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1317 Commits
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66316d3016 |
7
.github/ISSUE_TEMPLATE/bug_report.md
vendored
7
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -4,11 +4,8 @@ about: Create a report to help us improve
|
||||
|
||||
---
|
||||
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer. Please respect the time of the developer. Thanks.
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
@@ -34,7 +31,7 @@ If applicable, add screenshots to help explain your problem.
|
||||
- Laptop model
|
||||
|
||||
**Asus software**
|
||||
- Armoury crate (or it's services installed)
|
||||
- Armoury Crate (or it's services installed)
|
||||
- MyASUS installed
|
||||
- Other Asus services running in background
|
||||
|
||||
|
||||
4
.github/SECURITY.md
vendored
4
.github/SECURITY.md
vendored
@@ -4,8 +4,8 @@
|
||||
|
||||
| Version | Supported |
|
||||
| ------- | ------------------ |
|
||||
| 0.25+ | :white_check_mark: |
|
||||
| < 0.24 | :x: |
|
||||
| 0.89+ | :white_check_mark: |
|
||||
| < 0.89 | :x: |
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
|
||||
6
.github/workflows/release.yml
vendored
6
.github/workflows/release.yml
vendored
@@ -3,6 +3,8 @@ name: Release
|
||||
on:
|
||||
release:
|
||||
types: [ published ]
|
||||
workflow_dispatch:
|
||||
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
@@ -20,9 +22,9 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows8.0/win-x64/publish/GHelper.exe GHelper.zip
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows/win-x64/publish/* GHelper.zip
|
||||
- name: Upload
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh release upload ${{ github.ref_name }} app/bin/x64/Release/net7.0-windows8.0/win-x64/publish/GHelper.exe GHelper.zip
|
||||
gh release upload ${{ github.ref_name }} GHelper.zip
|
||||
|
||||
@@ -2,42 +2,49 @@
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
{
|
||||
|
||||
public class AniMatrix
|
||||
public class AniMatrixControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
AnimeMatrixDevice mat;
|
||||
public AnimeMatrixDevice? device;
|
||||
|
||||
double[] AudioValues;
|
||||
WasapiCapture AudioDevice;
|
||||
double[]? AudioValues;
|
||||
WasapiCapture? AudioDevice;
|
||||
|
||||
public bool IsValid => mat != null;
|
||||
public bool IsValid => device != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
|
||||
public AniMatrix()
|
||||
public AniMatrixControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
|
||||
try
|
||||
{
|
||||
mat = new AnimeMatrixDevice();
|
||||
Task.Run(mat.WakeUp);
|
||||
device = new AnimeMatrixDevice();
|
||||
Task.Run(device.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
mat = null;
|
||||
device = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrix()
|
||||
public void SetMatrix(bool wakeUp = false)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
@@ -60,17 +67,28 @@ namespace GHelper.AnimeMatrix
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
mat.SetProvider();
|
||||
try
|
||||
{
|
||||
device.SetProvider();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
mat.SetDisplayState(false);
|
||||
device.SetDisplayState(false);
|
||||
device.SetDisplayState(false); // some devices are dumb
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.SetDisplayState(true);
|
||||
mat.SetBrightness((BrightnessMode)brightness);
|
||||
device.SetDisplayState(true);
|
||||
device.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
@@ -84,7 +102,7 @@ namespace GHelper.AnimeMatrix
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
mat.SetBuiltInAnimation(true, animation);
|
||||
device.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
@@ -113,10 +131,10 @@ namespace GHelper.AnimeMatrix
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
mat.PresentNextFrame();
|
||||
device.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
mat.PresentClock();
|
||||
device.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -125,7 +143,7 @@ namespace GHelper.AnimeMatrix
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
@@ -155,7 +173,7 @@ namespace GHelper.AnimeMatrix
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
device.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
@@ -224,8 +242,8 @@ namespace GHelper.AnimeMatrix
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
mat.SetLedPlanar(x + dx, dy - y, 255);
|
||||
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
device.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,7 +253,7 @@ namespace GHelper.AnimeMatrix
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
mat.Clear();
|
||||
device.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
@@ -251,28 +269,67 @@ namespace GHelper.AnimeMatrix
|
||||
if (maxes.Count > 20) maxes.RemoveAt(0);
|
||||
maxAverage = maxes.Average();
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i]*20/maxAverage);
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
|
||||
|
||||
mat.Present();
|
||||
device.Present();
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixPicture(string fileName)
|
||||
public void OpenMatrixPicture()
|
||||
{
|
||||
string fileName = null;
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
OpenFileDialog of = new OpenFileDialog();
|
||||
of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
|
||||
if (of.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
fileName = of.FileName;
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
||||
t.SetApartmentState(ApartmentState.STA);
|
||||
t.Start();
|
||||
t.Join();
|
||||
|
||||
if (fileName is not null)
|
||||
{
|
||||
AppConfig.Set("matrix_picture", fileName);
|
||||
AppConfig.Set("matrix_running", 2);
|
||||
|
||||
SetMatrixPicture(fileName);
|
||||
settings.SetMatrixRunning(2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixPicture(string fileName, bool visualise = true)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
Image image;
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
//using (var ms = new MemoryStream())
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
/*
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
image = Image.FromStream(ms);
|
||||
*/
|
||||
using (Image image = Image.FromStream(fs))
|
||||
{
|
||||
ProcessPicture(image);
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
|
||||
fs.Close();
|
||||
if (visualise) settings.VisualiseMatrix(fileName);
|
||||
}
|
||||
}
|
||||
catch
|
||||
@@ -281,30 +338,63 @@ namespace GHelper.AnimeMatrix
|
||||
return;
|
||||
}
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
mat.ClearFrames();
|
||||
}
|
||||
|
||||
protected void ProcessPicture(Image image)
|
||||
{
|
||||
device.SetBuiltInAnimation(false);
|
||||
device.ClearFrames();
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
int matrixContrast = AppConfig.Get("matrix_contrast", 100);
|
||||
|
||||
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
|
||||
|
||||
MatrixRotation rotation = (MatrixRotation)AppConfig.Get("matrix_rotation", 0);
|
||||
|
||||
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
|
||||
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
|
||||
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
|
||||
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
mat.GenerateFrame(image);
|
||||
mat.AddFrame();
|
||||
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.AddFrame();
|
||||
}
|
||||
|
||||
StartMatrixTimer();
|
||||
Logger.WriteLine("Matrix GIF " + fileName);
|
||||
|
||||
Logger.WriteLine("GIF Delay:" + frameDelay);
|
||||
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
|
||||
|
||||
//image.SelectActiveFrame(dimension, 0);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.GenerateFrame(image);
|
||||
mat.Present();
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.Present();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
|
||||
|
||||
using Starlight.Communication;
|
||||
using GHelper.AnimeMatrix.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Text;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
|
||||
@@ -51,6 +50,12 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
public enum MatrixRotation
|
||||
{
|
||||
Planar,
|
||||
Diagonal
|
||||
}
|
||||
|
||||
internal class AnimeMatrixPacket : Packet
|
||||
{
|
||||
public AnimeMatrixPacket(byte[] command)
|
||||
@@ -77,6 +82,7 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class AnimeMatrixDevice : Device
|
||||
{
|
||||
int UpdatePageLength = 490;
|
||||
@@ -86,35 +92,36 @@ namespace Starlight.AnimeMatrix
|
||||
List<byte[]> frames = new List<byte[]>();
|
||||
|
||||
public int MaxRows = 61;
|
||||
//public int FullRows = 11;
|
||||
//public int FullEvenRows = -1;
|
||||
|
||||
public int dx = 0;
|
||||
//Shifts the whole frame to the left or right to align with the diagonal cut
|
||||
public int frameShiftX = 0;
|
||||
public int MaxColumns = 34;
|
||||
public int LedStart = 0;
|
||||
|
||||
public int FullRows = 11;
|
||||
|
||||
private int frameIndex = 0;
|
||||
|
||||
private static AnimeType _model = AnimeType.GA402;
|
||||
|
||||
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
|
||||
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
|
||||
private PrivateFontCollection fonts = new PrivateFontCollection();
|
||||
|
||||
public AnimeMatrixDevice()
|
||||
: base(0x0B05, 0x193B, 640)
|
||||
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
|
||||
{
|
||||
string model = GetModel();
|
||||
|
||||
if (model.Contains("401"))
|
||||
{
|
||||
|
||||
_model = AnimeType.GA401;
|
||||
|
||||
MaxColumns = 33;
|
||||
dx = 1;
|
||||
|
||||
MaxRows = 55;
|
||||
LedCount = 1245;
|
||||
|
||||
UpdatePageLength = 410;
|
||||
|
||||
FullRows = 5;
|
||||
|
||||
LedStart = 1;
|
||||
}
|
||||
|
||||
if (model.Contains("GU604"))
|
||||
@@ -124,14 +131,28 @@ namespace Starlight.AnimeMatrix
|
||||
MaxColumns = 39;
|
||||
MaxRows = 92;
|
||||
LedCount = 1711;
|
||||
frameShiftX = -5;
|
||||
UpdatePageLength = 630;
|
||||
|
||||
FullRows = 9;
|
||||
}
|
||||
|
||||
_displayBuffer = new byte[LedCount];
|
||||
|
||||
LoadMFont();
|
||||
|
||||
}
|
||||
|
||||
private void LoadMFont()
|
||||
{
|
||||
byte[] fontData = GHelper.Properties.Resources.MFont;
|
||||
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
|
||||
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
|
||||
uint dummy = 0;
|
||||
|
||||
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
|
||||
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
|
||||
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
|
||||
}
|
||||
|
||||
public string GetModel()
|
||||
{
|
||||
@@ -175,28 +196,7 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public static int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (y + 1) / 2 - 3;
|
||||
}
|
||||
case AnimeType.GU604:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Width(int y)
|
||||
public int Width()
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
@@ -209,7 +209,30 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
public static int Pitch(int y)
|
||||
public int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 5) / 2F);
|
||||
case AnimeType.GU604:
|
||||
if (y < 9 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int Pitch(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
@@ -226,15 +249,38 @@ namespace Starlight.AnimeMatrix
|
||||
default:
|
||||
return 36 - y / 2;
|
||||
}
|
||||
|
||||
case AnimeType.GU604:
|
||||
switch (y)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 6:
|
||||
case 8:
|
||||
return 38;
|
||||
|
||||
case 1:
|
||||
case 3:
|
||||
case 5:
|
||||
case 7:
|
||||
case 9:
|
||||
return 39;
|
||||
|
||||
default:
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
|
||||
|
||||
default:
|
||||
return Width(y) - FirstX(y);
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int RowToLinearAddress(int y)
|
||||
{
|
||||
int ret = 0;
|
||||
int ret = LedStart;
|
||||
for (var i = 0; i < y; i++)
|
||||
ret += Pitch(i);
|
||||
|
||||
@@ -245,10 +291,21 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
if (!IsRowInRange(y)) return;
|
||||
|
||||
if (x >= FirstX(y) && x < Width(y))
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx + frameShiftX, value);
|
||||
if (x >= FirstX(y) && x < Width())
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
|
||||
}
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 0)
|
||||
{
|
||||
x += deltaX;
|
||||
y -= deltaY;
|
||||
|
||||
int plX = (x - y) / 2;
|
||||
int plY = x + y;
|
||||
SetLedPlanar(plX, plY, color);
|
||||
}
|
||||
|
||||
|
||||
public void WakeUp()
|
||||
{
|
||||
Set(Packet<AnimeMatrixPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
|
||||
@@ -342,57 +399,77 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public void PresentClock()
|
||||
private void SetBitmapDiagonal(Bitmap bmp, int deltaX = 0, int deltaY = 0, int contrast = 100)
|
||||
{
|
||||
int second = DateTime.Now.Second;
|
||||
string time;
|
||||
|
||||
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
|
||||
time = DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm");
|
||||
else
|
||||
time = DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt");
|
||||
|
||||
if (_model == AnimeType.GA401)
|
||||
PresentText(time);
|
||||
else
|
||||
PresentTextDiagonal(time);
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedDiagonal(x, y, (byte)color, deltaX + (FullRows / 2) + 1, deltaY - (FullRows / 2) - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void PresentText(string text1, string text2 = "")
|
||||
private void SetBitmapLinear(Bitmap bmp, int contrast = 100)
|
||||
{
|
||||
using (Bitmap bmp = new Bitmap(MaxColumns * 3, MaxRows))
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == y % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Text(string text, float fontSize = 10, int x = 0, int y = 0)
|
||||
{
|
||||
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows;
|
||||
int textHeight, textWidth;
|
||||
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
|
||||
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
textHeight = (int)textSize.Height;
|
||||
textWidth = (int)textSize.Width;
|
||||
g.DrawString(text, font, Brushes.White, x, height - y);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Consolas", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 1, 25);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GenerateFrame(bmp, InterpolationMode.Bicubic);
|
||||
Present();
|
||||
}
|
||||
SetBitmapDiagonal(bmp, (width - textWidth), height);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
|
||||
public void PresentClock()
|
||||
{
|
||||
string second = (DateTime.Now.Second % 2 == 0) ? ":" : " ";
|
||||
string time = DateTime.Now.ToString("HH" + second + "mm");
|
||||
|
||||
Clear();
|
||||
Text(time, 15, 0, 25);
|
||||
Text(DateTime.Now.ToString("yy'. 'MM'. 'dd"), 11.5F, 0, 14);
|
||||
Present();
|
||||
|
||||
}
|
||||
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
int width = MaxColumns / 2 * 6;
|
||||
int height = MaxRows;
|
||||
|
||||
@@ -402,99 +479,55 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
using (Bitmap bmp = new Bitmap(targetWidth, height))
|
||||
{
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height);
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = interpolation;
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - scaleWidth * targetWidth / width), 0, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == (y + dx) % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
if (color < 10) color = 0;
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapLinear(bmp, contrast);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
|
||||
public void GenerateFrameDiagonal(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
//x+=delta;
|
||||
y -= delta;
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows*2;
|
||||
float scale;
|
||||
|
||||
int dx = (x - y) / 2;
|
||||
int dy = x + y;
|
||||
SetLedPlanar(dx, dy, color);
|
||||
}
|
||||
|
||||
public void PresentTextDiagonal(string text)
|
||||
{
|
||||
|
||||
Clear();
|
||||
|
||||
|
||||
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
|
||||
|
||||
|
||||
string familyName;
|
||||
string familyList = "";
|
||||
FontFamily[] fontFamilies;
|
||||
// Get the array of FontFamily objects.
|
||||
fontFamilies = installedFontCollection.Families;
|
||||
|
||||
int count = fontFamilies.Length;
|
||||
for (int j = 0; j < count; ++j)
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
familyName = fontFamilies[j].Name;
|
||||
familyList = familyList + familyName;
|
||||
familyList = familyList + ", ";
|
||||
}
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, width - scaleWidth, height - scaleHeight, scaleWidth, scaleHeight);
|
||||
|
||||
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
SetLedDiagonal(x, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapDiagonal(bmp, -panX, height + panY, contrast);
|
||||
}
|
||||
|
||||
Present();
|
||||
}
|
||||
|
||||
|
||||
private bool IsRowInRange(int row)
|
||||
{
|
||||
return (row >= 0 && row < MaxRows);
|
||||
|
||||
@@ -1,17 +1,22 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
using Starlight.Communication.Platform;
|
||||
using System.Configuration;
|
||||
using GHelper.AnimeMatrix.Communication.Platform;
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Device : IDisposable
|
||||
{
|
||||
private static UsbProvider _usbProvider;
|
||||
protected UsbProvider? _usbProvider;
|
||||
|
||||
private static ushort _vendorId;
|
||||
private static ushort _productId;
|
||||
private static int _maxFeatureReportLength;
|
||||
protected ushort _vendorId;
|
||||
protected ushort _productId;
|
||||
protected int _maxFeatureReportLength;
|
||||
|
||||
protected Device(ushort vendorId, ushort productId)
|
||||
{
|
||||
_vendorId = vendorId;
|
||||
_productId = productId;
|
||||
}
|
||||
|
||||
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
{
|
||||
@@ -21,7 +26,17 @@ namespace Starlight.Communication
|
||||
SetProvider();
|
||||
}
|
||||
|
||||
public void SetProvider()
|
||||
public ushort VendorID()
|
||||
{
|
||||
return _vendorId;
|
||||
}
|
||||
|
||||
public ushort ProductID()
|
||||
{
|
||||
return _productId;
|
||||
}
|
||||
|
||||
public virtual void SetProvider()
|
||||
{
|
||||
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, _maxFeatureReportLength);
|
||||
}
|
||||
@@ -37,7 +52,12 @@ namespace Starlight.Communication
|
||||
public byte[] Get(Packet packet)
|
||||
=> _usbProvider?.Get(packet.Data);
|
||||
|
||||
public void Dispose()
|
||||
public void Read(byte[] data)
|
||||
=> _usbProvider?.Read(data);
|
||||
public void Write(byte[] data)
|
||||
=> _usbProvider?.Write(data);
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
_usbProvider?.Dispose();
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal abstract class UsbProvider : IDisposable
|
||||
public abstract class UsbProvider : IDisposable
|
||||
{
|
||||
protected ushort VendorID { get; }
|
||||
protected ushort ProductID { get; }
|
||||
@@ -13,7 +13,9 @@ namespace Starlight.Communication.Platform
|
||||
|
||||
public abstract void Set(byte[] data);
|
||||
public abstract byte[] Get(byte[] data);
|
||||
|
||||
public abstract void Read(byte[] data);
|
||||
public abstract void Write(byte[] data);
|
||||
|
||||
public abstract void Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,35 @@
|
||||
using System.ComponentModel;
|
||||
using HidSharp;
|
||||
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal class WindowsUsbProvider : UsbProvider
|
||||
{
|
||||
protected HidDevice HidDevice { get; }
|
||||
protected HidStream HidStream { get; }
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, string path, int timeout = 500) : base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
HidDevice = DeviceList.Local.GetHidDevices(vendorId, productId)
|
||||
.First(x => x.DevicePath.Contains(path));
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("HID device was not found on your machine.");
|
||||
}
|
||||
|
||||
var config = new OpenConfiguration();
|
||||
config.SetOption(OpenOption.Interruptible, true);
|
||||
config.SetOption(OpenOption.Exclusive, false);
|
||||
config.SetOption(OpenOption.Priority, 10);
|
||||
HidStream = HidDevice.Open(config);
|
||||
HidStream.ReadTimeout = timeout;
|
||||
HidStream.WriteTimeout = timeout;
|
||||
}
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
: base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
@@ -43,7 +64,7 @@ namespace Starlight.Communication.Platform
|
||||
{
|
||||
var outData = new byte[data.Length];
|
||||
Array.Copy(data, outData, data.Length);
|
||||
|
||||
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.GetFeature(outData);
|
||||
@@ -53,11 +74,28 @@ namespace Starlight.Communication.Platform
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Read(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Read(data);
|
||||
});
|
||||
}
|
||||
|
||||
public override void Write(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Write(data);
|
||||
HidStream.Flush();
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
HidStream.Dispose();
|
||||
}
|
||||
|
||||
|
||||
private void WrapException(Action action)
|
||||
{
|
||||
try
|
||||
231
app/AppConfig.cs
231
app/AppConfig.cs
@@ -1,4 +1,4 @@
|
||||
using GHelper;
|
||||
using GHelper.Mode;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
@@ -7,7 +7,10 @@ public static class AppConfig
|
||||
{
|
||||
|
||||
private static string configFile;
|
||||
|
||||
private static string? _model;
|
||||
private static string? _modelShort;
|
||||
private static string? _bios;
|
||||
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
|
||||
@@ -68,9 +71,45 @@ public static class AppConfig
|
||||
|
||||
return _model;
|
||||
}
|
||||
|
||||
public static (string, string) GetBiosAndModel()
|
||||
{
|
||||
if (_bios is not null && _modelShort is not null) return (_bios, _modelShort);
|
||||
|
||||
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher(@"SELECT * FROM Win32_BIOS"))
|
||||
{
|
||||
using (ManagementObjectCollection objCollection = objSearcher.Get())
|
||||
{
|
||||
foreach (ManagementObject obj in objCollection)
|
||||
if (obj["SMBIOSBIOSVersion"] is not null)
|
||||
{
|
||||
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
|
||||
if (results.Length > 1)
|
||||
{
|
||||
_modelShort = results[0];
|
||||
_bios = results[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
_modelShort = obj["SMBIOSBIOSVersion"].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return (_bios, _modelShort);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetModelShort()
|
||||
{
|
||||
string model = GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
if (trim > 0) model = model.Substring(0, trim);
|
||||
return model;
|
||||
}
|
||||
|
||||
public static bool ContainsModel(string contains)
|
||||
{
|
||||
|
||||
GetModel();
|
||||
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
|
||||
}
|
||||
@@ -87,8 +126,15 @@ public static class AppConfig
|
||||
public static int Get(string name, int empty = -1)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
{
|
||||
//Debug.WriteLine(name);
|
||||
return int.Parse(config[name].ToString());
|
||||
else return empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Debug.WriteLine(name + "E");
|
||||
return empty;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Is(string name)
|
||||
@@ -96,6 +142,11 @@ public static class AppConfig
|
||||
return Get(name) == 1;
|
||||
}
|
||||
|
||||
public static bool IsNotFalse(string name)
|
||||
{
|
||||
return Get(name) != 0;
|
||||
}
|
||||
|
||||
public static string GetString(string name, string empty = null)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
@@ -133,6 +184,11 @@ public static class AppConfig
|
||||
Write();
|
||||
}
|
||||
|
||||
public static void RemoveMode(string name)
|
||||
{
|
||||
Remove(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
@@ -239,4 +295,173 @@ public static class AppConfig
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static bool IsAlly()
|
||||
{
|
||||
return ContainsModel("RC71");
|
||||
}
|
||||
|
||||
public static bool NoMKeys()
|
||||
{
|
||||
return (ContainsModel("Z13") && !IsARCNM()) ||
|
||||
ContainsModel("FX706") ||
|
||||
ContainsModel("FA506") ||
|
||||
ContainsModel("FX506") ||
|
||||
ContainsModel("Duo") ||
|
||||
ContainsModel("FX505");
|
||||
}
|
||||
|
||||
public static bool IsARCNM()
|
||||
{
|
||||
return ContainsModel("GZ301VIC");
|
||||
}
|
||||
|
||||
public static bool IsTUF()
|
||||
{
|
||||
return ContainsModel("TUF");
|
||||
}
|
||||
|
||||
public static bool IsVivobook()
|
||||
{
|
||||
return ContainsModel("Vivobook");
|
||||
}
|
||||
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsDUO()
|
||||
{
|
||||
return ContainsModel("Duo");
|
||||
}
|
||||
|
||||
// G14 2020 has no aura, but media keys instead
|
||||
public static bool NoAura()
|
||||
{
|
||||
return ContainsModel("GA401I") && !ContainsModel("GA401IHR");
|
||||
}
|
||||
|
||||
public static bool IsSingleColor()
|
||||
{
|
||||
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
|
||||
}
|
||||
|
||||
public static bool IsStrix()
|
||||
{
|
||||
return ContainsModel("Strix") || ContainsModel("Scar");
|
||||
}
|
||||
|
||||
public static bool IsStrixLimitedRGB()
|
||||
{
|
||||
return ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC");
|
||||
}
|
||||
|
||||
public static bool IsStrixNumpad()
|
||||
{
|
||||
return ContainsModel("G713R");
|
||||
}
|
||||
|
||||
public static bool IsZ13()
|
||||
{
|
||||
return ContainsModel("Z13");
|
||||
}
|
||||
|
||||
public static bool HasTabletMode()
|
||||
{
|
||||
return ContainsModel("X16") || ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool IsX13()
|
||||
{
|
||||
return ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost5()
|
||||
{
|
||||
return ContainsModel("GZ301ZE");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost15()
|
||||
{
|
||||
return ContainsModel("FX507ZC4");
|
||||
}
|
||||
|
||||
public static bool IsAdvantageEdition()
|
||||
{
|
||||
return ContainsModel("13QY");
|
||||
}
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsManualModeRequired()
|
||||
{
|
||||
if (!IsMode("auto_apply_power"))
|
||||
return false;
|
||||
|
||||
return
|
||||
Is("manual_mode") ||
|
||||
ContainsModel("GU604") ||
|
||||
ContainsModel("G733") ||
|
||||
ContainsModel("FX507Z");
|
||||
}
|
||||
|
||||
public static bool IsFanScale()
|
||||
{
|
||||
if (!ContainsModel("GU604")) return false;
|
||||
|
||||
try
|
||||
{
|
||||
var (bios, model) = GetBiosAndModel();
|
||||
return (Int32.Parse(bios) < 312);
|
||||
} catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsFanRequired()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("G513") || ContainsModel("G713R") || ContainsModel("G713P");
|
||||
}
|
||||
|
||||
public static bool IsPowerRequired()
|
||||
{
|
||||
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
|
||||
}
|
||||
|
||||
public static bool IsGPUFixNeeded()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("GV302") || ContainsModel("GV301") || ContainsModel("GZ301") || ContainsModel("FX506") || ContainsModel("FA506") || ContainsModel("GU603") || ContainsModel("GU604") || ContainsModel("G614J") || ContainsModel("GA503") || ContainsModel("FX507");
|
||||
}
|
||||
|
||||
public static bool IsGPUFix()
|
||||
{
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
}
|
||||
|
||||
public static bool IsForceSetGPUMode()
|
||||
{
|
||||
return Is("gpu_mode_force_set") || ContainsModel("503");
|
||||
}
|
||||
|
||||
public static bool IsNoGPUModes()
|
||||
{
|
||||
return ContainsModel("GV301RA") || ContainsModel("GV302XA") || IsAlly();
|
||||
}
|
||||
|
||||
public static bool IsHardwareTouchpadToggle()
|
||||
{
|
||||
return ContainsModel("FA507");
|
||||
}
|
||||
|
||||
public static bool IsASUS()
|
||||
{
|
||||
return ContainsModel("ROG") || ContainsModel("TUF") || ContainsModel("Vivobook") || ContainsModel("Zenbook");
|
||||
}
|
||||
}
|
||||
|
||||
265
app/AsusACPI.cs
265
app/AsusACPI.cs
@@ -1,4 +1,6 @@
|
||||
using System.Management;
|
||||
using GHelper;
|
||||
using GHelper.USB;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public enum AsusFan
|
||||
@@ -34,7 +36,8 @@ public class AsusACPI
|
||||
const uint INIT = 0x54494E49;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
|
||||
|
||||
public const int Airplane = 0x88;
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
public const int Brightness_Down = 0x10;
|
||||
@@ -55,17 +58,24 @@ public class AsusACPI
|
||||
public const uint GPU_Fan = 0x00110014;
|
||||
public const uint Mid_Fan = 0x00110031;
|
||||
|
||||
public const uint PerformanceMode = 0x00120075; // Thermal Control
|
||||
public const uint PerformanceMode = 0x00120075; // Performance modes
|
||||
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
|
||||
public const uint GPUMux = 0x00090016;
|
||||
public const uint GPUMuxVivo = 0x00090026;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
public const uint ScreenOverdrive = 0x00050019;
|
||||
public const uint ScreenMiniled = 0x0005001E;
|
||||
|
||||
public const uint DevsCPUFan = 0x00110022;
|
||||
public const uint DevsGPUFan = 0x00110023;
|
||||
|
||||
public const uint DevsCPUFanCurve = 0x00110024;
|
||||
public const uint DevsGPUFanCurve = 0x00110025;
|
||||
public const uint DevsMidFanCurve = 0x00110032;
|
||||
@@ -85,13 +95,23 @@ public class AsusACPI
|
||||
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
|
||||
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
|
||||
|
||||
public const int APU_MEM = 0x000600C1;
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB2 = 0x0010005a;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int MICMUTE_LED = 0x00040017;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
public const int ScreenPadToggle = 0x00050031;
|
||||
public const int ScreenPadBrightness = 0x00050032;
|
||||
|
||||
public const int BootSound = 0x00130022;
|
||||
|
||||
public const int Tablet_Notebook = 0;
|
||||
public const int Tablet_Tablet = 1;
|
||||
public const int Tablet_Tent = 2;
|
||||
@@ -106,17 +126,17 @@ public class AsusACPI
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 150;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 100;
|
||||
public static int MaxTotal = 150;
|
||||
public static int DefaultTotal = 125;
|
||||
|
||||
public const int MinCPU = 5;
|
||||
public const int MaxCPU = 100;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
public const int MinGPUBoost = 5;
|
||||
public const int MaxGPUBoost = 25;
|
||||
public static int MaxGPUBoost = 25;
|
||||
|
||||
public const int MinGPUTemp = 75;
|
||||
public const int MaxGPUTemp = 87;
|
||||
@@ -166,6 +186,7 @@ public class AsusACPI
|
||||
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
|
||||
|
||||
private IntPtr eventHandle;
|
||||
private bool _connected = false;
|
||||
|
||||
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
|
||||
public void RunListener()
|
||||
@@ -192,24 +213,61 @@ public class AsusACPI
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsConnected()
|
||||
{
|
||||
return _connected;
|
||||
}
|
||||
|
||||
public AsusACPI()
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
if (handle == new IntPtr(-1))
|
||||
try
|
||||
{
|
||||
throw new Exception("Can't connect to ACPI");
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
//handle = new IntPtr(-1);
|
||||
//throw new Exception("ERROR");
|
||||
_connected = true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Can't connect to ACPI: {ex.Message}");
|
||||
}
|
||||
|
||||
if (AppConfig.IsAdvantageEdition())
|
||||
{
|
||||
MaxTotal = 250;
|
||||
}
|
||||
|
||||
if (AppConfig.IsX13())
|
||||
{
|
||||
MaxTotal = 75;
|
||||
DefaultTotal = 50;
|
||||
}
|
||||
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
MaxTotal = 50;
|
||||
DefaultTotal = 30;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost5())
|
||||
{
|
||||
MaxGPUBoost = 5;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost15())
|
||||
{
|
||||
MaxGPUBoost = 15;
|
||||
}
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
@@ -237,7 +295,7 @@ public class AsusACPI
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[20];
|
||||
byte[] outBuffer = new byte[16];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
@@ -258,7 +316,7 @@ public class AsusACPI
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string logName)
|
||||
public int DeviceSet(uint DeviceID, int Status, string? logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
@@ -267,12 +325,14 @@ public class AsusACPI
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string logName)
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string? logName)
|
||||
{
|
||||
byte[] args = new byte[4 + Params.Length];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
@@ -281,7 +341,9 @@ public class AsusACPI
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return BitConverter.ToInt32(status, 0);
|
||||
}
|
||||
|
||||
@@ -319,6 +381,56 @@ public class AsusACPI
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int GetFan(AsusFan device)
|
||||
{
|
||||
int fan = -1;
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
fan = Program.acpi.DeviceGet(GPU_Fan);
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
fan = Program.acpi.DeviceGet(Mid_Fan);
|
||||
break;
|
||||
default:
|
||||
fan = Program.acpi.DeviceGet(CPU_Fan);
|
||||
break;
|
||||
}
|
||||
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) fan = -1;
|
||||
}
|
||||
|
||||
return fan;
|
||||
}
|
||||
|
||||
public int SetFanRange(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
byte min = (byte)(curve[8] * 255 / 100);
|
||||
byte max = (byte)(curve[15] * 255 / 100);
|
||||
byte[] range = { min, max };
|
||||
|
||||
int result;
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
@@ -328,8 +440,14 @@ public class AsusACPI
|
||||
|
||||
int result;
|
||||
|
||||
for (int i = 8; i < curve.Length; i++)
|
||||
curve[i] = Math.Max((byte)0, Math.Min((byte)99, curve[i])); // it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
int defaultScale = (AppConfig.IsFanScale() && (device == AsusFan.CPU || device == AsusFan.GPU)) ? 130 : 100;
|
||||
int fanScale = AppConfig.Get("fan_scale", defaultScale);
|
||||
|
||||
if (fanScale != 100 && device == AsusFan.CPU) Logger.WriteLine("Custom fan scale: " + fanScale);
|
||||
|
||||
// it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
|
||||
for (int i = 8; i < curve.Length; i++) curve[i] = (byte)(Math.Max((byte)0, Math.Min((byte)100, curve[i])) * fanScale / 100);
|
||||
|
||||
switch (device)
|
||||
{
|
||||
@@ -386,7 +504,14 @@ public class AsusACPI
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
for (int i = 0; i < 8; i++) points[curve[i]] = curve[i + 8];
|
||||
byte old = 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
|
||||
points[curve[i]] = curve[i + 8];
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
@@ -397,7 +522,7 @@ public class AsusACPI
|
||||
if (count == 0 && pair.Key >= 40)
|
||||
{
|
||||
fix = true;
|
||||
pointsFixed.Add(20, 0);
|
||||
pointsFixed.Add(30, 0);
|
||||
}
|
||||
|
||||
if (count != 3 || !fix)
|
||||
@@ -425,9 +550,80 @@ public class AsusACPI
|
||||
|
||||
public bool IsAllAmdPPT()
|
||||
{
|
||||
//return false;
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
public void SetAPUMem(int memory = 4)
|
||||
{
|
||||
if (memory < 0 || memory > 8) return;
|
||||
|
||||
int mem = 0;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 0:
|
||||
mem = 0;
|
||||
break;
|
||||
case 1:
|
||||
mem = 258;
|
||||
break;
|
||||
case 2:
|
||||
mem = 259;
|
||||
break;
|
||||
case 3:
|
||||
mem = 260;
|
||||
break;
|
||||
case 4:
|
||||
mem = 261;
|
||||
break;
|
||||
case 5:
|
||||
mem = 263;
|
||||
break;
|
||||
case 6:
|
||||
mem = 264;
|
||||
break;
|
||||
case 7:
|
||||
mem = 265;
|
||||
break;
|
||||
case 8:
|
||||
mem = 262;
|
||||
break;
|
||||
}
|
||||
|
||||
Program.acpi.DeviceSet(APU_MEM, mem, "APU Mem");
|
||||
}
|
||||
|
||||
public int GetAPUMem()
|
||||
{
|
||||
int memory = Program.acpi.DeviceGet(APU_MEM);
|
||||
if (memory < 0) return -1;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 256:
|
||||
return 0;
|
||||
case 258:
|
||||
return 1;
|
||||
case 259:
|
||||
return 2;
|
||||
case 260:
|
||||
return 3;
|
||||
case 261:
|
||||
return 4;
|
||||
case 262:
|
||||
return 8;
|
||||
case 263:
|
||||
return 5;
|
||||
case 264:
|
||||
return 6;
|
||||
case 265:
|
||||
return 7;
|
||||
default:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
public void ScanRange()
|
||||
{
|
||||
int value;
|
||||
@@ -452,19 +648,20 @@ public class AsusACPI
|
||||
DeviceSet(TUF_KB_BRIGHTNESS, param, "TUF Brightness");
|
||||
}
|
||||
|
||||
public void TUFKeyboardRGB(int mode, Color color, int speed)
|
||||
public void TUFKeyboardRGB(AuraMode mode, Color color, int speed, string? log = "TUF RGB")
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)0xB4;
|
||||
byte[] setting = new byte[6];
|
||||
|
||||
setting[0] = (byte)0xb4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
setting[4] = color.B;
|
||||
setting[5] = (byte)speed;
|
||||
|
||||
DeviceSet(TUF_KB, setting, "TUF RGB");
|
||||
//Debug.WriteLine(BitConverter.ToString(setting));
|
||||
int result = DeviceSet(TUF_KB, setting, log);
|
||||
if (result != 1) DeviceSet(TUF_KB2, setting, log);
|
||||
|
||||
}
|
||||
|
||||
|
||||
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
900
app/AsusMouseSettings.cs
Normal file
900
app/AsusMouseSettings.cs
Normal file
@@ -0,0 +1,900 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class AsusMouseSettings : RForm
|
||||
{
|
||||
private static Dictionary<LightingMode, string> lightingModeNames = new Dictionary<LightingMode, string>()
|
||||
{
|
||||
{ LightingMode.Static,Properties.Strings.AuraStatic},
|
||||
{ LightingMode.Breathing, Properties.Strings.AuraBreathe},
|
||||
{ LightingMode.ColorCycle, Properties.Strings.AuraColorCycle},
|
||||
{ LightingMode.Rainbow, Properties.Strings.AuraRainbow},
|
||||
{ LightingMode.React, Properties.Strings.AuraReact},
|
||||
{ LightingMode.Comet, Properties.Strings.AuraComet},
|
||||
{ LightingMode.BatteryState, Properties.Strings.AuraBatteryState},
|
||||
{ LightingMode.Off, Properties.Strings.MatrixOff},
|
||||
};
|
||||
private List<LightingMode> supportedLightingModes = new List<LightingMode>();
|
||||
|
||||
private readonly AsusMouse mouse;
|
||||
private readonly RButton[] dpiButtons;
|
||||
private LightingZone visibleZone = LightingZone.All;
|
||||
|
||||
private bool updateMouseDPI = true;
|
||||
|
||||
public AsusMouseSettings(AsusMouse mouse)
|
||||
{
|
||||
this.mouse = mouse;
|
||||
InitializeComponent();
|
||||
|
||||
dpiButtons = new RButton[] { buttonDPI1, buttonDPI2, buttonDPI3, buttonDPI4 };
|
||||
|
||||
|
||||
labelPollingRate.Text = Properties.Strings.PollingRate;
|
||||
labelLighting.Text = Properties.Strings.Lighting;
|
||||
labelLightingMode.Text = Properties.Strings.AuraLightingMode;
|
||||
labelEnergy.Text = Properties.Strings.EnergySettings;
|
||||
labelPerformance.Text = Properties.Strings.MousePerformance;
|
||||
checkBoxRandomColor.Text = Properties.Strings.AuraRandomColor;
|
||||
labelLowBatteryWarning.Text = Properties.Strings.MouseLowBatteryWarning;
|
||||
labelAutoPowerOff.Text = Properties.Strings.MouseAutoPowerOff;
|
||||
buttonSync.Text = Properties.Strings.MouseSynchronize;
|
||||
checkBoxAngleSnapping.Text = Properties.Strings.MouseAngleSnapping;
|
||||
labelLiftOffDistance.Text = Properties.Strings.MouseLiftOffDistance;
|
||||
labelChargingState.Text = "(" + Properties.Strings.Charging + ")";
|
||||
labelProfile.Text = Properties.Strings.Profile;
|
||||
labelButtonDebounce.Text = Properties.Strings.MouseButtonResponse;
|
||||
labelAcceleration.Text = Properties.Strings.Acceleration;
|
||||
labelDeceleration.Text = Properties.Strings.Deceleration;
|
||||
|
||||
buttonLightingZoneLogo.Text = Properties.Strings.AuraZoneLogo;
|
||||
buttonLightingZoneScroll.Text = Properties.Strings.AuraZoneScroll;
|
||||
buttonLightingZoneUnderglow.Text = Properties.Strings.AuraZoneUnderglow;
|
||||
buttonLightingZoneAll.Text = Properties.Strings.AuraZoneAll;
|
||||
buttonLightingZoneDock.Text = Properties.Strings.AuraZoneDock;
|
||||
|
||||
InitTheme();
|
||||
|
||||
this.Text = mouse.GetDisplayName();
|
||||
|
||||
Shown += AsusMouseSettings_Shown;
|
||||
FormClosing += AsusMouseSettings_FormClosing;
|
||||
|
||||
comboProfile.DropDownClosed += ComboProfile_DropDownClosed;
|
||||
|
||||
sliderDPI.ValueChanged += SliderDPI_ValueChanged;
|
||||
numericUpDownCurrentDPI.ValueChanged += NumericUpDownCurrentDPI_ValueChanged;
|
||||
sliderDPI.MouseUp += SliderDPI_MouseUp;
|
||||
sliderDPI.MouseDown += SliderDPI_MouseDown;
|
||||
buttonDPIColor.Click += ButtonDPIColor_Click;
|
||||
buttonDPI1.Click += ButtonDPI_Click;
|
||||
buttonDPI2.Click += ButtonDPI_Click;
|
||||
buttonDPI3.Click += ButtonDPI_Click;
|
||||
buttonDPI4.Click += ButtonDPI_Click;
|
||||
|
||||
comboBoxPollingRate.DropDownClosed += ComboBoxPollingRate_DropDownClosed;
|
||||
checkBoxAngleSnapping.CheckedChanged += CheckAngleSnapping_CheckedChanged;
|
||||
sliderAngleAdjustment.ValueChanged += SliderAngleAdjustment_ValueChanged;
|
||||
sliderAngleAdjustment.MouseUp += SliderAngleAdjustment_MouseUp;
|
||||
comboBoxLiftOffDistance.DropDownClosed += ComboBoxLiftOffDistance_DropDownClosed;
|
||||
sliderButtonDebounce.ValueChanged += SliderButtonDebounce_ValueChanged;
|
||||
sliderButtonDebounce.MouseUp += SliderButtonDebounce_MouseUp;
|
||||
|
||||
sliderAcceleration.MouseUp += SliderAcceleration_MouseUp;
|
||||
sliderAcceleration.ValueChanged += SliderAcceleration_ValueChanged;
|
||||
|
||||
sliderDeceleration.MouseUp += SliderDeceleration_MouseUp;
|
||||
sliderDeceleration.ValueChanged += SliderDeceleration_ValueChanged;
|
||||
|
||||
buttonLightingColor.Click += ButtonLightingColor_Click;
|
||||
comboBoxLightingMode.DropDownClosed += ComboBoxLightingMode_DropDownClosed;
|
||||
sliderBrightness.MouseUp += SliderBrightness_MouseUp;
|
||||
comboBoxAnimationSpeed.DropDownClosed += ComboBoxAnimationSpeed_DropDownClosed;
|
||||
comboBoxAnimationDirection.DropDownClosed += ComboBoxAnimationDirection_DropDownClosed;
|
||||
checkBoxRandomColor.CheckedChanged += CheckBoxRandomColor_CheckedChanged;
|
||||
|
||||
sliderLowBatteryWarning.ValueChanged += SliderLowBatteryWarning_ValueChanged;
|
||||
sliderLowBatteryWarning.MouseUp += SliderLowBatteryWarning_MouseUp;
|
||||
comboBoxAutoPowerOff.DropDownClosed += ComboBoxAutoPowerOff_DropDownClosed;
|
||||
|
||||
|
||||
buttonLightingZoneAll.Click += ButtonLightingZoneAll_Click;
|
||||
buttonLightingZoneDock.Click += ButtonLightingZoneDock_Click;
|
||||
buttonLightingZoneLogo.Click += ButtonLightingZoneLogo_Click;
|
||||
buttonLightingZoneUnderglow.Click += ButtonLightingZoneUnderglow_Click;
|
||||
buttonLightingZoneScroll.Click += ButtonLightingZoneScroll_Click;
|
||||
|
||||
InitMouseCapabilities();
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Initialized capabilities. Synchronizing mouse data");
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void SliderAcceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAcceleration(sliderAcceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderAcceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAccelerationValue.Text = sliderAcceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderDeceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetDeceleration(sliderDeceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderDeceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelDecelerationValue.Text = sliderDeceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
mouse.SetDebounce(dbt);
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
int time = mouse.DebounceTimeInMS(dbt);
|
||||
|
||||
labelButtonDebounceValue.Text = time + "ms";
|
||||
}
|
||||
|
||||
private void SwitchLightingZone(LightingZone zone)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
visibleZone = zone;
|
||||
InitLightingModes();
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneScroll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Scrollwheel);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneUnderglow_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Underglow);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneLogo_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Logo);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneDock_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Dock);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneAll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.All);
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
mouse.BatteryUpdated -= Mouse_BatteryUpdated;
|
||||
mouse.Disconnect -= Mouse_Disconnect;
|
||||
mouse.MouseReadyChanged -= Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void Mouse_MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
this.Invoke(delegate
|
||||
{
|
||||
Close();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void Mouse_BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.Invoke(delegate
|
||||
{
|
||||
VisualizeBatteryState();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void ComboProfile_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (mouse.Profile == comboProfile.SelectedIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetProfile(comboProfile.SelectedIndex);
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void ComboBoxPollingRate_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetPollingRate(mouse.SupportedPollingrates()[comboBoxPollingRate.SelectedIndex]);
|
||||
}
|
||||
|
||||
private void ButtonDPIColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureDPIColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.Color = colorDlg.Color;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonDPI_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int index = -1;
|
||||
|
||||
for (int i = 0; i < dpiButtons.Length; ++i)
|
||||
{
|
||||
if (sender == dpiButtons[i])
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
//huh?
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetDPIProfile(index + 1);
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void UpdateLightingSettings(LightingSetting settings, LightingZone zone)
|
||||
{
|
||||
mouse.SetLightingSetting(settings, visibleZone);
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void CheckBoxRandomColor_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RandomColor = checkBoxRandomColor.Checked;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationDirection_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationDirection = (AnimationDirection)comboBoxAnimationDirection.SelectedIndex;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
// 0 => 0x9
|
||||
// 1 => 0x7
|
||||
// 2 => 0x5
|
||||
ls.AnimationSpeed = (AnimationSpeed)(0x9 - (comboBoxAnimationSpeed.SelectedIndex * 0x2));
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void SliderBrightness_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.Brightness = sliderBrightness.Value;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxLightingMode_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LightingMode lm = supportedLightingModes[comboBoxLightingMode.SelectedIndex];
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
if (ls.LightingMode == lm)
|
||||
{
|
||||
//Nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
ls.LightingMode = lm;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ButtonLightingColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureBoxLightingColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RGBColor = colorDlg.Color;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelLowBatteryWarningValue.Text = sliderLowBatteryWarning.Value.ToString() + "%";
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetEnergySettings(sliderLowBatteryWarning.Value, mouse.PowerOffSetting);
|
||||
}
|
||||
|
||||
|
||||
private void ComboBoxAutoPowerOff_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
object? obj = Enum.GetValues(typeof(PowerOffSetting)).GetValue(comboBoxAutoPowerOff.SelectedIndex);
|
||||
if (obj is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
PowerOffSetting pos = (PowerOffSetting)obj;
|
||||
|
||||
|
||||
mouse.SetEnergySettings(mouse.LowBatteryWarning, pos);
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAngleAdjustmentValue.Text = sliderAngleAdjustment.Value.ToString() + "°";
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void ComboBoxLiftOffDistance_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetLiftOffDistance((LiftOffDistance)comboBoxLiftOffDistance.SelectedIndex);
|
||||
}
|
||||
|
||||
private void CheckAngleSnapping_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetAngleSnapping(checkBoxAngleSnapping.Checked);
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void SliderDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
numericUpDownCurrentDPI.Value = sliderDPI.Value;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void NumericUpDownCurrentDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
sliderDPI.Value = (int)numericUpDownCurrentDPI.Value;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = false;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = true;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void UpdateMouseDPISettings()
|
||||
{
|
||||
if (!updateMouseDPI)
|
||||
{
|
||||
return;
|
||||
}
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.DPI = (uint)sliderDPI.Value;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse disconnected. Bye bye.
|
||||
this.Invoke(delegate
|
||||
{
|
||||
this.Close();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void RefreshMouseData()
|
||||
{
|
||||
mouse.SynchronizeDevice();
|
||||
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse data synchronized");
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse is not ready. Closing view.");
|
||||
Mouse_Disconnect(this, EventArgs.Empty);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisualizeMouseSettings();
|
||||
VisualizeBatteryState();
|
||||
}
|
||||
|
||||
private void InitMouseCapabilities()
|
||||
{
|
||||
for (int i = 0; i < mouse.ProfileCount(); ++i)
|
||||
{
|
||||
String prf = Properties.Strings.Profile + " " + (i + 1);
|
||||
comboProfile.Items.Add(prf);
|
||||
}
|
||||
|
||||
labelMinDPI.Text = mouse.MinDPI().ToString();
|
||||
labelMaxDPI.Text = mouse.MaxDPI().ToString();
|
||||
|
||||
sliderDPI.Max = mouse.MaxDPI();
|
||||
sliderDPI.Min = mouse.MinDPI();
|
||||
sliderDPI.Step = mouse.DPIIncrements();
|
||||
|
||||
numericUpDownCurrentDPI.Minimum = mouse.MinDPI();
|
||||
numericUpDownCurrentDPI.Maximum = mouse.MaxDPI();
|
||||
numericUpDownCurrentDPI.Increment = mouse.DPIIncrements();
|
||||
|
||||
if (!mouse.HasDebounceSetting())
|
||||
{
|
||||
panelDebounce.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
if (!mouse.HasDPIColors())
|
||||
{
|
||||
buttonDPIColor.Visible = false;
|
||||
pictureDPIColor.Visible = false;
|
||||
buttonDPI1.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Red);
|
||||
buttonDPI2.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Purple);
|
||||
buttonDPI3.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Blue);
|
||||
buttonDPI4.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Green);
|
||||
|
||||
buttonDPI1.BorderColor = Color.Red;
|
||||
buttonDPI2.BorderColor = Color.Purple;
|
||||
buttonDPI3.BorderColor = Color.Blue;
|
||||
buttonDPI4.BorderColor = Color.Green;
|
||||
}
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
foreach (PollingRate pr in mouse.SupportedPollingrates())
|
||||
{
|
||||
comboBoxPollingRate.Items.Add(mouse.PollingRateDisplayString(pr));
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
panelPollingRate.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning())
|
||||
{
|
||||
labelAngleAdjustmentValue.Visible = false;
|
||||
sliderAngleAdjustment.Visible = false;
|
||||
sliderAngleAdjustment.Max = mouse.AngleTuningMax();
|
||||
sliderAngleAdjustment.Min = mouse.AngleTuningMin();
|
||||
sliderAngleAdjustment.Step = mouse.AngleTuningStep();
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning() && !mouse.HasAngleSnapping())
|
||||
{
|
||||
panelAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Max = mouse.MaxAcceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelAcceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Max = mouse.MaxDeceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelDeceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.Items.AddRange(new string[] {
|
||||
Properties.Strings.Low,
|
||||
Properties.Strings.High,
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLiftOffDistance.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.DPIProfileCount() < 4)
|
||||
{
|
||||
for (int i = 3; i > mouse.DPIProfileCount() - 1; --i)
|
||||
{
|
||||
dpiButtons[i].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
panelBatteryState.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
comboBoxAutoPowerOff.Items.AddRange(new string[]{
|
||||
" 1 "+ Properties.Strings.Minute,
|
||||
" 2 "+ Properties.Strings.Minutes,
|
||||
" 3 "+ Properties.Strings.Minutes,
|
||||
" 5 "+ Properties.Strings.Minutes,
|
||||
"10 "+ Properties.Strings.Minutes,
|
||||
Properties.Strings.Never,
|
||||
});
|
||||
}
|
||||
|
||||
if (!mouse.HasLowBatteryWarning())
|
||||
{
|
||||
labelLowBatteryWarning.Visible = false;
|
||||
labelLowBatteryWarningValue.Visible = false;
|
||||
sliderLowBatteryWarning.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
sliderLowBatteryWarning.Min = 0;
|
||||
sliderLowBatteryWarning.Step = mouse.LowBatteryWarningStep();
|
||||
sliderLowBatteryWarning.Max = mouse.LowBatteryWarningMax();
|
||||
}
|
||||
|
||||
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
|
||||
{
|
||||
panelEnergy.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
if (mouse.SupportedLightingZones().Length > 1)
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
|
||||
buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
|
||||
buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
|
||||
buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = false;
|
||||
buttonLightingZoneScroll.Visible = false;
|
||||
buttonLightingZoneUnderglow.Visible = false;
|
||||
buttonLightingZoneDock.Visible = false;
|
||||
}
|
||||
|
||||
sliderBrightness.Max = mouse.MaxBrightness();
|
||||
|
||||
InitLightingModes();
|
||||
|
||||
comboBoxAnimationDirection.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraClockwise,
|
||||
Properties.Strings.AuraCounterClockwise,
|
||||
});
|
||||
|
||||
comboBoxAnimationSpeed.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraSlow,
|
||||
Properties.Strings.AuraNormal,
|
||||
Properties.Strings.AuraFast
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLighting.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void InitLightingModes()
|
||||
{
|
||||
comboBoxLightingMode.Items.Clear();
|
||||
supportedLightingModes.Clear();
|
||||
foreach (LightingMode lm in Enum.GetValues(typeof(LightingMode)))
|
||||
{
|
||||
if (mouse.IsLightingModeSupported(lm) && mouse.IsLightingModeSupportedForZone(lm, visibleZone))
|
||||
{
|
||||
comboBoxLightingMode.Items.Add(lightingModeNames.GetValueOrDefault(lm));
|
||||
supportedLightingModes.Add(lm);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeMouseSettings()
|
||||
{
|
||||
if (mouse.Profile < comboProfile.Items.Count)
|
||||
comboProfile.SelectedIndex = mouse.Profile;
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
//If current lighting mode is zoned, pre-select the first zone and not "All".
