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25
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Build
|
||||
run: |
|
||||
dotnet build app/GHelper.sln
|
||||
28
.github/workflows/codeql.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: CodeQL
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
schedule:
|
||||
- cron: '34 18 * * 3'
|
||||
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
jobs:
|
||||
codeql:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
languages: c#
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v2
|
||||
- name: Analyze
|
||||
uses: github/codeql-action/analyze@v2
|
||||
28
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [ published ]
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows8.0/win-x64/publish/* GHelper.zip
|
||||
- name: Upload
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh release upload ${{ github.ref_name }} GHelper.zip
|
||||
312
app/AnimeMatrix/AniMatrix.cs
Normal file
@@ -0,0 +1,312 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
{
|
||||
|
||||
public class AniMatrix
|
||||
{
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
AnimeMatrixDevice mat;
|
||||
|
||||
double[] AudioValues;
|
||||
WasapiCapture AudioDevice;
|
||||
|
||||
public bool IsValid => mat != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
|
||||
public AniMatrix()
|
||||
{
|
||||
try
|
||||
{
|
||||
mat = new AnimeMatrixDevice();
|
||||
Task.Run(mat.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
mat = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrix()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
int brightness = AppConfig.Get("matrix_brightness");
|
||||
int running = AppConfig.Get("matrix_running");
|
||||
|
||||
bool auto = AppConfig.Is("matrix_auto");
|
||||
|
||||
if (brightness < 0) brightness = 0;
|
||||
if (running < 0) running = 0;
|
||||
|
||||
BuiltInAnimation animation = new BuiltInAnimation(
|
||||
(BuiltInAnimation.Running)running,
|
||||
BuiltInAnimation.Sleeping.Starfield,
|
||||
BuiltInAnimation.Shutdown.SeeYa,
|
||||
BuiltInAnimation.Startup.StaticEmergence
|
||||
);
|
||||
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
mat.SetProvider();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
mat.SetDisplayState(false);
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.SetDisplayState(true);
|
||||
mat.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
case 2:
|
||||
SetMatrixPicture(AppConfig.GetString("matrix_picture"));
|
||||
break;
|
||||
case 3:
|
||||
SetMatrixClock();
|
||||
break;
|
||||
case 4:
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
mat.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
//mat.SetBrightness((BrightnessMode)brightness);
|
||||
}
|
||||
|
||||
}
|
||||
private void StartMatrixTimer(int interval = 100)
|
||||
{
|
||||
matrixTimer.Interval = interval;
|
||||
matrixTimer.Start();
|
||||
}
|
||||
|
||||
private void StopMatrixTimer()
|
||||
{
|
||||
matrixTimer.Stop();
|
||||
}
|
||||
|
||||
|
||||
private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
|
||||
{
|
||||
//if (!IsValid) return;
|
||||
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
mat.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
mat.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
mat.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StopMatrixAudio();
|
||||
}
|
||||
|
||||
void StopMatrixAudio()
|
||||
{
|
||||
if (AudioDevice is not null)
|
||||
{
|
||||
try
|
||||
{
|
||||
AudioDevice.StopRecording();
|
||||
AudioDevice.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetMatrixAudio()
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
try
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
using (MMDevice device = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
|
||||
{
|
||||
AudioDevice = new WasapiLoopbackCapture(device);
|
||||
WaveFormat fmt = AudioDevice.WaveFormat;
|
||||
|
||||
AudioValues = new double[fmt.SampleRate / 1000];
|
||||
AudioDevice.DataAvailable += WaveIn_DataAvailable;
|
||||
AudioDevice.StartRecording();
|
||||
Logger.WriteLine("Matrix Audio");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void WaveIn_DataAvailable(object? sender, WaveInEventArgs e)
|
||||
{
|
||||
int bytesPerSamplePerChannel = AudioDevice.WaveFormat.BitsPerSample / 8;
|
||||
int bytesPerSample = bytesPerSamplePerChannel * AudioDevice.WaveFormat.Channels;
|
||||
int bufferSampleCount = e.Buffer.Length / bytesPerSample;
|
||||
|
||||
if (bufferSampleCount >= AudioValues.Length)
|
||||
{
|
||||
bufferSampleCount = AudioValues.Length;
|
||||
}
|
||||
|
||||
if (bytesPerSamplePerChannel == 2 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt16(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt32(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.IeeeFloat)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToSingle(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
|
||||
double[] paddedAudio = FftSharp.Pad.ZeroPad(AudioValues);
|
||||
double[] fftMag = FftSharp.Transform.FFTmagnitude(paddedAudio);
|
||||
|
||||
PresentAudio(fftMag);
|
||||
}
|
||||
|
||||
private void DrawBar(int pos, double h)
|
||||
{
|
||||
int dx = pos * 2;
|
||||
int dy = 20;
|
||||
|
||||
byte color;
|
||||
|
||||
for (int y = 0; y < h - (h % 2); y++)
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
mat.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void PresentAudio(double[] audio)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
mat.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
double max = 2, maxAverage;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
bars[i] = Math.Sqrt(audio[i] * 10000);
|
||||
if (bars[i] > max) max = bars[i];
|
||||
}
|
||||
|
||||
maxes.Add(max);
|
||||
if (maxes.Count > 20) maxes.RemoveAt(0);
|
||||
maxAverage = maxes.Average();
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i]*20/maxAverage);
|
||||
|
||||
mat.Present();
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixPicture(string fileName)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
Image image;
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
image = Image.FromStream(ms);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Error loading picture");
|
||||
return;
|
||||
}
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
mat.ClearFrames();
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
mat.GenerateFrame(image);
|
||||
mat.AddFrame();
|
||||
}
|
||||
|
||||
StartMatrixTimer();
|
||||
Logger.WriteLine("Matrix GIF " + fileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.GenerateFrame(image);
|
||||
mat.Present();
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
using Starlight.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Text;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
@@ -61,7 +62,8 @@ namespace Starlight.AnimeMatrix
|
||||
public enum AnimeType
|
||||
{
|
||||
GA401,
|
||||
GA402
|
||||
GA402,
|
||||
GU604
|
||||
}
|
||||
|
||||
|
||||
@@ -88,12 +90,15 @@ namespace Starlight.AnimeMatrix
|
||||
//public int FullEvenRows = -1;
|
||||
|
||||
public int dx = 0;
|
||||
//Shifts the whole frame to the left or right to align with the diagonal cut
|
||||
public int frameShiftX = 0;
|
||||
public int MaxColumns = 34;
|
||||
|
||||
private int frameIndex = 0;
|
||||
|
||||
private static AnimeType _model = AnimeType.GA402;
|
||||
|
||||
|
||||
public AnimeMatrixDevice()
|
||||
: base(0x0B05, 0x193B, 640)
|
||||
{
|
||||
@@ -112,6 +117,16 @@ namespace Starlight.AnimeMatrix
|
||||
UpdatePageLength = 410;
|
||||
}
|
||||
|
||||
if (model.Contains("GU604"))
|
||||
{
|
||||
_model = AnimeType.GU604;
|
||||
|
||||
MaxColumns = 39;
|
||||
MaxRows = 92;
|
||||
LedCount = 1711;
|
||||
frameShiftX = -5;
|
||||
UpdatePageLength = 630;
|
||||
}
|
||||
|
||||
_displayBuffer = new byte[LedCount];
|
||||
|
||||
@@ -173,6 +188,9 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
return (y + 1) / 2 - 3;
|
||||
}
|
||||
case AnimeType.GU604:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
@@ -184,6 +202,8 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
return 33;
|
||||
case AnimeType.GU604:
|
||||
return 39;
|
||||
default:
|
||||
return 34;
|
||||
}
|
||||
@@ -226,7 +246,7 @@ namespace Starlight.AnimeMatrix
|
||||
if (!IsRowInRange(y)) return;
|
||||
|
||||
if (x >= FirstX(y) && x < Width(y))
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx, value);
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx + frameShiftX, value);
|
||||
}
|
||||
|
||||
public void WakeUp()
|
||||
@@ -325,13 +345,21 @@ namespace Starlight.AnimeMatrix
|
||||
public void PresentClock()
|
||||
{
|
||||
int second = DateTime.Now.Second;
|
||||
string time;
|
||||
|
||||
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
|
||||
PresentTextDiagonal(DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm"));
|
||||
time = DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm");
|
||||
else
|
||||
PresentTextDiagonal(DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt"));
|
||||
time = DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt");
|
||||
|
||||
if (_model == AnimeType.GA401)
|
||||
PresentText(time);
|
||||
else
|
||||
PresentTextDiagonal(time);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void PresentText(string text1, string text2 = "")
|
||||
{
|
||||
using (Bitmap bmp = new Bitmap(MaxColumns * 3, MaxRows))
|
||||
@@ -341,14 +369,14 @@ namespace Starlight.AnimeMatrix
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
using (Font font = new Font("Arial", 24F, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -3);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Arial", 18F, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font("Consolas", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 1, 25);
|
||||
@@ -419,6 +447,24 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
Clear();
|
||||
|
||||
|
||||
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
|
||||
|
||||
|
||||
string familyName;
|
||||
string familyList = "";
|
||||
FontFamily[] fontFamilies;
|
||||
// Get the array of FontFamily objects.
|
||||
fontFamilies = installedFontCollection.Families;
|
||||
|
||||
int count = fontFamilies.Length;
|
||||
for (int j = 0; j < count; ++j)
|
||||
{
|
||||
familyName = fontFamilies[j].Name;
|
||||
familyList = familyList + familyName;
|
||||
familyList = familyList + ", ";
|
||||
}
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
@@ -428,10 +474,10 @@ namespace Starlight.AnimeMatrix
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
using (Font font = new Font("Calibri", 13F, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 0);
|
||||
g.DrawString(text, font, Brushes.White, 4, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
160
app/AppConfig.cs
@@ -1,22 +1,31 @@
|
||||
using System.Diagnostics;
|
||||
using GHelper;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
public class AppConfig
|
||||
public static class AppConfig
|
||||
{
|
||||
|
||||
public string appPath;
|
||||
string configFile;
|
||||
private static string configFile;
|
||||
private static string? _model;
|
||||
|
||||
string _model;
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
|
||||
public Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
|
||||
public AppConfig()
|
||||
static AppConfig()
|
||||
{
|
||||
|
||||
appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
configFile = appPath + "\\config.json";
|
||||
string startupPath = Application.StartupPath.Trim('\\');
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string configName = "\\config.json";
|
||||
|
||||
if (File.Exists(startupPath + configName))
|
||||
{
|
||||
configFile = startupPath + configName;
|
||||
} else
|
||||
{
|
||||
configFile = appPath + configName;
|
||||
}
|
||||
|
||||
|
||||
if (!System.IO.Directory.Exists(appPath))
|
||||
System.IO.Directory.CreateDirectory(appPath);
|
||||
@@ -30,18 +39,19 @@ public class AppConfig
|
||||
}
|
||||
catch
|
||||
{
|
||||
initConfig();
|
||||
Logger.WriteLine("Broken config: " + text);
|
||||
Init();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
initConfig();
|
||||
Init();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public string GetModel()
|
||||
public static string GetModel()
|
||||
{
|
||||
if (_model is null)
|
||||
{
|
||||
@@ -58,14 +68,15 @@ public class AppConfig
|
||||
|
||||
return _model;
|
||||
}
|
||||
public bool ContainsModel(string contains)
|
||||
public static bool ContainsModel(string contains)
|
||||
{
|
||||
|
||||
GetModel();
|
||||
return (_model is not null && _model.Contains(contains));
|
||||
|
||||
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
|
||||
}
|
||||
private void initConfig()
|
||||
|
||||
|
||||
private static void Init()
|
||||
{
|
||||
config = new Dictionary<string, object>();
|
||||
config["performance_mode"] = 0;
|
||||
@@ -73,37 +84,27 @@ public class AppConfig
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
|
||||
public int getConfig(string name, bool performance = false)
|
||||
public static int Get(string name, int empty = -1)
|
||||
{
|
||||
|
||||
if (config.ContainsKey(name))
|
||||
return int.Parse(config[name].ToString());
|
||||
else return -1;
|
||||
else return empty;
|
||||
}
|
||||
|
||||
public string getConfigString(string name)
|
||||
public static bool Is(string name)
|
||||
{
|
||||
return Get(name) == 1;
|
||||
}
|
||||
|
||||
public static string GetString(string name, string empty = null)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
return config[name].ToString();
|
||||
else return null;
|
||||
else return empty;
|
||||
}
|
||||
|
||||
public void setConfig(string name, int value)
|
||||
private static void Write()
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
} catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void setConfig(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
@@ -115,24 +116,51 @@ public class AppConfig
|
||||
}
|
||||
}
|
||||
|
||||
public string getParamName(int device, string paramName = "fan_profile")
|
||||
public static void Set(string name, int value)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
config[name] = value;
|
||||
Write();
|
||||
}
|
||||
|
||||
public static void Set(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
Write();
|
||||
}
|
||||
public static void Remove(string name)
|
||||
{
|
||||
config.Remove(name);
|
||||
Write();
|
||||
}
|
||||
|
||||
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
string name;
|
||||
|
||||
if (device == 1)
|
||||
name = "gpu";
|
||||
else if (device == 2)
|
||||
name = "mid";
|
||||
else
|
||||
name = "cpu";
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
name = "gpu";
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
name = "mid";
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
name = "xgm";
|
||||
break;
|
||||
default:
|
||||
name = "cpu";
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return paramName + "_" + name + "_" + mode;
|
||||
}
|
||||
|
||||
public byte[] getFanConfig(int device)
|
||||
public static byte[] GetFanConfig(AsusFan device)
|
||||
{
|
||||
string curveString = getConfigString(getParamName(device));
|
||||
string curveString = GetString(GgetParamName(device));
|
||||
byte[] curve = { };
|
||||
|
||||
if (curveString is not null)
|
||||
@@ -141,10 +169,10 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public void setFanConfig(int device, byte[] curve)
|
||||
public static void SetFanConfig(AsusFan device, byte[] curve)
|
||||
{
|
||||
string bitCurve = BitConverter.ToString(curve);
|
||||
setConfig(getParamName(device), bitCurve);
|
||||
Set(GgetParamName(device), bitCurve);
|
||||
}
|
||||
|
||||
|
||||
@@ -156,27 +184,27 @@ public class AppConfig
|
||||
return array;
|
||||
}
|
||||
|
||||
public byte[] getDefaultCurve(int device)
|
||||
public static byte[] GetDefaultCurve(AsusFan device)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
int mode = Modes.GetCurrentBase();
|
||||
byte[] curve;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-16-1F-26-2D-39-47-55-5F");
|
||||
else
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-11-1A-22-29-34-43-51-5A");
|
||||
break;
|
||||
case 2:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-08-11-11-1D-1D-26-26-2D");
|
||||
else
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-03-0C-0C-16-16-22-22-29");
|
||||
break;
|
||||
default:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-0C-16-1D-1F-26-2D-34-4A");
|
||||
else
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-08-11-16-1A-22-29-30-45");
|
||||
@@ -186,23 +214,29 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public string getConfigPerfString(string name)
|
||||
public static string GetModeString(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfigString(name + "_" + mode);
|
||||
return GetString(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public int getConfigPerf(string name)
|
||||
public static int GetMode(string name, int empty = -1)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfig(name + "_" + mode);
|
||||
return Get(name + "_" + Modes.GetCurrent(), empty);
|
||||
}
|
||||
|
||||
public void setConfigPerf(string name, int value)
|
||||
public static bool IsMode(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
setConfig(name + "_" + mode, value);
|
||||
return Get(name + "_" + Modes.GetCurrent()) == 1;
|
||||
}
|
||||
|
||||
public static void SetMode(string name, int value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static void SetMode(string name, string value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,29 @@
|
||||
using GHelper;
|
||||
using System.Management;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public class ASUSWmi
|
||||
public enum AsusFan
|
||||
{
|
||||
CPU = 0,
|
||||
GPU = 1,
|
||||
Mid = 2,
|
||||
XGM = 3
|
||||
}
|
||||
|
||||
public enum AsusMode
|
||||
{
|
||||
Balanced = 0,
|
||||
Turbo = 1,
|
||||
Silent = 2
|
||||
}
|
||||
|
||||
public enum AsusGPU
|
||||
{
|
||||
Eco = 0,
|
||||
Standard = 1,
|
||||
Ultimate = 2
|
||||
}
|
||||
|
||||
public class AsusACPI
|
||||
{
|
||||
|
||||
const string FILE_NAME = @"\\.\\ATKACPI";
|
||||
@@ -10,10 +31,20 @@ public class ASUSWmi
|
||||
|
||||
const uint DSTS = 0x53545344;
|
||||
const uint DEVS = 0x53564544;
|
||||
const uint INIT = 0x54494E49;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
public const int Brightness_Down = 0x10;
|
||||
public const int Brightness_Up = 0x20;
|
||||
public const int KB_Sleep = 0x6c;
|
||||
public const int KB_DUO_PgUpDn = 0x4B;
|
||||
public const int KB_DUO_SecondDisplay = 0x6A;
|
||||
|
||||
|
||||
public const int Touchpad_Toggle = 0x6B;
|
||||
|
||||
public const int ChargerMode = 0x0012006C;
|
||||
|
||||
@@ -42,36 +73,44 @@ public class ASUSWmi
|
||||
public const int Temp_CPU = 0x00120094;
|
||||
public const int Temp_GPU = 0x00120097;
|
||||
|
||||
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 (PPT_LIMIT_SLOW ) and CPU PPT on 2021
|
||||
public const int PPT_TotalA0 = 0x001200A0; // SPL (Total limit for all-AMD models) / PL1
|
||||
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
|
||||
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
|
||||
public const int PPT_APUA3 = 0x001200A3; // APU PPT ON 2021, doesn't work on 2022
|
||||
public const int PPT_APUA3 = 0x001200A3; // sPPT (long boost limit) / PL2
|
||||
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
|
||||
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
|
||||
|
||||
public const int PPT_GPUC0 = 0x001200C0; // NVIDIA GPU Boost
|
||||
public const int PPT_APUC1 = 0x001200C1; // Actual Power Limit (PPT_LIMIT_FAST) AND Sustained Power Limit (STAPM_LIMIT)
|
||||
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
|
||||
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
public const int Tablet_Notebook = 0;
|
||||
public const int Tablet_Tablet = 1;
|
||||
public const int Tablet_Tent = 2;
|
||||
public const int Tablet_Rotated = 3;
|
||||
|
||||
public const int PerformanceBalanced = 0;
|
||||
public const int PerformanceTurbo = 1;
|
||||
public const int PerformanceSilent = 2;
|
||||
public const int PerformanceManual = 4;
|
||||
|
||||
public const int GPUModeEco = 0;
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 250;
|
||||
public static int MaxTotal => AppConfig.ContainsModel("G513QY") ? 250 : 150;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 130;
|
||||
public const int MaxCPU = 100;
|
||||
public const int MinCPU = 5;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
@@ -117,7 +156,43 @@ public class ASUSWmi
|
||||
|
||||
private IntPtr handle;
|
||||
|
||||
public ASUSWmi()
|
||||
// Event handling attempt
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern IntPtr CreateEvent(IntPtr lpEventAttributes, bool bManualReset, bool bInitialState, string lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
|
||||
|
||||
private IntPtr eventHandle;
|
||||
|
||||
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
|
||||
public void RunListener()
|
||||
{
|
||||
|
||||
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK4001");
|
||||
|
||||
byte[] outBuffer = new byte[16];
|
||||
byte[] data = new byte[8];
|
||||
bool result;
|
||||
|
||||
data[0] = BitConverter.GetBytes(eventHandle.ToInt32())[0];
|
||||
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
|
||||
|
||||
Control(0x222400, data, outBuffer);
|
||||
Logger.WriteLine("ACPI :" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
|
||||
|
||||
while (true)
|
||||
{
|
||||
WaitForSingleObject(eventHandle, Timeout.Infinite);
|
||||
Control(0x222408, new byte[0], outBuffer);
|
||||
int code = BitConverter.ToInt32(outBuffer);
|
||||
Logger.WriteLine("ACPI Code: " + code);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public AsusACPI()
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
@@ -128,16 +203,19 @@ public class ASUSWmi
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
if (handle == new IntPtr(-1))
|
||||
{
|
||||
throw new Exception("Can't connect to ACPI");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
{
|
||||
|
||||
uint lpBytesReturned = 0;
|
||||
bool result = DeviceIoControl(
|
||||
DeviceIoControl(
|
||||
handle,
|
||||
dwIoControlCode,
|
||||
lpInBuffer,
|
||||
@@ -172,6 +250,13 @@ public class ASUSWmi
|
||||
|
||||
}
|
||||
|
||||
public byte[] DeviceInit()
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
return CallMethod(INIT, args);
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
@@ -205,7 +290,7 @@ public class ASUSWmi
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
byte[] status = CallMethod(DSTS, args);
|
||||
|
||||
|
||||
return BitConverter.ToInt32(status, 0) - 65536;
|
||||
|
||||
}
|
||||
@@ -215,7 +300,7 @@ public class ASUSWmi
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
|
||||
return CallMethod(DSTS, args);
|
||||
}
|
||||
|
||||
@@ -234,7 +319,7 @@ public class ASUSWmi
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(int device, byte[] curve)
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
@@ -243,16 +328,14 @@ public class ASUSWmi
|
||||
int result;
|
||||
|
||||
for (int i = 8; i < curve.Length; i++)
|
||||
{
|
||||
curve[i] = Math.Max((byte)0, Math.Min((byte)99, curve[i])); // it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
}
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFanCurve, curve, "FanGPU");
|
||||
break;
|
||||
case 2:
|
||||
case AsusFan.Mid:
|
||||
result = DeviceSet(DevsMidFanCurve, curve, "FanMid");
|
||||
break;
|
||||
default:
|
||||
@@ -263,7 +346,7 @@ public class ASUSWmi
|
||||
return result;
|
||||
}
|
||||
|
||||
public byte[] GetFanCurve(int device, int mode = 0)
|
||||
public byte[] GetFanCurve(AsusFan device, int mode = 0)
|
||||
{
|
||||
uint fan_mode;
|
||||
|
||||
@@ -277,9 +360,9 @@ public class ASUSWmi
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
case AsusFan.GPU:
|
||||
return DeviceGetBuffer(DevsGPUFanCurve, fan_mode);
|
||||
case 2:
|
||||
case AsusFan.Mid:
|
||||
return DeviceGetBuffer(DevsMidFanCurve, fan_mode);
|
||||
default:
|
||||
return DeviceGetBuffer(DevsCPUFanCurve, fan_mode);
|
||||
@@ -287,6 +370,81 @@ public class ASUSWmi
|
||||
|
||||
}
|
||||
|
||||
public static bool IsInvalidCurve(byte[] curve)
|
||||
{
|
||||
return curve.Length != 16 || IsEmptyCurve(curve);
|
||||
}
|
||||
|
||||
public static bool IsEmptyCurve(byte[] curve)
|
||||
{
|
||||
return curve.All(singleByte => singleByte == 0);
|
||||
}
|
||||
|
||||
public static byte[] FixFanCurve(byte[] curve)
|
||||
{
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var pair in points.OrderBy(x => x.Key))
|
||||
{
|
||||
if (count == 0 && pair.Key >= 40)
|
||||
{
|
||||
fix = true;
|
||||
pointsFixed.Add(20, 0);
|
||||
}
|
||||
|
||||
if (count != 3 || !fix)
|
||||
pointsFixed.Add(pair.Key, pair.Value);
|
||||
count++;
|
||||
}
|
||||
|
||||
count = 0;
|
||||
foreach (var pair in pointsFixed.OrderBy(x => x.Key))
|
||||
{
|
||||
curve[count] = pair.Key;
|
||||
curve[count + 8] = pair.Value;
|
||||
count++;
|
||||
}
|
||||
|
||||
return curve;
|
||||
|
||||
}
|
||||
|
||||
public bool IsXGConnected()
|
||||
{
|
||||
//return true;
|
||||
return DeviceGet(GPUXGConnected) == 1;
|
||||
}
|
||||
|
||||
public bool IsAllAmdPPT()
|
||||
{
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
public void ScanRange()
|
||||
{
|
||||
int value;
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string logFile = appPath + "\\scan.txt";
|
||||
for (uint i = 0x00000000; i <= 0x00160000; i++)
|
||||
{
|
||||
value = DeviceGet(i);
|
||||
if (value >= 0)
|
||||
using (StreamWriter w = File.AppendText(logFile))
|
||||
{
|
||||
w.WriteLine(i.ToString("X8") + ": " + value.ToString("X4") + " (" + value + ")");
|
||||
w.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TUFKeyboardBrightness(int brightness)
|
||||
{
|
||||
int param = 0x80 | (brightness & 0x7F);
|
||||
@@ -336,7 +494,8 @@ public class ASUSWmi
|
||||
watcher.Scope = new ManagementScope("root\\wmi");
|
||||
watcher.Query = new WqlEventQuery("SELECT * FROM AsusAtkWmiEvent");
|
||||
watcher.Start();
|
||||
} catch
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Can't connect to ASUS WMI events");
|
||||
}
|
||||
426
app/AsusUSB.cs
Normal file
@@ -0,0 +1,426 @@
|
||||
using HidLibrary;
|
||||
using System.Text;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class AsusUSB
|
||||
{
|
||||
|
||||
public const int ASUS_ID = 0x0b05;
|
||||
|
||||
public const byte INPUT_HID_ID = 0x5a;
|
||||
public const byte AURA_HID_ID = 0x5d;
|
||||
|
||||
public static readonly byte[] LED_INIT1 = new byte[] { AURA_HID_ID, 0xb9 };
|
||||
public static readonly byte[] LED_INIT2 = Encoding.ASCII.GetBytes("]ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT3 = new byte[] { AURA_HID_ID, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
public static readonly byte[] LED_INIT4 = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT5 = new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
|
||||
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6, 0x1abe };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("G513QY"))
|
||||
{
|
||||
return _modes;
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("Strix") || AppConfig.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !AppConfig.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18, int minFeatures = 1)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected
|
||||
&& device.Capabilities.FeatureReportByteLength >= minFeatures
|
||||
&& device.Capabilities.InputReportByteLength >= minInput)
|
||||
yield return device;
|
||||
}
|
||||
|
||||
public static HidDevice? GetDevice(byte reportID = INPUT_HID_ID)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
HidDevice input = null;
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.ReadFeatureData(out byte[] data, reportID))
|
||||
{
|
||||
input = device;
|
||||
//Logger.WriteLine("HID Device("+ reportID + ")" + + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.DevicePath);
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static bool TouchpadToggle()
|
||||
{
|
||||
HidDevice? input = GetDevice();
|
||||
if (input != null) return input.WriteFeatureData(new byte[] { INPUT_HID_ID, 0xf4, 0x6b });
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = AURA_HID_ID;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(LED_INIT1);
|
||||
device.WriteFeatureData(LED_INIT2);
|
||||
device.WriteFeatureData(LED_INIT3);
|
||||
device.WriteFeatureData(LED_INIT4);
|
||||
device.WriteFeatureData(LED_INIT5);
|
||||
device.CloseDevice();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness, string log = "Backlight")
|
||||
{
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardBrightness(brightness);
|
||||
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA503") && device.ReadFeatureData(out byte[] dataBackkup, INPUT_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msgBackup);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msgBackup));
|
||||
}
|
||||
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
// Backup payload for old models
|
||||
/*
|
||||
if (AppConfig.ContainsModel("GA503RW"))
|
||||
{
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devicesBackup = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devicesBackup)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msgBackup);
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(List<AuraDev19b6> flags)
|
||||
{
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
//Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardPower(
|
||||
flags.Contains(AuraDev19b6.AwakeKeyb),
|
||||
flags.Contains(AuraDev19b6.BootKeyb),
|
||||
flags.Contains(AuraDev19b6.SleepKeyb),
|
||||
flags.Contains(AuraDev19b6.ShutdownKeyb));
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
|
||||
if (devices.Count() == 0)
|
||||
{
|
||||
Logger.WriteLine("USB-KB : not found");
|
||||
devices = GetHidDevices(deviceIds, 1);
|
||||
}
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
device.WriteFeatureData(MESSAGE_SET);
|
||||
device.WriteFeatureData(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
Logger.WriteLine("USB-KB " + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Reference : thanks to https://github.com/RomanYazvinsky/ for initial discovery of XGM payloads
|
||||
public static int SetXGM(byte[] msg)
|
||||
{
|
||||
|
||||
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
|
||||
|
||||
var payload = new byte[300];
|
||||
Array.Copy(msg, payload, msg.Length);
|
||||
|
||||
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 0, 300))
|
||||
{
|
||||
device.OpenDevice();
|
||||
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
|
||||
device.WriteFeatureData(payload);
|
||||
device.CloseDevice();
|
||||
//return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
{
|
||||
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
|
||||
}
|
||||
|
||||
|
||||
public static int ResetXGM()
|
||||
{
|
||||
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
|
||||
}
|
||||
|
||||
public static int SetXGMFan(byte[] curve)
|
||||
{
|
||||
|
||||
if (AsusACPI.IsInvalidCurve(curve)) return -1;
|
||||
|
||||
byte[] msg = new byte[19];
|
||||
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
|
||||
Array.Copy(curve, 0, msg, 3, curve.Length);
|
||||
|
||||
return SetXGM(msg);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
311
app/Aura.cs
@@ -1,311 +0,0 @@
|
||||
using HidLibrary;
|
||||
using Microsoft.Win32;
|
||||
using OSD;
|
||||
using System.Diagnostics;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Aura
|
||||
{
|
||||
|
||||
static byte[] MESSAGE_SET = { 0x5d, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { 0x5d, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6 };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("Strix") || Program.config.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !Program.config.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.ToLower().Contains("hid") && device.Capabilities.FeatureReportByteLength >= 64)
|
||||
yield return device;
|
||||
}
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = 0x5d;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness)
|
||||
{
|
||||
byte[] msg = { 0x5d, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
if (devices.Count() > 0) Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardBrightness(brightness);
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(List<AuraDev19b6> flags)
|
||||
{
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
if (devices.Count() > 0) Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardPower(
|
||||
flags.Contains(AuraDev19b6.AwakeKeyb),
|
||||
flags.Contains(AuraDev19b6.BootKeyb),
|
||||
flags.Contains(AuraDev19b6.SleepKeyb),
|
||||
flags.Contains(AuraDev19b6.ShutdownKeyb));
|
||||
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
{
|
||||
byte value = status? (byte)0x50:(byte)0;
|
||||
var msg = new byte[] { 0x5e, 0xc5, value };
|
||||
|
||||
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }))
|
||||
{
|
||||
device.OpenDevice();
|
||||
var message = new byte[300];
|
||||
Array.Copy(msg, message, msg.Length);
|
||||
Debug.WriteLine(BitConverter.ToString(message));
|
||||
device.WriteFeatureData(message);
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
if (devices.Count() > 0) Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.Write(MESSAGE_SET);
|
||||
device.Write(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
{
|
||||
try
|
||||
{
|
||||
RegistryKey myKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\ASUS\ASUS System Control Interface\AsusOptimization\ASUS Keyboard Hotkeys", true);
|
||||
if (myKey != null)
