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10
.github/ISSUE_TEMPLATE/bug_report.md
vendored
10
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -4,6 +4,12 @@ about: Create a report to help us improve
|
||||
|
||||
---
|
||||
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
@@ -34,7 +40,3 @@ If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
10
.github/ISSUE_TEMPLATE/custom.md
vendored
10
.github/ISSUE_TEMPLATE/custom.md
vendored
@@ -1,10 +0,0 @@
|
||||
---
|
||||
name: Custom issue template
|
||||
about: Describe this issue template's purpose here.
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -36,17 +36,17 @@ public class ASUSWmi
|
||||
public const int Temp_CPU = 0x00120094;
|
||||
public const int Temp_GPU = 0x00120097;
|
||||
|
||||
|
||||
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 and CPU PPT on 2021
|
||||
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 (PPT_LIMIT_SLOW ) and CPU PPT on 2021
|
||||
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
|
||||
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
|
||||
public const int PPT_APUA3 = 0x001200A3; // APU PPT ON 2021, doesn't work on 2022
|
||||
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022
|
||||
public const int PPT_CPUB1 = 0x001200B1; // APU PPT on 2022
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
|
||||
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
|
||||
|
||||
public const int PPT_APUC1 = 0x001200C1;
|
||||
public const int PPT_APUC2 = 0x001200C2;
|
||||
public const int PPT_APUC0 = 0x001200C0; // does nothing on G14 2022
|
||||
public const int PPT_APUC1 = 0x001200C1; // Actual Power Limit (PPT_LIMIT_FAST) AND Sustained Power Limit (STAPM_LIMIT)
|
||||
public const int PPT_APUC2 = 0x001200C2; // does nothing on G14 2022
|
||||
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
@@ -60,7 +60,7 @@ public class ASUSWmi
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 200;
|
||||
public const int MaxTotal = 250;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
@@ -264,7 +264,7 @@ public class ASUSWmi
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)1;
|
||||
setting[0] = (byte)0xB4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
|
||||
@@ -380,14 +380,14 @@ namespace Starlight.AnimeMatrix
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
using (Font font = new Font("Arial", 12F))
|
||||
using (Font font = new Font("Arial", 24F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns*3 - textSize.Width)+3, -5);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns*3 - textSize.Width)+3, -3);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Arial", 9F))
|
||||
using (Font font = new Font("Arial", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width)+1, 25);
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Management;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
public class AppConfig
|
||||
@@ -91,14 +92,27 @@ public class AppConfig
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
} catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void setConfig(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public string getParamName(int device, string paramName = "fan_profile")
|
||||
@@ -172,6 +186,12 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public string getConfigPerfString(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfigString(name + "_" + mode);
|
||||
}
|
||||
|
||||
public int getConfigPerf(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
|
||||
32
app/Aura.cs
32
app/Aura.cs
@@ -1,9 +1,5 @@
|
||||
using HidLibrary;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TextBox;
|
||||
using System.Security.Policy;
|
||||
using HidSharp.Utility;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -70,33 +66,33 @@ namespace GHelper
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Slow" },
|
||||
{ 1, "Normal" },
|
||||
{ 2, "Fast" }
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 10, "Strobe" },
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, "Strobe" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
@@ -191,8 +191,10 @@ namespace CustomControls
|
||||
{
|
||||
dc = m.WParam;
|
||||
}
|
||||
|
||||
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
|
||||
innerInnerBorder.Right, innerInnerBorder.Bottom);
|
||||
|
||||
SelectClipRgn(dc, rgn);
|
||||
DefWndProc(ref m);
|
||||
DeleteObject(rgn);
|
||||
|
||||
77
app/Fans.Designer.cs
generated
77
app/Fans.Designer.cs
generated
@@ -31,12 +31,12 @@ namespace GHelper
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
ChartArea chartArea4 = new ChartArea();
|
||||
Title title4 = new Title();
|
||||
ChartArea chartArea5 = new ChartArea();
|
||||
Title title5 = new Title();
|
||||
ChartArea chartArea6 = new ChartArea();
|
||||
Title title6 = new Title();
|
||||
ChartArea chartArea1 = new ChartArea();
|
||||
Title title1 = new Title();
|
||||
ChartArea chartArea2 = new ChartArea();
|
||||
Title title2 = new Title();
|
||||
ChartArea chartArea3 = new ChartArea();
|
||||
Title title3 = new Title();
|
||||
panelFans = new Panel();
|
||||
labelTip = new Label();
|
||||
labelBoost = new Label();
|
||||
@@ -63,6 +63,7 @@ namespace GHelper
|
||||
trackTotal = new TrackBar();
|
||||
pictureFine = new PictureBox();
|
||||
labelInfo = new Label();
|
||||
labelFansResult = new Label();
|
||||
panelFans.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)picturePerf).BeginInit();
|
||||
tableFanCharts.SuspendLayout();
|
||||
@@ -80,6 +81,7 @@ namespace GHelper
|
||||
//
|
||||
// panelFans
|
||||
//
|
||||
panelFans.Controls.Add(labelFansResult);
|
||||
panelFans.Controls.Add(labelTip);
|
||||
panelFans.Controls.Add(labelBoost);
|
||||
panelFans.Controls.Add(comboBoost);
|
||||
@@ -100,7 +102,7 @@ namespace GHelper
|
||||
//
|
||||
labelTip.AutoSize = true;
|
||||
labelTip.BackColor = SystemColors.ControlLightLight;
|
||||
labelTip.Location = new Point(271, 13);
|
||||
labelTip.Location = new Point(155, 9);
|
||||
labelTip.Name = "labelTip";
|
||||
labelTip.Padding = new Padding(5);
|
||||
labelTip.Size = new Size(107, 42);
|
||||
@@ -109,12 +111,14 @@ namespace GHelper
|
||||
//
|
||||
// labelBoost
|
||||
//
|
||||
labelBoost.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelBoost.AutoSize = true;
|
||||
labelBoost.Location = new Point(397, 19);
|
||||
labelBoost.Location = new Point(375, 17);
|
||||
labelBoost.Name = "labelBoost";
|
||||
labelBoost.Size = new Size(125, 32);
|
||||
labelBoost.TabIndex = 39;
|
||||
labelBoost.Text = "CPU Boost";
|
||||
labelBoost.Text = Properties.Strings.CPUBoost;
|
||||
labelBoost.TextAlign = ContentAlignment.MiddleRight;
|
||||
//
|
||||
// comboBoost
|
||||
//
|
||||
@@ -161,8 +165,8 @@ namespace GHelper
|
||||
//
|
||||
// chartGPU
|
||||
//
|
||||
chartArea4.Name = "ChartArea1";
|
||||
chartGPU.ChartAreas.Add(chartArea4);
|
||||
chartArea1.Name = "ChartArea1";
|
||||
chartGPU.ChartAreas.Add(chartArea1);
|
||||
chartGPU.Dock = DockStyle.Fill;
|
||||
chartGPU.Location = new Point(2, 340);
|
||||
chartGPU.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -170,13 +174,13 @@ namespace GHelper
|
||||
chartGPU.Size = new Size(760, 310);
|
||||
chartGPU.TabIndex = 17;
|
||||
chartGPU.Text = "chartGPU";
|
||||
title4.Name = "Title1";
|
||||
chartGPU.Titles.Add(title4);
|
||||
title1.Name = "Title1";
|
||||
chartGPU.Titles.Add(title1);
|
||||
//
|
||||
// chartCPU
|
||||
//
|
||||
chartArea5.Name = "ChartArea1";
|
||||
chartCPU.ChartAreas.Add(chartArea5);
|
||||
chartArea2.Name = "ChartArea1";
|
||||
chartCPU.ChartAreas.Add(chartArea2);
|
||||
chartCPU.Dock = DockStyle.Fill;
|
||||
chartCPU.Location = new Point(2, 10);
|
||||
chartCPU.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -184,13 +188,13 @@ namespace GHelper
|
||||
chartCPU.Size = new Size(760, 310);
|
||||
chartCPU.TabIndex = 14;
|
||||
chartCPU.Text = "chartCPU";
|
||||
title5.Name = "Title1";
|
||||
chartCPU.Titles.Add(title5);
|
||||
title2.Name = "Title1";
|
||||
chartCPU.Titles.Add(title2);
|
||||
//
|
||||
// chartMid
|
||||
//
|
||||
chartArea6.Name = "ChartArea3";
|
||||
chartMid.ChartAreas.Add(chartArea6);
|
||||
chartArea3.Name = "ChartArea3";
|
||||
chartMid.ChartAreas.Add(chartArea3);
|
||||
chartMid.Dock = DockStyle.Fill;
|
||||
chartMid.Location = new Point(2, 670);
|
||||
chartMid.Margin = new Padding(2, 10, 2, 10);
|
||||
@@ -198,8 +202,8 @@ namespace GHelper
|
||||
chartMid.Size = new Size(760, 312);
|
||||
chartMid.TabIndex = 14;
|
||||
chartMid.Text = "chartMid";
|
||||
title6.Name = "Title3";
|
||||
chartMid.Titles.Add(title6);
|
||||
title3.Name = "Title3";
|
||||
chartMid.Titles.Add(title3);
|
||||
chartMid.Visible = false;
|
||||
//
|
||||
// labelFans
|
||||
@@ -218,13 +222,13 @@ namespace GHelper
|
||||
checkApplyFans.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
checkApplyFans.AutoSize = true;
|
||||
checkApplyFans.BackColor = SystemColors.ControlLight;
|
||||
checkApplyFans.Location = new Point(449, 1084);
|
||||
checkApplyFans.Location = new Point(449, 1088);
|
||||
checkApplyFans.Margin = new Padding(4, 2, 4, 2);
|
||||
checkApplyFans.Name = "checkApplyFans";
|
||||
checkApplyFans.Padding = new Padding(15, 5, 15, 5);
|
||||
checkApplyFans.Size = new Size(339, 46);
|
||||
checkApplyFans.TabIndex = 17;
|
||||
checkApplyFans.Text = "Apply Custom Fan Curve";
|
||||
checkApplyFans.Text = Properties.Strings.ApplyFanCurve;
|
||||
checkApplyFans.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// buttonReset
|
||||
@@ -235,13 +239,13 @@ namespace GHelper
|
||||
buttonReset.BorderColor = Color.Transparent;
|
||||
buttonReset.BorderRadius = 2;
|
||||
buttonReset.FlatStyle = FlatStyle.Flat;
|
||||
buttonReset.Location = new Point(30, 1084);
|
||||
buttonReset.Location = new Point(30, 1082);
|
||||
buttonReset.Margin = new Padding(4, 2, 4, 2);
|
||||
buttonReset.Name = "buttonReset";
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(232, 50);
|
||||
buttonReset.Size = new Size(232, 54);
|
||||
buttonReset.TabIndex = 15;
|
||||
buttonReset.Text = "Factory Defaults";
|
||||
buttonReset.Text = Properties.Strings.FactoryDefaults;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPower
|
||||
@@ -282,20 +286,20 @@ namespace GHelper
|
||||
labelPowerLimits.Name = "labelPowerLimits";
|
||||
labelPowerLimits.Size = new Size(229, 32);
|
||||
labelPowerLimits.TabIndex = 26;
|
||||
labelPowerLimits.Text = "Power Limits (PPT)";
|
||||
labelPowerLimits.Text = Properties.Strings.PowerLimits;
|
||||
//
|
||||
// checkApplyPower
|
||||
//
|
||||
checkApplyPower.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
checkApplyPower.AutoSize = true;
|
||||
checkApplyPower.BackColor = SystemColors.ControlLight;
|
||||
checkApplyPower.Location = new Point(20, 1086);
|
||||
checkApplyPower.Location = new Point(20, 1088);
|
||||
checkApplyPower.Margin = new Padding(4, 2, 4, 2);
|
||||
checkApplyPower.Name = "checkApplyPower";
|
||||
checkApplyPower.Padding = new Padding(15, 5, 15, 5);
|
||||
checkApplyPower.Size = new Size(277, 46);
|
||||
checkApplyPower.TabIndex = 25;
|
||||
checkApplyPower.Text = "Apply Power Limits";
|
||||
checkApplyPower.Text = Properties.Strings.ApplyPowerLimits;
|
||||
checkApplyPower.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelCPU
|
||||
@@ -414,6 +418,16 @@ namespace GHelper
|
||||
labelInfo.TabIndex = 19;
|
||||
labelInfo.Text = "label";
|
||||
//
|
||||
// labelFansResult
|
||||
//
|
||||
labelFansResult.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelFansResult.ForeColor = Color.Red;
|
||||
labelFansResult.Location = new Point(30, 1070);
|
||||
labelFansResult.Name = "labelFansResult";
|
||||
labelFansResult.Size = new Size(760, 32);
|
||||
labelFansResult.TabIndex = 41;
|
||||
labelFansResult.TextAlign = ContentAlignment.TopRight;
|
||||
//
|
||||
// Fans
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
@@ -427,12 +441,12 @@ namespace GHelper
|
||||
MaximizeBox = false;
|
||||
MdiChildrenMinimizedAnchorBottom = false;
|
||||
MinimizeBox = false;
|
||||
MinimumSize = new Size(26, 1230);
|
||||
MinimumSize = new Size(26, 1260);
|
||||
Name = "Fans";
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Fans and Power";
|
||||
Text = Properties.Strings.FansAndPower;
|
||||
panelFans.ResumeLayout(false);
|
||||
panelFans.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)picturePerf).EndInit();
|
||||
@@ -480,5 +494,6 @@ namespace GHelper
|
||||
private RComboBox comboBoost;
|
||||
private Label labelBoost;
|
||||
private Label labelTip;
|
||||
private Label labelFansResult;
|
||||
}
|
||||
}
|
||||
170
app/Fans.cs
170
app/Fans.cs
@@ -64,7 +64,7 @@ namespace GHelper
|
||||
checkApplyPower.Click += CheckApplyPower_Click;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
labelInfo.Text = "Power Limits (PPT) is\nexperimental feature.\n\nUse carefully and\non your own risk!";
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
|
||||
InitFans();
|
||||
InitPower();
|
||||
@@ -89,14 +89,14 @@ namespace GHelper
|
||||
string title;
|
||||
|
||||
if (device == 1)
|
||||
title = "GPU Fan Profile";
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
else if (device == 2)
|
||||
title = "Middle Fan Profile";
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
else
|
||||
title = "CPU Fan Profile";
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
|
||||
if (Program.settingsForm.perfName.Length > 0)
|
||||
labelFans.Text = "Fan Profiles: " + Program.settingsForm.perfName;
|
||||
labelFans.Text = Properties.Strings.FanProfiles + ": " + Program.settingsForm.perfName;
|
||||
|
||||
chart.Titles[0].Text = title;
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace GHelper
|
||||
for (int i = 0; i <= 90; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(98, 102, "RPM");
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(98, 102, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
|
||||
@@ -200,18 +200,23 @@ namespace GHelper
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, Program.config.getConfig("performance_mode"), "PerfMode");
|
||||
Program.settingsForm.AutoPower();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void LabelFansResult(string text)
|
||||
{
|
||||
labelFansResult.Text = text;
|
||||
}
|
||||
|
||||
private void Fans_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
|
||||
/*
|
||||
if (e.CloseReason == CloseReason.UserClosing)
|
||||
{
|
||||
e.Cancel = true;
|
||||
Hide();
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
@@ -335,6 +340,8 @@ namespace GHelper
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
SaveProfile(series, device);
|
||||
|
||||
}
|
||||
|
||||
void SaveProfile(Series series, int device)
|
||||
@@ -390,53 +397,136 @@ namespace GHelper
|
||||
{
|
||||
|
||||
if (sender is null) return;
|
||||
|
||||
Chart chart = (Chart)sender;
|
||||
|
||||
if (e.Button.HasFlag(MouseButtons.Left))
|
||||
ChartArea ca = chart.ChartAreas[0];
|
||||
Axis ax = ca.AxisX;
|
||||
Axis ay = ca.AxisY;
|
||||
|
||||
bool tip = false;
|
||||
|
||||
HitTestResult hit = chart.HitTest(e.X, e.Y);
|
||||
if (hit.Series is not null && hit.PointIndex >= 0)
|
||||
{
|
||||
ChartArea ca = chart.ChartAreas[0];
|
||||
Axis ax = ca.AxisX;
|
||||
Axis ay = ca.AxisY;
|
||||
|
||||
HitTestResult hit = chart.HitTest(e.X, e.Y);
|
||||
if (hit.Series is not null && hit.PointIndex >= 0)
|
||||
