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1365 Commits
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7
.github/ISSUE_TEMPLATE/bug_report.md
vendored
7
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -4,11 +4,8 @@ about: Create a report to help us improve
|
||||
|
||||
---
|
||||
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer. Please respect the time of the developer. Thanks.
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
@@ -34,7 +31,7 @@ If applicable, add screenshots to help explain your problem.
|
||||
- Laptop model
|
||||
|
||||
**Asus software**
|
||||
- Armoury crate (or it's services installed)
|
||||
- Armoury Crate (or it's services installed)
|
||||
- MyASUS installed
|
||||
- Other Asus services running in background
|
||||
|
||||
|
||||
4
.github/SECURITY.md
vendored
4
.github/SECURITY.md
vendored
@@ -4,8 +4,8 @@
|
||||
|
||||
| Version | Supported |
|
||||
| ------- | ------------------ |
|
||||
| 0.25+ | :white_check_mark: |
|
||||
| < 0.24 | :x: |
|
||||
| 0.89+ | :white_check_mark: |
|
||||
| < 0.89 | :x: |
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
|
||||
6
.github/workflows/release.yml
vendored
6
.github/workflows/release.yml
vendored
@@ -3,6 +3,8 @@ name: Release
|
||||
on:
|
||||
release:
|
||||
types: [ published ]
|
||||
workflow_dispatch:
|
||||
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
@@ -20,9 +22,9 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows8.0/win-x64/publish/GHelper.exe GHelper.zip
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows/win-x64/publish/* GHelper.zip
|
||||
- name: Upload
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh release upload ${{ github.ref_name }} app/bin/x64/Release/net7.0-windows8.0/win-x64/publish/GHelper.exe GHelper.zip
|
||||
gh release upload ${{ github.ref_name }} GHelper.zip
|
||||
|
||||
687
LICENSE
687
LICENSE
@@ -1,21 +1,674 @@
|
||||
MIT License
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (c) 2023 Serge
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
Preamble
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
||||
@@ -2,42 +2,49 @@
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
{
|
||||
|
||||
public class AniMatrix
|
||||
public class AniMatrixControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
AnimeMatrixDevice mat;
|
||||
public AnimeMatrixDevice? device;
|
||||
|
||||
double[] AudioValues;
|
||||
WasapiCapture AudioDevice;
|
||||
double[]? AudioValues;
|
||||
WasapiCapture? AudioDevice;
|
||||
|
||||
public bool IsValid => mat != null;
|
||||
public bool IsValid => device != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
|
||||
public AniMatrix()
|
||||
public AniMatrixControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
|
||||
try
|
||||
{
|
||||
mat = new AnimeMatrixDevice();
|
||||
Task.Run(mat.WakeUp);
|
||||
device = new AnimeMatrixDevice();
|
||||
Task.Run(device.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
mat = null;
|
||||
device = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrix()
|
||||
public void SetMatrix(bool wakeUp = false)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
@@ -60,17 +67,28 @@ namespace GHelper.AnimeMatrix
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
mat.SetProvider();
|
||||
try
|
||||
{
|
||||
device.SetProvider();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
mat.SetDisplayState(false);
|
||||
device.SetDisplayState(false);
|
||||
device.SetDisplayState(false); // some devices are dumb
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.SetDisplayState(true);
|
||||
mat.SetBrightness((BrightnessMode)brightness);
|
||||
device.SetDisplayState(true);
|
||||
device.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
@@ -84,7 +102,7 @@ namespace GHelper.AnimeMatrix
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
mat.SetBuiltInAnimation(true, animation);
|
||||
device.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
@@ -113,10 +131,10 @@ namespace GHelper.AnimeMatrix
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
mat.PresentNextFrame();
|
||||
device.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
mat.PresentClock();
|
||||
device.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -125,7 +143,7 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
@@ -155,7 +173,7 @@ namespace GHelper.AnimeMatrix
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
@@ -224,8 +242,8 @@ namespace GHelper.AnimeMatrix
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
mat.SetLedPlanar(x + dx, dy - y, 255);
|
||||
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
device.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,7 +253,7 @@ namespace GHelper.AnimeMatrix
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
mat.Clear();
|
||||
device.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
@@ -251,28 +269,67 @@ namespace GHelper.AnimeMatrix
|
||||
if (maxes.Count > 20) maxes.RemoveAt(0);
|
||||
maxAverage = maxes.Average();
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i]*20/maxAverage);
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
|
||||
|
||||
mat.Present();
|
||||
device.Present();
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixPicture(string fileName)
|
||||
public void OpenMatrixPicture()
|
||||
{
|
||||
string fileName = null;
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
OpenFileDialog of = new OpenFileDialog();
|
||||
of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
|
||||
if (of.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
fileName = of.FileName;
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
||||
t.SetApartmentState(ApartmentState.STA);
|
||||
t.Start();
|
||||
t.Join();
|
||||
|
||||
if (fileName is not null)
|
||||
{
|
||||
AppConfig.Set("matrix_picture", fileName);
|
||||
AppConfig.Set("matrix_running", 2);
|
||||
|
||||
SetMatrixPicture(fileName);
|
||||
settings.SetMatrixRunning(2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixPicture(string fileName, bool visualise = true)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
Image image;
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
//using (var ms = new MemoryStream())
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
/*
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
image = Image.FromStream(ms);
|
||||
*/
|
||||
using (Image image = Image.FromStream(fs))
|
||||
{
|
||||
ProcessPicture(image);
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
|
||||
fs.Close();
|
||||
if (visualise) settings.VisualiseMatrix(fileName);
|
||||
}
|
||||
}
|
||||
catch
|
||||
@@ -281,30 +338,63 @@ namespace GHelper.AnimeMatrix
|
||||
return;
|
||||
}
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
mat.ClearFrames();
|
||||
}
|
||||
|
||||
protected void ProcessPicture(Image image)
|
||||
{
|
||||
device.SetBuiltInAnimation(false);
|
||||
device.ClearFrames();
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
int matrixContrast = AppConfig.Get("matrix_contrast", 100);
|
||||
|
||||
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
|
||||
|
||||
MatrixRotation rotation = (MatrixRotation)AppConfig.Get("matrix_rotation", 0);
|
||||
|
||||
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
|
||||
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
|
||||
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
|
||||
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
mat.GenerateFrame(image);
|
||||
mat.AddFrame();
|
||||
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.AddFrame();
|
||||
}
|
||||
|
||||
StartMatrixTimer();
|
||||
Logger.WriteLine("Matrix GIF " + fileName);
|
||||
|
||||
Logger.WriteLine("GIF Delay:" + frameDelay);
|
||||
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
|
||||
|
||||
//image.SelectActiveFrame(dimension, 0);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.GenerateFrame(image);
|
||||
mat.Present();
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.Present();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
|
||||
|
||||
using Starlight.Communication;
|
||||
using GHelper.AnimeMatrix.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Text;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
|
||||
@@ -51,6 +50,12 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
public enum MatrixRotation
|
||||
{
|
||||
Planar,
|
||||
Diagonal
|
||||
}
|
||||
|
||||
internal class AnimeMatrixPacket : Packet
|
||||
{
|
||||
public AnimeMatrixPacket(byte[] command)
|
||||
@@ -77,6 +82,7 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class AnimeMatrixDevice : Device
|
||||
{
|
||||
int UpdatePageLength = 490;
|
||||
@@ -86,35 +92,36 @@ namespace Starlight.AnimeMatrix
|
||||
List<byte[]> frames = new List<byte[]>();
|
||||
|
||||
public int MaxRows = 61;
|
||||
//public int FullRows = 11;
|
||||
//public int FullEvenRows = -1;
|
||||
|
||||
public int dx = 0;
|
||||
//Shifts the whole frame to the left or right to align with the diagonal cut
|
||||
public int frameShiftX = 0;
|
||||
public int MaxColumns = 34;
|
||||
public int LedStart = 0;
|
||||
|
||||
public int FullRows = 11;
|
||||
|
||||
private int frameIndex = 0;
|
||||
|
||||
private static AnimeType _model = AnimeType.GA402;
|
||||
|
||||
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
|
||||
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
|
||||
private PrivateFontCollection fonts = new PrivateFontCollection();
|
||||
|
||||
public AnimeMatrixDevice()
|
||||
: base(0x0B05, 0x193B, 640)
|
||||
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
|
||||
{
|
||||
string model = GetModel();
|
||||
|
||||
if (model.Contains("401"))
|
||||
{
|
||||
|
||||
_model = AnimeType.GA401;
|
||||
|
||||
MaxColumns = 33;
|
||||
dx = 1;
|
||||
|
||||
MaxRows = 55;
|
||||
LedCount = 1245;
|
||||
|
||||
UpdatePageLength = 410;
|
||||
|
||||
FullRows = 5;
|
||||
|
||||
LedStart = 1;
|
||||
}
|
||||
|
||||
if (model.Contains("GU604"))
|
||||
@@ -124,14 +131,28 @@ namespace Starlight.AnimeMatrix
|
||||
MaxColumns = 39;
|
||||
MaxRows = 92;
|
||||
LedCount = 1711;
|
||||
frameShiftX = -5;
|
||||
UpdatePageLength = 630;
|
||||
|
||||
FullRows = 9;
|
||||
}
|
||||
|
||||
_displayBuffer = new byte[LedCount];
|
||||
|
||||
LoadMFont();
|
||||
|
||||
}
|
||||
|
||||
private void LoadMFont()
|
||||
{
|
||||
byte[] fontData = GHelper.Properties.Resources.MFont;
|
||||
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
|
||||
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
|
||||
uint dummy = 0;
|
||||
|
||||
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
|
||||
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
|
||||
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
|
||||
}
|
||||
|
||||
public string GetModel()
|
||||
{
|
||||
@@ -175,28 +196,7 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public static int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (y + 1) / 2 - 3;
|
||||
}
|
||||
case AnimeType.GU604:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Width(int y)
|
||||
public int Width()
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
@@ -209,7 +209,30 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
public static int Pitch(int y)
|
||||
public int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 5) / 2F);
|
||||
case AnimeType.GU604:
|
||||
if (y < 9 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int Pitch(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
@@ -226,15 +249,38 @@ namespace Starlight.AnimeMatrix
|
||||
default:
|
||||
return 36 - y / 2;
|
||||
}
|
||||
|
||||
case AnimeType.GU604:
|
||||
switch (y)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 6:
|
||||
case 8:
|
||||
return 38;
|
||||
|
||||
case 1:
|
||||
case 3:
|
||||
case 5:
|
||||
case 7:
|
||||
case 9:
|
||||
return 39;
|
||||
|
||||
default:
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
|
||||
|
||||
default:
|
||||
return Width(y) - FirstX(y);
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int RowToLinearAddress(int y)
|
||||
{
|
||||
int ret = 0;
|
||||
int ret = LedStart;
|
||||
for (var i = 0; i < y; i++)
|
||||
ret += Pitch(i);
|
||||
|
||||
@@ -245,10 +291,21 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
if (!IsRowInRange(y)) return;
|
||||
|
||||
if (x >= FirstX(y) && x < Width(y))
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx + frameShiftX, value);
|
||||
if (x >= FirstX(y) && x < Width())
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
|
||||
}
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 0)
|
||||
{
|
||||
x += deltaX;
|
||||
y -= deltaY;
|
||||
|
||||
int plX = (x - y) / 2;
|
||||
int plY = x + y;
|
||||
SetLedPlanar(plX, plY, color);
|
||||
}
|
||||
|
||||
|
||||
public void WakeUp()
|
||||
{
|
||||
Set(Packet<AnimeMatrixPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
|
||||
@@ -342,57 +399,77 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public void PresentClock()
|
||||
private void SetBitmapDiagonal(Bitmap bmp, int deltaX = 0, int deltaY = 0, int contrast = 100)
|
||||
{
|
||||
int second = DateTime.Now.Second;
|
||||
string time;
|
||||
|
||||
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
|
||||
time = DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm");
|
||||
else
|
||||
time = DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt");
|
||||
|
||||
if (_model == AnimeType.GA401)
|
||||
PresentText(time);
|
||||
else
|
||||
PresentTextDiagonal(time);
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedDiagonal(x, y, (byte)color, deltaX + (FullRows / 2) + 1, deltaY - (FullRows / 2) - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void PresentText(string text1, string text2 = "")
|
||||
private void SetBitmapLinear(Bitmap bmp, int contrast = 100)
|
||||
{
|
||||
using (Bitmap bmp = new Bitmap(MaxColumns * 3, MaxRows))
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == y % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Text(string text, float fontSize = 10, int x = 0, int y = 0)
|
||||
{
|
||||
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows;
|
||||
int textHeight, textWidth;
|
||||
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
|
||||
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
textHeight = (int)textSize.Height;
|
||||
textWidth = (int)textSize.Width;
|
||||
g.DrawString(text, font, Brushes.White, x, height - y);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Consolas", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 1, 25);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GenerateFrame(bmp, InterpolationMode.Bicubic);
|
||||
Present();
|
||||
}
|
||||
SetBitmapDiagonal(bmp, (width - textWidth), height);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
|
||||
public void PresentClock()
|
||||
{
|
||||
string second = (DateTime.Now.Second % 2 == 0) ? ":" : " ";
|
||||
string time = DateTime.Now.ToString("HH" + second + "mm");
|
||||
|
||||
Clear();
|
||||
Text(time, 15, 0, 25);
|
||||
Text(DateTime.Now.ToString("yy'. 'MM'. 'dd"), 11.5F, 0, 14);
|
||||
Present();
|
||||
|
||||
}
|
||||
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
int width = MaxColumns / 2 * 6;
|
||||
int height = MaxRows;
|
||||
|
||||
@@ -402,99 +479,55 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
using (Bitmap bmp = new Bitmap(targetWidth, height))
|
||||
{
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height);
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = interpolation;
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - scaleWidth * targetWidth / width), 0, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == (y + dx) % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
if (color < 10) color = 0;
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapLinear(bmp, contrast);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
|
||||
public void GenerateFrameDiagonal(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
//x+=delta;
|
||||
y -= delta;
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows*2;
|
||||
float scale;
|
||||
|
||||
int dx = (x - y) / 2;
|
||||
int dy = x + y;
|
||||
SetLedPlanar(dx, dy, color);
|
||||
}
|
||||
|
||||
public void PresentTextDiagonal(string text)
|
||||
{
|
||||
|
||||
Clear();
|
||||
|
||||
|
||||
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
|
||||
|
||||
|
||||
string familyName;
|
||||
string familyList = "";
|
||||
FontFamily[] fontFamilies;
|
||||
// Get the array of FontFamily objects.
|
||||
fontFamilies = installedFontCollection.Families;
|
||||
|
||||
int count = fontFamilies.Length;
|
||||
for (int j = 0; j < count; ++j)
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
familyName = fontFamilies[j].Name;
|
||||
familyList = familyList + familyName;
|
||||
familyList = familyList + ", ";
|
||||
}
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, width - scaleWidth, height - scaleHeight, scaleWidth, scaleHeight);
|
||||
|
||||
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
SetLedDiagonal(x, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapDiagonal(bmp, -panX, height + panY, contrast);
|
||||
}
|
||||
|
||||
Present();
|
||||
}
|
||||
|
||||
|
||||
private bool IsRowInRange(int row)
|
||||
{
|
||||
return (row >= 0 && row < MaxRows);
|
||||
|
||||
@@ -1,17 +1,22 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
using Starlight.Communication.Platform;
|
||||
using System.Configuration;
|
||||
using GHelper.AnimeMatrix.Communication.Platform;
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Device : IDisposable
|
||||
{
|
||||
private static UsbProvider _usbProvider;
|
||||
protected UsbProvider? _usbProvider;
|
||||
|
||||
private static ushort _vendorId;
|
||||
private static ushort _productId;
|
||||
private static int _maxFeatureReportLength;
|
||||
protected ushort _vendorId;
|
||||
protected ushort _productId;
|
||||
protected int _maxFeatureReportLength;
|
||||
|
||||
protected Device(ushort vendorId, ushort productId)
|
||||
{
|
||||
_vendorId = vendorId;
|
||||
_productId = productId;
|
||||
}
|
||||
|
||||
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
{
|
||||
@@ -21,7 +26,17 @@ namespace Starlight.Communication
|
||||
SetProvider();
|
||||
}
|
||||
|
||||
public void SetProvider()
|
||||
public ushort VendorID()
|
||||
{
|
||||
return _vendorId;
|
||||
}
|
||||
|
||||
public ushort ProductID()
|
||||
{
|
||||
return _productId;
|
||||
}
|
||||
|
||||
public virtual void SetProvider()
|
||||
{
|
||||
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, _maxFeatureReportLength);
|
||||
}
|
||||
@@ -37,7 +52,12 @@ namespace Starlight.Communication
|
||||
public byte[] Get(Packet packet)
|
||||
=> _usbProvider?.Get(packet.Data);
|
||||
|
||||
public void Dispose()
|
||||
public void Read(byte[] data)
|
||||
=> _usbProvider?.Read(data);
|
||||
public void Write(byte[] data)
|
||||
=> _usbProvider?.Write(data);
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
_usbProvider?.Dispose();
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal abstract class UsbProvider : IDisposable
|
||||
public abstract class UsbProvider : IDisposable
|
||||
{
|
||||
protected ushort VendorID { get; }
|
||||
protected ushort ProductID { get; }
|
||||
@@ -13,7 +13,9 @@ namespace Starlight.Communication.Platform
|
||||
|
||||
public abstract void Set(byte[] data);
|
||||
public abstract byte[] Get(byte[] data);
|
||||
|
||||
public abstract void Read(byte[] data);
|
||||
public abstract void Write(byte[] data);
|
||||
|
||||
public abstract void Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,35 @@
|
||||
using System.ComponentModel;
|
||||
using HidSharp;
|
||||
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal class WindowsUsbProvider : UsbProvider
|
||||
{
|
||||
protected HidDevice HidDevice { get; }
|
||||
protected HidStream HidStream { get; }
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, string path, int timeout = 500) : base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
HidDevice = DeviceList.Local.GetHidDevices(vendorId, productId)
|
||||
.First(x => x.DevicePath.Contains(path));
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("HID device was not found on your machine.");
|
||||
}
|
||||
|
||||
var config = new OpenConfiguration();
|
||||
config.SetOption(OpenOption.Interruptible, true);
|
||||
config.SetOption(OpenOption.Exclusive, false);
|
||||
config.SetOption(OpenOption.Priority, 10);
|
||||
HidStream = HidDevice.Open(config);
|
||||
HidStream.ReadTimeout = timeout;
|
||||
HidStream.WriteTimeout = timeout;
|
||||
}
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
: base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
@@ -43,7 +64,7 @@ namespace Starlight.Communication.Platform
|
||||
{
|
||||
var outData = new byte[data.Length];
|
||||
Array.Copy(data, outData, data.Length);
|
||||
|
||||
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.GetFeature(outData);
|
||||
@@ -53,11 +74,28 @@ namespace Starlight.Communication.Platform
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Read(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Read(data);
|
||||
});
|
||||
}
|
||||
|
||||
public override void Write(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Write(data);
|
||||
HidStream.Flush();
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
HidStream.Dispose();
|
||||
}
|
||||
|
||||
|
||||
private void WrapException(Action action)
|
||||
{
|
||||
try
|
||||
293
app/AppConfig.cs
293
app/AppConfig.cs
@@ -1,5 +1,4 @@
|
||||
using GHelper;
|
||||
using System.Diagnostics;
|
||||
using GHelper.Mode;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
@@ -7,15 +6,30 @@ public static class AppConfig
|
||||
{
|
||||
|
||||
private static string configFile;
|
||||
|
||||
private static string? _model;
|
||||
private static string? _modelShort;
|
||||
private static string? _bios;
|
||||
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
|
||||
static AppConfig()
|
||||
{
|
||||
|
||||
string startupPath = Application.StartupPath.Trim('\\');
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
configFile = appPath + "\\config.json";
|
||||
string configName = "\\config.json";
|
||||
|
||||
if (File.Exists(startupPath + configName))
|
||||
{
|
||||
configFile = startupPath + configName;
|
||||
}
|
||||
else
|
||||
{
|
||||
configFile = appPath + configName;
|
||||
}
|
||||
|
||||
|
||||
if (!System.IO.Directory.Exists(appPath))
|
||||
System.IO.Directory.CreateDirectory(appPath);
|
||||
@@ -29,6 +43,7 @@ public static class AppConfig
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Broken config: " + text);
|
||||
Init();
|
||||
}
|
||||
}
|
||||
@@ -37,8 +52,39 @@ public static class AppConfig
|
||||
Init();
|
||||
}
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
|
||||
timer.Stop();
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
var backup = configFile + ".bak";
|
||||
|
||||
try
|
||||
{
|
||||
File.WriteAllText(backup, jsonString);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
Thread.Sleep(500);
|
||||
|
||||
if (File.ReadAllText(backup).Contains("}"))
|
||||
{
|
||||
File.Copy(backup, configFile, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine("Error writing config");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static string GetModel()
|
||||
{
|
||||
@@ -57,9 +103,45 @@ public static class AppConfig
|
||||
|
||||
return _model;
|
||||
}
|
||||
|
||||
public static (string, string) GetBiosAndModel()
|
||||
{
|
||||
if (_bios is not null && _modelShort is not null) return (_bios, _modelShort);
|
||||
|
||||
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher(@"SELECT * FROM Win32_BIOS"))
|
||||
{
|
||||
using (ManagementObjectCollection objCollection = objSearcher.Get())
|
||||
{
|
||||
foreach (ManagementObject obj in objCollection)
|
||||
if (obj["SMBIOSBIOSVersion"] is not null)
|
||||
{
|
||||
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
|
||||
if (results.Length > 1)
|
||||
{
|
||||
_modelShort = results[0];
|
||||
_bios = results[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
_modelShort = obj["SMBIOSBIOSVersion"].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return (_bios, _modelShort);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetModelShort()
|
||||
{
|
||||
string model = GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
if (trim > 0) model = model.Substring(0, trim);
|
||||
return model;
|
||||
}
|
||||
|
||||
public static bool ContainsModel(string contains)
|
||||
{
|
||||
|
||||
GetModel();
|
||||
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
|
||||
}
|
||||
@@ -76,8 +158,15 @@ public static class AppConfig
|
||||
public static int Get(string name, int empty = -1)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
{
|
||||
//Debug.WriteLine(name);
|
||||
return int.Parse(config[name].ToString());
|
||||
else return empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Debug.WriteLine(name + "E");
|
||||
return empty;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Is(string name)
|
||||
@@ -85,6 +174,11 @@ public static class AppConfig
|
||||
return Get(name) == 1;
|
||||
}
|
||||
|
||||
public static bool IsNotFalse(string name)
|
||||
{
|
||||
return Get(name) != 0;
|
||||
}
|
||||
|
||||
public static string GetString(string name, string empty = null)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
@@ -94,15 +188,7 @@ public static class AppConfig
|
||||
|
||||
private static void Write()
|
||||
{
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
public static void Set(string name, int value)
|
||||
@@ -122,6 +208,11 @@ public static class AppConfig
|
||||
Write();
|
||||
}
|
||||
|
||||
public static void RemoveMode(string name)
|
||||
{
|
||||
Remove(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
@@ -208,9 +299,9 @@ public static class AppConfig
|
||||
return GetString(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public static int GetMode(string name)
|
||||
public static int GetMode(string name, int empty = -1)
|
||||
{
|
||||
return Get(name + "_" + Modes.GetCurrent());
|
||||
return Get(name + "_" + Modes.GetCurrent(), empty);
|
||||
}
|
||||
|
||||
public static bool IsMode(string name)
|
||||
@@ -228,4 +319,174 @@ public static class AppConfig
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static bool IsAlly()
|
||||
{
|
||||
return ContainsModel("RC71");
|
||||
}
|
||||
|
||||
public static bool NoMKeys()
|
||||
{
|
||||
return (ContainsModel("Z13") && !IsARCNM()) ||
|
||||
ContainsModel("FX706") ||
|
||||
ContainsModel("FA506") ||
|
||||
ContainsModel("FX506") ||
|
||||
ContainsModel("Duo") ||
|
||||
ContainsModel("FX505");
|
||||
}
|
||||
|
||||
public static bool IsARCNM()
|
||||
{
|
||||
return ContainsModel("GZ301VIC");
|
||||
}
|
||||
|
||||
public static bool IsTUF()
|
||||
{
|
||||
return ContainsModel("TUF");
|
||||
}
|
||||
|
||||
public static bool IsVivobook()
|
||||
{
|
||||
return ContainsModel("Vivobook");
|
||||
}
|
||||
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH") || ContainsModel("FA506IV");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsDUO()
|
||||
{
|
||||
return ContainsModel("Duo");
|
||||
}
|
||||
|
||||
// G14 2020 has no aura, but media keys instead
|
||||
public static bool NoAura()
|
||||
{
|
||||
return ContainsModel("GA401I") && !ContainsModel("GA401IHR");
|
||||
}
|
||||
|
||||
public static bool IsSingleColor()
|
||||
{
|
||||
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
|
||||
}
|
||||
|
||||
public static bool IsStrix()
|
||||
{
|
||||
return ContainsModel("Strix") || ContainsModel("Scar");
|
||||
}
|
||||
|
||||
public static bool IsStrixLimitedRGB()
|
||||
{
|
||||
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC") || ContainsModel("G513QM");
|
||||
}
|
||||
|
||||
public static bool IsNoDirectRGB()
|
||||
{
|
||||
return ContainsModel("GA503");
|
||||
}
|
||||
|
||||
public static bool IsStrixNumpad()
|
||||
{
|
||||
return ContainsModel("G713R");
|
||||
}
|
||||
|
||||
public static bool IsZ13()
|
||||
{
|
||||
return ContainsModel("Z13");
|
||||
}
|
||||
|
||||
public static bool HasTabletMode()
|
||||
{
|
||||
return ContainsModel("X16") || ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool IsX13()
|
||||
{
|
||||
return ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost5()
|
||||
{
|
||||
return ContainsModel("GZ301ZE");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost15()
|
||||
{
|
||||
return ContainsModel("FX507ZC4");
|
||||
}
|
||||
|
||||
public static bool IsAdvantageEdition()
|
||||
{
|
||||
return ContainsModel("13QY");
|
||||
}
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617") || ContainsModel("G834");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsManualModeRequired()
|
||||
{
|
||||
if (!IsMode("auto_apply_power"))
|
||||
return false;
|
||||
|
||||
return
|
||||
Is("manual_mode") ||
|
||||
ContainsModel("GU604") ||
|
||||
ContainsModel("G733") ||
|
||||
ContainsModel("FX507Z");
|
||||
}
|
||||
|
||||
public static bool IsFanScale()
|
||||
{
|
||||
if (!ContainsModel("GU604")) return false;
|
||||
|
||||
try
|
||||
{
|
||||
var (bios, model) = GetBiosAndModel();
|
||||
return (Int32.Parse(bios) < 312);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsFanRequired()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("G513") || ContainsModel("G713R") || ContainsModel("G713P");
|
||||
}
|
||||
|
||||
public static bool IsPowerRequired()
|
||||
{
|
||||
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
|
||||
}
|
||||
|
||||
public static bool IsGPUFix()
|
||||
{
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
}
|
||||
|
||||
public static bool IsForceSetGPUMode()
|
||||
{
|
||||
return Is("gpu_mode_force_set") || ContainsModel("503");
|
||||
}
|
||||
|
||||
public static bool IsNoGPUModes()
|
||||
{
|
||||
return ContainsModel("GV301RA") || ContainsModel("GV302XA") || IsAlly();
|
||||
}
|
||||
|
||||
public static bool IsHardwareTouchpadToggle()
|
||||
{
|
||||
return ContainsModel("FA507");
|
||||
}
|
||||
|
||||
public static bool IsASUS()
|
||||
{
|
||||
return ContainsModel("ROG") || ContainsModel("TUF") || ContainsModel("Vivobook") || ContainsModel("Zenbook");
|
||||
}
|
||||
}
|
||||
|
||||
272
app/AsusACPI.cs
272
app/AsusACPI.cs
@@ -1,4 +1,6 @@
|
||||
using System.Management;
|
||||
using GHelper;
|
||||
using GHelper.USB;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public enum AsusFan
|
||||
@@ -34,7 +36,8 @@ public class AsusACPI
|
||||
const uint INIT = 0x54494E49;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
|
||||
|
||||
public const int Airplane = 0x88;
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
public const int Brightness_Down = 0x10;
|
||||
@@ -55,17 +58,24 @@ public class AsusACPI
|
||||
public const uint GPU_Fan = 0x00110014;
|
||||
public const uint Mid_Fan = 0x00110031;
|
||||
|
||||
public const uint PerformanceMode = 0x00120075; // Thermal Control
|
||||
public const uint PerformanceMode = 0x00120075; // Performance modes
|
||||
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
|
||||
public const uint GPUMux = 0x00090016;
|
||||
public const uint GPUMuxVivo = 0x00090026;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
public const uint ScreenOverdrive = 0x00050019;
|
||||
public const uint ScreenMiniled = 0x0005001E;
|
||||
|
||||
public const uint DevsCPUFan = 0x00110022;
|
||||
public const uint DevsGPUFan = 0x00110023;
|
||||
|
||||
public const uint DevsCPUFanCurve = 0x00110024;
|
||||
public const uint DevsGPUFanCurve = 0x00110025;
|
||||
public const uint DevsMidFanCurve = 0x00110032;
|
||||
@@ -85,13 +95,23 @@ public class AsusACPI
|
||||
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
|
||||
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
|
||||
|
||||
public const int APU_MEM = 0x000600C1;
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB2 = 0x0010005a;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int MICMUTE_LED = 0x00040017;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
public const int ScreenPadToggle = 0x00050031;
|
||||
public const int ScreenPadBrightness = 0x00050032;
|
||||
|
||||
public const int BootSound = 0x00130022;
|
||||
|
||||
public const int Tablet_Notebook = 0;
|
||||
public const int Tablet_Tablet = 1;
|
||||
public const int Tablet_Tent = 2;
|
||||
@@ -106,17 +126,17 @@ public class AsusACPI
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 250;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 130;
|
||||
public static int MaxTotal = 150;
|
||||
public static int DefaultTotal = 125;
|
||||
|
||||
public const int MinCPU = 5;
|
||||
public const int MaxCPU = 100;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
public const int MinGPUBoost = 5;
|
||||
public const int MaxGPUBoost = 25;
|
||||
public static int MaxGPUBoost = 25;
|
||||
|
||||
public const int MinGPUTemp = 75;
|
||||
public const int MaxGPUTemp = 87;
|
||||
@@ -166,6 +186,7 @@ public class AsusACPI
|
||||
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
|
||||
|
||||
private IntPtr eventHandle;
|
||||
private bool _connected = false;
|
||||
|
||||
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
|
||||
public void RunListener()
|
||||
@@ -192,24 +213,61 @@ public class AsusACPI
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsConnected()
|
||||
{
|
||||
return _connected;
|
||||
}
|
||||
|
||||
public AsusACPI()
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
if (handle == new IntPtr(-1))
|
||||
try
|
||||
{
|
||||
throw new Exception("Can't connect to ACPI");
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
//handle = new IntPtr(-1);
|
||||
//throw new Exception("ERROR");
|
||||
_connected = true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Can't connect to ACPI: {ex.Message}");
|
||||
}
|
||||
|
||||
if (AppConfig.IsAdvantageEdition())
|
||||
{
|
||||
MaxTotal = 250;
|
||||
}
|
||||
|
||||
if (AppConfig.IsX13())
|
||||
{
|
||||
MaxTotal = 75;
|
||||
DefaultTotal = 50;
|
||||
}
|
||||
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
MaxTotal = 50;
|
||||
DefaultTotal = 30;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost5())
|
||||
{
|
||||
MaxGPUBoost = 5;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost15())
|
||||
{
|
||||
MaxGPUBoost = 15;
|
||||
}
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
@@ -237,7 +295,7 @@ public class AsusACPI
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[20];
|
||||
byte[] outBuffer = new byte[16];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
@@ -258,7 +316,7 @@ public class AsusACPI
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string logName)
|
||||
public int DeviceSet(uint DeviceID, int Status, string? logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
@@ -267,12 +325,14 @@ public class AsusACPI
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string logName)
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string? logName)
|
||||
{
|
||||
byte[] args = new byte[4 + Params.Length];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
@@ -281,7 +341,9 @@ public class AsusACPI
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return BitConverter.ToInt32(status, 0);
|
||||
}
|
||||
|
||||
@@ -319,6 +381,56 @@ public class AsusACPI
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int GetFan(AsusFan device)
|
||||
{
|
||||
int fan = -1;
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
fan = Program.acpi.DeviceGet(GPU_Fan);
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
fan = Program.acpi.DeviceGet(Mid_Fan);
|
||||
break;
|
||||
default:
|
||||
fan = Program.acpi.DeviceGet(CPU_Fan);
|
||||
break;
|
||||
}
|
||||
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) fan = -1;
|
||||
}
|
||||
|
||||
return fan;
|
||||
}
|
||||
|
||||
public int SetFanRange(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
byte min = (byte)(curve[8] * 255 / 100);
|
||||
byte max = (byte)(curve[15] * 255 / 100);
|
||||
byte[] range = { min, max };
|
||||
|
||||
int result;
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
@@ -328,8 +440,14 @@ public class AsusACPI
|
||||
|
||||
int result;
|
||||
|
||||
for (int i = 8; i < curve.Length; i++)
|
||||
curve[i] = Math.Max((byte)0, Math.Min((byte)99, curve[i])); // it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
int defaultScale = (AppConfig.IsFanScale() && (device == AsusFan.CPU || device == AsusFan.GPU)) ? 130 : 100;
|
||||
int fanScale = AppConfig.Get("fan_scale", defaultScale);
|
||||
|
||||
if (fanScale != 100 && device == AsusFan.CPU) Logger.WriteLine("Custom fan scale: " + fanScale);
|
||||
|
||||
// it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
|
||||
for (int i = 8; i < curve.Length; i++) curve[i] = (byte)(Math.Max((byte)0, Math.Min((byte)100, curve[i])) * fanScale / 100);
|
||||
|
||||
switch (device)
|
||||
{
|
||||
@@ -386,7 +504,14 @@ public class AsusACPI
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
|
||||
byte old = 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
|
||||
points[curve[i]] = curve[i + 8];
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
@@ -397,7 +522,7 @@ public class AsusACPI
|
||||
if (count == 0 && pair.Key >= 40)
|
||||
{
|
||||
fix = true;
|
||||
pointsFixed.Add(20, 0);
|
||||
pointsFixed.Add(30, 0);
|
||||
}
|
||||
|
||||
if (count != 3 || !fix)
|
||||
@@ -425,10 +550,85 @@ public class AsusACPI
|
||||
|
||||
public bool IsAllAmdPPT()
|
||||
{
|
||||
//return false;
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
/*
|
||||
public bool IsNVidiaGPU()
|
||||
{
|
||||
return (!IsAllAmdPPT() && Program.acpi.DeviceGet(GPUEco) >= 0 && !AppConfig.IsAlly());
|
||||
}
|
||||
|
||||
public void SetAPUMem(int memory = 4)
|
||||
{
|
||||
if (memory < 0 || memory > 8) return;
|
||||
|
||||
int mem = 0;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 0:
|
||||
mem = 0;
|
||||
break;
|
||||
case 1:
|
||||
mem = 258;
|
||||
break;
|
||||
case 2:
|
||||
mem = 259;
|
||||
break;
|
||||
case 3:
|
||||
mem = 260;
|
||||
break;
|
||||
case 4:
|
||||
mem = 261;
|
||||
break;
|
||||
case 5:
|
||||
mem = 263;
|
||||
break;
|
||||
case 6:
|
||||
mem = 264;
|
||||
break;
|
||||
case 7:
|
||||
mem = 265;
|
||||
break;
|
||||
case 8:
|
||||
mem = 262;
|
||||
break;
|
||||
}
|
||||
|
||||
Program.acpi.DeviceSet(APU_MEM, mem, "APU Mem");
|
||||
}
|
||||
|
||||
public int GetAPUMem()
|
||||
{
|
||||
int memory = Program.acpi.DeviceGet(APU_MEM);
|
||||
if (memory < 0) return -1;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 256:
|
||||
return 0;
|
||||
case 258:
|
||||
return 1;
|
||||
case 259:
|
||||
return 2;
|
||||
case 260:
|
||||
return 3;
|
||||
case 261:
|
||||
return 4;
|
||||
case 262:
|
||||
return 8;
|
||||
case 263:
|
||||
return 5;
|
||||
case 264:
|
||||
return 6;
|
||||
case 265:
|
||||
return 7;
|
||||
default:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
public void ScanRange()
|
||||
{
|
||||
int value;
|
||||
@@ -446,7 +646,6 @@ public class AsusACPI
|
||||
}
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
public void TUFKeyboardBrightness(int brightness)
|
||||
{
|
||||
@@ -454,19 +653,20 @@ public class AsusACPI
|
||||
DeviceSet(TUF_KB_BRIGHTNESS, param, "TUF Brightness");
|
||||
}
|
||||
|
||||
public void TUFKeyboardRGB(int mode, Color color, int speed)
|
||||
public void TUFKeyboardRGB(AuraMode mode, Color color, int speed, string? log = "TUF RGB")
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)0xB4;
|
||||
byte[] setting = new byte[6];
|
||||
|
||||
setting[0] = (byte)0xb4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
setting[4] = color.B;
|
||||
setting[5] = (byte)speed;
|
||||
|
||||
DeviceSet(TUF_KB, setting, "TUF RGB");
|
||||
//Debug.WriteLine(BitConverter.ToString(setting));
|
||||
int result = DeviceSet(TUF_KB, setting, log);
|
||||
if (result != 1) DeviceSet(TUF_KB2, setting, log);
|
||||
|
||||
}
|
||||
|
||||
|
||||
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
907
app/AsusMouseSettings.cs
Normal file
907
app/AsusMouseSettings.cs
Normal file
@@ -0,0 +1,907 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class AsusMouseSettings : RForm
|
||||
{
|
||||
private static Dictionary<LightingMode, string> lightingModeNames = new Dictionary<LightingMode, string>()
|
||||
{
|
||||
{ LightingMode.Static,Properties.Strings.AuraStatic},
|
||||
{ LightingMode.Breathing, Properties.Strings.AuraBreathe},
|
||||
{ LightingMode.ColorCycle, Properties.Strings.AuraColorCycle},
|
||||
{ LightingMode.Rainbow, Properties.Strings.AuraRainbow},
|
||||
{ LightingMode.React, Properties.Strings.AuraReact},
|
||||
{ LightingMode.Comet, Properties.Strings.AuraComet},
|
||||
{ LightingMode.BatteryState, Properties.Strings.AuraBatteryState},
|
||||
{ LightingMode.Off, Properties.Strings.MatrixOff},
|
||||
};
|
||||
private List<LightingMode> supportedLightingModes = new List<LightingMode>();
|
||||
|
||||
private readonly AsusMouse mouse;
|
||||
private readonly RButton[] dpiButtons;
|
||||
private LightingZone visibleZone = LightingZone.All;
|
||||
|
||||
private bool updateMouseDPI = true;
|
||||
|
||||
public AsusMouseSettings(AsusMouse mouse)
|
||||
{
|
||||
this.mouse = mouse;
|
||||
InitializeComponent();
|
||||
|
||||
dpiButtons = new RButton[] { buttonDPI1, buttonDPI2, buttonDPI3, buttonDPI4 };
|
||||
|
||||
|
||||
labelPollingRate.Text = Properties.Strings.PollingRate;
|
||||
labelLighting.Text = Properties.Strings.Lighting;
|
||||
labelLightingMode.Text = Properties.Strings.AuraLightingMode;
|
||||
labelEnergy.Text = Properties.Strings.EnergySettings;
|
||||
labelPerformance.Text = Properties.Strings.MousePerformance;
|
||||
checkBoxRandomColor.Text = Properties.Strings.AuraRandomColor;
|
||||
labelLowBatteryWarning.Text = Properties.Strings.MouseLowBatteryWarning;
|
||||
labelAutoPowerOff.Text = Properties.Strings.MouseAutoPowerOff;
|
||||
buttonSync.Text = Properties.Strings.MouseSynchronize;
|
||||
checkBoxAngleSnapping.Text = Properties.Strings.MouseAngleSnapping;
|
||||
labelLiftOffDistance.Text = Properties.Strings.MouseLiftOffDistance;
|
||||
labelChargingState.Text = "(" + Properties.Strings.Charging + ")";
|
||||
labelProfile.Text = Properties.Strings.Profile;
|
||||
labelButtonDebounce.Text = Properties.Strings.MouseButtonResponse;
|
||||
labelAcceleration.Text = Properties.Strings.Acceleration;
|
||||
labelDeceleration.Text = Properties.Strings.Deceleration;
|
||||
|
||||
buttonLightingZoneLogo.Text = Properties.Strings.AuraZoneLogo;
|
||||
buttonLightingZoneScroll.Text = Properties.Strings.AuraZoneScroll;
|
||||
buttonLightingZoneUnderglow.Text = Properties.Strings.AuraZoneUnderglow;
|
||||
buttonLightingZoneAll.Text = Properties.Strings.AuraZoneAll;
|
||||
buttonLightingZoneDock.Text = Properties.Strings.AuraZoneDock;
|
||||
|
||||
InitTheme();
|
||||
|
||||
this.Text = mouse.GetDisplayName();
|
||||
|
||||
Shown += AsusMouseSettings_Shown;
|
||||
FormClosing += AsusMouseSettings_FormClosing;
|
||||
|
||||
comboProfile.DropDownClosed += ComboProfile_DropDownClosed;
|
||||
|
||||
sliderDPI.ValueChanged += SliderDPI_ValueChanged;
|
||||
numericUpDownCurrentDPI.ValueChanged += NumericUpDownCurrentDPI_ValueChanged;
|
||||
sliderDPI.MouseUp += SliderDPI_MouseUp;
|
||||
sliderDPI.MouseDown += SliderDPI_MouseDown;
|
||||
buttonDPIColor.Click += ButtonDPIColor_Click;
|
||||
buttonDPI1.Click += ButtonDPI_Click;
|
||||
buttonDPI2.Click += ButtonDPI_Click;
|
||||
buttonDPI3.Click += ButtonDPI_Click;
|
||||
buttonDPI4.Click += ButtonDPI_Click;
|
||||
|
||||
comboBoxPollingRate.DropDownClosed += ComboBoxPollingRate_DropDownClosed;
|
||||
checkBoxAngleSnapping.CheckedChanged += CheckAngleSnapping_CheckedChanged;
|
||||
sliderAngleAdjustment.ValueChanged += SliderAngleAdjustment_ValueChanged;
|
||||
sliderAngleAdjustment.MouseUp += SliderAngleAdjustment_MouseUp;
|
||||
comboBoxLiftOffDistance.DropDownClosed += ComboBoxLiftOffDistance_DropDownClosed;
|
||||
sliderButtonDebounce.ValueChanged += SliderButtonDebounce_ValueChanged;
|
||||
sliderButtonDebounce.MouseUp += SliderButtonDebounce_MouseUp;
|
||||
|
||||
sliderAcceleration.MouseUp += SliderAcceleration_MouseUp;
|
||||
sliderAcceleration.ValueChanged += SliderAcceleration_ValueChanged;
|
||||
|
||||
sliderDeceleration.MouseUp += SliderDeceleration_MouseUp;
|
||||
sliderDeceleration.ValueChanged += SliderDeceleration_ValueChanged;
|
||||
|
||||
buttonLightingColor.Click += ButtonLightingColor_Click;
|
||||
comboBoxLightingMode.DropDownClosed += ComboBoxLightingMode_DropDownClosed;
|
||||
sliderBrightness.MouseUp += SliderBrightness_MouseUp;
|
||||
comboBoxAnimationSpeed.DropDownClosed += ComboBoxAnimationSpeed_DropDownClosed;
|
||||
comboBoxAnimationDirection.DropDownClosed += ComboBoxAnimationDirection_DropDownClosed;
|
||||
checkBoxRandomColor.CheckedChanged += CheckBoxRandomColor_CheckedChanged;
|
||||
|
||||
sliderLowBatteryWarning.ValueChanged += SliderLowBatteryWarning_ValueChanged;
|
||||
sliderLowBatteryWarning.MouseUp += SliderLowBatteryWarning_MouseUp;
|
||||
comboBoxAutoPowerOff.DropDownClosed += ComboBoxAutoPowerOff_DropDownClosed;
|
||||
|
||||
|
||||
buttonLightingZoneAll.Click += ButtonLightingZoneAll_Click;
|
||||
buttonLightingZoneDock.Click += ButtonLightingZoneDock_Click;
|
||||
buttonLightingZoneLogo.Click += ButtonLightingZoneLogo_Click;
|
||||
buttonLightingZoneUnderglow.Click += ButtonLightingZoneUnderglow_Click;
|
||||
buttonLightingZoneScroll.Click += ButtonLightingZoneScroll_Click;
|
||||
|
||||
InitMouseCapabilities();
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Initialized capabilities. Synchronizing mouse data");
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void SliderAcceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAcceleration(sliderAcceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderAcceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAccelerationValue.Text = sliderAcceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderDeceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetDeceleration(sliderDeceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderDeceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelDecelerationValue.Text = sliderDeceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
mouse.SetDebounce(dbt);
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
int time = mouse.DebounceTimeInMS(dbt);
|
||||
|
||||
labelButtonDebounceValue.Text = time + "ms";
|
||||
}
|
||||
|
||||
private void SwitchLightingZone(LightingZone zone)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
visibleZone = zone;
|
||||
InitLightingModes();
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneScroll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Scrollwheel);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneUnderglow_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Underglow);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneLogo_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Logo);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneDock_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Dock);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneAll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.All);
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
mouse.BatteryUpdated -= Mouse_BatteryUpdated;
|
||||
mouse.Disconnect -= Mouse_Disconnect;
|
||||
mouse.MouseReadyChanged -= Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void Mouse_MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
this.Invoke(delegate
|
||||
{
|
||||
Close();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void Mouse_BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.Invoke(delegate
|
||||
{
|
||||
VisualizeBatteryState();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void ComboProfile_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (mouse.Profile == comboProfile.SelectedIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetProfile(comboProfile.SelectedIndex);
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void ComboBoxPollingRate_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetPollingRate(mouse.SupportedPollingrates()[comboBoxPollingRate.SelectedIndex]);
|
||||
}
|
||||
|
||||
private void ButtonDPIColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureDPIColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.Color = colorDlg.Color;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonDPI_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int index = -1;
|
||||
|
||||
for (int i = 0; i < dpiButtons.Length; ++i)
|
||||
{
|
||||
if (sender == dpiButtons[i])
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
//huh?