|
||||
{
|
||||
myKey.SetValue("TurnOffKeybdLight", value, RegistryValueKind.DWord);
|
||||
myKey.Close();
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -12,6 +12,8 @@ namespace CustomControls
|
||||
public static Color colorEco = Color.FromArgb(255, 6, 180, 138);
|
||||
public static Color colorStandard = Color.FromArgb(255, 58, 174, 239);
|
||||
public static Color colorTurbo = Color.FromArgb(255, 255, 32, 32);
|
||||
public static Color colorCustom = Color.FromArgb(255, 255, 128, 0);
|
||||
|
||||
|
||||
public static Color buttonMain;
|
||||
public static Color buttonSecond;
|
||||
@@ -30,11 +32,6 @@ namespace CustomControls
|
||||
|
||||
public bool darkTheme = false;
|
||||
|
||||
public RForm()
|
||||
{
|
||||
DoubleBuffered = true;
|
||||
}
|
||||
|
||||
public static void InitColors(bool darkTheme)
|
||||
{
|
||||
if (darkTheme)
|
||||
|
||||
794
app/Extra.Designer.cs
generated
305
app/Extra.cs
@@ -1,4 +1,5 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
@@ -16,18 +17,37 @@ namespace GHelper
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
if (name == "m4")
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
|
||||
if (name == "fnf4")
|
||||
switch (name)
|
||||
{
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
case "m1":
|
||||
customActions[""] = Properties.Strings.VolumeDown;
|
||||
break;
|
||||
case "m2":
|
||||
customActions[""] = Properties.Strings.VolumeUp;
|
||||
break;
|
||||
case "m3":
|
||||
customActions[""] = Properties.Strings.MuteMic;
|
||||
break;
|
||||
case "m4":
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
break;
|
||||
case "fnf4":
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
break;
|
||||
case "fnc":
|
||||
customActions[""] = Properties.Strings.ToggleFnLock;
|
||||
customActions.Remove("fnlock");
|
||||
break;
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@@ -35,7 +55,7 @@ namespace GHelper
|
||||
combo.DisplayMember = "Value";
|
||||
combo.ValueMember = "Key";
|
||||
|
||||
string action = Program.config.getConfigString(name);
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
combo.SelectedValue = (action is not null) ? action : "";
|
||||
if (combo.SelectedValue is null) combo.SelectedValue = "";
|
||||
@@ -43,13 +63,17 @@ namespace GHelper
|
||||
combo.SelectedValueChanged += delegate
|
||||
{
|
||||
if (combo.SelectedValue is not null)
|
||||
Program.config.setConfig(name, combo.SelectedValue.ToString());
|
||||
AppConfig.Set(name, combo.SelectedValue.ToString());
|
||||
|
||||
if (name == "m1" || name == "m2")
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
|
||||
};
|
||||
|
||||
txbox.Text = Program.config.getConfigString(name + "_custom");
|
||||
txbox.Text = AppConfig.GetString(name + "_custom");
|
||||
txbox.TextChanged += delegate
|
||||
{
|
||||
Program.config.setConfig(name + "_custom", txbox.Text);
|
||||
AppConfig.Set(name + "_custom", txbox.Text);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -69,56 +93,65 @@ namespace GHelper
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
checkKeyboardAuto.Text = Properties.Strings.KeyboardAuto;
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
|
||||
checkAutoApplyWindowsPowerMode.Text = Properties.Strings.ApplyWindowsPowerPlan;
|
||||
checkFnLock.Text = Properties.Strings.FnLock;
|
||||
|
||||
labelBacklight.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightBar.Text = Properties.Strings.Lightbar;
|
||||
labelBacklightLid.Text = Properties.Strings.Lid;
|
||||
labelBacklightLogo.Text = Properties.Strings.Logo;
|
||||
|
||||
checkGpuApps.Text = Properties.Strings.KillGpuApps;
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
InitTheme();
|
||||
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(Aura.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(AsusUSB.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DisplayMember = "Value";
|
||||
comboKeyboardSpeed.ValueMember = "Key";
|
||||
comboKeyboardSpeed.SelectedValue = Aura.Speed;
|
||||
comboKeyboardSpeed.SelectedValue = AsusUSB.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
// Keyboard
|
||||
checkAwake.Checked = !(Program.config.getConfig("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(Program.config.getConfig("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(Program.config.getConfig("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(Program.config.getConfig("keyboard_shutdown") == 0);
|
||||
checkAwake.Checked = !(AppConfig.Get("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(AppConfig.Get("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(AppConfig.Get("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(AppConfig.Get("keyboard_shutdown") == 0);
|
||||
|
||||
// Lightbar
|
||||
checkAwakeBar.Checked = !(Program.config.getConfig("keyboard_awake_bar") == 0);
|
||||
checkBootBar.Checked = !(Program.config.getConfig("keyboard_boot_bar") == 0);
|
||||
checkSleepBar.Checked = !(Program.config.getConfig("keyboard_sleep_bar") == 0);
|
||||
checkShutdownBar.Checked = !(Program.config.getConfig("keyboard_shutdown_bar") == 0);
|
||||
checkAwakeBar.Checked = !(AppConfig.Get("keyboard_awake_bar") == 0);
|
||||
checkBootBar.Checked = !(AppConfig.Get("keyboard_boot_bar") == 0);
|
||||
checkSleepBar.Checked = !(AppConfig.Get("keyboard_sleep_bar") == 0);
|
||||
checkShutdownBar.Checked = !(AppConfig.Get("keyboard_shutdown_bar") == 0);
|
||||
|
||||
// Lid
|
||||
checkAwakeLid.Checked = !(Program.config.getConfig("keyboard_awake_lid") == 0);
|
||||
checkBootLid.Checked = !(Program.config.getConfig("keyboard_boot_lid") == 0);
|
||||
checkSleepLid.Checked = !(Program.config.getConfig("keyboard_sleep_lid") == 0);
|
||||
checkShutdownLid.Checked = !(Program.config.getConfig("keyboard_shutdown_lid") == 0);
|
||||
checkAwakeLid.Checked = !(AppConfig.Get("keyboard_awake_lid") == 0);
|
||||
checkBootLid.Checked = !(AppConfig.Get("keyboard_boot_lid") == 0);
|
||||
checkSleepLid.Checked = !(AppConfig.Get("keyboard_sleep_lid") == 0);
|
||||
checkShutdownLid.Checked = !(AppConfig.Get("keyboard_shutdown_lid") == 0);
|
||||
|
||||
// Logo
|
||||
checkAwakeLogo.Checked = !(Program.config.getConfig("keyboard_awake_logo") == 0);
|
||||
checkBootLogo.Checked = !(Program.config.getConfig("keyboard_boot_logo") == 0);
|
||||
checkSleepLogo.Checked = !(Program.config.getConfig("keyboard_sleep_logo") == 0);
|
||||
checkShutdownLogo.Checked = !(Program.config.getConfig("keyboard_shutdown_logo") == 0);
|
||||
checkAwakeLogo.Checked = !(AppConfig.Get("keyboard_awake_logo") == 0);
|
||||
checkBootLogo.Checked = !(AppConfig.Get("keyboard_boot_logo") == 0);
|
||||
checkSleepLogo.Checked = !(AppConfig.Get("keyboard_sleep_logo") == 0);
|
||||
checkShutdownLogo.Checked = !(AppConfig.Get("keyboard_shutdown_logo") == 0);
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
@@ -140,7 +173,7 @@ namespace GHelper
|
||||
checkSleepLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
if (!Program.config.ContainsModel("Strix"))
|
||||
if (!AppConfig.ContainsModel("Strix"))
|
||||
{
|
||||
labelBacklightBar.Visible = false;
|
||||
checkAwakeBar.Visible = false;
|
||||
@@ -148,7 +181,7 @@ namespace GHelper
|
||||
checkSleepBar.Visible = false;
|
||||
checkShutdownBar.Visible = false;
|
||||
|
||||
if (!Program.config.ContainsModel("Z13"))
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
@@ -164,57 +197,168 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
checkTopmost.Checked = (Program.config.getConfig("topmost") == 1);
|
||||
checkTopmost.Checked = AppConfig.Is("topmost");
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
checkKeyboardAuto.Checked = (Program.config.getConfig("keyboard_auto") == 1);
|
||||
checkKeyboardAuto.CheckedChanged += CheckKeyboardAuto_CheckedChanged;
|
||||
|
||||
checkNoOverdrive.Checked = (Program.config.getConfig("no_overdrive") == 1);
|
||||
checkNoOverdrive.Checked = AppConfig.Is("no_overdrive");
|
||||
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
|
||||
|
||||
checkUSBC.Checked = (Program.config.getConfig("optimized_usbc") == 1);
|
||||
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
|
||||
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
|
||||
|
||||
int kb_brightness = Program.config.getConfig("keyboard_brightness");
|
||||
trackBrightness.Value = (kb_brightness >= 0 && kb_brightness <= 3) ? kb_brightness : 3;
|
||||
checkAutoApplyWindowsPowerMode.Checked = (AppConfig.Get("auto_apply_power_plan") != 0);
|
||||
checkAutoApplyWindowsPowerMode.CheckedChanged += checkAutoApplyWindowsPowerMode_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
trackBrightness.Value = InputDispatcher.GetBacklight();
|
||||
trackBrightness.Scroll += TrackBrightness_Scroll;
|
||||
|
||||
panelXMG.Visible = (Program.wmi.DeviceGet(ASUSWmi.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(Program.config.getConfig("xmg_light") == 0);
|
||||
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
|
||||
checkXMG.CheckedChanged += CheckXMG_CheckedChanged;
|
||||
|
||||
int kb_timeout = Program.config.getConfig("keyboard_light_tiomeout");
|
||||
numericBacklightTime.Value = (kb_timeout >= 0) ? kb_timeout : 60;
|
||||
numericBacklightTime.Value = AppConfig.Get("keyboard_timeout", 60);
|
||||
numericBacklightPluggedTime.Value = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
|
||||
numericBacklightTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
numericBacklightPluggedTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
|
||||
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
|
||||
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
|
||||
|
||||
checkFnLock.Checked = AppConfig.Is("fn_lock");
|
||||
checkFnLock.CheckedChanged += CheckFnLock_CheckedChanged; ;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
|
||||
buttonServices.Click += ButtonServices_Click;
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
}
|
||||
|
||||
|
||||
private void InitServices()
|
||||
{
|
||||
if (OptimizationService.IsRunning()) buttonServices.Text = Properties.Strings.Stop;
|
||||
else buttonServices.Text = Properties.Strings.Start;
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + OptimizationService.GetRunningCount();
|
||||
buttonServices.Enabled = true;
|
||||
|
||||
}
|
||||
|
||||
public void ServiesToggle()
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.IsRunning())
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StopAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
Program.inputDispatcher.Init();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StartingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StartAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonServices_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
ServiesToggle();
|
||||
else
|
||||
ProcessHelper.RunAsAdmin("services");
|
||||
}
|
||||
|
||||
private void InitVariBright()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
int variBrightSupported = 0, VariBrightEnabled;
|
||||
if (amdControl.GetVariBright(out variBrightSupported, out VariBrightEnabled))
|
||||
{
|
||||
Logger.WriteLine("Varibright: " + variBrightSupported + "," + VariBrightEnabled);
|
||||
checkVariBright.Checked = (VariBrightEnabled == 3);
|
||||
}
|
||||
|
||||
checkVariBright.Visible = (variBrightSupported > 0);
|
||||
checkVariBright.CheckedChanged += CheckVariBright_CheckedChanged;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
checkVariBright.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void CheckVariBright_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
amdControl.SetVariBright(checkVariBright.Checked ? 1 : 0);
|
||||
ProcessHelper.KillByName("RadeonSoftware");
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckFnLock_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int fnLock = checkFnLock.Checked ? 1 : 0;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
}
|
||||
|
||||
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void NumericBacklightTime_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.RunAsAdmin("extra");
|
||||
Program.config.setConfig("keyboard_light_tiomeout", (int)numericBacklightTime.Value);
|
||||
Aura.SetBacklightOffDelay((int)numericBacklightTime.Value);
|
||||
AppConfig.Set("keyboard_timeout", (int)numericBacklightTime.Value);
|
||||
AppConfig.Set("keyboard_ac_timeout", (int)numericBacklightPluggedTime.Value);
|
||||
Program.inputDispatcher.InitBacklightTimer();
|
||||
}
|
||||
|
||||
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
Aura.ApplyXGMLight(checkXMG.Checked);
|
||||
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
AsusUSB.ApplyXGMLight(checkXMG.Checked);
|
||||
}
|
||||
|
||||
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void TrackBrightness_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_brightness", trackBrightness.Value);
|
||||
Aura.ApplyBrightness(trackBrightness.Value);
|
||||
AppConfig.Set("keyboard_brightness", trackBrightness.Value);
|
||||
AppConfig.Set("keyboard_brightness_ac", trackBrightness.Value);
|
||||
AsusUSB.ApplyBrightness(trackBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
@@ -224,42 +368,38 @@ namespace GHelper
|
||||
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
Program.settingsForm.AutoScreen(true);
|
||||
}
|
||||
|
||||
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
AppConfig.Set("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
Program.settingsForm.TopMost = checkTopmost.Checked;
|
||||
}
|
||||
|
||||
private void CheckPower_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
|
||||
Program.config.setConfig("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
|
||||
|
||||
Program.config.setConfig("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
|
||||
|
||||
Program.config.setConfig("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
|
||||
List<AuraDev19b6> flags = new List<AuraDev19b6>();
|
||||
|
||||
@@ -283,21 +423,34 @@ namespace GHelper
|
||||
if (checkSleepLogo.Checked) flags.Add(AuraDev19b6.SleepLogo);
|
||||
if (checkShutdownLogo.Checked) flags.Add(AuraDev19b6.ShutdownLogo);
|
||||
|
||||
Aura.ApplyAuraPower(flags);
|
||||
AsusUSB.ApplyAuraPower(flags);
|
||||
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Program.settingsForm.SetAura();
|
||||
}
|
||||
|
||||
|
||||
private void Keyboard_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
private void checkAutoApplyWindowsPowerMode_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("auto_apply_power_plan", checkAutoApplyWindowsPowerMode.Checked ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
|
||||
1381
app/Fans.Designer.cs
generated
675
app/Fans.cs
@@ -1,6 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using Ryzen;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Net.Sockets;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Forms.DataVisualization.Charting;
|
||||
|
||||
namespace GHelper
|
||||
@@ -8,13 +12,20 @@ namespace GHelper
|
||||
public partial class Fans : RForm
|
||||
{
|
||||
|
||||
int curIndex = -1;
|
||||
DataPoint curPoint = null;
|
||||
|
||||
Series seriesCPU;
|
||||
Series seriesGPU;
|
||||
Series seriesMid;
|
||||
Series seriesXGM;
|
||||
|
||||
static int MinRPM, MaxRPM;
|
||||
|
||||
static bool gpuVisible = true;
|
||||
|
||||
const int fansMax = 100;
|
||||
|
||||
NvidiaGpuControl? nvControl = null;
|
||||
|
||||
public Fans()
|
||||
@@ -22,9 +33,12 @@ namespace GHelper
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
//float dpi = ControlHelper.GetDpiScale(this).Value;
|
||||
//comboModes.Size = new Size(comboModes.Width, (int)dpi * 18);
|
||||
comboModes.ClientSize = new Size(comboModes.Width, comboModes.Height - 4);
|
||||
|
||||
Text = Properties.Strings.FansAndPower;
|
||||
labelPowerLimits.Text = Properties.Strings.PowerLimits;
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
checkApplyPower.Text = Properties.Strings.ApplyPowerLimits;
|
||||
|
||||
labelFans.Text = Properties.Strings.FanCurves;
|
||||
@@ -34,7 +48,12 @@ namespace GHelper
|
||||
|
||||
labelGPU.Text = Properties.Strings.GPUSettings;
|
||||
|
||||
InitTheme();
|
||||
labelGPUCoreTitle.Text = Properties.Strings.GPUCoreClockOffset;
|
||||
labelGPUMemoryTitle.Text = Properties.Strings.GPUMemoryClockOffset;
|
||||
labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
|
||||
labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
|
||||
|
||||
InitTheme(true);
|
||||
|
||||
MinRPM = 18;
|
||||
MaxRPM = HardwareControl.GetFanMax();
|
||||
@@ -46,10 +65,12 @@ namespace GHelper
|
||||
seriesCPU = chartCPU.Series.Add("CPU");
|
||||
seriesGPU = chartGPU.Series.Add("GPU");
|
||||
seriesMid = chartMid.Series.Add("Mid");
|
||||
seriesXGM = chartXGM.Series.Add("XGM");
|
||||
|
||||
seriesCPU.Color = colorStandard;
|
||||
seriesGPU.Color = colorTurbo;
|
||||
seriesMid.Color = colorEco;
|
||||
seriesXGM.Color = Color.Orange;
|
||||
|
||||
chartCPU.MouseMove += ChartCPU_MouseMove;
|
||||
chartCPU.MouseUp += ChartCPU_MouseUp;
|
||||
@@ -60,19 +81,27 @@ namespace GHelper
|
||||
chartMid.MouseMove += ChartCPU_MouseMove;
|
||||
chartMid.MouseUp += ChartCPU_MouseUp;
|
||||
|
||||
chartXGM.MouseMove += ChartCPU_MouseMove;
|
||||
chartXGM.MouseUp += ChartCPU_MouseUp;
|
||||
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
trackTotal.Maximum = ASUSWmi.MaxTotal;
|
||||
trackTotal.Minimum = ASUSWmi.MinTotal;
|
||||
trackA0.Maximum = AsusACPI.MaxTotal;
|
||||
trackA0.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackCPU.Maximum = ASUSWmi.MaxCPU;
|
||||
trackCPU.Minimum = ASUSWmi.MinCPU;
|
||||
trackB0.Maximum = AsusACPI.MaxCPU;
|
||||
trackB0.Minimum = AsusACPI.MinCPU;
|
||||
|
||||
trackCPU.Scroll += TrackPower_Scroll;
|
||||
trackTotal.Scroll += TrackPower_Scroll;
|
||||
trackC1.Maximum = AsusACPI.MaxTotal;
|
||||
trackC1.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackCPU.MouseUp += TrackPower_MouseUp;
|
||||
trackTotal.MouseUp += TrackPower_MouseUp;
|
||||
trackC1.Scroll += TrackPower_Scroll;
|
||||
trackB0.Scroll += TrackPower_Scroll;
|
||||
trackA0.Scroll += TrackPower_Scroll;
|
||||
|
||||
trackC1.MouseUp += TrackPower_MouseUp;
|
||||
trackB0.MouseUp += TrackPower_MouseUp;
|
||||
trackA0.MouseUp += TrackPower_MouseUp;
|
||||
|
||||
checkApplyFans.Click += CheckApplyFans_Click;
|
||||
checkApplyPower.Click += CheckApplyPower_Click;
|
||||
@@ -83,11 +112,11 @@ namespace GHelper
|
||||
trackGPUMemory.Minimum = NvidiaGpuControl.MinMemoryOffset;
|
||||
trackGPUMemory.Maximum = NvidiaGpuControl.MaxMemoryOffset;
|
||||
|
||||
trackGPUBoost.Minimum = ASUSWmi.MinGPUBoost;
|
||||
trackGPUBoost.Maximum = ASUSWmi.MaxGPUBoost;
|
||||
trackGPUBoost.Minimum = AsusACPI.MinGPUBoost;
|
||||
trackGPUBoost.Maximum = AsusACPI.MaxGPUBoost;
|
||||
|
||||
trackGPUTemp.Minimum = ASUSWmi.MinGPUTemp;
|
||||
trackGPUTemp.Maximum = ASUSWmi.MaxGPUTemp;
|
||||
trackGPUTemp.Minimum = AsusACPI.MinGPUTemp;
|
||||
trackGPUTemp.Maximum = AsusACPI.MaxGPUTemp;
|
||||
|
||||
trackGPUCore.Scroll += trackGPU_Scroll;
|
||||
trackGPUMemory.Scroll += trackGPU_Scroll;
|
||||
@@ -101,21 +130,245 @@ namespace GHelper
|
||||
trackGPUTemp.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
labelFansResult.Visible = false;
|
||||
|
||||
InitFans();
|
||||
InitPower();
|
||||
InitBoost();
|
||||
InitGPU(true);
|
||||
|
||||
trackUV.Minimum = Undervolter.MinCPUUV;
|
||||
trackUV.Maximum = Undervolter.MaxCPUUV;
|
||||
|
||||
trackUViGPU.Minimum = Undervolter.MinIGPUUV;
|
||||
trackUViGPU.Maximum = Undervolter.MaxIGPUUV;
|
||||
|
||||
trackTemp.Minimum = Undervolter.MinTemp;
|
||||
trackTemp.Maximum = Undervolter.MaxTemp;
|
||||
|
||||
|
||||
FillModes();
|
||||
InitAll();
|
||||
|
||||
comboBoost.SelectedValueChanged += ComboBoost_Changed;
|
||||
|
||||
comboModes.SelectionChangeCommitted += ComboModes_SelectedValueChanged;
|
||||
comboModes.TextChanged += ComboModes_TextChanged;
|
||||
comboModes.KeyPress += ComboModes_KeyPress;
|
||||
|
||||
Shown += Fans_Shown;
|
||||
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
buttonRemove.Click += ButtonRemove_Click;
|
||||
buttonRename.Click += ButtonRename_Click;
|
||||
|
||||
|
||||
trackUV.Scroll += TrackUV_Scroll;
|
||||
trackUViGPU.Scroll += TrackUV_Scroll;
|
||||
trackTemp.Scroll += TrackUV_Scroll;
|
||||
|
||||
buttonApplyAdvanced.Click += ButtonApplyAdvanced_Click;
|
||||
|
||||
buttonCPU.BorderColor = colorStandard;
|
||||
buttonGPU.BorderColor = colorTurbo;
|
||||
buttonAdvanced.BorderColor = Color.Gray;
|
||||
|
||||
buttonCPU.Click += ButtonCPU_Click;
|
||||
buttonGPU.Click += ButtonGPU_Click;
|
||||
buttonAdvanced.Click += ButtonAdvanced_Click;
|
||||
|
||||
checkApplyUV.Click += CheckApplyUV_Click;
|
||||
|
||||
ToggleNavigation(0);
|
||||
|
||||
}
|
||||
|
||||
private void CheckApplyUV_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", checkApplyUV.Checked ? 1 : 0);
|
||||
}
|
||||
|
||||
public void InitAll()
|
||||
{
|
||||
InitMode();
|
||||
InitFans();
|
||||
InitPower();
|
||||
InitBoost();
|
||||
InitUV();
|
||||
InitGPU();
|
||||
}
|
||||
|
||||
public void ToggleNavigation(int index = 0)
|
||||
{
|
||||
|
||||
SuspendLayout();
|
||||
|
||||
buttonCPU.Activated = false;
|
||||
buttonGPU.Activated = false;
|
||||
buttonAdvanced.Activated = false;
|
||||
|
||||
panelPower.Visible = false;
|
||||
panelGPU.Visible = false;
|
||||
panelAdvanced.Visible = false;
|
||||
|
||||
switch (index)
|
||||
{
|
||||
case 1:
|
||||
buttonGPU.Activated = true;
|
||||
panelGPU.Visible = true;
|
||||
break;
|
||||
case 2:
|
||||
buttonAdvanced.Activated = true;
|
||||
panelAdvanced.Visible = true;
|
||||
break;
|
||||
default:
|
||||
buttonCPU.Activated = true;
|
||||
panelPower.Visible = true;
|
||||
break;
|
||||
}
|
||||
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
private void ButtonAdvanced_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(2);
|
||||
}
|
||||
|
||||
private void ButtonGPU_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(1);
|
||||
}
|
||||
|
||||
private void ButtonCPU_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(0);
|
||||
}
|
||||
|
||||
private void ButtonApplyAdvanced_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Program.settingsForm.SetUV(true);
|
||||
checkApplyUV.Enabled = true;
|
||||
}
|
||||
|
||||
public void InitUV()
|
||||
{
|
||||
|
||||
//if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
int cpuUV = Math.Max(trackUV.Minimum, Math.Min(trackUV.Maximum, AppConfig.GetMode("cpu_uv", 0)));
|
||||
int igpuUV = Math.Max(trackUViGPU.Minimum, Math.Min(trackUViGPU.Maximum, AppConfig.GetMode("igpu_uv", 0)));
|
||||
|
||||
int temp = AppConfig.GetMode("cpu_temp");
|
||||
if (temp < trackTemp.Minimum || temp > trackTemp.Maximum) temp = 96;
|
||||
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = AppConfig.IsMode("auto_uv");
|
||||
|
||||
trackUV.Value = cpuUV;
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
|
||||
trackUViGPU.Value = igpuUV;
|
||||
labelUViGPU.Text = trackUViGPU.Value.ToString();
|
||||
|
||||
trackTemp.Value = temp;
|
||||
labelTemp.Text = trackTemp.Value.ToString() + "°C";
|
||||
|
||||
|
||||
buttonAdvanced.Visible = Undervolter.IsAMD();
|
||||
|
||||
}
|
||||
|
||||
private void AdvancedScroll()
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", 0);
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = false;
|
||||
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
labelUViGPU.Text = trackUViGPU.Value.ToString();
|
||||
labelTemp.Text = trackTemp.Value.ToString() + "°C";
|
||||
|
||||
AppConfig.SetMode("cpu_temp", trackTemp.Value);
|
||||
AppConfig.SetMode("cpu_uv", trackUV.Value);
|
||||
AppConfig.SetMode("igpu_uv", trackUViGPU.Value);
|
||||
}
|
||||
|
||||
|
||||
private void TrackUV_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
AdvancedScroll();
|
||||
}
|
||||
|
||||
private void ComboModes_KeyPress(object? sender, KeyPressEventArgs e)
|
||||
{
|
||||
if (e.KeyChar == 13) RenameToggle();
|
||||
}
|
||||
|
||||
private void ComboModes_TextChanged(object? sender, EventArgs e)
|
||||
{
|
||||
if (comboModes.DropDownStyle == ComboBoxStyle.DropDownList) return;
|
||||
if (!Modes.IsCurrentCustom()) return;
|
||||
AppConfig.SetMode("mode_name", comboModes.Text);
|
||||
}
|
||||
|
||||
private void RenameToggle()
|
||||
{
|
||||
if (comboModes.DropDownStyle == ComboBoxStyle.DropDownList)
|
||||
comboModes.DropDownStyle = ComboBoxStyle.Simple;
|
||||
else
|
||||
{
|
||||
var mode = Modes.GetCurrent();
|
||||
FillModes();
|
||||
comboModes.SelectedValue = mode;
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonRename_Click(object? sender, EventArgs e)
|
||||
{
|
||||
RenameToggle();
|
||||
}
|
||||
|
||||
private void ButtonRemove_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
if (!Modes.IsCurrentCustom()) return;
|
||||
|
||||
Modes.Remove(mode);
|
||||
FillModes();
|
||||
|
||||
Program.settingsForm.SetPerformanceMode(AsusACPI.PerformanceBalanced);
|
||||
|
||||
}
|
||||
|
||||
private void FillModes()
|
||||
{
|
||||
comboModes.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboModes.DataSource = new BindingSource(Modes.GetDictonary(), null);
|
||||
comboModes.DisplayMember = "Value";
|
||||
comboModes.ValueMember = "Key";
|
||||
}
|
||||
|
||||
private void ButtonAdd_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int mode = Modes.Add();
|
||||
FillModes();
|
||||
Program.settingsForm.SetPerformanceMode(mode);
|
||||
}
|
||||
|
||||
public void InitMode()
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
comboModes.SelectedValue = mode;
|
||||
buttonRename.Visible = buttonRemove.Visible = Modes.IsCurrentCustom();
|
||||
}
|
||||
|
||||
private void ComboModes_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
var selectedMode = comboModes.SelectedValue;
|
||||
|
||||
if (selectedMode == null) return;
|
||||
if ((int)selectedMode == Modes.GetCurrent()) return;
|
||||
|
||||
Debug.WriteLine(selectedMode);
|
||||
|
||||
Program.settingsForm.SetPerformanceMode((int)selectedMode);
|
||||
}
|
||||
|
||||
private void TrackGPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
@@ -123,46 +376,70 @@ namespace GHelper
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
}
|
||||
|
||||
public void InitGPU(bool readClocks = false)
|
||||
public void InitGPU()
|
||||
{
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1)
|
||||
{
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (HardwareControl.GpuControl is null) HardwareControl.RecreateGpuControl();
|
||||
|
||||
if (HardwareControl.GpuControl is not null && HardwareControl.GpuControl.IsNvidia)
|
||||
{
|
||||
nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
}
|
||||
else
|
||||
{
|
||||
panelGPU.Visible = false;
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
panelGPU.Visible = true;
|
||||
gpuVisible = buttonGPU.Visible = true;
|
||||
|
||||
int gpu_boost = Program.config.getConfigPerf("gpu_boost");
|
||||
int gpu_temp = Program.config.getConfigPerf("gpu_temp");
|
||||
int core = Program.config.getConfigPerf("gpu_core");
|
||||
int memory = Program.config.getConfigPerf("gpu_memory");
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
|
||||
if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
|
||||
if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
|
||||
|
||||
if (gpu_boost < 0) gpu_boost = ASUSWmi.MaxGPUBoost;
|
||||
if (gpu_temp < 0) gpu_temp = ASUSWmi.MaxGPUTemp;
|
||||
if (core == -1) core = 0;
|
||||
if (memory == 1) memory = 0;
|
||||
if (memory == -1) memory = 0;
|
||||
|
||||
if (readClocks)
|
||||
//if (readClocks)
|
||||
//{
|
||||
int status = nvControl.GetClocks(out int current_core, out int current_memory);
|
||||
if (status != -1)
|
||||
{
|
||||
nvControl.GetClocks(out core, out memory, out string gpuTitle);
|
||||
labelGPU.Text = gpuTitle;
|
||||
core = current_core;
|
||||
memory = current_memory;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
labelGPU.Text = nvControl.FullName;
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//}
|
||||
|
||||
trackGPUCore.Value = Math.Max(Math.Min(core, NvidiaGpuControl.MaxCoreOffset), NvidiaGpuControl.MinCoreOffset);
|
||||
trackGPUMemory.Value = Math.Max(Math.Min(memory, NvidiaGpuControl.MaxMemoryOffset), NvidiaGpuControl.MinMemoryOffset);
|
||||
|
||||
trackGPUBoost.Value = Math.Max(Math.Min(gpu_boost, ASUSWmi.MaxGPUBoost), ASUSWmi.MinGPUBoost);
|
||||
trackGPUTemp.Value = Math.Max(Math.Min(gpu_temp, ASUSWmi.MaxGPUTemp), ASUSWmi.MinGPUTemp);
|
||||
trackGPUBoost.Value = Math.Max(Math.Min(gpu_boost, AsusACPI.MaxGPUBoost), AsusACPI.MinGPUBoost);
|
||||
trackGPUTemp.Value = Math.Max(Math.Min(gpu_temp, AsusACPI.MaxGPUTemp), AsusACPI.MinGPUTemp);
|
||||
|
||||
panelGPUBoost.Visible = (Program.wmi.DeviceGet(ASUSWmi.PPT_GPUC0) >= 0);
|
||||
panelGPUTemp.Visible = (Program.wmi.DeviceGet(ASUSWmi.PPT_GPUC2) >= 0);
|
||||
panelGPUBoost.Visible = (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0);
|
||||
panelGPUTemp.Visible = (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
|
||||
@@ -170,7 +447,7 @@ namespace GHelper
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
panelGPU.Visible = false;
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -189,8 +466,8 @@ namespace GHelper
|
||||
TrackBar track = (TrackBar)sender;
|
||||
track.Value = (int)Math.Round((float)track.Value / 5) * 5;
|
||||
|
||||
Program.config.setConfigPerf("gpu_core", trackGPUCore.Value);
|
||||
Program.config.setConfigPerf("gpu_memory", trackGPUMemory.Value);
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
|
||||
@@ -198,8 +475,8 @@ namespace GHelper
|
||||
|
||||
private void trackGPUPower_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfigPerf("gpu_boost", trackGPUBoost.Value);
|
||||
Program.config.setConfigPerf("gpu_temp", trackGPUTemp.Value);
|
||||
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
|
||||
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
}
|
||||
@@ -211,20 +488,26 @@ namespace GHelper
|
||||
return (200 * Math.Round((float)(MinRPM * 100 + (MaxRPM - MinRPM) * percentage) / 200)).ToString() + unit;
|
||||
}
|
||||
|
||||
void SetChart(Chart chart, int device)
|
||||
void SetChart(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
string title;
|
||||
string title = "";
|
||||
|
||||
if (device == 1)
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
else if (device == 2)
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
else
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
|
||||
if (Program.settingsForm.perfName.Length > 0)
|
||||
labelFans.Text = Properties.Strings.FanProfiles + ": " + Program.settingsForm.perfName;
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.CPU:
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
break;
|
||||
case AsusFan.GPU:
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
title = "XG Mobile";
|
||||
break;
|
||||
}
|
||||
|
||||
chart.Titles[0].Text = title;
|
||||
|
||||
@@ -233,7 +516,7 @@ namespace GHelper
|
||||
chart.ChartAreas[0].AxisX.Interval = 10;
|
||||
|
||||
chart.ChartAreas[0].AxisY.Minimum = 0;
|
||||
chart.ChartAreas[0].AxisY.Maximum = 100;
|
||||
chart.ChartAreas[0].AxisY.Maximum = fansMax;
|
||||
|
||||
chart.ChartAreas[0].AxisY.LabelStyle.Font = new Font("Arial", 7F);
|
||||
|
||||
@@ -242,10 +525,10 @@ namespace GHelper
|
||||
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
|
||||
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
|
||||
|
||||
for (int i = 0; i <= 90; i += 10)
|
||||
for (int i = 0; i <= fansMax - 10; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(98, 102, Properties.Strings.RPM);
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
|
||||
@@ -254,7 +537,7 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
private void Fans_Shown(object? sender, EventArgs e)
|
||||
public void FormPosition()
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
@@ -262,15 +545,19 @@ namespace GHelper
|
||||
}
|
||||
else
|
||||
{
|
||||
MinimumSize = new Size(0, Program.settingsForm.Height);
|
||||
Size = MinimumSize = new Size(0, Program.settingsForm.Height);
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
private void Fans_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
FormPosition();
|
||||
}
|
||||
|
||||
|
||||
private void TrackPower_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
@@ -287,28 +574,20 @@ namespace GHelper
|
||||
|
||||
private void ComboBoost_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
if (Program.config.getConfigPerf("auto_boost") != comboBoost.SelectedIndex)
|
||||
if (AppConfig.GetMode("auto_boost") != comboBoost.SelectedIndex)
|
||||
{
|
||||
NativeMethods.SetCPUBoost(comboBoost.SelectedIndex);
|
||||
Program.config.setConfigPerf("auto_boost", comboBoost.SelectedIndex);
|
||||
}
|
||||
AppConfig.SetMode("auto_boost", comboBoost.SelectedIndex);
|
||||
}
|
||||
|
||||
private void CheckApplyPower_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (sender is null) return;
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
Program.config.setConfigPerf("auto_apply_power", chk.Checked ? 1 : 0);
|
||||
|
||||
if (chk.Checked)
|
||||
{
|
||||
Program.settingsForm.AutoPower();
|
||||
}
|
||||
else
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, Program.config.getConfig("performance_mode"), "PerfMode");
|
||||
Program.settingsForm.AutoFans();
|
||||
}
|
||||
AppConfig.SetMode("auto_apply_power", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -317,17 +596,9 @@ namespace GHelper
|
||||
if (sender is null) return;
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
|
||||
Program.config.setConfigPerf("auto_apply", chk.Checked ? 1 : 0);
|
||||
AppConfig.SetMode("auto_apply", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
|
||||
if (chk.Checked)
|
||||
{
|
||||
Program.settingsForm.AutoFans();
|
||||
}
|
||||
else
|
||||
{
