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1314 Commits
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2064f29433 |
13
.github/FUNDING.yml
vendored
Normal file
13
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
|
||||
custom: https://www.paypal.com/donate/?hosted_button_id=4HMSHS4EBQWTA
|
||||
12
.github/ISSUE_TEMPLATE/bug_report.md
vendored
12
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -4,6 +4,12 @@ about: Create a report to help us improve
|
||||
|
||||
---
|
||||
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect the time of the developer. Thanks.
|
||||
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
@@ -28,13 +34,9 @@ If applicable, add screenshots to help explain your problem.
|
||||
- Laptop model
|
||||
|
||||
**Asus software**
|
||||
- Armoury crate (or it's services installed)
|
||||
- Armoury Crate (or it's services installed)
|
||||
- MyASUS installed
|
||||
- Other Asus services running in background
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
10
.github/ISSUE_TEMPLATE/custom.md
vendored
10
.github/ISSUE_TEMPLATE/custom.md
vendored
@@ -1,10 +0,0 @@
|
||||
---
|
||||
name: Custom issue template
|
||||
about: Describe this issue template's purpose here.
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
||||
4
.github/SECURITY.md
vendored
4
.github/SECURITY.md
vendored
@@ -4,8 +4,8 @@
|
||||
|
||||
| Version | Supported |
|
||||
| ------- | ------------------ |
|
||||
| 0.25+ | :white_check_mark: |
|
||||
| < 0.24 | :x: |
|
||||
| 0.89+ | :white_check_mark: |
|
||||
| < 0.89 | :x: |
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
|
||||
25
.github/workflows/build.yml
vendored
Normal file
25
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Build
|
||||
run: |
|
||||
dotnet build app/GHelper.sln
|
||||
28
.github/workflows/codeql.yml
vendored
Normal file
28
.github/workflows/codeql.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: CodeQL
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
schedule:
|
||||
- cron: '34 18 * * 3'
|
||||
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
jobs:
|
||||
codeql:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
languages: c#
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v2
|
||||
- name: Analyze
|
||||
uses: github/codeql-action/analyze@v2
|
||||
28
.github/workflows/release.yml
vendored
Normal file
28
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [ published ]
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows/win-x64/publish/* GHelper.zip
|
||||
- name: Upload
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh release upload ${{ github.ref_name }} GHelper.zip
|
||||
351
app/AnimeMatrix/AniMatrixControl.cs
Normal file
351
app/AnimeMatrix/AniMatrixControl.cs
Normal file
@@ -0,0 +1,351 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
{
|
||||
|
||||
public class AniMatrixControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
AnimeMatrixDevice? mat;
|
||||
|
||||
double[]? AudioValues;
|
||||
WasapiCapture? AudioDevice;
|
||||
|
||||
public bool IsValid => mat != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
|
||||
public AniMatrixControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
|
||||
try
|
||||
{
|
||||
mat = new AnimeMatrixDevice();
|
||||
Task.Run(mat.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
mat = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrix(bool wakeUp = false)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
int brightness = AppConfig.Get("matrix_brightness");
|
||||
int running = AppConfig.Get("matrix_running");
|
||||
|
||||
bool auto = AppConfig.Is("matrix_auto");
|
||||
|
||||
if (brightness < 0) brightness = 0;
|
||||
if (running < 0) running = 0;
|
||||
|
||||
BuiltInAnimation animation = new BuiltInAnimation(
|
||||
(BuiltInAnimation.Running)running,
|
||||
BuiltInAnimation.Sleeping.Starfield,
|
||||
BuiltInAnimation.Shutdown.SeeYa,
|
||||
BuiltInAnimation.Startup.StaticEmergence
|
||||
);
|
||||
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
mat.SetProvider();
|
||||
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) mat.WakeUp();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
mat.SetDisplayState(false);
|
||||
mat.SetDisplayState(false); // some devices are dumb
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.SetDisplayState(true);
|
||||
mat.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
case 2:
|
||||
SetMatrixPicture(AppConfig.GetString("matrix_picture"));
|
||||
break;
|
||||
case 3:
|
||||
SetMatrixClock();
|
||||
break;
|
||||
case 4:
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
mat.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
//mat.SetBrightness((BrightnessMode)brightness);
|
||||
}
|
||||
|
||||
}
|
||||
private void StartMatrixTimer(int interval = 100)
|
||||
{
|
||||
matrixTimer.Interval = interval;
|
||||
matrixTimer.Start();
|
||||
}
|
||||
|
||||
private void StopMatrixTimer()
|
||||
{
|
||||
matrixTimer.Stop();
|
||||
}
|
||||
|
||||
|
||||
private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
|
||||
{
|
||||
//if (!IsValid) return;
|
||||
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
mat.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
mat.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
mat.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StopMatrixAudio();
|
||||
}
|
||||
|
||||
void StopMatrixAudio()
|
||||
{
|
||||
if (AudioDevice is not null)
|
||||
{
|
||||
try
|
||||
{
|
||||
AudioDevice.StopRecording();
|
||||
AudioDevice.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetMatrixAudio()
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
try
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
using (MMDevice device = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
|
||||
{
|
||||
AudioDevice = new WasapiLoopbackCapture(device);
|
||||
WaveFormat fmt = AudioDevice.WaveFormat;
|
||||
|
||||
AudioValues = new double[fmt.SampleRate / 1000];
|
||||
AudioDevice.DataAvailable += WaveIn_DataAvailable;
|
||||
AudioDevice.StartRecording();
|
||||
Logger.WriteLine("Matrix Audio");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void WaveIn_DataAvailable(object? sender, WaveInEventArgs e)
|
||||
{
|
||||
int bytesPerSamplePerChannel = AudioDevice.WaveFormat.BitsPerSample / 8;
|
||||
int bytesPerSample = bytesPerSamplePerChannel * AudioDevice.WaveFormat.Channels;
|
||||
int bufferSampleCount = e.Buffer.Length / bytesPerSample;
|
||||
|
||||
if (bufferSampleCount >= AudioValues.Length)
|
||||
{
|
||||
bufferSampleCount = AudioValues.Length;
|
||||
}
|
||||
|
||||
if (bytesPerSamplePerChannel == 2 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt16(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt32(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.IeeeFloat)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToSingle(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
|
||||
double[] paddedAudio = FftSharp.Pad.ZeroPad(AudioValues);
|
||||
double[] fftMag = FftSharp.Transform.FFTmagnitude(paddedAudio);
|
||||
|
||||
PresentAudio(fftMag);
|
||||
}
|
||||
|
||||
private void DrawBar(int pos, double h)
|
||||
{
|
||||
int dx = pos * 2;
|
||||
int dy = 20;
|
||||
|
||||
byte color;
|
||||
|
||||
for (int y = 0; y < h - (h % 2); y++)
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
mat.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void PresentAudio(double[] audio)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
mat.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
double max = 2, maxAverage;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
bars[i] = Math.Sqrt(audio[i] * 10000);
|
||||
if (bars[i] > max) max = bars[i];
|
||||
}
|
||||
|
||||
maxes.Add(max);
|
||||
if (maxes.Count > 20) maxes.RemoveAt(0);
|
||||
maxAverage = maxes.Average();
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
|
||||
|
||||
mat.Present();
|
||||
}
|
||||
|
||||
|
||||
public void OpenMatrixPicture()
|
||||
{
|
||||
string fileName = null;
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
OpenFileDialog of = new OpenFileDialog();
|
||||
of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
|
||||
if (of.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
fileName = of.FileName;
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
||||
t.SetApartmentState(ApartmentState.STA);
|
||||
t.Start();
|
||||
t.Join();
|
||||
|
||||
if (fileName is not null)
|
||||
{
|
||||
AppConfig.Set("matrix_picture", fileName);
|
||||
AppConfig.Set("matrix_running", 2);
|
||||
|
||||
SetMatrixPicture(fileName);
|
||||
settings.SetMatrixRunning(2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixPicture(string fileName)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
Image image;
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
image = Image.FromStream(ms);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Error loading picture");
|
||||
return;
|
||||
}
|
||||
|
||||
mat.SetBuiltInAnimation(false);
|
||||
mat.ClearFrames();
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
mat.GenerateFrame(image);
|
||||
mat.AddFrame();
|
||||
}
|
||||
|
||||
StartMatrixTimer();
|
||||
Logger.WriteLine("Matrix GIF " + fileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
mat.GenerateFrame(image);
|
||||
mat.Present();
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,11 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
|
||||
|
||||
using Starlight.Communication;
|
||||
using System.Management;
|
||||
using GHelper.AnimeMatrix.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Text;
|
||||
using System.Drawing.Text;
|
||||
using System.Globalization;
|
||||
using System;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
|
||||
namespace Starlight.AnimeMatrix
|
||||
{
|
||||
@@ -62,7 +62,8 @@ namespace Starlight.AnimeMatrix
|
||||
public enum AnimeType
|
||||
{
|
||||
GA401,
|
||||
GA402
|
||||
GA402,
|
||||
GU604
|
||||
}
|
||||
|
||||
|
||||
@@ -95,6 +96,7 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
private static AnimeType _model = AnimeType.GA402;
|
||||
|
||||
|
||||
public AnimeMatrixDevice()
|
||||
: base(0x0B05, 0x193B, 640)
|
||||
{
|
||||
@@ -107,15 +109,21 @@ namespace Starlight.AnimeMatrix
|
||||
MaxColumns = 33;
|
||||
dx = 1;
|
||||
|
||||
//FullRows = 7;
|
||||
//FullEvenRows = 3;
|
||||
|
||||
MaxRows = 55;
|
||||
LedCount = 1245;
|
||||
|
||||
UpdatePageLength = 410;
|
||||
}
|
||||
|
||||
if (model.Contains("GU604"))
|
||||
{
|
||||
_model = AnimeType.GU604;
|
||||
|
||||
MaxColumns = 39;
|
||||
MaxRows = 92;
|
||||
LedCount = 1711;
|
||||
UpdatePageLength = 630;
|
||||
}
|
||||
|
||||
_displayBuffer = new byte[LedCount];
|
||||
|
||||
@@ -177,17 +185,15 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
return (y + 1) / 2 - 3;
|
||||
}
|
||||
case AnimeType.GA402:
|
||||
if (y < 11)
|
||||
case AnimeType.GU604:
|
||||
if (y < 9 && y % 2 == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (y) / 2 - 5;
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
throw new ArgumentException("Invalid anime type", nameof(_model));
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -197,10 +203,10 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
return 33;
|
||||
case AnimeType.GA402:
|
||||
return 34;
|
||||
case AnimeType.GU604:
|
||||
return 39;
|
||||
default:
|
||||
throw new ArgumentException("Invalid anime type", nameof(_model));
|
||||
return 34;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -221,36 +227,38 @@ namespace Starlight.AnimeMatrix
|
||||
default:
|
||||
return 36 - y / 2;
|
||||
}
|
||||
case AnimeType.GA402:
|
||||
return Width(y) - FirstX(y);
|
||||
|
||||
case AnimeType.GU604:
|
||||
switch (y)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 6:
|
||||
case 8:
|
||||
return 38;
|
||||
|
||||
case 1:
|
||||
case 3:
|
||||
case 5:
|
||||
case 7:
|
||||
case 9:
|
||||
return 39;
|
||||
|
||||
default:
|
||||
return Width(y) - FirstX(y);
|
||||
}
|
||||
|
||||
|
||||
default:
|
||||
throw new ArgumentException("Invalid anime type", nameof(_model));
|
||||
return Width(y) - FirstX(y);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
public int XStart(int row)
|
||||
{
|
||||
return (int)Math.Ceiling(Math.Max(0, row - FullRows) / 2.0);
|
||||
}
|
||||
|
||||
public int XEnd(int row)
|
||||
{
|
||||
if (row <= FullEvenRows)
|
||||
{
|
||||
if (row % 2 == 1) return MaxColumns + 2;
|
||||
else return MaxColumns;
|
||||
}
|
||||
return MaxColumns;
|
||||
}
|
||||
*/
|
||||
|
||||
public int RowToLinearAddress(int y)
|
||||
{
|
||||
EnsureRowInRange(y);
|
||||
|
||||
int ret = 0;
|
||||
|
||||
for (var i = 0; i < y; i++)
|
||||
ret += Pitch(i);
|
||||
|
||||
@@ -259,13 +267,10 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
public void SetLedPlanar(int x, int y, byte value)
|
||||
{
|
||||
EnsureRowInRange(y);
|
||||
if (!IsRowInRange(y)) return;
|
||||
|
||||
if (x >= FirstX(y) && x < Width(y))
|
||||
{
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx, value);
|
||||
//Debug.Write((RowToLinearAddress(y) - FirstX(y) + x + dx).ToString() + " ");
|
||||
}
|
||||
}
|
||||
|
||||
public void WakeUp()
|
||||
@@ -364,13 +369,21 @@ namespace Starlight.AnimeMatrix
|
||||
public void PresentClock()
|
||||
{
|
||||
int second = DateTime.Now.Second;
|
||||
string time;
|
||||
|
||||
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
|
||||
PresentText(DateTime.Now.ToString("H" + ((second % 2 == 0)?":":" ") + "mm"));
|
||||
time = DateTime.Now.ToString("H" + ((second % 2 == 0) ? ":" : " ") + "mm");
|
||||
else
|
||||
PresentText(DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mm"), DateTime.Now.ToString("tt"));
|
||||
time = DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt");
|
||||
|
||||
if (_model == AnimeType.GA401)
|
||||
PresentText(time);
|
||||
else
|
||||
PresentTextDiagonal(time);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void PresentText(string text1, string text2 = "")
|
||||
{
|
||||
using (Bitmap bmp = new Bitmap(MaxColumns * 3, MaxRows))
|
||||
@@ -380,17 +393,17 @@ namespace Starlight.AnimeMatrix
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
using (Font font = new Font("Arial", 12F))
|
||||
using (Font font = new Font("Consolas", 21F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns*3 - textSize.Width)+3, -5);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 3, -4);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Arial", 9F))
|
||||
using (Font font = new Font("Consolas", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width)+1, 25);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width) + 1, 25);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -404,7 +417,7 @@ namespace Starlight.AnimeMatrix
|
||||
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
|
||||
{
|
||||
|
||||
int width = MaxColumns/2 * 6;
|
||||
int width = MaxColumns / 2 * 6;
|
||||
int height = MaxRows;
|
||||
|
||||
int targetWidth = MaxColumns * 2;
|
||||
@@ -431,7 +444,7 @@ namespace Starlight.AnimeMatrix
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == (y+dx) % 2)
|
||||
if (x % 2 == (y + dx) % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
@@ -442,12 +455,73 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureRowInRange(int row)
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
|
||||
{
|
||||
if (row < 0 || row >= MaxRows)
|
||||
//x+=delta;
|
||||
y -= delta;
|
||||
|
||||
int dx = (x - y) / 2;
|
||||
int dy = x + y;
|
||||
SetLedPlanar(dx, dy, color);
|
||||
}
|
||||
|
||||
public void PresentTextDiagonal(string text)
|
||||
{
|
||||
|
||||
Clear();
|
||||
|
||||
|
||||
InstalledFontCollection installedFontCollection = new InstalledFontCollection();
|
||||
|
||||
|
||||
string familyName;
|
||||
string familyList = "";
|
||||
FontFamily[] fontFamilies;
|
||||
// Get the array of FontFamily objects.
