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10
.github/ISSUE_TEMPLATE/bug_report.md
vendored
10
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,3 +1,9 @@
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
@@ -34,7 +40,3 @@ If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
10
.github/ISSUE_TEMPLATE/custom.md
vendored
10
.github/ISSUE_TEMPLATE/custom.md
vendored
@@ -1,10 +0,0 @@
|
||||
---
|
||||
name: Custom issue template
|
||||
about: Describe this issue template's purpose here.
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -60,11 +60,11 @@ public class ASUSWmi
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 180;
|
||||
public const int MaxTotal = 250;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 90;
|
||||
public const int MaxCPU = 130;
|
||||
public const int MinCPU = 5;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Management;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
public class AppConfig
|
||||
@@ -91,14 +92,27 @@ public class AppConfig
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
} catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void setConfig(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public string getParamName(int device, string paramName = "fan_profile")
|
||||
@@ -172,6 +186,12 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public string getConfigPerfString(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfigString(name + "_" + mode);
|
||||
}
|
||||
|
||||
public int getConfigPerf(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
|
||||
36
app/Aura.cs
36
app/Aura.cs
@@ -1,8 +1,5 @@
|
||||
using HidLibrary;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TextBox;
|
||||
using System.Security.Policy;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -57,7 +54,7 @@ namespace GHelper
|
||||
static byte[] MESSAGE_SET = { 0x5d, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { 0x5d, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0 };
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0 };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
@@ -69,33 +66,33 @@ namespace GHelper
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Slow" },
|
||||
{ 1, "Normal" },
|
||||
{ 2, "Fast" }
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 10, "Strobe" },
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, "Strobe" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
@@ -197,6 +194,7 @@ namespace GHelper
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
|
||||
@@ -223,6 +221,8 @@ namespace GHelper
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardPower(awake, boot, sleep, shutdown);
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace CustomControls
|
||||
[DllImport("DwmApi")] //System.Runtime.InteropServices
|
||||
private static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, int[] attrValue, int attrSize);
|
||||
|
||||
public bool darkTheme;
|
||||
public bool darkTheme = false;
|
||||
|
||||
public static void InitColors(bool darkTheme)
|
||||
{
|
||||
|
||||
55
app/Fans.Designer.cs
generated
55
app/Fans.Designer.cs
generated
@@ -31,12 +31,12 @@ namespace GHelper
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
ChartArea chartArea4 = new ChartArea();
|
||||
Title title4 = new Title();
|
||||
ChartArea chartArea5 = new ChartArea();
|
||||
Title title5 = new Title();
|
||||
ChartArea chartArea6 = new ChartArea();
|
||||
Title title6 = new Title();
|
||||
ChartArea chartArea1 = new ChartArea();
|
||||
Title title1 = new Title();
|
||||
ChartArea chartArea2 = new ChartArea();
|
||||
Title title2 = new Title();
|
||||
ChartArea chartArea3 = new ChartArea();
|
||||
Title title3 = new Title();
|
||||
panelFans = new Panel();
|
||||
labelTip = new Label();
|
||||
labelBoost = new Label();
|
||||
@@ -100,7 +100,7 @@ namespace GHelper
|
||||
//
|
||||
labelTip.AutoSize = true;
|
||||
labelTip.BackColor = SystemColors.ControlLightLight;
|
||||
labelTip.Location = new Point(271, 13);
|
||||
labelTip.Location = new Point(155, 9);
|
||||
labelTip.Name = "labelTip";
|
||||
labelTip.Padding = new Padding(5);
|
||||
labelTip.Size = new Size(107, 42);
|
||||
@@ -109,12 +109,15 @@ namespace GHelper
|
||||
//
|
||||
// labelBoost
|
||||
//
|
||||
labelBoost.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelBoost.AutoSize = true;
|
||||
labelBoost.Location = new Point(397, 19);
|
||||
labelBoost.Location = new Point(375, 17);
|
||||
labelBoost.Name = "labelBoost";
|
||||
labelBoost.Size = new Size(125, 32);
|
||||
labelBoost.TabIndex = 39;
|
||||
labelBoost.Text = "CPU Boost";
|
||||
labelBoost.Text = Properties.Strings.CPUBoost;
|
||||
labelBoost.TextAlign = ContentAlignment.MiddleRight;
|
||||
|
||||
//
|
||||
// comboBoost
|
||||
//
|
||||
@@ -161,8 +164,8 @@ namespace GHelper
|
||||
//
|
||||
// chartGPU
|
||||
//
|
||||
chartArea4.Name = "ChartArea1";
|
||||
chartGPU.ChartAreas.Add(chartArea4);
|
||||
chartArea1.Name = "ChartArea1";
|
||||
chartGPU.ChartAreas.Add(chartArea1);
|
||||
chartGPU.Dock = DockStyle.Fill;
|
||||
chartGPU.Location = new Point(2, 340);
|
||||
chartGPU.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -170,13 +173,13 @@ namespace GHelper
|
||||
chartGPU.Size = new Size(760, 310);
|
||||
chartGPU.TabIndex = 17;
|
||||
chartGPU.Text = "chartGPU";
|
||||
title4.Name = "Title1";
|
||||
chartGPU.Titles.Add(title4);
|
||||
title1.Name = "Title1";
|
||||
chartGPU.Titles.Add(title1);
|
||||
//
|
||||
// chartCPU
|
||||
//
|
||||
chartArea5.Name = "ChartArea1";
|
||||
chartCPU.ChartAreas.Add(chartArea5);
|
||||
chartArea2.Name = "ChartArea1";
|
||||
chartCPU.ChartAreas.Add(chartArea2);
|
||||
chartCPU.Dock = DockStyle.Fill;
|
||||
chartCPU.Location = new Point(2, 10);
|
||||
chartCPU.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -184,13 +187,13 @@ namespace GHelper
|
||||
chartCPU.Size = new Size(760, 310);
|
||||
chartCPU.TabIndex = 14;
|
||||
chartCPU.Text = "chartCPU";
|
||||
title5.Name = "Title1";
|
||||
chartCPU.Titles.Add(title5);
|
||||
title2.Name = "Title1";
|
||||
chartCPU.Titles.Add(title2);
|
||||
//
|
||||
// chartMid
|
||||
//
|
||||
chartArea6.Name = "ChartArea3";
|
||||
chartMid.ChartAreas.Add(chartArea6);
|
||||
chartArea3.Name = "ChartArea3";
|
||||
chartMid.ChartAreas.Add(chartArea3);
|
||||
chartMid.Dock = DockStyle.Fill;
|
||||
chartMid.Location = new Point(2, 670);
|
||||
chartMid.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -198,8 +201,8 @@ namespace GHelper
|
||||
chartMid.Size = new Size(760, 312);
|
||||
chartMid.TabIndex = 14;
|
||||
chartMid.Text = "chartMid";
|
||||
title6.Name = "Title3";
|
||||
chartMid.Titles.Add(title6);
|
||||
title3.Name = "Title3";
|
||||
chartMid.Titles.Add(title3);
|
||||
chartMid.Visible = false;
|
||||
//
|
||||
// labelFans
|
||||
@@ -224,7 +227,7 @@ namespace GHelper
|
||||
checkApplyFans.Padding = new Padding(15, 5, 15, 5);
|
||||
checkApplyFans.Size = new Size(339, 46);
|
||||
checkApplyFans.TabIndex = 17;
|
||||
checkApplyFans.Text = "Apply Custom Fan Curve";
|
||||
checkApplyFans.Text = Properties.Strings.ApplyFanCurve;
|
||||
checkApplyFans.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// buttonReset
|
||||
@@ -241,7 +244,7 @@ namespace GHelper
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(232, 50);
|
||||
buttonReset.TabIndex = 15;
|
||||
buttonReset.Text = "Factory Defaults";
|
||||
buttonReset.Text = Properties.Strings.FactoryDefaults;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPower
|
||||
@@ -282,7 +285,7 @@ namespace GHelper
|
||||
labelPowerLimits.Name = "labelPowerLimits";
|
||||
labelPowerLimits.Size = new Size(229, 32);
|
||||
labelPowerLimits.TabIndex = 26;
|
||||
labelPowerLimits.Text = "Power Limits (PPT)";
|
||||
labelPowerLimits.Text = Properties.Strings.PowerLimits;
|
||||
//
|
||||
// checkApplyPower
|
||||
//
|
||||
@@ -295,7 +298,7 @@ namespace GHelper
|
||||
checkApplyPower.Padding = new Padding(15, 5, 15, 5);
|
||||
checkApplyPower.Size = new Size(277, 46);
|
||||
checkApplyPower.TabIndex = 25;
|
||||
checkApplyPower.Text = "Apply Power Limits";
|
||||
checkApplyPower.Text = Properties.Strings.ApplyPowerLimits;
|
||||
checkApplyPower.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelCPU
|
||||
@@ -432,7 +435,7 @@ namespace GHelper
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Fans and Power";
|
||||
Text = Properties.Strings.FansAndPower;
|
||||
panelFans.ResumeLayout(false);
|
||||
panelFans.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)picturePerf).EndInit();
|
||||
|
||||
90
app/Fans.cs
90
app/Fans.cs
@@ -64,7 +64,7 @@ namespace GHelper
|
||||
checkApplyPower.Click += CheckApplyPower_Click;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
labelInfo.Text = "Power Limits (PPT) is\nexperimental feature.\n\nUse carefully and\non your own risk!";
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
|
||||
InitFans();
|
||||
InitPower();
|
||||
@@ -89,14 +89,14 @@ namespace GHelper
|
||||
string title;
|
||||
|
||||
if (device == 1)
|
||||
title = "GPU Fan Profile";
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
else if (device == 2)
|
||||
title = "Middle Fan Profile";
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
else
|
||||
title = "CPU Fan Profile";
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
|
||||
if (Program.settingsForm.perfName.Length > 0)
|
||||
labelFans.Text = "Fan Profiles: " + Program.settingsForm.perfName;
|
||||
labelFans.Text = Properties.Strings.FanProfiles + ": " + Program.settingsForm.perfName;
|
||||
|
||||
chart.Titles[0].Text = title;
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace GHelper
|
||||
for (int i = 0; i <= 90; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(98, 102, "RPM");
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(98, 102, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
|
||||
@@ -390,56 +390,62 @@ namespace GHelper
|
||||
{
|
||||
|
||||
if (sender is null) return;
|
||||
|
||||
Chart chart = (Chart)sender;
|
||||
|
||||
if (e.Button.HasFlag(MouseButtons.Left))
|
||||
ChartArea ca = chart.ChartAreas[0];
|
||||
Axis ax = ca.AxisX;
|
||||
Axis ay = ca.AxisY;
|
||||
|
||||
HitTestResult hit = chart.HitTest(e.X, e.Y);
|
||||
if (hit.Series is not null && hit.PointIndex >= 0)
|
||||
curPoint = hit.Series.Points[hit.PointIndex];
|
||||
else
|
||||
curPoint = null;
|
||||
|
||||
|
||||
if (curPoint != null)
|
||||
{
|
||||
ChartArea ca = chart.ChartAreas[0];
|
||||
Axis ax = ca.AxisX;
|
||||
Axis ay = ca.AxisY;
|
||||
|
||||
HitTestResult hit = chart.HitTest(e.X, e.Y);
|
||||
if (hit.Series is not null && hit.PointIndex >= 0)
|
||||
curPoint = hit.Series.Points[hit.PointIndex];
|
||||
Series s = hit.Series;
|
||||
double dx, dy, dymin;
|
||||
|
||||
|
||||
if (curPoint != null)
|
||||
try
|
||||
{
|
||||
dx = ax.PixelPositionToValue(e.X);
|
||||
dy = ay.PixelPositionToValue(e.Y);
|
||||
|
||||
Series s = hit.Series;
|
||||
double dx, dy, dymin;
|
||||
if (dx < 20) dx = 20;
|
||||
if (dx > 100) dx = 100;
|
||||
|
||||
try
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > 100) dy = 100;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
if (e.Button.HasFlag(MouseButtons.Left))
|
||||
{
|
||||
dx = ax.PixelPositionToValue(e.X);
|
||||
dy = ay.PixelPositionToValue(e.Y);
|
||||
|
||||
if (dx < 20) dx = 20;
|
||||
if (dx > 100) dx = 100;
|
||||
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > 100) dy = 100;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
curPoint.XValue = dx;
|
||||
curPoint.YValues[0] = dy;
|
||||
|
||||
labelTip.Visible = true;
|
||||
labelTip.Text = Math.Round(dx) + "C, " + ChartPercToRPM((int)dy, " RPM");
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X;
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine(e.Y);
|
||||
}
|
||||
|
||||
labelTip.Visible = true;
|
||||
labelTip.Text = Math.Round(curPoint.XValue) + "C, " + ChartPercToRPM((int)curPoint.YValues[0], " " + Properties.Strings.RPM);
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X;
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine(e.Y);
|
||||
labelTip.Visible = false;
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
labelTip.Visible = false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,23 @@
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.48</AssemblyVersion>
|
||||
<AssemblyVersion>0.50</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<DebugType>none</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<DebugType>none</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<DebugType>none</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<DebugType>none</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -78,6 +94,11 @@