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, Program.config.getConfig("performance_mode"), "PerfMode");
|
||||
Program.settingsForm.AutoPower();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -352,51 +623,73 @@ namespace GHelper
|
||||
public void InitPower(bool changed = false)
|
||||
{
|
||||
|
||||
bool cpuBmode = (Program.wmi.DeviceGet(ASUSWmi.PPT_CPUB0) >= 0); // 2022 model +
|
||||
bool cpuAmode = (Program.wmi.DeviceGet(ASUSWmi.PPT_TotalA0) >= 0); // 2021 model +
|
||||
bool modeA0 = Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0;
|
||||
bool modeB0 = Program.acpi.IsAllAmdPPT();
|
||||
bool modeC1 = Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0;
|
||||
|
||||
panelPower.Visible = cpuAmode;
|
||||
panelCPU.Visible = cpuBmode;
|
||||
panelA0.Visible = modeA0;
|
||||
panelB0.Visible = modeB0;
|
||||
|
||||
// Yes, that's stupid, but Total slider on 2021 model actually adjusts CPU PPT
|
||||
if (!cpuBmode)
|
||||
|
||||
// All AMD version has B0 but doesn't have C0 (Nvidia GPU) settings
|
||||
if (modeB0)
|
||||
{
|
||||
labelPlatform.Text = "CPU PPT";
|
||||
labelLeftA0.Text = "Platform (CPU + GPU)";
|
||||
labelLeftB0.Text = "CPU";
|
||||
panelC1.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
labelLeftA0.Text = "CPU Slow (SPL + sPPT)";
|
||||
labelLeftC1.Text = "CPU Fast (fPPT)";
|
||||
panelC1.Visible = modeC1;
|
||||
}
|
||||
|
||||
int limit_total;
|
||||
int limit_cpu;
|
||||
bool apply = Program.config.getConfigPerf("auto_apply_power") == 1;
|
||||
int limit_fast;
|
||||
|
||||
bool apply = AppConfig.IsMode("auto_apply_power");
|
||||
|
||||
if (changed)
|
||||
{
|
||||
limit_total = trackTotal.Value;
|
||||
limit_cpu = trackCPU.Value;
|
||||
limit_total = trackA0.Value;
|
||||
limit_cpu = trackB0.Value;
|
||||
limit_fast = trackC1.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
limit_total = Program.config.getConfigPerf("limit_total");
|
||||
limit_cpu = Program.config.getConfigPerf("limit_cpu");
|
||||
limit_total = AppConfig.GetMode("limit_total");
|
||||
limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
limit_fast = AppConfig.GetMode("limit_fast");
|
||||
}
|
||||
|
||||
if (limit_total < 0) limit_total = ASUSWmi.DefaultTotal;
|
||||
if (limit_total > ASUSWmi.MaxTotal) limit_total = ASUSWmi.MaxTotal;
|
||||
if (limit_total < ASUSWmi.MinTotal) limit_total = ASUSWmi.MinTotal;
|
||||
if (limit_total < 0) limit_total = AsusACPI.DefaultTotal;
|
||||
if (limit_total > AsusACPI.MaxTotal) limit_total = AsusACPI.MaxTotal;
|
||||
if (limit_total < AsusACPI.MinTotal) limit_total = AsusACPI.MinTotal;
|
||||
|
||||
if (limit_cpu < 0) limit_cpu = ASUSWmi.DefaultCPU;
|
||||
if (limit_cpu > ASUSWmi.MaxCPU) limit_cpu = ASUSWmi.MaxCPU;
|
||||
if (limit_cpu < ASUSWmi.MinCPU) limit_cpu = ASUSWmi.MinCPU;
|
||||
if (limit_cpu < 0) limit_cpu = AsusACPI.DefaultCPU;
|
||||
if (limit_cpu > AsusACPI.MaxCPU) limit_cpu = AsusACPI.MaxCPU;
|
||||
if (limit_cpu < AsusACPI.MinCPU) limit_cpu = AsusACPI.MinCPU;
|
||||
if (limit_cpu > limit_total) limit_cpu = limit_total;
|
||||
|
||||
trackTotal.Value = limit_total;
|
||||
trackCPU.Value = limit_cpu;
|
||||
if (limit_fast < 0) limit_fast = AsusACPI.DefaultTotal;
|
||||
if (limit_fast > AsusACPI.MaxTotal) limit_fast = AsusACPI.MaxTotal;
|
||||
if (limit_fast < AsusACPI.MinTotal) limit_fast = AsusACPI.MinTotal;
|
||||
|
||||
trackA0.Value = limit_total;
|
||||
trackB0.Value = limit_cpu;
|
||||
trackC1.Value = limit_fast;
|
||||
|
||||
checkApplyPower.Checked = apply;
|
||||
|
||||
labelTotal.Text = trackTotal.Value.ToString() + "W";
|
||||
labelCPU.Text = trackCPU.Value.ToString() + "W";
|
||||
labelA0.Text = trackA0.Value.ToString() + "W";
|
||||
labelB0.Text = trackB0.Value.ToString() + "W";
|
||||
labelC1.Text = trackC1.Value.ToString() + "W";
|
||||
|
||||
Program.config.setConfigPerf("limit_total", limit_total);
|
||||
Program.config.setConfigPerf("limit_cpu", limit_cpu);
|
||||
AppConfig.SetMode("limit_total", limit_total);
|
||||
AppConfig.SetMode("limit_cpu", limit_cpu);
|
||||
AppConfig.SetMode("limit_fast", limit_fast);
|
||||
|
||||
|
||||
}
|
||||
@@ -411,36 +704,59 @@ namespace GHelper
|
||||
public void InitFans()
|
||||
{
|
||||
|
||||
byte[] curve = Program.wmi.GetFanCurve(2);
|
||||
int chartCount = 2;
|
||||
|
||||
if (curve.All(singleByte => singleByte == 0))
|
||||
// Middle / system fan check
|
||||
if (!AsusACPI.IsEmptyCurve(Program.acpi.GetFanCurve(AsusFan.Mid)))
|
||||
{
|
||||
Program.config.setConfig("mid_fan", 0);
|
||||
|
||||
AppConfig.Set("mid_fan", 1);
|
||||
chartCount++;
|
||||
chartMid.Visible = true;
|
||||
SetChart(chartMid, AsusFan.Mid);
|
||||
LoadProfile(seriesMid, AsusFan.Mid);
|
||||
}
|
||||
else
|
||||
{
|
||||
Program.config.setConfig("mid_fan", 1);
|
||||
chartMid.Visible = true;
|
||||
SetChart(chartMid, 2);
|
||||
LoadProfile(seriesMid, 2);
|
||||
AppConfig.Set("mid_fan", 0);
|
||||
}
|
||||
|
||||
// XG Mobile Fan check
|
||||
if (Program.acpi.IsXGConnected())
|
||||
{
|
||||
AppConfig.Set("xgm_fan", 1);
|
||||
chartCount++;
|
||||
chartXGM.Visible = true;
|
||||
SetChart(chartXGM, AsusFan.XGM);
|
||||
LoadProfile(seriesXGM, AsusFan.XGM);
|
||||
}
|
||||
else
|
||||
{
|
||||
AppConfig.Set("xgm_fan", 0);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (chartCount > 2)
|
||||
Size = MinimumSize = new Size(0, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex);
|
||||
}
|
||||
|
||||
|
||||
SetChart(chartCPU, 0);
|
||||
SetChart(chartGPU, 1);
|
||||
SetChart(chartCPU, AsusFan.CPU);
|
||||
SetChart(chartGPU, AsusFan.GPU);
|
||||
|
||||
LoadProfile(seriesCPU, 0);
|
||||
LoadProfile(seriesGPU, 1);
|
||||
LoadProfile(seriesCPU, AsusFan.CPU);
|
||||
LoadProfile(seriesGPU, AsusFan.GPU);
|
||||
|
||||
int auto_apply = Program.config.getConfigPerf("auto_apply");
|
||||
|
||||
checkApplyFans.Checked = (auto_apply == 1);
|
||||
checkApplyFans.Checked = AppConfig.IsMode("auto_apply");
|
||||
|
||||
}
|
||||
|
||||
|
||||
void LoadProfile(Series series, int device, int def = 0)
|
||||
void LoadProfile(Series series, AsusFan device, bool reset = false)
|
||||
{
|
||||
|
||||
series.ChartType = SeriesChartType.Line;
|
||||
@@ -449,14 +765,18 @@ namespace GHelper
|
||||
|
||||
series.Points.Clear();
|
||||
|
||||
int mode = Program.config.getConfig("performance_mode");
|
||||
byte[] curve = Program.config.getFanConfig(device);
|
||||
byte[] curve = AppConfig.GetFanConfig(device);
|
||||
|
||||
if (def == 1 || curve.Length != 16)
|
||||
curve = Program.wmi.GetFanCurve(device, mode);
|
||||
if (reset || AsusACPI.IsInvalidCurve(curve))
|
||||
{
|
||||
curve = Program.acpi.GetFanCurve(device, Modes.GetCurrentBase());
|
||||
|
||||
if (curve.Length != 16 || curve.All(singleByte => singleByte == 0))
|
||||
curve = Program.config.getDefaultCurve(device);
|
||||
if (AsusACPI.IsInvalidCurve(curve))
|
||||
curve = AppConfig.GetDefaultCurve(device);
|
||||
|
||||
curve = AsusACPI.FixFanCurve(curve);
|
||||
|
||||
}
|
||||
|
||||
//Debug.WriteLine(BitConverter.ToString(curve));
|
||||
|
||||
@@ -472,7 +792,7 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
void SaveProfile(Series series, int device)
|
||||
void SaveProfile(Series series, AsusFan device)
|
||||
{
|
||||
byte[] curve = new byte[16];
|
||||
int i = 0;
|
||||
@@ -483,7 +803,7 @@ namespace GHelper
|
||||
i++;
|
||||
}
|
||||
|
||||
Program.config.setFanConfig(device, curve);
|
||||
AppConfig.SetFanConfig(device, curve);
|
||||
//Program.wmi.SetFanCurve(device, curve);
|
||||
|
||||
}
|
||||
@@ -492,43 +812,67 @@ namespace GHelper
|
||||
private void ButtonReset_Click(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
LoadProfile(seriesCPU, 0, 1);
|
||||
LoadProfile(seriesGPU, 1, 1);
|
||||
if (Program.config.getConfig("mid_fan") == 1)
|
||||
LoadProfile(seriesMid, 2, 1);
|
||||
LoadProfile(seriesCPU, AsusFan.CPU, true);
|
||||
LoadProfile(seriesGPU, AsusFan.GPU, true);
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
LoadProfile(seriesMid, AsusFan.Mid, true);
|
||||
|
||||
if (AppConfig.Is("xgm_fan"))
|
||||
LoadProfile(seriesXGM, AsusFan.XGM, true);
|
||||
|
||||
checkApplyFans.Checked = false;
|
||||
checkApplyPower.Checked = false;
|
||||
|
||||
Program.config.setConfigPerf("auto_apply", 0);
|
||||
Program.config.setConfigPerf("auto_apply_power", 0);
|
||||
AppConfig.SetMode("auto_apply", 0);
|
||||
AppConfig.SetMode("auto_apply_power", 0);
|
||||
|
||||
Program.wmi.DeviceSet(ASUSWmi.PerformanceMode, Program.config.getConfig("performance_mode"), "PerfMode");
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
|
||||
trackGPUCore.Value = 0;
|
||||
trackGPUMemory.Value = 0;
|
||||
trackGPUBoost.Value = ASUSWmi.MaxGPUBoost;
|
||||
trackGPUTemp.Value = ASUSWmi.MaxGPUTemp;
|
||||
if (Program.acpi.IsXGConnected())
|
||||
AsusUSB.ResetXGM();
|
||||
|
||||
Program.config.setConfigPerf("gpu_boost", trackGPUBoost.Value);
|
||||
Program.config.setConfigPerf("gpu_temp", trackGPUTemp.Value);
|
||||
Program.config.setConfigPerf("gpu_core", trackGPUCore.Value);
|
||||
Program.config.setConfigPerf("gpu_memory", trackGPUMemory.Value);
|
||||
VisualiseGPUSettings();
|
||||
trackUV.Value = 0;
|
||||
trackUViGPU.Value = 0;
|
||||
trackTemp.Value = 96;
|
||||
|
||||
AdvancedScroll();
|
||||
AppConfig.SetMode("cpu_temp", -1);
|
||||
|
||||
if (gpuVisible)
|
||||
{
|
||||
trackGPUCore.Value = 0;
|
||||
trackGPUMemory.Value = 0;
|
||||
trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
|
||||
trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
|
||||
|
||||
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
|
||||
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
Program.settingsForm.SetGPUPower();
|
||||
}
|
||||
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
Program.settingsForm.SetGPUPower();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
|
||||
labelTip.Visible = false;
|
||||
|
||||
SaveProfile(seriesCPU, 0);
|
||||
SaveProfile(seriesGPU, 1);
|
||||
if (Program.config.getConfig("mid_fan") == 1)
|
||||
SaveProfile(seriesMid, 2);
|
||||
SaveProfile(seriesCPU, AsusFan.CPU);
|
||||
SaveProfile(seriesGPU, AsusFan.GPU);
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
SaveProfile(seriesMid, AsusFan.Mid);
|
||||
|
||||
if (AppConfig.Is("xgm_fan"))
|
||||
SaveProfile(seriesXGM, AsusFan.XGM);
|
||||
|
||||
Program.settingsForm.AutoFans();
|
||||
|
||||
@@ -548,9 +892,12 @@ namespace GHelper
|
||||
bool tip = false;
|
||||
|
||||
HitTestResult hit = chart.HitTest(e.X, e.Y);
|
||||
Series series = chart.Series[0];
|
||||
|
||||
if (hit.Series is not null && hit.PointIndex >= 0)
|
||||
{
|
||||
curPoint = hit.Series.Points[hit.PointIndex];
|
||||
curIndex = hit.PointIndex;
|
||||
curPoint = hit.Series.Points[curIndex];
|
||||
tip = true;
|
||||
}
|
||||
|
||||
@@ -569,7 +916,7 @@ namespace GHelper
|
||||
if (dx > 100) dx = 100;
|
||||
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > 100) dy = 100;
|
||||
if (dy > fansMax) dy = fansMax;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
|
||||
@@ -577,11 +924,18 @@ namespace GHelper
|
||||
|
||||
if (e.Button.HasFlag(MouseButtons.Left))
|
||||
{
|
||||
curPoint.XValue = dx;
|
||||
curPoint.YValues[0] = dy;
|
||||
double deltaY = dy - curPoint.YValues[0];
|
||||
double deltaX = dx - curPoint.XValue;
|
||||
|
||||
if (hit.Series is not null)
|
||||
AdjustAllLevels(hit.PointIndex, dx, dy, hit.Series);
|
||||
curPoint.XValue = dx;
|
||||
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
AdjustAll(0, deltaY, series);
|
||||
else
|
||||
{
|
||||
curPoint.YValues[0] = dy;
|
||||
AdjustAllLevels(curIndex, dx, dy, series);
|
||||
}
|
||||
|
||||
tip = true;
|
||||
}
|
||||
@@ -604,6 +958,15 @@ namespace GHelper
|
||||
|
||||
}
|
||||
|
||||
private void AdjustAll(double deltaX, double deltaY, Series series)
|
||||
{
|
||||
for (int i = 0; i < series.Points.Count; i++)
|
||||
{
|
||||
series.Points[i].XValue = Math.Max(20, Math.Min(100, series.Points[i].XValue + deltaX));
|
||||
series.Points[i].YValues[0] = Math.Max(0, Math.Min(100, series.Points[i].YValues[0] + deltaY));
|
||||
}
|
||||
}
|
||||
|
||||
private void AdjustAllLevels(int index, double curXVal, double curYVal, Series series)
|
||||
{
|
||||
|
||||
|
||||
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -57,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="labelRisky.Text" xml:space="preserve">
|
||||
<value>Undervolting is experimental and risky feature. If applied values are too low for your hardware, it can become unstable or shut down. Try small negative values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -16,7 +16,7 @@
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.60</AssemblyVersion>
|
||||
<AssemblyVersion>0.89</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
@@ -59,8 +59,10 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FftSharp" Version="2.0.0" />
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.8.0" />
|
||||
@@ -131,6 +133,12 @@
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<None Update="WinRing0x64.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="WinRing0x64.sys">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,10 +1,37 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
|
||||
namespace AmdAdl2;
|
||||
|
||||
#region Export Struct
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct ADLSGApplicationInfo
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFileName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFilePath;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strVersion;
|
||||
|
||||
public long timeStamp;
|
||||
public uint iProfileExists;
|
||||
public uint iGPUAffinity;
|
||||
public ADLBdf GPUBdf;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLBdf
|
||||
{
|
||||
public int iBus;
|
||||
public int iDevice;
|
||||
public int iFunction;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData {
|
||||
public int Supported;
|
||||
@@ -481,5 +508,71 @@ public class Adl2 {
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_SwitchableGraphics_Applications_Get(
|
||||
IntPtr context,
|
||||
int iListType,
|
||||
out int lpNumApps,
|
||||
out IntPtr lppAppList);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBright_Caps(
|
||||
IntPtr context,
|
||||
int iAdapterIndex,
|
||||
out int iSupported,
|
||||
out int iEnabled,
|
||||
out int iVersion);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBrightEnable_Set(
|
||||
IntPtr context,
|
||||
int iAdapterIndex,
|
||||
int iEnabled);
|
||||
|
||||
// Clocks
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevel
|
||||
{
|
||||
public int iClock;
|
||||
public int iVddc;
|
||||
public int iEnabled;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevels
|
||||
{
|
||||
public int iSize;
|
||||
public int iMode;
|
||||
public int iNumberOfPerformanceLevels;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
|
||||
public ADLODNPerformanceLevel[] aLevels;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Get(
|
||||
IntPtr context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Set(
|
||||
IntPtr context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
|
||||
IntPtr context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
|
||||
IntPtr context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,75 +1,92 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using AmdAdl2;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl {
|
||||
public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
private bool _isReady;
|
||||
private IntPtr _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
|
||||
public string FullName => _internalDiscreteAdapter!.AdapterName;
|
||||
|
||||
public AmdGpuControl() {
|
||||
private ADLAdapterInfo? FindByType(ADLAsicFamilyType type = ADLAsicFamilyType.Discrete)
|
||||
{
|
||||
ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return null;
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray)Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter =>
|
||||
{
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType)((int)asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
return (asicFamilyType & type) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return null;
|
||||
|
||||
return internalDiscreteAdapter;
|
||||
|
||||
}
|
||||
|
||||
public AmdGpuControl()
|
||||
{
|
||||
if (!Adl2.Load())
|
||||
return;
|
||||
|
||||
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
Adl2.NativeMethods.ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return;
|
||||
ADLAdapterInfo? internalDiscreteAdapter = FindByType(ADLAsicFamilyType.Discrete);
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
if (internalDiscreteAdapter is not null)
|
||||
{
|
||||
_internalDiscreteAdapter = (ADLAdapterInfo)internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray) Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter => {
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType) ((int) asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
// FIXME: is this correct for G14 2022?
|
||||
return (asicFamilyType & ADLAsicFamilyType.Discrete) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return;
|
||||
|
||||
_internalDiscreteAdapter = internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
|
||||
|
||||
public int? GetCurrentTemperature() {
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int) ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
if (temperatureSensor.Supported == 0)
|
||||
return null;
|
||||
|
||||
@@ -79,10 +96,9 @@ public class AmdGpuControl : IGpuControl {
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
if (!IsValid) return null;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
|
||||
@@ -94,20 +110,125 @@ public class AmdGpuControl : IGpuControl {
|
||||
}
|
||||
|
||||
|
||||
private void ReleaseUnmanagedResources() {
|
||||
if (_adlContextHandle != IntPtr.Zero) {
|
||||
Adl2.NativeMethods.ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
public bool SetVariBright(int enabled)
|
||||
{
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
return ADL2_Adapter_VariBrightEnable_Set(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, enabled) == Adl2.ADL_SUCCESS;
|
||||
|
||||
}
|
||||
|
||||
public bool GetVariBright(out int supported, out int enabled)
|
||||
{
|
||||
supported = enabled = -1;
|
||||
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
if (ADL2_Adapter_VariBright_Caps(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, out int supportedOut, out int enabledOut, out int version) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
supported = supportedOut;
|
||||
enabled = enabledOut;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public ADLODNPerformanceLevels? GetGPUClocks()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
ADLODNPerformanceLevels performanceLevels = new();
|
||||
ADL2_OverdriveN_SystemClocks_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, ref performanceLevels);
|
||||
|
||||
return performanceLevels;
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
IntPtr appInfoPtr = IntPtr.Zero;
|
||||
int appCount = 0;
|
||||
|
||||
try
|
||||
{
|
||||
// Get switchable graphics applications information
|
||||
var result = ADL2_SwitchableGraphics_Applications_Get(_adlContextHandle, 2, out appCount, out appInfoPtr);
|
||||
if (result != 0)
|
||||
{
|
||||
throw new Exception("Failed to get switchable graphics applications. Error code: " + result);
|
||||
}
|
||||
|
||||
// Convert the application data pointers to an array of structs
|
||||
var appInfoArray = new ADLSGApplicationInfo[appCount];
|
||||
IntPtr currentPtr = appInfoPtr;
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
|
||||
currentPtr = IntPtr.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
}
|
||||
|
||||
var appNames = new List<string>();
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
if (appInfoArray[i].iGPUAffinity == 1)
|
||||
{
|
||||
Logger.WriteLine(appInfoArray[i].strFileName + ":" + appInfoArray[i].iGPUAffinity + "(" + appInfoArray[i].timeStamp + ")");
|
||||
appNames.Add(Path.GetFileNameWithoutExtension(appInfoArray[i].strFileName));
|
||||
}
|
||||
}
|
||||
|
||||
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
|
||||
|
||||
foreach (string kill in appNames)
|
||||
if (!immune.Contains(kill.ToLower()))
|
||||
ProcessHelper.KillByName(kill);
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Clean up resources
|
||||
if (appInfoPtr != IntPtr.Zero)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(appInfoPtr);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ReleaseUnmanagedResources()
|
||||
{
|
||||
if (_adlContextHandle != IntPtr.Zero)
|
||||
{
|
||||
ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = IntPtr.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
public void Dispose()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~AmdGpuControl() {
|
||||
~AmdGpuControl()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
public interface IGpuControl : IDisposable {
|
||||
bool IsNvidia { get; }
|
||||
bool IsValid { get; }
|
||||
public string FullName { get; }
|
||||
int? GetCurrentTemperature();
|
||||
int? GetGpuUse();
|
||||
void KillGPUApps();
|
||||
|
||||
}
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Delegates;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
@@ -31,10 +28,11 @@ public class NvidiaGpuControl : IGpuControl
|
||||
|
||||
public bool IsNvidia => IsValid;
|
||||
|
||||
public string FullName => _internalGpu!.FullName;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
if (!IsValid) return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IThermalSensor? gpuSensor =
|
||||
@@ -48,12 +46,29 @@ public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public int GetClocks(out int core, out int memory, out string gpu)
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
gpu = internalGpu.FullName;
|
||||
try
|
||||
{
|
||||
Process[] processes = internalGpu.GetActiveApplications();
|
||||
foreach (Process process in processes) ProcessHelper.KillByProcess(process);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
//NVIDIA.RestartDisplayDriver();
|
||||
}
|
||||
|
||||
|
||||
public int GetClocks(out int core, out int memory)
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
//Logger.WriteLine(internalGpu.FullName);
|
||||
//Logger.WriteLine(internalGpu.ArchitectInformation.ToString());
|
||||
@@ -63,50 +78,31 @@ public class NvidiaGpuControl : IGpuControl
|
||||
IPerformanceStates20Info states = GPUApi.GetPerformanceStates20(internalGpu.Handle);
|
||||
core = states.Clocks[PerformanceStateId.P0_3DPerformance][0].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
memory = states.Clocks[PerformanceStateId.P0_3DPerformance][1].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
Logger.WriteLine($"GET GPU Clock offsets : {core}, {memory}");
|
||||
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
|
||||
return 0;
|
||||
|
||||
} catch (Exception ex)
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
core = memory = 0;
|
||||
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
|
||||
core = memory = 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void RunCMD(string name, string args)
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.RedirectStandardOutput = true;
|
||||
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
|
||||
public bool RestartGPU()
|
||||
{
|
||||
|
||||
if (!IsValid) return false;
|
||||
|
||||
try
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
var pnpDeviceId = internalGpu.BusInformation.PCIIdentifiers.ToString();
|
||||
Logger.WriteLine("Device ID:"+ pnpDeviceId);
|
||||
RunCMD("pnputil", $"/disable-device /deviceid \"{pnpDeviceId}\"");
|
||||
Thread.Sleep(3000);
|
||||
RunCMD("pnputil", $"/enable-device /deviceid \"{pnpDeviceId}\"");
|
||||
Thread.Sleep(2000);
|
||||
string script = @"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; Enable-PnpDevice $device.InstanceId -Confirm:$false";
|
||||
Logger.WriteLine(script);
|
||||
ProcessHelper.RunCMD("powershell", script);
|
||||
//Thread.Sleep(2000);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex )
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return false;
|
||||
@@ -115,8 +111,8 @@ public class NvidiaGpuControl : IGpuControl
|
||||
|
||||
public int SetClocksFromConfig()
|
||||
{
|
||||
int core = Program.config.getConfig("gpu_core");
|
||||
int memory = Program.config.getConfig("gpu_memory");
|
||||
int core = AppConfig.Get("gpu_core",0);
|
||||
int memory = AppConfig.Get("gpu_memory",0);
|
||||
int status = SetClocks(core, memory);
|
||||
return status;
|
||||
}
|
||||
@@ -141,12 +137,12 @@ public class NvidiaGpuControl : IGpuControl
|
||||
|
||||
try
|
||||
{
|
||||
Logger.WriteLine($"SET GPU Clock : {core}, {memory}");
|
||||
Logger.WriteLine($"SET GPU CLOCKS: {core}, {memory}");
|
||||
GPUApi.SetPerformanceStates20(internalGpu.Handle, overclock);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
Logger.WriteLine("SET GPU CLOCKS: " + ex.Message);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -165,7 +161,7 @@ public class NvidiaGpuControl : IGpuControl
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
Debug.WriteLine(ex.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,16 +19,19 @@ public static class HardwareControl
|
||||
public static int GetFanMax()
|
||||
{
|
||||
int max = 58;
|
||||
if (Program.config.ContainsModel("401")) max = 72;
|
||||
else if (Program.config.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, Program.config.getConfig("fan_max"));
|
||||
int configMax = AppConfig.Get("fan_max");
|
||||
if (configMax > 100) configMax = 0; // skipping inadvequate settings
|
||||
|
||||
if (AppConfig.ContainsModel("401")) max = 72;
|
||||
else if (AppConfig.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, configMax);
|
||||
}
|
||||
|
||||
public static void SetFanMax(int fan)
|
||||
{
|
||||
Program.config.setConfig("fan_max", fan);
|
||||
AppConfig.Set("fan_max", fan);
|
||||
}
|
||||
private static string FormatFan(int fan)
|
||||
public static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
@@ -40,10 +43,10 @@ public static class HardwareControl
|
||||
int fanMax = GetFanMax();
|
||||
if (fan > fanMax && fan < 110) SetFanMax(fan);
|
||||
|
||||
if (Program.config.getConfig("fan_rpm") == 1)
|
||||
return " Fan: " + (fan * 100).ToString() + "RPM";
|
||||
if (AppConfig.Is("fan_rpm"))
|
||||
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return " Fan: " + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
|
||||
private static int GetGpuUse()
|
||||
@@ -51,6 +54,7 @@ public static class HardwareControl
|
||||
try
|
||||
{
|
||||
int? gpuUse = GpuControl?.GetGpuUse();
|
||||
Logger.WriteLine("GPU usage: " + GpuControl?.FullName + " " + gpuUse + "%");
|
||||
if (gpuUse is not null) return (int)gpuUse;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -68,11 +72,11 @@ public static class HardwareControl
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.GPU_Fan));
|
||||
midFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.Mid_Fan));
|
||||
cpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan));
|
||||
midFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.Mid_Fan));
|
||||
|
||||
cpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_CPU);
|
||||
cpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_CPU);
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
@@ -98,7 +102,7 @@ public static class HardwareControl
|
||||
}
|
||||
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_GPU);
|
||||
gpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_GPU);
|
||||
|
||||
try
|
||||
{
|
||||
@@ -113,7 +117,7 @@ public static class HardwareControl
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 20)
|
||||
public static bool IsUsedGPU(int threshold = 10)
|
||||
{
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
@@ -132,7 +136,7 @@ public static class HardwareControl
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecreateGpuControlWithDelay(int delay = 3)
|
||||
public static void RecreateGpuControlWithDelay(int delay = 5)
|
||||
{
|
||||
// Re-enabling the discrete GPU takes a bit of time,
|
||||
// so a simple workaround is to refresh again after that happens
|
||||
@@ -150,9 +154,11 @@ public static class HardwareControl
|
||||
GpuControl?.Dispose();
|
||||
|
||||
IGpuControl _gpuControl = new NvidiaGpuControl();
|
||||
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -162,15 +168,39 @@ public static class HardwareControl
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillGPUApps()
|
||||
{
|
||||
|
||||
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps"))
|
||||
{
|
||||
tokill.Add("nvdisplay.container");
|
||||
tokill.Add("nvcontainer");
|
||||
tokill.Add("nvcplui");
|
||||
}
|
||||
|
||||
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
|
||||
{
|
||||
GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
539
app/InputDispatcher.cs
Normal file
@@ -0,0 +1,539 @@
|
||||
using HidLibrary;
|
||||
using Microsoft.Win32;
|
||||
using NAudio.CoreAudioApi;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidDevice? input = AsusUSB.GetDevice();
|
||||
if (input == null) return;
|
||||
|
||||
Logger.WriteLine($"Input: {input.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
var data = input.Read().Data;
|
||||
if (data.Length > 1 && data[0] == AsusUSB.INPUT_HID_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
AsusUSB.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Debug.WriteLine(iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = (AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) ||
|
||||
(AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
KeyboardHook.KeyPress((Keys)intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA401I") && !AppConfig.ContainsModel("GA401IHR"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
HandleEvent(197);
|
||||
break;
|
||||
case Keys.F3:
|
||||
HandleEvent(196);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(-10) + "%", ToastIcon.BrightnessDown);
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case Keys.F8:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(+10) + "%", ToastIcon.BrightnessUp);
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyWinPress(Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
HandleOptimizationEvent(107);
|
||||
break;
|
||||
case Keys.F11:
|
||||
HandleOptimizationEvent(108);
|
||||
break;
|
||||
case Keys.F12:
|
||||
KeyboardHook.KeyWinPress(Keys.A);
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) Program.settingsForm.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.ToogleMiniled);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
bool muteStatus = !commDevice.AudioEndpointVolume.Mute;
|
||||
commDevice.AudioEndpointVolume.Mute = muteStatus;
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
}
|
||||
break;
|
||||
case "brightness_up":
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case "brightness_down":
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
return (key?.GetValue("Enabled")?.ToString() == "1");
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, "Fn-Lock "+(fnLock==1?"On":"Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if ((tabletState && touchpadState) || (!tabletState && !touchpadState)) AsusUSB.TouchpadToggle();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 53: // FN+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
// Asus Optimization service Events
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
bool touchpadState = GetTouchpadState();
|
||||
AsusUSB.TouchpadToggle();
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, touchpadState ? "Off" : "On", ToastIcon.Touchpad);
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) AsusUSB.Init();
|
||||
|
||||
//if (!OptimizationService.IsRunning())
|
||||
AsusUSB.ApplyBrightness(GetBacklight(), "Auto");
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = (++backlight % 4);
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
{
|
||||
AsusUSB.ApplyBrightness(backlight, "HotKey");
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
string executable = command.Split(' ')[0];
|
||||
string arguments = command.Substring(executable.Length).Trim();
|
||||
Process proc = Process.Start(executable, arguments);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
173
app/KeyboardHook.cs
Normal file
@@ -0,0 +1,173 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public sealed class KeyboardHook : IDisposable
|
||||
{
|
||||
// Registers a hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
|
||||
// Unregisters the hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
private const byte VK_LWIN = 0x5B;
|
||||
|
||||
public static void KeyPress(Keys key)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyWinPress(Keys key)
|
||||
{
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents the window that is used internally to get the messages.
|
||||
/// </summary>
|
||||
private class Window : NativeWindow, IDisposable
|
||||
{
|
||||
private static int WM_HOTKEY = 0x0312;
|
||||
public static Keys? fakeKey;
|
||||
|
||||
public Window()
|
||||
{
|
||||
// create the handle for the window.
|
||||
this.CreateHandle(new CreateParams());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overridden to get the notifications.
|
||||
/// </summary>
|
||||
/// <param name="m"></param>
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
base.WndProc(ref m);
|
||||
|
||||
// check if we got a hot key pressed.
|
||||
if (m.Msg == WM_HOTKEY)
|
||||
{
|
||||
// get the keys.
|
||||
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
|
||||
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
|
||||
|
||||
// invoke the event to notify the parent.