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
if (zoned)
|
||||
{
|
||||
visibleZone = mouse.SupportedLightingZones()[0];
|
||||
InitLightingModes();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
VisusalizeLightingSettings();
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
int idx = mouse.PollingRateIndex(mouse.PollingRate);
|
||||
if (idx == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxPollingRate.SelectedIndex = idx;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Checked = mouse.AngleSnapping;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleTuning())
|
||||
{
|
||||
sliderAngleAdjustment.Value = mouse.AngleAdjustmentDegrees;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
if (mouse.PowerOffSetting == PowerOffSetting.Never)
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = comboBoxAutoPowerOff.Items.Count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = (int)mouse.PowerOffSetting;
|
||||
}
|
||||
}
|
||||
|
||||
if (mouse.HasLowBatteryWarning())
|
||||
{
|
||||
sliderLowBatteryWarning.Value = mouse.LowBatteryWarning;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.SelectedIndex = (int)mouse.LiftOffDistance;
|
||||
}
|
||||
|
||||
if (mouse.HasDebounceSetting())
|
||||
{
|
||||
sliderButtonDebounce.Value = (int)mouse.Debounce;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Value = mouse.Acceleration;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Value = mouse.Deceleration;
|
||||
}
|
||||
}
|
||||
|
||||
private void VisualizeBatteryState()
|
||||
{
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
labelBatteryState.Text = mouse.Battery + "%";
|
||||
labelChargingState.Visible = mouse.Charging;
|
||||
|
||||
if (mouse.Charging)
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_ladende_batterie_48, foreMain);
|
||||
}
|
||||
else
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_batterie_voll_geladen_48, foreMain);
|
||||
}
|
||||
}
|
||||
|
||||
public void VisusalizeLightingZones()
|
||||
{
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
|
||||
buttonLightingZoneAll.Activated = visibleZone == LightingZone.All;
|
||||
buttonLightingZoneLogo.Activated = visibleZone == LightingZone.Logo;
|
||||
buttonLightingZoneScroll.Activated = visibleZone == LightingZone.Scrollwheel;
|
||||
buttonLightingZoneUnderglow.Activated = visibleZone == LightingZone.Underglow;
|
||||
buttonLightingZoneDock.Activated = visibleZone == LightingZone.Dock;
|
||||
|
||||
buttonLightingZoneAll.Secondary = zoned;
|
||||
buttonLightingZoneLogo.Secondary = !zoned;
|
||||
buttonLightingZoneScroll.Secondary = !zoned;
|
||||
buttonLightingZoneUnderglow.Secondary = !zoned;
|
||||
buttonLightingZoneDock.Secondary = !zoned;
|
||||
|
||||
buttonLightingZoneAll.BackColor = buttonLightingZoneAll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneLogo.BackColor = buttonLightingZoneLogo.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneScroll.BackColor = buttonLightingZoneScroll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneUnderglow.BackColor = buttonLightingZoneUnderglow.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneDock.BackColor = buttonLightingZoneDock.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
}
|
||||
|
||||
private void VisusalizeLightingSettings()
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisusalizeLightingZones();
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
|
||||
if (ls is null)
|
||||
{
|
||||
//Lighting settings not loaded?
|
||||
return;
|
||||
}
|
||||
|
||||
sliderBrightness.Value = ls.Brightness;
|
||||
|
||||
checkBoxRandomColor.Visible = mouse.SupportsRandomColor(ls.LightingMode);
|
||||
|
||||
pictureBoxLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
buttonLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
|
||||
comboBoxAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
labelAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
comboBoxAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
labelAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
|
||||
comboBoxLightingMode.SelectedIndex = supportedLightingModes.IndexOf(ls.LightingMode);
|
||||
|
||||
if (mouse.SupportsRandomColor(ls.LightingMode))
|
||||
{
|
||||
checkBoxRandomColor.Checked = ls.RandomColor;
|
||||
buttonLightingColor.Visible = !ls.RandomColor;
|
||||
}
|
||||
|
||||
if (ls.RandomColor && mouse.SupportsRandomColor(ls.LightingMode))
|
||||
pictureBoxLightingColor.BackColor = Color.Transparent;
|
||||
else
|
||||
pictureBoxLightingColor.BackColor = ls.RGBColor;
|
||||
|
||||
//0x09 => 0
|
||||
//0x07 => 1
|
||||
//0x05 => 2
|
||||
comboBoxAnimationSpeed.SelectedIndex = 2 - ((((int)ls.AnimationSpeed) - 5) / 2);
|
||||
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeDPIButtons()
|
||||
{
|
||||
for (int i = 0; i < mouse.DPIProfileCount() && i < 4; ++i)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[i];
|
||||
if (dpi is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (mouse.HasDPIColors())
|
||||
{
|
||||
dpiButtons[i].Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, dpi.Color);
|
||||
dpiButtons[i].BorderColor = dpi.Color;
|
||||
}
|
||||
dpiButtons[i].Activated = (mouse.DpiProfile - 1) == i;
|
||||
dpiButtons[i].Text = "DPI " + (i + 1) + "\n" + dpi.DPI;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeCurrentDPIProfile()
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
if (dpi is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
sliderDPI.Value = (int)dpi.DPI;
|
||||
pictureDPIColor.BackColor = dpi.Color;
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
|
||||
|
||||
mouse.Disconnect += Mouse_Disconnect;
|
||||
mouse.BatteryUpdated += Mouse_BatteryUpdated;
|
||||
mouse.MouseReadyChanged += Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void ButtonSync_Click(object sender, EventArgs e)
|
||||
{
|
||||
RefreshMouseData();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
app/AsusMouseSettings.resx
Normal file
120
app/AsusMouseSettings.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
426
app/AsusUSB.cs
426
app/AsusUSB.cs
@@ -1,426 +0,0 @@
|
||||
using HidLibrary;
|
||||
using System.Text;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class AsusUSB
|
||||
{
|
||||
|
||||
public const int ASUS_ID = 0x0b05;
|
||||
|
||||
public const byte INPUT_HID_ID = 0x5a;
|
||||
public const byte AURA_HID_ID = 0x5d;
|
||||
|
||||
public static readonly byte[] LED_INIT1 = new byte[] { AURA_HID_ID, 0xb9 };
|
||||
public static readonly byte[] LED_INIT2 = Encoding.ASCII.GetBytes("]ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT3 = new byte[] { AURA_HID_ID, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
public static readonly byte[] LED_INIT4 = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT5 = new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x08 };
|
||||
|
||||
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6, 0x1abe };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("G513QY"))
|
||||
{
|
||||
return _modes;
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("Strix") || AppConfig.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !AppConfig.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minInput = 18, int minFeatures = 1)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected
|
||||
&& device.Capabilities.FeatureReportByteLength >= minFeatures
|
||||
&& device.Capabilities.InputReportByteLength >= minInput)
|
||||
yield return device;
|
||||
}
|
||||
|
||||
public static HidDevice? GetDevice(byte reportID = INPUT_HID_ID)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
HidDevice input = null;
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.ReadFeatureData(out byte[] data, reportID))
|
||||
{
|
||||
input = device;
|
||||
//Logger.WriteLine("HID Device("+ reportID + ")" + + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.DevicePath);
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static bool TouchpadToggle()
|
||||
{
|
||||
HidDevice? input = GetDevice();
|
||||
if (input != null) return input.WriteFeatureData(new byte[] { INPUT_HID_ID, 0xf4, 0x6b });
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = AURA_HID_ID;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(LED_INIT1);
|
||||
device.WriteFeatureData(LED_INIT2);
|
||||
device.WriteFeatureData(LED_INIT3);
|
||||
device.WriteFeatureData(LED_INIT4);
|
||||
device.WriteFeatureData(LED_INIT5);
|
||||
device.CloseDevice();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness, string log = "Backlight")
|
||||
{
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardBrightness(brightness);
|
||||
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devices = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA503") && device.ReadFeatureData(out byte[] dataBackkup, INPUT_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msgBackup);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msgBackup));
|
||||
}
|
||||
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
// Backup payload for old models
|
||||
/*
|
||||
if (AppConfig.ContainsModel("GA503RW"))
|
||||
{
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devicesBackup = GetHidDevices(deviceIds, 0);
|
||||
foreach (HidDevice device in devicesBackup)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msgBackup);
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(List<AuraDev19b6> flags)
|
||||
{
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
//Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardPower(
|
||||
flags.Contains(AuraDev19b6.AwakeKeyb),
|
||||
flags.Contains(AuraDev19b6.BootKeyb),
|
||||
flags.Contains(AuraDev19b6.SleepKeyb),
|
||||
flags.Contains(AuraDev19b6.ShutdownKeyb));
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
|
||||
if (devices.Count() == 0)
|
||||
{
|
||||
Logger.WriteLine("USB-KB : not found");
|
||||
devices = GetHidDevices(deviceIds, 1);
|
||||
}
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msg);
|
||||
device.WriteFeatureData(MESSAGE_SET);
|
||||
device.WriteFeatureData(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
Logger.WriteLine("USB-KB " + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Reference : thanks to https://github.com/RomanYazvinsky/ for initial discovery of XGM payloads
|
||||
public static int SetXGM(byte[] msg)
|
||||
{
|
||||
|
||||
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
|
||||
|
||||
var payload = new byte[300];
|
||||
Array.Copy(msg, payload, msg.Length);
|
||||
|
||||
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 0, 300))
|
||||
{
|
||||
device.OpenDevice();
|
||||
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
|
||||
device.WriteFeatureData(payload);
|
||||
device.CloseDevice();
|
||||
//return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
{
|
||||
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
|
||||
}
|
||||
|
||||
|
||||
public static int ResetXGM()
|
||||
{
|
||||
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
|
||||
}
|
||||
|
||||
public static int SetXGMFan(byte[] curve)
|
||||
{
|
||||
|
||||
if (AsusACPI.IsInvalidCurve(curve)) return -1;
|
||||
|
||||
byte[] msg = new byte[19];
|
||||
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
|
||||
Array.Copy(curve, 0, msg, 3, curve.Length);
|
||||
|
||||
return SetXGM(msg);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
146
app/AutoUpdate/AutoUpdateControl.cs
Normal file
146
app/AutoUpdate/AutoUpdateControl.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace GHelper.AutoUpdate
|
||||
{
|
||||
public class AutoUpdateControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
public string versionUrl = "http://github.com/seerge/g-helper/releases";
|
||||
static long lastUpdate;
|
||||
|
||||
public AutoUpdateControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
settings.SetVersionLabel(Properties.Strings.VersionLabel + $": {appVersion.Major}.{appVersion.Minor}.{appVersion.Build}");
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// Run update once per 12 hours
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeSeconds() - lastUpdate) < 43200) return;
|
||||
lastUpdate = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
CheckForUpdatesAsync();
|
||||
});
|
||||
}
|
||||
|
||||
public void LoadReleases()
|
||||
{
|
||||
Process.Start(new ProcessStartInfo(versionUrl) { UseShellExecute = true });
|
||||
}
|
||||
|
||||
async void CheckForUpdatesAsync()
|
||||
{
|
||||
|
||||
if (AppConfig.Is("skip_updates")) return;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
using (var httpClient = new HttpClient())
|
||||
{
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
|
||||
var json = await httpClient.GetStringAsync("https://api.github.com/repos/seerge/g-helper/releases/latest");
|
||||
var config = JsonSerializer.Deserialize<JsonElement>(json);
|
||||
var tag = config.GetProperty("tag_name").ToString().Replace("v", "");
|
||||
var assets = config.GetProperty("assets");
|
||||
|
||||
string url = null;
|
||||
|
||||
for (int i = 0; i < assets.GetArrayLength(); i++)
|
||||
{
|
||||
if (assets[i].GetProperty("browser_download_url").ToString().Contains(".zip"))
|
||||
url = assets[i].GetProperty("browser_download_url").ToString();
|
||||
}
|
||||
|
||||
if (url is null)
|
||||
url = assets[0].GetProperty("browser_download_url").ToString();
|
||||
|
||||
var gitVersion = new Version(tag);
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
//appVersion = new Version("0.50.0.0");
|
||||
|
||||
if (gitVersion.CompareTo(appVersion) > 0)
|
||||
{
|
||||
versionUrl = url;
|
||||
settings.SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, true);
|
||||
|
||||
if (AppConfig.GetString("skip_version") != tag)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.DownloadUpdate + ": G-Helper " + tag + "?", "Update", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
AutoUpdate(url);
|
||||
else
|
||||
AppConfig.Set("skip_version", tag);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine($"Latest version {appVersion}");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Failed to check for updates:" + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
async void AutoUpdate(string requestUri)
|
||||
{
|
||||
|
||||
Uri uri = new Uri(requestUri);
|
||||
string zipName = Path.GetFileName(uri.LocalPath);
|
||||
|
||||
string exeLocation = Application.ExecutablePath;
|
||||
string exeDir = Path.GetDirectoryName(exeLocation);
|
||||
string exeName = Path.GetFileName(exeLocation);
|
||||
string zipLocation = exeDir + "\\" + zipName;
|
||||
|
||||
using (WebClient client = new WebClient())
|
||||
{
|
||||
client.DownloadFile(uri, zipLocation);
|
||||
|
||||
Logger.WriteLine(requestUri);
|
||||
Logger.WriteLine(exeDir);
|
||||
Logger.WriteLine(zipName);
|
||||
Logger.WriteLine(exeName);
|
||||
|
||||
string command = $"Start-Sleep -Seconds 1; $ErrorActionPreference = \"Stop\"; Expand-Archive \"{zipName}\" -DestinationPath . -Force; Remove-Item \"{zipName}\" -Force; \".\\{exeName}\"; ";
|
||||
Logger.WriteLine(command);
|
||||
|
||||
try
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.WorkingDirectory = exeDir;
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.FileName = "powershell";
|
||||
cmd.StartInfo.Arguments = command;
|
||||
cmd.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
Application.Exit();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
46
app/Battery/BatteryControl.cs
Normal file
46
app/Battery/BatteryControl.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
namespace GHelper.Battery
|
||||
{
|
||||
internal class BatteryControl
|
||||
{
|
||||
|
||||
public static void ToggleBatteryLimitFull()
|
||||
{
|
||||
if (AppConfig.Is("charge_full")) SetBatteryChargeLimit();
|
||||
else SetBatteryLimitFull();
|
||||
}
|
||||
|
||||
public static void SetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 1);
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, 100, "BatteryLimit");
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void UnSetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 0);
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void AutoBattery(bool init = false)
|
||||
{
|
||||
if (AppConfig.Is("charge_full") && !init) SetBatteryLimitFull();
|
||||
else SetBatteryChargeLimit();
|
||||
}
|
||||
|
||||
public static void SetBatteryChargeLimit(int limit = -1)
|
||||
{
|
||||
|
||||
if (limit < 0) limit = AppConfig.Get("charge_limit");
|
||||
if (limit < 40 || limit > 100) return;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
AppConfig.Set("charge_limit", limit);
|
||||
AppConfig.Set("charge_full", 0);
|
||||
|
||||
Program.settingsForm.VisualiseBattery(limit);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace GHelper
|
||||
namespace GHelper.Display
|
||||
{
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
388
app/Display/ScreenCCD.cs
Normal file
388
app/Display/ScreenCCD.cs
Normal file
@@ -0,0 +1,388 @@
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenCCD
|
||||
{
|
||||
|
||||
public static bool GetHDRStatus()
|
||||
{
|
||||
var err = GetDisplayConfigBufferSizes(QDC.QDC_ONLY_ACTIVE_PATHS, out var pathCount, out var modeCount);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var paths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var modes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
err = QueryDisplayConfig(QDC.QDC_ONLY_ACTIVE_PATHS, ref pathCount, paths, ref modeCount, modes, IntPtr.Zero);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var path in paths)
|
||||
{
|
||||
// get display name
|
||||
var info = new DISPLAYCONFIG_TARGET_DEVICE_NAME();
|
||||
info.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
|
||||
info.header.size = Marshal.SizeOf<DISPLAYCONFIG_TARGET_DEVICE_NAME>();
|
||||
info.header.adapterId = path.targetInfo.adapterId;
|
||||
info.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref info);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var colorInfo = new DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO();
|
||||
colorInfo.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO;
|
||||
colorInfo.header.size = Marshal.SizeOf<DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO>();
|
||||
colorInfo.header.adapterId = path.targetInfo.adapterId;
|
||||
colorInfo.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref colorInfo);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
|
||||
if (info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
info.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
Logger.WriteLine(info.monitorFriendlyDeviceName + " HDR: " + colorInfo.advancedColorEnabled);
|
||||
return colorInfo.advancedColorEnabled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_DEVICE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SUPPORT_VIRTUAL_RESOLUTION = 7,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_SUPPORT_VIRTUAL_RESOLUTION = 8,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO = 9,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_ADVANCED_COLOR_STATE = 10,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SDR_WHITE_LEVEL = 11,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_COLOR_ENCODING
|
||||
{
|
||||
DISPLAYCONFIG_COLOR_ENCODING_RGB = 0,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR444 = 1,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR422 = 2,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR420 = 3,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_INTENSITY = 4,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCALING
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_ROTATION
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = -1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_WIRED = 16,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_VIRTUAL = 17,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = unchecked((int)0x80000000),
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TOPOLOGY_ID
|
||||
{
|
||||
DISPLAYCONFIG_TOPOLOGY_INTERNAL = 0x00000001,
|
||||
DISPLAYCONFIG_TOPOLOGY_CLONE = 0x00000002,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTEND = 0x00000004,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTERNAL = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PATH
|
||||
{
|
||||
DISPLAYCONFIG_PATH_ACTIVE = 0x00000001,
|
||||
DISPLAYCONFIG_PATH_PREFERRED_UNSCALED = 0x00000004,
|
||||
DISPLAYCONFIG_PATH_SUPPORT_VIRTUAL_MODE = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SOURCE_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_SOURCE_IN_USE = 0x00000001,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TARGET_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_TARGET_IN_USE = 0x00000001,
|
||||
DISPLAYCONFIG_TARGET_FORCIBLE = 0x00000002,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_BOOT = 0x00000004,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_PATH = 0x00000008,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_SYSTEM = 0x00000010,
|
||||
DISPLAYCONFIG_TARGET_IS_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum QDC
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004,
|
||||
QDC_VIRTUAL_MODE_AWARE = 0x00000010,
|
||||
QDC_INCLUDE_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCANLINE_ORDERING
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PIXELFORMAT
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_MODE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE = 3,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public int size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public uint value;
|
||||
public DISPLAYCONFIG_COLOR_ENCODING colorEncoding;
|
||||
public int bitsPerColorChannel;
|
||||
|
||||
public bool advancedColorSupported => (value & 0x1) == 0x1;
|
||||
public bool advancedColorEnabled => (value & 0x2) == 0x2;
|
||||
public bool wideColorEnforced => (value & 0x4) == 0x4;
|
||||
public bool advancedColorForceDisabled => (value & 0x8) == 0x8;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct POINTL
|
||||
{
|
||||
public int x;
|
||||
public int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
|
||||
public long Value => ((long)HighPart << 32) | LowPart;
|
||||
public override string ToString() => Value.ToString();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
|
||||
public override string ToString() => Numerator + " / " + Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
|
||||
{
|
||||
public POINTL PathSourceSize;
|
||||
public RECT DesktopImageRegion;
|
||||
public RECT DesktopImageClip;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO_union
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_DESKTOP_IMAGE_INFO desktopImageInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_SOURCE_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public DISPLAYCONFIG_ROTATION rotation;
|
||||
public DISPLAYCONFIG_SCALING scaling;
|
||||
public DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public DISPLAYCONFIG_TARGET_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public DISPLAYCONFIG_PATH flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_union info;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_SOURCE_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string viewGdiDeviceName;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePat;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct RECT
|
||||
{
|
||||
public int left;
|
||||
public int top;
|
||||
public int right;
|
||||
public int bottom;
|
||||
}
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int GetDisplayConfigBufferSizes(QDC flags, out int numPathArrayElements, out int numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, out DISPLAYCONFIG_TOPOLOGY_ID currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, IntPtr currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_SOURCE_DEVICE_NAME requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME requestPacket);
|
||||
}
|
||||
}
|
||||
109
app/Display/ScreenControl.cs
Normal file
109
app/Display/ScreenControl.cs
Normal file
@@ -0,0 +1,109 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenControl
|
||||
{
|
||||
|
||||
public const int MAX_REFRESH = 1000;
|
||||
|
||||
public void AutoScreen(bool force = false)
|
||||
{
|
||||
if (force || AppConfig.Is("screen_auto"))
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
SetScreen(MAX_REFRESH, 1);
|
||||
else
|
||||
SetScreen(60, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetScreen(overdrive: AppConfig.Get("overdrive"));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetScreen(int frequency = -1, int overdrive = -1, int miniled = -1)
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen(true);
|
||||
|
||||
if (laptopScreen is null) return;
|
||||
|
||||
if (ScreenNative.GetRefreshRate(laptopScreen) < 0) return;
|
||||
|
||||
if (frequency >= MAX_REFRESH)
|
||||
{
|
||||
frequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
}
|
||||
|
||||
if (frequency > 0)
|
||||
{
|
||||
ScreenNative.SetRefreshRate(laptopScreen, frequency);
|
||||
}
|
||||
|
||||
if (overdrive >= 0)
|
||||
{
|
||||
if (AppConfig.Get("no_overdrive") == 1) overdrive = 0;
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenOverdrive, overdrive, "ScreenOverdrive");
|
||||
|
||||
}
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenMiniled, miniled, "Miniled");
|
||||
Debug.WriteLine("Miniled " + miniled);
|
||||
}
|
||||
|
||||
InitScreen();
|
||||
}
|
||||
|
||||
|
||||
public void ToogleMiniled()
|
||||
{
|
||||
int miniled = (Program.acpi.DeviceGet(AsusACPI.ScreenMiniled) == 1) ? 0 : 1;
|
||||
AppConfig.Set("miniled", miniled);
|
||||
SetScreen(-1, -1, miniled);
|
||||
}
|
||||
|
||||
public void InitScreen()
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen();
|
||||
|
||||
int frequency = ScreenNative.GetRefreshRate(laptopScreen);
|
||||
int maxFrequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
|
||||
bool screenAuto = AppConfig.Is("screen_auto");
|
||||
bool overdriveSetting = !AppConfig.Is("no_overdrive");
|
||||
|
||||
int overdrive = Program.acpi.DeviceGet(AsusACPI.ScreenOverdrive);
|
||||
int miniled = Program.acpi.DeviceGet(AsusACPI.ScreenMiniled);
|
||||
|
||||
bool hdr = false;
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
AppConfig.Set("miniled", miniled);
|
||||
hdr = ScreenCCD.GetHDRStatus();
|
||||
}
|
||||
|
||||
bool screenEnabled = (frequency >= 0);
|
||||
|
||||
AppConfig.Set("frequency", frequency);
|
||||
AppConfig.Set("overdrive", overdrive);
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualiseScreen(
|
||||
screenEnabled: screenEnabled,
|
||||
screenAuto: screenAuto,
|
||||
frequency: frequency,
|
||||
maxFrequency: maxFrequency,
|
||||
overdrive: overdrive,
|
||||
overdriveSetting: overdriveSetting,
|
||||
miniled: miniled,
|
||||
hdr: hdr
|
||||
);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
375
app/Display/ScreenInterrogatory.cs
Normal file
375
app/Display/ScreenInterrogatory.cs
Normal file
@@ -0,0 +1,375 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.Display;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
nint currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
[Flags]
|
||||
public enum DisplayDeviceStates : int
|
||||
{
|
||||
ATTACHED_TO_DESKTOP = 0x01,
|
||||
PRIMARY_DEVICE = 0x04,
|
||||
MIRRORING_DRIVER = 0x08,
|
||||
VGA_COMPATIBLE = 0x10,
|
||||
REMOVABLE = 0x20,
|
||||
DISCONNECTED = 0x2000000,
|
||||
REMOTE = 0x4000000,
|
||||
MODESPRUNED = 0x8000000
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAY_DEVICE
|
||||
{
|
||||
public int cb;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string DeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceString;
|
||||
|
||||
public DisplayDeviceStates StateFlags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceID;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceKey;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(nameof(User32), CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern bool EnumDisplayDevices(
|
||||
string? lpDevice,
|
||||
uint iDevNum,
|
||||
ref DISPLAY_DEVICE lpDisplayDevice,
|
||||
uint dwFlags);
|
||||
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, nint.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
public static IEnumerable<DISPLAY_DEVICE> GetDisplayDevices()
|
||||
{
|
||||
|
||||
var displayAdapter = new DISPLAY_DEVICE();
|
||||
displayAdapter.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayAdapterNumber = default(uint);
|
||||
while (EnumDisplayDevices(null, displayAdapterNumber, ref displayAdapter, 1))
|
||||
{
|
||||
var displayMonitor = new DISPLAY_DEVICE();
|
||||
displayMonitor.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayMonitorNumber = default(uint);
|
||||
while (EnumDisplayDevices(displayAdapter.DeviceName, displayMonitorNumber, ref displayMonitor, 1))
|
||||
{
|
||||
var isAttached = (displayMonitor.StateFlags & DisplayDeviceStates.ATTACHED_TO_DESKTOP) == DisplayDeviceStates.ATTACHED_TO_DESKTOP;
|
||||
var isMirroring = (displayMonitor.StateFlags & DisplayDeviceStates.MIRRORING_DRIVER) == DisplayDeviceStates.MIRRORING_DRIVER;
|
||||
if (isAttached && !isMirroring) yield return displayMonitor;
|
||||
displayMonitorNumber++;
|
||||
|
||||
}
|
||||
|
||||
displayAdapterNumber++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
286
app/Display/ScreenNative.cs
Normal file
286
app/Display/ScreenNative.cs
Normal file
@@ -0,0 +1,286 @@
|
||||
using System.Collections;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Display.ScreenInterrogatory;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
|
||||
class DeviceComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
uint displayX = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)x).connectorInstance;
|
||||
uint displayY = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)y).connectorInstance;
|
||||
|
||||
if (displayX > displayY)
|
||||
return 1;
|
||||
if (displayX < displayY)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
class ScreenComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
int displayX = Int32.Parse(((Screen)x).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
int displayY = Int32.Parse(((Screen)y).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
return (new CaseInsensitiveComparer()).Compare(displayX, displayY);
|
||||
}
|
||||
}
|
||||
internal class ScreenNative
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = @"\\.\DISPLAY1";
|
||||
|
||||
|
||||
private static string? FindInternalName(bool log = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
if (log) Logger.WriteLine(device.monitorDevicePath + " " + device.outputTechnology);
|
||||
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
var names = device.monitorDevicePath.Split("#");
|
||||
|
||||
if (names.Length > 1) return names[1];
|
||||
else return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static string ExtractDisplay(string input)
|
||||
{
|
||||
int index = input.IndexOf('\\', 4); // Start searching from index 4 to skip ""
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
string extracted = input.Substring(0, index);
|
||||
return extracted;
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static string? FindLaptopScreen(bool log = false)
|
||||
{
|
||||
string? laptopScreen = null;
|
||||
string? internalName = FindInternalName(log);
|
||||
|
||||
if (internalName == null)
|
||||
{
|
||||
Logger.WriteLine("Internal screen off");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var displays = GetDisplayDevices().ToArray();
|
||||
foreach (var display in displays)
|
||||
{
|
||||
if (log) Logger.WriteLine(display.DeviceID + " " + display.DeviceName);
|
||||
if (display.DeviceID.Contains(internalName))
|
||||
{
|
||||
laptopScreen = ExtractDisplay(display.DeviceName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (laptopScreen is null)
|
||||
{
|
||||
Logger.WriteLine("Default internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
|
||||
public static int GetMaxRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
int i = 0;
|
||||
while (0 != EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (frequency > 0) AppConfig.Set("screen_max", frequency);
|
||||
else frequency = AppConfig.Get("screen_max");
|
||||
|
||||
return frequency;
|
||||
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(string laptopScreen, int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
1537
app/Extra.Designer.cs
generated
1537
app/Extra.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
428
app/Extra.cs
428
app/Extra.cs
@@ -1,5 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.AMD;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
@@ -7,25 +12,39 @@ namespace GHelper
|
||||
public partial class Extra : RForm
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
ModeControl modeControl = new ModeControl();
|
||||
ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
const string EMPTY = "--------------";
|
||||
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"", EMPTY},
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
if (AppConfig.IsDUO())
|
||||
{
|
||||
customActions.Add("screenpad_down", Properties.Strings.ScreenPadDown);
|
||||
customActions.Add("screenpad_up", Properties.Strings.ScreenPadUp);
|
||||
}
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "m1":
|
||||
@@ -39,6 +58,7 @@ namespace GHelper
|
||||
break;
|
||||
case "m4":
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
customActions.Remove("ghelper");
|
||||
break;
|
||||
case "fnf4":
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
@@ -48,6 +68,15 @@ namespace GHelper
|
||||
customActions[""] = Properties.Strings.ToggleFnLock;
|
||||
customActions.Remove("fnlock");
|
||||
break;
|
||||
case "fne":
|
||||
customActions[""] = "Calculator";
|
||||
break;
|
||||
case "paddle":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
case "cc":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@@ -81,77 +110,158 @@ namespace GHelper
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
groupBindings.Text = Properties.Strings.KeyBindings;
|
||||
groupLight.Text = " " + Properties.Strings.LaptopBacklight;
|
||||
groupOther.Text = Properties.Strings.Other;
|
||||
labelBindings.Text = Properties.Strings.KeyBindings;
|
||||
labelBacklightTitle.Text = Properties.Strings.LaptopBacklight;
|
||||
labelSettings.Text = Properties.Strings.Other;
|
||||
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
checkBootSound.Text = Properties.Strings.BootSound;
|
||||
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
labelBrightness.Text = Properties.Strings.Brightness;
|
||||
//labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
//labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
|
||||
checkAutoApplyWindowsPowerMode.Text = Properties.Strings.ApplyWindowsPowerPlan;
|
||||
checkFnLock.Text = Properties.Strings.FnLock;
|
||||
checkAutoToggleClamshellMode.Text = Properties.Strings.ToggleClamshellMode;
|
||||
|
||||
labelBacklight.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightKeyboard.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightBar.Text = Properties.Strings.Lightbar;
|
||||
labelBacklightLid.Text = Properties.Strings.Lid;
|
||||
labelBacklightLogo.Text = Properties.Strings.Logo;
|
||||
|
||||
checkGpuApps.Text = Properties.Strings.KillGpuApps;
|
||||
labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
|
||||
|
||||
labelAPUMem.Text = Properties.Strings.APUMemory;
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
if (AppConfig.IsARCNM())
|
||||
{
|
||||
labelM3.Text = "FN+F6";
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = false;
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
labelM1.Text = "FN+F2";
|
||||
labelM2.Text = "FN+F3";
|
||||
labelM3.Text = "FN+F4";
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = AppConfig.IsDUO();
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (!AppConfig.IsTUF())
|
||||
{
|
||||
labelFNE.Visible = comboFNE.Visible = textFNE.Visible = false;
|
||||
}
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) < 0)
|
||||
{
|
||||
checkGpuApps.Visible = false;
|
||||
checkUSBC.Visible = false;
|
||||
}
|
||||
|
||||
// Change text and hide irrelevant options on the ROG Ally,
|
||||
// which is a bit of a special case piece of hardware.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
|
||||
// Re-label M3 and M4 and FNF4 to match the front labels.
|
||||
labelM3.Text = "Ctrl Center";
|
||||
labelM4.Text = "ROG";
|
||||
labelFNF4.Text = "Back Paddles";
|
||||
|
||||
// Hide all of the FN options, as the Ally has no special keyboard FN key.
|
||||
labelFNC.Visible = false;
|
||||
comboFNC.Visible = false;
|
||||
textFNC.Visible = false;
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "cc");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "paddle");
|
||||
|
||||
|
||||
int apuMem = Program.acpi.GetAPUMem();
|
||||
if (apuMem >= 0)
|
||||
{
|
||||
panelAPU.Visible = true;
|
||||
comboAPU.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboAPU.SelectedIndex = apuMem;
|
||||
}
|
||||
|
||||
comboAPU.SelectedIndexChanged += ComboAPU_SelectedIndexChanged;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
SetKeyCombo(comboFNE, textFNE, "fne");
|
||||
}
|
||||
|
||||
if (AppConfig.IsStrix())
|
||||
{
|
||||
labelM4.Text = "M5/ROG";
|
||||
}
|
||||
|
||||
|
||||
InitTheme();
|
||||
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(AsusUSB.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(Aura.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DisplayMember = "Value";
|
||||
comboKeyboardSpeed.ValueMember = "Key";
|
||||
comboKeyboardSpeed.SelectedValue = AsusUSB.Speed;
|
||||
comboKeyboardSpeed.SelectedValue = Aura.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
// Keyboard
|
||||
checkAwake.Checked = !(AppConfig.Get("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(AppConfig.Get("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(AppConfig.Get("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(AppConfig.Get("keyboard_shutdown") == 0);
|
||||
checkAwake.Checked = AppConfig.IsNotFalse("keyboard_awake");
|
||||
checkBoot.Checked = AppConfig.IsNotFalse("keyboard_boot");
|
||||
checkSleep.Checked = AppConfig.IsNotFalse("keyboard_sleep");
|
||||
checkShutdown.Checked = AppConfig.IsNotFalse("keyboard_shutdown");
|
||||
|
||||
// Lightbar
|
||||
checkAwakeBar.Checked = !(AppConfig.Get("keyboard_awake_bar") == 0);
|
||||
checkBootBar.Checked = !(AppConfig.Get("keyboard_boot_bar") == 0);
|
||||
checkSleepBar.Checked = !(AppConfig.Get("keyboard_sleep_bar") == 0);
|
||||
checkShutdownBar.Checked = !(AppConfig.Get("keyboard_shutdown_bar") == 0);
|
||||
checkAwakeBar.Checked = AppConfig.IsNotFalse("keyboard_awake_bar");
|
||||
checkBootBar.Checked = AppConfig.IsNotFalse("keyboard_boot_bar");
|
||||
checkSleepBar.Checked = AppConfig.IsNotFalse("keyboard_sleep_bar");
|
||||
checkShutdownBar.Checked = AppConfig.IsNotFalse("keyboard_shutdown_bar");
|
||||
|
||||
// Lid
|
||||
checkAwakeLid.Checked = !(AppConfig.Get("keyboard_awake_lid") == 0);
|
||||
checkBootLid.Checked = !(AppConfig.Get("keyboard_boot_lid") == 0);
|
||||
checkSleepLid.Checked = !(AppConfig.Get("keyboard_sleep_lid") == 0);
|
||||
checkShutdownLid.Checked = !(AppConfig.Get("keyboard_shutdown_lid") == 0);
|
||||
checkAwakeLid.Checked = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
checkBootLid.Checked = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
checkSleepLid.Checked = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
checkShutdownLid.Checked = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
// Logo
|
||||
checkAwakeLogo.Checked = !(AppConfig.Get("keyboard_awake_logo") == 0);
|
||||
checkBootLogo.Checked = !(AppConfig.Get("keyboard_boot_logo") == 0);
|
||||
checkSleepLogo.Checked = !(AppConfig.Get("keyboard_sleep_logo") == 0);
|
||||
checkShutdownLogo.Checked = !(AppConfig.Get("keyboard_shutdown_logo") == 0);
|
||||
checkAwakeLogo.Checked = AppConfig.IsNotFalse("keyboard_awake_logo");
|
||||
checkBootLogo.Checked = AppConfig.IsNotFalse("keyboard_boot_logo");
|
||||
checkSleepLogo.Checked = AppConfig.IsNotFalse("keyboard_sleep_logo");
|
||||
checkShutdownLogo.Checked = AppConfig.IsNotFalse("keyboard_shutdown_logo");
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
@@ -173,7 +283,7 @@ namespace GHelper
|
||||
checkSleepLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
if (!AppConfig.ContainsModel("Strix"))
|
||||
if (!AppConfig.IsStrix())
|
||||
{
|
||||
labelBacklightBar.Visible = false;
|
||||
checkAwakeBar.Visible = false;
|
||||
@@ -181,22 +291,33 @@ namespace GHelper
|
||||
checkSleepBar.Visible = false;
|
||||
checkShutdownBar.Visible = false;
|
||||
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if ((!AppConfig.IsStrix() && !AppConfig.IsZ13()) || AppConfig.IsStrixLimitedRGB() || AppConfig.IsARCNM())
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
|
||||
}
|
||||
|
||||
if (!AppConfig.IsStrix() && !AppConfig.IsZ13())
|
||||
{
|
||||
labelBacklightKeyboard.Visible = false;
|
||||
}
|
||||
|
||||
//checkAutoToggleClamshellMode.Visible = clamshellControl.IsExternalDisplayConnected();
|
||||
checkAutoToggleClamshellMode.Checked = AppConfig.Is("toggle_clamshell_mode");
|
||||
checkAutoToggleClamshellMode.CheckedChanged += checkAutoToggleClamshellMode_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = AppConfig.Is("topmost");
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
@@ -206,11 +327,8 @@ namespace GHelper
|
||||
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
|
||||
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
|
||||
|
||||
checkAutoApplyWindowsPowerMode.Checked = (AppConfig.Get("auto_apply_power_plan") != 0);
|
||||
checkAutoApplyWindowsPowerMode.CheckedChanged += checkAutoApplyWindowsPowerMode_CheckedChanged;
|
||||
|
||||
trackBrightness.Value = InputDispatcher.GetBacklight();
|
||||
trackBrightness.Scroll += TrackBrightness_Scroll;
|
||||
sliderBrightness.Value = InputDispatcher.GetBacklight();
|
||||
sliderBrightness.ValueChanged += SliderBrightness_ValueChanged;
|
||||
|
||||
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
|
||||
@@ -225,24 +343,111 @@ namespace GHelper
|
||||
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
|
||||
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
|
||||
|
||||
checkFnLock.Checked = AppConfig.Is("fn_lock");
|
||||
checkFnLock.CheckedChanged += CheckFnLock_CheckedChanged; ;
|
||||
checkBootSound.Checked = (Program.acpi.DeviceGet(AsusACPI.BootSound) == 1);
|
||||
checkBootSound.CheckedChanged += CheckBootSound_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
|
||||
buttonServices.Click += ButtonServices_Click;
|
||||
|
||||
pictureLog.Click += PictureLog_Click;
|
||||
|
||||
checkGPUFix.Visible = AppConfig.IsGPUFixNeeded();
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
toolTip.SetToolTip(checkAutoToggleClamshellMode, "Disable sleep on lid close when plugged in and external monitor is connected");
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
InitHibernate();
|
||||
}
|
||||
|
||||
private void ComboAPU_SelectedIndexChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int mem = comboAPU.SelectedIndex;
|
||||
Program.acpi.SetAPUMem(mem);
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertAPUMemoryRestart, Properties.Strings.AlertAPUMemoryRestartTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void CheckBootSound_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.BootSound, (checkBootSound.Checked ? 1 : 0), "BootSound");
|
||||
}
|
||||
|
||||
private void CheckGPUFix_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("gpu_fix", (checkGPUFix.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void InitHibernate()
|
||||
{
|
||||
try
|
||||
{
|
||||
int hibernate = PowerNative.GetHibernateAfter();
|
||||
if (hibernate < 0 || hibernate > numericHibernateAfter.Maximum) hibernate = 0;
|
||||
numericHibernateAfter.Value = hibernate;
|
||||
numericHibernateAfter.ValueChanged += NumericHibernateAfter_ValueChanged;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
panelPower.Visible = false;
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void NumericHibernateAfter_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
PowerNative.SetHibernateAfter((int)numericHibernateAfter.Value);
|
||||
}
|
||||
|
||||
private void PictureLog_Click(object? sender, EventArgs e)
|
||||
{
|
||||
new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo(Logger.logFile)
|
||||
{
|
||||
UseShellExecute = true
|
||||
}
|
||||
}.Start();
|
||||
}
|
||||
|
||||
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
|
||||
Aura.ApplyBrightness(sliderBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void InitServices()
|
||||
{
|
||||
if (OptimizationService.IsRunning()) buttonServices.Text = Properties.Strings.Stop;
|
||||
else buttonServices.Text = Properties.Strings.Start;
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + OptimizationService.GetRunningCount();
|
||||
int servicesCount = OptimizationService.GetRunningCount();
|
||||
|
||||
if (servicesCount > 0)
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Stop;
|
||||
labelServices.ForeColor = colorTurbo;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Start;
|
||||
labelServices.ForeColor = colorStandard;
|
||||
}
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + servicesCount;
|
||||
buttonServices.Enabled = true;
|
||||
|
||||
}
|
||||
@@ -251,7 +456,7 @@ namespace GHelper
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.IsRunning())
|
||||
if (OptimizationService.GetRunningCount() > 0)
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
@@ -290,6 +495,7 @@ namespace GHelper
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
int variBrightSupported = 0, VariBrightEnabled;
|
||||
@@ -322,15 +528,6 @@ namespace GHelper
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckFnLock_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int fnLock = checkFnLock.Checked ? 1 : 0;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
}
|
||||
|
||||
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
|
||||
@@ -346,7 +543,7 @@ namespace GHelper
|
||||
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
AsusUSB.ApplyXGMLight(checkXMG.Checked);
|
||||
XGM.Light(checkXMG.Checked);
|
||||
}
|
||||
|
||||
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
|
||||
@@ -354,13 +551,6 @@ namespace GHelper
|
||||
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void TrackBrightness_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_brightness", trackBrightness.Value);
|
||||
AppConfig.Set("keyboard_brightness_ac", trackBrightness.Value);
|
||||
AsusUSB.ApplyBrightness(trackBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://github.com/seerge/g-helper#custom-hotkey-actions") { UseShellExecute = true });
|
||||
@@ -369,7 +559,7 @@ namespace GHelper
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
Program.settingsForm.AutoScreen(true);
|
||||
screenControl.AutoScreen(true);
|
||||
}
|
||||
|
||||
|
||||
@@ -401,36 +591,14 @@ namespace GHelper
|
||||
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
|
||||
List<AuraDev19b6> flags = new List<AuraDev19b6>();
|
||||
|
||||
if (checkAwake.Checked) flags.Add(AuraDev19b6.AwakeKeyb);
|
||||
if (checkBoot.Checked) flags.Add(AuraDev19b6.BootKeyb);
|
||||
if (checkSleep.Checked) flags.Add(AuraDev19b6.SleepKeyb);
|
||||
if (checkShutdown.Checked) flags.Add(AuraDev19b6.ShutdownKeyb);
|
||||
|
||||
if (checkAwakeBar.Checked) flags.Add(AuraDev19b6.AwakeBar);
|
||||
if (checkBootBar.Checked) flags.Add(AuraDev19b6.BootBar);
|
||||
if (checkSleepBar.Checked) flags.Add(AuraDev19b6.SleepBar);
|
||||
if (checkShutdownBar.Checked) flags.Add(AuraDev19b6.ShutdownBar);
|
||||
|
||||
if (checkAwakeLid.Checked) flags.Add(AuraDev19b6.AwakeLid);
|
||||
if (checkBootLid.Checked) flags.Add(AuraDev19b6.BootLid);
|
||||
if (checkSleepLid.Checked) flags.Add(AuraDev19b6.SleepLid);
|
||||
if (checkShutdownLid.Checked) flags.Add(AuraDev19b6.ShutdownLid);
|
||||
|
||||
if (checkAwakeLogo.Checked) flags.Add(AuraDev19b6.AwakeLogo);
|
||||
if (checkBootLogo.Checked) flags.Add(AuraDev19b6.BootLogo);
|
||||
if (checkSleepLogo.Checked) flags.Add(AuraDev19b6.SleepLogo);
|
||||
if (checkShutdownLogo.Checked) flags.Add(AuraDev19b6.ShutdownLogo);
|
||||
|
||||
AsusUSB.ApplyAuraPower(flags);
|
||||
Aura.ApplyPower();
|
||||
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Program.settingsForm.SetAura();
|
||||
Aura.ApplyAura();
|
||||
}
|
||||
|
||||
|
||||
@@ -448,9 +616,25 @@ namespace GHelper
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
private void checkAutoApplyWindowsPowerMode_CheckedChanged(object? sender, EventArgs e)
|
||||
|
||||
private void checkAutoToggleClamshellMode_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("auto_apply_power_plan", checkAutoApplyWindowsPowerMode.Checked ? 1 : 0);
|
||||
AppConfig.Set("toggle_clamshell_mode", checkAutoToggleClamshellMode.Checked ? 1 : 0);
|
||||
|
||||
if (checkAutoToggleClamshellMode.Checked)
|
||||
{
|
||||
clamshellControl.ToggleLidAction();
|
||||
}
|
||||
else
|
||||
{
|
||||
ClamshellModeControl.DisableClamshellMode();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void panelAPU_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
@@ -117,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
185
app/Fan/FanSensorControl.cs
Normal file
185
app/Fan/FanSensorControl.cs
Normal file
@@ -0,0 +1,185 @@
|
||||
using GHelper.Mode;
|
||||
|
||||
namespace GHelper.Fan
|
||||
{
|
||||
public class FanSensorControl
|
||||
{
|
||||
public const int DEFAULT_FAN_MIN = 18;
|
||||
public const int DEFAULT_FAN_MAX = 58;
|
||||
|
||||
public const int XGM_FAN_MAX = 72;
|
||||
|
||||
public const int INADEQUATE_MAX = 92;
|
||||
|
||||
const int FAN_COUNT = 3;
|
||||
|
||||
Fans fansForm;
|
||||
ModeControl modeControl = Program.modeControl;
|
||||
|
||||
static int[] measuredMax;
|
||||
static int sameCount = 0;
|
||||
|
||||
static System.Timers.Timer timer = default!;
|
||||
|
||||
static int[] _fanMax = InitFanMax();
|
||||
static bool _fanRpm = AppConfig.IsNotFalse("fan_rpm");
|
||||
|
||||
public FanSensorControl(Fans fansForm)
|
||||
{
|
||||
this.fansForm = fansForm;
|
||||
timer = new System.Timers.Timer(1000);
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
}
|
||||
|
||||
static int[] InitFanMax()
|
||||
{
|
||||
int[] defaultMax = GetDefaultMax();
|
||||
|
||||
return new int[3] {
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.CPU, defaultMax[(int)AsusFan.CPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.GPU, defaultMax[(int)AsusFan.GPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.Mid, defaultMax[(int)AsusFan.Mid])
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static int[] GetDefaultMax()
|
||||
{
|
||||
if (AppConfig.ContainsModel("GA401I")) return new int[3] { 78, 76, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA401")) return new int[3] { 71, 73, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA402")) return new int[3] { 55, 56, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G513R")) return new int[3] { 58, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G513Q")) return new int[3] { 69, 69, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA503")) return new int[3] { 64, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GU603")) return new int[3] { 62, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("FA507R")) return new int[3] { 63, 57, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("FA507X")) return new int[3] { 63, 68, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GX650")) return new int[3] { 62, 62, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G732")) return new int[3] { 61, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G713")) return new int[3] { 56, 60, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("Z301")) return new int[3] { 72, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GV601")) return new int[3] { 78, 59, 85 };