curPoint = hit.Series.Points[hit.PointIndex];
|
||||
curPoint = hit.Series.Points[hit.PointIndex];
|
||||
tip = true;
|
||||
}
|
||||
|
||||
|
||||
if (curPoint != null)
|
||||
if (curPoint != null)
|
||||
{
|
||||
|
||||
double dx, dy, dymin;
|
||||
|
||||
try
|
||||
{
|
||||
dx = ax.PixelPositionToValue(e.X);
|
||||
dy = ay.PixelPositionToValue(e.Y);
|
||||
|
||||
Series s = hit.Series;
|
||||
double dx, dy, dymin;
|
||||
if (dx < 20) dx = 20;
|
||||
if (dx > 100) dx = 100;
|
||||
|
||||
try
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > 100) dy = 100;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
if (e.Button.HasFlag(MouseButtons.Left))
|
||||
{
|
||||
dx = ax.PixelPositionToValue(e.X);
|
||||
dy = ay.PixelPositionToValue(e.Y);
|
||||
|
||||
if (dx < 20) dx = 20;
|
||||
if (dx > 100) dx = 100;
|
||||
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > 100) dy = 100;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
curPoint.XValue = dx;
|
||||
curPoint.YValues[0] = dy;
|
||||
|
||||
labelTip.Visible = true;
|
||||
labelTip.Text = Math.Round(dx) + "C, " + ChartPercToRPM((int)dy, " RPM");
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X;
|
||||
if (hit.Series is not null)
|
||||
AdjustAllLevels(hit.PointIndex, dx, dy, hit.Series);
|
||||
|
||||
tip = true;
|
||||
}
|
||||
catch
|
||||
|
||||
labelTip.Text = Math.Round(curPoint.XValue) + "C, " + ChartPercToRPM((int)curPoint.YValues[0], " " + Properties.Strings.RPM);
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X - 50;
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine(e.Y);
|
||||
tip = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
labelTip.Visible = tip;
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void AdjustAllLevels(int index, double curXVal, double curYVal, Series series)
|
||||
{
|
||||
|
||||
// Get the neighboring DataPoints of the hit point
|
||||
DataPoint upperPoint = null;
|
||||
DataPoint lowerPoint = null;
|
||||
|
||||
if (index > 0)
|
||||
{
|
||||
lowerPoint = series.Points[index - 1];
|
||||
}
|
||||
|
||||
if (index < series.Points.Count - 1)
|
||||
{
|
||||
upperPoint = series.Points[index + 1];
|
||||
}
|
||||
|
||||
// Adjust the values according to the comparison between the value and its neighbors
|
||||
if (upperPoint != null)
|
||||
{
|
||||
if (curYVal > upperPoint.YValues[0])
|
||||
{
|
||||
|
||||
for (int i = index + 1; i < series.Points.Count; i++)
|
||||
{
|
||||
Debug.WriteLine(e.Y);
|
||||
DataPoint curUpper = series.Points[i];
|
||||
if (curUpper.YValues[0] >= curYVal) break;
|
||||
|
||||
curUpper.YValues[0] = curYVal;
|
||||
}
|
||||
}
|
||||
if (curXVal > upperPoint.XValue)
|
||||
{
|
||||
|
||||
for (int i = index + 1; i < series.Points.Count; i++)
|
||||
{
|
||||
DataPoint curUpper = series.Points[i];
|
||||
if (curUpper.XValue >= curXVal) break;
|
||||
|
||||
curUpper.XValue = curXVal;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (lowerPoint != null)
|
||||
{
|
||||
//Debug.WriteLine(curYVal + " <? " + Math.Floor(lowerPoint.YValues[0]));
|
||||
if (curYVal <= Math.Floor(lowerPoint.YValues[0]))
|
||||
{
|
||||
for (int i = index - 1; i >= 0; i--)
|
||||
{
|
||||
DataPoint curLower = series.Points[i];
|
||||
if (curLower.YValues[0] < curYVal) break;
|
||||
curLower.YValues[0] = Math.Floor(curYVal);
|
||||
}
|
||||
}
|
||||
if (curXVal < lowerPoint.XValue)
|
||||
{
|
||||
|
||||
for (int i = index - 1; i >= 0; i--)
|
||||
{
|
||||
DataPoint curLower = series.Points[i];
|
||||
if (curLower.XValue <= curXVal) break;
|
||||
|
||||
curLower.XValue = curXVal;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.49</AssemblyVersion>
|
||||
<AssemblyVersion>0.54</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
@@ -62,7 +62,7 @@
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NvAPIWrapper.Net" Version="0.8.1.101" />
|
||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.8.0" />
|
||||
</ItemGroup>
|
||||
@@ -94,6 +94,11 @@
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Strings.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Strings.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
<AutoGen>True</AutoGen>
|
||||
@@ -102,6 +107,20 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.uk.resx">
|
||||
<LastGenOutput>Strings.uk.Designer.cs</LastGenOutput>
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
|
||||
@@ -20,8 +20,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|x64.ActiveCfg = Release|x64
|
||||
|
||||
@@ -15,7 +15,6 @@ public static class HardwareMonitor
|
||||
public static string? gpuFan;
|
||||
public static string? midFan;
|
||||
|
||||
//public static List<int> gpuUsage = new List<int>();
|
||||
public static int? gpuUse;
|
||||
|
||||
public static int GetFanMax()
|
||||
@@ -78,9 +77,10 @@ public static class HardwareMonitor
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true);
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
ct.Dispose();
|
||||
using (var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true))
|
||||
{
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -102,17 +102,12 @@ public static class HardwareMonitor
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_GPU);
|
||||
|
||||
/*
|
||||
gpuUsage.Add(GetGpuUse());
|
||||
if (gpuUsage.Count > 3) gpuUsage.RemoveAt(0);
|
||||
*/
|
||||
|
||||
try
|
||||
{
|
||||
var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true);
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
cb.Dispose();
|
||||
|
||||
using (var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true))
|
||||
{
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -120,9 +115,14 @@ public static class HardwareMonitor
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 50)
|
||||
public static bool IsUsedGPU(int threshold = 20)
|
||||
{
|
||||
return (GetGpuUse() > threshold);
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
return (GetGpuUse() > threshold);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void RecreateGpuTemperatureProviderWithDelay()
|
||||
|
||||
84
app/Keyboard.Designer.cs
generated
84
app/Keyboard.Designer.cs
generated
@@ -48,16 +48,19 @@ namespace GHelper
|
||||
checkBoot = new CheckBox();
|
||||
checkAwake = new CheckBox();
|
||||
groupOther = new GroupBox();
|
||||
checkNoOverdrive = new CheckBox();
|
||||
checkKeyboardAuto = new CheckBox();
|
||||
checkTopmost = new CheckBox();
|
||||
checkNoOverdrive = new CheckBox();
|
||||
pictureHelp = new PictureBox();
|
||||
groupBox1.SuspendLayout();
|
||||
groupLight.SuspendLayout();
|
||||
groupOther.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureHelp).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(pictureHelp);
|
||||
groupBox1.Controls.Add(textFNF4);
|
||||
groupBox1.Controls.Add(comboFNF4);
|
||||
groupBox1.Controls.Add(labelFNF4);
|
||||
@@ -70,14 +73,14 @@ namespace GHelper
|
||||
groupBox1.Dock = DockStyle.Top;
|
||||
groupBox1.Location = new Point(10, 10);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new Size(756, 242);
|
||||
groupBox1.Size = new Size(810, 242);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Key Bindings";
|
||||
groupBox1.Text = Properties.Strings.KeyBindings;
|
||||
//
|
||||
// textFNF4
|
||||
//
|
||||
textFNF4.Location = new Point(411, 176);
|
||||
textFNF4.Location = new Point(415, 176);
|
||||
textFNF4.Name = "textFNF4";
|
||||
textFNF4.PlaceholderText = "action";
|
||||
textFNF4.Size = new Size(320, 39);
|
||||
@@ -90,6 +93,7 @@ namespace GHelper
|
||||
comboFNF4.Name = "comboFNF4";
|
||||
comboFNF4.Size = new Size(312, 40);
|
||||
comboFNF4.TabIndex = 7;
|
||||
comboFNF4.BorderColor = Color.White;
|
||||
//
|
||||
// labelFNF4
|
||||
//
|
||||
@@ -102,7 +106,7 @@ namespace GHelper
|
||||
//
|
||||
// textM4
|
||||
//
|
||||
textM4.Location = new Point(411, 113);
|
||||
textM4.Location = new Point(415, 113);
|
||||
textM4.Name = "textM4";
|
||||
textM4.PlaceholderText = "action";
|
||||
textM4.Size = new Size(320, 39);
|
||||
@@ -110,7 +114,7 @@ namespace GHelper
|
||||
//
|
||||
// textM3
|
||||
//
|
||||
textM3.Location = new Point(411, 54);
|
||||
textM3.Location = new Point(415, 54);
|
||||
textM3.Name = "textM3";
|
||||
textM3.PlaceholderText = "notepad /p \"file.txt\"";
|
||||
textM3.Size = new Size(320, 39);
|
||||
@@ -119,11 +123,13 @@ namespace GHelper
|
||||
// comboM4
|
||||
//
|
||||
comboM4.FormattingEnabled = true;
|
||||
comboM4.Items.AddRange(new object[] { "Performance Mode", "Open G-Helper window", "Custom" });
|
||||
comboM4.Items.AddRange(new object[] { Properties.Strings.PerformanceMode, Properties.Strings.OpenGHelper, Properties.Strings.Custom });
|
||||
comboM4.Location = new Point(93, 112);
|
||||
comboM4.Name = "comboM4";
|
||||
comboM4.Size = new Size(312, 40);
|
||||
comboM4.TabIndex = 3;
|
||||
comboM4.BorderColor = Color.White;
|
||||
|
||||
//
|
||||
// labelM4
|
||||
//
|
||||
@@ -137,11 +143,13 @@ namespace GHelper
|
||||
// comboM3
|
||||
//
|
||||
comboM3.FormattingEnabled = true;
|
||||
comboM3.Items.AddRange(new object[] { "Default", "Volume Mute", "Play / Pause", "PrintScreen", "Toggle Aura", "Custom" });
|
||||
comboM3.Items.AddRange(new object[] { Properties.Strings.Default, Properties.Strings.VolumeMute, Properties.Strings.PlayPause, Properties.Strings.PrintScreen, Properties.Strings.ToggleAura, Properties.Strings.Custom });
|
||||
comboM3.Location = new Point(93, 54);
|
||||
comboM3.Name = "comboM3";
|
||||
comboM3.Size = new Size(312, 40);
|
||||
comboM3.TabIndex = 1;
|
||||
comboM3.BorderColor = Color.White;
|
||||
|
||||
//
|
||||
// labelM3
|
||||
//
|
||||
@@ -163,19 +171,20 @@ namespace GHelper
|
||||
groupLight.Dock = DockStyle.Top;
|
||||
groupLight.Location = new Point(10, 252);
|
||||
groupLight.Name = "groupLight";
|
||||
groupLight.Size = new Size(756, 304);
|
||||
groupLight.Size = new Size(810, 320);
|
||||
groupLight.TabIndex = 1;
|
||||
groupLight.TabStop = false;
|
||||
groupLight.Text = "Keyboard Backlight";
|
||||
groupLight.Text = Properties.Strings.KeyboardBacklight;
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(25, 237);
|
||||
labelSpeed.MaximumSize = new Size(200, 0);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(198, 32);
|
||||
labelSpeed.TabIndex = 40;
|
||||
labelSpeed.Text = "Animation Speed";
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
//
|
||||
// comboKeyboardSpeed
|
||||
//
|
||||
@@ -200,7 +209,7 @@ namespace GHelper
|
||||
checkShutdown.Name = "checkShutdown";
|
||||
checkShutdown.Size = new Size(154, 36);
|
||||
checkShutdown.TabIndex = 3;
|
||||
checkShutdown.Text = "Shutdown";
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
checkShutdown.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkSleep
|
||||
@@ -210,7 +219,7 @@ namespace GHelper
|
||||
checkSleep.Name = "checkSleep";
|
||||
checkSleep.Size = new Size(105, 36);
|
||||
checkSleep.TabIndex = 2;
|
||||
checkSleep.Text = "Sleep";
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkSleep.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoot
|
||||
@@ -220,7 +229,7 @@ namespace GHelper
|
||||
checkBoot.Name = "checkBoot";
|
||||
checkBoot.Size = new Size(96, 36);
|
||||
checkBoot.TabIndex = 1;
|
||||
checkBoot.Text = "Boot";
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkBoot.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkAwake
|
||||
@@ -230,7 +239,7 @@ namespace GHelper
|
||||
checkAwake.Name = "checkAwake";
|
||||
checkAwake.Size = new Size(115, 36);
|
||||
checkAwake.TabIndex = 0;
|
||||
checkAwake.Text = "Awake";
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkAwake.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupOther
|
||||
@@ -239,21 +248,33 @@ namespace GHelper
|
||||
groupOther.Controls.Add(checkKeyboardAuto);
|
||||
groupOther.Controls.Add(checkTopmost);
|
||||
groupOther.Dock = DockStyle.Top;
|
||||
groupOther.Location = new Point(10, 556);
|
||||
groupOther.Location = new Point(10, 572);
|
||||
groupOther.Name = "groupOther";
|
||||
groupOther.Size = new Size(756, 225);
|
||||
groupOther.Size = new Size(810, 225);
|
||||
groupOther.TabIndex = 2;
|
||||
groupOther.TabStop = false;
|
||||
groupOther.Text = "Other";
|
||||
groupOther.Text = Properties.Strings.Other;
|
||||
//
|
||||
// checkNoOverdrive
|
||||
//
|
||||
checkNoOverdrive.AutoSize = true;
|
||||
checkNoOverdrive.Location = new Point(25, 156);
|
||||
checkNoOverdrive.Name = "checkNoOverdrive";
|
||||
checkNoOverdrive.Size = new Size(307, 36);
|
||||
checkNoOverdrive.TabIndex = 3;
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkNoOverdrive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkKeyboardAuto
|
||||
//
|
||||
checkKeyboardAuto.AutoEllipsis = true;
|
||||
checkKeyboardAuto.AutoSize = true;
|
||||
checkKeyboardAuto.Location = new Point(25, 51);
|
||||
checkKeyboardAuto.MaximumSize = new Size(780, 0);
|
||||
checkKeyboardAuto.Name = "checkKeyboardAuto";
|
||||
checkKeyboardAuto.Size = new Size(712, 36);
|
||||
checkKeyboardAuto.TabIndex = 2;
|
||||
checkKeyboardAuto.Text = "Lower backlight brightness on battery and back when plugged";
|
||||
checkKeyboardAuto.Text = Properties.Strings.KeyboardAuto;
|
||||
checkKeyboardAuto.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkTopmost
|
||||
@@ -263,24 +284,25 @@ namespace GHelper
|
||||
checkTopmost.Name = "checkTopmost";
|
||||
checkTopmost.Size = new Size(390, 36);
|
||||
checkTopmost.TabIndex = 1;
|
||||
checkTopmost.Text = "Keep app window always on top";
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkTopmost.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkNoOverdrive
|
||||
// pictureHelp
|
||||
//
|
||||
checkNoOverdrive.AutoSize = true;
|
||||
checkNoOverdrive.Location = new Point(25, 156);
|
||||
checkNoOverdrive.Name = "checkNoOverdrive";
|
||||
checkNoOverdrive.Size = new Size(307, 36);
|
||||
checkNoOverdrive.TabIndex = 3;
|
||||
checkNoOverdrive.Text = "Disable screen overdrive";
|
||||
checkNoOverdrive.UseVisualStyleBackColor = true;
|
||||
pictureHelp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
pictureHelp.Cursor = Cursors.Hand;
|
||||
pictureHelp.BackgroundImage = Properties.Resources.icons8_help_64;
|
||||
pictureHelp.Location = new Point(744, 57);
|
||||
pictureHelp.Name = "pictureHelp";
|
||||
pictureHelp.Size = new Size(32, 32);
|
||||
pictureHelp.TabIndex = 9;
|
||||
pictureHelp.TabStop = false;
|
||||
//
|
||||
// Keyboard
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(776, 858);
|
||||
ClientSize = new Size(830, 858);
|
||||
Controls.Add(groupOther);
|
||||
Controls.Add(groupLight);
|
||||
Controls.Add(groupBox1);
|
||||
@@ -292,13 +314,14 @@ namespace GHelper
|
||||
Padding = new Padding(10);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Extra Settings";
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupLight.ResumeLayout(false);
|
||||
groupLight.PerformLayout();
|
||||
groupOther.ResumeLayout(false);
|
||||
groupOther.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureHelp).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
@@ -325,5 +348,6 @@ namespace GHelper
|
||||
private CheckBox checkTopmost;
|
||||
private CheckBox checkKeyboardAuto;
|
||||
private CheckBox checkNoOverdrive;
|
||||
private PictureBox pictureHelp;
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using CustomControls;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -9,22 +9,22 @@ namespace GHelper