|
||||
fontFamilies = installedFontCollection.Families;
|
||||
|
||||
int count = fontFamilies.Length;
|
||||
for (int j = 0; j < count; ++j)
|
||||
{
|
||||
throw new IndexOutOfRangeException($"Y-coordinate should fall in range of [0, {MaxRows - 1}].");
|
||||
familyName = fontFamilies[j].Name;
|
||||
familyList = familyList + familyName;
|
||||
familyList = familyList + ", ";
|
||||
}
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
using (Font font = new Font("Consolas", 13F, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
SetLedDiagonal(x, y, (byte)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Present();
|
||||
}
|
||||
|
||||
private bool IsRowInRange(int row)
|
||||
{
|
||||
return (row >= 0 && row < MaxRows);
|
||||
}
|
||||
|
||||
private bool IsAddressableLed(int address)
|
||||
|
||||
@@ -1,17 +1,22 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
using Starlight.Communication.Platform;
|
||||
using System.Configuration;
|
||||
using GHelper.AnimeMatrix.Communication.Platform;
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Device : IDisposable
|
||||
{
|
||||
private static UsbProvider _usbProvider;
|
||||
protected UsbProvider? _usbProvider;
|
||||
|
||||
private static ushort _vendorId;
|
||||
private static ushort _productId;
|
||||
private static int _maxFeatureReportLength;
|
||||
protected ushort _vendorId;
|
||||
protected ushort _productId;
|
||||
protected int _maxFeatureReportLength;
|
||||
|
||||
protected Device(ushort vendorId, ushort productId)
|
||||
{
|
||||
_vendorId = vendorId;
|
||||
_productId = productId;
|
||||
}
|
||||
|
||||
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
{
|
||||
@@ -21,7 +26,17 @@ namespace Starlight.Communication
|
||||
SetProvider();
|
||||
}
|
||||
|
||||
public void SetProvider()
|
||||
public ushort VendorID()
|
||||
{
|
||||
return _vendorId;
|
||||
}
|
||||
|
||||
public ushort ProductID()
|
||||
{
|
||||
return _productId;
|
||||
}
|
||||
|
||||
public virtual void SetProvider()
|
||||
{
|
||||
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, _maxFeatureReportLength);
|
||||
}
|
||||
@@ -37,7 +52,12 @@ namespace Starlight.Communication
|
||||
public byte[] Get(Packet packet)
|
||||
=> _usbProvider?.Get(packet.Data);
|
||||
|
||||
public void Dispose()
|
||||
public void Read(byte[] data)
|
||||
=> _usbProvider?.Read(data);
|
||||
public void Write(byte[] data)
|
||||
=> _usbProvider?.Write(data);
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
_usbProvider?.Dispose();
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal abstract class UsbProvider : IDisposable
|
||||
public abstract class UsbProvider : IDisposable
|
||||
{
|
||||
protected ushort VendorID { get; }
|
||||
protected ushort ProductID { get; }
|
||||
@@ -13,7 +13,9 @@ namespace Starlight.Communication.Platform
|
||||
|
||||
public abstract void Set(byte[] data);
|
||||
public abstract byte[] Get(byte[] data);
|
||||
|
||||
public abstract void Read(byte[] data);
|
||||
public abstract void Write(byte[] data);
|
||||
|
||||
public abstract void Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,35 @@
|
||||
using System.ComponentModel;
|
||||
using HidSharp;
|
||||
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal class WindowsUsbProvider : UsbProvider
|
||||
{
|
||||
protected HidDevice HidDevice { get; }
|
||||
protected HidStream HidStream { get; }
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, string path, int timeout = 500) : base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
HidDevice = DeviceList.Local.GetHidDevices(vendorId, productId)
|
||||
.First(x => x.DevicePath.Contains(path));
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("HID device was not found on your machine.");
|
||||
}
|
||||
|
||||
var config = new OpenConfiguration();
|
||||
config.SetOption(OpenOption.Interruptible, true);
|
||||
config.SetOption(OpenOption.Exclusive, false);
|
||||
config.SetOption(OpenOption.Priority, 10);
|
||||
HidStream = HidDevice.Open(config);
|
||||
HidStream.ReadTimeout = timeout;
|
||||
HidStream.WriteTimeout = timeout;
|
||||
}
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
: base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
@@ -43,7 +64,7 @@ namespace Starlight.Communication.Platform
|
||||
{
|
||||
var outData = new byte[data.Length];
|
||||
Array.Copy(data, outData, data.Length);
|
||||
|
||||
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.GetFeature(outData);
|
||||
@@ -53,11 +74,28 @@ namespace Starlight.Communication.Platform
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Read(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Read(data);
|
||||
});
|
||||
}
|
||||
|
||||
public override void Write(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Write(data);
|
||||
HidStream.Flush();
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
HidStream.Dispose();
|
||||
}
|
||||
|
||||
|
||||
private void WrapException(Action action)
|
||||
{
|
||||
try
|
||||
292
app/AppConfig.cs
292
app/AppConfig.cs
@@ -1,21 +1,31 @@
|
||||
using System.Management;
|
||||
using GHelper.Mode;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
public class AppConfig
|
||||
public static class AppConfig
|
||||
{
|
||||
|
||||
public string appPath;
|
||||
string configFile;
|
||||
private static string configFile;
|
||||
private static string? _model;
|
||||
|
||||
string _model;
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
|
||||
public Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
|
||||
public AppConfig()
|
||||
static AppConfig()
|
||||
{
|
||||
|
||||
appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
configFile = appPath + "\\config.json";
|
||||
string startupPath = Application.StartupPath.Trim('\\');
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string configName = "\\config.json";
|
||||
|
||||
if (File.Exists(startupPath + configName))
|
||||
{
|
||||
configFile = startupPath + configName;
|
||||
} else
|
||||
{
|
||||
configFile = appPath + configName;
|
||||
}
|
||||
|
||||
|
||||
if (!System.IO.Directory.Exists(appPath))
|
||||
System.IO.Directory.CreateDirectory(appPath);
|
||||
@@ -29,18 +39,19 @@ public class AppConfig
|
||||
}
|
||||
catch
|
||||
{
|
||||
initConfig();
|
||||
Logger.WriteLine("Broken config: " + text);
|
||||
Init();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
initConfig();
|
||||
Init();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public string GetModel()
|
||||
public static string GetModel()
|
||||
{
|
||||
if (_model is null)
|
||||
{
|
||||
@@ -57,14 +68,23 @@ public class AppConfig
|
||||
|
||||
return _model;
|
||||
}
|
||||
public bool ContainsModel(string contains)
|
||||
|
||||
public static string GetModelShort()
|
||||
{
|
||||
|
||||
GetModel();
|
||||
return (_model is not null && _model.Contains(contains));
|
||||
|
||||
string model = GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
if (trim > 0) model = model.Substring(0, trim);
|
||||
return model;
|
||||
}
|
||||
private void initConfig()
|
||||
|
||||
public static bool ContainsModel(string contains)
|
||||
{
|
||||
GetModel();
|
||||
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
|
||||
}
|
||||
|
||||
|
||||
private static void Init()
|
||||
{
|
||||
config = new Dictionary<string, object>();
|
||||
config["performance_mode"] = 0;
|
||||
@@ -72,53 +92,100 @@ public class AppConfig
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
|
||||
public int getConfig(string name, bool performance = false)
|
||||
public static int Get(string name, int empty = -1)
|
||||
{
|
||||
|
||||
if (config.ContainsKey(name))
|
||||
{
|
||||
//Debug.WriteLine(name);
|
||||
return int.Parse(config[name].ToString());
|
||||
else return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Debug.WriteLine(name + "E");
|
||||
return empty;
|
||||
}
|
||||
}
|
||||
|
||||
public string getConfigString(string name)
|
||||
public static bool Is(string name)
|
||||
{
|
||||
return Get(name) == 1;
|
||||
}
|
||||
|
||||
public static bool IsNotFalse(string name)
|
||||
{
|
||||
return Get(name) != 0;
|
||||
}
|
||||
|
||||
public static string GetString(string name, string empty = null)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
return config[name].ToString();
|
||||
else return null;
|
||||
else return empty;
|
||||
}
|
||||
|
||||
public void setConfig(string name, int value)
|
||||
private static void Write()
|
||||
{
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void Set(string name, int value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
Write();
|
||||
}
|
||||
|
||||
public void setConfig(string name, string value)
|
||||
public static void Set(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
Write();
|
||||
}
|
||||
public static void Remove(string name)
|
||||
{
|
||||
config.Remove(name);
|
||||
Write();
|
||||
}
|
||||
|
||||
public string getParamName(int device, string paramName = "fan_profile")
|
||||
public static void RemoveMode(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
Remove(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
string name;
|
||||
|
||||
if (device == 1)
|
||||
name = "gpu";
|
||||
else if (device == 2)
|
||||
name = "mid";
|
||||
else
|
||||
name = "cpu";
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
name = "gpu";
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
name = "mid";
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
name = "xgm";
|
||||
break;
|
||||
default:
|
||||
name = "cpu";
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return paramName + "_" + name + "_" + mode;
|
||||
}
|
||||
|
||||
public byte[] getFanConfig(int device)
|
||||
public static byte[] GetFanConfig(AsusFan device)
|
||||
{
|
||||
string curveString = getConfigString(getParamName(device));
|
||||
string curveString = GetString(GgetParamName(device));
|
||||
byte[] curve = { };
|
||||
|
||||
if (curveString is not null)
|
||||
@@ -127,10 +194,10 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public void setFanConfig(int device, byte[] curve)
|
||||
public static void SetFanConfig(AsusFan device, byte[] curve)
|
||||
{
|
||||
string bitCurve = BitConverter.ToString(curve);
|
||||
setConfig(getParamName(device), bitCurve);
|
||||
Set(GgetParamName(device), bitCurve);
|
||||
}
|
||||
|
||||
|
||||
@@ -142,27 +209,27 @@ public class AppConfig
|
||||
return array;
|
||||
}
|
||||
|
||||
public byte[] getDefaultCurve(int device)
|
||||
public static byte[] GetDefaultCurve(AsusFan device)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
int mode = Modes.GetCurrentBase();
|
||||
byte[] curve;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-16-1F-26-2D-39-47-55-5F");
|
||||
else
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-11-1A-22-29-34-43-51-5A");
|
||||
break;
|
||||
case 2:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-08-11-11-1D-1D-26-26-2D");
|
||||
else
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-03-0C-0C-16-16-22-22-29");
|
||||
break;
|
||||
default:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-0C-16-1D-1F-26-2D-34-4A");
|
||||
else
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-08-11-16-1A-22-29-30-45");
|
||||
@@ -172,17 +239,136 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public int getConfigPerf(string name)
|
||||
public static string GetModeString(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfig(name + "_" + mode);
|
||||
return GetString(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public void setConfigPerf(string name, int value)
|
||||
public static int GetMode(string name, int empty = -1)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
setConfig(name + "_" + mode, value);
|
||||
return Get(name + "_" + Modes.GetCurrent(), empty);
|
||||
}
|
||||
|
||||
public static bool IsMode(string name)
|
||||
{
|
||||
return Get(name + "_" + Modes.GetCurrent()) == 1;
|
||||
}
|
||||
|
||||
public static void SetMode(string name, int value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static void SetMode(string name, string value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static bool IsAlly()
|
||||
{
|
||||
return ContainsModel("RC71");
|
||||
}
|
||||
|
||||
public static bool NoMKeys()
|
||||
{
|
||||
return ContainsModel("Z13") ||
|
||||
ContainsModel("FX706") ||
|
||||
ContainsModel("FA506") ||
|
||||
ContainsModel("FX506") ||
|
||||
ContainsModel("Duo") ||
|
||||
ContainsModel("FX505");
|
||||
}
|
||||
|
||||
public static bool IsTUF()
|
||||
{
|
||||
return ContainsModel("TUF");
|
||||
}
|
||||
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
return ContainsModel("FA506IH") || ContainsModel("FX506LU");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsDUO()
|
||||
{
|
||||
return ContainsModel("Duo");
|
||||
}
|
||||
|
||||
// G14 2020 has no aura, but media keys instead
|
||||
public static bool NoAura()
|
||||
{
|
||||
return ContainsModel("GA401I") && !ContainsModel("GA401IHR");
|
||||
}
|
||||
|
||||
public static bool IsSingleColor()
|
||||
{
|
||||
return ContainsModel("GA401");
|
||||
}
|
||||
|
||||
public static bool IsStrix()
|
||||
{
|
||||
return ContainsModel("Strix") || ContainsModel("Scar");
|
||||
}
|
||||
|
||||
public static bool IsZ13()
|
||||
{
|
||||
return ContainsModel("Z13");
|
||||
}
|
||||
|
||||
public static bool HasTabletMode()
|
||||
{
|
||||
return ContainsModel("X16") || ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool IsX13()
|
||||
{
|
||||
return ContainsModel("X13");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsAdvantageEdition()
|
||||
{
|
||||
return ContainsModel("13QY");
|
||||
}
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsManualModeRequired()
|
||||
{
|
||||
if (!IsMode("auto_apply_power"))
|
||||
return false;
|
||||
|
||||
return
|
||||
Is("manual_mode") ||
|
||||
ContainsModel("GU604") ||
|
||||
ContainsModel("G733") ||
|
||||
ContainsModel("FX507Z");
|
||||
}
|
||||
|
||||
public static bool IsFanRequired()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("G513") || ContainsModel("G713R");
|
||||
}
|
||||
|
||||
public static bool IsPowerRequired()
|
||||
{
|
||||
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
|
||||
}
|
||||
|
||||
public static bool IsGPUFixNeeded()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("GV302") || ContainsModel("FX506") || ContainsModel("GU603V");
|
||||
}
|
||||
|
||||
public static bool IsGPUFix()
|
||||
{
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,29 @@
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public class ASUSWmi
|
||||
public enum AsusFan
|
||||
{
|
||||
CPU = 0,
|
||||
GPU = 1,
|
||||
Mid = 2,
|
||||
XGM = 3
|
||||
}
|
||||
|
||||
public enum AsusMode
|
||||
{
|
||||
Balanced = 0,
|
||||
Turbo = 1,
|
||||
Silent = 2
|
||||
}
|
||||
|
||||
public enum AsusGPU
|
||||
{
|
||||
Eco = 0,
|
||||
Standard = 1,
|
||||
Ultimate = 2
|
||||
}
|
||||
|
||||
public class AsusACPI
|
||||
{
|
||||
|
||||
const string FILE_NAME = @"\\.\\ATKACPI";
|
||||
@@ -9,18 +31,36 @@ public class ASUSWmi
|
||||
|
||||
const uint DSTS = 0x53545344;
|
||||
const uint DEVS = 0x53564544;
|
||||
const uint INIT = 0x54494E49;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
public const int Brightness_Down = 0x10;
|
||||
public const int Brightness_Up = 0x20;
|
||||
public const int KB_Sleep = 0x6c;
|
||||
public const int KB_DUO_PgUpDn = 0x4B;
|
||||
public const int KB_DUO_SecondDisplay = 0x6A;
|
||||
|
||||
|
||||
public const int Touchpad_Toggle = 0x6B;
|
||||
|
||||
public const int ChargerMode = 0x0012006C;
|
||||
|
||||
public const int ChargerUSB = 2;
|
||||
public const int ChargerBarrel = 1;
|
||||
|
||||
public const uint CPU_Fan = 0x00110013;
|
||||
public const uint GPU_Fan = 0x00110014;
|
||||
public const uint Mid_Fan = 0x00110031;
|
||||
|
||||
public const uint PerformanceMode = 0x00120075; // Thermal Control
|
||||
public const uint PerformanceMode = 0x00120075; // Performance modes
|
||||
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
public const uint GPUMux = 0x00090016;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
@@ -34,38 +74,57 @@ public class ASUSWmi
|
||||
public const int Temp_CPU = 0x00120094;
|
||||
public const int Temp_GPU = 0x00120097;
|
||||
|
||||
|
||||
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 and CPU PPT on 2021
|
||||
public const int PPT_TotalA0 = 0x001200A0; // SPL (Total limit for all-AMD models) / PL1
|
||||
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
|
||||
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
|
||||
public const int PPT_APUA3 = 0x001200A3; // APU PPT ON 2021, doesn't work on 2022
|
||||
public const int PPT_APUA3 = 0x001200A3; // sPPT (long boost limit) / PL2
|
||||
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022
|
||||
public const int PPT_CPUB1 = 0x001200B1; // APU PPT on 2022
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
|
||||
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
|
||||
|
||||
public const int PPT_APUC1 = 0x001200C1;
|
||||
public const int PPT_APUC2 = 0x001200C2;
|
||||
public const int PPT_GPUC0 = 0x001200C0; // NVIDIA GPU Boost
|
||||
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
|
||||
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
public const int ScreenPadToggle = 0x00050031;
|
||||
public const int ScreenPadBrightness = 0x00050032;
|
||||
|
||||
public const int Tablet_Notebook = 0;
|
||||
public const int Tablet_Tablet = 1;