|
||||
|
||||
return new int[3] { DEFAULT_FAN_MAX, DEFAULT_FAN_MAX, DEFAULT_FAN_MAX };
|
||||
}
|
||||
|
||||
public static int GetFanMax(AsusFan device)
|
||||
{
|
||||
if (device == AsusFan.XGM) return XGM_FAN_MAX;
|
||||
|
||||
if (_fanMax[(int)device] < 0 || _fanMax[(int)device] > INADEQUATE_MAX)
|
||||
SetFanMax(device, DEFAULT_FAN_MAX);
|
||||
|
||||
return _fanMax[(int)device];
|
||||
}
|
||||
|
||||
public static void SetFanMax(AsusFan device, int value)
|
||||
{
|
||||
_fanMax[(int)device] = value;
|
||||
AppConfig.Set("fan_max_" + (int)device, value);
|
||||
}
|
||||
|
||||
public static bool fanRpm
|
||||
{
|
||||
get
|
||||
{
|
||||
return _fanRpm;
|
||||
}
|
||||
set
|
||||
{
|
||||
AppConfig.Set("fan_rpm", value ? 1 : 0);
|
||||
_fanRpm = value;
|
||||
}
|
||||
}
|
||||
|
||||
public static string FormatFan(AsusFan device, int value)
|
||||
{
|
||||
if (value < 0) return null;
|
||||
|
||||
if (value > GetFanMax(device) && value <= INADEQUATE_MAX) SetFanMax(device, value);
|
||||
|
||||
if (fanRpm)
|
||||
return Properties.Strings.FanSpeed + ": " + (value * 100).ToString() + "RPM";
|
||||
else
|
||||
return Properties.Strings.FanSpeed + ": " + Math.Min(Math.Round((float)value / GetFanMax(device) * 100), 100).ToString() + "%"; // relatively to max RPM
|
||||
}
|
||||
|
||||
public void StartCalibration()
|
||||
{
|
||||
|
||||
measuredMax = new int[] { 0, 0, 0 };
|
||||
timer.Enabled = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
AppConfig.Remove("fan_max_" + i);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AsusACPI.PerformanceTurbo, "ModeCalibration");
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
Program.acpi.SetFanCurve((AsusFan)i, new byte[] { 20, 30, 40, 50, 60, 70, 80, 90, 100, 100, 100, 100, 100, 100, 100, 100 });
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
int fan;
|
||||
bool same = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
fan = Program.acpi.GetFan((AsusFan)i);
|
||||
if (fan > measuredMax[i])
|
||||
{
|
||||
measuredMax[i] = fan;
|
||||
same = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (same) sameCount++;
|
||||
else sameCount = 0;
|
||||
|
||||
string label = "Measuring Max Speed - CPU: " + measuredMax[(int)AsusFan.CPU] * 100 + ", GPU: " + measuredMax[(int)AsusFan.GPU] * 100;
|
||||
if (measuredMax[(int)AsusFan.Mid] > 10) label = label + ", Mid: " + measuredMax[(int)AsusFan.Mid] * 100;
|
||||
label = label + " (" + sameCount + "s)";
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
|
||||
if (sameCount >= 15)
|
||||
{
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
if (measuredMax[i] > 30 && measuredMax[i] < INADEQUATE_MAX) SetFanMax((AsusFan)i, measuredMax[i]);
|
||||
}
|
||||
|
||||
sameCount = 0;
|
||||
FinishCalibration();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void FinishCalibration()
|
||||
{
|
||||
|
||||
timer.Enabled = false;
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
string label = "Measured - CPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.CPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.GPU) > 0)
|
||||
label = label + ", GPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.GPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.Mid) > 0)
|
||||
label = label + ", Mid: " + AppConfig.Get("fan_max_" + (int)AsusFan.Mid) * 100;
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
fansForm.InitAxis();
|
||||
}
|
||||
}
|
||||
}
|
||||
615
app/Fans.Designer.cs
generated
615
app/Fans.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
408
app/Fans.cs
408
app/Fans.cs
@@ -1,10 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Fan;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using GHelper.USB;
|
||||
using Ryzen;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Net.Sockets;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Forms.DataVisualization.Charting;
|
||||
|
||||
namespace GHelper
|
||||
@@ -13,26 +13,30 @@ namespace GHelper
|
||||
{
|
||||
|
||||
int curIndex = -1;
|
||||
DataPoint curPoint = null;
|
||||
DataPoint? curPoint = null;
|
||||
|
||||
Series seriesCPU;
|
||||
Series seriesGPU;
|
||||
Series seriesMid;
|
||||
Series seriesXGM;
|
||||
|
||||
static int MinRPM, MaxRPM;
|
||||
|
||||
static bool gpuVisible = true;
|
||||
static bool fanRpm = true;
|
||||
|
||||
const int fansMax = 100;
|
||||
|
||||
NvidiaGpuControl? nvControl = null;
|
||||
ModeControl modeControl = Program.modeControl;
|
||||
|
||||
FanSensorControl fanSensorControl;
|
||||
|
||||
public Fans()
|
||||
{
|
||||
|
||||
InitializeComponent();
|
||||
|
||||
fanSensorControl = new FanSensorControl(this);
|
||||
|
||||
//float dpi = ControlHelper.GetDpiScale(this).Value;
|
||||
//comboModes.Size = new Size(comboModes.Width, (int)dpi * 18);
|
||||
comboModes.ClientSize = new Size(comboModes.Width, comboModes.Height - 4);
|
||||
@@ -53,10 +57,14 @@ namespace GHelper
|
||||
labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
|
||||
labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
|
||||
|
||||
labelRisky.Text = Properties.Strings.UndervoltingRisky;
|
||||
buttonApplyAdvanced.Text = Properties.Strings.Apply;
|
||||
checkApplyUV.Text = Properties.Strings.AutoApply;
|
||||
|
||||
buttonCalibrate.Text = Properties.Strings.Calibrate;
|
||||
|
||||
InitTheme(true);
|
||||
|
||||
MinRPM = 18;
|
||||
MaxRPM = HardwareControl.GetFanMax();
|
||||
labelTip.Visible = false;
|
||||
labelTip.BackColor = Color.Transparent;
|
||||
|
||||
@@ -72,23 +80,35 @@ namespace GHelper
|
||||
seriesMid.Color = colorEco;
|
||||
seriesXGM.Color = Color.Orange;
|
||||
|
||||
chartCPU.MouseMove += ChartCPU_MouseMove;
|
||||
chartCPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.CPU);
|
||||
chartCPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartCPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartGPU.MouseMove += ChartCPU_MouseMove;
|
||||
chartGPU.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.GPU);
|
||||
chartGPU.MouseUp += ChartCPU_MouseUp;
|
||||
chartGPU.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartMid.MouseMove += ChartCPU_MouseMove;
|
||||
chartMid.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.Mid);
|
||||
chartMid.MouseUp += ChartCPU_MouseUp;
|
||||
chartMid.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartXGM.MouseMove += ChartCPU_MouseMove;
|
||||
chartXGM.MouseMove += (sender, e) => ChartCPU_MouseMove(sender, e, AsusFan.XGM);
|
||||
chartXGM.MouseUp += ChartCPU_MouseUp;
|
||||
chartXGM.MouseLeave += ChartCPU_MouseLeave;
|
||||
|
||||
chartCPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartGPU.MouseClick += ChartCPU_MouseClick;
|
||||
chartMid.MouseClick += ChartCPU_MouseClick;
|
||||
chartXGM.MouseClick += ChartCPU_MouseClick;
|
||||
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
trackA0.Maximum = AsusACPI.MaxTotal;
|
||||
trackA0.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackA3.Maximum = AsusACPI.MaxTotal;
|
||||
trackA3.Minimum = AsusACPI.MinTotal;
|
||||
|
||||
trackB0.Maximum = AsusACPI.MaxCPU;
|
||||
trackB0.Minimum = AsusACPI.MinCPU;
|
||||
|
||||
@@ -98,14 +118,19 @@ namespace GHelper
|
||||
trackC1.Scroll += TrackPower_Scroll;
|
||||
trackB0.Scroll += TrackPower_Scroll;
|
||||
trackA0.Scroll += TrackPower_Scroll;
|
||||
trackA3.Scroll += TrackPower_Scroll;
|
||||
|
||||
trackC1.MouseUp += TrackPower_MouseUp;
|
||||
trackB0.MouseUp += TrackPower_MouseUp;
|
||||
trackA0.MouseUp += TrackPower_MouseUp;
|
||||
trackA3.MouseUp += TrackPower_MouseUp;
|
||||
|
||||
checkApplyFans.Click += CheckApplyFans_Click;
|
||||
checkApplyPower.Click += CheckApplyPower_Click;
|
||||
|
||||
trackGPUClockLimit.Minimum = NvidiaGpuControl.MinClockLimit;
|
||||
trackGPUClockLimit.Maximum = NvidiaGpuControl.MaxClockLimit;
|
||||
|
||||
trackGPUCore.Minimum = NvidiaGpuControl.MinCoreOffset;
|
||||
trackGPUCore.Maximum = NvidiaGpuControl.MaxCoreOffset;
|
||||
|
||||
@@ -118,6 +143,7 @@ namespace GHelper
|
||||
trackGPUTemp.Minimum = AsusACPI.MinGPUTemp;
|
||||
trackGPUTemp.Maximum = AsusACPI.MaxGPUTemp;
|
||||
|
||||
trackGPUClockLimit.Scroll += trackGPUClockLimit_Scroll;
|
||||
trackGPUCore.Scroll += trackGPU_Scroll;
|
||||
trackGPUMemory.Scroll += trackGPU_Scroll;
|
||||
|
||||
@@ -129,13 +155,32 @@ namespace GHelper
|
||||
trackGPUBoost.MouseUp += TrackGPU_MouseUp;
|
||||
trackGPUTemp.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
|
||||
|
||||
//labelInfo.MaximumSize = new Size(280, 0);
|
||||
labelFansResult.Visible = false;
|
||||
|
||||
|
||||
trackUV.Minimum = RyzenControl.MinCPUUV;
|
||||
trackUV.Maximum = RyzenControl.MaxCPUUV;
|
||||
|
||||
trackUViGPU.Minimum = RyzenControl.MinIGPUUV;
|
||||
trackUViGPU.Maximum = RyzenControl.MaxIGPUUV;
|
||||
|
||||
trackTemp.Minimum = RyzenControl.MinTemp;
|
||||
trackTemp.Maximum = RyzenControl.MaxTemp;
|
||||
|
||||
comboPowerMode.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboPowerMode.DataSource = new BindingSource(PowerNative.powerModes, null);
|
||||
comboPowerMode.DisplayMember = "Value";
|
||||
comboPowerMode.ValueMember = "Key";
|
||||
|
||||
FillModes();
|
||||
InitAll();
|
||||
|
||||
comboBoost.SelectedValueChanged += ComboBoost_Changed;
|
||||
comboPowerMode.SelectedValueChanged += ComboPowerMode_Changed;
|
||||
|
||||
|
||||
comboModes.SelectionChangeCommitted += ComboModes_SelectedValueChanged;
|
||||
comboModes.TextChanged += ComboModes_TextChanged;
|
||||
@@ -147,14 +192,10 @@ namespace GHelper
|
||||
buttonRemove.Click += ButtonRemove_Click;
|
||||
buttonRename.Click += ButtonRename_Click;
|
||||
|
||||
trackUV.Minimum = -30;
|
||||
trackUV.Maximum = 0;
|
||||
|
||||
trackUViGPU.Minimum = -20;
|
||||
trackUViGPU.Maximum = 0;
|
||||
|
||||
trackUV.Scroll += TrackUV_Scroll;
|
||||
trackUViGPU.Scroll += TrackUV_Scroll;
|
||||
trackTemp.Scroll += TrackUV_Scroll;
|
||||
|
||||
buttonApplyAdvanced.Click += ButtonApplyAdvanced_Click;
|
||||
|
||||
@@ -168,13 +209,52 @@ namespace GHelper
|
||||
|
||||
checkApplyUV.Click += CheckApplyUV_Click;
|
||||
|
||||
buttonCalibrate.Click += ButtonCalibrate_Click;
|
||||
|
||||
ToggleNavigation(0);
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.DevsCPUFanCurve) < 0) buttonCalibrate.Visible = false;
|
||||
|
||||
FormClosed += Fans_FormClosed;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void ButtonCalibrate_Click(object? sender, EventArgs e)
|
||||
{
|
||||
buttonCalibrate.Enabled = false;
|
||||
fanSensorControl.StartCalibration();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseClick(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (sender is null) return;
|
||||
Chart chart = (Chart)sender;
|
||||
|
||||
HitTestResult result = chart.HitTest(e.X, e.Y);
|
||||
|
||||
if ((result.ChartElementType == ChartElementType.AxisLabels || result.ChartElementType == ChartElementType.Axis) && result.Axis == chart.ChartAreas[0].AxisY)
|
||||
{
|
||||
fanRpm = !fanRpm;
|
||||
SetAxis(chartCPU, AsusFan.CPU);
|
||||
SetAxis(chartGPU, AsusFan.GPU);
|
||||
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
|
||||
if (chartXGM.Visible) SetAxis(chartXGM, AsusFan.XGM);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void Fans_FormClosed(object? sender, FormClosedEventArgs e)
|
||||
{
|
||||
//Because windows charts seem to eat a lot of memory :(
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void CheckApplyUV_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", checkApplyUV.Checked ? 1 : 0);
|
||||
modeControl.AutoRyzen();
|
||||
}
|
||||
|
||||
public void InitAll()
|
||||
@@ -182,7 +262,7 @@ namespace GHelper
|
||||
InitMode();
|
||||
InitFans();
|
||||
InitPower();
|
||||
InitBoost();
|
||||
InitPowerPlan();
|
||||
InitUV();
|
||||
InitGPU();
|
||||
}
|
||||
@@ -237,7 +317,7 @@ namespace GHelper
|
||||
|
||||
private void ButtonApplyAdvanced_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Program.settingsForm.SetUV(true);
|
||||
modeControl.SetRyzen(true);
|
||||
checkApplyUV.Enabled = true;
|
||||
}
|
||||
|
||||
@@ -249,30 +329,57 @@ namespace GHelper
|
||||
int cpuUV = Math.Max(trackUV.Minimum, Math.Min(trackUV.Maximum, AppConfig.GetMode("cpu_uv", 0)));
|
||||
int igpuUV = Math.Max(trackUViGPU.Minimum, Math.Min(trackUViGPU.Maximum, AppConfig.GetMode("igpu_uv", 0)));
|
||||
|
||||
int temp = AppConfig.GetMode("cpu_temp");
|
||||
if (temp < RyzenControl.MinTemp || temp > RyzenControl.MaxTemp) temp = RyzenControl.MaxTemp;
|
||||
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = AppConfig.IsMode("auto_uv");
|
||||
|
||||
trackUV.Value = cpuUV;
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
|
||||
trackUViGPU.Value = igpuUV;
|
||||
trackTemp.Value = temp;
|
||||
|
||||
VisualiseAdvanced();
|
||||
|
||||
buttonAdvanced.Visible = RyzenControl.IsAMD();
|
||||
|
||||
}
|
||||
|
||||
private void VisualiseAdvanced()
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV())
|
||||
{
|
||||
panelTitleAdvanced.Visible = false;
|
||||
labelRisky.Visible = false;
|
||||
panelUV.Visible = false;
|
||||
panelUViGPU.Visible = false;
|
||||
}
|
||||
|
||||
if (!RyzenControl.IsSupportedUViGPU())
|
||||
{
|
||||
panelUViGPU.Visible = false;
|
||||
}
|
||||
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
labelUViGPU.Text = trackUViGPU.Value.ToString();
|
||||
labelTemp.Text = (trackTemp.Value < RyzenControl.MaxTemp) ? trackTemp.Value.ToString() + "°C" : "Default";
|
||||
}
|
||||
|
||||
buttonAdvanced.Visible = Undervolter.IsAMD();
|
||||
private void AdvancedScroll()
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", 0);
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = false;
|
||||
|
||||
VisualiseAdvanced();
|
||||
|
||||
AppConfig.SetMode("cpu_temp", trackTemp.Value);
|
||||
AppConfig.SetMode("cpu_uv", trackUV.Value);
|
||||
AppConfig.SetMode("igpu_uv", trackUViGPU.Value);
|
||||
}
|
||||
|
||||
|
||||
private void TrackUV_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.SetMode("auto_uv", 0);
|
||||
checkApplyUV.Enabled = checkApplyUV.Checked = false;
|
||||
|
||||
labelUV.Text = trackUV.Value.ToString();
|
||||
labelUViGPU.Text = trackUViGPU.Value.ToString();
|
||||
|
||||
AppConfig.SetMode("cpu_uv", trackUV.Value);
|
||||
AppConfig.SetMode("igpu_uv", trackUViGPU.Value);
|
||||
|
||||
AdvancedScroll();
|
||||
}
|
||||
|
||||
private void ComboModes_KeyPress(object? sender, KeyPressEventArgs e)
|
||||
@@ -312,7 +419,7 @@ namespace GHelper
|
||||
Modes.Remove(mode);
|
||||
FillModes();
|
||||
|
||||
Program.settingsForm.SetPerformanceMode(AsusACPI.PerformanceBalanced);
|
||||
modeControl.SetPerformanceMode(AsusACPI.PerformanceBalanced);
|
||||
|
||||
}
|
||||
|
||||
@@ -328,7 +435,7 @@ namespace GHelper
|
||||
{
|
||||
int mode = Modes.Add();
|
||||
FillModes();
|
||||
Program.settingsForm.SetPerformanceMode(mode);
|
||||
modeControl.SetPerformanceMode(mode);
|
||||
}
|
||||
|
||||
public void InitMode()
|
||||
@@ -347,13 +454,13 @@ namespace GHelper
|
||||
|
||||
Debug.WriteLine(selectedMode);
|
||||
|
||||
Program.settingsForm.SetPerformanceMode((int)selectedMode);
|
||||
modeControl.SetPerformanceMode((int)selectedMode);
|
||||
}
|
||||
|
||||
private void TrackGPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Program.settingsForm.SetGPUPower();
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
modeControl.SetGPUPower();
|
||||
modeControl.SetGPUClocks(true);
|
||||
}
|
||||
|
||||
public void InitGPU()
|
||||
@@ -365,7 +472,7 @@ namespace GHelper
|
||||
return;
|
||||
}
|
||||
|
||||
if (HardwareControl.GpuControl is null) HardwareControl.RecreateGpuControl();
|
||||
if (HardwareControl.GpuControl is null || !HardwareControl.GpuControl.IsValid) HardwareControl.RecreateGpuControl();
|
||||
|
||||
if (HardwareControl.GpuControl is not null && HardwareControl.GpuControl.IsNvidia)
|
||||
{
|
||||
@@ -383,24 +490,29 @@ namespace GHelper
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
|
||||
if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
|
||||
|
||||
if (core == -1) core = 0;
|
||||
if (memory == -1) memory = 0;
|
||||
if (clock_limit == -1) clock_limit = NvidiaGpuControl.MaxClockLimit;
|
||||
|
||||
//if (readClocks)
|
||||
//{
|
||||
int status = nvControl.GetClocks(out int current_core, out int current_memory);
|
||||
if (status != -1)
|
||||
if (nvControl.GetClocks(out int current_core, out int current_memory))
|
||||
{
|
||||
core = current_core;
|
||||
memory = current_memory;
|
||||
}
|
||||
|
||||
int _clockLimit = nvControl.GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit == 0) clock_limit = NvidiaGpuControl.MaxClockLimit;
|
||||
else if (_clockLimit > 0) clock_limit = _clockLimit;
|
||||
|
||||
try
|
||||
{
|
||||
labelGPU.Text = nvControl.FullName;
|
||||
@@ -411,6 +523,7 @@ namespace GHelper
|
||||
}
|
||||
|
||||
//}
|
||||
trackGPUClockLimit.Value = Math.Max(Math.Min(clock_limit, NvidiaGpuControl.MaxClockLimit), NvidiaGpuControl.MinClockLimit);
|
||||
|
||||
trackGPUCore.Value = Math.Max(Math.Min(core, NvidiaGpuControl.MaxCoreOffset), NvidiaGpuControl.MinCoreOffset);
|
||||
trackGPUMemory.Value = Math.Max(Math.Min(memory, NvidiaGpuControl.MaxMemoryOffset), NvidiaGpuControl.MinMemoryOffset);
|
||||
@@ -436,8 +549,24 @@ namespace GHelper
|
||||
{
|
||||
labelGPUCore.Text = $"{trackGPUCore.Value} MHz";
|
||||
labelGPUMemory.Text = $"{trackGPUMemory.Value} MHz";
|
||||
|
||||
labelGPUBoost.Text = $"{trackGPUBoost.Value}W";
|
||||
labelGPUTemp.Text = $"{trackGPUTemp.Value}°C";
|
||||
|
||||
if (trackGPUClockLimit.Value >= NvidiaGpuControl.MaxClockLimit)
|
||||
labelGPUClockLimit.Text = "Default";
|
||||
else
|
||||
labelGPUClockLimit.Text = $"{trackGPUClockLimit.Value} MHz";
|
||||
}
|
||||
|
||||
private void trackGPUClockLimit_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
int maxClock = (int)Math.Round((float)trackGPUClockLimit.Value / 50) * 50;
|
||||
|
||||
trackGPUClockLimit.Value = maxClock;
|
||||
AppConfig.SetMode("gpu_clock_limit", maxClock);
|
||||
VisualiseGPUSettings();
|
||||
}
|
||||
|
||||
private void trackGPU_Scroll(object? sender, EventArgs e)
|
||||
@@ -449,6 +578,7 @@ namespace GHelper
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
|
||||
VisualiseGPUSettings();
|
||||
|
||||
}
|
||||
@@ -461,31 +591,52 @@ namespace GHelper
|
||||
VisualiseGPUSettings();
|
||||
}
|
||||
|
||||
static string ChartPercToRPM(int percentage, string unit = "")
|
||||
static string ChartYLabel(int percentage, AsusFan device, string unit = "")
|
||||
{
|
||||
if (percentage == 0) return "OFF";
|
||||
|
||||
return (200 * Math.Round((float)(MinRPM * 100 + (MaxRPM - MinRPM) * percentage) / 200)).ToString() + unit;
|
||||
int Min = FanSensorControl.DEFAULT_FAN_MIN;
|
||||
int Max = FanSensorControl.GetFanMax(device);
|
||||
|
||||
if (fanRpm)
|
||||
return (200 * Math.Floor((float)(Min * 100 + (Max - Min) * percentage) / 200)).ToString() + unit;
|
||||
else
|
||||
return percentage + "%";
|
||||
}
|
||||
|
||||
void SetAxis(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Clear();
|
||||
|
||||
for (int i = 0; i <= fansMax; i += 10)
|
||||
{
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartYLabel(i, device));
|
||||
}
|
||||
|
||||
//chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax -2, fansMax + 2, Properties.Strings.RPM);
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
}
|
||||
|
||||
void SetChart(Chart chart, AsusFan device)
|
||||
{
|
||||
|
||||
string title = "";
|
||||
string scale = ", RPM/°C";
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.CPU:
|
||||
title = Properties.Strings.FanProfileCPU;
|
||||
title = Properties.Strings.FanProfileCPU + scale;
|
||||
break;
|
||||
case AsusFan.GPU:
|
||||
title = Properties.Strings.FanProfileGPU;
|
||||
title = Properties.Strings.FanProfileGPU + scale;
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
title = Properties.Strings.FanProfileMid;
|
||||
title = Properties.Strings.FanProfileMid + scale;
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
title = "XG Mobile";
|
||||
title = "XG Mobile" + scale;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -505,12 +656,7 @@ namespace GHelper
|
||||
chart.ChartAreas[0].AxisX.LineColor = chartGrid;
|
||||
chart.ChartAreas[0].AxisY.LineColor = chartGrid;
|
||||
|
||||
for (int i = 0; i <= fansMax - 10; i += 10)
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(i - 2, i + 2, ChartPercToRPM(i));
|
||||
|
||||
chart.ChartAreas[0].AxisY.CustomLabels.Add(fansMax - 2, fansMax + 2, Properties.Strings.RPM);
|
||||
|
||||
chart.ChartAreas[0].AxisY.Interval = 10;
|
||||
SetAxis(chart, device);
|
||||
|
||||
if (chart.Legends.Count > 0)
|
||||
chart.Legends[0].Enabled = false;
|
||||
@@ -541,22 +687,44 @@ namespace GHelper
|
||||
|
||||
private void TrackPower_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Program.settingsForm.AutoPower();
|
||||
modeControl.AutoPower();
|
||||
}
|
||||
|
||||
|
||||
public void InitBoost()
|
||||
public void InitPowerPlan()
|
||||
{
|
||||
int boost = NativeMethods.GetCPUBoost();
|
||||
int boost = PowerNative.GetCPUBoost();
|
||||
if (boost >= 0)
|
||||
comboBoost.SelectedIndex = Math.Min(boost, comboBoost.Items.Count - 1);
|
||||
|
||||
string powerMode = PowerNative.GetPowerMode();
|
||||
bool batterySaver = PowerNative.GetBatterySaverStatus();
|
||||
|
||||
comboPowerMode.Enabled = !batterySaver;
|
||||
|
||||
if (batterySaver)
|
||||
comboPowerMode.SelectedIndex = 0;
|
||||
else
|
||||
comboPowerMode.SelectedValue = powerMode;
|
||||
|
||||
}
|
||||
|
||||
private void ComboPowerMode_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
string powerMode = (string)comboPowerMode.SelectedValue;
|
||||
PowerNative.SetPowerMode(powerMode);
|
||||
|
||||
if (PowerNative.GetDefaultPowerMode(Modes.GetCurrentBase()) != powerMode)
|
||||
AppConfig.SetMode("powermode", powerMode);
|
||||
else
|
||||
AppConfig.RemoveMode("powermode");
|
||||
}
|
||||
|
||||
private void ComboBoost_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
if (AppConfig.GetMode("auto_boost") != comboBoost.SelectedIndex)
|
||||
{
|
||||
NativeMethods.SetCPUBoost(comboBoost.SelectedIndex);
|
||||
PowerNative.SetCPUBoost(comboBoost.SelectedIndex);
|
||||
}
|
||||
AppConfig.SetMode("auto_boost", comboBoost.SelectedIndex);
|
||||
}
|
||||
@@ -567,7 +735,7 @@ namespace GHelper
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
|
||||
AppConfig.SetMode("auto_apply_power", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -577,20 +745,38 @@ namespace GHelper
|
||||
CheckBox chk = (CheckBox)sender;
|
||||
|
||||
AppConfig.SetMode("auto_apply", chk.Checked ? 1 : 0);
|
||||
Program.settingsForm.SetPerformanceMode();
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
}
|
||||
|
||||
public void InitAxis()
|
||||
{
|
||||
if (this == null || this.Text == "") return;
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
buttonCalibrate.Enabled = true;
|
||||
SetAxis(chartCPU, AsusFan.CPU);
|
||||
SetAxis(chartGPU, AsusFan.GPU);
|
||||
if (chartMid.Visible) SetAxis(chartMid, AsusFan.Mid);
|
||||
});
|
||||
}
|
||||
|
||||
public void LabelFansResult(string text)
|
||||
{
|
||||
labelFansResult.Text = text;
|
||||
labelFansResult.Visible = (text.Length > 0);
|
||||
if (text.Length > 0) Logger.WriteLine(text);
|
||||
|
||||
if (this == null || this.Text == "") return;
|
||||
|
||||
Invoke(delegate
|
||||
{
|
||||
labelFansResult.Text = text;
|
||||
labelFansResult.Visible = (text.Length > 0);
|
||||
});
|
||||
}
|
||||
|
||||
private void Fans_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
|
||||
/*
|
||||
if (e.CloseReason == CloseReason.UserClosing)
|
||||
{
|
||||
@@ -603,13 +789,16 @@ namespace GHelper
|
||||
public void InitPower(bool changed = false)
|
||||
{
|
||||
|
||||
bool modeA0 = Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0;
|
||||
bool modeA0 = (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0 || RyzenControl.IsAMD());
|
||||
bool modeA3 = Program.acpi.DeviceGet(AsusACPI.PPT_APUA3) >= 0;
|
||||
bool modeB0 = Program.acpi.IsAllAmdPPT();
|
||||
bool modeC1 = Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0;
|
||||
|
||||
panelA0.Visible = modeA0;
|
||||
panelB0.Visible = modeB0;
|
||||
|
||||
panelApplyPower.Visible = panelTitleCPU.Visible = modeA0 || modeB0 || modeC1;
|
||||
|
||||
|
||||
// All AMD version has B0 but doesn't have C0 (Nvidia GPU) settings
|
||||
if (modeB0)
|
||||
@@ -617,15 +806,31 @@ namespace GHelper
|
||||
labelLeftA0.Text = "Platform (CPU + GPU)";
|
||||
labelLeftB0.Text = "CPU";
|
||||
panelC1.Visible = false;
|
||||
panelA3.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
labelLeftA0.Text = "CPU Slow (SPL + sPPT)";
|
||||
labelLeftC1.Text = "CPU Fast (fPPT)";
|
||||
panelC1.Visible = modeC1;
|
||||
panelA3.Visible = modeA3;
|
||||
|
||||
if (RyzenControl.IsAMD())
|
||||
{
|
||||
labelLeftA0.Text = "CPU Sustained (SPL)";
|
||||
labelLeftA3.Text = "CPU Slow (sPPT)";
|
||||
labelLeftC1.Text = "CPU Fast (fPPT)";
|
||||
panelC1.Visible = modeC1;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
labelLeftA0.Text = "CPU Slow (PL1)";
|
||||
labelLeftA3.Text = "CPU Fast (PL2)";
|
||||
panelC1.Visible = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int limit_total;
|
||||
int limit_slow;
|
||||
int limit_cpu;
|
||||
int limit_fast;
|
||||
|
||||
@@ -634,12 +839,14 @@ namespace GHelper
|
||||
if (changed)
|
||||
{
|
||||
limit_total = trackA0.Value;
|
||||
limit_slow = trackA3.Value;
|
||||
limit_cpu = trackB0.Value;
|
||||
limit_fast = trackC1.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
limit_total = AppConfig.GetMode("limit_total");
|
||||
limit_slow = AppConfig.GetMode("limit_slow");
|
||||
limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
limit_fast = AppConfig.GetMode("limit_fast");
|
||||
}
|
||||
@@ -653,21 +860,28 @@ namespace GHelper
|
||||
if (limit_cpu < AsusACPI.MinCPU) limit_cpu = AsusACPI.MinCPU;
|
||||
if (limit_cpu > limit_total) limit_cpu = limit_total;
|
||||
|
||||
if (limit_slow < 0) limit_slow = limit_total;
|
||||
if (limit_slow > AsusACPI.MaxTotal) limit_slow = AsusACPI.MaxTotal;
|
||||
if (limit_slow < AsusACPI.MinTotal) limit_slow = AsusACPI.MinTotal;
|
||||
|
||||
if (limit_fast < 0) limit_fast = AsusACPI.DefaultTotal;
|
||||
if (limit_fast > AsusACPI.MaxTotal) limit_fast = AsusACPI.MaxTotal;
|
||||
if (limit_fast < AsusACPI.MinTotal) limit_fast = AsusACPI.MinTotal;
|
||||
|
||||
trackA0.Value = limit_total;
|
||||
trackA3.Value = limit_slow;
|
||||
trackB0.Value = limit_cpu;
|
||||
trackC1.Value = limit_fast;
|
||||
|
||||
checkApplyPower.Checked = apply;
|
||||
|
||||
labelA0.Text = trackA0.Value.ToString() + "W";
|
||||
labelA3.Text = trackA3.Value.ToString() + "W";
|
||||
labelB0.Text = trackB0.Value.ToString() + "W";
|
||||
labelC1.Text = trackC1.Value.ToString() + "W";
|
||||
|
||||
AppConfig.SetMode("limit_total", limit_total);
|
||||
AppConfig.SetMode("limit_slow", limit_slow);
|
||||
AppConfig.SetMode("limit_cpu", limit_cpu);
|
||||
AppConfig.SetMode("limit_fast", limit_fast);
|
||||
|
||||
@@ -717,7 +931,7 @@ namespace GHelper
|
||||
try
|
||||
{
|
||||
if (chartCount > 2)
|
||||
Size = MinimumSize = new Size(0, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
|
||||
Size = MinimumSize = new Size(Size.Width, (int)(ControlHelper.GetDpiScale(this).Value * (chartCount * 200 + 100)));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -807,40 +1021,47 @@ namespace GHelper
|
||||
AppConfig.SetMode("auto_apply", 0);
|
||||
AppConfig.SetMode("auto_apply_power", 0);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
trackUV.Value = RyzenControl.MaxCPUUV;
|
||||
trackUViGPU.Value = RyzenControl.MaxIGPUUV;
|
||||
trackTemp.Value = RyzenControl.MaxTemp;
|
||||
|
||||
if (Program.acpi.IsXGConnected())
|
||||
AsusUSB.ResetXGM();
|
||||
AdvancedScroll();
|
||||
AppConfig.SetMode("cpu_temp", -1);
|
||||
|
||||
modeControl.ResetPerformanceMode();
|
||||
|
||||
InitPowerPlan();
|
||||
|
||||
if (Program.acpi.IsXGConnected()) XGM.Reset();
|
||||
|
||||
trackUV.Value = 0;
|
||||
trackUViGPU.Value = 0;
|
||||
AppConfig.SetMode("cpu_uv", 0);
|
||||
AppConfig.SetMode("igpu_uv", 0);
|
||||
|
||||
if (gpuVisible)
|
||||
{
|
||||
trackGPUClockLimit.Value = NvidiaGpuControl.MaxClockLimit;
|
||||
trackGPUCore.Value = 0;
|
||||
trackGPUMemory.Value = 0;
|
||||
trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
|
||||
trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
|
||||
|
||||
AppConfig.SetMode("gpu_clock_limit", trackGPUClockLimit.Value);
|
||||
|
||||
AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
|
||||
AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
|
||||
|
||||
AppConfig.SetMode("gpu_core", trackGPUCore.Value);
|
||||
AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
|
||||
|
||||
VisualiseGPUSettings();
|
||||
Program.settingsForm.SetGPUClocks(true);
|
||||
Program.settingsForm.SetGPUPower();
|
||||
modeControl.SetGPUClocks(true);
|
||||
modeControl.SetGPUPower();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
private void Chart_Save()
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
|
||||
labelTip.Visible = false;
|
||||
|
||||
SaveProfile(seriesCPU, AsusFan.CPU);
|
||||
@@ -852,12 +1073,23 @@ namespace GHelper
|
||||
if (AppConfig.Is("xgm_fan"))
|
||||
SaveProfile(seriesXGM, AsusFan.XGM);
|
||||
|
||||
Program.settingsForm.AutoFans();
|
||||
|
||||
|
||||
modeControl.AutoFans();
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e)
|
||||
private void ChartCPU_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Chart_Save();
|
||||
}
|
||||
|
||||
|
||||
private void ChartCPU_MouseLeave(object? sender, EventArgs e)
|
||||
{
|
||||
curPoint = null;
|
||||
curIndex = -1;
|
||||
labelTip.Visible = false;
|
||||
}
|
||||
|
||||
private void ChartCPU_MouseMove(object? sender, MouseEventArgs e, AsusFan device)
|
||||
{
|
||||
|
||||
if (sender is null) return;
|
||||
@@ -896,7 +1128,7 @@ namespace GHelper
|
||||
if (dy < 0) dy = 0;
|
||||
if (dy > fansMax) dy = fansMax;
|
||||
|
||||
dymin = (dx - 65) * 1.2;
|
||||
dymin = (dx - 70) * 1.2;
|
||||
|
||||
if (dy < dymin) dy = dymin;
|
||||
|
||||
@@ -918,7 +1150,7 @@ namespace GHelper
|
||||
tip = true;
|
||||
}
|
||||
|
||||
labelTip.Text = Math.Round(curPoint.XValue) + "C, " + ChartPercToRPM((int)curPoint.YValues[0], " " + Properties.Strings.RPM);
|
||||
labelTip.Text = Math.Floor(curPoint.XValue) + "C, " + ChartYLabel((int)curPoint.YValues[0], device, " " + Properties.Strings.RPM);
|
||||
labelTip.Top = e.Y + ((Control)sender).Top;
|
||||
labelTip.Left = e.X - 50;
|
||||
|
||||
@@ -949,8 +1181,8 @@ namespace GHelper
|
||||
{
|
||||
|
||||
// Get the neighboring DataPoints of the hit point
|
||||
DataPoint upperPoint = null;
|
||||
DataPoint lowerPoint = null;
|
||||
DataPoint? upperPoint = null;
|
||||
DataPoint? lowerPoint = null;
|
||||
|
||||
if (index > 0)
|
||||
{
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows8.0</TargetFramework>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>True</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
@@ -11,12 +11,11 @@
|
||||
<StartupObject>GHelper.Program</StartupObject>
|
||||
<ApplicationIcon>favicon.ico</ApplicationIcon>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
<SupportedOSPlatformVersion>8.0</SupportedOSPlatformVersion>
|
||||
<AssemblyName>GHelper</AssemblyName>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.87</AssemblyVersion>
|
||||
<AssemblyVersion>0.142</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
@@ -60,9 +59,9 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FftSharp" Version="2.0.0" />
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="NvAPIWrapper.Net" Version="0.8.1.101" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.8.0" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace AmdAdl2;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
#region Export Struct
|
||||
|
||||
@@ -33,13 +33,15 @@ public struct ADLBdf
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData {
|
||||
public struct ADLSingleSensorData
|
||||
{
|
||||
public int Supported;
|
||||
public int Value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLPMLogDataOutput {
|
||||
public struct ADLPMLogDataOutput
|
||||
{
|
||||
int Size;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_PMLOG_MAX_SENSORS)]
|
||||
@@ -57,7 +59,8 @@ public struct ADLGcnInfo
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ADLAsicFamilyType {
|
||||
public enum ADLAsicFamilyType
|
||||
{
|
||||
Undefined = 0,
|
||||
Discrete = 1 << 0,
|
||||
Integrated = 1 << 1,
|
||||
@@ -69,7 +72,8 @@ public enum ADLAsicFamilyType {
|
||||
Embedded = 1 << 7,
|
||||
}
|
||||
|
||||
public enum ADLSensorType {
|
||||
public enum ADLSensorType
|
||||
{
|
||||
SENSOR_MAXTYPES = 0,
|
||||
PMLOG_CLK_GFXCLK = 1, // Current graphic clock value in MHz
|
||||
PMLOG_CLK_MEMCLK = 2, // Current memory clock value in MHz
|
||||
@@ -149,13 +153,15 @@ public enum ADLSensorType {
|
||||
|
||||
//Throttle Status
|
||||
[Flags]
|
||||
public enum ADL_THROTTLE_NOTIFICATION {
|
||||
public enum ADL_THROTTLE_NOTIFICATION
|
||||
{
|
||||
ADL_PMLOG_THROTTLE_POWER = 1 << 0,
|
||||
ADL_PMLOG_THROTTLE_THERMAL = 1 << 1,
|
||||
ADL_PMLOG_THROTTLE_CURRENT = 1 << 2,
|
||||
};
|
||||
|
||||
public enum ADL_PMLOG_SENSORS {
|
||||
public enum ADL_PMLOG_SENSORS
|
||||
{
|
||||
ADL_SENSOR_MAXTYPES = 0,
|
||||
ADL_PMLOG_CLK_GFXCLK = 1,
|
||||
ADL_PMLOG_CLK_MEMCLK = 2,
|
||||
@@ -237,7 +243,8 @@ public enum ADL_PMLOG_SENSORS {
|
||||
|
||||
/// <summary> ADLAdapterInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfo {
|
||||
public struct ADLAdapterInfo
|
||||
{
|
||||
/// <summary>The size of the structure</summary>
|
||||
int Size;
|
||||
|
||||
@@ -292,7 +299,8 @@ public struct ADLAdapterInfo {
|
||||
|
||||
/// <summary> ADLAdapterInfo Array</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfoArray {
|
||||
public struct ADLAdapterInfoArray
|
||||
{
|
||||
/// <summary> ADLAdapterInfo Array </summary>
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_MAX_ADAPTERS)]
|
||||
public ADLAdapterInfo[] ADLAdapterInfo;
|
||||
@@ -304,7 +312,8 @@ public struct ADLAdapterInfoArray {
|
||||
|
||||
/// <summary> ADLDisplayID Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayID {
|
||||
public struct ADLDisplayID
|
||||
{
|
||||
/// <summary> Display Logical Index </summary>
|
||||
public int DisplayLogicalIndex;
|
||||
|
||||
@@ -320,7 +329,8 @@ public struct ADLDisplayID {
|
||||
|
||||
/// <summary> ADLDisplayInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayInfo {
|
||||
public struct ADLDisplayInfo
|
||||
{
|
||||
/// <summary> Display Index </summary>
|
||||
public ADLDisplayID DisplayID;
|
||||
|
||||
@@ -355,7 +365,8 @@ public struct ADLDisplayInfo {
|
||||
|
||||
#endregion Export Struct
|
||||
|
||||
public class Adl2 {
|
||||
public class Adl2
|
||||
{
|
||||
public const string Atiadlxx_FileName = "atiadlxx.dll";
|
||||
|
||||
#region Internal Constant
|
||||
@@ -398,24 +409,30 @@ public class Adl2 {
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only return the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out IntPtr adlContextHandle) {
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out nint adlContextHandle)
|
||||
{
|
||||
return NativeMethods.ADL2_Main_Control_Create(ADL_Main_Memory_Alloc_Impl_Reference, enumConnectedAdapters, out adlContextHandle);
|
||||
}
|
||||
|
||||
public static void FreeMemory(IntPtr buffer) {
|
||||
public static void FreeMemory(nint buffer)
|
||||
{
|
||||
Memory_Free_Impl(buffer);
|
||||
}
|
||||
|
||||
private static bool? isDllLoaded;
|
||||
|
||||
public static bool Load() {
|
||||
public static bool Load()
|
||||
{
|
||||
if (isDllLoaded != null)
|
||||
return isDllLoaded.Value;
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Marshal.PrelinkAll(typeof(Adl2));
|
||||
isDllLoaded = true;
|
||||
} catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException) {
|
||||
}
|
||||
catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException)
|
||||
{
|
||||
Debug.WriteLine(e);
|
||||
isDllLoaded = false;
|
||||
}
|
||||
@@ -423,53 +440,57 @@ public class Adl2 {
|
||||
return isDllLoaded.Value;
|
||||
}
|
||||
|
||||
private static NativeMethods.ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
private static ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
|
||||
/// <summary> Build in memory allocation function</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns>return the memory buffer</returns>
|
||||
private static IntPtr Memory_Alloc_Impl(int size) {
|
||||
private static nint Memory_Alloc_Impl(int size)
|
||||
{
|
||||
return Marshal.AllocCoTaskMem(size);
|
||||
}
|
||||
|
||||
/// <summary> Build in memory free function</summary>
|
||||
/// <param name="buffer">input buffer</param>
|
||||
private static void Memory_Free_Impl(IntPtr buffer) {
|
||||
if (IntPtr.Zero != buffer) {
|
||||
private static void Memory_Free_Impl(nint buffer)
|
||||
{
|
||||
if (nint.Zero != buffer)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public static class NativeMethods {
|
||||
public static class NativeMethods
|
||||
{
|
||||
/// <summary> ADL Memory allocation function allows ADL to callback for memory allocation</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
public delegate IntPtr ADL_Main_Memory_Alloc(int size);
|
||||
public delegate nint ADL_Main_Memory_Alloc(int size);
|
||||
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="callback">Call back functin pointer which is ised to allocate memeory </param>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only retuen the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Destroy Function to free up ADL Data</summary>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Destroy(IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Destroy(nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Function to get the number of adapters</summary>
|
||||
/// <param name="numAdapters">return number of adapters</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(IntPtr adlContextHandle, out int numAdapters);
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(nint adlContextHandle, out int numAdapters);
|
||||
|
||||
/// <summary> ADL Function to get the GPU adapter information</summary>
|
||||
/// <param name="info">return GPU adapter information</param>
|
||||
/// <param name="inputSize">the size of the GPU adapter struct</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(IntPtr adlContextHandle, IntPtr info, int inputSize);
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(nint adlContextHandle, nint info, int inputSize);
|
||||
|
||||
/// <summary> Function to determine if the adapter is active or not.</summary>
|
||||
/// <remarks>The function is used to check if the adapter associated with iAdapterIndex is active</remarks>
|
||||
@@ -477,7 +498,7 @@ public class Adl2 {
|
||||
/// <param name="status"> Status of the adapter. True: Active; False: Dsiabled</param>
|
||||
/// <returns>Non zero is successfull</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_Active_Get(IntPtr adlContextHandle, int adapterIndex, out int status);
|
||||
public static extern int ADL2_Adapter_Active_Get(nint adlContextHandle, int adapterIndex, out int status);
|
||||
|
||||
/// <summary>Get display information based on adapter index</summary>
|
||||
/// <param name="adapterIndex">Adapter Index</param>
|
||||
@@ -487,16 +508,16 @@ public class Adl2 {
|
||||
/// <returns>return ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Display_DisplayInfo_Get(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int numDisplays,
|
||||
out IntPtr displayInfoArray,
|
||||
out nint displayInfoArray,
|
||||
int forceDetect
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Overdrive_Caps(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int supported,
|
||||
out int enabled,
|
||||
@@ -504,21 +525,21 @@ public class Adl2 {
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(IntPtr adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(nint adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(nint adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_SwitchableGraphics_Applications_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iListType,
|
||||
out int lpNumApps,
|
||||
out IntPtr lppAppList);
|
||||
out nint lppAppList);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBright_Caps(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
out int iSupported,
|
||||
out int iEnabled,
|
||||
@@ -526,7 +547,7 @@ public class Adl2 {
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBrightEnable_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
int iEnabled);
|
||||
|
||||
@@ -553,25 +574,25 @@ public class Adl2 {
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
|
||||
IntPtr context,
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
}
|
||||
@@ -1,14 +1,14 @@
|
||||
using AmdAdl2;
|
||||
using GHelper.Helpers;
|
||||
using System.Runtime.InteropServices;
|
||||
using static AmdAdl2.Adl2.NativeMethods;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
private bool _isReady;
|
||||
private IntPtr _adlContextHandle;
|
||||
private nint _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
@@ -23,7 +23,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
nint AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
@@ -76,7 +76,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
|
||||
public bool IsValid => _isReady && _adlContextHandle != nint.Zero;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
@@ -112,7 +112,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
public bool SetVariBright(int enabled)
|
||||
{
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
@@ -125,7 +125,7 @@ public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
supported = enabled = -1;
|
||||
|
||||
if (_adlContextHandle == IntPtr.Zero) return false;
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
@@ -154,7 +154,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
IntPtr appInfoPtr = IntPtr.Zero;
|
||||
nint appInfoPtr = nint.Zero;
|
||||
int appCount = 0;
|
||||
|
||||
try
|
||||
@@ -168,12 +168,12 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
// Convert the application data pointers to an array of structs
|
||||
var appInfoArray = new ADLSGApplicationInfo[appCount];
|
||||
IntPtr currentPtr = appInfoPtr;
|
||||
nint currentPtr = appInfoPtr;
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
|
||||
currentPtr = IntPtr.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
currentPtr = nint.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
}
|
||||
|
||||
var appNames = new List<string>();
|
||||
@@ -189,7 +189,7 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
|
||||
|
||||
foreach (string kill in appNames)
|
||||
foreach (string kill in appNames)
|
||||
if (!immune.Contains(kill.ToLower()))
|
||||
ProcessHelper.KillByName(kill);
|
||||
|
||||
@@ -202,7 +202,7 @@ public class AmdGpuControl : IGpuControl
|
||||
finally
|
||||
{
|
||||
// Clean up resources
|
||||
if (appInfoPtr != IntPtr.Zero)
|
||||
if (appInfoPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(appInfoPtr);
|
||||
}
|
||||
@@ -213,10 +213,10 @@ public class AmdGpuControl : IGpuControl
|
||||
|
||||
private void ReleaseUnmanagedResources()
|
||||
{
|
||||
if (_adlContextHandle != IntPtr.Zero)
|
||||
if (_adlContextHandle != nint.Zero)
|
||||
{
|
||||
ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = IntPtr.Zero;
|
||||
_adlContextHandle = nint.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
366
app/Gpu/GPUModeControl.cs
Normal file
366
app/Gpu/GPUModeControl.cs
Normal file
@@ -0,0 +1,366 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Gpu
|
||||
{
|
||||
public class GPUModeControl
|
||||
{
|
||||
SettingsForm settings;
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
public static int gpuMode;
|
||||
public static bool? gpuExists = null;
|
||||
|
||||
|
||||
public GPUModeControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
}
|
||||
|
||||
public void InitGPUMode()
|
||||
{
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux < 0) mux = Program.acpi.DeviceGet(AsusACPI.GPUMuxVivo);
|
||||
|
||||
Logger.WriteLine("Eco flag : " + eco);
|
||||
Logger.WriteLine("Mux flag : " + mux);
|
||||
|
||||
settings.VisualiseGPUButtons(eco >= 0, mux >= 0);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
gpuMode = AsusACPI.GPUModeUltimate;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (eco == 1)
|
||||
gpuMode = AsusACPI.GPUModeEco;
|
||||
else
|
||||
gpuMode = AsusACPI.GPUModeStandard;
|
||||
|
||||
// GPU mode not supported
|
||||
if (eco < 0 && mux < 0)
|
||||
{
|
||||
if (gpuExists is null) gpuExists = Program.acpi.GetFan(AsusFan.GPU) >= 0;
|
||||
settings.HideGPUModes((bool)gpuExists);
|
||||
}
|
||||
}
|
||||
|
||||
AppConfig.Set("gpu_mode", gpuMode);
|
||||
settings.VisualiseGPUMode(gpuMode);
|
||||
|
||||
Aura.CustomRGB.ApplyGPUColor();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUMode(int GPUMode, int auto = 0)
|
||||
{
|
||||
|
||||
int CurrentGPU = AppConfig.Get("gpu_mode");
|
||||
AppConfig.Set("gpu_auto", auto);
|
||||
|
||||
if (CurrentGPU == GPUMode)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
return;
|
||||
}
|
||||
|
||||
var restart = false;
|
||||
var changed = false;
|
||||
|
||||
int status;
|
||||
|
||||
if (CurrentGPU == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 1, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 1, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
if (AppConfig.NoAutoUltimate())
|
||||
{
|
||||
Program.acpi.SetGPUEco(0);
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 0, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 0, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeEco)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(1, true);
|
||||
changed = true;
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeStandard)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(0);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
AppConfig.Set("gpu_mode", GPUMode);
|
||||
}
|
||||
|
||||
if (restart)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUEco(int eco, bool hardWay = false)
|
||||
{
|
||||
|
||||
settings.LockGPUModes();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
int status = 1;
|
||||
|
||||
if (eco == 1)
|
||||
{
|
||||
/*
|
||||
if (NvidiaSmi.GetDisplayActiveStatus())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.EnableOptimusText, Properties.Strings.EnableOptimusTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No)
|
||||
{
|
||||
InitGPUMode();
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
HardwareControl.KillGPUApps();
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Running eco command {eco}");
|
||||
|
||||
status = Program.acpi.SetGPUEco(eco);
|
||||
|
||||
if (status == 0 && eco == 1 && hardWay) RestartGPU();
|
||||
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(AppConfig.Get("refresh_delay", 500)));
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
});
|
||||
|
||||
if (eco == 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Program.modeControl.SetGPUClocks(false);
|
||||
}
|
||||
|
||||
if (AppConfig.Is("mode_reapply"))
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
Program.modeControl.AutoPerformance();
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsPlugged()
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) return false;
|
||||
if (!AppConfig.Is("optimized_usbc")) return true;
|
||||
|
||||
int chargerMode = Program.acpi.DeviceGet(AsusACPI.ChargerMode);
|
||||
Logger.WriteLine("ChargerStatus: " + chargerMode);
|
||||
|
||||
if (chargerMode < 0) return true;
|
||||
return (chargerMode & AsusACPI.ChargerBarrel) > 0;
|
||||
|
||||
}
|
||||
|
||||
public bool AutoGPUMode(bool optimized = false)
|
||||
{
|
||||
|
||||
bool GpuAuto = AppConfig.Is("gpu_auto");
|
||||
bool ForceGPU = AppConfig.IsForceSetGPUMode();
|
||||
|
||||
int GpuMode = AppConfig.Get("gpu_mode");
|
||||
|
||||
if (!GpuAuto && !ForceGPU) return false;
|
||||
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
if (optimized) SetGPUMode(AsusACPI.GPUModeStandard, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (eco == 1)
|
||||
if ((GpuAuto && IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeStandard))
|
||||
{
|
||||
SetGPUEco(0);
|
||||
return true;
|
||||
}
|
||||
if (eco == 0)
|
||||
if ((GpuAuto && !IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeEco))
|
||||
{
|
||||
|
||||
if (HardwareControl.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
SetGPUEco(1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void RestartGPU(bool confirm = true)
|
||||
{
|
||||
if (HardwareControl.GpuControl is null) return;
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) return;
|
||||
|
||||
if (confirm)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.RestartGPU, Properties.Strings.EcoMode, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return;
|
||||
}
|
||||
|
||||
ProcessHelper.RunAsAdmin("gpurestart");
|
||||
|
||||
if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
Logger.WriteLine("Trying to restart dGPU");
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes("Restarting GPU ...");
|
||||
|
||||
var nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
bool status = nvControl.RestartGPU();
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
//labelTipGPU.Text = status ? "GPU Restarted, you can try Eco mode again" : "Failed to restart GPU"; TODO
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
if (Program.acpi.IsXGConnected())
|
||||
{
|
||||
//Program.acpi.DeviceSet(AsusACPI.GPUXGInit, 1, "XG Init");
|
||||
XGM.Init();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ToggleXGM()
|
||||
{
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes();
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
|
||||
{
|
||||
XGM.Reset();
|
||||
HardwareControl.KillGPUApps();
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (AppConfig.Is("xgm_special"))
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0x101, "GPU XGM");
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
|
||||
|
||||
InitXGM();
|
||||
|
||||
XGM.Light(AppConfig.Is("xmg_light"));
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
|
||||
if (AppConfig.IsMode("auto_apply"))
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
|
||||
HardwareControl.RecreateGpuControl();
|
||||
|
||||
}
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
if (HardwareControl.GpuControl is not null)
|
||||
{
|
||||
HardwareControl.GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
|
||||
// Manually forcing standard mode on shutdown/hibernate for some exotic cases
|
||||
// https://github.com/seerge/g-helper/pull/855
|
||||
public void StandardModeFix()
|
||||
{
|
||||
if (!AppConfig.IsGPUFix()) return; // No config entry
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUMux) == 0) return; // Ultimate mode
|
||||
|
||||
Logger.WriteLine("Forcing Standard Mode on shutdown / hibernation");
|
||||
Program.acpi.SetGPUEco(0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using NvAPIWrapper.GPU;
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
@@ -6,16 +7,19 @@ using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
using System.Diagnostics;
|
||||
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
namespace GHelper.Gpu.NVidia;
|
||||
|
||||
public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
|
||||
public const int MaxCoreOffset = 250;
|
||||
public const int MaxMemoryOffset = 250;
|
||||
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 250);
|
||||
|
||||
public const int MinCoreOffset = -250;
|
||||
public const int MinMemoryOffset = -250;
|
||||