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", "Volume Mute"},
|
||||
{"screenshot", "Screenshot"},
|
||||
{"play", "Play/Pause"},
|
||||
{"aura", "Aura"},
|
||||
{"ghelper", "Open GHelper"},
|
||||
{"custom", "Custom"}
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
if (name == "m4")
|
||||
customActions[""] = "Performance";
|
||||
customActions[""] = Properties.Strings.PerformanceMode;
|
||||
|
||||
if (name == "fnf4")
|
||||
{
|
||||
customActions[""] = "Aura";
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
}
|
||||
|
||||
@@ -88,6 +88,13 @@ namespace GHelper
|
||||
checkNoOverdrive.Checked = (Program.config.getConfig("no_overdrive") == 1);
|
||||
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://github.com/seerge/g-helper#custom-hotkey-actions") { UseShellExecute = true });
|
||||
}
|
||||
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
@@ -99,16 +106,6 @@ namespace GHelper
|
||||
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
|
||||
|
||||
/*
|
||||
RegistryKey myKey = Registry.LocalMachine.OpenSubKey("SOFTWARE\\ASUS\\ASUS System Control Interface\\AsusOptimization\\ASUS Keyboard Hotkeys", true);
|
||||
if (myKey != null)
|
||||
{
|
||||
myKey.SetValue("TurnOffKeybdLight", 30, RegistryValueKind.DWord);
|
||||
myKey.Close();
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.ComponentModel;
|
||||
using GHelper;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
@@ -717,7 +718,6 @@ public class NativeMethods
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
/*
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
@@ -726,11 +726,16 @@ public class NativeMethods
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
*/
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using Tools;
|
||||
|
||||
@@ -30,9 +31,15 @@ namespace GHelper
|
||||
public static void Main()
|
||||
{
|
||||
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
|
||||
|
||||
Debug.WriteLine(CultureInfo.CurrentUICulture);
|
||||
|
||||
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("zh");
|
||||
|
||||
if (Process.GetProcesses().Count(p => p.ProcessName == "GHelper") > 1)
|
||||
{
|
||||
MessageBox.Show("G-Helper is already running. Check system tray for an icon.", "App already running", MessageBoxButtons.OK);
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
@@ -44,7 +51,7 @@ namespace GHelper
|
||||
}
|
||||
catch
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Controll Interface", "Startup Error", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.ACPIError, Properties.Strings.StartupError, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://www.asus.com/support/FAQ/1047338/") { UseShellExecute = true });
|
||||
@@ -55,6 +62,8 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched: " + config.GetModel());
|
||||
|
||||
@@ -92,6 +101,8 @@ namespace GHelper
|
||||
SettingsToggle();
|
||||
}
|
||||
|
||||
|
||||
|
||||
Application.Run();
|
||||
|
||||
|
||||
|
||||
20
app/Properties/Resources.Designer.cs
generated
20
app/Properties/Resources.Designer.cs
generated
@@ -160,6 +160,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_help_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-help-64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -320,6 +330,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_video_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_video_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
||||
@@ -133,15 +133,15 @@
|
||||
<data name="icons8-fiat-500-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fiat-500-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-head-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-head-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -172,8 +172,8 @@
|
||||
<data name="icons8-laptop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -199,13 +199,19 @@
|
||||
<data name="ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ultimate.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="everything-is-fine-itsfine" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\everything-is-fine-itsfine.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<value>..\Resources\itsfine.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
927
app/Properties/Strings.Designer.cs
generated
Normal file
927
app/Properties/Strings.Designer.cs
generated
Normal file
@@ -0,0 +1,927 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GHelper.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Strings {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Strings() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GHelper.Properties.Strings", typeof(Strings).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface.
|
||||
/// </summary>
|
||||
internal static string ACPIError {
|
||||
get {
|
||||
return ResourceManager.GetString("ACPIError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Looks like GPU is in heavy use, disable it?.
|
||||
/// </summary>
|
||||
internal static string AlertDGPU {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertDGPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Eco Mode.
|
||||
/// </summary>
|
||||
internal static string AlertDGPUTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertDGPUTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Switching off Ultimate Mode requires restart.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateOff {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Ultimate Mode requires restart.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateOn {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateOn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Reboot now?.
|
||||
/// </summary>
|
||||
internal static string AlertUltimateTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("AlertUltimateTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Animation Speed.
|
||||
/// </summary>
|
||||
internal static string AnimationSpeed {
|
||||
get {
|
||||
return ResourceManager.GetString("AnimationSpeed", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Anime Matrix.
|
||||
/// </summary>
|
||||
internal static string AnimeMatrix {
|
||||
get {
|
||||
return ResourceManager.GetString("AnimeMatrix", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to App already running.
|
||||
/// </summary>
|
||||
internal static string AppAlreadyRunning {
|
||||
get {
|
||||
return ResourceManager.GetString("AppAlreadyRunning", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to G-Helper is already running. Check system tray for an icon..
|
||||
/// </summary>
|
||||
internal static string AppAlreadyRunningText {
|
||||
get {
|
||||
return ResourceManager.GetString("AppAlreadyRunningText", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Apply Custom Fan Curve.
|
||||
/// </summary>
|
||||
internal static string ApplyFanCurve {
|
||||
get {
|
||||
return ResourceManager.GetString("ApplyFanCurve", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Apply Power Limits.
|
||||
/// </summary>
|
||||
internal static string ApplyPowerLimits {
|
||||
get {
|
||||
return ResourceManager.GetString("ApplyPowerLimits", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Breathe.
|
||||
/// </summary>
|
||||
internal static string AuraBreathe {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraBreathe", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Color Cycle.
|
||||
/// </summary>
|
||||
internal static string AuraColorCycle {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraColorCycle", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fast.
|
||||
/// </summary>
|
||||
internal static string AuraFast {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraFast", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Normal.
|
||||
/// </summary>
|
||||
internal static string AuraNormal {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraNormal", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Rainbow.
|
||||
/// </summary>
|
||||
internal static string AuraRainbow {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraRainbow", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Slow.
|
||||
/// </summary>
|
||||
internal static string AuraSlow {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraSlow", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Static.
|
||||
/// </summary>
|
||||
internal static string AuraStatic {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraStatic", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Strobe.
|
||||
/// </summary>
|
||||
internal static string AuraStrobe {
|
||||
get {
|
||||
return ResourceManager.GetString("AuraStrobe", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Auto.
|
||||
/// </summary>
|
||||
internal static string AutoMode {
|
||||
get {
|
||||
return ResourceManager.GetString("AutoMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Sets 60Hz to save battery, and back when plugged.
|
||||
/// </summary>
|
||||
internal static string AutoRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("AutoRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Awake.
|
||||
/// </summary>
|
||||
internal static string Awake {
|
||||
get {
|
||||
return ResourceManager.GetString("Awake", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Balanced.
|
||||
/// </summary>
|
||||
internal static string Balanced {
|
||||
get {
|
||||
return ResourceManager.GetString("Balanced", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Battery Charge Limit.
|
||||
/// </summary>
|
||||
internal static string BatteryChargeLimit {
|
||||
get {
|
||||
return ResourceManager.GetString("BatteryChargeLimit", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Boot.
|
||||
/// </summary>
|
||||
internal static string Boot {
|
||||
get {
|
||||
return ResourceManager.GetString("Boot", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Color.
|
||||
/// </summary>
|
||||
internal static string Color {
|
||||
get {
|
||||
return ResourceManager.GetString("Color", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to CPU Boost.
|
||||
/// </summary>
|
||||
internal static string CPUBoost {
|
||||
get {
|
||||
return ResourceManager.GetString("CPUBoost", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Custom.
|
||||
/// </summary>
|
||||
internal static string Custom {
|
||||
get {
|
||||
return ResourceManager.GetString("Custom", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Default.
|
||||
/// </summary>
|
||||
internal static string Default {
|
||||
get {
|
||||
return ResourceManager.GetString("Default", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Disable screen overdrive.
|
||||
/// </summary>
|
||||
internal static string DisableOverdrive {
|
||||
get {
|
||||
return ResourceManager.GetString("DisableOverdrive", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Discharging.
|
||||
/// </summary>
|
||||
internal static string Discharging {
|
||||
get {
|
||||
return ResourceManager.GetString("Discharging", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Download Update.
|
||||
/// </summary>
|
||||
internal static string DownloadUpdate {
|
||||
get {
|
||||
return ResourceManager.GetString("DownloadUpdate", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Disables dGPU for battery savings.
|
||||
/// </summary>
|
||||
internal static string EcoGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("EcoGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Eco.
|
||||
/// </summary>
|
||||
internal static string EcoMode {
|
||||
get {
|
||||
return ResourceManager.GetString("EcoMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Extra.
|
||||
/// </summary>
|
||||
internal static string Extra {
|
||||
get {
|
||||
return ResourceManager.GetString("Extra", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Extra Settings.
|
||||
/// </summary>
|
||||
internal static string ExtraSettings {
|
||||
get {
|
||||
return ResourceManager.GetString("ExtraSettings", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Factory Defaults.
|
||||
/// </summary>
|
||||
internal static string FactoryDefaults {
|
||||
get {
|
||||
return ResourceManager.GetString("FactoryDefaults", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan Curves.
|
||||
/// </summary>
|
||||
internal static string FanCurves {
|
||||
get {
|
||||
return ResourceManager.GetString("FanCurves", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to CPU Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileCPU {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileCPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to GPU Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileGPU {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileGPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Mid Fan Profile.
|
||||
/// </summary>
|
||||
internal static string FanProfileMid {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfileMid", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan Profiles.
|
||||
/// </summary>
|
||||
internal static string FanProfiles {
|
||||
get {
|
||||
return ResourceManager.GetString("FanProfiles", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fans and Power.
|
||||
/// </summary>
|
||||
internal static string FansAndPower {
|
||||
get {
|
||||
return ResourceManager.GetString("FansAndPower", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fans + Power.
|
||||
/// </summary>
|
||||
internal static string FansPower {
|
||||
get {
|
||||
return ResourceManager.GetString("FansPower", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Changing.
|
||||
/// </summary>
|
||||
internal static string GPUChanging {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUChanging", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to GPU Mode.
|
||||
/// </summary>
|
||||
internal static string GPUMode {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to iGPU only.
|
||||
/// </summary>
|
||||
internal static string GPUModeEco {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeEco", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to iGPU + dGPU.
|
||||
/// </summary>
|
||||
internal static string GPUModeStandard {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeStandard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to dGPU exclusive.
|
||||
/// </summary>
|
||||
internal static string GPUModeUltimate {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUModeUltimate", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Key Bindings.
|
||||
/// </summary>
|
||||
internal static string KeyBindings {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyBindings", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keyboard.
|
||||
/// </summary>
|
||||
internal static string Keyboard {
|
||||
get {
|
||||
return ResourceManager.GetString("Keyboard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Lower backlight brightness on battery and back when plugged.
|
||||
/// </summary>
|
||||
internal static string KeyboardAuto {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyboardAuto", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keyboard Backlight.
|
||||
/// </summary>
|
||||
internal static string KeyboardBacklight {
|
||||
get {
|
||||
return ResourceManager.GetString("KeyboardBacklight", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Laptop Keyboard.