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetDPIProfile(index + 1);
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void UpdateLightingSettings(LightingSetting settings, LightingZone zone)
|
||||
{
|
||||
mouse.SetLightingSetting(settings, visibleZone);
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void CheckBoxRandomColor_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RandomColor = checkBoxRandomColor.Checked;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationDirection_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationDirection = (AnimationDirection)comboBoxAnimationDirection.SelectedIndex;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
// 0 => 0x9
|
||||
// 1 => 0x7
|
||||
// 2 => 0x5
|
||||
ls.AnimationSpeed = (AnimationSpeed)(0x9 - (comboBoxAnimationSpeed.SelectedIndex * 0x2));
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void SliderBrightness_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.Brightness = sliderBrightness.Value;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxLightingMode_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LightingMode lm = supportedLightingModes[comboBoxLightingMode.SelectedIndex];
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
if (ls.LightingMode == lm)
|
||||
{
|
||||
//Nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
ls.LightingMode = lm;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ButtonLightingColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureBoxLightingColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RGBColor = colorDlg.Color;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelLowBatteryWarningValue.Text = sliderLowBatteryWarning.Value.ToString() + "%";
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetEnergySettings(sliderLowBatteryWarning.Value, mouse.PowerOffSetting);
|
||||
}
|
||||
|
||||
|
||||
private void ComboBoxAutoPowerOff_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
object? obj = Enum.GetValues(typeof(PowerOffSetting)).GetValue(comboBoxAutoPowerOff.SelectedIndex);
|
||||
if (obj is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
PowerOffSetting pos = (PowerOffSetting)obj;
|
||||
|
||||
|
||||
mouse.SetEnergySettings(mouse.LowBatteryWarning, pos);
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAngleAdjustmentValue.Text = sliderAngleAdjustment.Value.ToString() + "°";
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void ComboBoxLiftOffDistance_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetLiftOffDistance((LiftOffDistance)comboBoxLiftOffDistance.SelectedIndex);
|
||||
}
|
||||
|
||||
private void CheckAngleSnapping_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetAngleSnapping(checkBoxAngleSnapping.Checked);
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void SliderDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
numericUpDownCurrentDPI.Value = sliderDPI.Value;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void NumericUpDownCurrentDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
sliderDPI.Value = (int)numericUpDownCurrentDPI.Value;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = false;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = true;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void UpdateMouseDPISettings()
|
||||
{
|
||||
if (!updateMouseDPI)
|
||||
{
|
||||
return;
|
||||
}
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.DPI = (uint)sliderDPI.Value;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse disconnected. Bye bye.
|
||||
this.Invoke(delegate
|
||||
{
|
||||
this.Close();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void RefreshMouseData()
|
||||
{
|
||||
mouse.SynchronizeDevice();
|
||||
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse data synchronized");
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse is not ready. Closing view.");
|
||||
Mouse_Disconnect(this, EventArgs.Empty);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisualizeMouseSettings();
|
||||
VisualizeBatteryState();
|
||||
}
|
||||
|
||||
private void InitMouseCapabilities()
|
||||
{
|
||||
for (int i = 0; i < mouse.ProfileCount(); ++i)
|
||||
{
|
||||
String prf = Properties.Strings.Profile + " " + (i + 1);
|
||||
comboProfile.Items.Add(prf);
|
||||
}
|
||||
|
||||
labelMinDPI.Text = mouse.MinDPI().ToString();
|
||||
labelMaxDPI.Text = mouse.MaxDPI().ToString();
|
||||
|
||||
sliderDPI.Max = mouse.MaxDPI();
|
||||
sliderDPI.Min = mouse.MinDPI();
|
||||
sliderDPI.Step = mouse.DPIIncrements();
|
||||
|
||||
numericUpDownCurrentDPI.Minimum = mouse.MinDPI();
|
||||
numericUpDownCurrentDPI.Maximum = mouse.MaxDPI();
|
||||
numericUpDownCurrentDPI.Increment = mouse.DPIIncrements();
|
||||
|
||||
if (!mouse.HasDebounceSetting())
|
||||
{
|
||||
panelDebounce.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
if (!mouse.HasDPIColors())
|
||||
{
|
||||
buttonDPIColor.Visible = false;
|
||||
pictureDPIColor.Visible = false;
|
||||
buttonDPI1.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Red);
|
||||
buttonDPI2.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Purple);
|
||||
buttonDPI3.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Blue);
|
||||
buttonDPI4.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Green);
|
||||
|
||||
buttonDPI1.BorderColor = Color.Red;
|
||||
buttonDPI2.BorderColor = Color.Purple;
|
||||
buttonDPI3.BorderColor = Color.Blue;
|
||||
buttonDPI4.BorderColor = Color.Green;
|
||||
}
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
foreach (PollingRate pr in mouse.SupportedPollingrates())
|
||||
{
|
||||
comboBoxPollingRate.Items.Add(mouse.PollingRateDisplayString(pr));
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
panelPollingRate.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning())
|
||||
{
|
||||
labelAngleAdjustmentValue.Visible = false;
|
||||
sliderAngleAdjustment.Visible = false;
|
||||
sliderAngleAdjustment.Max = mouse.AngleTuningMax();
|
||||
sliderAngleAdjustment.Min = mouse.AngleTuningMin();
|
||||
sliderAngleAdjustment.Step = mouse.AngleTuningStep();
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning() && !mouse.HasAngleSnapping())
|
||||
{
|
||||
panelAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Max = mouse.MaxAcceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelAcceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Max = mouse.MaxDeceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelDeceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.Items.AddRange(new string[] {
|
||||
Properties.Strings.Low,
|
||||
Properties.Strings.High,
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLiftOffDistance.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.DPIProfileCount() < 4)
|
||||
{
|
||||
for (int i = 3; i > mouse.DPIProfileCount() - 1; --i)
|
||||
{
|
||||
dpiButtons[i].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
panelBatteryState.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
comboBoxAutoPowerOff.Items.AddRange(new string[]{
|
||||
" 1 "+ Properties.Strings.Minute,
|
||||
" 2 "+ Properties.Strings.Minutes,
|
||||
" 3 "+ Properties.Strings.Minutes,
|
||||
" 5 "+ Properties.Strings.Minutes,
|
||||
"10 "+ Properties.Strings.Minutes,
|
||||
Properties.Strings.Never,
|
||||
});
|
||||
}
|
||||
|
||||
if (!mouse.HasLowBatteryWarning())
|
||||
{
|
||||
labelLowBatteryWarning.Visible = false;
|
||||
labelLowBatteryWarningValue.Visible = false;
|
||||
sliderLowBatteryWarning.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
sliderLowBatteryWarning.Min = 0;
|
||||
sliderLowBatteryWarning.Step = mouse.LowBatteryWarningStep();
|
||||
sliderLowBatteryWarning.Max = mouse.LowBatteryWarningMax();
|
||||
}
|
||||
|
||||
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
|
||||
{
|
||||
panelEnergy.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
if (mouse.SupportedLightingZones().Length > 1)
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
|
||||
buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
|
||||
buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
|
||||
buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = false;
|
||||
buttonLightingZoneScroll.Visible = false;
|
||||
buttonLightingZoneUnderglow.Visible = false;
|
||||
buttonLightingZoneDock.Visible = false;
|
||||
}
|
||||
|
||||
sliderBrightness.Max = mouse.MaxBrightness();
|
||||
|
||||
InitLightingModes();
|
||||
|
||||
comboBoxAnimationDirection.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraClockwise,
|
||||
Properties.Strings.AuraCounterClockwise,
|
||||
});
|
||||
|
||||
comboBoxAnimationSpeed.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraSlow,
|
||||
Properties.Strings.AuraNormal,
|
||||
Properties.Strings.AuraFast
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLighting.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void InitLightingModes()
|
||||
{
|
||||
comboBoxLightingMode.Items.Clear();
|
||||
supportedLightingModes.Clear();
|
||||
foreach (LightingMode lm in Enum.GetValues(typeof(LightingMode)))
|
||||
{
|
||||
if (mouse.IsLightingModeSupported(lm) && mouse.IsLightingModeSupportedForZone(lm, visibleZone))
|
||||
{
|
||||
comboBoxLightingMode.Items.Add(lightingModeNames.GetValueOrDefault(lm));
|
||||
supportedLightingModes.Add(lm);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeMouseSettings()
|
||||
{
|
||||
if (mouse.Profile < comboProfile.Items.Count)
|
||||
comboProfile.SelectedIndex = mouse.Profile;
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
//If current lighting mode is zoned, pre-select the first zone and not "All".
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
if (zoned)
|
||||
{
|
||||
visibleZone = mouse.SupportedLightingZones()[0];
|
||||
InitLightingModes();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
VisusalizeLightingSettings();
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
int idx = mouse.PollingRateIndex(mouse.PollingRate);
|
||||
if (idx == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxPollingRate.SelectedIndex = idx;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Checked = mouse.AngleSnapping;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleTuning())
|
||||
{
|
||||
sliderAngleAdjustment.Value = mouse.AngleAdjustmentDegrees;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
if (mouse.PowerOffSetting == PowerOffSetting.Never)
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = comboBoxAutoPowerOff.Items.Count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = (int)mouse.PowerOffSetting;
|
||||
}
|
||||
}
|
||||
|
||||
if (mouse.HasLowBatteryWarning())
|
||||
{
|
||||
sliderLowBatteryWarning.Value = mouse.LowBatteryWarning;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.SelectedIndex = (int)mouse.LiftOffDistance;
|
||||
}
|
||||
|
||||
if (mouse.HasDebounceSetting())
|
||||
{
|
||||
sliderButtonDebounce.Value = (int)mouse.Debounce;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Value = mouse.Acceleration;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Value = mouse.Deceleration;
|
||||
}
|
||||
}
|
||||
|
||||
private void VisualizeBatteryState()
|
||||
{
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
labelBatteryState.Text = mouse.Battery + "%";
|
||||
labelChargingState.Visible = mouse.Charging;
|
||||
|
||||
if (mouse.Charging)
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_ladende_batterie_48, foreMain);
|
||||
}
|
||||
else
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_batterie_voll_geladen_48, foreMain);
|
||||
}
|
||||
}
|
||||
|
||||
public void VisusalizeLightingZones()
|
||||
{
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
|
||||
buttonLightingZoneAll.Activated = visibleZone == LightingZone.All;
|
||||
buttonLightingZoneLogo.Activated = visibleZone == LightingZone.Logo;
|
||||
buttonLightingZoneScroll.Activated = visibleZone == LightingZone.Scrollwheel;
|
||||
buttonLightingZoneUnderglow.Activated = visibleZone == LightingZone.Underglow;
|
||||
buttonLightingZoneDock.Activated = visibleZone == LightingZone.Dock;
|
||||
|
||||
buttonLightingZoneAll.Secondary = zoned;
|
||||
buttonLightingZoneLogo.Secondary = !zoned;
|
||||
buttonLightingZoneScroll.Secondary = !zoned;
|
||||
buttonLightingZoneUnderglow.Secondary = !zoned;
|
||||
buttonLightingZoneDock.Secondary = !zoned;
|
||||
|
||||
buttonLightingZoneAll.BackColor = buttonLightingZoneAll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneLogo.BackColor = buttonLightingZoneLogo.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneScroll.BackColor = buttonLightingZoneScroll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneUnderglow.BackColor = buttonLightingZoneUnderglow.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneDock.BackColor = buttonLightingZoneDock.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
}
|
||||
|
||||
private void VisusalizeLightingSettings()
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisusalizeLightingZones();
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
|
||||
if (ls is null)
|
||||
{
|
||||
//Lighting settings not loaded?
|
||||
return;
|
||||
}
|
||||
|
||||
sliderBrightness.Value = ls.Brightness;
|
||||
|
||||
checkBoxRandomColor.Visible = mouse.SupportsRandomColor(ls.LightingMode);
|
||||
|
||||
pictureBoxLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
buttonLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
|
||||
comboBoxAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
labelAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
comboBoxAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
labelAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
|
||||
comboBoxLightingMode.SelectedIndex = supportedLightingModes.IndexOf(ls.LightingMode);
|
||||
|
||||
if (mouse.SupportsRandomColor(ls.LightingMode))
|
||||
{
|
||||
checkBoxRandomColor.Checked = ls.RandomColor;
|
||||
buttonLightingColor.Visible = !ls.RandomColor;
|
||||
}
|
||||
|
||||
if (ls.RandomColor && mouse.SupportsRandomColor(ls.LightingMode))
|
||||
pictureBoxLightingColor.BackColor = Color.Transparent;
|
||||
else
|
||||
pictureBoxLightingColor.BackColor = ls.RGBColor;
|
||||
|
||||
//0x09 => 0
|
||||
//0x07 => 1
|
||||
//0x05 => 2
|
||||
comboBoxAnimationSpeed.SelectedIndex = 2 - ((((int)ls.AnimationSpeed) - 5) / 2);
|
||||
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeDPIButtons()
|
||||
{
|
||||
for (int i = 0; i < mouse.DPIProfileCount() && i < 4; ++i)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[i];
|
||||
if (dpi is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (mouse.HasDPIColors())
|
||||
{
|
||||
dpiButtons[i].Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, dpi.Color);
|
||||
dpiButtons[i].BorderColor = dpi.Color;
|
||||
}
|
||||
dpiButtons[i].Activated = (mouse.DpiProfile - 1) == i;
|
||||
dpiButtons[i].Text = "DPI " + (i + 1) + "\n" + dpi.DPI;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeCurrentDPIProfile()
|
||||
{
|
||||
if (mouse.DpiProfile > mouse.DpiSettings.Count())
|
||||
{
|
||||
Logger.WriteLine($"Wrong mouse DPI: {mouse.DpiProfile}");
|
||||
return;
|
||||
}
|
||||
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
|
||||
if (dpi is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
sliderDPI.Value = (int)dpi.DPI;
|
||||
pictureDPIColor.BackColor = dpi.Color;
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
|
||||
|
||||
mouse.Disconnect += Mouse_Disconnect;
|
||||
mouse.BatteryUpdated += Mouse_BatteryUpdated;
|
||||
mouse.MouseReadyChanged += Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void ButtonSync_Click(object sender, EventArgs e)
|
||||
{
|
||||
RefreshMouseData();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
app/AsusMouseSettings.resx
Normal file
120
app/AsusMouseSettings.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
426
app/AsusUSB.cs
426
app/AsusUSB.cs
@@ -1,426 +0,0 @@
|
||||
using HidLibrary;
|
||||
using System.Text;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class AsusUSB
|
||||
{
|
||||
|
||||
public const int ASUS_ID = 0x0b05;
|
||||
|
||||
public const byte INPUT_HID_ID = 0x5a;
|
||||
public const byte AURA_HID_ID = 0x5d;
|
||||
|
||||
public static readonly byte[] LED_INIT1 = new byte[] { AURA_HID_ID, 0xb9 };
|
||||
public static readonly byte[] LED_INIT2 = Encoding.ASCII.GetBytes("]ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT3 = new byte[] { AURA_HID_ID, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
public static readonly byte[] LED_INIT4 = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT5 = new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
|
||||
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6 };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("G513QY"))
|
||||
{
|
||||
return _modes;
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("Strix") || AppConfig.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !AppConfig.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18, int minFeatures = 1)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected
|
||||
&& device.Capabilities.FeatureReportByteLength >= minFeatures
|
||||
&& device.Capabilities.InputReportByteLength >= minInput)
|
||||
yield return device;
|
||||
}
|
||||
|
||||
public static HidDevice? GetDevice(byte reportID = INPUT_HID_ID)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
HidDevice input = null;
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.ReadFeatureData(out byte[] data, reportID))
|
||||
{
|
||||
input = device;
|
||||
//Logger.WriteLine("HID Device("+ reportID + ")" + + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.DevicePath);
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static bool TouchpadToggle()
|
||||
{
|
||||
HidDevice? input = GetDevice();
|
||||
if (input != null) return input.WriteFeatureData(new byte[] { INPUT_HID_ID, 0xf4, 0x6b });
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = AURA_HID_ID;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(LED_INIT1);
|
||||
device.WriteFeatureData(LED_INIT2);
|
||||
device.WriteFeatureData(LED_INIT3);
|
||||
device.WriteFeatureData(LED_INIT4);
|
||||
device.WriteFeatureData(LED_INIT5);
|
||||
device.CloseDevice();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness, string log = "Backlight")
|
||||
{
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardBrightness(brightness);
|
||||
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA503") && device.ReadFeatureData(out byte[] dataBackkup, INPUT_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msgBackup);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msgBackup));
|
||||
}
|
||||
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
// Backup payload for old models
|
||||
/*
|
||||
if (AppConfig.ContainsModel("GA503RW"))
|
||||
{
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devicesBackup = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devicesBackup)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msgBackup);
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(List<AuraDev19b6> flags)
|
||||
{
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
//Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardPower(
|
||||
flags.Contains(AuraDev19b6.AwakeKeyb),
|
||||
flags.Contains(AuraDev19b6.BootKeyb),
|
||||
flags.Contains(AuraDev19b6.SleepKeyb),
|
||||
flags.Contains(AuraDev19b6.ShutdownKeyb));
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
|
||||
if (devices.Count() == 0)
|
||||
{
|
||||
Logger.WriteLine("USB-KB : not found");
|
||||
devices = GetHidDevices(deviceIds, 1);
|
||||
}
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
device.WriteFeatureData(MESSAGE_SET);
|
||||
device.WriteFeatureData(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
Logger.WriteLine("USB-KB " + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Reference : thanks to https://github.com/RomanYazvinsky/ for initial discovery of XGM payloads
|
||||
public static int SetXGM(byte[] msg)
|
||||
{
|
||||
|
||||
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
|
||||
|
||||
var payload = new byte[300];
|
||||
Array.Copy(msg, payload, msg.Length);
|
||||
|
||||
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 0, 300))
|
||||
{
|
||||
device.OpenDevice();
|
||||
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
|
||||
device.WriteFeatureData(payload);
|
||||
device.CloseDevice();
|
||||
//return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
{
|
||||
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
|
||||
}
|
||||
|
||||
|
||||
public static int ResetXGM()
|
||||
{
|
||||
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
|
||||
}
|
||||
|
||||
public static int SetXGMFan(byte[] curve)
|
||||
{
|
||||
|
||||
if (AsusACPI.IsInvalidCurve(curve)) return -1;
|
||||
|
||||
byte[] msg = new byte[19];
|
||||
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
|
||||
Array.Copy(curve, 0, msg, 3, curve.Length);
|
||||
|
||||
return SetXGM(msg);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
146
app/AutoUpdate/AutoUpdateControl.cs
Normal file
146
app/AutoUpdate/AutoUpdateControl.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace GHelper.AutoUpdate
|
||||
{
|
||||
public class AutoUpdateControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
public string versionUrl = "http://github.com/seerge/g-helper/releases";
|
||||
static long lastUpdate;
|
||||
|
||||
public AutoUpdateControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
settings.SetVersionLabel(Properties.Strings.VersionLabel + $": {appVersion.Major}.{appVersion.Minor}.{appVersion.Build}");
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// Run update once per 12 hours
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeSeconds() - lastUpdate) < 43200) return;
|
||||
lastUpdate = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
CheckForUpdatesAsync();
|
||||
});
|
||||
}
|
||||
|
||||
public void LoadReleases()
|
||||
{
|
||||
Process.Start(new ProcessStartInfo(versionUrl) { UseShellExecute = true });
|
||||
}
|
||||
|
||||
async void CheckForUpdatesAsync()
|
||||
{
|
||||
|
||||
if (AppConfig.Is("skip_updates")) return;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
using (var httpClient = new HttpClient())
|
||||
{
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
|
||||
var json = await httpClient.GetStringAsync("https://api.github.com/repos/seerge/g-helper/releases/latest");
|
||||
var config = JsonSerializer.Deserialize<JsonElement>(json);
|
||||
var tag = config.GetProperty("tag_name").ToString().Replace("v", "");
|
||||
var assets = config.GetProperty("assets");
|
||||
|
||||
string url = null;
|
||||
|
||||
for (int i = 0; i < assets.GetArrayLength(); i++)
|
||||
{
|
||||
if (assets[i].GetProperty("browser_download_url").ToString().Contains(".zip"))
|
||||
url = assets[i].GetProperty("browser_download_url").ToString();
|
||||
}
|
||||
|
||||
if (url is null)
|
||||
url = assets[0].GetProperty("browser_download_url").ToString();
|
||||
|
||||
var gitVersion = new Version(tag);
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
//appVersion = new Version("0.50.0.0");
|
||||
|
||||
if (gitVersion.CompareTo(appVersion) > 0)
|
||||
{
|
||||
versionUrl = url;
|
||||
settings.SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, true);
|
||||
|
||||
if (AppConfig.GetString("skip_version") != tag)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.DownloadUpdate + ": G-Helper " + tag + "?", "Update", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
AutoUpdate(url);
|
||||
else
|
||||
AppConfig.Set("skip_version", tag);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine($"Latest version {appVersion}");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Failed to check for updates:" + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
async void AutoUpdate(string requestUri)
|
||||
{
|
||||
|
||||
Uri uri = new Uri(requestUri);
|
||||
string zipName = Path.GetFileName(uri.LocalPath);
|
||||
|
||||
string exeLocation = Application.ExecutablePath;
|
||||
string exeDir = Path.GetDirectoryName(exeLocation);
|
||||
string exeName = Path.GetFileName(exeLocation);
|
||||
string zipLocation = exeDir + "\\" + zipName;
|
||||
|
||||
using (WebClient client = new WebClient())
|
||||
{
|
||||
client.DownloadFile(uri, zipLocation);
|
||||
|
||||
Logger.WriteLine(requestUri);
|
||||
Logger.WriteLine(exeDir);
|
||||
Logger.WriteLine(zipName);
|
||||
Logger.WriteLine(exeName);
|
||||
|
||||
string command = $"Start-Sleep -Seconds 1; $ErrorActionPreference = \"Stop\"; Expand-Archive \"{zipName}\" -DestinationPath . -Force; Remove-Item \"{zipName}\" -Force; \".\\{exeName}\"; ";
|
||||
Logger.WriteLine(command);
|
||||
|
||||
try
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.WorkingDirectory = exeDir;
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.FileName = "powershell";
|
||||
cmd.StartInfo.Arguments = command;
|
||||
cmd.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
Application.Exit();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
46
app/Battery/BatteryControl.cs
Normal file
46
app/Battery/BatteryControl.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
namespace GHelper.Battery
|
||||
{
|
||||
internal class BatteryControl
|
||||
{
|
||||
|
||||
public static void ToggleBatteryLimitFull()
|
||||
{
|
||||
if (AppConfig.Is("charge_full")) SetBatteryChargeLimit();
|
||||
else SetBatteryLimitFull();
|
||||
}
|
||||
|
||||
public static void SetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 1);
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, 100, "BatteryLimit");
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void UnSetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 0);
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void AutoBattery(bool init = false)
|
||||
{
|
||||
if (AppConfig.Is("charge_full") && !init) SetBatteryLimitFull();
|
||||
else SetBatteryChargeLimit();
|
||||
}
|
||||
|
||||
public static void SetBatteryChargeLimit(int limit = -1)
|
||||
{
|
||||
|
||||
if (limit < 0) limit = AppConfig.Get("charge_limit");
|
||||
if (limit < 40 || limit > 100) return;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
AppConfig.Set("charge_limit", limit);
|
||||
AppConfig.Set("charge_full", 0);
|
||||
|
||||
Program.settingsForm.VisualiseBattery(limit);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,398 +0,0 @@
|
||||
using Microsoft.Win32;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CustomControls
|
||||
{
|
||||
|
||||
public class RForm : Form
|
||||
{
|
||||
|
||||
public static Color colorEco = Color.FromArgb(255, 6, 180, 138);
|
||||
public static Color colorStandard = Color.FromArgb(255, 58, 174, 239);
|
||||
public static Color colorTurbo = Color.FromArgb(255, 255, 32, 32);
|
||||
public static Color colorCustom = Color.FromArgb(255, 255, 128, 0);
|
||||
|
||||
|
||||
public static Color buttonMain;
|
||||
public static Color buttonSecond;
|
||||
|
||||
public static Color formBack;
|
||||
public static Color foreMain;
|
||||
public static Color borderMain;
|
||||
public static Color chartMain;
|
||||
public static Color chartGrid;
|
||||
|
||||
[DllImport("UXTheme.dll", SetLastError = true, EntryPoint = "#138")]
|
||||
public static extern bool CheckSystemDarkModeStatus();
|
||||
|
||||
[DllImport("DwmApi")] //System.Runtime.InteropServices
|
||||
private static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, int[] attrValue, int attrSize);
|
||||
|
||||
public bool darkTheme = false;
|
||||
|
||||
public static void InitColors(bool darkTheme)
|
||||
{
|
||||
if (darkTheme)
|
||||
{
|
||||
buttonMain = Color.FromArgb(255, 55, 55, 55);
|
||||
buttonSecond = Color.FromArgb(255, 38, 38, 38);
|
||||
|
||||
formBack = Color.FromArgb(255, 28, 28, 28);
|
||||
foreMain = Color.FromArgb(255, 240, 240, 240);
|
||||
borderMain = Color.FromArgb(255, 50, 50, 50);
|
||||
|
||||
chartMain = Color.FromArgb(255, 35, 35, 35);
|
||||
chartGrid = Color.FromArgb(255, 70, 70, 70);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonMain = SystemColors.ControlLightLight;
|
||||
buttonSecond = SystemColors.ControlLight;
|
||||
|
||||
formBack = SystemColors.Control;
|
||||
foreMain = SystemColors.ControlText;
|
||||
borderMain = Color.LightGray;
|
||||
|
||||
chartMain = SystemColors.ControlLightLight;
|
||||
chartGrid = Color.LightGray;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsDarkTheme()
|
||||
{
|
||||
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize");
|
||||
var registryValueObject = key?.GetValue("AppsUseLightTheme");
|
||||
|
||||
if (registryValueObject == null) return false;
|
||||
return (int)registryValueObject <= 0;
|
||||
}
|
||||
|
||||
public bool InitTheme(bool setDPI = false)
|
||||
{
|
||||
bool newDarkTheme = CheckSystemDarkModeStatus();
|
||||
bool changed = (darkTheme != newDarkTheme);
|
||||
darkTheme = newDarkTheme;
|
||||
|
||||
InitColors(darkTheme);
|
||||
|
||||
if (setDPI)
|
||||
ControlHelper.Resize(this);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
DwmSetWindowAttribute(this.Handle, 20, new[] { darkTheme ? 1 : 0 }, 4);
|
||||
ControlHelper.Adjust(this, changed);
|
||||
}
|
||||
|
||||
return changed;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RCheckBox : CheckBox
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RComboBox : ComboBox
|
||||
{
|
||||
private Color borderColor = Color.Gray;
|
||||
[DefaultValue(typeof(Color), "Gray")]
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
if (borderColor != value)
|
||||
{
|
||||
borderColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
|
||||
[DefaultValue(typeof(Color), "255, 255, 255")]
|
||||
public Color ButtonColor
|
||||
{
|
||||
get { return buttonColor; }
|
||||
set
|
||||
{
|
||||
if (buttonColor != value)
|
||||
{
|
||||
buttonColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color arrowColor = Color.Black;
|
||||
[DefaultValue(typeof(Color), "Black")]
|
||||
public Color ArrowColor
|
||||
{
|
||||
get { return arrowColor; }
|
||||
set
|
||||
{
|
||||
if (arrowColor != value)
|
||||
{
|
||||
arrowColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
|
||||
{
|
||||
var clientRect = ClientRectangle;
|
||||
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
|
||||
var outerBorder = new Rectangle(clientRect.Location,
|
||||
new Size(clientRect.Width - 1, clientRect.Height - 1));
|
||||
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
|
||||
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
|
||||
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
|
||||
innerBorder.Width - 2, innerBorder.Height - 2);
|
||||
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
|
||||
dropDownButtonWidth, innerBorder.Height + 1);
|
||||
if (RightToLeft == RightToLeft.Yes)
|
||||
{
|
||||
innerBorder.X = clientRect.Width - innerBorder.Right;
|
||||
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
|
||||
dropDownRect.X = clientRect.Width - dropDownRect.Right;
|
||||
dropDownRect.Width += 1;
|
||||
}
|
||||
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
|
||||
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
|
||||
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
|
||||
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
|
||||
dropDownRect.Top + dropDownRect.Height / 2);
|
||||
var arrow = new Point[]
|
||||
{
|
||||
new Point(middle.X - 3, middle.Y - 2),
|
||||
new Point(middle.X + 4, middle.Y - 2),
|
||||
new Point(middle.X, middle.Y + 2)
|
||||
};
|
||||
var ps = new PAINTSTRUCT();
|
||||
bool shoulEndPaint = false;
|
||||
IntPtr dc;
|
||||
if (m.WParam == IntPtr.Zero)
|
||||
{
|
||||
dc = BeginPaint(Handle, ref ps);
|
||||
m.WParam = dc;
|
||||
shoulEndPaint = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
dc = m.WParam;
|
||||
}
|
||||
|
||||
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
|
||||
innerInnerBorder.Right, innerInnerBorder.Bottom);
|
||||
|
||||
SelectClipRgn(dc, rgn);
|
||||
DefWndProc(ref m);
|
||||
DeleteObject(rgn);
|
||||
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
|
||||
clientRect.Right, clientRect.Bottom);
|
||||
SelectClipRgn(dc, rgn);
|
||||
using (var g = Graphics.FromHdc(dc))
|
||||
{
|
||||
using (var b = new SolidBrush(buttonColor))
|
||||
{
|
||||
g.FillRectangle(b, dropDownRect);
|
||||
}
|
||||
using (var b = new SolidBrush(arrowColor))
|
||||
{
|
||||
g.FillPolygon(b, arrow);
|
||||
}
|
||||
using (var p = new Pen(innerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, innerBorder);
|
||||
g.DrawRectangle(p, innerInnerBorder);
|
||||
}
|
||||
using (var p = new Pen(outerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, outerBorder);
|
||||
}
|
||||
}
|
||||
if (shoulEndPaint)
|
||||
EndPaint(Handle, ref ps);
|
||||
DeleteObject(rgn);
|
||||
}
|
||||
else
|
||||
base.WndProc(ref m);
|
||||
}
|
||||
|
||||
private const int WM_PAINT = 0xF;
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT
|
||||
{
|
||||
public int L, T, R, B;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PAINTSTRUCT
|
||||
{
|
||||
public IntPtr hdc;
|
||||
public bool fErase;
|
||||
public int rcPaint_left;
|
||||
public int rcPaint_top;
|
||||
public int rcPaint_right;
|
||||
public int rcPaint_bottom;
|
||||
public bool fRestore;
|
||||
public bool fIncUpdate;
|
||||
public int reserved1;
|
||||
public int reserved2;
|
||||
public int reserved3;
|
||||
public int reserved4;
|
||||
public int reserved5;
|
||||
public int reserved6;
|
||||
public int reserved7;
|
||||
public int reserved8;
|
||||
}
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr BeginPaint(IntPtr hWnd,
|
||||
[In, Out] ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool EndPaint(IntPtr hWnd, ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
public static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetUpdateRgn(IntPtr hwnd, IntPtr hrgn, bool fErase);
|
||||
public enum RegionFlags
|
||||
{
|
||||
ERROR = 0,
|
||||
NULLREGION = 1,
|
||||
SIMPLEREGION = 2,
|
||||
COMPLEXREGION = 3,
|
||||
}
|
||||
[DllImport("gdi32.dll")]
|
||||
internal static extern bool DeleteObject(IntPtr hObject);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
private static extern IntPtr CreateRectRgn(int x1, int y1, int x2, int y2);
|
||||
}
|
||||
|
||||
public class RButton : Button
|
||||
{
|
||||
//Fields
|
||||
private int borderSize = 5;
|
||||
|
||||
private int borderRadius = 5;
|
||||
public int BorderRadius
|
||||
{
|
||||
get { return borderRadius; }
|
||||
set
|
||||
{
|
||||
borderRadius = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color borderColor = Color.Transparent;
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
borderColor = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool activated = false;
|
||||
public bool Activated
|
||||
{
|
||||
get { return activated; }
|
||||
set
|
||||
{
|
||||
if (activated != value)
|
||||
this.Invalidate();
|
||||
activated = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private bool secondary = false;
|
||||
public bool Secondary
|
||||
{
|
||||
get { return secondary; }
|
||||
set
|
||||
{
|
||||
secondary = value;
|
||||
}
|
||||
}
|
||||
|
||||
public RButton()
|
||||
{
|
||||
DoubleBuffered = true;
|
||||
FlatStyle = FlatStyle.Flat;
|
||||
FlatAppearance.BorderSize = 0;
|
||||
}
|
||||
|
||||
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
|
||||
{
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
float curveSize = radius * 2F;
|
||||
|
||||
path.StartFigure();
|
||||
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
|
||||
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
protected override void OnPaint(PaintEventArgs pevent)
|
||||
{
|
||||
|
||||
base.OnPaint(pevent);
|
||||
|
||||
float ratio = pevent.Graphics.DpiX / 192.0f;
|
||||
int border = (int)(ratio * borderSize);
|
||||
|
||||
Rectangle rectSurface = this.ClientRectangle;
|
||||
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
|
||||
|
||||
Color borderDrawColor = activated ? borderColor : Color.Transparent;
|
||||
|
||||
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
|
||||
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
|
||||
using (Pen penSurface = new Pen(this.Parent.BackColor, border))
|
||||
using (Pen penBorder = new Pen(borderDrawColor, border))
|
||||
{
|
||||
penBorder.Alignment = PenAlignment.Outset;
|
||||
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
this.Region = new Region(pathSurface);
|
||||
pevent.Graphics.DrawPath(penSurface, pathSurface);
|
||||
pevent.Graphics.DrawPath(penBorder, pathBorder);
|
||||
}
|
||||
|
||||
if (!Enabled && ForeColor != SystemColors.ControlText)
|
||||
{
|
||||
var rect = pevent.ClipRectangle;
|
||||
if (Image is not null)
|
||||
{
|
||||
rect.Y += Image.Height;
|
||||
rect.Height -= Image.Height;
|
||||
}
|
||||
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
|
||||
TextRenderer.DrawText(pevent.Graphics, this.Text, this.Font, rect, Color.Gray, flags);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace GHelper
|
||||
namespace GHelper.Display
|
||||
{
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
388
app/Display/ScreenCCD.cs
Normal file
388
app/Display/ScreenCCD.cs
Normal file
@@ -0,0 +1,388 @@
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenCCD
|
||||
{
|
||||
|
||||
public static bool GetHDRStatus()
|
||||
{
|
||||
var err = GetDisplayConfigBufferSizes(QDC.QDC_ONLY_ACTIVE_PATHS, out var pathCount, out var modeCount);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var paths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var modes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
err = QueryDisplayConfig(QDC.QDC_ONLY_ACTIVE_PATHS, ref pathCount, paths, ref modeCount, modes, IntPtr.Zero);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var path in paths)
|
||||
{
|
||||
// get display name
|
||||
var info = new DISPLAYCONFIG_TARGET_DEVICE_NAME();
|
||||
info.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
|
||||
info.header.size = Marshal.SizeOf<DISPLAYCONFIG_TARGET_DEVICE_NAME>();
|
||||
info.header.adapterId = path.targetInfo.adapterId;
|
||||
info.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref info);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var colorInfo = new DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO();
|
||||
colorInfo.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO;
|
||||
colorInfo.header.size = Marshal.SizeOf<DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO>();
|
||||
colorInfo.header.adapterId = path.targetInfo.adapterId;
|
||||
colorInfo.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref colorInfo);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
|
||||
if (info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
info.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
Logger.WriteLine(info.monitorFriendlyDeviceName + " HDR: " + colorInfo.advancedColorEnabled);
|
||||
return colorInfo.advancedColorEnabled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_DEVICE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SUPPORT_VIRTUAL_RESOLUTION = 7,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_SUPPORT_VIRTUAL_RESOLUTION = 8,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO = 9,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_ADVANCED_COLOR_STATE = 10,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SDR_WHITE_LEVEL = 11,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_COLOR_ENCODING
|
||||
{
|
||||
DISPLAYCONFIG_COLOR_ENCODING_RGB = 0,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR444 = 1,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR422 = 2,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR420 = 3,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_INTENSITY = 4,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCALING
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_ROTATION
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = -1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_WIRED = 16,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_VIRTUAL = 17,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = unchecked((int)0x80000000),
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TOPOLOGY_ID
|
||||
{
|
||||
DISPLAYCONFIG_TOPOLOGY_INTERNAL = 0x00000001,
|
||||
DISPLAYCONFIG_TOPOLOGY_CLONE = 0x00000002,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTEND = 0x00000004,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTERNAL = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PATH
|
||||
{
|
||||
DISPLAYCONFIG_PATH_ACTIVE = 0x00000001,
|
||||
DISPLAYCONFIG_PATH_PREFERRED_UNSCALED = 0x00000004,
|
||||
DISPLAYCONFIG_PATH_SUPPORT_VIRTUAL_MODE = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SOURCE_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_SOURCE_IN_USE = 0x00000001,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TARGET_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_TARGET_IN_USE = 0x00000001,
|
||||
DISPLAYCONFIG_TARGET_FORCIBLE = 0x00000002,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_BOOT = 0x00000004,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_PATH = 0x00000008,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_SYSTEM = 0x00000010,
|
||||
DISPLAYCONFIG_TARGET_IS_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum QDC
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004,
|
||||
QDC_VIRTUAL_MODE_AWARE = 0x00000010,
|
||||
QDC_INCLUDE_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCANLINE_ORDERING
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PIXELFORMAT
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_MODE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE = 3,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public int size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public uint value;
|
||||
public DISPLAYCONFIG_COLOR_ENCODING colorEncoding;
|
||||
public int bitsPerColorChannel;
|
||||
|
||||
public bool advancedColorSupported => (value & 0x1) == 0x1;
|
||||
public bool advancedColorEnabled => (value & 0x2) == 0x2;
|
||||
public bool wideColorEnforced => (value & 0x4) == 0x4;
|
||||
public bool advancedColorForceDisabled => (value & 0x8) == 0x8;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct POINTL
|
||||
{
|
||||
public int x;
|
||||
public int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
|
||||
public long Value => ((long)HighPart << 32) | LowPart;
|
||||
public override string ToString() => Value.ToString();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
|
||||
public override string ToString() => Numerator + " / " + Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
|
||||
{
|
||||
public POINTL PathSourceSize;
|
||||
public RECT DesktopImageRegion;
|
||||
public RECT DesktopImageClip;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO_union
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_DESKTOP_IMAGE_INFO desktopImageInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_SOURCE_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public DISPLAYCONFIG_ROTATION rotation;
|
||||
public DISPLAYCONFIG_SCALING scaling;
|
||||
public DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public DISPLAYCONFIG_TARGET_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public DISPLAYCONFIG_PATH flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_union info;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_SOURCE_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string viewGdiDeviceName;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePat;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct RECT
|
||||
{
|
||||
public int left;
|
||||
public int top;
|
||||
public int right;
|
||||
public int bottom;
|
||||
}
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int GetDisplayConfigBufferSizes(QDC flags, out int numPathArrayElements, out int numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, out DISPLAYCONFIG_TOPOLOGY_ID currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, IntPtr currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_SOURCE_DEVICE_NAME requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME requestPacket);
|
||||
}
|
||||
}
|
||||
110
app/Display/ScreenControl.cs
Normal file
110
app/Display/ScreenControl.cs
Normal file
@@ -0,0 +1,110 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenControl
|
||||
{
|
||||
|
||||
public const int MAX_REFRESH = 1000;
|
||||
|
||||
public void AutoScreen(bool force = false)
|
||||
{
|
||||
if (force || AppConfig.Is("screen_auto"))
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
SetScreen(MAX_REFRESH, 1);
|
||||
else
|
||||
SetScreen(60, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetScreen(overdrive: AppConfig.Get("overdrive"));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetScreen(int frequency = -1, int overdrive = -1, int miniled = -1)
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen(true);
|
||||
|
||||
if (laptopScreen is null) return;
|
||||
|
||||
if (ScreenNative.GetRefreshRate(laptopScreen) < 0) return;
|
||||
|
||||
if (frequency >= MAX_REFRESH)
|
||||
{
|
||||
frequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
}
|
||||
|
||||
if (frequency > 0)
|
||||
{
|
||||
ScreenNative.SetRefreshRate(laptopScreen, frequency);
|
||||
}
|
||||
|
||||
if (overdrive >= 0)
|
||||
{
|
||||
if (AppConfig.Get("no_overdrive") == 1) overdrive = 0;
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenOverdrive, overdrive, "ScreenOverdrive");
|
||||
|
||||
}
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenMiniled, miniled, "Miniled");
|
||||
Debug.WriteLine("Miniled " + miniled);
|
||||
}
|
||||
|
||||
InitScreen();
|
||||
}
|
||||
|
||||
|
||||
public int ToogleMiniled()
|
||||
{
|
||||
int miniled = (Program.acpi.DeviceGet(AsusACPI.ScreenMiniled) == 1) ? 0 : 1;
|
||||
AppConfig.Set("miniled", miniled);
|
||||
SetScreen(-1, -1, miniled);
|
||||
return miniled;
|
||||
}
|
||||
|
||||
public void InitScreen()
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen();
|
||||
|
||||
int frequency = ScreenNative.GetRefreshRate(laptopScreen);
|
||||
int maxFrequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
|
||||
bool screenAuto = AppConfig.Is("screen_auto");
|
||||
bool overdriveSetting = !AppConfig.Is("no_overdrive");
|
||||
|
||||
int overdrive = Program.acpi.DeviceGet(AsusACPI.ScreenOverdrive);
|
||||
int miniled = Program.acpi.DeviceGet(AsusACPI.ScreenMiniled);
|
||||
|
||||
bool hdr = false;
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
AppConfig.Set("miniled", miniled);
|
||||
hdr = ScreenCCD.GetHDRStatus();
|
||||
}
|
||||
|
||||
bool screenEnabled = (frequency >= 0);
|
||||
|
||||
AppConfig.Set("frequency", frequency);
|
||||
AppConfig.Set("overdrive", overdrive);
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualiseScreen(
|
||||
screenEnabled: screenEnabled,
|
||||
screenAuto: screenAuto,
|
||||
frequency: frequency,
|
||||
maxFrequency: maxFrequency,
|
||||
overdrive: overdrive,
|
||||
overdriveSetting: overdriveSetting,
|
||||
miniled: miniled,
|
||||
hdr: hdr
|
||||
);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
375
app/Display/ScreenInterrogatory.cs
Normal file
375
app/Display/ScreenInterrogatory.cs
Normal file
@@ -0,0 +1,375 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.Display;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
nint currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
[Flags]
|
||||
public enum DisplayDeviceStates : int
|
||||
{
|
||||
ATTACHED_TO_DESKTOP = 0x01,
|
||||
PRIMARY_DEVICE = 0x04,
|
||||
MIRRORING_DRIVER = 0x08,
|
||||
VGA_COMPATIBLE = 0x10,
|
||||
REMOVABLE = 0x20,
|
||||
DISCONNECTED = 0x2000000,
|
||||
REMOTE = 0x4000000,
|
||||
MODESPRUNED = 0x8000000
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAY_DEVICE
|
||||
{
|
||||
public int cb;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string DeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceString;
|
||||
|
||||
public DisplayDeviceStates StateFlags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceID;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceKey;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(nameof(User32), CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern bool EnumDisplayDevices(
|
||||
string? lpDevice,
|
||||
uint iDevNum,
|
||||
ref DISPLAY_DEVICE lpDisplayDevice,
|
||||
uint dwFlags);
|
||||
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, nint.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
public static IEnumerable<DISPLAY_DEVICE> GetDisplayDevices()
|
||||
{
|
||||
|
||||
var displayAdapter = new DISPLAY_DEVICE();
|
||||
displayAdapter.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayAdapterNumber = default(uint);
|
||||
while (EnumDisplayDevices(null, displayAdapterNumber, ref displayAdapter, 1))
|
||||
{
|
||||
var displayMonitor = new DISPLAY_DEVICE();
|
||||
displayMonitor.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayMonitorNumber = default(uint);
|
||||
while (EnumDisplayDevices(displayAdapter.DeviceName, displayMonitorNumber, ref displayMonitor, 1))
|
||||
{
|
||||
var isAttached = (displayMonitor.StateFlags & DisplayDeviceStates.ATTACHED_TO_DESKTOP) == DisplayDeviceStates.ATTACHED_TO_DESKTOP;
|
||||
var isMirroring = (displayMonitor.StateFlags & DisplayDeviceStates.MIRRORING_DRIVER) == DisplayDeviceStates.MIRRORING_DRIVER;
|
||||
if (isAttached && !isMirroring) yield return displayMonitor;
|
||||
displayMonitorNumber++;
|
||||
|
||||
}
|
||||
|
||||
displayAdapterNumber++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
286
app/Display/ScreenNative.cs
Normal file
286
app/Display/ScreenNative.cs
Normal file
@@ -0,0 +1,286 @@
|
||||
using System.Collections;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Display.ScreenInterrogatory;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
|
||||
class DeviceComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
uint displayX = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)x).connectorInstance;
|
||||
uint displayY = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)y).connectorInstance;
|
||||
|
||||
if (displayX > displayY)
|
||||
return 1;
|
||||
if (displayX < displayY)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
class ScreenComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
int displayX = Int32.Parse(((Screen)x).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
int displayY = Int32.Parse(((Screen)y).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
return (new CaseInsensitiveComparer()).Compare(displayX, displayY);
|
||||
}
|
||||
}
|
||||
internal class ScreenNative
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = @"\\.\DISPLAY1";
|
||||
|
||||
|
||||
private static string? FindInternalName(bool log = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
if (log) Logger.WriteLine(device.monitorDevicePath + " " + device.outputTechnology);
|
||||
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
var names = device.monitorDevicePath.Split("#");
|
||||
|
||||
if (names.Length > 1) return names[1];
|
||||
else return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static string ExtractDisplay(string input)
|
||||
{
|
||||
int index = input.IndexOf('\\', 4); // Start searching from index 4 to skip ""
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
string extracted = input.Substring(0, index);
|
||||
return extracted;
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static string? FindLaptopScreen(bool log = false)
|
||||
{
|
||||
string? laptopScreen = null;
|
||||
string? internalName = FindInternalName(log);
|
||||
|
||||
if (internalName == null)
|
||||
{
|
||||
Logger.WriteLine("Internal screen off");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var displays = GetDisplayDevices().ToArray();
|
||||
foreach (var display in displays)
|
||||
{
|
||||
if (log) Logger.WriteLine(display.DeviceID + " " + display.DeviceName);
|
||||
if (display.DeviceID.Contains(internalName))
|
||||
{
|
||||
laptopScreen = ExtractDisplay(display.DeviceName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (laptopScreen is null)
|
||||
{
|
||||
Logger.WriteLine("Default internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
|
||||
public static int GetMaxRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
int i = 0;
|
||||
while (0 != EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (frequency > 0) AppConfig.Set("screen_max", frequency);
|
||||
else frequency = AppConfig.Get("screen_max");
|
||||
|
||||
return frequency;
|
||||
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(string laptopScreen, int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
1274
app/Extra.Designer.cs
generated
1274
app/Extra.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
468
app/Extra.cs
468
app/Extra.cs
@@ -1,5 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.AMD;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
@@ -7,25 +12,39 @@ namespace GHelper
|
||||
public partial class Extra : RForm
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
ModeControl modeControl = new ModeControl();
|
||||
ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
const string EMPTY = "--------------";
|
||||
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"", EMPTY},
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
if (AppConfig.IsDUO())
|
||||
{
|
||||
customActions.Add("screenpad_down", Properties.Strings.ScreenPadDown);
|
||||
customActions.Add("screenpad_up", Properties.Strings.ScreenPadUp);
|
||||
}
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "m1":
|
||||
@@ -39,6 +58,7 @@ namespace GHelper
|
||||
break;
|
||||
case "m4":
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
customActions.Remove("ghelper");
|
||||
break;
|
||||
case "fnf4":
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
@@ -48,6 +68,15 @@ namespace GHelper
|
||||
customActions[""] = Properties.Strings.ToggleFnLock;
|
||||
customActions.Remove("fnlock");
|
||||
break;
|
||||
case "fne":
|
||||
customActions[""] = "Calculator";
|
||||
break;
|
||||
case "paddle":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
case "cc":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@@ -81,77 +110,186 @@ namespace GHelper
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
groupBindings.Text = Properties.Strings.KeyBindings;
|
||||
groupLight.Text = " " + Properties.Strings.LaptopBacklight;
|
||||
groupOther.Text = Properties.Strings.Other;
|
||||
labelBindings.Text = Properties.Strings.KeyBindings;
|
||||
labelBacklightTitle.Text = Properties.Strings.LaptopBacklight;
|
||||
labelSettings.Text = Properties.Strings.Other;
|
||||
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
checkBootSound.Text = Properties.Strings.BootSound;
|
||||
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
labelBrightness.Text = Properties.Strings.Brightness;
|
||||
//labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
//labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
|
||||
checkAutoApplyWindowsPowerMode.Text = Properties.Strings.ApplyWindowsPowerPlan;
|
||||
checkFnLock.Text = Properties.Strings.FnLock;
|
||||
checkAutoToggleClamshellMode.Text = Properties.Strings.ToggleClamshellMode;
|
||||
|
||||
labelBacklight.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightKeyboard.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightBar.Text = Properties.Strings.Lightbar;
|
||||
labelBacklightLid.Text = Properties.Strings.Lid;
|
||||
labelBacklightLogo.Text = Properties.Strings.Logo;
|
||||
|
||||
checkGpuApps.Text = Properties.Strings.KillGpuApps;
|
||||
labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
|
||||
|
||||
labelAPUMem.Text = Properties.Strings.APUMemory;
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
// Accessible Labels
|
||||
|
||||
panelServices.AccessibleName = Properties.Strings.AsusServicesRunning;
|
||||
panelBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
tableBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
|
||||
comboM1.AccessibleName = "M1 Action";
|
||||
comboM2.AccessibleName = "M2 Action";
|
||||
comboM3.AccessibleName = "M3 Action";
|
||||
comboM4.AccessibleName = "M4 Action";
|
||||
comboFNF4.AccessibleName = "Fn+F4 Action";
|
||||
comboFNC.AccessibleName = "Fn+C Action";
|
||||
comboFNE.AccessibleName = "Fn+Numpad Action";
|
||||
|
||||
numericBacklightPluggedTime.AccessibleName = Properties.Strings.BacklightTimeoutPlugged;
|
||||
numericBacklightTime.AccessibleName = Properties.Strings.BacklightTimeoutBattery;
|
||||
|
||||
comboKeyboardSpeed.AccessibleName = Properties.Strings.LaptopBacklight + " " +Properties.Strings.AnimationSpeed;
|
||||
comboAPU.AccessibleName = Properties.Strings.LaptopBacklight + " " + Properties.Strings.AnimationSpeed;
|
||||
|
||||
checkBoot.AccessibleName = Properties.Strings.Boot + " " + Properties.Strings.LaptopBacklight;
|
||||
checkAwake.AccessibleName = Properties.Strings.Awake + " " + Properties.Strings.LaptopBacklight;
|
||||
checkSleep.AccessibleName = Properties.Strings.Sleep + " " + Properties.Strings.LaptopBacklight;
|
||||
checkShutdown.AccessibleName = Properties.Strings.Shutdown + " " + Properties.Strings.LaptopBacklight;
|
||||
|
||||
panelSettings.AccessibleName = Properties.Strings.ExtraSettings;
|
||||
numericHibernateAfter.AccessibleName = Properties.Strings.HibernateAfter;
|
||||
|
||||
if (AppConfig.IsARCNM())
|
||||
{
|
||||
labelM3.Text = "FN+F6";
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = false;
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
labelM1.Text = "FN+F2";
|
||||
labelM2.Text = "FN+F3";
|
||||
labelM3.Text = "FN+F4";
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = AppConfig.IsDUO();
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (!AppConfig.IsTUF())
|
||||
{
|
||||
labelFNE.Visible = comboFNE.Visible = textFNE.Visible = false;
|
||||
}
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) < 0)
|
||||
{
|
||||
checkGpuApps.Visible = false;
|
||||
checkUSBC.Visible = false;
|
||||
}
|
||||
|
||||
// Change text and hide irrelevant options on the ROG Ally,
|
||||
// which is a bit of a special case piece of hardware.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
|
||||
// Re-label M3 and M4 and FNF4 to match the front labels.