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
this.DestroyHandle();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
private Window _window = new Window();
|
||||
private int _currentId;
|
||||
|
||||
public KeyboardHook()
|
||||
{
|
||||
// register the event of the inner native window.
|
||||
_window.KeyPressed += delegate (object sender, KeyPressedEventArgs args)
|
||||
{
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, args);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a hot key in the system.
|
||||
/// </summary>
|
||||
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
|
||||
/// <param name="key">The key itself that is associated with the hot key.</param>
|
||||
public void RegisterHotKey(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
// increment the counter.
|
||||
_currentId = _currentId + 1;
|
||||
|
||||
// register the hot key.
|
||||
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
|
||||
Logger.WriteLine("Couldn’t register " + key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A hot key has been pressed.
|
||||
/// </summary>
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void UnregisterAll()
|
||||
{
|
||||
// unregister all the registered hot keys.
|
||||
for (int i = _currentId; i > 0; i--)
|
||||
{
|
||||
UnregisterHotKey(_window.Handle, i);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnregisterAll();
|
||||
// dispose the inner native window.
|
||||
_window.Dispose();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event Args for the event that is fired after the hot key has been pressed.
|
||||
/// </summary>
|
||||
public class KeyPressedEventArgs : EventArgs
|
||||
{
|
||||
private ModifierKeys _modifier;
|
||||
private Keys _key;
|
||||
|
||||
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
_modifier = modifier;
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public ModifierKeys Modifier
|
||||
{
|
||||
get { return _modifier; }
|
||||
}
|
||||
|
||||
public Keys Key
|
||||
{
|
||||
get { return _key; }
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of possible modifiers.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ModifierKeys : uint
|
||||
{
|
||||
None = 0,
|
||||
Alt = 1,
|
||||
Control = 2,
|
||||
Shift = 4,
|
||||
Win = 8
|
||||
}
|
||||
@@ -30,7 +30,7 @@ public static class Logger
|
||||
try
|
||||
{
|
||||
var file = File.ReadAllLines(logFile);
|
||||
int skip = Math.Max(0, file.Count() - 500);
|
||||
int skip = Math.Max(0, file.Count() - 1000);
|
||||
File.WriteAllLines(logFile, file.Skip(skip).ToArray());
|
||||
}
|
||||
catch { }
|
||||
|
||||
156
app/Modes.cs
Normal file
@@ -0,0 +1,156 @@
|
||||
using Microsoft.VisualBasic.Devices;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
internal class Modes
|
||||
{
|
||||
|
||||
const int maxModes = 20;
|
||||
|
||||
public static Dictionary<int, string> GetDictonary()
|
||||
{
|
||||
Dictionary<int, string> modes = new Dictionary<int, string>
|
||||
{
|
||||
{2, Properties.Strings.Silent},
|
||||
{0, Properties.Strings.Balanced},
|
||||
{1, Properties.Strings.Turbo}
|
||||
};
|
||||
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i, GetName(i));
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static List<int> GetList()
|
||||
{
|
||||
List<int> modes = new() { 2, 0, 1 };
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i);
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static void Remove(int mode)
|
||||
{
|
||||
List<string> cleanup = new() {
|
||||
"mode_base",
|
||||
"mode_name",
|
||||
"limit_total",
|
||||
"limit_fast",
|
||||
"limit_cpu",
|
||||
"limit_total",
|
||||
"fan_profile_cpu",
|
||||
"fan_profile_gpu",
|
||||
"fan_profile_mid",
|
||||
"gpu_boost",
|
||||
"gpu_temp",
|
||||
"gpu_core",
|
||||
"gpu_memory",
|
||||
"auto_boost",
|
||||
"auto_apply",
|
||||
"auto_apply_power"
|
||||
};
|
||||
|
||||
foreach (string clean in cleanup)
|
||||
{
|
||||
AppConfig.Remove(clean + "_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Add()
|
||||
{
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (!Exists(i))
|
||||
{
|
||||
int modeBase = GetCurrentBase();
|
||||
string nameName = "Custom " + (i - 2);
|
||||
AppConfig.Set("mode_base_" + i, modeBase);
|
||||
AppConfig.Set("mode_name_" + i, nameName);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static int GetCurrent()
|
||||
{
|
||||
return AppConfig.Get("performance_mode");
|
||||
}
|
||||
|
||||
public static bool IsCurrentCustom()
|
||||
{
|
||||
return GetCurrent() > 2;
|
||||
}
|
||||
|
||||
public static void SetCurrent(int mode)
|
||||
{
|
||||
AppConfig.Set("performance_" + (int)SystemInformation.PowerStatus.PowerLineStatus, mode);
|
||||
AppConfig.Set("performance_mode", mode);
|
||||
}
|
||||
|
||||
public static int GetCurrentBase()
|
||||
{
|
||||
return GetBase(GetCurrent());
|
||||
}
|
||||
|
||||
public static string GetCurrentName()
|
||||
{
|
||||
return GetName(GetCurrent());
|
||||
}
|
||||
|
||||
public static bool Exists(int mode)
|
||||
{
|
||||
return GetBase(mode) >= 0;
|
||||
}
|
||||
|
||||
public static int GetBase(int mode)
|
||||
{
|
||||
if (mode >= 0 && mode <= 2)
|
||||
return mode;
|
||||
else
|
||||
return AppConfig.Get("mode_base_" + mode);
|
||||
}
|
||||
|
||||
public static string GetName(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
return Properties.Strings.Balanced;
|
||||
case 1:
|
||||
return Properties.Strings.Turbo;
|
||||
case 2:
|
||||
return Properties.Strings.Silent;
|
||||
default:
|
||||
return AppConfig.GetString("mode_name_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetNext(bool back = false)
|
||||
{
|
||||
var modes = GetList();
|
||||
int index = modes.IndexOf(GetCurrent());
|
||||
|
||||
if (back)
|
||||
{
|
||||
index--;
|
||||
if (index < 0) index = modes.Count - 1;
|
||||
return modes[index];
|
||||
}
|
||||
else
|
||||
{
|
||||
index++;
|
||||
if (index > modes.Count - 1) index = 0;
|
||||
return modes[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
using GHelper;
|
||||
using System.ComponentModel;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
@@ -7,47 +6,6 @@ using static Tools.ScreenInterrogatory;
|
||||
namespace Tools
|
||||
{
|
||||
|
||||
public class KeyHandler
|
||||
{
|
||||
|
||||
public const int NOMOD = 0x0000;
|
||||
public const int ALT = 0x0001;
|
||||
public const int CTRL = 0x0002;
|
||||
public const int SHIFT = 0x0004;
|
||||
public const int WIN = 0x0008;
|
||||
|
||||
public const int WM_HOTKEY_MSG_ID = 0x0312;
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
private int modifier;
|
||||
private int key;
|
||||
private IntPtr hWnd;
|
||||
private int id;
|
||||
public KeyHandler(int modifier, Keys key, nint handle)
|
||||
{
|
||||
this.modifier = modifier;
|
||||
this.key = (int)key;
|
||||
this.hWnd = handle;
|
||||
id = this.GetHashCode();
|
||||
}
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return modifier ^ key ^ hWnd.ToInt32();
|
||||
}
|
||||
public bool Register()
|
||||
{
|
||||
return RegisterHotKey(hWnd, id, modifier, key);
|
||||
}
|
||||
public bool Unregiser()
|
||||
{
|
||||
return UnregisterHotKey(hWnd, id);
|
||||
}
|
||||
}
|
||||
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
@@ -351,6 +309,27 @@ namespace Tools
|
||||
public class NativeMethods
|
||||
{
|
||||
|
||||
internal struct LASTINPUTINFO
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwTime;
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
|
||||
|
||||
public static TimeSpan GetIdleTime()
|
||||
{
|
||||
LASTINPUTINFO lastInPut = new LASTINPUTINFO();
|
||||
lastInPut.cbSize = (uint)Marshal.SizeOf(lastInPut);
|
||||
GetLastInputInfo(ref lastInPut);
|
||||
return TimeSpan.FromMilliseconds((uint)Environment.TickCount - lastInPut.dwTime);
|
||||
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
public static extern bool SetForegroundWindow(IntPtr handle);
|
||||
|
||||
private const int WM_SYSCOMMAND = 0x0112;
|
||||
private const int SC_MONITORPOWER = 0xF170;
|
||||
private const int MONITOR_OFF = 2;
|
||||
@@ -435,22 +414,8 @@ public class NativeMethods
|
||||
}
|
||||
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
public const int VK_MEDIA_NEXT_TRACK = 0xB0;
|
||||
public const int VK_MEDIA_PLAY_PAUSE = 0xB3;
|
||||
public const int VK_MEDIA_PREV_TRACK = 0xB1;
|
||||
public const int VK_VOLUME_MUTE = 0xAD;
|
||||
public const int VK_SNAPSHOT = 0x2C;
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public static void KeyPress(int key = VK_MEDIA_PLAY_PAUSE)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
[DllImport("Powrprof.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool SetSuspendState(bool hiberate, bool forceCritical, bool disableWakeEvent);
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
@@ -515,6 +480,17 @@ public class NativeMethods
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
@@ -526,6 +502,9 @@ public class NativeMethods
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
@@ -609,6 +588,42 @@ public class NativeMethods
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = "\\\\.\\DISPLAY1";
|
||||
|
||||
@@ -621,16 +636,19 @@ public class NativeMethods
|
||||
var devices = GetAllDevices().ToArray();
|
||||
int count = 0, displayNum = -1;
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED)
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
displayNum = count;
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
}
|
||||
count++;
|
||||
//Logger.WriteLine(device.outputTechnology.ToString());
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName);
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
}
|
||||
|
||||
var screens = Screen.AllScreens;
|
||||
@@ -647,6 +665,8 @@ public class NativeMethods
|
||||
//Logger.WriteLine(screen.DeviceName);
|
||||
count++;
|
||||
}
|
||||
|
||||
if (displayNum > 0 && count == 0) laptopScreen = defaultDevice;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -703,6 +723,15 @@ public class NativeMethods
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
|
||||
//Fallback scenario
|
||||
if (iRet != 0)
|
||||
{
|
||||
Thread.Sleep(300);
|
||||
iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
}
|
||||
|
||||
return iRet;
|
||||
}
|
||||
|
||||
@@ -710,6 +739,20 @@ public class NativeMethods
|
||||
|
||||
}
|
||||
|
||||
public static nint GetHuibernateAfter()
|
||||
{
|
||||
Guid activePolicyGuid = GetActiveScheme();
|
||||
var type = 0;
|
||||
nint value = 0;
|
||||
var valueSize = 4u;
|
||||
|
||||
PowerReadACValue(IntPtr.Zero, activePolicyGuid,
|
||||
GUID_SLEEP_SUBGROUP, GUID_HIBERNATEIDLE,
|
||||
ref type, ref value, ref valueSize);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
@@ -736,6 +779,8 @@ public class NativeMethods
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
@@ -759,9 +804,25 @@ public class NativeMethods
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
Logger.WriteLine(scheme);
|
||||
List<string> overlays = new() {
|
||||
"00000000-0000-0000-0000-000000000000",
|
||||
"ded574b5-45a0-4f42-8737-46345c09c238",
|
||||
"961cc777-2547-4f9d-8174-7d86181b8a7a",
|
||||
"3af9B8d9-7c97-431d-ad78-34a8bfea439f"
|
||||
};
|
||||
|
||||
if (overlays.Contains(scheme))
|
||||
{
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
Logger.WriteLine("Power mode:" + scheme);
|
||||
}
|
||||
else
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
Logger.WriteLine("Power plan:" + scheme);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Runtime.InteropServices;
|
||||
namespace OSD
|
||||
{
|
||||
|
||||
class OSDNativeForm : NativeWindow, IDisposable
|
||||
public class OSDNativeForm : NativeWindow, IDisposable
|
||||
{
|
||||
|
||||
private bool _disposed = false;
|
||||
|
||||
106
app/OptimizationService.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public static class OptimizationService
|
||||
{
|
||||
|
||||
static List<string> services = new() {
|
||||
"AsusAppService",
|
||||
"ASUSLinkNear",
|
||||
"ASUSLinkRemote",
|
||||
"ASUSSoftwareManager",
|
||||
"ASUSSwitch",
|
||||
"ASUSSystemAnalysis",
|
||||
"ASUSSystemDiagnosis",
|
||||
"ArmouryCrateControlInterface",
|
||||
"AsusCertService",
|
||||
"ASUSOptimization"
|
||||
};
|
||||
|
||||
public static void SetChargeLimit(int newValue)
|
||||
{
|
||||
// Set the path to the .ini file
|
||||
string path = @"C:\ProgramData\ASUS\ASUS System Control Interface\ASUSOptimization\Customization.ini";
|
||||
|
||||
|
||||
// Make a backup copy of the INI file
|
||||
string backupPath = path + ".bak";
|
||||
File.Copy(path, backupPath, true);
|
||||
|
||||
string fileContents = File.ReadAllText(path, Encoding.Unicode);
|
||||
|
||||
// Find the section [BatteryHealthCharging]
|
||||
string sectionPattern = @"\[BatteryHealthCharging\]\s*(version=\d+)?\s+value=(\d+)";
|
||||
Match sectionMatch = Regex.Match(fileContents, sectionPattern);
|
||||
if (sectionMatch.Success)
|
||||
{
|
||||
// Replace the value with the new value
|
||||
string oldValueString = sectionMatch.Groups[2].Value;
|
||||
int oldValue = int.Parse(oldValueString);
|
||||
string newSection = sectionMatch.Value.Replace($"value={oldValue}", $"value={newValue}");
|
||||
|
||||
// Replace the section in the file contents
|
||||
fileContents = fileContents.Replace(sectionMatch.Value, newSection);
|
||||
|
||||
File.WriteAllText(path, fileContents, Encoding.Unicode);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsRunning()
|
||||
{
|
||||
return (Process.GetProcessesByName("AsusOptimization").Count() > 0);
|
||||
}
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
foreach (string service in services)
|
||||
{
|
||||
if (Process.GetProcessesByName(service).Count() > 0) count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
{
|
||||
try
|
||||
{
|
||||
RegistryKey myKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\ASUS\ASUS System Control Interface\AsusOptimization\ASUS Keyboard Hotkeys", true);
|
||||
if (myKey != null)
|
||||
{
|
||||
myKey.SetValue("TurnOffKeybdLight", value, RegistryValueKind.DWord);
|
||||
myKey.Close();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void StopAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StopDisableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StartEnableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
145
app/ProcessHelper.cs
Normal file
@@ -0,0 +1,145 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public static class ProcessHelper
|
||||
{
|
||||
private static long lastAdmin;
|
||||
|
||||
public static void CheckAlreadyRunning()
|
||||
{
|
||||
Process currentProcess = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
|
||||
|
||||
if (processes.Length > 1)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
if (process.Id != currentProcess.Id)
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUserAdministrator()
|
||||
{
|
||||
WindowsIdentity identity = WindowsIdentity.GetCurrent();
|
||||
WindowsPrincipal principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
public static void RunAsAdmin(string? param = null)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
|
||||
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
// Check if the current user is an administrator
|
||||
if (!IsUserAdministrator())
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = Application.ExecutablePath;
|
||||
startInfo.Arguments = param;
|
||||
startInfo.Verb = "runas";
|
||||
try
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillByName(string name)
|
||||
{
|
||||
foreach (var process in Process.GetProcessesByName(name))
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void KillByProcess(Process process)
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public static void StopDisableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status stopped -StartupType disabled";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartEnableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status running -StartupType Automatic";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void RunCMD(string name, string args)
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.RedirectStandardOutput = true;
|
||||
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
268
app/Program.cs
@@ -1,11 +1,9 @@
|
||||
using GHelper.Gpu;
|
||||
using Microsoft.Win32;
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Reflection;
|
||||
using System.Security.Principal;
|
||||
using Tools;
|
||||
using static NativeMethods;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
@@ -19,19 +17,18 @@ namespace GHelper
|
||||
Visible = true
|
||||
};
|
||||
|
||||
public static ASUSWmi? wmi;
|
||||
public static AppConfig config = new AppConfig();
|
||||
public static AsusACPI? acpi;
|
||||
|
||||
public static SettingsForm settingsForm = new SettingsForm();
|
||||
public static ToastForm toast = new ToastForm();
|
||||
|
||||
public static IntPtr unRegPowerNotify;
|
||||
|
||||
private static long lastAuto;
|
||||
private static long lastTheme;
|
||||
private static long lastAdmin;
|
||||
|
||||
private static PowerLineStatus isPlugged = PowerLineStatus.Unknown;
|
||||
public static InputDispatcher inputDispatcher;
|
||||
|
||||
private static PowerLineStatus isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
// The main entry point for the application
|
||||
public static void Main(string[] args)
|
||||
@@ -40,16 +37,24 @@ namespace GHelper
|
||||
string action = "";
|
||||
if (args.Length > 0) action = args[0];
|
||||
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
|
||||
string language = AppConfig.GetString("language");
|
||||
|
||||
if (language != null && language.Length > 0)
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(language);
|
||||
else
|
||||
{
|
||||
var culture = CultureInfo.CurrentUICulture;
|
||||
if (culture.ToString() == "kr") culture = CultureInfo.GetCultureInfo("ko");
|
||||
Thread.CurrentThread.CurrentUICulture = culture;
|
||||
}
|
||||
|
||||
Debug.WriteLine(CultureInfo.CurrentUICulture);
|
||||
|
||||
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("es");
|
||||
|
||||
CheckProcesses();
|
||||
ProcessHelper.CheckAlreadyRunning();
|
||||
|
||||
try
|
||||
{
|
||||
wmi = new ASUSWmi();
|
||||
acpi = new AsusACPI();
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -64,22 +69,24 @@ namespace GHelper
|
||||
}
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched: " + config.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + (IsUserAdministrator()?"A":""));
|
||||
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (ProcessHelper.IsUserAdministrator() ? "." : ""));
|
||||
|
||||
Application.EnableVisualStyles();
|
||||
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Undervolter.Init();
|
||||
|
||||
var ds = settingsForm.Handle;
|
||||
|
||||
trayIcon.MouseClick += TrayIcon_MouseClick;
|
||||
|
||||
wmi.SubscribeToEvents(WatcherEventArrived);
|
||||
inputDispatcher = new InputDispatcher();
|
||||
|
||||
settingsForm.InitAura();
|
||||
settingsForm.InitMatrix();
|
||||
settingsForm.SetStartupCheck(Startup.IsScheduled());
|
||||
|
||||
|
||||
SetAutoModes();
|
||||
|
||||
// Subscribing for system power change events
|
||||
@@ -87,12 +94,9 @@ namespace GHelper
|
||||
SystemEvents.UserPreferenceChanged += SystemEvents_UserPreferenceChanged;
|
||||
|
||||
// Subscribing for monitor power on events
|
||||
var settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
PowerSettingGuid settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
unRegPowerNotify = NativeMethods.RegisterPowerSettingNotification(ds, settingGuid.ConsoleDisplayState, NativeMethods.DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
var ghk = new KeyHandler(KeyHandler.SHIFT | KeyHandler.CTRL, Keys.F5, ds);
|
||||
ghk.Register();
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\') || action.Length > 0)
|
||||
{
|
||||
@@ -126,13 +130,16 @@ namespace GHelper
|
||||
if (settingsForm.keyb is not null && settingsForm.keyb.Text != "")
|
||||
settingsForm.keyb.InitTheme();
|
||||
|
||||
if (settingsForm.updates is not null && settingsForm.updates.Text != "")
|
||||
settingsForm.updates.InitTheme();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void SetAutoModes()
|
||||
public static void SetAutoModes(bool powerChanged = false)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAuto) < 3000) return;
|
||||
@@ -141,8 +148,10 @@ namespace GHelper
|
||||
isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
Logger.WriteLine("AutoSetting for " + isPlugged.ToString());
|
||||
|
||||
settingsForm.SetBatteryChargeLimit(config.getConfig("charge_limit"));
|
||||
settingsForm.AutoPerformance();
|
||||
inputDispatcher.Init();
|
||||
|
||||
settingsForm.SetBatteryChargeLimit(AppConfig.Get("charge_limit"));
|
||||
settingsForm.AutoPerformance(powerChanged);
|
||||
|
||||
bool switched = settingsForm.AutoGPUMode();
|
||||
|
||||
@@ -153,154 +162,56 @@ namespace GHelper
|
||||
}
|
||||
|
||||
settingsForm.AutoKeyboard();
|
||||
settingsForm.SetMatrix();
|
||||
settingsForm.matrix.SetMatrix();
|
||||
}
|
||||
|
||||
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == isPlugged) return;
|
||||
|
||||
Logger.WriteLine("Windows - Power Mode Changed");
|
||||
SetAutoModes();
|
||||
Logger.WriteLine("Power Mode Changed");
|
||||
SetAutoModes(true);
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
|
||||
public static void SettingsToggle(string action = "")
|
||||
{
|
||||
string executable = command.Split(' ')[0];
|
||||
string arguments = command.Substring(executable.Length).Trim();
|
||||
|
||||
try
|
||||
{
|
||||
Process proc = Process.Start(executable, arguments);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = config.getConfigString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
NativeMethods.KeyPress(intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = config.getConfigString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_VOLUME_MUTE);
|
||||
break;
|
||||
case "play":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_MEDIA_PLAY_PAUSE);
|
||||
break;
|
||||
case "screenshot":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_SNAPSHOT);
|
||||
break;
|
||||
case "screen":
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
settingsForm.BeginInvoke(settingsForm.ToogleMiniled);
|
||||
break;
|
||||
case "aura":
|
||||
settingsForm.BeginInvoke(settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
SettingsToggle();
|
||||
});
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
var collection = (ManagementEventWatcher)sender;
|
||||
|
||||
if (e.NewEvent is null) return;
|
||||
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void SettingsToggle(string action = "")
|
||||
{
|
||||
if (settingsForm.Visible)
|
||||
settingsForm.Hide();
|
||||
if (settingsForm.Visible) settingsForm.HideAll();
|
||||
else
|
||||
{
|
||||
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.Show();
|
||||
settingsForm.Activate();
|
||||
|
||||
if (action == "gpu")
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
|
||||
switch (action)
|
||||
{
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle();
|
||||
case "gpu":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(1);
|
||||
break;
|
||||
case "gpurestart":
|
||||
settingsForm.RestartGPU(false);
|
||||
break;
|
||||
case "services":
|
||||
settingsForm.keyb = new Extra();
|
||||
settingsForm.keyb.Show();
|
||||
settingsForm.keyb.ServiesToggle();
|
||||
break;
|
||||
case "uv":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(2);
|
||||
settingsForm.SetUV();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
|
||||
}
|
||||
|
||||
static void TrayIcon_MouseClick(object? sender, MouseEventArgs e)
|
||||
@@ -322,55 +233,6 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
static void CheckProcesses()
|
||||
{
|
||||
Process currentProcess = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
|
||||
|
||||
if (processes.Length > 1)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
if (process.Id != currentProcess.Id)
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUserAdministrator()
|
||||
{
|
||||
WindowsIdentity identity = WindowsIdentity.GetCurrent();
|
||||
WindowsPrincipal principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
public static void RunAsAdmin(string? param = null)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
|
||||
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
// Check if the current user is an administrator
|
||||
if (!IsUserAdministrator())
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = Application.ExecutablePath;
|
||||
startInfo.Arguments = param;
|
||||
startInfo.Verb = "runas";
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
184
app/Properties/Resources.Designer.cs
generated
@@ -60,6 +60,46 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
@@ -73,9 +113,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap everything_is_fine_itsfine {
|
||||
internal static System.Drawing.Bitmap icons8_add_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("everything-is-fine-itsfine", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_add_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -100,6 +140,26 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_boost_30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-boost-30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charged_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_charged_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -110,6 +170,26 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_charging_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_edit_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_edit_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -150,6 +230,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_function {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_function", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -230,6 +320,26 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_microphone_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_microphone_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_mute_unmute_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_mute_unmute_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -280,6 +390,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_remove_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_remove_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -290,6 +410,36 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-save-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_share_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_share_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_software_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-software-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -330,6 +480,26 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_temperature_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-temperature-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_touchpad_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_touchpad_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -350,6 +520,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_voltage_60 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-voltage-60", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
||||
@@ -118,14 +118,23 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="brightness_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-software-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-software-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-leaf-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-leaf-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-launch-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-launch-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-charging-battery-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -133,14 +142,17 @@
|
||||
<data name="icons8-fiat-500-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fiat-500-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_microphone_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-microphone-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_touchpad_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-touchpad-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-head-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-head-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -148,23 +160,41 @@
|
||||
<data name="icons8-processor-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-processor-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_add_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-add-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_share_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-share-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="standard" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\standard.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_charged_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charged-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-voltage-60" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-voltage-60.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="brightness_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_charging_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="eco" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\eco.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -172,11 +202,26 @@
|
||||
<data name="icons8-laptop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-charging-battery-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_edit_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-edit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="backlight_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-save-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_function" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-function-mac-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-balance-symbol-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-balance-symbol-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -187,9 +232,18 @@
|
||||
<data name="icons8-matrix-desktop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-matrix-desktop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_remove_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-remove-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-xbox-controller-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-xbox-controller-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -199,19 +253,19 @@
|
||||
<data name="ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ultimate.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-boost-30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-boost-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="everything-is-fine-itsfine" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\itsfine.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-temperature-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-temperature-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
242
app/Properties/Strings.Designer.cs
generated
@@ -160,7 +160,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Apply Power Limits.
|
||||
/// Looks up a localized string similar to Apply.
|
||||
/// </summary>
|
||||
internal static string ApplyPowerLimits {
|
||||
get {
|
||||
@@ -168,6 +168,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Auto adjust Windows Power Modes.
|
||||
/// </summary>
|
||||
internal static string ApplyWindowsPowerPlan {
|
||||
get {
|
||||
return ResourceManager.GetString("ApplyWindowsPowerPlan", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Asus Services Running.
|
||||
/// </summary>
|
||||
internal static string AsusServicesRunning {
|
||||
get {
|
||||
return ResourceManager.GetString("AsusServicesRunning", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Breathe.
|
||||
/// </summary>
|
||||
@@ -267,6 +285,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Backlight timeout on battery.
|
||||
/// </summary>
|
||||
internal static string BacklightTimeout {
|
||||
get {
|
||||
return ResourceManager.GetString("BacklightTimeout", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Backlight timeout when plugged (0 - always on).
|
||||
/// </summary>
|
||||
internal static string BacklightTimeoutPlugged {
|
||||
get {
|
||||
return ResourceManager.GetString("BacklightTimeoutPlugged", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Balanced.
|
||||
/// </summary>
|
||||
@@ -285,6 +321,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to BIOS and Driver Updates.
|
||||
/// </summary>
|
||||
internal static string BiosAndDriverUpdates {
|
||||
get {
|
||||
return ResourceManager.GetString("BiosAndDriverUpdates", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Boot.
|
||||
/// </summary>
|
||||
@@ -303,6 +348,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Brightness Down.
|
||||
/// </summary>
|
||||
internal static string BrightnessDown {
|
||||
get {
|
||||
return ResourceManager.GetString("BrightnessDown", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Brightness Up.
|
||||
/// </summary>
|
||||
internal static string BrightnessUp {
|
||||
get {
|
||||
return ResourceManager.GetString("BrightnessUp", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Color.