|
||||
/// </summary>
|
||||
internal static string LaptopKeyboard {
|
||||
get {
|
||||
return ResourceManager.GetString("LaptopKeyboard", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Laptop Screen.
|
||||
/// </summary>
|
||||
internal static string LaptopScreen {
|
||||
get {
|
||||
return ResourceManager.GetString("LaptopScreen", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Binary Banner.
|
||||
/// </summary>
|
||||
internal static string MatrixBanner {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixBanner", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Bright.
|
||||
/// </summary>
|
||||
internal static string MatrixBright {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixBright", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Clock.
|
||||
/// </summary>
|
||||
internal static string MatrixClock {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixClock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Dim.
|
||||
/// </summary>
|
||||
internal static string MatrixDim {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixDim", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Rog Logo.
|
||||
/// </summary>
|
||||
internal static string MatrixLogo {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixLogo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Medium.
|
||||
/// </summary>
|
||||
internal static string MatrixMedium {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixMedium", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Off.
|
||||
/// </summary>
|
||||
internal static string MatrixOff {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Picture.
|
||||
/// </summary>
|
||||
internal static string MatrixPicture {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixPicture", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Max refresh rate for lower latency.
|
||||
/// </summary>
|
||||
internal static string MaxRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("MaxRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 60Hz refresh rate to save battery.
|
||||
/// </summary>
|
||||
internal static string MinRefreshTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("MinRefreshTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Multizone.
|
||||
/// </summary>
|
||||
internal static string Multizone {
|
||||
get {
|
||||
return ResourceManager.GetString("Multizone", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Open G-Helper window.
|
||||
/// </summary>
|
||||
internal static string OpenGHelper {
|
||||
get {
|
||||
return ResourceManager.GetString("OpenGHelper", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Optimized.
|
||||
/// </summary>
|
||||
internal static string Optimized {
|
||||
get {
|
||||
return ResourceManager.GetString("Optimized", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Switch to Eco on battery and to Standard when plugged.
|
||||
/// </summary>
|
||||
internal static string OptimizedGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("OptimizedGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Other.
|
||||
/// </summary>
|
||||
internal static string Other {
|
||||
get {
|
||||
return ResourceManager.GetString("Other", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Overdrive.
|
||||
/// </summary>
|
||||
internal static string Overdrive {
|
||||
get {
|
||||
return ResourceManager.GetString("Overdrive", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Performance Mode.
|
||||
/// </summary>
|
||||
internal static string PerformanceMode {
|
||||
get {
|
||||
return ResourceManager.GetString("PerformanceMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Picture / Gif.
|
||||
/// </summary>
|
||||
internal static string PictureGif {
|
||||
get {
|
||||
return ResourceManager.GetString("PictureGif", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Play / Pause.
|
||||
/// </summary>
|
||||
internal static string PlayPause {
|
||||
get {
|
||||
return ResourceManager.GetString("PlayPause", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT).
|
||||
/// </summary>
|
||||
internal static string PowerLimits {
|
||||
get {
|
||||
return ResourceManager.GetString("PowerLimits", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT) is experimental feature. Use carefully and on your own risk!.
|
||||
/// </summary>
|
||||
internal static string PPTExperimental {
|
||||
get {
|
||||
return ResourceManager.GetString("PPTExperimental", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to PrintScreen.
|
||||
/// </summary>
|
||||
internal static string PrintScreen {
|
||||
get {
|
||||
return ResourceManager.GetString("PrintScreen", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Quit.
|
||||
/// </summary>
|
||||
internal static string Quit {
|
||||
get {
|
||||
return ResourceManager.GetString("Quit", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to RPM.
|
||||
/// </summary>
|
||||
internal static string RPM {
|
||||
get {
|
||||
return ResourceManager.GetString("RPM", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Run on Startup.
|
||||
/// </summary>
|
||||
internal static string RunOnStartup {
|
||||
get {
|
||||
return ResourceManager.GetString("RunOnStartup", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shutdown.
|
||||
/// </summary>
|
||||
internal static string Shutdown {
|
||||
get {
|
||||
return ResourceManager.GetString("Shutdown", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Silent.
|
||||
/// </summary>
|
||||
internal static string Silent {
|
||||
get {
|
||||
return ResourceManager.GetString("Silent", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Sleep.
|
||||
/// </summary>
|
||||
internal static string Sleep {
|
||||
get {
|
||||
return ResourceManager.GetString("Sleep", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Enables dGPU for standard use.
|
||||
/// </summary>
|
||||
internal static string StandardGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("StandardGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Standard.
|
||||
/// </summary>
|
||||
internal static string StandardMode {
|
||||
get {
|
||||
return ResourceManager.GetString("StandardMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Startup Error.
|
||||
/// </summary>
|
||||
internal static string StartupError {
|
||||
get {
|
||||
return ResourceManager.GetString("StartupError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Toggle Aura.
|
||||
/// </summary>
|
||||
internal static string ToggleAura {
|
||||
get {
|
||||
return ResourceManager.GetString("ToggleAura", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turbo.
|
||||
/// </summary>
|
||||
internal static string Turbo {
|
||||
get {
|
||||
return ResourceManager.GetString("Turbo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turned off.
|
||||
/// </summary>
|
||||
internal static string TurnedOff {
|
||||
get {
|
||||
return ResourceManager.GetString("TurnedOff", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Turn off on battery.
|
||||
/// </summary>
|
||||
internal static string TurnOffOnBattery {
|
||||
get {
|
||||
return ResourceManager.GetString("TurnOffOnBattery", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Routes laptop screen to dGPU, maximizing FPS.
|
||||
/// </summary>
|
||||
internal static string UltimateGPUTooltip {
|
||||
get {
|
||||
return ResourceManager.GetString("UltimateGPUTooltip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Ultimate.
|
||||
/// </summary>
|
||||
internal static string UltimateMode {
|
||||
get {
|
||||
return ResourceManager.GetString("UltimateMode", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Version.
|
||||
/// </summary>
|
||||
internal static string VersionLabel {
|
||||
get {
|
||||
return ResourceManager.GetString("VersionLabel", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Volume Mute.
|
||||
/// </summary>
|
||||
internal static string VolumeMute {
|
||||
get {
|
||||
return ResourceManager.GetString("VolumeMute", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keep app window always on top.
|
||||
/// </summary>
|
||||
internal static string WindowTop {
|
||||
get {
|
||||
return ResourceManager.GetString("WindowTop", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
349
app/Properties/Strings.de.resx
Normal file
349
app/Properties/Strings.de.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.es.resx
Normal file
408
app/Properties/Strings.es.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>No se pudo conectar con ASUS ACPI. La aplicación no puede funcionar sin el recurso. Instale Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Detectado uso intensivo de la GPU, ¿deshabilitarla?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Desactivar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Activar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>¿Reiniciar ahora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidad de animación</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>La apliación ya está ejecutándose</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper ya está ejecutándose. Compruebe la bandeja del sistema.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar límites de energía</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiración</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de color</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arcoíris</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópico</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Establece 60Hz con batería y vuelve cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Encendida</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Límite de carga</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Al arrancar</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Por defecto</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desactivar Overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descargando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Descargar actualización</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Deshabilita la dGPU para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Opciones adicionales</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Valores de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventiladores</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Ventiladores</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores y energía</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Sólo iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivo dGPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Atajos de teclado</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Bajar retroiluminación con batería</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación del teclado</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado del portátil</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Pantalla del portátil</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner binario</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brillante</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Reloj</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Tenue</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagen</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización máxima para una latencia más baja</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización de 60Hz para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir ventana G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Cambia a Eco con batería y a Estándar cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Otro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo de rendimiento</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagen / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproducir / Pausar</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Límites de energía (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Los límites de energía (PPT) son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capturar pantalla</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitar</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Ejecutar al inicio</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Al apagar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencio</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>En suspensión</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Habilita la dGPU para uso estándar</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Estándar</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Error de inicio</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Apagar con batería</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Enruta la pantalla del portátil a la dGPU, maximizando FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Silenciar volumen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantener aplicación siempre visible</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.fr.resx
Normal file
349
app/Properties/Strings.fr.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.it.resx
Normal file
349
app/Properties/Strings.it.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
349
app/Properties/Strings.resx
Normal file
349
app/Properties/Strings.resx
Normal file
@@ -0,0 +1,349 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.tr.resx
Normal file
408
app/Properties/Strings.tr.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama o olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Görünüşe göre GPU yoğun bir şekilde kullanılıyor, devre dışı bırakılsın mı?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eko Modu</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate Modu kapatmak yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Modu etkinleştirmek yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Şimdi yeniden başlatılsın mı?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animasyon Hızı</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Uygulama zaten çalışıyor</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper zaten çalışıyor. Simge için görev çubuğunu kontrol edin.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Özel Fan Eğrisini Uygula</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırlarını Uygula</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Nefes</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Renk Döngüsü</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Hızlı</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Gökkuşağı</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Yavaş</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Sabit</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Flaş</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Otomatik</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz kullanılır ve şarja takıldığında eski haline getirir</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Uyanık</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Dengeli</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Pil Şarj Limiti</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Önyükleme</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Renk</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Özel</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Varsayılan</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Ekran overdrive özelliğini devre dışı bırak</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Pil boşalıyor</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Güncelleştirmeyi İndir</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için harici GPU'yu devre dışı bırakır</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eko</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ekstra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Ekstra Ayarlar</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Fabrika Ayarları</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Eğrileri</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Orta Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profilleri</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fanlar ve Güç</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fanlar + Güç</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Değiştiriliyor</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Modu</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>sadece dahili GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>dahili + harici GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>sadece harici GPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tuş Bağlantıları</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klavye</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Pille çalışırken klavye aydınlatmasını kıs, şarjdayken eski haline dön</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Klavye Aydınlatması</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Klavyesi</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Ekranı</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Matrix Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Parlak</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Saat</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Mat</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logosu</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Orta</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Resim</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Daha düşük gecikme için maksimum yenileme hızı</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz yenileme hızı</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Çoklu Bölge</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper penceresini aç</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimize edilmiş</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Pille çalışırken Eko moda ve şarjdayken Standart moda geçiş yapın</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Diğer</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performans Modu</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Resim / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Oynat / Duraklat</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT) deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekran Görüntüsü Al</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Çıkış Yap</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Başlangıçta Çalıştır</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Sessiz</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uyku</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standart kullanım için harici GPU'yu etkinleştirir</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standart</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Başlatma Hatası</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura'yı Değiştir</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Kapatıldı</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Pille çalışırken kapat</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Dizüstü ekranını harici GPU'ya yönlendirerek FPS'yi maksimize eder</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Sürüm</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Ses Kısma</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Uygulama penceresini her zaman en üstte tut</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.uk.resx