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Strings.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Strings.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
<AutoGen>True</AutoGen>
|
||||
@@ -86,6 +107,20 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.uk.resx">
|
||||
<LastGenOutput>Strings.uk.Designer.cs</LastGenOutput>
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
|
||||
@@ -20,8 +20,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|x64.ActiveCfg = Release|x64
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using GHelper;
|
||||
using GHelper.Gpu;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
public static class HardwareMonitor
|
||||
{
|
||||
@@ -62,6 +63,7 @@ public static class HardwareMonitor
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryDischarge = -1;
|
||||
@@ -118,9 +120,14 @@ public static class HardwareMonitor
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 50)
|
||||
public static bool IsUsedGPU(int threshold = 20)
|
||||
{
|
||||
return (GetGpuUse() > threshold);
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
return (GetGpuUse() > threshold);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void RecreateGpuTemperatureProviderWithDelay()
|
||||
|
||||
39
app/Keyboard.Designer.cs
generated
39
app/Keyboard.Designer.cs
generated
@@ -73,7 +73,7 @@ namespace GHelper
|
||||
groupBox1.Size = new Size(756, 242);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Key Bindings";
|
||||
groupBox1.Text = Properties.Strings.KeyBindings;
|
||||
//
|
||||
// textFNF4
|
||||
//
|
||||
@@ -119,7 +119,7 @@ namespace GHelper
|
||||
// comboM4
|
||||
//
|
||||
comboM4.FormattingEnabled = true;
|
||||
comboM4.Items.AddRange(new object[] { "Performance Mode", "Open G-Helper window", "Custom" });
|
||||
comboM4.Items.AddRange(new object[] { Properties.Strings.PerformanceMode, Properties.Strings.OpenGHelper, Properties.Strings.Custom });
|
||||
comboM4.Location = new Point(93, 112);
|
||||
comboM4.Name = "comboM4";
|
||||
comboM4.Size = new Size(312, 40);
|
||||
@@ -137,7 +137,7 @@ namespace GHelper
|
||||
// comboM3
|
||||
//
|
||||
comboM3.FormattingEnabled = true;
|
||||
comboM3.Items.AddRange(new object[] { "Default", "Volume Mute", "Play / Pause", "PrintScreen", "Toggle Aura", "Custom" });
|
||||
comboM3.Items.AddRange(new object[] { Properties.Strings.Default, Properties.Strings.VolumeMute, Properties.Strings.PlayPause, Properties.Strings.PrintScreen, Properties.Strings.ToggleAura, Properties.Strings.Custom });
|
||||
comboM3.Location = new Point(93, 54);
|
||||
comboM3.Name = "comboM3";
|
||||
comboM3.Size = new Size(312, 40);
|
||||
@@ -163,10 +163,10 @@ namespace GHelper
|
||||
groupLight.Dock = DockStyle.Top;
|
||||
groupLight.Location = new Point(10, 252);
|
||||
groupLight.Name = "groupLight";
|
||||
groupLight.Size = new Size(756, 304);
|
||||
groupLight.Size = new Size(756, 320);
|
||||
groupLight.TabIndex = 1;
|
||||
groupLight.TabStop = false;
|
||||
groupLight.Text = "Keyboard Backlight";
|
||||
groupLight.Text = Properties.Strings.KeyboardBacklight;
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
@@ -174,8 +174,9 @@ namespace GHelper
|
||||
labelSpeed.Location = new Point(25, 237);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(198, 32);
|
||||
labelSpeed.MaximumSize = new Size(200, 0);
|
||||
labelSpeed.TabIndex = 40;
|
||||
labelSpeed.Text = "Animation Speed";
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
//
|
||||
// comboKeyboardSpeed
|
||||
//
|
||||
@@ -200,7 +201,7 @@ namespace GHelper
|
||||
checkShutdown.Name = "checkShutdown";
|
||||
checkShutdown.Size = new Size(154, 36);
|
||||
checkShutdown.TabIndex = 3;
|
||||
checkShutdown.Text = "Shutdown";
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
checkShutdown.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkSleep
|
||||
@@ -210,7 +211,7 @@ namespace GHelper
|
||||
checkSleep.Name = "checkSleep";
|
||||
checkSleep.Size = new Size(105, 36);
|
||||
checkSleep.TabIndex = 2;
|
||||
checkSleep.Text = "Sleep";
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkSleep.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoot
|
||||
@@ -220,7 +221,7 @@ namespace GHelper
|
||||
checkBoot.Name = "checkBoot";
|
||||
checkBoot.Size = new Size(96, 36);
|
||||
checkBoot.TabIndex = 1;
|
||||
checkBoot.Text = "Boot";
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkBoot.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkAwake
|
||||
@@ -230,7 +231,7 @@ namespace GHelper
|
||||
checkAwake.Name = "checkAwake";
|
||||
checkAwake.Size = new Size(115, 36);
|
||||
checkAwake.TabIndex = 0;
|
||||
checkAwake.Text = "Awake";
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkAwake.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupOther
|
||||
@@ -244,16 +245,18 @@ namespace GHelper
|
||||
groupOther.Size = new Size(756, 225);
|
||||
groupOther.TabIndex = 2;
|
||||
groupOther.TabStop = false;
|
||||
groupOther.Text = "Other";
|
||||
groupOther.Text = Properties.Strings.Other;
|
||||
//
|
||||
// checkKeyboardAuto
|
||||
//
|
||||
checkKeyboardAuto.AutoSize = true;
|
||||
checkKeyboardAuto.Location = new Point(25, 51);
|
||||
checkKeyboardAuto.Name = "checkKeyboardAuto";
|
||||
checkKeyboardAuto.Size = new Size(712, 36);
|
||||
checkKeyboardAuto.Size = new Size(780, 36);
|
||||
checkKeyboardAuto.MaximumSize = new Size(780, 0);
|
||||
checkKeyboardAuto.AutoEllipsis = true;
|
||||
checkKeyboardAuto.TabIndex = 2;
|
||||
checkKeyboardAuto.Text = "Lower backlight brightness on battery and back when plugged";
|
||||
checkKeyboardAuto.Text = Properties.Strings.KeyboardAuto;
|
||||
checkKeyboardAuto.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkTopmost
|
||||
@@ -263,7 +266,7 @@ namespace GHelper
|
||||
checkTopmost.Name = "checkTopmost";
|
||||
checkTopmost.Size = new Size(390, 36);
|
||||
checkTopmost.TabIndex = 1;
|
||||
checkTopmost.Text = "Keep app window always on top";
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkTopmost.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkNoOverdrive
|
||||
@@ -273,14 +276,14 @@ namespace GHelper
|
||||
checkNoOverdrive.Name = "checkNoOverdrive";
|
||||
checkNoOverdrive.Size = new Size(307, 36);
|
||||
checkNoOverdrive.TabIndex = 3;
|
||||
checkNoOverdrive.Text = "Disable screen overdrive";
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkNoOverdrive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Keyboard
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(776, 858);
|
||||
ClientSize = new Size(830, 858);
|
||||
Controls.Add(groupOther);
|
||||
Controls.Add(groupLight);
|
||||
Controls.Add(groupBox1);
|
||||
@@ -288,11 +291,11 @@ namespace GHelper
|
||||
MaximizeBox = false;
|
||||
MdiChildrenMinimizedAnchorBottom = false;
|
||||
MinimizeBox = false;
|
||||
Name = "Keyboard";
|
||||
Name = Properties.Strings.Keyboard;
|
||||
Padding = new Padding(10);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Extra Settings";
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupLight.ResumeLayout(false);
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using CustomControls;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -9,22 +8,22 @@ namespace GHelper
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", "Volume Mute"},
|
||||
{"screenshot", "Screenshot"},
|
||||
{"play", "Play/Pause"},
|
||||
{"aura", "Aura"},
|
||||
{"ghelper", "Open GHelper"},
|
||||
{"custom", "Custom"}
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
if (name == "m4")
|
||||
customActions[""] = "Performance";
|
||||
customActions[""] = Properties.Strings.PerformanceMode;
|
||||
|
||||
if (name == "fnf4")
|
||||
{
|
||||
customActions[""] = "Aura";
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
}
|
||||
|
||||
@@ -99,16 +98,6 @@ namespace GHelper
|
||||
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
|
||||
|
||||
/*
|
||||
RegistryKey myKey = Registry.LocalMachine.OpenSubKey("SOFTWARE\\ASUS\\ASUS System Control Interface\\AsusOptimization\\ASUS Keyboard Hotkeys", true);
|
||||
if (myKey != null)
|
||||
{
|
||||
myKey.SetValue("TurnOffKeybdLight", 30, RegistryValueKind.DWord);
|
||||
myKey.Close();
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
|
||||
@@ -1,12 +1,54 @@
|
||||
using System.ComponentModel;
|
||||
using GHelper;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Xml.Linq;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
|
||||
namespace Tools
|
||||
{
|
||||
|
||||
public class KeyHandler
|
||||
{
|
||||
|
||||
public const int NOMOD = 0x0000;
|
||||
public const int ALT = 0x0001;
|
||||
public const int CTRL = 0x0002;
|
||||
public const int SHIFT = 0x0004;
|
||||
public const int WIN = 0x0008;
|
||||
|
||||
public const int WM_HOTKEY_MSG_ID = 0x0312;
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
private int modifier;
|
||||
private int key;
|
||||
private IntPtr hWnd;
|
||||
private int id;
|
||||
public KeyHandler(int modifier, Keys key, nint handle)
|
||||
{
|
||||
this.modifier = modifier;
|
||||
this.key = (int)key;
|
||||
this.hWnd = handle;
|
||||
id = this.GetHashCode();
|
||||
}
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return modifier ^ key ^ hWnd.ToInt32();
|
||||
}
|
||||
public bool Register()
|
||||
{
|
||||
return RegisterHotKey(hWnd, id, modifier, key);
|
||||
}
|
||||
public bool Unregiser()
|
||||
{
|
||||
return UnregisterHotKey(hWnd, id);
|
||||
}
|
||||
}
|
||||
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
@@ -608,7 +650,8 @@ public class NativeMethods
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
@@ -689,6 +732,12 @@ public class NativeMethods
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using Tools;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
|
||||
|
||||
public static NotifyIcon trayIcon = new NotifyIcon
|
||||
{
|
||||
Text = "G-Helper",
|
||||
@@ -15,7 +15,7 @@ namespace GHelper
|
||||
Visible = true
|
||||
};
|
||||
|
||||
public static ASUSWmi wmi;
|
||||
public static ASUSWmi? wmi;
|
||||
public static AppConfig config = new AppConfig();
|
||||
|
||||
public static SettingsForm settingsForm = new SettingsForm();
|
||||
@@ -31,9 +31,15 @@ namespace GHelper
|
||||
public static void Main()
|
||||
{
|
||||
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
|
||||
|
||||
Debug.WriteLine(CultureInfo.CurrentUICulture);
|
||||
|
||||
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("zh-hans");
|
||||
|
||||
if (Process.GetProcesses().Count(p => p.ProcessName == "GHelper") > 1)
|
||||
{
|
||||
MessageBox.Show("G-Helper is already running. Check system tray for an icon.", "App already running", MessageBoxButtons.OK);
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
@@ -45,7 +51,7 @@ namespace GHelper
|
||||
}
|
||||
catch
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Controll Interface", "Startup Error", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.ACPIError, Properties.Strings.StartupError, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://www.asus.com/support/FAQ/1047338/") { UseShellExecute = true });
|
||||
@@ -56,8 +62,10 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched");
|
||||
Logger.WriteLine("App launched: " + config.GetModel());
|
||||
|
||||
Application.EnableVisualStyles();
|
||||
|
||||
@@ -84,12 +92,17 @@ namespace GHelper
|
||||
var settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
unRegPowerNotify = NativeMethods.RegisterPowerSettingNotification(ds, settingGuid.ConsoleDisplayState, NativeMethods.DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
var ghk = new KeyHandler(KeyHandler.SHIFT | KeyHandler.CTRL, Keys.F5, ds);
|
||||
ghk.Register();
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\'))
|
||||
{
|
||||
SettingsToggle();
|
||||
}
|
||||
|
||||
|
||||
|
||||
Application.Run();
|
||||
|
||||
|
||||
@@ -100,14 +113,16 @@ namespace GHelper
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastTheme) < 2000) return;
|
||||
lastTheme = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
switch (e.Category)
|
||||
{
|
||||
case UserPreferenceCategory.General:
|
||||
Debug.WriteLine("Theme Changed");
|
||||
Thread.Sleep(1000);
|
||||
settingsForm.InitTheme();
|
||||
bool changed = settingsForm.InitTheme();
|
||||
if (changed)
|
||||
{
|
||||
Debug.WriteLine("Theme Changed");
|
||||
lastTheme = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
}
|
||||
|
||||
if (settingsForm.fans is not null && settingsForm.fans.Text != "")
|
||||
settingsForm.fans.InitTheme();
|
||||
|
||||
9
app/Properties/Resources.Designer.cs
generated
9
app/Properties/Resources.Designer.cs
generated
@@ -350,6 +350,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Test.