|
||||
/// </summary>
|
||||
@@ -366,6 +429,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Drivers and Software.
|
||||
/// </summary>
|
||||
internal static string DriverAndSoftware {
|
||||
get {
|
||||
return ResourceManager.GetString("DriverAndSoftware", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Disables dGPU for battery savings.
|
||||
/// </summary>
|
||||
@@ -465,6 +537,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fan: .
|
||||
/// </summary>
|
||||
internal static string FanSpeed {
|
||||
get {
|
||||
return ResourceManager.GetString("FanSpeed", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Fans + Power.
|
||||
/// </summary>
|
||||
@@ -474,6 +555,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Process Fn+F hotkeys without Fn.
|
||||
/// </summary>
|
||||
internal static string FnLock {
|
||||
get {
|
||||
return ResourceManager.GetString("FnLock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Dynamic Boost.
|
||||
/// </summary>
|
||||
internal static string GPUBoost {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUBoost", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Changing.
|
||||
/// </summary>
|
||||
@@ -483,6 +582,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Core Clock Offset.
|
||||
/// </summary>
|
||||
internal static string GPUCoreClockOffset {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUCoreClockOffset", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Memory Clock Offset.
|
||||
/// </summary>
|
||||
internal static string GPUMemoryClockOffset {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUMemoryClockOffset", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to GPU Mode.
|
||||
/// </summary>
|
||||
@@ -528,6 +645,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Temperature Target.
|
||||
/// </summary>
|
||||
internal static string GPUTempTarget {
|
||||
get {
|
||||
return ResourceManager.GetString("GPUTempTarget", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Key Bindings.
|
||||
/// </summary>
|
||||
@@ -555,6 +681,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Stop all apps using GPU when switching to Eco.
|
||||
/// </summary>
|
||||
internal static string KillGpuApps {
|
||||
get {
|
||||
return ResourceManager.GetString("KillGpuApps", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Laptop Backlight.
|
||||
/// </summary>
|
||||
@@ -609,6 +744,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Audio Visualizer.
|
||||
/// </summary>
|
||||
internal static string MatrixAudio {
|
||||
get {
|
||||
return ResourceManager.GetString("MatrixAudio", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Binary Banner.
|
||||
/// </summary>
|
||||
@@ -708,6 +852,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Mute Mic.
|
||||
/// </summary>
|
||||
internal static string MuteMic {
|
||||
get {
|
||||
return ResourceManager.GetString("MuteMic", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Open G-Helper window.
|
||||
/// </summary>
|
||||
@@ -763,7 +916,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Performance Mode.
|
||||
/// Looks up a localized string similar to Mode.
|
||||
/// </summary>
|
||||
internal static string PerformanceMode {
|
||||
get {
|
||||
@@ -790,7 +943,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT).
|
||||
/// Looks up a localized string similar to Power Limits.
|
||||
/// </summary>
|
||||
internal static string PowerLimits {
|
||||
get {
|
||||
@@ -799,7 +952,7 @@ namespace GHelper.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Power Limits (PPT) is experimental feature. Use carefully and on your own risk!.
|
||||
/// Looks up a localized string similar to Power Limits is experimental feature. Use carefully and on your own risk!.
|
||||
/// </summary>
|
||||
internal static string PPTExperimental {
|
||||
get {
|
||||
@@ -825,6 +978,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Something is using dGPU and preventing Eco mode. Restart dGPU in device manager? * Please proceed on your own risk..
|
||||
/// </summary>
|
||||
internal static string RestartGPU {
|
||||
get {
|
||||
return ResourceManager.GetString("RestartGPU", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to RPM.
|
||||
/// </summary>
|
||||
@@ -888,6 +1050,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Start.
|
||||
/// </summary>
|
||||
internal static string Start {
|
||||
get {
|
||||
return ResourceManager.GetString("Start", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Starting Services.
|
||||
/// </summary>
|
||||
internal static string StartingServices {
|
||||
get {
|
||||
return ResourceManager.GetString("StartingServices", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Startup Error.
|
||||
/// </summary>
|
||||
@@ -897,6 +1077,24 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Stop.
|
||||
/// </summary>
|
||||
internal static string Stop {
|
||||
get {
|
||||
return ResourceManager.GetString("Stop", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Stopping Services.
|
||||
/// </summary>
|
||||
internal static string StoppingServices {
|
||||
get {
|
||||
return ResourceManager.GetString("StoppingServices", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Toggle Aura.
|
||||
/// </summary>
|
||||
@@ -906,6 +1104,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Toggle Fn-Lock.
|
||||
/// </summary>
|
||||
internal static string ToggleFnLock {
|
||||
get {
|
||||
return ResourceManager.GetString("ToggleFnLock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Toggle Miniled (if supported).
|
||||
/// </summary>
|
||||
@@ -969,6 +1176,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Updates.
|
||||
/// </summary>
|
||||
internal static string Updates {
|
||||
get {
|
||||
return ResourceManager.GetString("Updates", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Version.
|
||||
/// </summary>
|
||||
@@ -978,6 +1194,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Volume Down.
|
||||
/// </summary>
|
||||
internal static string VolumeDown {
|
||||
get {
|
||||
return ResourceManager.GetString("VolumeDown", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Volume Mute.
|
||||
/// </summary>
|
||||
@@ -987,6 +1212,15 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Volume Up.
|
||||
/// </summary>
|
||||
internal static string VolumeUp {
|
||||
get {
|
||||
return ResourceManager.GetString("VolumeUp", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Keep app window always on top.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,5 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -59,106 +118,115 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
<value>Verbindung zu ASUS ACPI fehlgeschlagen. G-Helper kann nicht ausgeführt werden. Bitte installiere ASUS System Control Interface.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
<value>Die GPU wird gerade verwendet. Trotzdem deaktivieren?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
<value>Eco Modus</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
<value>Wechseln in den Ultimate Modus benötigt einen Neustart. Jetzt neustarten?</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
<value>Ultimate Modus benötigt einen Neustart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
<value>Jetzt neustarten?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
<value>Animationsgeschwindigkeit</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
<value>AniMeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
<value>Die Anwendung läuft bereits</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
<value>G-Helper läuft bereits. Bitte prüfe den Systemtray.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
<value>Lüfterkurve anweden</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
<value>Leistunsgrenzen anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Windows Leistungsmodus automatisch anpassen</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
<value>Atmen</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
<value>Farbwechsel</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
<value>Schnell</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
<value>Regenbogen</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
<value>Langsam</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
<value>Statisch</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
<value>60Hz im Batteriebetrieb Maximal wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
<value>Im Betrieb</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tastaturbelechtung abschalten in (Sekunden)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
<value>Ausbalanciert</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
<value>Ladebegrenzung</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
<value>Hochfahren</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Helligkeit</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
<value>Farbe</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
<value>Benutzerdefiniert</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
<value>Overdrive abschalten</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
<value>Entlädt</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
<value>Updates herunterladen</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
<value>dGPU zum Stromsparen abschalten</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
@@ -167,172 +235,193 @@
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
<value>Extra-Einstellungen</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
<value>Werkseinstellungen</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
<value>Lüfterkurven</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
<value>CPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
<value>GPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
<value>Mittleres Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
<value>Lüfterprofile</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
<value>Lüfter und Leistung</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value> Lüfter: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
<value>Lüfter + Leistung</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
<value>Wechseln</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Kernfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Speicherfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
<value>GPU Modus</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
<value>Nur iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
<value>Nur dGPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Maximale GPU Temperatur</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
<value>Tastenbelegung</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
<value>Tastatur</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
<value>Tastaturbeleuchtung im Batteriebetrieb abdunkeln.</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
<value>Tastaturbeleuchtung</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptopbelechtung</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
<value>Laptoptastatur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
<value>Laptopbildschirm</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
<value>Hell</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
<value>Uhr</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
<value>Dunkel</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
<value>ROG Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
<value>Mittel</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
<value>Aus</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
<value>Bild</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
<value>Maximale Wiederholrate für niedrigste Latenz</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
<value>60Hz um Strom zu sparen</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
<value>Multi-Zone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
<value>G-Helper Fenster öffnen</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
<value>Optimiert</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
<value>Eco Modus im Batteriebetrieb, Standard wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>GPU beim USB-C Laden im Optimierten Modus deaktiviert lassen</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
<value>Sonstiges</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Leistungsmodus</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
<value>Bild / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
<value>Wiedergabe / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Leistungsbegrenzung</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Leistungsbegrenzung ist experimentell. Nutzung erfolgt auf eigene Gefahr!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
<value>Druck</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
<value>Schließen</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
<value>U/Min</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
<value>Beim Start ausführen</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
<value>Herunterfahren</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
<value>Leise</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
<value>Standby</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
<value>dGPU aktivieren</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
<value>Startfehler</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
<value>Aura umschalten</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
<value>Ausgeschaltet</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
<value>Im Batteriebetrieb abschalten</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
<value>Verbindet den Bildschirm mit der dGPU für maximale Leistung.</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
@@ -341,9 +430,9 @@
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
<value>Stummschalten</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
<value>Fenster immer über allen anderen</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -153,6 +153,12 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar límites de energía</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Auto-ajustar plan de energía Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servicios de Asus en ejecución</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiración</value>
|
||||
</data>
|
||||
@@ -186,18 +192,33 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Encendida</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Apagar con batería tras (0 - nunca)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Apagar cuando está enchufado tras (0 - nunca)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Límite de carga</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Actualizaciones de BIOS y Drivers</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Al arrancar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Bajar brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Subir brillo</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
@@ -219,6 +240,9 @@
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Descargar actualización</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers y Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Deshabilita la dGPU para ahorrar batería</value>
|
||||
</data>
|
||||
@@ -252,12 +276,27 @@
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores y energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value> Fan: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Usar teclas de acceso rápido (Fn+F) sin pulsar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
@@ -273,6 +312,9 @@
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ajustes de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura objetivo</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Atajos de teclado</value>
|
||||
</data>
|
||||
@@ -282,6 +324,9 @@
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Bajar retroiluminación con batería</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Detener todas las aplicaciones que usan la dGPU cuando se cambia a Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación</value>
|
||||
</data>
|
||||
@@ -300,6 +345,9 @@
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizador de audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner binario</value>
|
||||
</data>
|
||||
@@ -333,6 +381,9 @@
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Silenciar micrófono</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir ventana G-Helper</value>
|
||||
</data>
|
||||
@@ -361,10 +412,10 @@
|
||||
<value>Reproducir / Pausar</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Límites de energía (PPT)</value>
|
||||
<value>Límites de energía</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Los límites de energía (PPT) son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
<value>Los límites de energía son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capturar pantalla</value>
|
||||
@@ -372,6 +423,9 @@
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitar</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algo está usando la dGPU e impide usar Modo Eco. ¿Reiniciar dGPU en administrador de dispositivos? * Proceda bajo su propio riesgo.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
@@ -393,12 +447,27 @@
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Estándar</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando servicios</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Error de inicio</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Detener</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Deteniendo servicios</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alternar Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (si comp.)</value>
|
||||
</data>
|
||||
@@ -420,12 +489,21 @@
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Actualización</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Bajar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Silenciar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Subir volumen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantener aplicación siempre visible</value>
|
||||
</data>
|
||||
|
||||
@@ -1,5 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -59,291 +118,351 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
<value>Le GPU semble être surchargé, voulez vous le désactiver ?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
<value>Mode Éco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
<value>Désactiver le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
<value>Activer le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
<value>Redémarrer maintenant ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
<value>Vitesse de l'animation</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
<value>L'application est déjà en cours d'exécution</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
<value>G-Helper est déjà en cours d'exécution. Vérifiez la barre d'état système.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
<value>Appliquer la courbe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
<value>Appliquer les limites</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajustement auto des modes de gestion alim. Windows</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
<value>Pulsation</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
<value>Cycle de couleur</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
<value>Rapide</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
<value>Arc-en-ciel</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
<value>Lent</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
<value>Statique</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
<value>Stroboscopique</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
<value>Automatique</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
<value>Limite à 60 Hz pour éco. batterie, valeur normale sur secteur</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
<value>Allumé</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Délai (secondes) avant extinction rétroéclairage</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
<value>Équilibré</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
<value>Limite de charge </value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
<value>Au démarrage</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminosité</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
<value>Couleur</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
<value>Personnalisé</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
<value>Par défaut</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
<value>Désactiver l'overdrive de l'écran</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
<value>Taux décharge </value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
<value>Télécharger la mise à jour</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
<value>Désactive le dGPU pour préserver la batterie</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
<value>Éco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
<value>+ d'options</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
<value>Paramètres supplémentaires</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
<value>Paramètres d'usine</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
<value>Courbes des ventilateurs</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
<value>Profil du ventilateur CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
<value>Profil du ventilateur GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
<value>Profil du ventilateur central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Vent: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
<value>Changement</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. de base</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. mémoire</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
<value>Mode GPU </value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
<value>iGPU uniquement</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
<value>dGPU exclusif</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Paramètres du GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Température cible</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
<value>Raccourcis clavier</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
<value>Clavier</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
<value>Réduire rétroéclairage sur batterie et mode normal sur secteur</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Rétroéclairage de l'ordinateur</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
<value>Clavier de l'ordinateur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
<value>Écran de l'ordinateur </value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Capot</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barre lumineuse</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualiseur Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
<value>Bannière binaire</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
<value>Lumineux</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
<value>Horloge</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
<value>Moyen</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
<value>Images</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
<value>Rafraîchissement maximum, faible latence</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
<value>Rafraichîssement 60 Hz pour économiser de la batterie</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
<value>Multi-zone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Désactiver le micro</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
<value>Ouvrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
<value>Optimisé</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
<value>Éco sur batterie, bascule vers Standard sur secteur</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Garder le GPU désactivé lorsque branché via USB-C en mode Optimisé</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
<value>Autre</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Mode Performance</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
<value>Image / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
<value>Lecture / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Limites de puissance</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Limites de puissance est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
<value>Capture d'écran</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
<value>Quitter</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Un processus utilisant le dGPU empêche le passage en mode Éco. Redémarrer le dGPU ? * Procédez à vos risques.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
<value> RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
<value>Exécuter au démarrage</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
<value>Arrêter</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
<value>Silencieux</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
<value>Veille</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
<value>Active le dGPU pour une utilisation standard</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
<value>Erreur au lancement</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
<value>Activer Aura</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Activer Miniled (si supporté)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Allumer l'écran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
<value>Éteindre sur batterie</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
<value>Redirige l'écran du portable vers le dGPU, maximisation taux FPS </value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
<value>Ultime</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
<value>Version </value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Vol-</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
<value>Mettre en sourdine</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Vol+</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
<value>Maintenir la fenêtre au premier plan</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,5 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -94,6 +153,9 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Auto Adjust Windows Power Mode</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
@@ -284,10 +346,10 @@
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Power Limits</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Power Limits is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
|
||||
510
app/Properties/Strings.ko.resx
Normal file
@@ -0,0 +1,510 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI에 연결할 수 없어 응용 프로그램이 작동하지 않습니다. Asus System Control Interface를 먼저 설치하십시오.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>GPU 사용량이 높습니다. 비활성화 하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco 모드</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate 모드를 끄기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate 모드를 켜기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>다시 시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>애니메이션 속도</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>프로그램이 이미 실행중입니다.</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper가 이미 실행중입니다. 시스템 트레이에서 아이콘을 확인하십시오.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>사용자 설정 팬 커브 적용</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>전력 제한 적용</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>윈도우 전원 모드 자동조절</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>실행중인 Asus 서비스</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>빠르게</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>보통</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>느리게</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>자동</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 60Hz 설정</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>배터리 사용 중 백라이트 자동 꺼짐</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>전원 연결 시 백라이트 자동 꺼짐 (0 - 항상 켜짐)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>균형</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>배터리 충전 제한</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>바이오스/드라이버 업데이트</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>밝기</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>밝기 감소</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>밝기 증가</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>색상</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 부스트</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>사용자 설정</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>기본</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>화면 OD 끄기</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>방전 중</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>업데이트 다운로드</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>드라이버와 소프트웨어</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 절약을 위해 dGPU 비활성화</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>공장 설정</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>팬 커브</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>중간 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>팬 프로필</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>팬 속도/전력</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>팬: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>팬 + 전력</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn 키를 누르지 않고 Fn+F 핫키 작동</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>다이나믹 부스트</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>충전 중</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>코어 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>메모리 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 모드</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU 설정</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>목표 온도</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>키 설정</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 백라이트 밝기 낮추기</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco 모드로 전환 시 GPU를 사용하는 모든 앱 중지</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>백라이트</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>화면</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>덮개</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>라이트바</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>로고</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>오디오 비주얼라이저</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>밝게</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>시계</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>어둡게</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog 로고</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>중간</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>끄기</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>사진</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>최대 주사율 설정</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz 주사율 설정</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>멀티존</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>마이크 음소거</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper 열기</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>최적화</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 Eco 모드 설정</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>최적화 모드에서 PD 충전 시 GPU 비활성화</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>기타 설정</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>오버드라이브</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>성능 모드</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>사진 / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>재생 / 정지</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>전력 제한</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>전력 제한 은 실험적인 기능입니다. 주의하여 사용하세요!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>종료</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>dGPU가 사용중이기 때문에 Eco 모드로 전환할 수 없습니다. 장치 관리자에서 dGPU를 재시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>시스템 시작 시 실행</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>꺼짐</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>조용</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standard 모드에서 dGPU 켜기</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>시작</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>서비스 시작 중</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>시작 오류</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>중지</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>서비스 중지 중</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura 토글 키</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock 토글 키</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Miniled 토글 키 (지원하는 기기만)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>화면 토글 키</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>터보</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>꺼짐</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>배터리 사용 중에는 끄기</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>노트북 화면을 dGPU와 연결, FPS 최대화</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>업데이트</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>버전</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>볼륨 작게</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>음소거</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>볼륨 크게</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>창을 항상 맨 위로 유지</value>
|
||||
</data>
|
||||
</root>
|
||||
471
app/Properties/Strings.pl.resx
Normal file
@@ -0,0 +1,471 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Wygląda na to, że GPU jest mocno obciążone. Wyłączyć?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Tryb Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Wyłączenie trybu Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Tryb Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Uruchomić ponownie teraz?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Prędkość animacji</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Aplikacja jest już uruchomiona</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper jest już uruchomiony. Sprawdź obszar powiadomień na pasku zadań.</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Zastosuj krzywe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Zastosuj limity</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Automatycznie dostosuj Plan Zasilania Windows</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Oddychanie</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Pętla kolorów</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Szybka</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normalna</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Tęcza</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Powolna</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statyczny</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Automatycznie ustaw odświeżanie 60 Hz w czasie pracy na baterii</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Aktywność</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Wyłączenie podświetlenia na baterii</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Wyłączenie podświetlenia po podłączeniu (0 - nigdy)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balans</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limit ładowania baterii</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Podczas uruchamiania</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Jasność</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Kolor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Niestandardowy</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Domyślny</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Wyłącz funkcję Overdrive monitora</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Zużycie mocy</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Pobierz aktualizację</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Wyłącza dedykowane GPU aby oszczędzić baterię</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ustawienia</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Dodatkowe ustawienia</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Ustawienia fabryczne</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Krzywe wentylatorów</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Krzywa wentylatora centralnego</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Tryb krzywych</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Wentylatory i moc</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Obroty: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Dostosuj</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Przełączanie</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara rdzenia</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara pamięci</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Tryb GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>tylko iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>tylko dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ustawienia GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura docelowa</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Ustawienia klawiszy skrótów</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klawiatura</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Automatycznie zmniejsz jasność w czasie pracy na baterii</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Podświetlenie</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Klawiatura laptopa</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ekran laptopa</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Pokrywa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Wizualizer muzyki</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binarny</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Jasny</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Ciemny</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Średni</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Obraz</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maksymalna częstotliwość odświeżania dla mniejszych opóźnień</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Częstotliwość odświeżania 60 Hz dla oszczędzania baterii</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Wyciszenie mikrofonu</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Otwórz okno G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optymalny</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Przełącza na Eco w czasie pracy na baterii i na Standard po podłączeniu</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>W trybie Optymalnym wyłącz GPU podczas ładowania przez USB-C</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Inne</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Tryb zasilania</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Obraz / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Odtwórz / Pauza</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limit mocy</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Ustawienie limitu mocy jest funkcją eksperymentalną. Używaj ostrożnie, na własną odpowiedzialność!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Zrzut ekranu</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Coś korzysta z dedykowanego GPU i uniemożliwia włączenie trybu Eco. Zresetować dedykowany GPU w Menadżerze Urządzeń? * Używaj na własną odpowiedzialność</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Uruchom przy starcie systemu</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Cichy</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uśpij</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Błąd uruchamiania</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Przełącz Aura</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Przełącz MiniLED</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Przełącz ekran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Wyłączony na baterii</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Podłącza ekran laptopa bezpośrednio do dedykowanego GPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Wersja</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Zmniejsz głośność</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Wyciszenie</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Zwiększ głośność</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Zachowaj okno aplikacji zawsze na wierzchu</value>
|
||||
</data>
|
||||
</root>
|
||||
492
app/Properties/Strings.pt-br.resx
Normal file
@@ -0,0 +1,492 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O applicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo econômico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimado necessita de reinicialização.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O applicativo já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Repiração</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Menor taxa de atualização quando estiver na bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite da iluminação na bateria (em segundos)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Tempo limite da iluminação carregando (0 - sempre ligado)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive da tela</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Baixar a atualização</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para economisar a energía</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Econômico</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventilador</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil de ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis de ventilador</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores e Energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Vent</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Alvo de temperatura</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Abaixar a luz de fundo na bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Luz de fundo do teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Tela</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização à 60Hz para economizar bateria</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limitações de Energia</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de tela</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência básica</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência da memória</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algum processo está usando o dGPU e impedindo o modo Econômico. Reinicialize o dGPU no gerenciador de dispositivos. Por favor, proceda por sua conta e risco. </value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (se suportado) </value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Tela</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Direciona a tela do computador ao dGPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Abaixar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mudo</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -153,6 +153,12 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Auto adjust Windows Power Modes</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Asus Services Running</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
@@ -186,18 +192,33 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Backlight timeout on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight timeout when plugged (0 - always on)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS and Driver Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Brightness</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
@@ -219,6 +240,9 @@
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
</data>
|
||||
@@ -252,12 +276,27 @@
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Process Fn+F hotkeys without Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
@@ -273,6 +312,9 @@
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU Settings</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperature Target</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
@@ -282,6 +324,9 @@
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Stop all apps using GPU when switching to Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptop Backlight</value>
|
||||
</data>
|
||||
@@ -300,6 +345,9 @@
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
@@ -333,6 +381,9 @@
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mute Mic</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
@@ -352,7 +403,7 @@
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Mode</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
@@ -361,10 +412,10 @@
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Power Limits</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Power Limits is experimental feature. Use carefully and on your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
@@ -372,6 +423,9 @@
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Restart dGPU in device manager? * Please proceed on your own risk.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
@@ -393,12 +447,27 @@
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starting Services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stopping Services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Toggle Miniled (if supported)</value>
|
||||
</data>
|
||||
@@ -420,12 +489,21 @@
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Updates</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Volume Down</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Volume Up</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
|
||||
@@ -153,6 +153,9 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırlarını Uygula</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Windows Güç Modunu otomatik ayarla</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Nefes</value>
|
||||
</data>
|
||||
@@ -186,6 +189,12 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Uyanık</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Pildeyken klavye ışığının kapanma süresi</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Şarjdayken klavye ışığının kapanma süresi (0 her zaman açık)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Dengeli</value>
|
||||
</data>
|
||||
@@ -255,6 +264,9 @@
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fanlar + Güç</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn+F kısayol tuşlarını FN tuşuna basmadan çalıştır</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Değiştiriliyor</value>
|
||||
</data>
|
||||
@@ -279,6 +291,9 @@
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Pille çalışırken klavye aydınlatmasını kıs, şarjdayken eski haline dön</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco'ya geçerken dGPU kullanan tüm uygulamaları durdur</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Aydınlatması</value>
|
||||
</data>
|
||||
@@ -330,6 +345,9 @@
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Pille çalışırken Eko moda ve şarjdayken Standart moda geçiş yapın</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Optimize edilmiş modda USB-c şarj cihazında GPU'yu devre dışı bırak</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Diğer</value>
|
||||
</data>
|
||||
@@ -346,10 +364,10 @@
|
||||
<value>Oynat / Duraklat</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT)</value>
|
||||
<value>Güç Sınırları</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Güç Sınırları (PPT) deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
|
||||
<value>Güç Sınırları deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekran Görüntüsü Al</value>
|
||||
|
||||
@@ -153,6 +153,12 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Застосувати потужність</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Автоматично застосовувати Windows Power Modes</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Кількість запущених сервісів Asus</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Дихання</value>
|
||||
</data>
|
||||
@@ -186,18 +192,33 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Робота</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Тайм-аут підсвітки на батареї</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Тайм-аут підсвітки на зарядці (0 - завжди ввімкнено)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Баланс</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Ліміт заряду батареї</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Оновлення BIOS та драйверів</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Старт</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Яскравість</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Зменшити яскравість</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Підвищити яскравість</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Колір</value>
|
||||
</data>
|
||||
@@ -219,6 +240,9 @@
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Завантажити</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Драйвери та програми</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Вимикає dGPU, щоб зберегти заряд</value>
|
||||
</data>
|
||||
@@ -255,6 +279,9 @@
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Гарячі клавіші Fn+F працюють без натискання Fn</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Зміна</value>
|
||||
</data>
|
||||
@@ -279,6 +306,9 @@
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Вимкнути підсвітку на батареї та увімкнути на зарядці</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Закривати додатки, що використовують GPU, під час переходу в режим Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Підсвітка</value>
|
||||
</data>
|
||||
@@ -288,6 +318,9 @@
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Дисплей</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Аудіо візуалізатор</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Бінарний банер</value>
|
||||
</data>
|
||||
@@ -321,6 +354,9 @@
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Мультизони</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Вимкнути мікрофон</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Відкрити вікно G-Helper</value>
|
||||
</data>
|
||||
@@ -330,6 +366,9 @@
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає Еко на батареї та Стандартний на зарядці</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Вимикати GPU на зарядці від USB-C в режимі Авто</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Інше</value>
|
||||
</data>
|
||||
@@ -337,7 +376,7 @@
|
||||
<value>Овердрайв</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Режим Роботи</value>
|
||||
<value>Режим</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Картинка / GIF</value>
|
||||
@@ -346,10 +385,10 @@
|
||||
<value>Відтворення / Пауза</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Ліміти Потужності (PPT)</value>
|
||||
<value>Ліміти Потужності</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Налаштування лімітів потужності (PPT) є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
|
||||
<value>Налаштування лімітів потужності є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Print Screen</value>
|
||||
@@ -378,12 +417,33 @@
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Стандартний</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Запустити</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Запускаються сервіси</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Помилка запуску</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Зупинити</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Зупиняються сервіси</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Аура</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Міні-лед (якщо є)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Вимкнути екран</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Турбо</value>
|
||||
</data>
|
||||
@@ -399,12 +459,21 @@
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ультімейт</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Оновлення</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Версія</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Зменшення гучності</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Вимкнення звуку</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Збільшення гучності</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Тримати вікно завжди зверху</value>
|
||||
</data>
|
||||
|
||||
468
app/Properties/Strings.vi.resx
Normal file
@@ -0,0 +1,468 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Không thể kết nối đến ASUS ACPI. Chương trình cần nó để có thể hoạt động. Hãy thử cài lại Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Có vẻ như GPU rời đang được sử dụng nhiều, tắt nó?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Chế độ Tiết kiệm</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Chuyển sang Chế độ Tối thượng cần phải khởi động lại</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Chế độ Tối thượng yêu cầu phải khởi động lại</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Khởi động lại ngay?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Tốc độ</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMe Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Chương trình đã chạy</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper đã chạy. Hãy kiểm tra khay hệ thống</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Áp dụng Đường cong quạt tuỳ chỉnh</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Áp dụng Giới hạn công suất</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Tự động điều chỉnh Kế hoạch nguồn của Windows</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Hơi thở</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Chuyển màu</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Nhanh</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Bình thường</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Cầu vồng</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Chậm</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Tĩnh</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Nhấp nháy</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Tự động</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Chuyển về 60Hz khi không cắm sạc và 120Hz khi cắm sạc</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Đang bật</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Số giây để tắt đèn nền bàn phím(khi dùng pin)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Cân bằng</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Giới hạn sạc</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Khởi động</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Độ sáng</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Màu</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Tăng tốc CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Tuỳ chỉnh</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Mặc định</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Tắt Overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Đang không sạc</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Tải xuống bản cập nhật</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Tắt GPU rời để tiết kiệm pin</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Tiết kiệm</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Thêm</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Cài đặt bổ sung</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Đặt về mặc định</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Chế độ Quạt</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Cấu hình Quạt CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Cấu hình Quạt GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Cấu hình Quạt giữa</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Cấu hình Quạt</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Quạt và Công suất</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Quạt: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Quạt + Công suất</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Tăng tốc năng động</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Đang đổi GPU</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Bù trừ Tốc độ Nhân GPU</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Bù trừ Tốc độ RAM GPU</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Chế độ GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU tích hợp</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>GPU tích hợp + GPU rời</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU rời</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Cài đặt GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Nhiệt độ đích</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tổ hợp phím</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Bàn phím</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Giảm độ sáng bàn phím khi không cắm sạc</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Độ sáng đèn nền</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Bàn phím Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Màn hình Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Màn gập</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Thanh sáng</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Sóng nhạc</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Nhị phân</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Sáng</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Đồng hồ</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Sáng mờ</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Vừa phải</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Tắt</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Hình ảnh</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Tần số quét tối đa để có độ trễ thấp</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Tần số quét 60Hz để tiết kiệm pin</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Đèn nền Đa vùng(Multi-Zone)</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Tắt Mic</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Mở cửa sổ G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Tối ưu</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Chuyển về Tiết kiệm khi dùng pin và Tiêu chuẩn khi cắm sạc</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Tắt GPU khi dùng sạc Type-C ở Chế độ Tối ưu</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Khác</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Chế độ Hiệu suất</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Ảnh tĩnh / Ảnh động</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Phát / Dừng</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Giới hạn công suất</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Giới hạn công suất là tính năng thử nghiệm. Sử dụng nó cẩn thận và tự chịu mọi rủi ro!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Chụp màn hình</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Thoát</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Không thể chuyển về Chế độ Tiết kiệm do có gì đó đang dùng GPU rời. Khởi động lại GPU rời trong Quản lý Thiết bị? * Bạn sẽ chịu mọi rủi ro.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>VTP</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Chạy khi khởi động</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Tắt nguồn</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Im lặng</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Ngủ</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Bật GPU rời song song với GPU tích hợp</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Tiêu chuẩn</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Khởi động lỗi</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Bật tắt Aura</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Bật tắt Miniled(Nếu có hỗ trợ)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Bật tắt màn hình</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Đã tắt</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Tắt khi không cắm sạc</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU rời, tối đa hóa FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Tối thượng</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Phiên bản</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Giảm âm lượng</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Tắt âm lượng</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Tăng âm lượng</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Giữ cửa sổ ở trên cùng</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -153,6 +153,9 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>应用功率限制</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>自动调整Windows电源模式</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
@@ -186,6 +189,12 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>唤醒时</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>使用电池时的背光超时时间</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>插入电源时的背光超时时间 (0 - 始终开启)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
@@ -255,6 +264,9 @@
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>风扇与电源设置</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>打开FnLock (无需按下FN使用FN+(F1-F12)热键)</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切换中...</value>
|
||||
</data>
|
||||
@@ -279,6 +291,9 @@
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>电池模式下降低键盘亮度以省电,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>当切换到集显模式时,停止所有正在使用独显的应用</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>背光</value>
|
||||
</data>
|
||||
@@ -321,6 +336,9 @@
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多区域设置</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>静音麦克风</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打开G-Helper窗口</value>
|
||||
</data>
|
||||
@@ -330,6 +348,9 @@
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用电池时切换到集显模式,并在插上电源后重新启用标准模式</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>在自动切换模式下,使用USB-C为笔记本供电时禁用GPU</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
@@ -346,10 +367,10 @@
|
||||
<value>播放/暂停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
<value>功率限制</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是实验性功能。 谨慎使用,风险自负!</value>
|
||||
<value>功率限制 是实验性功能。 谨慎使用,风险自负!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截图</value>
|
||||
@@ -402,9 +423,15 @@
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>音量降低</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>静音</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>音量增加</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>窗口置顶</value>
|
||||
</data>
|
||||
|
||||
@@ -153,6 +153,9 @@
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>套用功率限制</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>自動調整Windows電源模式</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
@@ -186,12 +189,21 @@
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>喚醒時</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>電池模式下自動關閉鍵盤背光的秒數(0 = 不關閉)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>插電模式下自動關閉鍵盤背光的秒數(0 = 不關閉)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>電池充電上限</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS與驅動程式更新 Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>開機時</value>
|
||||
</data>
|
||||
@@ -219,6 +231,9 @@
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下載更新</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>驅動程式與軟體</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用獨顯以節省電池電量</value>
|
||||
</data>
|
||||
@@ -238,10 +253,10 @@
|
||||
<value>風扇曲線</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 風扇設置文件</value>
|
||||
<value>CPU 風扇設定檔</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 風扇設置文件</value>
|
||||
<value>GPU 風扇設定檔</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等風扇設置</value>
|
||||
@@ -252,12 +267,27 @@
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>風扇和電源</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value> 風扇: </value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>使用Fn+F1~F12功能時免按下Fn鍵</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切換中...</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>核心時脈偏移量(Offset)</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>顯示卡記憶體偏移量(Offset)</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 模式</value>
|
||||
</data>
|
||||
@@ -270,6 +300,12 @@
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>獨立顯卡</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>顯卡設定</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>GPU溫度上限</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按鍵綁定</value>
|
||||
</data>
|
||||
@@ -277,17 +313,32 @@
|
||||
<value>鍵盤</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>電池模式時自動降低鍵盤背光亮度以省電</value>
|
||||
<value>電池模式時自動降低鍵盤背光亮度以節省電量</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>背光</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>切換至節能模式時,關閉所有正在使用獨顯的程式</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>鍵盤背光:</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>螢幕顯示</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>螢幕背蓋</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>燈條</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>音效視覺化</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>横幅</value>
|
||||
</data>
|
||||
@@ -321,8 +372,11 @@
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多區域</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>麥克風開關</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打開G-Helper視窗</value>
|
||||
<value>開啟G-Helper視窗</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自動模式</value>
|
||||
@@ -330,6 +384,9 @@
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用電池切換到節能模式,插入電源時切換到標準模式</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>自動模式下,使用USB-C充電時持續關閉獨顯</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
@@ -346,10 +403,10 @@
|
||||
<value>播放/暫停</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制 (PPT)</value>
|
||||
<value>功率限制</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 (PPT) 是實驗性功能。 謹慎使用,風險自負!</value>
|
||||
<value>功率限制是實驗性功能。謹慎使用,風險自負!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截圖</value>
|
||||
@@ -357,6 +414,9 @@
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>有其他程式正在使用獨顯導致無法切換至節能模式. 是否在裝置管理員中重啟獨顯? * 請自行評估風險</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>每分鐘轉數</value>
|
||||
</data>
|
||||
@@ -384,6 +444,15 @@
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切換Aura</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>免按Fn鍵使用Fn+F1~F12功能</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>切換Miniled(若有支援)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>切換螢幕</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>極速模式</value>
|
||||
</data>
|
||||
@@ -399,12 +468,21 @@
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>獨顯直連</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>更新驅動</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>音量降低</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>靜音</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>音量增加</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>視窗置頂</value>
|
||||
</data>
|
||||
|
||||
BIN
app/Resources/Brightness.bmp
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
app/Resources/backlight-down.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
app/Resources/backlight-up.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
app/Resources/brightness-down.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
app/Resources/brightness-up.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
app/Resources/icons8-add-64.png
Normal file
|
After Width: | Height: | Size: 607 B |
BIN
app/Resources/icons8-bios-48.png
Normal file
|
After Width: | Height: | Size: 362 B |
BIN
app/Resources/icons8-boost-30.png
Normal file
|
After Width: | Height: | Size: 426 B |
BIN
app/Resources/icons8-charged-battery-96.png
Normal file
|
After Width: | Height: | Size: 406 B |
BIN
app/Resources/icons8-charging-battery-96.png
Normal file
|
After Width: | Height: | Size: 504 B |
BIN
app/Resources/icons8-edit-32.png
Normal file
|
After Width: | Height: | Size: 319 B |
BIN
app/Resources/icons8-electrical-96.png
Normal file
|
After Width: | Height: | Size: 1000 B |
BIN
app/Resources/icons8-function-mac-96.png
Normal file
|
After Width: | Height: | Size: 815 B |
BIN
app/Resources/icons8-microphone-96.png
Normal file
|
After Width: | Height: | Size: 784 B |
BIN
app/Resources/icons8-mute-unmute-96.png
Normal file
|
After Width: | Height: | Size: 979 B |
BIN
app/Resources/icons8-remove-64.png
Normal file
|
After Width: | Height: | Size: 597 B |
BIN
app/Resources/icons8-save-32.png
Normal file
|
After Width: | Height: | Size: 195 B |
BIN
app/Resources/icons8-share-32.png
Normal file
|
After Width: | Height: | Size: 281 B |
BIN
app/Resources/icons8-software-48.png
Normal file
|
After Width: | Height: | Size: 645 B |
BIN
app/Resources/icons8-temperature-48.png
Normal file
|
After Width: | Height: | Size: 645 B |
BIN
app/Resources/icons8-touchpad-96.png
Normal file
|
After Width: | Height: | Size: 377 B |
BIN
app/Resources/icons8-voltage-60.png
Normal file
|
After Width: | Height: | Size: 706 B |
446
app/Ryzen/OpenLibSys.cs
Normal file
@@ -0,0 +1,446 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// Author : hiyohiyo
|
||||
// Mail : hiyohiyo@crystalmark.info
|
||||
// Web : http://openlibsys.org/
|
||||
// License : The modified BSD license
|
||||
//
|
||||
// Copyright 2007-2009 OpenLibSys.org. All rights reserved.