Normal file
408
app/Properties/Strings.uk.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Не вдається підключитися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Здається, що GPU використовується, вимкнути її?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Еко Режим</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Вимкнення ультимативного режиму потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ультимативний режим потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Перезавантажитися зараз?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Швидкість Анімації</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Аніме Матриця</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Програма вже запущена</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper вже запущено. Перевірте значок у системному лотку.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Застосувати профілі кулерів</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Застосувати потужність</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Дихання</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Зміна Кольорів</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Швидка</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Нормальна</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Веселка</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Повільна</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Статична</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Стробоскоп</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц на батареї та максимальна на зарядці</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Робота</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Баланс</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Ліміт заряду батареї</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Старт</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Колір</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Своє</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>За замовчуванням</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Вимкнути овердрайв дисплею</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Розрядка</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Завантажити</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Вимикає dGPU, щоб зберегти заряд</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Еко</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Додатково</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Додаткові Налаштування</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Скинути</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Криві кулерів</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Профіль кулеру CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Профіль кулеру GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Профіль додаткового кулеру</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Профілі кулерів</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Зміна</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Режим Графіки</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Тільки iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Ексклюзивний dGPU</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Прив'язки клавіш</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Вимкнути підсвітку на батареї та увімкнути на зарядці</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Підсвітка клавіатури</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Дисплей</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Бінарний банер</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Яскрава</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Годинник</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Слабка</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Логотип Rog</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Середня</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Вимкнена</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Картинка</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Максимальна частота оновлення для мінімізації затримок</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц, щоб зберегти заряд батареї</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Мультизони</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Відкрити вікно G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає Еко на батареї та Стандартний на зарядці</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Інше</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Овердрайв</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Режим Роботи</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Картинка / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Відтворення / Пауза</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Ліміти Потужності (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Налаштування лімітів потужності (PPT) є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Print Screen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Вихід</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>Оберти</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Запускати на старті</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Вимикання</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Тихий</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Сон</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає dGPU для нормального використання</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Стандартний</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Помилка запуску</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Аура</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Турбо</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Вимкнений</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Вимикати на батареї</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Підключає екран лептопу до dGPU, щоб підвищити FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ультімейт</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Версія</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Вимкнення звуку</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Тримати вікно завжди зверху</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.zh-CN.resx
Normal file
408
app/Properties/Strings.zh-CN.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>无法连接到ASUS ACPI。 没有它应用程序将无法运行。 请尝试安装Asus System Control Interface驱动。</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量耗电,是否禁用?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>节能模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>关闭独显直连需要重新启动</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>独显直连需要重启</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>现在重新启动吗?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>动画速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix 光显矩阵屏</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>应用已经在运行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已经在运行。 请查看系统托盘中的图标。</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>应用自定义扇形曲线</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>应用功率限制</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>彩色循环</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>恒亮(静态)</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>闪烁</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自动</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>使用电池时设置为60Hz,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>唤醒时</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>电池充电限制</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>开机时</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>颜色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 睿频</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定义设置</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>默认</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用屏幕快速显示(OD)</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在放电</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下载更新</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用独显以节省电池电量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>集显模式</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多设置</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢复默认设置</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>风扇曲线</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等风扇配置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>风扇配置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>风扇和电源</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>风扇与电源设置</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切换中...</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>显卡模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>仅限核显</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>核显 + 独显</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>独显直连</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按键绑定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>键盘</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>电池模式下降低键盘亮度以省电,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>键盘背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>笔记本键盘</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>笔记本屏幕</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Anime Matrix 标识</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>时钟</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>暗淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>关闭</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>图片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的刷新率和更低的延迟</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>调整刷新率为60Hz以节省电量</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多区域设置</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打开G-Helper窗口</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自动切换</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用电池时关闭独显(集显模式),并在插上电源后重新启用独显(混合输出)</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>OD</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>图片/动图</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暂停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截图</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>开机自启</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>关机时</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>静音模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠时</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>启用独显以供日常使用</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>标准模式</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>启动错误</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切换 Aura 模式</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>增强模式</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已关闭</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>使用电池时关闭</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>开启独显直连获得最佳帧率</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>独显直连</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>静音</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>窗口置顶</value>
|
||||
</data>
|
||||
</root>
|
||||
408
app/Properties/Strings.zh-TW.resx
Normal file
408
app/Properties/Strings.zh-TW.resx
Normal file
@@ -0,0 +1,408 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>關閉獨顯需要重新啟動</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>獨顯直連需要重啟</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>現在重新啟動嗎?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>動畫速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AnimeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>程式已正在執行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已經在執行。 請確認右下工作列中的圖示。</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>套用自定義風扇曲線</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>套用功率限制</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>循環</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>靜態</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>閃爍</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自動</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>電池模式時自動60Hz</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>喚醒時</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>電池充電上限</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>開機時</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>顏色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 加速</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>預設</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用螢幕加速OD</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在釋放電力</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下載更新</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用獨顯以節省電池電量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多設定</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢復原廠設定</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>風扇曲線</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 風扇設置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 風扇設置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等風扇設置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>風扇設置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>風扇和電源</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切換中...</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>僅限內顯</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>內顯 + 獨顯</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>獨立顯卡</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按鍵綁定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>鍵盤</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>電池模式時自動降低鍵盤背光亮度以省電</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>鍵盤背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>鍵盤背光:</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>螢幕顯示</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>横幅</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>時鐘</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>黯淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>關閉</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>圖片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的更新率和更低延遲</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>維持60Hz以節省電量</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多區域</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打開G-Helper視窗</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自動模式</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用電池切換到節能模式,插入電源時切換到標準模式</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>OD</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式:</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>圖片/動圖</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暫停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是實驗性功能。 謹慎使用,風險自負!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截圖</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>每分鐘轉數</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>開機自動開啟</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>關機時</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>安静模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠時</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>標準模式會啟用獨顯</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>標準模式</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>啟動錯誤</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切換Aura</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>極速模式</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已關閉</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>電池模式時關閉</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>開啟獨顯直連獲得最佳幀數</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>獨顯直連</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>靜音</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>視窗置頂</value>
|
||||
</data>
|
||||
</root>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 220 KiB |
BIN
app/Resources/icons8-help-64.bmp
Normal file
BIN
app/Resources/icons8-help-64.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
BIN
app/Resources/icons8-help-64.png
Normal file
BIN
app/Resources/icons8-help-64.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
BIN
app/Resources/icons8-video-48.png
Normal file
BIN
app/Resources/icons8-video-48.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 635 B |
BIN
app/Resources/itsfine.jpg
Normal file
BIN
app/Resources/itsfine.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
117
app/Settings.Designer.cs
generated
117
app/Settings.Designer.cs
generated
@@ -68,6 +68,7 @@ namespace GHelper
|
||||
buttonStandard = new RButton();
|
||||
buttonOptimized = new RButton();
|
||||
