeof(Color), "Black")]
|
||||
public Color ArrowColor
|
||||
{
|
||||
get { return arrowColor; }
|
||||
set
|
||||
{
|
||||
if (arrowColor != value)
|
||||
{
|
||||
arrowColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
|
||||
{
|
||||
var clientRect = ClientRectangle;
|
||||
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
|
||||
var outerBorder = new Rectangle(clientRect.Location,
|
||||
new Size(clientRect.Width - 1, clientRect.Height - 1));
|
||||
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
|
||||
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
|
||||
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
|
||||
innerBorder.Width - 2, innerBorder.Height - 2);
|
||||
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
|
||||
dropDownButtonWidth, innerBorder.Height + 1);
|
||||
if (RightToLeft == RightToLeft.Yes)
|
||||
{
|
||||
innerBorder.X = clientRect.Width - innerBorder.Right;
|
||||
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
|
||||
dropDownRect.X = clientRect.Width - dropDownRect.Right;
|
||||
dropDownRect.Width += 1;
|
||||
}
|
||||
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
|
||||
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
|
||||
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
|
||||
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
|
||||
dropDownRect.Top + dropDownRect.Height / 2);
|
||||
var arrow = new Point[]
|
||||
{
|
||||
new Point(middle.X - 3, middle.Y - 2),
|
||||
new Point(middle.X + 4, middle.Y - 2),
|
||||
new Point(middle.X, middle.Y + 2)
|
||||
};
|
||||
var ps = new PAINTSTRUCT();
|
||||
bool shoulEndPaint = false;
|
||||
nint dc;
|
||||
if (m.WParam == nint.Zero)
|
||||
{
|
||||
dc = BeginPaint(Handle, ref ps);
|
||||
m.WParam = dc;
|
||||
shoulEndPaint = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
dc = m.WParam;
|
||||
}
|
||||
|
||||
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
|
||||
innerInnerBorder.Right, innerInnerBorder.Bottom);
|
||||
|
||||
SelectClipRgn(dc, rgn);
|
||||
DefWndProc(ref m);
|
||||
DeleteObject(rgn);
|
||||
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
|
||||
clientRect.Right, clientRect.Bottom);
|
||||
SelectClipRgn(dc, rgn);
|
||||
using (var g = Graphics.FromHdc(dc))
|
||||
{
|
||||
using (var b = new SolidBrush(buttonColor))
|
||||
{
|
||||
g.FillRectangle(b, dropDownRect);
|
||||
}
|
||||
using (var b = new SolidBrush(arrowColor))
|
||||
{
|
||||
g.FillPolygon(b, arrow);
|
||||
}
|
||||
using (var p = new Pen(innerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, innerBorder);
|
||||
g.DrawRectangle(p, innerInnerBorder);
|
||||
}
|
||||
using (var p = new Pen(outerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, outerBorder);
|
||||
}
|
||||
}
|
||||
if (shoulEndPaint)
|
||||
EndPaint(Handle, ref ps);
|
||||
DeleteObject(rgn);
|
||||
}
|
||||
else
|
||||
base.WndProc(ref m);
|
||||
}
|
||||
|
||||
private const int WM_PAINT = 0xF;
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT
|
||||
{
|
||||
public int L, T, R, B;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PAINTSTRUCT
|
||||
{
|
||||
public nint hdc;
|
||||
public bool fErase;
|
||||
public int rcPaint_left;
|
||||
public int rcPaint_top;
|
||||
public int rcPaint_right;
|
||||
public int rcPaint_bottom;
|
||||
public bool fRestore;
|
||||
public bool fIncUpdate;
|
||||
public int reserved1;
|
||||
public int reserved2;
|
||||
public int reserved3;
|
||||
public int reserved4;
|
||||
public int reserved5;
|
||||
public int reserved6;
|
||||
public int reserved7;
|
||||
public int reserved8;
|
||||
}
|
||||
[DllImport("user32.dll")]
|
||||
private static extern nint BeginPaint(nint hWnd,
|
||||
[In, Out] ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool EndPaint(nint hWnd, ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
public static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetUpdateRgn(nint hwnd, nint hrgn, bool fErase);
|
||||
public enum RegionFlags
|
||||
{
|
||||
ERROR = 0,
|
||||
NULLREGION = 1,
|
||||