|
||||
/// </summary>
|
||||
internal static string String1 {
|
||||
get {
|
||||
return ResourceManager.GetString("String1", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
|
||||
927
app/Properties/Strings.Designer.cs
generated
Normal file
927
app/Properties/Strings.Designer.cs
generated
Normal file
@@ -0,0 +1,927 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GHelper.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Strings {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Strings() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GHelper.Properties.Strings", typeof(Strings).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface.
|
||||
/// </summary>
|
||||
internal static string ACPIError {
|
||||
get {
|
||||
return ResourceManager.GetString("ACPIError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Looks like GPU is in heavy use, disable it?.
|
||||
/// </summary>
|
||||
internal static string AlertDGPU {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertDGPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Eco Mode.
|
||||
/// </summary>
|
||||
internal static string AlertDGPUTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertDGPUTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Switching off Ultimate Mode requires restart.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateOff {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Ultimate Mode requires restart.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateOn {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateOn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Reboot now?.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Animation Speed.
|
||||
/// </summary>
|
||||
internal static string AnimationSpeed {
|
||||
get {
|
||||
return ResourceManager.GetString("AnimationSpeed", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Anime Matrix.
|
||||
/// </summary>
|
||||
internal static string AnimeMatrix {
|
||||
get {
|
||||
return ResourceManager.GetString("AnimeMatrix", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to App already running.
|
||||
/// </summary>
|
||||
internal static string AppAlreadyRunning {
|
||||
get {
|
||||
return ResourceManager.GetString("AppAlreadyRunning", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to G-Helper is already running. Check system tray for an icon..
|
||||
/// </summary>
|
||||
internal static string AppAlreadyRunningText {
|
||||
get {
|
||||
return ResourceManager.GetString("AppAlreadyRunningText", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Apply Custom Fan Curve.
|
||||
/// </summary>
|
||||
internal static string ApplyFanCurve {
|
||||
get {
|
||||
return ResourceManager.GetString("ApplyFanCurve", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Apply Power Limits.
|
||||
/// </summary>
|
||||
internal static string ApplyPowerLimits {
|
||||
get {
|
||||
return ResourceManager.GetString("ApplyPowerLimits", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Breathe.
|
||||
/// </summary>
|
||||
internal static string AuraBreathe {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraBreathe", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Color Cycle.
|
||||
/// </summary>
|
||||
internal static string AuraColorCycle {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraColorCycle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fast.
|
||||
/// </summary>
|
||||
internal static string AuraFast {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraFast", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Normal.
|
||||
/// </summary>
|
||||
internal static string AuraNormal {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraNormal", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Rainbow.
|
||||
/// </summary>
|
||||
internal static string AuraRainbow {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraRainbow", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Slow.
|
||||
/// </summary>
|
||||
internal static string AuraSlow {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraSlow", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Static.
|
||||
/// </summary>
|
||||
internal static string AuraStatic {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraStatic", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Strobe.
|
||||
/// </summary>
|
||||
internal static string AuraStrobe {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraStrobe", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Auto.
|
||||
/// </summary>
|
||||
internal static string AutoMode {
|
||||
get {
|
||||
return ResourceManager.GetString("AutoMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Sets 60Hz to save battery, and back when plugged.
|
||||
/// </summary>
|
||||
internal static string AutoRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("AutoRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Awake.
|
||||
/// </summary>
|
||||
internal static string Awake {
|
||||
get {
|
||||
return ResourceManager.GetString("Awake", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Balanced.
|
||||
/// </summary>
|
||||
internal static string Balanced {
|
||||
get {
|
||||
return ResourceManager.GetString("Balanced", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Battery Charge Limit.
|
||||
/// </summary>
|
||||
internal static string BatteryChargeLimit {
|
||||
get {
|
||||
return ResourceManager.GetString("BatteryChargeLimit", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Boot.
|
||||
/// </summary>
|
||||
internal static string Boot {
|
||||
get {
|
||||
return ResourceManager.GetString("Boot", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Color.
|
||||
/// </summary>
|
||||
internal static string Color {
|
||||
get {
|
||||
return ResourceManager.GetString("Color", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to CPU Boost.
|
||||
/// </summary>
|
||||
internal static string CPUBoost {
|
||||
get {
|
||||
return ResourceManager.GetString("CPUBoost", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Custom.
|
||||
/// </summary>
|
||||
internal static string Custom {
|
||||
get {
|
||||
return ResourceManager.GetString("Custom", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Default.
|
||||
/// </summary>
|
||||
internal static string Default {
|
||||
get {
|
||||
return ResourceManager.GetString("Default", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Disable screen overdrive.
|
||||
/// </summary>
|
||||
internal static string DisableOverdrive {
|
||||
get {
|
||||
return ResourceManager.GetString("DisableOverdrive", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Discharging.
|
||||
/// </summary>
|
||||
internal static string Discharging {
|
||||
get {
|
||||
return ResourceManager.GetString("Discharging", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Download Update.
|
||||
/// </summary>
|
||||
internal static string DownloadUpdate {
|
||||
get {
|
||||
return ResourceManager.GetString("DownloadUpdate", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Disables dGPU for battery savings.
|
||||
/// </summary>
|
||||
internal static string EcoGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("EcoGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Eco.
|
||||
/// </summary>
|
||||
internal static string EcoMode {
|
||||
get {
|
||||
return ResourceManager.GetString("EcoMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Extra.
|
||||
/// </summary>
|
||||
internal static string Extra {
|
||||
get {
|
||||
return ResourceManager.GetString("Extra", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Extra Settings.
|
||||
/// </summary>
|
||||
internal static string ExtraSettings {
|
||||
get {
|
||||
return ResourceManager.GetString("ExtraSettings", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Factory Defaults.
|
||||
/// </summary>
|
||||
internal static string FactoryDefaults {
|
||||
get {
|
||||
return ResourceManager.GetString("FactoryDefaults", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan Curves.
|
||||
/// </summary>
|
||||
internal static string FanCurves {
|
||||
get {
|
||||
return ResourceManager.GetString("FanCurves", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to CPU Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileCPU {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileCPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to GPU Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileGPU {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileGPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Mid Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileMid {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileMid", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan Profiles.
|
||||
/// </summary>
|
||||
internal static string FanProfiles {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfiles", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fans and Power.
|
||||
/// </summary>
|
||||
internal static string FansAndPower {
|
||||
get {
|
||||
return ResourceManager.GetString("FansAndPower", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fans + Power.
|
||||
/// </summary>
|
||||
internal static string FansPower {
|
||||
get {
|
||||
return ResourceManager.GetString("FansPower", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Changing.
|
||||
/// </summary>
|
||||
internal static string GPUChanging {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUChanging", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to GPU Mode.
|
||||
/// </summary>
|
||||
internal static string GPUMode {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to iGPU only.
|
||||
/// </summary>
|
||||
internal static string GPUModeEco {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeEco", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to iGPU + dGPU.
|
||||
/// </summary>
|
||||
internal static string GPUModeStandard {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeStandard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to dGPU exclusive.
|
||||
/// </summary>
|
||||
internal static string GPUModeUltimate {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeUltimate", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Key Bindings.
|
||||
/// </summary>
|
||||
internal static string KeyBindings {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyBindings", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keyboard.
|
||||
/// </summary>
|
||||
internal static string Keyboard {
|
||||
get {
|
||||
return ResourceManager.GetString("Keyboard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Lower backlight brightness on battery and back when plugged.
|
||||
/// </summary>
|
||||
internal static string KeyboardAuto {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyboardAuto", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keyboard Backlight.
|
||||
/// </summary>
|
||||
internal static string KeyboardBacklight {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyboardBacklight", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Laptop Keyboard.
|
||||
/// </summary>
|
||||
internal static string LaptopKeyboard {
|
||||
get {
|
||||
return ResourceManager.GetString("LaptopKeyboard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Laptop Screen.
|
||||
/// </summary>
|
||||
internal static string LaptopScreen {
|
||||
get {
|
||||
return ResourceManager.GetString("LaptopScreen", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Binary Banner.
|
||||
/// </summary>
|
||||
internal static string MatrixBanner {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixBanner", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Bright.
|
||||
/// </summary>
|
||||
internal static string MatrixBright {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixBright", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Clock.
|
||||
/// </summary>
|
||||
internal static string MatrixClock {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixClock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Dim.
|
||||
/// </summary>
|
||||
internal static string MatrixDim {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixDim", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Rog Logo.
|
||||
/// </summary>
|
||||
internal static string MatrixLogo {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixLogo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Medium.
|
||||
/// </summary>
|
||||
internal static string MatrixMedium {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixMedium", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Off.
|
||||
/// </summary>
|
||||
internal static string MatrixOff {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Picture.
|
||||
/// </summary>
|
||||
internal static string MatrixPicture {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixPicture", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Max refresh rate for lower latency.
|
||||
/// </summary>
|
||||
internal static string MaxRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("MaxRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 60Hz refresh rate to save battery.
|
||||
/// </summary>
|
||||
internal static string MinRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("MinRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Multizone.
|
||||
/// </summary>
|
||||
internal static string Multizone {
|
||||
get {
|
||||
return ResourceManager.GetString("Multizone", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Open G-Helper window.
|
||||
/// </summary>
|
||||
internal static string OpenGHelper {
|
||||
get {
|
||||
return ResourceManager.GetString("OpenGHelper", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Optimized.