|
||||
public const int Tablet_Tent = 2;
|
||||
public const int Tablet_Rotated = 3;
|
||||
|
||||
public const int PerformanceBalanced = 0;
|
||||
public const int PerformanceTurbo = 1;
|
||||
public const int PerformanceSilent = 2;
|
||||
public const int PerformanceManual = 4;
|
||||
|
||||
public const int GPUModeEco = 0;
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 150;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 90;
|
||||
public static int MaxTotal = 150;
|
||||
public static int DefaultTotal = 125;
|
||||
|
||||
public const int MinCPU = 5;
|
||||
public const int MaxCPU = 100;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
public const int MinGPUBoost = 5;
|
||||
public const int MaxGPUBoost = 25;
|
||||
|
||||
public const int MinGPUTemp = 75;
|
||||
public const int MaxGPUTemp = 87;
|
||||
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern IntPtr CreateFile(
|
||||
@@ -102,7 +161,43 @@ public class ASUSWmi
|
||||
|
||||
private IntPtr handle;
|
||||
|
||||
public ASUSWmi()
|
||||
// Event handling attempt
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern IntPtr CreateEvent(IntPtr lpEventAttributes, bool bManualReset, bool bInitialState, string lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
|
||||
|
||||
private IntPtr eventHandle;
|
||||
|
||||
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
|
||||
public void RunListener()
|
||||
{
|
||||
|
||||
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK4001");
|
||||
|
||||
byte[] outBuffer = new byte[16];
|
||||
byte[] data = new byte[8];
|
||||
bool result;
|
||||
|
||||
data[0] = BitConverter.GetBytes(eventHandle.ToInt32())[0];
|
||||
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
|
||||
|
||||
Control(0x222400, data, outBuffer);
|
||||
Logger.WriteLine("ACPI :" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
|
||||
|
||||
while (true)
|
||||
{
|
||||
WaitForSingleObject(eventHandle, Timeout.Infinite);
|
||||
Control(0x222408, new byte[0], outBuffer);
|
||||
int code = BitConverter.ToInt32(outBuffer);
|
||||
Logger.WriteLine("ACPI Code: " + code);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public AsusACPI()
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
@@ -113,16 +208,32 @@ public class ASUSWmi
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
if (handle == new IntPtr(-1))
|
||||
{
|
||||
throw new Exception("Can't connect to ACPI");
|
||||
}
|
||||
|
||||
if (AppConfig.IsAdvantageEdition()) MaxTotal = 250;
|
||||
if (AppConfig.IsX13())
|
||||
{
|
||||
MaxTotal = 75;
|
||||
DefaultTotal = 50;
|
||||
}
|
||||
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
MaxTotal = 50;
|
||||
DefaultTotal = 30;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
{
|
||||
|
||||
uint lpBytesReturned = 0;
|
||||
bool result = DeviceIoControl(
|
||||
DeviceIoControl(
|
||||
handle,
|
||||
dwIoControlCode,
|
||||
lpInBuffer,
|
||||
@@ -143,7 +254,7 @@ public class ASUSWmi
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[20];
|
||||
byte[] outBuffer = new byte[16];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
@@ -157,6 +268,13 @@ public class ASUSWmi
|
||||
|
||||
}
|
||||
|
||||
public byte[] DeviceInit()
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
return CallMethod(INIT, args);
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
@@ -190,7 +308,7 @@ public class ASUSWmi
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
byte[] status = CallMethod(DSTS, args);
|
||||
|
||||
|
||||
return BitConverter.ToInt32(status, 0) - 65536;
|
||||
|
||||
}
|
||||
@@ -200,30 +318,46 @@ public class ASUSWmi
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
|
||||
return CallMethod(DSTS, args);
|
||||
}
|
||||
|
||||
public int SetGPUEco(int eco)
|
||||
{
|
||||
int ecoFlag = DeviceGet(GPUEco);
|
||||
if (ecoFlag < 0) return -1;
|
||||
|
||||
public int SetFanCurve(int device, byte[] curve)
|
||||
if (ecoFlag == 1 && eco == 0)
|
||||
return DeviceSet(GPUEco, eco, "GPUEco");
|
||||
|
||||
if (ecoFlag == 0 && eco == 1)
|
||||
return DeviceSet(GPUEco, eco, "GPUEco");
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
int result;
|
||||
int fanScale = AppConfig.Get("fan_scale", 100);
|
||||
|
||||
for (int i = 8; i < curve.Length; i++)
|
||||
{
|
||||
curve[i] = Math.Max((byte)0, Math.Min((byte)99, curve[i])); // it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
}
|
||||
if (fanScale != 100 && device == AsusFan.CPU) Logger.WriteLine("Custom fan scale: " + fanScale);
|
||||
|
||||
// it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
|
||||
for (int i = 8; i < curve.Length; i++) curve[i] = (byte)(Math.Max((byte)0, Math.Min((byte)99, curve[i])) * fanScale / 100);
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFanCurve, curve, "FanGPU");
|
||||
break;
|
||||
case 2:
|
||||
case AsusFan.Mid:
|
||||
result = DeviceSet(DevsMidFanCurve, curve, "FanMid");
|
||||
break;
|
||||
default:
|
||||
@@ -234,7 +368,7 @@ public class ASUSWmi
|
||||
return result;
|
||||
}
|
||||
|
||||
public byte[] GetFanCurve(int device, int mode = 0)
|
||||
public byte[] GetFanCurve(AsusFan device, int mode = 0)
|
||||
{
|
||||
uint fan_mode;
|
||||
|
||||
@@ -248,9 +382,9 @@ public class ASUSWmi
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
case AsusFan.GPU:
|
||||
return DeviceGetBuffer(DevsGPUFanCurve, fan_mode);
|
||||
case 2:
|
||||
case AsusFan.Mid:
|
||||
return DeviceGetBuffer(DevsMidFanCurve, fan_mode);
|
||||
default:
|
||||
return DeviceGetBuffer(DevsCPUFanCurve, fan_mode);
|
||||
@@ -258,11 +392,100 @@ public class ASUSWmi
|
||||
|
||||
}
|
||||
|
||||
public static bool IsInvalidCurve(byte[] curve)
|
||||
{
|
||||
return curve.Length != 16 || IsEmptyCurve(curve);
|
||||
}
|
||||
|
||||
public static bool IsEmptyCurve(byte[] curve)
|
||||
{
|
||||
return curve.All(singleByte => singleByte == 0);
|
||||
}
|
||||
|
||||
public static byte[] FixFanCurve(byte[] curve)
|
||||
{
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
byte old = 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (curve[i] == old) curve[i]++; // preventing 2 points in same spot from default asus profiles
|
||||
points[curve[i]] = curve[i + 8];
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var pair in points.OrderBy(x => x.Key))
|
||||
{
|
||||
if (count == 0 && pair.Key >= 40)
|
||||
{
|
||||
fix = true;
|
||||
pointsFixed.Add(30, 0);
|
||||
}
|
||||
|
||||
if (count != 3 || !fix)
|
||||
pointsFixed.Add(pair.Key, pair.Value);
|
||||
count++;
|
||||
}
|
||||
|
||||
count = 0;
|
||||
foreach (var pair in pointsFixed.OrderBy(x => x.Key))
|
||||
{
|
||||
curve[count] = pair.Key;
|
||||
curve[count + 8] = pair.Value;
|
||||
count++;
|
||||
}
|
||||
|
||||
return curve;
|
||||
|
||||
}
|
||||
|
||||
public bool IsXGConnected()
|
||||
{
|
||||
//return true;
|
||||
return DeviceGet(GPUXGConnected) == 1;
|
||||
}
|
||||
|
||||
public bool IsAllAmdPPT()
|
||||
{
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
|
||||
public void ScanRange()
|
||||
{
|
||||
int value;
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string logFile = appPath + "\\scan.txt";
|
||||
for (uint i = 0x00000000; i <= 0x00160000; i++)
|
||||
{
|
||||
value = DeviceGet(i);
|
||||
if (value >= 0)
|
||||
using (StreamWriter w = File.AppendText(logFile))
|
||||
{
|
||||
w.WriteLine(i.ToString("X8") + ": " + value.ToString("X4") + " (" + value + ")");
|
||||
w.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TUFKeyboardBrightness(int brightness)
|
||||
{
|
||||
int param = 0x80 | (brightness & 0x7F);
|
||||
DeviceSet(TUF_KB_BRIGHTNESS, param, "TUF Brightness");
|
||||
}
|
||||
|
||||
public void TUFKeyboardRGB(int mode, Color color, int speed)
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)1;
|
||||
setting[0] = (byte)0xB4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
@@ -294,11 +517,19 @@ public class ASUSWmi
|
||||
|
||||
public void SubscribeToEvents(Action<object, EventArrivedEventArgs> EventHandler)
|
||||
{
|
||||
ManagementEventWatcher watcher = new ManagementEventWatcher();
|
||||
watcher.EventArrived += new EventArrivedEventHandler(EventHandler);
|
||||
watcher.Scope = new ManagementScope("root\\wmi");
|
||||
watcher.Query = new WqlEventQuery("SELECT * FROM AsusAtkWmiEvent");
|
||||
watcher.Start();
|
||||
try
|
||||
{
|
||||
ManagementEventWatcher watcher = new ManagementEventWatcher();
|
||||
watcher.EventArrived += new EventArrivedEventHandler(EventHandler);
|
||||
watcher.Scope = new ManagementScope("root\\wmi");
|
||||
watcher.Query = new WqlEventQuery("SELECT * FROM AsusAtkWmiEvent");
|
||||
watcher.Start();
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Can't connect to ASUS WMI events");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
889
app/AsusMouseSettings.cs
Normal file
889
app/AsusMouseSettings.cs
Normal file
@@ -0,0 +1,889 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class AsusMouseSettings : RForm
|
||||
{
|
||||
private static Dictionary<LightingMode, string> lightingModeNames = new Dictionary<LightingMode, string>()
|
||||
{
|
||||
{ LightingMode.Static,Properties.Strings.AuraStatic},
|
||||
{ LightingMode.Breathing, Properties.Strings.AuraBreathe},
|
||||
{ LightingMode.ColorCycle, Properties.Strings.AuraColorCycle},
|
||||
{ LightingMode.Rainbow, Properties.Strings.AuraRainbow},
|
||||
{ LightingMode.React, Properties.Strings.AuraReact},
|
||||
{ LightingMode.Comet, Properties.Strings.AuraComet},
|
||||
{ LightingMode.BatteryState, Properties.Strings.AuraBatteryState},
|
||||
{ LightingMode.Off, Properties.Strings.MatrixOff},
|
||||
};
|
||||
private List<LightingMode> supportedLightingModes = new List<LightingMode>();
|
||||
|
||||
private readonly AsusMouse mouse;
|
||||
private readonly RButton[] dpiButtons;
|
||||
private LightingZone visibleZone = LightingZone.All;
|
||||
|
||||
private bool updateMouseDPI = true;
|
||||
|
||||
public AsusMouseSettings(AsusMouse mouse)
|
||||
{
|
||||
this.mouse = mouse;
|
||||
InitializeComponent();
|
||||
|
||||
dpiButtons = new RButton[] { buttonDPI1, buttonDPI2, buttonDPI3, buttonDPI4 };
|
||||
|
||||
|
||||
labelPollingRate.Text = Properties.Strings.PollingRate;
|
||||
labelLighting.Text = Properties.Strings.Lighting;
|
||||
labelLightingMode.Text = Properties.Strings.AuraLightingMode;
|
||||
labelEnergy.Text = Properties.Strings.EnergySettings;
|
||||
labelPerformance.Text = Properties.Strings.MousePerformance;
|
||||
checkBoxRandomColor.Text = Properties.Strings.AuraRandomColor;
|
||||
labelLowBatteryWarning.Text = Properties.Strings.MouseLowBatteryWarning;
|
||||
labelAutoPowerOff.Text = Properties.Strings.MouseAutoPowerOff;
|
||||
buttonSync.Text = Properties.Strings.MouseSynchronize;
|
||||
checkBoxAngleSnapping.Text = Properties.Strings.MouseAngleSnapping;
|
||||
labelLiftOffDistance.Text = Properties.Strings.MouseLiftOffDistance;
|
||||
labelChargingState.Text = "(" + Properties.Strings.Charging + ")";
|
||||
labelProfile.Text = Properties.Strings.Profile;
|
||||
labelButtonDebounce.Text = Properties.Strings.MouseButtonResponse;
|
||||
labelAcceleration.Text = Properties.Strings.Acceleration;
|
||||
labelDeceleration.Text = Properties.Strings.Deceleration;
|
||||
|
||||
buttonLightingZoneLogo.Text = Properties.Strings.AuraZoneLogo;
|
||||
buttonLightingZoneScroll.Text = Properties.Strings.AuraZoneScroll;
|
||||
buttonLightingZoneUnderglow.Text = Properties.Strings.AuraZoneUnderglow;
|
||||
buttonLightingZoneAll.Text = Properties.Strings.AuraZoneAll;
|
||||
buttonLightingZoneDock.Text = Properties.Strings.AuraZoneDock;
|
||||
|
||||
InitTheme();
|
||||
|
||||
this.Text = mouse.GetDisplayName();
|
||||
|
||||
Shown += AsusMouseSettings_Shown;
|
||||
FormClosing += AsusMouseSettings_FormClosing;
|
||||
|
||||
comboProfile.DropDownClosed += ComboProfile_DropDownClosed;
|
||||
|
||||
sliderDPI.ValueChanged += SliderDPI_ValueChanged;
|
||||
numericUpDownCurrentDPI.ValueChanged += NumericUpDownCurrentDPI_ValueChanged;
|
||||
sliderDPI.MouseUp += SliderDPI_MouseUp;
|
||||
sliderDPI.MouseDown += SliderDPI_MouseDown;
|
||||
buttonDPIColor.Click += ButtonDPIColor_Click;
|
||||
buttonDPI1.Click += ButtonDPI_Click;
|
||||
buttonDPI2.Click += ButtonDPI_Click;
|
||||
buttonDPI3.Click += ButtonDPI_Click;
|
||||
buttonDPI4.Click += ButtonDPI_Click;
|
||||
|
||||
comboBoxPollingRate.DropDownClosed += ComboBoxPollingRate_DropDownClosed;
|
||||
checkBoxAngleSnapping.CheckedChanged += CheckAngleSnapping_CheckedChanged;
|
||||
sliderAngleAdjustment.ValueChanged += SliderAngleAdjustment_ValueChanged;
|
||||
sliderAngleAdjustment.MouseUp += SliderAngleAdjustment_MouseUp;
|
||||
comboBoxLiftOffDistance.DropDownClosed += ComboBoxLiftOffDistance_DropDownClosed;
|
||||
sliderButtonDebounce.ValueChanged += SliderButtonDebounce_ValueChanged;
|
||||
sliderButtonDebounce.MouseUp += SliderButtonDebounce_MouseUp;
|
||||
|
||||
sliderAcceleration.MouseUp += SliderAcceleration_MouseUp;
|
||||
sliderAcceleration.ValueChanged += SliderAcceleration_ValueChanged;
|
||||
|
||||
sliderDeceleration.MouseUp += SliderDeceleration_MouseUp;
|
||||
sliderDeceleration.ValueChanged += SliderDeceleration_ValueChanged;
|
||||
|
||||
buttonLightingColor.Click += ButtonLightingColor_Click;
|
||||
comboBoxLightingMode.DropDownClosed += ComboBoxLightingMode_DropDownClosed;
|
||||
sliderBrightness.MouseUp += SliderBrightness_MouseUp;
|
||||
comboBoxAnimationSpeed.DropDownClosed += ComboBoxAnimationSpeed_DropDownClosed;
|
||||
comboBoxAnimationDirection.DropDownClosed += ComboBoxAnimationDirection_DropDownClosed;
|
||||
checkBoxRandomColor.CheckedChanged += CheckBoxRandomColor_CheckedChanged;
|
||||
|
||||
sliderLowBatteryWarning.ValueChanged += SliderLowBatteryWarning_ValueChanged;
|
||||
sliderLowBatteryWarning.MouseUp += SliderLowBatteryWarning_MouseUp;
|
||||
comboBoxAutoPowerOff.DropDownClosed += ComboBoxAutoPowerOff_DropDownClosed;
|
||||
|
||||
|
||||
buttonLightingZoneAll.Click += ButtonLightingZoneAll_Click;
|
||||
buttonLightingZoneDock.Click += ButtonLightingZoneDock_Click;
|
||||
buttonLightingZoneLogo.Click += ButtonLightingZoneLogo_Click;
|
||||
buttonLightingZoneUnderglow.Click += ButtonLightingZoneUnderglow_Click;
|
||||
buttonLightingZoneScroll.Click += ButtonLightingZoneScroll_Click;
|
||||
|
||||
InitMouseCapabilities();
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Initialized capabilities. Synchronizing mouse data");
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void SliderAcceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAcceleration(sliderAcceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderAcceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAccelerationValue.Text = sliderAcceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderDeceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetDeceleration(sliderDeceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderDeceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelDecelerationValue.Text = sliderDeceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
mouse.SetDebounce(dbt);
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
int time = mouse.DebounceTimeInMS(dbt);
|
||||
|
||||
labelButtonDebounceValue.Text = time + "ms";
|
||||
}
|
||||
|
||||
private void SwitchLightingZone(LightingZone zone)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
visibleZone = zone;
|
||||
InitLightingModes();
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneScroll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Scrollwheel);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneUnderglow_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Underglow);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneLogo_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Logo);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneDock_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Dock);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneAll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.All);
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
mouse.BatteryUpdated -= Mouse_BatteryUpdated;
|
||||
mouse.Disconnect -= Mouse_Disconnect;
|
||||
mouse.MouseReadyChanged -= Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void Mouse_MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
this.Invoke(delegate
|
||||
{
|
||||
Close();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void Mouse_BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.Invoke(delegate
|
||||
{
|
||||
VisualizeBatteryState();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void ComboProfile_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (mouse.Profile == comboProfile.SelectedIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetProfile(comboProfile.SelectedIndex);
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void ComboBoxPollingRate_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetPollingRate(mouse.SupportedPollingrates()[comboBoxPollingRate.SelectedIndex]);
|
||||
}
|
||||
|
||||
private void ButtonDPIColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureDPIColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.Color = colorDlg.Color;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonDPI_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int index = -1;
|
||||
|
||||
for (int i = 0; i < dpiButtons.Length; ++i)
|
||||
{
|
||||
if (sender == dpiButtons[i])
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
//huh?