|
||||
//-----------------------------------------------------------------------------
|
||||
// This is support library for WinRing0 1.3.x.
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryzen
|
||||
{
|
||||
public class Ols : IDisposable
|
||||
{
|
||||
const string dllNameX64 = "WinRing0x64.dll";
|
||||
const string dllName = "WinRing0.dll";
|
||||
|
||||
// for this support library
|
||||
public enum Status
|
||||
{
|
||||
NO_ERROR = 0,
|
||||
DLL_NOT_FOUND = 1,
|
||||
DLL_INCORRECT_VERSION = 2,
|
||||
DLL_INITIALIZE_ERROR = 3,
|
||||
}
|
||||
|
||||
// for WinRing0
|
||||
public enum OlsDllStatus
|
||||
{
|
||||
OLS_DLL_NO_ERROR = 0,
|
||||
OLS_DLL_UNSUPPORTED_PLATFORM = 1,
|
||||
OLS_DLL_DRIVER_NOT_LOADED = 2,
|
||||
OLS_DLL_DRIVER_NOT_FOUND = 3,
|
||||
OLS_DLL_DRIVER_UNLOADED = 4,
|
||||
OLS_DLL_DRIVER_NOT_LOADED_ON_NETWORK = 5,
|
||||
OLS_DLL_UNKNOWN_ERROR = 9
|
||||
}
|
||||
|
||||
// for WinRing0
|
||||
public enum OlsDriverType
|
||||
{
|
||||
OLS_DRIVER_TYPE_UNKNOWN = 0,
|
||||
OLS_DRIVER_TYPE_WIN_9X = 1,
|
||||
OLS_DRIVER_TYPE_WIN_NT = 2,
|
||||
OLS_DRIVER_TYPE_WIN_NT4 = 3, // Obsolete
|
||||
OLS_DRIVER_TYPE_WIN_NT_X64 = 4,
|
||||
OLS_DRIVER_TYPE_WIN_NT_IA64 = 5
|
||||
}
|
||||
|
||||
// for WinRing0
|
||||
public enum OlsErrorPci : uint
|
||||
{
|
||||
OLS_ERROR_PCI_BUS_NOT_EXIST = 0xE0000001,
|
||||
OLS_ERROR_PCI_NO_DEVICE = 0xE0000002,
|
||||
OLS_ERROR_PCI_WRITE_CONFIG = 0xE0000003,
|
||||
OLS_ERROR_PCI_READ_CONFIG = 0xE0000004
|
||||
}
|
||||
|
||||
// Bus Number, Device Number and Function Number to PCI Device Address
|
||||
public uint PciBusDevFunc(uint bus, uint dev, uint func)
|
||||
{
|
||||
return (bus & 0xFF) << 8 | (dev & 0x1F) << 3 | func & 7;
|
||||
}
|
||||
|
||||
// PCI Device Address to Bus Number
|
||||
public uint PciGetBus(uint address)
|
||||
{
|
||||
return address >> 8 & 0xFF;
|
||||
}
|
||||
|
||||
// PCI Device Address to Device Number
|
||||
public uint PciGetDev(uint address)
|
||||
{
|
||||
return address >> 3 & 0x1F;
|
||||
}
|
||||
|
||||
// PCI Device Address to Function Number
|
||||
public uint PciGetFunc(uint address)
|
||||
{
|
||||
return address & 7;
|
||||
}
|
||||
|
||||
[DllImport("kernel32")]
|
||||
public extern static nint LoadLibrary(string lpFileName);
|
||||
|
||||
|
||||
[DllImport("kernel32", SetLastError = true)]
|
||||
private static extern bool FreeLibrary(nint hModule);
|
||||
|
||||
[DllImport("kernel32", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = false)]
|
||||
private static extern nint GetProcAddress(nint hModule, [MarshalAs(UnmanagedType.LPStr)] string lpProcName);
|
||||
|
||||
private nint module = nint.Zero;
|
||||
private uint status = (uint)Status.NO_ERROR;
|
||||
|
||||
public Ols()
|
||||
{
|
||||
string fileName;
|
||||
|
||||
if (nint.Size == 8)
|
||||
{
|
||||
fileName = dllNameX64;
|
||||
}
|
||||
else
|
||||
{
|
||||
fileName = dllName;
|
||||
}
|
||||
|
||||
module = LoadLibrary(fileName);
|
||||
if (module == nint.Zero)
|
||||
{
|
||||
status = (uint)Status.DLL_NOT_FOUND;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
GetDllStatus = (_GetDllStatus)GetDelegate("GetDllStatus", typeof(_GetDllStatus));
|
||||
GetDllVersion = (_GetDllVersion)GetDelegate("GetDllVersion", typeof(_GetDllVersion));
|
||||
GetDriverVersion = (_GetDriverVersion)GetDelegate("GetDriverVersion", typeof(_GetDriverVersion));
|
||||
GetDriverType = (_GetDriverType)GetDelegate("GetDriverType", typeof(_GetDriverType));
|
||||
|
||||
InitializeOls = (_InitializeOls)GetDelegate("InitializeOls", typeof(_InitializeOls));
|
||||
DeinitializeOls = (_DeinitializeOls)GetDelegate("DeinitializeOls", typeof(_DeinitializeOls));
|
||||
|
||||
IsCpuid = (_IsCpuid)GetDelegate("IsCpuid", typeof(_IsCpuid));
|
||||
IsMsr = (_IsMsr)GetDelegate("IsMsr", typeof(_IsMsr));
|
||||
IsTsc = (_IsTsc)GetDelegate("IsTsc", typeof(_IsTsc));
|
||||
Hlt = (_Hlt)GetDelegate("Hlt", typeof(_Hlt));
|
||||
HltTx = (_HltTx)GetDelegate("HltTx", typeof(_HltTx));
|
||||
HltPx = (_HltPx)GetDelegate("HltPx", typeof(_HltPx));
|
||||
Rdmsr = (_Rdmsr)GetDelegate("Rdmsr", typeof(_Rdmsr));
|
||||
RdmsrTx = (_RdmsrTx)GetDelegate("RdmsrTx", typeof(_RdmsrTx));
|
||||
RdmsrPx = (_RdmsrPx)GetDelegate("RdmsrPx", typeof(_RdmsrPx));
|
||||
Wrmsr = (_Wrmsr)GetDelegate("Wrmsr", typeof(_Wrmsr));
|
||||
WrmsrTx = (_WrmsrTx)GetDelegate("WrmsrTx", typeof(_WrmsrTx));
|
||||
WrmsrPx = (_WrmsrPx)GetDelegate("WrmsrPx", typeof(_WrmsrPx));
|
||||
Rdpmc = (_Rdpmc)GetDelegate("Rdpmc", typeof(_Rdpmc));
|
||||
RdpmcTx = (_RdpmcTx)GetDelegate("RdpmcTx", typeof(_RdpmcTx));
|
||||
RdpmcPx = (_RdpmcPx)GetDelegate("RdpmcPx", typeof(_RdpmcPx));
|
||||
Cpuid = (_Cpuid)GetDelegate("Cpuid", typeof(_Cpuid));
|
||||
CpuidTx = (_CpuidTx)GetDelegate("CpuidTx", typeof(_CpuidTx));
|
||||
CpuidPx = (_CpuidPx)GetDelegate("CpuidPx", typeof(_CpuidPx));
|
||||
Rdtsc = (_Rdtsc)GetDelegate("Rdtsc", typeof(_Rdtsc));
|
||||
RdtscTx = (_RdtscTx)GetDelegate("RdtscTx", typeof(_RdtscTx));
|
||||
RdtscPx = (_RdtscPx)GetDelegate("RdtscPx", typeof(_RdtscPx));
|
||||
|
||||
ReadIoPortByte = (_ReadIoPortByte)GetDelegate("ReadIoPortByte", typeof(_ReadIoPortByte));
|
||||
ReadIoPortWord = (_ReadIoPortWord)GetDelegate("ReadIoPortWord", typeof(_ReadIoPortWord));
|
||||
ReadIoPortDword = (_ReadIoPortDword)GetDelegate("ReadIoPortDword", typeof(_ReadIoPortDword));
|
||||
ReadIoPortByteEx = (_ReadIoPortByteEx)GetDelegate("ReadIoPortByteEx", typeof(_ReadIoPortByteEx));
|
||||
ReadIoPortWordEx = (_ReadIoPortWordEx)GetDelegate("ReadIoPortWordEx", typeof(_ReadIoPortWordEx));
|
||||
ReadIoPortDwordEx = (_ReadIoPortDwordEx)GetDelegate("ReadIoPortDwordEx", typeof(_ReadIoPortDwordEx));
|
||||
|
||||
WriteIoPortByte = (_WriteIoPortByte)GetDelegate("WriteIoPortByte", typeof(_WriteIoPortByte));
|
||||
WriteIoPortWord = (_WriteIoPortWord)GetDelegate("WriteIoPortWord", typeof(_WriteIoPortWord));
|
||||
WriteIoPortDword = (_WriteIoPortDword)GetDelegate("WriteIoPortDword", typeof(_WriteIoPortDword));
|
||||
WriteIoPortByteEx = (_WriteIoPortByteEx)GetDelegate("WriteIoPortByteEx", typeof(_WriteIoPortByteEx));
|
||||
WriteIoPortWordEx = (_WriteIoPortWordEx)GetDelegate("WriteIoPortWordEx", typeof(_WriteIoPortWordEx));
|
||||
WriteIoPortDwordEx = (_WriteIoPortDwordEx)GetDelegate("WriteIoPortDwordEx", typeof(_WriteIoPortDwordEx));
|
||||
|
||||
SetPciMaxBusIndex = (_SetPciMaxBusIndex)GetDelegate("SetPciMaxBusIndex", typeof(_SetPciMaxBusIndex));
|
||||
ReadPciConfigByte = (_ReadPciConfigByte)GetDelegate("ReadPciConfigByte", typeof(_ReadPciConfigByte));
|
||||
ReadPciConfigWord = (_ReadPciConfigWord)GetDelegate("ReadPciConfigWord", typeof(_ReadPciConfigWord));
|
||||
ReadPciConfigDword = (_ReadPciConfigDword)GetDelegate("ReadPciConfigDword", typeof(_ReadPciConfigDword));
|
||||
ReadPciConfigByteEx = (_ReadPciConfigByteEx)GetDelegate("ReadPciConfigByteEx", typeof(_ReadPciConfigByteEx));
|
||||
ReadPciConfigWordEx = (_ReadPciConfigWordEx)GetDelegate("ReadPciConfigWordEx", typeof(_ReadPciConfigWordEx));
|
||||
ReadPciConfigDwordEx = (_ReadPciConfigDwordEx)GetDelegate("ReadPciConfigDwordEx", typeof(_ReadPciConfigDwordEx));
|
||||
ReadPciConfigDwordEx64 = (_ReadPciConfigDwordEx64)GetDelegate("ReadPciConfigDwordEx", typeof(_ReadPciConfigDwordEx64));
|
||||
WritePciConfigByte = (_WritePciConfigByte)GetDelegate("WritePciConfigByte", typeof(_WritePciConfigByte));
|
||||
WritePciConfigWord = (_WritePciConfigWord)GetDelegate("WritePciConfigWord", typeof(_WritePciConfigWord));
|
||||
WritePciConfigDword = (_WritePciConfigDword)GetDelegate("WritePciConfigDword", typeof(_WritePciConfigDword));
|
||||
WritePciConfigByteEx = (_WritePciConfigByteEx)GetDelegate("WritePciConfigByteEx", typeof(_WritePciConfigByteEx));
|
||||
WritePciConfigWordEx = (_WritePciConfigWordEx)GetDelegate("WritePciConfigWordEx", typeof(_WritePciConfigWordEx));
|
||||
WritePciConfigDwordEx = (_WritePciConfigDwordEx)GetDelegate("WritePciConfigDwordEx", typeof(_WritePciConfigDwordEx));
|
||||
WritePciConfigDwordEx64 = (_WritePciConfigDwordEx64)GetDelegate("WritePciConfigDwordEx", typeof(_WritePciConfigDwordEx64));
|
||||
FindPciDeviceById = (_FindPciDeviceById)GetDelegate("FindPciDeviceById", typeof(_FindPciDeviceById));
|
||||
FindPciDeviceByClass = (_FindPciDeviceByClass)GetDelegate("FindPciDeviceByClass", typeof(_FindPciDeviceByClass));
|
||||
|
||||
/*
|
||||
ReadDmiMemory = (_ReadDmiMemory)GetDelegate("ReadDmiMemory", typeof(_ReadDmiMemory));
|
||||
ReadPhysicalMemory = (_ReadPhysicalMemory)GetDelegate("ReadPhysicalMemory", typeof(_ReadPhysicalMemory));
|
||||
WritePhysicalMemory = (_WritePhysicalMemory)GetDelegate("WritePhysicalMemory", typeof(_WritePhysicalMemory));
|
||||
*/
|
||||
|
||||
if (!(
|
||||
GetDllStatus != null
|
||||
&& GetDllVersion != null
|
||||
&& GetDriverVersion != null
|
||||
&& GetDriverType != null
|
||||
&& InitializeOls != null
|
||||
&& DeinitializeOls != null
|
||||
&& IsCpuid != null
|
||||
&& IsMsr != null
|
||||
&& IsTsc != null
|
||||
&& Hlt != null
|
||||
&& HltTx != null
|
||||
&& HltPx != null
|
||||
&& Rdmsr != null
|
||||
&& RdmsrTx != null
|
||||
&& RdmsrPx != null
|
||||
&& Wrmsr != null
|
||||
&& WrmsrTx != null
|
||||
&& WrmsrPx != null
|
||||
&& Rdpmc != null
|
||||
&& RdpmcTx != null
|
||||
&& RdpmcPx != null
|
||||
&& Cpuid != null
|
||||
&& CpuidTx != null
|
||||
&& CpuidPx != null
|
||||
&& Rdtsc != null
|
||||
&& RdtscTx != null
|
||||
&& RdtscPx != null
|
||||
&& ReadIoPortByte != null
|
||||
&& ReadIoPortWord != null
|
||||
&& ReadIoPortDword != null
|
||||
&& ReadIoPortByteEx != null
|
||||
&& ReadIoPortWordEx != null
|
||||
&& ReadIoPortDwordEx != null
|
||||
&& WriteIoPortByte != null
|
||||
&& WriteIoPortWord != null
|
||||
&& WriteIoPortDword != null
|
||||
&& WriteIoPortByteEx != null
|
||||
&& WriteIoPortWordEx != null
|
||||
&& WriteIoPortDwordEx != null
|
||||
&& SetPciMaxBusIndex != null
|
||||
&& ReadPciConfigByte != null
|
||||
&& ReadPciConfigWord != null
|
||||
&& ReadPciConfigDword != null
|
||||
&& ReadPciConfigByteEx != null
|
||||
&& ReadPciConfigWordEx != null
|
||||
&& ReadPciConfigDwordEx != null
|
||||
&& ReadPciConfigDwordEx64 != null
|
||||
&& WritePciConfigByte != null
|
||||
&& WritePciConfigWord != null
|
||||
&& WritePciConfigDword != null
|
||||
&& WritePciConfigByteEx != null
|
||||
&& WritePciConfigWordEx != null
|
||||
&& WritePciConfigDwordEx != null
|
||||
&& WritePciConfigDwordEx64 != null
|
||||
&& FindPciDeviceById != null
|
||||
&& FindPciDeviceByClass != null
|
||||
/*&& ReadDmiMemory != null
|
||||
&& ReadPhysicalMemory != null
|
||||
&& WritePhysicalMemory != null
|
||||
*/
|
||||
))
|
||||
{
|
||||
status = (uint)Status.DLL_INCORRECT_VERSION;
|
||||
}
|
||||
|
||||
if (InitializeOls() == 0)
|
||||
{
|
||||
status = (uint)Status.DLL_INITIALIZE_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetStatus()
|
||||
{
|
||||
return status;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (module != nint.Zero)
|
||||
{
|
||||
DeinitializeOls();
|
||||
FreeLibrary(module);
|
||||
module = nint.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public Delegate GetDelegate(string procName, Type delegateType)
|
||||
{
|
||||
nint ptr = GetProcAddress(module, procName);
|
||||
if (ptr != nint.Zero)
|
||||
{
|
||||
Delegate d = Marshal.GetDelegateForFunctionPointer(ptr, delegateType);
|
||||
return d;
|
||||
}
|
||||
|
||||
int result = Marshal.GetHRForLastWin32Error();
|
||||
throw Marshal.GetExceptionForHR(result);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DLL Information
|
||||
//-----------------------------------------------------------------------------
|
||||
public delegate uint _GetDllStatus();
|
||||
public delegate uint _GetDllVersion(ref byte major, ref byte minor, ref byte revision, ref byte release);
|
||||
public delegate uint _GetDriverVersion(ref byte major, ref byte minor, ref byte revision, ref byte release);
|
||||
public delegate uint _GetDriverType();
|
||||
|
||||
public delegate int _InitializeOls();
|
||||
public delegate void _DeinitializeOls();
|
||||
|
||||
public _GetDllStatus GetDllStatus = null;
|
||||
public _GetDriverType GetDriverType = null;
|
||||
public _GetDllVersion GetDllVersion = null;
|
||||
public _GetDriverVersion GetDriverVersion = null;
|
||||
|
||||
public _InitializeOls InitializeOls = null;
|
||||
public _DeinitializeOls DeinitializeOls = null;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// CPU
|
||||
//-----------------------------------------------------------------------------
|
||||
public delegate int _IsCpuid();
|
||||
public delegate int _IsMsr();
|
||||
public delegate int _IsTsc();
|
||||
public delegate int _Hlt();
|
||||
public delegate int _HltTx(nuint threadAffinityMask);
|
||||
public delegate int _HltPx(nuint processAffinityMask);
|
||||
public delegate int _Rdmsr(uint index, ref uint eax, ref uint edx);
|
||||
public delegate int _RdmsrTx(uint index, ref uint eax, ref uint edx, nuint threadAffinityMask);
|
||||
public delegate int _RdmsrPx(uint index, ref uint eax, ref uint edx, nuint processAffinityMask);
|
||||
public delegate int _Wrmsr(uint index, uint eax, uint edx);
|
||||
public delegate int _WrmsrTx(uint index, uint eax, uint edx, nuint threadAffinityMask);
|
||||
public delegate int _WrmsrPx(uint index, uint eax, uint edx, nuint processAffinityMask);
|
||||
public delegate int _Rdpmc(uint index, ref uint eax, ref uint edx);
|
||||
public delegate int _RdpmcTx(uint index, ref uint eax, ref uint edx, nuint threadAffinityMask);
|
||||
public delegate int _RdpmcPx(uint index, ref uint eax, ref uint edx, nuint processAffinityMask);
|
||||
public delegate int _Cpuid(uint index, ref uint eax, ref uint ebx, ref uint ecx, ref uint edx);
|
||||
public delegate int _CpuidTx(uint index, ref uint eax, ref uint ebx, ref uint ecx, ref uint edx, nuint threadAffinityMask);
|
||||
public delegate int _CpuidPx(uint index, ref uint eax, ref uint ebx, ref uint ecx, ref uint edx, nuint processAffinityMask);
|
||||
public delegate int _Rdtsc(ref uint eax, ref uint edx);
|
||||
public delegate int _RdtscTx(ref uint eax, ref uint edx, nuint threadAffinityMask);
|
||||
public delegate int _RdtscPx(ref uint eax, ref uint edx, nuint processAffinityMask);
|
||||
|
||||
public _IsCpuid IsCpuid = null;
|
||||
public _IsMsr IsMsr = null;
|
||||
public _IsTsc IsTsc = null;
|
||||
public _Hlt Hlt = null;
|
||||
public _HltTx HltTx = null;
|
||||
public _HltPx HltPx = null;
|
||||
public _Rdmsr Rdmsr = null;
|
||||
public _RdmsrTx RdmsrTx = null;
|
||||
public _RdmsrPx RdmsrPx = null;
|
||||
public _Wrmsr Wrmsr = null;
|
||||
public _WrmsrTx WrmsrTx = null;
|
||||
public _WrmsrPx WrmsrPx = null;
|
||||
public _Rdpmc Rdpmc = null;
|
||||
public _RdpmcTx RdpmcTx = null;
|
||||
public _RdpmcPx RdpmcPx = null;
|
||||
public _Cpuid Cpuid = null;
|
||||
public _CpuidTx CpuidTx = null;
|
||||
public _CpuidPx CpuidPx = null;
|
||||
public _Rdtsc Rdtsc = null;
|
||||
public _RdtscTx RdtscTx = null;
|
||||
public _RdtscPx RdtscPx = null;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// I/O
|
||||
//-----------------------------------------------------------------------------
|
||||
public delegate byte _ReadIoPortByte(ushort port);
|
||||
public delegate ushort _ReadIoPortWord(ushort port);
|
||||
public delegate uint _ReadIoPortDword(ushort port);
|
||||
public _ReadIoPortByte ReadIoPortByte;
|
||||
public _ReadIoPortWord ReadIoPortWord;
|
||||
public _ReadIoPortDword ReadIoPortDword;
|
||||
|
||||
public delegate int _ReadIoPortByteEx(ushort port, ref byte value);
|
||||
public delegate int _ReadIoPortWordEx(ushort port, ref ushort value);
|
||||
public delegate int _ReadIoPortDwordEx(ushort port, ref uint value);
|
||||
public _ReadIoPortByteEx ReadIoPortByteEx;
|
||||
public _ReadIoPortWordEx ReadIoPortWordEx;
|
||||
public _ReadIoPortDwordEx ReadIoPortDwordEx;
|
||||
|
||||
public delegate void _WriteIoPortByte(ushort port, byte value);
|
||||
public delegate void _WriteIoPortWord(ushort port, ushort value);
|
||||
public delegate void _WriteIoPortDword(ushort port, uint value);
|
||||
public _WriteIoPortByte WriteIoPortByte;
|
||||
public _WriteIoPortWord WriteIoPortWord;
|
||||
public _WriteIoPortDword WriteIoPortDword;
|
||||
|
||||
public delegate int _WriteIoPortByteEx(ushort port, byte value);
|
||||
public delegate int _WriteIoPortWordEx(ushort port, ushort value);
|
||||
public delegate int _WriteIoPortDwordEx(ushort port, uint value);
|
||||
public _WriteIoPortByteEx WriteIoPortByteEx;
|
||||
public _WriteIoPortWordEx WriteIoPortWordEx;
|
||||
public _WriteIoPortDwordEx WriteIoPortDwordEx;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// PCI
|
||||
//-----------------------------------------------------------------------------
|
||||
public delegate void _SetPciMaxBusIndex(byte max);
|
||||
public _SetPciMaxBusIndex SetPciMaxBusIndex;
|
||||
|
||||
public delegate byte _ReadPciConfigByte(uint pciAddress, byte regAddress);
|
||||
public delegate ushort _ReadPciConfigWord(uint pciAddress, byte regAddress);
|
||||
public delegate uint _ReadPciConfigDword(uint pciAddress, byte regAddress);
|
||||
public _ReadPciConfigByte ReadPciConfigByte;
|
||||
public _ReadPciConfigWord ReadPciConfigWord;
|
||||
public _ReadPciConfigDword ReadPciConfigDword;
|
||||
|
||||
public delegate int _ReadPciConfigByteEx(uint pciAddress, uint regAddress, ref byte value);
|
||||
public delegate int _ReadPciConfigWordEx(uint pciAddress, uint regAddress, ref ushort value);
|
||||
public delegate int _ReadPciConfigDwordEx(uint pciAddress, uint regAddress, ref uint value);
|
||||
public _ReadPciConfigByteEx ReadPciConfigByteEx;
|
||||
public _ReadPciConfigWordEx ReadPciConfigWordEx;
|
||||
public _ReadPciConfigDwordEx ReadPciConfigDwordEx;
|
||||
|
||||
|
||||
public delegate int _ReadPciConfigDwordEx64(uint pciAddress, uint regAddress, ref ulong value);
|
||||
public _ReadPciConfigDwordEx64 ReadPciConfigDwordEx64;
|
||||
|
||||
public delegate void _WritePciConfigByte(uint pciAddress, byte regAddress, byte value);
|
||||
public delegate void _WritePciConfigWord(uint pciAddress, byte regAddress, ushort value);
|
||||
public delegate void _WritePciConfigDword(uint pciAddress, byte regAddress, uint value);
|
||||
public _WritePciConfigByte WritePciConfigByte;
|
||||
public _WritePciConfigWord WritePciConfigWord;
|
||||
public _WritePciConfigDword WritePciConfigDword;
|
||||
|
||||
public delegate int _WritePciConfigByteEx(uint pciAddress, uint regAddress, byte value);
|
||||
public delegate int _WritePciConfigWordEx(uint pciAddress, uint regAddress, ushort value);
|
||||
public delegate int _WritePciConfigDwordEx(uint pciAddress, uint regAddress, uint value);
|
||||
public _WritePciConfigByteEx WritePciConfigByteEx;
|
||||
public _WritePciConfigWordEx WritePciConfigWordEx;
|
||||
public _WritePciConfigDwordEx WritePciConfigDwordEx;
|
||||
|
||||
public delegate int _WritePciConfigDwordEx64(uint pciAddress, uint regAddress, ulong value);
|
||||
public _WritePciConfigDwordEx64 WritePciConfigDwordEx64;
|
||||
|
||||
public delegate uint _FindPciDeviceById(ushort vendorId, ushort deviceId, byte index);
|
||||
public delegate uint _FindPciDeviceByClass(byte baseClass, byte subClass, byte programIf, byte index);
|
||||
public _FindPciDeviceById FindPciDeviceById;
|
||||
public _FindPciDeviceByClass FindPciDeviceByClass;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Physical Memory (unsafe)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*public unsafe delegate uint _ReadDmiMemory(byte* buffer, uint count, uint unitSize);
|
||||
public _ReadDmiMemory ReadDmiMemory;
|
||||
|
||||
public unsafe delegate uint _ReadPhysicalMemory(UIntPtr address, byte* buffer, uint count, uint unitSize);
|
||||
public unsafe delegate uint _WritePhysicalMemory(UIntPtr address, byte* buffer, uint count, uint unitSize);
|
||||
|
||||
public _ReadPhysicalMemory ReadPhysicalMemory;
|
||||
public _WritePhysicalMemory WritePhysicalMemory;
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
239
app/Ryzen/RyzenSmu.cs
Normal file
@@ -0,0 +1,239 @@
|
||||
//
|
||||
// This is a optimised/simplified version of Ryzen System Management Unit from https://github.com/JamesCJ60/Universal-x86-Tuning-Utility
|
||||
// I do not take credit for the full functionality of the code (c)
|
||||
//
|
||||
|
||||
[assembly: CLSCompliant(false)]
|
||||
|
||||
|
||||
namespace Ryzen
|
||||
{
|
||||
class Smu
|
||||
{
|
||||
|
||||
public enum Status : int
|
||||
{
|
||||
BAD = 0x0,
|
||||
OK = 0x1,
|
||||
FAILED = 0xFF,
|
||||
UNKNOWN_CMD = 0xFE,
|
||||
CMD_REJECTED_PREREQ = 0xFD,
|
||||
CMD_REJECTED_BUSY = 0xFC
|
||||
}
|
||||
|
||||
private static readonly Dictionary<Status, string> status = new Dictionary<Status, string>()
|
||||
{
|
||||
{ Status.BAD, "BAD" },
|
||||
{ Status.OK, "OK" },
|
||||
{ Status.FAILED, "Failed" },
|
||||
{ Status.UNKNOWN_CMD, "Unknown Command" },
|
||||
{ Status.CMD_REJECTED_PREREQ, "CMD Rejected Prereq" },
|
||||
{ Status.CMD_REJECTED_BUSY, "CMD Rejected Busy" }
|
||||
};
|
||||
|
||||
|
||||
|
||||
Ols RyzenNbAccesss;
|
||||
|
||||
|
||||
public Smu(bool EnableDebug)
|
||||
{
|
||||
ShowDebug = EnableDebug;
|
||||
RyzenNbAccesss = new Ols();
|
||||
|
||||
// Check WinRing0 status
|
||||
switch (RyzenNbAccesss.GetDllStatus())
|
||||
{
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_NO_ERROR:
|
||||
if (ShowDebug)
|
||||
{
|
||||
//MessageBox.Show("Ols Dll is OK.", "Ols.OlsDllStatus:");
|
||||
}
|
||||
break;
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_DRIVER_NOT_LOADED:
|
||||
//MessageBox.Show("WinRing OLS_DRIVER_NOT_LOADED", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing OLS_DRIVER_NOT_LOADED");
|
||||
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_UNSUPPORTED_PLATFORM:
|
||||
//MessageBox.Show("WinRing OLS_UNSUPPORTED_PLATFORM", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing OLS_UNSUPPORTED_PLATFORM");
|
||||
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_DRIVER_NOT_FOUND:
|
||||
//MessageBox.Show("WinRing OLS_DLL_DRIVER_NOT_FOUND", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing OLS_DLL_DRIVER_NOT_FOUND");
|
||||
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_DRIVER_UNLOADED:
|
||||
//MessageBox.Show("WinRing OLS_DLL_DRIVER_UNLOADED", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing OLS_DLL_DRIVER_UNLOADED");
|
||||
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_DRIVER_NOT_LOADED_ON_NETWORK:
|
||||
//MessageBox.Show("WinRing DRIVER_NOT_LOADED_ON_NETWORK", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing DRIVER_NOT_LOADED_ON_NETWORK");
|
||||
|
||||
case (uint)Ols.OlsDllStatus.OLS_DLL_UNKNOWN_ERROR:
|
||||
//MessageBox.Show("WinRing OLS_DLL_UNKNOWN_ERROR", "Ols.OlsDllStatus:");
|
||||
throw new ApplicationException("WinRing OLS_DLL_UNKNOWN_ERROR");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
amdSmuMutex = new Mutex();
|
||||
RyzenNbAccesss.InitializeOls();
|
||||
|
||||
// Check WinRing0 status
|
||||
switch (RyzenNbAccesss.GetStatus())
|
||||
{
|
||||
case (uint)Ols.Status.NO_ERROR:
|
||||
if (ShowDebug)
|
||||
{
|
||||
//MessageBox.Show("Ols is OK.", "Ols.Status:");
|
||||
ShowDebug = false;
|
||||
}
|
||||
break;
|
||||
case (uint)Ols.Status.DLL_NOT_FOUND:
|
||||
//MessageBox.Show("WinRing Status: DLL_NOT_FOUND", "Ols.Status:");
|
||||
throw new ApplicationException("WinRing DLL_NOT_FOUND");
|
||||
break;
|
||||
case (uint)Ols.Status.DLL_INCORRECT_VERSION:
|
||||
//MessageBox.Show("WinRing Status: DLL_INCORRECT_VERSION", "Ols.Status:");
|
||||
throw new ApplicationException("WinRing DLL_INCORRECT_VERSION");
|
||||
break;
|
||||
case (uint)Ols.Status.DLL_INITIALIZE_ERROR:
|
||||
//MessageBox.Show("WinRing Status: DLL_INITIALIZE_ERROR", "Ols.Status:");
|
||||
throw new ApplicationException("WinRing DLL_INITIALIZE_ERROR");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Deinitialize()
|
||||
{
|
||||
RyzenNbAccesss.DeinitializeOls();
|
||||
}
|
||||
|
||||
public static uint SMU_PCI_ADDR { get; set; }
|
||||
public static uint SMU_OFFSET_ADDR { get; set; }
|
||||
public static uint SMU_OFFSET_DATA { get; set; }
|
||||
|
||||
public static uint MP1_ADDR_MSG { get; set; }
|
||||
public static uint MP1_ADDR_RSP { get; set; }
|
||||
public static uint MP1_ADDR_ARG { get; set; }
|
||||
|
||||
public static uint PSMU_ADDR_MSG { get; set; }
|
||||
public static uint PSMU_ADDR_RSP { get; set; }
|
||||
public static uint PSMU_ADDR_ARG { get; set; }
|
||||
public static uint[] args { get; set; }
|
||||
|
||||
public bool ShowDebug { get; set; }
|
||||
|
||||
private static Mutex amdSmuMutex;
|
||||
private const ushort SMU_TIMEOUT = 8192;
|
||||
|
||||
public Status SendMp1(uint message, ref uint[] arguments)
|
||||
{
|
||||
return SendMsg(MP1_ADDR_MSG, MP1_ADDR_RSP, MP1_ADDR_ARG, message, ref arguments);
|
||||
}
|
||||
|
||||
public Status SendPsmu(uint message, ref uint[] arguments)
|
||||
{
|
||||
return SendMsg(PSMU_ADDR_MSG, PSMU_ADDR_RSP, PSMU_ADDR_ARG, message, ref arguments);
|
||||
}
|
||||
|
||||
|
||||
public Status SendMsg(uint SMU_ADDR_MSG, uint SMU_ADDR_RSP, uint SMU_ADDR_ARG, uint msg, ref uint[] args)
|
||||
{
|
||||
ushort timeout = SMU_TIMEOUT;
|
||||
uint[] cmdArgs = new uint[6];
|
||||
int argsLength = args.Length;
|
||||
uint status = 0;
|
||||
|
||||
if (argsLength > cmdArgs.Length)
|
||||
argsLength = cmdArgs.Length;
|
||||
|
||||
for (int i = 0; i < argsLength; ++i)
|
||||
cmdArgs[i] = args[i];
|
||||
|
||||
if (amdSmuMutex.WaitOne(5000))
|
||||
{
|
||||
// Clear response register
|
||||
bool temp;
|
||||
do
|
||||
temp = SmuWriteReg(SMU_ADDR_RSP, 0);
|
||||
while (!temp && --timeout > 0);
|
||||
|
||||
if (timeout == 0)
|
||||
{
|
||||
amdSmuMutex.ReleaseMutex();
|
||||
SmuReadReg(SMU_ADDR_RSP, ref status);
|
||||
return (Status)status;
|
||||
}
|
||||
|
||||
// Write data
|
||||