|
||||
labelM3.Text = "Ctrl Center";
|
||||
labelM4.Text = "ROG";
|
||||
labelFNF4.Text = "Back Paddles";
|
||||
|
||||
// Hide all of the FN options, as the Ally has no special keyboard FN key.
|
||||
labelFNC.Visible = false;
|
||||
comboFNC.Visible = false;
|
||||
textFNC.Visible = false;
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "cc");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "paddle");
|
||||
|
||||
|
||||
int apuMem = Program.acpi.GetAPUMem();
|
||||
if (apuMem >= 0)
|
||||
{
|
||||
panelAPU.Visible = true;
|
||||
comboAPU.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboAPU.SelectedIndex = apuMem;
|
||||
}
|
||||
|
||||
comboAPU.SelectedIndexChanged += ComboAPU_SelectedIndexChanged;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
SetKeyCombo(comboFNE, textFNE, "fne");
|
||||
}
|
||||
|
||||
if (AppConfig.IsStrix())
|
||||
{
|
||||
labelM4.Text = "M5/ROG";
|
||||
}
|
||||
|
||||
|
||||
InitTheme();
|
||||
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(AsusUSB.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(Aura.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DisplayMember = "Value";
|
||||
comboKeyboardSpeed.ValueMember = "Key";
|
||||
comboKeyboardSpeed.SelectedValue = AsusUSB.Speed;
|
||||
comboKeyboardSpeed.SelectedValue = Aura.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
// Keyboard
|
||||
checkAwake.Checked = !(AppConfig.Get("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(AppConfig.Get("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(AppConfig.Get("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(AppConfig.Get("keyboard_shutdown") == 0);
|
||||
checkAwake.Checked = AppConfig.IsNotFalse("keyboard_awake");
|
||||
checkBoot.Checked = AppConfig.IsNotFalse("keyboard_boot");
|
||||
checkSleep.Checked = AppConfig.IsNotFalse("keyboard_sleep");
|
||||
checkShutdown.Checked = AppConfig.IsNotFalse("keyboard_shutdown");
|
||||
|
||||
// Lightbar
|
||||
checkAwakeBar.Checked = !(AppConfig.Get("keyboard_awake_bar") == 0);
|
||||
checkBootBar.Checked = !(AppConfig.Get("keyboard_boot_bar") == 0);
|
||||
checkSleepBar.Checked = !(AppConfig.Get("keyboard_sleep_bar") == 0);
|
||||
checkShutdownBar.Checked = !(AppConfig.Get("keyboard_shutdown_bar") == 0);
|
||||
checkAwakeBar.Checked = AppConfig.IsNotFalse("keyboard_awake_bar");
|
||||
checkBootBar.Checked = AppConfig.IsNotFalse("keyboard_boot_bar");
|
||||
checkSleepBar.Checked = AppConfig.IsNotFalse("keyboard_sleep_bar");
|
||||
checkShutdownBar.Checked = AppConfig.IsNotFalse("keyboard_shutdown_bar");
|
||||
|
||||
// Lid
|
||||
checkAwakeLid.Checked = !(AppConfig.Get("keyboard_awake_lid") == 0);
|
||||
checkBootLid.Checked = !(AppConfig.Get("keyboard_boot_lid") == 0);
|
||||
checkSleepLid.Checked = !(AppConfig.Get("keyboard_sleep_lid") == 0);
|
||||
checkShutdownLid.Checked = !(AppConfig.Get("keyboard_shutdown_lid") == 0);
|
||||
checkAwakeLid.Checked = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
checkBootLid.Checked = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
checkSleepLid.Checked = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
checkShutdownLid.Checked = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
// Logo
|
||||
checkAwakeLogo.Checked = !(AppConfig.Get("keyboard_awake_logo") == 0);
|
||||
checkBootLogo.Checked = !(AppConfig.Get("keyboard_boot_logo") == 0);
|
||||
checkSleepLogo.Checked = !(AppConfig.Get("keyboard_sleep_logo") == 0);
|
||||
checkShutdownLogo.Checked = !(AppConfig.Get("keyboard_shutdown_logo") == 0);
|
||||
checkAwakeLogo.Checked = AppConfig.IsNotFalse("keyboard_awake_logo");
|
||||
checkBootLogo.Checked = AppConfig.IsNotFalse("keyboard_boot_logo");
|
||||
checkSleepLogo.Checked = AppConfig.IsNotFalse("keyboard_sleep_logo");
|
||||
checkShutdownLogo.Checked = AppConfig.IsNotFalse("keyboard_shutdown_logo");
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
@@ -173,7 +311,7 @@ namespace GHelper
|
||||
checkSleepLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
if (!AppConfig.ContainsModel("Strix"))
|
||||
if (!AppConfig.IsStrix())
|
||||
{
|
||||
labelBacklightBar.Visible = false;
|
||||
checkAwakeBar.Visible = false;
|
||||
@@ -181,22 +319,33 @@ namespace GHelper
|
||||
checkSleepBar.Visible = false;
|
||||
checkShutdownBar.Visible = false;
|
||||
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if ((!AppConfig.IsStrix() && !AppConfig.IsZ13()) || AppConfig.IsStrixLimitedRGB() || AppConfig.IsARCNM())
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
|
||||
}
|
||||
|
||||
if (!AppConfig.IsStrix() && !AppConfig.IsZ13())
|
||||
{
|
||||
labelBacklightKeyboard.Visible = false;
|
||||
}
|
||||
|
||||
//checkAutoToggleClamshellMode.Visible = clamshellControl.IsExternalDisplayConnected();
|
||||
checkAutoToggleClamshellMode.Checked = AppConfig.Is("toggle_clamshell_mode");
|
||||
checkAutoToggleClamshellMode.CheckedChanged += checkAutoToggleClamshellMode_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = AppConfig.Is("topmost");
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
@@ -206,11 +355,8 @@ namespace GHelper
|
||||
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
|
||||
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
|
||||
|
||||
checkAutoApplyWindowsPowerMode.Checked = (AppConfig.Get("auto_apply_power_plan") != 0);
|
||||
checkAutoApplyWindowsPowerMode.CheckedChanged += checkAutoApplyWindowsPowerMode_CheckedChanged;
|
||||
|
||||
trackBrightness.Value = InputDispatcher.GetBacklight();
|
||||
trackBrightness.Scroll += TrackBrightness_Scroll;
|
||||
sliderBrightness.Value = InputDispatcher.GetBacklight();
|
||||
sliderBrightness.ValueChanged += SliderBrightness_ValueChanged;
|
||||
|
||||
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
|
||||
@@ -225,24 +371,111 @@ namespace GHelper
|
||||
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
|
||||
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
|
||||
|
||||
checkFnLock.Checked = AppConfig.Is("fn_lock");
|
||||
checkFnLock.CheckedChanged += CheckFnLock_CheckedChanged; ;
|
||||
checkBootSound.Checked = (Program.acpi.DeviceGet(AsusACPI.BootSound) == 1);
|
||||
checkBootSound.CheckedChanged += CheckBootSound_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
|
||||
buttonServices.Click += ButtonServices_Click;
|
||||
|
||||
pictureLog.Click += PictureLog_Click;
|
||||
|
||||
checkGPUFix.Visible = Program.acpi.IsNVidiaGPU();
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
toolTip.SetToolTip(checkAutoToggleClamshellMode, "Disable sleep on lid close when plugged in and external monitor is connected");
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
InitHibernate();
|
||||
}
|
||||
|
||||
private void ComboAPU_SelectedIndexChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int mem = comboAPU.SelectedIndex;
|
||||
Program.acpi.SetAPUMem(mem);
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertAPUMemoryRestart, Properties.Strings.AlertAPUMemoryRestartTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void CheckBootSound_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.BootSound, (checkBootSound.Checked ? 1 : 0), "BootSound");
|
||||
}
|
||||
|
||||
private void CheckGPUFix_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("gpu_fix", (checkGPUFix.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void InitHibernate()
|
||||
{
|
||||
try
|
||||
{
|
||||
int hibernate = PowerNative.GetHibernateAfter();
|
||||
if (hibernate < 0 || hibernate > numericHibernateAfter.Maximum) hibernate = 0;
|
||||
numericHibernateAfter.Value = hibernate;
|
||||
numericHibernateAfter.ValueChanged += NumericHibernateAfter_ValueChanged;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
panelPower.Visible = false;
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void NumericHibernateAfter_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
PowerNative.SetHibernateAfter((int)numericHibernateAfter.Value);
|
||||
}
|
||||
|
||||
private void PictureLog_Click(object? sender, EventArgs e)
|
||||
{
|
||||
new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo(Logger.logFile)
|
||||
{
|
||||
UseShellExecute = true
|
||||
}
|
||||
}.Start();
|
||||
}
|
||||
|
||||
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
|
||||
Aura.ApplyBrightness(sliderBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void InitServices()
|
||||
{
|
||||
if (OptimizationService.IsRunning()) buttonServices.Text = Properties.Strings.Stop;
|
||||
else buttonServices.Text = Properties.Strings.Start;
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + OptimizationService.GetRunningCount();
|
||||
int servicesCount = OptimizationService.GetRunningCount();
|
||||
|
||||
if (servicesCount > 0)
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Stop;
|
||||
labelServices.ForeColor = colorTurbo;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Start;
|
||||
labelServices.ForeColor = colorStandard;
|
||||
}
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + servicesCount;
|
||||
buttonServices.Enabled = true;
|
||||
|
||||
}
|
||||
@@ -251,7 +484,7 @@ namespace GHelper
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.IsRunning())
|
||||
if (OptimizationService.GetRunningCount() > 0)
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
@@ -290,6 +523,7 @@ namespace GHelper
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
int variBrightSupported = 0, VariBrightEnabled;
|
||||
@@ -322,15 +556,6 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckFnLock_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int fnLock = checkFnLock.Checked ? 1 : 0;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
}
|
||||
|
||||
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
|
||||
@@ -346,7 +571,7 @@ namespace GHelper
|
||||
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
AsusUSB.ApplyXGMLight(checkXMG.Checked);
|
||||
XGM.Light(checkXMG.Checked);
|
||||
}
|
||||
|
||||
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
|
||||
@@ -354,13 +579,6 @@ namespace GHelper
|
||||
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void TrackBrightness_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_brightness", trackBrightness.Value);
|
||||
AppConfig.Set("keyboard_brightness_ac", trackBrightness.Value);
|
||||
AsusUSB.ApplyBrightness(trackBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://github.com/seerge/g-helper#custom-hotkey-actions") { UseShellExecute = true });
|
||||
@@ -369,7 +587,7 @@ namespace GHelper
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
Program.settingsForm.AutoScreen(true);
|
||||
screenControl.AutoScreen(true);
|
||||
}
|
||||
|
||||
|
||||
@@ -401,36 +619,14 @@ namespace GHelper
|
||||
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
|
||||
List<AuraDev19b6> flags = new List<AuraDev19b6>();
|
||||
|
||||
if (checkAwake.Checked) flags.Add(AuraDev19b6.AwakeKeyb);
|
||||
if (checkBoot.Checked) flags.Add(AuraDev19b6.BootKeyb);
|
||||
if (checkSleep.Checked) flags.Add(AuraDev19b6.SleepKeyb);
|
||||
if (checkShutdown.Checked) flags.Add(AuraDev19b6.ShutdownKeyb);
|
||||
|
||||
if (checkAwakeBar.Checked) flags.Add(AuraDev19b6.AwakeBar);
|
||||
if (checkBootBar.Checked) flags.Add(AuraDev19b6.BootBar);
|
||||
if (checkSleepBar.Checked) flags.Add(AuraDev19b6.SleepBar);
|
||||
if (checkShutdownBar.Checked) flags.Add(AuraDev19b6.ShutdownBar);
|
||||
|
||||
if (checkAwakeLid.Checked) flags.Add(AuraDev19b6.AwakeLid);
|
||||
if (checkBootLid.Checked) flags.Add(AuraDev19b6.BootLid);
|
||||
if (checkSleepLid.Checked) flags.Add(AuraDev19b6.SleepLid);
|
||||
if (checkShutdownLid.Checked) flags.Add(AuraDev19b6.ShutdownLid);
|
||||
|
||||
if (checkAwakeLogo.Checked) flags.Add(AuraDev19b6.AwakeLogo);
|
||||
if (checkBootLogo.Checked) flags.Add(AuraDev19b6.BootLogo);
|
||||
if (checkSleepLogo.Checked) flags.Add(AuraDev19b6.SleepLogo);
|
||||
if (checkShutdownLogo.Checked) flags.Add(AuraDev19b6.ShutdownLogo);
|
||||
|
||||
AsusUSB.ApplyAuraPower(flags);
|
||||
Aura.ApplyPower();
|
||||
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Program.settingsForm.SetAura();
|
||||
Aura.ApplyAura();
|
||||
}
|
||||
|
||||
|
||||
@@ -438,7 +634,17 @@ namespace GHelper
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
var top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
|
||||
if (top < 0)
|
||||
{
|
||||
MaximumSize = new Size(Width, Program.settingsForm.Height);
|
||||
Top = Program.settingsForm.Top;
|
||||
} else
|
||||
{
|
||||
Top = top;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -448,9 +654,25 @@ namespace GHelper
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
private void checkAutoApplyWindowsPowerMode_CheckedChanged(object? sender, EventArgs e)
|
||||
|
||||
private void checkAutoToggleClamshellMode_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("auto_apply_power_plan", checkAutoApplyWindowsPowerMode.Checked ? 1 : 0);
|
||||
AppConfig.Set("toggle_clamshell_mode", checkAutoToggleClamshellMode.Checked ? 1 : 0);
|
||||
|
||||
if (checkAutoToggleClamshellMode.Checked)
|
||||
{
|
||||
clamshellControl.ToggleLidAction();
|
||||
}
|
||||
else
|
||||
{
|
||||
ClamshellModeControl.DisableClamshellMode();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void panelAPU_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
@@ -117,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
185
app/Fan/FanSensorControl.cs
Normal file
185
app/Fan/FanSensorControl.cs
Normal file
@@ -0,0 +1,185 @@
|
||||
using GHelper.Mode;
|
||||
|
||||
namespace GHelper.Fan
|
||||
{
|
||||
public class FanSensorControl
|
||||
{
|
||||
public const int DEFAULT_FAN_MIN = 18;
|
||||
public const int DEFAULT_FAN_MAX = 58;
|
||||
|
||||
public const int XGM_FAN_MAX = 72;
|
||||
|
||||
public const int INADEQUATE_MAX = 92;
|
||||
|
||||
const int FAN_COUNT = 3;
|
||||
|
||||
Fans fansForm;
|
||||
ModeControl modeControl = Program.modeControl;
|
||||
|
||||
static int[] measuredMax;
|
||||
static int sameCount = 0;
|
||||
|
||||
static System.Timers.Timer timer = default!;
|
||||
|
||||
static int[] _fanMax = InitFanMax();
|
||||
static bool _fanRpm = AppConfig.IsNotFalse("fan_rpm");
|
||||
|
||||
public FanSensorControl(Fans fansForm)
|
||||
{
|
||||
this.fansForm = fansForm;
|
||||
timer = new System.Timers.Timer(1000);
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
}
|
||||
|
||||
static int[] InitFanMax()
|
||||
{
|
||||
int[] defaultMax = GetDefaultMax();
|
||||
|
||||
return new int[3] {
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.CPU, defaultMax[(int)AsusFan.CPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.GPU, defaultMax[(int)AsusFan.GPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.Mid, defaultMax[(int)AsusFan.Mid])
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static int[] GetDefaultMax()
|
||||
{
|
||||
if (AppConfig.ContainsModel("GA401I")) return new int[3] { 78, 76, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA401")) return new int[3] { 71, 73, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA402")) return new int[3] { 55, 56, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G513R")) return new int[3] { 58, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G513Q")) return new int[3] { 69, 69, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA503")) return new int[3] { 64, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GU603")) return new int[3] { 62, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("FA507R")) return new int[3] { 63, 57, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("FA507X")) return new int[3] { 63, 68, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GX650")) return new int[3] { 62, 62, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G732")) return new int[3] { 61, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G713")) return new int[3] { 56, 60, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("Z301")) return new int[3] { 72, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GV601")) return new int[3] { 78, 59, 85 };
|
||||
|
||||
return new int[3] { DEFAULT_FAN_MAX, DEFAULT_FAN_MAX, DEFAULT_FAN_MAX };
|
||||
}
|
||||
|
||||
public static int GetFanMax(AsusFan device)
|
||||
{
|
||||
if (device == AsusFan.XGM) return XGM_FAN_MAX;
|
||||
|
||||
if (_fanMax[(int)device] < 0 || _fanMax[(int)device] > INADEQUATE_MAX)
|
||||
SetFanMax(device, DEFAULT_FAN_MAX);
|
||||
|
||||
return _fanMax[(int)device];
|
||||
}
|
||||
|
||||
public static void SetFanMax(AsusFan device, int value)
|
||||
{
|
||||
_fanMax[(int)device] = value;
|
||||
AppConfig.Set("fan_max_" + (int)device, value);
|
||||
}
|
||||
|
||||
public static bool fanRpm
|
||||
{
|
||||
get
|
||||
{
|
||||
return _fanRpm;
|
||||
}
|
||||
set
|
||||
{
|
||||
AppConfig.Set("fan_rpm", value ? 1 : 0);
|
||||
_fanRpm = value;
|
||||
}
|
||||
}
|
||||
|
||||
public static string FormatFan(AsusFan device, int value)
|
||||
{
|
||||
if (value < 0) return null;
|
||||
|
||||
if (value > GetFanMax(device) && value <= INADEQUATE_MAX) SetFanMax(device, value);
|
||||
|
||||
if (fanRpm)
|
||||
return Properties.Strings.FanSpeed + ": " + (value * 100).ToString() + "RPM";
|
||||
else
|
||||
return Properties.Strings.FanSpeed + ": " + Math.Min(Math.Round((float)value / GetFanMax(device) * 100), 100).ToString() + "%"; // relatively to max RPM
|
||||
}
|
||||
|
||||
public void StartCalibration()
|
||||
{
|
||||
|
||||
measuredMax = new int[] { 0, 0, 0 };
|
||||
timer.Enabled = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
AppConfig.Remove("fan_max_" + i);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AsusACPI.PerformanceTurbo, "ModeCalibration");
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
Program.acpi.SetFanCurve((AsusFan)i, new byte[] { 20, 30, 40, 50, 60, 70, 80, 90, 100, 100, 100, 100, 100, 100, 100, 100 });
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
int fan;
|
||||
bool same = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
fan = Program.acpi.GetFan((AsusFan)i);
|
||||
if (fan > measuredMax[i])
|
||||
{
|
||||
measuredMax[i] = fan;
|
||||
same = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (same) sameCount++;
|
||||
else sameCount = 0;
|
||||
|
||||
string label = "Measuring Max Speed - CPU: " + measuredMax[(int)AsusFan.CPU] * 100 + ", GPU: " + measuredMax[(int)AsusFan.GPU] * 100;
|
||||
if (measuredMax[(int)AsusFan.Mid] > 10) label = label + ", Mid: " + measuredMax[(int)AsusFan.Mid] * 100;
|
||||
label = label + " (" + sameCount + "s)";
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
|
||||
if (sameCount >= 15)
|
||||
{
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
if (measuredMax[i] > 30 && measuredMax[i] < INADEQUATE_MAX) SetFanMax((AsusFan)i, measuredMax[i]);
|
||||
}
|
||||
|
||||
sameCount = 0;
|
||||
FinishCalibration();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void FinishCalibration()
|
||||
{
|
||||
|
||||
timer.Enabled = false;
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
string label = "Measured - CPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.CPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.GPU) > 0)
|
||||
label = label + ", GPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.GPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.Mid) > 0)
|
||||
label = label + ", Mid: " + AppConfig.Get("fan_max_" + (int)AsusFan.Mid) * 100;
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
fansForm.InitAxis();
|
||||
}
|
||||
}
|
||||
}
|
||||
1042
app/Fans.Designer.cs
generated
1042
app/Fans.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
516
app/Fans.cs
516
app/Fans.cs
@@ -1,8 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using System;
|
||||
using GHelper.Fan;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using GHelper.USB;
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Net.Sockets;
|
||||
using System.Windows.Forms.DataVisualization.Charting;
|
||||
|
||||
namespace GHelper
|
||||
@@ -11,29 +13,36 @@ namespace GHelper
|
||||
{
|
||||
|
||||
int curIndex = -1;
|
||||
DataPoint curPoint = null;
|
||||
DataPoint? curPoint = null;
|
||||
|
||||
Series seriesCPU;
|
||||
Series seriesGPU;
|
||||
Series seriesMid;
|
||||
Series seriesXGM;
|
||||
|
||||
static int MinRPM, MaxRPM;
|
||||
|
||||
static bool gpuVisible = true;
|
||||
static bool fanRpm = true;
|
||||
|
||||
const int fansMax = 100;
|
||||
|
||||
NvidiaGpuControl? nvControl = null;
|
||||
ModeControl modeControl = Program.modeControl;
|
||||
|
||||
FanSensorControl fanSensorControl;
|
||||
|
||||
public Fans()
|
||||
{
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
fanSensorControl = new FanSensorControl(this);
|
||||
|
||||
//float dpi = ControlHelper.GetDpiScale(this).Value;
|
||||
//comboModes.Size = new Size(comboModes.Width, (int)dpi * 18);
|
||||
comboModes.ClientSize = new Size(comboModes.Width, comboModes.Height - 4);
|
||||
|
||||
Text = Properties.Strings.FansAndPower;
|
||||
labelPowerLimits.Text = Properties.Strings.PowerLimits;
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
checkApplyPower.Text = Properties.Strings.ApplyPowerLimits;
|
||||
|
||||
labelFans.Text = Properties.Strings.FanCurves;
|
||||
@@ -48,10 +57,14 @@ namespace GHelper
|
||||
labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
|
||||
labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
|
||||
|
||||
labelRisky.Text = Properties.Strings.UndervoltingRisky;
|
||||
buttonApplyAdvanced.Text = Properties.Strings.Apply;
|
||||
checkApplyUV.Text = Properties.Strings.AutoApply;
|
||||
|
||||
buttonCalibrate.Text = Properties.Strings.Calibrate;
|
||||
|
||||
InitTheme(true);
|
||||
|
||||
MinRPM = 18;
|
||||
MaxRPM = HardwareControl.GetFanMax();
|
||||
labelTip.Visible = false;
|
||||
labelTip.BackColor = Color.Transparent;
|
||||
|
||||
@@ -67,23 +80,35 @@ namespace GHelper
|
||||
seriesMid.Color = colorEco;
|
||||
seriesXGM.Color = Color.Orange;
|
||||
|
||||
chartCPU.MouseMove += ChartCPU_MouseMove;
|
||||
chartCPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.CPU);
|
||||
chartCPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartCPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartGPU.MouseMove += ChartCPU_MouseMove;
|
||||
chartGPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.GPU);
|
||||
chartGPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartGPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartMid.MouseMove += ChartCPU_MouseMove;
|
||||
chartMid.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.Mid);
|
||||
chartMid.MouseUp += ChartCPU_MouseUp;
|
||||
chartMid.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartXGM.MouseMove += ChartCPU_MouseMove;
|
||||
chartXGM.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.XGM);
|
||||
chartXGM.MouseUp += ChartCPU_MouseUp;
|
||||
chartXGM.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartCPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartGPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartMid.MouseClick += ChartCPU_MouseClick;
|
||||
chartXGM.MouseClick += ChartCPU_MouseClick;
|
||||
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
trackA0.Maximum = AsusACPI.MaxTotal;
|
||||
trackA0.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackA3.Maximum = AsusACPI.MaxTotal;
|
||||
trackA3.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackB0.Maximum = AsusACPI.MaxCPU;
|
||||
trackB0.Minimum = AsusACPI.MinCPU;
|
||||
|
||||
@@ -93,14 +118,19 @@ namespace GHelper
|
||||
trackC1.Scroll += TrackPower_Scroll;
|
||||
trackB0.Scroll += TrackPower_Scroll;
|
||||
trackA0.Scroll += TrackPower_Scroll;
|
||||
trackA3.Scroll += TrackPower_Scroll;
|
||||
|
||||
trackC1.MouseUp += TrackPower_MouseUp;
|
||||
trackB0.MouseUp += TrackPower_MouseUp;
|
||||
trackA0.MouseUp += TrackPower_MouseUp;
|
||||
trackA3.MouseUp += TrackPower_MouseUp;
|
||||
|
||||
checkApplyFans.Click += CheckApplyFans_Click;
|
||||
checkApplyPower.Click += CheckApplyPower_Click;
|
||||
|
||||
trackGPUClockLimit.Minimum = NvidiaGpuControl.MinClockLimit;
|
||||
trackGPUClockLimit.Maximum = NvidiaGpuControl.MaxClockLimit;
|
||||
|
||||
trackGPUCore.Minimum = NvidiaGpuControl.MinCoreOffset;
|
||||
trackGPUCore.Maximum = NvidiaGpuControl.MaxCoreOffset;
|
||||
|
||||
@@ -113,6 +143,7 @@ namespace GHelper
|
||||
trackGPUTemp.Minimum = AsusACPI.MinGPUTemp;
|
||||
trackGPUTemp.Maximum = AsusACPI.MaxGPUTemp;
|
||||
|
||||
trackGPUClockLimit.Scroll += trackGPUClockLimit_Scroll;
|
||||
trackGPUCore.Scroll += trackGPU_Scroll;
|
||||
trackGPUMemory.Scroll += trackGPU_Scroll;
|
||||
|
||||
@@ -124,19 +155,32 @@ namespace GHelper
|
||||
trackGPUBoost.MouseUp += TrackGPU_MouseUp;
|
||||
trackGPUTemp.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
labelInfo.Text = Properties.Strings.PPTExperimental;
|
||||
labelFansResult.Visible = false;
|
||||
|
||||
FillModes();
|
||||
|
||||
InitMode();
|
||||
InitFans();
|
||||
InitPower();
|
||||
InitBoost();
|
||||
InitGPU(true);
|
||||
trackUV.Minimum = RyzenControl.MinCPUUV;
|
||||
trackUV.Maximum = RyzenControl.MaxCPUUV;
|
||||
|
||||
trackUViGPU.Minimum = RyzenControl.MinIGPUUV;
|
||||
trackUViGPU.Maximum = RyzenControl.MaxIGPUUV;
|
||||
|
||||
trackTemp.Minimum = RyzenControl.MinTemp;
|
||||
trackTemp.Maximum = RyzenControl.MaxTemp;
|
||||
|
||||
comboPowerMode.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboPowerMode.DataSource = new BindingSource(PowerNative.powerModes, null);
|
||||
comboPowerMode.DisplayMember = "Value";
|
||||
comboPowerMode.ValueMember = "Key";
|
||||
|
||||
FillModes();
|
||||
InitAll();
|
||||
|
||||
comboBoost.SelectedValueChanged += ComboBoost_Changed;
|
||||
comboPowerMode.SelectedValueChanged += ComboPowerMode_Changed;
|
||||
|
||||
|
||||
comboModes.SelectionChangeCommitted += ComboModes_SelectedValueChanged;
|
||||
comboModes.TextChanged += ComboModes_TextChanged;
|
||||
@@ -148,6 +192,194 @@ namespace GHelper
|
||||
buttonRemove.Click += ButtonRemove_Click;
|
||||
buttonRename.Click += ButtonRename_Click;
|
||||
|
||||
|
||||
trackUV.Scroll += TrackUV_Scroll;
|
||||
trackUViGPU.Scroll += TrackUV_Scroll;
|
||||
trackTemp.Scroll += TrackUV_Scroll;
|
||||
|
||||
buttonApplyAdvanced.Click += ButtonApplyAdvanced_Click;
|
||||
|
||||
buttonCPU.BorderColor = colorStandard;
|
||||
buttonGPU.BorderColor = colorTurbo;
|
||||
buttonAdvanced.BorderColor = Color.Gray;
|
||||
|
||||
buttonCPU.Click += ButtonCPU_Click;
|
||||
buttonGPU.Click += ButtonGPU_Click;
|
||||
buttonAdvanced.Click += ButtonAdvanced_Click;
|
||||
|
||||
checkApplyUV.Click += CheckApplyUV_Click;
|
||||
|
||||
buttonCalibrate.Click += ButtonCalibrate_Click;
|
||||
|
||||
ToggleNavigation(0);
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.DevsCPUFanCurve) < 0) buttonCalibrate.Visible = false;
|
||||
|
||||
FormClosed += Fans_FormClosed;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void ButtonCalibrate_Click(object? sender, EventArgs e)
|
||||
{
|
||||
buttonCalibrate.Enabled = false;
|
||||
fanSensorControl.StartCalibration();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseClick(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (sender is null) return;
|
||||
Chart chart = (Chart)sender;
|
||||
|
||||
HitTestResult result = chart.HitTest(e.X, e.Y);
|
||||
|
||||
if ((result.ChartElementType == ChartElementType.AxisLabels || result.ChartElementType == ChartElementType.Axis) && result.Axis == chart.ChartAreas[0].AxisY)
|
||||
{
|
||||
fanRpm = !fanRpm;
|
||||
SetAxis(chartCPU, AsusFan.CPU);
|
||||
SetAxis(chartGPU, AsusFan.GPU);
|
||||
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
|
||||
if (chartXGM.Visible) SetAxis(chartXGM, AsusFan.XGM);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void Fans_FormClosed(object? sender, FormClosedEventArgs e)
|
||||
{
|
||||
//Because windows charts seem to eat a lot of memory :(
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void CheckApplyUV_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", checkApplyUV.Checked ? 1 : 0);
|
||||
modeControl.AutoRyzen();
|
||||
}
|
||||
|
||||
public void InitAll()
|
||||
{
|
||||
InitMode();
|
||||
InitFans();
|
||||
InitPower();
|
||||
InitPowerPlan();
|
||||
InitUV();
|
||||
InitGPU();
|
||||
}
|
||||
|
||||
public void ToggleNavigation(int index = 0)
|
||||
{
|
||||
|
||||
SuspendLayout();
|
||||
|
||||
buttonCPU.Activated = false;
|
||||
buttonGPU.Activated = false;
|
||||
buttonAdvanced.Activated = false;
|
||||
|
||||
panelPower.Visible = false;
|
||||
panelGPU.Visible = false;
|
||||
panelAdvanced.Visible = false;
|
||||
|
||||
switch (index)
|
||||
{
|
||||
case 1:
|
||||
buttonGPU.Activated = true;
|
||||
panelGPU.Visible = true;
|
||||
break;
|
||||
case 2:
|
||||
buttonAdvanced.Activated = true;
|
||||
panelAdvanced.Visible = true;
|
||||
break;
|
||||
default:
|
||||
buttonCPU.Activated = true;
|
||||
panelPower.Visible = true;
|
||||
break;
|
||||
}
|
||||
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
private void ButtonAdvanced_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(2);
|
||||
}
|
||||
|
||||
private void ButtonGPU_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(1);
|
||||
}
|
||||
|
||||
private void ButtonCPU_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ToggleNavigation(0);
|
||||
}
|
||||
|
||||
private void ButtonApplyAdvanced_Click(object? sender, EventArgs e)
|
||||
{
|
||||
modeControl.SetRyzen(true);
|
||||
checkApplyUV.Enabled = true;
|
||||
}
|
||||
|
||||
public void InitUV()
|
||||
{
|
||||
|
||||
//if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
int cpuUV = Math.Max(trackUV.Minimum, Math.Min(trackUV.Maximum, AppConfig.GetMode("cpu_uv", 0)));
|
||||
int igpuUV = Math.Max(trackUViGPU.Minimum, Math.Min(trackUViGPU.Maximum, AppConfig.GetMode("igpu_uv", 0)));
|
||||
|
||||
int temp = AppConfig.GetMode("cpu_temp");
|
||||
if (temp < RyzenControl.MinTemp || temp > RyzenControl.MaxTemp) temp = RyzenControl.MaxTemp;
|
||||
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = AppConfig.IsMode("auto_uv");
|
||||
|
||||
trackUV.Value = cpuUV;
|
||||
trackUViGPU.Value = igpuUV;
|
||||
trackTemp.Value = temp;
|
||||
|
||||
VisualiseAdvanced();
|
||||
|
||||
buttonAdvanced.Visible = RyzenControl.IsAMD();
|
||||
|
||||
}
|
||||
|
||||
private void VisualiseAdvanced()
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV())
|
||||
{
|
||||
panelTitleAdvanced.Visible = false;
|
||||
labelRisky.Visible = false;
|
||||
panelUV.Visible = false;
|
||||
panelUViGPU.Visible = false;
|
||||
}
|
||||
|
||||
if (!RyzenControl.IsSupportedUViGPU())
|
||||
{
|
||||
panelUViGPU.Visible = false;
|
||||
}
|
||||
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
labelUViGPU.Text = trackUViGPU.Value.ToString();
|
||||
labelTemp.Text = (trackTemp.Value < RyzenControl.MaxTemp) ? trackTemp.Value.ToString() + "°C" : "Default";
|
||||
}
|
||||
|
||||
private void AdvancedScroll()
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", 0);
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = false;
|
||||
|
||||
VisualiseAdvanced();
|
||||
|
||||
AppConfig.SetMode("cpu_temp", trackTemp.Value);
|
||||
AppConfig.SetMode("cpu_uv", trackUV.Value);
|
||||
AppConfig.SetMode("igpu_uv", trackUViGPU.Value);
|
||||
}
|
||||
|
||||
|
||||
private void TrackUV_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
AdvancedScroll();
|
||||
}
|
||||
|
||||
private void ComboModes_KeyPress(object? sender, KeyPressEventArgs e)
|
||||
@@ -187,7 +419,7 @@ namespace GHelper
|
||||
Modes.Remove(mode);
|
||||
FillModes();
|
||||
|
||||
Program.settingsForm.SetPerformanceMode(AsusACPI.PerformanceBalanced);
|
||||
modeControl.SetPerformanceMode(AsusACPI.PerformanceBalanced);
|
||||
|
||||
}
|
||||
|
||||
@@ -203,7 +435,7 @@ namespace GHelper
|
||||
{
|
||||
int mode = Modes.Add();
|
||||
FillModes();
|
||||
Program.settingsForm.SetPerformanceMode(mode);
|
||||
modeControl.SetPerformanceMode(mode);
|
||||
}
|
||||
|
||||
public void InitMode()
|
||||
@@ -222,25 +454,25 @@ namespace GHelper
|
||||
|
||||
Debug.WriteLine(selectedMode);
|
||||
|
||||
Program.settingsForm.SetPerformanceMode((int)selectedMode);
|
||||
modeControl.SetPerformanceMode((int)selectedMode);
|
||||
}
|
||||
|
||||
private void TrackGPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Program.settingsForm.SetGPUPower();
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
modeControl.SetGPUPower();
|
||||
modeControl.SetGPUClocks(true);
|
||||
}
|
||||
|
||||
public void InitGPU(bool readClocks = false)
|
||||
public void InitGPU()
|
||||
{
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1)
|
||||
{
|
||||
gpuVisible = panelGPU.Visible = false;
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (HardwareControl.GpuControl is null) HardwareControl.RecreateGpuControl();
|
||||
if (HardwareControl.GpuControl is null || !HardwareControl.GpuControl.IsValid) HardwareControl.RecreateGpuControl();
|
||||
|
||||
if (HardwareControl.GpuControl is not null && HardwareControl.GpuControl.IsNvidia)
|
||||
{
|
||||
@@ -248,34 +480,39 @@ namespace GHelper
|
||||
}
|
||||
else
|
||||
{
|
||||
gpuVisible = panelGPU.Visible = false;
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
gpuVisible = panelGPU.Visible = true;
|
||||
gpuVisible = buttonGPU.Visible = true;
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
|
||||
if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
|
||||
|
||||
if (core == -1) core = 0;
|
||||
if (memory == -1) memory = 0;
|
||||
if (clock_limit == -1) clock_limit = NvidiaGpuControl.MaxClockLimit;
|
||||
|
||||
//if (readClocks)
|
||||
//{
|
||||
int status = nvControl.GetClocks(out int current_core, out int current_memory);
|
||||
if (status != -1)
|
||||
if (nvControl.GetClocks(out int current_core, out int current_memory))
|
||||
{
|
||||
core = current_core;
|
||||
memory = current_memory;
|
||||
}
|
||||
|
||||
int _clockLimit = nvControl.GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit == 0) clock_limit = NvidiaGpuControl.MaxClockLimit;
|
||||
else if (_clockLimit > 0) clock_limit = _clockLimit;
|
||||
|
||||
try
|
||||
{
|
||||
labelGPU.Text = nvControl.FullName;
|
||||
@@ -286,6 +523,7 @@ namespace GHelper
|
||||
}
|
||||
|
||||
//}
|
||||
trackGPUClockLimit.Value = Math.Max(Math.Min(clock_limit, NvidiaGpuControl.MaxClockLimit), NvidiaGpuControl.MinClockLimit);
|
||||
|
||||
trackGPUCore.Value = Math.Max(Math.Min(core, NvidiaGpuControl.MaxCoreOffset), NvidiaGpuControl.MinCoreOffset);
|
||||
trackGPUMemory.Value = Math.Max(Math.Min(memory, NvidiaGpuControl.MaxMemoryOffset), NvidiaGpuControl.MinMemoryOffset);
|
||||
@@ -302,7 +540,7 @@ namespace GHelper
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
gpuVisible = panelGPU.Visible = false;
|
||||
gpuVisible = buttonGPU.Visible = false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -311,8 +549,24 @@ namespace GHelper
|
||||
{
|
||||
labelGPUCore.Text = $"{trackGPUCore.Value} MHz";
|
||||
labelGPUMemory.Text = $"{trackGPUMemory.Value} MHz";
|
||||
|
||||
labelGPUBoost.Text = $"{trackGPUBoost.Value}W";
|
||||
labelGPUTemp.Text = $"{trackGPUTemp.Value}°C";
|
||||
|
||||
if (trackGPUClockLimit.Value >= NvidiaGpuControl.MaxClockLimit)
|
||||
labelGPUClockLimit.Text = "Default";
|
||||
else
|
||||
labelGPUClockLimit.Text = $"{trackGPUClockLimit.Value} MHz";
|
||||
}
|
||||
|
||||
private void trackGPUClockLimit_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
int maxClock = (int)Math.Round((float)trackGPUClockLimit.Value / 50) * 50;
|
||||
|
||||
trackGPUClockLimit.Value = maxClock;
|
||||
AppConfig.SetMode("gpu_clock_limit", maxClock);
|
||||
VisualiseGPUSettings();
|
||||
}
|
||||
|
||||
private void trackGPU_Scroll(object? sender, EventArgs e)
|
||||
@@ -324,6 +578,7 @@ namespace GHelper
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
|
||||
VisualiseGPUSettings();
|
||||
|
||||
}
|
||||
@@ -336,31 +591,52 @@ namespace GHelper
|
||||
VisualiseGPUSettings();
|
||||
}
|
||||
|
||||
static string ChartPercToRPM(int percentage, string unit = "")
|
||||
static string ChartYLabel(int percentage, AsusFan device, string unit = "")
|
||||
{
|
||||
if (percentage == 0) return "OFF";
|
||||
|
||||
return (200 * Math.Round((float)(MinRPM * 100 + (MaxRPM - MinRPM) * percentage) / 200)).ToString() + unit;
|
||||
int Min = FanSensorControl.DEFAULT_FAN_MIN;
|
||||
int Max = FanSensorControl.GetFanMax(device);
|
||||
|
||||
if (fanRpm)
|
||||
return (200 * Math.Floor((float)(Min * 100 + (Max - Min) * percentage) / 200)).ToString() + unit;
|
||||
else
|
||||
return percentage + "%";
|
||||
}
|
||||
|
||||
void SetAxis(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Clear();
|
||||
|
||||
for (int i = 0; i <= fansMax; i += 10)
|
||||
{
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartYLabel(i, device));
|
||||
}
|
||||
|
||||
//chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax -2, fansMax + 2, Properties.Strings.RPM);
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
}
|
||||
|
||||
void SetChart(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
string title = "";
|
||||
string scale = ", RPM/°C";
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.CPU:
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
title = Properties.Strings.FanProfileCPU + scale;
|
||||
break;
|
||||
case AsusFan.GPU:
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
title = Properties.Strings.FanProfileGPU + scale;
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
title = Properties.Strings.FanProfileMid + scale;
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
title = "XG Mobile";
|
||||
title = "XG Mobile" + scale;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -380,12 +656,7 @@ namespace GHelper
|
||||
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
|
||||
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
|
||||
|
||||
for (int i = 0; i <= fansMax - 10; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
SetAxis(chart, device);
|
||||
|
||||
if (chart.Legends.Count > 0)
|
||||
chart.Legends[0].Enabled = false;
|
||||
@@ -416,22 +687,44 @@ namespace GHelper
|
||||
|
||||
private void TrackPower_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Program.settingsForm.AutoPower();
|
||||
modeControl.AutoPower();
|
||||
}
|
||||
|
||||
|
||||
public void InitBoost()
|
||||
public void InitPowerPlan()
|
||||
{
|
||||
int boost = NativeMethods.GetCPUBoost();
|
||||
int boost = PowerNative.GetCPUBoost();
|
||||
if (boost >= 0)
|
||||
comboBoost.SelectedIndex = Math.Min(boost, comboBoost.Items.Count - 1);
|
||||
|
||||
string powerMode = PowerNative.GetPowerMode();
|
||||
bool batterySaver = PowerNative.GetBatterySaverStatus();
|
||||
|
||||
comboPowerMode.Enabled = !batterySaver;
|
||||
|
||||
if (batterySaver)
|
||||
comboPowerMode.SelectedIndex = 0;
|
||||
else
|
||||
comboPowerMode.SelectedValue = powerMode;
|
||||
|
||||
}
|
||||
|
||||
private void ComboPowerMode_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
string powerMode = (string)comboPowerMode.SelectedValue;
|
||||
PowerNative.SetPowerMode(powerMode);
|
||||
|
||||
if (PowerNative.GetDefaultPowerMode(Modes.GetCurrentBase()) != powerMode)
|
||||
AppConfig.SetMode("powermode", powerMode);
|
||||
else
|
||||
AppConfig.RemoveMode("powermode");
|
||||
}
|
||||
|
||||
private void ComboBoost_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
if (AppConfig.GetMode("auto_boost") != comboBoost.SelectedIndex)
|
||||
{
|
||||
NativeMethods.SetCPUBoost(comboBoost.SelectedIndex);
|
||||
PowerNative.SetCPUBoost(comboBoost.SelectedIndex);
|
||||
}
|
||||
AppConfig.SetMode("auto_boost", comboBoost.SelectedIndex);
|
||||
}
|
||||
@@ -442,7 +735,7 @@ namespace GHelper
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
|
||||
AppConfig.SetMode("auto_apply_power", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -452,20 +745,38 @@ namespace GHelper
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
|
||||
AppConfig.SetMode("auto_apply", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
}
|
||||
|
||||
public void InitAxis()
|
||||
{
|
||||
if (this == null || this.Text == "") return;
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
buttonCalibrate.Enabled = true;
|
||||
SetAxis(chartCPU, AsusFan.CPU);
|
||||
SetAxis(chartGPU, AsusFan.GPU);
|
||||
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
|
||||
});
|
||||
}
|
||||
|
||||
public void LabelFansResult(string text)
|
||||
{
|
||||
labelFansResult.Text = text;
|
||||
labelFansResult.Visible = (text.Length > 0);
|
||||
if (text.Length > 0) Logger.WriteLine(text);
|
||||
|
||||
if (this == null || this.Text == "") return;
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
labelFansResult.Text = text;
|
||||
labelFansResult.Visible = (text.Length > 0);
|
||||
});
|
||||
}
|
||||
|
||||
private void Fans_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
|
||||
/*
|
||||
if (e.CloseReason == CloseReason.UserClosing)
|
||||
{
|
||||
@@ -478,13 +789,16 @@ namespace GHelper
|
||||
public void InitPower(bool changed = false)
|
||||
{
|
||||
|
||||
bool modeA0 = Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0;
|
||||
bool modeA0 = (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0 || RyzenControl.IsAMD());
|
||||
bool modeA3 = Program.acpi.DeviceGet(AsusACPI.PPT_APUA3) >= 0;
|
||||
bool modeB0 = Program.acpi.IsAllAmdPPT();
|
||||
bool modeC1 = Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0;
|
||||
|
||||
panelA0.Visible = modeA0;
|
||||
panelB0.Visible = modeB0;
|
||||
|
||||
panelApplyPower.Visible = panelTitleCPU.Visible = modeA0 || modeB0 || modeC1;
|
||||
|
||||
|
||||
// All AMD version has B0 but doesn't have C0 (Nvidia GPU) settings
|
||||
if (modeB0)
|
||||
@@ -492,15 +806,31 @@ namespace GHelper
|
||||
labelLeftA0.Text = "Platform (CPU + GPU)";
|
||||
labelLeftB0.Text = "CPU";
|
||||
panelC1.Visible = false;
|
||||
panelA3.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
labelLeftA0.Text = "CPU Slow (SPL + sPPT)";
|
||||
labelLeftC1.Text = "CPU Fast (fPPT)";
|
||||
panelC1.Visible = modeC1;
|
||||
panelA3.Visible = modeA3;
|
||||
|
||||
if (RyzenControl.IsAMD())
|
||||
{
|
||||
labelLeftA0.Text = "CPU Sustained (SPL)";
|
||||
labelLeftA3.Text = "CPU Slow (sPPT)";
|
||||
labelLeftC1.Text = "CPU Fast (fPPT)";
|
||||
panelC1.Visible = modeC1;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
labelLeftA0.Text = "CPU Slow (PL1)";
|
||||
labelLeftA3.Text = "CPU Fast (PL2)";
|
||||
panelC1.Visible = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int limit_total;
|
||||
int limit_slow;
|
||||
int limit_cpu;
|
||||
int limit_fast;
|
||||
|
||||
@@ -509,12 +839,14 @@ namespace GHelper
|
||||
if (changed)
|
||||
{
|
||||
limit_total = trackA0.Value;
|
||||
limit_slow = trackA3.Value;
|
||||
limit_cpu = trackB0.Value;
|
||||
limit_fast = trackC1.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