public static int MinCoreOffset = AppConfig.Get("min_gpu_core", -250);
|
||||
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -250);
|
||||
|
||||
public const int MinClockLimit = 400;
|
||||
public const int MaxClockLimit = 3000;
|
||||
|
||||
private static PhysicalGPU? _internalGpu;
|
||||
|
||||
@@ -55,18 +59,27 @@ public class NvidiaGpuControl : IGpuControl
|
||||
try
|
||||
{
|
||||
Process[] processes = internalGpu.GetActiveApplications();
|
||||
foreach (Process process in processes) ProcessHelper.KillByProcess(process);
|
||||
foreach (Process process in processes)
|
||||
try
|
||||
{
|
||||
Logger.WriteLine("Kill:" + process.ProcessName);
|
||||
ProcessHelper.KillByProcess(process);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
//NVIDIA.RestartDisplayDriver();
|
||||
//GeneralApi.RestartDisplayDriver();
|
||||
}
|
||||
|
||||
|
||||
public int GetClocks(out int core, out int memory)
|
||||
public bool GetClocks(out int core, out int memory)
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
@@ -79,27 +92,30 @@ public class NvidiaGpuControl : IGpuControl
|
||||
core = states.Clocks[PerformanceStateId.P0_3DPerformance][0].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
memory = states.Clocks[PerformanceStateId.P0_3DPerformance][1].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
|
||||
return 0;
|
||||
|
||||
foreach (var delta in states.Voltages[PerformanceStateId.P0_3DPerformance])
|
||||
{
|
||||
Logger.WriteLine("GPU VOLT:" + delta.IsEditable + " - " + delta.ValueDeltaInMicroVolt.DeltaValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
|
||||
core = memory = 0;
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public bool RestartGPU()
|
||||
private bool RunPowershellCommand(string script)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = @"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 3; Enable-PnpDevice $device.InstanceId -Confirm:$false";
|
||||
Logger.WriteLine(script);
|
||||
ProcessHelper.RunCMD("powershell", script);
|
||||
//Thread.Sleep(2000);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -107,26 +123,71 @@ public class NvidiaGpuControl : IGpuControl
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public int SetClocksFromConfig()
|
||||
public int GetMaxGPUCLock()
|
||||
{
|
||||
int core = AppConfig.Get("gpu_core",0);
|
||||
int memory = AppConfig.Get("gpu_memory",0);
|
||||
int status = SetClocks(core, memory);
|
||||
return status;
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
try
|
||||
{
|
||||
PrivateClockBoostLockV2 data = GPUApi.GetClockBoostLock(internalGpu.Handle);
|
||||
int limit = (int)data.ClockBoostLocks[0].VoltageInMicroV / 1000;
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + limit);
|
||||
return limit;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + ex.Message);
|
||||
return -1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int SetMaxGPUClock(int clock)
|
||||
{
|
||||
|
||||
if (clock < MinClockLimit || clock >= MaxClockLimit) clock = 0;
|
||||
|
||||
int _clockLimit = GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit != clock)
|
||||
{
|
||||
if (clock > 0) RunPowershellCommand($"nvidia-smi -lgc 0,{clock}");
|
||||
else RunPowershellCommand($"nvidia-smi -rgc");
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool RestartGPU()
|
||||
{
|
||||
return RunPowershellCommand(@"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 5; Enable-PnpDevice $device.InstanceId -Confirm:$false");
|
||||
}
|
||||
|
||||
|
||||
public int SetClocks(int core, int memory)
|
||||
{
|
||||
|
||||
if (core < MinCoreOffset || core > MaxCoreOffset) return 0;
|
||||
if (memory < MinMemoryOffset || memory > MaxMemoryOffset) return 0;
|
||||
|
||||
if (GetClocks(out int currentCore, out int currentMemory))
|
||||
{
|
||||
if (Math.Abs(core - currentCore) < 5 && Math.Abs(memory - currentMemory) < 5) return 0;
|
||||
}
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
var coreClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Graphics, new PerformanceStates20ParameterDelta(core * 1000));
|
||||
var memoryClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Memory, new PerformanceStates20ParameterDelta(memory * 1000));
|
||||
//var voltageEntry = new PerformanceStates20BaseVoltageEntryV1(PerformanceVoltageDomain.Core, new PerformanceStates20ParameterDelta(voltage));
|
||||
|
||||
PerformanceStates20ClockEntryV1[] clocks = { coreClock, memoryClock };
|
||||
PerformanceStates20BaseVoltageEntryV1[] voltages = { };
|
||||
@@ -146,8 +207,6 @@ public class NvidiaGpuControl : IGpuControl
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
public static class NvidiaSmi
|
||||
{
|
||||
public static bool GetDisplayActiveStatus()
|
||||
{
|
||||
// Non AMD devices doesn't seem to be affected
|
||||
if (!RyzenControl.IsAMD()) return false;
|
||||
|
||||
string commandOutput = RunNvidiaSmiCommand();
|
||||
|
||||
Logger.WriteLine(commandOutput);
|
||||
|
||||
if (commandOutput.Length == 0) return false;
|
||||
if (!commandOutput.Contains("RTX 40")) return false;
|
||||
|
||||
// Extract the "Display Active" status using regular expressions
|
||||
string displayActivePattern = @"Display Active\s+:\s+(\w+)";
|
||||
|
||||
Match match = Regex.Match(commandOutput, displayActivePattern, RegexOptions.IgnoreCase);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
string status = match.Groups[1].Value.ToLower().Trim(' ');
|
||||
return status == "enabled";
|
||||
}
|
||||
|
||||
return false; // Return false if the "Display Active" status is not found
|
||||
}
|
||||
|
||||
private static string RunNvidiaSmiCommand(string arguments = "-i 0 -q")
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "nvidia-smi",
|
||||
Arguments = arguments,
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
|
||||
Process process = new Process
|
||||
{
|
||||
StartInfo = startInfo
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
process.Start();
|
||||
string output = process.StandardOutput.ReadToEnd();
|
||||
process.WaitForExit();
|
||||
return output;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
//return File.ReadAllText(@"smi.txt");
|
||||
Debug.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,29 @@
|
||||
using GHelper;
|
||||
using GHelper.Fan;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Gpu.AMD;
|
||||
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using GHelper.Battery;
|
||||
|
||||
public static class HardwareControl
|
||||
{
|
||||
|
||||
public static IGpuControl? GpuControl;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static float? batteryDischarge = -1;
|
||||
public static decimal? batteryRate = 0;
|
||||
public static decimal batteryHealth = -1;
|
||||
public static decimal batteryCapacity = -1;
|
||||
|
||||
public static decimal? designCapacity;
|
||||
public static decimal? fullCapacity;
|
||||
public static decimal? chargeCapacity;
|
||||
|
||||
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
@@ -16,38 +32,7 @@ public static class HardwareControl
|
||||
|
||||
public static int? gpuUse;
|
||||
|
||||
public static int GetFanMax()
|
||||
{
|
||||
int max = 58;
|
||||
int configMax = AppConfig.Get("fan_max");
|
||||
if (configMax > 100) configMax = 0; // skipping inadvequate settings
|
||||
|
||||
if (AppConfig.ContainsModel("401")) max = 72;
|
||||
else if (AppConfig.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, configMax);
|
||||
}
|
||||
|
||||
public static void SetFanMax(int fan)
|
||||
{
|
||||
AppConfig.Set("fan_max", fan);
|
||||
}
|
||||
public static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) return null; //nothing reasonable
|
||||
}
|
||||
|
||||
int fanMax = GetFanMax();
|
||||
if (fan > fanMax && fan < 110) SetFanMax(fan);
|
||||
|
||||
if (AppConfig.Is("fan_rpm"))
|
||||
return GHelper.Properties.Strings.FanSpeed + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return GHelper.Properties.Strings.FanSpeed + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
static long lastUpdate;
|
||||
|
||||
private static int GetGpuUse()
|
||||
{
|
||||
@@ -66,15 +51,115 @@ public static class HardwareControl
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
public static void GetBatteryStatus()
|
||||
{
|
||||
batteryDischarge = -1;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan));
|
||||
midFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.Mid_Fan));
|
||||
batteryRate = 0;
|
||||
chargeCapacity = 0;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStatus");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
|
||||
chargeCapacity = Convert.ToDecimal(obj["RemainingCapacity"]);
|
||||
|
||||
decimal chargeRate = Convert.ToDecimal(obj["ChargeRate"]);
|
||||
decimal dischargeRate = Convert.ToDecimal(obj["DischargeRate"]);
|
||||
|
||||
if (chargeRate > 0)
|
||||
batteryRate = chargeRate / 1000;
|
||||
else
|
||||
batteryRate = -dischargeRate / 1000;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Discharge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
public static void ReadFullChargeCapacity()
|
||||
{
|
||||
if (fullCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryFullChargedCapacity");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
fullCapacity = Convert.ToDecimal(obj["FullChargedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Full Charge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ReadDesignCapacity()
|
||||
{
|
||||
if (designCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStaticData");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
designCapacity = Convert.ToDecimal(obj["DesignedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Design Capacity Reading: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RefreshBatteryHealth()
|
||||
{
|
||||
batteryHealth = GetBatteryHealth() * 100;
|
||||
}
|
||||
|
||||
|
||||
public static decimal GetBatteryHealth()
|
||||
{
|
||||
if (designCapacity is null)
|
||||
{
|
||||
ReadDesignCapacity();
|
||||
}
|
||||
ReadFullChargeCapacity();
|
||||
|
||||
if (designCapacity is null || fullCapacity is null || designCapacity == 0 || fullCapacity == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
decimal health = (decimal)fullCapacity / (decimal)designCapacity;
|
||||
Logger.WriteLine("Design Capacity: " + designCapacity + "mWh, Full Charge Capacity: " + fullCapacity + "mWh, Health: " + health + "%");
|
||||
|
||||
return health;
|
||||
}
|
||||
|
||||
public static float? GetCPUTemp() {
|
||||
|
||||
var last = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
if (Math.Abs(last - lastUpdate) < 2) return cpuTemp;
|
||||
lastUpdate = last;
|
||||
|
||||
cpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_CPU);
|
||||
|
||||
@@ -90,6 +175,23 @@ public static class HardwareControl
|
||||
Debug.WriteLine("Failed reading CPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
|
||||
return cpuTemp;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryRate = 0;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FanSensorControl.FormatFan(AsusFan.CPU, Program.acpi.GetFan(AsusFan.CPU));
|
||||
gpuFan = FanSensorControl.FormatFan(AsusFan.GPU, Program.acpi.GetFan(AsusFan.GPU));
|
||||
midFan = FanSensorControl.FormatFan(AsusFan.Mid, Program.acpi.GetFan(AsusFan.Mid));
|
||||
|
||||
cpuTemp = GetCPUTemp();
|
||||
|
||||
try
|
||||
{
|
||||
gpuTemp = GpuControl?.GetCurrentTemperature();
|
||||
@@ -104,17 +206,16 @@ public static class HardwareControl
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_GPU);
|
||||
|
||||
try
|
||||
ReadFullChargeCapacity();
|
||||
GetBatteryStatus();
|
||||
|
||||
if (fullCapacity > 0 && chargeCapacity > 0)
|
||||
{
|
||||
using (var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true))
|
||||
{
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Failed reading Battery discharge");
|
||||
batteryCapacity = Math.Min(100, ((decimal)chargeCapacity / (decimal)fullCapacity) * 100);
|
||||
if (batteryCapacity > 99) BatteryControl.UnSetBatteryLimitFull();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 10)
|
||||
@@ -168,18 +269,20 @@ public static class HardwareControl
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
if (GpuControl.FullName.Contains("6850M")) AppConfig.Set("xgm_special", 1);
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
Logger.WriteLine("dGPU not found");
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
Debug.WriteLine("Can't connect to GPU " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,14 +291,6 @@ public static class HardwareControl
|
||||
{
|
||||
|
||||
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps"))
|
||||
{
|
||||
tokill.Add("nvdisplay.container");
|
||||
tokill.Add("nvcontainer");
|
||||
tokill.Add("nvcplui");
|
||||
}
|
||||
|
||||
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
|
||||
|
||||
29
app/Helpers/Audio.cs
Normal file
29
app/Helpers/Audio.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class Audio
|
||||
{
|
||||
public static bool ToggleMute()
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
|
||||
var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
|
||||
|
||||
bool status = !commDevice.AudioEndpointVolume.Mute;
|
||||
|
||||
commDevice.AudioEndpointVolume.Mute = status;
|
||||
consoleDevice.AudioEndpointVolume.Mute = status;
|
||||
mmDevice.AudioEndpointVolume.Mute = status;
|
||||
|
||||
Logger.WriteLine(commDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(consoleDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(mmDevice.ToString() + ":" + status);
|
||||
|
||||
return status;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
142
app/Helpers/ClamshellModeControl.cs
Normal file
142
app/Helpers/ClamshellModeControl.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Mode;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class ClamshellModeControl
|
||||
{
|
||||
|
||||
public ClamshellModeControl()
|
||||
{
|
||||
//Save current setting if hibernate or shutdown to prevent reverting the user set option.
|
||||
CheckAndSaveLidAction();
|
||||
}
|
||||
|
||||
public bool IsExternalDisplayConnected()
|
||||
{
|
||||
var devices = ScreenInterrogatory.GetAllDevices().ToArray();
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL &&
|
||||
device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED
|
||||
&& device.monitorFriendlyDeviceName != internalName)
|
||||
{
|
||||
Logger.WriteLine("Found external screen: " + device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
|
||||
//Already found one, we do not have to check whether there are more
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsClamshellEnabled()
|
||||
{
|
||||
return AppConfig.Is("toggle_clamshell_mode");
|
||||
}
|
||||
|
||||
public bool IsChargerConnected()
|
||||
{
|
||||
return SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
public bool IsClamshellReady()
|
||||
{
|
||||
return IsExternalDisplayConnected() && IsChargerConnected();
|
||||
}
|
||||
|
||||
public void ToggleLidAction()
|
||||
{
|
||||
if (!IsClamshellEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClamshellReady())
|
||||
{
|
||||
EnableClamshellMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
DisableClamshellMode();
|
||||
}
|
||||
}
|
||||
public static void DisableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(GetDefaultLidAction(), true);
|
||||
Logger.WriteLine("Disengaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public static void EnableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(0, true);
|
||||
Logger.WriteLine("Engaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public void UnregisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged -= SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
public void RegisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged += SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
private void SystemEvents_DisplaySettingsChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Logger.WriteLine("Display configuration changed.");
|
||||
|
||||
if (IsClamshellEnabled())
|
||||
ToggleLidAction();
|
||||
|
||||
if (Program.settingsForm.Visible)
|
||||
Program.screenControl.InitScreen();
|
||||
|
||||
}
|
||||
|
||||
private static int CheckAndSaveLidAction()
|
||||
{
|
||||
if (AppConfig.Get("clamshell_default_lid_action", -1) != -1)
|
||||
{
|
||||
//Seting was alredy set. Do not touch it
|
||||
return AppConfig.Get("clamshell_default_lid_action", -1);
|
||||
}
|
||||
|
||||
int val = PowerNative.GetLidAction(true);
|
||||
//If it is 0 then it is likely already set by clamshell mdoe
|
||||
//If 0 was set by the user, then why do they even use clamshell mode?
|
||||
//We only care about hibernate or shutdown setting here
|
||||
if (val == 2 || val == 3)
|
||||
{
|
||||
AppConfig.Set("clamshell_default_lid_action", val);
|
||||
return val;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Power users can change that setting.
|
||||
//0 = Do nothing
|
||||
//1 = Sleep (default)
|
||||
//2 = Hibernate
|
||||
//3 = Shutdown
|
||||
private static int GetDefaultLidAction()
|
||||
{
|
||||
int val = AppConfig.Get("clamshell_default_lid_action", 1);
|
||||
|
||||
if (val < 0 || val > 3)
|
||||
{
|
||||
val = 1;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
}
|
||||
}
|
||||
193
app/Helpers/ColorUtilities.cs
Normal file
193
app/Helpers/ColorUtilities.cs
Normal file
@@ -0,0 +1,193 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public class ColorUtils
|
||||
{
|
||||
// Method to get the weighted average between two colors
|
||||
public static Color GetWeightedAverage(Color color1, Color color2, float weight)
|
||||
{
|
||||
|
||||
int red = (int)Math.Round(color1.R * (1 - weight) + color2.R * weight);
|
||||
int green = (int)Math.Round(color1.G * (1 - weight) + color2.G * weight);
|
||||
int blue = (int)Math.Round(color1.B * (1 - weight) + color2.B * weight);
|
||||
|
||||
red = Math.Min(255, Math.Max(0, red));
|
||||
green = Math.Min(255, Math.Max(0, green));
|
||||
blue = Math.Min(255, Math.Max(0, blue));
|
||||
|
||||
return Color.FromArgb(red, green, blue);
|
||||
}
|
||||
|
||||
public static Color GetMidColor(Color color1, Color color2)
|
||||
{
|
||||
return Color.FromArgb((color1.R + color2.R) / 2,
|
||||
(color1.G + color2.G) / 2,
|
||||
(color1.B + color2.B) / 2);
|
||||
}
|
||||
|
||||
public static Color GetDominantColor(Bitmap bmp)
|
||||
{
|
||||
|
||||
//Used for tally
|
||||
int r = 0;
|
||||
int g = 0;
|
||||
int b = 0;
|
||||
|
||||
int total = 0;
|
||||
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
Color clr = bmp.GetPixel(x, y);
|
||||
|
||||
r += clr.R;
|
||||
g += clr.G;
|
||||
b += clr.B;
|
||||
|
||||
total++;
|
||||
}
|
||||
}
|
||||
|
||||
//Calculate average
|
||||
r /= total;
|
||||
g /= total;
|
||||
b /= total;
|
||||
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
|
||||
public class HSV
|
||||
{
|
||||
public double Hue { get; set; }
|
||||
public double Saturation { get; set; }
|
||||
public double Value { get; set; }
|
||||
|
||||
public Color ToRGB()
|
||||
{
|
||||
var hue = Hue * 6;
|
||||
var saturation = Saturation;
|
||||
var value = Value;
|
||||
|
||||
double red;
|
||||
double green;
|
||||
double blue;
|
||||
|
||||
if (saturation == 0)
|
||||
{
|
||||
red = green = blue = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
var i = Convert.ToInt32(Math.Floor(hue));
|
||||
var f = hue - i;
|
||||
var p = value * (1 - saturation);
|
||||
var q = value * (1 - saturation * f);
|
||||
var t = value * (1 - saturation * (1 - f));
|
||||
int mod = i % 6;
|
||||
|
||||
red = new[] { value, q, p, p, t, value }[mod];
|
||||
green = new[] { t, value, value, q, p, p }[mod];
|
||||
blue = new[] { p, p, t, value, value, q }[mod];
|
||||
}
|
||||
|
||||
return Color.FromArgb(Convert.ToInt32(red * 255), Convert.ToInt32(green * 255), Convert.ToInt32(blue * 255));
|
||||
}
|
||||
|
||||
public static HSV ToHSV(Color rgb)
|
||||
{
|
||||
double red = rgb.R / 255.0;
|
||||
double green = rgb.G / 255.0;
|
||||
double blue = rgb.B / 255.0;
|
||||
var min = Math.Min(red, Math.Min(green, blue));
|
||||
var max = Math.Max(red, Math.Max(green, blue));
|
||||
var delta = max - min;
|
||||
double hue;
|
||||
double saturation = 0;
|
||||
var value = max;
|
||||
|
||||
if (max != 0)
|
||||
saturation = delta / max;
|
||||
|
||||
if (delta == 0)
|
||||
hue = 0;
|
||||
else
|
||||
{
|
||||
if (red == max)
|
||||
hue = (green - blue) / delta + (green < blue ? 6 : 0);
|
||||
else if (green == max)
|
||||
hue = 2 + (blue - red) / delta;
|
||||
else
|
||||
hue = 4 + (red - green) / delta;
|
||||
|
||||
hue /= 6;
|
||||
}
|
||||
|
||||
return new HSV { Hue = hue, Saturation = saturation, Value = value };
|
||||
}
|
||||
|
||||
public static Color UpSaturation(Color rgb, float increse = 0.2f) //make color more colored
|
||||
{
|
||||
if (rgb.R == rgb.G && rgb.G == rgb.B)
|
||||
return rgb;
|
||||
var hsv_color = ToHSV(rgb);
|
||||
hsv_color.Saturation = Math.Min(hsv_color.Saturation + increse, 1.00f);
|
||||
return hsv_color.ToRGB();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class SmoothColor
|
||||
{
|
||||
public Color RGB
|
||||
{
|
||||
get { return Interpolate(); }
|
||||
set { clr = value; }
|
||||
}
|
||||
|
||||
Color Interpolate()
|
||||
{
|
||||
clr_ = ColorInterpolator.InterpolateBetween(clr, clr_, smooth);
|
||||
return clr_;
|
||||
}
|
||||
|
||||
private float smooth = 0.65f; //smooth
|
||||
private Color clr = new Color();
|
||||
private Color clr_ = new Color();
|
||||
|
||||
static class ColorInterpolator
|
||||
{
|
||||
delegate byte ComponentSelector(Color color);
|
||||
static ComponentSelector _redSelector = color => color.R;
|
||||
static ComponentSelector _greenSelector = color => color.G;
|
||||
static ComponentSelector _blueSelector = color => color.B;
|
||||
|
||||
public static Color InterpolateBetween(Color endPoint1, Color endPoint2, double lambda)
|
||||
{
|
||||
if (lambda < 0 || lambda > 1)
|
||||
throw new ArgumentOutOfRangeException("lambda");
|
||||
|
||||
if (endPoint1 != endPoint2)
|
||||
{
|
||||
return Color.FromArgb(
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _redSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _greenSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _blueSelector)
|
||||
);
|
||||
}
|
||||
|
||||
return endPoint1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static byte InterpolateComponent(Color end1, Color end2, double lambda, ComponentSelector selector)
|
||||
{
|
||||
return (byte)(selector(end1) + (selector(end2) - selector(end1)) * lambda);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
public static class Logger
|
||||
{
|
||||
static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
static string logFile = appPath + "\\log.txt";
|
||||
public static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
public static string logFile = appPath + "\\log.txt";
|
||||
|
||||
public static void WriteLine(string logMessage)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Drawing.Imaging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OSD
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
public class OSDNativeForm : NativeWindow, IDisposable
|
||||
@@ -19,11 +19,11 @@ namespace OSD
|
||||
|
||||
protected internal void Invalidate()
|
||||
{
|
||||
this.UpdateLayeredWindow();
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
private void UpdateLayeredWindow()
|
||||
{
|
||||
Bitmap bitmap1 = new Bitmap(this.Size.Width, this.Size.Height, PixelFormat.Format32bppArgb);
|
||||
Bitmap bitmap1 = new Bitmap(Size.Width, Size.Height, PixelFormat.Format32bppArgb);
|
||||
using (Graphics graphics1 = Graphics.FromImage(bitmap1))
|
||||
{
|
||||
Rectangle rectangle1;
|
||||
@@ -31,27 +31,27 @@ namespace OSD
|
||||
POINT point1;
|
||||
POINT point2;
|
||||
BLENDFUNCTION blendfunction1;
|
||||
rectangle1 = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
|
||||
rectangle1 = new Rectangle(0, 0, Size.Width, Size.Height);
|
||||
PerformPaint(new PaintEventArgs(graphics1, rectangle1));
|
||||
IntPtr ptr1 = User32.GetDC(IntPtr.Zero);
|
||||
IntPtr ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
IntPtr ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
IntPtr ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = this.Size.Width;
|
||||
size1.cy = this.Size.Height;
|
||||
point1.x = this.Location.X;
|
||||
point1.x = this.Location.X;
|
||||
point1.y = this.Location.Y;
|
||||
nint ptr1 = User32.GetDC(nint.Zero);
|
||||
nint ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
nint ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
nint ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = Size.Width;
|
||||
size1.cy = Size.Height;
|
||||
point1.x = Location.X;
|
||||
point1.x = Location.X;
|
||||
point1.y = Location.Y;
|
||||
point2.x = 0;
|
||||
point2.y = 0;
|
||||
blendfunction1 = new BLENDFUNCTION();
|
||||
blendfunction1.BlendOp = 0;
|
||||
blendfunction1.BlendFlags = 0;
|
||||
blendfunction1.SourceConstantAlpha = this._alpha;
|
||||
blendfunction1.SourceConstantAlpha = _alpha;
|
||||
blendfunction1.AlphaFormat = 1;
|
||||
User32.UpdateLayeredWindow(base.Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
User32.UpdateLayeredWindow(Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
Gdi32.SelectObject(ptr2, ptr4);
|
||||
User32.ReleaseDC(IntPtr.Zero, ptr1);
|
||||
User32.ReleaseDC(nint.Zero, ptr1);
|
||||
Gdi32.DeleteObject(ptr3);
|
||||
Gdi32.DeleteDC(ptr2);
|
||||
}
|
||||
@@ -59,25 +59,25 @@ namespace OSD
|
||||
|
||||
public virtual void Show()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
this.CreateWindowOnly();
|
||||
User32.ShowWindow(base.Handle, User32.SW_SHOWNOACTIVATE);
|
||||
if (Handle == nint.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
CreateWindowOnly();
|
||||
User32.ShowWindow(Handle, User32.SW_SHOWNOACTIVATE);
|
||||
}
|
||||
|
||||
|
||||
public virtual void Hide()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero)
|
||||
if (Handle == nint.Zero)
|
||||
return;
|
||||
User32.ShowWindow(base.Handle, User32.SW_HIDE);
|
||||
this.DestroyHandle();
|
||||
User32.ShowWindow(Handle, User32.SW_HIDE);
|
||||
DestroyHandle();
|
||||
}
|
||||
|
||||
|
||||
public virtual void Close()
|
||||
{
|
||||
this.Hide();
|
||||
this.Dispose();
|
||||
Hide();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CreateWindowOnly()
|
||||
@@ -85,55 +85,55 @@ namespace OSD
|
||||
|
||||
CreateParams params1 = new CreateParams();
|
||||
params1.Caption = "FloatingNativeWindow";
|
||||
int nX = this._location.X;
|
||||
int nY = this._location.Y;
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
if ((nX + this._size.Width) > screen1.Bounds.Width)
|
||||
int nX = _location.X;
|
||||
int nY = _location.Y;
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
if (nX + _size.Width > screen1.Bounds.Width)
|
||||
{
|
||||
nX = screen1.Bounds.Width - this._size.Width;
|
||||
nX = screen1.Bounds.Width - _size.Width;
|
||||
}
|
||||
if ((nY + this._size.Height) > screen1.Bounds.Height)
|
||||
if (nY + _size.Height > screen1.Bounds.Height)
|
||||
{
|
||||
nY = screen1.Bounds.Height - this._size.Height;
|
||||
nY = screen1.Bounds.Height - _size.Height;
|
||||
}
|
||||
this._location = new Point(nX, nY);
|
||||
Size size1 = this._size;
|
||||
Point point1 = this._location;
|
||||
_location = new Point(nX, nY);
|
||||
Size size1 = _size;
|
||||
Point point1 = _location;
|
||||
params1.X = nX;
|
||||
params1.Y = nY;
|
||||
params1.Height = size1.Height;
|
||||
params1.Width = size1.Width;
|
||||
params1.Parent = IntPtr.Zero;
|
||||
params1.Parent = nint.Zero;
|
||||
uint ui = User32.WS_POPUP;
|
||||
params1.Style = (int)ui;
|
||||
params1.ExStyle = User32.WS_EX_TOPMOST | User32.WS_EX_TOOLWINDOW | User32.WS_EX_LAYERED | User32.WS_EX_NOACTIVATE | User32.WS_EX_TRANSPARENT;
|
||||
this.CreateHandle(params1);
|
||||
this.UpdateLayeredWindow();
|
||||
CreateHandle(params1);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected virtual void SetBoundsCore(int x, int y, int width, int height)
|
||||
{
|
||||
if (((this.X != x) || (this.Y != y)) || ((this.Width != width) || (this.Height != height)))
|
||||
if (X != x || Y != y || Width != width || Height != height)
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
int num1 = 20;
|
||||
if ((this.X == x) && (this.Y == y))
|
||||
if (X == x && Y == y)
|
||||
{
|
||||
num1 |= 2;
|
||||
}
|
||||
if ((this.Width == width) && (this.Height == height))
|
||||
if (Width == width && Height == height)
|
||||
{
|
||||
num1 |= 1;
|
||||
}
|
||||
User32.SetWindowPos(base.Handle, IntPtr.Zero, x, y, width, height, (uint)num1);
|
||||
User32.SetWindowPos(Handle, nint.Zero, x, y, width, height, (uint)num1);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Location = new Point(x, y);
|
||||
this.Size = new Size(width, height);
|
||||
Location = new Point(x, y);
|
||||
Size = new Size(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -147,20 +147,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Point Location
|
||||
{
|
||||
get { return this._location; }
|
||||
get { return _location; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(value.X, value.Y, this._size.Width, this._size.Height);
|
||||
SetBoundsCore(value.X, value.Y, _size.Width, _size.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._location = new Point(rect.left, rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_location = new Point(rect.left, rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._location = value;
|
||||
_location = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,20 +169,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Size Size
|
||||
{
|
||||
get { return this._size; }
|
||||
get { return _size; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(this._location.X, this._location.Y, value.Width, value.Height);
|
||||
SetBoundsCore(_location.X, _location.Y, value.Width, value.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._size = value;
|
||||
_size = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,10 +191,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Height
|
||||
{
|
||||
get { return this._size.Height; }
|
||||
get { return _size.Height; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(this._size.Width, value);
|
||||
_size = new Size(_size.Width, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -202,10 +202,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Width
|
||||
{
|
||||
get { return this._size.Width; }
|
||||
get { return _size.Width; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(value, this._size.Height);
|
||||
_size = new Size(value, _size.Height);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -213,10 +213,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int X
|
||||
{
|
||||
get { return this._location.X; }
|
||||
get { return _location.X; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(value, this.Location.Y);
|
||||
Location = new Point(value, Location.Y);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -224,10 +224,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Y
|
||||
{
|
||||
get { return this._location.Y; }
|
||||
get { return _location.Y; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(this.Location.X, value);
|
||||
Location = new Point(Location.X, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -237,7 +237,7 @@ namespace OSD
|
||||
{
|
||||
get
|
||||
{
|
||||
return new Rectangle(new Point(0, 0), this._size);
|
||||
return new Rectangle(new Point(0, 0), _size);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -245,12 +245,12 @@ namespace OSD
|
||||
/// </summary>
|
||||
public byte Alpha
|
||||
{
|
||||
get { return this._alpha; }
|
||||
get { return _alpha; }
|
||||
set
|
||||
{
|
||||
if (this._alpha == value) return;
|
||||
this._alpha = value;
|
||||
this.UpdateLayeredWindow();
|
||||
if (_alpha == value) return;
|
||||
_alpha = value;
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -258,15 +258,15 @@ namespace OSD
|
||||
#region IDisposable Members
|
||||
public void Dispose()
|
||||
{
|
||||
this.Dispose(true);
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (!this._disposed)
|
||||
if (!_disposed)
|
||||
{
|
||||
this.DestroyHandle();
|
||||
this._disposed = true;
|
||||
DestroyHandle();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -299,16 +299,16 @@ namespace OSD
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwFlags;
|
||||
public IntPtr hWnd;
|
||||
public nint hWnd;
|
||||
public uint dwHoverTime;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct MSG
|
||||
{
|
||||
public IntPtr hwnd;
|
||||
public nint hwnd;
|
||||
public int message;
|
||||
public IntPtr wParam;
|
||||
public IntPtr lParam;
|
||||
public nint wParam;
|
||||
public nint lParam;
|
||||
public int time;
|
||||
public int pt_x;
|
||||
public int pt_y;
|
||||
@@ -345,69 +345,69 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags);
|
||||
internal static extern bool AnimateWindow(nint hWnd, uint dwTime, uint dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ClientToScreen(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DispatchMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool DrawFocusRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetDC(IntPtr hWnd);
|
||||
internal static extern nint GetDC(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetFocus();
|
||||
internal static extern nint GetFocus();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern ushort GetKeyState(int virtKey);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetParent(IntPtr hWnd);
|
||||
internal static extern nint GetParent(nint hWnd);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, [In, Out] ref RECT rect);
|
||||
public static extern bool GetClientRect(nint hWnd, [In, Out] ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
internal static extern int GetWindowLong(nint hWnd, int nIndex);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetWindow(IntPtr hWnd, int cmd);
|
||||
internal static extern nint GetWindow(nint hWnd, int cmd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool GetWindowRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool HideCaret(IntPtr hWnd);
|
||||
internal static extern bool HideCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);
|
||||
internal static extern bool InvalidateRect(nint hWnd, ref RECT rect, bool erase);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);
|
||||
internal static extern nint LoadCursor(nint hInstance, uint cursor);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern int MapWindowPoints(IntPtr hWndFrom, IntPtr hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
public static extern int MapWindowPoints(nint hWndFrom, nint hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);
|
||||
internal static extern bool MoveWindow(nint hWnd, int x, int y, int width, int height, bool repaint);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern bool PostMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ReleaseCapture();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
|
||||
internal static extern int ReleaseDC(nint hWnd, nint hDC);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ScreenToClient(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern uint SendMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetCursor(IntPtr hCursor);
|
||||
internal static extern nint SetCursor(nint hCursor);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetFocus(IntPtr hWnd);
|
||||
internal static extern nint SetFocus(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowLong(IntPtr hWnd, int nIndex, int newLong);
|
||||
internal static extern int SetWindowLong(nint hWnd, int nIndex, int newLong);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
internal static extern int SetWindowPos(nint hWnd, nint hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);
|
||||
internal static extern bool SetWindowRgn(nint hWnd, nint hRgn, bool redraw);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ShowCaret(IntPtr hWnd);
|
||||
internal static extern bool ShowCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetCapture(IntPtr hWnd);
|
||||
internal static extern bool SetCapture(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ShowWindow(IntPtr hWnd, short cmdShow);
|
||||
internal static extern int ShowWindow(nint hWnd, short cmdShow);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SystemParametersInfo(uint uiAction, uint uiParam, ref int bRetValue, uint fWinINI);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
@@ -415,9 +415,9 @@ namespace OSD
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool TranslateMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
internal static extern bool UpdateLayeredWindow(nint hwnd, nint hdcDst, ref POINT pptDst, ref SIZE psize, nint hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateWindow(IntPtr hwnd);
|
||||
internal static extern bool UpdateWindow(nint hwnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool WaitMessage();
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
@@ -431,25 +431,25 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int CombineRgn(IntPtr dest, IntPtr src1, IntPtr src2, int flags);
|
||||
internal static extern int CombineRgn(nint dest, nint src1, nint src2, int flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
internal static extern nint CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateCompatibleDC(IntPtr hDC);
|
||||
internal static extern nint CreateCompatibleDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateRectRgnIndirect(ref RECT rect);
|
||||
internal static extern nint CreateRectRgnIndirect(ref RECT rect);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DeleteDC(IntPtr hDC);
|
||||
internal static extern bool DeleteDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr DeleteObject(IntPtr hObject);
|
||||
internal static extern nint DeleteObject(nint hObject);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetClipBox(IntPtr hDC, ref RECT rectBox);
|
||||
internal static extern int GetClipBox(nint hDC, ref RECT rectBox);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PatBlt(IntPtr hDC, int x, int y, int width, int height, uint flags);
|
||||
internal static extern bool PatBlt(nint hDC, int x, int y, int width, int height, uint flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
internal static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
|
||||
internal static extern nint SelectObject(nint hDC, nint hObject);
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LOGBRUSH
|
||||
@@ -3,12 +3,14 @@ using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class OptimizationService
|
||||
{
|
||||
|
||||
static List<string> services = new() {
|
||||
"ArmouryCrateControlInterface",
|
||||
"ASUSOptimization",
|
||||
"AsusAppService",
|
||||
"ASUSLinkNear",
|
||||
"ASUSLinkRemote",
|
||||
@@ -16,9 +18,7 @@ namespace GHelper
|
||||
"ASUSSwitch",
|
||||
"ASUSSystemAnalysis",
|
||||
"ASUSSystemDiagnosis",
|
||||
"ArmouryCrateControlInterface",
|
||||
"AsusCertService",
|
||||
"ASUSOptimization"
|
||||
"AsusCertService"
|
||||
};
|
||||
|
||||
public static void SetChargeLimit(int newValue)
|
||||
@@ -52,9 +52,15 @@ namespace GHelper
|
||||
|
||||
public static bool IsRunning()
|
||||
{
|
||||
return (Process.GetProcessesByName("AsusOptimization").Count() > 0);
|
||||
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
|
||||
}
|
||||
|
||||
public static bool IsOSDRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOSD").Count() > 0;
|
||||
}
|
||||
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
@@ -66,7 +72,7 @@ namespace GHelper
|
||||
}
|
||||
|
||||
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -1,12 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class ProcessHelper
|
||||
{
|
||||
@@ -61,7 +56,8 @@ namespace GHelper
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
} catch (Exception ex)
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
@@ -102,7 +98,7 @@ namespace GHelper
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status stopped -StartupType disabled";
|
||||
string script = $"Get-Service -Name \"{serviceName}\" | Stop-Service -Force -PassThru | Set-Service -StartupType Disabled";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
@@ -136,7 +132,13 @@ namespace GHelper
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
Logger.WriteLine(cmd.StandardOutput.ReadToEnd());
|
||||
|
||||
Logger.WriteLine(args);
|
||||
|
||||
string result = cmd.StandardOutput.ReadToEnd().Replace(Environment.NewLine, " ").Trim(' ');
|
||||
|
||||
Logger.WriteLine(result);
|
||||
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using GHelper;
|
||||
using GHelper.Helpers;
|
||||
using Microsoft.Win32.TaskScheduler;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
@@ -10,8 +10,8 @@ public class Startup
|
||||
|
||||
public static bool IsScheduled()
|
||||
{
|
||||
TaskService taskService = new TaskService();
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
using (TaskService taskService = new TaskService())
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
}
|
||||
|
||||
public static void ReScheduleAdmin()
|
||||
@@ -23,6 +23,26 @@ public class Startup
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartupCheck()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
{
|
||||
var task = taskService.RootFolder.AllTasks.FirstOrDefault(t => t.Name == taskName);
|
||||
if (task != null)
|
||||
{
|
||||
string strExeFilePath = Application.ExecutablePath.Trim();
|
||||
string action = task.Definition.Actions.FirstOrDefault()!.ToString().Trim();
|
||||
if (!strExeFilePath.Equals(action, StringComparison.OrdinalIgnoreCase) && !File.Exists(action))
|
||||
{
|
||||
Logger.WriteLine("File doesn't exist: " + action);
|
||||
Logger.WriteLine("Rescheduling to: " + strExeFilePath);
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Schedule()
|
||||
{
|
||||
|
||||
@@ -34,8 +54,9 @@ public class Startup
|
||||
|
||||
using (TaskDefinition td = TaskService.Instance.NewTask())
|
||||
{
|
||||
|
||||
td.RegistrationInfo.Description = "G-Helper Auto Start";
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId });
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId, Delay = TimeSpan.FromSeconds(1) });
|
||||
td.Actions.Add(strExeFilePath);
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
@@ -1,9 +1,6 @@
|
||||
using OSD;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
static class Drawing
|
||||
@@ -74,7 +71,7 @@ namespace GHelper
|
||||
protected override void PerformPaint(PaintEventArgs e)
|
||||
{
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
|
||||
Drawing.FillRoundedRectangle(e.Graphics, brush, this.Bound, 10);
|
||||
e.Graphics.FillRoundedRectangle(brush, Bound, 10);
|
||||
|
||||
StringFormat format = new StringFormat();
|
||||
format.LineAlignment = StringAlignment.Center;
|
||||
@@ -128,34 +125,40 @@ namespace GHelper
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 36f, FontStyle.Bold, GraphicsUnit.Pixel),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(this.Bound.Width / 2 + shiftX, this.Bound.Height / 2),
|
||||
new PointF(Bound.Width / 2 + shiftX, Bound.Height / 2),
|
||||
format);
|
||||
|
||||
}
|
||||
|
||||
public void RunToast(string text, ToastIcon? icon = null)
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
if (AppConfig.Is("disable_osd")) return;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - this.Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - this.Height;
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - Height;
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
});
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private void timer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
Debug.WriteLine("Toast end");
|
||||
|
||||
//Debug.WriteLine("Toast end");
|
||||
Hide();
|
||||
timer.Stop();
|
||||
}
|
||||
807
app/Input/InputDispatcher.cs
Normal file
807
app/Input/InputDispatcher.cs
Normal file
@@ -0,0 +1,807 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Mode;
|
||||
using GHelper.USB;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public static bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
static ModeControl modeControl = Program.modeControl;
|
||||
static ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
static bool isTUF = AppConfig.IsTUF();
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
Aura.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Logger.WriteLine("Iddle: " + iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook")) Program.acpi.DeviceSet(AsusACPI.FnLock, AppConfig.Is("fn_lock") ? 1 : 0, "FnLock");
|
||||
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online ||
|
||||
AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None)
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
|
||||
}
|
||||
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F14);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F15);
|
||||
|
||||
if (!AppConfig.Is("skip_hotkeys"))
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, Keys.F20);
|
||||
}
|
||||
|
||||
if (!AppConfig.IsZ13() && !AppConfig.IsAlly())
|
||||
{
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
}
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
// Arrow-lock group
|
||||
if (AppConfig.Is("arrow_lock") && AppConfig.IsDUO())
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Left);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Right);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Up);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Down);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static int[] ParseHexValues(string input)
|
||||
{
|
||||
string pattern = @"\b(0x[0-9A-Fa-f]{1,2}|[0-9A-Fa-f]{1,2})\b";
|
||||
|
||||
if (!Regex.IsMatch(input, $"^{pattern}(\\s+{pattern})*$")) return new int[0];
|
||||
|
||||
MatchCollection matches = Regex.Matches(input, pattern);
|
||||
|
||||
int[] hexValues = new int[matches.Count];
|
||||
|
||||
for (int i = 0; i < matches.Count; i++)
|
||||
{
|
||||
string hexValueStr = matches[i].Value;
|
||||
int hexValue = int.Parse(hexValueStr.StartsWith("0x", StringComparison.OrdinalIgnoreCase)
|
||||
? hexValueStr.Substring(2)
|
||||
: hexValueStr, System.Globalization.NumberStyles.HexNumber);
|
||||
|
||||
hexValues[i] = hexValue;
|
||||
}
|
||||
|
||||
return hexValues;
|
||||
}
|
||||
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int[] hexKeys = new int[0];
|
||||
|
||||
try
|
||||
{
|
||||
hexKeys = ParseHexValues(command);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
switch (hexKeys.Length)
|
||||
{
|
||||
case 1:
|
||||
KeyboardHook.KeyPress((Keys)hexKeys[0]);
|
||||
break;
|
||||
case 2:
|
||||
KeyboardHook.KeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1]);
|
||||
break;
|
||||
case 3:
|
||||
KeyboardHook.KeyKeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1], (Keys)hexKeys[2]);
|
||||
break;
|
||||
default:
|
||||
LaunchProcess(command);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void SetBrightness(int delta)
|
||||
{
|
||||
int brightness = -1;
|
||||
|
||||
if (isTUF) brightness = ScreenBrightness.Get();
|
||||
if (AppConfig.SwappedBrightness()) delta = -delta;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, delta > 0 ? AsusACPI.Brightness_Up : AsusACPI.Brightness_Down, "Brightness");
|
||||
|
||||
if (isTUF)
|
||||
{
|
||||
if (AppConfig.SwappedBrightness()) return;
|
||||
if (delta < 0 && brightness <= 0) return;
|
||||
if (delta > 0 && brightness >= 100) return;
|
||||
|
||||
Thread.Sleep(100);
|
||||
if (brightness == ScreenBrightness.Get())
|
||||
Program.toast.RunToast(ScreenBrightness.Adjust(delta) + "%", (delta < 0) ? ToastIcon.BrightnessDown : ToastIcon.BrightnessUp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.IsZ13() || AppConfig.IsDUO())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
SetBacklight(-1, true);
|
||||
break;
|
||||
case Keys.F3:
|
||||
SetBacklight(1, true);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.F8:
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyKeyPress(Keys.LWin, Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
ToggleTouchpadEvent(true);
|
||||
break;
|
||||
case Keys.F11:
|
||||
SleepEvent();
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
case Keys.Left:
|
||||
KeyboardHook.KeyPress(Keys.Home);
|
||||
break;
|
||||
case Keys.Right:
|
||||
KeyboardHook.KeyPress(Keys.End);
|
||||
break;
|
||||
case Keys.Up:
|
||||
KeyboardHook.KeyPress(Keys.PageUp);
|
||||
break;
|
||||
case Keys.Down:
|
||||
KeyboardHook.KeyPress(Keys.PageDown);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
if (e.Key == Keys.F20) KeyProcess("m3");
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F14:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeEco);
|
||||
break;
|
||||
case Keys.F15:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeStandard);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Screen brightness down on CTRL+VolDown
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Screen brightness up on CTRL+VolUp
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Shift))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Keyboard backlight down on SHIFT+VolDown
|
||||
SetBacklight(-1);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Keyboard backlight up on SHIFT+VolUp
|
||||
SetBacklight(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
if (name == "fne")
|
||||
action = "calculator";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen();
|
||||
break;
|
||||
case "miniled":
|
||||
screenControl.ToogleMiniled();
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
break;
|
||||
case "ghelper":
|
||||
try
|
||||
{
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex);
|
||||
}
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
bool muteStatus = Audio.ToggleMute();
|
||||
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
if (AppConfig.IsVivobook()) Program.acpi.DeviceSet(AsusACPI.MICMUTE_LED, muteStatus ? 1 : 0, "MicmuteLed");
|
||||
break;
|
||||
case "brightness_up":
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case "brightness_down":
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case "screenpad_up":
|
||||
SetScreenpad(10);
|
||||
break;
|
||||
case "screenpad_down":
|
||||
SetScreenpad(-10);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
case "calculator":
|
||||
LaunchProcess("calc");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
Logger.WriteLine("Touchpad status:" + key?.GetValue("Enabled")?.ToString());
|
||||
return key?.GetValue("Enabled")?.ToString() == "1";
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleTouchpadEvent(bool hotkey = false)
|
||||
{
|
||||
if (hotkey || !AppConfig.IsHardwareTouchpadToggle()) ToggleTouchpad();
|
||||
Thread.Sleep(200);
|
||||
Program.toast.RunToast(GetTouchpadState() ? "On" : "Off", ToastIcon.Touchpad);
|
||||
}
|
||||
|
||||
static void ToggleTouchpad()
|
||||
{
|
||||
KeyboardHook.KeyKeyKeyPress(Keys.LWin, Keys.LControlKey, Keys.F24, 50);
|
||||
}
|
||||
|
||||
static void SleepEvent()
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
}
|
||||
|
||||
public static void ToggleArrowLock()
|
||||
{
|
||||
int arLock = AppConfig.Is("arrow_lock") ? 0 : 1;
|
||||
AppConfig.Set("arrow_lock", arLock);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, fnLock == 1 ? 1 : 0, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
|
||||
|
||||
Program.toast.RunToast("Fn-Lock " + (fnLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
if (AppConfig.Is("disable_tablet")) return;
|
||||
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if (tabletState && touchpadState || !tabletState && !touchpadState) ToggleTouchpad();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
// The ROG Ally uses different M-key codes.