SIMPLEREGION = 2,
|
||||
COMPLEXREGION = 3,
|
||||
}
|
||||
[DllImport("gdi32.dll")]
|
||||
internal static extern bool DeleteObject(nint hObject);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
private static extern nint CreateRectRgn(int x1, int y1, int x2, int y2);
|
||||
}
|
||||
}
|
||||
@@ -36,6 +36,7 @@ namespace GHelper.UI
|
||||
{
|
||||
// This reduces flicker
|
||||
DoubleBuffered = true;
|
||||
TabStop = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -89,6 +90,41 @@ namespace GHelper.UI
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override bool IsInputKey(Keys keyData)
|
||||
{
|
||||
switch (keyData)
|
||||
{
|
||||
case Keys.Right:
|
||||
case Keys.Left:
|
||||
case Keys.Up:
|
||||
case Keys.Down:
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.IsInputKey(keyData);
|
||||
}
|
||||
|
||||
protected override void OnKeyDown(KeyEventArgs e)
|
||||
{
|
||||
|
||||
switch (e.KeyCode)
|
||||
{
|
||||
case Keys.Right:
|
||||
case Keys.Up:
|
||||
Value = Math.Min(Max, Value + Step);
|
||||
break;
|
||||
case Keys.Left:
|
||||
case Keys.Down:
|
||||
Value = Math.Max(Min, Value - Step);
|
||||
break;
|
||||
}
|
||||
|
||||
AccessibilityNotifyClients(AccessibleEvents.Focus, 0);
|
||||
|
||||
base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
@@ -131,6 +167,8 @@ namespace GHelper.UI
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
|
||||
Focus();
|
||||
|
||||
// Difference between tumb and mouse position.
|
||||
_delta = new SizeF(e.Location.X - _thumbPos.X, e.Location.Y - _thumbPos.Y);
|
||||
if (_delta.Width * _delta.Width + _delta.Height * _delta.Height <= _radius * _radius)
|
||||
|
||||
@@ -533,7 +533,7 @@ namespace GHelper.USB
|
||||
return;
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA503"))
|
||||
if (AppConfig.IsNoDirectRGB())
|
||||
{
|
||||
AsusHid.Write(new List<byte[]> { AuraMessage(AuraMode.AuraStatic, color, color, 0xeb, isSingleColor), MESSAGE_SET });
|
||||
return;
|
||||
@@ -582,7 +582,7 @@ namespace GHelper.USB
|
||||
{
|
||||
CustomRGB.ApplyAmbient(true);
|
||||
timer.Enabled = true;
|
||||
timer.Interval = AppConfig.Get("aura_refresh", 120);
|
||||
timer.Interval = AppConfig.Get("aura_refresh", AppConfig.ContainsModel("GU604") ? 400 : 120);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -82,6 +82,14 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
|
||||
|
||||

|
||||
|
||||
### 🔖 Important Notice
|
||||
|
||||
G-Helper is **not** an operating system, firmware or a driver. It doesn't "run" your hardware in realtime anyhow.
|
||||
|
||||
It's an app that lets you select (already predefined and stored in BIOS) operating modes and (optionally) set some settings that already exist on your device (same as Armoury Crate).
|
||||
|
||||
Role of G-Helper for your laptop is similar to a role of a remote control for your TV.
|
||||
|
||||
### :mouse: Asus Mouse and other peripherals support
|
||||
|
||||
[Currently supported models](https://github.com/seerge/g-helper/discussions/900)
|
||||
@@ -90,6 +98,7 @@ Each BIOS mode is paired with matching Windows Power Mode. You can adjust this s
|
||||
- ROG Chakram X (P708)
|
||||
- ROG Chakram Core (P511)
|
||||
- ROG Strix III Gladius III Aimpoint Wireless (P711)
|
||||
- ROG Gladius II and Gladius II Origin (P502 and P504)
|
||||
- ROG Gladius III
|
||||
- ROG Gladius III Wireless
|
||||
- ROG Strix Impact II Wireless
|
||||
@@ -113,9 +122,6 @@ Huge thanks to [@IceStormNG](https://github.com/IceStormNG) 👑 for contributio
|
||||
- ``Ctrl + Shift + Alt + F15`` - Standard Mode
|
||||
- [Custom keybindings / hotkeys](https://github.com/seerge/g-helper/wiki/Power-user-settings#custom-hotkey-actions)
|
||||
|
||||
------------------
|
||||
I don't have a Microsoft certificate to sign the app yet, so if you get a warning from Windows Defender on launch (Windows Protected your PC), click ``More Info`` -> ``Run anyway``.
|
||||
|
||||
------------------
|
||||
#### If you like the app you can make a Donation
|
||||
|
||||
|
||||
Reference in New Issue
Block a user