limit_total = AppConfig.GetMode("limit_total");
|
||||
limit_slow = AppConfig.GetMode("limit_slow");
|
||||
limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
limit_fast = AppConfig.GetMode("limit_fast");
|
||||
}
|
||||
@@ -528,21 +860,28 @@ namespace GHelper
|
||||
if (limit_cpu < AsusACPI.MinCPU) limit_cpu = AsusACPI.MinCPU;
|
||||
if (limit_cpu > limit_total) limit_cpu = limit_total;
|
||||
|
||||
if (limit_slow < 0) limit_slow = limit_total;
|
||||
if (limit_slow > AsusACPI.MaxTotal) limit_slow = AsusACPI.MaxTotal;
|
||||
if (limit_slow < AsusACPI.MinTotal) limit_slow = AsusACPI.MinTotal;
|
||||
|
||||
if (limit_fast < 0) limit_fast = AsusACPI.DefaultTotal;
|
||||
if (limit_fast > AsusACPI.MaxTotal) limit_fast = AsusACPI.MaxTotal;
|
||||
if (limit_fast < AsusACPI.MinTotal) limit_fast = AsusACPI.MinTotal;
|
||||
|
||||
trackA0.Value = limit_total;
|
||||
trackA3.Value = limit_slow;
|
||||
trackB0.Value = limit_cpu;
|
||||
trackC1.Value = limit_fast;
|
||||
|
||||
checkApplyPower.Checked = apply;
|
||||
|
||||
labelA0.Text = trackA0.Value.ToString() + "W";
|
||||
labelA3.Text = trackA3.Value.ToString() + "W";
|
||||
labelB0.Text = trackB0.Value.ToString() + "W";
|
||||
labelC1.Text = trackC1.Value.ToString() + "W";
|
||||
|
||||
AppConfig.SetMode("limit_total", limit_total);
|
||||
AppConfig.SetMode("limit_slow", limit_slow);
|
||||
AppConfig.SetMode("limit_cpu", limit_cpu);
|
||||
AppConfig.SetMode("limit_fast", limit_fast);
|
||||
|
||||
@@ -592,7 +931,7 @@ namespace GHelper
|
||||
try
|
||||
{
|
||||
if (chartCount > 2)
|
||||
Size = MinimumSize = new Size(0, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
|
||||
Size = MinimumSize = new Size(Size.Width, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -682,35 +1021,47 @@ namespace GHelper
|
||||
AppConfig.SetMode("auto_apply", 0);
|
||||
AppConfig.SetMode("auto_apply_power", 0);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
trackUV.Value = RyzenControl.MaxCPUUV;
|
||||
trackUViGPU.Value = RyzenControl.MaxIGPUUV;
|
||||
trackTemp.Value = RyzenControl.MaxTemp;
|
||||
|
||||
AdvancedScroll();
|
||||
AppConfig.SetMode("cpu_temp", -1);
|
||||
|
||||
modeControl.ResetPerformanceMode();
|
||||
|
||||
InitPowerPlan();
|
||||
|
||||
if (Program.acpi.IsXGConnected()) XGM.Reset();
|
||||
|
||||
if (Program.acpi.IsXGConnected())
|
||||
AsusUSB.ResetXGM();
|
||||
|
||||
if (gpuVisible)
|
||||
{
|
||||
trackGPUClockLimit.Value = NvidiaGpuControl.MaxClockLimit;
|
||||
trackGPUCore.Value = 0;
|
||||
trackGPUMemory.Value = 0;
|
||||
trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
|
||||
trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
|
||||
|
||||
AppConfig.SetMode("gpu_clock_limit", trackGPUClockLimit.Value);
|
||||
|
||||
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
|
||||
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
|
||||
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
Program.settingsForm.SetGPUPower();
|
||||
modeControl.SetGPUClocks(true);
|
||||
modeControl.SetGPUPower();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
private void Chart_Save()
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
|
||||
labelTip.Visible = false;
|
||||
|
||||
SaveProfile(seriesCPU, AsusFan.CPU);
|
||||
@@ -722,12 +1073,23 @@ namespace GHelper
|
||||
if (AppConfig.Is("xgm_fan"))
|
||||
SaveProfile(seriesXGM, AsusFan.XGM);
|
||||
|
||||
Program.settingsForm.AutoFans();
|
||||
|
||||
|
||||
modeControl.AutoFans();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e)
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Chart_Save();
|
||||
}
|
||||
|
||||
|
||||
private void ChartCPU_MouseLeave(object? sender, EventArgs e)
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
labelTip.Visible = false;
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e, AsusFan device)
|
||||
{
|
||||
|
||||
if (sender is null) return;
|
||||
@@ -766,7 +1128,7 @@ namespace GHelper
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > fansMax) dy = fansMax;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
dymin = (dx - 70) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
@@ -788,7 +1150,7 @@ namespace GHelper
|
||||
tip = true;
|
||||
}
|
||||
|
||||
labelTip.Text = Math.Round(curPoint.XValue) + "C, " + ChartPercToRPM((int)curPoint.YValues[0], " " + Properties.Strings.RPM);
|
||||
labelTip.Text = Math.Floor(curPoint.XValue) + "C, " + ChartYLabel((int)curPoint.YValues[0], device, " " + Properties.Strings.RPM);
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X - 50;
|
||||
|
||||
@@ -819,8 +1181,8 @@ namespace GHelper
|
||||
{
|
||||
|
||||
// Get the neighboring DataPoints of the hit point
|
||||
DataPoint upperPoint = null;
|
||||
DataPoint lowerPoint = null;
|
||||
DataPoint? upperPoint = null;
|
||||
DataPoint? lowerPoint = null;
|
||||
|
||||
if (index > 0)
|
||||
{
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
@@ -117,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="labelRisky.Text" xml:space="preserve">
|
||||
<value>Undervolting is experimental and risky feature. If applied values are too low for your hardware, it can become unstable or shut down. Try small negative values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows8.0</TargetFramework>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>True</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
@@ -11,12 +11,11 @@
|
||||
<StartupObject>GHelper.Program</StartupObject>
|
||||
<ApplicationIcon>favicon.ico</ApplicationIcon>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
<SupportedOSPlatformVersion>8.0</SupportedOSPlatformVersion>
|
||||
<AssemblyName>GHelper</AssemblyName>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.84</AssemblyVersion>
|
||||
<AssemblyVersion>0.145</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
@@ -60,9 +59,9 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FftSharp" Version="2.0.0" />
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="NvAPIWrapper.Net" Version="0.8.1.101" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.8.0" />
|
||||
@@ -133,6 +132,12 @@
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<None Update="WinRing0x64.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="WinRing0x64.sys">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace AmdAdl2;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
#region Export Struct
|
||||
|
||||
@@ -33,13 +33,15 @@ public struct ADLBdf
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData {
|
||||
public struct ADLSingleSensorData
|
||||
{
|
||||
public int Supported;
|
||||
public int Value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLPMLogDataOutput {
|
||||
public struct ADLPMLogDataOutput
|
||||
{
|
||||
int Size;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_PMLOG_MAX_SENSORS)]
|
||||
@@ -57,7 +59,8 @@ public struct ADLGcnInfo
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ADLAsicFamilyType {
|
||||
public enum ADLAsicFamilyType
|
||||
{
|
||||
Undefined = 0,
|
||||
Discrete = 1 << 0,
|
||||
Integrated = 1 << 1,
|
||||
@@ -69,7 +72,8 @@ public enum ADLAsicFamilyType {
|
||||
Embedded = 1 << 7,
|
||||
}
|
||||
|
||||
public enum ADLSensorType {
|
||||
public enum ADLSensorType
|
||||
{
|
||||
SENSOR_MAXTYPES = 0,
|
||||
PMLOG_CLK_GFXCLK = 1, // Current graphic clock value in MHz
|
||||
PMLOG_CLK_MEMCLK = 2, // Current memory clock value in MHz
|
||||
@@ -149,13 +153,15 @@ public enum ADLSensorType {
|
||||
|
||||
//Throttle Status
|
||||
[Flags]
|
||||
public enum ADL_THROTTLE_NOTIFICATION {
|
||||
public enum ADL_THROTTLE_NOTIFICATION
|
||||
{
|
||||
ADL_PMLOG_THROTTLE_POWER = 1 << 0,
|
||||
ADL_PMLOG_THROTTLE_THERMAL = 1 << 1,
|
||||
ADL_PMLOG_THROTTLE_CURRENT = 1 << 2,
|
||||
};
|
||||
|
||||
public enum ADL_PMLOG_SENSORS {
|
||||
public enum ADL_PMLOG_SENSORS
|
||||
{
|
||||
ADL_SENSOR_MAXTYPES = 0,
|
||||
ADL_PMLOG_CLK_GFXCLK = 1,
|
||||
ADL_PMLOG_CLK_MEMCLK = 2,
|
||||
@@ -237,7 +243,8 @@ public enum ADL_PMLOG_SENSORS {
|
||||
|
||||
/// <summary> ADLAdapterInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfo {
|
||||
public struct ADLAdapterInfo
|
||||
{
|
||||
/// <summary>The size of the structure</summary>
|
||||
int Size;
|
||||
|
||||
@@ -292,7 +299,8 @@ public struct ADLAdapterInfo {
|
||||
|
||||
/// <summary> ADLAdapterInfo Array</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfoArray {
|
||||
public struct ADLAdapterInfoArray
|
||||
{
|
||||
/// <summary> ADLAdapterInfo Array </summary>
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_MAX_ADAPTERS)]
|
||||
public ADLAdapterInfo[] ADLAdapterInfo;
|
||||
@@ -304,7 +312,8 @@ public struct ADLAdapterInfoArray {
|
||||
|
||||
/// <summary> ADLDisplayID Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayID {
|
||||
public struct ADLDisplayID
|
||||
{
|
||||
/// <summary> Display Logical Index </summary>
|
||||
public int DisplayLogicalIndex;
|
||||
|
||||
@@ -320,7 +329,8 @@ public struct ADLDisplayID {
|
||||
|
||||
/// <summary> ADLDisplayInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayInfo {
|
||||
public struct ADLDisplayInfo
|
||||
{
|
||||
/// <summary> Display Index </summary>
|
||||
public ADLDisplayID DisplayID;
|
||||
|
||||
@@ -355,7 +365,8 @@ public struct ADLDisplayInfo {
|
||||
|
||||
#endregion Export Struct
|
||||
|
||||
public class Adl2 {
|
||||
public class Adl2
|
||||
{
|
||||
public const string Atiadlxx_FileName = "atiadlxx.dll";
|
||||
|
||||
#region Internal Constant
|
||||
@@ -398,24 +409,30 @@ public class Adl2 {
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only return the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out IntPtr adlContextHandle) {
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out nint adlContextHandle)
|
||||
{
|
||||
return NativeMethods.ADL2_Main_Control_Create(ADL_Main_Memory_Alloc_Impl_Reference, enumConnectedAdapters, out adlContextHandle);
|
||||
}
|
||||
|
||||
public static void FreeMemory(IntPtr buffer) {
|
||||
public static void FreeMemory(nint buffer)
|
||||
{
|
||||
Memory_Free_Impl(buffer);
|
||||
}
|
||||
|
||||
private static bool? isDllLoaded;
|
||||
|
||||
public static bool Load() {
|
||||
public static bool Load()
|
||||
{
|
||||
if (isDllLoaded != null)
|
||||
return isDllLoaded.Value;
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Marshal.PrelinkAll(typeof(Adl2));
|
||||
isDllLoaded = true;
|
||||
} catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException) {
|
||||
}
|
||||
catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException)
|
||||
{
|
||||
Debug.WriteLine(e);
|
||||
isDllLoaded = false;
|
||||
}
|
||||
@@ -423,53 +440,57 @@ public class Adl2 {
|
||||
return isDllLoaded.Value;
|
||||
}
|
||||
|
||||
private static NativeMethods.ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
private static ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
|
||||
/// <summary> Build in memory allocation function</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns>return the memory buffer</returns>
|
||||
private static IntPtr Memory_Alloc_Impl(int size) {
|
||||
private static nint Memory_Alloc_Impl(int size)
|
||||
{
|
||||
return Marshal.AllocCoTaskMem(size);
|
||||
}
|
||||
|
||||
/// <summary> Build in memory free function</summary>
|
||||
/// <param name="buffer">input buffer</param>
|
||||
private static void Memory_Free_Impl(IntPtr buffer) {
|
||||
if (IntPtr.Zero != buffer) {
|
||||
private static void Memory_Free_Impl(nint buffer)
|
||||
{
|
||||
if (nint.Zero != buffer)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public static class NativeMethods {
|
||||
public static class NativeMethods
|
||||
{
|
||||
/// <summary> ADL Memory allocation function allows ADL to callback for memory allocation</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
public delegate IntPtr ADL_Main_Memory_Alloc(int size);
|
||||
public delegate nint ADL_Main_Memory_Alloc(int size);
|
||||
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="callback">Call back functin pointer which is ised to allocate memeory </param>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only retuen the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Destroy Function to free up ADL Data</summary>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Destroy(IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Destroy(nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Function to get the number of adapters</summary>
|
||||
/// <param name="numAdapters">return number of adapters</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(IntPtr adlContextHandle, out int numAdapters);
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(nint adlContextHandle, out int numAdapters);
|
||||
|
||||
/// <summary> ADL Function to get the GPU adapter information</summary>
|
||||
/// <param name="info">return GPU adapter information</param>
|
||||
/// <param name="inputSize">the size of the GPU adapter struct</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(IntPtr adlContextHandle, IntPtr info, int inputSize);
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(nint adlContextHandle, nint info, int inputSize);
|
||||
|
||||
/// <summary> Function to determine if the adapter is active or not.</summary>
|
||||
/// <remarks>The function is used to check if the adapter associated with iAdapterIndex is active</remarks>
|
||||
@@ -477,7 +498,7 @@ public class Adl2 {
|
||||
/// <param name="status"> Status of the adapter. True: Active; False: Dsiabled</param>
|
||||
/// <returns>Non zero is successfull</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_Active_Get(IntPtr adlContextHandle, int adapterIndex, out int status);
|
||||
public static extern int ADL2_Adapter_Active_Get(nint adlContextHandle, int adapterIndex, out int status);
|
||||
|
||||
/// <summary>Get display information based on adapter index</summary>
|
||||
/// <param name="adapterIndex">Adapter Index</param>
|
||||
@@ -487,16 +508,16 @@ public class Adl2 {
|
||||
/// <returns>return ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Display_DisplayInfo_Get(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int numDisplays,
|
||||
out IntPtr displayInfoArray,
|
||||
out nint displayInfoArray,
|
||||
int forceDetect
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Overdrive_Caps(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int supported,
|
||||
out int enabled,
|
||||
@@ -504,21 +525,21 @@ public class Adl2 {
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(IntPtr adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(nint adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(nint adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_SwitchableGraphics_Applications_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iListType,
|
||||
out int lpNumApps,
|
||||
out IntPtr lppAppList);
|
||||
out nint lppAppList);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBright_Caps(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
out int iSupported,
|
||||
out int iEnabled,
|
||||
@@ -526,7 +547,7 @@ public class Adl2 {
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBrightEnable_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
int iEnabled);
|
||||
|
||||
@@ -553,25 +574,25 @@ public class Adl2 {
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
using AmdAdl2;
|
||||
using GHelper.Helpers;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
private bool _isReady;
|
||||
private IntPtr _adlContextHandle;
|
||||
private nint _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
@@ -23,7 +23,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
nint AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
@@ -76,7 +76,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
|
||||
public bool IsValid => _isReady && _adlContextHandle != nint.Zero;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
@@ -112,7 +112,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
public bool SetVariBright(int enabled)
|
||||
{
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
@@ -125,7 +125,7 @@ public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
supported = enabled = -1;
|
||||
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
@@ -154,7 +154,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
IntPtr appInfoPtr = IntPtr.Zero;
|
||||
nint appInfoPtr = nint.Zero;
|
||||
int appCount = 0;
|
||||
|
||||
try
|
||||
@@ -168,12 +168,12 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
// Convert the application data pointers to an array of structs
|
||||
var appInfoArray = new ADLSGApplicationInfo[appCount];
|
||||
IntPtr currentPtr = appInfoPtr;
|
||||
nint currentPtr = appInfoPtr;
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
|
||||
currentPtr = IntPtr.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
currentPtr = nint.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
}
|
||||
|
||||
var appNames = new List<string>();
|
||||
@@ -189,7 +189,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
|
||||
|
||||
foreach (string kill in appNames)
|
||||
foreach (string kill in appNames)
|
||||
if (!immune.Contains(kill.ToLower()))
|
||||
ProcessHelper.KillByName(kill);
|
||||
|
||||
@@ -202,7 +202,7 @@ public class AmdGpuControl : IGpuControl
|
||||
finally
|
||||
{
|
||||
// Clean up resources
|
||||
if (appInfoPtr != IntPtr.Zero)
|
||||
if (appInfoPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(appInfoPtr);
|
||||
}
|
||||
@@ -213,10 +213,10 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
private void ReleaseUnmanagedResources()
|
||||
{
|
||||
if (_adlContextHandle != IntPtr.Zero)
|
||||
if (_adlContextHandle != nint.Zero)
|
||||
{
|
||||
ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = IntPtr.Zero;
|
||||
_adlContextHandle = nint.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
366
app/Gpu/GPUModeControl.cs
Normal file
366
app/Gpu/GPUModeControl.cs
Normal file
@@ -0,0 +1,366 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Gpu
|
||||
{
|
||||
public class GPUModeControl
|
||||
{
|
||||
SettingsForm settings;
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
public static int gpuMode;
|
||||
public static bool? gpuExists = null;
|
||||
|
||||
|
||||
public GPUModeControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
}
|
||||
|
||||
public void InitGPUMode()
|
||||
{
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux < 0) mux = Program.acpi.DeviceGet(AsusACPI.GPUMuxVivo);
|
||||
|
||||
Logger.WriteLine("Eco flag : " + eco);
|
||||
Logger.WriteLine("Mux flag : " + mux);
|
||||
|
||||
settings.VisualiseGPUButtons(eco >= 0, mux >= 0);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
gpuMode = AsusACPI.GPUModeUltimate;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (eco == 1)
|
||||
gpuMode = AsusACPI.GPUModeEco;
|
||||
else
|
||||
gpuMode = AsusACPI.GPUModeStandard;
|
||||
|
||||
// GPU mode not supported
|
||||
if (eco < 0 && mux < 0)
|
||||
{
|
||||
if (gpuExists is null) gpuExists = Program.acpi.GetFan(AsusFan.GPU) >= 0;
|
||||
settings.HideGPUModes((bool)gpuExists);
|
||||
}
|
||||
}
|
||||
|
||||
AppConfig.Set("gpu_mode", gpuMode);
|
||||
settings.VisualiseGPUMode(gpuMode);
|
||||
|
||||
Aura.CustomRGB.ApplyGPUColor();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUMode(int GPUMode, int auto = 0)
|
||||
{
|
||||
|
||||
int CurrentGPU = AppConfig.Get("gpu_mode");
|
||||
AppConfig.Set("gpu_auto", auto);
|
||||
|
||||
if (CurrentGPU == GPUMode)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
return;
|
||||
}
|
||||
|
||||
var restart = false;
|
||||
var changed = false;
|
||||
|
||||
int status;
|
||||
|
||||
if (CurrentGPU == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 1, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 1, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
if (AppConfig.NoAutoUltimate())
|
||||
{
|
||||
Program.acpi.SetGPUEco(0);
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 0, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 0, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeEco)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(1, true);
|
||||
changed = true;
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeStandard)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(0);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
AppConfig.Set("gpu_mode", GPUMode);
|
||||
}
|
||||
|
||||
if (restart)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUEco(int eco, bool hardWay = false)
|
||||
{
|
||||
|
||||
settings.LockGPUModes();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
int status = 1;
|
||||
|
||||
if (eco == 1)
|
||||
{
|
||||
/*
|
||||
if (NvidiaSmi.GetDisplayActiveStatus())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.EnableOptimusText, Properties.Strings.EnableOptimusTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No)
|
||||
{
|
||||
InitGPUMode();
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
HardwareControl.KillGPUApps();
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Running eco command {eco}");
|
||||
|
||||
status = Program.acpi.SetGPUEco(eco);
|
||||
|
||||
if (status == 0 && eco == 1 && hardWay) RestartGPU();
|
||||
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(AppConfig.Get("refresh_delay", 500)));
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
});
|
||||
|
||||
if (eco == 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Program.modeControl.SetGPUClocks(false);
|
||||
}
|
||||
|
||||
if (AppConfig.Is("mode_reapply"))
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
Program.modeControl.AutoPerformance();
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsPlugged()
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) return false;
|
||||
if (!AppConfig.Is("optimized_usbc")) return true;
|
||||
|
||||
int chargerMode = Program.acpi.DeviceGet(AsusACPI.ChargerMode);
|
||||
Logger.WriteLine("ChargerStatus: " + chargerMode);
|
||||
|
||||
if (chargerMode < 0) return true;
|
||||
return (chargerMode & AsusACPI.ChargerBarrel) > 0;
|
||||
|
||||
}
|
||||
|
||||
public bool AutoGPUMode(bool optimized = false)
|
||||
{
|
||||
|
||||
bool GpuAuto = AppConfig.Is("gpu_auto");
|
||||
bool ForceGPU = AppConfig.IsForceSetGPUMode();
|
||||
|
||||
int GpuMode = AppConfig.Get("gpu_mode");
|
||||
|
||||
if (!GpuAuto && !ForceGPU) return false;
|
||||
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
if (optimized) SetGPUMode(AsusACPI.GPUModeStandard, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (eco == 1)
|
||||
if ((GpuAuto && IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeStandard))
|
||||
{
|
||||
SetGPUEco(0);
|
||||
return true;
|
||||
}
|
||||
if (eco == 0)
|
||||
if ((GpuAuto && !IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeEco))
|
||||
{
|
||||
|
||||
if (HardwareControl.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
SetGPUEco(1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void RestartGPU(bool confirm = true)
|
||||
{
|
||||
if (HardwareControl.GpuControl is null) return;
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) return;
|
||||
|
||||
if (confirm)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.RestartGPU, Properties.Strings.EcoMode, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return;
|
||||
}
|
||||
|
||||
ProcessHelper.RunAsAdmin("gpurestart");
|
||||
|
||||
if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
Logger.WriteLine("Trying to restart dGPU");
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes("Restarting GPU ...");
|
||||
|
||||
var nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
bool status = nvControl.RestartGPU();
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
//labelTipGPU.Text = status ? "GPU Restarted, you can try Eco mode again" : "Failed to restart GPU"; TODO
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
if (Program.acpi.IsXGConnected())
|
||||
{
|
||||
//Program.acpi.DeviceSet(AsusACPI.GPUXGInit, 1, "XG Init");
|
||||
XGM.Init();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ToggleXGM()
|
||||
{
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes();
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
|
||||
{
|
||||
XGM.Reset();
|
||||
HardwareControl.KillGPUApps();
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (AppConfig.Is("xgm_special"))
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0x101, "GPU XGM");
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
|
||||
|
||||
InitXGM();
|
||||
|
||||
XGM.Light(AppConfig.Is("xmg_light"));
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
|
||||
if (AppConfig.IsMode("auto_apply"))
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
|
||||
HardwareControl.RecreateGpuControl();
|
||||
|
||||
}
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
if (HardwareControl.GpuControl is not null)
|
||||
{
|
||||
HardwareControl.GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
|
||||
// Manually forcing standard mode on shutdown/hibernate for some exotic cases
|
||||
// https://github.com/seerge/g-helper/pull/855
|
||||
public void StandardModeFix()
|
||||
{
|
||||
if (!AppConfig.IsGPUFix()) return; // No config entry
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUMux) == 0) return; // Ultimate mode
|
||||
|
||||
Logger.WriteLine("Forcing Standard Mode on shutdown / hibernation");
|
||||
Program.acpi.SetGPUEco(0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using NvAPIWrapper.GPU;
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
@@ -6,16 +7,19 @@ using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
using System.Diagnostics;
|
||||
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
namespace GHelper.Gpu.NVidia;
|
||||
|
||||
public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
|
||||
public const int MaxCoreOffset = 250;
|
||||
public const int MaxMemoryOffset = 250;
|
||||
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 500);
|
||||
|
||||
public const int MinCoreOffset = -250;
|
||||
public const int MinMemoryOffset = -250;
|
||||
public static int MinCoreOffset = AppConfig.Get("min_gpu_core", -250);
|
||||
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -500);
|
||||
|
||||
public const int MinClockLimit = 400;
|
||||
public const int MaxClockLimit = 3000;
|
||||
|
||||
private static PhysicalGPU? _internalGpu;
|
||||
|
||||
@@ -55,18 +59,27 @@ public class NvidiaGpuControl : IGpuControl
|
||||
try
|
||||
{
|
||||
Process[] processes = internalGpu.GetActiveApplications();
|
||||
foreach (Process process in processes) ProcessHelper.KillByProcess(process);
|
||||
foreach (Process process in processes)
|
||||
try
|
||||
{
|
||||
Logger.WriteLine("Kill:" + process.ProcessName);
|
||||
ProcessHelper.KillByProcess(process);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
//NVIDIA.RestartDisplayDriver();
|
||||
//GeneralApi.RestartDisplayDriver();
|
||||
}
|
||||
|
||||
|
||||
public int GetClocks(out int core, out int memory)
|
||||
public bool GetClocks(out int core, out int memory)
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
@@ -79,27 +92,30 @@ public class NvidiaGpuControl : IGpuControl
|
||||
core = states.Clocks[PerformanceStateId.P0_3DPerformance][0].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
memory = states.Clocks[PerformanceStateId.P0_3DPerformance][1].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
|
||||
return 0;
|
||||
|
||||
foreach (var delta in states.Voltages[PerformanceStateId.P0_3DPerformance])
|
||||
{
|
||||
Logger.WriteLine("GPU VOLT:" + delta.IsEditable + " - " + delta.ValueDeltaInMicroVolt.DeltaValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
|
||||
core = memory = 0;
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public bool RestartGPU()
|
||||
private bool RunPowershellCommand(string script)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = @"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; Enable-PnpDevice $device.InstanceId -Confirm:$false";
|
||||
Logger.WriteLine(script);
|
||||
ProcessHelper.RunCMD("powershell", script);
|
||||
//Thread.Sleep(2000);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -107,26 +123,71 @@ public class NvidiaGpuControl : IGpuControl
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public int SetClocksFromConfig()
|
||||
public int GetMaxGPUCLock()
|
||||
{
|
||||
int core = AppConfig.Get("gpu_core",0);
|
||||
int memory = AppConfig.Get("gpu_memory",0);
|
||||
int status = SetClocks(core, memory);
|
||||
return status;
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
try
|
||||
{
|
||||
PrivateClockBoostLockV2 data = GPUApi.GetClockBoostLock(internalGpu.Handle);
|
||||
int limit = (int)data.ClockBoostLocks[0].VoltageInMicroV / 1000;
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + limit);
|
||||
return limit;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + ex.Message);
|
||||
return -1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int SetMaxGPUClock(int clock)
|
||||
{
|
||||
|
||||
if (clock < MinClockLimit || clock >= MaxClockLimit) clock = 0;
|
||||
|
||||
int _clockLimit = GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit != clock)
|
||||
{
|
||||
if (clock > 0) RunPowershellCommand($"nvidia-smi -lgc 0,{clock}");
|
||||
else RunPowershellCommand($"nvidia-smi -rgc");
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool RestartGPU()
|
||||
{
|
||||
return RunPowershellCommand(@"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 5; Enable-PnpDevice $device.InstanceId -Confirm:$false");
|
||||
}
|
||||
|
||||
|
||||
public int SetClocks(int core, int memory)
|
||||
{
|
||||
|
||||
if (core < MinCoreOffset || core > MaxCoreOffset) return 0;
|
||||
if (memory < MinMemoryOffset || memory > MaxMemoryOffset) return 0;
|
||||
|
||||
if (GetClocks(out int currentCore, out int currentMemory))
|
||||
{
|
||||
if (Math.Abs(core - currentCore) < 5 && Math.Abs(memory - currentMemory) < 5) return 0;
|
||||
}
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
var coreClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Graphics, new PerformanceStates20ParameterDelta(core * 1000));
|
||||
var memoryClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Memory, new PerformanceStates20ParameterDelta(memory * 1000));
|
||||
//var voltageEntry = new PerformanceStates20BaseVoltageEntryV1(PerformanceVoltageDomain.Core, new PerformanceStates20ParameterDelta(voltage));
|
||||
|
||||
PerformanceStates20ClockEntryV1[] clocks = { coreClock, memoryClock };
|
||||
PerformanceStates20BaseVoltageEntryV1[] voltages = { };
|
||||
@@ -146,8 +207,6 @@ public class NvidiaGpuControl : IGpuControl
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
public static class NvidiaSmi
|
||||
{
|
||||
public static bool GetDisplayActiveStatus()
|
||||
{
|
||||
// Non AMD devices doesn't seem to be affected
|
||||
if (!RyzenControl.IsAMD()) return false;
|
||||
|
||||
string commandOutput = RunNvidiaSmiCommand();
|
||||
|
||||
Logger.WriteLine(commandOutput);
|
||||
|
||||
if (commandOutput.Length == 0) return false;
|
||||
if (!commandOutput.Contains("RTX 40")) return false;
|
||||
|
||||
// Extract the "Display Active" status using regular expressions
|
||||
string displayActivePattern = @"Display Active\s+:\s+(\w+)";
|
||||
|
||||
Match match = Regex.Match(commandOutput, displayActivePattern, RegexOptions.IgnoreCase);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
string status = match.Groups[1].Value.ToLower().Trim(' ');
|
||||
return status == "enabled";
|
||||
}
|
||||
|
||||
return false; // Return false if the "Display Active" status is not found
|
||||
}
|
||||
|
||||
private static string RunNvidiaSmiCommand(string arguments = "-i 0 -q")
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "nvidia-smi",
|
||||
Arguments = arguments,
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
|
||||
Process process = new Process
|
||||
{
|
||||
StartInfo = startInfo
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
process.Start();
|
||||
string output = process.StandardOutput.ReadToEnd();
|
||||
process.WaitForExit();
|
||||
return output;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
//return File.ReadAllText(@"smi.txt");
|
||||
Debug.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,29 @@
|
||||
using GHelper;
|
||||
using GHelper.Fan;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Gpu.AMD;
|
||||
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using GHelper.Battery;
|
||||
|
||||
public static class HardwareControl
|
||||
{
|
||||
|
||||
public static IGpuControl? GpuControl;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static float? batteryDischarge = -1;
|
||||
public static decimal? batteryRate = 0;
|
||||
public static decimal batteryHealth = -1;
|
||||
public static decimal batteryCapacity = -1;
|
||||
|
||||
public static decimal? designCapacity;
|
||||
public static decimal? fullCapacity;
|
||||
public static decimal? chargeCapacity;
|
||||
|
||||
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
@@ -16,38 +32,7 @@ public static class HardwareControl
|
||||
|
||||
public static int? gpuUse;
|
||||
|
||||
public static int GetFanMax()
|
||||
{
|
||||
int max = 58;
|
||||
int configMax = AppConfig.Get("fan_max");
|
||||
if (configMax > 100) configMax = 0; // skipping inadvequate settings
|
||||
|
||||
if (AppConfig.ContainsModel("401")) max = 72;
|
||||
else if (AppConfig.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, configMax);
|
||||
}
|
||||
|
||||
public static void SetFanMax(int fan)
|
||||
{
|
||||
AppConfig.Set("fan_max", fan);
|
||||
}
|
||||
public static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) return null; //nothing reasonable
|
||||
}
|
||||
|
||||
int fanMax = GetFanMax();
|
||||
if (fan > fanMax && fan < 110) SetFanMax(fan);
|
||||
|
||||
if (AppConfig.Is("fan_rpm"))
|
||||
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
static long lastUpdate;
|
||||
|
||||
private static int GetGpuUse()
|
||||
{
|
||||
@@ -66,15 +51,115 @@ public static class HardwareControl
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
public static void GetBatteryStatus()
|
||||
{
|
||||
batteryDischarge = -1;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan));
|
||||
midFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.Mid_Fan));
|
||||
batteryRate = 0;
|
||||
chargeCapacity = 0;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStatus");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
|
||||
chargeCapacity = Convert.ToDecimal(obj["RemainingCapacity"]);
|
||||
|
||||
decimal chargeRate = Convert.ToDecimal(obj["ChargeRate"]);
|
||||
decimal dischargeRate = Convert.ToDecimal(obj["DischargeRate"]);
|
||||
|
||||
if (chargeRate > 0)
|
||||
batteryRate = chargeRate / 1000;
|
||||
else
|
||||
batteryRate = -dischargeRate / 1000;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Discharge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
public static void ReadFullChargeCapacity()
|
||||
{
|
||||
if (fullCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryFullChargedCapacity");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
fullCapacity = Convert.ToDecimal(obj["FullChargedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Full Charge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ReadDesignCapacity()
|
||||
{
|
||||
if (designCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStaticData");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
designCapacity = Convert.ToDecimal(obj["DesignedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Design Capacity Reading: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RefreshBatteryHealth()
|
||||
{
|
||||
batteryHealth = GetBatteryHealth() * 100;
|
||||
}
|
||||
|
||||
|
||||
public static decimal GetBatteryHealth()
|
||||
{
|
||||
if (designCapacity is null)
|
||||
{
|
||||
ReadDesignCapacity();
|
||||
}
|
||||
ReadFullChargeCapacity();
|
||||
|
||||
if (designCapacity is null || fullCapacity is null || designCapacity == 0 || fullCapacity == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
decimal health = (decimal)fullCapacity / (decimal)designCapacity;
|
||||
Logger.WriteLine("Design Capacity: " + designCapacity + "mWh, Full Charge Capacity: " + fullCapacity + "mWh, Health: " + health + "%");
|
||||
|
||||
return health;
|
||||
}
|
||||
|
||||
public static float? GetCPUTemp() {
|
||||
|
||||
var last = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
if (Math.Abs(last - lastUpdate) < 2) return cpuTemp;
|
||||
lastUpdate = last;
|
||||
|
||||
cpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_CPU);
|
||||
|
||||
@@ -90,6 +175,23 @@ public static class HardwareControl
|
||||
Debug.WriteLine("Failed reading CPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
|
||||
return cpuTemp;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryRate = 0;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FanSensorControl.FormatFan(AsusFan.CPU, Program.acpi.GetFan(AsusFan.CPU));
|
||||
gpuFan = FanSensorControl.FormatFan(AsusFan.GPU, Program.acpi.GetFan(AsusFan.GPU));
|
||||
midFan = FanSensorControl.FormatFan(AsusFan.Mid, Program.acpi.GetFan(AsusFan.Mid));
|
||||
|
||||
cpuTemp = GetCPUTemp();
|
||||
|
||||
try
|
||||
{
|
||||
gpuTemp = GpuControl?.GetCurrentTemperature();
|
||||
@@ -104,17 +206,16 @@ public static class HardwareControl
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_GPU);
|
||||
|
||||
try
|
||||
ReadFullChargeCapacity();
|
||||
GetBatteryStatus();
|
||||
|
||||
if (fullCapacity > 0 && chargeCapacity > 0)
|
||||
{
|
||||
using (var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true))
|
||||
{
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Failed reading Battery discharge");
|
||||
batteryCapacity = Math.Min(100, ((decimal)chargeCapacity / (decimal)fullCapacity) * 100);
|
||||
if (batteryCapacity > 99) BatteryControl.UnSetBatteryLimitFull();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 10)
|
||||
@@ -168,18 +269,20 @@ public static class HardwareControl
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
if (GpuControl.FullName.Contains("6850M")) AppConfig.Set("xgm_special", 1);
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
Logger.WriteLine("dGPU not found");
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
Debug.WriteLine("Can't connect to GPU " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,14 +291,6 @@ public static class HardwareControl
|
||||
{
|
||||
|
||||
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps"))
|
||||
{
|
||||
tokill.Add("nvdisplay.container");
|
||||
tokill.Add("nvcontainer");
|
||||
tokill.Add("nvcplui");
|
||||
}
|
||||
|
||||
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
|
||||
|
||||
29
app/Helpers/Audio.cs
Normal file
29
app/Helpers/Audio.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class Audio
|
||||
{
|
||||
public static bool ToggleMute()
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
|
||||
var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
|
||||
|
||||
bool status = !commDevice.AudioEndpointVolume.Mute;
|
||||
|
||||
commDevice.AudioEndpointVolume.Mute = status;
|
||||
consoleDevice.AudioEndpointVolume.Mute = status;
|
||||
mmDevice.AudioEndpointVolume.Mute = status;
|
||||
|
||||
Logger.WriteLine(commDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(consoleDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(mmDevice.ToString() + ":" + status);
|
||||
|
||||
return status;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
142
app/Helpers/ClamshellModeControl.cs
Normal file
142
app/Helpers/ClamshellModeControl.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Mode;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class ClamshellModeControl
|
||||
{
|
||||
|
||||
public ClamshellModeControl()
|
||||
{
|
||||
//Save current setting if hibernate or shutdown to prevent reverting the user set option.
|
||||
CheckAndSaveLidAction();
|
||||
}
|
||||
|
||||
public bool IsExternalDisplayConnected()
|
||||
{
|
||||
var devices = ScreenInterrogatory.GetAllDevices().ToArray();
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL &&
|
||||
device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED
|
||||
&& device.monitorFriendlyDeviceName != internalName)
|
||||
{
|
||||
Logger.WriteLine("Found external screen: " + device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
|
||||
//Already found one, we do not have to check whether there are more
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsClamshellEnabled()
|
||||
{
|
||||
return AppConfig.Is("toggle_clamshell_mode");
|
||||
}
|
||||
|
||||
public bool IsChargerConnected()
|
||||
{
|
||||
return SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
public bool IsClamshellReady()
|
||||
{
|
||||
return IsExternalDisplayConnected() && IsChargerConnected();
|
||||
}
|
||||
|
||||
public void ToggleLidAction()
|
||||
{
|
||||
if (!IsClamshellEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClamshellReady())
|
||||
{
|
||||
EnableClamshellMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
DisableClamshellMode();
|
||||
}
|
||||
}
|
||||
public static void DisableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(GetDefaultLidAction(), true);
|
||||
Logger.WriteLine("Disengaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public static void EnableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(0, true);
|
||||
Logger.WriteLine("Engaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public void UnregisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged -= SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
public void RegisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged += SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
private void SystemEvents_DisplaySettingsChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Logger.WriteLine("Display configuration changed.");
|
||||
|
||||
if (IsClamshellEnabled())
|
||||
ToggleLidAction();
|
||||
|
||||
if (Program.settingsForm.Visible)
|
||||
Program.screenControl.InitScreen();
|
||||
|
||||
}
|
||||
|
||||
private static int CheckAndSaveLidAction()
|
||||
{
|
||||
if (AppConfig.Get("clamshell_default_lid_action", -1) != -1)
|
||||
{
|
||||
//Seting was alredy set. Do not touch it
|
||||
return AppConfig.Get("clamshell_default_lid_action", -1);
|
||||
}
|
||||
|
||||
int val = PowerNative.GetLidAction(true);
|
||||
//If it is 0 then it is likely already set by clamshell mdoe
|
||||
//If 0 was set by the user, then why do they even use clamshell mode?
|
||||
//We only care about hibernate or shutdown setting here
|
||||
if (val == 2 || val == 3)
|
||||
{
|
||||
AppConfig.Set("clamshell_default_lid_action", val);
|
||||
return val;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Power users can change that setting.