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetDPIProfile(index + 1);
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void UpdateLightingSettings(LightingSetting settings, LightingZone zone)
|
||||
{
|
||||
mouse.SetLightingSetting(settings, visibleZone);
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void CheckBoxRandomColor_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RandomColor = checkBoxRandomColor.Checked;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationDirection_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationDirection = (AnimationDirection)comboBoxAnimationDirection.SelectedIndex;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationSpeed = (AnimationSpeed)comboBoxAnimationSpeed.SelectedIndex;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void SliderBrightness_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.Brightness = sliderBrightness.Value;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxLightingMode_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LightingMode lm = supportedLightingModes[comboBoxLightingMode.SelectedIndex];
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
if (ls.LightingMode == lm)
|
||||
{
|
||||
//Nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
ls.LightingMode = lm;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ButtonLightingColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureBoxLightingColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RGBColor = colorDlg.Color;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelLowBatteryWarningValue.Text = sliderLowBatteryWarning.Value.ToString() + "%";
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetEnergySettings(sliderLowBatteryWarning.Value, mouse.PowerOffSetting);
|
||||
}
|
||||
|
||||
|
||||
private void ComboBoxAutoPowerOff_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
object? obj = Enum.GetValues(typeof(PowerOffSetting)).GetValue(comboBoxAutoPowerOff.SelectedIndex);
|
||||
if (obj is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
PowerOffSetting pos = (PowerOffSetting)obj;
|
||||
|
||||
|
||||
mouse.SetEnergySettings(mouse.LowBatteryWarning, pos);
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAngleAdjustmentValue.Text = sliderAngleAdjustment.Value.ToString() + "°";
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void ComboBoxLiftOffDistance_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetLiftOffDistance((LiftOffDistance)comboBoxLiftOffDistance.SelectedIndex);
|
||||
}
|
||||
|
||||
private void CheckAngleSnapping_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetAngleSnapping(checkBoxAngleSnapping.Checked);
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void SliderDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
numericUpDownCurrentDPI.Value = sliderDPI.Value;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void NumericUpDownCurrentDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
sliderDPI.Value = (int)numericUpDownCurrentDPI.Value;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = false;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = true;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void UpdateMouseDPISettings()
|
||||
{
|
||||
if (!updateMouseDPI)
|
||||
{
|
||||
return;
|
||||
}
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.DPI = (uint)sliderDPI.Value;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse disconnected. Bye bye.
|
||||
this.Invoke(delegate
|
||||
{
|
||||
this.Close();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void RefreshMouseData()
|
||||
{
|
||||
mouse.SynchronizeDevice();
|
||||
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse data synchronized");
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse is not ready. Closing view.");
|
||||
Mouse_Disconnect(this, EventArgs.Empty);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisualizeMouseSettings();
|
||||
VisualizeBatteryState();
|
||||
}
|
||||
|
||||
private void InitMouseCapabilities()
|
||||
{
|
||||
for (int i = 0; i < mouse.ProfileCount(); ++i)
|
||||
{
|
||||
String prf = Properties.Strings.Profile + " " + (i + 1);
|
||||
comboProfile.Items.Add(prf);
|
||||
}
|
||||
|
||||
labelMinDPI.Text = mouse.MinDPI().ToString();
|
||||
labelMaxDPI.Text = mouse.MaxDPI().ToString();
|
||||
|
||||
sliderDPI.Max = mouse.MaxDPI();
|
||||
sliderDPI.Min = mouse.MinDPI();
|
||||
sliderDPI.Step = mouse.DPIIncrements();
|
||||
|
||||
numericUpDownCurrentDPI.Minimum = mouse.MinDPI();
|
||||
numericUpDownCurrentDPI.Maximum = mouse.MaxDPI();
|
||||
numericUpDownCurrentDPI.Increment = mouse.DPIIncrements();
|
||||
|
||||
if (!mouse.HasDebounceSetting())
|
||||
{
|
||||
panelDebounce.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
if (!mouse.HasDPIColors())
|
||||
{
|
||||
buttonDPIColor.Visible = false;
|
||||
pictureDPIColor.Visible = false;
|
||||
buttonDPI1.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Red);
|
||||
buttonDPI2.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Purple);
|
||||
buttonDPI3.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Blue);
|
||||
buttonDPI4.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Green);
|
||||
|
||||
buttonDPI1.BorderColor = Color.Red;
|
||||
buttonDPI2.BorderColor = Color.Purple;
|
||||
buttonDPI3.BorderColor = Color.Blue;
|
||||
buttonDPI4.BorderColor = Color.Green;
|
||||
}
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
foreach (PollingRate pr in mouse.SupportedPollingrates())
|
||||
{
|
||||
comboBoxPollingRate.Items.Add(mouse.PollingRateDisplayString(pr));
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
panelPollingRate.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning())
|
||||
{
|
||||
labelAngleAdjustmentValue.Visible = false;
|
||||
sliderAngleAdjustment.Visible = false;
|
||||
sliderAngleAdjustment.Max = mouse.AngleTuningMax();
|
||||
sliderAngleAdjustment.Min = mouse.AngleTuningMin();
|
||||
sliderAngleAdjustment.Step = mouse.AngleTuningStep();
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning() && !mouse.HasAngleSnapping())
|
||||
{
|
||||
panelAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Max = mouse.MaxAcceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelAcceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Max = mouse.MaxDeceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelDeceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.Items.AddRange(new string[] {
|
||||
Properties.Strings.Low,
|
||||
Properties.Strings.High,
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLiftOffDistance.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.DPIProfileCount() < 4)
|
||||
{
|
||||
for (int i = 3; i > mouse.DPIProfileCount() - 1; --i)
|
||||
{
|
||||
dpiButtons[i].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
panelBatteryState.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
comboBoxAutoPowerOff.Items.AddRange(new string[]{
|
||||
" 1 "+ Properties.Strings.Minute,
|
||||
" 2 "+ Properties.Strings.Minutes,
|
||||
" 3 "+ Properties.Strings.Minutes,
|
||||
" 5 "+ Properties.Strings.Minutes,
|
||||
"10 "+ Properties.Strings.Minutes,
|
||||
Properties.Strings.Never,
|
||||
});
|
||||
}
|
||||
|
||||
if (!mouse.HasLowBatteryWarning())
|
||||
{
|
||||
labelLowBatteryWarning.Visible = false;
|
||||
labelLowBatteryWarningValue.Visible = false;
|
||||
sliderLowBatteryWarning.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
|
||||
{
|
||||
panelEnergy.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
if (mouse.SupportedLightingZones().Length > 1)
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
|
||||
buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
|
||||
buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
|
||||
buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = false;
|
||||
buttonLightingZoneScroll.Visible = false;
|
||||
buttonLightingZoneUnderglow.Visible = false;
|
||||
buttonLightingZoneDock.Visible = false;
|
||||
}
|
||||
|
||||
sliderBrightness.Max = mouse.MaxBrightness();
|
||||
|
||||
InitLightingModes();
|
||||
|
||||
comboBoxAnimationDirection.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraClockwise,
|
||||
Properties.Strings.AuraCounterClockwise,
|
||||
});
|
||||
|
||||
comboBoxAnimationSpeed.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraSlow,
|
||||
Properties.Strings.AuraNormal,
|
||||
Properties.Strings.AuraFast
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLighting.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void InitLightingModes()
|
||||
{
|
||||
comboBoxLightingMode.Items.Clear();
|
||||
supportedLightingModes.Clear();
|
||||
foreach (LightingMode lm in Enum.GetValues(typeof(LightingMode)))
|
||||
{
|
||||
if (mouse.IsLightingModeSupported(lm) && mouse.IsLightingModeSupportedForZone(lm, visibleZone))
|
||||
{
|
||||
comboBoxLightingMode.Items.Add(lightingModeNames.GetValueOrDefault(lm));
|
||||
supportedLightingModes.Add(lm);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeMouseSettings()
|
||||
{
|
||||
comboProfile.SelectedIndex = mouse.Profile;
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
//If current lighting mode is zoned, pre-select the first zone and not "All".
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
if (zoned)
|
||||
{
|
||||
visibleZone = mouse.SupportedLightingZones()[0];
|
||||
InitLightingModes();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
VisusalizeLightingSettings();
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
int idx = mouse.PollingRateIndex(mouse.PollingRate);
|
||||
if (idx == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxPollingRate.SelectedIndex = idx;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Checked = mouse.AngleSnapping;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleTuning())
|
||||
{
|
||||
sliderAngleAdjustment.Value = mouse.AngleAdjustmentDegrees;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
if (mouse.PowerOffSetting == PowerOffSetting.Never)
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = comboBoxAutoPowerOff.Items.Count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = (int)mouse.PowerOffSetting;
|
||||
}
|
||||
}
|
||||
|
||||
if (mouse.HasLowBatteryWarning())
|
||||
{
|
||||
sliderLowBatteryWarning.Value = mouse.LowBatteryWarning;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.SelectedIndex = (int)mouse.LiftOffDistance;
|
||||
}
|
||||
|
||||
if (mouse.HasDebounceSetting())
|
||||
{
|
||||
sliderButtonDebounce.Value = (int)mouse.Debounce;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Value = mouse.Acceleration;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Value = mouse.Deceleration;
|
||||
}
|
||||
}
|
||||
|
||||
private void VisualizeBatteryState()
|
||||
{
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
labelBatteryState.Text = mouse.Battery + "%";
|
||||
labelChargingState.Visible = mouse.Charging;
|
||||
|
||||
if (mouse.Charging)
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_ladende_batterie_48, foreMain);
|
||||
}
|
||||
else
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_batterie_voll_geladen_48, foreMain);
|
||||
}
|
||||
}
|
||||
|
||||
public void VisusalizeLightingZones()
|
||||
{
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
|
||||
buttonLightingZoneAll.Activated = visibleZone == LightingZone.All;
|
||||
buttonLightingZoneLogo.Activated = visibleZone == LightingZone.Logo;
|
||||
buttonLightingZoneScroll.Activated = visibleZone == LightingZone.Scrollwheel;
|
||||
buttonLightingZoneUnderglow.Activated = visibleZone == LightingZone.Underglow;
|
||||
buttonLightingZoneDock.Activated = visibleZone == LightingZone.Dock;
|
||||
|
||||
buttonLightingZoneAll.Secondary = zoned;
|
||||
buttonLightingZoneLogo.Secondary = !zoned;
|
||||
buttonLightingZoneScroll.Secondary = !zoned;
|
||||
buttonLightingZoneUnderglow.Secondary = !zoned;
|
||||
buttonLightingZoneDock.Secondary = !zoned;
|
||||
|
||||
buttonLightingZoneAll.BackColor = buttonLightingZoneAll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneLogo.BackColor = buttonLightingZoneLogo.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneScroll.BackColor = buttonLightingZoneScroll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneUnderglow.BackColor = buttonLightingZoneUnderglow.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneDock.BackColor = buttonLightingZoneDock.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
}
|
||||
|
||||
private void VisusalizeLightingSettings()
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisusalizeLightingZones();
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
|
||||
if (ls is null)
|
||||
{
|
||||
//Lighting settings not loaded?
|
||||
return;
|
||||
}
|
||||
|
||||
sliderBrightness.Value = ls.Brightness;
|
||||
|
||||
checkBoxRandomColor.Visible = mouse.SupportsRandomColor(ls.LightingMode);
|
||||
|
||||
pictureBoxLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
buttonLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
|
||||
comboBoxAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
labelAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
comboBoxAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
labelAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
|
||||
comboBoxLightingMode.SelectedIndex = supportedLightingModes.IndexOf(ls.LightingMode);
|
||||
|
||||
if (mouse.SupportsRandomColor(ls.LightingMode))
|
||||
{
|
||||
checkBoxRandomColor.Checked = ls.RandomColor;
|
||||
buttonLightingColor.Visible = !ls.RandomColor;
|
||||
}
|
||||
|
||||
if (ls.RandomColor && mouse.SupportsRandomColor(ls.LightingMode))
|
||||
pictureBoxLightingColor.BackColor = Color.Transparent;
|
||||
else
|
||||
pictureBoxLightingColor.BackColor = ls.RGBColor;
|
||||
|
||||
|
||||
comboBoxAnimationSpeed.SelectedIndex = (((int)ls.AnimationSpeed) - 5) / 2;
|
||||
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeDPIButtons()
|
||||
{
|
||||
for (int i = 0; i < mouse.DPIProfileCount() && i < 4; ++i)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[i];
|
||||
if (dpi is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (mouse.HasDPIColors())
|
||||
{
|
||||
dpiButtons[i].Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, dpi.Color);
|
||||
dpiButtons[i].BorderColor = dpi.Color;
|
||||
}
|
||||
dpiButtons[i].Activated = (mouse.DpiProfile - 1) == i;
|
||||
dpiButtons[i].Text = "DPI " + (i + 1) + "\n" + dpi.DPI;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeCurrentDPIProfile()
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
if (dpi is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
sliderDPI.Value = (int)dpi.DPI;
|
||||
pictureDPIColor.BackColor = dpi.Color;
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
|
||||
|
||||
mouse.Disconnect += Mouse_Disconnect;
|
||||
mouse.BatteryUpdated += Mouse_BatteryUpdated;
|
||||
mouse.MouseReadyChanged += Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void ButtonSync_Click(object sender, EventArgs e)
|
||||
{
|
||||
RefreshMouseData();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
app/AsusMouseSettings.resx
Normal file
120
app/AsusMouseSettings.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
679
app/AsusUSB.cs
Normal file
679
app/AsusUSB.cs
Normal file
@@ -0,0 +1,679 @@
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Helpers;
|
||||
using HidLibrary;
|
||||
using NAudio.Gui;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
|
||||
public class AuraPower
|
||||
{
|
||||
public bool BootLogo;
|
||||
public bool BootKeyb;
|
||||
public bool AwakeLogo;
|
||||
public bool AwakeKeyb;
|
||||
public bool SleepLogo;
|
||||
public bool SleepKeyb;
|
||||
public bool ShutdownLogo;
|
||||
public bool ShutdownKeyb;
|
||||
|
||||
public bool BootBar;
|
||||
public bool AwakeBar;
|
||||
public bool SleepBar;
|
||||
public bool ShutdownBar;
|
||||
|
||||
public bool BootLid;
|
||||
public bool AwakeLid;
|
||||
public bool SleepLid;
|
||||
public bool ShutdownLid;
|
||||
|
||||
public bool BootRear;
|
||||
public bool AwakeRear;
|
||||
public bool SleepRear;
|
||||
public bool ShutdownRear;
|
||||
}
|
||||
|
||||
|
||||
public static class AsusUSB
|
||||
{
|
||||
public const int HEATMAP = 20;
|
||||
public const int GPUMODE = 21;
|
||||
|
||||
public const int ASUS_ID = 0x0b05;
|
||||
|
||||
public const byte INPUT_HID_ID = 0x5a;
|
||||
public const byte AURA_HID_ID = 0x5d;
|
||||
|
||||
public static readonly byte[] LED_INIT1 = new byte[] { AURA_HID_ID, 0xb9 };
|
||||
public static readonly byte[] LED_INIT2 = Encoding.ASCII.GetBytes("]ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT3 = new byte[] { AURA_HID_ID, 0x05, 0x20, 0x31, 0, 0x1a };
|
||||
public static readonly byte[] LED_INIT4 = Encoding.ASCII.GetBytes("^ASUS Tech.Inc.");
|
||||
public static readonly byte[] LED_INIT5 = new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x1a };
|
||||
|
||||