buttonUltimate = new RButton();
|
||||
buttonXGM = new RButton();
|
||||
panelScreen = new Panel();
|
||||
labelMidFan = new Label();
|
||||
labelTipScreen = new Label();
|
||||
@@ -136,7 +137,7 @@ namespace GHelper
|
||||
checkMatrix.Name = "checkMatrix";
|
||||
checkMatrix.Size = new Size(249, 36);
|
||||
checkMatrix.TabIndex = 44;
|
||||
checkMatrix.Text = "Turn off on battery";
|
||||
checkMatrix.Text = Properties.Strings.TurnOffOnBattery;
|
||||
checkMatrix.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tableLayoutMatrix
|
||||
@@ -168,7 +169,7 @@ namespace GHelper
|
||||
comboMatrix.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboMatrix.FormattingEnabled = true;
|
||||
comboMatrix.ItemHeight = 32;
|
||||
comboMatrix.Items.AddRange(new object[] { "Off", "Dim", "Medium", "Bright" });
|
||||
comboMatrix.Items.AddRange(new object[] { Properties.Strings.MatrixOff, Properties.Strings.MatrixDim, Properties.Strings.MatrixMedium, Properties.Strings.MatrixBright });
|
||||
comboMatrix.Location = new Point(4, 10);
|
||||
comboMatrix.Margin = new Padding(4, 10, 4, 8);
|
||||
comboMatrix.Name = "comboMatrix";
|
||||
@@ -184,7 +185,7 @@ namespace GHelper
|
||||
comboMatrixRunning.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboMatrixRunning.FormattingEnabled = true;
|
||||
comboMatrixRunning.ItemHeight = 32;
|
||||
comboMatrixRunning.Items.AddRange(new object[] { "Binary Banner", "Rog Logo", "Picture", "Clock" });
|
||||
comboMatrixRunning.Items.AddRange(new object[] { Properties.Strings.MatrixBanner, Properties.Strings.MatrixLogo, Properties.Strings.MatrixPicture, Properties.Strings.MatrixClock });
|
||||
comboMatrixRunning.Location = new Point(261, 10);
|
||||
comboMatrixRunning.Margin = new Padding(4, 10, 4, 8);
|
||||
comboMatrixRunning.Name = "comboMatrixRunning";
|
||||
@@ -202,12 +203,12 @@ namespace GHelper
|
||||
buttonMatrix.FlatAppearance.BorderSize = 0;
|
||||
buttonMatrix.FlatStyle = FlatStyle.Flat;
|
||||
buttonMatrix.Location = new Point(518, 8);
|
||||
buttonMatrix.Margin = new Padding(4, 8, 4, 8);
|
||||
buttonMatrix.Margin = new Padding(4, 7, 4, 7);
|
||||
buttonMatrix.Name = "buttonMatrix";
|
||||
buttonMatrix.Secondary = true;
|
||||
buttonMatrix.Size = new Size(249, 44);
|
||||
buttonMatrix.Size = new Size(249, 45);
|
||||
buttonMatrix.TabIndex = 43;
|
||||
buttonMatrix.Text = "Picture / Gif";
|
||||
buttonMatrix.Text = Properties.Strings.PictureGif;
|
||||
buttonMatrix.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureMatrix
|
||||
@@ -230,7 +231,7 @@ namespace GHelper
|
||||
labelMatrix.Name = "labelMatrix";
|
||||
labelMatrix.Size = new Size(170, 32);
|
||||
labelMatrix.TabIndex = 38;
|
||||
labelMatrix.Text = "Anime Matrix";
|
||||
labelMatrix.Text = Properties.Strings.AnimeMatrix;
|
||||
//
|
||||
// panelBattery
|
||||
//
|
||||
@@ -315,7 +316,7 @@ namespace GHelper
|
||||
labelBatteryTitle.Name = "labelBatteryTitle";
|
||||
labelBatteryTitle.Size = new Size(393, 36);
|
||||
labelBatteryTitle.TabIndex = 34;
|
||||
labelBatteryTitle.Text = "Battery Charge Limit";
|
||||
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit;
|
||||
//
|
||||
// panelFooter
|
||||
//
|
||||
@@ -345,7 +346,7 @@ namespace GHelper
|
||||
buttonQuit.Secondary = true;
|
||||
buttonQuit.Size = new Size(185, 44);
|
||||
buttonQuit.TabIndex = 18;
|
||||
buttonQuit.Text = "Quit";
|
||||
buttonQuit.Text = Properties.Strings.Quit;
|
||||
buttonQuit.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// checkStartup
|
||||
@@ -356,7 +357,7 @@ namespace GHelper
|
||||
checkStartup.Name = "checkStartup";
|
||||
checkStartup.Size = new Size(206, 36);
|
||||
checkStartup.TabIndex = 17;
|
||||
checkStartup.Text = "Run on Startup";
|
||||
checkStartup.Text = Properties.Strings.RunOnStartup;
|
||||
checkStartup.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelPerformance
|
||||
@@ -380,7 +381,7 @@ namespace GHelper
|
||||
picturePerf.BackgroundImage = (Image)resources.GetObject("picturePerf.BackgroundImage");
|
||||
picturePerf.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
picturePerf.InitialImage = null;
|
||||
picturePerf.Location = new Point(24, 20);
|
||||
picturePerf.Location = new Point(24, 18);
|
||||
picturePerf.Margin = new Padding(4);
|
||||
picturePerf.Name = "picturePerf";
|
||||
picturePerf.Size = new Size(32, 32);
|
||||
@@ -396,13 +397,13 @@ namespace GHelper
|
||||
labelPerf.Name = "labelPerf";
|
||||
labelPerf.Size = new Size(234, 32);
|
||||
labelPerf.TabIndex = 31;
|
||||
labelPerf.Text = "Performance Mode";
|
||||
labelPerf.Text = Properties.Strings.PerformanceMode;
|
||||
//
|
||||
// labelCPUFan
|
||||
//
|
||||
labelCPUFan.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelCPUFan.Cursor = Cursors.Hand;
|
||||
labelCPUFan.Location = new Point(384, 15);
|
||||
labelCPUFan.Location = new Point(384, 18);
|
||||
labelCPUFan.Margin = new Padding(8, 0, 8, 0);
|
||||
labelCPUFan.Name = "labelCPUFan";
|
||||
labelCPUFan.Size = new Size(400, 36);
|
||||
@@ -452,7 +453,7 @@ namespace GHelper
|
||||
buttonSilent.Secondary = false;
|
||||
buttonSilent.Size = new Size(185, 120);
|
||||
buttonSilent.TabIndex = 0;
|
||||
buttonSilent.Text = "Silent";
|
||||
buttonSilent.Text = Properties.Strings.Silent;
|
||||
buttonSilent.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonSilent.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -474,7 +475,7 @@ namespace GHelper
|
||||
buttonBalanced.Secondary = false;
|
||||
buttonBalanced.Size = new Size(185, 120);
|
||||
buttonBalanced.TabIndex = 1;
|
||||
buttonBalanced.Text = "Balanced";
|
||||
buttonBalanced.Text = Properties.Strings.Balanced;
|
||||
buttonBalanced.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonBalanced.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -496,7 +497,7 @@ namespace GHelper
|
||||
buttonTurbo.Secondary = false;
|
||||
buttonTurbo.Size = new Size(185, 120);
|
||||
buttonTurbo.TabIndex = 2;
|
||||
buttonTurbo.Text = "Turbo";
|
||||
buttonTurbo.Text = Properties.Strings.Turbo;
|
||||
buttonTurbo.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonTurbo.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -517,7 +518,7 @@ namespace GHelper
|
||||
buttonFans.Secondary = true;
|
||||
buttonFans.Size = new Size(185, 120);
|
||||
buttonFans.TabIndex = 35;
|
||||
buttonFans.Text = "Fans + Power";
|
||||
buttonFans.Text = Properties.Strings.FansPower;
|
||||
buttonFans.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonFans.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -534,19 +535,21 @@ namespace GHelper
|
||||
panelGPU.Location = new Point(10, 210);
|
||||
panelGPU.Margin = new Padding(8);
|
||||
panelGPU.Name = "panelGPU";
|
||||
panelGPU.Padding = new Padding(0, 0, 0, 10);
|
||||
panelGPU.Padding = new Padding(0, 0, 0, 45);
|
||||
panelGPU.Size = new Size(810, 237);
|
||||
panelGPU.TabIndex = 37;
|
||||
//
|
||||
// labelTipGPU
|
||||
//
|
||||
labelTipGPU.ForeColor = SystemColors.GrayText;
|
||||
labelTipGPU.Location = new Point(24, 191);
|
||||
labelTipGPU.Location = new Point(44, 191);
|
||||
labelTipGPU.Margin = new Padding(4, 0, 4, 0);
|
||||
labelTipGPU.Name = "labelTipGPU";
|
||||
labelTipGPU.Size = new Size(720, 36);
|
||||
labelTipGPU.Size = new Size(760, 36);
|
||||
labelTipGPU.TabIndex = 20;
|
||||
labelTipGPU.Text = " ";
|
||||
labelTipGPU.Text = "";
|
||||
labelTipGPU.Anchor = AnchorStyles.Right | AnchorStyles.Bottom;
|
||||
|
||||
//
|
||||
// pictureGPU
|
||||
//
|
||||
@@ -568,7 +571,7 @@ namespace GHelper
|
||||
labelGPU.Name = "labelGPU";
|
||||
labelGPU.Size = new Size(136, 32);
|
||||
labelGPU.TabIndex = 18;
|
||||
labelGPU.Text = "GPU Mode";
|
||||
labelGPU.Text = Properties.Strings.GPUMode;
|
||||
//
|
||||
// labelGPUFan
|
||||
//
|
||||
@@ -593,8 +596,9 @@ namespace GHelper
|
||||
tableGPU.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
|
||||
tableGPU.Controls.Add(buttonEco, 0, 0);
|
||||
tableGPU.Controls.Add(buttonStandard, 1, 0);
|
||||
tableGPU.Controls.Add(buttonOptimized, 2, 0);
|
||||
tableGPU.Controls.Add(buttonUltimate, 2, 0);
|
||||
tableGPU.Controls.Add(buttonXGM, 3, 0);
|
||||
tableGPU.Controls.Add(buttonOptimized, 3, 0);
|
||||
tableGPU.Location = new Point(16, 60);
|
||||
tableGPU.Margin = new Padding(8, 4, 8, 4);
|
||||
tableGPU.Name = "tableGPU";
|
||||
@@ -622,7 +626,7 @@ namespace GHelper
|
||||
buttonEco.Secondary = false;
|
||||
buttonEco.Size = new Size(185, 120);
|
||||
buttonEco.TabIndex = 0;
|
||||
buttonEco.Text = "Eco";
|
||||
buttonEco.Text = Properties.Strings.EcoMode;
|
||||
buttonEco.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonEco.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -644,7 +648,7 @@ namespace GHelper
|
||||
buttonStandard.Secondary = false;
|
||||
buttonStandard.Size = new Size(185, 120);
|
||||
buttonStandard.TabIndex = 1;
|
||||
buttonStandard.Text = "Standard";
|
||||
buttonStandard.Text = Properties.Strings.StandardMode;
|
||||
buttonStandard.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonStandard.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -666,7 +670,7 @@ namespace GHelper
|
||||
buttonOptimized.Secondary = false;
|
||||
buttonOptimized.Size = new Size(185, 120);
|
||||
buttonOptimized.TabIndex = 3;
|
||||
buttonOptimized.Text = "Optimized";
|
||||
buttonOptimized.Text = Properties.Strings.Optimized;
|
||||
buttonOptimized.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonOptimized.UseVisualStyleBackColor = false;
|
||||
//
|
||||
@@ -688,9 +692,33 @@ namespace GHelper
|
||||
buttonUltimate.Secondary = false;
|
||||
buttonUltimate.Size = new Size(185, 120);
|
||||
buttonUltimate.TabIndex = 2;
|
||||
buttonUltimate.Text = "Ultimate";
|
||||
buttonUltimate.Text = Properties.Strings.UltimateMode;
|
||||
buttonUltimate.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonUltimate.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// buttonXGM
|
||||
//
|
||||
buttonXGM.Activated = false;
|
||||
buttonXGM.BackColor = SystemColors.ControlLightLight;
|
||||
buttonXGM.BorderColor = Color.Transparent;
|
||||
buttonXGM.BorderRadius = 5;
|
||||
buttonXGM.Dock = DockStyle.Top;
|
||||
buttonXGM.FlatAppearance.BorderSize = 0;
|
||||
buttonXGM.FlatStyle = FlatStyle.Flat;
|
||||
buttonXGM.ForeColor = SystemColors.ControlText;
|
||||
buttonXGM.Image = Properties.Resources.icons8_video_48;
|
||||
buttonXGM.ImageAlign = ContentAlignment.BottomCenter;
|
||||
buttonXGM.Location = new Point(390, 4);
|
||||
buttonXGM.Margin = new Padding(4);
|
||||
buttonXGM.Name = "buttonXGM";
|
||||
buttonXGM.Secondary = false;
|
||||
buttonXGM.Size = new Size(185, 120);
|
||||
buttonXGM.TabIndex = 2;
|
||||
buttonXGM.Text = "XG Mobile";
|
||||
buttonXGM.TextImageRelation = TextImageRelation.ImageAboveText;
|
||||
buttonXGM.UseVisualStyleBackColor = false;
|
||||
buttonXGM.Visible = false;
|
||||
|
||||
//
|
||||
// panelScreen
|
||||
//
|
||||
@@ -726,7 +754,7 @@ namespace GHelper
|
||||
labelTipScreen.Location = new Point(20, 135);
|
||||
labelTipScreen.Margin = new Padding(4, 0, 4, 0);
|
||||
labelTipScreen.Name = "labelTipScreen";
|
||||
labelTipScreen.Size = new Size(724, 36);
|
||||
labelTipScreen.Size = new Size(760, 36);
|
||||
labelTipScreen.TabIndex = 24;
|
||||
//
|
||||
// tableScreen
|
||||
@@ -767,7 +795,7 @@ namespace GHelper
|
||||
buttonScreenAuto.Secondary = false;
|
||||
buttonScreenAuto.Size = new Size(185, 72);
|
||||
buttonScreenAuto.TabIndex = 0;
|
||||
buttonScreenAuto.Text = "Auto";
|
||||
buttonScreenAuto.Text = Properties.Strings.AutoMode;
|
||||
buttonScreenAuto.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button60Hz
|
||||
@@ -826,7 +854,7 @@ namespace GHelper
|
||||
buttonMiniled.Secondary = false;
|
||||
buttonMiniled.Size = new Size(185, 72);
|
||||
buttonMiniled.TabIndex = 3;
|
||||
buttonMiniled.Text = "Multizone";
|
||||
buttonMiniled.Text = Properties.Strings.Multizone;
|
||||
buttonMiniled.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureScreen
|
||||
@@ -849,7 +877,7 @@ namespace GHelper
|
||||
labelSreen.Name = "labelSreen";
|
||||
labelSreen.Size = new Size(176, 32);
|
||||
labelSreen.TabIndex = 21;
|
||||
labelSreen.Text = "Laptop Screen";
|
||||
labelSreen.Text = Properties.Strings.LaptopScreen;
|
||||
//
|
||||
// panelKeyboard
|
||||
//
|
||||
@@ -900,7 +928,7 @@ namespace GHelper
|
||||
comboKeyboard.Location = new Point(4, 10);
|
||||
comboKeyboard.Margin = new Padding(4, 10, 4, 8);
|
||||
comboKeyboard.Name = "comboKeyboard";
|
||||
comboKeyboard.Size = new Size(249, 40);
|
||||
comboKeyboard.Size = new Size(249, 44);
|
||||
comboKeyboard.TabIndex = 35;
|
||||
comboKeyboard.TabStop = false;
|
||||
//
|
||||
@@ -912,15 +940,15 @@ namespace GHelper
|
||||
panelColor.Controls.Add(buttonKeyboardColor);
|
||||
panelColor.Dock = DockStyle.Fill;
|
||||
panelColor.Location = new Point(261, 8);
|
||||
panelColor.Margin = new Padding(4, 8, 4, 8);
|
||||
panelColor.Margin = new Padding(4, 7, 4, 7);
|
||||
panelColor.Name = "panelColor";
|
||||
panelColor.Size = new Size(249, 44);
|
||||
panelColor.Size = new Size(249, 45);
|
||||
panelColor.TabIndex = 36;
|
||||
//
|
||||
// pictureColor2
|
||||
//
|
||||
pictureColor2.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
pictureColor2.Location = new Point(188, 12);
|
||||
pictureColor2.Location = new Point(188, 13);
|
||||
pictureColor2.Margin = new Padding(8);
|
||||
pictureColor2.Name = "pictureColor2";
|
||||
pictureColor2.Size = new Size(20, 20);
|
||||
@@ -930,7 +958,7 @@ namespace GHelper
|
||||
// pictureColor
|
||||
//
|
||||
pictureColor.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
pictureColor.Location = new Point(215, 12);
|
||||
pictureColor.Location = new Point(215, 13);
|
||||
pictureColor.Margin = new Padding(8);
|
||||
pictureColor.Name = "pictureColor";
|
||||
pictureColor.Size = new Size(20, 20);
|
||||
@@ -947,12 +975,12 @@ namespace GHelper
|
||||
buttonKeyboardColor.FlatStyle = FlatStyle.Flat;
|
||||
buttonKeyboardColor.ForeColor = SystemColors.ControlText;
|
||||
buttonKeyboardColor.Location = new Point(0, 0);
|
||||
buttonKeyboardColor.Margin = new Padding(4, 8, 4, 8);
|
||||
buttonKeyboardColor.Margin = new Padding(4, 7, 4, 7);
|
||||
buttonKeyboardColor.Name = "buttonKeyboardColor";
|
||||
buttonKeyboardColor.Secondary = false;
|
||||
buttonKeyboardColor.Size = new Size(249, 44);
|
||||
buttonKeyboardColor.Size = new Size(249, 45);
|
||||
buttonKeyboardColor.TabIndex = 39;
|
||||
buttonKeyboardColor.Text = "Color";
|
||||
buttonKeyboardColor.Text = Properties.Strings.Color;
|
||||
buttonKeyboardColor.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// buttonKeyboard
|
||||
@@ -965,12 +993,12 @@ namespace GHelper
|
||||
buttonKeyboard.FlatAppearance.BorderSize = 0;
|
||||
buttonKeyboard.FlatStyle = FlatStyle.Flat;
|
||||
buttonKeyboard.Location = new Point(518, 8);
|
||||
buttonKeyboard.Margin = new Padding(4, 8, 4, 8);
|
||||
buttonKeyboard.Margin = new Padding(4, 7, 4, 7);
|
||||
buttonKeyboard.Name = "buttonKeyboard";
|
||||
buttonKeyboard.Secondary = true;
|
||||
buttonKeyboard.Size = new Size(249, 44);
|
||||
buttonKeyboard.Size = new Size(249, 45);
|
||||
buttonKeyboard.TabIndex = 37;
|
||||
buttonKeyboard.Text = "Extra";
|
||||
buttonKeyboard.Text = Properties.Strings.Extra;
|
||||
buttonKeyboard.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// pictureKeyboard
|
||||
@@ -988,12 +1016,12 @@ namespace GHelper
|
||||
//
|
||||
labelKeyboard.AutoSize = true;
|
||||
labelKeyboard.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelKeyboard.Location = new Point(60, 13);
|
||||
labelKeyboard.Location = new Point(60, 14);
|
||||
labelKeyboard.Margin = new Padding(8, 0, 8, 0);
|
||||
labelKeyboard.Name = "labelKeyboard";
|
||||
labelKeyboard.Size = new Size(210, 32);
|
||||
labelKeyboard.TabIndex = 32;
|
||||
labelKeyboard.Text = "Laptop Keyboard";
|
||||
labelKeyboard.Text = Properties.Strings.LaptopKeyboard;
|
||||
//
|
||||
// SettingsForm
|
||||
//
|
||||
@@ -1078,6 +1106,7 @@ namespace GHelper
|
||||
private Label labelGPU;
|
||||
private Label labelGPUFan;
|
||||
private TableLayoutPanel tableGPU;
|
||||
private RButton buttonXGM;
|
||||
private RButton buttonUltimate;
|
||||
private RButton buttonStandard;
|
||||
private RButton buttonEco;
|
||||
|
||||
147
app/Settings.cs
147
app/Settings.cs
@@ -2,8 +2,10 @@
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
using Tools;
|
||||
|
||||
@@ -33,6 +35,8 @@ namespace GHelper
|
||||
|
||||
public SettingsForm()
|
||||
{
|
||||
|
||||
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
@@ -46,6 +50,7 @@ namespace GHelper
|
||||
buttonStandard.BorderColor = colorStandard;
|
||||
buttonUltimate.BorderColor = colorTurbo;
|
||||
buttonOptimized.BorderColor = colorEco;
|
||||
buttonXGM.BorderColor = colorTurbo;
|
||||
|
||||
button60Hz.BorderColor = SystemColors.ActiveBorder;
|
||||
button120Hz.BorderColor = SystemColors.ActiveBorder;
|
||||
@@ -108,6 +113,8 @@ namespace GHelper
|
||||
buttonUltimate.MouseMove += ButtonUltimate_MouseHover;
|
||||
buttonUltimate.MouseLeave += ButtonGPU_MouseLeave;
|
||||
|
||||
buttonXGM.Click += ButtonXGM_Click;
|
||||
|
||||
buttonScreenAuto.MouseMove += ButtonScreenAuto_MouseHover;
|
||||
buttonScreenAuto.MouseLeave += ButtonScreen_MouseLeave;
|
||||
|
||||
@@ -123,7 +130,7 @@ namespace GHelper
|
||||
aTimer = new System.Timers.Timer(1000);
|
||||
aTimer.Elapsed += OnTimedEvent;
|
||||
|
||||
SetVersionLabel("Version: " + Assembly.GetExecutingAssembly().GetName().Version);
|
||||
SetVersionLabel(Properties.Strings.VersionLabel + ": " + Assembly.GetExecutingAssembly().GetName().Version);
|
||||
|
||||
string model = Program.config.GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
@@ -142,6 +149,18 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
private void ButtonXGM_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (Program.wmi.DeviceGet(ASUSWmi.GPUXG) == 1)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUXG, 0, "GPU XGM");
|
||||
} else
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUXG, 1, "GPU XGM");
|
||||
}
|
||||
InitXGM();
|
||||
}
|
||||
|
||||
private void SliderBattery_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