|
||||
// We'll special-case the translation of those.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
|
||||
// This is both the M1 and M2 keys.
|
||||
// There's a way to differentiate, apparently, but it isn't over USB or any other obvious protocol.
|
||||
case 165:
|
||||
KeyProcess("paddle");
|
||||
return;
|
||||
// The Command Center ("play-looking") button below the select key.
|
||||
case 166:
|
||||
KeyProcess("cc");
|
||||
return;
|
||||
// The M4/ROG key.
|
||||
case 56:
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
// All other devices seem to use the same HID key-codes,
|
||||
// so we can process them all the same.
|
||||
else
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 55: // Arconym
|
||||
KeyProcess("m6");
|
||||
return;
|
||||
case 136: // FN + F12
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Airplane, "Airplane");
|
||||
return;
|
||||
case 181: // FN + Numpad Enter
|
||||
KeyProcess("fne");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 75: // Fn + ESC
|
||||
ToggleArrowLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 51: // Fn+F6 on old TUFs
|
||||
case 53: // Fn+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
}
|
||||
|
||||
// Asus Optimization service Events
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(-10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, -1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, 1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
ToggleTouchpadEvent();
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
SleepEvent();
|
||||
break;
|
||||
case 106: // Screenpad button on DUO
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
ToggleScreenpad();
|
||||
else
|
||||
SetScreenpad(100);
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) Aura.Init();
|
||||
Aura.ApplyBrightness(GetBacklight(), "Auto", init);
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta, bool force = false)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = ++backlight % 4;
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (force || !OptimizationService.IsRunning())
|
||||
{
|
||||
Aura.ApplyBrightness(backlight, "HotKey");
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsOSDRunning())
|
||||
{
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ToggleScreenpad()
|
||||
{
|
||||
int toggle = AppConfig.Is("screenpad_toggle") ? 0 : 1;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, toggle, "ScreenpadToggle");
|
||||
AppConfig.Set("screenpad_toggle", toggle);
|
||||
Program.toast.RunToast($"Screen Pad " + (toggle == 1 ? "On" : "Off"), toggle > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
}
|
||||
|
||||
|
||||
public static void SetScreenpad(int delta)
|
||||
{
|
||||
int brightness = AppConfig.Get("screenpad", 100);
|
||||
|
||||
if (delta == 100)
|
||||
{
|
||||
if (brightness < 0) brightness = 100;
|
||||
else if (brightness >= 100) brightness = 0;
|
||||
else brightness = -10;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), -10);
|
||||
}
|
||||
|
||||
AppConfig.Set("screenpad", brightness);
|
||||
|
||||
if (brightness >= 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 1, "ScreenpadOn");
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, Math.Max(brightness * 255 / 100, 0), "Screenpad");
|
||||
|
||||
if (brightness < 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 0, "ScreenpadOff");
|
||||
|
||||
string toast;
|
||||
|
||||
if (brightness < 0) toast = "Off";
|
||||
else if (brightness == 0) toast = "Hidden";
|
||||
else toast = brightness.ToString() + "%";
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {toast}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
//string executable = command.Split(' ')[0];
|
||||
//string arguments = command.Substring(executable.Length).Trim();
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo("cmd", "/C " + command);
|
||||
|
||||
startInfo.RedirectStandardOutput = true;
|
||||
startInfo.RedirectStandardError = true;
|
||||
startInfo.UseShellExecute = false;
|
||||
startInfo.CreateNoWindow = true;
|
||||
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
//startInfo.Arguments = arguments;
|
||||
Process proc = Process.Start(startInfo);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,21 +17,38 @@ public sealed class KeyboardHook : IDisposable
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
private const byte VK_LWIN = 0x5B;
|
||||
private const byte VK_LCONTROL = 0xA2;
|
||||
|
||||
public static void KeyPress(Keys key)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyWinPress(Keys key)
|
||||
public static void KeyKeyPress(Keys key, Keys key2)
|
||||
{
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyKeyKeyPress(Keys key, Keys key2, Keys key3, int sleep = 0)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
|
||||
if (sleep > 0)
|
||||
{
|
||||
Thread.Sleep(sleep);
|
||||
}
|
||||
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the window that is used internally to get the messages.
|
||||
72
app/Input/KeyboardListener.cs
Normal file
72
app/Input/KeyboardListener.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
using HidSharp;
|
||||
using GHelper.USB;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidStream? input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
|
||||
// Fallback
|
||||
if (input == null)
|
||||
{
|
||||
Aura.Init();
|
||||
Thread.Sleep(1000);
|
||||
input = input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
}
|
||||
|
||||
if (input == null)
|
||||
{
|
||||
Logger.WriteLine($"Input device not found");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Input: {input.Device.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
|
||||
// Emergency break
|
||||
if (input == null || !input.CanRead)
|
||||
{
|
||||
Logger.WriteLine("Listener terminated");
|
||||
break;
|
||||
}
|
||||
|
||||
input.ReadTimeout = int.MaxValue;
|
||||
|
||||
var data = input.Read();
|
||||
if (data.Length > 1 && data[0] == AsusHid.INPUT_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,539 +0,0 @@
|
||||
using HidLibrary;
|
||||
using Microsoft.Win32;
|
||||
using NAudio.CoreAudioApi;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidDevice? input = AsusUSB.GetDevice();
|
||||
if (input == null) return;
|
||||
|
||||
Logger.WriteLine($"Input: {input.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
var data = input.Read().Data;
|
||||
if (data.Length > 1 && data[0] == AsusUSB.INPUT_HID_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
AsusUSB.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Debug.WriteLine(iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = (AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) ||
|
||||
(AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
if (!AppConfig.ContainsModel("Z13"))
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
KeyboardHook.KeyPress((Keys)intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.ContainsModel("Z13"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA401I") && !AppConfig.ContainsModel("GA401IHR"))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
HandleEvent(197);
|
||||
break;
|
||||
case Keys.F3:
|
||||
HandleEvent(196);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(-10) + "%", ToastIcon.BrightnessDown);
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case Keys.F8:
|
||||
if (AppConfig.ContainsModel("TUF"))
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, ScreenBrightness.Adjust(+10) + "%", ToastIcon.BrightnessUp);
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyWinPress(Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
HandleOptimizationEvent(107);
|
||||
break;
|
||||
case Keys.F11:
|
||||
HandleOptimizationEvent(108);
|
||||
break;
|
||||
case Keys.F12:
|
||||
KeyboardHook.KeyWinPress(Keys.A);
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) Program.settingsForm.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.ToogleMiniled);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
bool muteStatus = !commDevice.AudioEndpointVolume.Mute;
|
||||
commDevice.AudioEndpointVolume.Mute = muteStatus;
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
}
|
||||
break;
|
||||
case "brightness_up":
|
||||
HandleOptimizationEvent(32);
|
||||
break;
|
||||
case "brightness_down":
|
||||
HandleOptimizationEvent(16);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
return (key?.GetValue("Enabled")?.ToString() == "1");
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, (fnLock == 1) ? 0 : 1, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, "Fn-Lock "+(fnLock==1?"On":"Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if ((tabletState && touchpadState) || (!tabletState && !touchpadState)) AsusUSB.TouchpadToggle();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 53: // FN+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
// Asus Optimization service Events
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
bool touchpadState = GetTouchpadState();
|
||||
AsusUSB.TouchpadToggle();
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, touchpadState ? "Off" : "On", ToastIcon.Touchpad);
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) AsusUSB.Init();
|
||||
|
||||
//if (!OptimizationService.IsRunning())
|
||||
AsusUSB.ApplyBrightness(GetBacklight(), "Auto");
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = (++backlight % 4);
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
{
|
||||
AsusUSB.ApplyBrightness(backlight, "HotKey");
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.RunToast, backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
string executable = command.Split(' ')[0];
|
||||
string arguments = command.Substring(executable.Length).Trim();
|
||||
Process proc = Process.Start(executable, arguments);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
365
app/Matrix.Designer.cs
generated
Normal file
365
app/Matrix.Designer.cs
generated
Normal file
@@ -0,0 +1,365 @@
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Matrix
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureMatrix = new PictureBox();
|
||||
trackZoom = new TrackBar();
|
||||
buttonPicture = new UI.RButton();
|
||||
panelPicture = new Panel();
|
||||
panelMain = new Panel();
|
||||
panelButtons = new Panel();
|
||||
buttonReset = new UI.RButton();
|
||||
panelContrast = new Panel();
|
||||
labelContrast = new Label();
|
||||
labelContrastTitle = new Label();
|
||||
trackContrast = new TrackBar();
|
||||
panelRotation = new Panel();
|
||||
comboRotation = new UI.RComboBox();
|
||||
labelRotation = new Label();
|
||||
panelScaling = new Panel();
|
||||
comboScaling = new UI.RComboBox();
|
||||
labelScaling = new Label();
|
||||
panelZoom = new Panel();
|
||||
labelZoom = new Label();
|
||||
labelZoomTitle = new Label();
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).BeginInit();
|
||||
panelPicture.SuspendLayout();
|
||||
panelMain.SuspendLayout();
|
||||
panelButtons.SuspendLayout();
|
||||
panelContrast.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).BeginInit();
|
||||
panelRotation.SuspendLayout();
|
||||
panelScaling.SuspendLayout();
|
||||
panelZoom.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureMatrix
|
||||
//
|
||||
pictureMatrix.BackColor = Color.Black;
|
||||
pictureMatrix.Cursor = Cursors.SizeAll;
|
||||
pictureMatrix.Location = new Point(731, 27);
|
||||
pictureMatrix.Name = "pictureMatrix";
|
||||
pictureMatrix.Size = new Size(81, 73);
|
||||
pictureMatrix.TabIndex = 0;
|
||||
pictureMatrix.TabStop = false;
|
||||
//
|
||||
// trackZoom
|
||||
//
|
||||
trackZoom.LargeChange = 50;
|
||||
trackZoom.Location = new Point(16, 52);
|
||||
trackZoom.Maximum = 200;
|
||||
trackZoom.Minimum = 10;
|
||||
trackZoom.Name = "trackZoom";
|
||||
trackZoom.Size = new Size(782, 90);
|
||||
trackZoom.SmallChange = 10;
|
||||
trackZoom.TabIndex = 2;
|
||||
trackZoom.TickFrequency = 20;
|
||||
trackZoom.TickStyle = TickStyle.TopLeft;
|
||||
trackZoom.Value = 100;
|
||||
//
|
||||
// buttonPicture
|
||||
//
|
||||
buttonPicture.Activated = false;
|
||||
buttonPicture.BackColor = SystemColors.ControlLight;
|
||||
buttonPicture.BorderColor = Color.Transparent;
|
||||
buttonPicture.BorderRadius = 5;
|
||||
buttonPicture.FlatAppearance.BorderSize = 0;
|
||||
buttonPicture.FlatStyle = FlatStyle.Flat;
|
||||
buttonPicture.Image = Properties.Resources.icons8_matrix_32;
|
||||
buttonPicture.Location = new Point(16, 19);
|
||||
buttonPicture.Name = "buttonPicture";
|
||||
buttonPicture.Secondary = true;
|
||||
buttonPicture.Size = new Size(258, 56);
|
||||
buttonPicture.TabIndex = 3;
|
||||
buttonPicture.Text = "Picture / Gif";
|
||||
buttonPicture.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonPicture.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonPicture.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPicture
|
||||
//
|
||||
panelPicture.BackColor = Color.Black;
|
||||
panelPicture.Controls.Add(pictureMatrix);
|
||||
panelPicture.Dock = DockStyle.Top;
|
||||
panelPicture.Location = new Point(0, 0);
|
||||
panelPicture.Name = "panelPicture";
|
||||
panelPicture.Size = new Size(834, 419);
|
||||
panelPicture.TabIndex = 4;
|
||||
//
|
||||
// panelMain
|
||||
//
|
||||
panelMain.AutoSize = true;
|
||||
panelMain.Controls.Add(panelButtons);
|
||||
panelMain.Controls.Add(panelContrast);
|
||||
panelMain.Controls.Add(panelRotation);
|
||||
panelMain.Controls.Add(panelScaling);
|
||||
panelMain.Controls.Add(panelZoom);
|
||||
panelMain.Controls.Add(panelPicture);
|
||||
panelMain.Dock = DockStyle.Top;
|
||||
panelMain.Location = new Point(20, 20);
|
||||
panelMain.Name = "panelMain";
|
||||
panelMain.Size = new Size(834, 959);
|
||||
panelMain.TabIndex = 5;
|
||||
//
|
||||
// panelButtons
|
||||
//
|
||||
panelButtons.Controls.Add(buttonReset);
|
||||
panelButtons.Controls.Add(buttonPicture);
|
||||
panelButtons.Dock = DockStyle.Top;
|
||||
panelButtons.Location = new Point(0, 865);
|
||||
panelButtons.Name = "panelButtons";
|
||||
panelButtons.Size = new Size(834, 94);
|
||||
panelButtons.TabIndex = 6;
|
||||
//
|
||||
// buttonReset
|
||||
//
|
||||
buttonReset.Activated = false;
|
||||
buttonReset.BackColor = SystemColors.ControlLight;
|
||||
buttonReset.BorderColor = Color.Transparent;
|
||||
buttonReset.BorderRadius = 5;
|
||||
buttonReset.FlatAppearance.BorderSize = 0;
|
||||
buttonReset.FlatStyle = FlatStyle.Flat;
|
||||
buttonReset.Image = Properties.Resources.icons8_refresh_32;
|
||||
buttonReset.Location = new Point(290, 19);
|
||||
buttonReset.Name = "buttonReset";
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(258, 56);
|
||||
buttonReset.TabIndex = 4;
|
||||
buttonReset.Text = "Reset";
|
||||
buttonReset.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonReset.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelContrast
|
||||
//
|
||||
panelContrast.AutoSize = true;
|
||||
panelContrast.Controls.Add(labelContrast);
|
||||
panelContrast.Controls.Add(labelContrastTitle);
|
||||
panelContrast.Controls.Add(trackContrast);
|
||||
panelContrast.Dock = DockStyle.Top;
|
||||
panelContrast.Location = new Point(0, 720);
|
||||
panelContrast.Name = "panelContrast";
|
||||
panelContrast.Size = new Size(834, 145);
|
||||
panelContrast.TabIndex = 6;
|
||||
//
|
||||
// labelContrast
|
||||
//
|
||||
labelContrast.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelContrast.AutoSize = true;
|
||||
labelContrast.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelContrast.Location = new Point(705, 17);
|
||||
labelContrast.Name = "labelContrast";
|
||||
labelContrast.Size = new Size(103, 32);
|
||||
labelContrast.TabIndex = 4;
|
||||
labelContrast.Text = "Contrast";
|
||||
//
|
||||
// labelContrastTitle
|
||||
//
|
||||
labelContrastTitle.AutoSize = true;
|
||||
labelContrastTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelContrastTitle.Location = new Point(16, 17);
|
||||
labelContrastTitle.Name = "labelContrastTitle";
|
||||
labelContrastTitle.Size = new Size(111, 32);
|
||||
labelContrastTitle.TabIndex = 3;
|
||||
labelContrastTitle.Text = "Contrast";
|
||||
//
|
||||
// trackContrast
|
||||
//
|
||||
trackContrast.LargeChange = 50;
|
||||
trackContrast.Location = new Point(16, 52);
|
||||
trackContrast.Maximum = 200;
|
||||
trackContrast.Minimum = 10;
|
||||
trackContrast.Name = "trackContrast";
|
||||
trackContrast.Size = new Size(782, 90);
|
||||
trackContrast.SmallChange = 10;
|
||||
trackContrast.TabIndex = 2;
|
||||
trackContrast.TickFrequency = 20;
|
||||
trackContrast.TickStyle = TickStyle.TopLeft;
|
||||
trackContrast.Value = 100;
|
||||
//
|
||||
// panelRotation
|
||||
//
|
||||
panelRotation.Controls.Add(comboRotation);
|
||||
panelRotation.Controls.Add(labelRotation);
|
||||
panelRotation.Dock = DockStyle.Top;
|
||||
panelRotation.Location = new Point(0, 642);
|
||||
panelRotation.Name = "panelRotation";
|
||||
panelRotation.Size = new Size(834, 78);
|
||||
panelRotation.TabIndex = 8;
|
||||
//
|
||||
// comboRotation
|
||||
//
|
||||
comboRotation.BorderColor = Color.White;
|
||||
comboRotation.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboRotation.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboRotation.FormattingEnabled = true;
|
||||
comboRotation.ItemHeight = 32;
|
||||
comboRotation.Items.AddRange(new object[] { "Straight", "Diagonal" });
|
||||
comboRotation.Location = new Point(229, 17);
|
||||
comboRotation.Margin = new Padding(4, 11, 4, 8);
|
||||
comboRotation.Name = "comboRotation";
|
||||
comboRotation.Size = new Size(322, 40);
|
||||
comboRotation.TabIndex = 17;
|
||||
//
|
||||
// labelRotation
|
||||
//
|
||||
labelRotation.AutoSize = true;
|
||||
labelRotation.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelRotation.Location = new Point(16, 20);
|
||||
labelRotation.Name = "labelRotation";
|
||||
labelRotation.Size = new Size(190, 32);
|
||||
labelRotation.TabIndex = 4;
|
||||
labelRotation.Text = "Image Rotation";
|
||||
//
|
||||
// panelScaling
|
||||
//
|
||||
panelScaling.Controls.Add(comboScaling);
|
||||
panelScaling.Controls.Add(labelScaling);
|
||||
panelScaling.Dock = DockStyle.Top;
|
||||
panelScaling.Location = new Point(0, 564);
|
||||
panelScaling.Name = "panelScaling";
|
||||
panelScaling.Size = new Size(834, 78);
|
||||
panelScaling.TabIndex = 7;
|
||||
//
|
||||
// comboScaling
|
||||
//
|
||||
comboScaling.BorderColor = Color.White;
|
||||
comboScaling.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboScaling.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboScaling.FormattingEnabled = true;
|
||||
comboScaling.ItemHeight = 32;
|
||||
comboScaling.Items.AddRange(new object[] { "Default", "Low", "High", "Bilinear", "Bicubic", "NearestNeighbor", "HighQualityBilinear", "HighQualityBicubic" });
|
||||
comboScaling.Location = new Point(229, 17);
|
||||
comboScaling.Margin = new Padding(4, 11, 4, 8);
|
||||
comboScaling.Name = "comboScaling";
|
||||
comboScaling.Size = new Size(322, 40);
|
||||
comboScaling.TabIndex = 17;
|
||||
//
|
||||
// labelScaling
|
||||
//
|
||||
labelScaling.AutoSize = true;
|
||||
labelScaling.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelScaling.Location = new Point(16, 20);
|
||||
labelScaling.Name = "labelScaling";
|
||||
labelScaling.Size = new Size(185, 32);
|
||||
labelScaling.TabIndex = 4;
|
||||
labelScaling.Text = "Scaling Quality";
|
||||
//
|
||||
// panelZoom
|
||||
//
|
||||
panelZoom.AutoSize = true;
|
||||
panelZoom.Controls.Add(labelZoom);
|
||||
panelZoom.Controls.Add(labelZoomTitle);
|
||||
panelZoom.Controls.Add(trackZoom);
|
||||
panelZoom.Dock = DockStyle.Top;
|
||||
panelZoom.Location = new Point(0, 419);
|
||||
panelZoom.Name = "panelZoom";
|
||||
panelZoom.Size = new Size(834, 145);
|
||||
panelZoom.TabIndex = 5;
|
||||
//
|
||||
// labelZoom
|
||||
//
|
||||
labelZoom.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelZoom.AutoSize = true;
|
||||
labelZoom.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelZoom.Location = new Point(731, 17);
|
||||
labelZoom.Name = "labelZoom";
|
||||
labelZoom.Size = new Size(77, 32);
|
||||
labelZoom.TabIndex = 4;
|
||||
labelZoom.Text = "Zoom";
|
||||
//
|
||||
// labelZoomTitle
|
||||
//
|
||||
labelZoomTitle.AutoSize = true;
|
||||
labelZoomTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelZoomTitle.Location = new Point(16, 17);
|
||||
labelZoomTitle.Name = "labelZoomTitle";
|
||||
labelZoomTitle.Size = new Size(81, 32);
|
||||
labelZoomTitle.TabIndex = 3;
|
||||
labelZoomTitle.Text = "Zoom";
|
||||
//
|
||||
// Matrix
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoSize = true;
|
||||
ClientSize = new Size(874, 1006);
|
||||
Controls.Add(panelMain);
|
||||
MaximizeBox = false;
|
||||
MinimizeBox = false;
|
||||
MinimumSize = new Size(900, 0);
|
||||
Name = "Matrix";
|
||||
Padding = new Padding(20);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Matrix";
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).EndInit();
|
||||
panelPicture.ResumeLayout(false);
|
||||
panelMain.ResumeLayout(false);
|
||||
panelMain.PerformLayout();
|
||||
panelButtons.ResumeLayout(false);
|
||||
panelContrast.ResumeLayout(false);
|
||||
panelContrast.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).EndInit();
|
||||
panelRotation.ResumeLayout(false);
|
||||
panelRotation.PerformLayout();
|
||||
panelScaling.ResumeLayout(false);
|
||||
panelScaling.PerformLayout();
|
||||
panelZoom.ResumeLayout(false);
|
||||
panelZoom.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureMatrix;
|
||||
private TrackBar trackZoom;
|
||||
private UI.RButton buttonPicture;
|
||||
private Panel panelPicture;
|
||||
private Panel panelMain;
|
||||
private Panel panelZoom;
|
||||
private Label labelZoom;
|
||||
private Label labelZoomTitle;
|
||||
private Panel panelButtons;
|
||||
private UI.RButton buttonReset;
|
||||
private Panel panelScaling;
|
||||
private Label labelScaling;
|
||||
private UI.RComboBox comboScaling;
|
||||
private Panel panelRotation;
|
||||
private UI.RComboBox comboRotation;
|
||||
private Label labelRotation;
|
||||
private Panel panelContrast;
|
||||
private Label labelContrast;
|
||||
private Label labelContrastTitle;
|
||||
private TrackBar trackContrast;
|
||||
}
|
||||
}
|
||||
239
app/Matrix.cs
Normal file
239
app/Matrix.cs
Normal file
@@ -0,0 +1,239 @@
|
||||
using GHelper.AnimeMatrix;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Matrix : RForm
|
||||
{
|
||||
|
||||
public AniMatrixControl matrixControl = Program.settingsForm.matrixControl;
|
||||
|
||||
private bool Dragging;
|
||||
private int xPos;
|
||||
private int yPos;
|
||||
|
||||
private int baseX;
|
||||
private int baseY;
|
||||
|
||||
private float uiScale;
|
||||
|
||||
Image picture;
|
||||
MemoryStream ms = new MemoryStream();
|
||||
|
||||
public Matrix()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
Shown += Matrix_Shown;
|
||||
FormClosing += Matrix_FormClosed;
|
||||
|
||||
buttonPicture.Click += ButtonPicture_Click;
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
pictureMatrix.MouseUp += PictureMatrix_MouseUp;
|
||||
pictureMatrix.MouseMove += PictureMatrix_MouseMove;
|
||||
pictureMatrix.MouseDown += PictureMatrix_MouseDown;
|
||||
|
||||
trackZoom.MouseUp += TrackZoom_MouseUp;
|
||||
trackZoom.ValueChanged += TrackZoom_Changed;
|
||||
trackZoom.Value = Math.Min(trackZoom.Maximum, AppConfig.Get("matrix_zoom", 100));
|
||||
|
||||
trackContrast.MouseUp += TrackContrast_MouseUp; ;
|
||||
trackContrast.ValueChanged += TrackContrast_ValueChanged; ;
|
||||
trackContrast.Value = Math.Min(trackContrast.Maximum, AppConfig.Get("matrix_contrast", 100));
|
||||
|
||||
VisualiseMatrix();
|
||||
|
||||
comboScaling.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboScaling.SelectedIndex = AppConfig.Get("matrix_quality", 0);
|
||||
comboScaling.SelectedValueChanged += ComboScaling_SelectedValueChanged;
|
||||
|
||||
comboRotation.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboRotation.SelectedIndex = AppConfig.Get("matrix_rotation", 0);
|
||||
comboRotation.SelectedValueChanged += ComboRotation_SelectedValueChanged; ;
|
||||
|
||||
|
||||
uiScale = panelPicture.Width / matrixControl.device.MaxColumns / 3;
|
||||
panelPicture.Height = (int)(matrixControl.device.MaxRows * uiScale);
|
||||
|
||||
}
|
||||
|
||||
private void TrackContrast_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
private void TrackContrast_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", trackContrast.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void ComboRotation_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_rotation", comboRotation.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void ComboScaling_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_quality", comboScaling.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_FormClosed(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (picture is not null) picture.Dispose();
|
||||
if (ms is not null) ms.Dispose();
|
||||
|
||||
pictureMatrix.Dispose();
|
||||
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void VisualiseMatrix()
|
||||
{
|
||||
labelZoom.Text = trackZoom.Value + "%";
|
||||
labelContrast.Text = trackContrast.Value + "%";
|
||||
}
|
||||
|
||||
private void ButtonReset_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", 100);
|
||||
AppConfig.Set("matrix_zoom", 100);
|
||||
AppConfig.Set("matrix_x", 0);
|
||||
AppConfig.Set("matrix_y", 0);
|
||||
|
||||
trackZoom.Value = 100;
|
||||
trackContrast.Value = 100;
|
||||
|
||||
SetMatrixPicture();
|
||||
|
||||
}
|
||||
|
||||
private void TrackZoom_MouseUp(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_zoom", trackZoom.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void TrackZoom_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
|
||||
private void PictureMatrix_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
Dragging = true;
|
||||
xPos = e.X;
|
||||
yPos = e.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseMove(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Control c = sender as Control;
|
||||
if (Dragging && c != null)
|
||||
{
|
||||
c.Top = e.Y + c.Top - yPos;
|
||||
c.Left = e.X + c.Left - xPos;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
Dragging = false;
|
||||
|
||||
Control c = sender as Control;
|
||||
|
||||
int matrixX = (int)((baseX - c.Left) / uiScale);
|
||||
int matrixY = (int)((baseY - c.Top) / uiScale);
|
||||
|
||||
AppConfig.Set("matrix_x", matrixX);
|
||||
AppConfig.Set("matrix_y", matrixY);
|
||||
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
FormPosition();
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void SetMatrixPicture(bool visualise = true)
|
||||
{
|
||||
matrixControl.SetMatrixPicture(AppConfig.GetString("matrix_picture"), visualise);
|
||||
}
|
||||
|
||||
private void ButtonPicture_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrixControl.OpenMatrixPicture();
|
||||
|
||||
}
|
||||
public void FormPosition()
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
public void VisualiseMatrix(string fileName)
|
||||
{
|
||||
|
||||
if (picture is not null) picture.Dispose();
|
||||
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
fs.Close();
|
||||
|
||||
picture = Image.FromStream(ms);
|
||||
|
||||
int width = picture.Width;
|
||||
int height = picture.Height;
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
|
||||
float scale = Math.Min((float)panelPicture.Width / (float)width, (float)panelPicture.Height / (float)height) * matrixZoom / 100;
|
||||
|
||||
pictureMatrix.Width = (int)(width * scale);
|
||||
pictureMatrix.Height = (int)(height * scale);
|
||||
|
||||
baseX = panelPicture.Width - pictureMatrix.Width;
|
||||
baseY = 0;
|
||||
|
||||
pictureMatrix.Left = baseX - (int)(matrixX * uiScale);
|
||||
pictureMatrix.Top = baseY - (int)(matrixY * uiScale);
|
||||
|
||||
pictureMatrix.SizeMode = PictureBoxSizeMode.Zoom;
|
||||
pictureMatrix.Image = picture;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
120
app/Matrix.resx
Normal file
120
app/Matrix.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
442
app/Mode/ModeControl.cs
Normal file
442
app/Mode/ModeControl.cs
Normal file
@@ -0,0 +1,442 @@
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using Ryzen;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
public class ModeControl
|
||||
{
|
||||
|
||||
static SettingsForm settings = Program.settingsForm;
|
||||
|
||||
private static bool customFans = false;
|
||||
private static int customPower = 0;
|
||||
|
||||
private int _cpuUV = 0;
|
||||
private int _igpuUV = 0;
|
||||
|
||||
static System.Timers.Timer reapplyTimer = default!;
|
||||
|
||||
public ModeControl()
|
||||
{
|
||||
reapplyTimer = new System.Timers.Timer(AppConfig.GetMode("reapply_time", 30) * 1000);
|
||||
reapplyTimer.Elapsed += ReapplyTimer_Elapsed;
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private void ReapplyTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"), false);
|
||||
}
|
||||
|
||||
public void AutoPerformance(bool powerChanged = false)
|
||||
{
|
||||
var Plugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
int mode = AppConfig.Get("performance_" + (int)Plugged);
|
||||
|
||||
if (mode != -1)
|
||||
SetPerformanceMode(mode, powerChanged);
|
||||
else
|
||||
SetPerformanceMode(Modes.GetCurrent());
|
||||
}
|
||||
|
||||
|
||||
public void ResetPerformanceMode()
|
||||
{
|
||||
ResetRyzen();
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
|
||||
// Default power mode
|
||||
AppConfig.RemoveMode("powermode");
|
||||
PowerNative.SetPowerMode(Modes.GetCurrentBase());
|
||||
}
|
||||
|
||||
public void SetPerformanceMode(int mode = -1, bool notify = false)
|
||||
{
|
||||
|
||||
int oldMode = Modes.GetCurrent();
|
||||
if (mode < 0) mode = oldMode;
|
||||
|
||||
if (!Modes.Exists(mode)) mode = 0;
|
||||
|
||||
customFans = false;
|
||||
customPower = 0;
|
||||
|
||||
settings.ShowMode(mode);
|
||||
SetModeLabel();
|
||||
|
||||
Modes.SetCurrent(mode);
|
||||
|
||||
int status = Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
|
||||
|
||||
// Vivobook fallback
|
||||
if (status != 1)
|
||||
{
|
||||
int vivoMode = Modes.GetBase(mode);
|
||||
if (vivoMode == 1) vivoMode = 2;
|
||||
else if (vivoMode == 2) vivoMode = 1;
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
|
||||
}
|
||||
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) XGM.Reset();
|
||||
|
||||
if (notify)
|
||||
Program.toast.RunToast(Modes.GetCurrentName(), SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online ? ToastIcon.Charger : ToastIcon.Battery);
|
||||
|
||||
SetGPUClocks();
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
// Power plan from config or defaulting to balanced
|
||||
if (AppConfig.GetModeString("scheme") is not null)
|
||||
PowerNative.SetPowerPlan(AppConfig.GetModeString("scheme"));
|
||||
else
|
||||
PowerNative.SetBalancedPowerPlan();
|
||||
|
||||
// Windows power mode
|
||||
if (AppConfig.GetModeString("powermode") is not null)
|
||||
PowerNative.SetPowerMode(AppConfig.GetModeString("powermode"));
|
||||
else
|
||||
PowerNative.SetPowerMode(Modes.GetBase(mode));
|
||||
|
||||
// CPU Boost setting override
|
||||
if (AppConfig.GetMode("auto_boost") != -1)
|
||||
PowerNative.SetCPUBoost(AppConfig.GetMode("auto_boost"));
|
||||
|
||||
//BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
/*
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
}
|
||||
*/
|
||||
|
||||
settings.FansInit();
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode(bool back = false)
|
||||
{
|
||||
SetPerformanceMode(Modes.GetNext(back), true);
|
||||
}
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (AppConfig.IsMode("auto_apply") || force)
|
||||
{
|
||||
|
||||
bool xgmFan = false;
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
|
||||
{
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
xgmFan = true;
|
||||
}
|
||||
|
||||
int cpuResult = Program.acpi.SetFanCurve(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
int gpuResult = Program.acpi.SetFanCurve(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
Program.acpi.SetFanCurve(AsusFan.Mid, AppConfig.GetFanConfig(AsusFan.Mid));
|
||||
|
||||
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
cpuResult = Program.acpi.SetFanRange(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
gpuResult = Program.acpi.SetFanRange(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.LabelFansResult("");
|
||||
customFans = true;
|
||||
}
|
||||
|
||||
// force set PPTs for missbehaving bios on FX507/517 series
|
||||
if ((AppConfig.IsPowerRequired() || xgmFan) && !AppConfig.IsMode("auto_apply_power"))
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, 80, "PowerLimit Fix A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
customPower = 0;
|
||||
|
||||
bool applyPower = AppConfig.IsMode("auto_apply_power");
|
||||
bool applyFans = AppConfig.IsMode("auto_apply");
|
||||
//bool applyGPU = true;
|
||||
|
||||
if (applyPower && !applyFans)
|
||||
{
|
||||
// force fan curve for misbehaving bios PPTs on some models
|
||||
if (AppConfig.IsFanRequired())
|
||||
{
|
||||
delay = 500;
|
||||
AutoFans(true);
|
||||
}
|
||||
|
||||
// Fix for models that don't support PPT settings in all modes, setting a "manual" mode for them
|
||||
if (AppConfig.IsManualModeRequired())
|
||||
{
|
||||
AutoFans(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
var timer = new System.Timers.Timer(delay);
|
||||
timer.Elapsed += delegate
|
||||
{
|
||||
timer.Stop();
|
||||
timer.Dispose();
|
||||
|
||||
if (applyPower) SetPower();
|
||||
Thread.Sleep(500);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
};
|
||||
timer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (applyPower) SetPower(true);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetModeLabel()
|
||||
{
|
||||
settings.SetModeLabel(Properties.Strings.PerformanceMode + ": " + Modes.GetCurrentName() + (customFans ? "+" : "") + ((customPower > 0) ? " " + customPower + "W" : ""));
|
||||
}
|
||||
|
||||
public void SetPower(bool launchAsAdmin = false)
|
||||
{
|
||||
|
||||
bool allAMD = Program.acpi.IsAllAmdPPT();
|
||||
|
||||
int limit_total = AppConfig.GetMode("limit_total");
|
||||
int limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
int limit_slow = AppConfig.GetMode("limit_slow");
|
||||
int limit_fast = AppConfig.GetMode("limit_fast");
|
||||
|
||||
if (limit_slow < 0 || allAMD) limit_slow = limit_total;
|
||||
|
||||
if (limit_total > AsusACPI.MaxTotal) return;
|
||||
if (limit_total < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_cpu > AsusACPI.MaxCPU) return;
|
||||
if (limit_cpu < AsusACPI.MinCPU) return;
|
||||
|
||||
if (limit_fast > AsusACPI.MaxTotal) return;
|
||||
if (limit_fast < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_slow > AsusACPI.MaxTotal) return;
|
||||
if (limit_slow < AsusACPI.MinTotal) return;
|
||||
|
||||
// SPL and SPPT
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, limit_total, "PowerLimit A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, limit_slow, "PowerLimit A3");
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (RyzenControl.IsAMD())
|
||||
{
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
var stapmResult = SendCommand.set_stapm_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM: {limit_total} {stapmResult}");
|
||||
|
||||
var stapmResult2 = SendCommand.set_stapm2_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM2: {limit_total} {stapmResult2}");
|
||||
|
||||
var slowResult = SendCommand.set_slow_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"SLOW: {limit_total} {slowResult}");
|
||||
|
||||
var fastResult = SendCommand.set_fast_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"FAST: {limit_total} {fastResult}");
|
||||
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (launchAsAdmin)
|
||||
{
|
||||
ProcessHelper.RunAsAdmin("cpu");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Program.acpi.IsAllAmdPPT()) // CPU limit all amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
else if (Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0) // FPPT boost for non all-amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUC1, limit_fast, "PowerLimit C1");
|
||||
customPower = limit_fast;
|
||||
}
|
||||
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void SetGPUClocks(bool launchAsAdmin = true)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (core == -1 && memory == -1 && clock_limit == -1) return;
|
||||
|
||||
//if ((gpu_core > -5 && gpu_core < 5) && (gpu_memory > -5 && gpu_memory < 5)) launchAsAdmin = false;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1) { Logger.WriteLine("Clocks: Eco"); return; }
|
||||
if (HardwareControl.GpuControl is null) { Logger.WriteLine("Clocks: NoGPUControl"); return; }
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) { Logger.WriteLine("Clocks: NotNvidia"); return; }
|
||||
|
||||
using NvidiaGpuControl nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
try
|
||||
{
|
||||
int statusLimit = nvControl.SetMaxGPUClock(clock_limit);
|
||||
int statusClocks = nvControl.SetClocks(core, memory);
|
||||
if ((statusLimit != 0 || statusClocks != 0) && launchAsAdmin) ProcessHelper.RunAsAdmin("gpu");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Clocks Error:" + ex.ToString());
|
||||
}
|
||||
|
||||
settings.GPUInit();
|
||||
});
|
||||
}
|
||||
|
||||
public void SetGPUPower()
|
||||
{
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
|
||||
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
|
||||
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
|
||||
|
||||
}
|
||||
|
||||
public void SetCPUTemp(int? cpuTemp, bool log = true)
|
||||
{
|
||||
if (cpuTemp >= RyzenControl.MinTemp && cpuTemp < RyzenControl.MaxTemp)
|
||||
{
|
||||
var resultCPU = SendCommand.set_tctl_temp((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"CPU Temp: {cpuTemp} {resultCPU}");
|
||||
|
||||
var restultAPU = SendCommand.set_apu_skin_temp_limit((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"APU Temp: {cpuTemp} {restultAPU}");
|
||||
|
||||
reapplyTimer.Enabled = AppConfig.IsMode("auto_uv");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUV(int cpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV()) return;
|
||||
|
||||
if (cpuUV >= RyzenControl.MinCPUUV && cpuUV <= RyzenControl.MaxCPUUV)
|
||||
{
|
||||
var uvResult = SendCommand.set_coall(cpuUV);
|
||||
Logger.WriteLine($"UV: {cpuUV} {uvResult}");
|
||||
if (uvResult == Smu.Status.OK) _cpuUV = cpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUViGPU(int igpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUViGPU()) return;
|
||||
|
||||
if (igpuUV >= RyzenControl.MinIGPUUV && igpuUV <= RyzenControl.MaxIGPUUV)
|
||||
{
|
||||
var iGPUResult = SendCommand.set_cogfx(igpuUV);
|
||||
Logger.WriteLine($"iGPU UV: {igpuUV} {iGPUResult}");
|
||||
if (iGPUResult == Smu.Status.OK) _igpuUV = igpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetRyzen(bool launchAsAdmin = false)
|
||||
{
|
||||
if (!ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
if (launchAsAdmin) ProcessHelper.RunAsAdmin("uv");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
SetUV(AppConfig.GetMode("cpu_uv", 0));
|
||||
SetUViGPU(AppConfig.GetMode("igpu_uv", 0));
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("UV Error: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetRyzen()
|
||||
{
|
||||
if (_cpuUV != 0) SetUV(0);
|
||||
if (_igpuUV != 0) SetUViGPU(0);
|
||||
}
|
||||
|
||||
public void AutoRyzen()
|
||||
{
|
||||
if (!RyzenControl.IsAMD()) return;
|
||||
|
||||
if (AppConfig.IsMode("auto_uv")) SetRyzen();
|
||||
else ResetRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,4 @@
|
||||
using Microsoft.VisualBasic.Devices;
|
||||
|
||||
namespace GHelper
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class Modes
|
||||
{
|
||||
@@ -41,9 +39,9 @@ namespace GHelper
|
||||
"mode_base",
|
||||
"mode_name",
|
||||
"limit_total",
|
||||
"limit_slow",
|
||||
"limit_fast",
|
||||
"limit_cpu",
|
||||
"limit_total",
|
||||
"fan_profile_cpu",
|
||||
"fan_profile_gpu",
|
||||
"fan_profile_mid",
|
||||
@@ -53,7 +51,8 @@ namespace GHelper
|
||||
"gpu_memory",
|
||||
"auto_boost",
|
||||
"auto_apply",
|
||||
"auto_apply_power"
|
||||
"auto_apply_power",
|
||||
"powermode"
|
||||
};
|
||||
|
||||
foreach (string clean in cleanup)
|
||||
342
app/Mode/PowerNative.cs
Normal file
342
app/Mode/PowerNative.cs
Normal file
@@ -0,0 +1,342 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class PowerNative
|
||||
{
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
|
||||
private static Guid GUID_LIDACTION = new Guid("5CA83367-6E45-459F-A27B-476B1D01C936");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
const string POWER_SILENT = "961cc777-2547-4f9d-8174-7d86181b8a7a";
|
||||
const string POWER_BALANCED = "00000000-0000-0000-0000-000000000000";
|
||||
const string POWER_TURBO = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
const string POWER_BETTERPERFORMANCE = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
|
||||
static List<string> overlays = new() {
|
||||
POWER_BALANCED,
|
||||
POWER_TURBO,
|
||||
POWER_SILENT,
|
||||
POWER_BETTERPERFORMANCE
|
||||
};
|
||||
|
||||
public static Dictionary<string, string> powerModes = new Dictionary<string, string>
|
||||
{
|
||||
{ POWER_SILENT, "Best Power Efficiency" },
|
||||
{ POWER_BALANCED, "Balanced" },
|
||||
{ POWER_TURBO, "Best Performance" },
|
||||
};
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static string GetPowerMode()
|
||||
{
|
||||
PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
return activeScheme.ToString();
|
||||
}
|
||||
|
||||
public static void SetPowerMode(string scheme)
|
||||
{
|
||||
|
||||
if (!overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
|
||||
uint status = PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
|
||||
if (GetBatterySaverStatus())
|
||||
{
|
||||
Logger.WriteLine("Battery Saver detected");
|
||||
return;
|
||||
}
|
||||
|
||||
if (status != 0 || activeScheme != guidScheme)
|
||||
{
|
||||
status = PowerSetActiveOverlayScheme(guidScheme);
|
||||
Logger.WriteLine("Power Mode " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetBalancedPowerPlan()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
string balanced = "381b4222-f694-41f0-9685-ff5bb260df2e";
|
||||
|
||||
if (activeSchemeGuid.ToString() != balanced && !AppConfig.Is("skip_power_plan"))
|
||||
{
|
||||
SetPowerPlan(balanced);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerPlan(string scheme)
|
||||
{
|
||||
// Skipping power modes
|
||||
if (overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
uint status = PowerSetActiveScheme(IntPtr.Zero, guidScheme);
|
||||
Logger.WriteLine("Power Plan " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
public static string GetDefaultPowerMode(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 1: // turbo
|
||||
return POWER_TURBO;
|
||||
case 2: //silent
|
||||
return POWER_SILENT;
|
||||
default: // balanced
|
||||
return POWER_BALANCED;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerMode(int mode)
|
||||
{
|
||||
SetPowerMode(GetDefaultPowerMode(mode));
|
||||
}
|
||||
|
||||
public static int GetLidAction(bool ac)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
IntPtr activeIndex;
|
||||
if (ac)
|
||||
PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
else
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
|
||||
return activeIndex.ToInt32();
|
||||
}
|
||||
|
||||
|
||||
public static void SetLidAction(int action, bool acOnly = false)
|
||||
{
|
||||
/**
|
||||
* 1: Do nothing
|
||||
* 2: Seelp
|
||||
* 3: Hibernate
|
||||
* 4: Shutdown
|
||||
*/
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
if (!acOnly)
|
||||
{
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
}
|
||||
|
||||
Logger.WriteLine("Changed Lid Action to " + action);
|
||||
}
|
||||
|
||||
public static int GetHibernateAfter()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
IntPtr seconds;
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE, out seconds);
|
||||
|
||||
Logger.WriteLine("Hibernate after " + seconds);
|
||||
return (seconds.ToInt32() / 60);
|
||||
}
|
||||
|
||||
|
||||
public static void SetHibernateAfter(int minutes)
|
||||
{
|
||||
int seconds = minutes * 60;
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
var hrAC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE,
|
||||
seconds);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Setting Hibernate after " + seconds + ": " + (hrAC == 0 ? "OK" : hrAC));
|
||||
}
|
||||
|
||||
[DllImport("Kernel32")]
|
||||
private static extern bool GetSystemPowerStatus(SystemPowerStatus sps);
|
||||
public enum ACLineStatus : byte
|
||||
{
|
||||
Offline = 0, Online = 1, Unknown = 255
|
||||
}
|
||||
|
||||
public enum BatteryFlag : byte
|
||||
{
|
||||
High = 1,
|
||||
Low = 2,
|
||||
Critical = 4,
|
||||
Charging = 8,
|
||||
NoSystemBattery = 128,
|
||||
Unknown = 255
|
||||
}
|
||||
|
||||
// Fields must mirror their unmanaged counterparts, in order
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class SystemPowerStatus
|
||||
{
|
||||
public ACLineStatus ACLineStatus;
|
||||
public BatteryFlag BatteryFlag;
|
||||
public Byte BatteryLifePercent;
|
||||
public Byte SystemStatusFlag;
|
||||
public Int32 BatteryLifeTime;
|
||||
public Int32 BatteryFullLifeTime;
|
||||
}
|
||||
|
||||
public static bool GetBatterySaverStatus()
|
||||
{
|
||||
SystemPowerStatus sps = new SystemPowerStatus();
|
||||
try
|
||||
{
|
||||
GetSystemPowerStatus(sps);
|
||||
return (sps.SystemStatusFlag > 0);
|
||||
} catch (Exception ex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,310 +1,5 @@
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Tools
|
||||
{
|
||||
|
||||
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
IntPtr currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, IntPtr.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class NativeMethods
|
||||
{
|
||||
@@ -327,9 +22,6 @@ public class NativeMethods
|
||||
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
public static extern bool SetForegroundWindow(IntPtr handle);
|
||||
|
||||
private const int WM_SYSCOMMAND = 0x0112;
|
||||
private const int SC_MONITORPOWER = 0xF170;
|
||||
private const int MONITOR_OFF = 2;
|
||||
@@ -340,9 +32,9 @@ public class NativeMethods
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
|
||||
|
||||
public static void TurnOffScreen(IntPtr handle)
|
||||
public static void TurnOffScreen()
|
||||
{
|
||||
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
IntPtr result = SendMessage(-1, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
if (result == IntPtr.Zero)
|
||||
{
|
||||
int error = Marshal.GetLastWin32Error();
|
||||
@@ -414,430 +106,5 @@ public class NativeMethods
|
||||
}
|
||||
|
||||
|
||||
[DllImport("Powrprof.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool SetSuspendState(bool hiberate, bool forceCritical, bool disableWakeEvent);
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
public const int SW_RESTORE = 9;
|
||||
|
||||
public static bool SwitchToCurrent()
|
||||
{
|
||||
IntPtr hWnd = IntPtr.Zero;
|
||||
Process process = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(process.ProcessName);
|
||||
foreach (Process _process in processes)
|
||||
{
|
||||
if (_process.Id != process.Id)
|
||||
{
|
||||
|
||||
if (_process.MainWindowHandle != IntPtr.Zero)
|
||||
{
|
||||
Debug.WriteLine(_process.Id);
|
||||
Debug.WriteLine(process.Id);
|
||||
|
||||
hWnd = _process.MainWindowHandle;
|
||||
ShowWindowAsync(hWnd, SW_RESTORE);
|
||||
}
|
||||
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = "\\\\.\\DISPLAY1";
|
||||
|
||||
public static string FindLaptopScreen()
|
||||
{
|
||||
string laptopScreen = null;
|
||||
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
int count = 0, displayNum = -1;
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
displayNum = count;
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
}
|
||||
count++;
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
}
|
||||
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
if (screens.Length != count) return null;
|
||||
|
||||
count = 0;
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
if (count == displayNum)
|
||||
{
|
||||
laptopScreen = screen.DeviceName;
|
||||
}
|
||||
//Logger.WriteLine(screen.DeviceName);
|
||||
count++;
|
||||
}
|
||||
|
||||
if (displayNum > 0 && count == 0) laptopScreen = defaultDevice;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
Logger.WriteLine("Can't detect internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(bool max = false)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
int frequency = -1;
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (max)
|
||||
{
|
||||
int i = 0;
|
||||
while (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
|
||||
//Fallback scenario
|
||||
if (iRet != 0)
|
||||
{
|
||||
Thread.Sleep(300);
|
||||
iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
}
|
||||
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
public static nint GetHuibernateAfter()
|
||||
{
|
||||
Guid activePolicyGuid = GetActiveScheme();
|
||||
var type = 0;
|
||||
nint value = 0;
|
||||
var valueSize = 4u;
|
||||
|
||||
PowerReadACValue(IntPtr.Zero, activePolicyGuid,
|
||||
GUID_SLEEP_SUBGROUP, GUID_HIBERNATEIDLE,
|
||||
ref type, ref value, ref valueSize);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
List<string> overlays = new() {
|
||||
"00000000-0000-0000-0000-000000000000",
|
||||
"ded574b5-45a0-4f42-8737-46345c09c238",
|
||||
"961cc777-2547-4f9d-8174-7d86181b8a7a",
|
||||
"3af9B8d9-7c97-431d-ad78-34a8bfea439f"
|
||||
};
|
||||
|
||||
if (overlays.Contains(scheme))
|
||||
{
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
Logger.WriteLine("Power mode:" + scheme);
|
||||
}
|
||||
else
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
Logger.WriteLine("Power plan:" + scheme);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0: // balanced
|
||||
PowerSetActiveOverlayScheme(new Guid("00000000-0000-0000-0000-000000000000"));
|
||||
break;
|
||||
case 1: // turbo
|
||||
PowerSetActiveOverlayScheme(new Guid("ded574b5-45a0-4f42-8737-46345c09c238"));
|
||||
break;
|
||||
case 2: //silent
|
||||
PowerSetActiveOverlayScheme(new Guid("961cc777-2547-4f9d-8174-7d86181b8a7a"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,200 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <inheritdoc cref="IColorData" />
|
||||
public class ColorData : IColorData, IEquatable<ColorData>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="ColorData" /> to modify the color data
|
||||
/// </summary>
|
||||
/// <param name="colorFormat">The color data color format.</param>
|
||||
/// <param name="colorimetry">The color data color space.</param>
|
||||
/// <param name="dynamicRange">The color data dynamic range.</param>
|
||||
/// <param name="colorDepth">The color data color depth.</param>
|
||||
/// <param name="colorSelectionPolicy">The color data selection policy.</param>
|
||||
/// <param name="desktopColorDepth">The color data desktop color depth.</param>
|
||||
public ColorData(
|
||||
ColorDataFormat colorFormat = ColorDataFormat.Auto,
|
||||
ColorDataColorimetry colorimetry = ColorDataColorimetry.Auto,
|
||||
ColorDataDynamicRange? dynamicRange = null,
|
||||
ColorDataDepth? colorDepth = null,
|
||||
ColorDataSelectionPolicy? colorSelectionPolicy = null,
|
||||
ColorDataDesktopDepth? desktopColorDepth = null
|
||||
)
|
||||
{
|
||||
ColorFormat = colorFormat;
|
||||
Colorimetry = colorimetry;
|
||||
DynamicRange = dynamicRange;
|
||||
ColorDepth = colorDepth;
|
||||
SelectionPolicy = colorSelectionPolicy;
|
||||
DesktopColorDepth = desktopColorDepth;
|
||||
}
|
||||
|
||||
internal ColorData(IColorData colorData)
|
||||
{
|
||||
ColorDepth = colorData.ColorDepth;
|
||||
DynamicRange = colorData.DynamicRange;
|
||||
ColorFormat = colorData.ColorFormat;
|
||||
Colorimetry = colorData.Colorimetry;
|
||||
SelectionPolicy = colorData.SelectionPolicy;
|
||||
DesktopColorDepth = colorData.DesktopColorDepth;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDepth? ColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataFormat ColorFormat { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataColorimetry Colorimetry { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDesktopDepth? DesktopColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDynamicRange? DynamicRange { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataSelectionPolicy? SelectionPolicy { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(ColorData other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return ColorDepth == other.ColorDepth &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
Colorimetry == other.Colorimetry &&
|
||||
DesktopColorDepth == other.DesktopColorDepth &&
|
||||
DynamicRange == other.DynamicRange &&
|
||||
SelectionPolicy == other.SelectionPolicy;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="ColorData" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are equal; otherwise false.</returns>
|
||||
public static bool operator ==(ColorData left, ColorData right)
|
||||
{
|
||||
return left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="ColorData" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are not equal; otherwise false.</returns>
|
||||
public static bool operator !=(ColorData left, ColorData right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((ColorData) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = ColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ (int) Colorimetry;
|
||||
hashCode = (hashCode * 397) ^ DesktopColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DynamicRange.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ SelectionPolicy.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal ColorDataV1 AsColorDataV1(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV1(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV2 AsColorDataV2(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV2(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV3 AsColorDataV3(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV3(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV4 AsColorDataV4(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV4(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default,
|
||||
SelectionPolicy ?? ColorDataSelectionPolicy.Default
|
||||
);
|
||||
}
|
||||
|
||||
internal ColorDataV5 AsColorDataV5(ColorDataCommand command)
|
||||
{
|
||||
return new ColorDataV5(
|
||||
command,
|
||||
ColorFormat,
|
||||
Colorimetry,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default,
|
||||
SelectionPolicy ?? ColorDataSelectionPolicy.Default,
|
||||
DesktopColorDepth ?? ColorDataDesktopDepth.Default
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,245 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Hold information about a custom display resolution
|
||||
/// </summary>
|
||||
public class CustomResolution : IEquatable<CustomResolution>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="CustomResolution" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The screen width.</param>
|
||||
/// <param name="height">The screen height.</param>
|
||||
/// <param name="colorFormat">The color format.</param>
|
||||
/// <param name="timing">The resolution timing.</param>
|
||||
/// <param name="xRatio">The horizontal scaling ratio.</param>
|
||||
/// <param name="yRatio">The vertical scaling ratio.</param>
|
||||
public CustomResolution(
|
||||
uint width,
|
||||
uint height,
|
||||
ColorFormat colorFormat,
|
||||
Timing timing,
|
||||
float xRatio = 1,
|
||||
float yRatio = 1
|
||||
)
|
||||
{
|
||||
if (xRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(xRatio));
|
||||
}
|
||||
|
||||
if (yRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(yRatio));
|
||||
}
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
ColorFormat = colorFormat;
|
||||
XRatio = xRatio;
|
||||
YRatio = yRatio;
|
||||
Timing = timing;
|
||||
|
||||
switch (ColorFormat)
|
||||
{
|
||||
case ColorFormat.P8:
|
||||
ColorDepth = 8;
|
||||
|
||||
break;
|
||||
case ColorFormat.R5G6B5:
|
||||
ColorDepth = 16;
|
||||
|
||||
break;
|
||||
case ColorFormat.A8R8G8B8:
|
||||
ColorDepth = 24;
|
||||
|
||||
break;
|
||||
case ColorFormat.A16B16G16R16F:
|
||||
ColorDepth = 32;
|
||||
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Color format is invalid.", nameof(colorFormat));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="CustomResolution" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The screen width.</param>
|
||||
/// <param name="height">The screen height.</param>
|
||||
/// <param name="colorDepth">The color depth.</param>
|
||||
/// <param name="timing">The resolution timing.</param>
|
||||
/// <param name="xRatio">The horizontal scaling ratio.</param>
|
||||
/// <param name="yRatio">The vertical scaling ratio.</param>
|
||||
public CustomResolution(
|
||||
uint width,
|
||||
uint height,
|
||||
uint colorDepth,
|
||||
Timing timing,
|
||||
float xRatio = 1,
|
||||
float yRatio = 1)
|
||||
{
|
||||
if (xRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(xRatio));
|
||||
}
|
||||
|
||||
if (yRatio <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(yRatio));
|
||||
}
|
||||
|
||||
if (colorDepth != 0 && colorDepth != 8 && colorDepth != 16 && colorDepth != 24 && colorDepth != 32)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(colorDepth));
|
||||
}
|
||||
|
||||
Width = width;
|
||||
Height = height;
|
||||
ColorDepth = colorDepth;
|
||||
ColorFormat = ColorFormat.Unknown;
|
||||
XRatio = xRatio;
|
||||
YRatio = yRatio;
|
||||
Timing = timing;
|
||||
}
|
||||
|
||||
internal CustomResolution(CustomDisplay customDisplay)
|
||||
{
|
||||
Width = customDisplay.Width;
|
||||
Height = customDisplay.Height;
|
||||
ColorDepth = customDisplay.Depth;
|
||||
ColorFormat = customDisplay.ColorFormat;
|
||||
Timing = customDisplay.Timing;
|
||||
XRatio = customDisplay.XRatio;
|
||||
YRatio = customDisplay.YRatio;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface color depth. "0" means all 8/16/32bpp.