static byte[] MESSAGE_APPLY = { AURA_HID_ID, 0xb4 };
|
||||
static byte[] MESSAGE_SET = { AURA_HID_ID, 0xb5, 0, 0, 0 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0, 0x18c6, 0x1abe };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
static bool isTuf = AppConfig.IsTUF();
|
||||
static bool isStrix = AppConfig.IsStrix();
|
||||
|
||||
static public bool isSingleColor = false;
|
||||
|
||||
static bool isOldHeatmap = AppConfig.Is("old_heatmap");
|
||||
|
||||
|
||||
static System.Timers.Timer timer = new System.Timers.Timer(2000);
|
||||
static HidDevice? auraDevice = null;
|
||||
|
||||
|
||||
static byte[] AuraPowerMessage(AuraPower flags)
|
||||
{
|
||||
byte keyb = 0, bar = 0, lid = 0, rear = 0;
|
||||
|
||||
if (flags.BootLogo) keyb |= 1 << 0;
|
||||
if (flags.BootKeyb) keyb |= 1 << 1;
|
||||
if (flags.AwakeLogo) keyb |= 1 << 2;
|
||||
if (flags.AwakeKeyb) keyb |= 1 << 3;
|
||||
if (flags.SleepLogo) keyb |= 1 << 4;
|
||||
if (flags.SleepKeyb) keyb |= 1 << 5;
|
||||
if (flags.ShutdownLogo) keyb |= 1 << 6;
|
||||
if (flags.ShutdownKeyb) keyb |= 1 << 7;
|
||||
|
||||
if (flags.BootBar) bar |= 1 << 1;
|
||||
if (flags.AwakeBar) bar |= 1 << 2;
|
||||
if (flags.SleepBar) bar |= 1 << 3;
|
||||
if (flags.ShutdownBar) bar |= 1 << 4;
|
||||
|
||||
if (flags.BootLid) lid |= 1 << 0;
|
||||
if (flags.AwakeLid) lid |= 1 << 1;
|
||||
if (flags.SleepLid) lid |= 1 << 2;
|
||||
if (flags.ShutdownLid) lid |= 1 << 3;
|
||||
|
||||
if (flags.BootLid) lid |= 1 << 4;
|
||||
if (flags.AwakeLid) lid |= 1 << 5;
|
||||
if (flags.SleepLid) lid |= 1 << 6;
|
||||
if (flags.ShutdownLid) lid |= 1 << 7;
|
||||
|
||||
if (flags.BootRear) rear |= 1 << 0;
|
||||
if (flags.AwakeRear) rear |= 1 << 1;
|
||||
if (flags.SleepRear) rear |= 1 << 2;
|
||||
if (flags.ShutdownRear) rear |= 1 << 3;
|
||||
|
||||
if (flags.BootRear) rear |= 1 << 4;
|
||||
if (flags.AwakeRear) rear |= 1 << 5;
|
||||
if (flags.SleepRear) rear |= 1 << 6;
|
||||
if (flags.ShutdownRear) rear |= 1 << 7;
|
||||
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, keyb, bar, lid, rear, 0xFF };
|
||||
}
|
||||
|
||||
static AsusUSB()
|
||||
{
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
isSingleColor = AppConfig.ContainsModel("GA401") || AppConfig.ContainsModel("X13"); // Mono Color
|
||||
|
||||
var device = GetDevice(AURA_HID_ID);
|
||||
if (device is not null && device.Attributes.Version == 22 && AppConfig.ContainsModel("GA402X")) isSingleColor = true;
|
||||
}
|
||||
|
||||
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
SetHeatmap();
|
||||
}
|
||||
|
||||
static void SetHeatmap(bool init = false)
|
||||
{
|
||||
float cpuTemp = (float)HardwareControl.GetCPUTemp();
|
||||
int freeze = 20, cold = 40, warm = 65, hot = 90;
|
||||
Color color;
|
||||
|
||||
//Debug.WriteLine(cpuTemp);
|
||||
|
||||
if (cpuTemp < cold) color = ColorUtilities.GetWeightedAverage(Color.Blue, Color.Green, ((float)cpuTemp - freeze) / (cold - freeze));
|
||||
else if (cpuTemp < warm) color = ColorUtilities.GetWeightedAverage(Color.Green, Color.Yellow, ((float)cpuTemp - cold) / (warm - cold));
|
||||
else if (cpuTemp < hot) color = ColorUtilities.GetWeightedAverage(Color.Yellow, Color.Red, ((float)cpuTemp - warm) / (hot - warm));
|
||||
else color = Color.Red;
|
||||
|
||||
ApplyColor(color, init);
|
||||
}
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modesSingleColor = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
{ HEATMAP, "Heatmap"},
|
||||
{ GPUMODE, "GPU Mode" }
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
{ HEATMAP, "Heatmap"}
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (isTuf)
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (isSingleColor)
|
||||
{
|
||||
return _modesSingleColor;
|
||||
}
|
||||
|
||||
if (AppConfig.IsAdvantageEdition())
|
||||
{
|
||||
return _modes;
|
||||
}
|
||||
|
||||
if (AppConfig.IsStrix())
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !isTuf);
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static IEnumerable<HidDevice> GetHidDevices(int[] deviceIds, int minFeatures = 1)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Capabilities.FeatureReportByteLength >= minFeatures)
|
||||
yield return device;
|
||||
}
|
||||
|
||||
public static HidDevice? GetDevice(byte reportID = INPUT_HID_ID)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(ASUS_ID, deviceIds).ToArray();
|
||||
HidDevice input = null;
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.ReadFeatureData(out byte[] data, reportID))
|
||||
{
|
||||
input = device;
|
||||
//Logger.WriteLine("HID Device("+ reportID + ")" + + device.Capabilities.FeatureReportByteLength + "|" + device.Capabilities.InputReportByteLength + device.DevicePath);
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static bool TouchpadToggle()
|
||||
{
|
||||
HidDevice? input = GetDevice();
|
||||
if (input != null) return input.WriteFeatureData(new byte[] { INPUT_HID_ID, 0xf4, 0x6b });
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed, bool mono = false)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = AURA_HID_ID;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = color.R; // R
|
||||
msg[5] = mono ? (byte)0 : color.G; // G
|
||||
msg[6] = mono ? (byte)0 : color.B; // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[9] = (mode == 1) ? (byte)1 : (byte)0;
|
||||
msg[10] = color2.R; // R
|
||||
msg[11] = mono ? (byte)0 : color2.G; // G
|
||||
msg[12] = mono ? (byte)0 : color2.B; // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(LED_INIT1);
|
||||
device.WriteFeatureData(LED_INIT2);
|
||||
device.WriteFeatureData(LED_INIT3);
|
||||
device.WriteFeatureData(LED_INIT4);
|
||||
device.WriteFeatureData(LED_INIT5);
|
||||
device.CloseDevice();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness, string log = "Backlight")
|
||||
{
|
||||
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
if (isTuf) Program.acpi.TUFKeyboardBrightness(brightness);
|
||||
|
||||
byte[] msg = { AURA_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
|
||||
if (AppConfig.ContainsModel("GA503") && device.ReadFeatureData(out byte[] dataBackkup, INPUT_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msgBackup);
|
||||
Logger.WriteLine(log + ":" + BitConverter.ToString(msgBackup));
|
||||
}
|
||||
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
// Backup payload for old models
|
||||
/*
|
||||
if (AppConfig.ContainsModel("GA503RW"))
|
||||
{
|
||||
byte[] msgBackup = { INPUT_HID_ID, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
var devicesBackup = GetHidDevices(deviceIds);
|
||||
foreach (HidDevice device in devicesBackup)
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.WriteFeatureData(msgBackup);
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower()
|
||||
{
|
||||
|
||||
AuraPower flags = new();
|
||||
|
||||
// Keyboard
|
||||
flags.AwakeKeyb = AppConfig.IsNotFalse("keyboard_awake");
|
||||
flags.BootKeyb = AppConfig.IsNotFalse("keyboard_boot");
|
||||
flags.SleepKeyb = AppConfig.IsNotFalse("keyboard_sleep");
|
||||
flags.ShutdownKeyb = AppConfig.IsNotFalse("keyboard_shutdown");
|
||||
|
||||
// Logo
|
||||
flags.AwakeLogo = AppConfig.IsNotFalse("keyboard_awake_logo");
|
||||
flags.BootLogo = AppConfig.IsNotFalse("keyboard_boot_logo");
|
||||
flags.SleepLogo = AppConfig.IsNotFalse("keyboard_sleep_logo");
|
||||
flags.ShutdownLogo = AppConfig.IsNotFalse("keyboard_shutdown_logo");
|
||||
|
||||
// Lightbar
|
||||
flags.AwakeBar = AppConfig.IsNotFalse("keyboard_awake_bar");
|
||||
flags.BootBar = AppConfig.IsNotFalse("keyboard_boot_bar");
|
||||
flags.SleepBar = AppConfig.IsNotFalse("keyboard_sleep_bar");
|
||||
flags.ShutdownBar = AppConfig.IsNotFalse("keyboard_shutdown_bar");
|
||||
|
||||
// Lid
|
||||
flags.AwakeLid = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
flags.BootLid = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
flags.SleepLid = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
flags.ShutdownLid = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
// Rear Bar
|
||||
flags.AwakeRear = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
flags.BootRear = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
flags.SleepRear = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
flags.ShutdownRear = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
byte[] msg = AuraPowerMessage(flags);
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
device.WriteFeatureData(msg);
|
||||
Logger.WriteLine("USB-KB " + device.Attributes.ProductHexId + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (isTuf)
|
||||
Program.acpi.TUFKeyboardPower(
|
||||
flags.AwakeKeyb,
|
||||
flags.BootKeyb,
|
||||
flags.SleepKeyb,
|
||||
flags.ShutdownKeyb);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void GetAuraDevice()
|
||||
{
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
Logger.WriteLine("Aura Device:" + device.DevicePath);
|
||||
auraDevice = device;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
device.CloseDevice();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ApplyColor(Color color, bool init = false)
|
||||
{
|
||||
|
||||
if (isTuf)
|
||||
{
|
||||
Program.acpi.TUFKeyboardRGB(0, color, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (auraDevice is null || !auraDevice.IsConnected) GetAuraDevice();
|
||||
if (auraDevice is null || !auraDevice.IsConnected) return;
|
||||
|
||||
if (isStrix && !isOldHeatmap)
|
||||
{
|
||||
byte[] msg = new byte[0x40];
|
||||
|
||||
byte start = 9;
|
||||
byte maxLeds = 0x93;
|
||||
|
||||
msg[0] = AURA_HID_ID;
|
||||
msg[1] = 0xbc;
|
||||
msg[2] = 0;
|
||||
msg[3] = 1;
|
||||
msg[4] = 1;
|
||||
msg[5] = 1;
|
||||
msg[6] = 0;
|
||||
msg[7] = 0x10;
|
||||
|
||||
for (byte i = 0; i < 0x12; i++)
|
||||
{
|
||||
msg[start + i * 3] = color.R; // R
|
||||
msg[start + 1 + i * 3] = color.G; // G
|
||||
msg[start + 2 + i * 3] = color.B; // B
|
||||
}
|
||||
|
||||
|
||||
if (init)
|
||||
{
|
||||
auraDevice.Write(LED_INIT1);
|
||||
auraDevice.Write(LED_INIT2);
|
||||
auraDevice.Write(LED_INIT3);
|
||||
auraDevice.Write(LED_INIT4);
|
||||
auraDevice.Write(LED_INIT5);
|
||||
auraDevice.Write(new byte[] { AURA_HID_ID, 0xbc });
|
||||
}
|
||||
|
||||
for (byte b = 0; b < maxLeds; b += 0x10)
|
||||
{
|
||||
msg[6] = b;
|
||||
auraDevice.Write(msg);
|
||||
}
|
||||
|
||||
msg[6] = maxLeds;
|
||||
auraDevice.Write(msg);
|
||||
|
||||
msg[4] = 4;
|
||||
msg[5] = 0;
|
||||
msg[6] = 0;
|
||||
msg[7] = 0;
|
||||
auraDevice.Write(msg);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
Debug.WriteLine(color.ToString());
|
||||
auraDevice.Write(AuraMessage(0, color, color, 0));
|
||||
auraDevice.Write(MESSAGE_SET);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyGPUColor()
|
||||
{
|
||||
if (AppConfig.Get("aura_mode") != GPUMODE) return;
|
||||
|
||||
Logger.WriteLine(GPUModeControl.gpuMode.ToString());
|
||||
|
||||
switch (GPUModeControl.gpuMode)
|
||||
{
|
||||
case AsusACPI.GPUModeUltimate:
|
||||
ApplyColor(Color.Red, true);
|
||||
break;
|
||||
case AsusACPI.GPUModeEco:
|
||||
ApplyColor(Color.Green, true);
|
||||
break;
|
||||
default:
|
||||
ApplyColor(Color.Yellow, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
Mode = AppConfig.Get("aura_mode");
|
||||
Speed = AppConfig.Get("aura_speed");
|
||||
SetColor(AppConfig.Get("aura_color"));
|
||||
SetColor2(AppConfig.Get("aura_color2"));
|
||||
|
||||
timer.Enabled = false;
|
||||
|
||||
if (Mode == HEATMAP)
|
||||
{
|
||||
SetHeatmap(true);
|
||||
timer.Enabled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Mode == GPUMODE)
|
||||
{
|
||||
ApplyGPUColor();
|
||||
return;
|
||||
}
|
||||
|
||||
int _speed;
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] msg;
|
||||
var devices = GetHidDevices(deviceIds);
|
||||
|
||||
foreach (HidDevice device in devices)
|
||||
{
|
||||
device.OpenDevice();
|
||||
if (device.ReadFeatureData(out byte[] data, AURA_HID_ID))
|
||||
{
|
||||
msg = AuraMessage(Mode, Color1, Color2, _speed, isSingleColor);
|
||||
device.WriteFeatureData(msg);
|
||||
device.WriteFeatureData(MESSAGE_APPLY);
|
||||
device.WriteFeatureData(MESSAGE_SET);
|
||||
Logger.WriteLine("USB-KB " + device.Attributes.Version + device.Description + device.DevicePath + ":" + BitConverter.ToString(msg));
|
||||
}
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (isTuf)
|
||||
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Reference : thanks to https://github.com/RomanYazvinsky/ for initial discovery of XGM payloads
|
||||
public static int SetXGM(byte[] msg)
|
||||
{
|
||||
|
||||
//Logger.WriteLine("XGM Payload :" + BitConverter.ToString(msg));
|
||||
|
||||
var payload = new byte[300];
|
||||
Array.Copy(msg, payload, msg.Length);
|
||||
|
||||
foreach (HidDevice device in GetHidDevices(new int[] { 0x1970 }, 300))
|
||||
{
|
||||
device.OpenDevice();
|
||||
Logger.WriteLine("XGM " + device.Attributes.ProductHexId + "|" + device.Capabilities.FeatureReportByteLength + ":" + BitConverter.ToString(msg));
|
||||
device.WriteFeatureData(payload);
|
||||
device.CloseDevice();
|
||||
//return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void InitXGM()
|
||||
{
|
||||
SetXGM(LED_INIT1);
|
||||
SetXGM(LED_INIT2);
|
||||
SetXGM(LED_INIT3);
|
||||
SetXGM(LED_INIT4);
|
||||
SetXGM(LED_INIT5);
|
||||
}
|
||||
|
||||
public static void ApplyXGMLight(bool status)
|
||||
{
|
||||
SetXGM(new byte[] { 0x5e, 0xc5, status ? (byte)0x50 : (byte)0 });
|
||||
}
|
||||
|
||||
|
||||
public static int ResetXGM()
|
||||
{
|
||||
return SetXGM(new byte[] { 0x5e, 0xd1, 0x02 });
|
||||
}
|
||||
|
||||
public static int SetXGMFan(byte[] curve)
|
||||
{
|
||||
|
||||
if (AsusACPI.IsInvalidCurve(curve)) return -1;
|
||||
|
||||
//InitXGM();
|
||||
|
||||
byte[] msg = new byte[19];
|
||||
Array.Copy(new byte[] { 0x5e, 0xd1, 0x01 }, msg, 3);
|
||||
Array.Copy(curve, 0, msg, 3, curve.Length);
|
||||
|
||||
return SetXGM(msg);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
269
app/Aura.cs
269
app/Aura.cs
@@ -1,269 +0,0 @@
|
||||
using HidLibrary;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TextBox;
|
||||
using System.Security.Policy;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Aura
|
||||
{
|
||||
|
||||
static byte[] MESSAGE_SET = { 0x5d, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { 0x5d, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0 };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Slow" },
|
||||
{ 1, "Normal" },
|
||||
{ 2, "Fast" }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 10, "Strobe" },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, "Static" },
|
||||
{ 1, "Breathe" },
|
||||
{ 2, "Color Cycle" },
|
||||
{ 3, "Rainbow" },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, "Strobe" },
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("Strix") || Program.config.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !Program.config.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = 0x5d;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
|
||||
|
||||
byte[] msg = { 0x5d, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(bool awake = true, bool boot = false, bool sleep = false, bool shutdown = false)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, 0x19b6).ToArray();
|
||||
|
||||
List<AuraDev19b6> flags = new List<AuraDev19b6>();
|
||||
|
||||
if (awake) flags.Add(AuraDev19b6.AwakeKeyb);
|
||||
if (boot) flags.Add(AuraDev19b6.BootKeyb);
|
||||
if (sleep) flags.Add(AuraDev19b6.SleepKeyb);
|
||||
if (shutdown) flags.Add(AuraDev19b6.ShutdownKeyb);
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
Debug.WriteLine(BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardPower(awake, boot, sleep, shutdown);
|
||||
|
||||
}
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.Write(MESSAGE_SET);
|
||||
device.Write(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
133
app/AutoUpdate/AutoUpdateControl.cs
Normal file
133
app/AutoUpdate/AutoUpdateControl.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace GHelper.AutoUpdate
|
||||
{
|
||||
public class AutoUpdateControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
public string versionUrl = "http://github.com/seerge/g-helper/releases";
|
||||
static long lastUpdate;
|
||||
|
||||
public AutoUpdateControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
settings.SetVersionLabel(Properties.Strings.VersionLabel + $": {appVersion.Major}.{appVersion.Minor}.{appVersion.Build}");
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// Run update once per 12 hours
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeSeconds() - lastUpdate) < 43200) return;
|
||||
lastUpdate = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
CheckForUpdatesAsync();
|
||||
});
|
||||
}
|
||||
|
||||
public void LoadReleases()
|
||||
{
|
||||
Process.Start(new ProcessStartInfo(versionUrl) { UseShellExecute = true });
|
||||
}
|
||||
|
||||
async void CheckForUpdatesAsync()
|
||||
{
|
||||
|
||||