for (int i = 0; i < cmdArgs.Length; ++i)
|
||||
SmuWriteReg(SMU_ADDR_ARG + (uint)(i * 4), cmdArgs[i]);
|
||||
|
||||
// Send message
|
||||
SmuWriteReg(SMU_ADDR_MSG, msg);
|
||||
|
||||
// Wait done
|
||||
if (!SmuWaitDone(SMU_ADDR_RSP))
|
||||
{
|
||||
amdSmuMutex.ReleaseMutex();
|
||||
SmuReadReg(SMU_ADDR_RSP, ref status);
|
||||
return (Status)status;
|
||||
}
|
||||
|
||||
// Read back args
|
||||
for (int i = 0; i < args.Length; ++i)
|
||||
SmuReadReg(SMU_ADDR_ARG + (uint)(i * 4), ref args[i]);
|
||||
}
|
||||
|
||||
amdSmuMutex.ReleaseMutex();
|
||||
SmuReadReg(SMU_ADDR_RSP, ref status);
|
||||
|
||||
return (Status)status;
|
||||
}
|
||||
|
||||
|
||||
public bool SmuWaitDone(uint SMU_ADDR_RSP)
|
||||
{
|
||||
bool res;
|
||||
ushort timeout = SMU_TIMEOUT;
|
||||
uint data = 0;
|
||||
|
||||
do
|
||||
res = SmuReadReg(SMU_ADDR_RSP, ref data);
|
||||
while ((!res || data != 1) && --timeout > 0);
|
||||
|
||||
if (timeout == 0 || data != 1) res = false;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
private bool SmuWriteReg(uint addr, uint data)
|
||||
{
|
||||
if (RyzenNbAccesss.WritePciConfigDwordEx(SMU_PCI_ADDR, SMU_OFFSET_ADDR, addr) == 1)
|
||||
{
|
||||
return RyzenNbAccesss.WritePciConfigDwordEx(SMU_PCI_ADDR, SMU_OFFSET_DATA, data) == 1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool SmuReadReg(uint addr, ref uint data)
|
||||
{
|
||||
if (RyzenNbAccesss.WritePciConfigDwordEx(SMU_PCI_ADDR, SMU_OFFSET_ADDR, addr) == 1)
|
||||
{
|
||||
return RyzenNbAccesss.ReadPciConfigDwordEx(SMU_PCI_ADDR, SMU_OFFSET_DATA, ref data) == 1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
1208
app/Ryzen/SendCommand.cs
Normal file
209
app/Ryzen/Undervolter.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
//
|
||||
// This is a optimised/simplified version of Ryzen System Management Unit from https://github.com/JamesCJ60/Universal-x86-Tuning-Utility
|
||||
// I do not take credit for the full functionality of the code (c)
|
||||
//
|
||||
|
||||
|
||||
using System.Management;
|
||||
|
||||
namespace Ryzen
|
||||
{
|
||||
internal class Undervolter
|
||||
{
|
||||
|
||||
public const int MinCPUUV = -30;
|
||||
public const int MaxCPUUV = 0;
|
||||
|
||||
public const int MinIGPUUV = -20;
|
||||
public const int MaxIGPUUV = 0;
|
||||
|
||||
public const int MinTemp = 75;
|
||||
public const int MaxTemp = 98;
|
||||
|
||||
public static string[] FAM = { "RAVEN", "PICASSO", "DALI", "RENOIR/LUCIENNE", "MATISSE", "VANGOGH", "VERMEER", "CEZANNE/BARCELO", "REMBRANDT", "PHOENIX", "RAPHAEL/DRAGON RANGE" };
|
||||
public static int FAMID { get; protected set; }
|
||||
|
||||
public static string CPUModel = "";
|
||||
public static string CPUName = "";
|
||||
|
||||
//Zen1/+ - -1
|
||||
//RAVEN - 0
|
||||
//PICASSO - 1
|
||||
//DALI - 2
|
||||
//RENOIR/LUCIENNE - 3
|
||||
//MATISSE - 4
|
||||
//VANGOGH - 5
|
||||
//VERMEER - 6
|
||||
//CEZANNE/BARCELO - 7
|
||||
//REMBRANDT - 8
|
||||
//PHEONIX - 9
|
||||
//RAPHAEL/DRAGON RANGE - 10
|
||||
//MENDOCINO - 11
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
//Get CPU name
|
||||
|
||||
try
|
||||
{
|
||||
ManagementObjectSearcher myProcessorObject = new ManagementObjectSearcher("select * from Win32_Processor");
|
||||
foreach (ManagementObject obj in myProcessorObject.Get())
|
||||
{
|
||||
CPUName = obj["Name"].ToString();
|
||||
CPUModel = obj["Caption"].ToString();
|
||||
}
|
||||
} catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
FAMID = 99999;
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(1)) || CPUModel.Contains("Model " + Convert.ToString(8)))
|
||||
{
|
||||
FAMID = -1; //Zen1/+ DT
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(17)))
|
||||
{
|
||||
FAMID = 0; //RAVEN
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(24)))
|
||||
{
|
||||
FAMID = 1; //PICASSO
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(32)))
|
||||
{
|
||||
FAMID = 2; //DALI
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(33)))
|
||||
{
|
||||
FAMID = 6; //VERMEER
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(96)) || CPUModel.Contains("Model " + Convert.ToString(104)))
|
||||
{
|
||||
FAMID = 3; //RENOIR/LUCIENNE
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(144)))
|
||||
{
|
||||
FAMID = 5; //VANGOGH
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(80)))
|
||||
{
|
||||
FAMID = 7; //CEZANNE/BARCELO
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(64)) || CPUModel.Contains("Model " + Convert.ToString(68)))
|
||||
{
|
||||
FAMID = 8; //REMBRANDT
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(116)))
|
||||
{
|
||||
FAMID = 9; //PHEONIX
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(97)))
|
||||
{
|
||||
FAMID = 10; //RAPHAEL/DRAGON RANGE
|
||||
}
|
||||
|
||||
if (CPUModel.Contains("Model " + Convert.ToString(160)))
|
||||
{
|
||||
FAMID = 11; //MENDOCINO
|
||||
}
|
||||
|
||||
Logger.WriteLine($"CPU: {FAMID} - {CPUName} - {CPUModel}");
|
||||
|
||||
SetAddresses();
|
||||
}
|
||||
|
||||
public static bool IsAMD()
|
||||
{
|
||||
|
||||
if (CPUName.Length == 0) Init();
|
||||
|
||||
return CPUName.Contains("AMD") || CPUName.Contains("Ryzen") || CPUName.Contains("Athlon") || CPUName.Contains("Radeon") || CPUName.Contains("AMD Custom APU 0405");
|
||||
|
||||
}
|
||||
|
||||
public static void SetAddresses()
|
||||
{
|
||||
|
||||
Smu.SMU_PCI_ADDR = 0x00000000;
|
||||
Smu.SMU_OFFSET_ADDR = 0xB8;
|
||||
Smu.SMU_OFFSET_DATA = 0xBC;
|
||||
|
||||
if (FAMID == -1)
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0X3B10528;
|
||||
Smu.MP1_ADDR_RSP = 0X3B10564;
|
||||
Smu.MP1_ADDR_ARG = 0X3B10598;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0x3B1051C;
|
||||
Smu.PSMU_ADDR_RSP = 0X3B10568;
|
||||
Smu.PSMU_ADDR_ARG = 0X3B10590;
|
||||
}
|
||||
|
||||
|
||||
if (FAMID == 0 || FAMID == 1 || FAMID == 2 || FAMID == 3 || FAMID == 7)
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0x3B10528;
|
||||
Smu.MP1_ADDR_RSP = 0x3B10564;
|
||||
Smu.MP1_ADDR_ARG = 0x3B10998;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0x3B10A20;
|
||||
Smu.PSMU_ADDR_RSP = 0x3B10A80;
|
||||
Smu.PSMU_ADDR_ARG = 0x3B10A88;
|
||||
}
|
||||
else if (FAMID == 5 || FAMID == 8 || FAMID == 9 || FAMID == 11)
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0x3B10528;
|
||||
Smu.MP1_ADDR_RSP = 0x3B10578;
|
||||
Smu.MP1_ADDR_ARG = 0x3B10998;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0x3B10a20;
|
||||
Smu.PSMU_ADDR_RSP = 0x3B10a80;
|
||||
Smu.PSMU_ADDR_ARG = 0x3B10a88;
|
||||
}
|
||||
else if (FAMID == 4 || FAMID == 6)
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0x3B10530;
|
||||
Smu.MP1_ADDR_RSP = 0x3B1057C;
|
||||
Smu.MP1_ADDR_ARG = 0x3B109C4;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0x3B10524;
|
||||
Smu.PSMU_ADDR_RSP = 0x3B10570;
|
||||
Smu.PSMU_ADDR_ARG = 0x3B10A40;
|
||||
}
|
||||
else if (FAMID == 10)
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0x3010508;
|
||||
Smu.MP1_ADDR_RSP = 0x3010988;
|
||||
Smu.MP1_ADDR_ARG = 0x3010984;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0x3B10524;
|
||||
Smu.PSMU_ADDR_RSP = 0x3B10570;
|
||||
Smu.PSMU_ADDR_ARG = 0x3B10A40;
|
||||
}
|
||||
else
|
||||
{
|
||||
Smu.MP1_ADDR_MSG = 0;
|
||||
Smu.MP1_ADDR_RSP = 0;
|
||||
Smu.MP1_ADDR_ARG = 0;
|
||||
|
||||
Smu.PSMU_ADDR_MSG = 0;
|
||||
Smu.PSMU_ADDR_RSP = 0;
|
||||
Smu.PSMU_ADDR_ARG = 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
47
app/ScreenBrightness.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace GHelper
|
||||
{
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
public static class ScreenBrightness
|
||||
{
|
||||
public static int Get()
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightness")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
return (byte)instance.GetPropertyValue("CurrentBrightness");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void Set(int brightness)
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightnessMethods")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
var args = new object[] { 1, brightness };
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
instance.InvokeMethod("WmiSetBrightness", args);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Adjust(int delta)
|
||||
{
|
||||
int brightness = Get();
|
||||
Debug.WriteLine(brightness);
|
||||
brightness = Math.Min(100, Math.Max(0, brightness + delta));
|
||||
Set(brightness);
|
||||
return brightness;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
791
app/Settings.Designer.cs
generated
1241
app/Settings.cs
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
|
||||
@@ -106,7 +106,7 @@ namespace WinFormsSliderBar
|
||||
private void RecalculateParameters()
|
||||
{
|
||||
_radius = 0.4F * ClientSize.Height;
|
||||
_barSize = new SizeF(ClientSize.Width - 4 * _radius, ClientSize.Height * 0.15F);
|
||||
_barSize = new SizeF(ClientSize.Width - 2 * _radius, ClientSize.Height * 0.15F);
|
||||
_barPos = new PointF(_radius, (ClientSize.Height - _barSize.Height) / 2);
|
||||
_thumbPos = new PointF(
|
||||
_barSize.Width / (Max - Min) * (Value - Min) + _barPos.X,
|
||||
|
||||
@@ -16,7 +16,7 @@ public class Startup
|
||||
|
||||
public static void ReScheduleAdmin()
|
||||
{
|
||||
if (Program.IsUserAdministrator() && IsScheduled())
|
||||
if (ProcessHelper.IsUserAdministrator() && IsScheduled())
|
||||
{
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
@@ -38,7 +38,7 @@ public class Startup
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId });
|
||||
td.Actions.Add(strExeFilePath);
|
||||
|
||||
if (Program.IsUserAdministrator())
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
td.Principal.RunLevel = TaskRunLevel.Highest;
|
||||
|
||||
td.Settings.StopIfGoingOnBatteries = false;
|
||||
@@ -54,10 +54,10 @@ public class Startup
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (Program.IsUserAdministrator())
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't create a start up task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
Program.RunAsAdmin();
|
||||
else
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,10 +73,10 @@ public class Startup
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (Program.IsUserAdministrator())
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't remove task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
Program.RunAsAdmin();
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
109
app/ToastForm.cs
@@ -1,5 +1,6 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
using OSD;
|
||||
using OSD;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
|
||||
namespace GHelper
|
||||
@@ -41,54 +42,122 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
class ToastForm : OSDNativeForm
|
||||
public enum ToastIcon
|
||||
{
|
||||
BrightnessUp,
|
||||
BrightnessDown,
|
||||
BacklightUp,
|
||||
BacklightDown,
|
||||
Touchpad,
|
||||
Microphone,
|
||||
MicrophoneMute,
|
||||
FnLock,
|
||||
Battery,
|
||||
Charger
|
||||
}
|
||||
|
||||
public class ToastForm : OSDNativeForm
|
||||
{
|
||||
|
||||
protected static string toastText = "Balanced";
|
||||
protected static ToastIcon? toastIcon = null;
|
||||
|
||||
protected static System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
|
||||
|
||||
public ToastForm()
|
||||
{
|
||||
timer.Tick += timer_Tick;
|
||||
timer.Enabled = false;
|
||||
timer.Interval = 2000;
|
||||
}
|
||||
|
||||
protected override void PerformPaint(PaintEventArgs e)
|
||||
{
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150,Color.Black));
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
|
||||
Drawing.FillRoundedRectangle(e.Graphics, brush, this.Bound, 10);
|
||||
|
||||
StringFormat format = new StringFormat();
|
||||
format.LineAlignment = StringAlignment.Center;
|
||||
format.Alignment = StringAlignment.Center;
|
||||
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 16f, FontStyle.Bold),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(this.Bound.Width/2, this.Bound.Height / 2),
|
||||
format);
|
||||
Bitmap? icon = null;
|
||||
|
||||
switch (toastIcon)
|
||||
{
|
||||
case ToastIcon.BrightnessUp:
|
||||
icon = Properties.Resources.brightness_up;
|
||||
break;
|
||||
case ToastIcon.BrightnessDown:
|
||||
icon = Properties.Resources.brightness_down;
|
||||
break;
|
||||
case ToastIcon.BacklightUp:
|
||||
icon = Properties.Resources.backlight_up;
|
||||
break;
|
||||
case ToastIcon.BacklightDown:
|
||||
icon = Properties.Resources.backlight_down;
|
||||
break;
|
||||
case ToastIcon.Microphone:
|
||||
icon = Properties.Resources.icons8_microphone_96;
|
||||
break;
|
||||
case ToastIcon.MicrophoneMute:
|
||||
icon = Properties.Resources.icons8_mute_unmute_96;
|
||||
break;
|
||||
case ToastIcon.Touchpad:
|
||||
icon = Properties.Resources.icons8_touchpad_96;
|
||||
break;
|
||||
case ToastIcon.FnLock:
|
||||
icon = Properties.Resources.icons8_function;
|
||||
break;
|
||||
case ToastIcon.Battery:
|
||||
icon = Properties.Resources.icons8_charged_battery_96;
|
||||
break;
|
||||
case ToastIcon.Charger:
|
||||
icon = Properties.Resources.icons8_charging_battery_96;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
int shiftX = 0;
|
||||
|
||||
if (icon is not null)
|
||||
{
|
||||
e.Graphics.DrawImage(icon, 18, 18, 64, 64);
|
||||
shiftX = 40;
|
||||
}
|
||||
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 36f, FontStyle.Bold, GraphicsUnit.Pixel),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(this.Bound.Width / 2 + shiftX, this.Bound.Height / 2),
|
||||
format);
|
||||
|
||||
}
|
||||
|
||||
public void RunToast(string text)
|
||||
public void RunToast(string text, ToastIcon? icon = null)
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
|
||||
Width = 300;
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - this.Width)/2;
|
||||
X = (screen1.Bounds.Width - this.Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - this.Height;
|
||||
|
||||
Show();
|
||||
|
||||
timer.Stop();
|
||||
timer.Tick -= timer_Tick;
|
||||
|
||||
timer.Tick += timer_Tick;
|
||||
timer.Enabled = true;
|
||||
timer.Interval = 2000;
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private void timer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
timer.Stop();
|
||||
Debug.WriteLine("Toast end");
|
||||
|
||||
Hide();
|
||||
timer.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
215
app/Updates.Designer.cs
generated
Normal file
@@ -0,0 +1,215 @@
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Updates
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Updates));
|
||||
tableBios = new TableLayoutPanel();
|
||||
labelBIOS = new Label();
|
||||
pictureBios = new PictureBox();
|
||||
panelBiosTitle = new Panel();
|
||||
panelBios = new Panel();
|
||||
panelDrivers = new Panel();
|
||||
tableDrivers = new TableLayoutPanel();
|
||||
panelDriversTitle = new Panel();
|
||||
labelDrivers = new Label();
|
||||
pictureDrivers = new PictureBox();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBios).BeginInit();
|
||||
panelBiosTitle.SuspendLayout();
|
||||
panelBios.SuspendLayout();
|
||||
panelDrivers.SuspendLayout();
|
||||
panelDriversTitle.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureDrivers).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// tableBios
|
||||
//
|
||||
tableBios.AutoSize = true;
|
||||
tableBios.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
tableBios.ColumnCount = 3;
|
||||
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
|
||||
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
|
||||
tableBios.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
|
||||
tableBios.Dock = DockStyle.Top;
|
||||
tableBios.Location = new Point(10, 10);
|
||||
tableBios.Margin = new Padding(2);
|
||||
tableBios.MinimumSize = new Size(550, 0);
|
||||
tableBios.Name = "tableBios";
|
||||
tableBios.Size = new Size(608, 0);
|
||||
tableBios.TabIndex = 0;
|
||||
//
|
||||
// labelBIOS
|
||||
//
|
||||
labelBIOS.AutoSize = true;
|
||||
labelBIOS.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelBIOS.Location = new Point(34, 14);
|
||||
labelBIOS.Margin = new Padding(2, 0, 2, 0);
|
||||
labelBIOS.Name = "labelBIOS";
|
||||
labelBIOS.Size = new Size(35, 15);
|
||||
labelBIOS.TabIndex = 1;
|
||||
labelBIOS.Text = "BIOS";
|
||||
//
|
||||
// pictureBios
|
||||
//
|
||||
pictureBios.BackgroundImage = (Image)resources.GetObject("pictureBios.BackgroundImage");
|
||||
pictureBios.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
pictureBios.Location = new Point(14, 14);
|
||||
pictureBios.Margin = new Padding(2);
|
||||
pictureBios.Name = "pictureBios";
|
||||
pictureBios.Size = new Size(16, 16);
|
||||
pictureBios.TabIndex = 2;
|
||||
pictureBios.TabStop = false;
|
||||
//
|
||||
// panelBiosTitle
|
||||
//
|
||||
panelBiosTitle.Controls.Add(labelBIOS);
|
||||
panelBiosTitle.Controls.Add(pictureBios);
|
||||
panelBiosTitle.Dock = DockStyle.Top;
|
||||
panelBiosTitle.Location = new Point(0, 0);
|
||||
panelBiosTitle.Margin = new Padding(2);
|
||||
panelBiosTitle.Name = "panelBiosTitle";
|
||||
panelBiosTitle.Size = new Size(628, 31);
|
||||
panelBiosTitle.TabIndex = 3;
|
||||
//
|
||||
// panelBios
|
||||
//
|
||||
panelBios.AutoSize = true;
|
||||
panelBios.Controls.Add(tableBios);
|
||||
panelBios.Dock = DockStyle.Top;
|
||||
panelBios.Location = new Point(0, 31);
|
||||
panelBios.Margin = new Padding(2);
|
||||
panelBios.Name = "panelBios";
|
||||
panelBios.Padding = new Padding(10);
|
||||
panelBios.Size = new Size(628, 20);
|
||||
panelBios.TabIndex = 4;
|
||||
//
|
||||
// panelDrivers
|
||||
//
|
||||
panelDrivers.AutoSize = true;
|
||||
panelDrivers.Controls.Add(tableDrivers);
|
||||
panelDrivers.Dock = DockStyle.Top;
|
||||
panelDrivers.Location = new Point(0, 73);
|
||||
panelDrivers.Margin = new Padding(2);
|
||||
panelDrivers.Name = "panelDrivers";
|
||||
panelDrivers.Padding = new Padding(10);
|
||||
panelDrivers.Size = new Size(628, 20);
|
||||
panelDrivers.TabIndex = 6;
|
||||
//
|
||||
// tableDrivers
|
||||
//
|
||||
tableDrivers.AutoSize = true;
|
||||
tableDrivers.AutoSizeMode = AutoSizeMode.GrowAndShrink;
|
||||
tableDrivers.ColumnCount = 3;
|
||||
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
|
||||
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
|
||||
tableDrivers.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
|
||||
tableDrivers.Dock = DockStyle.Top;
|
||||
tableDrivers.Location = new Point(10, 10);
|
||||
tableDrivers.Margin = new Padding(2);
|
||||
tableDrivers.MinimumSize = new Size(550, 0);
|
||||
tableDrivers.Name = "tableDrivers";
|
||||
tableDrivers.Size = new Size(608, 0);
|
||||
tableDrivers.TabIndex = 0;
|
||||
//
|
||||
// panelDriversTitle
|
||||
//
|
||||
panelDriversTitle.Controls.Add(labelDrivers);
|
||||
panelDriversTitle.Controls.Add(pictureDrivers);
|
||||
panelDriversTitle.Dock = DockStyle.Top;
|
||||
panelDriversTitle.Location = new Point(0, 51);
|
||||
panelDriversTitle.Margin = new Padding(2);
|
||||
panelDriversTitle.Name = "panelDriversTitle";
|
||||
panelDriversTitle.Size = new Size(628, 22);
|
||||
panelDriversTitle.TabIndex = 5;
|
||||
//
|
||||
// labelDrivers
|
||||
//
|
||||
labelDrivers.AutoSize = true;
|
||||
labelDrivers.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelDrivers.Location = new Point(34, 4);
|
||||
labelDrivers.Margin = new Padding(2, 0, 2, 0);
|
||||
labelDrivers.Name = "labelDrivers";
|
||||
labelDrivers.Size = new Size(126, 15);
|
||||
labelDrivers.TabIndex = 1;
|
||||
labelDrivers.Text = "Drivers and Software";
|
||||
//
|
||||
// pictureDrivers
|
||||
//
|
||||
pictureDrivers.BackgroundImage = (Image)resources.GetObject("pictureDrivers.BackgroundImage");
|
||||
pictureDrivers.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
pictureDrivers.Location = new Point(14, 4);
|
||||
pictureDrivers.Margin = new Padding(2);
|
||||
pictureDrivers.Name = "pictureDrivers";
|
||||
pictureDrivers.Size = new Size(16, 16);
|
||||
pictureDrivers.TabIndex = 2;
|
||||
pictureDrivers.TabStop = false;
|
||||
//
|
||||
// Updates
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(96F, 96F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoScroll = true;
|
||||
ClientSize = new Size(628, 345);
|
||||
Controls.Add(panelDrivers);
|
||||
Controls.Add(panelDriversTitle);
|
||||
Controls.Add(panelBios);
|
||||
Controls.Add(panelBiosTitle);
|
||||
Margin = new Padding(2);
|
||||
MinimizeBox = false;
|
||||
Name = "Updates";
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "BIOS and Driver Updates";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBios).EndInit();
|
||||
panelBiosTitle.ResumeLayout(false);
|
||||
panelBiosTitle.PerformLayout();
|
||||
panelBios.ResumeLayout(false);
|
||||
panelBios.PerformLayout();
|
||||
panelDrivers.ResumeLayout(false);
|
||||
panelDrivers.PerformLayout();
|
||||
panelDriversTitle.ResumeLayout(false);
|
||||
panelDriversTitle.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureDrivers).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private TableLayoutPanel tableBios;
|
||||
private Label labelBIOS;
|
||||
private PictureBox pictureBios;
|
||||
private Panel panelBiosTitle;
|
||||
private Panel panelBios;
|
||||
private Panel panelDrivers;
|
||||
private TableLayoutPanel tableDrivers;
|
||||
private Panel panelDriversTitle;
|
||||
private Label labelDrivers;
|
||||
private PictureBox pictureDrivers;
|
||||
}
|
||||
}
|
||||
230
app/Updates.cs
Normal file
@@ -0,0 +1,230 @@
|
||||
using CustomControls;
|
||||
using HidSharp;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Net;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
struct DriverDownload
|
||||
{
|
||||
public string categoryName;
|
||||
public string title;
|
||||
public string version;
|
||||
public string downloadUrl;
|
||||
public JsonElement hardwares;
|
||||
}
|
||||
|
||||
public partial class Updates : RForm
|
||||
{
|
||||
//static int rowCount = 0;
|
||||
static string model;
|
||||
static string bios;
|
||||
|
||||
public Updates()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme();
|
||||
|
||||
InitBiosAndModel();
|
||||
|
||||
Text = Properties.Strings.BiosAndDriverUpdates + ": " + model + " " + bios;
|
||||
labelBIOS.Text = "BIOS";
|
||||
labelDrivers.Text = Properties.Strings.DriverAndSoftware;
|
||||
|
||||
SuspendLayout();
|
||||
tableBios.Visible = false;
|
||||
tableDrivers.Visible = false;
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
DriversAsync($"https://rog.asus.com/support/webapi/product/GetPDBIOS?website=global&model={model}&cpu=", 1, tableBios);
|
||||
});
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
DriversAsync($"https://rog.asus.com/support/webapi/product/GetPDDrivers?website=global&model={model}&cpu={model}&osid=52", 0, tableDrivers);
|
||||
});
|
||||
|
||||
Shown += Updates_Shown;
|
||||
}
|
||||
|
||||
private void Updates_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
private Dictionary<string, string> GetDeviceVersions()
|
||||
{
|
||||
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher("Select * from Win32_PnPSignedDriver"))
|
||||
{
|
||||
using (ManagementObjectCollection objCollection = objSearcher.Get())
|
||||
{
|
||||
Dictionary<string, string> list = new();
|
||||
|
||||
foreach (ManagementObject obj in objCollection)
|
||||
{
|
||||
if (obj["DeviceID"] is not null && obj["DriverVersion"] is not null)
|
||||
list[obj["DeviceID"].ToString()] = obj["DriverVersion"].ToString();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string InitBiosAndModel()
|
||||
{
|
||||
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher("SELECT * FROM Win32_BIOS"))
|
||||
{
|
||||
using (ManagementObjectCollection objCollection = objSearcher.Get())
|
||||
{
|
||||
foreach (ManagementObject obj in objCollection)
|
||||
if (obj["SMBIOSBIOSVersion"] is not null)
|
||||
{
|
||||
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
|
||||
if (results.Length > 1)
|
||||
{
|
||||
model = results[0];
|
||||
bios = results[1];
|
||||
} else
|
||||
{
|
||||
model = obj["SMBIOSBIOSVersion"].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async void DriversAsync(string url, int type, TableLayoutPanel table)
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
using (var httpClient = new HttpClient(new HttpClientHandler
|
||||
{
|
||||
AutomaticDecompression = DecompressionMethods.All
|
||||
}))
|
||||
{
|
||||
httpClient.DefaultRequestHeaders.AcceptEncoding.ParseAdd("gzip, deflate, br");
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
|
||||
var json = await httpClient.GetStringAsync(url);
|
||||
var data = JsonSerializer.Deserialize<JsonElement>(json);
|
||||
var groups = data.GetProperty("Result").GetProperty("Obj");
|
||||
|
||||
|
||||
List<string> skipList = new() { "Armoury Crate & Aura Creator Installer", "MyASUS", "ASUS Smart Display Control", "Aura Wallpaper", "Virtual Pet","ROG Font V1.5" };
|
||||
List<DriverDownload> drivers = new();
|
||||
|
||||
for (int i = 0; i < groups.GetArrayLength(); i++)
|
||||
{
|
||||
var categoryName = groups[i].GetProperty("Name").ToString();
|
||||
var files = groups[i].GetProperty("Files");
|
||||
|
||||
var oldTitle = "";
|
||||
|
||||
for (int j = 0; j < files.GetArrayLength(); j++)
|
||||
{
|
||||
|
||||
var file = files[j];
|
||||
var title = file.GetProperty("Title").ToString();
|
||||
|
||||
if (oldTitle != title && !skipList.Contains(title))
|
||||
{
|
||||
|
||||
var driver = new DriverDownload();
|
||||
driver.categoryName = categoryName;
|
||||
driver.title = title;
|
||||
driver.version = file.GetProperty("Version").ToString().Replace("V", "");
|
||||
driver.downloadUrl = file.GetProperty("DownloadUrl").GetProperty("Global").ToString();
|
||||
driver.hardwares = file.GetProperty("HardwareInfoList");
|
||||
drivers.Add(driver);
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