|
||||
//0 = Do nothing
|
||||
//1 = Sleep (default)
|
||||
//2 = Hibernate
|
||||
//3 = Shutdown
|
||||
private static int GetDefaultLidAction()
|
||||
{
|
||||
int val = AppConfig.Get("clamshell_default_lid_action", 1);
|
||||
|
||||
if (val < 0 || val > 3)
|
||||
{
|
||||
val = 1;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
}
|
||||
}
|
||||
193
app/Helpers/ColorUtilities.cs
Normal file
193
app/Helpers/ColorUtilities.cs
Normal file
@@ -0,0 +1,193 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public class ColorUtils
|
||||
{
|
||||
// Method to get the weighted average between two colors
|
||||
public static Color GetWeightedAverage(Color color1, Color color2, float weight)
|
||||
{
|
||||
|
||||
int red = (int)Math.Round(color1.R * (1 - weight) + color2.R * weight);
|
||||
int green = (int)Math.Round(color1.G * (1 - weight) + color2.G * weight);
|
||||
int blue = (int)Math.Round(color1.B * (1 - weight) + color2.B * weight);
|
||||
|
||||
red = Math.Min(255, Math.Max(0, red));
|
||||
green = Math.Min(255, Math.Max(0, green));
|
||||
blue = Math.Min(255, Math.Max(0, blue));
|
||||
|
||||
return Color.FromArgb(red, green, blue);
|
||||
}
|
||||
|
||||
public static Color GetMidColor(Color color1, Color color2)
|
||||
{
|
||||
return Color.FromArgb((color1.R + color2.R) / 2,
|
||||
(color1.G + color2.G) / 2,
|
||||
(color1.B + color2.B) / 2);
|
||||
}
|
||||
|
||||
public static Color GetDominantColor(Bitmap bmp)
|
||||
{
|
||||
|
||||
//Used for tally
|
||||
int r = 0;
|
||||
int g = 0;
|
||||
int b = 0;
|
||||
|
||||
int total = 0;
|
||||
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
Color clr = bmp.GetPixel(x, y);
|
||||
|
||||
r += clr.R;
|
||||
g += clr.G;
|
||||
b += clr.B;
|
||||
|
||||
total++;
|
||||
}
|
||||
}
|
||||
|
||||
//Calculate average
|
||||
r /= total;
|
||||
g /= total;
|
||||
b /= total;
|
||||
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
|
||||
public class HSV
|
||||
{
|
||||
public double Hue { get; set; }
|
||||
public double Saturation { get; set; }
|
||||
public double Value { get; set; }
|
||||
|
||||
public Color ToRGB()
|
||||
{
|
||||
var hue = Hue * 6;
|
||||
var saturation = Saturation;
|
||||
var value = Value;
|
||||
|
||||
double red;
|
||||
double green;
|
||||
double blue;
|
||||
|
||||
if (saturation == 0)
|
||||
{
|
||||
red = green = blue = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
var i = Convert.ToInt32(Math.Floor(hue));
|
||||
var f = hue - i;
|
||||
var p = value * (1 - saturation);
|
||||
var q = value * (1 - saturation * f);
|
||||
var t = value * (1 - saturation * (1 - f));
|
||||
int mod = i % 6;
|
||||
|
||||
red = new[] { value, q, p, p, t, value }[mod];
|
||||
green = new[] { t, value, value, q, p, p }[mod];
|
||||
blue = new[] { p, p, t, value, value, q }[mod];
|
||||
}
|
||||
|
||||
return Color.FromArgb(Convert.ToInt32(red * 255), Convert.ToInt32(green * 255), Convert.ToInt32(blue * 255));
|
||||
}
|
||||
|
||||
public static HSV ToHSV(Color rgb)
|
||||
{
|
||||
double red = rgb.R / 255.0;
|
||||
double green = rgb.G / 255.0;
|
||||
double blue = rgb.B / 255.0;
|
||||
var min = Math.Min(red, Math.Min(green, blue));
|
||||
var max = Math.Max(red, Math.Max(green, blue));
|
||||
var delta = max - min;
|
||||
double hue;
|
||||
double saturation = 0;
|
||||
var value = max;
|
||||
|
||||
if (max != 0)
|
||||
saturation = delta / max;
|
||||
|
||||
if (delta == 0)
|
||||
hue = 0;
|
||||
else
|
||||
{
|
||||
if (red == max)
|
||||
hue = (green - blue) / delta + (green < blue ? 6 : 0);
|
||||
else if (green == max)
|
||||
hue = 2 + (blue - red) / delta;
|
||||
else
|
||||
hue = 4 + (red - green) / delta;
|
||||
|
||||
hue /= 6;
|
||||
}
|
||||
|
||||
return new HSV { Hue = hue, Saturation = saturation, Value = value };
|
||||
}
|
||||
|
||||
public static Color UpSaturation(Color rgb, float increse = 0.2f) //make color more colored
|
||||
{
|
||||
if (rgb.R == rgb.G && rgb.G == rgb.B)
|
||||
return rgb;
|
||||
var hsv_color = ToHSV(rgb);
|
||||
hsv_color.Saturation = Math.Min(hsv_color.Saturation + increse, 1.00f);
|
||||
return hsv_color.ToRGB();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class SmoothColor
|
||||
{
|
||||
public Color RGB
|
||||
{
|
||||
get { return Interpolate(); }
|
||||
set { clr = value; }
|
||||
}
|
||||
|
||||
Color Interpolate()
|
||||
{
|
||||
clr_ = ColorInterpolator.InterpolateBetween(clr, clr_, smooth);
|
||||
return clr_;
|
||||
}
|
||||
|
||||
private float smooth = 0.65f; //smooth
|
||||
private Color clr = new Color();
|
||||
private Color clr_ = new Color();
|
||||
|
||||
static class ColorInterpolator
|
||||
{
|
||||
delegate byte ComponentSelector(Color color);
|
||||
static ComponentSelector _redSelector = color => color.R;
|
||||
static ComponentSelector _greenSelector = color => color.G;
|
||||
static ComponentSelector _blueSelector = color => color.B;
|
||||
|
||||
public static Color InterpolateBetween(Color endPoint1, Color endPoint2, double lambda)
|
||||
{
|
||||
if (lambda < 0 || lambda > 1)
|
||||
throw new ArgumentOutOfRangeException("lambda");
|
||||
|
||||
if (endPoint1 != endPoint2)
|
||||
{
|
||||
return Color.FromArgb(
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _redSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _greenSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _blueSelector)
|
||||
);
|
||||
}
|
||||
|
||||
return endPoint1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static byte InterpolateComponent(Color end1, Color end2, double lambda, ComponentSelector selector)
|
||||
{
|
||||
return (byte)(selector(end1) + (selector(end2) - selector(end1)) * lambda);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
public static class Logger
|
||||
{
|
||||
static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
static string logFile = appPath + "\\log.txt";
|
||||
public static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
public static string logFile = appPath + "\\log.txt";
|
||||
|
||||
public static void WriteLine(string logMessage)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Drawing.Imaging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OSD
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
public class OSDNativeForm : NativeWindow, IDisposable
|
||||
@@ -19,11 +19,11 @@ namespace OSD
|
||||
|
||||
protected internal void Invalidate()
|
||||
{
|
||||
this.UpdateLayeredWindow();
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
private void UpdateLayeredWindow()
|
||||
{
|
||||
Bitmap bitmap1 = new Bitmap(this.Size.Width, this.Size.Height, PixelFormat.Format32bppArgb);
|
||||
Bitmap bitmap1 = new Bitmap(Size.Width, Size.Height, PixelFormat.Format32bppArgb);
|
||||
using (Graphics graphics1 = Graphics.FromImage(bitmap1))
|
||||
{
|
||||
Rectangle rectangle1;
|
||||
@@ -31,27 +31,27 @@ namespace OSD
|
||||
POINT point1;
|
||||
POINT point2;
|
||||
BLENDFUNCTION blendfunction1;
|
||||
rectangle1 = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
|
||||
rectangle1 = new Rectangle(0, 0, Size.Width, Size.Height);
|
||||
PerformPaint(new PaintEventArgs(graphics1, rectangle1));
|
||||
IntPtr ptr1 = User32.GetDC(IntPtr.Zero);
|
||||
IntPtr ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
IntPtr ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
IntPtr ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = this.Size.Width;
|
||||
size1.cy = this.Size.Height;
|
||||
point1.x = this.Location.X;
|
||||
point1.x = this.Location.X;
|
||||
point1.y = this.Location.Y;
|
||||
nint ptr1 = User32.GetDC(nint.Zero);
|
||||
nint ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
nint ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
nint ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = Size.Width;
|
||||
size1.cy = Size.Height;
|
||||
point1.x = Location.X;
|
||||
point1.x = Location.X;
|
||||
point1.y = Location.Y;
|
||||
point2.x = 0;
|
||||
point2.y = 0;
|
||||
blendfunction1 = new BLENDFUNCTION();
|
||||
blendfunction1.BlendOp = 0;
|
||||
blendfunction1.BlendFlags = 0;
|
||||
blendfunction1.SourceConstantAlpha = this._alpha;
|
||||
blendfunction1.SourceConstantAlpha = _alpha;
|
||||
blendfunction1.AlphaFormat = 1;
|
||||
User32.UpdateLayeredWindow(base.Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
User32.UpdateLayeredWindow(Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
Gdi32.SelectObject(ptr2, ptr4);
|
||||
User32.ReleaseDC(IntPtr.Zero, ptr1);
|
||||
User32.ReleaseDC(nint.Zero, ptr1);
|
||||
Gdi32.DeleteObject(ptr3);
|
||||
Gdi32.DeleteDC(ptr2);
|
||||
}
|
||||
@@ -59,25 +59,25 @@ namespace OSD
|
||||
|
||||
public virtual void Show()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
this.CreateWindowOnly();
|
||||
User32.ShowWindow(base.Handle, User32.SW_SHOWNOACTIVATE);
|
||||
if (Handle == nint.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
CreateWindowOnly();
|
||||
User32.ShowWindow(Handle, User32.SW_SHOWNOACTIVATE);
|
||||
}
|
||||
|
||||
|
||||
public virtual void Hide()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero)
|
||||
if (Handle == nint.Zero)
|
||||
return;
|
||||
User32.ShowWindow(base.Handle, User32.SW_HIDE);
|
||||
this.DestroyHandle();
|
||||
User32.ShowWindow(Handle, User32.SW_HIDE);
|
||||
DestroyHandle();
|
||||
}
|
||||
|
||||
|
||||
public virtual void Close()
|
||||
{
|
||||
this.Hide();
|
||||
this.Dispose();
|
||||
Hide();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CreateWindowOnly()
|
||||
@@ -85,55 +85,55 @@ namespace OSD
|
||||
|
||||
CreateParams params1 = new CreateParams();
|
||||
params1.Caption = "FloatingNativeWindow";
|
||||
int nX = this._location.X;
|
||||
int nY = this._location.Y;
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
if ((nX + this._size.Width) > screen1.Bounds.Width)
|
||||
int nX = _location.X;
|
||||
int nY = _location.Y;
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
if (nX + _size.Width > screen1.Bounds.Width)
|
||||
{
|
||||
nX = screen1.Bounds.Width - this._size.Width;
|
||||
nX = screen1.Bounds.Width - _size.Width;
|
||||
}
|
||||
if ((nY + this._size.Height) > screen1.Bounds.Height)
|
||||
if (nY + _size.Height > screen1.Bounds.Height)
|
||||
{
|
||||
nY = screen1.Bounds.Height - this._size.Height;
|
||||
nY = screen1.Bounds.Height - _size.Height;
|
||||
}
|
||||
this._location = new Point(nX, nY);
|
||||
Size size1 = this._size;
|
||||
Point point1 = this._location;
|
||||
_location = new Point(nX, nY);
|
||||
Size size1 = _size;
|
||||
Point point1 = _location;
|
||||
params1.X = nX;
|
||||
params1.Y = nY;
|
||||
params1.Height = size1.Height;
|
||||
params1.Width = size1.Width;
|
||||
params1.Parent = IntPtr.Zero;
|
||||
params1.Parent = nint.Zero;
|
||||
uint ui = User32.WS_POPUP;
|
||||
params1.Style = (int)ui;
|
||||
params1.ExStyle = User32.WS_EX_TOPMOST | User32.WS_EX_TOOLWINDOW | User32.WS_EX_LAYERED | User32.WS_EX_NOACTIVATE | User32.WS_EX_TRANSPARENT;
|
||||
this.CreateHandle(params1);
|
||||
this.UpdateLayeredWindow();
|
||||
CreateHandle(params1);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected virtual void SetBoundsCore(int x, int y, int width, int height)
|
||||
{
|
||||
if (((this.X != x) || (this.Y != y)) || ((this.Width != width) || (this.Height != height)))
|
||||
if (X != x || Y != y || Width != width || Height != height)
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
int num1 = 20;
|
||||
if ((this.X == x) && (this.Y == y))
|
||||
if (X == x && Y == y)
|
||||
{
|
||||
num1 |= 2;
|
||||
}
|
||||
if ((this.Width == width) && (this.Height == height))
|
||||
if (Width == width && Height == height)
|
||||
{
|
||||
num1 |= 1;
|
||||
}
|
||||
User32.SetWindowPos(base.Handle, IntPtr.Zero, x, y, width, height, (uint)num1);
|
||||
User32.SetWindowPos(Handle, nint.Zero, x, y, width, height, (uint)num1);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Location = new Point(x, y);
|
||||
this.Size = new Size(width, height);
|
||||
Location = new Point(x, y);
|
||||
Size = new Size(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -147,20 +147,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Point Location
|
||||
{
|
||||
get { return this._location; }
|
||||
get { return _location; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(value.X, value.Y, this._size.Width, this._size.Height);
|
||||
SetBoundsCore(value.X, value.Y, _size.Width, _size.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._location = new Point(rect.left, rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_location = new Point(rect.left, rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._location = value;
|
||||
_location = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,20 +169,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Size Size
|
||||
{
|
||||
get { return this._size; }
|
||||
get { return _size; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(this._location.X, this._location.Y, value.Width, value.Height);
|
||||
SetBoundsCore(_location.X, _location.Y, value.Width, value.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._size = value;
|
||||
_size = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,10 +191,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Height
|
||||
{
|
||||
get { return this._size.Height; }
|
||||
get { return _size.Height; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(this._size.Width, value);
|
||||
_size = new Size(_size.Width, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -202,10 +202,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Width
|
||||
{
|
||||
get { return this._size.Width; }
|
||||
get { return _size.Width; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(value, this._size.Height);
|
||||
_size = new Size(value, _size.Height);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -213,10 +213,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int X
|
||||
{
|
||||
get { return this._location.X; }
|
||||
get { return _location.X; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(value, this.Location.Y);
|
||||
Location = new Point(value, Location.Y);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -224,10 +224,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Y
|
||||
{
|
||||
get { return this._location.Y; }
|
||||
get { return _location.Y; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(this.Location.X, value);
|
||||
Location = new Point(Location.X, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -237,7 +237,7 @@ namespace OSD
|
||||
{
|
||||
get
|
||||
{
|
||||
return new Rectangle(new Point(0, 0), this._size);
|
||||
return new Rectangle(new Point(0, 0), _size);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -245,12 +245,12 @@ namespace OSD
|
||||
/// </summary>
|
||||
public byte Alpha
|
||||
{
|
||||
get { return this._alpha; }
|
||||
get { return _alpha; }
|
||||
set
|
||||
{
|
||||
if (this._alpha == value) return;
|
||||
this._alpha = value;
|
||||
this.UpdateLayeredWindow();
|
||||
if (_alpha == value) return;
|
||||
_alpha = value;
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -258,15 +258,15 @@ namespace OSD
|
||||
#region IDisposable Members
|
||||
public void Dispose()
|
||||
{
|
||||
this.Dispose(true);
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (!this._disposed)
|
||||
if (!_disposed)
|
||||
{
|
||||
this.DestroyHandle();
|
||||
this._disposed = true;
|
||||
DestroyHandle();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -299,16 +299,16 @@ namespace OSD
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwFlags;
|
||||
public IntPtr hWnd;
|
||||
public nint hWnd;
|
||||
public uint dwHoverTime;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct MSG
|
||||
{
|
||||
public IntPtr hwnd;
|
||||
public nint hwnd;
|
||||
public int message;
|
||||
public IntPtr wParam;
|
||||
public IntPtr lParam;
|
||||
public nint wParam;
|
||||
public nint lParam;
|
||||
public int time;
|
||||
public int pt_x;
|
||||
public int pt_y;
|
||||
@@ -345,69 +345,69 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags);
|
||||
internal static extern bool AnimateWindow(nint hWnd, uint dwTime, uint dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ClientToScreen(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DispatchMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool DrawFocusRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetDC(IntPtr hWnd);
|
||||
internal static extern nint GetDC(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetFocus();
|
||||
internal static extern nint GetFocus();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern ushort GetKeyState(int virtKey);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetParent(IntPtr hWnd);
|
||||
internal static extern nint GetParent(nint hWnd);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, [In, Out] ref RECT rect);
|
||||
public static extern bool GetClientRect(nint hWnd, [In, Out] ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
internal static extern int GetWindowLong(nint hWnd, int nIndex);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetWindow(IntPtr hWnd, int cmd);
|
||||
internal static extern nint GetWindow(nint hWnd, int cmd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool GetWindowRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool HideCaret(IntPtr hWnd);
|
||||
internal static extern bool HideCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);
|
||||
internal static extern bool InvalidateRect(nint hWnd, ref RECT rect, bool erase);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);
|
||||
internal static extern nint LoadCursor(nint hInstance, uint cursor);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern int MapWindowPoints(IntPtr hWndFrom, IntPtr hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
public static extern int MapWindowPoints(nint hWndFrom, nint hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);
|
||||
internal static extern bool MoveWindow(nint hWnd, int x, int y, int width, int height, bool repaint);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern bool PostMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ReleaseCapture();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
|
||||
internal static extern int ReleaseDC(nint hWnd, nint hDC);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ScreenToClient(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern uint SendMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetCursor(IntPtr hCursor);
|
||||
internal static extern nint SetCursor(nint hCursor);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetFocus(IntPtr hWnd);
|
||||
internal static extern nint SetFocus(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowLong(IntPtr hWnd, int nIndex, int newLong);
|
||||
internal static extern int SetWindowLong(nint hWnd, int nIndex, int newLong);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
internal static extern int SetWindowPos(nint hWnd, nint hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);
|
||||
internal static extern bool SetWindowRgn(nint hWnd, nint hRgn, bool redraw);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ShowCaret(IntPtr hWnd);
|
||||
internal static extern bool ShowCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetCapture(IntPtr hWnd);
|
||||
internal static extern bool SetCapture(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ShowWindow(IntPtr hWnd, short cmdShow);
|
||||
internal static extern int ShowWindow(nint hWnd, short cmdShow);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SystemParametersInfo(uint uiAction, uint uiParam, ref int bRetValue, uint fWinINI);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
@@ -415,9 +415,9 @@ namespace OSD
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool TranslateMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
internal static extern bool UpdateLayeredWindow(nint hwnd, nint hdcDst, ref POINT pptDst, ref SIZE psize, nint hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateWindow(IntPtr hwnd);
|
||||
internal static extern bool UpdateWindow(nint hwnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool WaitMessage();
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
@@ -431,25 +431,25 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int CombineRgn(IntPtr dest, IntPtr src1, IntPtr src2, int flags);
|
||||
internal static extern int CombineRgn(nint dest, nint src1, nint src2, int flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
internal static extern nint CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateCompatibleDC(IntPtr hDC);
|
||||
internal static extern nint CreateCompatibleDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateRectRgnIndirect(ref RECT rect);
|
||||
internal static extern nint CreateRectRgnIndirect(ref RECT rect);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DeleteDC(IntPtr hDC);
|
||||
internal static extern bool DeleteDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr DeleteObject(IntPtr hObject);
|
||||
internal static extern nint DeleteObject(nint hObject);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetClipBox(IntPtr hDC, ref RECT rectBox);
|
||||
internal static extern int GetClipBox(nint hDC, ref RECT rectBox);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PatBlt(IntPtr hDC, int x, int y, int width, int height, uint flags);
|
||||
internal static extern bool PatBlt(nint hDC, int x, int y, int width, int height, uint flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
internal static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
|
||||
internal static extern nint SelectObject(nint hDC, nint hObject);
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LOGBRUSH
|
||||
@@ -3,12 +3,14 @@ using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class OptimizationService
|
||||
{
|
||||
|
||||
static List<string> services = new() {
|
||||
"ArmouryCrateControlInterface",
|
||||
"ASUSOptimization",
|
||||
"AsusAppService",
|
||||
"ASUSLinkNear",
|
||||
"ASUSLinkRemote",
|
||||
@@ -16,9 +18,7 @@ namespace GHelper
|
||||
"ASUSSwitch",
|
||||
"ASUSSystemAnalysis",
|
||||
"ASUSSystemDiagnosis",
|
||||
"ArmouryCrateControlInterface",
|
||||
"AsusCertService",
|
||||
"ASUSOptimization"
|
||||
"AsusCertService"
|
||||
};
|
||||
|
||||
public static void SetChargeLimit(int newValue)
|
||||
@@ -52,9 +52,15 @@ namespace GHelper
|
||||
|
||||
public static bool IsRunning()
|
||||
{
|
||||
return (Process.GetProcessesByName("AsusOptimization").Count() > 0);
|
||||
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
|
||||
}
|
||||
|
||||
public static bool IsOSDRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOSD").Count() > 0;
|
||||
}
|
||||
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
@@ -66,7 +72,7 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -1,12 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class ProcessHelper
|
||||
{
|
||||
@@ -61,7 +56,8 @@ namespace GHelper
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
} catch (Exception ex)
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
@@ -102,7 +98,7 @@ namespace GHelper
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status stopped -StartupType disabled";
|
||||
string script = $"Get-Service -Name \"{serviceName}\" | Stop-Service -Force -PassThru | Set-Service -StartupType Disabled";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
@@ -136,7 +132,13 @@ namespace GHelper
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
|
||||
|
||||
Logger.WriteLine(args);
|
||||
|
||||
string result = cmd.StandardOutput.ReadToEnd().Replace(Environment.NewLine, " ").Trim(' ');
|
||||
|
||||
Logger.WriteLine(result);
|
||||
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using GHelper;
|
||||
using GHelper.Helpers;
|
||||
using Microsoft.Win32.TaskScheduler;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
@@ -10,8 +10,8 @@ public class Startup
|
||||
|
||||
public static bool IsScheduled()
|
||||
{
|
||||
TaskService taskService = new TaskService();
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
using (TaskService taskService = new TaskService())
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
}
|
||||
|
||||
public static void ReScheduleAdmin()
|
||||
@@ -23,6 +23,26 @@ public class Startup
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartupCheck()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
{
|
||||
var task = taskService.RootFolder.AllTasks.FirstOrDefault(t => t.Name == taskName);
|
||||
if (task != null)
|
||||
{
|
||||
string strExeFilePath = Application.ExecutablePath.Trim();
|
||||
string action = task.Definition.Actions.FirstOrDefault()!.ToString().Trim();
|
||||
if (!strExeFilePath.Equals(action, StringComparison.OrdinalIgnoreCase) && !File.Exists(action))
|
||||
{
|
||||
Logger.WriteLine("File doesn't exist: " + action);
|
||||
Logger.WriteLine("Rescheduling to: " + strExeFilePath);
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Schedule()
|
||||
{
|
||||
|
||||
@@ -34,8 +54,9 @@ public class Startup
|
||||
|
||||
using (TaskDefinition td = TaskService.Instance.NewTask())
|
||||
{
|
||||
|
||||
td.RegistrationInfo.Description = "G-Helper Auto Start";
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId });
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId, Delay = TimeSpan.FromSeconds(1) });
|
||||
td.Actions.Add(strExeFilePath);
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
@@ -1,9 +1,6 @@
|
||||
using OSD;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
static class Drawing
|
||||
@@ -74,7 +71,7 @@ namespace GHelper
|
||||
protected override void PerformPaint(PaintEventArgs e)
|
||||
{
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
|
||||
Drawing.FillRoundedRectangle(e.Graphics, brush, this.Bound, 10);
|
||||
e.Graphics.FillRoundedRectangle(brush, Bound, 10);
|
||||
|
||||
StringFormat format = new StringFormat();
|
||||
format.LineAlignment = StringAlignment.Center;
|
||||
@@ -128,34 +125,40 @@ namespace GHelper
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 36f, FontStyle.Bold, GraphicsUnit.Pixel),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(this.Bound.Width / 2 + shiftX, this.Bound.Height / 2),
|
||||
new PointF(Bound.Width / 2 + shiftX, Bound.Height / 2),
|
||||
format);
|
||||
|
||||
}
|
||||
|
||||
public void RunToast(string text, ToastIcon? icon = null)
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
if (AppConfig.Is("disable_osd")) return;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - this.Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - this.Height;
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - Height;
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
});
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private void timer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
Debug.WriteLine("Toast end");
|
||||
|
||||
//Debug.WriteLine("Toast end");
|
||||
Hide();
|
||||
timer.Stop();
|
||||
}
|
||||
809
app/Input/InputDispatcher.cs
Normal file
809
app/Input/InputDispatcher.cs
Normal file
@@ -0,0 +1,809 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Mode;
|
||||
using GHelper.USB;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public static bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
static ModeControl modeControl = Program.modeControl;
|
||||
static ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
static bool isTUF = AppConfig.IsTUF();
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
Aura.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Logger.WriteLine("Iddle: " + iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook")) Program.acpi.DeviceSet(AsusACPI.FnLock, AppConfig.Is("fn_lock") ? 1 : 0, "FnLock");
|
||||
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online ||
|
||||
AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None)
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
|
||||
}
|
||||
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F14);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F15);
|
||||
|
||||
if (!AppConfig.Is("skip_hotkeys"))
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, Keys.F20);
|
||||
}
|
||||
|
||||
if (!AppConfig.IsZ13() && !AppConfig.IsAlly())
|
||||
{
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
}
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
// Arrow-lock group
|
||||
if (AppConfig.Is("arrow_lock") && AppConfig.IsDUO())
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Left);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Right);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Up);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Down);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static int[] ParseHexValues(string input)
|
||||
{
|
||||
string pattern = @"\b(0x[0-9A-Fa-f]{1,2}|[0-9A-Fa-f]{1,2})\b";
|
||||
|
||||
if (!Regex.IsMatch(input, $"^{pattern}(\\s+{pattern})*$")) return new int[0];
|
||||
|
||||
MatchCollection matches = Regex.Matches(input, pattern);
|
||||
|
||||
int[] hexValues = new int[matches.Count];
|
||||
|
||||
for (int i = 0; i < matches.Count; i++)
|
||||
{
|
||||
string hexValueStr = matches[i].Value;
|
||||
int hexValue = int.Parse(hexValueStr.StartsWith("0x", StringComparison.OrdinalIgnoreCase)
|
||||
? hexValueStr.Substring(2)
|
||||
: hexValueStr, System.Globalization.NumberStyles.HexNumber);
|
||||
|
||||
hexValues[i] = hexValue;
|
||||
}
|
||||
|
||||
return hexValues;
|
||||
}
|
||||
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int[] hexKeys = new int[0];
|
||||
|
||||
try
|
||||
{
|
||||
hexKeys = ParseHexValues(command);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
switch (hexKeys.Length)
|
||||
{
|
||||
case 1:
|
||||
KeyboardHook.KeyPress((Keys)hexKeys[0]);
|
||||
break;
|
||||
case 2:
|
||||
KeyboardHook.KeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1]);
|
||||
break;
|
||||
case 3:
|
||||
KeyboardHook.KeyKeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1], (Keys)hexKeys[2]);
|
||||
break;
|
||||
default:
|
||||
LaunchProcess(command);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void SetBrightness(int delta)
|
||||
{
|
||||
int brightness = -1;
|
||||
|
||||
if (isTUF) brightness = ScreenBrightness.Get();
|
||||
if (AppConfig.SwappedBrightness()) delta = -delta;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, delta > 0 ? AsusACPI.Brightness_Up : AsusACPI.Brightness_Down, "Brightness");
|
||||
|
||||
if (isTUF)
|
||||
{
|
||||
if (AppConfig.SwappedBrightness()) return;
|
||||
if (delta < 0 && brightness <= 0) return;
|
||||
if (delta > 0 && brightness >= 100) return;
|
||||
|
||||
Thread.Sleep(100);
|
||||
if (brightness == ScreenBrightness.Get())
|
||||
Program.toast.RunToast(ScreenBrightness.Adjust(delta) + "%", (delta < 0) ? ToastIcon.BrightnessDown : ToastIcon.BrightnessUp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.IsZ13() || AppConfig.IsDUO())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
SetBacklight(-1, true);
|
||||
break;
|
||||
case Keys.F3:
|
||||
SetBacklight(1, true);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.F8:
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyKeyPress(Keys.LWin, Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
ToggleTouchpadEvent(true);
|
||||
break;
|
||||
case Keys.F11:
|
||||
SleepEvent();
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
case Keys.Left:
|
||||
KeyboardHook.KeyPress(Keys.Home);
|
||||
break;
|
||||
case Keys.Right:
|
||||
KeyboardHook.KeyPress(Keys.End);
|
||||
break;
|
||||
case Keys.Up:
|
||||
KeyboardHook.KeyPress(Keys.PageUp);
|
||||
break;
|
||||
case Keys.Down:
|
||||
KeyboardHook.KeyPress(Keys.PageDown);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
if (e.Key == Keys.F20) KeyProcess("m3");
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F14:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeEco);
|
||||
break;
|
||||
case Keys.F15:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeStandard);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Screen brightness down on CTRL+VolDown
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Screen brightness up on CTRL+VolUp
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Shift))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Keyboard backlight down on SHIFT+VolDown
|
||||
SetBacklight(-1);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Keyboard backlight up on SHIFT+VolUp
|
||||
SetBacklight(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
if (name == "fne")
|
||||
action = "calculator";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen();
|
||||
break;
|
||||
case "miniled":
|
||||
if (ScreenCCD.GetHDRStatus()) return;
|
||||
int miniled = screenControl.ToogleMiniled();
|
||||
Program.toast.RunToast(miniled == 1 ? "Multi-Zone" : "Single-Zone", miniled == 1 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
break;
|
||||
case "ghelper":
|
||||
try
|
||||
{
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex);
|
||||
}
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
bool muteStatus = Audio.ToggleMute();
|
||||
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
if (AppConfig.IsVivobook()) Program.acpi.DeviceSet(AsusACPI.MICMUTE_LED, muteStatus ? 1 : 0, "MicmuteLed");
|
||||
break;
|
||||
case "brightness_up":
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case "brightness_down":
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case "screenpad_up":
|
||||
SetScreenpad(10);
|
||||
break;
|
||||
case "screenpad_down":
|
||||
SetScreenpad(-10);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
case "calculator":
|
||||
LaunchProcess("calc");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
Logger.WriteLine("Touchpad status:" + key?.GetValue("Enabled")?.ToString());
|
||||
return key?.GetValue("Enabled")?.ToString() == "1";
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleTouchpadEvent(bool hotkey = false)
|
||||
{
|
||||
if (hotkey || !AppConfig.IsHardwareTouchpadToggle()) ToggleTouchpad();
|
||||
Thread.Sleep(200);
|
||||
Program.toast.RunToast(GetTouchpadState() ? "On" : "Off", ToastIcon.Touchpad);
|
||||
}
|
||||
|
||||
static void ToggleTouchpad()
|
||||
{
|
||||
KeyboardHook.KeyKeyKeyPress(Keys.LWin, Keys.LControlKey, Keys.F24, 50);
|
||||
}
|
||||
|
||||
static void SleepEvent()
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
}
|
||||
|
||||
public static void ToggleArrowLock()
|
||||
{
|
||||
int arLock = AppConfig.Is("arrow_lock") ? 0 : 1;
|
||||
AppConfig.Set("arrow_lock", arLock);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, fnLock == 1 ? 1 : 0, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
|
||||
|
||||
Program.toast.RunToast("Fn-Lock " + (fnLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
if (AppConfig.Is("disable_tablet")) return;
|
||||
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if (tabletState && touchpadState || !tabletState && !touchpadState) ToggleTouchpad();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
// The ROG Ally uses different M-key codes.
|
||||
// We'll special-case the translation of those.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
|
||||
// This is both the M1 and M2 keys.
|
||||
// There's a way to differentiate, apparently, but it isn't over USB or any other obvious protocol.
|
||||
case 165:
|
||||
KeyProcess("paddle");
|
||||
return;
|
||||
// The Command Center ("play-looking") button below the select key.
|
||||
case 166:
|
||||
KeyProcess("cc");
|
||||
return;
|
||||
// The M4/ROG key.
|
||||
case 56:
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
// All other devices seem to use the same HID key-codes,
|
||||
// so we can process them all the same.
|
||||
else
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 55: // Arconym
|
||||
KeyProcess("m6");
|
||||
return;
|
||||
case 136: // FN + F12
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Airplane, "Airplane");
|
||||
return;
|
||||
case 181: // FN + Numpad Enter
|
||||
KeyProcess("fne");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 75: // Fn + ESC
|
||||
ToggleArrowLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 51: // Fn+F6 on old TUFs
|
||||
case 53: // Fn+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
}
|
||||
|
||||
// Asus Optimization service Events
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(-10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, -1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, 1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
ToggleTouchpadEvent();
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
SleepEvent();
|
||||
break;
|
||||
case 106: // Screenpad button on DUO
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
ToggleScreenpad();
|
||||
else
|
||||
SetScreenpad(100);
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) Aura.Init();
|
||||
Aura.ApplyBrightness(GetBacklight(), "Auto", init);
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta, bool force = false)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = ++backlight % 4;
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (force || !OptimizationService.IsRunning())
|
||||
{
|
||||
Aura.ApplyBrightness(backlight, "HotKey");
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsOSDRunning())
|
||||
{
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ToggleScreenpad()
|
||||
{
|
||||
int toggle = AppConfig.Is("screenpad_toggle") ? 0 : 1;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, toggle, "ScreenpadToggle");
|
||||
AppConfig.Set("screenpad_toggle", toggle);
|
||||
Program.toast.RunToast($"Screen Pad " + (toggle == 1 ? "On" : "Off"), toggle > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
}
|
||||
|
||||
|
||||
public static void SetScreenpad(int delta)
|
||||
{
|
||||
int brightness = AppConfig.Get("screenpad", 100);
|
||||
|
||||
if (delta == 100)
|
||||
{
|
||||
if (brightness < 0) brightness = 100;
|
||||
else if (brightness >= 100) brightness = 0;
|
||||
else brightness = -10;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), -10);
|
||||
}
|
||||
|
||||
AppConfig.Set("screenpad", brightness);
|
||||
|
||||
if (brightness >= 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 1, "ScreenpadOn");
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, Math.Max(brightness * 255 / 100, 0), "Screenpad");
|
||||
|
||||
if (brightness < 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 0, "ScreenpadOff");
|
||||
|
||||
string toast;
|
||||
|
||||
if (brightness < 0) toast = "Off";
|
||||
else if (brightness == 0) toast = "Hidden";
|
||||
else toast = brightness.ToString() + "%";
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {toast}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
//string executable = command.Split(' ')[0];
|
||||
//string arguments = command.Substring(executable.Length).Trim();
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo("cmd", "/C " + command);
|
||||
|
||||
startInfo.RedirectStandardOutput = true;
|
||||
startInfo.RedirectStandardError = true;
|
||||
startInfo.UseShellExecute = false;
|
||||
startInfo.CreateNoWindow = true;
|
||||
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
//startInfo.Arguments = arguments;
|
||||
Process proc = Process.Start(startInfo);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,21 +17,38 @@ public sealed class KeyboardHook : IDisposable
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
private const byte VK_LWIN = 0x5B;
|
||||
private const byte VK_LCONTROL = 0xA2;
|
||||
|
||||
public static void KeyPress(Keys key)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyWinPress(Keys key)
|
||||
public static void KeyKeyPress(Keys key, Keys key2)
|
||||
{
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyKeyKeyPress(Keys key, Keys key2, Keys key3, int sleep = 0)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
|
||||
if (sleep > 0)
|
||||
{
|
||||
Thread.Sleep(sleep);
|
||||
}
|
||||
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the window that is used internally to get the messages.
|
||||
72
app/Input/KeyboardListener.cs
Normal file
72
app/Input/KeyboardListener.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using HidSharp;
|
||||
using GHelper.USB;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidStream? input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
|
||||
// Fallback
|
||||
if (input == null)
|
||||
{
|
||||
Aura.Init();
|
||||
Thread.Sleep(1000);
|
||||
input = input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
}
|
||||
|
||||
if (input == null)
|
||||
{
|
||||
Logger.WriteLine($"Input device not found");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Input: {input.Device.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
|
||||
// Emergency break
|
||||
if (input == null || !input.CanRead)
|
||||
{
|
||||
Logger.WriteLine("Listener terminated");
|
||||
break;
|
||||
}
|
||||
|
||||
input.ReadTimeout = int.MaxValue;
|
||||
|
||||
var data = input.Read();
|
||||
if (data.Length > 1 && data[0] == AsusHid.INPUT_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,539 +0,0 @@
|
||||
using HidLibrary;
|
||||
using Microsoft.Win32;
|
||||
using NAudio.CoreAudioApi;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidDevice? input = AsusUSB.GetDevice();
|
||||
if (input == null) return;
|
||||
|
||||
Logger.WriteLine($"Input: {input.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
var data = input.Read().Data;
|
||||
if (data.Length > 1 && data[0] == AsusUSB.INPUT_HID_ID && data[1] > 0)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
AsusUSB.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Debug.WriteLine(iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = (AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) ||
|
||||
(AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
KeyboardHook.KeyPress((Keys)intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA401I") && !AppConfig.ContainsModel("GA401IHR"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
HandleEvent(197);
|
||||
break;
|
||||
case Keys.F3:
|
||||
HandleEvent(196);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(-10) + "%", ToastIcon.BrightnessDown);
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case Keys.F8:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(+10) + "%", ToastIcon.BrightnessUp);
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyWinPress(Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
HandleOptimizationEvent(107);
|
||||
break;
|
||||
case Keys.F11:
|
||||
HandleOptimizationEvent(108);
|
||||
break;
|
||||
case Keys.F12:
|
||||
KeyboardHook.KeyWinPress(Keys.A);
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) Program.settingsForm.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.ToogleMiniled);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
bool muteStatus = !commDevice.AudioEndpointVolume.Mute;
|
||||
commDevice.AudioEndpointVolume.Mute = muteStatus;
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
}
|
||||
break;
|
||||
case "brightness_up":
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case "brightness_down":
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
return (key?.GetValue("Enabled")?.ToString() == "1");
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, "Fn-Lock "+(fnLock==1?"On":"Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if ((tabletState && touchpadState) || (!tabletState && !touchpadState)) AsusUSB.TouchpadToggle();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 53: // FN+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
// Asus Optimization service Events
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
bool touchpadState = GetTouchpadState();
|
||||
AsusUSB.TouchpadToggle();
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, touchpadState ? "Off" : "On", ToastIcon.Touchpad);
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) AsusUSB.Init();
|
||||
|
||||
//if (!OptimizationService.IsRunning())
|
||||
AsusUSB.ApplyBrightness(GetBacklight(), "Auto");
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = (++backlight % 4);
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
{
|
||||
AsusUSB.ApplyBrightness(backlight, "HotKey");
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
string executable = command.Split(' ')[0];
|
||||
string arguments = command.Substring(executable.Length).Trim();
|
||||
Process proc = Process.Start(executable, arguments);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
365
app/Matrix.Designer.cs
generated
Normal file
365
app/Matrix.Designer.cs
generated
Normal file
@@ -0,0 +1,365 @@
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Matrix
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureMatrix = new PictureBox();
|
||||
trackZoom = new TrackBar();
|
||||
buttonPicture = new UI.RButton();
|
||||
panelPicture = new Panel();
|
||||
panelMain = new Panel();
|
||||
panelButtons = new Panel();
|
||||
buttonReset = new UI.RButton();
|
||||
panelContrast = new Panel();
|
||||
labelContrast = new Label();
|
||||
labelContrastTitle = new Label();
|
||||
trackContrast = new TrackBar();
|
||||
panelRotation = new Panel();
|
||||
comboRotation = new UI.RComboBox();
|
||||
labelRotation = new Label();
|
||||
panelScaling = new Panel();
|
||||
comboScaling = new UI.RComboBox();
|
||||
labelScaling = new Label();
|
||||
panelZoom = new Panel();
|
||||
labelZoom = new Label();
|
||||
labelZoomTitle = new Label();
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).BeginInit();
|
||||
panelPicture.SuspendLayout();
|
||||
panelMain.SuspendLayout();
|
||||
panelButtons.SuspendLayout();
|
||||
panelContrast.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).BeginInit();
|
||||
panelRotation.SuspendLayout();
|
||||
panelScaling.SuspendLayout();
|
||||
panelZoom.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureMatrix
|
||||
//
|
||||
pictureMatrix.BackColor = Color.Black;
|
||||
pictureMatrix.Cursor = Cursors.SizeAll;
|
||||
pictureMatrix.Location = new Point(731, 27);
|
||||
pictureMatrix.Name = "pictureMatrix";
|
||||
pictureMatrix.Size = new Size(81, 73);
|
||||
pictureMatrix.TabIndex = 0;
|
||||
pictureMatrix.TabStop = false;
|
||||
//
|
||||
// trackZoom
|
||||
//
|
||||
trackZoom.LargeChange = 50;
|
||||
trackZoom.Location = new Point(16, 52);
|
||||
trackZoom.Maximum = 200;
|
||||
trackZoom.Minimum = 10;
|
||||
trackZoom.Name = "trackZoom";
|
||||
trackZoom.Size = new Size(782, 90);
|
||||
trackZoom.SmallChange = 10;
|
||||
trackZoom.TabIndex = 2;
|
||||
trackZoom.TickFrequency = 20;
|
||||
trackZoom.TickStyle = TickStyle.TopLeft;
|
||||
trackZoom.Value = 100;
|
||||
//
|
||||
// buttonPicture
|
||||
//
|
||||
buttonPicture.Activated = false;
|
||||
buttonPicture.BackColor = SystemColors.ControlLight;
|
||||
buttonPicture.BorderColor = Color.Transparent;
|
||||
buttonPicture.BorderRadius = 5;
|
||||
buttonPicture.FlatAppearance.BorderSize = 0;
|
||||
buttonPicture.FlatStyle = FlatStyle.Flat;
|
||||
buttonPicture.Image = Properties.Resources.icons8_matrix_32;
|
||||
buttonPicture.Location = new Point(16, 19);
|
||||
buttonPicture.Name = "buttonPicture";
|
||||
buttonPicture.Secondary = true;
|
||||
buttonPicture.Size = new Size(258, 56);
|
||||
buttonPicture.TabIndex = 3;
|
||||
buttonPicture.Text = "Picture / Gif";
|
||||
buttonPicture.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonPicture.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonPicture.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPicture
|
||||
//
|
||||
panelPicture.BackColor = Color.Black;
|
||||
panelPicture.Controls.Add(pictureMatrix);
|
||||
panelPicture.Dock = DockStyle.Top;
|
||||
panelPicture.Location = new Point(0, 0);
|
||||
panelPicture.Name = "panelPicture";
|
||||
panelPicture.Size = new Size(834, 419);
|
||||
panelPicture.TabIndex = 4;
|
||||
//
|
||||
// panelMain
|
||||
//
|
||||
panelMain.AutoSize = true;
|
||||
panelMain.Controls.Add(panelButtons);
|
||||
panelMain.Controls.Add(panelContrast);
|
||||
panelMain.Controls.Add(panelRotation);
|
||||
panelMain.Controls.Add(panelScaling);
|
||||
panelMain.Controls.Add(panelZoom);
|
||||
panelMain.Controls.Add(panelPicture);
|
||||
panelMain.Dock = DockStyle.Top;
|
||||
panelMain.Location = new Point(20, 20);
|
||||
panelMain.Name = "panelMain";
|
||||
panelMain.Size = new Size(834, 959);
|
||||
panelMain.TabIndex = 5;
|
||||
//
|
||||
// panelButtons
|
||||
//
|
||||
panelButtons.Controls.Add(buttonReset);
|
||||
panelButtons.Controls.Add(buttonPicture);
|
||||
panelButtons.Dock = DockStyle.Top;
|
||||
panelButtons.Location = new Point(0, 865);
|
||||
panelButtons.Name = "panelButtons";
|
||||
panelButtons.Size = new Size(834, 94);
|
||||
panelButtons.TabIndex = 6;
|
||||
//
|
||||
// buttonReset
|
||||
//
|
||||
buttonReset.Activated = false;
|
||||
buttonReset.BackColor = SystemColors.ControlLight;
|
||||
buttonReset.BorderColor = Color.Transparent;
|
||||
buttonReset.BorderRadius = 5;
|
||||
buttonReset.FlatAppearance.BorderSize = 0;
|
||||
buttonReset.FlatStyle = FlatStyle.Flat;
|
||||
buttonReset.Image = Properties.Resources.icons8_refresh_32;
|
||||
buttonReset.Location = new Point(290, 19);
|
||||
buttonReset.Name = "buttonReset";
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(258, 56);
|
||||
buttonReset.TabIndex = 4;
|
||||
buttonReset.Text = "Reset";
|
||||
buttonReset.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonReset.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelContrast
|
||||
//
|
||||
panelContrast.AutoSize = true;
|
||||
panelContrast.Controls.Add(labelContrast);
|
||||
panelContrast.Controls.Add(labelContrastTitle);
|
||||
panelContrast.Controls.Add(trackContrast);
|
||||
panelContrast.Dock = DockStyle.Top;
|
||||
panelContrast.Location = new Point(0, 720);
|
||||
panelContrast.Name = "panelContrast";
|
||||
panelContrast.Size = new Size(834, 145);
|
||||
panelContrast.TabIndex = 6;
|
||||
//
|
||||
// labelContrast
|
||||
//
|
||||
labelContrast.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelContrast.AutoSize = true;
|
||||
labelContrast.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelContrast.Location = new Point(705, 17);
|
||||
labelContrast.Name = "labelContrast";
|
||||
labelContrast.Size = new Size(103, 32);
|
||||
labelContrast.TabIndex = 4;
|
||||
labelContrast.Text = "Contrast";
|
||||
//
|
||||
// labelContrastTitle
|
||||
//
|
||||
labelContrastTitle.AutoSize = true;
|
||||
labelContrastTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelContrastTitle.Location = new Point(16, 17);
|
||||
labelContrastTitle.Name = "labelContrastTitle";
|
||||
labelContrastTitle.Size = new Size(111, 32);
|
||||
labelContrastTitle.TabIndex = 3;
|
||||
labelContrastTitle.Text = "Contrast";
|
||||
//
|
||||
// trackContrast
|
||||
//
|
||||
trackContrast.LargeChange = 50;
|
||||
trackContrast.Location = new Point(16, 52);
|
||||
trackContrast.Maximum = 200;
|
||||
trackContrast.Minimum = 10;
|
||||
trackContrast.Name = "trackContrast";
|
||||
trackContrast.Size = new Size(782, 90);
|
||||
trackContrast.SmallChange = 10;
|
||||
trackContrast.TabIndex = 2;
|
||||
trackContrast.TickFrequency = 20;
|
||||
trackContrast.TickStyle = TickStyle.TopLeft;
|
||||
trackContrast.Value = 100;
|
||||
//
|
||||
// panelRotation
|
||||
//
|
||||
panelRotation.Controls.Add(comboRotation);
|
||||
panelRotation.Controls.Add(labelRotation);
|
||||
panelRotation.Dock = DockStyle.Top;
|
||||
panelRotation.Location = new Point(0, 642);
|
||||
panelRotation.Name = "panelRotation";
|
||||
panelRotation.Size = new Size(834, 78);
|
||||
panelRotation.TabIndex = 8;
|
||||
//
|
||||
// comboRotation
|
||||
//
|
||||
comboRotation.BorderColor = Color.White;
|
||||
comboRotation.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboRotation.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboRotation.FormattingEnabled = true;
|
||||
comboRotation.ItemHeight = 32;
|
||||
comboRotation.Items.AddRange(new object[] { "Straight", "Diagonal" });
|
||||
comboRotation.Location = new Point(229, 17);
|
||||
comboRotation.Margin = new Padding(4, 11, 4, 8);
|
||||
comboRotation.Name = "comboRotation";
|
||||
comboRotation.Size = new Size(322, 40);
|
||||
comboRotation.TabIndex = 17;
|
||||
//
|
||||
// labelRotation
|
||||
//
|
||||
labelRotation.AutoSize = true;
|
||||
labelRotation.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelRotation.Location = new Point(16, 20);
|
||||
labelRotation.Name = "labelRotation";
|
||||
labelRotation.Size = new Size(190, 32);
|
||||
labelRotation.TabIndex = 4;
|
||||
labelRotation.Text = "Image Rotation";
|
||||
//
|
||||
// panelScaling
|
||||
//
|
||||
panelScaling.Controls.Add(comboScaling);
|
||||
panelScaling.Controls.Add(labelScaling);
|
||||
panelScaling.Dock = DockStyle.Top;
|
||||
panelScaling.Location = new Point(0, 564);
|
||||
panelScaling.Name = "panelScaling";
|
||||
panelScaling.Size = new Size(834, 78);
|
||||
panelScaling.TabIndex = 7;
|
||||
//
|
||||
// comboScaling
|
||||
//
|
||||
comboScaling.BorderColor = Color.White;
|
||||
comboScaling.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboScaling.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboScaling.FormattingEnabled = true;
|
||||
comboScaling.ItemHeight = 32;
|
||||
comboScaling.Items.AddRange(new object[] { "Default", "Low", "High", "Bilinear", "Bicubic", "NearestNeighbor", "HighQualityBilinear", "HighQualityBicubic" });
|
||||
comboScaling.Location = new Point(229, 17);
|
||||
comboScaling.Margin = new Padding(4, 11, 4, 8);
|
||||
comboScaling.Name = "comboScaling";
|
||||
comboScaling.Size = new Size(322, 40);
|
||||
comboScaling.TabIndex = 17;
|
||||
//
|
||||
// labelScaling
|
||||
//
|
||||
labelScaling.AutoSize = true;
|
||||
labelScaling.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelScaling.Location = new Point(16, 20);
|
||||
labelScaling.Name = "labelScaling";
|
||||
labelScaling.Size = new Size(185, 32);
|
||||
labelScaling.TabIndex = 4;
|
||||
labelScaling.Text = "Scaling Quality";
|
||||
//
|
||||
// panelZoom
|
||||
//
|
||||
panelZoom.AutoSize = true;
|
||||
panelZoom.Controls.Add(labelZoom);
|
||||
panelZoom.Controls.Add(labelZoomTitle);
|
||||
panelZoom.Controls.Add(trackZoom);
|
||||
panelZoom.Dock = DockStyle.Top;
|
||||
panelZoom.Location = new Point(0, 419);
|
||||
panelZoom.Name = "panelZoom";
|
||||
panelZoom.Size = new Size(834, 145);
|
||||
panelZoom.TabIndex = 5;
|
||||
//
|
||||
// labelZoom
|
||||
//
|
||||
labelZoom.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelZoom.AutoSize = true;
|
||||
labelZoom.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelZoom.Location = new Point(731, 17);
|
||||
labelZoom.Name = "labelZoom";
|
||||
labelZoom.Size = new Size(77, 32);
|
||||
labelZoom.TabIndex = 4;
|
||||
labelZoom.Text = "Zoom";
|
||||
//
|
||||
// labelZoomTitle
|
||||
//
|
||||
labelZoomTitle.AutoSize = true;
|
||||
labelZoomTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelZoomTitle.Location = new Point(16, 17);
|
||||
labelZoomTitle.Name = "labelZoomTitle";
|
||||
labelZoomTitle.Size = new Size(81, 32);
|
||||
labelZoomTitle.TabIndex = 3;
|
||||
labelZoomTitle.Text = "Zoom";
|
||||
//
|
||||
// Matrix
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoSize = true;
|
||||
ClientSize = new Size(874, 1006);
|
||||
Controls.Add(panelMain);
|
||||
MaximizeBox = false;
|
||||
MinimizeBox = false;
|
||||
MinimumSize = new Size(900, 0);
|
||||
Name = "Matrix";
|
||||
Padding = new Padding(20);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Matrix";
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).EndInit();
|
||||
panelPicture.ResumeLayout(false);
|
||||
panelMain.ResumeLayout(false);
|
||||
panelMain.PerformLayout();
|
||||
panelButtons.ResumeLayout(false);
|
||||
panelContrast.ResumeLayout(false);
|
||||
panelContrast.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).EndInit();
|
||||
panelRotation.ResumeLayout(false);
|
||||
panelRotation.PerformLayout();
|
||||
panelScaling.ResumeLayout(false);
|
||||
panelScaling.PerformLayout();
|
||||
panelZoom.ResumeLayout(false);
|
||||
panelZoom.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureMatrix;
|
||||
private TrackBar trackZoom;
|
||||
private UI.RButton buttonPicture;
|
||||
private Panel panelPicture;
|
||||
private Panel panelMain;
|
||||
private Panel panelZoom;
|
||||
private Label labelZoom;
|
||||
private Label labelZoomTitle;
|
||||
private Panel panelButtons;
|
||||
private UI.RButton buttonReset;
|
||||
private Panel panelScaling;
|
||||
private Label labelScaling;
|
||||
private UI.RComboBox comboScaling;
|
||||
private Panel panelRotation;
|
||||
private UI.RComboBox comboRotation;
|
||||
private Label labelRotation;
|
||||
private Panel panelContrast;
|
||||
private Label labelContrast;
|
||||
private Label labelContrastTitle;
|
||||
private TrackBar trackContrast;
|
||||
}
|
||||
}
|
||||
239
app/Matrix.cs
Normal file
239
app/Matrix.cs
Normal file
@@ -0,0 +1,239 @@
|
||||
using GHelper.AnimeMatrix;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Matrix : RForm
|
||||
{
|
||||
|
||||
public AniMatrixControl matrixControl = Program.settingsForm.matrixControl;
|
||||
|
||||
private bool Dragging;
|
||||
private int xPos;
|
||||
private int yPos;
|
||||
|
||||
private int baseX;
|
||||
private int baseY;
|
||||
|
||||
private float uiScale;
|
||||
|
||||
Image picture;
|
||||
MemoryStream ms = new MemoryStream();
|
||||
|
||||
public Matrix()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
Shown += Matrix_Shown;
|
||||
FormClosing += Matrix_FormClosed;
|
||||
|
||||
buttonPicture.Click += ButtonPicture_Click;
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
pictureMatrix.MouseUp += PictureMatrix_MouseUp;
|
||||
pictureMatrix.MouseMove += PictureMatrix_MouseMove;
|
||||
pictureMatrix.MouseDown += PictureMatrix_MouseDown;
|
||||
|
||||
trackZoom.MouseUp += TrackZoom_MouseUp;
|
||||
trackZoom.ValueChanged += TrackZoom_Changed;
|
||||
trackZoom.Value = Math.Min(trackZoom.Maximum, AppConfig.Get("matrix_zoom", 100));
|
||||
|
||||
trackContrast.MouseUp += TrackContrast_MouseUp; ;
|
||||
trackContrast.ValueChanged += TrackContrast_ValueChanged; ;
|
||||
trackContrast.Value = Math.Min(trackContrast.Maximum, AppConfig.Get("matrix_contrast", 100));
|
||||
|
||||
VisualiseMatrix();
|
||||
|
||||
comboScaling.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboScaling.SelectedIndex = AppConfig.Get("matrix_quality", 0);
|
||||
comboScaling.SelectedValueChanged += ComboScaling_SelectedValueChanged;