SetBatteryChargeLimit(sliderBattery.Value);
|
||||
@@ -169,7 +188,7 @@ namespace GHelper
|
||||
{
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
SetVersionLabel("Download Update: " + tag, url);
|
||||
SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, url);
|
||||
});
|
||||
}
|
||||
else
|
||||
@@ -200,12 +219,12 @@ namespace GHelper
|
||||
|
||||
private void Button120Hz_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "Max refresh rate for lower latency";
|
||||
labelTipScreen.Text = Properties.Strings.MaxRefreshTooltip;
|
||||
}
|
||||
|
||||
private void Button60Hz_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "60Hz refresh rate to save battery";
|
||||
labelTipScreen.Text = Properties.Strings.MinRefreshTooltip;
|
||||
}
|
||||
|
||||
private void ButtonScreen_MouseLeave(object? sender, EventArgs e)
|
||||
@@ -215,27 +234,27 @@ namespace GHelper
|
||||
|
||||
private void ButtonScreenAuto_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipScreen.Text = "Sets 60Hz to save battery, and back when plugged";
|
||||
labelTipScreen.Text = Properties.Strings.AutoRefreshTooltip;
|
||||
}
|
||||
|
||||
private void ButtonUltimate_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Routes laptop screen to dGPU, maximizing FPS";
|
||||
labelTipGPU.Text = Properties.Strings.UltimateGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonStandard_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Enables dGPU for standard use";
|
||||
labelTipGPU.Text = Properties.Strings.StandardGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonEco_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Disables dGPU for battery savings";
|
||||
labelTipGPU.Text = Properties.Strings.EcoGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonOptimized_MouseHover(object? sender, EventArgs e)
|
||||
{
|
||||
labelTipGPU.Text = "Switch to Eco on battery and to Standard when plugged";
|
||||
labelTipGPU.Text = Properties.Strings.OptimizedGPUTooltip;
|
||||
}
|
||||
|
||||
private void ButtonGPU_MouseLeave(object? sender, EventArgs e)
|
||||
@@ -556,7 +575,7 @@ namespace GHelper
|
||||
|
||||
if (fans.Visible)
|
||||
{
|
||||
fans.Hide();
|
||||
fans.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -731,8 +750,8 @@ namespace GHelper
|
||||
ButtonEnabled(buttonMiniled, screenEnabled);
|
||||
|
||||
labelSreen.Text = screenEnabled
|
||||
? "Laptop Screen: " + frequency + "Hz" + ((overdrive == 1) ? " + Overdrive" : "")
|
||||
: "Laptop Screen: Turned off";
|
||||
? Properties.Strings.LaptopScreen + ": " + frequency + "Hz" + ((overdrive == 1) ? " + " + Properties.Strings.Overdrive : "")
|
||||
: Properties.Strings.LaptopScreen + ": " + Properties.Strings.TurnedOff;
|
||||
|
||||
button60Hz.Activated = false;
|
||||
button120Hz.Activated = false;
|
||||
@@ -754,6 +773,10 @@ namespace GHelper
|
||||
if (maxFrequency > 60)
|
||||
{
|
||||
button120Hz.Text = maxFrequency.ToString() + "Hz" + (overdriveSetting ? " + OD" : "");
|
||||
panelScreen.Visible = true;
|
||||
} else if (maxFrequency > 0)
|
||||
{
|
||||
panelScreen.Visible = false;
|
||||
}
|
||||
|
||||
if (miniled >= 0)
|
||||
@@ -818,7 +841,7 @@ namespace GHelper
|
||||
cpuTemp = ": " + Math.Round((decimal)HardwareMonitor.cpuTemp).ToString() + "°C ";
|
||||
|
||||
if (HardwareMonitor.batteryDischarge > 0)
|
||||
battery = "Discharging: " + Math.Round((decimal)HardwareMonitor.batteryDischarge, 1).ToString() + "W";
|
||||
battery = Properties.Strings.Discharging +": " + Math.Round((decimal)HardwareMonitor.batteryDischarge, 1).ToString() + "W";
|
||||
|
||||
if (HardwareMonitor.gpuTemp > 0)
|
||||
{
|
||||
@@ -848,6 +871,7 @@ namespace GHelper
|
||||
if (this.Visible)
|
||||
{
|
||||
InitScreen();
|
||||
InitXGM();
|
||||
|
||||
this.Left = Screen.FromControl(this).WorkingArea.Width - 10 - this.Width;
|
||||
this.Top = Screen.FromControl(this).WorkingArea.Height - 10 - this.Height;
|
||||
@@ -864,11 +888,12 @@ namespace GHelper
|
||||
|
||||
private void SetPerformanceLabel()
|
||||
{
|
||||
labelPerf.Text = "Performance Mode" + (customFans?"+":"") + ((customPower > 0) ? " "+customPower+"W" : "");
|
||||
labelPerf.Text = Properties.Strings.PerformanceMode + (customFans?"+":"") + ((customPower > 0) ? " "+customPower+"W" : "");
|
||||
}
|
||||
|
||||
public void SetPower()
|
||||
{
|
||||
|
||||
int limit_total = Program.config.getConfigPerf("limit_total");
|
||||
int limit_cpu = Program.config.getConfigPerf("limit_cpu");
|
||||
|
||||
@@ -880,13 +905,14 @@ namespace GHelper
|
||||
|
||||
if (Program.wmi.DeviceGet(ASUSWmi.PPT_TotalA0) >= 0)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, limit_total, "PowerLimit A");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, limit_total, "PowerLimit A0");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_APUA3, limit_total, "PowerLimit A3");
|
||||
customPower = limit_total;
|
||||
}
|
||||
|
||||
if (Program.wmi.DeviceGet(ASUSWmi.PPT_CPUB0) >= 0)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_CPUB0, limit_cpu, "PowerLimit B");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
|
||||
@@ -895,11 +921,18 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
public void AutoFans()
|
||||
protected void LabelFansResult(string text)
|
||||
{
|
||||
if (fans != null && fans.Text != "")
|
||||
fans.LabelFansResult(text);
|
||||
}
|
||||
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (Program.config.getConfigPerf("auto_apply") == 1)
|
||||
if (Program.config.getConfigPerf("auto_apply") == 1 || force)
|
||||
{
|
||||
int cpuResult = Program.wmi.SetFanCurve(0, Program.config.getFanConfig(0));
|
||||
int gpuResult = Program.wmi.SetFanCurve(1, Program.config.getFanConfig(1));
|
||||
@@ -907,13 +940,31 @@ namespace GHelper
|
||||
if (Program.config.getConfig("mid_fan") == 1)
|
||||
Program.wmi.SetFanCurve(2, Program.config.getFanConfig(2));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1) // something went wrong, resetting to default profile
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Program.config.getConfig("performance_mode");
|
||||
Logger.WriteLine("Driver rejected fan curve, resetting mode to " + mode);
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, mode, "PerformanceMode");
|
||||
LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
else customFans = true;
|
||||
else
|
||||
{
|
||||
LabelFansResult("");
|
||||
customFans = true;
|
||||
}
|
||||
|
||||
// fix for misbehaving bios on intell based TUF 2022
|
||||
if ((Program.config.ContainsModel("FX507") || Program.config.ContainsModel("FX517")) && Program.config.getConfigPerf("auto_apply_power") != 1)
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_TotalA0, 80, "PowerLimit Fix A0");
|
||||
Program.wmi.DeviceSet(ASUSWmi.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Program.settingsForm.BeginInvoke(SetPerformanceLabel);
|
||||
@@ -923,6 +974,13 @@ namespace GHelper
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
// fix for misbehaving bios PPTs on G513
|
||||
if (Program.config.ContainsModel("G513") && Program.config.getConfigPerf("auto_apply") != 1)
|
||||
{
|
||||
AutoFans(true);
|
||||
delay = 500;
|
||||
}
|
||||
|
||||
customPower = 0;
|
||||
|
||||
if (Program.config.getConfigPerf("auto_apply_power") == 1)
|
||||
@@ -962,16 +1020,16 @@ namespace GHelper
|
||||
{
|
||||
case ASUSWmi.PerformanceSilent:
|
||||
buttonSilent.Activated = true;
|
||||
perfName = "Silent";
|
||||
perfName = Properties.Strings.Silent;
|
||||
break;
|
||||
case ASUSWmi.PerformanceTurbo:
|
||||
buttonTurbo.Activated = true;
|
||||
perfName = "Turbo";
|
||||
perfName = Properties.Strings.Turbo;
|
||||
break;
|
||||
default:
|
||||
buttonBalanced.Activated = true;
|
||||
PerformanceMode = ASUSWmi.PerformanceBalanced;
|
||||
perfName = "Balanced";
|
||||
perfName = Properties.Strings.Balanced;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -996,13 +1054,16 @@ namespace GHelper
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
if (Program.config.getConfigPerfString("scheme") is not null)
|
||||
NativeMethods.SetPowerScheme(Program.config.getConfigPerfString("scheme"));
|
||||
else
|
||||
NativeMethods.SetPowerScheme(PerformanceMode);
|
||||
|
||||
if (Program.config.getConfigPerf("auto_boost") != -1)
|
||||
{
|
||||
NativeMethods.SetCPUBoost(Program.config.getConfigPerf("auto_boost"));
|
||||
}
|
||||
|
||||
NativeMethods.SetPowerScheme(PerformanceMode);
|
||||
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
@@ -1036,10 +1097,8 @@ namespace GHelper
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
Aura.ApplyBrightness(3);
|
||||
//Program.wmi.DeviceSet(ASUSWmi.UniversalControl, ASUSWmi.KB_Light_Up);
|
||||
else
|
||||
Aura.ApplyBrightness(0);
|
||||
//Program.wmi.DeviceSet(ASUSWmi.UniversalControl, ASUSWmi.KB_Light_Down);
|
||||
|
||||
|
||||
}
|
||||
@@ -1099,7 +1158,7 @@ namespace GHelper
|
||||
|
||||
if (HardwareMonitor.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Your dGPU seem to be in heavy use, disable it?", "Eco Mode", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
@@ -1128,6 +1187,17 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
int connected = Program.wmi.DeviceGet(ASUSWmi.GPUXGConnected);
|
||||
int enabled = Program.wmi.DeviceGet(ASUSWmi.GPUXG);
|
||||
|
||||
buttonXGM.Visible = (connected == 1);
|
||||
buttonXGM.Activated = (enabled == 1);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public int InitGPUMode()
|
||||
{
|
||||
|
||||
@@ -1159,6 +1229,8 @@ namespace GHelper
|
||||
ButtonEnabled(buttonStandard, true);
|
||||
ButtonEnabled(buttonUltimate, true);
|
||||
|
||||
InitXGM();
|
||||
|
||||
VisualiseGPUMode(GpuMode);
|
||||
|
||||
return GpuMode;
|
||||
@@ -1174,7 +1246,7 @@ namespace GHelper
|
||||
ButtonEnabled(buttonStandard, false);
|
||||
ButtonEnabled(buttonUltimate, false);
|
||||
|
||||
labelGPU.Text = "GPU Mode: Changing ...";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": "+ Properties.Strings.GPUChanging + " ...";
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
@@ -1189,6 +1261,9 @@ namespace GHelper
|
||||
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUEco, eco, "GPUEco");
|
||||
|
||||
if (eco == 0)
|
||||
HardwareMonitor.RecreateGpuTemperatureProviderWithDelay();
|
||||
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
@@ -1218,7 +1293,7 @@ namespace GHelper
|
||||
|
||||
if (CurrentGPU == ASUSWmi.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Switching off Ultimate Mode requires restart", "Reboot now?", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUMux, 1, "GPUMux");
|
||||
@@ -1228,7 +1303,7 @@ namespace GHelper
|
||||
}
|
||||
else if (GPUMode == ASUSWmi.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Ultimate Mode requires restart", "Reboot now?", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.GPUMux, 0, "GPUMux");
|
||||
@@ -1283,19 +1358,19 @@ namespace GHelper
|
||||
buttonOptimized.BorderColor = colorEco;
|
||||
buttonEco.Activated = !GPUAuto;
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = "GPU Mode: iGPU only";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco;
|
||||
Program.trayIcon.Icon = Properties.Resources.eco;
|
||||
break;
|
||||
case ASUSWmi.GPUModeUltimate:
|
||||
buttonUltimate.Activated = true;
|
||||
labelGPU.Text = "GPU Mode: dGPU exclusive";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeUltimate;
|
||||
Program.trayIcon.Icon = Properties.Resources.ultimate;
|
||||
break;
|
||||
default:
|
||||
buttonOptimized.BorderColor = colorStandard;
|
||||
buttonStandard.Activated = !GPUAuto;
|
||||
buttonOptimized.Activated = GPUAuto;
|
||||
labelGPU.Text = "GPU Mode: iGPU + dGPU";
|
||||
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard;
|
||||
Program.trayIcon.Icon = Properties.Resources.standard;
|
||||
break;
|
||||
}
|
||||
@@ -1344,7 +1419,7 @@ namespace GHelper
|
||||
|
||||
//Debug.WriteLine(limit);
|
||||
|
||||
labelBatteryTitle.Text = "Battery Charge Limit: " + limit.ToString() + "%";
|
||||
labelBatteryTitle.Text = Properties.Strings.BatteryChargeLimit + ": " + limit.ToString() + "%";
|
||||
sliderBattery.Value = limit;
|
||||
|
||||
Program.wmi.DeviceSet(ASUSWmi.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
## Lightweight Armoury Crate alternative for Asus laptops
|
||||
### Control tool for ROG Zephyrus G14, G15, Flow X13, Flow X16, TUF, Strix, Scar and other models
|
||||
Language: English | [中文](https://github.com/seerge/g-helper/blob/main/docs/README.zh-CN.md)
|
||||
|
||||
## Lightweight Armoury Crate alternative for Asus laptops
|
||||
|
||||
Control tool for ROG Zephyrus G14, G15, Flow X13, Flow X16, TUF, Strix, Scar and other models. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
## :gift: Main advantages
|
||||
|
||||
@@ -21,7 +23,7 @@ If you like this app, please [star :star: it on Github](https://github.com/seerg
|
||||
|
||||
_If you post about the app - please include a link. Thanks._
|
||||
|
||||

|
||||

|
||||
|
||||
### :zap: Main features
|
||||
|
||||
@@ -53,7 +55,7 @@ Modes are **same** as in Armoury Crate as they are stored in bios including defa
|
||||
|
||||
_PPTs are shown for G14 2022, for other models PPTs will be different as they are set in bios._
|
||||
|
||||

|
||||

|
||||
|
||||
### :video_game: GPU Modes
|
||||
|
||||
@@ -64,40 +66,55 @@ _PPTs are shown for G14 2022, for other models PPTs will be different as they ar
|
||||
|
||||
## :question: FAQ
|
||||
|
||||
### How do I stop the Armory Crate install popup appearing every time I press the M4 / Rog key?
|
||||
Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
|
||||
If it still appears - delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``
|
||||
#### How do I stop the Armory Crate install popup appearing every time I press the M4 / Rog key?
|
||||
Delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
|
||||
|
||||
### Why is Ultimate GPU mode not available on my laptop?
|
||||
If it still appears - Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
|
||||
|
||||
#### Why is Ultimate GPU mode not available on my laptop?
|
||||
Ultimate mode is supported (by hardware) only on G14 2022 (and possibly other models from 2022+)
|
||||
|
||||
### I can't set Eco mode (disable dGPU) on my G14 2020
|
||||
#### I can't set Eco mode (disable dGPU) on my G14 2020
|
||||
Unfortunately 2020 model doesn't support that on hardware level
|
||||
|
||||
### Should I apply custom PPTs and fan profiles?
|
||||
#### Should I apply custom PPTs and fan profiles?
|
||||
You don't have to, it's purely optional. From my experience built in (in bios) performance modes work well. Limit your power or apply custom fan curves only if you have issues. As soon as you click Apply in the fan + power section bios will be considering the fan profile as "custom"! (no matter if you modified it or not)
|
||||
|
||||
### How does G-helper control my fan speeds?
|
||||
#### How does G-helper control my fan speeds?
|
||||
It doesn't. Your bios does (same as in case with armoury). What G-helper can do - is (optionally) set a custom fan profile to current performance mode consisting of 8 pairs of temperature + fan speed % via same endpoint armoury seem to use.
|
||||
|
||||
### How do I change fan % to fan RPM?
|
||||
#### How do I change fan % to fan RPM?
|
||||
Click on them
|
||||
|
||||
### I don't see a GPU temperature in G-helper
|
||||
#### I don't see a GPU temperature in G-helper
|
||||
Most probably either you are using Eco / Optimized mode and your dGPU is simply off, or your windows has put the dGPU into sleep (to preserve power). In this situations G-helper won't be able to reach your GPU and get readings
|
||||
|
||||
### It says, that app is already running
|
||||
#### It says, that app is already running
|
||||
Please check system tray for a (G) icon. By default windows is keen to hide all icons, so you may need to click ^ to see them all. I would advise to right click on Task Bar select Task Bar Settings -> Other System Tray icons -> Mark G-Helper to be always ON.
|
||||
|
||||
### App doesn't start / or crashes, what should I do ?
|
||||
#### App doesn't start / or crashes, what should I do ?
|
||||
Open "Event Viewer" from start menu, go to Windows Logs -> Application and check for recent Errors mentioning G-Helper. If you see one - please post a [new issue](https://github.com/seerge/g-helper/issues) with all details from this error.
|
||||
|
||||
### Can I use MyASUS app along with G-Helper?
|
||||
#### Can I use MyASUS app along with G-Helper?
|
||||
Sure, you can! The only problem is that MyASUS may override the battery charge limit that you set before. My advice in such a situation would be to set the same limit (i.e. 80%) in both MyASUS and G-Helper.
|
||||
|
||||
### How do I uninstall G-helper?
|
||||
#### How do I set Mute Microphone to M3?
|
||||
This function is handled by Asus Optimization Service (therefore G-helper doesn't interfere and doesn't touch this function). Make sure that this service is up and running
|
||||
|
||||
#### How do I set different "Visual styles"?
|
||||
Personally, i'm not a big fan of them, as they make colors very inaccurate. But if you want so - you can adjust display colors using either Nvidia Control panel or AMD Adrenaline (appropriate display sections). If you really want you can also use [own ASUS utility from MS Store](https://apps.microsoft.com/store/detail/gamevisual/9P4K1LFTXSH8?hl=nl-nl&gl=nl&rtc=1)
|
||||
|
||||
#### Can I overclock Nvidia GPU core / memory?
|
||||
I don't own nvidia GPU at the moment, so can't safely add overclocking to the app. But you can use "msi afterburner" to do that and much more with your GPU, as it's much more specialized on this aspect :)
|
||||
|
||||
#### How do I uninstall G-helper?
|
||||
G-helper is a single exe, and it doesn't install anything in the system. To remove it - you can simply delete exe :) If you have applied any custom fan profiles or PPTs - before removing I would recommend selecting your favorite performance mode (for example balanced) and clicking "Factory defaults" under Fans + Power.