|
||||
/// </summary>
|
||||
public uint ColorDepth { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the color format (optional)
|
||||
/// </summary>
|
||||
public ColorFormat ColorFormat { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface (source mode) height.
|
||||
/// </summary>
|
||||
public uint Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the timing used to program TMDS/DAC/LVDS/HDMI/TVEncoder, etc.
|
||||
/// </summary>
|
||||
public Timing Timing { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the source surface (source mode) width.
|
||||
/// </summary>
|
||||
public uint Width { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the horizontal scaling ratio.
|
||||
/// </summary>
|
||||
public float XRatio { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vertical scaling ratio.
|
||||
/// </summary>
|
||||
public float YRatio { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(CustomResolution other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Width == other.Width &&
|
||||
Height == other.Height &&
|
||||
ColorDepth == other.ColorDepth &&
|
||||
Timing.Equals(other.Timing) &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
XRatio.Equals(other.XRatio) &&
|
||||
YRatio.Equals(other.YRatio);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="CustomResolution" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">An first instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <param name="right">An Second instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <returns>True if both instances are equal, otherwise false.</returns>
|
||||
public static bool operator ==(CustomResolution left, CustomResolution right)
|
||||
{
|
||||
return Equals(left, right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="CustomResolution" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">An first instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <param name="right">An Second instance of <see cref="CustomResolution" /> to compare.</param>
|
||||
/// <returns>True if both instances are not equal, otherwise false.</returns>
|
||||
public static bool operator !=(CustomResolution left, CustomResolution right)
|
||||
{
|
||||
return !Equals(left, right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((CustomResolution) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) Width;
|
||||
hashCode = (hashCode * 397) ^ (int) Height;
|
||||
hashCode = (hashCode * 397) ^ (int) ColorDepth;
|
||||
hashCode = (hashCode * 397) ^ Timing.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ XRatio.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ YRatio.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal CustomDisplay AsCustomDisplay(bool hardwareModeSetOnly)
|
||||
{
|
||||
return new CustomDisplay(Width, Height, ColorDepth, ColorFormat, XRatio, YRatio, Timing,
|
||||
hardwareModeSetOnly);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,325 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// This class contains and provides a way to modify the Digital Vibrance Control information regarding the
|
||||
/// saturation level of the display or the output
|
||||
/// </summary>
|
||||
public class DVCInformation : IDisplayDVCInfo
|
||||
{
|
||||
private readonly DisplayHandle _displayHandle = DisplayHandle.DefaultHandle;
|
||||
private readonly OutputId _outputId = OutputId.Invalid;
|
||||
private bool? _isLegacy;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the class using a DisplayHandle
|
||||
/// </summary>
|
||||
/// <param name="displayHandle">The handle of the display.</param>
|
||||
public DVCInformation(DisplayHandle displayHandle)
|
||||
{
|
||||
_displayHandle = displayHandle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of this class using a OutputId
|
||||
/// </summary>
|
||||
/// <param name="outputId">The output identification of a display or an output</param>
|
||||
public DVCInformation(OutputId outputId)
|
||||
{
|
||||
_outputId = outputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the normalized saturation level in the [-1,1] inclusive range.
|
||||
/// a -1 value corresponds to the minimum saturation level and maximum under-saturation and the
|
||||
/// a 1 value corresponds to the maximum saturation level and maximum over-saturation.
|
||||
/// The value of 0 indicates the default saturation level.
|
||||
/// </summary>
|
||||
public double NormalizedLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return double.NaN;
|
||||
}
|
||||
|
||||
var deviance = info.CurrentLevel - info.DefaultLevel;
|
||||
var range = deviance >= 0
|
||||
? info.MaximumLevel - info.DefaultLevel
|
||||
: info.DefaultLevel - info.MinimumLevel;
|
||||
|
||||
if (deviance == 0 || range == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.Max(Math.Min((double) deviance / range, 1), -1);
|
||||
}
|
||||
set
|
||||
{
|
||||
if (double.IsNaN(value) || double.IsInfinity(value))
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(value));
|
||||
}
|
||||
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var range = value >= 0 ? info.MaximumLevel - info.DefaultLevel : info.DefaultLevel - info.MinimumLevel;
|
||||
var level = Math.Max(Math.Min((int) (value * range) + info.DefaultLevel, info.MaximumLevel), info.MinimumLevel);
|
||||
|
||||
if (level == info.CurrentLevel)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetLevel(level);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the current saturation level
|
||||
/// </summary>
|
||||
public int CurrentLevel
|
||||
{
|
||||
get => GetInfo()?.CurrentLevel ?? 0;
|
||||
set
|
||||
{
|
||||
var info = GetInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
value = Math.Max(Math.Min(value, info.MaximumLevel), info.MinimumLevel);
|
||||
|
||||
if (info.CurrentLevel == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetLevel(value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultLevel
|
||||
{
|
||||
get => GetInfo()?.DefaultLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int MaximumLevel
|
||||
{
|
||||
get => GetInfo()?.MaximumLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int MinimumLevel
|
||||
{
|
||||
get => GetInfo()?.MinimumLevel ?? 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"{CurrentLevel:D} @ [{MinimumLevel:D} <= {DefaultLevel:D} <= {MaximumLevel:D}] = {NormalizedLevel:F2}";
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetInfo()
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
return GetLegacyInfo();
|
||||
}
|
||||
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
return GetModernInfo();
|
||||
}
|
||||
|
||||
var info = GetModernInfo() ?? GetLegacyInfo();
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
// exception occured on both, force a mode
|
||||
_isLegacy = false;
|
||||
|
||||
return GetInfo();
|
||||
}
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetLegacyInfo()
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = _outputId == OutputId.Invalid
|
||||
? DisplayApi.GetDVCInfo(_displayHandle)
|
||||
: DisplayApi.GetDVCInfo(_outputId);
|
||||
|
||||
if (info.MaximumLevel == 0 && info.MinimumLevel == 0 && info.CurrentLevel == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = true;
|
||||
}
|
||||
|
||||
|
||||
return info;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private IDisplayDVCInfo GetModernInfo()
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = _outputId == OutputId.Invalid
|
||||
? DisplayApi.GetDVCInfoEx(_displayHandle)
|
||||
: DisplayApi.GetDVCInfoEx(_outputId);
|
||||
|
||||
if (info.MaximumLevel == 0 && info.MinimumLevel == 0 && info.CurrentLevel == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = false;
|
||||
}
|
||||
|
||||
return info;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool SetLegacyLevel(int level)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_outputId == OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetDVCLevel(_displayHandle, level);
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayApi.SetDVCLevel(_outputId, level);
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void SetLevel(int level)
|
||||
{
|
||||
if (_isLegacy == true)
|
||||
{
|
||||
SetLegacyLevel(level);
|
||||
}
|
||||
else if (_isLegacy == false)
|
||||
{
|
||||
SetModernLevel(level);
|
||||
}
|
||||
else
|
||||
{
|
||||
var success = SetModernLevel(level) || SetLegacyLevel(level);
|
||||
|
||||
if (!success)
|
||||
{
|
||||
// exception occured on both, force a mode
|
||||
_isLegacy = false;
|
||||
|
||||
SetLevel(level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool SetModernLevel(int level)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_outputId == OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetDVCLevelEx(_displayHandle, level);
|
||||
}
|
||||
else
|
||||
{
|
||||
DisplayApi.SetDVCLevelEx(_outputId, level);
|
||||
}
|
||||
|
||||
if (!_isLegacy.HasValue)
|
||||
{
|
||||
_isLegacy = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (_isLegacy == false)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,232 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an attached display
|
||||
/// </summary>
|
||||
public class Display : IEquatable<Display>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new Display
|
||||
/// </summary>
|
||||
/// <param name="handle">Handle of the display device</param>
|
||||
public Display(DisplayHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new Display
|
||||
/// </summary>
|
||||
/// <param name="displayName">Name of the display device</param>
|
||||
public Display(string displayName)
|
||||
{
|
||||
Handle = DisplayApi.GetAssociatedNvidiaDisplayHandle(displayName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding Digital Vibrance Control information
|
||||
/// </summary>
|
||||
public DVCInformation DigitalVibranceControl
|
||||
{
|
||||
get => new DVCInformation(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding DisplayDevice based on display name
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice
|
||||
{
|
||||
get => new DisplayDevice(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display driver build title
|
||||
/// </summary>
|
||||
public string DriverBuildTitle
|
||||
{
|
||||
get => DisplayApi.GetDisplayDriverBuildTitle(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display handle
|
||||
/// </summary>
|
||||
public DisplayHandle Handle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display HDMI support information
|
||||
/// </summary>
|
||||
public IHDMISupportInfo HDMISupportInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
var outputId = OutputId.Invalid;
|
||||
try
|
||||
{
|
||||
outputId = DisplayApi.GetAssociatedDisplayOutputId(Handle);
|
||||
}
|
||||
catch (NVIDIAApiException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
return DisplayApi.GetHDMISupportInfo(Handle, outputId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding HUE information
|
||||
/// </summary>
|
||||
public HUEInformation HUEControl
|
||||
{
|
||||
get => new HUEInformation(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the driving logical GPU
|
||||
/// </summary>
|
||||
public LogicalGPU LogicalGPU
|
||||
{
|
||||
get => new LogicalGPU(GPUApi.GetLogicalGPUFromDisplay(Handle));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get => DisplayApi.GetAssociatedNvidiaDisplayName(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected GPU output
|
||||
/// </summary>
|
||||
public GPUOutput Output
|
||||
{
|
||||
get => new GPUOutput(DisplayApi.GetAssociatedDisplayOutputId(Handle), PhysicalGPUs.FirstOrDefault());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of all physical GPUs responsible for this display, with the first GPU returned as the one with the
|
||||
/// attached active output.
|
||||
/// </summary>
|
||||
public PhysicalGPU[] PhysicalGPUs
|
||||
{
|
||||
get => GPUApi.GetPhysicalGPUsFromDisplay(Handle).Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(Display other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function returns all NVIDIA displays
|
||||
/// Note: Display handles can get invalidated on a modeset.
|
||||
/// </summary>
|
||||
/// <returns>An array of Display objects</returns>
|
||||
public static Display[] GetDisplays()
|
||||
{
|
||||
return DisplayApi.EnumNvidiaDisplayHandle().Select(handle => new Display(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(Display left, Display right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(Display left, Display right)
|
||||
{
|
||||
return !(right == left);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((Display) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all the supported NVIDIA display views (nView and Dualview modes) for this display.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public TargetViewMode[] GetSupportedViews()
|
||||
{
|
||||
return DisplayApi.GetSupportedViews(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the refresh rate on this display.
|
||||
/// The new refresh rate can be applied right away or deferred to be applied with the next OS
|
||||
/// mode-set.
|
||||
/// The override is good for only one mode-set (regardless whether it's deferred or immediate).
|
||||
/// </summary>
|
||||
/// <param name="refreshRate">The refresh rate to be applied.</param>
|
||||
/// <param name="isDeferred">
|
||||
/// A boolean value indicating if the refresh rate override should be deferred to the next OS
|
||||
/// mode-set.
|
||||
/// </param>
|
||||
public void OverrideRefreshRate(float refreshRate, bool isDeferred = false)
|
||||
{
|
||||
DisplayApi.SetRefreshRateOverride(Handle, refreshRate, isDeferred);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,893 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an NVIDIA display device
|
||||
/// </summary>
|
||||
public class DisplayDevice : IEquatable<DisplayDevice>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayId">Display identification of the device</param>
|
||||
public DisplayDevice(uint displayId)
|
||||
{
|
||||
DisplayId = displayId;
|
||||
var extraInformation = PhysicalGPU.GetDisplayDevices().FirstOrDefault(ids => ids.DisplayId == DisplayId);
|
||||
|
||||
if (extraInformation != null)
|
||||
{
|
||||
IsAvailable = true;
|
||||
ScanOutInformation = new ScanOutInformation(this);
|
||||
ConnectionType = extraInformation.ConnectionType;
|
||||
IsDynamic = extraInformation.IsDynamic;
|
||||
IsMultiStreamRootNode = extraInformation.IsMultiStreamRootNode;
|
||||
IsActive = extraInformation.IsActive;
|
||||
IsCluster = extraInformation.IsCluster;
|
||||
IsOSVisible = extraInformation.IsOSVisible;
|
||||
IsWFD = extraInformation.IsWFD;
|
||||
IsConnected = extraInformation.IsConnected;
|
||||
IsPhysicallyConnected = extraInformation.IsPhysicallyConnected;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayIds">Display identification and attributes of the display device</param>
|
||||
public DisplayDevice(IDisplayIds displayIds)
|
||||
{
|
||||
IsAvailable = true;
|
||||
DisplayId = displayIds.DisplayId;
|
||||
ScanOutInformation = new ScanOutInformation(this);
|
||||
ConnectionType = displayIds.ConnectionType;
|
||||
IsDynamic = displayIds.IsDynamic;
|
||||
IsMultiStreamRootNode = displayIds.IsMultiStreamRootNode;
|
||||
IsActive = displayIds.IsActive;
|
||||
IsCluster = displayIds.IsCluster;
|
||||
IsOSVisible = displayIds.IsOSVisible;
|
||||
IsWFD = displayIds.IsWFD;
|
||||
IsConnected = displayIds.IsConnected;
|
||||
IsPhysicallyConnected = displayIds.IsPhysicallyConnected;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DisplayDevice
|
||||
/// </summary>
|
||||
/// <param name="displayName">Display name of the display device</param>
|
||||
public DisplayDevice(string displayName) : this(DisplayApi.GetDisplayIdByDisplayName(displayName))
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display device connection type
|
||||
/// </summary>
|
||||
public MonitorConnectionType ConnectionType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current display color data
|
||||
/// </summary>
|
||||
public ColorData CurrentColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
new ColorDataV5(ColorDataCommand.Get),
|
||||
new ColorDataV4(ColorDataCommand.Get),
|
||||
new ColorDataV3(ColorDataCommand.Get),
|
||||
new ColorDataV2(ColorDataCommand.Get),
|
||||
new ColorDataV1(ColorDataCommand.Get)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return new ColorData(instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current display device timing
|
||||
/// </summary>
|
||||
public Timing CurrentTiming
|
||||
{
|
||||
get => DisplayApi.GetTiming(DisplayId, new TimingInput(TimingOverride.Current));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default display color data
|
||||
/// </summary>
|
||||
public ColorData DefaultColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
new ColorDataV5(ColorDataCommand.GetDefault),
|
||||
new ColorDataV4(ColorDataCommand.GetDefault),
|
||||
new ColorDataV3(ColorDataCommand.GetDefault),
|
||||
new ColorDataV2(ColorDataCommand.GetDefault),
|
||||
new ColorDataV1(ColorDataCommand.GetDefault)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return new ColorData(instance);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the NVIDIA display identification
|
||||
/// </summary>
|
||||
public uint DisplayId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the monitor Display port capabilities
|
||||
/// </summary>
|
||||
public MonitorColorData[] DisplayPortColorCapabilities
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ConnectionType != MonitorConnectionType.DisplayPort)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return DisplayApi.GetMonitorColorCapabilities(DisplayId);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display driver EDID specified HDR capabilities
|
||||
/// </summary>
|
||||
public HDRCapabilitiesV1 DriverHDRCapabilities
|
||||
{
|
||||
get => DisplayApi.GetHDRCapabilities(DisplayId, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display currently effective HDR capabilities
|
||||
/// </summary>
|
||||
public HDRCapabilitiesV1 EffectiveHDRCapabilities
|
||||
{
|
||||
get => DisplayApi.GetHDRCapabilities(DisplayId, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame current information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameCurrentInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.Get, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame default information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameDefaultInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetDefault, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame override information
|
||||
/// </summary>
|
||||
public InfoFrameAudio? HDMIAudioFrameOverrideInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetOverride, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AudioInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI audio info-frame property information
|
||||
/// </summary>
|
||||
public InfoFrameProperty? HDMIAudioFramePropertyInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetProperty, InfoFrameDataType.AudioInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.PropertyInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the device HDMI support information
|
||||
/// </summary>
|
||||
public IHDMISupportInfo HDMISupportInfo
|
||||
{
|
||||
get => DisplayApi.GetHDMISupportInfo(DisplayId);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame current information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameCurrentInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame =
|
||||
new InfoFrameData(InfoFrameCommand.Get, InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame default information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameDefaultInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetDefault,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame override information
|
||||
/// </summary>
|
||||
public InfoFrameVideo? HDMIVideoFrameOverrideInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetOverride,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.AuxiliaryVideoInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDMI auxiliary video info-frame property information
|
||||
/// </summary>
|
||||
public InfoFrameProperty? HDMIVideoFramePropertyInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var infoFrame = new InfoFrameData(InfoFrameCommand.GetProperty,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
|
||||
return infoFrame.PropertyInformation;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the HDR color data, or null if the HDR is disabled or unavailable
|
||||
/// </summary>
|
||||
public HDRColorData HDRColorData
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var instances = new IHDRColorData[]
|
||||
{
|
||||
new HDRColorDataV2(ColorDataHDRCommand.Get),
|
||||
new HDRColorDataV1(ColorDataHDRCommand.Get)
|
||||
};
|
||||
|
||||
var instance = DisplayApi.HDRColorControl(DisplayId, instances);
|
||||
|
||||
if (instance.HDRMode == ColorDataHDRMode.Off)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new HDRColorData(instance);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is being actively driven
|
||||
/// </summary>
|
||||
public bool IsActive { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display device is currently available
|
||||
/// </summary>
|
||||
public bool IsAvailable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is the representative display
|
||||
/// </summary>
|
||||
public bool IsCluster { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is connected
|
||||
/// </summary>
|
||||
public bool IsConnected { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is part of MST topology and it's a dynamic
|
||||
/// </summary>
|
||||
public bool IsDynamic { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display identification belongs to a multi stream enabled connector (root node). Note that when
|
||||
/// multi stream is enabled and a single multi stream capable monitor is connected to it, the monitor will share the
|
||||
/// display id with the RootNode.
|
||||
/// When there is more than one monitor connected in a multi stream topology, then the root node will have a separate
|
||||
/// displayId.
|
||||
/// </summary>
|
||||
public bool IsMultiStreamRootNode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is reported to the OS
|
||||
/// </summary>
|
||||
public bool IsOSVisible { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is a physically connected display; Valid only when IsConnected is true
|
||||
/// </summary>
|
||||
public bool IsPhysicallyConnected { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates if the display is wireless
|
||||
/// </summary>
|
||||
public bool IsWFD { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected GPU output
|
||||
/// </summary>
|
||||
public GPUOutput Output
|
||||
{
|
||||
get
|
||||
{
|
||||
PhysicalGPUHandle handle;
|
||||
var outputId = GPUApi.GetGPUAndOutputIdFromDisplayId(DisplayId, out handle);
|
||||
|
||||
return new GPUOutput(outputId, new PhysicalGPU(handle));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the connected physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var gpuHandle = GPUApi.GetPhysicalGPUFromDisplayId(DisplayId);
|
||||
|
||||
return new PhysicalGPU(gpuHandle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return Output.PhysicalGPU;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding the scan-out settings of this display device
|
||||
/// </summary>
|
||||
public ScanOutInformation ScanOutInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets monitor capabilities from the Video Capability Data Block if available, otherwise null
|
||||
/// </summary>
|
||||
public MonitorVCDBCapabilities? VCDBMonitorCapabilities
|
||||
{
|
||||
get => DisplayApi.GetMonitorCapabilities(DisplayId, MonitorCapabilitiesType.VCDB)?.VCDBCapabilities;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets monitor capabilities from the Vendor Specific Data Block if available, otherwise null
|
||||
/// </summary>
|
||||
public MonitorVSDBCapabilities? VSDBMonitorCapabilities
|
||||
{
|
||||
get => DisplayApi.GetMonitorCapabilities(DisplayId, MonitorCapabilitiesType.VSDB)?.VSDBCapabilities;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(DisplayDevice other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return DisplayId == other.DisplayId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a custom resolution.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to delete.</param>
|
||||
/// <param name="displayIds">A list of display ids to remove the custom resolution from.</param>
|
||||
public static void DeleteCustomResolution(CustomResolution customResolution, uint[] displayIds)
|
||||
{
|
||||
var customDisplay = customResolution.AsCustomDisplay(false);
|
||||
DisplayApi.DeleteCustomDisplay(displayIds, customDisplay);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an instance of <see cref="DisplayDevice" /> representing the primary GDI display device.
|
||||
/// </summary>
|
||||
/// <returns>An instance of <see cref="DisplayDevice" />.</returns>
|
||||
public static DisplayDevice GetGDIPrimaryDisplayDevice()
|
||||
{
|
||||
var displayId = DisplayApi.GetGDIPrimaryDisplayId();
|
||||
|
||||
if (displayId == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new DisplayDevice(displayId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(DisplayDevice left, DisplayDevice right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(DisplayDevice left, DisplayDevice right)
|
||||
{
|
||||
return !(right == left);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="displayIds">A list of display ids to revert the custom resolution from.</param>
|
||||
public static void RevertCustomResolution(uint[] displayIds)
|
||||
{
|
||||
DisplayApi.RevertCustomDisplayTrial(displayIds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="displayIds">A list of display ids to save the custom resolution for.</param>
|
||||
/// <param name="isThisOutputIdOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same
|
||||
/// outputId.
|
||||
/// </param>
|
||||
/// <param name="isThisMonitorOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same EDID
|
||||
/// ID or the same TV connector in case of analog TV.
|
||||
/// </param>
|
||||
public static void SaveCustomResolution(uint[] displayIds, bool isThisOutputIdOnly, bool isThisMonitorOnly)
|
||||
{
|
||||
DisplayApi.SaveCustomDisplay(displayIds, isThisOutputIdOnly, isThisMonitorOnly);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a custom resolution into trial
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to apply.</param>
|
||||
/// <param name="displayIds">A list of display ids to apply the custom resolution on.</param>
|
||||
/// <param name="hardwareModeSetOnly">
|
||||
/// A boolean value indicating that a hardware mode-set without OS update should be
|
||||
/// performed.
|
||||
/// </param>
|
||||
public static void TrialCustomResolution(
|
||||
CustomResolution customResolution,
|
||||
uint[] displayIds,
|
||||
bool hardwareModeSetOnly = true)
|
||||
{
|
||||
var customDisplay = customResolution.AsCustomDisplay(hardwareModeSetOnly);
|
||||
DisplayApi.TryCustomDisplay(displayIds.ToDictionary(u => u, u => customDisplay));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((DisplayDevice) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int) DisplayId;
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Display #{DisplayId}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculates a valid timing based on the argument passed
|
||||
/// </summary>
|
||||
/// <param name="width">The preferred width.</param>
|
||||
/// <param name="height">The preferred height.</param>
|
||||
/// <param name="refreshRate">The preferred refresh rate.</param>
|
||||
/// <param name="isInterlaced">The boolean value indicating if the preferred resolution is an interlaced resolution.</param>
|
||||
/// <returns>Returns a valid instance of <see cref="Timing" />.</returns>
|
||||
public Timing CalculateTiming(uint width, uint height, float refreshRate, bool isInterlaced)
|
||||
{
|
||||
return DisplayApi.GetTiming(
|
||||
DisplayId,
|
||||
new TimingInput(width, height, refreshRate, TimingOverride.Auto, isInterlaced)
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a custom resolution.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to delete.</param>
|
||||
public void DeleteCustomResolution(CustomResolution customResolution)
|
||||
{
|
||||
DeleteCustomResolution(customResolution, new[] {DisplayId});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the list of custom resolutions saved for this display device
|
||||
/// </summary>
|
||||
/// <returns>A list of <see cref="CustomResolution" /> instances.</returns>
|
||||
public IEnumerable<CustomResolution> GetCustomResolutions()
|
||||
{
|
||||
return DisplayApi.EnumCustomDisplays(DisplayId).Select(custom => new CustomResolution(custom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a color data is supported on this display
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be checked.</param>
|
||||
/// <returns>true if the color data passed is supported; otherwise false</returns>
|
||||
public bool IsColorDataSupported(ColorData colorData)
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
colorData.AsColorDataV5(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV4(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV3(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV2(ColorDataCommand.IsSupportedColor),
|
||||
colorData.AsColorDataV1(ColorDataCommand.IsSupportedColor)
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
DisplayApi.ColorControl(DisplayId, instances);
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status == Status.NotSupported)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the HDMI audio info-frame information to default
|
||||
/// </summary>
|
||||
public void ResetHDMIAudioFrameInformation()
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.Reset,
|
||||
InfoFrameDataType.AudioInformation
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the HDMI auxiliary video info-frame information to default
|
||||
/// </summary>
|
||||
public void ResetHDMIVideoFrameInformation()
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.Reset,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
public void RevertCustomResolution()
|
||||
{
|
||||
RevertCustomResolution(new[] {DisplayId});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the custom resolution currently on trial.
|
||||
/// </summary>
|
||||
/// <param name="isThisOutputIdOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same
|
||||
/// outputId.
|
||||
/// </param>
|
||||
/// <param name="isThisMonitorOnly">
|
||||
/// If set, the saved custom display will only be applied on the monitor with the same EDID
|
||||
/// ID or the same TV connector in case of analog TV.
|
||||
/// </param>
|
||||
public void SaveCustomResolution(bool isThisOutputIdOnly = true, bool isThisMonitorOnly = true)
|
||||
{
|
||||
SaveCustomResolution(new[] {DisplayId}, isThisOutputIdOnly, isThisMonitorOnly);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes the display current color data configuration
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be set.</param>
|
||||
public void SetColorData(ColorData colorData)
|
||||
{
|
||||
var instances = new IColorData[]
|
||||
{
|
||||
colorData.AsColorDataV5(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV4(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV3(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV2(ColorDataCommand.Set),
|
||||
colorData.AsColorDataV1(ColorDataCommand.Set)
|
||||
};
|
||||
|
||||
DisplayApi.ColorControl(DisplayId, instances);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI video info-frame current or override information
|
||||
/// </summary>
|
||||
/// <param name="audio">The new information.</param>
|
||||
/// <param name="isOverride">A boolean value indicating if the changes should persist mode-set and OS restart.</param>
|
||||
public void SetHDMIAudioFrameInformation(InfoFrameAudio audio, bool isOverride = false)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
isOverride ? InfoFrameCommand.SetOverride : InfoFrameCommand.Set,
|
||||
audio
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI audio info-frame property information
|
||||
/// </summary>
|
||||
/// <param name="property">The new property information.</param>
|
||||
public void SetHDMIAudioFramePropertyInformation(InfoFrameProperty property)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.SetProperty,
|
||||
InfoFrameDataType.AudioInformation,
|
||||
property
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI auxiliary video info-frame current or override information
|
||||
/// </summary>
|
||||
/// <param name="video">The new information.</param>
|
||||
/// <param name="isOverride">A boolean value indicating if the changes should persist mode-set and OS restart.</param>
|
||||
public void SetHDMIVideoFrameInformation(InfoFrameVideo video, bool isOverride = false)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
isOverride ? InfoFrameCommand.SetOverride : InfoFrameCommand.Set,
|
||||
video
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the HDMI auxiliary video info-frame property information
|
||||
/// </summary>
|
||||
/// <param name="property">The new property information.</param>
|
||||
public void SetHDMIVideoFramePropertyInformation(InfoFrameProperty property)
|
||||
{
|
||||
var infoFrame = new InfoFrameData(
|
||||
InfoFrameCommand.SetProperty,
|
||||
InfoFrameDataType.AuxiliaryVideoInformation,
|
||||
property
|
||||
);
|
||||
DisplayApi.InfoFrameControl(DisplayId, ref infoFrame);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes the display HDR color data configuration
|
||||
/// </summary>
|
||||
/// <param name="colorData">The color data to be set.</param>
|
||||
public void SetHDRColorData(HDRColorData colorData)
|
||||
{
|
||||
var instances = new IHDRColorData[]
|
||||
{
|
||||
colorData.AsHDRColorDataV2(ColorDataHDRCommand.Set),
|
||||
colorData.AsHDRColorDataV1(ColorDataHDRCommand.Set)
|
||||
};
|
||||
|
||||
DisplayApi.HDRColorControl(DisplayId, instances);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies a custom resolution into trial.
|
||||
/// </summary>
|
||||
/// <param name="customResolution">The custom resolution to apply.</param>
|
||||
/// <param name="hardwareModeSetOnly">
|
||||
/// A boolean value indicating that a hardware mode-set without OS update should be
|
||||
/// performed.
|
||||
/// </param>
|
||||
public void TrialCustomResolution(CustomResolution customResolution, bool hardwareModeSetOnly = true)
|
||||
{
|
||||
TrialCustomResolution(customResolution, new[] {DisplayId}, hardwareModeSetOnly);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,183 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a texture of float values
|
||||
/// </summary>
|
||||
public class FloatTexture : IEquatable<FloatTexture>
|
||||
{
|
||||
/// <summary>
|
||||
/// Underlying float array containing the values of all channels in all pixels
|
||||
/// </summary>
|
||||
protected readonly float[] UnderlyingArray;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="FloatTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The number of texture channels.</param>
|
||||
public FloatTexture(int width, int height, int channels) : this(width, height, channels, null)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="FloatTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The number of texture channels.</param>
|
||||
/// <param name="array">The underlying array containing all float values.</param>
|
||||
// ReSharper disable once TooManyDependencies
|
||||
protected FloatTexture(int width, int height, int channels, float[] array)
|
||||
{
|
||||
Width = width;
|
||||
Height = height;
|
||||
Channels = channels;
|
||||
UnderlyingArray = array ?? new float[width * height * channels];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of texture channels
|
||||
/// </summary>
|
||||
public int Channels { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the texture height in pixel
|
||||
/// </summary>
|
||||
public int Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the texture width in pixels
|
||||
/// </summary>
|
||||
public int Width { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(FloatTexture other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (other.UnderlyingArray.Length != UnderlyingArray.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (other.Width != Width || other.Height != Height || other.Channels != Channels)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return !UnderlyingArray.Where((t, i) => Math.Abs(other.UnderlyingArray[i] - t) > 0.0001).Any();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a new instance of FloatTexture from the passed array of float values.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="channels">The texture channels.</param>
|
||||
/// <param name="floats">The array of float values.</param>
|
||||
/// <returns>A new instance of <see cref="FloatTexture" />.</returns>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public static FloatTexture FromFloatArray(int width, int height, int channels, float[] floats)
|
||||
{
|
||||
if (floats.Length != width * height * channels)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(floats));
|
||||
}
|
||||
|
||||
return new FloatTexture(width, height, channels, floats.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="FloatTexture" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(FloatTexture left, FloatTexture right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="FloatTexture" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(FloatTexture left, FloatTexture right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as FloatTexture);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return UnderlyingArray.GetHashCode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the values of each channel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <returns>An array of float values each representing a channel value.</returns>
|
||||
public float[] GetValues(int x, int y)
|
||||
{
|
||||
return UnderlyingArray.Skip(y * Width + x).Take(Channels).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of each channel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <param name="floats">An array of float values each representing a channel value.</param>
|
||||
public void SetValues(int x, int y, params float[] floats)
|
||||
{
|
||||
var index = y * Width + x;
|
||||
|
||||
for (var i = 0; i < Math.Min(Channels, floats.Length); i++)
|
||||
{
|
||||
UnderlyingArray[index + i] = floats[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns this instance of <see cref="FloatTexture" /> as an array of float values.
|
||||
/// </summary>
|
||||
/// <returns>An array of float values representing this instance of <see cref="FloatTexture" />.</returns>
|
||||
public float[] ToFloatArray()
|
||||
{
|
||||
// Returns a copy of the underlying array
|
||||
return UnderlyingArray.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,157 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <inheritdoc cref="IHDRColorData" />
|
||||
public class HDRColorData : IHDRColorData, IEquatable<HDRColorData>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an instance of <see cref="HDRColorData" />.
|
||||
/// </summary>
|
||||
/// <param name="hdrMode">The hdr mode.</param>
|
||||
/// <param name="masteringDisplayData">The display color space configurations.</param>
|
||||
/// <param name="colorFormat">The color data color format.</param>
|
||||
/// <param name="dynamicRange">The color data dynamic range.</param>
|
||||
/// <param name="colorDepth">The color data color depth.</param>
|
||||
public HDRColorData(
|
||||
ColorDataHDRMode hdrMode,
|
||||
MasteringDisplayColorData masteringDisplayData,
|
||||
ColorDataFormat? colorFormat = null,
|
||||
ColorDataDynamicRange? dynamicRange = null,
|
||||
ColorDataDepth? colorDepth = null
|
||||
)
|
||||
{
|
||||
HDRMode = hdrMode;
|
||||
MasteringDisplayData = masteringDisplayData;
|
||||
ColorFormat = colorFormat;
|
||||
DynamicRange = dynamicRange;
|
||||
ColorDepth = colorDepth;
|
||||
}
|
||||
|
||||
internal HDRColorData(IHDRColorData colorData)
|
||||
{
|
||||
HDRMode = colorData.HDRMode;
|
||||
MasteringDisplayData = colorData.MasteringDisplayData;
|
||||
ColorDepth = colorData.ColorDepth;
|
||||
ColorFormat = colorData.ColorFormat;
|
||||
DynamicRange = colorData.DynamicRange;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(HDRColorData other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return ColorDepth == other.ColorDepth &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
DynamicRange == other.DynamicRange &&
|
||||
HDRMode == other.HDRMode &&
|
||||
MasteringDisplayData.Equals(other.MasteringDisplayData);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDepth? ColorDepth { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataFormat? ColorFormat { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataDynamicRange? DynamicRange { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ColorDataHDRMode HDRMode { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public MasteringDisplayColorData MasteringDisplayData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="HDRColorData" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are equal; otherwise false.</returns>
|
||||
public static bool operator ==(HDRColorData left, HDRColorData right)
|
||||
{
|
||||
return left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instances of <see cref="HDRColorData" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns>true if two instances are not equal; otherwise false.</returns>
|
||||
public static bool operator !=(HDRColorData left, HDRColorData right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((HDRColorData) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = ColorDepth.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ ColorFormat.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DynamicRange.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) HDRMode;
|
||||
hashCode = (hashCode * 397) ^ MasteringDisplayData.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal HDRColorDataV1 AsHDRColorDataV1(ColorDataHDRCommand command)
|
||||
{
|
||||
return new HDRColorDataV1(
|
||||
command,
|
||||
HDRMode,
|
||||
MasteringDisplayData
|
||||
);
|
||||
}
|
||||
|
||||
internal HDRColorDataV2 AsHDRColorDataV2(ColorDataHDRCommand command)
|
||||
{
|
||||
return new HDRColorDataV2(
|
||||
command,
|
||||
HDRMode,
|
||||
MasteringDisplayData,
|
||||
ColorFormat ?? ColorDataFormat.Auto,
|
||||
DynamicRange ?? ColorDataDynamicRange.Auto,
|
||||
ColorDepth ?? ColorDataDepth.Default
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// This class contains and provides a way to modify the HUE angle
|
||||
/// </summary>
|
||||
public class HUEInformation
|
||||
{
|
||||
private readonly DisplayHandle _displayHandle = DisplayHandle.DefaultHandle;
|
||||
private readonly OutputId _outputId = OutputId.Invalid;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the class using a DisplayHandle
|
||||
/// </summary>
|
||||
/// <param name="displayHandle">The handle of the display.</param>
|
||||
public HUEInformation(DisplayHandle displayHandle)
|
||||
{
|
||||
_displayHandle = displayHandle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of this class using a OutputId
|
||||
/// </summary>
|
||||
/// <param name="outputId">The output identification of a display or an output</param>
|
||||
public HUEInformation(OutputId outputId)
|
||||
{
|
||||
_outputId = outputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current HUE offset angle [0-359]
|
||||
/// </summary>
|
||||
public int CurrentAngle
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateDisplayHUEInfo? hueInfo = null;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_displayHandle);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_outputId);
|
||||
}
|
||||
|
||||
return hueInfo?.CurrentAngle ?? 0;
|
||||
}
|
||||
set
|
||||
{
|
||||
value %= 360;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
DisplayApi.SetHUEAngle(_displayHandle, value);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
DisplayApi.SetHUEAngle(_outputId, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default HUE offset angle [0-359]
|
||||
/// </summary>
|
||||
public int DefaultAngle
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateDisplayHUEInfo? hueInfo = null;
|
||||
|
||||
if (_displayHandle != DisplayHandle.DefaultHandle)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_displayHandle);
|
||||
}
|
||||
else if (_outputId != OutputId.Invalid)
|
||||
{
|
||||
hueInfo = DisplayApi.GetHUEInfo(_outputId);
|
||||
}
|
||||
|
||||
return hueInfo?.DefaultAngle ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{CurrentAngle:D}º [{DefaultAngle:D}º]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a texture of intensity values
|
||||
/// </summary>
|
||||
public class IntensityTexture : FloatTexture
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="IntensityTexture" />.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
public IntensityTexture(int width, int height) : base(width, height, 3)
|
||||
{
|
||||
}
|
||||
|
||||
private IntensityTexture(int width, int height, float[] floats) : base(width, height, 3, floats)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a new instance of FloatTexture from the passed array of float values.
|
||||
/// </summary>
|
||||
/// <param name="width">The texture width.</param>
|
||||
/// <param name="height">The texture height.</param>
|
||||
/// <param name="floats">The array of float values.</param>
|
||||
/// <returns>A new instance of <see cref="FloatTexture" />.</returns>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public static IntensityTexture FromFloatArray(int width, int height, float[] floats)
|
||||
{
|
||||
if (floats.Length != width * height * 3)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(floats));
|
||||
}
|
||||
|
||||
return new IntensityTexture(width, height, floats.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of intensity pixel at a specific location.