if (AppConfig.Is("skip_updates")) return;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
using (var httpClient = new HttpClient())
|
||||
{
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
|
||||
var json = await httpClient.GetStringAsync("https://api.github.com/repos/seerge/g-helper/releases/latest");
|
||||
var config = JsonSerializer.Deserialize<JsonElement>(json);
|
||||
var tag = config.GetProperty("tag_name").ToString().Replace("v", "");
|
||||
var assets = config.GetProperty("assets");
|
||||
|
||||
string url = null;
|
||||
|
||||
for (int i = 0; i < assets.GetArrayLength(); i++)
|
||||
{
|
||||
if (assets[i].GetProperty("browser_download_url").ToString().Contains(".zip"))
|
||||
url = assets[i].GetProperty("browser_download_url").ToString();
|
||||
}
|
||||
|
||||
if (url is null)
|
||||
url = assets[0].GetProperty("browser_download_url").ToString();
|
||||
|
||||
var gitVersion = new Version(tag);
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
//appVersion = new Version("0.50.0.0");
|
||||
|
||||
if (gitVersion.CompareTo(appVersion) > 0)
|
||||
{
|
||||
versionUrl = url;
|
||||
settings.SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, true);
|
||||
|
||||
if (AppConfig.GetString("skip_version") != tag)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.DownloadUpdate + ": G-Helper " + tag + "?", "Update", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
AutoUpdate(url);
|
||||
else
|
||||
AppConfig.Set("skip_version", tag);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine($"Latest version {appVersion}");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Failed to check for updates:" + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
async void AutoUpdate(string requestUri)
|
||||
{
|
||||
|
||||
Uri uri = new Uri(requestUri);
|
||||
string zipName = Path.GetFileName(uri.LocalPath);
|
||||
|
||||
string exeLocation = Application.ExecutablePath;
|
||||
string exeDir = Path.GetDirectoryName(exeLocation);
|
||||
string zipLocation = exeDir + "\\" + zipName;
|
||||
|
||||
using (WebClient client = new WebClient())
|
||||
{
|
||||
client.DownloadFile(uri, zipLocation);
|
||||
|
||||
Logger.WriteLine(requestUri);
|
||||
Logger.WriteLine(zipLocation);
|
||||
Logger.WriteLine(exeLocation);
|
||||
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.FileName = "powershell";
|
||||
cmd.StartInfo.Arguments = $"Start-Sleep -Seconds 1; Expand-Archive {zipLocation} -DestinationPath {exeDir} -Force; Remove-Item {zipLocation} -Force; {exeLocation}";
|
||||
cmd.Start();
|
||||
|
||||
Application.Exit();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
20
app/Battery/BatteryControl.cs
Normal file
20
app/Battery/BatteryControl.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
namespace GHelper.Battery
|
||||
{
|
||||
internal class BatteryControl
|
||||
{
|
||||
|
||||
public static void SetBatteryChargeLimit(int limit = -1)
|
||||
{
|
||||
|
||||
if (limit < 0) limit = AppConfig.Get("charge_limit");
|
||||
if (limit < 40 || limit > 100) return;
|
||||
|
||||
Program.settingsForm.VisualiseBattery(limit);
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
AppConfig.Set("charge_limit", limit);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
47
app/Display/ScreenBrightness.cs
Normal file
47
app/Display/ScreenBrightness.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace GHelper.Display
|
||||
{
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
public static class ScreenBrightness
|
||||
{
|
||||
public static int Get()
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightness")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
return (byte)instance.GetPropertyValue("CurrentBrightness");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void Set(int brightness)
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightnessMethods")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
var args = new object[] { 1, brightness };
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
instance.InvokeMethod("WmiSetBrightness", args);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Adjust(int delta)
|
||||
{
|
||||
int brightness = Get();
|
||||
Debug.WriteLine(brightness);
|
||||
brightness = Math.Min(100, Math.Max(0, brightness + delta));
|
||||
Set(brightness);
|
||||
return brightness;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
103
app/Display/ScreenControl.cs
Normal file
103
app/Display/ScreenControl.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenControl
|
||||
{
|
||||
|
||||
public const int MAX_REFRESH = 1000;
|
||||
|
||||
public void AutoScreen(bool force = false)
|
||||
{
|
||||
if (force || AppConfig.Is("screen_auto"))
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
SetScreen(MAX_REFRESH, 1);
|
||||
else
|
||||
SetScreen(60, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetScreen(overdrive: AppConfig.Get("overdrive"));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetScreen(int frequency = -1, int overdrive = -1, int miniled = -1)
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen(true);
|
||||
|
||||
if (laptopScreen is null) return;
|
||||
|
||||
if (ScreenNative.GetRefreshRate(laptopScreen) < 0) return;
|
||||
|
||||
if (frequency >= MAX_REFRESH)
|
||||
{
|
||||
frequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
}
|
||||
|
||||
if (frequency > 0)
|
||||
{
|
||||
ScreenNative.SetRefreshRate(laptopScreen, frequency);
|
||||
}
|
||||
|
||||
if (overdrive >= 0)
|
||||
{
|
||||
if (AppConfig.Get("no_overdrive") == 1) overdrive = 0;
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenOverdrive, overdrive, "ScreenOverdrive");
|
||||
|
||||
}
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenMiniled, miniled, "Miniled");
|
||||
Debug.WriteLine("Miniled " + miniled);
|
||||
}
|
||||
|
||||
InitScreen();
|
||||
}
|
||||
|
||||
|
||||
public void ToogleMiniled()
|
||||
{
|
||||
int miniled = (AppConfig.Get("miniled") == 1) ? 0 : 1;
|
||||
AppConfig.Set("miniled", miniled);
|
||||
SetScreen(-1, -1, miniled);
|
||||
}
|
||||
|
||||
public void InitScreen()
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen();
|
||||
|
||||
int frequency = ScreenNative.GetRefreshRate(laptopScreen);
|
||||
int maxFrequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
|
||||
bool screenAuto = AppConfig.Is("screen_auto");
|
||||
bool overdriveSetting = !AppConfig.Is("no_overdrive");
|
||||
|
||||
int overdrive = Program.acpi.DeviceGet(AsusACPI.ScreenOverdrive);
|
||||
int miniled = Program.acpi.DeviceGet(AsusACPI.ScreenMiniled);
|
||||
|
||||
if (miniled >= 0)
|
||||
AppConfig.Set("miniled", miniled);
|
||||
|
||||
bool screenEnabled = (frequency >= 0);
|
||||
|
||||
AppConfig.Set("frequency", frequency);
|
||||
AppConfig.Set("overdrive", overdrive);
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualiseScreen(
|
||||
screenEnabled: screenEnabled,
|
||||
screenAuto: screenAuto,
|
||||
frequency: frequency,
|
||||
maxFrequency: maxFrequency,
|
||||
overdrive: overdrive,
|
||||
overdriveSetting: overdriveSetting,
|
||||
miniled: miniled
|
||||
);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
375
app/Display/ScreenInterrogatory.cs
Normal file
375
app/Display/ScreenInterrogatory.cs
Normal file
@@ -0,0 +1,375 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.Display;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
nint currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
[Flags]
|
||||
public enum DisplayDeviceStates : int
|
||||
{
|
||||
ATTACHED_TO_DESKTOP = 0x01,
|
||||
PRIMARY_DEVICE = 0x04,
|
||||
MIRRORING_DRIVER = 0x08,
|
||||
VGA_COMPATIBLE = 0x10,
|
||||
REMOVABLE = 0x20,
|
||||
DISCONNECTED = 0x2000000,
|
||||
REMOTE = 0x4000000,
|
||||
MODESPRUNED = 0x8000000
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAY_DEVICE
|
||||
{
|
||||
public int cb;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string DeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceString;
|
||||
|
||||
public DisplayDeviceStates StateFlags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceID;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceKey;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(nameof(User32), CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern bool EnumDisplayDevices(
|
||||
string? lpDevice,
|
||||
uint iDevNum,
|
||||
ref DISPLAY_DEVICE lpDisplayDevice,
|
||||
uint dwFlags);
|
||||
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, nint.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
public static IEnumerable<DISPLAY_DEVICE> GetDisplayDevices()
|
||||
{
|
||||
|
||||
var displayAdapter = new DISPLAY_DEVICE();
|
||||
displayAdapter.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayAdapterNumber = default(uint);
|
||||
while (EnumDisplayDevices(null, displayAdapterNumber, ref displayAdapter, 1))
|
||||
{
|
||||
var displayMonitor = new DISPLAY_DEVICE();
|
||||
displayMonitor.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayMonitorNumber = default(uint);
|
||||
while (EnumDisplayDevices(displayAdapter.DeviceName, displayMonitorNumber, ref displayMonitor, 1))
|
||||
{
|
||||
var isAttached = (displayMonitor.StateFlags & DisplayDeviceStates.ATTACHED_TO_DESKTOP) == DisplayDeviceStates.ATTACHED_TO_DESKTOP;
|
||||
var isMirroring = (displayMonitor.StateFlags & DisplayDeviceStates.MIRRORING_DRIVER) == DisplayDeviceStates.MIRRORING_DRIVER;
|
||||
if (isAttached && !isMirroring) yield return displayMonitor;
|
||||
displayMonitorNumber++;
|
||||
|
||||
}
|
||||
|
||||
displayAdapterNumber++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
286
app/Display/ScreenNative.cs
Normal file
286
app/Display/ScreenNative.cs
Normal file
@@ -0,0 +1,286 @@
|
||||
using Microsoft.VisualBasic.Logging;
|
||||
using System.Collections;
|
||||
using System.Diagnostics.Metrics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows.Forms;
|
||||
using static GHelper.Display.ScreenInterrogatory;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
|
||||
class DeviceComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
uint displayX = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)x).connectorInstance;
|
||||
uint displayY = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)y).connectorInstance;
|
||||
|
||||
if (displayX > displayY)
|
||||
return 1;
|
||||
if (displayX < displayY)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
class ScreenComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
int displayX = Int32.Parse(((Screen)x).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
int displayY = Int32.Parse(((Screen)y).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
return (new CaseInsensitiveComparer()).Compare(displayX, displayY);
|
||||
}
|
||||
}
|
||||
internal class ScreenNative
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = @"\\.\DISPLAY1";
|
||||
|
||||
|
||||
private static string? FindInternalName(bool log = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
if (log) Logger.WriteLine(device.monitorDevicePath + " " + device.outputTechnology);
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
var names = device.monitorDevicePath.Split("#");
|
||||
return names[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static string ExtractDisplay(string input)
|
||||
{
|
||||
int index = input.IndexOf('\\', 4); // Start searching from index 4 to skip ""
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
string extracted = input.Substring(0, index);
|
||||
return extracted;
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static string? FindLaptopScreen(bool log = false)
|
||||
{
|
||||
string? laptopScreen = null;
|
||||
string? internalName = FindInternalName(log);
|
||||
|
||||
if (internalName == null)
|
||||
{
|
||||
Logger.WriteLine("Internal screen off");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var displays = GetDisplayDevices().ToArray();
|
||||
foreach (var display in displays)
|
||||
{
|
||||
if (log) Logger.WriteLine(display.DeviceID + " " + display.DeviceName);
|
||||
if (display.DeviceID.Contains(internalName))
|
||||
{
|
||||
laptopScreen = ExtractDisplay(display.DeviceName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (laptopScreen is null)
|
||||
{
|
||||
Logger.WriteLine("Default internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
|
||||
public static int GetMaxRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
int i = 0;
|
||||
while (0 != EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (frequency > 0) AppConfig.Set("screen_max", frequency);
|
||||
else frequency = AppConfig.Get("screen_max");
|
||||
|
||||
return frequency;
|
||||
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(string laptopScreen, int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
1357
app/Extra.Designer.cs
generated
Normal file
1357
app/Extra.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
580
app/Extra.cs
Normal file
580
app/Extra.cs
Normal file
@@ -0,0 +1,580 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.AMD;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Extra : RForm
|
||||
{
|
||||
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
const string EMPTY = "--------------";
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"", EMPTY},
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "m1":
|
||||
customActions[""] = Properties.Strings.VolumeDown;
|
||||
break;
|
||||
case "m2":
|
||||
customActions[""] = Properties.Strings.VolumeUp;
|
||||
break;
|
||||
case "m3":
|
||||
customActions[""] = Properties.Strings.MuteMic;
|
||||
break;
|
||||
case "m4":
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
break;
|
||||
case "fnf4":
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
break;
|
||||
case "fnc":
|
||||
customActions[""] = Properties.Strings.ToggleFnLock;
|
||||
customActions.Remove("fnlock");
|
||||
break;
|
||||
case "fne":
|
||||
customActions[""] = "Calculator";
|
||||
customActions["ghelper"] = Properties.Strings.OpenGHelper;
|
||||
break;
|
||||
case "paddle":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
case "cc":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
combo.DataSource = new BindingSource(customActions, null);
|
||||
combo.DisplayMember = "Value";
|
||||
combo.ValueMember = "Key";
|
||||
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
combo.SelectedValue = (action is not null) ? action : "";
|
||||
if (combo.SelectedValue is null) combo.SelectedValue = "";
|
||||
|
||||
combo.SelectedValueChanged += delegate
|
||||
{
|
||||
if (combo.SelectedValue is not null)
|
||||
AppConfig.Set(name, combo.SelectedValue.ToString());
|
||||
|
||||
if (name == "m1" || name == "m2")
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
|
||||
};
|
||||
|
||||
txbox.Text = AppConfig.GetString(name + "_custom");
|
||||
txbox.TextChanged += delegate
|
||||
{
|
||||
AppConfig.Set(name + "_custom", txbox.Text);
|
||||
};
|
||||
}
|
||||
|
||||
public Extra()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
labelBindings.Text = Properties.Strings.KeyBindings;
|
||||
labelBacklightTitle.Text = Properties.Strings.LaptopBacklight;
|
||||
labelSettings.Text = Properties.Strings.Other;
|
||||
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
//labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
//labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
|
||||
checkAutoToggleClamshellMode.Text = Properties.Strings.ToggleClamshellMode;
|
||||
|
||||
labelBacklightKeyboard.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightBar.Text = Properties.Strings.Lightbar;
|
||||
labelBacklightLid.Text = Properties.Strings.Lid;
|
||||
labelBacklightLogo.Text = Properties.Strings.Logo;
|
||||
|
||||
checkGpuApps.Text = Properties.Strings.KillGpuApps;
|
||||
labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
if (AppConfig.IsDUO())
|
||||
{
|
||||
customActions.Add("screenpad_down", Properties.Strings.ScreenPadDown);
|
||||
customActions.Add("screenpad_up", Properties.Strings.ScreenPadUp);
|
||||
}
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
labelM1.Text = "FN+F2";
|
||||
labelM2.Text = "FN+F3";
|
||||
labelM3.Text = "FN+F4";
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = false;
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (!AppConfig.IsTUF())
|
||||
{
|
||||
labelFNE.Visible = comboFNE.Visible = textFNE.Visible = false;
|
||||
}
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) < 0)
|
||||
{
|
||||
checkGpuApps.Visible = false;
|
||||
checkUSBC.Visible = false;
|
||||
}
|
||||
|
||||
// Change text and hide irrelevant options on the ROG Ally,
|
||||
// which is a bit of a special case piece of hardware.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
|
||||
// Re-label M3 and M4 and FNF4 to match the front labels.
|
||||
labelM3.Text = "Ctrl Center";
|
||||
labelM4.Text = "ROG";
|
||||
labelFNF4.Text = "Back Paddles";
|
||||
|
||||
// Hide all of the FN options, as the Ally has no special keyboard FN key.