|
||||
|
||||
#### What is G-helper ?
|
||||
It's a lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
|
||||
|
||||
----------------------------
|
||||
|
||||
### How to install
|
||||
@@ -106,16 +123,18 @@ G-helper is a single exe, and it doesn't install anything in the system. To remo
|
||||
2. Unzip to a folder of your choice
|
||||
3. Run **GHelper.exe**
|
||||
|
||||
### Dependencies & Requirements
|
||||
### Requirements (mandatory)
|
||||
|
||||
- Microsoft [.NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise you can [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
|
||||
|
||||
- [Asus System Control Interface](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). If you have or had MyASUS app installed this "driver" probably still in place (even after MyASUS uninstalls). Alternatively - you can download and install it
|
||||
|
||||
- Optionally(!) you can disable / remove unnecessary services by running [this debloat bat file](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat) as admin. To restore services - run [this bloat bat file](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
|
||||
### Recommendations (optional)
|
||||
|
||||
- I recommend keeping "Asus Optimization Service" running, as it keeps basic laptop hotkeys such as screen or keyboard brightness adjustment working.
|
||||
|
||||
- Optionally(!) you can disable / remove unnecessary services by running [this debloat bat file](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat) as admin. To restore services - run [this bloat bat file](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
|
||||
|
||||
- It's not recommended to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using it's own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
|
||||
|
||||
-------------------------------
|
||||
@@ -134,6 +153,36 @@ Debloating helps to save your battery and keep laptop a bit cooler
|
||||
|
||||
---------
|
||||
|
||||
## Power user settings
|
||||
|
||||
### Custom power plans with each mode
|
||||
|
||||
In config.json (under ``%AppData%\GHelper``) you can manually add custom power plan GUID (it can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default)
|
||||
|
||||
Format is following : ``"scheme_<mode>" : "GUID" ``
|
||||
|
||||
Where ``mode = 0 (balanced), 1 (turbo), 2 (silent)``
|
||||
|
||||
```
|
||||
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
|
||||
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
|
||||
```
|
||||
|
||||
Make sure to keep json structure (i.e. not to break it with extra or missing comas, etc) - or app will fail to read it and will just recreate a new config instead.
|
||||
|
||||
### Custom hotkey actions
|
||||
|
||||
App supports custom actions for M3, M4 and FN+F4 hotkeys. To set them select "Custom" next to appropriate hotkey and do one of the following:
|
||||
|
||||
1. To run any custom application - put a full path to exe into "action" text field, for example:
|
||||
``C:\Program Files\EA Games\Battlefield 2042\BF2042.exe``
|
||||
|
||||
2. To simulate any windows key - put appropriate keycode into "action" field, for example ``0x2C`` for Print screen.
|
||||
Full list of keycodes https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
|
||||

|
||||
|
||||
------------
|
||||
**Disclaimers**
|
||||
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.
|
||||
|
||||
|
||||
161
docs/README.zh-CN.md
Normal file
161
docs/README.zh-CN.md
Normal file
@@ -0,0 +1,161 @@
|
||||
# G-Helper (GHelper)
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
语言: [English](https://github.com/seerge/g-helper#readme) | 中文
|
||||
|
||||
## 为ASUS笔记本打造的、Armoury Crate(奥创控制中心)的轻量化替代品
|
||||
### 可作为ROG 幻14、幻15,幻13、幻16,飞行堡垒/天选系列,ROG 枪神/魔霸系列或其他ASUS笔记本的控制工具
|
||||
|
||||
这是一个实用程序,可以做到几乎所有Armoury Crate(奥创控制中心)能做的事情,而且不需要任何多余的功能或安装不必要的系统服务。
|
||||
|
||||
## :gift: 主要优点
|
||||
|
||||
1. 自动且无缝的独立显卡模式切换(不需要关闭所有应用或别的要求)
|
||||
2. 可以完全手动调整所有的性能模式(包括自定义风扇曲线以及PPTs(CPU/GPU功耗控制))
|
||||
3. 极致的轻量化,几乎不消耗任何资源,不需要安装系统服务。只需要下载一个exe文件就可以运行。
|
||||
4. 简洁的界面设计,可以轻松调整所有设置。
|
||||
5. 运行不需要管理员权限!
|
||||
|
||||
## [:floppy_disk: 下载应用](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
|
||||
|
||||
如果你喜欢这个应用,请[给这个项目:star:](https://github.com/seerge/g-helper) 或者向别人推荐它!
|
||||
|
||||
_如果你在别的地方提到这个软件-请记得加上这个项目的网址。十分感谢。_
|
||||
|
||||

|
||||
|
||||
### :zap: 主要功能
|
||||
|
||||
1. **性能模式**: 静音 - 平衡/性能 - 增强 (内置的性能模式,附带默认的风扇曲线)
|
||||
2. **显卡模式**: 集显模式 - 混合输出 - 独显输出 - 自动切换
|
||||
3. 笔记本屏幕刷新率 60hz 或 120hz 自动调节(或者 144hz 等刷新率),包括屏幕Overdrive(OD,即ROG系列的屏幕快速响应/快显)功能
|
||||
4. 可调节的风扇曲线、电源功耗设置(PPT)(_注:请谨慎调节!_)和CPU睿频选项
|
||||
5. ROG Anime matrix 光显矩阵屏控制, 感谢项目 [Starlight](https://github.com/vddCore/Starlight) + 应用侧的一些调整,包括动画GIF图片
|
||||
6. 键盘灯光效果和颜色设置 (包括睡眠模式下的灯光效果和对飞行堡垒/天选系列的键盘支持)
|
||||
7. 对 M3, M4 按键的自定义设置和 FN+F5 快捷键(性能模式切换 FN+F4快捷键(键盘灯光效果切换)
|
||||
8. CPU/GPU温度、风扇转速和电池充放电功率先生
|
||||
9. 电池充电上限设置,保护电池健康度
|
||||
|
||||
### :gear: 当使用电池供电或插上电源时,自动切换:
|
||||
- 性能模式 (软件会记住上一次使用电池或插上电源时的电源模式)
|
||||
- 自动切换独立显卡模式 - 使用电池时停用独显,并在插上电源时重新启用
|
||||
- 自动切换屏幕刷新率 (使用电池时切换为 60hz,插入电源后切换为 120+ hz)
|
||||
- 使用电池时键盘背光可自动关闭
|
||||
|
||||
为了保证自动切换功能和按键绑定功能的正常工作,软件需要在后台运行并显示一个托盘图标。这并不会消耗任何资源。
|
||||
|
||||
### :rocket: 性能模式
|
||||
|
||||
性能模式与 Armoury Crate(奥创控制中心)中的 **保持一致**,因为这些设置与其对应的风扇曲线都被保存在bios中
|
||||
|
||||
1. 静音 (风扇转速最小或完全停转, 70W 总功耗(PPT), 其中 CPU 最高 45W(PPT)) + windows电源模式设置为最长续航/省电模式
|
||||
2. 平衡/性能 (平衡模式的风扇曲线设置, 100W 总功耗(PPT), 其中 CPU 最高 45W(PPT)) + windows电源模式设置为平衡
|
||||
3. 增强 (激进的风扇曲线设置, 125W 总功耗(PPT), 其中 CPU 最高 80W(PPT)) + windows电源模式设置为高性能/最佳性能
|
||||
|
||||
_PPTs 默认在 幻14 2022版上显示, 对于其他型号 PPTs 的显示将会有所变化,因为它们在bios中的设置不同。_
|
||||
|
||||

|
||||
|
||||
### :video_game: 显卡模式
|
||||
|
||||
1. 集显模式 : 只启用低功耗的内置显卡, 核显连接笔电内置屏幕
|
||||
2. 混合输出 (MS Hybrid) : 同时启用核显与独显, 核显连接笔电内置屏幕
|
||||
3. 独显输出: 同时启用核显与独显, 但独显直连笔电屏幕 (仅在幻14 2022版等机型上支持)
|
||||
4. 自动切换: 使用电池时关闭独显(集显模式),并在插上电源后重新启用独显(混合输出)
|
||||
|
||||
## :question: 常见问题解答(FAQ)
|
||||
|
||||
### 当我按下 M4 / Rog键的时候总是弹出安装Armoury Crate的弹窗提示,我该如何关闭它?
|
||||
删除下列文件或者把它移动(剪切+粘贴)到别的目录 ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
|
||||
|
||||
如果还是出现弹窗 - 进入 BIOS (开机时按住 F2), 按照屏幕下方的快捷键提示进入 Advanced Settings,然后关闭 "Armoury Crate Control Interface" (把它设置为disabled)。
|
||||
|
||||
### 为什么我的笔记本不支持独显输出?
|
||||
独显输出只在幻14 2022版上支持(也可能支持2022年以来的其他机型)。
|
||||
|
||||
### 我无法在幻14 2020版上设置集显模式(关闭独显)
|
||||
很不幸,2020版的机型在硬件上不支持这个设置。
|
||||
|
||||
### 我是否应该自行调整功耗设置和风扇曲线?
|
||||
你可以不那么做,这些操作是可选的。按照经验(bios)内置的性能模式工作的很好。请只在遇到问题的时候限制功耗或者手动设置风扇模式。当你在风扇与功率设置中按下“应用”时,bios将会认为风扇配置文件为“自定义”! (无论你是否真的修改了风扇曲线)
|
||||
|
||||
### G-helper是如何控制我的风扇转速的?
|
||||
软件并不会修改风扇转速。这个设置实际上由bios控制(与Armoury Crate的情况相同)。G-helper 所能做的 - 就是将一个自定义的风扇配置(可选地)应用到正在使用的性能模式,其中包括8组温度+风扇速度的百分比数值%。软件通过与Armoury Crate看起来相同的WMI endpoint来应用这一设置,
|
||||
|
||||
### 我如何把风扇转速显示从百分比%切换到RPM(每分钟转速)?
|
||||
点击一下百分比即可切换。
|
||||
|
||||
### 我没有在G-helper中看到独显温度
|
||||
很可能要么你正在使用核显模式/自动切换模式,这种情况下独显只是关闭了;或者你的windows系统为独显设置了睡眠模式(为了省电)。这种情况下,G-helper无法识别到独显,也不能获得温度读数。
|
||||
|
||||
### 弹窗提示"G-Helper已经在运行"
|
||||
请在系统托盘里找到 (G) 图标。windows会默认隐藏所有图标,所以你可能需要点击 ^ 来看见它们。建议任务栏右键进入任务栏设置 -> 其他系统图标 -> 将 G-Helper 设置为始终在任务栏上显示。
|
||||
|
||||
### 应用不能启动或者崩溃了,我该怎么做?
|
||||
从开始菜单里打开“事件管理器”, 进入 Windows日志 -> 应用,然后在最近的错误日志里寻找包含G-helper的日志。如果你找到一个 - 请提出一个 [新的 issue](https://github.com/seerge/g-helper/issues) ,其中包含来自这次错误的所有的详细信息。
|
||||
|
||||
### 我可以在用G-Helper的时候同时用myASUS吗?
|
||||
当然可以! 唯一的问题是myASUS可能会重置你之前在g-helper里设置的电池充电上限。在这种情况下,建议你在这两个应用(myASUS和g-helper)里设置相同的充电上限(60%/80%/100%)以避免冲突。
|
||||
|
||||
### 我该如何卸载G-helper?
|
||||
G-helper是一个单文件的exe文件, 而且它不会向系统中安装任何东西。如果要“卸载”它 - 你可以直接删除exe文件 :) 如果你已经设置了自定义的风扇配置或者功耗设置(PPTs) - 在删除软件之前建议你选择你最喜欢的配置模式(比如"平衡"),然后在“风扇与电源设置”里点击“恢复默认设置”。
|
||||
|
||||
----------------------------
|
||||
|
||||
### 安装指南
|
||||
|
||||
1. 从 [**Releases Page**](https://github.com/seerge/g-helper/releases) 下载最新版本
|
||||
2. 解压到你选择的文件夹
|
||||
3. 运行 **GHelper.exe**
|
||||
|
||||
### 依赖软件及运行要求
|
||||
|
||||
- Microsoft [.NET7](https://dotnet.microsoft.com/en-us/download)。 你可能已经安装了。 如果没有的话你可以从官方网站 [立即下载](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer)。
|
||||
|
||||
- [Asus System Control Interface](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe)。 如果你安装了或者安装过myASUS, 那么这个"驱动"应当已经安装(即使myASUS已经卸载)。 或者你可以手动下载安装。
|
||||
|
||||
- 可选选项(!) 你可以通过在管理员模式下运行 [这个用于精简的.bat文件](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat)来禁用/移除不必要的服务。如果要恢复这些服务,运行 [这个.bat文件](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat)。
|
||||
|
||||
- 推荐保持 "Asus Optimization Service" 这个windows服务的运行, 它保证基本的键盘快捷键(比如屏幕或键盘亮度)能够使用。
|
||||
|
||||
-不建议同时运行这个应用与Armoury Crate(及其服务), 因为它们调整的设置是相同的。你可以[使用ASUS官方提供的卸载工具卸载](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate)。以防万一,你总是可以之后再安装回来。
|
||||
|
||||
-------------------------------
|
||||
|
||||
为Asus ROG 幻14 2022 (配置了AMD核显和独显)设计和开发。但应当可能在幻14 2021和2020款, 幻15, X FLOW, 以及其他的ROG机型上使用相关且支持的功能。
|
||||
|
||||
我并没有microsoft证书来为这个应用签名,所以如果你在启动时看到windows defender的警告(windows 保护了你的电脑),点击“更多详情” -> 继续运行(不推荐)。作为可选选项,你也可以使用 visual studio自行编译然后运行这个项目 :)
|
||||
|
||||
设置文件保存在 ``%AppData%\GHelper``
|
||||
|
||||
------------------
|
||||
|
||||
精简你的windows可以帮助延长电池的使用时间,同时让笔电的温度更低一些
|
||||
|
||||

|
||||
|
||||
---------
|
||||
## 高级用户设置
|
||||
|
||||
### 为每一个模式自定义用户计划
|
||||
|
||||
在 config.json (位于 %appdata/GHelper) 中你可以手动添加自定义电源设置的GUID (它既可以是"真正的"可被选择的电源计划,也可以是"覆盖式(overlay)"的电源计划,就像g-helper默认设置的那样)
|
||||
|
||||
格式 : "scheme_<mode>" : "GUID"
|
||||
|
||||
Where mode = 0 (balanced), 1 (turbo), 2 (silent)
|
||||
|
||||
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
|
||||
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
|
||||
|
||||
确保修改时保证json文件的结构 (也就是不要增减逗号等打乱配置的操作) - 否则应用会读取失败,并将重新创建一个新的配置文件来替代它。
|
||||
|
||||
------------
|
||||
|
||||
_注:请务必参考下方 **免责声明** 原文,以避免或减小错误或不恰当之翻译引起的负面影响。翻译仅为便于阅读之目的,不具有法律效力,亦不作为发生争端时处理之依据。_
|
||||
|
||||
**Disclaimers**
|
||||
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.
|
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THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. MISUSE OF THIS SOFTWARE COULD CAUSE SYSTEM INSTABILITY OR MALFUNCTION.
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