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <returns>An instance of <see cref="IntensityTexturePixel" />.</returns>
|
||||
public IntensityTexturePixel GetPixel(int x, int y)
|
||||
{
|
||||
return IntensityTexturePixel.FromFloatArray(UnderlyingArray, y * Width + x);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of intensity pixel at a specific location
|
||||
/// </summary>
|
||||
/// <param name="x">The horizontal location.</param>
|
||||
/// <param name="y">The vertical location.</param>
|
||||
/// <param name="pixel">An instance of <see cref="IntensityTexturePixel" />.</param>
|
||||
public void SetPixel(int x, int y, IntensityTexturePixel pixel)
|
||||
{
|
||||
var index = y * Width + x;
|
||||
var floats = pixel.ToFloatArray();
|
||||
|
||||
for (var i = 0; i < Math.Min(Channels, floats.Length); i++)
|
||||
{
|
||||
UnderlyingArray[index + i] = floats[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a RGB intensity texture pixel
|
||||
/// </summary>
|
||||
public class IntensityTexturePixel : IEquatable<IntensityTexturePixel>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="IntensityTexturePixel" />.
|
||||
/// </summary>
|
||||
/// <param name="redIntensity">The intensity of the red light (0-1)</param>
|
||||
/// <param name="greenIntensity">The intensity of the green light (0-1)</param>
|
||||
/// <param name="blueIntensity">The intensity of the blue light (0-1)</param>
|
||||
public IntensityTexturePixel(float redIntensity, float greenIntensity, float blueIntensity)
|
||||
{
|
||||
RedIntensity = Math.Max(Math.Min(redIntensity, 1), 0);
|
||||
GreenIntensity = Math.Max(Math.Min(greenIntensity, 1), 0);
|
||||
BlueIntensity = Math.Max(Math.Min(blueIntensity, 1), 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the blue light (0-1)
|
||||
/// </summary>
|
||||
public float BlueIntensity { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the green light (0-1)
|
||||
/// </summary>
|
||||
public float GreenIntensity { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the intensity of the red light (0-1)
|
||||
/// </summary>
|
||||
public float RedIntensity { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(IntensityTexturePixel other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Math.Abs(RedIntensity - other.RedIntensity) < 0.0001 &&
|
||||
Math.Abs(GreenIntensity - other.GreenIntensity) < 0.0001 &&
|
||||
Math.Abs(BlueIntensity - other.BlueIntensity) < 0.0001;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="IntensityTexturePixel" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(IntensityTexturePixel left, IntensityTexturePixel right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="IntensityTexturePixel" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(IntensityTexturePixel left, IntensityTexturePixel right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
internal static IntensityTexturePixel FromFloatArray(float[] floats, int index)
|
||||
{
|
||||
return new IntensityTexturePixel(floats[index], floats[index + 1], floats[index + 2]);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as IntensityTexturePixel);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = RedIntensity.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ GreenIntensity.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ BlueIntensity.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
internal float[] ToFloatArray()
|
||||
{
|
||||
return new[] {RedIntensity, GreenIntensity, BlueIntensity};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,288 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.Helpers;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a configuration path
|
||||
/// </summary>
|
||||
public class PathInfo : IEquatable<PathInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new PathInfo
|
||||
/// </summary>
|
||||
/// <param name="resolution">Display resolution</param>
|
||||
/// <param name="colorFormat">Display color format</param>
|
||||
/// <param name="targetInfos">Target configuration informations</param>
|
||||
public PathInfo(Resolution resolution, ColorFormat colorFormat, PathTargetInfo[] targetInfos)
|
||||
{
|
||||
Resolution = resolution;
|
||||
ColorFormat = colorFormat;
|
||||
TargetsInfo = targetInfos;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathInfo
|
||||
/// </summary>
|
||||
/// <param name="info">IPathInfo implamented object</param>
|
||||
public PathInfo(IPathInfo info)
|
||||
{
|
||||
SourceId = info.SourceId;
|
||||
Resolution = info.SourceModeInfo.Resolution;
|
||||
ColorFormat = info.SourceModeInfo.ColorFormat;
|
||||
Position = info.SourceModeInfo.Position;
|
||||
SpanningOrientation = info.SourceModeInfo.SpanningOrientation;
|
||||
IsGDIPrimary = info.SourceModeInfo.IsGDIPrimary;
|
||||
IsSLIFocus = info.SourceModeInfo.IsSLIFocus;
|
||||
TargetsInfo =
|
||||
info.TargetsInfo.Select(targetInfo => new PathTargetInfo(targetInfo)).ToArray();
|
||||
|
||||
if (info is PathInfoV2)
|
||||
{
|
||||
OSAdapterLUID = ((PathInfoV2) info).OSAdapterLUID;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display color format
|
||||
/// </summary>
|
||||
public ColorFormat ColorFormat { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a boolean value indicating if the this is the primary GDI display
|
||||
/// </summary>
|
||||
public bool IsGDIPrimary { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a boolean value indicating if the this is the SLI focus display
|
||||
/// </summary>
|
||||
public bool IsSLIFocus { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets OS Adapter of LUID for Non-NVIDIA adapters
|
||||
/// </summary>
|
||||
public LUID? OSAdapterLUID { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display position
|
||||
/// </summary>
|
||||
public Position Position { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display resolution
|
||||
/// </summary>
|
||||
public Resolution Resolution { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the Windows CCD display source identification. This can be optionally set.
|
||||
/// </summary>
|
||||
public uint SourceId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the display spanning orientation, valid for XP only
|
||||
/// </summary>
|
||||
public SpanningOrientation SpanningOrientation { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets information about path targets
|
||||
/// </summary>
|
||||
public PathTargetInfo[] TargetsInfo { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a PathInfo instance
|
||||
/// </summary>
|
||||
/// <param name="other">The PathInfo object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(PathInfo other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Resolution.Equals(other.Resolution) &&
|
||||
ColorFormat == other.ColorFormat &&
|
||||
Position.Equals(other.Position) &&
|
||||
SpanningOrientation == other.SpanningOrientation &&
|
||||
IsGDIPrimary == other.IsGDIPrimary &&
|
||||
IsSLIFocus == other.IsSLIFocus &&
|
||||
TargetsInfo.SequenceEqual(other.TargetsInfo);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathInfo object</returns>
|
||||
public static PathInfo[] GetDisplaysConfig()
|
||||
{
|
||||
var configs = DisplayApi.GetDisplayConfig();
|
||||
var logicalDisplays = configs.Select(info => new PathInfo(info)).ToArray();
|
||||
configs.DisposeAll();
|
||||
|
||||
return logicalDisplays;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PathInfo left, PathInfo right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PathInfo left, PathInfo right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies one or more path information configurations
|
||||
/// </summary>
|
||||
/// <param name="pathInfos">An array of path information configuration</param>
|
||||
/// <param name="flags">DisplayConfigFlags flags</param>
|
||||
public static void SetDisplaysConfig(PathInfo[] pathInfos, DisplayConfigFlags flags)
|
||||
{
|
||||
try
|
||||
{
|
||||
var configsV2 = pathInfos.Select(config => config.GetPathInfoV2()).Cast<IPathInfo>().ToArray();
|
||||
DisplayApi.SetDisplayConfig(configsV2, flags);
|
||||
configsV2.DisposeAll();
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status != Status.IncompatibleStructureVersion)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
catch (NVIDIANotSupportedException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
var configsV1 = pathInfos.Select(config => config.GetPathInfoV1()).Cast<IPathInfo>().ToArray();
|
||||
DisplayApi.SetDisplayConfig(configsV1, flags);
|
||||
configsV1.DisposeAll();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((PathInfo) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = Resolution.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) ColorFormat;
|
||||
hashCode = (hashCode * 397) ^ Position.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (int) SpanningOrientation;
|
||||
hashCode = (hashCode * 397) ^ IsGDIPrimary.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsSLIFocus.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ (TargetsInfo?.GetHashCode() ?? 0);
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{Resolution} @ {Position} [{TargetsInfo.Length}]";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a GetPathInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created GetPathInfoV1 object</returns>
|
||||
public PathInfoV1 GetPathInfoV1()
|
||||
{
|
||||
var sourceModeInfo = GetSourceModeInfo();
|
||||
var pathTargetInfoV1 = GetPathTargetInfoV1Array();
|
||||
|
||||
return new PathInfoV1(pathTargetInfoV1, sourceModeInfo, SourceId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a GetPathInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created GetPathInfoV2 object</returns>
|
||||
public PathInfoV2 GetPathInfoV2()
|
||||
{
|
||||
var sourceModeInfo = GetSourceModeInfo();
|
||||
var pathTargetInfoV2 = GetPathTargetInfoV2Array();
|
||||
|
||||
return new PathInfoV2(pathTargetInfoV2, sourceModeInfo, SourceId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills an array of GetPathTargetInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created array of GetPathTargetInfoV1 objects</returns>
|
||||
public PathTargetInfoV1[] GetPathTargetInfoV1Array()
|
||||
{
|
||||
return TargetsInfo.Select(config => config.GetPathTargetInfoV1()).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills an array of GetPathTargetInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created array of GetPathTargetInfoV2 objects</returns>
|
||||
public PathTargetInfoV2[] GetPathTargetInfoV2Array()
|
||||
{
|
||||
return TargetsInfo.Select(config => config.GetPathTargetInfoV2()).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a SourceModeInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created SourceModeInfo object</returns>
|
||||
public SourceModeInfo GetSourceModeInfo()
|
||||
{
|
||||
return new SourceModeInfo(Resolution, ColorFormat, Position, SpanningOrientation, IsGDIPrimary, IsSLIFocus);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,304 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.Display;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a display configuration on a path
|
||||
/// </summary>
|
||||
public class PathTargetInfo : IEquatable<PathTargetInfo>
|
||||
{
|
||||
private TimingOverride _timingOverride;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathTargetInfo
|
||||
/// </summary>
|
||||
/// <param name="info">IPathTargetInfo implamented object</param>
|
||||
public PathTargetInfo(IPathTargetInfo info)
|
||||
{
|
||||
DisplayDevice = new DisplayDevice(info.DisplayId);
|
||||
|
||||
if (info.Details.HasValue)
|
||||
{
|
||||
Rotation = info.Details.Value.Rotation;
|
||||
Scaling = info.Details.Value.Scaling;
|
||||
TVConnectorType = info.Details.Value.ConnectorType;
|
||||
TVFormat = info.Details.Value.TVFormat;
|
||||
RefreshRateInMillihertz = info.Details.Value.RefreshRateInMillihertz;
|
||||
TimingOverride = info.Details.Value.TimingOverride;
|
||||
IsInterlaced = info.Details.Value.IsInterlaced;
|
||||
IsClonePrimary = info.Details.Value.IsClonePrimary;
|
||||
IsClonePanAndScanTarget = info.Details.Value.IsClonePanAndScanTarget;
|
||||
DisableVirtualModeSupport = info.Details.Value.DisableVirtualModeSupport;
|
||||
IsPreferredUnscaledTarget = info.Details.Value.IsPreferredUnscaledTarget;
|
||||
}
|
||||
|
||||
if (info is PathTargetInfoV2)
|
||||
{
|
||||
WindowsCCDTargetId = ((PathTargetInfoV2) info).WindowsCCDTargetId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new PathTargetInfo
|
||||
/// </summary>
|
||||
/// <param name="device">DisplayDevice object</param>
|
||||
public PathTargetInfo(DisplayDevice device)
|
||||
{
|
||||
DisplayDevice = device;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the virtual mode support
|
||||
/// </summary>
|
||||
public bool DisableVirtualModeSupport { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding DisplayDevice
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the pan and scan is availability. Valid only when the target is part of clone
|
||||
/// topology.
|
||||
/// </summary>
|
||||
public bool IsClonePanAndScanTarget { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the primary display in clone configuration. This is *NOT* GDI Primary.
|
||||
/// Only one target can be primary per source. If no primary is specified, the first target will automatically be
|
||||
/// primary.
|
||||
/// </summary>
|
||||
public bool IsClonePrimary { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the interlaced mode flag, ignored if refreshRate == 0
|
||||
/// </summary>
|
||||
public bool IsInterlaced { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the preferred unscaled mode of target
|
||||
/// </summary>
|
||||
public bool IsPreferredUnscaledTarget { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the non-interlaced Refresh Rate of the mode, multiplied by 1000, 0 = ignored
|
||||
/// This is the value which driver reports to the OS.
|
||||
/// </summary>
|
||||
public uint RefreshRateInMillihertz { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the rotation setting
|
||||
/// </summary>
|
||||
public Rotate Rotation { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the scaling setting
|
||||
/// </summary>
|
||||
public Scaling Scaling { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the custom timing of display
|
||||
/// Ignored if TimingOverride == TimingOverride.Current
|
||||
/// </summary>
|
||||
public TimingOverride TimingOverride
|
||||
{
|
||||
get => _timingOverride;
|
||||
set
|
||||
{
|
||||
if (value == TimingOverride.Custom)
|
||||
{
|
||||
throw new NVIDIANotSupportedException("Custom timing is not supported yet.");
|
||||
}
|
||||
|
||||
_timingOverride = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the connector type. For TV only, ignored if TVFormat == TVFormat.None.
|
||||
/// </summary>
|
||||
public ConnectorType TVConnectorType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets and sets the TV format. For TV only, otherwise set to TVFormat.None
|
||||
/// </summary>
|
||||
public TVFormat TVFormat { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Windows CCD target ID. Must be present only for non-NVIDIA adapter, for NVIDIA adapter this parameter is
|
||||
/// ignored.
|
||||
/// </summary>
|
||||
public uint WindowsCCDTargetId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a PathTargetInfo instance
|
||||
/// </summary>
|
||||
/// <param name="other">The PathTargetInfo object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(PathTargetInfo other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return _timingOverride == other._timingOverride &&
|
||||
Rotation == other.Rotation &&
|
||||
Scaling == other.Scaling &&
|
||||
RefreshRateInMillihertz == other.RefreshRateInMillihertz &&
|
||||
(TVFormat == TVFormat.None || TVConnectorType == other.TVConnectorType) &&
|
||||
TVFormat == other.TVFormat &&
|
||||
DisplayDevice.Equals(other.DisplayDevice) &&
|
||||
IsInterlaced == other.IsInterlaced &&
|
||||
IsClonePrimary == other.IsClonePrimary &&
|
||||
IsClonePanAndScanTarget == other.IsClonePanAndScanTarget &&
|
||||
DisableVirtualModeSupport == other.DisableVirtualModeSupport &&
|
||||
IsPreferredUnscaledTarget == other.IsPreferredUnscaledTarget;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PathTargetInfo left, PathTargetInfo right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PathTargetInfo left, PathTargetInfo right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((PathTargetInfo) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) _timingOverride;
|
||||
hashCode = (hashCode * 397) ^ (int) Rotation;
|
||||
hashCode = (hashCode * 397) ^ (int) Scaling;
|
||||
hashCode = (hashCode * 397) ^ (int) RefreshRateInMillihertz;
|
||||
hashCode = (hashCode * 397) ^ (int) TVFormat;
|
||||
hashCode = (hashCode * 397) ^ (TVFormat != TVFormat.None ? (int) TVConnectorType : 0);
|
||||
hashCode = (hashCode * 397) ^ (DisplayDevice?.GetHashCode() ?? 0);
|
||||
hashCode = (hashCode * 397) ^ IsInterlaced.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsClonePrimary.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsClonePanAndScanTarget.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ DisableVirtualModeSupport.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ IsPreferredUnscaledTarget.GetHashCode();
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var strs = new List<string>
|
||||
{
|
||||
DisplayDevice.ToString()
|
||||
};
|
||||
|
||||
if (RefreshRateInMillihertz > 0)
|
||||
{
|
||||
strs.Add($"@ {RefreshRateInMillihertz / 1000}hz");
|
||||
}
|
||||
|
||||
if (TVFormat != TVFormat.None)
|
||||
{
|
||||
strs.Add($"- TV {TVFormat}");
|
||||
}
|
||||
|
||||
strs.Add(IsInterlaced ? "Interlaced" : "Progressive");
|
||||
|
||||
if (Rotation != Rotate.Degree0)
|
||||
{
|
||||
strs.Add($"- Rotation: {Rotation}");
|
||||
}
|
||||
|
||||
return string.Join(" ", strs);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathAdvancedTargetInfo object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathAdvancedTargetInfo object</returns>
|
||||
public PathAdvancedTargetInfo GetPathAdvancedTargetInfo()
|
||||
{
|
||||
if (TVFormat == TVFormat.None)
|
||||
{
|
||||
return new PathAdvancedTargetInfo(Rotation, Scaling, RefreshRateInMillihertz, TimingOverride,
|
||||
IsInterlaced, IsClonePrimary, IsClonePanAndScanTarget, DisableVirtualModeSupport,
|
||||
IsPreferredUnscaledTarget);
|
||||
}
|
||||
|
||||
return new PathAdvancedTargetInfo(Rotation, Scaling, TVFormat, TVConnectorType, RefreshRateInMillihertz,
|
||||
TimingOverride, IsInterlaced, IsClonePrimary, IsClonePanAndScanTarget, DisableVirtualModeSupport,
|
||||
IsPreferredUnscaledTarget);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathTargetInfoV1 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathTargetInfoV1 object</returns>
|
||||
public PathTargetInfoV1 GetPathTargetInfoV1()
|
||||
{
|
||||
var pathAdvancedTargetInfo = GetPathAdvancedTargetInfo();
|
||||
|
||||
return new PathTargetInfoV1(DisplayDevice.DisplayId, pathAdvancedTargetInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and fills a PathTargetInfoV2 object
|
||||
/// </summary>
|
||||
/// <returns>The newly created PathTargetInfoV2 object</returns>
|
||||
public PathTargetInfoV2 GetPathTargetInfoV2()
|
||||
{
|
||||
var pathAdvancedTargetInfo = GetPathAdvancedTargetInfo();
|
||||
|
||||
return new PathTargetInfoV2(DisplayDevice.DisplayId, WindowsCCDTargetId, pathAdvancedTargetInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,218 +0,0 @@
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
using NvAPIWrapper.Native.General.Structures;
|
||||
using Rectangle = NvAPIWrapper.Native.General.Structures.Rectangle;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the scan-out buffer settings of a display device
|
||||
/// </summary>
|
||||
public class ScanOutInformation
|
||||
{
|
||||
internal ScanOutInformation(DisplayDevice displayDevice)
|
||||
{
|
||||
DisplayDevice = displayDevice;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clone importance assigned to the target if the target is a cloned view of the SourceDesktopRectangle
|
||||
/// (0:primary,1 secondary,...).
|
||||
/// </summary>
|
||||
public uint CloneImportance
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).CloneImportance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the display device that this instance describes
|
||||
/// </summary>
|
||||
public DisplayDevice DisplayDevice { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the display device scan out output is warped
|
||||
/// </summary>
|
||||
public bool IsDisplayWarped
|
||||
{
|
||||
get => DisplayApi.GetScanOutWarpingState(DisplayDevice.DisplayId).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the display device intensity is modified
|
||||
/// </summary>
|
||||
public bool IsIntensityModified
|
||||
{
|
||||
get => DisplayApi.GetScanOutIntensityState(DisplayDevice.DisplayId).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the operating system display device rectangle in desktop coordinates displayId is scanning out from.
|
||||
/// </summary>
|
||||
public Rectangle SourceDesktopRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceDesktopRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the rotation performed between the SourceViewPortRectangle and the TargetViewPortRectangle.
|
||||
/// </summary>
|
||||
public Rotate SourceToTargetRotation
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceToTargetRotation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the area inside the SourceDesktopRectangle which is scanned out to the display.
|
||||
/// </summary>
|
||||
public Rectangle SourceViewPortRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).SourceViewPortRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vertical size of the active resolution scanned out to the display.
|
||||
/// </summary>
|
||||
public uint TargetDisplayHeight
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetDisplayHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the horizontal size of the active resolution scanned out to the display.
|
||||
/// </summary>
|
||||
public uint TargetDisplayWidth
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetDisplayWidth;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the area inside the rectangle described by targetDisplayWidth/Height SourceViewPortRectangle is scanned out
|
||||
/// to.
|
||||
/// </summary>
|
||||
public Rectangle TargetViewPortRectangle
|
||||
{
|
||||
get => DisplayApi.GetScanOutConfiguration(DisplayDevice.DisplayId).TargetViewPortRectangle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void DisableIntensityModifications(out bool isSticky)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, null, out isSticky);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables the warping of display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void DisableWarping(out bool isSticky)
|
||||
{
|
||||
var vorticesCount = 0;
|
||||
DisplayApi.SetScanOutWarping(DisplayDevice.DisplayId, null, ref vorticesCount, out isSticky);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="intensityTexture">The intensity texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void EnableIntensityModifications(IntensityTexture intensityTexture, out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var intensity = new ScanOutIntensityV1(
|
||||
(uint) intensityTexture.Width,
|
||||
(uint) intensityTexture.Height,
|
||||
intensityTexture.ToFloatArray()
|
||||
)
|
||||
)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, intensity, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the intensity modification on the display device scan-out buffer.
|
||||
/// </summary>
|
||||
/// <param name="intensityTexture">The intensity texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="offsetTexture">The offset texture to apply to the scan-out buffer.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
public void EnableIntensityModifications(
|
||||
IntensityTexture intensityTexture,
|
||||
FloatTexture offsetTexture,
|
||||
out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var intensity = new ScanOutIntensityV2(
|
||||
(uint) intensityTexture.Width,
|
||||
(uint) intensityTexture.Height,
|
||||
intensityTexture.ToFloatArray(),
|
||||
(uint) offsetTexture.Channels,
|
||||
offsetTexture.ToFloatArray()
|
||||
)
|
||||
)
|
||||
{
|
||||
DisplayApi.SetScanOutIntensity(DisplayDevice.DisplayId, intensity, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the warping of display device scan-out buffer
|
||||
/// </summary>
|
||||
/// <param name="warpingVerticeFormat">The type of warping vortexes.</param>
|
||||
/// <param name="vortices">An array of warping vortexes.</param>
|
||||
/// <param name="textureRectangle">The rectangle in desktop coordinates describing the source area for the warping.</param>
|
||||
/// <param name="isSticky">A boolean value that indicates whether the settings will be kept over a reboot.</param>
|
||||
// ReSharper disable once TooManyArguments
|
||||
public void EnableWarping(
|
||||
WarpingVerticeFormat warpingVerticeFormat,
|
||||
XYUVRQVortex[] vortices,
|
||||
Rectangle textureRectangle,
|
||||
out bool isSticky)
|
||||
{
|
||||
using (
|
||||
var warping = new ScanOutWarpingV1(
|
||||
warpingVerticeFormat,
|
||||
vortices.SelectMany(vortex => vortex.AsFloatArray()).ToArray(),
|
||||
textureRectangle
|
||||
)
|
||||
)
|
||||
{
|
||||
var vorticesCount = vortices.Length;
|
||||
DisplayApi.SetScanOutWarping(DisplayDevice.DisplayId, warping, ref vorticesCount, out isSticky);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries the current state of one of the various scan-out composition parameters.
|
||||
/// </summary>
|
||||
/// <param name="parameter">The scan-out composition parameter.</param>
|
||||
/// <param name="additionalValue">The additional value included with the parameter value.</param>
|
||||
/// <returns>The scan-out composition parameter value.</returns>
|
||||
public ScanOutCompositionParameterValue GetCompositionParameterValue(
|
||||
ScanOutCompositionParameter parameter,
|
||||
out float additionalValue)
|
||||
{
|
||||
return DisplayApi.GetScanOutCompositionParameter(DisplayDevice.DisplayId, parameter, out additionalValue);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Sets the current state of one of the various scan-out composition parameters.
|
||||
/// </summary>
|
||||
/// <param name="parameter">The scan-out composition parameter.</param>
|
||||
/// <param name="parameterValue">The scan-out composition parameter value.</param>
|
||||
/// <param name="additionalValue">The additional value included with the parameter value.</param>
|
||||
public void SetCompositionParameterValue(
|
||||
ScanOutCompositionParameter parameter,
|
||||
ScanOutCompositionParameterValue parameterValue,
|
||||
float additionalValue)
|
||||
{
|
||||
DisplayApi.SetScanOutCompositionParameter(DisplayDevice.DisplayId, parameter, parameterValue,
|
||||
ref additionalValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Display.Structures;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an unattached display
|
||||
/// </summary>
|
||||
public class UnAttachedDisplay : IEquatable<UnAttachedDisplay>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new UnAttachedDisplay
|
||||
/// </summary>
|
||||
/// <param name="handle">Handle of the unattached display device</param>
|
||||
public UnAttachedDisplay(UnAttachedDisplayHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new UnAttachedDisplay
|
||||
/// </summary>
|
||||
/// <param name="displayName">Name of the unattached display device</param>
|
||||
public UnAttachedDisplay(string displayName)
|
||||
{
|
||||
Handle = DisplayApi.GetAssociatedUnAttachedNvidiaDisplayHandle(displayName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets display handle
|
||||
/// </summary>
|
||||
public UnAttachedDisplayHandle Handle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets display name
|
||||
/// </summary>
|
||||
public string Name
|
||||
{
|
||||
get => DisplayApi.GetUnAttachedAssociatedDisplayName(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU
|
||||
{
|
||||
get => new PhysicalGPU(GPUApi.GetPhysicalGPUFromUnAttachedDisplay(Handle));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality with a UnAttachedDisplay instance
|
||||
/// </summary>
|
||||
/// <param name="other">The Display object to check with</param>
|
||||
/// <returns>true if both objects are equal, otherwise false</returns>
|
||||
public bool Equals(UnAttachedDisplay other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function returns all unattached NVIDIA displays
|
||||
/// Note: Display handles can get invalidated on a modeset.
|
||||
/// </summary>
|
||||
/// <returns>An array of Display objects</returns>
|
||||
public static UnAttachedDisplay[] GetUnAttachedDisplays()
|
||||
{
|
||||
return
|
||||
DisplayApi.EnumNvidiaUnAttachedDisplayHandle().Select(handle => new UnAttachedDisplay(handle))
|
||||
.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(UnAttachedDisplay left, UnAttachedDisplay right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(UnAttachedDisplay left, UnAttachedDisplay right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((UnAttachedDisplay) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new active attached display from this unattached display
|
||||
/// At least one GPU must be present in the system and running an NVIDIA display driver.
|
||||
/// </summary>
|
||||
/// <returns>An active attached display</returns>
|
||||
public Display CreateDisplay()
|
||||
{
|
||||
return new Display(DisplayApi.CreateDisplayFromUnAttachedDisplay(Handle));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,165 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NvAPIWrapper.Display
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a XYUVRQ scan-out warping vortex
|
||||
/// </summary>
|
||||
public class XYUVRQVortex : IEquatable<XYUVRQVortex>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="XYUVRQVortex" />.
|
||||
/// </summary>
|
||||
/// <param name="x">The target view port mesh horizontal coordinate</param>
|
||||
/// <param name="y">The target view port mesh vertical coordinate</param>
|
||||
/// <param name="u">The desktop view port texture horizontal coordinate</param>
|
||||
/// <param name="v">The desktop view port texture vertical coordinate</param>
|
||||
/// <param name="r">The 3D warp perspective R factor</param>
|
||||
/// <param name="q">The 3D warp perspective Q factor</param>
|
||||
// ReSharper disable once TooManyDependencies
|
||||
public XYUVRQVortex(int x, int y, int u, int v, float r, float q)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
U = u;
|
||||
V = v;
|
||||
R = r;
|
||||
Q = q;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 3D warp perspective Q factor
|
||||
/// </summary>
|
||||
public float Q { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 3D warp perspective R factor
|
||||
/// </summary>
|
||||
public float R { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Desktop view port texture horizontal coordinate
|
||||
/// </summary>
|
||||
public int U { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Desktop view port texture vertical coordinate
|
||||
/// </summary>
|
||||
public int V { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Target view port mesh horizontal coordinate
|
||||
/// </summary>
|
||||
public int X { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Target view port mesh vertical coordinate
|
||||
/// </summary>
|
||||
public int Y { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(XYUVRQVortex other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Math.Abs(Q - other.Q) < 0.0001 &&
|
||||
Math.Abs(R - other.R) < 0.0001 &&
|
||||
U == other.U &&
|
||||
V == other.V &&
|
||||
X == other.X &&
|
||||
Y == other.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses an array of floats and returns the corresponding <see cref="XYUVRQVortex" />s.
|
||||
/// </summary>
|
||||
/// <param name="floats">The array of float representing one or more <see cref="XYUVRQVortex" />s.</param>
|
||||
/// <returns>Instances of <see cref="XYUVRQVortex" />.</returns>
|
||||
public static IEnumerable<XYUVRQVortex> FromFloatArray(float[] floats)
|
||||
{
|
||||
for (var i = 0; i + 6 <= floats.Length; i += 6)
|
||||
{
|
||||
yield return new XYUVRQVortex(
|
||||
(int) floats[i],
|
||||
(int) floats[i + 1],
|
||||
(int) floats[i + 2],
|
||||
(int) floats[i + 3],
|
||||
floats[i + 4],
|
||||
floats[i + 5]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="XYUVRQVortex" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator ==(XYUVRQVortex left, XYUVRQVortex right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two instance of <see cref="XYUVRQVortex" /> for in-equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The first instance.</param>
|
||||
/// <param name="right">The second instance.</param>
|
||||
/// <returns><see langword="true" /> if both instances are not equal, otherwise <see langword="false" /></returns>
|
||||
public static bool operator !=(XYUVRQVortex left, XYUVRQVortex right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as XYUVRQVortex);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = Q.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ R.GetHashCode();
|
||||
hashCode = (hashCode * 397) ^ U;
|
||||
hashCode = (hashCode * 397) ^ V;
|
||||
hashCode = (hashCode * 397) ^ X;
|
||||
hashCode = (hashCode * 397) ^ Y;
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns this instance of <see cref="XYUVRQVortex"/> as a float array.
|
||||
/// </summary>
|
||||
/// <returns>An array of float values representing this instance of <see cref="XYUVRQVortex"/>.</returns>
|
||||
public float[] AsFloatArray()
|
||||
{
|
||||
return new[] {X, Y, U, V, R, Q};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the accelerated graphics connection
|
||||
/// </summary>
|
||||
public class AGPInformation
|
||||
{
|
||||
internal AGPInformation(int aperture, int currentRate)
|
||||
{
|
||||
ApertureInMB = aperture;
|
||||
CurrentRate = currentRate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets AGP aperture in megabytes
|
||||
/// </summary>
|
||||
public int ApertureInMB { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets current AGP Rate (0 = AGP not present, 1 = 1x, 2 = 2x, etc.)
|
||||
/// </summary>
|
||||
public int CurrentRate { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"AGP Aperture: {ApertureInMB}MB, Current Rate: {CurrentRate}x";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the ECC memory
|
||||
/// </summary>
|
||||
public class ECCMemoryInformation
|
||||
{
|
||||
internal ECCMemoryInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of aggregated ECC memory double bit errors
|
||||
/// </summary>
|
||||
public ulong AggregatedDoubleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.DoubleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of aggregated ECC memory single bit errors
|
||||
/// </summary>
|
||||
public ulong AggregatedSingleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.SingleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the ECC memory configuration in regard to how changes are applied
|
||||
/// </summary>
|
||||
public ECCConfiguration Configuration
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).ConfigurationOptions;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return ECCConfiguration.NotSupported;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of current ECC memory double bit errors
|
||||
/// </summary>
|
||||
public ulong CurrentDoubleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.DoubleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of current ECC memory single bit errors
|
||||
/// </summary>
|
||||
public ulong CurrentSingleBitErrors
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsSupported || !IsEnabled)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.SingleBitErrors;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory error correction is enabled
|
||||
/// </summary>
|
||||
|
||||
public bool IsEnabled
|
||||
{
|
||||
get => IsSupported &&
|
||||
GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsEnabled &&
|
||||
GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory is enabled by default
|
||||
/// </summary>
|
||||
public bool IsEnabledByDefault
|
||||
{
|
||||
get => IsSupported &&
|
||||
GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabledByDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if ECC memory is supported and available
|
||||
/// </summary>
|
||||
public bool IsSupported
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsSupported;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (!IsSupported)
|
||||
{
|
||||
return "[Not Supported]";
|
||||
}
|
||||
|
||||
if (!IsEnabled)
|
||||
{
|
||||
return "[Disabled]";
|
||||
}
|
||||
|
||||
return
|
||||
$"{CurrentSingleBitErrors}, {CurrentDoubleBitErrors} ({AggregatedSingleBitErrors}, {AggregatedDoubleBitErrors})";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears aggregated error counters.
|
||||
/// </summary>
|
||||
public void ClearAggregatedErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, false, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears current error counters.
|
||||
/// </summary>
|
||||
public void ClearCurrentErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all error counters.
|
||||
/// </summary>
|
||||
public void ClearErrors()
|
||||
{
|
||||
GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disables ECC memory error correction.
|
||||
/// </summary>
|
||||
/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
|
||||
public void Disable(bool immediate)
|
||||
{
|
||||
GPUApi.SetECCConfiguration(PhysicalGPU.Handle, false, immediate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables ECC memory error correction.
|
||||
/// </summary>
|
||||
/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
|
||||
public void Enable(bool immediate)
|
||||
{
|
||||
GPUApi.SetECCConfiguration(PhysicalGPU.Handle, true, immediate);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,115 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains physical GPU architect information
|
||||
/// </summary>
|
||||
public class GPUArchitectInformation
|
||||
{
|
||||
internal GPUArchitectInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets total number of cores defined for this GPU, or zero for older architectures
|
||||
/// </summary>
|
||||
public int NumberOfCores
|
||||
{
|
||||
get => (int) GPUApi.GetGPUCoreCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of graphics processing clusters (aka GPU Partitions)
|
||||
/// </summary>
|
||||
public int NumberOfGPC
|
||||
{
|
||||
get => (int) GPUApi.GetPartitionCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of render output units
|
||||
/// </summary>
|
||||
public int NumberOfROPs
|
||||
{
|
||||
get => (int) GPUApi.GetROPCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of shader pipelines
|
||||
/// </summary>
|
||||
public int NumberOfShaderPipelines
|
||||
{
|
||||
get => (int) GPUApi.GetShaderPipeCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of shader sub pipelines
|
||||
/// </summary>
|
||||
public int NumberOfShaderSubPipelines
|
||||
{
|
||||
get => (int) GPUApi.GetShaderSubPipeCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of video processing engines
|
||||
/// </summary>
|
||||
public int NumberOfVPEs
|
||||
{
|
||||
get => (int) GPUApi.GetVPECount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU revision number (should be displayed as a hex string)
|
||||
/// </summary>
|
||||
public int Revision
|
||||
{
|
||||
get => (int) GPUApi.GetArchitectInfo(PhysicalGPU.Handle).Revision;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU short name (aka Codename)
|
||||
/// </summary>
|
||||
public string ShortName
|
||||
{
|
||||
get => GPUApi.GetShortName(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of streaming multiprocessors
|
||||
/// </summary>
|
||||
public int TotalNumberOfSMs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalSMCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of streaming processors
|
||||
/// </summary>
|
||||
public int TotalNumberOfSPs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalSPCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total number of texture processing clusters
|
||||
/// </summary>
|
||||
public int TotalNumberOfTPCs
|
||||
{
|
||||
get => (int) GPUApi.GetTotalTPCCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{ShortName} REV{Revision:X}] Cores: {NumberOfCores}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the GPU bus
|
||||
/// </summary>
|
||||
public class GPUBusInformation
|
||||
{
|
||||
internal GPUBusInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets accelerated graphics port information
|
||||
/// </summary>
|
||||
public AGPInformation AGPInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType != GPUBusType.AGP)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new AGPInformation(
|
||||
GPUApi.GetAGPAperture(PhysicalGPU.Handle),
|
||||
GPUApi.GetCurrentAGPRate(PhysicalGPU.Handle)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the bus identification
|
||||
/// </summary>
|
||||
public int BusId
|
||||
{
|
||||
get => GPUApi.GetBusId(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the bus slot identification
|
||||
/// </summary>
|
||||
public int BusSlot
|
||||
{
|
||||
get => GPUApi.GetBusSlotId(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the the bus type
|
||||
/// </summary>
|
||||
public GPUBusType BusType
|
||||
{
|
||||
get => GPUApi.GetBusType(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets number of PCIe lanes being used for the PCIe interface downstream
|
||||
/// </summary>
|
||||
public int CurrentPCIeLanes
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType == GPUBusType.PCIExpress)
|
||||
{
|
||||
return GPUApi.GetCurrentPCIEDownStreamWidth(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU interrupt number
|
||||
/// </summary>
|
||||
public int IRQ
|
||||
{
|
||||
get => GPUApi.GetIRQ(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI identifiers
|
||||
/// </summary>
|
||||
public PCIIdentifiers PCIIdentifiers
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BusType == GPUBusType.FPCI || BusType == GPUBusType.PCI || BusType == GPUBusType.PCIExpress)
|
||||
{
|
||||
GPUApi.GetPCIIdentifiers(
|
||||
PhysicalGPU.Handle,
|
||||
out var deviceId,
|
||||
out var subSystemId,
|
||||
out var revisionId,
|
||||
out var extDeviceId
|
||||
);
|
||||
|
||||
return new PCIIdentifiers(deviceId, subSystemId, revisionId, (int) extDeviceId);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{BusType}] Bus #{BusId}, Slot #{BusSlot}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a GPU cooler entry
|
||||
/// </summary>
|
||||
public class GPUCooler
|
||||
{
|
||||
internal GPUCooler(int coolerId, PrivateCoolerSettingsV1.CoolerSetting coolerSetting, int currentRPM = -1)
|
||||
{
|
||||
CoolerId = coolerId;
|
||||
CurrentLevel = (int) coolerSetting.CurrentLevel;
|
||||
DefaultMinimumLevel = (int) coolerSetting.DefaultMinimumLevel;
|
||||
DefaultMaximumLevel = (int) coolerSetting.DefaultMaximumLevel;
|
||||
CurrentMinimumLevel = (int) coolerSetting.CurrentMinimumLevel;
|
||||
CurrentMaximumLevel = (int) coolerSetting.CurrentMaximumLevel;
|
||||
CoolerType = coolerSetting.CoolerType;
|
||||
CoolerController = coolerSetting.CoolerController;
|
||||
DefaultPolicy = coolerSetting.DefaultPolicy;
|
||||
CurrentPolicy = coolerSetting.CurrentPolicy;
|
||||
Target = coolerSetting.Target;
|
||||
ControlMode = coolerSetting.ControlMode;
|
||||
CurrentFanSpeedInRPM = currentRPM;
|
||||
}
|
||||
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal GPUCooler(
|
||||
PrivateFanCoolersInfoV1.FanCoolersInfoEntry infoEntry,
|
||||
PrivateFanCoolersStatusV1.FanCoolersStatusEntry statusEntry,
|
||||
PrivateFanCoolersControlV1.FanCoolersControlEntry controlEntry)
|
||||
{
|
||||
if (infoEntry.CoolerId != statusEntry.CoolerId || statusEntry.CoolerId != controlEntry.CoolerId)
|
||||
{
|
||||
throw new ArgumentException("Passed arguments are meant to be for different coolers.");
|
||||
}
|
||||
|
||||
CoolerId = (int) statusEntry.CoolerId;
|
||||
CurrentLevel = (int) statusEntry.CurrentLevel;
|
||||
DefaultMinimumLevel = (int) statusEntry.CurrentMinimumLevel;
|
||||
DefaultMaximumLevel = (int) statusEntry.CurrentMaximumLevel;
|
||||
CurrentMinimumLevel = (int) statusEntry.CurrentMinimumLevel;
|
||||
CurrentMaximumLevel = (int) statusEntry.CurrentMaximumLevel;
|
||||
CoolerType = CoolerType.Fan;
|
||||
CoolerController = CoolerController.Internal;
|
||||
DefaultPolicy = CoolerPolicy.None;
|
||||
CurrentPolicy = controlEntry.ControlMode == FanCoolersControlMode.Manual
|
||||
? CoolerPolicy.Manual
|
||||
: CoolerPolicy.None;
|
||||
Target = CoolerTarget.All;
|
||||
ControlMode = CoolerControlMode.Variable;
|
||||
CurrentFanSpeedInRPM = (int) statusEntry.CurrentRPM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler control mode
|
||||
/// </summary>
|
||||
public CoolerControlMode ControlMode { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler controller
|
||||
/// </summary>
|
||||
public CoolerController CoolerController { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler identification number or index
|
||||
/// </summary>
|
||||
public int CoolerId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler type
|
||||
/// </summary>
|
||||
public CoolerType CoolerType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU fan speed in revolutions per minute
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedInRPM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current level in percentage
|
||||
/// </summary>
|
||||
public int CurrentLevel { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current maximum level in percentage
|
||||
/// </summary>
|
||||
public int CurrentMaximumLevel { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current minimum level in percentage
|
||||
/// </summary>
|
||||
public int CurrentMinimumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler current policy
|
||||
/// </summary>
|
||||
public CoolerPolicy CurrentPolicy { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default maximum level in percentage
|
||||
/// </summary>
|
||||
public int DefaultMaximumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default minimum level in percentage
|
||||
/// </summary>
|
||||
public int DefaultMinimumLevel { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler default policy
|
||||
/// </summary>
|
||||
public CoolerPolicy DefaultPolicy { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the cooler target
|
||||
/// </summary>
|
||||
public CoolerTarget Target { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{CoolerId} @ {CoolerController}] {Target}: {CurrentLevel}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,340 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the GPU coolers and current fan speed
|
||||
/// </summary>
|
||||
public class GPUCoolerInformation
|
||||
{
|
||||
internal GPUCoolerInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
|
||||
// TODO: Add Support For Pascal Only Policy Table Method
|
||||
// TODO: GPUApi.GetCoolerPolicyTable & GPUApi.SetCoolerPolicyTable & GPUApi.RestoreCoolerPolicyTable
|
||||
// TODO: Better support of ClientFanCoolers set of APIs
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all available coolers along with their current settings and status
|
||||
/// </summary>
|
||||
public IEnumerable<GPUCooler> Coolers
|
||||
{
|
||||
get
|
||||
{
|
||||
PrivateCoolerSettingsV1? settings = null;
|
||||
|
||||
try
|
||||
{
|
||||
settings = GPUApi.GetCoolerSettings(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (settings != null)
|
||||
{
|
||||
for (var i = 0; i < settings.Value.CoolerSettings.Length; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
{
|
||||
var currentRPM = -1;
|
||||
try
|
||||
{
|
||||
currentRPM = (int)GPUApi.GetTachReading(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException)
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
if (currentRPM >= 0)
|
||||
{
|
||||
yield return new GPUCooler(
|
||||
i,
|
||||
settings.Value.CoolerSettings[i],
|
||||
currentRPM
|
||||
);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
yield return new GPUCooler(
|
||||
i,
|
||||
settings.Value.CoolerSettings[i]
|
||||
);
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
PrivateFanCoolersStatusV1? status = null;
|
||||
PrivateFanCoolersInfoV1? info = null;
|
||||
PrivateFanCoolersControlV1? control = null;
|
||||
|
||||
try
|
||||
{
|
||||
status = GPUApi.GetClientFanCoolersStatus(PhysicalGPU.Handle);
|
||||
info = GPUApi.GetClientFanCoolersInfo(PhysicalGPU.Handle);
|
||||
control = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (status != null && info != null && control != null)
|
||||
{
|
||||
for (var i = 0; i < status.Value.FanCoolersStatusEntries.Length; i++)
|
||||
{
|
||||
if (info.Value.FanCoolersInfoEntries.Length > i &&
|
||||
control.Value.FanCoolersControlEntries.Length > i)
|
||||
{
|
||||
yield return new GPUCooler(
|
||||
info.Value.FanCoolersInfoEntries[i],
|
||||
status.Value.FanCoolersStatusEntries[i],
|
||||
control.Value.FanCoolersControlEntries[i]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
throw new NVIDIAApiException(Status.NotSupported);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU fan speed in revolutions per minute
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedInRPM
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return (int) GPUApi.GetTachReading(PhysicalGPU.Handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Coolers.FirstOrDefault(cooler => cooler.Target == CoolerTarget.All)?.CurrentFanSpeedInRPM ??
|
||||
0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current fan speed in percentage if available
|
||||
/// </summary>
|
||||
public int CurrentFanSpeedLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return (int) GPUApi.GetCurrentFanSpeedLevel(PhysicalGPU.Handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Coolers.FirstOrDefault(cooler => cooler.Target == CoolerTarget.All)?.CurrentLevel ?? 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{CurrentFanSpeedInRPM} RPM ({CurrentFanSpeedLevel}%)";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets all cooler settings to default.
|
||||
/// </summary>
|
||||
public void RestoreCoolerSettingsToDefault()
|
||||
{
|
||||
RestoreCoolerSettingsToDefault(Coolers.Select(cooler => cooler.CoolerId).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets one or more cooler settings to default.
|
||||
/// </summary>
|
||||
/// <param name="coolerIds">The cooler identification numbers (indexes) to reset their settings to default.</param>
|
||||
public void RestoreCoolerSettingsToDefault(params int[] coolerIds)
|
||||
{
|
||||
var availableCoolerIds = Coolers.Select(cooler => cooler.CoolerId).ToArray();
|
||||
|
||||
if (coolerIds.Any(i => !availableCoolerIds.Contains(i)))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerIds));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.RestoreCoolerSettings(PhysicalGPU.Handle, coolerIds.Select(i => (uint) i).ToArray());
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => coolerIds.Contains((int) entry.CoolerId)
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
FanCoolersControlMode.Auto
|
||||
)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler settings by modifying the policy and the current level
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="policy">The new cooler policy.</param>
|
||||
/// <param name="newLevel">The new cooler level. Valid only if policy is set to manual.</param>
|
||||
// ReSharper disable once TooManyDeclarations
|
||||
public void SetCoolerSettings(int coolerId, CoolerPolicy policy, int newLevel)
|
||||
{
|
||||
if (Coolers.All(cooler => cooler.CoolerId != coolerId))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerId));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.SetCoolerLevels(
|
||||
PhysicalGPU.Handle,
|
||||
(uint) coolerId,
|
||||
new PrivateCoolerLevelsV1(new[]
|
||||
{
|
||||
new PrivateCoolerLevelsV1.CoolerLevel(policy, (uint) newLevel)
|
||||
}
|
||||
),
|
||||
1
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => entry.CoolerId == coolerId
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
policy == CoolerPolicy.Manual
|
||||
? FanCoolersControlMode.Manual
|
||||
: FanCoolersControlMode.Auto,
|
||||
policy == CoolerPolicy.Manual ? (uint)newLevel : 0u)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler setting by modifying the policy
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="policy">The new cooler policy.</param>
|
||||
// ReSharper disable once TooManyDeclarations
|
||||
public void SetCoolerSettings(int coolerId, CoolerPolicy policy)
|
||||
{
|
||||
if (Coolers.All(cooler => cooler.CoolerId != coolerId))
|
||||
{
|
||||
throw new ArgumentException("Invalid cooler identification number provided.", nameof(coolerId));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
GPUApi.SetCoolerLevels(
|
||||
PhysicalGPU.Handle,
|
||||
(uint) coolerId,
|
||||
new PrivateCoolerLevelsV1(new[]
|
||||
{
|
||||
new PrivateCoolerLevelsV1.CoolerLevel(policy)
|
||||
}
|
||||
),
|
||||
1
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.NotSupported)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
var currentControl = GPUApi.GetClientFanCoolersControl(PhysicalGPU.Handle);
|
||||
var newControl = new PrivateFanCoolersControlV1(
|
||||
currentControl.FanCoolersControlEntries.Select(
|
||||
entry => entry.CoolerId == coolerId
|
||||
? new PrivateFanCoolersControlV1.FanCoolersControlEntry(
|
||||
entry.CoolerId,
|
||||
policy == CoolerPolicy.Manual
|
||||
? FanCoolersControlMode.Manual
|
||||
: FanCoolersControlMode.Auto)
|
||||
: entry
|
||||
)
|
||||
.ToArray(),
|
||||
currentControl.UnknownUInt
|
||||
);
|
||||
GPUApi.SetClientFanCoolersControl(PhysicalGPU.Handle, newControl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Changes a cooler settings by modifying the policy to manual and sets a new level
|
||||
/// </summary>
|
||||
/// <param name="coolerId">The cooler identification number (index) to change the settings.</param>
|
||||
/// <param name="newLevel">The new cooler level.</param>
|
||||
public void SetCoolerSettings(int coolerId, int newLevel)
|
||||
{
|
||||
SetCoolerSettings(coolerId, CoolerPolicy.Manual, newLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,222 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the available and total memory as well as the type of memory and other information
|
||||
/// regarding the GPU RAM and frame buffer
|
||||
/// </summary>
|
||||
public class GPUMemoryInformation : IDisplayDriverMemoryInfo
|
||||
{
|
||||
internal GPUMemoryInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer bandwidth
|
||||
/// </summary>
|
||||
|
||||
public int FrameBufferBandwidth
|
||||
{
|
||||
get
|
||||
{
|
||||
GPUApi.GetFrameBufferWidthAndLocation(PhysicalGPU.Handle, out var width, out _);
|
||||
|
||||
return (int) width;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer location index
|
||||
/// </summary>
|
||||
public int FrameBufferLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
GPUApi.GetFrameBufferWidthAndLocation(PhysicalGPU.Handle, out _, out var location);
|
||||
|
||||
return (int) location;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal clock to bus clock factor based on the type of RAM
|
||||
/// </summary>
|
||||
public int InternalClockToBusClockFactor
|
||||
{
|
||||
get => GetMemoryBusClockFactor(RAMType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal clock to transfer rate factor based on the type of RAM
|
||||
/// </summary>
|
||||
public int InternalClockToTransferRateFactor
|
||||
{
|
||||
get => GetMemoryTransferRateFactor(RAMType);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU physical frame buffer size in KB. This does NOT include any system RAM that may be dedicated for use by
|
||||
/// the GPU.
|
||||
/// </summary>
|
||||
public int PhysicalFrameBufferSizeInkB
|
||||
{
|
||||
get => GPUApi.GetPhysicalFrameBufferSize(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of memory banks
|
||||
/// </summary>
|
||||
public uint RAMBanks
|
||||
{
|
||||
get => GPUApi.GetRAMBankCount(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory bus width
|
||||
/// </summary>
|
||||
public uint RAMBusWidth
|
||||
{
|
||||
get => GPUApi.GetRAMBusWidth(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory maker (brand)
|
||||
/// </summary>
|
||||
public GPUMemoryMaker RAMMaker
|
||||
{
|
||||
get => GPUApi.GetRAMMaker(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory type
|
||||
/// </summary>
|
||||
public GPUMemoryType RAMType
|
||||
{
|
||||
get => GPUApi.GetRAMType(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets virtual size of frame-buffer in KB for this GPU. This includes the physical RAM plus any system RAM that has
|
||||
/// been dedicated for use by the GPU.