|
||||
/// </summary>
|
||||
internal static string Optimized {
|
||||
get {
|
||||
return ResourceManager.GetString("Optimized", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Switch to Eco on battery and to Standard when plugged.
|
||||
/// </summary>
|
||||
internal static string OptimizedGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("OptimizedGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Other.
|
||||
/// </summary>
|
||||
internal static string Other {
|
||||
get {
|
||||
return ResourceManager.GetString("Other", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Overdrive.
|
||||
/// </summary>
|
||||
internal static string Overdrive {
|
||||
get {
|
||||
return ResourceManager.GetString("Overdrive", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Performance Mode.
|
||||
/// </summary>
|
||||
internal static string PerformanceMode {
|
||||
get {
|
||||
return ResourceManager.GetString("PerformanceMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Picture / Gif.
|
||||
/// </summary>
|
||||
internal static string PictureGif {
|
||||
get {
|
||||
return ResourceManager.GetString("PictureGif", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Play / Pause.
|
||||
/// </summary>
|
||||
internal static string PlayPause {
|
||||
get {
|
||||
return ResourceManager.GetString("PlayPause", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT).
|
||||
/// </summary>
|
||||
internal static string PowerLimits {
|
||||
get {
|
||||
return ResourceManager.GetString("PowerLimits", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT) is experimental feature. Use carefully and on your own risk!.
|
||||
/// </summary>
|
||||
internal static string PPTExperimental {
|
||||
get {
|
||||
return ResourceManager.GetString("PPTExperimental", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to PrintScreen.
|
||||
/// </summary>
|
||||
internal static string PrintScreen {
|
||||
get {
|
||||
return ResourceManager.GetString("PrintScreen", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Quit.
|
||||
/// </summary>
|
||||
internal static string Quit {
|
||||
get {
|
||||
return ResourceManager.GetString("Quit", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to RPM.
|
||||
/// </summary>
|
||||
internal static string RPM {
|
||||
get {
|
||||
return ResourceManager.GetString("RPM", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Run on Startup.
|
||||
/// </summary>
|
||||
internal static string RunOnStartup {
|
||||
get {
|
||||
return ResourceManager.GetString("RunOnStartup", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shutdown.
|
||||
/// </summary>
|
||||
internal static string Shutdown {
|
||||
get {
|
||||
return ResourceManager.GetString("Shutdown", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Silent.
|
||||
/// </summary>
|
||||
internal static string Silent {
|
||||
get {
|
||||
return ResourceManager.GetString("Silent", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Sleep.
|
||||
/// </summary>
|
||||
internal static string Sleep {
|
||||
get {
|
||||
return ResourceManager.GetString("Sleep", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Enables dGPU for standard use.
|
||||
/// </summary>
|
||||
internal static string StandardGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("StandardGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Standard.
|
||||
/// </summary>
|
||||
internal static string StandardMode {
|
||||
get {
|
||||
return ResourceManager.GetString("StandardMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Startup Error.
|
||||
/// </summary>
|
||||
internal static string StartupError {
|
||||
get {
|
||||
return ResourceManager.GetString("StartupError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Toggle Aura.
|
||||
/// </summary>
|
||||
internal static string ToggleAura {
|
||||
get {
|
||||
return ResourceManager.GetString("ToggleAura", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turbo.
|
||||
/// </summary>
|
||||
internal static string Turbo {
|
||||
get {
|
||||
return ResourceManager.GetString("Turbo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turned off.
|
||||
/// </summary>
|
||||
internal static string TurnedOff {
|
||||
get {
|
||||
return ResourceManager.GetString("TurnedOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turn off on battery.
|
||||
/// </summary>
|
||||
internal static string TurnOffOnBattery {
|
||||
get {
|
||||
return ResourceManager.GetString("TurnOffOnBattery", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Routes laptop screen to dGPU, maximizing FPS.
|
||||
/// </summary>
|
||||
internal static string UltimateGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("UltimateGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Ultimate.
|
||||
/// </summary>
|
||||
internal static string UltimateMode {
|
||||
get {
|
||||
return ResourceManager.GetString("UltimateMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Version.
|
||||
/// </summary>
|
||||
internal static string VersionLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("VersionLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Volume Mute.
|
||||
/// </summary>
|
||||
internal static string VolumeMute {
|
||||
get {
|
||||
return ResourceManager.GetString("VolumeMute", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keep app window always on top.
|
||||
/// </summary>
|
||||
internal static string WindowTop {
|
||||
get {
|
||||
return ResourceManager.GetString("WindowTop", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
349
app/Properties/Strings.de.resx
Normal file
349
app/Properties/Strings.de.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.es.resx
Normal file
408
app/Properties/Strings.es.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>No se pudo conectar con ASUS ACPI. La aplicación no puede funcionar sin el recurso. Instale Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Detectado uso intensivo de la GPU, ¿deshabilitarla?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Desactivar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Activar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>¿Reiniciar ahora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidad de animación</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>La apliación ya está ejecutándose</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper ya está ejecutándose. Compruebe la bandeja del sistema.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar límites de energía</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiración</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de color</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arcoíris</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópico</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Establece 60Hz con batería y vuelve cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Despierto</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Límite de carga</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Inicio</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Por defecto</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desactivar Overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descargando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Descargar actualización</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Deshabilita la dGPU para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Opciones adicionales</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Valores de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventiladores</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Ventiladores</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores y energía</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Sólo iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivo dGPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Atajos de teclado</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Bajar retroiluminación con batería</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación del teclado</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado del portátil</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Pantalla del portátil</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner binario</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brillante</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Reloj</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Tenue</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagen</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización máxima para una latencia más baja</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización de 60Hz para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir ventana G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Cambia a Eco con batería y a Estándar cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Otro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo de rendimiento</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagen / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproducir / Pausar</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Límites de energía (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Los límites de energía (PPT) son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capturar pantalla</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitar</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Ejecutar al inicio</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Apagar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencio</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Suspender</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Habilita la dGPU para uso estándar</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Estándar</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Error de inicio</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Apagar con batería</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Enruta la pantalla del portátil a la dGPU, maximizando FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Silenciar volumen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantener aplicación siempre visible</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.fr.resx
Normal file
349
app/Properties/Strings.fr.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.it.resx
Normal file
349
app/Properties/Strings.it.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.resx
Normal file
349
app/Properties/Strings.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.tr.resx
Normal file
408
app/Properties/Strings.tr.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama o olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Görünüşe göre GPU yoğun bir şekilde kullanılıyor, devre dışı bırakılsın mı?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eko Modu</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate Modu kapatmak yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Modu etkinleştirmek yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Şimdi yeniden başlatılsın mı?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animasyon Hızı</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Uygulama zaten çalışıyor</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper zaten çalışıyor. Simge için görev çubuğunu kontrol edin.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Özel Fan Eğrisini Uygula</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırlarını Uygula</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Nefes</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Renk Döngüsü</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Hızlı</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Gökkuşağı</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Yavaş</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Sabit</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Flaş</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Otomatik</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz kullanılır ve şarja takıldığında eski haline getirir</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Uyanık</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Dengeli</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Pil Şarj Limiti</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Önyükleme</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Renk</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Özel</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Varsayılan</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Ekran overdrive özelliğini devre dışı bırak</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Pil boşalıyor</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Güncelleştirmeyi İndir</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için harici GPU'yu devre dışı bırakır</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eko</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ekstra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Ekstra Ayarlar</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Fabrika Ayarları</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Eğrileri</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Orta Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profilleri</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fanlar ve Güç</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fanlar + Güç</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Değiştiriliyor</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Modu</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>sadece dahili GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>dahili + harici GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>sadece harici GPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tuş Bağlantıları</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klavye</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Pille çalışırken klavye aydınlatmasını kıs, şarjdayken eski haline dön</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Klavye Aydınlatması</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Klavyesi</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Ekranı</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Matrix Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Parlak</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Saat</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Mat</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logosu</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Orta</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Resim</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Daha düşük gecikme için maksimum yenileme hızı</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz yenileme hızı</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Çoklu Bölge</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper penceresini aç</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimize edilmiş</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Pille çalışırken Eko moda ve şarjdayken Standart moda geçiş yapın</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Diğer</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performans Modu</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Resim / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Oynat / Duraklat</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT) deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekran Görüntüsü Al</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Çıkış Yap</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Başlangıçta Çalıştır</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Sessiz</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uyku</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standart kullanım için harici GPU'yu etkinleştirir</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standart</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Başlatma Hatası</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura'yı Değiştir</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Kapatıldı</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Pille çalışırken kapat</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Dizüstü ekranını harici GPU'ya yönlendirerek FPS'yi maksimize eder</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Sürüm</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Ses Kısma</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Uygulama penceresini her zaman en üstte tut</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.uk.resx