string versionText = driver.version.Replace("latest version at the ", "");
|
||||
Label versionLabel = new Label { Text = versionText, Anchor = AnchorStyles.Left, AutoSize = true };
|
||||
versionLabel.Cursor = Cursors.Hand;
|
||||
versionLabel.Font = new Font(versionLabel.Font, FontStyle.Underline);
|
||||
versionLabel.ForeColor = colorEco;
|
||||
versionLabel.Padding = new Padding(5, 5, 5, 5);
|
||||
versionLabel.Click += delegate
|
||||
{
|
||||
Process.Start(new ProcessStartInfo(driver.downloadUrl) { UseShellExecute = true });
|
||||
};
|
||||
|
||||
table.RowStyles.Add(new RowStyle(SizeType.AutoSize));
|
||||
table.Controls.Add(new Label { Text = driver.categoryName, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 0, table.RowCount);
|
||||
table.Controls.Add(new Label { Text = driver.title, Anchor = AnchorStyles.Left, Dock = DockStyle.Fill, Padding = new Padding(5, 5, 5, 5) }, 1, table.RowCount);
|
||||
table.Controls.Add(versionLabel, 2, table.RowCount);
|
||||
table.RowCount++;
|
||||
});
|
||||
}
|
||||
|
||||
oldTitle = title;
|
||||
}
|
||||
}
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
table.Visible = true;
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
});
|
||||
|
||||
Dictionary<string, string> devices = new();
|
||||
if (type == 0) devices = GetDeviceVersions();
|
||||
|
||||
//Debug.WriteLine(biosVersion);
|
||||
|
||||
int count = 0;
|
||||
foreach (var driver in drivers)
|
||||
{
|
||||
int newer = -2;
|
||||
if (type == 0 && driver.hardwares.ToString().Length > 0)
|
||||
for (int k = 0; k < driver.hardwares.GetArrayLength(); k++)
|
||||
{
|
||||
var deviceID = driver.hardwares[k].GetProperty("hardwareid").ToString();
|
||||
var localVersion = devices.Where(p => p.Key.Contains(deviceID)).Select(p => p.Value).FirstOrDefault();
|
||||
if (localVersion is not null)
|
||||
{
|
||||
newer = new Version(driver.version).CompareTo(new Version(localVersion));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (type == 1)
|
||||
newer = Int32.Parse(driver.version) > Int32.Parse(bios) ? 1 : -1;
|
||||
|
||||
if (newer > 0)
|
||||
{
|
||||
var label = table.GetControlFromPosition(2, count) as Label;
|
||||
if (label != null)
|
||||
{
|
||||
Invoke(delegate
|
||||
{
|
||||
label.Font = new Font(label.Font, FontStyle.Underline | FontStyle.Bold);
|
||||
label.ForeColor = colorTurbo;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
149
app/Updates.resx
Normal file
@@ -0,0 +1,149 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="pictureBios.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
|
||||
DAAACwwBP0AiyAAAAWlJREFUaEPtmN1Kw0AQhVOkoo8q7ZUiguid9ULwZaS+g3jtnT6FCv4g2DOhA23I
|
||||
LrvHzKTCfPBRkuFsT9JCyDZBEASBB7fwE960R9tcwze4aI+2sZhRfMHf9WeXDygz+exiMaOQxdQu3jOK
|
||||
3ILes2ImcAYf4eaC3s7hFFaxB+9g34JjeA/3YTHHsG+hMT2BxbxADZ7C6p9wAA7gOdQeT7CYH6jBqp9u
|
||||
YOS7tce3nChFQ+LYUF1SIXlCvsPBnpAFpLpkSYXk8S7nXtsjH1JdsqRCcuflIq7aIx9SXbJQISOoLlTI
|
||||
CKoLFTKC6kKFjKC6UCEjqC5UyAiqCxUygupChYygulAhI6guVMgIqgsVMoLqQoWMoLr8+xeaZ6jBMzjG
|
||||
RRzCC6g9ql4pL6EGd0XZaChG7vgubassYfW/QDa2juAD7FvUS9lc+/OuyOaCXbxnFLkFvWcU7Fa4xYxC
|
||||
X+b7tlO8Z0EQBMFQNM0KZ46+F5QUhV4AAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
<data name="pictureDrivers.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
|
||||
DAAACwwBP0AiyAAAAnJJREFUaEPtmL1qlEEUhhdF8Acbo51/KGKRWhvBP7S0Ve9AvAQxuYwUFkkjioro
|
||||
DdgogqJipxa2giIqamOiieZ5IQuH4ezOmf2+3R3ke+CBsLvnzJnZmfnOptfR0dHx33AYr+JtfI1f8PeG
|
||||
+luv3UJ95hBWwWa8jE/xL/4Lqs8q5hJuwqlwDt+hV2CJb/AsToxteAO9Ypq4gFtxrOzBF+gVoG3xGOfw
|
||||
JO7H7bgDj+Ip1HsvcdB2e4YzOBZU/FtMB13DRZzFKEfwDnoT0Zbaja2ibeOt/Ac8gaNyDN9jmvc5trqd
|
||||
Bu35P6ibpAm78BGmuXUmWuE8psmtbUxiC3qTaHw76Z5Pr0ptGxVtX2vrm0i3k85Do+eEHlI2oQ6s9ryK
|
||||
HcckjmN6sC/iyOhpaZPptumTTmIVr2FT7qId8wmOhHobuxr6O70q+5NQ8Rf0Qgvoik3HPYjFqOnqJ5F6
|
||||
SHloEm2svOUV2rGvYDHqHG2S6xhlH97Hnxs+RD2No8yjHfsmFqP21yZRexBBxX9FGyu/od6LcAZtrL6R
|
||||
YtTD2yQHMIJW3sZZ72EEfVs27jMWs4I2iRqzCNoyNs76AyPsRBu3jMX8QptE/VCEYRP4jhG0WDZOtRTz
|
||||
CW2SvRhBB9bGWXXHR9BZsXEfsRj17TbJaYyg/asDa2OlzlR0EdJDrE64mCW0SUrueq2gDqz2vNTKR4sX
|
||||
GsuOrVrC2MAazeIF1WQWL6gms3hBNZnFC6rJLF5QTWbxgmoyixdUk1m8oJrM4gXVZJZh3eS0DXWzD9AL
|
||||
rkH9WMqibtL7SThtVZP+YxFCnWO/m/SSTVLVoJUPF9/R0dExKXq9dc3qWY2Pp0GbAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
app/WinRing0x64.dll
Normal file
BIN
app/WinRing0x64.sys
Normal file
@@ -6,6 +6,8 @@ sc config ASUSSwitch start= auto
|
||||
sc config ASUSSystemAnalysis start= auto
|
||||
sc config ASUSSystemDiagnosis start= auto
|
||||
sc config ArmouryCrateControlInterface start= auto
|
||||
sc config AsusCertService start= auto
|
||||
sc config ASUSOptimization start= auto
|
||||
|
||||
sc START AsusAppService
|
||||
sc START ASUSLinkNear
|
||||
@@ -14,6 +16,8 @@ sc START ASUSSoftwareManager
|
||||
sc START ASUSSwitch
|
||||
sc START ASUSSystemAnalysis
|
||||
sc START ASUSSystemDiagnosis
|
||||
sc START ArmouryCrateControlInterface
|
||||
sc START ArmouryCrateControlInterface
|
||||
sc START AsusCertService
|
||||
sc START ASUSOptimization
|
||||
|
||||
set /p asd="Hit enter to finish"
|
||||
|
||||
@@ -5,7 +5,9 @@ sc STOP ASUSSoftwareManager
|
||||
sc STOP ASUSSwitch
|
||||
sc STOP ASUSSystemAnalysis
|
||||
sc STOP ASUSSystemDiagnosis
|
||||
sc STOP ArmouryCrateControlInterface
|
||||
sc STOP ArmouryCrateControlInterface
|
||||
sc STOP AsusCertService
|
||||
sc STOP ASUSOptimization
|
||||
|
||||
sc config AsusAppService start= disabled
|
||||
sc config ASUSLinkNear start= disabled
|
||||
@@ -15,5 +17,7 @@ sc config ASUSSwitch start= disabled
|
||||
sc config ASUSSystemAnalysis start= disabled
|
||||
sc config ASUSSystemDiagnosis start= disabled
|
||||
sc config ArmouryCrateControlInterface start= disabled
|
||||
sc config AsusCertService start= disabled
|
||||
sc config ASUSOptimization start= disabled
|
||||
|
||||
set /p asd="Hit enter to finish"
|
||||
|
||||
129
docs/README.md
@@ -1,13 +1,13 @@
|
||||
# G-Helper (GHelper)
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
[](https://u24.gov.ua/)
|
||||
|
||||
Language: English | [中文](https://github.com/seerge/g-helper/blob/main/docs/README.zh-CN.md)
|
||||
|
||||
## Lightweight Armoury Crate alternative for Asus laptops
|
||||
|
||||
Control tool for ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar and other models. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
## Control tool for Asus laptops
|
||||
|
||||
Lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services. Works on all popular models, such as ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar, ProArt and many more! Feel free to try :)
|
||||
|
||||
## :gift: Main advantages
|
||||
|
||||
@@ -15,16 +15,17 @@ Control tool for ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix
|
||||
2. All performance modes can be fully customized (with fan curves and PPTs)
|
||||
3. Very lightweight and consumes almost no resources, doesn't install any services. Just a single exe to run
|
||||
4. Simple and clean native UI with easy access to all settings
|
||||
5. Doesn't need administrator privileges to run!
|
||||
5. FN-Lock
|
||||
6. Doesn't need administrator privileges to run (*)
|
||||
|
||||
## [:floppy_disk: Download App](https://github.com/seerge/g-helper/releases/latest/download/GHelper.zip)
|
||||
|
||||
If you like this app, please [star :star: it on Github](https://github.com/seerge/g-helper) and spread a word about it!
|
||||
### [:euro: Donate EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [💵 Donate USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY)
|
||||
#### Support project in [:euro: EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [💵 USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) | [:credit_card: Stripe](https://buy.stripe.com/00gaFJ9Lf79v7WobII)
|
||||
|
||||
_If you post about the app - please include a link. Thanks._
|
||||
|
||||

|
||||

|
||||
|
||||
### :zap: Main features
|
||||
|
||||
@@ -32,12 +33,15 @@ _If you post about the app - please include a link. Thanks._
|
||||
2. **GPU modes**: Eco - Standard - Ultimate - Optimized
|
||||
3. Laptop screen refresh rate 60hz or 120hz (144hz, etc) with display overdrive (OD) and miniled multizone switch
|
||||
4. Custom fan curve editor, power limits (PPT) and turbo boost selection for every performance mode
|
||||
5. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side including animated GIFs
|
||||
5. Anime matrix control thanks to [Starlight](https://github.com/vddCore/Starlight) + some tweaks from my side including animated GIFs, clock and audio visualizer
|
||||
6. Keyboard backlit animation and colors (including sleep animation and support for TUF models)
|
||||
7. Custom bindings for M3, M4 keys and FN+F5 (performance mode) FN+F4 (keyboard animation modes)
|
||||
7. All basic and custom Keyboard hotkeys (M-keys, FN+X keys)
|
||||
8. Monitor CPU / GPU temperature, fan speeds and battery discharge rate
|
||||
9. Battery charge limit to preserve battery health
|
||||
10. NVidia GPU overclocking
|
||||
10. NVidia GPU overclocking
|
||||
11. XG Mobile Control
|
||||
|
||||

|
||||
|
||||
### :gear: Automatic switching when on battery or plugged in
|
||||
- Performance modes (app remembers last mode used on battery or when plugged)
|
||||
@@ -57,8 +61,6 @@ Modes are **same** as in Armoury Crate as they are stored in bios including defa
|
||||
|
||||
_PPTs are shown for G14 2022, for other models PPTs will be different as they are set in bios._
|
||||
|
||||

|
||||
|
||||
### :video_game: GPU Modes
|
||||
|
||||
1. Eco mode : only low power integrated GPU enabled, iGPU drives built in display
|
||||
@@ -66,20 +68,21 @@ _PPTs are shown for G14 2022, for other models PPTs will be different as they ar
|
||||
3. Ultimate mode: iGPU and dGPU enabled, but dGPU drives built in display (supported only on G14 2022 model)
|
||||
4. Optimized: disables dGPU on battery (Eco) and enables when plugged (Standard)
|
||||
|
||||

|
||||
|
||||
## :question: FAQ
|
||||
|
||||
#### How do I stop the Armory Crate install popup appearing every time I press the M4 / Rog key?
|
||||
Delete or move somewhere following file ``C:\Windows\System32\ASUSACCI\ArmouryCrateKeyControl.exe``.
|
||||
|
||||
Stop ``ArmouryCrateControlInterface`` service under windows Services app.
|
||||
If it still appears - Go to BIOS (F2 on boot), open Advanced Settings and disable "Armory Control Interface".
|
||||
|
||||
#### Why is Ultimate GPU mode not available on my laptop?
|
||||
Ultimate mode is supported (by hardware) only on G14 2022 (and possibly other models from 2022+)
|
||||
Ultimate mode is supported (by hardware) only on 2022+ models
|
||||
|
||||
#### I can't set Eco mode (disable dGPU) on my G14 2020
|
||||
Unfortunately 2020 model doesn't support that on hardware level
|
||||
#### I don't see GPU modes section
|
||||
Some older models (for example G14 2020) don't support disabling GPU on hardware level, therefore GPU section makes no sense for them and will be hidden
|
||||
|
||||
#### Should I apply custom PPTs and fan profiles?
|
||||
#### Should I apply custom power limits (PPT) and fan profiles?
|
||||
You don't have to, it's purely optional. From my experience built in (in bios) performance modes work well. Limit your power or apply custom fan curves only if you have issues. As soon as you click Apply in the fan + power section bios will be considering the fan profile as "custom"! (no matter if you modified it or not)
|
||||
|
||||
#### How does G-helper control my fan speeds?
|
||||
@@ -94,90 +97,98 @@ Most probably either you are using Eco / Optimized mode and your dGPU is simply
|
||||
#### It says, that app is already running
|
||||
Please check system tray for a (G) icon. By default windows is keen to hide all icons, so you may need to click ^ to see them all. I would advise to right click on Task Bar select Task Bar Settings -> Other System Tray icons -> Mark G-Helper to be always ON.
|
||||
|
||||
#### App doesn't crash or doesn't work properly what should I do ?
|
||||
#### App crash or doesn't work properly what should I do ?
|
||||
Open "Event Viewer" from start menu, go to Windows Logs -> Application and check for recent Errors mentioning G-Helper. If you see one - please post a [new issue](https://github.com/seerge/g-helper/issues) with all details from this error.
|
||||
|
||||
#### Battery charge limiter is not working
|
||||
Open application log.text from ``%AppData%\GHelper`` . If you see something like ``BatteryLimit = 60 : OK`` there (with your selected limit). App has done everything it could to set a limit. It could be that MyASUS or other Asus services are overwriting this limit after. You may want to right click and save this [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat) and then right-click Run it As Admin. It will stop not mandatory asus services.
|
||||
|
||||
What you can also try is to open ``C:\ProgramData\ASUS\ASUS System Control Interface\ASUSOptimization\Customization.ini`` and find following section from that file : ``[BatteryHealthCharging] ... value=100`` and either delete it or put same value as you use in G-helper.
|
||||
Open application log.text from ``%AppData%\GHelper``. If you see something like ``BatteryLimit = 60 : OK`` there with your selected limit - App has done everything it could to set a limit. It could be that MyASUS or other Asus services are overwriting this limit after. You may want to stop them by clicking "Stop" in Asus Services section (under Extra).
|
||||
|
||||
#### Can I use MyASUS app along with G-Helper?
|
||||
You can, the only problem is that MyASUS may override the battery charge limit that you set before. My advice in such a situation would be to set the same limit (i.e. 80%) in both MyASUS and G-Helper.
|
||||
|
||||
#### How do I set Mute Microphone to M3?
|
||||
This function is handled by Asus Optimization Service (therefore G-helper doesn't interfere and doesn't touch this function). Make sure that this service is up and running
|
||||
If you have Asus Optimization Service running, it's controlled by that service (therefore G-helper doesn't interfere and doesn't touch this function). Alternatively you can stop that service - and you can bind M3 to anything you want.
|
||||
|
||||
#### How do I set different "Visual styles"?
|
||||
Personally, i'm not a big fan of them, as they make colors very inaccurate. But if you want so - you can adjust display colors using either Nvidia Control panel or AMD Adrenaline (appropriate display sections). If you really want you can also use [own ASUS utility from MS Store](https://apps.microsoft.com/store/detail/gamevisual/9P4K1LFTXSH8?hl=nl-nl&gl=nl&rtc=1)
|
||||
|
||||
#### Can I overclock Nvidia GPU core / memory?
|
||||
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and app will ask you for them.
|
||||
#### Can I overclock Nvidia GPU core / memory?
|
||||
Make sure that your dGPU is enabled (i.e. it's not in Eco mode). Open Fans + Power section and adjust core / memory clock offsets. They work same as in armoury's manual mode. Please keep in mind that (unfortunately) you need admin permissions for that, and app will ask you for them. (*)
|
||||
|
||||
#### Windows defender marks app download as malware / virus
|
||||
False positives from Windows Defender (or any other similar system that uses machine learning for detection) is possible as application is not digitally signed with a certificate. You can always download a version below or compile app by yourself. All application sources are open and can be monitored from A to Z :)
|
||||
|
||||
#### Where can I find app settings or logs ?
|
||||
You can find them under ``%AppData%\GHelper`` folder. Please include them when posting a new bug-report or issue.
|
||||
|
||||
#### How do I uninstall G-helper?
|
||||
G-helper is a single exe, and it doesn't install anything in the system. To remove it - you can simply delete exe :) If you have applied any custom fan profiles or PPTs - before removing I would recommend selecting your favorite performance mode (for example balanced) and clicking "Factory defaults" under Fans + Power.
|
||||
|
||||
#### What is G-helper ?
|
||||
It's a lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
G-Helper is a lightweight Armoury Crate alternative for Asus laptops. A small utility that allows you to do almost everything you could do with Armoury Crate but without extra bloat and unnecessary services.
|
||||
|
||||
-----------------------------
|
||||
|
||||
## :euro: [Support Project](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA)
|
||||
#### If you like the app you can make a [Donation via Paypal](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA)
|
||||
[](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA)
|
||||
#### If you like the app you can make a Donation
|
||||
|
||||
| [Paypal in EUR](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [Paypal in USD](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) |
|
||||
| ------------------------------------------ | ----------------------------------------------- |
|
||||
| [](https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA) | [](https://www.paypal.com/donate/?hosted_button_id=SRM6QUX6ACXDY) |
|
||||
|
||||
----------------
|
||||
|
||||
### How to install
|
||||
|
||||
1. Download latest release from [**Releases Page**](https://github.com/seerge/g-helper/releases)
|
||||
2. Unzip to a folder of your choice
|
||||
2. Unzip to a folder of your choice _(don't run exe from zip directly, as windows will put it into temp folder and delete after)_
|
||||
3. Run **GHelper.exe**
|
||||
|
||||
### Requirements (mandatory)
|
||||
|
||||
- Microsoft [.NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise you can [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
|
||||
- [Microsoft .NET7](https://dotnet.microsoft.com/en-us/download). Most probably you already have it. Otherwise [download it](https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-7.0.202-windows-x64-installer) from the official website.
|
||||
|
||||
- [Asus System Control Interface](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). If you have or had MyASUS app installed this "driver" probably still in place (even after MyASUS uninstalls). Alternatively - you can download and install it
|
||||
- [Asus System Control Interface v3+](https://dlcdnets.asus.com/pub/ASUS/nb/Image/CustomComponent/ASUSSystemControlInterfaceV3/ASUSSystemControlInterfaceV3.exe). This "driver" from asus should be installed automatically by windows update or along other asus apps. If it's not the case by some reason - you can download and install it manually.
|
||||
|
||||
### Recommendations (optional)
|
||||
|
||||
- I recommend keeping "Asus Optimization Service" running, as it keeps basic laptop hotkeys such as screen or keyboard brightness adjustment working.
|
||||
- It's **not recommended** to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using AC own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
|
||||
|
||||
- Optionally(!) you can disable / remove unnecessary services. Ruight click and save [debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat). Then right click and Run it as Admin. To restore services - save and run [bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat) instead.
|
||||
- It's **not recommended** to have "ASUS Smart Display Control" app running, as it will try to change refresh rates and fight with g-helper for the same function. You can safely uninstall it.
|
||||
|
||||
- It's not recommended to use an app in combination with Armoury Crate services, because they adjust the same settings. You can [uninstall it using it's own uninstall tool](https://dlcdnets.asus.com/pub/ASUS/mb/14Utilities/Armoury_Crate_Uninstall_Tool.zip?model=armoury%20crate). Just in case, you can always install it back later.
|
||||
- You can stop / disable unnecessary services: Go to **Extra** in the app, and press "Stop" in Asus Services section (former **[debloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/debloat.bat)**). To start / enable services back - click "Start" instead (former **[bloat.bat](https://raw.githubusercontent.com/seerge/g-helper/main/bloat.bat)**)
|
||||
|
||||
- It is **strongly recommended** to run app with windows default "balanced" power plan
|
||||

|
||||
|
||||
-------------------------------
|
||||
|
||||
Designed and developed for Asus Zephyrus G14 2022 (with AMD Radeon iGPU and dGPU). But could and should potentially work for G14 of 2021 and 2020, G15, X FLOW, and other ROG models for relevant and supported features.
|
||||
_Designed and developed for Asus Zephyrus G14 2022 (with AMD Radeon iGPU and dGPU). But could and should potentially work for G14 of 2021 and 2020, G15, X FLOW, and other ROG models for relevant and supported features._
|
||||
|
||||
I don't have a Microsoft certificate to sign the app yet, so if you get a warning from Windows Defender on launch (Windows Protected your PC), click More Info -> Run anyway. Alternatively you can compile and run project by yourself using Visual Studio :)
|
||||
|
||||
Settings file is stored at ``%AppData%\GHelper``
|
||||
|
||||
------------------
|
||||
|
||||
Debloating helps to save your battery and keep laptop a bit cooler
|
||||
|
||||

|
||||
|
||||
---------
|
||||
|
||||
## Power user settings
|
||||
|
||||
### Custom power plans with each mode
|
||||
### Manual app language setting
|
||||
|
||||
In config.json (under ``%AppData%\GHelper``) you can manually add custom power plan GUID (it can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default)
|
||||
By default app will use your windows language setting. But you can set language manually (if it supported of course)
|
||||
|
||||
Add following line to ``%AppData%\GHelper\config.json`` : ``"language" : "en"`` (by replacing "en" with language of your choice)
|
||||
|
||||
### Custom windows power plans with each mode
|
||||
|
||||
In ``%AppData%\GHelper\config.json`` you can manually add custom power plan (or power mode) GUID. It can be either "real" power plan that can be switched or "overlay" power plan like the ones g-helper sets by default.
|
||||
|
||||
Format is following : ``"scheme_<mode>" : "GUID" ``
|
||||
|
||||
Where ``mode = 0 (balanced), 1 (turbo), 2 (silent)``
|
||||
|
||||
Default behaviour is :
|
||||
```
|
||||
"scheme_0": "2ac1d0e0-17a7-44ed-8091-d88ef75a4eb0",
|
||||
"scheme_1": "381b4222-f694-41f0-9685-ff5bb260df2e"
|
||||
"scheme_0": "00000000-0000-0000-0000-000000000000",
|
||||
"scheme_1": "ded574b5-45a0-4f42-8737-46345c09c238",
|
||||
"scheme_2": "961cc777-2547-4f9d-8174-7d86181b8a7a",
|
||||
```
|
||||
|
||||
Make sure to keep json structure (i.e. not to break it with extra or missing comas, etc) - or app will fail to read it and will just recreate a new config instead.
|
||||
@@ -192,17 +203,31 @@ App supports custom actions for M3, M4 and FN+F4 hotkeys. To set them select "Cu
|
||||
2. To simulate any windows key - put appropriate keycode into "action" field, for example ``0x2C`` for Print screen.
|
||||
Full list of keycodes https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
|
||||

|
||||

|
||||
|
||||
### Workaround for [bugged bios on G15](https://github.com/seerge/g-helper/issues/253)
|
||||
### Workaround for [bugged bios on G15](https://github.com/seerge/g-helper/issues/253) when external monitor is connected
|
||||
|
||||
Some people reported that on G15 model bios can be bugged and either not turn on or not turn off fans, when you set custom fan curve (in Armoury or g-helper, or any other app)
|
||||
I have added a very optional workaround as it was asked, on launch app will try to disable and re-enable dGPU when external monitor is connected, that seems to wake up fans :)
|
||||
|
||||
To enable this custom workaround you need to add an extra line in In config.json (under ``%AppData%\GHelper``)
|
||||
To enable this custom workaround you need to add an extra line in config.json (under ``%AppData%\GHelper``)
|
||||
``gpu_reenable : 1,``
|
||||
|
||||
### Keybinding to toggle performance modes (on external keyboards)
|
||||
|
||||
By default app will toggle performance modes with Ctr+Shift+F5. You can change this binding by adding ``"keybind_profile": 116`` in config.json (under ``%AppData%\GHelper``), where 116 is [numerical code for desired key](https://www.oreilly.com/library/view/javascript-dhtml/9780596514082/apb.html). Put 0 to completely disable this binding.
|
||||
|
||||
### Keybinding to open G-helper from external keyboards
|
||||
Ctrl + Shift + F12
|
||||
|
||||
------------
|
||||
|
||||
**Libraries / projects used**
|
||||
- [Linux Kernel](https://github.com/torvalds/linux/blob/master/drivers/platform/x86/asus-wmi.c) for some basic endpoints in ASUS ACPI/WMI interface
|
||||
- [NvAPIWrapper](https://github.com/falahati/NvAPIWrapper) for accessing Nvidia API
|
||||
- [Starlight](https://github.com/vddCore/Starlight) for anime matrix communication protocol
|
||||
- [UXTU](https://github.com/JamesCJ60/Universal-x86-Tuning-Utility) for undervolting using Ryzen System Management Unit
|
||||
|
||||
**Disclaimers**
|
||||
"ROG", "TUF", and "Armoury Crate" are trademarked by and belong to AsusTek Computer, Inc. I make no claims to these or any assets belonging to AsusTek Computer and use them purely for informational purposes only.
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
[](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/releases/) [](https://GitHub.com/seerge/g-helper/stargazers/)
|
||||
|
||||
[](https://u24.gov.ua/)
|
||||
|
||||
语言: [English](https://github.com/seerge/g-helper#readme) | 中文
|
||||
|
||||
## 为ASUS笔记本打造的、Armoury Crate(奥创控制中心)的轻量化替代品
|
||||
|
||||
BIN
docs/ua.png
Normal file
|
After Width: | Height: | Size: 11 KiB |