|
||||
/// </summary>
|
||||
public int VirtualFrameBufferSizeInkB
|
||||
{
|
||||
get => GPUApi.GetVirtualFrameBufferSize(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint AvailableDedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).AvailableDedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint CurrentAvailableDedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).CurrentAvailableDedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint DedicatedVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).DedicatedVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint SharedSystemMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).SharedSystemMemoryInkB;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint SystemVideoMemoryInkB
|
||||
{
|
||||
get => GPUApi.GetMemoryInfo(PhysicalGPU.Handle).SystemVideoMemoryInkB;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the memory bus clock to internal memory clock factor
|
||||
/// </summary>
|
||||
/// <param name="memoryType"></param>
|
||||
/// <returns>The value of X in X(InternalMemoryClock)=(BusMemoryClock)</returns>
|
||||
public static int GetMemoryBusClockFactor(GPUMemoryType memoryType)
|
||||
{
|
||||
switch (memoryType)
|
||||
{
|
||||
case GPUMemoryType.SDRAM:
|
||||
|
||||
// Bus Clocks Per Internal Clock = 1
|
||||
return 1;
|
||||
case GPUMemoryType.DDR1:
|
||||
case GPUMemoryType.DDR2:
|
||||
case GPUMemoryType.DDR3:
|
||||
case GPUMemoryType.GDDR2:
|
||||
case GPUMemoryType.GDDR3:
|
||||
case GPUMemoryType.GDDR4:
|
||||
case GPUMemoryType.LPDDR2:
|
||||
case GPUMemoryType.GDDR5:
|
||||
case GPUMemoryType.GDDR5X:
|
||||
|
||||
// Bus Clocks Per Internal Clock = 2
|
||||
return 2;
|
||||
default:
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(memoryType));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of transfers per internal memory clock factor
|
||||
/// </summary>
|
||||
/// <param name="memoryType"></param>
|
||||
/// <returns>The value of X in X(InternalMemoryClock)=(OperationsPerSecond)</returns>
|
||||
public static int GetMemoryTransferRateFactor(GPUMemoryType memoryType)
|
||||
{
|
||||
switch (memoryType)
|
||||
{
|
||||
case GPUMemoryType.SDRAM:
|
||||
|
||||
// Transfers Per Internal Clock = 1
|
||||
return 1;
|
||||
case GPUMemoryType.DDR1:
|
||||
case GPUMemoryType.DDR2:
|
||||
case GPUMemoryType.DDR3:
|
||||
case GPUMemoryType.GDDR2:
|
||||
case GPUMemoryType.GDDR3:
|
||||
case GPUMemoryType.GDDR4:
|
||||
case GPUMemoryType.LPDDR2:
|
||||
|
||||
// Transfers Per Internal Clock = 1
|
||||
return 2;
|
||||
case GPUMemoryType.GDDR5:
|
||||
|
||||
// Transfers Per Internal Clock = 2
|
||||
return 4;
|
||||
case GPUMemoryType.GDDR5X:
|
||||
|
||||
// Transfers Per Internal Clock = 4
|
||||
return 8;
|
||||
default:
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(memoryType));
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{RAMMaker} {RAMType}] Total: {AvailableDedicatedVideoMemoryInkB:N0} kB - Available: {CurrentAvailableDedicatedVideoMemoryInkB:N0} kB";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,264 +0,0 @@
|
||||
using System;
|
||||
using NvAPIWrapper.Display;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a single GPU output
|
||||
/// </summary>
|
||||
public class GPUOutput : IEquatable<GPUOutput>
|
||||
{
|
||||
internal GPUOutput(OutputId outputId, PhysicalGPUHandle gpuHandle)
|
||||
{
|
||||
OutputId = outputId;
|
||||
OutputType = !gpuHandle.IsNull ? GPUApi.GetOutputType(gpuHandle, outputId) : OutputType.Unknown;
|
||||
PhysicalGPU = new PhysicalGPU(gpuHandle);
|
||||
}
|
||||
|
||||
internal GPUOutput(OutputId outputId, PhysicalGPU gpu)
|
||||
: this(outputId, gpu?.Handle ?? PhysicalGPUHandle.DefaultHandle)
|
||||
{
|
||||
PhysicalGPU = gpu;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding Digital Vibrance Control information
|
||||
/// </summary>
|
||||
public DVCInformation DigitalVibranceControl
|
||||
{
|
||||
get => new DVCInformation(OutputId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding HUE information
|
||||
/// </summary>
|
||||
public HUEInformation HUEControl
|
||||
{
|
||||
get => new HUEInformation(OutputId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the output identification as a single bit unsigned integer
|
||||
/// </summary>
|
||||
public OutputId OutputId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the output type
|
||||
/// </summary>
|
||||
public OutputType OutputType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding physical GPU
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(GPUOutput other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return PhysicalGPU.Equals(other.PhysicalGPU) && OutputId == other.OutputId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(GPUOutput left, GPUOutput right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(GPUOutput left, GPUOutput right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((GPUOutput) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return ((PhysicalGPU != null ? PhysicalGPU.GetHashCode() : 0) * 397) ^ (int) OutputId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{OutputId} {OutputType} @ {PhysicalGPU}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the refresh rate on this output.
|
||||
/// The new refresh rate can be applied right away or deferred to be applied with the next OS
|
||||
/// mode-set.
|
||||
/// The override is good for only one mode-set (regardless whether it's deferred or immediate).
|
||||
/// </summary>
|
||||
/// <param name="refreshRate">The refresh rate to be applied.</param>
|
||||
/// <param name="isDeferred">
|
||||
/// A boolean value indicating if the refresh rate override should be deferred to the next OS
|
||||
/// mode-set.
|
||||
/// </param>
|
||||
public void OverrideRefreshRate(float refreshRate, bool isDeferred = false)
|
||||
{
|
||||
DisplayApi.SetRefreshRateOverride(OutputId, refreshRate, isDeferred);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="portId">The port id on which device is connected</param>
|
||||
/// <param name="useDDCPort">A boolean value indicating that the DDC port should be used instead of the communication port</param>
|
||||
/// <param name="deviceAddress">The device I2C slave address</param>
|
||||
/// <param name="registerAddress">The target I2C register address</param>
|
||||
/// <param name="readDataLength">The length of the buffer to allocate for the read operation.</param>
|
||||
/// <param name="speed">The target speed of the transaction in kHz</param>
|
||||
public byte[] ReadI2C(
|
||||
byte? portId,
|
||||
bool useDDCPort,
|
||||
byte deviceAddress,
|
||||
byte[] registerAddress,
|
||||
uint readDataLength,
|
||||
I2CSpeed speed = I2CSpeed.Default
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV3 = new I2CInfoV3(
|
||||
OutputId,
|
||||
portId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
readDataLength,
|
||||
speed
|
||||
);
|
||||
|
||||
return PhysicalGPU.ReadI2C(i2cInfoV3);
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.IncompatibleStructureVersion || portId != null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV2 = new I2CInfoV2(
|
||||
OutputId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
readDataLength,
|
||||
speed
|
||||
);
|
||||
|
||||
return PhysicalGPU.ReadI2C(i2cInfoV2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="portId">The port id on which device is connected</param>
|
||||
/// <param name="useDDCPort">A boolean value indicating that the DDC port should be used instead of the communication port</param>
|
||||
/// <param name="deviceAddress">The device I2C slave address</param>
|
||||
/// <param name="registerAddress">The target I2C register address</param>
|
||||
/// <param name="data">The payload data</param>
|
||||
/// <param name="speed">The target speed of the transaction in kHz</param>
|
||||
public void WriteI2C(
|
||||
byte? portId,
|
||||
bool useDDCPort,
|
||||
byte deviceAddress,
|
||||
byte[] registerAddress,
|
||||
byte[] data,
|
||||
I2CSpeed speed = I2CSpeed.Default
|
||||
)
|
||||
{
|
||||
try
|
||||
{
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV3 = new I2CInfoV3(
|
||||
OutputId,
|
||||
portId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
data,
|
||||
speed
|
||||
);
|
||||
|
||||
PhysicalGPU.WriteI2C(i2cInfoV3);
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException e)
|
||||
{
|
||||
if (e.Status != Status.IncompatibleStructureVersion || portId != null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
|
||||
// ignore
|
||||
}
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
var i2cInfoV2 = new I2CInfoV2(
|
||||
OutputId,
|
||||
useDDCPort,
|
||||
deviceAddress,
|
||||
registerAddress,
|
||||
data,
|
||||
speed
|
||||
);
|
||||
|
||||
PhysicalGPU.WriteI2C(i2cInfoV2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information regarding the GPU performance control and limitations
|
||||
/// </summary>
|
||||
public class GPUPerformanceControl
|
||||
{
|
||||
internal GPUPerformanceControl(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active performance limitation
|
||||
/// </summary>
|
||||
public PerformanceLimit CurrentActiveLimit
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetStatus(PhysicalGPU.Handle).PerformanceLimit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current performance decrease reason
|
||||
/// </summary>
|
||||
public PerformanceDecreaseReason CurrentPerformanceDecreaseReason
|
||||
{
|
||||
get => GPUApi.GetPerformanceDecreaseInfo(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if no load limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsNoLoadLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsNoLoadLimitSupported;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if power limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsPowerLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsPowerLimitSupported;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if temperature limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsTemperatureLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsTemperatureLimitSupported;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if voltage limit is supported with this GPU
|
||||
/// </summary>
|
||||
public bool IsVoltageLimitSupported
|
||||
{
|
||||
get => GPUApi.PerformancePoliciesGetInfo(PhysicalGPU.Handle).IsVoltageLimitSupported;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding possible power limit policies and their acceptable range
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerLimitInfo> PowerLimitInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.ClientPowerPoliciesGetInfo(PhysicalGPU.Handle).PowerPolicyInfoEntries
|
||||
.Select(entry => new GPUPowerLimitInfo(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active power limit policies
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerLimitPolicy> PowerLimitPolicies
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO: GPUApi.ClientPowerPoliciesSetStatus();
|
||||
return GPUApi.ClientPowerPoliciesGetStatus(PhysicalGPU.Handle).PowerPolicyStatusEntries
|
||||
.Select(entry => new GPUPowerLimitPolicy(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets information regarding possible thermal limit policies and their acceptable range
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalLimitInfo> ThermalLimitInformation
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetThermalPoliciesInfo(PhysicalGPU.Handle).ThermalPoliciesInfoEntries
|
||||
.Select(entry => new GPUThermalLimitInfo(entry));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current active thermal limit policies
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalLimitPolicy> ThermalLimitPolicies
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO: GPUApi.SetThermalPoliciesStatus();
|
||||
return GPUApi.GetThermalPoliciesStatus(PhysicalGPU.Handle).ThermalPoliciesStatusEntries
|
||||
.Select(entry => new GPUThermalLimitPolicy(entry));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state
|
||||
/// </summary>
|
||||
public class GPUPerformanceState
|
||||
{
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal GPUPerformanceState(
|
||||
int index,
|
||||
IPerformanceState20 performanceState,
|
||||
IPerformanceStates20ClockEntry[] statesClockEntries,
|
||||
IPerformanceStates20VoltageEntry[] baseVoltageEntries,
|
||||
PCIeInformation pcieInformation)
|
||||
{
|
||||
StateIndex = index;
|
||||
StateId = performanceState.StateId;
|
||||
IsReadOnly = !performanceState.IsEditable;
|
||||
Clocks = statesClockEntries.Select(entry => new GPUPerformanceStateClock(entry)).ToArray();
|
||||
Voltages = baseVoltageEntries.Select(entry => new GPUPerformanceStateVoltage(entry)).ToArray();
|
||||
PCIeInformation = pcieInformation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of clocks associated with this performance state
|
||||
/// </summary>
|
||||
|
||||
public GPUPerformanceStateClock[] Clocks { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this performance state is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e information regarding this performance state.
|
||||
/// </summary>
|
||||
public PCIeInformation PCIeInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId StateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the state index
|
||||
/// </summary>
|
||||
public int StateIndex { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of voltages associated with this performance state
|
||||
/// </summary>
|
||||
public GPUPerformanceStateVoltage[] Voltages { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (IsReadOnly)
|
||||
{
|
||||
return $"{StateId} (ReadOnly)";
|
||||
}
|
||||
|
||||
return StateId.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state clock settings
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateClock
|
||||
{
|
||||
internal GPUPerformanceStateClock(IPerformanceStates20ClockEntry states20ClockEntry)
|
||||
{
|
||||
ClockDomain = states20ClockEntry.DomainId;
|
||||
IsReadOnly = !states20ClockEntry.IsEditable;
|
||||
ClockDeltaInkHz = states20ClockEntry.FrequencyDeltaInkHz.DeltaValue;
|
||||
ClockDeltaRangeInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyDeltaInkHz.DeltaRange.Minimum,
|
||||
states20ClockEntry.FrequencyDeltaInkHz.DeltaRange.Maximum
|
||||
);
|
||||
|
||||
if (states20ClockEntry.ClockType == PerformanceStates20ClockType.Range)
|
||||
{
|
||||
CurrentClockInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyRange.MinimumFrequencyInkHz,
|
||||
states20ClockEntry.FrequencyRange.MaximumFrequencyInkHz
|
||||
);
|
||||
BaseClockInkHz = new GPUPerformanceStateValueRange(
|
||||
CurrentClockInkHz.Minimum - ClockDeltaInkHz,
|
||||
CurrentClockInkHz.Maximum - ClockDeltaInkHz
|
||||
);
|
||||
DependentVoltageDomain = states20ClockEntry.FrequencyRange.VoltageDomainId;
|
||||
DependentVoltageRangeInMicroVolt = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.FrequencyRange.MinimumVoltageInMicroVolt,
|
||||
states20ClockEntry.FrequencyRange.MaximumVoltageInMicroVolt
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentClockInkHz = new GPUPerformanceStateValueRange(
|
||||
states20ClockEntry.SingleFrequency.FrequencyInkHz
|
||||
);
|
||||
BaseClockInkHz = new GPUPerformanceStateValueRange(
|
||||
CurrentClockInkHz.Minimum - ClockDeltaInkHz
|
||||
);
|
||||
DependentVoltageDomain = PerformanceVoltageDomain.Undefined;
|
||||
DependentVoltageRangeInMicroVolt = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the base clock frequency in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange BaseClockInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock frequency delta in kHz
|
||||
/// </summary>
|
||||
public int ClockDeltaInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock frequency delta range in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange ClockDeltaRangeInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the clock domain
|
||||
/// </summary>
|
||||
public PublicClockDomain ClockDomain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current clock frequency in kHz
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange CurrentClockInkHz { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dependent voltage domain
|
||||
/// </summary>
|
||||
public PerformanceVoltageDomain DependentVoltageDomain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the dependent voltage range in uV
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange DependentVoltageRangeInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this clock setting is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var title = IsReadOnly ? $"{ClockDomain} (ReadOnly)" : ClockDomain.ToString();
|
||||
|
||||
return
|
||||
$"{title}: {BaseClockInkHz} + ({ClockDeltaInkHz}) = {CurrentClockInkHz}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,115 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an integer value range
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateValueRange : IEquatable<GPUPerformanceStateValueRange>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of <see cref="GPUPerformanceStateValueRange" />.
|
||||
/// </summary>
|
||||
/// <param name="min">The lower bound of the range.</param>
|
||||
/// <param name="max">The upper bound of the range.</param>
|
||||
public GPUPerformanceStateValueRange(long min, long max)
|
||||
{
|
||||
Minimum = min;
|
||||
Maximum = max;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new single value instance of <see cref="GPUPerformanceStateValueRange" />.
|
||||
/// </summary>
|
||||
/// <param name="value">The only value in the range</param>
|
||||
public GPUPerformanceStateValueRange(long value)
|
||||
{
|
||||
Minimum = value;
|
||||
Maximum = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the upper bound of the inclusive range
|
||||
/// </summary>
|
||||
public long Maximum { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the lower bound of the inclusive range
|
||||
/// </summary>
|
||||
public long Minimum { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(GPUPerformanceStateValueRange other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Maximum == other.Maximum && Minimum == other.Minimum;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks two instances of <see cref="GPUPerformanceStateValueRange" /> for equality.
|
||||
/// </summary>
|
||||
/// <param name="left">The left side of the comparison.</param>
|
||||
/// <param name="right">The right side of the comparison.</param>
|
||||
/// <returns>true if instances are equal, otherwise false</returns>
|
||||
public static bool operator ==(GPUPerformanceStateValueRange left, GPUPerformanceStateValueRange right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks two instances of <see cref="GPUPerformanceStateValueRange" /> for inequality.
|
||||
/// </summary>
|
||||
/// <param name="left">The left side of the comparison.</param>
|
||||
/// <param name="right">The right side of the comparison.</param>
|
||||
/// <returns>true if instances are in-equal, otherwise false</returns>
|
||||
public static bool operator !=(GPUPerformanceStateValueRange left, GPUPerformanceStateValueRange right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as GPUPerformanceStateValueRange);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
return ((int) Maximum * 397) ^ (int) Minimum;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (Minimum == Maximum)
|
||||
{
|
||||
return $"({Minimum})";
|
||||
}
|
||||
|
||||
return $"[({Minimum}) - ({Maximum})]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a performance state voltage settings
|
||||
/// </summary>
|
||||
public class GPUPerformanceStateVoltage
|
||||
{
|
||||
internal GPUPerformanceStateVoltage(IPerformanceStates20VoltageEntry states20BaseVoltageEntry)
|
||||
{
|
||||
VoltageDomain = states20BaseVoltageEntry.DomainId;
|
||||
IsReadOnly = !states20BaseVoltageEntry.IsEditable;
|
||||
|
||||
CurrentVoltageInMicroVolt = states20BaseVoltageEntry.ValueInMicroVolt;
|
||||
VoltageDeltaInMicroVolt = states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaValue;
|
||||
BaseVoltageInMicroVolt = (int) (CurrentVoltageInMicroVolt - VoltageDeltaInMicroVolt);
|
||||
|
||||
VoltageDeltaRangeInMicroVolt = new GPUPerformanceStateValueRange(
|
||||
states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaRange.Minimum,
|
||||
states20BaseVoltageEntry.ValueDeltaInMicroVolt.DeltaRange.Maximum
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the base voltage in uV
|
||||
/// </summary>
|
||||
public int BaseVoltageInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current voltage in uV
|
||||
/// </summary>
|
||||
public uint CurrentVoltageInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if this voltage is readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage delta in uV
|
||||
/// </summary>
|
||||
public int VoltageDeltaInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage delta range in uV
|
||||
/// </summary>
|
||||
public GPUPerformanceStateValueRange VoltageDeltaRangeInMicroVolt { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the voltage domain
|
||||
/// </summary>
|
||||
public PerformanceVoltageDomain VoltageDomain { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var title = IsReadOnly ? $"{VoltageDomain} (ReadOnly)" : VoltageDomain.ToString();
|
||||
|
||||
return
|
||||
$"{title}: ({BaseVoltageInMicroVolt}) + ({VoltageDeltaInMicroVolt}) = ({CurrentVoltageInMicroVolt})";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds the retrieved performance states information
|
||||
/// </summary>
|
||||
public class GPUPerformanceStatesInformation
|
||||
{
|
||||
internal GPUPerformanceStatesInformation(
|
||||
IPerformanceStates20Info states20Info,
|
||||
PerformanceStateId currentPerformanceStateId,
|
||||
PrivatePCIeInfoV2? pciInformation)
|
||||
{
|
||||
IsReadOnly = !states20Info.IsEditable;
|
||||
|
||||
GlobalVoltages = states20Info.GeneralVoltages
|
||||
.Select(entry => new GPUPerformanceStateVoltage(entry))
|
||||
.ToArray();
|
||||
|
||||
var clocks = states20Info.Clocks;
|
||||
var baseVoltages = states20Info.Voltages;
|
||||
|
||||
PerformanceStates = states20Info.PerformanceStates.Select((state20, i) =>
|
||||
{
|
||||
PCIeInformation statePCIeInfo = null;
|
||||
|
||||
if (pciInformation != null && pciInformation.Value.PCIePerformanceStateInfos.Length > i)
|
||||
{
|
||||
statePCIeInfo = new PCIeInformation(pciInformation.Value.PCIePerformanceStateInfos[i]);
|
||||
}
|
||||
|
||||
return new GPUPerformanceState(
|
||||
i,
|
||||
state20,
|
||||
clocks[state20.StateId],
|
||||
baseVoltages[state20.StateId],
|
||||
statePCIeInfo
|
||||
);
|
||||
}).ToArray();
|
||||
|
||||
CurrentPerformanceState =
|
||||
PerformanceStates.FirstOrDefault(performanceState =>
|
||||
performanceState.StateId == currentPerformanceStateId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the currently active performance state
|
||||
/// </summary>
|
||||
public GPUPerformanceState CurrentPerformanceState { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of global voltage settings
|
||||
/// </summary>
|
||||
public GPUPerformanceStateVoltage[] GlobalVoltages { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if performance states are readonly
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all available performance states
|
||||
/// </summary>
|
||||
public GPUPerformanceState[] PerformanceStates { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
if (PerformanceStates.Length == 0)
|
||||
{
|
||||
return "No Performance State Available";
|
||||
}
|
||||
|
||||
return string.Join(
|
||||
", ",
|
||||
PerformanceStates
|
||||
.Select(
|
||||
state =>
|
||||
{
|
||||
var attributes = new List<string>();
|
||||
|
||||
if (state.IsReadOnly)
|
||||
{
|
||||
attributes.Add("ReadOnly");
|
||||
}
|
||||
|
||||
if (CurrentPerformanceState.StateId == state.StateId)
|
||||
{
|
||||
attributes.Add("Active");
|
||||
}
|
||||
|
||||
if (attributes.Any())
|
||||
{
|
||||
return $"{state.StateId} ({string.Join(" - ", attributes)})";
|
||||
}
|
||||
|
||||
return state.StateId.ToString();
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a possible power limit policy and its acceptable range
|
||||
/// </summary>
|
||||
public class GPUPowerLimitInfo
|
||||
{
|
||||
internal GPUPowerLimitInfo(PrivatePowerPoliciesInfoV1.PowerPolicyInfoEntry powerPolicyInfoEntry)
|
||||
{
|
||||
PerformanceStateId = powerPolicyInfoEntry.PerformanceStateId;
|
||||
MinimumPowerInPCM = powerPolicyInfoEntry.MinimumPowerInPCM;
|
||||
DefaultPowerInPCM = powerPolicyInfoEntry.DefaultPowerInPCM;
|
||||
MaximumPowerInPCM = powerPolicyInfoEntry.MaximumPowerInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint DefaultPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target power in percentage
|
||||
/// </summary>
|
||||
public float DefaultPowerInPercent
|
||||
{
|
||||
get => DefaultPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint MaximumPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target power in percentage
|
||||
/// </summary>
|
||||
public float MaximumPowerInPercent
|
||||
{
|
||||
get => MaximumPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint MinimumPowerInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target power in percentage
|
||||
/// </summary>
|
||||
public float MinimumPowerInPercent
|
||||
{
|
||||
get => MinimumPowerInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{PerformanceStateId}] Default: {DefaultPowerInPercent}% - Range: ({MinimumPowerInPercent}% - {MaximumPowerInPercent}%)";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a currently active power limit policy
|
||||
/// </summary>
|
||||
public class GPUPowerLimitPolicy
|
||||
{
|
||||
internal GPUPowerLimitPolicy(PrivatePowerPoliciesStatusV1.PowerPolicyStatusEntry powerPolicyStatusEntry)
|
||||
{
|
||||
PerformanceStateId = powerPolicyStatusEntry.PerformanceStateId;
|
||||
PowerTargetInPCM = powerPolicyStatusEntry.PowerTargetInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target power in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint PowerTargetInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target power in percentage
|
||||
/// </summary>
|
||||
public float PowerTargetInPercent
|
||||
{
|
||||
get => PowerTargetInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{PerformanceStateId} Target: {PowerTargetInPercent}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding current power topology and their current power usage
|
||||
/// </summary>
|
||||
public class GPUPowerTopologyInformation
|
||||
{
|
||||
internal GPUPowerTopologyInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power topology entries
|
||||
/// </summary>
|
||||
public IEnumerable<GPUPowerTopologyStatus> PowerTopologyEntries
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.ClientPowerTopologyGetStatus(PhysicalGPU.Handle).PowerPolicyStatusEntries
|
||||
.Select(entry => new GPUPowerTopologyStatus(entry));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about a power domain usage
|
||||
/// </summary>
|
||||
public class GPUPowerTopologyStatus
|
||||
{
|
||||
internal GPUPowerTopologyStatus(
|
||||
PrivatePowerTopologiesStatusV1.PowerTopologiesStatusEntry powerTopologiesStatusEntry)
|
||||
{
|
||||
Domain = powerTopologiesStatusEntry.Domain;
|
||||
PowerUsageInPCM = powerTopologiesStatusEntry.PowerUsageInPCM;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the power usage domain
|
||||
/// </summary>
|
||||
public PowerTopologyDomain Domain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power usage in per cent mille (PCM)
|
||||
/// </summary>
|
||||
public uint PowerUsageInPCM { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current power usage in percentage
|
||||
/// </summary>
|
||||
public float PowerUsageInPercent
|
||||
{
|
||||
get => PowerUsageInPCM / 1000f;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Domain}] {PowerUsageInPercent}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding the available thermal sensors and current thermal level of a GPU
|
||||
/// </summary>
|
||||
public class GPUThermalInformation
|
||||
{
|
||||
internal GPUThermalInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current thermal level of the GPU
|
||||
/// </summary>
|
||||
public int CurrentThermalLevel
|
||||
{
|
||||
get => (int) GPUApi.GetCurrentThermalLevel(PhysicalGPU.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of available thermal sensors
|
||||
/// </summary>
|
||||
public IEnumerable<GPUThermalSensor> ThermalSensors
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetThermalSettings(PhysicalGPU.Handle).Sensors
|
||||
.Select((sensor, i) => new GPUThermalSensor(i, sensor));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a possible thermal limit policy and its acceptable range
|
||||
/// </summary>
|
||||
public class GPUThermalLimitInfo
|
||||
{
|
||||
internal GPUThermalLimitInfo(PrivateThermalPoliciesInfoV2.ThermalPoliciesInfoEntry policiesInfoEntry)
|
||||
{
|
||||
Controller = policiesInfoEntry.Controller;
|
||||
MinimumTemperature = policiesInfoEntry.MinimumTemperature;
|
||||
DefaultTemperature = policiesInfoEntry.DefaultTemperature;
|
||||
MaximumTemperature = policiesInfoEntry.MaximumTemperature;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the policy's thermal controller
|
||||
/// </summary>
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int DefaultTemperature { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the maximum possible policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int MaximumTemperature { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minimum possible policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int MinimumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{Controller}] Default: {DefaultTemperature}°C - Range: ({MinimumTemperature}°C - {MaximumTemperature}°C)";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information regarding a currently active temperature limit policy
|
||||
/// </summary>
|
||||
public class GPUThermalLimitPolicy
|
||||
{
|
||||
internal GPUThermalLimitPolicy(PrivateThermalPoliciesStatusV2.ThermalPoliciesStatusEntry thermalPoliciesEntry)
|
||||
{
|
||||
Controller = thermalPoliciesEntry.Controller;
|
||||
PerformanceStateId = thermalPoliciesEntry.PerformanceStateId;
|
||||
TargetTemperature = thermalPoliciesEntry.TargetTemperature;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the policy's thermal controller
|
||||
/// </summary>
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding performance state identification
|
||||
/// </summary>
|
||||
public PerformanceStateId PerformanceStateId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current policy target temperature in degree Celsius
|
||||
/// </summary>
|
||||
public int TargetTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"{PerformanceStateId} [{Controller}] Target: {TargetTemperature}°C";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a thermal sensor
|
||||
/// </summary>
|
||||
public class GPUThermalSensor : IThermalSensor
|
||||
{
|
||||
internal GPUThermalSensor(int sensorId, IThermalSensor thermalSensor)
|
||||
{
|
||||
SensorId = sensorId;
|
||||
Controller = thermalSensor.Controller;
|
||||
DefaultMinimumTemperature = thermalSensor.DefaultMinimumTemperature;
|
||||
DefaultMaximumTemperature = thermalSensor.DefaultMaximumTemperature;
|
||||
CurrentTemperature = thermalSensor.CurrentTemperature;
|
||||
Target = thermalSensor.Target;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the sensor identification number or index
|
||||
/// </summary>
|
||||
public int SensorId { get; set; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ThermalController Controller { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int CurrentTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultMaximumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public int DefaultMinimumTemperature { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public ThermalSettingsTarget Target { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"[{Target} @ {Controller}] Current: {CurrentTemperature}°C - Default Range: [({DefaultMinimumTemperature}°C) , ({DefaultMaximumTemperature}°C)]";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information about a utilization domain
|
||||
/// </summary>
|
||||
public class GPUUsageDomainStatus
|
||||
{
|
||||
internal GPUUsageDomainStatus(UtilizationDomain domain, IUtilizationDomainInfo utilizationDomainInfo)
|
||||
{
|
||||
Domain = domain;
|
||||
Percentage = (int) utilizationDomainInfo.Percentage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the utilization domain that this instance describes
|
||||
/// </summary>
|
||||
public UtilizationDomain Domain { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the percentage of time where the domain is considered busy in the last 1 second interval.
|
||||
/// </summary>
|
||||
public int Percentage { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Domain}] {Percentage}%";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds information about the GPU utilization domains
|
||||
/// </summary>
|
||||
public class GPUUsageInformation
|
||||
{
|
||||
internal GPUUsageInformation(PhysicalGPU physicalGPU)
|
||||
{
|
||||
PhysicalGPU = physicalGPU;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Bus interface (BUS) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus BusInterface
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.BusInterface);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the frame buffer (FB) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus FrameBuffer
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.FrameBuffer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the graphic engine (GPU) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus GPU
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.GPU);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating if the dynamic performance states is enabled
|
||||
/// </summary>
|
||||
public bool IsDynamicPerformanceStatesEnabled
|
||||
{
|
||||
get => GPUApi.GetDynamicPerformanceStatesInfoEx(PhysicalGPU.Handle).IsDynamicPerformanceStatesEnabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU that this instance describes
|
||||
/// </summary>
|
||||
public PhysicalGPU PhysicalGPU { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets all valid utilization domains and information
|
||||
/// </summary>
|
||||
public IEnumerable<GPUUsageDomainStatus> UtilizationDomainsStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
var dynamicPerformanceStates = GPUApi.GetDynamicPerformanceStatesInfoEx(PhysicalGPU.Handle);
|
||||
|
||||
if (dynamicPerformanceStates.IsDynamicPerformanceStatesEnabled)
|
||||
{
|
||||
return dynamicPerformanceStates.Domains
|
||||
.Select(pair => new GPUUsageDomainStatus(pair.Key, pair.Value));
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return GPUApi.GetUsages(PhysicalGPU.Handle).Domains
|
||||
.Select(pair => new GPUUsageDomainStatus(pair.Key, pair.Value));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Video engine (VID) utilization
|
||||
/// </summary>
|
||||
public GPUUsageDomainStatus VideoEngine
|
||||
{
|
||||
get => UtilizationDomainsStatus.FirstOrDefault(status => status.Domain == UtilizationDomain.VideoEngine);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables dynamic performance states
|
||||
/// </summary>
|
||||
public void EnableDynamicPerformanceStates()
|
||||
{
|
||||
GPUApi.EnableDynamicPStates(PhysicalGPU.Handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a logical NVIDIA GPU
|
||||
/// </summary>
|
||||
public class LogicalGPU : IEquatable<LogicalGPU>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new LogicalGPU
|
||||
/// </summary>
|
||||
/// <param name="handle">Logical GPU handle</param>
|
||||
public LogicalGPU(LogicalGPUHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of all corresponding physical GPUs
|
||||
/// </summary>
|
||||
public PhysicalGPU[] CorrespondingPhysicalGPUs
|
||||
{
|
||||
get
|
||||
{
|
||||
return GPUApi.GetPhysicalGPUsFromLogicalGPU(Handle).Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the logical GPU handle
|
||||
/// </summary>
|
||||
public LogicalGPUHandle Handle { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(LogicalGPU other)
|
||||
{
|
||||
if (ReferenceEquals(null, other))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all logical GPUs
|
||||
/// </summary>
|
||||
/// <returns>An array of logical GPUs</returns>
|
||||
public static LogicalGPU[] GetLogicalGPUs()
|
||||
{
|
||||
return GPUApi.EnumLogicalGPUs().Select(handle => new LogicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(LogicalGPU left, LogicalGPU right)
|
||||
{
|
||||
return right?.Equals(left) ?? ReferenceEquals(left, null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(LogicalGPU left, LogicalGPU right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (obj.GetType() != GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Equals((LogicalGPU) obj);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return
|
||||
$"Logical GPU [{CorrespondingPhysicalGPUs.Length}] {{{string.Join(", ", CorrespondingPhysicalGPUs.Select(gpu => gpu.FullName).ToArray())}}}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the PCI connection
|
||||
/// </summary>
|
||||
public class PCIIdentifiers : IEquatable<PCIIdentifiers>
|
||||
{
|
||||
// ReSharper disable once TooManyDependencies
|
||||
internal PCIIdentifiers(uint deviceId, uint subSystemId, uint revisionId, int externalDeviceId = 0)
|
||||
{
|
||||
DeviceId = deviceId;
|
||||
SubSystemId = subSystemId;
|
||||
RevisionId = revisionId;
|
||||
|
||||
if (externalDeviceId > 0)
|
||||
{
|
||||
ExternalDeviceId = (ushort) externalDeviceId;
|
||||
}
|
||||
else
|
||||
{
|
||||
ExternalDeviceId = (ushort) (deviceId >> 16);
|
||||
}
|
||||
|
||||
VendorId = (ushort) ((DeviceId << 16) >> 16);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI device identifier
|
||||
/// </summary>
|
||||
public uint DeviceId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the external PCI device identifier
|
||||
/// </summary>
|
||||
public ushort ExternalDeviceId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI device-specific revision identifier
|
||||
/// </summary>
|
||||
public uint RevisionId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the internal PCI subsystem identifier
|
||||
/// </summary>
|
||||
public uint SubSystemId { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the vendor identification calculated from internal device identification
|
||||
/// </summary>
|
||||
public ushort VendorId { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(PCIIdentifiers other)
|
||||
{
|
||||
return DeviceId == other.DeviceId &&
|
||||
SubSystemId == other.SubSystemId &&
|
||||
RevisionId == other.RevisionId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PCIIdentifiers left, PCIIdentifiers right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PCIIdentifiers left, PCIIdentifiers right)
|
||||
{
|
||||
return !left.Equals(right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return obj is PCIIdentifiers identifiers && Equals(identifiers);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) DeviceId;
|
||||
hashCode = (hashCode * 397) ^ (int) SubSystemId;
|
||||
hashCode = (hashCode * 397) ^ (int) RevisionId;
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return $"PCI\\VEN_{VendorId:X}&DEV_{ExternalDeviceId:X}&SUBSYS_{SubSystemId:X}&REV_{RevisionId:X}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the PCI-e connection
|
||||
/// </summary>
|
||||
public class PCIeInformation
|
||||
{
|
||||
internal PCIeInformation(PrivatePCIeInfoV2.PCIePerformanceStateInfo stateInfo)
|
||||
{
|
||||
TransferRateInMTps = stateInfo.TransferRateInMTps;
|
||||
Generation = stateInfo.Generation;
|
||||
Lanes = stateInfo.Lanes;
|
||||
Version = stateInfo.Version;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e generation
|
||||
/// </summary>
|
||||
public PCIeGeneration Generation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e down stream lanes
|
||||
/// </summary>
|
||||
public uint Lanes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCIe transfer rate in Mega Transfers per Second
|
||||
/// </summary>
|
||||
public uint TransferRateInMTps { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the PCI-e version
|
||||
/// </summary>
|
||||
public PCIeGeneration Version { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
var v = "Unknown";
|
||||
|
||||
switch (Version)
|
||||
{
|
||||
case PCIeGeneration.PCIe1:
|
||||
v = "PCIe 1.0";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe1Minor1:
|
||||
v = "PCIe 1.1";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe2:
|
||||
v = "PCIe 2.0";
|
||||
|
||||
break;
|
||||
case PCIeGeneration.PCIe3:
|
||||
v = "PCIe 3.0";
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return $"{v} x{Lanes} - {TransferRateInMTps} MTps";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,559 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NvAPIWrapper.Display;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.General;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Helpers;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a physical NVIDIA GPU
|
||||
/// </summary>
|
||||
public class PhysicalGPU : IEquatable<PhysicalGPU>
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new PhysicalGPU
|
||||
/// </summary>
|
||||
/// <param name="handle">Physical GPU handle</param>
|
||||
public PhysicalGPU(PhysicalGPUHandle handle)
|
||||
{
|
||||
Handle = handle;
|
||||
UsageInformation = new GPUUsageInformation(this);
|
||||
ThermalInformation = new GPUThermalInformation(this);
|
||||
BusInformation = new GPUBusInformation(this);
|
||||
ArchitectInformation = new GPUArchitectInformation(this);
|
||||
MemoryInformation = new GPUMemoryInformation(this);
|
||||
CoolerInformation = new GPUCoolerInformation(this);
|
||||
ECCMemoryInformation = new ECCMemoryInformation(this);
|
||||
PerformanceControl = new GPUPerformanceControl(this);
|
||||
PowerTopologyInformation = new GPUPowerTopologyInformation(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all active outputs of this GPU
|
||||
/// </summary>
|
||||
public GPUOutput[] ActiveOutputs
|
||||
{
|
||||
get
|
||||
{
|
||||
var outputs = new List<GPUOutput>();
|
||||
var allOutputs = GPUApi.GetActiveOutputs(Handle);
|
||||
|
||||
foreach (OutputId outputId in Enum.GetValues(typeof(OutputId)))
|
||||
{
|
||||
if (outputId != OutputId.Invalid && allOutputs.HasFlag(outputId))
|
||||
{
|
||||
outputs.Add(new GPUOutput(outputId, this));
|
||||
}
|
||||
}
|
||||
|
||||
return outputs.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU architect information
|
||||
/// </summary>
|
||||
public GPUArchitectInformation ArchitectInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU base clock frequencies
|
||||
/// </summary>
|
||||
public IClockFrequencies BaseClockFrequencies
|
||||
{
|
||||
get => GPUApi.GetAllClockFrequencies(Handle, new ClockFrequenciesV2(ClockType.BaseClock));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU video BIOS information
|
||||
/// </summary>
|
||||
public VideoBIOS Bios
|
||||
{
|
||||
get => new VideoBIOS(
|
||||
GPUApi.GetVBIOSRevision(Handle),
|
||||
(int) GPUApi.GetVBIOSOEMRevision(Handle),
|
||||
GPUApi.GetVBIOSVersionString(Handle)
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the board information
|
||||
/// </summary>
|
||||
public BoardInfo Board
|
||||
{
|
||||
get
|
||||
{
|
||||
try
|
||||
{
|
||||
return GPUApi.GetBoardInfo(Handle);
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status == Status.NotSupported)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU boost clock frequencies
|
||||
/// </summary>
|
||||
public IClockFrequencies BoostClockFrequencies
|
||||
{
|
||||
get => GPUApi.GetAllClockFrequencies(Handle, new ClockFrequenciesV2(ClockType.BoostClock));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU bus information
|
||||
/// </summary>
|
||||
public GPUBusInformation BusInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU coolers information
|
||||
/// </summary>
|
||||
public GPUCoolerInformation CoolerInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets corresponding logical GPU
|
||||
/// </summary>
|
||||
public LogicalGPU CorrespondingLogicalGPU
|
||||
{
|
||||
get => new LogicalGPU(GPUApi.GetLogicalGPUFromPhysicalGPU(Handle));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU current clock frequencies
|
||||
/// </summary>
|
||||
public IClockFrequencies CurrentClockFrequencies
|
||||
{
|
||||
get => GPUApi.GetAllClockFrequencies(Handle, new ClockFrequenciesV2(ClockType.CurrentClock));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the driver model number for this GPU
|
||||
/// </summary>
|
||||
public uint DriverModel
|
||||
{
|
||||
get => GPUApi.GetDriverModel(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU ECC memory information
|
||||
/// </summary>
|
||||
public ECCMemoryInformation ECCMemoryInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the chipset foundry
|
||||
/// </summary>
|
||||
public GPUFoundry Foundry
|
||||
{
|
||||
get => GPUApi.GetFoundry(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU full name
|
||||
/// </summary>
|
||||
public string FullName
|
||||
{
|
||||
get => GPUApi.GetFullName(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU identification number
|
||||
/// </summary>
|
||||
public uint GPUId
|
||||
{
|
||||
get => GPUApi.GetGPUIDFromPhysicalGPU(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU type
|
||||
/// </summary>
|
||||
public GPUType GPUType
|
||||
{
|
||||
get => GPUApi.GetGPUType(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the physical GPU handle
|
||||
/// </summary>
|
||||
public PhysicalGPUHandle Handle { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a boolean value indicating the Quadro line of products
|
||||
/// </summary>
|
||||
public bool IsQuadro
|
||||
{
|
||||
get => GPUApi.GetQuadroStatus(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU memory and RAM information as well as frame-buffer information
|
||||
/// </summary>
|
||||
public GPUMemoryInformation MemoryInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU performance control status and configurations
|
||||
/// </summary>
|
||||
public GPUPerformanceControl PerformanceControl { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU performance states information and configurations
|
||||
/// </summary>
|
||||
public GPUPerformanceStatesInformation PerformanceStatesInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
var performanceStates20Info = GPUApi.GetPerformanceStates20(Handle);
|
||||
var currentPerformanceState = GPUApi.GetCurrentPerformanceState(Handle);
|
||||
PrivatePCIeInfoV2? pcieInformation = null;
|
||||
|
||||
if (BusInformation.BusType == GPUBusType.PCIExpress)
|
||||
{
|
||||
try
|
||||
{
|
||||
pcieInformation = GPUApi.GetPCIEInfo(Handle);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
return new GPUPerformanceStatesInformation(performanceStates20Info, currentPerformanceState,
|
||||
pcieInformation);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU coolers information
|
||||
/// </summary>
|
||||
public GPUPowerTopologyInformation PowerTopologyInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU system type
|
||||
/// </summary>
|
||||
public SystemType SystemType
|
||||
{
|
||||
get => GPUApi.GetSystemType(Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets GPU thermal sensors information
|
||||
/// </summary>
|
||||
public GPUThermalInformation ThermalInformation { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the GPU utilization domains and usages
|
||||
/// </summary>
|
||||
public GPUUsageInformation UsageInformation { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(PhysicalGPU other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Handle.Equals(other.Handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the corresponding <see cref="PhysicalGPU" /> instance from a GPU identification number.
|
||||
/// </summary>
|
||||
/// <param name="gpuId">The GPU identification number.</param>
|
||||
/// <returns>An instance of <see cref="PhysicalGPU" /> or <see langword="null" /> if operation failed.</returns>
|
||||
public static PhysicalGPU FromGPUId(uint gpuId)
|
||||
{
|
||||
var handle = GPUApi.GetPhysicalGPUFromGPUID(gpuId);
|
||||
|
||||
if (handle.IsNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new PhysicalGPU(handle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all physical GPUs
|
||||
/// </summary>
|
||||
/// <returns>An array of physical GPUs</returns>
|
||||
public static PhysicalGPU[] GetPhysicalGPUs()
|
||||
{
|
||||
return GPUApi.EnumPhysicalGPUs().Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all physical GPUs in TCC state
|
||||
/// </summary>
|
||||
/// <returns>An array of physical GPUs</returns>
|
||||
public static PhysicalGPU[] GetTCCPhysicalGPUs()
|
||||
{
|
||||
return GPUApi.EnumTCCPhysicalGPUs().Select(handle => new PhysicalGPU(handle)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(PhysicalGPU left, PhysicalGPU right)
|
||||
{
|
||||
return Equals(left, right) || left?.Equals(right) == true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(PhysicalGPU left, PhysicalGPU right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(this, obj))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return Equals(obj as PhysicalGPU);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Handle.GetHashCode();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return FullName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a list of all active applications for this GPU
|
||||
/// </summary>
|
||||
/// <returns>An array of processes</returns>
|
||||
public Process[] GetActiveApplications()
|
||||
{
|
||||
return GPUApi.QueryActiveApps(Handle).Select(app => Process.GetProcessById(app.ProcessId)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a list of all connected display devices on this GPU
|
||||
/// </summary>
|
||||
/// <param name="flags">ConnectedIdsFlag flag</param>
|
||||
/// <returns>An array of display devices</returns>
|
||||
public DisplayDevice[] GetConnectedDisplayDevices(ConnectedIdsFlag flags)
|
||||
{
|
||||
return GPUApi.GetConnectedDisplayIds(Handle, flags).Select(display => new DisplayDevice(display)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the display device connected to a specific GPU output
|
||||
/// </summary>
|
||||
/// <param name="output">The GPU output to get connected display device for</param>
|
||||
/// <returns>DisplayDevice connected to the specified GPU output</returns>
|
||||
public DisplayDevice GetDisplayDeviceByOutput(GPUOutput output)
|
||||
{
|
||||
return new DisplayDevice(GPUApi.GetDisplayIdFromGPUAndOutputId(Handle, output.OutputId));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a list of all display devices on any possible output
|
||||
/// </summary>
|
||||
/// <returns>An array of display devices</returns>
|
||||
public DisplayDevice[] GetDisplayDevices()
|
||||
{
|
||||
return GPUApi.GetAllDisplayIds(Handle).Select(display => new DisplayDevice(display)).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads EDID data of an output
|
||||
/// </summary>
|
||||
/// <param name="output">The GPU output to read EDID information for</param>
|
||||
/// <returns>A byte array containing EDID data</returns>
|
||||
public byte[] ReadEDIDData(GPUOutput output)
|
||||
{
|
||||
try
|
||||
{
|
||||
var data = new byte[0];
|
||||
var identification = 0;
|
||||
var totalSize = EDIDV3.MaxDataSize;
|
||||
|
||||
for (var offset = 0; offset < totalSize; offset += EDIDV3.MaxDataSize)
|
||||
{
|
||||
var edid = GPUApi.GetEDID(Handle, output.OutputId, offset, identification);
|
||||
identification = edid.Identification;
|
||||
totalSize = edid.TotalSize;
|
||||
|
||||
var edidData = edid.Data;
|
||||
Array.Resize(ref data, data.Length + edidData.Length);
|
||||
Array.Copy(edidData, 0, data, data.Length - edidData.Length, edidData.Length);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status == Status.IncompatibleStructureVersion)
|
||||
{
|
||||
return GPUApi.GetEDID(Handle, output.OutputId).Data;
|
||||
}
|
||||
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads data from the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="i2cInfo">Information required to read from the I2C bus.</param>
|
||||
/// <returns>The returned payload.</returns>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public byte[] ReadI2C(II2CInfo i2cInfo)
|
||||
{
|
||||
GPUApi.I2CRead(Handle, ref i2cInfo);
|
||||
|
||||
return i2cInfo.Data;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Validates a set of GPU outputs to check if they can be active simultaneously
|
||||
/// </summary>
|
||||
/// <param name="outputs">GPU outputs to check</param>
|
||||
/// <returns>true if all specified outputs can be active simultaneously, otherwise false</returns>
|
||||
public bool ValidateOutputCombination(GPUOutput[] outputs)
|
||||
{
|
||||
var gpuOutpudIds =
|
||||
outputs.Aggregate(OutputId.Invalid, (current, gpuOutput) => current | gpuOutput.OutputId);
|
||||
|
||||
return GPUApi.ValidateOutputCombination(Handle, gpuOutpudIds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes EDID data of an output
|
||||
/// </summary>
|
||||
/// <param name="output">The GPU output to write EDID information for</param>
|
||||
/// <param name="edidData">A byte array containing EDID data</param>
|
||||
public void WriteEDIDData(GPUOutput output, byte[] edidData)
|
||||
{
|
||||
WriteEDIDData((uint) output.OutputId, edidData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes EDID data of an display
|
||||
/// </summary>
|
||||
/// <param name="display">The display device to write EDID information for</param>
|
||||
/// <param name="edidData">A byte array containing EDID data</param>
|
||||
public void WriteEDIDData(DisplayDevice display, byte[] edidData)
|
||||
{
|
||||
WriteEDIDData(display.DisplayId, edidData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes data to the I2C bus
|
||||
/// </summary>
|
||||
/// <param name="i2cInfo">Information required to write to the I2C bus including data payload.</param>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public void WriteI2C(II2CInfo i2cInfo)
|
||||
{
|
||||
GPUApi.I2CWrite(Handle, i2cInfo);
|
||||
}
|
||||
|
||||
private void WriteEDIDData(uint displayOutputId, byte[] edidData)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (edidData.Length == 0)
|
||||
{
|
||||
var instance = typeof(EDIDV3).Instantiate<EDIDV3>();
|
||||
GPUApi.SetEDID(Handle, displayOutputId, instance);
|
||||
}
|
||||
|
||||
for (var offset = 0; offset < edidData.Length; offset += EDIDV3.MaxDataSize)
|
||||
{
|
||||
var array = new byte[Math.Min(EDIDV3.MaxDataSize, edidData.Length - offset)];
|
||||
Array.Copy(edidData, offset, array, 0, array.Length);
|
||||
var instance = EDIDV3.CreateWithData(0, (uint) offset, array, edidData.Length);
|
||||
GPUApi.SetEDID(Handle, displayOutputId, instance);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status != Status.IncompatibleStructureVersion)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
catch (NVIDIANotSupportedException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (edidData.Length == 0)
|
||||
{
|
||||
var instance = typeof(EDIDV2).Instantiate<EDIDV2>();
|
||||
GPUApi.SetEDID(Handle, displayOutputId, instance);
|
||||
}
|
||||
|
||||
for (var offset = 0; offset < edidData.Length; offset += EDIDV2.MaxDataSize)
|
||||
{
|
||||
var array = new byte[Math.Min(EDIDV2.MaxDataSize, edidData.Length - offset)];
|
||||
Array.Copy(edidData, offset, array, 0, array.Length);
|
||||
GPUApi.SetEDID(Handle, displayOutputId, EDIDV2.CreateWithData(array, edidData.Length));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
catch (NVIDIAApiException ex)
|
||||
{
|
||||
if (ex.Status != Status.IncompatibleStructureVersion)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
catch (NVIDIANotSupportedException)
|
||||
{
|
||||
// ignore
|
||||
}
|
||||
|
||||
GPUApi.SetEDID(Handle, displayOutputId, EDIDV1.CreateWithData(edidData));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace NvAPIWrapper.GPU
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains information about the GPU Video BIOS
|
||||
/// </summary>
|
||||
public class VideoBIOS
|
||||
{
|
||||
internal VideoBIOS(uint revision, int oemRevision, string versionString)
|
||||
{
|
||||
Revision = revision;
|
||||
OEMRevision = oemRevision;
|
||||
VersionString = versionString.ToUpper();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the the OEM revision of the video BIOS
|
||||
/// </summary>
|
||||
public int OEMRevision { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the revision of the video BIOS
|
||||
/// </summary>
|
||||
public uint Revision { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the full video BIOS version string
|
||||
/// </summary>
|
||||
public string VersionString { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string ToString()
|
||||
{
|
||||
return AsVersion().ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the video BIOS version as a .Net Version object
|
||||
/// </summary>
|
||||
/// <returns>A Version object representing the video BIOS version</returns>
|
||||
public Version AsVersion()
|
||||
{
|
||||
return new Version(
|
||||
(int) ((Revision >> 28) + ((Revision << 4) >> 28) * 16), // 8 bit little endian
|
||||
(int) (((Revision << 8) >> 28) + ((Revision << 12) >> 28) * 16), // 8 bit little endian
|
||||
(int) ((Revision << 16) >> 16), // 16 bit big endian
|
||||
OEMRevision // 8 bit integer
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user