Normal file
408
app/Properties/Strings.uk.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Не вдається підключитися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Здається, що GPU використовується, вимкнути її?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Еко Режим</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Вимкнення ультимативного режиму потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ультимативний режим потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Перезавантажитися зараз?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Швидкість Анімації</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Аніме Матриця</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Програма вже запущена</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper вже запущено. Перевірте значок у системному лотку.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Застосувати профілі кулерів</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Застосувати потужність</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Дихання</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Зміна Кольорів</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Швидка</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Нормальна</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Веселка</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Повільна</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Статична</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Стробоскоп</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц на батареї та максимальна на зарядці</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Робота</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Баланс</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Ліміт заряду батареї</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Старт</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Колір</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Своє</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>За замовчуванням</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Вимкнути овердрайв дисплею</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Розрядка</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Завантажити</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Вимикає dGPU, щоб зберегти заряд</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Еко</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Додатково</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Додаткові Налаштування</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Скинути</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Криві кулерів</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Профіль кулеру CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Профіль кулеру GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Профіль додаткового кулеру</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Профілі кулерів</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Зміна</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Режим Графіки</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Тільки iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Ексклюзивний dGPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Прив'язки клавіш</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Вимкнути підсвітку на батареї та увімкнути на зарядці</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Підсвітка клавіатури</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Дисплей</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Бінарний банер</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Яскрава</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Годинник</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Слабка</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Логотип Rog</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Середня</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Вимкнена</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Картинка</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Максимальна частота оновлення для мінімізації затримок</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц, щоб зберегти заряд батареї</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Мультизони</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Відкрити вікно G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає Еко на батареї та Стандартний на зарядці</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Інше</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Овердрайв</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Режим Роботи</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Картинка / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Відтворення / Пауза</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Ліміти Потужності (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Налаштування лімітів потужності (PPT) є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Print Screen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Вихід</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>Оберти</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Запускати на старті</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Вимикання</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Тихий</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Сон</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає dGPU для нормального використання</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Стандартний</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Помилка запуску</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Аура</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Турбо</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Вимкнений</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Вимикати на батареї</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Підключає екран лептопу до dGPU, щоб підвищити FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ультімейт</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Версія</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Вимкнення звуку</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Тримати вікно завжди зверху</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.zh-CN.resx
Normal file
408
app/Properties/Strings.zh-CN.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>无法连接到ASUS ACPI。 没有它,应用程序将无法运行。 请尝试安装Asus System Control Interface驱动。</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量耗电,是否禁用?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>节能模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>关闭独显直连需要重新启动</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>独显直连需要重启</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>现在重新启动吗?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>动画速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix 光显矩阵屏</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>应用已经运行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已经在运行。 请查看系统托盘中的图标。</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>应用自定义扇形曲线</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>应用功率限制</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>彩色循环</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>恒亮(静态)</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>闪烁</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自动</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>使用电池时设置为60Hz,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>唤醒时</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>电池充电限制</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>开机时</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>颜色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 睿频</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定义设置</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>默认</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用屏幕快速显示(OD)</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在放电</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下载更新</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用独显以节省电池电量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>集显模式</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多设置</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢复默认设置</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>风扇曲线</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等风扇配置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>风扇配置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>风扇和电源</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>风扇与电源设置</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切换中...</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>独显模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>仅限核显</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>核显 + 独显</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>独显优先</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按键绑定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>键盘</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>电池模式下降低键盘亮度以省电,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>键盘背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>键盘</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>屏幕显示</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Anime Matrix 标识</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>时钟</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>暗淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>关闭</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>图片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的刷新率和更低的延迟</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>调整刷新率为60Hz以节省电量</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多区域设置</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打开G-Helper窗口</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自动切换</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用电池时关闭独显(集显模式),并在插上电源后重新启用独显(混合输出)</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>OD</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>图片/动图</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暂停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截图</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>开机自启</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>关机时</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>静音模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠时</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>启用独显以供日常使用</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>标准模式</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>启动错误</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切换 Aura 模式</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>增强</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已关闭</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>使用电池时关闭</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>开启独显直连获得最佳帧率</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>独显输出</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>静音</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>窗口置顶</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.zh-TW.resx
Normal file
408
app/Properties/Strings.zh-TW.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>關閉獨顯需要重新啟動</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>獨顯直連需要重啟</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>現在重新啟動嗎?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>動畫速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AnimeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>程式已正在執行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已經在執行。 請確認右下工作列中的圖示。</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>套用自定義風扇曲線</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>套用功率限制</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>循環</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>靜態</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>閃爍</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自動</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>電池模式時自動60Hz</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>喚醒時</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>電池充電上限</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>開機時</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>顏色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 加速</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>預設</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用螢幕加速OD</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在釋放電力</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下載更新</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用獨顯以節省電池電量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多設定</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢復原廠設定</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>風扇曲線</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 風扇設置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 風扇設置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等風扇設置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>風扇設置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>風扇和電源</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切換中...</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>僅限內顯</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>內顯 + 獨顯</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>獨立顯卡</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按鍵綁定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>鍵盤</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>電池模式時自動降低鍵盤背光亮度以省電</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>鍵盤背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>鍵盤背光:</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>螢幕顯示</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>横幅</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>時鐘</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>黯淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>關閉</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>圖片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的更新率和更低延遲</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>維持60Hz以節省電量</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多區域</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打開G-Helper視窗</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自動模式</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用電池切換到節能模式,插入電源時切換到標準模式</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>OD</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式:</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>圖片/動圖</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暫停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是實驗性功能。 謹慎使用,風險自負!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截圖</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>每分鐘轉數</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>開機自動開啟</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>關機時</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>安静模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠時</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>標準模式會啟用獨顯</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>標準模式</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>啟動錯誤</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切換光環</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>極速模式</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已關閉</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>電池模式時關閉</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>開啟獨顯直連獲得最佳幀數</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>獨顯直連</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>靜音</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>視窗置頂</value>