|
||||
|
||||
comboRotation.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboRotation.SelectedIndex = AppConfig.Get("matrix_rotation", 0);
|
||||
comboRotation.SelectedValueChanged += ComboRotation_SelectedValueChanged; ;
|
||||
|
||||
|
||||
uiScale = panelPicture.Width / matrixControl.device.MaxColumns / 3;
|
||||
panelPicture.Height = (int)(matrixControl.device.MaxRows * uiScale);
|
||||
|
||||
}
|
||||
|
||||
private void TrackContrast_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
private void TrackContrast_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", trackContrast.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void ComboRotation_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_rotation", comboRotation.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void ComboScaling_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_quality", comboScaling.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_FormClosed(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (picture is not null) picture.Dispose();
|
||||
if (ms is not null) ms.Dispose();
|
||||
|
||||
pictureMatrix.Dispose();
|
||||
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void VisualiseMatrix()
|
||||
{
|
||||
labelZoom.Text = trackZoom.Value + "%";
|
||||
labelContrast.Text = trackContrast.Value + "%";
|
||||
}
|
||||
|
||||
private void ButtonReset_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", 100);
|
||||
AppConfig.Set("matrix_zoom", 100);
|
||||
AppConfig.Set("matrix_x", 0);
|
||||
AppConfig.Set("matrix_y", 0);
|
||||
|
||||
trackZoom.Value = 100;
|
||||
trackContrast.Value = 100;
|
||||
|
||||
SetMatrixPicture();
|
||||
|
||||
}
|
||||
|
||||
private void TrackZoom_MouseUp(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_zoom", trackZoom.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void TrackZoom_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
|
||||
private void PictureMatrix_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
Dragging = true;
|
||||
xPos = e.X;
|
||||
yPos = e.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseMove(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Control c = sender as Control;
|
||||
if (Dragging && c != null)
|
||||
{
|
||||
c.Top = e.Y + c.Top - yPos;
|
||||
c.Left = e.X + c.Left - xPos;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
Dragging = false;
|
||||
|
||||
Control c = sender as Control;
|
||||
|
||||
int matrixX = (int)((baseX - c.Left) / uiScale);
|
||||
int matrixY = (int)((baseY - c.Top) / uiScale);
|
||||
|
||||
AppConfig.Set("matrix_x", matrixX);
|
||||
AppConfig.Set("matrix_y", matrixY);
|
||||
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
FormPosition();
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void SetMatrixPicture(bool visualise = true)
|
||||
{
|
||||
matrixControl.SetMatrixPicture(AppConfig.GetString("matrix_picture"), visualise);
|
||||
}
|
||||
|
||||
private void ButtonPicture_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrixControl.OpenMatrixPicture();
|
||||
|
||||
}
|
||||
public void FormPosition()
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
public void VisualiseMatrix(string fileName)
|
||||
{
|
||||
|
||||
if (picture is not null) picture.Dispose();
|
||||
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
fs.Close();
|
||||
|
||||
picture = Image.FromStream(ms);
|
||||
|
||||
int width = picture.Width;
|
||||
int height = picture.Height;
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
|
||||
float scale = Math.Min((float)panelPicture.Width / (float)width, (float)panelPicture.Height / (float)height) * matrixZoom / 100;
|
||||
|
||||
pictureMatrix.Width = (int)(width * scale);
|
||||
pictureMatrix.Height = (int)(height * scale);
|
||||
|
||||
baseX = panelPicture.Width - pictureMatrix.Width;
|
||||
baseY = 0;
|
||||
|
||||
pictureMatrix.Left = baseX - (int)(matrixX * uiScale);
|
||||
pictureMatrix.Top = baseY - (int)(matrixY * uiScale);
|
||||
|
||||
pictureMatrix.SizeMode = PictureBoxSizeMode.Zoom;
|
||||
pictureMatrix.Image = picture;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
120
app/Matrix.resx
Normal file
120
app/Matrix.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
446
app/Mode/ModeControl.cs
Normal file
446
app/Mode/ModeControl.cs
Normal file
@@ -0,0 +1,446 @@
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using Ryzen;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
public class ModeControl
|
||||
{
|
||||
|
||||
static SettingsForm settings = Program.settingsForm;
|
||||
|
||||
private static bool customFans = false;
|
||||
private static int customPower = 0;
|
||||
|
||||
private int _cpuUV = 0;
|
||||
private int _igpuUV = 0;
|
||||
|
||||
static System.Timers.Timer reapplyTimer = default!;
|
||||
|
||||
public ModeControl()
|
||||
{
|
||||
reapplyTimer = new System.Timers.Timer(AppConfig.GetMode("reapply_time", 30) * 1000);
|
||||
reapplyTimer.Elapsed += ReapplyTimer_Elapsed;
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private void ReapplyTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"), false);
|
||||
}
|
||||
|
||||
public void AutoPerformance(bool powerChanged = false)
|
||||
{
|
||||
var Plugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
int mode = AppConfig.Get("performance_" + (int)Plugged);
|
||||
|
||||
if (mode != -1)
|
||||
SetPerformanceMode(mode, powerChanged);
|
||||
else
|
||||
SetPerformanceMode(Modes.GetCurrent());
|
||||
}
|
||||
|
||||
|
||||
public void ResetPerformanceMode()
|
||||
{
|
||||
ResetRyzen();
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
|
||||
// Default power mode
|
||||
AppConfig.RemoveMode("powermode");
|
||||
PowerNative.SetPowerMode(Modes.GetCurrentBase());
|
||||
}
|
||||
|
||||
public void SetPerformanceMode(int mode = -1, bool notify = false)
|
||||
{
|
||||
|
||||
int oldMode = Modes.GetCurrent();
|
||||
if (mode < 0) mode = oldMode;
|
||||
|
||||
if (!Modes.Exists(mode)) mode = 0;
|
||||
|
||||
customFans = false;
|
||||
customPower = 0;
|
||||
|
||||
settings.ShowMode(mode);
|
||||
SetModeLabel();
|
||||
|
||||
Modes.SetCurrent(mode);
|
||||
|
||||
int status = Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
|
||||
|
||||
// Vivobook fallback
|
||||
if (status != 1)
|
||||
{
|
||||
int vivoMode = Modes.GetBase(mode);
|
||||
if (vivoMode == 1) vivoMode = 2;
|
||||
else if (vivoMode == 2) vivoMode = 1;
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
|
||||
}
|
||||
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) XGM.Reset();
|
||||
|
||||
if (notify)
|
||||
Program.toast.RunToast(Modes.GetCurrentName(), SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online ? ToastIcon.Charger : ToastIcon.Battery);
|
||||
|
||||
SetGPUClocks();
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
// Power plan from config or defaulting to balanced
|
||||
if (AppConfig.GetModeString("scheme") is not null)
|
||||
PowerNative.SetPowerPlan(AppConfig.GetModeString("scheme"));
|
||||
else
|
||||
PowerNative.SetBalancedPowerPlan();
|
||||
|
||||
// Windows power mode
|
||||
if (AppConfig.GetModeString("powermode") is not null)
|
||||
PowerNative.SetPowerMode(AppConfig.GetModeString("powermode"));
|
||||
else
|
||||
PowerNative.SetPowerMode(Modes.GetBase(mode));
|
||||
|
||||
// CPU Boost setting override
|
||||
if (AppConfig.GetMode("auto_boost") != -1)
|
||||
PowerNative.SetCPUBoost(AppConfig.GetMode("auto_boost"));
|
||||
|
||||
//BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
/*
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
}
|
||||
*/
|
||||
|
||||
settings.FansInit();
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode(bool back = false)
|
||||
{
|
||||
SetPerformanceMode(Modes.GetNext(back), true);
|
||||
}
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (AppConfig.IsMode("auto_apply") || force)
|
||||
{
|
||||
|
||||
bool xgmFan = false;
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
|
||||
{
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
xgmFan = true;
|
||||
}
|
||||
|
||||
int cpuResult = Program.acpi.SetFanCurve(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
int gpuResult = Program.acpi.SetFanCurve(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
Program.acpi.SetFanCurve(AsusFan.Mid, AppConfig.GetFanConfig(AsusFan.Mid));
|
||||
|
||||
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
cpuResult = Program.acpi.SetFanRange(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
gpuResult = Program.acpi.SetFanRange(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.LabelFansResult("");
|
||||
customFans = true;
|
||||
}
|
||||
|
||||
// force set PPTs for missbehaving bios on FX507/517 series
|
||||
if ((AppConfig.IsPowerRequired() || xgmFan) && !AppConfig.IsMode("auto_apply_power"))
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, 80, "PowerLimit Fix A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
customPower = 0;
|
||||
|
||||
bool applyPower = AppConfig.IsMode("auto_apply_power");
|
||||
bool applyFans = AppConfig.IsMode("auto_apply");
|
||||
//bool applyGPU = true;
|
||||
|
||||
if (applyPower && !applyFans)
|
||||
{
|
||||
// force fan curve for misbehaving bios PPTs on some models
|
||||
if (AppConfig.IsFanRequired())
|
||||
{
|
||||
delay = 500;
|
||||
AutoFans(true);
|
||||
}
|
||||
|
||||
// Fix for models that don't support PPT settings in all modes, setting a "manual" mode for them
|
||||
if (AppConfig.IsManualModeRequired())
|
||||
{
|
||||
AutoFans(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
var timer = new System.Timers.Timer(delay);
|
||||
timer.Elapsed += delegate
|
||||
{
|
||||
timer.Stop();
|
||||
timer.Dispose();
|
||||
|
||||
if (applyPower) SetPower();
|
||||
Thread.Sleep(500);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
};
|
||||
timer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (applyPower) SetPower(true);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetModeLabel()
|
||||
{
|
||||
settings.SetModeLabel(Properties.Strings.PerformanceMode + ": " + Modes.GetCurrentName() + (customFans ? "+" : "") + ((customPower > 0) ? " " + customPower + "W" : ""));
|
||||
}
|
||||
|
||||
public void SetPower(bool launchAsAdmin = false)
|
||||
{
|
||||
|
||||
bool allAMD = Program.acpi.IsAllAmdPPT();
|
||||
|
||||
int limit_total = AppConfig.GetMode("limit_total");
|
||||
int limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
int limit_slow = AppConfig.GetMode("limit_slow");
|
||||
int limit_fast = AppConfig.GetMode("limit_fast");
|
||||
|
||||
if (limit_slow < 0 || allAMD) limit_slow = limit_total;
|
||||
|
||||
if (limit_total > AsusACPI.MaxTotal) return;
|
||||
if (limit_total < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_cpu > AsusACPI.MaxCPU) return;
|
||||
if (limit_cpu < AsusACPI.MinCPU) return;
|
||||
|
||||
if (limit_fast > AsusACPI.MaxTotal) return;
|
||||
if (limit_fast < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_slow > AsusACPI.MaxTotal) return;
|
||||
if (limit_slow < AsusACPI.MinTotal) return;
|
||||
|
||||
// SPL and SPPT
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, limit_total, "PowerLimit A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, limit_slow, "PowerLimit A3");
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (RyzenControl.IsAMD())
|
||||
{
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
var stapmResult = SendCommand.set_stapm_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM: {limit_total} {stapmResult}");
|
||||
|
||||
var stapmResult2 = SendCommand.set_stapm2_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM2: {limit_total} {stapmResult2}");
|
||||
|
||||
var slowResult = SendCommand.set_slow_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"SLOW: {limit_total} {slowResult}");
|
||||
|
||||
var fastResult = SendCommand.set_fast_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"FAST: {limit_total} {fastResult}");
|
||||
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (launchAsAdmin)
|
||||
{
|
||||
ProcessHelper.RunAsAdmin("cpu");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Program.acpi.IsAllAmdPPT()) // CPU limit all amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
else if (Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0) // FPPT boost for non all-amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUC1, limit_fast, "PowerLimit C1");
|
||||
customPower = limit_fast;
|
||||
}
|
||||
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void SetGPUClocks(bool launchAsAdmin = true)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (core == -1 && memory == -1 && clock_limit == -1) return;
|
||||
|
||||
//if ((gpu_core > -5 && gpu_core < 5) && (gpu_memory > -5 && gpu_memory < 5)) launchAsAdmin = false;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1) { Logger.WriteLine("Clocks: Eco"); return; }
|
||||
if (HardwareControl.GpuControl is null) { Logger.WriteLine("Clocks: NoGPUControl"); return; }
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) { Logger.WriteLine("Clocks: NotNvidia"); return; }
|
||||
|
||||
using NvidiaGpuControl nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
try
|
||||
{
|
||||
int statusLimit = nvControl.SetMaxGPUClock(clock_limit);
|
||||
int statusClocks = nvControl.SetClocks(core, memory);
|
||||
if ((statusLimit != 0 || statusClocks != 0) && launchAsAdmin) ProcessHelper.RunAsAdmin("gpu");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Clocks Error:" + ex.ToString());
|
||||
}
|
||||
|
||||
settings.GPUInit();
|
||||
});
|
||||
}
|
||||
|
||||
public void SetGPUPower()
|
||||
{
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
int boostResult = -1;
|
||||
|
||||
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
|
||||
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
|
||||
boostResult = Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
|
||||
|
||||
if (boostResult == 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
}
|
||||
|
||||
public void SetCPUTemp(int? cpuTemp, bool log = true)
|
||||
{
|
||||
if (cpuTemp >= RyzenControl.MinTemp && cpuTemp < RyzenControl.MaxTemp)
|
||||
{
|
||||
var resultCPU = SendCommand.set_tctl_temp((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"CPU Temp: {cpuTemp} {resultCPU}");
|
||||
|
||||
var restultAPU = SendCommand.set_apu_skin_temp_limit((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"APU Temp: {cpuTemp} {restultAPU}");
|
||||
|
||||
reapplyTimer.Enabled = AppConfig.IsMode("auto_uv");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUV(int cpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV()) return;
|
||||
|
||||
if (cpuUV >= RyzenControl.MinCPUUV && cpuUV <= RyzenControl.MaxCPUUV)
|
||||
{
|
||||
var uvResult = SendCommand.set_coall(cpuUV);
|
||||
Logger.WriteLine($"UV: {cpuUV} {uvResult}");
|
||||
if (uvResult == Smu.Status.OK) _cpuUV = cpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUViGPU(int igpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUViGPU()) return;
|
||||
|
||||
if (igpuUV >= RyzenControl.MinIGPUUV && igpuUV <= RyzenControl.MaxIGPUUV)
|
||||
{
|
||||
var iGPUResult = SendCommand.set_cogfx(igpuUV);
|
||||
Logger.WriteLine($"iGPU UV: {igpuUV} {iGPUResult}");
|
||||
if (iGPUResult == Smu.Status.OK) _igpuUV = igpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetRyzen(bool launchAsAdmin = false)
|
||||
{
|
||||
if (!ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
if (launchAsAdmin) ProcessHelper.RunAsAdmin("uv");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
SetUV(AppConfig.GetMode("cpu_uv", 0));
|
||||
SetUViGPU(AppConfig.GetMode("igpu_uv", 0));
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("UV Error: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetRyzen()
|
||||
{
|
||||
if (_cpuUV != 0) SetUV(0);
|
||||
if (_igpuUV != 0) SetUViGPU(0);
|
||||
}
|
||||
|
||||
public void AutoRyzen()
|
||||
{
|
||||
if (!RyzenControl.IsAMD()) return;
|
||||
|
||||
if (AppConfig.IsMode("auto_uv")) SetRyzen();
|
||||
else ResetRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using Microsoft.VisualBasic.Devices;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class Modes
|
||||
{
|
||||
@@ -41,9 +39,9 @@ namespace GHelper
|
||||
"mode_base",
|
||||
"mode_name",
|
||||
"limit_total",
|
||||
"limit_slow",
|
||||
"limit_fast",
|
||||
"limit_cpu",
|
||||
"limit_total",
|
||||
"fan_profile_cpu",
|
||||
"fan_profile_gpu",
|
||||
"fan_profile_mid",
|
||||
@@ -53,7 +51,8 @@ namespace GHelper
|
||||
"gpu_memory",
|
||||
"auto_boost",
|
||||
"auto_apply",
|
||||
"auto_apply_power"
|
||||
"auto_apply_power",
|
||||
"powermode"
|
||||
};
|
||||
|
||||
foreach (string clean in cleanup)
|
||||
342
app/Mode/PowerNative.cs
Normal file
342
app/Mode/PowerNative.cs
Normal file
@@ -0,0 +1,342 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class PowerNative
|
||||
{
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
|
||||
private static Guid GUID_LIDACTION = new Guid("5CA83367-6E45-459F-A27B-476B1D01C936");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
const string POWER_SILENT = "961cc777-2547-4f9d-8174-7d86181b8a7a";
|
||||
const string POWER_BALANCED = "00000000-0000-0000-0000-000000000000";
|
||||
const string POWER_TURBO = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
const string POWER_BETTERPERFORMANCE = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
|
||||
static List<string> overlays = new() {
|
||||
POWER_BALANCED,
|
||||
POWER_TURBO,
|
||||
POWER_SILENT,
|
||||
POWER_BETTERPERFORMANCE
|
||||
};
|
||||
|
||||
public static Dictionary<string, string> powerModes = new Dictionary<string, string>
|
||||
{
|
||||
{ POWER_SILENT, "Best Power Efficiency" },
|
||||
{ POWER_BALANCED, "Balanced" },
|
||||
{ POWER_TURBO, "Best Performance" },
|
||||
};
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static string GetPowerMode()
|
||||
{
|
||||
PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
return activeScheme.ToString();
|
||||
}
|
||||
|
||||
public static void SetPowerMode(string scheme)
|
||||
{
|
||||
|
||||
if (!overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
|
||||
uint status = PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
|
||||
if (GetBatterySaverStatus())
|
||||
{
|
||||
Logger.WriteLine("Battery Saver detected");
|
||||
return;
|
||||
}
|
||||
|
||||
if (status != 0 || activeScheme != guidScheme)
|
||||
{
|
||||
status = PowerSetActiveOverlayScheme(guidScheme);
|
||||
Logger.WriteLine("Power Mode " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetBalancedPowerPlan()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
string balanced = "381b4222-f694-41f0-9685-ff5bb260df2e";
|
||||
|
||||
if (activeSchemeGuid.ToString() != balanced && !AppConfig.Is("skip_power_plan"))
|
||||
{
|
||||
SetPowerPlan(balanced);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerPlan(string scheme)
|
||||
{
|
||||
// Skipping power modes
|
||||
if (overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
uint status = PowerSetActiveScheme(IntPtr.Zero, guidScheme);
|
||||
Logger.WriteLine("Power Plan " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
public static string GetDefaultPowerMode(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 1: // turbo
|
||||
return POWER_TURBO;
|
||||
case 2: //silent
|
||||
return POWER_SILENT;
|
||||
default: // balanced
|
||||
return POWER_BALANCED;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerMode(int mode)
|
||||
{
|
||||
SetPowerMode(GetDefaultPowerMode(mode));
|
||||
}
|
||||
|
||||
public static int GetLidAction(bool ac)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
IntPtr activeIndex;
|
||||
if (ac)
|
||||
PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
else
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
|
||||
return activeIndex.ToInt32();
|
||||
}
|
||||
|
||||
|
||||
public static void SetLidAction(int action, bool acOnly = false)
|
||||
{
|
||||
/**
|
||||
* 1: Do nothing
|
||||
* 2: Seelp
|
||||
* 3: Hibernate
|
||||
* 4: Shutdown
|
||||
*/
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
if (!acOnly)
|
||||
{
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
}
|
||||
|
||||
Logger.WriteLine("Changed Lid Action to " + action);
|
||||
}
|
||||
|
||||
public static int GetHibernateAfter()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
IntPtr seconds;
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE, out seconds);
|
||||
|
||||
Logger.WriteLine("Hibernate after " + seconds);
|
||||
return (seconds.ToInt32() / 60);
|
||||
}
|
||||
|
||||
|
||||
public static void SetHibernateAfter(int minutes)
|
||||
{
|
||||
int seconds = minutes * 60;
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
var hrAC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE,
|
||||
seconds);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Setting Hibernate after " + seconds + ": " + (hrAC == 0 ? "OK" : hrAC));
|
||||
}
|
||||
|
||||
[DllImport("Kernel32")]
|
||||
private static extern bool GetSystemPowerStatus(SystemPowerStatus sps);
|
||||
public enum ACLineStatus : byte
|
||||
{
|
||||
Offline = 0, Online = 1, Unknown = 255
|
||||
}
|
||||
|
||||
public enum BatteryFlag : byte
|
||||
{
|
||||
High = 1,
|
||||
Low = 2,
|
||||
Critical = 4,
|
||||
Charging = 8,
|
||||
NoSystemBattery = 128,
|
||||
Unknown = 255
|
||||
}
|
||||
|
||||
// Fields must mirror their unmanaged counterparts, in order
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class SystemPowerStatus
|
||||
{
|
||||
public ACLineStatus ACLineStatus;
|
||||
public BatteryFlag BatteryFlag;
|
||||
public Byte BatteryLifePercent;
|
||||
public Byte SystemStatusFlag;
|
||||
public Int32 BatteryLifeTime;
|
||||
public Int32 BatteryFullLifeTime;
|
||||
}
|
||||
|
||||
public static bool GetBatterySaverStatus()
|
||||
{
|
||||
SystemPowerStatus sps = new SystemPowerStatus();
|
||||
try
|
||||
{
|
||||
GetSystemPowerStatus(sps);
|
||||
return (sps.SystemStatusFlag > 0);
|
||||
} catch (Exception ex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,310 +1,5 @@
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Tools
|
||||
{
|
||||
|
||||
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
IntPtr currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, IntPtr.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class NativeMethods
|
||||
{
|
||||
@@ -327,9 +22,6 @@ public class NativeMethods
|
||||
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
public static extern bool SetForegroundWindow(IntPtr handle);
|
||||
|
||||
private const int WM_SYSCOMMAND = 0x0112;
|
||||
private const int SC_MONITORPOWER = 0xF170;
|
||||
private const int MONITOR_OFF = 2;
|
||||
@@ -340,9 +32,9 @@ public class NativeMethods
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
|
||||
|
||||
public static void TurnOffScreen(IntPtr handle)
|
||||
public static void TurnOffScreen()
|
||||
{
|
||||
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
IntPtr result = SendMessage(-1, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
if (result == IntPtr.Zero)
|
||||
{
|
||||
int error = Marshal.GetLastWin32Error();
|
||||
@@ -414,414 +106,5 @@ public class NativeMethods
|
||||
}
|
||||
|
||||
|
||||
[DllImport("Powrprof.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool SetSuspendState(bool hiberate, bool forceCritical, bool disableWakeEvent);
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
public const int SW_RESTORE = 9;
|
||||
|
||||
public static bool SwitchToCurrent()
|
||||
{
|
||||
IntPtr hWnd = IntPtr.Zero;
|
||||
Process process = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(process.ProcessName);
|
||||
foreach (Process _process in processes)
|
||||
{
|
||||
if (_process.Id != process.Id)
|
||||
{
|
||||
|
||||
if (_process.MainWindowHandle != IntPtr.Zero)
|
||||
{
|
||||
Debug.WriteLine(_process.Id);
|
||||
Debug.WriteLine(process.Id);
|
||||
|
||||
hWnd = _process.MainWindowHandle;
|
||||
ShowWindowAsync(hWnd, SW_RESTORE);
|
||||
}
|
||||
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = "\\\\.\\DISPLAY1";
|
||||
|
||||
public static string FindLaptopScreen()
|
||||
{
|
||||
string laptopScreen = null;
|
||||
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
int count = 0, displayNum = -1;
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
displayNum = count;
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
}
|
||||
count++;
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
}
|
||||
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
if (screens.Length != count) return null;
|
||||
|
||||
count = 0;
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
if (count == displayNum)
|
||||
{
|
||||
laptopScreen = screen.DeviceName;
|
||||
}
|
||||
//Logger.WriteLine(screen.DeviceName);
|
||||
count++;
|
||||
}
|
||||
|
||||
if (displayNum > 0 && count == 0) laptopScreen = defaultDevice;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
Logger.WriteLine("Can't detect internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(bool max = false)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
int frequency = -1;
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (max)
|
||||
{
|
||||
int i = 0;
|
||||
while (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
|
||||
//Fallback scenario
|
||||
if (iRet != 0)
|
||||
{
|
||||
Thread.Sleep(300);
|
||||
iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
}
|
||||
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
public static nint GetHuibernateAfter()
|
||||
{
|
||||
Guid activePolicyGuid = GetActiveScheme();
|
||||
var type = 0;
|
||||
nint value = 0;
|
||||
var valueSize = 4u;
|
||||
|
||||
PowerReadACValue(IntPtr.Zero, activePolicyGuid,
|
||||
GUID_SLEEP_SUBGROUP, GUID_HIBERNATEIDLE,
|
||||
ref type, ref value, ref valueSize);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
Logger.WriteLine(scheme);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0: // balanced
|
||||
PowerSetActiveOverlayScheme(new Guid("00000000-0000-0000-0000-000000000000"));
|
||||
break;
|
||||
case 1: // turbo
|
||||
PowerSetActiveOverlayScheme(new Guid("ded574b5-45a0-4f42-8737-46345c09c238"));
|
||||
break;
|
||||
case 2: //silent
|
||||
PowerSetActiveOverlayScheme(new Guid("961cc777-2547-4f9d-8174-7d86181b8a7a"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,200 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <inheritdoc cref="IColorData" />
|
||||
public class ColorData : IColorData, IEquatable<ColorData>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="ColorData" /> to modify the color data
|
||||
/// </summary>
|
||||
/// <param name="colorFormat">The color data color format.</param>
|
||||
/// <param name="colorimetry">The color data color space.</param>
|
||||
/// <param name="dynamicRange">The color data dynamic range.</param>
|
||||
/// <param name="colorDepth">The color data color depth.</param>
|
||||
/// <param name="colorSelectionPolicy">The color data selection policy.</param>
|
||||
/// <param name="desktopColorDepth">The color data desktop color depth.</param>
|
||||
public ColorData(
|
||||
ColorDataFormat colorFormat = ColorDataFormat.Auto,
|
||||
ColorDataColorimetry colorimetry = ColorDataColorimetry.Auto,
|
||||
ColorDataDynamicRange? dynamicRange = null,
|
||||
ColorDataDepth? colorDepth = null,
|
||||
ColorDataSelectionPolicy? colorSelectionPolicy = null,
|
||||
ColorDataDesktopDepth? desktopColorDepth = null
|
||||
)
|
||||
{
|
||||
ColorFormat = colorFormat;
|
||||
Colorimetry = colorimetry;
|
||||
DynamicRange = dynamicRange;
|
||||
ColorDepth = colorDepth;
|
||||
SelectionPolicy = colorSelectionPolicy;
|
||||
DesktopColorDepth = desktopColorDepth;
|
||||
}
|
||||
|
||||
internal ColorData(IColorData colorData)
|
||||
{
|
||||
ColorDepth = colorData.ColorDepth;
|
||||
DynamicRange = colorData.DynamicRange;
|
||||
ColorFormat = colorData.ColorFormat;
|
||||
Colorimetry = colorData.Colorimetry;
|
||||
SelectionPolicy = colorData.SelectionPolicy;
|
||||
DesktopColorDepth = colorData.DesktopColorDepth;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDepth? ColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataFormat ColorFormat { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataColorimetry Colorimetry { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDesktopDepth? DesktopColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDynamicRange? DynamicRange { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataSelectionPolicy? SelectionPolicy { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(ColorData other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return ColorDepth == other.ColorDepth &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
Colorimetry == other.Colorimetry &&
|
||||
DesktopColorDepth == other.DesktopColorDepth &&
|
||||
DynamicRange == other.DynamicRange &&
|
||||
SelectionPolicy == other.SelectionPolicy;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="ColorData" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are equal; otherwise false.</returns>
|
||||
public static bool operator ==(ColorData left, ColorData right)
|
||||
{
|
||||
return left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="ColorData" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are not equal; otherwise false.</returns>
|
||||
public static bool operator !=(ColorData left, ColorData right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((ColorData) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = ColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ (int) Colorimetry;
|
||||
hashCode = (hashCode * 397) ^ DesktopColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DynamicRange.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ SelectionPolicy.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal ColorDataV1 AsColorDataV1(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV1(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV2 AsColorDataV2(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV2(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV3 AsColorDataV3(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV3(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV4 AsColorDataV4(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV4(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default,
|
||||
SelectionPolicy ?? ColorDataSelectionPolicy.Default
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV5 AsColorDataV5(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV5(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default,
|
||||
SelectionPolicy ?? ColorDataSelectionPolicy.Default,
|
||||
DesktopColorDepth ?? ColorDataDesktopDepth.Default
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,245 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Hold information about a custom display resolution
|
||||
/// </summary>
|
||||
public class CustomResolution : IEquatable<CustomResolution>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="CustomResolution" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The screen width.</param>
|
||||
/// <param name="height">The screen height.</param>
|
||||
/// <param name="colorFormat">The color format.</param>
|
||||
/// <param name="timing">The resolution timing.</param>
|
||||
/// <param name="xRatio">The horizontal scaling ratio.</param>
|
||||
/// <param name="yRatio">The vertical scaling ratio.</param>
|
||||
public CustomResolution(
|
||||
uint width,
|
||||
uint height,
|
||||
ColorFormat colorFormat,
|
||||
Timing timing,
|
||||
float xRatio = 1,
|
||||
float yRatio = 1
|
||||
)
|
||||
{
|
||||
if (xRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(xRatio));
|
||||
}
|
||||
|
||||
if (yRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(yRatio));
|
||||
}
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
ColorFormat = colorFormat;
|
||||
XRatio = xRatio;
|
||||
YRatio = yRatio;
|
||||
Timing = timing;
|
||||
|
||||
switch (ColorFormat)
|
||||
{
|
||||
case ColorFormat.P8:
|
||||
ColorDepth = 8;
|
||||
|
||||
break;
|
||||
case ColorFormat.R5G6B5:
|
||||
ColorDepth = 16;
|
||||
|
||||
break;
|
||||
case ColorFormat.A8R8G8B8:
|
||||
ColorDepth = 24;
|
||||
|
||||
break;
|
||||
case ColorFormat.A16B16G16R16F:
|
||||
ColorDepth = 32;
|
||||
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Color format is invalid.", nameof(colorFormat));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="CustomResolution" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The screen width.</param>
|
||||
/// <param name="height">The screen height.</param>
|
||||
/// <param name="colorDepth">The color depth.</param>
|
||||
/// <param name="timing">The resolution timing.</param>
|
||||
/// <param name="xRatio">The horizontal scaling ratio.</param>
|
||||
/// <param name="yRatio">The vertical scaling ratio.</param>
|
||||
public CustomResolution(
|
||||
uint width,
|
||||
uint height,
|
||||
uint colorDepth,
|
||||
Timing timing,
|
||||
float xRatio = 1,
|
||||
float yRatio = 1)
|
||||
{
|
||||
if (xRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(xRatio));
|
||||
}
|
||||
|
||||
if (yRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(yRatio));
|
||||
}
|
||||
|
||||
if (colorDepth != 0 && colorDepth != 8 && colorDepth != 16 && colorDepth != 24 && colorDepth != 32)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(colorDepth));
|
||||
}
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
ColorDepth = colorDepth;
|
||||
ColorFormat = ColorFormat.Unknown;
|
||||
XRatio = xRatio;
|
||||
YRatio = yRatio;
|
||||
Timing = timing;
|
||||
}
|
||||
|
||||
internal CustomResolution(CustomDisplay customDisplay)
|
||||
{
|
||||
Width = customDisplay.Width;
|
||||
Height = customDisplay.Height;
|
||||
ColorDepth = customDisplay.Depth;
|
||||
ColorFormat = customDisplay.ColorFormat;
|
||||
Timing = customDisplay.Timing;
|
||||
XRatio = customDisplay.XRatio;
|
||||
YRatio = customDisplay.YRatio;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface color depth. "0" means all 8/16/32bpp.
|
||||
/// </summary>
|
||||
public uint ColorDepth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color format (optional)
|
||||
/// </summary>
|
||||
public ColorFormat ColorFormat { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface (source mode) height.
|
||||
/// </summary>
|
||||
public uint Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the timing used to program TMDS/DAC/LVDS/HDMI/TVEncoder, etc.
|
||||
/// </summary>
|
||||
public Timing Timing { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface (source mode) width.
|
||||
/// </summary>
|
||||
public uint Width { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the horizontal scaling ratio.
|
||||
/// </summary>
|
||||
public float XRatio { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vertical scaling ratio.
|
||||
/// </summary>
|
||||
public float YRatio { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(CustomResolution other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Width == other.Width &&
|
||||
Height == other.Height &&
|
||||
ColorDepth == other.ColorDepth &&
|
||||
Timing.Equals(other.Timing) &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
XRatio.Equals(other.XRatio) &&
|
||||
YRatio.Equals(other.YRatio);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="CustomResolution" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">An first instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <param name="right">An Second instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <returns>True if both instances are equal, otherwise false.</returns>
|
||||
public static bool operator ==(CustomResolution left, CustomResolution right)
|
||||
{
|
||||
return Equals(left, right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="CustomResolution" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">An first instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <param name="right">An Second instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <returns>True if both instances are not equal, otherwise false.</returns>
|
||||
public static bool operator !=(CustomResolution left, CustomResolution right)
|
||||
{
|
||||
return !Equals(left, right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((CustomResolution) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) Width;
|
||||
hashCode = (hashCode * 397) ^ (int) Height;
|
||||
hashCode = (hashCode * 397) ^ (int) ColorDepth;
|
||||
hashCode = (hashCode * 397) ^ Timing.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ XRatio.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ YRatio.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal CustomDisplay AsCustomDisplay(bool hardwareModeSetOnly)
|
||||
{
|
||||
return new CustomDisplay(Width, Height, ColorDepth, ColorFormat, XRatio, YRatio, Timing,
|
||||
hardwareModeSetOnly);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,325 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// This class contains and provides a way to modify the Digital Vibrance Control information regarding the
|
||||
/// saturation level of the display or the output
|
||||
/// </summary>
|
||||
public class DVCInformation : IDisplayDVCInfo
|
||||
{
|
||||
private readonly DisplayHandle _displayHandle = DisplayHandle.DefaultHandle;
|
||||
private readonly OutputId _outputId = OutputId.Invalid;
|
||||
private bool? _isLegacy;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the class using a DisplayHandle
|
||||
/// </summary>
|
||||
/// <param name="displayHandle">The handle of the display.</param>
|
||||
public DVCInformation(DisplayHandle displayHandle)
|
||||
{
|
||||
_displayHandle = displayHandle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of this class using a OutputId
|
||||
/// </summary>
|
||||
/// <param name="outputId">The output identification of a display or an output</param>
|
||||
public DVCInformation(OutputId outputId)
|
||||
{
|
||||
_outputId = outputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the normalized saturation level in the [-1,1] inclusive range.
|
||||
/// a -1 value corresponds to the minimum saturation level and maximum under-saturation and the
|
||||
/// a 1 value corresponds to the maximum saturation level and maximum over-saturation.
|
||||
/// The value of 0 indicates the default saturation level.
|
||||
/// </summary>
|
||||
public double NormalizedLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return double.NaN;
|
||||
}
|
||||
|
||||
var deviance = info.CurrentLevel - info.DefaultLevel;
|
||||
var range = deviance >= 0
|
||||
? info.MaximumLevel - info.DefaultLevel
|
||||
: info.DefaultLevel - info.MinimumLevel;
|
||||
|
||||
if (deviance == 0 || range == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.Max(Math.Min((double) deviance / range, 1), -1);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (double.IsNaN(value) || double.IsInfinity(value))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(value));
|
||||
}
|
||||
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var range = value >= 0 ? info.MaximumLevel - info.DefaultLevel : info.DefaultLevel - info.MinimumLevel;
|
||||
var level = Math.Max(Math.Min((int) (value * range) + info.DefaultLevel, info.MaximumLevel), info.MinimumLevel);
|
||||
|
||||
if (level == info.CurrentLevel)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetLevel(level);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the current saturation level
|
||||
/// </summary>
|
||||
public int CurrentLevel
|
||||
{
|
||||
get => GetInfo()?.CurrentLevel ?? 0;
|
||||
set
|
||||
{
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
value = Math.Max(Math.Min(value, info.MaximumLevel), info.MinimumLevel);
|
||||
|
||||
if (info.CurrentLevel == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetLevel(value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultLevel
|
||||
{
|
||||
get => GetInfo()?.DefaultLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int MaximumLevel
|
||||
{
|
||||
get => GetInfo()?.MaximumLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int MinimumLevel
|
||||
{
|
||||
get => GetInfo()?.MinimumLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"{CurrentLevel:D} @ [{MinimumLevel:D} <= {DefaultLevel:D} <= {MaximumLevel:D}] = {NormalizedLevel:F2}";
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetInfo()
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
return GetLegacyInfo();
|
||||
}
|
||||
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
return GetModernInfo();
|
||||
}
|
||||
|
||||
var info = GetModernInfo() ?? GetLegacyInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
// exception occured on both, force a mode
|
||||
_isLegacy = false;
|
||||
|
||||
return GetInfo();
|
||||
}
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetLegacyInfo()
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = _outputId == OutputId.Invalid
|
||||
? DisplayApi.GetDVCInfo(_displayHandle)
|
||||
: DisplayApi.GetDVCInfo(_outputId);
|
||||
|
||||
if (info.MaximumLevel == 0 && info.MinimumLevel == 0 && info.CurrentLevel == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = true;
|
||||
}
|
||||
|
||||
|
||||
return info;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetModernInfo()
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = _outputId == OutputId.Invalid
|
||||
? DisplayApi.GetDVCInfoEx(_displayHandle)
|
||||
: DisplayApi.GetDVCInfoEx(_outputId);
|
||||
|
||||
if (info.MaximumLevel == 0 && info.MinimumLevel == 0 && info.CurrentLevel == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = false;
|
||||
}
|
||||
|
||||
return info;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool SetLegacyLevel(int level)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_outputId == OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetDVCLevel(_displayHandle, level);
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayApi.SetDVCLevel(_outputId, level);
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SetLevel(int level)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
SetLegacyLevel(level);
|
||||
}
|
||||
else if (_isLegacy == false)
|
||||
{
|
||||
SetModernLevel(level);
|
||||
}
|
||||
else
|
||||
{
|
||||
var success = SetModernLevel(level) || SetLegacyLevel(level);
|
||||
|
||||
if (!success)
|
||||
{
|
||||
// exception occured on both, force a mode
|
||||
_isLegacy = false;
|
||||
|
||||
SetLevel(level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool SetModernLevel(int level)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_outputId == OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetDVCLevelEx(_displayHandle, level);
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayApi.SetDVCLevelEx(_outputId, level);
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,232 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an attached display
|
||||
/// </summary>
|
||||
public class Display : IEquatable<Display>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new Display
|
||||
/// </summary>
|
||||
/// <param name="handle">Handle of the display device</param>
|
||||
public Display(DisplayHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new Display
|
||||
/// </summary>
|
||||
/// <param name="displayName">Name of the display device</param>
|
||||
public Display(string displayName)
|
||||
{
|
||||
Handle = DisplayApi.GetAssociatedNvidiaDisplayHandle(displayName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding Digital Vibrance Control information
|
||||
/// </summary>
|
||||
public DVCInformation DigitalVibranceControl
|
||||
{
|
||||
get => new DVCInformation(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding DisplayDevice based on display name
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice
|
||||
{
|
||||
get => new DisplayDevice(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display driver build title
|
||||
/// </summary>
|
||||
public string DriverBuildTitle
|
||||
{
|
||||
get => DisplayApi.GetDisplayDriverBuildTitle(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display handle
|
||||
/// </summary>
|
||||
public DisplayHandle Handle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display HDMI support information
|
||||
/// </summary>
|
||||
public IHDMISupportInfo HDMISupportInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
var outputId = OutputId.Invalid;
|
||||
try
|
||||
{
|
||||
outputId = DisplayApi.GetAssociatedDisplayOutputId(Handle);
|
||||
}
|
||||
catch (NVIDIAApiException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
return DisplayApi.GetHDMISupportInfo(Handle, outputId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding HUE information
|
||||
/// </summary>
|
||||
public HUEInformation HUEControl
|
||||
{
|
||||
get => new HUEInformation(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the driving logical GPU
|
||||
/// </summary>
|
||||
public LogicalGPU LogicalGPU
|
||||
{
|
||||
get => new LogicalGPU(GPUApi.GetLogicalGPUFromDisplay(Handle));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get => DisplayApi.GetAssociatedNvidiaDisplayName(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected GPU output
|
||||
/// </summary>
|
||||
public GPUOutput Output
|
||||
{
|
||||
get => new GPUOutput(DisplayApi.GetAssociatedDisplayOutputId(Handle), PhysicalGPUs.FirstOrDefault());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of all physical GPUs responsible for this display, with the first GPU returned as the one with the
|
||||
/// attached active output.
|
||||
/// </summary>
|
||||
public PhysicalGPU[] PhysicalGPUs
|
||||
{
|
||||
get => GPUApi.GetPhysicalGPUsFromDisplay(Handle).Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(Display other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function returns all NVIDIA displays
|
||||
/// Note: Display handles can get invalidated on a modeset.
|
||||
/// </summary>
|
||||
/// <returns>An array of Display objects</returns>
|
||||
public static Display[] GetDisplays()
|
||||
{
|
||||
return DisplayApi.EnumNvidiaDisplayHandle().Select(handle => new Display(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(Display left, Display right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(Display left, Display right)
|
||||
{
|
||||
return !(right == left);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((Display) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all the supported NVIDIA display views (nView and Dualview modes) for this display.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public TargetViewMode[] GetSupportedViews()
|
||||
{
|
||||
return DisplayApi.GetSupportedViews(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the refresh rate on this display.
|
||||
/// The new refresh rate can be applied right away or deferred to be applied with the next OS
|
||||
/// mode-set.
|
||||
/// The override is good for only one mode-set (regardless whether it's deferred or immediate).
|
||||
/// </summary>
|
||||
/// <param name="refreshRate">The refresh rate to be applied.</param>
|
||||
/// <param name="isDeferred">
|
||||
/// A boolean value indicating if the refresh rate override should be deferred to the next OS
|
||||
/// mode-set.
|
||||
/// </param>
|
||||
public void OverrideRefreshRate(float refreshRate, bool isDeferred = false)
|
||||
{
|
||||
DisplayApi.SetRefreshRateOverride(Handle, refreshRate, isDeferred);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,893 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an NVIDIA display device
|
||||
/// </summary>
|
||||
public class DisplayDevice : IEquatable<DisplayDevice>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayId">Display identification of the device</param>
|
||||
public DisplayDevice(uint displayId)
|
||||
{
|
||||
DisplayId = displayId;
|
||||
var extraInformation = PhysicalGPU.GetDisplayDevices().FirstOrDefault(ids => ids.DisplayId == DisplayId);
|
||||
|
||||
if (extraInformation != null)
|
||||
{
|
||||
IsAvailable = true;
|
||||
ScanOutInformation = new ScanOutInformation(this);
|
||||
ConnectionType = extraInformation.ConnectionType;
|
||||
IsDynamic = extraInformation.IsDynamic;
|
||||
IsMultiStreamRootNode = extraInformation.IsMultiStreamRootNode;
|
||||
IsActive = extraInformation.IsActive;
|
||||
IsCluster = extraInformation.IsCluster;
|
||||
IsOSVisible = extraInformation.IsOSVisible;
|
||||
IsWFD = extraInformation.IsWFD;
|
||||
IsConnected = extraInformation.IsConnected;
|
||||
IsPhysicallyConnected = extraInformation.IsPhysicallyConnected;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayIds">Display identification and attributes of the display device</param>
|
||||
public DisplayDevice(IDisplayIds displayIds)
|
||||
{
|
||||
IsAvailable = true;
|
||||
DisplayId = displayIds.DisplayId;
|
||||
ScanOutInformation = new ScanOutInformation(this);
|
||||
ConnectionType = displayIds.ConnectionType;
|
||||
IsDynamic = displayIds.IsDynamic;
|
||||
IsMultiStreamRootNode = displayIds.IsMultiStreamRootNode;
|
||||
IsActive = displayIds.IsActive;
|
||||
IsCluster = displayIds.IsCluster;
|
||||
IsOSVisible = displayIds.IsOSVisible;
|
||||
IsWFD = displayIds.IsWFD;
|
||||
IsConnected = displayIds.IsConnected;
|
||||
IsPhysicallyConnected = displayIds.IsPhysicallyConnected;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayName">Display name of the display device</param>
|
||||
public DisplayDevice(string displayName) : this(DisplayApi.GetDisplayIdByDisplayName(displayName))
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display device connection type
|
||||
/// </summary>
|
||||
public MonitorConnectionType ConnectionType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current display color data
|
||||
/// </summary>
|
||||
public ColorData CurrentColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
new ColorDataV5(ColorDataCommand.Get),
|
||||
new ColorDataV4(ColorDataCommand.Get),
|
||||
new ColorDataV3(ColorDataCommand.Get),
|
||||
new ColorDataV2(ColorDataCommand.Get),
|
||||
new ColorDataV1(ColorDataCommand.Get)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return new ColorData(instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current display device timing
|
||||
/// </summary>
|
||||
public Timing CurrentTiming
|
||||
{
|
||||
get => DisplayApi.GetTiming(DisplayId, new TimingInput(TimingOverride.Current));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default display color data
|
||||
/// </summary>
|
||||
public ColorData DefaultColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
new ColorDataV5(ColorDataCommand.GetDefault),
|
||||
new ColorDataV4(ColorDataCommand.GetDefault),
|
||||
new ColorDataV3(ColorDataCommand.GetDefault),
|
||||
new ColorDataV2(ColorDataCommand.GetDefault),
|
||||
new ColorDataV1(ColorDataCommand.GetDefault)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return new ColorData(instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the NVIDIA display identification
|
||||
/// </summary>
|
||||
public uint DisplayId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the monitor Display port capabilities
|
||||
/// </summary>
|
||||
public MonitorColorData[] DisplayPortColorCapabilities
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ConnectionType != MonitorConnectionType.DisplayPort)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return DisplayApi.GetMonitorColorCapabilities(DisplayId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display driver EDID specified HDR capabilities
|
||||
/// </summary>
|
||||
public HDRCapabilitiesV1 DriverHDRCapabilities
|
||||
{
|
||||
get => DisplayApi.GetHDRCapabilities(DisplayId, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display currently effective HDR capabilities
|
||||
/// </summary>
|
||||
public HDRCapabilitiesV1 EffectiveHDRCapabilities
|
||||
{
|
||||
get => DisplayApi.GetHDRCapabilities(DisplayId, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame current information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameCurrentInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.Get, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame default information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameDefaultInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetDefault, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame override information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameOverrideInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetOverride, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame property information
|
||||
/// </summary>
|
||||
public InfoFrameProperty? HDMIAudioFramePropertyInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetProperty, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.PropertyInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the device HDMI support information
|
||||
/// </summary>
|
||||
public IHDMISupportInfo HDMISupportInfo
|
||||
{
|
||||
get => DisplayApi.GetHDMISupportInfo(DisplayId);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame current information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameCurrentInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame =
|
||||
new InfoFrameData(InfoFrameCommand.Get, InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame default information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameDefaultInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetDefault,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame override information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameOverrideInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetOverride,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame property information
|
||||
/// </summary>
|
||||
public InfoFrameProperty? HDMIVideoFramePropertyInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetProperty,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.PropertyInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDR color data, or null if the HDR is disabled or unavailable
|
||||
/// </summary>
|
||||
public HDRColorData HDRColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var instances = new IHDRColorData[]
|
||||
{
|
||||
new HDRColorDataV2(ColorDataHDRCommand.Get),
|
||||
new HDRColorDataV1(ColorDataHDRCommand.Get)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.HDRColorControl(DisplayId, instances);
|
||||
|
||||
if (instance.HDRMode == ColorDataHDRMode.Off)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new HDRColorData(instance);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is being actively driven
|
||||
/// </summary>
|
||||
public bool IsActive { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display device is currently available
|
||||
/// </summary>
|
||||
public bool IsAvailable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is the representative display
|
||||
/// </summary>
|
||||
public bool IsCluster { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is connected
|
||||
/// </summary>
|
||||
public bool IsConnected { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is part of MST topology and it's a dynamic
|
||||
/// </summary>
|
||||
public bool IsDynamic { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display identification belongs to a multi stream enabled connector (root node). Note that when
|
||||
/// multi stream is enabled and a single multi stream capable monitor is connected to it, the monitor will share the
|
||||
/// display id with the RootNode.
|
||||
/// When there is more than one monitor connected in a multi stream topology, then the root node will have a separate
|
||||
/// displayId.
|
||||
/// </summary>
|
||||
public bool IsMultiStreamRootNode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is reported to the OS
|
||||
/// </summary>
|
||||
public bool IsOSVisible { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is a physically connected display; Valid only when IsConnected is true
|
||||
/// </summary>
|
||||
public bool IsPhysicallyConnected { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is wireless
|
||||
/// </summary>
|
||||
public bool IsWFD { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected GPU output
|
||||
/// </summary>
|
||||
public GPUOutput Output
|
||||
{
|
||||
get
|
||||
{
|
||||
PhysicalGPUHandle handle;
|
||||
var outputId = GPUApi.GetGPUAndOutputIdFromDisplayId(DisplayId, out handle);
|
||||
|
||||
return new GPUOutput(outputId, new PhysicalGPU(handle));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var gpuHandle = GPUApi.GetPhysicalGPUFromDisplayId(DisplayId);
|
||||
|
||||
return new PhysicalGPU(gpuHandle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return Output.PhysicalGPU;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding the scan-out settings of this display device
|
||||
/// </summary>
|
||||
public ScanOutInformation ScanOutInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets monitor capabilities from the Video Capability Data Block if available, otherwise null
|
||||
/// </summary>
|
||||
public MonitorVCDBCapabilities? VCDBMonitorCapabilities
|
||||
{
|
||||
get => DisplayApi.GetMonitorCapabilities(DisplayId, MonitorCapabilitiesType.VCDB)?.VCDBCapabilities;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets monitor capabilities from the Vendor Specific Data Block if available, otherwise null
|
||||
/// </summary>
|
||||
public MonitorVSDBCapabilities? VSDBMonitorCapabilities
|
||||
{
|
||||
get => DisplayApi.GetMonitorCapabilities(DisplayId, MonitorCapabilitiesType.VSDB)?.VSDBCapabilities;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(DisplayDevice other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return DisplayId == other.DisplayId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a custom resolution.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to delete.</param>
|
||||
/// <param name="displayIds">A list of display ids to remove the custom resolution from.</param>
|
||||
public static void DeleteCustomResolution(CustomResolution customResolution, uint[] displayIds)
|
||||
{
|
||||
var customDisplay = customResolution.AsCustomDisplay(false);
|
||||
DisplayApi.DeleteCustomDisplay(displayIds, customDisplay);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an instance of <see cref="DisplayDevice" /> representing the primary GDI display device.