|
||||
labelFNC.Visible = false;
|
||||
comboFNC.Visible = false;
|
||||
textFNC.Visible = false;
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "cc");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "paddle");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
SetKeyCombo(comboFNE, textFNE, "fne");
|
||||
}
|
||||
|
||||
if (AppConfig.IsStrix())
|
||||
{
|
||||
labelM4.Text = "M5/ROG";
|
||||
}
|
||||
|
||||
|
||||
InitTheme();
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(AsusUSB.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DisplayMember = "Value";
|
||||
comboKeyboardSpeed.ValueMember = "Key";
|
||||
comboKeyboardSpeed.SelectedValue = AsusUSB.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
// Keyboard
|
||||
checkAwake.Checked = AppConfig.IsNotFalse("keyboard_awake");
|
||||
checkBoot.Checked = AppConfig.IsNotFalse("keyboard_boot");
|
||||
checkSleep.Checked = AppConfig.IsNotFalse("keyboard_sleep");
|
||||
checkShutdown.Checked = AppConfig.IsNotFalse("keyboard_shutdown");
|
||||
|
||||
// Lightbar
|
||||
checkAwakeBar.Checked = AppConfig.IsNotFalse("keyboard_awake_bar");
|
||||
checkBootBar.Checked = AppConfig.IsNotFalse("keyboard_boot_bar");
|
||||
checkSleepBar.Checked = AppConfig.IsNotFalse("keyboard_sleep_bar");
|
||||
checkShutdownBar.Checked = AppConfig.IsNotFalse("keyboard_shutdown_bar");
|
||||
|
||||
// Lid
|
||||
checkAwakeLid.Checked = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
checkBootLid.Checked = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
checkSleepLid.Checked = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
checkShutdownLid.Checked = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
// Logo
|
||||
checkAwakeLogo.Checked = AppConfig.IsNotFalse("keyboard_awake_logo");
|
||||
checkBootLogo.Checked = AppConfig.IsNotFalse("keyboard_boot_logo");
|
||||
checkSleepLogo.Checked = AppConfig.IsNotFalse("keyboard_sleep_logo");
|
||||
checkShutdownLogo.Checked = AppConfig.IsNotFalse("keyboard_shutdown_logo");
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleep.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdown.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkAwakeBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkAwakeLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkAwakeLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
if (!AppConfig.IsStrix())
|
||||
{
|
||||
labelBacklightBar.Visible = false;
|
||||
checkAwakeBar.Visible = false;
|
||||
checkBootBar.Visible = false;
|
||||
checkSleepBar.Visible = false;
|
||||
checkShutdownBar.Visible = false;
|
||||
|
||||
if (!AppConfig.IsZ13())
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
|
||||
labelBacklightKeyboard.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
//checkAutoToggleClamshellMode.Visible = clamshellControl.IsExternalDisplayConnected();
|
||||
checkAutoToggleClamshellMode.Checked = AppConfig.Is("toggle_clamshell_mode");
|
||||
checkAutoToggleClamshellMode.CheckedChanged += checkAutoToggleClamshellMode_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = AppConfig.Is("topmost");
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
checkNoOverdrive.Checked = AppConfig.Is("no_overdrive");
|
||||
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
|
||||
|
||||
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
|
||||
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
|
||||
|
||||
sliderBrightness.Value = InputDispatcher.GetBacklight();
|
||||
sliderBrightness.ValueChanged += SliderBrightness_ValueChanged;
|
||||
|
||||
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
|
||||
checkXMG.CheckedChanged += CheckXMG_CheckedChanged;
|
||||
|
||||
numericBacklightTime.Value = AppConfig.Get("keyboard_timeout", 60);
|
||||
numericBacklightPluggedTime.Value = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
|
||||
numericBacklightTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
numericBacklightPluggedTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
|
||||
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
|
||||
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
buttonServices.Click += ButtonServices_Click;
|
||||
|
||||
pictureLog.Click += PictureLog_Click;
|
||||
|
||||
checkGPUFix.Visible = AppConfig.IsGPUFixNeeded();
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
InitHibernate();
|
||||
}
|
||||
|
||||
private void CheckGPUFix_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("gpu_fix", (checkGPUFix.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void InitHibernate()
|
||||
{
|
||||
try
|
||||
{
|
||||
int hibernate = PowerNative.GetHibernateAfter();
|
||||
if (hibernate < 0 || hibernate > numericHibernateAfter.Maximum) hibernate = 0;
|
||||
numericHibernateAfter.Value = hibernate;
|
||||
numericHibernateAfter.ValueChanged += NumericHibernateAfter_ValueChanged;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
panelPower.Visible = false;
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void NumericHibernateAfter_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
PowerNative.SetHibernateAfter((int)numericHibernateAfter.Value);
|
||||
}
|
||||
|
||||
private void PictureLog_Click(object? sender, EventArgs e)
|
||||
{
|
||||
new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo(Logger.logFile)
|
||||
{
|
||||
UseShellExecute = true
|
||||
}
|
||||
}.Start();
|
||||
}
|
||||
|
||||
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
|
||||
AsusUSB.ApplyBrightness(sliderBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void InitServices()
|
||||
{
|
||||
|
||||
int servicesCount = OptimizationService.GetRunningCount();
|
||||
|
||||
if (servicesCount > 0)
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Stop;
|
||||
labelServices.ForeColor = colorTurbo;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Start;
|
||||
labelServices.ForeColor = colorStandard;
|
||||
}
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + servicesCount;
|
||||
buttonServices.Enabled = true;
|
||||
|
||||
}
|
||||
|
||||
public void ServiesToggle()
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.IsRunning())
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StopAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
Program.inputDispatcher.Init();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StartingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StartAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonServices_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
ServiesToggle();
|
||||
else
|
||||
ProcessHelper.RunAsAdmin("services");
|
||||
}
|
||||
|
||||
private void InitVariBright()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
int variBrightSupported = 0, VariBrightEnabled;
|
||||
if (amdControl.GetVariBright(out variBrightSupported, out VariBrightEnabled))
|
||||
{
|
||||
Logger.WriteLine("Varibright: " + variBrightSupported + "," + VariBrightEnabled);
|
||||
checkVariBright.Checked = (VariBrightEnabled == 3);
|
||||
}
|
||||
|
||||
checkVariBright.Visible = (variBrightSupported > 0);
|
||||
checkVariBright.CheckedChanged += CheckVariBright_CheckedChanged;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
checkVariBright.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void CheckVariBright_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
amdControl.SetVariBright(checkVariBright.Checked ? 1 : 0);
|
||||
ProcessHelper.KillByName("RadeonSoftware");
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void NumericBacklightTime_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_timeout", (int)numericBacklightTime.Value);
|
||||
AppConfig.Set("keyboard_ac_timeout", (int)numericBacklightPluggedTime.Value);
|
||||
Program.inputDispatcher.InitBacklightTimer();
|
||||
}
|
||||
|
||||
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
AsusUSB.ApplyXGMLight(checkXMG.Checked);
|
||||
}
|
||||
|
||||
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://github.com/seerge/g-helper#custom-hotkey-actions") { UseShellExecute = true });
|
||||
}
|
||||
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
screenControl.AutoScreen(true);
|
||||
}
|
||||
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
Program.settingsForm.TopMost = checkTopmost.Checked;
|
||||
}
|
||||
|
||||
private void CheckPower_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
|
||||
AsusUSB.ApplyAuraPower();
|
||||
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
AsusUSB.ApplyAura();
|
||||
}
|
||||
|
||||
|
||||
private void Keyboard_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
|
||||
private void checkAutoToggleClamshellMode_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("toggle_clamshell_mode", checkAutoToggleClamshellMode.Checked ? 1 : 0);
|
||||
|
||||
if (checkAutoToggleClamshellMode.Checked)
|
||||
{
|
||||
clamshellControl.ToggleLidAction();
|
||||
}
|
||||
else
|
||||
{
|
||||
ClamshellModeControl.DisableClamshellMode();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
120
app/Extra.resx
Normal file
120
app/Extra.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
1856
app/Fans.Designer.cs
generated
1856
app/Fans.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
1144
app/Fans.cs
1144
app/Fans.cs
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -57,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="labelRisky.Text" xml:space="preserve">
|
||||
<value>Undervolting is experimental and risky feature. If applied values are too low for your hardware, it can become unstable or shut down. Try small negative values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows8.0</TargetFramework>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>True</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
@@ -11,12 +11,27 @@
|
||||
<StartupObject>GHelper.Program</StartupObject>
|
||||
<ApplicationIcon>favicon.ico</ApplicationIcon>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
<SupportedOSPlatformVersion>8.0</SupportedOSPlatformVersion>
|
||||
<AssemblyName>GHelper</AssemblyName>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.45</AssemblyVersion>
|
||||
<AssemblyVersion>0.115</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -43,12 +58,14 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FftSharp" Version="2.0.0" />
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="NvAPIWrapper.Net" Version="0.8.1.101" />
|
||||
<PackageReference Include="System.Management" Version="7.0.0" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.7.0" />
|
||||
<PackageReference Include="WinForms.DataVisualization" Version="1.8.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -78,6 +95,11 @@
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Strings.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Strings.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
<AutoGen>True</AutoGen>
|
||||
@@ -86,6 +108,20 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.uk.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.uk.resx">
|
||||
<LastGenOutput>Strings.uk.Designer.cs</LastGenOutput>
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Strings.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
@@ -97,6 +133,12 @@
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<None Update="WinRing0x64.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="WinRing0x64.sys">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -20,8 +20,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|Any CPU.Build.0 = Release|x64
|
||||
{D6138BB1-8FDB-4835-87EF-2FE41A3DD604}.Release|x64.ActiveCfg = Release|x64
|
||||
|
||||
@@ -1,18 +1,47 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace AmdAdl2;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
#region Export Struct
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct ADLSGApplicationInfo
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFileName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFilePath;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strVersion;
|
||||
|
||||
public long timeStamp;
|
||||
public uint iProfileExists;
|
||||
public uint iGPUAffinity;
|
||||
public ADLBdf GPUBdf;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData {
|
||||
public struct ADLBdf
|
||||
{
|
||||
public int iBus;
|
||||
public int iDevice;
|
||||
public int iFunction;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData
|
||||
{
|
||||
public int Supported;
|
||||
public int Value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLPMLogDataOutput {
|
||||
public struct ADLPMLogDataOutput
|
||||
{
|
||||
int Size;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_PMLOG_MAX_SENSORS)]
|
||||
@@ -30,7 +59,8 @@ public struct ADLGcnInfo
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ADLAsicFamilyType {
|
||||
public enum ADLAsicFamilyType
|
||||
{
|
||||
Undefined = 0,
|
||||
Discrete = 1 << 0,
|
||||
Integrated = 1 << 1,
|
||||
@@ -42,7 +72,8 @@ public enum ADLAsicFamilyType {
|
||||
Embedded = 1 << 7,
|
||||
}
|
||||
|
||||
public enum ADLSensorType {
|
||||
public enum ADLSensorType
|
||||
{
|
||||
SENSOR_MAXTYPES = 0,
|
||||
PMLOG_CLK_GFXCLK = 1, // Current graphic clock value in MHz
|
||||
PMLOG_CLK_MEMCLK = 2, // Current memory clock value in MHz
|
||||
@@ -122,13 +153,15 @@ public enum ADLSensorType {
|
||||
|
||||
//Throttle Status
|
||||
[Flags]
|
||||
public enum ADL_THROTTLE_NOTIFICATION {
|
||||
public enum ADL_THROTTLE_NOTIFICATION
|
||||
{
|
||||
ADL_PMLOG_THROTTLE_POWER = 1 << 0,
|
||||
ADL_PMLOG_THROTTLE_THERMAL = 1 << 1,
|
||||
ADL_PMLOG_THROTTLE_CURRENT = 1 << 2,
|
||||
};
|
||||
|
||||
public enum ADL_PMLOG_SENSORS {
|
||||
public enum ADL_PMLOG_SENSORS
|
||||
{
|
||||
ADL_SENSOR_MAXTYPES = 0,
|
||||
ADL_PMLOG_CLK_GFXCLK = 1,
|
||||
ADL_PMLOG_CLK_MEMCLK = 2,
|
||||
@@ -210,7 +243,8 @@ public enum ADL_PMLOG_SENSORS {
|
||||
|
||||
/// <summary> ADLAdapterInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfo {
|
||||
public struct ADLAdapterInfo
|
||||
{
|
||||
/// <summary>The size of the structure</summary>
|
||||
int Size;
|
||||
|
||||
@@ -265,7 +299,8 @@ public struct ADLAdapterInfo {
|
||||
|
||||
/// <summary> ADLAdapterInfo Array</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfoArray {
|
||||
public struct ADLAdapterInfoArray
|
||||
{
|
||||
/// <summary> ADLAdapterInfo Array </summary>
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_MAX_ADAPTERS)]
|
||||
public ADLAdapterInfo[] ADLAdapterInfo;
|
||||
@@ -277,7 +312,8 @@ public struct ADLAdapterInfoArray {
|
||||
|
||||
/// <summary> ADLDisplayID Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayID {
|
||||
public struct ADLDisplayID
|
||||
{
|
||||
/// <summary> Display Logical Index </summary>
|
||||
public int DisplayLogicalIndex;
|
||||
|
||||
@@ -293,7 +329,8 @@ public struct ADLDisplayID {
|
||||
|
||||
/// <summary> ADLDisplayInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayInfo {
|
||||
public struct ADLDisplayInfo
|
||||
{
|
||||
/// <summary> Display Index </summary>
|
||||
public ADLDisplayID DisplayID;
|
||||
|
||||
@@ -328,7 +365,8 @@ public struct ADLDisplayInfo {
|
||||
|
||||
#endregion Export Struct
|
||||
|
||||
public class Adl2 {
|
||||
public class Adl2
|
||||
{
|
||||
public const string Atiadlxx_FileName = "atiadlxx.dll";
|
||||
|
||||
#region Internal Constant
|
||||
@@ -371,24 +409,30 @@ public class Adl2 {
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only return the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out IntPtr adlContextHandle) {
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out nint adlContextHandle)
|
||||
{
|
||||
return NativeMethods.ADL2_Main_Control_Create(ADL_Main_Memory_Alloc_Impl_Reference, enumConnectedAdapters, out adlContextHandle);
|
||||
}
|
||||
|
||||
public static void FreeMemory(IntPtr buffer) {
|
||||
public static void FreeMemory(nint buffer)
|
||||
{
|
||||
Memory_Free_Impl(buffer);
|
||||
}
|
||||
|
||||
private static bool? isDllLoaded;
|
||||
|
||||
public static bool Load() {
|
||||
public static bool Load()
|
||||
{
|
||||
if (isDllLoaded != null)
|
||||
return isDllLoaded.Value;
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Marshal.PrelinkAll(typeof(Adl2));
|
||||
isDllLoaded = true;
|
||||
} catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException) {
|
||||
}
|
||||
catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException)
|
||||
{
|
||||
Debug.WriteLine(e);
|
||||
isDllLoaded = false;
|
||||
}
|
||||
@@ -396,53 +440,57 @@ public class Adl2 {
|
||||
return isDllLoaded.Value;
|
||||
}
|
||||
|
||||
private static NativeMethods.ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
private static ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
|
||||
/// <summary> Build in memory allocation function</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns>return the memory buffer</returns>
|
||||
private static IntPtr Memory_Alloc_Impl(int size) {
|
||||
private static nint Memory_Alloc_Impl(int size)
|
||||
{
|
||||
return Marshal.AllocCoTaskMem(size);
|
||||
}
|
||||
|
||||
/// <summary> Build in memory free function</summary>
|
||||
/// <param name="buffer">input buffer</param>
|
||||
private static void Memory_Free_Impl(IntPtr buffer) {
|
||||
if (IntPtr.Zero != buffer) {
|
||||
private static void Memory_Free_Impl(nint buffer)
|
||||
{
|
||||
if (nint.Zero != buffer)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public static class NativeMethods {
|
||||
public static class NativeMethods
|
||||
{
|
||||
/// <summary> ADL Memory allocation function allows ADL to callback for memory allocation</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
public delegate IntPtr ADL_Main_Memory_Alloc(int size);
|
||||
public delegate nint ADL_Main_Memory_Alloc(int size);
|
||||
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="callback">Call back functin pointer which is ised to allocate memeory </param>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only retuen the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Destroy Function to free up ADL Data</summary>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Destroy(IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Destroy(nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Function to get the number of adapters</summary>
|
||||
/// <param name="numAdapters">return number of adapters</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(IntPtr adlContextHandle, out int numAdapters);
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(nint adlContextHandle, out int numAdapters);
|
||||
|
||||
/// <summary> ADL Function to get the GPU adapter information</summary>
|
||||
/// <param name="info">return GPU adapter information</param>
|
||||
/// <param name="inputSize">the size of the GPU adapter struct</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(IntPtr adlContextHandle, IntPtr info, int inputSize);
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(nint adlContextHandle, nint info, int inputSize);
|
||||
|
||||
/// <summary> Function to determine if the adapter is active or not.</summary>
|
||||
/// <remarks>The function is used to check if the adapter associated with iAdapterIndex is active</remarks>
|
||||
@@ -450,7 +498,7 @@ public class Adl2 {
|
||||
/// <param name="status"> Status of the adapter. True: Active; False: Dsiabled</param>
|
||||
/// <returns>Non zero is successfull</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_Active_Get(IntPtr adlContextHandle, int adapterIndex, out int status);
|
||||
public static extern int ADL2_Adapter_Active_Get(nint adlContextHandle, int adapterIndex, out int status);
|
||||
|
||||
/// <summary>Get display information based on adapter index</summary>
|
||||
/// <param name="adapterIndex">Adapter Index</param>
|
||||
@@ -460,16 +508,16 @@ public class Adl2 {
|
||||
/// <returns>return ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Display_DisplayInfo_Get(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int numDisplays,
|
||||
out IntPtr displayInfoArray,
|
||||
out nint displayInfoArray,
|
||||
int forceDetect
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Overdrive_Caps(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int supported,
|
||||
out int enabled,
|
||||
@@ -477,9 +525,75 @@ public class Adl2 {
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(IntPtr adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(nint adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(nint adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_SwitchableGraphics_Applications_Get(
|
||||
nint context,
|
||||
int iListType,
|
||||
out int lpNumApps,
|
||||
out nint lppAppList);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBright_Caps(
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
out int iSupported,
|
||||
out int iEnabled,
|
||||
out int iVersion);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBrightEnable_Set(
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
int iEnabled);
|
||||
|
||||
// Clocks
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevel
|
||||
{
|
||||
public int iClock;
|
||||
public int iVddc;
|
||||
public int iEnabled;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevels
|
||||
{
|
||||
public int iSize;
|
||||
public int iMode;
|
||||
public int iNumberOfPerformanceLevels;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
|
||||
public ADLODNPerformanceLevel[] aLevels;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Get(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Set(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
}
|
||||
}
|
||||
234
app/Gpu/AMD/AmdGpuControl.cs
Normal file
234
app/Gpu/AMD/AmdGpuControl.cs
Normal file
@@ -0,0 +1,234 @@
|
||||
using GHelper.Helpers;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
private bool _isReady;
|
||||
private nint _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
|
||||
public string FullName => _internalDiscreteAdapter!.AdapterName;
|
||||
|
||||
private ADLAdapterInfo? FindByType(ADLAsicFamilyType type = ADLAsicFamilyType.Discrete)
|
||||
{
|
||||
ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return null;
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
nint AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray)Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter =>
|
||||
{
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType)((int)asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
return (asicFamilyType & type) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return null;
|
||||
|
||||
return internalDiscreteAdapter;
|
||||
|
||||
}
|
||||
|
||||
public AmdGpuControl()
|
||||
{
|
||||
if (!Adl2.Load())
|
||||
return;
|
||||
|
||||
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
ADLAdapterInfo? internalDiscreteAdapter = FindByType(ADLAsicFamilyType.Discrete);
|
||||
|
||||
if (internalDiscreteAdapter is not null)
|
||||
{
|
||||
_internalDiscreteAdapter = (ADLAdapterInfo)internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != nint.Zero;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
if (temperatureSensor.Supported == 0)
|
||||
return null;
|
||||
|
||||
return temperatureSensor.Value;
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
|
||||
if (gpuUsage.Supported == 0)
|
||||
return null;
|
||||
|
||||
return gpuUsage.Value;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public bool SetVariBright(int enabled)
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
return ADL2_Adapter_VariBrightEnable_Set(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, enabled) == Adl2.ADL_SUCCESS;
|
||||
|
||||
}
|
||||
|
||||
public bool GetVariBright(out int supported, out int enabled)
|
||||
{
|
||||
supported = enabled = -1;
|
||||
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
if (ADL2_Adapter_VariBright_Caps(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, out int supportedOut, out int enabledOut, out int version) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
supported = supportedOut;
|
||||
enabled = enabledOut;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public ADLODNPerformanceLevels? GetGPUClocks()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
ADLODNPerformanceLevels performanceLevels = new();
|
||||
ADL2_OverdriveN_SystemClocks_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, ref performanceLevels);
|
||||
|
||||
return performanceLevels;
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
nint appInfoPtr = nint.Zero;
|
||||
int appCount = 0;
|
||||
|
||||
try
|
||||
{
|
||||
// Get switchable graphics applications information
|
||||
var result = ADL2_SwitchableGraphics_Applications_Get(_adlContextHandle, 2, out appCount, out appInfoPtr);
|
||||
if (result != 0)
|
||||
{
|
||||
throw new Exception("Failed to get switchable graphics applications. Error code: " + result);
|
||||
}
|
||||
|
||||
// Convert the application data pointers to an array of structs
|
||||
var appInfoArray = new ADLSGApplicationInfo[appCount];
|
||||
nint currentPtr = appInfoPtr;
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
|
||||
currentPtr = nint.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
}
|
||||
|
||||
var appNames = new List<string>();
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
if (appInfoArray[i].iGPUAffinity == 1)
|
||||
{
|
||||
Logger.WriteLine(appInfoArray[i].strFileName + ":" + appInfoArray[i].iGPUAffinity + "(" + appInfoArray[i].timeStamp + ")");
|
||||
appNames.Add(Path.GetFileNameWithoutExtension(appInfoArray[i].strFileName));
|
||||
}
|
||||
}
|
||||
|
||||
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
|
||||
|
||||
foreach (string kill in appNames)
|
||||
if (!immune.Contains(kill.ToLower()))
|
||||
ProcessHelper.KillByName(kill);
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Clean up resources
|
||||
if (appInfoPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(appInfoPtr);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ReleaseUnmanagedResources()
|
||||
{
|
||||
if (_adlContextHandle != nint.Zero)
|
||||
{
|
||||
ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = nint.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~AmdGpuControl()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
}
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using AmdAdl2;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuTemperatureProvider : IGpuTemperatureProvider {
|
||||
private bool _isReady;
|
||||
private IntPtr _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public AmdGpuTemperatureProvider() {
|
||||
if (!Adl2.Load())
|
||||
return;
|
||||
|
||||
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
Adl2.NativeMethods.ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return;
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray) Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter => {
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType) ((int) asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
// FIXME: is this correct for G14 2022?