|
||||
</data>
|
||||
</root>
|
||||
52
app/Settings.Designer.cs
generated
52
app/Settings.Designer.cs
generated
@@ -136,7 +136,7 @@ namespace GHelper
|
||||
checkMatrix.Name = "checkMatrix";
|
||||
checkMatrix.Size = new Size(249, 36);
|
||||
checkMatrix.TabIndex = 44;
|
||||
checkMatrix.Text = "Turn off on battery";
|
||||
checkMatrix.Text = Properties.Strings.TurnOffOnBattery;
|
||||
checkMatrix.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tableLayoutMatrix
|
||||
@@ -168,7 +168,7 @@ namespace GHelper
|
||||
comboMatrix.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboMatrix.FormattingEnabled = true;
|
||||
comboMatrix.ItemHeight = 32;
|
||||
comboMatrix.Items.AddRange(new object[] { "Off", "Dim", "Medium", "Bright" });
|
||||
comboMatrix.Items.AddRange(new object[] { Properties.Strings.MatrixOff, Properties.Strings.MatrixDim, Properties.Strings.MatrixMedium, Properties.Strings.MatrixBright });
|
||||
comboMatrix.Location = new Point(4, 10);
|
||||
comboMatrix.Margin = new Padding(4, 10, 4, 8);
|
||||
comboMatrix.Name = "comboMatrix";
|
||||
@@ -184,7 +184,7 @@ namespace GHelper
|
||||
comboMatrixRunning.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboMatrixRunning.FormattingEnabled = true;
|
||||
comboMatrixRunning.ItemHeight = 32;
|
||||
comboMatrixRunning.Items.AddRange(new object[] { "Binary Banner", "Rog Logo", "Picture", "Clock" });
|
||||
comboMatrixRunning.Items.AddRange(new object[] { Properties.Strings.MatrixBanner, Properties.Strings.MatrixLogo, Properties.Strings.MatrixPicture, Properties.Strings.MatrixClock });
|
||||
comboMatrixRunning.Location = new Point(261, 10);
|
||||
comboMatrixRunning.Margin = new Padding(4, 10, 4, 8);
|
||||
comboMatrixRunning.Name = "comboMatrixRunning";
|
||||
@@ -207,7 +207,7 @@ namespace GHelper
|
||||
buttonMatrix.Secondary = true;
|
||||
buttonMatrix.Size = new Size(249, 44);
|
||||
buttonMatrix.TabIndex = 43;
|
||||
buttonMatrix.Text = "Picture / Gif";
|
||||
buttonMatrix.Text = Properties.Strings.PictureGif;
|
||||
buttonMatrix.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureMatrix
|
||||
@@ -230,7 +230,7 @@ namespace GHelper
|
||||
labelMatrix.Name = "labelMatrix";
|
||||
labelMatrix.Size = new Size(170, 32);
|
||||
labelMatrix.TabIndex = 38;
|
||||
labelMatrix.Text = "Anime Matrix";
|
||||
labelMatrix.Text = Properties.Strings.AnimeMatrix;
|
||||
//
|
||||
// panelBattery
|
||||
//
|
||||
@@ -315,7 +315,7 @@ namespace GHelper
|
||||
labelBatteryTitle.Name = "labelBatteryTitle";
|
||||
labelBatteryTitle.Size = new Size(393, 36);
|
||||
labelBatteryTitle.TabIndex = 34;
|
||||
labelBatteryTitle.Text = "Battery Charge Limit";
|
||||
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit;
|
||||
//
|
||||
// panelFooter
|
||||
//
|
||||
@@ -345,7 +345,7 @@ namespace GHelper
|
||||
buttonQuit.Secondary = true;
|
||||
buttonQuit.Size = new Size(185, 44);
|
||||
buttonQuit.TabIndex = 18;
|
||||
buttonQuit.Text = "Quit";
|
||||
buttonQuit.Text = Properties.Strings.Quit;
|
||||
buttonQuit.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// checkStartup
|
||||
@@ -356,7 +356,7 @@ namespace GHelper
|
||||
checkStartup.Name = "checkStartup";
|
||||
checkStartup.Size = new Size(206, 36);
|
||||
checkStartup.TabIndex = 17;
|
||||
checkStartup.Text = "Run on Startup";
|
||||
checkStartup.Text = Properties.Strings.RunOnStartup;
|
||||
checkStartup.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelPerformance
|
||||
@@ -396,7 +396,7 @@ namespace GHelper
|
||||
labelPerf.Name = "labelPerf";
|
||||
labelPerf.Size = new Size(234, 32);
|
||||
labelPerf.TabIndex = 31;
|
||||
labelPerf.Text = "Performance Mode";
|
||||
labelPerf.Text = Properties.Strings.PerformanceMode;
|
||||
//
|
||||
// labelCPUFan
|
||||
//
|
||||
@@ -452,7 +452,7 @@ namespace GHelper
|
||||
buttonSilent.Secondary = false;
|
||||
buttonSilent.Size = new Size(185, 120);
|
||||
buttonSilent.TabIndex = 0;
|
||||
buttonSilent.Text = "Silent";
|
||||
buttonSilent.Text = Properties.Strings.Silent;
|
||||
buttonSilent.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonSilent.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -474,7 +474,7 @@ namespace GHelper
|
||||
buttonBalanced.Secondary = false;
|
||||
buttonBalanced.Size = new Size(185, 120);
|
||||
buttonBalanced.TabIndex = 1;
|
||||
buttonBalanced.Text = "Balanced";
|
||||
buttonBalanced.Text = Properties.Strings.Balanced;
|
||||
buttonBalanced.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonBalanced.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -496,7 +496,7 @@ namespace GHelper
|
||||
buttonTurbo.Secondary = false;
|
||||
buttonTurbo.Size = new Size(185, 120);
|
||||
buttonTurbo.TabIndex = 2;
|
||||
buttonTurbo.Text = "Turbo";
|
||||
buttonTurbo.Text = Properties.Strings.Turbo;
|
||||
buttonTurbo.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonTurbo.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -517,7 +517,7 @@ namespace GHelper
|
||||
buttonFans.Secondary = true;
|
||||
buttonFans.Size = new Size(185, 120);
|
||||
buttonFans.TabIndex = 35;
|
||||
buttonFans.Text = "Fans + Power";
|
||||
buttonFans.Text = Properties.Strings.FansPower;
|
||||
buttonFans.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonFans.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -544,7 +544,7 @@ namespace GHelper
|
||||
labelTipGPU.Location = new Point(24, 191);
|
||||
labelTipGPU.Margin = new Padding(4, 0, 4, 0);
|
||||
labelTipGPU.Name = "labelTipGPU";
|
||||
labelTipGPU.Size = new Size(720, 36);
|
||||
labelTipGPU.Size = new Size(760, 36);
|
||||
labelTipGPU.TabIndex = 20;
|
||||
labelTipGPU.Text = " ";
|
||||
//
|
||||
@@ -568,7 +568,7 @@ namespace GHelper
|
||||
labelGPU.Name = "labelGPU";
|
||||
labelGPU.Size = new Size(136, 32);
|
||||
labelGPU.TabIndex = 18;
|
||||
labelGPU.Text = "GPU Mode";
|
||||
labelGPU.Text = Properties.Strings.GPUMode;
|
||||
//
|
||||
// labelGPUFan
|
||||
//
|
||||
@@ -622,7 +622,7 @@ namespace GHelper
|
||||
buttonEco.Secondary = false;
|
||||
buttonEco.Size = new Size(185, 120);
|
||||
buttonEco.TabIndex = 0;
|
||||
buttonEco.Text = "Eco";
|
||||
buttonEco.Text = Properties.Strings.EcoMode;
|
||||
buttonEco.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonEco.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -644,7 +644,7 @@ namespace GHelper
|
||||
buttonStandard.Secondary = false;
|
||||
buttonStandard.Size = new Size(185, 120);
|
||||
buttonStandard.TabIndex = 1;
|
||||
buttonStandard.Text = "Standard";
|
||||
buttonStandard.Text = Properties.Strings.StandardMode;
|
||||
buttonStandard.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonStandard.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -666,7 +666,7 @@ namespace GHelper
|
||||
buttonOptimized.Secondary = false;
|
||||
buttonOptimized.Size = new Size(185, 120);
|
||||
buttonOptimized.TabIndex = 3;
|
||||
buttonOptimized.Text = "Optimized";
|
||||
buttonOptimized.Text = Properties.Strings.Optimized;
|
||||
buttonOptimized.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonOptimized.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -688,7 +688,7 @@ namespace GHelper
|
||||
buttonUltimate.Secondary = false;
|
||||
buttonUltimate.Size = new Size(185, 120);
|
||||
buttonUltimate.TabIndex = 2;
|
||||
buttonUltimate.Text = "Ultimate";
|
||||
buttonUltimate.Text = Properties.Strings.UltimateMode;
|
||||
buttonUltimate.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonUltimate.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -726,7 +726,7 @@ namespace GHelper
|
||||
labelTipScreen.Location = new Point(20, 135);
|
||||
labelTipScreen.Margin = new Padding(4, 0, 4, 0);
|
||||
labelTipScreen.Name = "labelTipScreen";
|
||||
labelTipScreen.Size = new Size(724, 36);
|
||||
labelTipScreen.Size = new Size(760, 36);
|
||||
labelTipScreen.TabIndex = 24;
|
||||
//
|
||||
// tableScreen
|
||||
@@ -767,7 +767,7 @@ namespace GHelper
|
||||
buttonScreenAuto.Secondary = false;
|
||||
buttonScreenAuto.Size = new Size(185, 72);
|
||||
buttonScreenAuto.TabIndex = 0;
|
||||
buttonScreenAuto.Text = "Auto";
|
||||
buttonScreenAuto.Text = Properties.Strings.AutoMode;
|
||||
buttonScreenAuto.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button60Hz
|
||||
@@ -826,7 +826,7 @@ namespace GHelper
|
||||
buttonMiniled.Secondary = false;
|
||||
buttonMiniled.Size = new Size(185, 72);
|
||||
buttonMiniled.TabIndex = 3;
|
||||
buttonMiniled.Text = "Miniled";
|
||||
buttonMiniled.Text = Properties.Strings.Multizone;
|
||||
buttonMiniled.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureScreen
|
||||
@@ -849,7 +849,7 @@ namespace GHelper
|
||||
labelSreen.Name = "labelSreen";
|
||||
labelSreen.Size = new Size(176, 32);
|
||||
labelSreen.TabIndex = 21;
|
||||
labelSreen.Text = "Laptop Screen";
|
||||
labelSreen.Text = Properties.Strings.LaptopScreen;
|
||||
//
|
||||
// panelKeyboard
|
||||
//
|
||||
@@ -952,7 +952,7 @@ namespace GHelper
|
||||
buttonKeyboardColor.Secondary = false;
|
||||
buttonKeyboardColor.Size = new Size(249, 44);
|
||||
buttonKeyboardColor.TabIndex = 39;
|
||||
buttonKeyboardColor.Text = "Color";
|
||||
buttonKeyboardColor.Text = Properties.Strings.Color;
|
||||
buttonKeyboardColor.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// buttonKeyboard
|
||||
@@ -970,7 +970,7 @@ namespace GHelper
|
||||
buttonKeyboard.Secondary = true;
|
||||
buttonKeyboard.Size = new Size(249, 44);
|
||||
buttonKeyboard.TabIndex = 37;
|
||||
buttonKeyboard.Text = "Extra";
|
||||
buttonKeyboard.Text = Properties.Strings.Extra;
|
||||
buttonKeyboard.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureKeyboard
|
||||
@@ -993,7 +993,7 @@ namespace GHelper
|
||||
labelKeyboard.Name = "labelKeyboard";
|
||||
labelKeyboard.Size = new Size(210, 32);
|
||||
labelKeyboard.TabIndex = 32;
|
||||
labelKeyboard.Text = "Laptop Keyboard";
|
||||
labelKeyboard.Text = Properties.Strings.LaptopKeyboard;
|
||||
//
|
||||
// SettingsForm
|
||||
//
|
||||
|
||||
148
app/Settings.cs
148
app/Settings.cs
@@ -2,9 +2,12 @@
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
using Tools;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -27,8 +30,13 @@ namespace GHelper
|
||||
static AnimeMatrixDevice mat;
|
||||
static long lastRefresh;
|
||||
|
||||
private bool customFans = false;
|
||||
private int customPower = 0;
|
||||
|
||||
public SettingsForm()
|
||||
{
|
||||
|
||||
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
@@ -119,7 +127,7 @@ namespace GHelper
|
||||
aTimer = new System.Timers.Timer(1000);
|
||||
aTimer.Elapsed += OnTimedEvent;
|
||||
|
||||
SetVersionLabel("Version: " + Assembly.GetExecutingAssembly().GetName().Version);
|
||||
SetVersionLabel(Properties.Strings.VersionLabel + ": " + Assembly.GetExecutingAssembly().GetName().Version);
|
||||
|
||||
string model = Program.config.GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
@@ -165,7 +173,7 @@ namespace GHelper
|
||||
{
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
SetVersionLabel("Download Update: " + tag, url);
|
||||
SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, url);
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -185,23 +193,23 @@ namespace GHelper
|
||||
|
||||
private static void TrayIcon_MouseMove(object? sender, MouseEventArgs e)
|
||||
{
|
||||
RefreshSensors();
|
||||
Program.settingsForm.RefreshSensors();
|
||||
}
|
||||
|
||||
|
||||
private static void OnTimedEvent(Object? source, ElapsedEventArgs? e)
|
||||
{
|
||||
RefreshSensors();
|
||||
Program.settingsForm.RefreshSensors();
|
||||
}
|
||||
|
||||
private void Button120Hz_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "Max refresh rate for lower latency";
|
||||
labelTipScreen.Text = Properties.Strings.MaxRefreshTooltip;
|
||||
}
|
||||
|
||||
private void Button60Hz_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "60Hz refresh rate to save battery";
|
||||
labelTipScreen.Text = Properties.Strings.MinRefreshTooltip;
|
||||
}
|
||||
|
||||
private void ButtonScreen_MouseLeave(object? sender, EventArgs e)
|
||||
@@ -211,27 +219,27 @@ namespace GHelper
|
||||
|
||||
private void ButtonScreenAuto_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "Sets 60Hz to save battery, and back when plugged";
|
||||
labelTipScreen.Text = Properties.Strings.AutoRefreshTooltip;
|
||||
}
|
||||
|
||||
private void ButtonUltimate_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Routes laptop screen to dGPU, maximizing FPS";
|
||||
labelTipGPU.Text = Properties.Strings.UltimateGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonStandard_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Enables dGPU for standard use";
|
||||
labelTipGPU.Text = Properties.Strings.StandardGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonEco_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Disables dGPU for battery savings";
|
||||
labelTipGPU.Text = Properties.Strings.EcoGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonOptimized_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Switch to Eco on battery and to Standard when plugged";
|
||||
labelTipGPU.Text = Properties.Strings.OptimizedGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonGPU_MouseLeave(object? sender, EventArgs e)
|
||||
@@ -280,6 +288,9 @@ namespace GHelper
|
||||
}
|
||||
m.Result = (IntPtr)1;
|
||||
break;
|
||||
case KeyHandler.WM_HOTKEY_MSG_ID:
|
||||
CyclePerformanceMode();
|
||||
break;
|
||||
}
|
||||
base.WndProc(ref m);
|
||||
}
|
||||
@@ -724,8 +735,8 @@ namespace GHelper
|
||||
ButtonEnabled(buttonMiniled, screenEnabled);
|
||||
|
||||
labelSreen.Text = screenEnabled
|
||||
? "Laptop Screen: " + frequency + "Hz" + ((overdrive == 1) ? " + Overdrive" : "")
|
||||
: "Laptop Screen: Turned off";
|
||||
? Properties.Strings.LaptopScreen + ": " + frequency + "Hz" + ((overdrive == 1) ? " + " + Properties.Strings.Overdrive : "")
|
||||
: Properties.Strings.LaptopScreen + ": " + Properties.Strings.TurnedOff;
|
||||
|
||||
button60Hz.Activated = false;
|
||||
button120Hz.Activated = false;
|
||||
@@ -795,7 +806,7 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