|
||||
/// </summary>
|
||||
/// <returns>An instance of <see cref="DisplayDevice" />.</returns>
|
||||
public static DisplayDevice GetGDIPrimaryDisplayDevice()
|
||||
{
|
||||
var displayId = DisplayApi.GetGDIPrimaryDisplayId();
|
||||
|
||||
if (displayId == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new DisplayDevice(displayId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(DisplayDevice left, DisplayDevice right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(DisplayDevice left, DisplayDevice right)
|
||||
{
|
||||
return !(right == left);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="displayIds">A list of display ids to revert the custom resolution from.</param>
|
||||
public static void RevertCustomResolution(uint[] displayIds)
|
||||
{
|
||||
DisplayApi.RevertCustomDisplayTrial(displayIds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="displayIds">A list of display ids to save the custom resolution for.</param>
|
||||
/// <param name="isThisOutputIdOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same
|
||||
/// outputId.
|
||||
/// </param>
|
||||
/// <param name="isThisMonitorOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same EDID
|
||||
/// ID or the same TV connector in case of analog TV.
|
||||
/// </param>
|
||||
public static void SaveCustomResolution(uint[] displayIds, bool isThisOutputIdOnly, bool isThisMonitorOnly)
|
||||
{
|
||||
DisplayApi.SaveCustomDisplay(displayIds, isThisOutputIdOnly, isThisMonitorOnly);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a custom resolution into trial
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to apply.</param>
|
||||
/// <param name="displayIds">A list of display ids to apply the custom resolution on.</param>
|
||||
/// <param name="hardwareModeSetOnly">
|
||||
/// A boolean value indicating that a hardware mode-set without OS update should be
|
||||
/// performed.
|
||||
/// </param>
|
||||
public static void TrialCustomResolution(
|
||||
CustomResolution customResolution,
|
||||
uint[] displayIds,
|
||||
bool hardwareModeSetOnly = true)
|
||||
{
|
||||
var customDisplay = customResolution.AsCustomDisplay(hardwareModeSetOnly);
|
||||
DisplayApi.TryCustomDisplay(displayIds.ToDictionary(u => u, u => customDisplay));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((DisplayDevice) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int) DisplayId;
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Display #{DisplayId}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculates a valid timing based on the argument passed
|
||||
/// </summary>
|
||||
/// <param name="width">The preferred width.</param>
|
||||
/// <param name="height">The preferred height.</param>
|
||||
/// <param name="refreshRate">The preferred refresh rate.</param>
|
||||
/// <param name="isInterlaced">The boolean value indicating if the preferred resolution is an interlaced resolution.</param>
|
||||
/// <returns>Returns a valid instance of <see cref="Timing" />.</returns>
|
||||
public Timing CalculateTiming(uint width, uint height, float refreshRate, bool isInterlaced)
|
||||
{
|
||||
return DisplayApi.GetTiming(
|
||||
DisplayId,
|
||||
new TimingInput(width, height, refreshRate, TimingOverride.Auto, isInterlaced)
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a custom resolution.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to delete.</param>
|
||||
public void DeleteCustomResolution(CustomResolution customResolution)
|
||||
{
|
||||
DeleteCustomResolution(customResolution, new[] {DisplayId});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the list of custom resolutions saved for this display device
|
||||
/// </summary>
|
||||
/// <returns>A list of <see cref="CustomResolution" /> instances.</returns>
|
||||
public IEnumerable<CustomResolution> GetCustomResolutions()
|
||||
{
|
||||
return DisplayApi.EnumCustomDisplays(DisplayId).Select(custom => new CustomResolution(custom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a color data is supported on this display
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be checked.</param>
|
||||
/// <returns>true if the color data passed is supported; otherwise false</returns>
|
||||
public bool IsColorDataSupported(ColorData colorData)
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
colorData.AsColorDataV5(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV4(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV3(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV2(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV1(ColorDataCommand.IsSupportedColor)
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the HDMI audio info-frame information to default
|
||||
/// </summary>
|
||||
public void ResetHDMIAudioFrameInformation()
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.Reset,
|
||||
InfoFrameDataType.AudioInformation
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the HDMI auxiliary video info-frame information to default
|
||||
/// </summary>
|
||||
public void ResetHDMIVideoFrameInformation()
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.Reset,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
public void RevertCustomResolution()
|
||||
{
|
||||
RevertCustomResolution(new[] {DisplayId});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="isThisOutputIdOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same
|
||||
/// outputId.
|
||||
/// </param>
|
||||
/// <param name="isThisMonitorOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same EDID
|
||||
/// ID or the same TV connector in case of analog TV.
|
||||
/// </param>
|
||||
public void SaveCustomResolution(bool isThisOutputIdOnly = true, bool isThisMonitorOnly = true)
|
||||
{
|
||||
SaveCustomResolution(new[] {DisplayId}, isThisOutputIdOnly, isThisMonitorOnly);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes the display current color data configuration
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be set.</param>
|
||||
public void SetColorData(ColorData colorData)
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
colorData.AsColorDataV5(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV4(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV3(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV2(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV1(ColorDataCommand.Set)
|
||||
};
|
||||
|
||||
DisplayApi.ColorControl(DisplayId, instances);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI video info-frame current or override information
|
||||
/// </summary>
|
||||
/// <param name="audio">The new information.</param>
|
||||
/// <param name="isOverride">A boolean value indicating if the changes should persist mode-set and OS restart.</param>
|
||||
public void SetHDMIAudioFrameInformation(InfoFrameAudio audio, bool isOverride = false)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
isOverride ? InfoFrameCommand.SetOverride : InfoFrameCommand.Set,
|
||||
audio
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI audio info-frame property information
|
||||
/// </summary>
|
||||
/// <param name="property">The new property information.</param>
|
||||
public void SetHDMIAudioFramePropertyInformation(InfoFrameProperty property)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.SetProperty,
|
||||
InfoFrameDataType.AudioInformation,
|
||||
property
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI auxiliary video info-frame current or override information
|
||||
/// </summary>
|
||||
/// <param name="video">The new information.</param>
|
||||
/// <param name="isOverride">A boolean value indicating if the changes should persist mode-set and OS restart.</param>
|
||||
public void SetHDMIVideoFrameInformation(InfoFrameVideo video, bool isOverride = false)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
isOverride ? InfoFrameCommand.SetOverride : InfoFrameCommand.Set,
|
||||
video
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI auxiliary video info-frame property information
|
||||
/// </summary>
|
||||
/// <param name="property">The new property information.</param>
|
||||
public void SetHDMIVideoFramePropertyInformation(InfoFrameProperty property)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.SetProperty,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation,
|
||||
property
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes the display HDR color data configuration
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be set.</param>
|
||||
public void SetHDRColorData(HDRColorData colorData)
|
||||
{
|
||||
var instances = new IHDRColorData[]
|
||||
{
|
||||
colorData.AsHDRColorDataV2(ColorDataHDRCommand.Set),
|
||||
colorData.AsHDRColorDataV1(ColorDataHDRCommand.Set)
|
||||
};
|
||||
|
||||
DisplayApi.HDRColorControl(DisplayId, instances);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a custom resolution into trial.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to apply.</param>
|
||||
/// <param name="hardwareModeSetOnly">
|
||||
/// A boolean value indicating that a hardware mode-set without OS update should be
|
||||
/// performed.
|
||||
/// </param>
|
||||
public void TrialCustomResolution(CustomResolution customResolution, bool hardwareModeSetOnly = true)
|
||||
{
|
||||
TrialCustomResolution(customResolution, new[] {DisplayId}, hardwareModeSetOnly);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,183 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a texture of float values
|
||||
/// </summary>
|
||||
public class FloatTexture : IEquatable<FloatTexture>
|
||||
{
|
||||
/// <summary>
|
||||
/// Underlying float array containing the values of all channels in all pixels
|
||||
/// </summary>
|
||||
protected readonly float[] UnderlyingArray;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="FloatTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The number of texture channels.</param>
|
||||
public FloatTexture(int width, int height, int channels) : this(width, height, channels, null)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="FloatTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The number of texture channels.</param>
|
||||
/// <param name="array">The underlying array containing all float values.</param>
|
||||
// ReSharper disable once TooManyDependencies
|
||||
protected FloatTexture(int width, int height, int channels, float[] array)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
Channels = channels;
|
||||
UnderlyingArray = array ?? new float[width * height * channels];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of texture channels
|
||||
/// </summary>
|
||||
public int Channels { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the texture height in pixel
|
||||
/// </summary>
|
||||
public int Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the texture width in pixels
|
||||
/// </summary>
|
||||
public int Width { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(FloatTexture other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (other.UnderlyingArray.Length != UnderlyingArray.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (other.Width != Width || other.Height != Height || other.Channels != Channels)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return !UnderlyingArray.Where((t, i) => Math.Abs(other.UnderlyingArray[i] - t) > 0.0001).Any();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a new instance of FloatTexture from the passed array of float values.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The texture channels.</param>
|
||||
/// <param name="floats">The array of float values.</param>
|
||||
/// <returns>A new instance of <see cref="FloatTexture" />.</returns>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public static FloatTexture FromFloatArray(int width, int height, int channels, float[] floats)
|
||||
{
|
||||
if (floats.Length != width * height * channels)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(floats));
|
||||
}
|
||||
|
||||
return new FloatTexture(width, height, channels, floats.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="FloatTexture" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(FloatTexture left, FloatTexture right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="FloatTexture" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(FloatTexture left, FloatTexture right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as FloatTexture);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return UnderlyingArray.GetHashCode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the values of each channel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <returns>An array of float values each representing a channel value.</returns>
|
||||
public float[] GetValues(int x, int y)
|
||||
{
|
||||
return UnderlyingArray.Skip(y * Width + x).Take(Channels).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of each channel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <param name="floats">An array of float values each representing a channel value.</param>
|
||||
public void SetValues(int x, int y, params float[] floats)
|
||||
{
|
||||
var index = y * Width + x;
|
||||
|
||||
for (var i = 0; i < Math.Min(Channels, floats.Length); i++)
|
||||
{
|
||||
UnderlyingArray[index + i] = floats[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns this instance of <see cref="FloatTexture" /> as an array of float values.
|
||||
/// </summary>
|
||||
/// <returns>An array of float values representing this instance of <see cref="FloatTexture" />.</returns>
|
||||
public float[] ToFloatArray()
|
||||
{
|
||||
// Returns a copy of the underlying array
|
||||
return UnderlyingArray.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,157 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <inheritdoc cref="IHDRColorData" />
|
||||
public class HDRColorData : IHDRColorData, IEquatable<HDRColorData>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="HDRColorData" />.
|
||||
/// </summary>
|
||||
/// <param name="hdrMode">The hdr mode.</param>
|
||||
/// <param name="masteringDisplayData">The display color space configurations.</param>
|
||||
/// <param name="colorFormat">The color data color format.</param>
|
||||
/// <param name="dynamicRange">The color data dynamic range.</param>
|
||||
/// <param name="colorDepth">The color data color depth.</param>
|
||||
public HDRColorData(
|
||||
ColorDataHDRMode hdrMode,
|
||||
MasteringDisplayColorData masteringDisplayData,
|
||||
ColorDataFormat? colorFormat = null,
|
||||
ColorDataDynamicRange? dynamicRange = null,
|
||||
ColorDataDepth? colorDepth = null
|
||||
)
|
||||
{
|
||||
HDRMode = hdrMode;
|
||||
MasteringDisplayData = masteringDisplayData;
|
||||
ColorFormat = colorFormat;
|
||||
DynamicRange = dynamicRange;
|
||||
ColorDepth = colorDepth;
|
||||
}
|
||||
|
||||
internal HDRColorData(IHDRColorData colorData)
|
||||
{
|
||||
HDRMode = colorData.HDRMode;
|
||||
MasteringDisplayData = colorData.MasteringDisplayData;
|
||||
ColorDepth = colorData.ColorDepth;
|
||||
ColorFormat = colorData.ColorFormat;
|
||||
DynamicRange = colorData.DynamicRange;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(HDRColorData other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return ColorDepth == other.ColorDepth &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
DynamicRange == other.DynamicRange &&
|
||||
HDRMode == other.HDRMode &&
|
||||
MasteringDisplayData.Equals(other.MasteringDisplayData);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDepth? ColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataFormat? ColorFormat { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDynamicRange? DynamicRange { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataHDRMode HDRMode { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public MasteringDisplayColorData MasteringDisplayData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="HDRColorData" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are equal; otherwise false.</returns>
|
||||
public static bool operator ==(HDRColorData left, HDRColorData right)
|
||||
{
|
||||
return left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="HDRColorData" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are not equal; otherwise false.</returns>
|
||||
public static bool operator !=(HDRColorData left, HDRColorData right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((HDRColorData) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = ColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ ColorFormat.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DynamicRange.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) HDRMode;
|
||||
hashCode = (hashCode * 397) ^ MasteringDisplayData.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal HDRColorDataV1 AsHDRColorDataV1(ColorDataHDRCommand command)
|
||||
{
|
||||
return new HDRColorDataV1(
|
||||
command,
|
||||
HDRMode,
|
||||
MasteringDisplayData
|
||||
);
|
||||
}
|
||||
|
||||
internal HDRColorDataV2 AsHDRColorDataV2(ColorDataHDRCommand command)
|
||||
{
|
||||
return new HDRColorDataV2(
|
||||
command,
|
||||
HDRMode,
|
||||
MasteringDisplayData,
|
||||
ColorFormat ?? ColorDataFormat.Auto,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// This class contains and provides a way to modify the HUE angle
|
||||
/// </summary>
|
||||
public class HUEInformation
|
||||
{
|
||||
private readonly DisplayHandle _displayHandle = DisplayHandle.DefaultHandle;
|
||||
private readonly OutputId _outputId = OutputId.Invalid;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the class using a DisplayHandle
|
||||
/// </summary>
|
||||
/// <param name="displayHandle">The handle of the display.</param>
|
||||
public HUEInformation(DisplayHandle displayHandle)
|
||||
{
|
||||
_displayHandle = displayHandle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of this class using a OutputId
|
||||
/// </summary>
|
||||
/// <param name="outputId">The output identification of a display or an output</param>
|
||||
public HUEInformation(OutputId outputId)
|
||||
{
|
||||
_outputId = outputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current HUE offset angle [0-359]
|
||||
/// </summary>
|
||||
public int CurrentAngle
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateDisplayHUEInfo? hueInfo = null;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_displayHandle);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_outputId);
|
||||
}
|
||||
|
||||
return hueInfo?.CurrentAngle ?? 0;
|
||||
}
|
||||
set
|
||||
{
|
||||
value %= 360;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
DisplayApi.SetHUEAngle(_displayHandle, value);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetHUEAngle(_outputId, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default HUE offset angle [0-359]
|
||||
/// </summary>
|
||||
public int DefaultAngle
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateDisplayHUEInfo? hueInfo = null;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_displayHandle);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_outputId);
|
||||
}
|
||||
|
||||
return hueInfo?.DefaultAngle ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{CurrentAngle:D}º [{DefaultAngle:D}º]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a texture of intensity values
|
||||
/// </summary>
|
||||
public class IntensityTexture : FloatTexture
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="IntensityTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
public IntensityTexture(int width, int height) : base(width, height, 3)
|
||||
{
|
||||
}
|
||||
|
||||
private IntensityTexture(int width, int height, float[] floats) : base(width, height, 3, floats)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a new instance of FloatTexture from the passed array of float values.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="floats">The array of float values.</param>
|
||||
/// <returns>A new instance of <see cref="FloatTexture" />.</returns>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public static IntensityTexture FromFloatArray(int width, int height, float[] floats)
|
||||
{
|
||||
if (floats.Length != width * height * 3)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(floats));
|
||||
}
|
||||
|
||||
return new IntensityTexture(width, height, floats.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of intensity pixel at a specific location.
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <returns>An instance of <see cref="IntensityTexturePixel" />.</returns>
|
||||
public IntensityTexturePixel GetPixel(int x, int y)
|
||||
{
|
||||
return IntensityTexturePixel.FromFloatArray(UnderlyingArray, y * Width + x);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of intensity pixel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <param name="pixel">An instance of <see cref="IntensityTexturePixel" />.</param>
|
||||
public void SetPixel(int x, int y, IntensityTexturePixel pixel)
|
||||
{
|
||||
var index = y * Width + x;
|
||||
var floats = pixel.ToFloatArray();
|
||||
|
||||
for (var i = 0; i < Math.Min(Channels, floats.Length); i++)
|
||||
{
|
||||
UnderlyingArray[index + i] = floats[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a RGB intensity texture pixel
|
||||
/// </summary>
|
||||
public class IntensityTexturePixel : IEquatable<IntensityTexturePixel>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="IntensityTexturePixel" />.
|
||||
/// </summary>
|
||||
/// <param name="redIntensity">The intensity of the red light (0-1)</param>
|
||||
/// <param name="greenIntensity">The intensity of the green light (0-1)</param>
|
||||
/// <param name="blueIntensity">The intensity of the blue light (0-1)</param>
|
||||
public IntensityTexturePixel(float redIntensity, float greenIntensity, float blueIntensity)
|
||||
{
|
||||
RedIntensity = Math.Max(Math.Min(redIntensity, 1), 0);
|
||||
GreenIntensity = Math.Max(Math.Min(greenIntensity, 1), 0);
|
||||
BlueIntensity = Math.Max(Math.Min(blueIntensity, 1), 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the blue light (0-1)
|
||||
/// </summary>
|
||||
public float BlueIntensity { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the green light (0-1)
|
||||
/// </summary>
|
||||
public float GreenIntensity { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the red light (0-1)
|
||||
/// </summary>
|
||||
public float RedIntensity { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(IntensityTexturePixel other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Math.Abs(RedIntensity - other.RedIntensity) < 0.0001 &&
|
||||
Math.Abs(GreenIntensity - other.GreenIntensity) < 0.0001 &&
|
||||
Math.Abs(BlueIntensity - other.BlueIntensity) < 0.0001;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="IntensityTexturePixel" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(IntensityTexturePixel left, IntensityTexturePixel right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="IntensityTexturePixel" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(IntensityTexturePixel left, IntensityTexturePixel right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
internal static IntensityTexturePixel FromFloatArray(float[] floats, int index)
|
||||
{
|
||||
return new IntensityTexturePixel(floats[index], floats[index + 1], floats[index + 2]);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as IntensityTexturePixel);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = RedIntensity.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ GreenIntensity.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ BlueIntensity.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal float[] ToFloatArray()
|
||||
{
|
||||
return new[] {RedIntensity, GreenIntensity, BlueIntensity};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,288 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.Helpers;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a configuration path
|
||||
/// </summary>
|
||||
public class PathInfo : IEquatable<PathInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new PathInfo
|
||||
/// </summary>
|
||||
/// <param name="resolution">Display resolution</param>
|
||||
/// <param name="colorFormat">Display color format</param>
|
||||
/// <param name="targetInfos">Target configuration informations</param>
|
||||
public PathInfo(Resolution resolution, ColorFormat colorFormat, PathTargetInfo[] targetInfos)
|
||||
{
|
||||
Resolution = resolution;
|
||||
ColorFormat = colorFormat;
|
||||
TargetsInfo = targetInfos;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathInfo
|
||||
/// </summary>
|
||||
/// <param name="info">IPathInfo implamented object</param>
|
||||
public PathInfo(IPathInfo info)
|
||||
{
|
||||
SourceId = info.SourceId;
|
||||
Resolution = info.SourceModeInfo.Resolution;
|
||||
ColorFormat = info.SourceModeInfo.ColorFormat;
|
||||
Position = info.SourceModeInfo.Position;
|
||||
SpanningOrientation = info.SourceModeInfo.SpanningOrientation;
|
||||
IsGDIPrimary = info.SourceModeInfo.IsGDIPrimary;
|
||||
IsSLIFocus = info.SourceModeInfo.IsSLIFocus;
|
||||
TargetsInfo =
|
||||
info.TargetsInfo.Select(targetInfo => new PathTargetInfo(targetInfo)).ToArray();
|
||||
|
||||
if (info is PathInfoV2)
|
||||
{
|
||||
OSAdapterLUID = ((PathInfoV2) info).OSAdapterLUID;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display color format
|
||||
/// </summary>
|
||||
public ColorFormat ColorFormat { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a boolean value indicating if the this is the primary GDI display
|
||||
/// </summary>
|
||||
public bool IsGDIPrimary { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a boolean value indicating if the this is the SLI focus display
|
||||
/// </summary>
|
||||
public bool IsSLIFocus { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets OS Adapter of LUID for Non-NVIDIA adapters
|
||||
/// </summary>
|
||||
public LUID? OSAdapterLUID { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display position
|
||||
/// </summary>
|
||||
public Position Position { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display resolution
|
||||
/// </summary>
|
||||
public Resolution Resolution { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Windows CCD display source identification. This can be optionally set.
|
||||
/// </summary>
|
||||
public uint SourceId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display spanning orientation, valid for XP only
|
||||
/// </summary>
|
||||
public SpanningOrientation SpanningOrientation { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets information about path targets
|
||||
/// </summary>
|
||||
public PathTargetInfo[] TargetsInfo { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a PathInfo instance
|
||||
/// </summary>
|
||||
/// <param name="other">The PathInfo object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(PathInfo other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Resolution.Equals(other.Resolution) &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
Position.Equals(other.Position) &&
|
||||
SpanningOrientation == other.SpanningOrientation &&
|
||||
IsGDIPrimary == other.IsGDIPrimary &&
|
||||
IsSLIFocus == other.IsSLIFocus &&
|
||||
TargetsInfo.SequenceEqual(other.TargetsInfo);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathInfo object</returns>
|
||||
public static PathInfo[] GetDisplaysConfig()
|
||||
{
|
||||
var configs = DisplayApi.GetDisplayConfig();
|
||||
var logicalDisplays = configs.Select(info => new PathInfo(info)).ToArray();
|
||||
configs.DisposeAll();
|
||||
|
||||
return logicalDisplays;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PathInfo left, PathInfo right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PathInfo left, PathInfo right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies one or more path information configurations
|
||||
/// </summary>
|
||||
/// <param name="pathInfos">An array of path information configuration</param>
|
||||
/// <param name="flags">DisplayConfigFlags flags</param>
|
||||
public static void SetDisplaysConfig(PathInfo[] pathInfos, DisplayConfigFlags flags)
|
||||
{
|
||||
try
|
||||
{
|
||||
var configsV2 = pathInfos.Select(config => config.GetPathInfoV2()).Cast<IPathInfo>().ToArray();
|
||||
DisplayApi.SetDisplayConfig(configsV2, flags);
|
||||
configsV2.DisposeAll();
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status != Status.IncompatibleStructureVersion)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
catch (NVIDIANotSupportedException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
var configsV1 = pathInfos.Select(config => config.GetPathInfoV1()).Cast<IPathInfo>().ToArray();
|
||||
DisplayApi.SetDisplayConfig(configsV1, flags);
|
||||
configsV1.DisposeAll();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((PathInfo) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = Resolution.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ Position.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) SpanningOrientation;
|
||||
hashCode = (hashCode * 397) ^ IsGDIPrimary.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsSLIFocus.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (TargetsInfo?.GetHashCode() ?? 0);
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{Resolution} @ {Position} [{TargetsInfo.Length}]";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a GetPathInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created GetPathInfoV1 object</returns>
|
||||
public PathInfoV1 GetPathInfoV1()
|
||||
{
|
||||
var sourceModeInfo = GetSourceModeInfo();
|
||||
var pathTargetInfoV1 = GetPathTargetInfoV1Array();
|
||||
|
||||
return new PathInfoV1(pathTargetInfoV1, sourceModeInfo, SourceId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a GetPathInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created GetPathInfoV2 object</returns>
|
||||
public PathInfoV2 GetPathInfoV2()
|
||||
{
|
||||
var sourceModeInfo = GetSourceModeInfo();
|
||||
var pathTargetInfoV2 = GetPathTargetInfoV2Array();
|
||||
|
||||
return new PathInfoV2(pathTargetInfoV2, sourceModeInfo, SourceId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills an array of GetPathTargetInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created array of GetPathTargetInfoV1 objects</returns>
|
||||
public PathTargetInfoV1[] GetPathTargetInfoV1Array()
|
||||
{
|
||||
return TargetsInfo.Select(config => config.GetPathTargetInfoV1()).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills an array of GetPathTargetInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created array of GetPathTargetInfoV2 objects</returns>
|
||||
public PathTargetInfoV2[] GetPathTargetInfoV2Array()
|
||||
{
|
||||
return TargetsInfo.Select(config => config.GetPathTargetInfoV2()).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a SourceModeInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created SourceModeInfo object</returns>
|
||||
public SourceModeInfo GetSourceModeInfo()
|
||||
{
|
||||
return new SourceModeInfo(Resolution, ColorFormat, Position, SpanningOrientation, IsGDIPrimary, IsSLIFocus);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,304 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a display configuration on a path
|
||||
/// </summary>
|
||||
public class PathTargetInfo : IEquatable<PathTargetInfo>
|
||||
{
|
||||
private TimingOverride _timingOverride;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathTargetInfo
|
||||
/// </summary>
|
||||
/// <param name="info">IPathTargetInfo implamented object</param>
|
||||
public PathTargetInfo(IPathTargetInfo info)
|
||||
{
|
||||
DisplayDevice = new DisplayDevice(info.DisplayId);
|
||||
|
||||
if (info.Details.HasValue)
|
||||
{
|
||||
Rotation = info.Details.Value.Rotation;
|
||||
Scaling = info.Details.Value.Scaling;
|
||||
TVConnectorType = info.Details.Value.ConnectorType;
|
||||
TVFormat = info.Details.Value.TVFormat;
|
||||
RefreshRateInMillihertz = info.Details.Value.RefreshRateInMillihertz;
|
||||
TimingOverride = info.Details.Value.TimingOverride;
|
||||
IsInterlaced = info.Details.Value.IsInterlaced;
|
||||
IsClonePrimary = info.Details.Value.IsClonePrimary;
|
||||
IsClonePanAndScanTarget = info.Details.Value.IsClonePanAndScanTarget;
|
||||
DisableVirtualModeSupport = info.Details.Value.DisableVirtualModeSupport;
|
||||
IsPreferredUnscaledTarget = info.Details.Value.IsPreferredUnscaledTarget;
|
||||
}
|
||||
|
||||
if (info is PathTargetInfoV2)
|
||||
{
|
||||
WindowsCCDTargetId = ((PathTargetInfoV2) info).WindowsCCDTargetId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathTargetInfo
|
||||
/// </summary>
|
||||
/// <param name="device">DisplayDevice object</param>
|
||||
public PathTargetInfo(DisplayDevice device)
|
||||
{
|
||||
DisplayDevice = device;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the virtual mode support
|
||||
/// </summary>
|
||||
public bool DisableVirtualModeSupport { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding DisplayDevice
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the pan and scan is availability. Valid only when the target is part of clone
|
||||
/// topology.
|
||||
/// </summary>
|
||||
public bool IsClonePanAndScanTarget { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the primary display in clone configuration. This is *NOT* GDI Primary.
|
||||
/// Only one target can be primary per source. If no primary is specified, the first target will automatically be
|
||||
/// primary.
|
||||
/// </summary>
|
||||
public bool IsClonePrimary { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the interlaced mode flag, ignored if refreshRate == 0
|
||||
/// </summary>
|
||||
public bool IsInterlaced { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the preferred unscaled mode of target
|
||||
/// </summary>
|
||||
public bool IsPreferredUnscaledTarget { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the non-interlaced Refresh Rate of the mode, multiplied by 1000, 0 = ignored
|
||||
/// This is the value which driver reports to the OS.
|
||||
/// </summary>
|
||||
public uint RefreshRateInMillihertz { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the rotation setting
|
||||
/// </summary>
|
||||
public Rotate Rotation { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the scaling setting
|
||||
/// </summary>
|
||||
public Scaling Scaling { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the custom timing of display
|
||||
/// Ignored if TimingOverride == TimingOverride.Current
|
||||
/// </summary>
|
||||
public TimingOverride TimingOverride
|
||||
{
|
||||
get => _timingOverride;
|
||||
set
|
||||
{
|
||||
if (value == TimingOverride.Custom)
|
||||
{
|
||||
throw new NVIDIANotSupportedException("Custom timing is not supported yet.");
|
||||
}
|
||||
|
||||
_timingOverride = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the connector type. For TV only, ignored if TVFormat == TVFormat.None.
|
||||
/// </summary>
|
||||
public ConnectorType TVConnectorType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the TV format. For TV only, otherwise set to TVFormat.None
|
||||
/// </summary>
|
||||
public TVFormat TVFormat { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Windows CCD target ID. Must be present only for non-NVIDIA adapter, for NVIDIA adapter this parameter is
|
||||
/// ignored.
|
||||
/// </summary>
|
||||
public uint WindowsCCDTargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a PathTargetInfo instance
|
||||
/// </summary>
|
||||
/// <param name="other">The PathTargetInfo object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(PathTargetInfo other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return _timingOverride == other._timingOverride &&
|
||||
Rotation == other.Rotation &&
|
||||
Scaling == other.Scaling &&
|
||||
RefreshRateInMillihertz == other.RefreshRateInMillihertz &&
|
||||
(TVFormat == TVFormat.None || TVConnectorType == other.TVConnectorType) &&
|
||||
TVFormat == other.TVFormat &&
|
||||
DisplayDevice.Equals(other.DisplayDevice) &&
|
||||
IsInterlaced == other.IsInterlaced &&
|
||||
IsClonePrimary == other.IsClonePrimary &&
|
||||
IsClonePanAndScanTarget == other.IsClonePanAndScanTarget &&
|
||||
DisableVirtualModeSupport == other.DisableVirtualModeSupport &&
|
||||
IsPreferredUnscaledTarget == other.IsPreferredUnscaledTarget;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PathTargetInfo left, PathTargetInfo right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PathTargetInfo left, PathTargetInfo right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((PathTargetInfo) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) _timingOverride;
|
||||
hashCode = (hashCode * 397) ^ (int) Rotation;
|
||||
hashCode = (hashCode * 397) ^ (int) Scaling;
|
||||
hashCode = (hashCode * 397) ^ (int) RefreshRateInMillihertz;
|
||||
hashCode = (hashCode * 397) ^ (int) TVFormat;
|
||||
hashCode = (hashCode * 397) ^ (TVFormat != TVFormat.None ? (int) TVConnectorType : 0);
|
||||
hashCode = (hashCode * 397) ^ (DisplayDevice?.GetHashCode() ?? 0);
|
||||
hashCode = (hashCode * 397) ^ IsInterlaced.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsClonePrimary.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsClonePanAndScanTarget.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DisableVirtualModeSupport.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsPreferredUnscaledTarget.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var strs = new List<string>
|
||||
{
|
||||
DisplayDevice.ToString()
|
||||
};
|
||||
|
||||
if (RefreshRateInMillihertz > 0)
|
||||
{
|
||||
strs.Add($"@ {RefreshRateInMillihertz / 1000}hz");
|
||||
}
|
||||
|
||||
if (TVFormat != TVFormat.None)
|
||||
{
|
||||
strs.Add($"- TV {TVFormat}");
|
||||
}
|
||||
|
||||
strs.Add(IsInterlaced ? "Interlaced" : "Progressive");
|
||||
|
||||
if (Rotation != Rotate.Degree0)
|
||||
{
|
||||
strs.Add($"- Rotation: {Rotation}");
|
||||
}
|
||||
|
||||
return string.Join(" ", strs);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathAdvancedTargetInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathAdvancedTargetInfo object</returns>
|
||||
public PathAdvancedTargetInfo GetPathAdvancedTargetInfo()
|
||||
{
|
||||
if (TVFormat == TVFormat.None)
|
||||
{
|
||||
return new PathAdvancedTargetInfo(Rotation, Scaling, RefreshRateInMillihertz, TimingOverride,
|
||||
IsInterlaced, IsClonePrimary, IsClonePanAndScanTarget, DisableVirtualModeSupport,
|
||||
IsPreferredUnscaledTarget);
|
||||
}
|
||||
|
||||
return new PathAdvancedTargetInfo(Rotation, Scaling, TVFormat, TVConnectorType, RefreshRateInMillihertz,
|
||||
TimingOverride, IsInterlaced, IsClonePrimary, IsClonePanAndScanTarget, DisableVirtualModeSupport,
|
||||
IsPreferredUnscaledTarget);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathTargetInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathTargetInfoV1 object</returns>
|
||||
public PathTargetInfoV1 GetPathTargetInfoV1()
|
||||
{
|
||||
var pathAdvancedTargetInfo = GetPathAdvancedTargetInfo();
|
||||
|
||||
return new PathTargetInfoV1(DisplayDevice.DisplayId, pathAdvancedTargetInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathTargetInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathTargetInfoV2 object</returns>
|
||||
public PathTargetInfoV2 GetPathTargetInfoV2()
|
||||
{
|
||||
var pathAdvancedTargetInfo = GetPathAdvancedTargetInfo();
|
||||
|
||||
return new PathTargetInfoV2(DisplayDevice.DisplayId, WindowsCCDTargetId, pathAdvancedTargetInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,218 +0,0 @@
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.General.Structures;
|
||||
using Rectangle = NvAPIWrapper.Native.General.Structures.Rectangle;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the scan-out buffer settings of a display device
|
||||
/// </summary>
|
||||
public class ScanOutInformation
|
||||
{
|
||||
internal ScanOutInformation(DisplayDevice displayDevice)
|
||||
{
|
||||
DisplayDevice = displayDevice;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clone importance assigned to the target if the target is a cloned view of the SourceDesktopRectangle
|
||||
/// (0:primary,1 secondary,...).
|
||||
/// </summary>
|
||||
public uint CloneImportance
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).CloneImportance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display device that this instance describes
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the display device scan out output is warped
|
||||
/// </summary>
|
||||
public bool IsDisplayWarped
|
||||
{
|
||||
get => DisplayApi.GetScanOutWarpingState(DisplayDevice.DisplayId).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the display device intensity is modified
|
||||
/// </summary>
|
||||
public bool IsIntensityModified
|
||||
{
|
||||
get => DisplayApi.GetScanOutIntensityState(DisplayDevice.DisplayId).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the operating system display device rectangle in desktop coordinates displayId is scanning out from.
|
||||
/// </summary>
|
||||
public Rectangle SourceDesktopRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceDesktopRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the rotation performed between the SourceViewPortRectangle and the TargetViewPortRectangle.
|
||||
/// </summary>
|
||||
public Rotate SourceToTargetRotation
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceToTargetRotation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the area inside the SourceDesktopRectangle which is scanned out to the display.
|
||||
/// </summary>
|
||||
public Rectangle SourceViewPortRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceViewPortRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vertical size of the active resolution scanned out to the display.
|
||||
/// </summary>
|
||||
public uint TargetDisplayHeight
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetDisplayHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the horizontal size of the active resolution scanned out to the display.
|
||||
/// </summary>
|
||||
public uint TargetDisplayWidth
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetDisplayWidth;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the area inside the rectangle described by targetDisplayWidth/Height SourceViewPortRectangle is scanned out
|
||||
/// to.
|
||||
/// </summary>
|
||||
public Rectangle TargetViewPortRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetViewPortRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void DisableIntensityModifications(out bool isSticky)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, null, out isSticky);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables the warping of display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void DisableWarping(out bool isSticky)
|
||||
{
|
||||
var vorticesCount = 0;
|
||||
DisplayApi.SetScanOutWarping(DisplayDevice.DisplayId, null, ref vorticesCount, out isSticky);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="intensityTexture">The intensity texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void EnableIntensityModifications(IntensityTexture intensityTexture, out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var intensity = new ScanOutIntensityV1(
|
||||
(uint) intensityTexture.Width,
|
||||
(uint) intensityTexture.Height,
|
||||
intensityTexture.ToFloatArray()
|
||||
)
|
||||
)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, intensity, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="intensityTexture">The intensity texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="offsetTexture">The offset texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void EnableIntensityModifications(
|
||||
IntensityTexture intensityTexture,
|
||||
FloatTexture offsetTexture,
|
||||
out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var intensity = new ScanOutIntensityV2(
|
||||
(uint) intensityTexture.Width,
|
||||
(uint) intensityTexture.Height,
|
||||
intensityTexture.ToFloatArray(),
|
||||
(uint) offsetTexture.Channels,
|
||||
offsetTexture.ToFloatArray()
|
||||
)
|
||||
)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, intensity, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the warping of display device scan-out buffer
|
||||
/// </summary>
|
||||
/// <param name="warpingVerticeFormat">The type of warping vortexes.</param>
|
||||
/// <param name="vortices">An array of warping vortexes.</param>
|
||||
/// <param name="textureRectangle">The rectangle in desktop coordinates describing the source area for the warping.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public void EnableWarping(
|
||||
WarpingVerticeFormat warpingVerticeFormat,
|
||||
XYUVRQVortex[] vortices,
|
||||
Rectangle textureRectangle,
|
||||
out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var warping = new ScanOutWarpingV1(
|
||||
warpingVerticeFormat,
|
||||
vortices.SelectMany(vortex => vortex.AsFloatArray()).ToArray(),
|
||||
textureRectangle
|
||||
)
|
||||
)
|
||||
{
|
||||
var vorticesCount = vortices.Length;
|
||||
DisplayApi.SetScanOutWarping(DisplayDevice.DisplayId, warping, ref vorticesCount, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries the current state of one of the various scan-out composition parameters.
|
||||
/// </summary>
|
||||
/// <param name="parameter">The scan-out composition parameter.</param>
|
||||
/// <param name="additionalValue">The additional value included with the parameter value.</param>
|
||||
/// <returns>The scan-out composition parameter value.</returns>
|
||||
public ScanOutCompositionParameterValue GetCompositionParameterValue(
|
||||
ScanOutCompositionParameter parameter,
|
||||
out float additionalValue)
|
||||
{
|
||||
return DisplayApi.GetScanOutCompositionParameter(DisplayDevice.DisplayId, parameter, out additionalValue);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current state of one of the various scan-out composition parameters.
|
||||
/// </summary>
|
||||
/// <param name="parameter">The scan-out composition parameter.</param>
|
||||
/// <param name="parameterValue">The scan-out composition parameter value.</param>
|
||||
/// <param name="additionalValue">The additional value included with the parameter value.</param>
|
||||
public void SetCompositionParameterValue(
|
||||
ScanOutCompositionParameter parameter,
|
||||
ScanOutCompositionParameterValue parameterValue,
|
||||
float additionalValue)
|
||||
{
|
||||
DisplayApi.SetScanOutCompositionParameter(DisplayDevice.DisplayId, parameter, parameterValue,
|
||||
ref additionalValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an unattached display
|
||||
/// </summary>
|
||||
public class UnAttachedDisplay : IEquatable<UnAttachedDisplay>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new UnAttachedDisplay
|
||||
/// </summary>
|
||||
/// <param name="handle">Handle of the unattached display device</param>
|
||||
public UnAttachedDisplay(UnAttachedDisplayHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new UnAttachedDisplay
|
||||
/// </summary>
|
||||
/// <param name="displayName">Name of the unattached display device</param>
|
||||
public UnAttachedDisplay(string displayName)
|
||||
{
|
||||
Handle = DisplayApi.GetAssociatedUnAttachedNvidiaDisplayHandle(displayName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display handle
|
||||
/// </summary>
|
||||
public UnAttachedDisplayHandle Handle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets display name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get => DisplayApi.GetUnAttachedAssociatedDisplayName(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU
|
||||
{
|
||||
get => new PhysicalGPU(GPUApi.GetPhysicalGPUFromUnAttachedDisplay(Handle));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a UnAttachedDisplay instance
|
||||
/// </summary>
|
||||
/// <param name="other">The Display object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(UnAttachedDisplay other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function returns all unattached NVIDIA displays
|
||||
/// Note: Display handles can get invalidated on a modeset.
|
||||
/// </summary>
|
||||
/// <returns>An array of Display objects</returns>
|
||||
public static UnAttachedDisplay[] GetUnAttachedDisplays()
|
||||
{
|
||||
return
|
||||
DisplayApi.EnumNvidiaUnAttachedDisplayHandle().Select(handle => new UnAttachedDisplay(handle))
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(UnAttachedDisplay left, UnAttachedDisplay right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(UnAttachedDisplay left, UnAttachedDisplay right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((UnAttachedDisplay) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new active attached display from this unattached display
|
||||
/// At least one GPU must be present in the system and running an NVIDIA display driver.
|
||||
/// </summary>
|
||||
/// <returns>An active attached display</returns>
|
||||
public Display CreateDisplay()
|
||||
{
|
||||
return new Display(DisplayApi.CreateDisplayFromUnAttachedDisplay(Handle));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,165 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a XYUVRQ scan-out warping vortex
|
||||
/// </summary>
|
||||
public class XYUVRQVortex : IEquatable<XYUVRQVortex>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="XYUVRQVortex" />.
|
||||
/// </summary>
|
||||
/// <param name="x">The target view port mesh horizontal coordinate</param>
|
||||
/// <param name="y">The target view port mesh vertical coordinate</param>
|
||||
/// <param name="u">The desktop view port texture horizontal coordinate</param>
|
||||
/// <param name="v">The desktop view port texture vertical coordinate</param>
|
||||
/// <param name="r">The 3D warp perspective R factor</param>
|
||||
/// <param name="q">The 3D warp perspective Q factor</param>
|
||||
// ReSharper disable once TooManyDependencies
|
||||
public XYUVRQVortex(int x, int y, int u, int v, float r, float q)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
U = u;
|
||||
V = v;
|
||||
R = r;
|
||||
Q = q;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 3D warp perspective Q factor
|
||||
/// </summary>
|
||||
public float Q { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 3D warp perspective R factor
|
||||
/// </summary>
|
||||
public float R { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Desktop view port texture horizontal coordinate
|
||||
/// </summary>
|
||||
public int U { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Desktop view port texture vertical coordinate
|
||||
/// </summary>
|
||||
public int V { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Target view port mesh horizontal coordinate
|
||||
/// </summary>
|
||||
public int X { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Target view port mesh vertical coordinate
|
||||
/// </summary>
|
||||
public int Y { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(XYUVRQVortex other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Math.Abs(Q - other.Q) < 0.0001 &&
|
||||
Math.Abs(R - other.R) < 0.0001 &&
|
||||
U == other.U &&
|
||||
V == other.V &&
|
||||
X == other.X &&
|
||||
Y == other.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses an array of floats and returns the corresponding <see cref="XYUVRQVortex" />s.
|
||||
/// </summary>
|
||||
/// <param name="floats">The array of float representing one or more <see cref="XYUVRQVortex" />s.</param>
|
||||
/// <returns>Instances of <see cref="XYUVRQVortex" />.</returns>
|
||||
public static IEnumerable<XYUVRQVortex> FromFloatArray(float[] floats)
|
||||
{
|
||||
for (var i = 0; i + 6 <= floats.Length; i += 6)
|
||||
{
|
||||
yield return new XYUVRQVortex(
|
||||
(int) floats[i],
|
||||
(int) floats[i + 1],
|
||||
(int) floats[i + 2],
|
||||
(int) floats[i + 3],
|
||||
floats[i + 4],
|
||||
floats[i + 5]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="XYUVRQVortex" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(XYUVRQVortex left, XYUVRQVortex right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="XYUVRQVortex" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(XYUVRQVortex left, XYUVRQVortex right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as XYUVRQVortex);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = Q.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ R.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ U;
|
||||
hashCode = (hashCode * 397) ^ V;
|
||||
hashCode = (hashCode * 397) ^ X;
|
||||
hashCode = (hashCode * 397) ^ Y;
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns this instance of <see cref="XYUVRQVortex"/> as a float array.
|
||||
/// </summary>
|
||||
/// <returns>An array of float values representing this instance of <see cref="XYUVRQVortex"/>.</returns>
|
||||
public float[] AsFloatArray()
|
||||
{
|
||||
return new[] {X, Y, U, V, R, Q};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the accelerated graphics connection
|
||||
/// </summary>
|
||||
public class AGPInformation
|
||||
{
|
||||
internal AGPInformation(int aperture, int currentRate)
|
||||
{
|
||||
ApertureInMB = aperture;
|
||||
CurrentRate = currentRate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets AGP aperture in megabytes
|
||||
/// </summary>
|
||||
public int ApertureInMB { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets current AGP Rate (0 = AGP not present, 1 = 1x, 2 = 2x, etc.)
|
||||
/// </summary>
|
||||
public int CurrentRate { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"AGP Aperture: {ApertureInMB}MB, Current Rate: {CurrentRate}x";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the ECC memory
|
||||
/// </summary>
|
||||
public class ECCMemoryInformation
|
||||
{
|
||||
internal ECCMemoryInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of aggregated ECC memory double bit errors
|
||||
/// </summary>
|
||||
public ulong AggregatedDoubleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.DoubleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of aggregated ECC memory single bit errors
|
||||
/// </summary>
|
||||
public ulong AggregatedSingleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.SingleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ECC memory configuration in regard to how changes are applied
|
||||
/// </summary>
|
||||
public ECCConfiguration Configuration
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).ConfigurationOptions;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return ECCConfiguration.NotSupported;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of current ECC memory double bit errors
|
||||
/// </summary>
|
||||
public ulong CurrentDoubleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.DoubleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of current ECC memory single bit errors
|
||||
/// </summary>
|
||||
public ulong CurrentSingleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.SingleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory error correction is enabled
|
||||
/// </summary>
|
||||
|
||||
public bool IsEnabled
|
||||
{
|
||||
get => IsSupported &&
|
||||
GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsEnabled &&
|
||||
GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory is enabled by default
|
||||
/// </summary>
|
||||
public bool IsEnabledByDefault
|
||||
{
|
||||
get => IsSupported &&
|
||||
GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabledByDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory is supported and available
|
||||
/// </summary>
|
||||
public bool IsSupported
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsSupported;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (!IsSupported)
|
||||
{
|
||||
return "[Not Supported]";
|
||||
}
|
||||
|
||||
if (!IsEnabled)
|
||||
{
|
||||
return "[Disabled]";
|
||||
}
|
||||
|
||||
return
|
||||
$"{CurrentSingleBitErrors}, {CurrentDoubleBitErrors} ({AggregatedSingleBitErrors}, {AggregatedDoubleBitErrors})";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears aggregated error counters.
|
||||
/// </summary>
|
||||
public void ClearAggregatedErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, false, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears current error counters.
|
||||
/// </summary>
|
||||
public void ClearCurrentErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all error counters.
|
||||
/// </summary>
|
||||
public void ClearErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables ECC memory error correction.
|
||||
/// </summary>
|
||||
/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
|
||||
public void Disable(bool immediate)
|
||||
{
|
||||
GPUApi.SetECCConfiguration(PhysicalGPU.Handle, false, immediate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables ECC memory error correction.