private static void RefreshSensors(bool force = false)
|
||||
private void RefreshSensors(bool force = false)
|
||||
{
|
||||
|
||||
if (!force && Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastRefresh) < 2000) return;
|
||||
@@ -811,7 +822,7 @@ namespace GHelper
|
||||
cpuTemp = ": " + Math.Round((decimal)HardwareMonitor.cpuTemp).ToString() + "°C ";
|
||||
|
||||
if (HardwareMonitor.batteryDischarge > 0)
|
||||
battery = "Discharging: " + Math.Round((decimal)HardwareMonitor.batteryDischarge, 1).ToString() + "W";
|
||||
battery = Properties.Strings.Discharging +": " + Math.Round((decimal)HardwareMonitor.batteryDischarge, 1).ToString() + "W";
|
||||
|
||||
if (HardwareMonitor.gpuTemp > 0)
|
||||
{
|
||||
@@ -820,18 +831,19 @@ namespace GHelper
|
||||
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.settingsForm.labelCPUFan.Text = "CPU" + cpuTemp + HardwareMonitor.cpuFan;
|
||||
Program.settingsForm.labelGPUFan.Text = "GPU" + gpuTemp + HardwareMonitor.gpuFan;
|
||||
labelCPUFan.Text = "CPU" + cpuTemp + HardwareMonitor.cpuFan;
|
||||
labelGPUFan.Text = "GPU" + gpuTemp + HardwareMonitor.gpuFan;
|
||||
if (HardwareMonitor.midFan is not null)
|
||||
Program.settingsForm.labelMidFan.Text = "Mid" + HardwareMonitor.midFan;
|
||||
|
||||
Program.settingsForm.labelBattery.Text = battery;
|
||||
|
||||
Program.trayIcon.Text = "CPU" + cpuTemp + HardwareMonitor.cpuFan + "\n"
|
||||
+ "GPU" + gpuTemp + HardwareMonitor.gpuFan +
|
||||
((battery.Length > 0) ? ("\n" + battery) : "");
|
||||
labelMidFan.Text = "Mid" + HardwareMonitor.midFan;
|
||||
|
||||
labelBattery.Text = battery;
|
||||
});
|
||||
|
||||
|
||||
Program.trayIcon.Text = "CPU" + cpuTemp + HardwareMonitor.cpuFan + "\n"
|
||||
+ "GPU" + gpuTemp + HardwareMonitor.gpuFan +
|
||||
((battery.Length > 0) ? ("\n" + battery) : "");
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -853,6 +865,12 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void SetPerformanceLabel()
|
||||
{
|
||||
labelPerf.Text = Properties.Strings.PerformanceMode + (customFans?"+":"") + ((customPower > 0) ? " "+customPower+"W" : "");
|
||||
}
|
||||
|
||||
public void SetPower()
|
||||
{
|
||||
int limit_total = Program.config.getConfigPerf("limit_total");
|
||||
@@ -865,16 +883,26 @@ namespace GHelper
|
||||
if (limit_cpu < ASUSWmi.MinCPU) return;
|
||||
|
||||
if (Program.wmi.DeviceGet(ASUSWmi.PPT_TotalA0) >= 0)
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, limit_total, "PowerLimit A");
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, limit_total, "PowerLimit A0");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_APUA3, limit_total, "PowerLimit A3");
|
||||
customPower = limit_total;
|
||||
}
|
||||
|
||||
if (Program.wmi.DeviceGet(ASUSWmi.PPT_CPUB0) >= 0)
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_CPUB0, limit_cpu, "PowerLimit B");
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
|
||||
Program.settingsForm.BeginInvoke(SetPerformanceLabel);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void AutoFans()
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (Program.config.getConfigPerf("auto_apply") == 1)
|
||||
{
|
||||
@@ -884,22 +912,37 @@ namespace GHelper
|
||||
if (Program.config.getConfig("mid_fan") == 1)
|
||||
Program.wmi.SetFanCurve(2, Program.config.getFanConfig(2));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1) // something went wrong, resetting to default profile
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Program.config.getConfig("performance_mode");
|
||||
Logger.WriteLine("Driver rejected fan curve, resetting mode to " + mode);
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, mode, "PerformanceMode");
|
||||
}
|
||||
else
|
||||
labelPerf.Text = "Performance Mode+";
|
||||
else customFans = true;
|
||||
|
||||
// fix for misbehaving bios on intell based TUF 2022
|
||||
if ((Program.config.ContainsModel("FX507") || Program.config.ContainsModel("FX517")) && Program.config.getConfigPerf("auto_apply_power") != 1)
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, 80, "PowerLimit Fix A0");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
labelPerf.Text = "Performance Mode";
|
||||
|
||||
Program.settingsForm.BeginInvoke(SetPerformanceLabel);
|
||||
|
||||
}
|
||||
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
customPower = 0;
|
||||
|
||||
if (Program.config.getConfigPerf("auto_apply_power") == 1)
|
||||
{
|
||||
if (delay > 0)
|
||||
@@ -937,16 +980,16 @@ namespace GHelper
|
||||
{
|
||||
case ASUSWmi.PerformanceSilent:
|
||||
buttonSilent.Activated = true;
|
||||
perfName = "Silent";
|
||||
perfName = Properties.Strings.Silent;
|
||||
break;
|
||||
case ASUSWmi.PerformanceTurbo:
|
||||
buttonTurbo.Activated = true;
|
||||
perfName = "Turbo";
|
||||
perfName = Properties.Strings.Turbo;
|
||||
break;
|
||||
default:
|
||||
buttonBalanced.Activated = true;
|
||||
PerformanceMode = ASUSWmi.PerformanceBalanced;
|
||||
perfName = "Balanced";
|
||||
perfName = Properties.Strings.Balanced;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -971,13 +1014,16 @@ namespace GHelper
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
if (Program.config.getConfigPerfString("scheme") is not null)
|
||||
NativeMethods.SetPowerScheme(Program.config.getConfigPerfString("scheme"));
|
||||
else
|
||||
NativeMethods.SetPowerScheme(PerformanceMode);
|
||||
|
||||
if (Program.config.getConfigPerf("auto_boost") != -1)
|
||||
{
|
||||
NativeMethods.SetCPUBoost(Program.config.getConfigPerf("auto_boost"));
|
||||
}
|
||||
|
||||
NativeMethods.SetPowerScheme(PerformanceMode);
|
||||
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
@@ -989,15 +1035,19 @@ namespace GHelper
|
||||
fans.InitPower();
|
||||
fans.InitBoost();
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode()
|
||||
{
|
||||
SetPerformanceMode(Program.config.getConfig("performance_mode") + 1, true);
|
||||
int mode = Program.config.getConfig("performance_mode");
|
||||
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
mode = (mode == 0) ? 2 : mode - 1;
|
||||
else
|
||||
mode++;
|
||||
|
||||
SetPerformanceMode(mode, true);
|
||||
}
|
||||
|
||||
|
||||
@@ -1007,10 +1057,8 @@ namespace GHelper
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
Aura.ApplyBrightness(3);
|
||||
//Program.wmi.DeviceSet(ASUSWmi.UniversalControl, ASUSWmi.KB_Light_Up);
|
||||
else
|
||||
Aura.ApplyBrightness(0);
|
||||
//Program.wmi.DeviceSet(ASUSWmi.UniversalControl, ASUSWmi.KB_Light_Down);
|
||||
|
||||
|
||||
}
|
||||
@@ -1070,7 +1118,7 @@ namespace GHelper
|
||||
|
||||
if (HardwareMonitor.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Your dGPU seem to be in heavy use, disable it?", "Eco Mode", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
@@ -1145,7 +1193,7 @@ namespace GHelper
|
||||
ButtonEnabled(buttonStandard, false);
|
||||
ButtonEnabled(buttonUltimate, false);
|
||||
|
||||
labelGPU.Text = "GPU Mode: Changing ...";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": "+ Properties.Strings.GPUChanging + " ...";
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
@@ -1189,7 +1237,7 @@ namespace GHelper
|
||||
|
||||
if (CurrentGPU == ASUSWmi.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Switching off Ultimate Mode requires restart", "Reboot now?", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUMux, 1, "GPUMux");
|
||||
@@ -1199,7 +1247,7 @@ namespace GHelper
|
||||
}
|
||||
else if (GPUMode == ASUSWmi.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Ultimate Mode requires restart", "Reboot now?", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUMux, 0, "GPUMux");
|
||||
@@ -1254,19 +1302,19 @@ namespace GHelper
|
||||
buttonOptimized.BorderColor = colorEco;
|
||||
buttonEco.Activated = !GPUAuto;
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = "GPU Mode: iGPU only";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco;
|
||||
Program.trayIcon.Icon = Properties.Resources.eco;
|
||||
break;
|
||||
case ASUSWmi.GPUModeUltimate:
|
||||
buttonUltimate.Activated = true;
|
||||
labelGPU.Text = "GPU Mode: dGPU exclusive";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeUltimate;
|
||||
Program.trayIcon.Icon = Properties.Resources.ultimate;
|
||||
break;
|
||||
default:
|
||||
buttonOptimized.BorderColor = colorStandard;
|
||||
buttonStandard.Activated = !GPUAuto;
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = "GPU Mode: iGPU + dGPU";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard;
|
||||
Program.trayIcon.Icon = Properties.Resources.standard;
|
||||
break;
|
||||
}
|
||||
@@ -1315,7 +1363,7 @@ namespace GHelper
|
||||
|
||||
//Debug.WriteLine(limit);
|
||||
|
||||
labelBatteryTitle.Text = "Battery Charge Limit: " + limit.ToString() + "%";
|
||||
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
|
||||
sliderBattery.Value = limit;
|
||||
|
||||
Program.wmi.DeviceSet(ASUSWmi.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# [G-Helper](https://github.com/seerge/g-helper)
|
||||
# G-Helper (GHelper)
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
@@ -7,37 +7,35 @@
|
||||
|
||||
A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
### :gift: Main advantages
|
||||
[这个自述文件](https://github.com/seerge/g-helper/blob/main/docs/README.zh-CN.md)
|
||||
|
||||
## :gift: Main advantages
|
||||
|
||||
1. Seamless and automatic GPU switching (without asking you to close all apps, etc)
|
||||
2. All performance modes can be fully customized (with fan curves and PPTs)
|
||||
3. Very lightweight and consumes almost no resources, doesn't install any services. Just a single exe to run
|
||||
4. Simple and clean native UI with easy access to all settings
|
||||
5. Doesn't need administrator privileges to run!
|
||||
|
||||
_Doesn't need administrator privileges to run!_
|
||||
|
||||
### [:floppy_disk: Download latest release](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
|
||||
## [:floppy_disk: Download App](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
|
||||
|
||||
If you like this app, please [star :star: it on Github](https://github.com/seerge/g-helper) and spread a word about it!
|
||||
|
||||
If you post about the app - please include a link. Thanks.
|
||||
_If you post about the app - please include a link. Thanks._
|
||||
|
||||

|
||||
|
||||
### :zap: Main features
|
||||
|
||||
1. Built-in **Performance modes**: Silent - Balanced - Turbo (with default fan curves)
|
||||
1. **Performance modes**: Silent - Balanced - Turbo (built-in, with default fan curves)
|
||||
2. **GPU modes**: Eco - Standard - Ultimate - Optimized
|
||||
3. Laptop screen refresh rate 60hz or 120hz (144hz, etc depending on the model) with display overdrive (OD)
|
||||
4. Default and custom fan profiles for every performance mode
|
||||
5. Power limits (PPT) for every performance mode
|
||||
6. CPU turbo boost setting for each mode
|
||||
7. Keyboard backlit animation and colors
|
||||
8. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side (including animated GIFs)
|
||||
9. FN+F5 cycles performance modes, FN+F4 cycles keyboard animation modes
|
||||
10. Keybindings for M3 and M4 keys
|
||||
11. Battery charge limit to preserve battery health
|
||||
12. Monitor CPU / GPU temperature, fan speeds and battery discharge rate
|
||||
3. Laptop screen refresh rate 60hz or 120hz (144hz, etc) with display overdrive (OD) and miniled multizone switch
|
||||
4. Custom fan curve editor, power limits (PPT) and turbo boost selection for every performance mode
|
||||
5. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side including animated GIFs
|
||||
6. Keyboard backlit animation and colors (including sleep animation and support for TUF models)
|
||||
7. Custom bindings for M3, M4 keys and FN+F5 (performance mode) FN+F4 (keyboard animation modes)
|
||||
8. Monitor CPU / GPU temperature, fan speeds and battery discharge rate
|
||||
9. Battery charge limit to preserve battery health
|
||||
|
||||
### :gear: Automatic switching when on battery or plugged in
|
||||
- Performance modes (app remembers last mode used on battery or when plugged)
|
||||
@@ -45,32 +43,33 @@ If you post about the app - please include a link. Thanks.
|
||||
- Auto Screen refresh rate (60hz on battery, 120+ hz when plugged)
|
||||
- Keyboard backlight can be turned off on battery
|
||||
|
||||
To keep auto switching and hotkeys working the app needs to stay in running in the tray. It doesn't consume any resources.
|
||||
To keep auto switching and hotkeys working the app needs to stay running in the tray. It doesn't consume any resources.
|
||||
|
||||
### :rocket: Performance Modes
|
||||
|
||||
Modes are **same** as in Armoury Crate (as they are stored in bios), including default fan curves
|
||||
|
||||

|
||||
Modes are **same** as in Armoury Crate as they are stored in bios including default fan curves
|
||||
|
||||
1. Silent (minimal or no fans, 70W PPT total, up to 45W PPT to CPU) + Best power efficiency setting in windows
|
||||
2. Balanced (balanced fans, 100W PPT total, up to 45W PPT to CPU) + Balanced setting in windows
|
||||
3. Turbo (intense fans, 125W PPT total, up to 80W PPT to CPU) + Best performance setting in windows
|
||||
|
||||
PPTs are shown for G14 2022, for other models PPTs will be different as they are set in bios.
|
||||
_PPTs are shown for G14 2022, for other models PPTs will be different as they are set in bios._
|
||||
|
||||

|
||||
|
||||
### :video_game: GPU Modes
|
||||
|
||||
1. Eco mode : only low power integrated GPU enabled, iGPU drives built in display
|
||||
2. Standard mode (MS Hybrid) : iGPU and dGPU enabled, iGPU drives built in display
|
||||
3. Ultimate mode: iGPU and dGPU enabled, but dGPU drives built in display (supported only on G14 2022 model)
|
||||
4. Optimized (formerly existed as a checkbox): disables dGPU on battery (Eco) and enables when plugged (Standard)
|
||||
4. Optimized: disables dGPU on battery (Eco) and enables when plugged (Standard)
|
||||
|
||||
## :question: FAQ
|
||||
|
||||
### How do I stop the Armory Crate install popup appearing every time I press the M4 / Rog key?
|
||||
Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
|
||||
If it still appears - delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``
|
||||
Delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
|
||||
|
||||
If it still appears - Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
|
||||
|
||||
### Why is Ultimate GPU mode not available on my laptop?
|
||||
Ultimate mode is supported (by hardware) only on G14 2022 (and possibly other models from 2022+)
|
||||
@@ -138,6 +137,24 @@ Debloating helps to save your battery and keep laptop a bit cooler
|
||||
|
||||
---------
|
||||
|
||||
## Power user settings
|
||||
|
||||
### Custom power plans with each mode
|
||||
|
||||
In config.json (under ``%AppData%\GHelper``) you can manually add custom power plan GUID (it can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default)
|
||||
|
||||
Format is following : ``"scheme_<mode>" : "GUID" ``
|
||||
|
||||
Where ``mode = 0 (balanced), 1 (turbo), 2 (silent)``
|
||||
|
||||
```
|
||||
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
|
||||
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
|
||||
```
|
||||
|
||||
Make sure to keep json structure (i.e. not to break it with extra or missing comas, etc) - or app will fail to read it and will just recreate a new config instead.
|
||||
|
||||
------------
|
||||
**Disclaimers**
|
||||
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.
|
||||
|
||||
|
||||
159
docs/README.zh-CN.md
Normal file
159
docs/README.zh-CN.md
Normal file
@@ -0,0 +1,159 @@
|
||||
# G-Helper (GHelper)
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
## 为ASUS笔记本打造的、Armoury Crate(奥创控制中心)的轻量化替代品
|
||||
### 可作为ROG 幻14、幻15,幻13、幻16,飞行堡垒/天选系列,ROG 枪神/魔霸系列或其他ASUS笔记本的控制工具
|
||||
|
||||
这是一个实用程序,可以做到几乎所有Armoury Crate(奥创控制中心)能做的事情,而且不需要任何多余的功能或安装不必要的系统服务。
|
||||
|
||||
## :gift: 主要优点
|
||||
|
||||
1. 自动且无缝的独立显卡模式切换(不需要关闭所有应用或别的要求)
|
||||
2. 可以完全手动调整所有的性能模式(包括自定义风扇曲线以及PPTs(CPU/GPU功耗控制))
|
||||
3. 极致的轻量化,几乎不消耗任何资源,不需要安装系统服务。只需要下载一个exe文件就可以运行。
|
||||
4. 简洁的界面设计,可以轻松调整所有设置。
|
||||
5. 运行不需要管理员权限!
|
||||
|
||||
## [:floppy_disk: 下载应用](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
|
||||
|
||||
如果你喜欢这个应用,请给这个项目 [:star: 在Github上Star](https://github.com/seerge/g-helper) 或者向别人推荐它!
|
||||
|
||||
_如果你在别的地方提到这个软件-请记得加上这个项目的网址。十分感谢。_
|
||||
|
||||

|
||||
|
||||
### :zap: 主要功能
|
||||
|
||||
1. **性能模式**: 静音 - 平衡/性能 - 增强 (内置的性能模式,附带默认的风扇曲线)
|
||||
2. **显卡模式**: 集显模式 - 混合输出 - 独显输出 - 自动切换
|
||||
3. 笔记本屏幕刷新率 60hz 或 120hz 自动调节(或者 144hz 等刷新率),包括屏幕Overdrive(OD,即ROG系列的屏幕快速响应/快显)功能
|
||||
4. 可调节的风扇曲线、电源功耗设置(PPT)(_注:请谨慎调节!_)和CPU睿频选项
|
||||
5. ROG Anime matrix 光显矩阵屏控制, 感谢项目 [Starlight](https://github.com/vddCore/Starlight) + 应用侧的一些调整,包括动画GIF图片
|
||||
6. 键盘灯光效果和颜色设置 (包括睡眠模式下的灯光效果和对飞行堡垒/天选系列的键盘支持)
|
||||
7. 对 M3, M4 按键的自定义设置和 FN+F5 快捷键(性能模式切换 FN+F4快捷键(键盘灯光效果切换)
|
||||
8. CPU/GPU温度、风扇转速和电池充放电功率先生
|
||||
9. 电池充电上限设置,保护电池健康度
|
||||
|
||||
### :gear: 当使用电池供电或插上电源时,自动切换:
|
||||
- 性能模式 (软件会记住上一次使用电池或插上电源时的电源模式)
|
||||
- 自动切换独立显卡模式 - 使用电池时停用独显,并在插上电源时重新启用
|
||||
- 自动切换屏幕刷新率 (使用电池时切换为 60hz,插入电源后切换为 120+ hz)
|
||||
- 使用电池时键盘背光可自动关闭
|
||||
|
||||
为了保证自动切换功能和按键绑定功能的正常工作,软件需要在后台运行并显示一个托盘图标。这并不会消耗任何资源。
|
||||
|
||||
### :rocket: 性能模式
|
||||
|
||||
性能模式与 Armoury Crate(奥创控制中心)中的 **保持一致**,因为这些设置与其对应的风扇曲线都被保存在bios中
|
||||
|
||||
1. 静音 (风扇转速最小或完全停转, 70W 总功耗(PPT), 其中 CPU 最高 45W(PPT)) + windows电源模式设置为最长续航/省电模式
|
||||
2. 平衡/性能 (平衡模式的风扇曲线设置, 100W 总功耗(PPT), 其中 CPU 最高 45W(PPT)) + windows电源模式设置为平衡
|
||||
3. 增强 (激进的风扇曲线设置, 125W 总功耗(PPT), 其中 CPU 最高 80W(PPT)) + windows电源模式设置为高性能/最佳性能
|
||||
|
||||
_PPTs 默认在 幻14 2022版上显示, 对于其他型号 PPTs 的显示将会有所变化,因为它们在bios中的设置不同。_
|
||||
|
||||

|
||||
|
||||
### :video_game: 显卡模式
|
||||
|
||||
1. 集显模式 : 只启用低功耗的内置显卡, 核显连接笔电内置屏幕
|
||||
2. 混合输出 (MS Hybrid) : 同时启用核显与独显, 核显连接笔电内置屏幕
|
||||
3. 独显输出: 同时启用核显与独显, 但独显直连笔电屏幕 (仅在幻14 2022版等机型上支持)
|
||||
4. 自动切换: 使用电池时关闭独显(集显模式),并在插上电源后重新启用独显(混合输出)
|
||||
|
||||
## :question: 常见问题解答(FAQ)
|
||||
|
||||
### 当我按下 M4 / Rog键的时候总是弹出安装Armoury Crate的弹窗提示,我该如何关闭它?
|
||||
删除下列文件或者把它移动(剪切+粘贴)到别的目录 ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
|
||||
|
||||
如果还是出现弹窗 - 进入 BIOS (开机时按住 F2), 按照屏幕下方的快捷键提示进入 Advanced Settings,然后关闭 "Armoury Crate Control Interface" (把它设置为disabled)。
|
||||
|
||||
### 为什么我的笔记本不支持独显输出?
|
||||
独显输出只在幻14 2022版上支持(也可能支持2022年以来的其他机型)。
|
||||
|
||||
### 我无法在幻14 2020版上设置集显模式(关闭独显)
|
||||
很不幸,2020版的机型在硬件上不支持这个设置。
|
||||
|
||||
### 我是否应该自行调整功耗设置和风扇曲线?
|
||||
你可以不那么做,这些操作是可选的。按照经验(bios)内置的性能模式工作的很好。请只在遇到问题的时候限制功耗或者手动设置风扇模式。当你在风扇与功率设置中按下“应用”时,bios将会认为风扇配置文件为“自定义”! (无论你是否真的修改了风扇曲线)
|
||||
|
||||
### G-helper是如何控制我的风扇转速的?
|
||||
软件并不会修改风扇转速。这个设置实际上由bios控制(与Armoury Crate的情况相同)。G-helper 所能做的 - 就是将一个自定义的风扇配置(可选地)应用到正在使用的性能模式,其中包括8组温度+风扇速度的百分比数值%。软件通过与Armoury Crate看起来相同的WMI endpoint来应用这一设置,
|
||||
|
||||
### 我如何把风扇转速显示从百分比%切换到RPM(每分钟转速)?
|
||||
点击一下百分比即可切换。
|
||||
|
||||
### 我没有在G-helper中看到独显温度
|
||||
很可能要么你正在使用核显模式/自动切换模式,这种情况下独显只是关闭了;或者你的windows系统为独显设置了睡眠模式(为了省电)。这种情况下,G-helper无法识别到独显,也不能获得温度读数。
|
||||
|
||||
### 弹窗提示"G-Helper已经在运行"
|
||||
请在系统托盘里找到 (G) 图标。windows会默认隐藏所有图标,所以你可能需要点击 ^ 来看见它们。建议任务栏右键进入任务栏设置 -> 其他系统图标 -> 将 G-Helper 设置为始终在任务栏上显示。
|
||||
|
||||
### 应用不能启动或者崩溃了,我该怎么做?
|
||||
从开始菜单里打开“事件管理器”, 进入 Windows日志 -> 应用,然后在最近的错误日志里寻找包含G-helper的日志。如果你找到一个 - 请提出一个 [新的 issue](https://github.com/seerge/g-helper/issues) ,其中包含来自这次错误的所有的详细信息。
|
||||
|
||||
### 我可以在用G-Helper的时候同时用myASUS吗?
|
||||
当然可以! 唯一的问题是myASUS可能会重置你之前在g-helper里设置的电池充电上限。在这种情况下,建议你在这两个应用(myASUS和g-helper)里设置相同的充电上限(60%/80%/100%)以避免冲突。
|
||||
|
||||
### 我该如何卸载G-helper?
|
||||
G-helper是一个单文件的exe文件, 而且它不会向系统中安装任何东西。如果要“卸载”它 - 你可以直接删除exe文件 :) 如果你已经设置了自定义的风扇配置或者功耗设置(PPTs) - 在删除软件之前建议你选择你最喜欢的配置模式(比如"平衡"),然后在“风扇与电源设置”里点击“恢复默认设置”。
|
||||
|
||||
----------------------------
|
||||
|
||||
### 安装指南
|
||||
|
||||
1. 从 [**Releases Page**](https://github.com/seerge/g-helper/releases) 下载最新版本
|
||||
2. 解压到你选择的文件夹
|
||||
3. 运行 **GHelper.exe**
|
||||
|
||||
### 依赖软件及运行要求
|
||||
|
||||
- Microsoft [.NET7](https://dotnet.microsoft.com/en-us/download)。 你可能已经安装了。 如果没有的话你可以从官方网站 [立即下载](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer)。
|
||||
|
||||
- [Asus System Control Interface](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe)。 如果你安装了或者安装过myASUS, 那么这个"驱动"应当已经安装(即使myASUS已经卸载)。 或者你可以手动下载安装。
|
||||
|
||||
- 可选选项(!) 你可以通过在管理员模式下运行 [这个用于精简的.bat文件](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat)来禁用/移除不必要的服务。如果要恢复这些服务,运行 [这个.bat文件](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat)。
|
||||
|
||||
- 推荐保持 "Asus Optimization Service" 这个windows服务的运行, 它保证基本的键盘快捷键(比如屏幕或键盘亮度)能够使用。
|
||||
|
||||
-不建议同时运行这个应用与Armoury Crate(及其服务), 因为它们调整的设置是相同的。你可以[使用ASUS官方提供的卸载工具卸载](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate)。以防万一,你总是可以之后再安装回来。
|
||||
|
||||
-------------------------------
|
||||
|
||||
为Asus ROG 幻14 2022 (配置了AMD核显和独显)设计和开发。但应当可能在幻14 2021和2020款, 幻15, X FLOW, 以及其他的ROG机型上使用相关且支持的功能。
|
||||
|
||||
我并没有microsoft证书来为这个应用签名,所以如果你在启动时看到windows defender的警告(windows 保护了你的电脑),点击“更多详情” -> 继续运行(不推荐)。作为可选选项,你也可以使用 visual studio自行编译然后运行这个项目 :)
|
||||
|
||||
设置文件保存在 ``%AppData%\GHelper``
|
||||
|
||||
------------------
|
||||
|
||||
精简你的windows可以帮助延长电池的使用时间,同时让笔电的温度更低一些
|
||||
|
||||

|
||||
|
||||
---------
|
||||
## 高级用户设置
|
||||
|
||||
### 为每一个模式自定义用户计划
|
||||
|
||||
在 config.json (位于 %appdata/GHelper) 中你可以手动添加自定义电源设置的GUID (它既可以是"真正的"可被选择的电源计划,也可以是"覆盖式(overlay)"的电源计划,就像g-helper默认设置的那样)
|
||||
|
||||
格式 : "scheme_<mode>" : "GUID"
|
||||
|
||||
Where mode = 0 (balanced), 1 (turbo), 2 (silent)
|
||||
|
||||
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
|
||||
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
|
||||
|
||||
确保修改时保证json文件的结构 (也就是不要增减逗号等打乱配置的操作) - 否则应用会读取失败,并将重新创建一个新的配置文件来替代它。
|
||||
|
||||
------------
|
||||
|
||||
_注:请务必参考下方 **免责声明** 原文,以避免或减小错误或不恰当之翻译引起的负面影响。翻译仅为便于阅读之目的,不具有法律效力,亦不作为发生争端时处理之依据。_
|
||||
|
||||
**Disclaimers**
|
||||
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.
|
||||
|
||||
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. MISUSE OF THIS SOFTWARE COULD CAUSE SYSTEM INSTABILITY OR MALFUNCTION.
|
||||
Reference in New Issue
Block a user