|
||||
/// </summary>
|
||||
/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
|
||||
public void Enable(bool immediate)
|
||||
{
|
||||
GPUApi.SetECCConfiguration(PhysicalGPU.Handle, true, immediate);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,115 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains physical GPU architect information
|
||||
/// </summary>
|
||||
public class GPUArchitectInformation
|
||||
{
|
||||
internal GPUArchitectInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets total number of cores defined for this GPU, or zero for older architectures
|
||||
/// </summary>
|
||||
public int NumberOfCores
|
||||
{
|
||||
get => (int) GPUApi.GetGPUCoreCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of graphics processing clusters (aka GPU Partitions)
|
||||
/// </summary>
|
||||
public int NumberOfGPC
|
||||
{
|
||||
get => (int) GPUApi.GetPartitionCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of render output units
|
||||
/// </summary>
|
||||
public int NumberOfROPs
|
||||
{
|
||||
get => (int) GPUApi.GetROPCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of shader pipelines
|
||||
/// </summary>
|
||||
public int NumberOfShaderPipelines
|
||||
{
|
||||
get => (int) GPUApi.GetShaderPipeCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of shader sub pipelines
|
||||
/// </summary>
|
||||
public int NumberOfShaderSubPipelines
|
||||
{
|
||||
get => (int) GPUApi.GetShaderSubPipeCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of video processing engines
|
||||
/// </summary>
|
||||
public int NumberOfVPEs
|
||||
{
|
||||
get => (int) GPUApi.GetVPECount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU revision number (should be displayed as a hex string)
|
||||
/// </summary>
|
||||
public int Revision
|
||||
{
|
||||
get => (int) GPUApi.GetArchitectInfo(PhysicalGPU.Handle).Revision;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU short name (aka Codename)
|
||||
/// </summary>
|
||||
public string ShortName
|
||||
{
|
||||
get => GPUApi.GetShortName(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of streaming multiprocessors
|
||||
/// </summary>
|
||||
public int TotalNumberOfSMs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalSMCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of streaming processors
|
||||
/// </summary>
|
||||
public int TotalNumberOfSPs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalSPCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of texture processing clusters
|
||||
/// </summary>
|
||||
public int TotalNumberOfTPCs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalTPCCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{ShortName} REV{Revision:X}] Cores: {NumberOfCores}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the GPU bus
|
||||
/// </summary>
|
||||
public class GPUBusInformation
|
||||
{
|
||||
internal GPUBusInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets accelerated graphics port information
|
||||
/// </summary>
|
||||
public AGPInformation AGPInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType != GPUBusType.AGP)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new AGPInformation(
|
||||
GPUApi.GetAGPAperture(PhysicalGPU.Handle),
|
||||
GPUApi.GetCurrentAGPRate(PhysicalGPU.Handle)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the bus identification
|
||||
/// </summary>
|
||||
public int BusId
|
||||
{
|
||||
get => GPUApi.GetBusId(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the bus slot identification
|
||||
/// </summary>
|
||||
public int BusSlot
|
||||
{
|
||||
get => GPUApi.GetBusSlotId(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the the bus type
|
||||
/// </summary>
|
||||
public GPUBusType BusType
|
||||
{
|
||||
get => GPUApi.GetBusType(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets number of PCIe lanes being used for the PCIe interface downstream
|
||||
/// </summary>
|
||||
public int CurrentPCIeLanes
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType == GPUBusType.PCIExpress)
|
||||
{
|
||||
return GPUApi.GetCurrentPCIEDownStreamWidth(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU interrupt number
|
||||
/// </summary>
|
||||
public int IRQ
|
||||
{
|
||||
get => GPUApi.GetIRQ(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI identifiers
|
||||
/// </summary>
|
||||
public PCIIdentifiers PCIIdentifiers
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType == GPUBusType.FPCI || BusType == GPUBusType.PCI || BusType == GPUBusType.PCIExpress)
|
||||
{
|
||||
GPUApi.GetPCIIdentifiers(
|
||||
PhysicalGPU.Handle,
|
||||
out var deviceId,
|
||||
out var subSystemId,
|
||||
out var revisionId,
|
||||
out var extDeviceId
|
||||
);
|
||||
|
||||
return new PCIIdentifiers(deviceId, subSystemId, revisionId, (int) extDeviceId);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{BusType}] Bus #{BusId}, Slot #{BusSlot}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a GPU cooler entry
|
||||
/// </summary>
|
||||
public class GPUCooler
|
||||
{
|
||||
internal GPUCooler(int coolerId, PrivateCoolerSettingsV1.CoolerSetting coolerSetting, int currentRPM = -1)
|
||||
{
|
||||
CoolerId = coolerId;
|
||||
CurrentLevel = (int) coolerSetting.CurrentLevel;
|
||||
DefaultMinimumLevel = (int) coolerSetting.DefaultMinimumLevel;
|
||||
DefaultMaximumLevel = (int) coolerSetting.DefaultMaximumLevel;
|
||||
CurrentMinimumLevel = (int) coolerSetting.CurrentMinimumLevel;
|
||||
CurrentMaximumLevel = (int) coolerSetting.CurrentMaximumLevel;
|
||||
CoolerType = coolerSetting.CoolerType;
|
||||
CoolerController = coolerSetting.CoolerController;
|
||||
DefaultPolicy = coolerSetting.DefaultPolicy;
|
||||
CurrentPolicy = coolerSetting.CurrentPolicy;
|
||||
Target = coolerSetting.Target;
|
||||
ControlMode = coolerSetting.ControlMode;
|
||||
CurrentFanSpeedInRPM = currentRPM;
|
||||
}
|
||||
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal GPUCooler(
|
||||
PrivateFanCoolersInfoV1.FanCoolersInfoEntry infoEntry,
|
||||
PrivateFanCoolersStatusV1.FanCoolersStatusEntry statusEntry,
|
||||
PrivateFanCoolersControlV1.FanCoolersControlEntry controlEntry)
|
||||
{
|
||||
if (infoEntry.CoolerId != statusEntry.CoolerId || statusEntry.CoolerId != controlEntry.CoolerId)
|
||||
{
|
||||
throw new ArgumentException("Passed arguments are meant to be for different coolers.");
|
||||
}
|
||||
|
||||
CoolerId = (int) statusEntry.CoolerId;
|
||||
CurrentLevel = (int) statusEntry.CurrentLevel;
|
||||
DefaultMinimumLevel = (int) statusEntry.CurrentMinimumLevel;
|
||||
DefaultMaximumLevel = (int) statusEntry.CurrentMaximumLevel;
|
||||
CurrentMinimumLevel = (int) statusEntry.CurrentMinimumLevel;
|
||||
CurrentMaximumLevel = (int) statusEntry.CurrentMaximumLevel;
|
||||
CoolerType = CoolerType.Fan;
|
||||
CoolerController = CoolerController.Internal;
|
||||
DefaultPolicy = CoolerPolicy.None;
|
||||
CurrentPolicy = controlEntry.ControlMode == FanCoolersControlMode.Manual
|
||||
? CoolerPolicy.Manual
|
||||
: CoolerPolicy.None;
|
||||
Target = CoolerTarget.All;
|
||||
ControlMode = CoolerControlMode.Variable;
|
||||
CurrentFanSpeedInRPM = (int) statusEntry.CurrentRPM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler control mode
|
||||
/// </summary>
|
||||
public CoolerControlMode ControlMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler controller
|
||||
/// </summary>
|
||||
public CoolerController CoolerController { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler identification number or index
|
||||
/// </summary>
|
||||
public int CoolerId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler type
|
||||
/// </summary>
|
||||
public CoolerType CoolerType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU fan speed in revolutions per minute
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedInRPM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current level in percentage
|
||||
/// </summary>
|
||||
public int CurrentLevel { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current maximum level in percentage
|
||||
/// </summary>
|
||||
public int CurrentMaximumLevel { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current minimum level in percentage
|
||||
/// </summary>
|
||||
public int CurrentMinimumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current policy
|
||||
/// </summary>
|
||||
public CoolerPolicy CurrentPolicy { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default maximum level in percentage
|
||||
/// </summary>
|
||||
public int DefaultMaximumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default minimum level in percentage
|
||||
/// </summary>
|
||||
public int DefaultMinimumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default policy
|
||||
/// </summary>
|
||||
public CoolerPolicy DefaultPolicy { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler target
|
||||
/// </summary>
|
||||
public CoolerTarget Target { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{CoolerId} @ {CoolerController}] {Target}: {CurrentLevel}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,340 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the GPU coolers and current fan speed
|
||||
/// </summary>
|
||||
public class GPUCoolerInformation
|
||||
{
|
||||
internal GPUCoolerInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
|
||||
// TODO: Add Support For Pascal Only Policy Table Method
|
||||
// TODO: GPUApi.GetCoolerPolicyTable & GPUApi.SetCoolerPolicyTable & GPUApi.RestoreCoolerPolicyTable
|
||||
// TODO: Better support of ClientFanCoolers set of APIs
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all available coolers along with their current settings and status
|
||||
/// </summary>
|
||||
public IEnumerable<GPUCooler> Coolers
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateCoolerSettingsV1? settings = null;
|
||||
|
||||
try
|
||||
{
|
||||
settings = GPUApi.GetCoolerSettings(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (settings != null)
|
||||
{
|
||||
for (var i = 0; i < settings.Value.CoolerSettings.Length; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
{
|
||||
var currentRPM = -1;
|
||||
try
|
||||
{
|
||||
currentRPM = (int)GPUApi.GetTachReading(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException)
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
if (currentRPM >= 0)
|
||||
{
|
||||
yield return new GPUCooler(
|
||||
i,
|
||||
settings.Value.CoolerSettings[i],
|
||||
currentRPM
|
||||
);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
yield return new GPUCooler(
|
||||
i,
|
||||
settings.Value.CoolerSettings[i]
|
||||
);
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
PrivateFanCoolersStatusV1? status = null;
|
||||
PrivateFanCoolersInfoV1? info = null;
|
||||
PrivateFanCoolersControlV1? control = null;
|
||||
|
||||
try
|
||||
{
|
||||
status = GPUApi.GetClientFanCoolersStatus(PhysicalGPU.Handle);
|
||||
info = GPUApi.GetClientFanCoolersInfo(PhysicalGPU.Handle);
|
||||
control = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != null && info != null && control != null)
|
||||
{
|
||||
for (var i = 0; i < status.Value.FanCoolersStatusEntries.Length; i++)
|
||||
{
|
||||
if (info.Value.FanCoolersInfoEntries.Length > i &&
|
||||
control.Value.FanCoolersControlEntries.Length > i)
|
||||
{
|
||||
yield return new GPUCooler(
|
||||
info.Value.FanCoolersInfoEntries[i],
|
||||
status.Value.FanCoolersStatusEntries[i],
|
||||
control.Value.FanCoolersControlEntries[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
throw new NVIDIAApiException(Status.NotSupported);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU fan speed in revolutions per minute
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedInRPM
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return (int) GPUApi.GetTachReading(PhysicalGPU.Handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Coolers.FirstOrDefault(cooler => cooler.Target == CoolerTarget.All)?.CurrentFanSpeedInRPM ??
|
||||
0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current fan speed in percentage if available
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return (int) GPUApi.GetCurrentFanSpeedLevel(PhysicalGPU.Handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Coolers.FirstOrDefault(cooler => cooler.Target == CoolerTarget.All)?.CurrentLevel ?? 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{CurrentFanSpeedInRPM} RPM ({CurrentFanSpeedLevel}%)";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets all cooler settings to default.
|
||||
/// </summary>
|
||||
public void RestoreCoolerSettingsToDefault()
|
||||
{
|
||||
RestoreCoolerSettingsToDefault(Coolers.Select(cooler => cooler.CoolerId).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets one or more cooler settings to default.
|
||||
/// </summary>
|
||||
/// <param name="coolerIds">The cooler identification numbers (indexes) to reset their settings to default.</param>
|
||||
public void RestoreCoolerSettingsToDefault(params int[] coolerIds)
|
||||
{
|
||||
var availableCoolerIds = Coolers.Select(cooler => cooler.CoolerId).ToArray();
|
||||
|
||||
if (coolerIds.Any(i => !availableCoolerIds.Contains(i)))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerIds));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.RestoreCoolerSettings(PhysicalGPU.Handle, coolerIds.Select(i => (uint) i).ToArray());
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => coolerIds.Contains((int) entry.CoolerId)
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
FanCoolersControlMode.Auto
|
||||
)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler settings by modifying the policy and the current level
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="policy">The new cooler policy.</param>
|
||||
/// <param name="newLevel">The new cooler level. Valid only if policy is set to manual.</param>
|
||||
// ReSharper disable once TooManyDeclarations
|
||||
public void SetCoolerSettings(int coolerId, CoolerPolicy policy, int newLevel)
|
||||
{
|
||||
if (Coolers.All(cooler => cooler.CoolerId != coolerId))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerId));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.SetCoolerLevels(
|
||||
PhysicalGPU.Handle,
|
||||
(uint) coolerId,
|
||||
new PrivateCoolerLevelsV1(new[]
|
||||
{
|
||||
new PrivateCoolerLevelsV1.CoolerLevel(policy, (uint) newLevel)
|
||||
}
|
||||
),
|
||||
1
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => entry.CoolerId == coolerId
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
policy == CoolerPolicy.Manual
|
||||
? FanCoolersControlMode.Manual
|
||||
: FanCoolersControlMode.Auto,
|
||||
policy == CoolerPolicy.Manual ? (uint)newLevel : 0u)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler setting by modifying the policy
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="policy">The new cooler policy.</param>
|
||||
// ReSharper disable once TooManyDeclarations
|
||||
public void SetCoolerSettings(int coolerId, CoolerPolicy policy)
|
||||
{
|
||||
if (Coolers.All(cooler => cooler.CoolerId != coolerId))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerId));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.SetCoolerLevels(
|
||||
PhysicalGPU.Handle,
|
||||
(uint) coolerId,
|
||||
new PrivateCoolerLevelsV1(new[]
|
||||
{
|
||||
new PrivateCoolerLevelsV1.CoolerLevel(policy)
|
||||
}
|
||||
),
|
||||
1
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => entry.CoolerId == coolerId
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
policy == CoolerPolicy.Manual
|
||||
? FanCoolersControlMode.Manual
|
||||
: FanCoolersControlMode.Auto)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler settings by modifying the policy to manual and sets a new level
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="newLevel">The new cooler level.</param>
|
||||
public void SetCoolerSettings(int coolerId, int newLevel)
|
||||
{
|
||||
SetCoolerSettings(coolerId, CoolerPolicy.Manual, newLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,222 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the available and total memory as well as the type of memory and other information
|
||||
/// regarding the GPU RAM and frame buffer
|
||||
/// </summary>
|
||||
public class GPUMemoryInformation : IDisplayDriverMemoryInfo
|
||||
{
|
||||
internal GPUMemoryInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer bandwidth
|
||||
/// </summary>
|
||||
|
||||
public int FrameBufferBandwidth
|
||||
{
|
||||
get
|
||||
{
|
||||
GPUApi.GetFrameBufferWidthAndLocation(PhysicalGPU.Handle, out var width, out _);
|
||||
|
||||
return (int) width;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer location index
|
||||
/// </summary>
|
||||
public int FrameBufferLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
GPUApi.GetFrameBufferWidthAndLocation(PhysicalGPU.Handle, out _, out var location);
|
||||
|
||||
return (int) location;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal clock to bus clock factor based on the type of RAM
|
||||
/// </summary>
|
||||
public int InternalClockToBusClockFactor
|
||||
{
|
||||
get => GetMemoryBusClockFactor(RAMType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal clock to transfer rate factor based on the type of RAM
|
||||
/// </summary>
|
||||
public int InternalClockToTransferRateFactor
|
||||
{
|
||||
get => GetMemoryTransferRateFactor(RAMType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU physical frame buffer size in KB. This does NOT include any system RAM that may be dedicated for use by
|
||||
/// the GPU.
|
||||
/// </summary>
|
||||
public int PhysicalFrameBufferSizeInkB
|
||||
{
|
||||
get => GPUApi.GetPhysicalFrameBufferSize(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of memory banks
|
||||
/// </summary>
|
||||
public uint RAMBanks
|
||||
{
|
||||
get => GPUApi.GetRAMBankCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory bus width
|
||||
/// </summary>
|
||||
public uint RAMBusWidth
|
||||
{
|
||||
get => GPUApi.GetRAMBusWidth(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory maker (brand)
|
||||
/// </summary>
|
||||
public GPUMemoryMaker RAMMaker
|
||||
{
|
||||
get => GPUApi.GetRAMMaker(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory type
|
||||
/// </summary>
|
||||
public GPUMemoryType RAMType
|
||||
{
|
||||
get => GPUApi.GetRAMType(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets virtual size of frame-buffer in KB for this GPU. This includes the physical RAM plus any system RAM that has
|
||||
/// been dedicated for use by the GPU.
|
||||
/// </summary>
|
||||
public int VirtualFrameBufferSizeInkB
|
||||
{
|
||||
get => GPUApi.GetVirtualFrameBufferSize(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint AvailableDedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).AvailableDedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint CurrentAvailableDedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).CurrentAvailableDedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint DedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).DedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint SharedSystemMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).SharedSystemMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint SystemVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).SystemVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory bus clock to internal memory clock factor
|
||||
/// </summary>
|
||||
/// <param name="memoryType"></param>
|
||||
/// <returns>The value of X in X(InternalMemoryClock)=(BusMemoryClock)</returns>
|
||||
public static int GetMemoryBusClockFactor(GPUMemoryType memoryType)
|
||||
{
|
||||
switch (memoryType)
|
||||
{
|
||||
case GPUMemoryType.SDRAM:
|
||||
|
||||
// Bus Clocks Per Internal Clock = 1
|
||||
return 1;
|
||||
case GPUMemoryType.DDR1:
|
||||
case GPUMemoryType.DDR2:
|
||||
case GPUMemoryType.DDR3:
|
||||
case GPUMemoryType.GDDR2:
|
||||
case GPUMemoryType.GDDR3:
|
||||
case GPUMemoryType.GDDR4:
|
||||
case GPUMemoryType.LPDDR2:
|
||||
case GPUMemoryType.GDDR5:
|
||||
case GPUMemoryType.GDDR5X:
|
||||
|
||||
// Bus Clocks Per Internal Clock = 2
|
||||
return 2;
|
||||
default:
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(memoryType));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of transfers per internal memory clock factor
|
||||
/// </summary>
|
||||
/// <param name="memoryType"></param>
|
||||
/// <returns>The value of X in X(InternalMemoryClock)=(OperationsPerSecond)</returns>
|
||||
public static int GetMemoryTransferRateFactor(GPUMemoryType memoryType)
|
||||
{
|
||||
switch (memoryType)
|
||||
{
|
||||
case GPUMemoryType.SDRAM:
|
||||
|
||||
// Transfers Per Internal Clock = 1
|
||||
return 1;
|
||||
case GPUMemoryType.DDR1:
|
||||
case GPUMemoryType.DDR2:
|
||||
case GPUMemoryType.DDR3:
|
||||
case GPUMemoryType.GDDR2:
|
||||
case GPUMemoryType.GDDR3:
|
||||
case GPUMemoryType.GDDR4:
|
||||
case GPUMemoryType.LPDDR2:
|
||||
|
||||
// Transfers Per Internal Clock = 1
|
||||
return 2;
|
||||
case GPUMemoryType.GDDR5:
|
||||
|
||||
// Transfers Per Internal Clock = 2
|
||||
return 4;
|
||||
case GPUMemoryType.GDDR5X:
|
||||
|
||||
// Transfers Per Internal Clock = 4
|
||||
return 8;
|
||||
default:
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(memoryType));
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{RAMMaker} {RAMType}] Total: {AvailableDedicatedVideoMemoryInkB:N0} kB - Available: {CurrentAvailableDedicatedVideoMemoryInkB:N0} kB";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,264 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Display;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a single GPU output
|
||||
/// </summary>
|
||||
public class GPUOutput : IEquatable<GPUOutput>
|
||||
{
|
||||
internal GPUOutput(OutputId outputId, PhysicalGPUHandle gpuHandle)
|
||||
{
|
||||
OutputId = outputId;
|
||||
OutputType = !gpuHandle.IsNull ? GPUApi.GetOutputType(gpuHandle, outputId) : OutputType.Unknown;
|
||||
PhysicalGPU = new PhysicalGPU(gpuHandle);
|
||||
}
|
||||
|
||||
internal GPUOutput(OutputId outputId, PhysicalGPU gpu)
|
||||
: this(outputId, gpu?.Handle ?? PhysicalGPUHandle.DefaultHandle)
|
||||
{
|
||||
PhysicalGPU = gpu;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding Digital Vibrance Control information
|
||||
/// </summary>
|
||||
public DVCInformation DigitalVibranceControl
|
||||
{
|
||||
get => new DVCInformation(OutputId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding HUE information
|
||||
/// </summary>
|
||||
public HUEInformation HUEControl
|
||||
{
|
||||
get => new HUEInformation(OutputId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the output identification as a single bit unsigned integer
|
||||
/// </summary>
|
||||
public OutputId OutputId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the output type
|
||||
/// </summary>
|
||||
public OutputType OutputType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(GPUOutput other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return PhysicalGPU.Equals(other.PhysicalGPU) && OutputId == other.OutputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(GPUOutput left, GPUOutput right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(GPUOutput left, GPUOutput right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((GPUOutput) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return ((PhysicalGPU != null ? PhysicalGPU.GetHashCode() : 0) * 397) ^ (int) OutputId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{OutputId} {OutputType} @ {PhysicalGPU}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the refresh rate on this output.
|
||||
/// The new refresh rate can be applied right away or deferred to be applied with the next OS
|
||||
/// mode-set.
|
||||
/// The override is good for only one mode-set (regardless whether it's deferred or immediate).
|
||||
/// </summary>
|
||||
/// <param name="refreshRate">The refresh rate to be applied.</param>
|
||||
/// <param name="isDeferred">
|
||||
/// A boolean value indicating if the refresh rate override should be deferred to the next OS
|
||||
/// mode-set.
|
||||
/// </param>
|
||||
public void OverrideRefreshRate(float refreshRate, bool isDeferred = false)
|
||||
{
|
||||
DisplayApi.SetRefreshRateOverride(OutputId, refreshRate, isDeferred);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="portId">The port id on which device is connected</param>
|
||||
/// <param name="useDDCPort">A boolean value indicating that the DDC port should be used instead of the communication port</param>
|
||||
/// <param name="deviceAddress">The device I2C slave address</param>
|
||||
/// <param name="registerAddress">The target I2C register address</param>
|
||||
/// <param name="readDataLength">The length of the buffer to allocate for the read operation.</param>
|
||||
/// <param name="speed">The target speed of the transaction in kHz</param>
|
||||
public byte[] ReadI2C(
|
||||
byte? portId,
|
||||
bool useDDCPort,
|
||||
byte deviceAddress,
|
||||
byte[] registerAddress,
|
||||
uint readDataLength,
|
||||
I2CSpeed speed = I2CSpeed.Default
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV3 = new I2CInfoV3(
|
||||
OutputId,
|
||||
portId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
readDataLength,
|
||||
speed
|
||||
);
|
||||
|
||||
return PhysicalGPU.ReadI2C(i2cInfoV3);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.IncompatibleStructureVersion || portId != null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV2 = new I2CInfoV2(
|
||||
OutputId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
readDataLength,
|
||||
speed
|
||||
);
|
||||
|
||||
return PhysicalGPU.ReadI2C(i2cInfoV2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="portId">The port id on which device is connected</param>
|
||||
/// <param name="useDDCPort">A boolean value indicating that the DDC port should be used instead of the communication port</param>
|
||||
/// <param name="deviceAddress">The device I2C slave address</param>
|
||||
/// <param name="registerAddress">The target I2C register address</param>
|
||||
/// <param name="data">The payload data</param>
|
||||
/// <param name="speed">The target speed of the transaction in kHz</param>
|
||||
public void WriteI2C(
|
||||
byte? portId,
|
||||
bool useDDCPort,
|
||||
byte deviceAddress,
|
||||
byte[] registerAddress,
|
||||
byte[] data,
|
||||
I2CSpeed speed = I2CSpeed.Default
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV3 = new I2CInfoV3(
|
||||
OutputId,
|
||||
portId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
data,
|
||||
speed
|
||||
);
|
||||
|
||||
PhysicalGPU.WriteI2C(i2cInfoV3);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.IncompatibleStructureVersion || portId != null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV2 = new I2CInfoV2(
|
||||
OutputId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
data,
|
||||
speed
|
||||
);
|
||||
|
||||
PhysicalGPU.WriteI2C(i2cInfoV2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the GPU performance control and limitations
|
||||
/// </summary>
|
||||
public class GPUPerformanceControl
|
||||
{
|
||||
internal GPUPerformanceControl(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active performance limitation
|
||||
/// </summary>
|
||||
public PerformanceLimit CurrentActiveLimit
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetStatus(PhysicalGPU.Handle).PerformanceLimit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current performance decrease reason
|
||||
/// </summary>
|
||||
public PerformanceDecreaseReason CurrentPerformanceDecreaseReason
|
||||
{
|
||||
get => GPUApi.GetPerformanceDecreaseInfo(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if no load limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsNoLoadLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsNoLoadLimitSupported;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if power limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsPowerLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsPowerLimitSupported;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if temperature limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsTemperatureLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsTemperatureLimitSupported;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if voltage limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsVoltageLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsVoltageLimitSupported;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding possible power limit policies and their acceptable range
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerLimitInfo> PowerLimitInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.ClientPowerPoliciesGetInfo(PhysicalGPU.Handle).PowerPolicyInfoEntries
|
||||
.Select(entry => new GPUPowerLimitInfo(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active power limit policies
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerLimitPolicy> PowerLimitPolicies
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO: GPUApi.ClientPowerPoliciesSetStatus();
|
||||
return GPUApi.ClientPowerPoliciesGetStatus(PhysicalGPU.Handle).PowerPolicyStatusEntries
|
||||
.Select(entry => new GPUPowerLimitPolicy(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding possible thermal limit policies and their acceptable range
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalLimitInfo> ThermalLimitInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetThermalPoliciesInfo(PhysicalGPU.Handle).ThermalPoliciesInfoEntries
|
||||
.Select(entry => new GPUThermalLimitInfo(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active thermal limit policies
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalLimitPolicy> ThermalLimitPolicies
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO: GPUApi.SetThermalPoliciesStatus();
|
||||
return GPUApi.GetThermalPoliciesStatus(PhysicalGPU.Handle).ThermalPoliciesStatusEntries
|
||||
.Select(entry => new GPUThermalLimitPolicy(entry));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state
|
||||
/// </summary>
|
||||
public class GPUPerformanceState
|
||||
{
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal GPUPerformanceState(
|
||||
int index,
|
||||
IPerformanceState20 performanceState,
|
||||
IPerformanceStates20ClockEntry[] statesClockEntries,
|
||||
IPerformanceStates20VoltageEntry[] baseVoltageEntries,
|
||||
PCIeInformation pcieInformation)
|
||||
{
|
||||
StateIndex = index;
|
||||
StateId = performanceState.StateId;
|
||||
IsReadOnly = !performanceState.IsEditable;
|
||||
Clocks = statesClockEntries.Select(entry => new GPUPerformanceStateClock(entry)).ToArray();
|
||||
Voltages = baseVoltageEntries.Select(entry => new GPUPerformanceStateVoltage(entry)).ToArray();
|
||||
PCIeInformation = pcieInformation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of clocks associated with this performance state
|
||||
/// </summary>
|
||||
|
||||
public GPUPerformanceStateClock[] Clocks { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this performance state is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e information regarding this performance state.
|
||||
/// </summary>
|
||||
public PCIeInformation PCIeInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId StateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the state index
|
||||
/// </summary>
|
||||
public int StateIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of voltages associated with this performance state
|
||||
/// </summary>
|
||||
public GPUPerformanceStateVoltage[] Voltages { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (IsReadOnly)
|
||||
{
|
||||
return $"{StateId} (ReadOnly)";
|
||||
}
|
||||
|
||||
return StateId.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state clock settings
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateClock
|
||||
{
|
||||
internal GPUPerformanceStateClock(IPerformanceStates20ClockEntry states20ClockEntry)
|
||||
{
|
||||
ClockDomain = states20ClockEntry.DomainId;
|
||||
IsReadOnly = !states20ClockEntry.IsEditable;
|
||||
ClockDeltaInkHz = states20ClockEntry.FrequencyDeltaInkHz.DeltaValue;
|
||||
ClockDeltaRangeInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyDeltaInkHz.DeltaRange.Minimum,
|
||||
states20ClockEntry.FrequencyDeltaInkHz.DeltaRange.Maximum
|
||||
);
|
||||
|
||||
if (states20ClockEntry.ClockType == PerformanceStates20ClockType.Range)
|
||||
{
|
||||
CurrentClockInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyRange.MinimumFrequencyInkHz,
|
||||
states20ClockEntry.FrequencyRange.MaximumFrequencyInkHz
|
||||
);
|
||||
BaseClockInkHz = new GPUPerformanceStateValueRange(
|
||||
CurrentClockInkHz.Minimum - ClockDeltaInkHz,
|
||||
CurrentClockInkHz.Maximum - ClockDeltaInkHz
|
||||
);
|
||||
DependentVoltageDomain = states20ClockEntry.FrequencyRange.VoltageDomainId;
|
||||
DependentVoltageRangeInMicroVolt = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyRange.MinimumVoltageInMicroVolt,
|
||||
states20ClockEntry.FrequencyRange.MaximumVoltageInMicroVolt
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentClockInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.SingleFrequency.FrequencyInkHz
|
||||
);
|
||||
BaseClockInkHz = new GPUPerformanceStateValueRange(
|
||||
CurrentClockInkHz.Minimum - ClockDeltaInkHz
|
||||
);
|
||||
DependentVoltageDomain = PerformanceVoltageDomain.Undefined;
|
||||
DependentVoltageRangeInMicroVolt = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the base clock frequency in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange BaseClockInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock frequency delta in kHz
|
||||
/// </summary>
|
||||
public int ClockDeltaInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock frequency delta range in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange ClockDeltaRangeInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock domain
|
||||
/// </summary>
|
||||
public PublicClockDomain ClockDomain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current clock frequency in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange CurrentClockInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dependent voltage domain
|
||||
/// </summary>
|
||||
public PerformanceVoltageDomain DependentVoltageDomain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dependent voltage range in uV
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange DependentVoltageRangeInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this clock setting is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var title = IsReadOnly ? $"{ClockDomain} (ReadOnly)" : ClockDomain.ToString();
|
||||
|
||||
return
|
||||
$"{title}: {BaseClockInkHz} + ({ClockDeltaInkHz}) = {CurrentClockInkHz}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,115 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an integer value range
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateValueRange : IEquatable<GPUPerformanceStateValueRange>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="GPUPerformanceStateValueRange" />.
|
||||
/// </summary>
|
||||
/// <param name="min">The lower bound of the range.</param>
|
||||
/// <param name="max">The upper bound of the range.</param>
|
||||
public GPUPerformanceStateValueRange(long min, long max)
|
||||
{
|
||||
Minimum = min;
|
||||
Maximum = max;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new single value instance of <see cref="GPUPerformanceStateValueRange" />.
|
||||
/// </summary>
|
||||
/// <param name="value">The only value in the range</param>
|
||||
public GPUPerformanceStateValueRange(long value)
|
||||
{
|
||||
Minimum = value;
|
||||
Maximum = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the upper bound of the inclusive range
|
||||
/// </summary>
|
||||
public long Maximum { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the lower bound of the inclusive range
|
||||
/// </summary>
|
||||
public long Minimum { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(GPUPerformanceStateValueRange other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Maximum == other.Maximum && Minimum == other.Minimum;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks two instances of <see cref="GPUPerformanceStateValueRange" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The left side of the comparison.</param>
|
||||
/// <param name="right">The right side of the comparison.</param>
|
||||
/// <returns>true if instances are equal, otherwise false</returns>
|
||||
public static bool operator ==(GPUPerformanceStateValueRange left, GPUPerformanceStateValueRange right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks two instances of <see cref="GPUPerformanceStateValueRange" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The left side of the comparison.</param>
|
||||
/// <param name="right">The right side of the comparison.</param>
|
||||
/// <returns>true if instances are in-equal, otherwise false</returns>
|
||||
public static bool operator !=(GPUPerformanceStateValueRange left, GPUPerformanceStateValueRange right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as GPUPerformanceStateValueRange);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return ((int) Maximum * 397) ^ (int) Minimum;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (Minimum == Maximum)
|
||||
{
|
||||
return $"({Minimum})";
|
||||
}
|
||||
|
||||
return $"[({Minimum}) - ({Maximum})]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state voltage settings
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateVoltage
|
||||
{
|
||||
internal GPUPerformanceStateVoltage(IPerformanceStates20VoltageEntry states20BaseVoltageEntry)
|
||||
{
|
||||
VoltageDomain = states20BaseVoltageEntry.DomainId;
|
||||
IsReadOnly = !states20BaseVoltageEntry.IsEditable;
|
||||
|
||||
CurrentVoltageInMicroVolt = states20BaseVoltageEntry.ValueInMicroVolt;
|
||||
VoltageDeltaInMicroVolt = states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaValue;
|
||||
BaseVoltageInMicroVolt = (int) (CurrentVoltageInMicroVolt - VoltageDeltaInMicroVolt);
|
||||
|
||||
VoltageDeltaRangeInMicroVolt = new GPUPerformanceStateValueRange(
|
||||
states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaRange.Minimum,
|
||||
states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaRange.Maximum
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the base voltage in uV
|
||||
/// </summary>
|
||||
public int BaseVoltageInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current voltage in uV
|
||||
/// </summary>
|
||||
public uint CurrentVoltageInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this voltage is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage delta in uV
|
||||
/// </summary>
|
||||
public int VoltageDeltaInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage delta range in uV
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange VoltageDeltaRangeInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage domain
|
||||
/// </summary>
|
||||
public PerformanceVoltageDomain VoltageDomain { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var title = IsReadOnly ? $"{VoltageDomain} (ReadOnly)" : VoltageDomain.ToString();
|
||||
|
||||
return
|
||||
$"{title}: ({BaseVoltageInMicroVolt}) + ({VoltageDeltaInMicroVolt}) = ({CurrentVoltageInMicroVolt})";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds the retrieved performance states information
|
||||
/// </summary>
|
||||
public class GPUPerformanceStatesInformation
|
||||
{
|
||||
internal GPUPerformanceStatesInformation(
|
||||
IPerformanceStates20Info states20Info,
|
||||
PerformanceStateId currentPerformanceStateId,
|
||||
PrivatePCIeInfoV2? pciInformation)
|
||||
{
|
||||
IsReadOnly = !states20Info.IsEditable;
|
||||
|
||||
GlobalVoltages = states20Info.GeneralVoltages
|
||||
.Select(entry => new GPUPerformanceStateVoltage(entry))
|
||||
.ToArray();
|
||||
|
||||
var clocks = states20Info.Clocks;
|
||||
var baseVoltages = states20Info.Voltages;
|
||||
|
||||
PerformanceStates = states20Info.PerformanceStates.Select((state20, i) =>
|
||||
{
|
||||
PCIeInformation statePCIeInfo = null;
|
||||
|
||||
if (pciInformation != null && pciInformation.Value.PCIePerformanceStateInfos.Length > i)
|
||||
{
|
||||
statePCIeInfo = new PCIeInformation(pciInformation.Value.PCIePerformanceStateInfos[i]);
|
||||
}
|
||||
|
||||
return new GPUPerformanceState(
|
||||
i,
|
||||
state20,
|
||||
clocks[state20.StateId],
|
||||
baseVoltages[state20.StateId],
|
||||
statePCIeInfo
|
||||
);
|
||||
}).ToArray();
|
||||
|
||||
CurrentPerformanceState =
|
||||
PerformanceStates.FirstOrDefault(performanceState =>
|
||||
performanceState.StateId == currentPerformanceStateId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the currently active performance state
|
||||
/// </summary>
|
||||
public GPUPerformanceState CurrentPerformanceState { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of global voltage settings
|
||||
/// </summary>
|
||||
public GPUPerformanceStateVoltage[] GlobalVoltages { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if performance states are readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all available performance states
|
||||
/// </summary>
|
||||
public GPUPerformanceState[] PerformanceStates { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (PerformanceStates.Length == 0)
|
||||
{
|
||||
return "No Performance State Available";
|
||||
}
|
||||
|
||||
return string.Join(
|
||||
", ",
|
||||
PerformanceStates
|
||||
.Select(
|
||||
state =>
|
||||
{
|
||||
var attributes = new List<string>();
|
||||
|
||||
if (state.IsReadOnly)
|
||||
{
|
||||
attributes.Add("ReadOnly");
|
||||
}
|
||||
|
||||
if (CurrentPerformanceState.StateId == state.StateId)
|
||||
{
|
||||
attributes.Add("Active");
|
||||
}
|
||||
|
||||
if (attributes.Any())
|
||||
{
|
||||
return $"{state.StateId} ({string.Join(" - ", attributes)})";
|
||||
}
|
||||
|
||||
return state.StateId.ToString();
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a possible power limit policy and its acceptable range
|
||||
/// </summary>
|
||||
public class GPUPowerLimitInfo
|
||||
{
|
||||
internal GPUPowerLimitInfo(PrivatePowerPoliciesInfoV1.PowerPolicyInfoEntry powerPolicyInfoEntry)
|
||||
{
|
||||
PerformanceStateId = powerPolicyInfoEntry.PerformanceStateId;
|
||||
MinimumPowerInPCM = powerPolicyInfoEntry.MinimumPowerInPCM;
|
||||
DefaultPowerInPCM = powerPolicyInfoEntry.DefaultPowerInPCM;
|
||||
MaximumPowerInPCM = powerPolicyInfoEntry.MaximumPowerInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint DefaultPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target power in percentage
|
||||
/// </summary>
|
||||
public float DefaultPowerInPercent
|
||||
{
|
||||
get => DefaultPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint MaximumPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target power in percentage
|
||||
/// </summary>
|
||||
public float MaximumPowerInPercent
|
||||
{
|
||||
get => MaximumPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint MinimumPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target power in percentage
|
||||
/// </summary>
|
||||
public float MinimumPowerInPercent
|
||||
{
|
||||
get => MinimumPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{PerformanceStateId}] Default: {DefaultPowerInPercent}% - Range: ({MinimumPowerInPercent}% - {MaximumPowerInPercent}%)";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a currently active power limit policy
|
||||
/// </summary>
|
||||
public class GPUPowerLimitPolicy
|
||||
{
|
||||
internal GPUPowerLimitPolicy(PrivatePowerPoliciesStatusV1.PowerPolicyStatusEntry powerPolicyStatusEntry)
|
||||
{
|
||||
PerformanceStateId = powerPolicyStatusEntry.PerformanceStateId;
|
||||
PowerTargetInPCM = powerPolicyStatusEntry.PowerTargetInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint PowerTargetInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target power in percentage
|
||||
/// </summary>
|
||||
public float PowerTargetInPercent
|
||||
{
|
||||
get => PowerTargetInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{PerformanceStateId} Target: {PowerTargetInPercent}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding current power topology and their current power usage
|
||||
/// </summary>
|
||||
public class GPUPowerTopologyInformation
|
||||
{
|
||||
internal GPUPowerTopologyInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power topology entries
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerTopologyStatus> PowerTopologyEntries
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.ClientPowerTopologyGetStatus(PhysicalGPU.Handle).PowerPolicyStatusEntries
|
||||
.Select(entry => new GPUPowerTopologyStatus(entry));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about a power domain usage
|
||||
/// </summary>
|
||||
public class GPUPowerTopologyStatus
|
||||
{
|
||||
internal GPUPowerTopologyStatus(
|
||||
PrivatePowerTopologiesStatusV1.PowerTopologiesStatusEntry powerTopologiesStatusEntry)
|
||||
{
|
||||
Domain = powerTopologiesStatusEntry.Domain;
|
||||
PowerUsageInPCM = powerTopologiesStatusEntry.PowerUsageInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the power usage domain
|
||||
/// </summary>
|
||||
public PowerTopologyDomain Domain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power usage in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint PowerUsageInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power usage in percentage
|
||||
/// </summary>
|
||||
public float PowerUsageInPercent
|
||||
{
|
||||
get => PowerUsageInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Domain}] {PowerUsageInPercent}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding the available thermal sensors and current thermal level of a GPU
|
||||
/// </summary>
|
||||
public class GPUThermalInformation
|
||||
{
|
||||
internal GPUThermalInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current thermal level of the GPU
|
||||
/// </summary>
|
||||
public int CurrentThermalLevel
|
||||
{
|
||||
get => (int) GPUApi.GetCurrentThermalLevel(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of available thermal sensors
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalSensor> ThermalSensors
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetThermalSettings(PhysicalGPU.Handle).Sensors
|
||||
.Select((sensor, i) => new GPUThermalSensor(i, sensor));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a possible thermal limit policy and its acceptable range
|
||||
/// </summary>
|
||||
public class GPUThermalLimitInfo
|
||||
{
|
||||
internal GPUThermalLimitInfo(PrivateThermalPoliciesInfoV2.ThermalPoliciesInfoEntry policiesInfoEntry)
|
||||
{
|
||||
Controller = policiesInfoEntry.Controller;
|
||||
MinimumTemperature = policiesInfoEntry.MinimumTemperature;
|
||||
DefaultTemperature = policiesInfoEntry.DefaultTemperature;
|
||||
MaximumTemperature = policiesInfoEntry.MaximumTemperature;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the policy's thermal controller
|
||||
/// </summary>
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int DefaultTemperature { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int MaximumTemperature { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int MinimumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{Controller}] Default: {DefaultTemperature}°C - Range: ({MinimumTemperature}°C - {MaximumTemperature}°C)";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a currently active temperature limit policy
|
||||
/// </summary>
|
||||
public class GPUThermalLimitPolicy
|
||||
{
|
||||
internal GPUThermalLimitPolicy(PrivateThermalPoliciesStatusV2.ThermalPoliciesStatusEntry thermalPoliciesEntry)
|
||||
{
|
||||
Controller = thermalPoliciesEntry.Controller;
|
||||
PerformanceStateId = thermalPoliciesEntry.PerformanceStateId;
|
||||
TargetTemperature = thermalPoliciesEntry.TargetTemperature;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the policy's thermal controller
|
||||
/// </summary>
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int TargetTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"{PerformanceStateId} [{Controller}] Target: {TargetTemperature}°C";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a thermal sensor
|
||||
/// </summary>
|
||||
public class GPUThermalSensor : IThermalSensor
|
||||
{
|
||||
internal GPUThermalSensor(int sensorId, IThermalSensor thermalSensor)
|
||||
{
|
||||
SensorId = sensorId;
|
||||
Controller = thermalSensor.Controller;
|
||||
DefaultMinimumTemperature = thermalSensor.DefaultMinimumTemperature;
|
||||
DefaultMaximumTemperature = thermalSensor.DefaultMaximumTemperature;
|
||||
CurrentTemperature = thermalSensor.CurrentTemperature;
|
||||
Target = thermalSensor.Target;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sensor identification number or index
|
||||
/// </summary>
|
||||
public int SensorId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int CurrentTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultMaximumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultMinimumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ThermalSettingsTarget Target { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{Target} @ {Controller}] Current: {CurrentTemperature}°C - Default Range: [({DefaultMinimumTemperature}°C) , ({DefaultMaximumTemperature}°C)]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information about a utilization domain
|
||||
/// </summary>
|
||||
public class GPUUsageDomainStatus
|
||||
{
|
||||
internal GPUUsageDomainStatus(UtilizationDomain domain, IUtilizationDomainInfo utilizationDomainInfo)
|
||||
{
|
||||
Domain = domain;
|
||||
Percentage = (int) utilizationDomainInfo.Percentage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the utilization domain that this instance describes
|
||||
/// </summary>
|
||||
public UtilizationDomain Domain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the percentage of time where the domain is considered busy in the last 1 second interval.
|
||||
/// </summary>
|
||||
public int Percentage { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Domain}] {Percentage}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information about the GPU utilization domains
|
||||
/// </summary>
|
||||
public class GPUUsageInformation
|
||||
{
|
||||
internal GPUUsageInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Bus interface (BUS) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus BusInterface
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.BusInterface);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer (FB) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus FrameBuffer
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.FrameBuffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the graphic engine (GPU) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus GPU
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.GPU);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the dynamic performance states is enabled
|
||||
/// </summary>
|
||||
public bool IsDynamicPerformanceStatesEnabled
|
||||
{
|
||||
get => GPUApi.GetDynamicPerformanceStatesInfoEx(PhysicalGPU.Handle).IsDynamicPerformanceStatesEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets all valid utilization domains and information
|
||||
/// </summary>
|
||||
public IEnumerable<GPUUsageDomainStatus> UtilizationDomainsStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var dynamicPerformanceStates = GPUApi.GetDynamicPerformanceStatesInfoEx(PhysicalGPU.Handle);
|
||||
|
||||
if (dynamicPerformanceStates.IsDynamicPerformanceStatesEnabled)
|
||||
{
|
||||
return dynamicPerformanceStates.Domains
|
||||
.Select(pair => new GPUUsageDomainStatus(pair.Key, pair.Value));
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return GPUApi.GetUsages(PhysicalGPU.Handle).Domains
|
||||
.Select(pair => new GPUUsageDomainStatus(pair.Key, pair.Value));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Video engine (VID) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus VideoEngine
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.VideoEngine);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables dynamic performance states
|
||||
/// </summary>
|
||||
public void EnableDynamicPerformanceStates()
|
||||
{
|
||||
GPUApi.EnableDynamicPStates(PhysicalGPU.Handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a logical NVIDIA GPU
|
||||
/// </summary>
|
||||
public class LogicalGPU : IEquatable<LogicalGPU>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new LogicalGPU
|
||||
/// </summary>
|
||||
/// <param name="handle">Logical GPU handle</param>
|
||||
public LogicalGPU(LogicalGPUHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all corresponding physical GPUs
|
||||
/// </summary>
|
||||
public PhysicalGPU[] CorrespondingPhysicalGPUs
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetPhysicalGPUsFromLogicalGPU(Handle).Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the logical GPU handle
|
||||
/// </summary>
|
||||
public LogicalGPUHandle Handle { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(LogicalGPU other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all logical GPUs
|
||||
/// </summary>
|
||||
/// <returns>An array of logical GPUs</returns>
|
||||
public static LogicalGPU[] GetLogicalGPUs()
|
||||
{
|
||||
return GPUApi.EnumLogicalGPUs().Select(handle => new LogicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(LogicalGPU left, LogicalGPU right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(LogicalGPU left, LogicalGPU right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((LogicalGPU) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"Logical GPU [{CorrespondingPhysicalGPUs.Length}] {{{string.Join(", ", CorrespondingPhysicalGPUs.Select(gpu => gpu.FullName).ToArray())}}}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the PCI connection
|
||||
/// </summary>
|
||||
public class PCIIdentifiers : IEquatable<PCIIdentifiers>
|
||||
{
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal PCIIdentifiers(uint deviceId, uint subSystemId, uint revisionId, int externalDeviceId = 0)
|
||||
{
|
||||
DeviceId = deviceId;
|
||||
SubSystemId = subSystemId;
|
||||
RevisionId = revisionId;
|
||||
|
||||
if (externalDeviceId > 0)
|
||||
{
|
||||
ExternalDeviceId = (ushort) externalDeviceId;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExternalDeviceId = (ushort) (deviceId >> 16);
|
||||
}
|
||||
|
||||
VendorId = (ushort) ((DeviceId << 16) >> 16);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI device identifier
|
||||
/// </summary>
|
||||
public uint DeviceId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the external PCI device identifier
|
||||
/// </summary>
|
||||
public ushort ExternalDeviceId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI device-specific revision identifier
|
||||
/// </summary>
|
||||
public uint RevisionId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI subsystem identifier
|
||||
/// </summary>
|
||||
public uint SubSystemId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vendor identification calculated from internal device identification
|
||||
/// </summary>
|
||||
public ushort VendorId { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(PCIIdentifiers other)
|
||||
{
|
||||
return DeviceId == other.DeviceId &&
|
||||
SubSystemId == other.SubSystemId &&
|
||||
RevisionId == other.RevisionId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PCIIdentifiers left, PCIIdentifiers right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PCIIdentifiers left, PCIIdentifiers right)
|
||||
{
|
||||
return !left.Equals(right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return obj is PCIIdentifiers identifiers && Equals(identifiers);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) DeviceId;
|
||||
hashCode = (hashCode * 397) ^ (int) SubSystemId;
|
||||
hashCode = (hashCode * 397) ^ (int) RevisionId;
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"PCI\\VEN_{VendorId:X}&DEV_{ExternalDeviceId:X}&SUBSYS_{SubSystemId:X}&REV_{RevisionId:X}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the PCI-e connection
|
||||
/// </summary>
|
||||
public class PCIeInformation
|
||||
{
|
||||
internal PCIeInformation(PrivatePCIeInfoV2.PCIePerformanceStateInfo stateInfo)
|
||||
{
|
||||
TransferRateInMTps = stateInfo.TransferRateInMTps;
|
||||
Generation = stateInfo.Generation;
|
||||
Lanes = stateInfo.Lanes;
|
||||
Version = stateInfo.Version;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e generation
|
||||
/// </summary>
|
||||
public PCIeGeneration Generation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e down stream lanes
|
||||
/// </summary>
|
||||
public uint Lanes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCIe transfer rate in Mega Transfers per Second
|
||||
/// </summary>
|
||||
public uint TransferRateInMTps { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e version
|
||||
/// </summary>
|
||||
public PCIeGeneration Version { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var v = "Unknown";
|
||||
|
||||
switch (Version)
|
||||
{
|
||||
case PCIeGeneration.PCIe1:
|
||||
v = "PCIe 1.0";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe1Minor1:
|
||||
v = "PCIe 1.1";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe2:
|
||||
v = "PCIe 2.0";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe3:
|
||||
v = "PCIe 3.0";
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return $"{v} x{Lanes} - {TransferRateInMTps} MTps";
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user