|
||||
return (asicFamilyType & ADLAsicFamilyType.Discrete) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return;
|
||||
|
||||
_internalDiscreteAdapter = internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
|
||||
|
||||
public int? GetCurrentTemperature() {
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int) ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
if (temperatureSensor.Supported == 0)
|
||||
return null;
|
||||
|
||||
return temperatureSensor.Value;
|
||||
}
|
||||
|
||||
private void ReleaseUnmanagedResources() {
|
||||
if (_adlContextHandle != IntPtr.Zero) {
|
||||
Adl2.NativeMethods.ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = IntPtr.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
ReleaseUnmanagedResources();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~AmdGpuTemperatureProvider() {
|
||||
ReleaseUnmanagedResources();
|
||||
}
|
||||
}
|
||||
350
app/Gpu/GPUModeControl.cs
Normal file
350
app/Gpu/GPUModeControl.cs
Normal file
@@ -0,0 +1,350 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Gpu
|
||||
{
|
||||
public class GPUModeControl
|
||||
{
|
||||
SettingsForm settings;
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
public static int gpuMode;
|
||||
public static bool? gpuExists = null;
|
||||
|
||||
|
||||
public GPUModeControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
}
|
||||
|
||||
public void InitGPUMode()
|
||||
{
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
Logger.WriteLine("Eco flag : " + eco);
|
||||
Logger.WriteLine("Mux flag : " + mux);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
gpuMode = AsusACPI.GPUModeUltimate;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (eco == 1)
|
||||
gpuMode = AsusACPI.GPUModeEco;
|
||||
else
|
||||
gpuMode = AsusACPI.GPUModeStandard;
|
||||
|
||||
// Ultimate mode not supported
|
||||
if (mux != 1) settings.HideUltimateMode();
|
||||
|
||||
// GPU mode not supported
|
||||
if (eco < 0 && mux < 0)
|
||||
{
|
||||
if (gpuExists is null)
|
||||
gpuExists = HardwareControl.FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan)) is not null;
|
||||
|
||||
settings.HideGPUModes((bool)gpuExists);
|
||||
}
|
||||
}
|
||||
|
||||
AppConfig.Set("gpu_mode", gpuMode);
|
||||
|
||||
InitXGM();
|
||||
settings.VisualiseGPUMode(gpuMode);
|
||||
|
||||
AsusUSB.ApplyGPUColor();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUMode(int GPUMode, int auto = 0)
|
||||
{
|
||||
|
||||
int CurrentGPU = AppConfig.Get("gpu_mode");
|
||||
AppConfig.Set("gpu_auto", auto);
|
||||
|
||||
if (CurrentGPU == GPUMode)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
return;
|
||||
}
|
||||
|
||||
var restart = false;
|
||||
var changed = false;
|
||||
|
||||
if (CurrentGPU == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUMux, 1, "GPUMux");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
if (AppConfig.NoAutoUltimate())
|
||||
{
|
||||
Program.acpi.SetGPUEco(0);
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUMux, 0, "GPUMux");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeEco)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(1, true);
|
||||
changed = true;
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeStandard)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(0);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
AppConfig.Set("gpu_mode", GPUMode);
|
||||
}
|
||||
|
||||
if (restart)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUEco(int eco, bool hardWay = false)
|
||||
{
|
||||
|
||||
settings.LockGPUModes();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
int status = 1;
|
||||
|
||||
if (eco == 1)
|
||||
{
|
||||
/*
|
||||
if (NvidiaSmi.GetDisplayActiveStatus())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.EnableOptimusText, Properties.Strings.EnableOptimusTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No)
|
||||
{
|
||||
InitGPUMode();
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
HardwareControl.KillGPUApps();
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Running eco command {eco}");
|
||||
|
||||
status = Program.acpi.SetGPUEco(eco);
|
||||
|
||||
if (status == 0 && eco == 1 && hardWay) RestartGPU();
|
||||
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(100));
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
});
|
||||
|
||||
if (eco == 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Program.modeControl.SetGPUClocks(false);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsPlugged()
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) return false;
|
||||
if (!AppConfig.Is("optimized_usbc")) return true;
|
||||
|
||||
int chargerMode = Program.acpi.DeviceGet(AsusACPI.ChargerMode);
|
||||
Logger.WriteLine("ChargerStatus: " + chargerMode);
|
||||
|
||||
if (chargerMode < 0) return true;
|
||||
return (chargerMode & AsusACPI.ChargerBarrel) > 0;
|
||||
|
||||
}
|
||||
|
||||
public bool AutoGPUMode(bool optimized = false)
|
||||
{
|
||||
|
||||
bool GpuAuto = AppConfig.Is("gpu_auto");
|
||||
bool ForceGPU = AppConfig.ContainsModel("503");
|
||||
|
||||
int GpuMode = AppConfig.Get("gpu_mode");
|
||||
|
||||
if (!GpuAuto && !ForceGPU) return false;
|
||||
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
if (optimized) SetGPUMode(AsusACPI.GPUModeStandard, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (eco == 1)
|
||||
if ((GpuAuto && IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeStandard))
|
||||
{
|
||||
SetGPUEco(0);
|
||||
return true;
|
||||
}
|
||||
if (eco == 0)
|
||||
if ((GpuAuto && !IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeEco))
|
||||
{
|
||||
|
||||
if (HardwareControl.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
SetGPUEco(1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void RestartGPU(bool confirm = true)
|
||||
{
|
||||
if (HardwareControl.GpuControl is null) return;
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) return;
|
||||
|
||||
if (confirm)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.RestartGPU, Properties.Strings.EcoMode, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return;
|
||||
}
|
||||
|
||||
ProcessHelper.RunAsAdmin("gpurestart");
|
||||
|
||||
if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
Logger.WriteLine("Trying to restart dGPU");
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes("Restarting GPU ...");
|
||||
|
||||
var nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
bool status = nvControl.RestartGPU();
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
//labelTipGPU.Text = status ? "GPU Restarted, you can try Eco mode again" : "Failed to restart GPU"; TODO
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
bool connected = Program.acpi.IsXGConnected();
|
||||
int activated = Program.acpi.DeviceGet(AsusACPI.GPUXG);
|
||||
settings.VisualizeXGM(connected, activated == 1);
|
||||
}
|
||||
|
||||
public void ToggleXGM()
|
||||
{
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes();
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
|
||||
{
|
||||
AsusUSB.ResetXGM();
|
||||
HardwareControl.KillGPUApps();
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
|
||||
|
||||
AsusUSB.ResetXGM();
|
||||
AsusUSB.ApplyXGMLight(AppConfig.Is("xmg_light"));
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
|
||||
if (AppConfig.IsMode("auto_apply"))
|
||||
AsusUSB.SetXGMFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
|
||||
HardwareControl.RecreateGpuControl();
|
||||
|
||||
}
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
if (HardwareControl.GpuControl is not null)
|
||||
{
|
||||
HardwareControl.GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
|
||||
// Manually forcing standard mode on shutdown/hibernate for some exotic cases
|
||||
// https://github.com/seerge/g-helper/pull/855
|
||||
public void StandardModeFix()
|
||||
{
|
||||
if (!AppConfig.IsGPUFix()) return; // No config entry
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUMux) == 0) return; // Ultimate mode
|
||||
|
||||
Logger.WriteLine("Forcing Standard Mode on shutdown / hibernation");
|
||||
Program.acpi.SetGPUEco(0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
11
app/Gpu/IGpuControl.cs
Normal file
11
app/Gpu/IGpuControl.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
public interface IGpuControl : IDisposable {
|
||||
bool IsNvidia { get; }
|
||||
bool IsValid { get; }
|
||||
public string FullName { get; }
|
||||
int? GetCurrentTemperature();
|
||||
int? GetGpuUse();
|
||||
void KillGPUApps();
|
||||
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
public interface IGpuTemperatureProvider : IDisposable {
|
||||
bool IsValid { get; }
|
||||
int? GetCurrentTemperature();
|
||||
}
|
||||
241
app/Gpu/NVidia/NvidiaGpuControl.cs
Normal file
241
app/Gpu/NVidia/NvidiaGpuControl.cs
Normal file
@@ -0,0 +1,241 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
using System.Diagnostics;
|
||||
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
|
||||
|
||||
namespace GHelper.Gpu.NVidia;
|
||||
|
||||
public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
|
||||
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 250);
|
||||
|
||||
public const int MinCoreOffset = -250;
|
||||
public const int MinMemoryOffset = -250;
|
||||
|
||||
public const int MinClockLimit = 1000;
|
||||
public const int MaxClockLimit = 3000;
|
||||
|
||||
private static PhysicalGPU? _internalGpu;
|
||||
|
||||
public NvidiaGpuControl()
|
||||
{
|
||||
_internalGpu = GetInternalDiscreteGpu();
|
||||
}
|
||||
|
||||
public bool IsValid => _internalGpu != null;
|
||||
|
||||
public bool IsNvidia => IsValid;
|
||||
|
||||
public string FullName => _internalGpu!.FullName;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IThermalSensor? gpuSensor =
|
||||
GPUApi.GetThermalSettings(internalGpu.Handle).Sensors
|
||||
.FirstOrDefault(s => s.Target == ThermalSettingsTarget.GPU);
|
||||
|
||||
return gpuSensor?.CurrentTemperature;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
try
|
||||
{
|
||||
Process[] processes = internalGpu.GetActiveApplications();
|
||||
foreach (Process process in processes)
|
||||
try
|
||||
{
|
||||
Logger.WriteLine("Kill:" + process.ProcessName);
|
||||
ProcessHelper.KillByProcess(process);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
//GeneralApi.RestartDisplayDriver();
|
||||
}
|
||||
|
||||
|
||||
public bool GetClocks(out int core, out int memory)
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
//Logger.WriteLine(internalGpu.FullName);
|
||||
//Logger.WriteLine(internalGpu.ArchitectInformation.ToString());
|
||||
|
||||
try
|
||||
{
|
||||
IPerformanceStates20Info states = GPUApi.GetPerformanceStates20(internalGpu.Handle);
|
||||
core = states.Clocks[PerformanceStateId.P0_3DPerformance][0].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
memory = states.Clocks[PerformanceStateId.P0_3DPerformance][1].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
|
||||
|
||||
foreach (var delta in states.Voltages[PerformanceStateId.P0_3DPerformance])
|
||||
{
|
||||
Logger.WriteLine("GPU VOLT:" + delta.IsEditable + " - " + delta.ValueDeltaInMicroVolt.DeltaValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
|
||||
core = memory = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private bool RunPowershellCommand(string script)
|
||||
{
|
||||
try
|
||||
{
|
||||
ProcessHelper.RunCMD("powershell", script);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public int GetMaxGPUCLock()
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
try
|
||||
{
|
||||
PrivateClockBoostLockV2 data = GPUApi.GetClockBoostLock(internalGpu.Handle);
|
||||
int limit = (int)data.ClockBoostLocks[0].VoltageInMicroV / 1000;
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + limit);
|
||||
return limit;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + ex.Message);
|
||||
return -1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int SetMaxGPUClock(int clock)
|
||||
{
|
||||
|
||||
if (clock < MinClockLimit || clock >= MaxClockLimit) clock = 0;
|
||||
|
||||
int _clockLimit = GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit != clock)
|
||||
{
|
||||
if (clock > 0) RunPowershellCommand($"nvidia-smi -lgc 0,{clock}");
|
||||
else RunPowershellCommand($"nvidia-smi -rgc");
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool RestartGPU()
|
||||
{
|
||||
return RunPowershellCommand(@"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 5; Enable-PnpDevice $device.InstanceId -Confirm:$false");
|
||||
}
|
||||
|
||||
|
||||
public int SetClocks(int core, int memory)
|
||||
{
|
||||
|
||||
if (core < MinCoreOffset || core > MaxCoreOffset) return 0;
|
||||
if (memory < MinMemoryOffset || memory > MaxMemoryOffset) return 0;
|
||||
|
||||
if (GetClocks(out int currentCore, out int currentMemory))
|
||||
{
|
||||
if (Math.Abs(core - currentCore) < 5 && Math.Abs(memory - currentMemory) < 5) return 0;
|
||||
}
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
var coreClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Graphics, new PerformanceStates20ParameterDelta(core * 1000));
|
||||
var memoryClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Memory, new PerformanceStates20ParameterDelta(memory * 1000));
|
||||
//var voltageEntry = new PerformanceStates20BaseVoltageEntryV1(PerformanceVoltageDomain.Core, new PerformanceStates20ParameterDelta(voltage));
|
||||
|
||||
PerformanceStates20ClockEntryV1[] clocks = { coreClock, memoryClock };
|
||||
PerformanceStates20BaseVoltageEntryV1[] voltages = { };
|
||||
|
||||
PerformanceState20[] performanceStates = { new PerformanceState20(PerformanceStateId.P0_3DPerformance, clocks, voltages) };
|
||||
|
||||
var overclock = new PerformanceStates20InfoV1(performanceStates, 2, 0);
|
||||
|
||||
try
|
||||
{
|
||||
Logger.WriteLine($"SET GPU CLOCKS: {core}, {memory}");
|
||||
GPUApi.SetPerformanceStates20(internalGpu.Handle, overclock);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("SET GPU CLOCKS: " + ex.Message);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static PhysicalGPU? GetInternalDiscreteGpu()
|
||||
{
|
||||
try
|
||||
{
|
||||
return PhysicalGPU
|
||||
.GetPhysicalGPUs()
|
||||
.FirstOrDefault(gpu => gpu.SystemType == SystemType.Laptop);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IUtilizationDomainInfo? gpuUsage = GPUApi.GetUsages(internalGpu.Handle).GPU;
|
||||
|
||||
return (int?)gpuUsage?.Percentage;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
public static class NvidiaSmi
|
||||
{
|
||||
public static bool GetDisplayActiveStatus()
|
||||
{
|
||||
// Non AMD devices doesn't seem to be affected
|
||||
if (!RyzenControl.IsAMD()) return false;
|
||||
|
||||
string commandOutput = RunNvidiaSmiCommand();
|
||||
|
||||
Logger.WriteLine(commandOutput);
|
||||
|
||||
if (commandOutput.Length == 0) return false;
|
||||
if (!commandOutput.Contains("RTX 40")) return false;
|
||||
|
||||
// Extract the "Display Active" status using regular expressions
|
||||
string displayActivePattern = @"Display Active\s+:\s+(\w+)";
|
||||
|
||||
Match match = Regex.Match(commandOutput, displayActivePattern, RegexOptions.IgnoreCase);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
string status = match.Groups[1].Value.ToLower().Trim(' ');
|
||||
return status == "enabled";
|
||||
}
|
||||
|
||||
return false; // Return false if the "Display Active" status is not found
|
||||
}
|
||||
|
||||
private static string RunNvidiaSmiCommand(string arguments = "-i 0 -q")
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "nvidia-smi",
|
||||
Arguments = arguments,
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
|
||||
Process process = new Process
|
||||
{
|
||||
StartInfo = startInfo
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
process.Start();
|
||||
string output = process.StandardOutput.ReadToEnd();
|
||||
process.WaitForExit();
|
||||
return output;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
//return File.ReadAllText(@"smi.txt");
|
||||
Debug.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.Exceptions;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
public class NvidiaGpuTemperatureProvider : IGpuTemperatureProvider {
|
||||
private readonly PhysicalGPU? _internalGpu;
|
||||
|
||||
public NvidiaGpuTemperatureProvider() {
|
||||
_internalGpu = GetInternalDiscreteGpu();
|
||||
}
|
||||
|
||||
public bool IsValid => _internalGpu != null;
|
||||
|
||||
public int? GetCurrentTemperature() {
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IThermalSensor? gpuSensor =
|
||||
GPUApi.GetThermalSettings(internalGpu.Handle).Sensors
|
||||
.FirstOrDefault(s => s.Target == ThermalSettingsTarget.GPU);
|
||||
|
||||
return gpuSensor?.CurrentTemperature;
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
}
|
||||
|
||||
private static PhysicalGPU? GetInternalDiscreteGpu() {
|
||||
try {
|
||||
return PhysicalGPU
|
||||
.GetPhysicalGPUs()
|
||||
.FirstOrDefault(gpu => gpu.SystemType == SystemType.Laptop);
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
359
app/HardwareControl.cs
Normal file
359
app/HardwareControl.cs
Normal file
@@ -0,0 +1,359 @@
|
||||
using GHelper;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Gpu.AMD;
|
||||
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
public static class HardwareControl
|
||||
{
|
||||
|
||||
const int DEFAULT_FAN_MAX = 58;
|
||||
const int INADEQUATE_MAX = 80;
|
||||
|
||||
public static IGpuControl? GpuControl;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static decimal? batteryRate = 0;
|
||||
public static decimal batteryHealth = -1;
|
||||
public static decimal batteryCapacity = -1;
|
||||
|
||||
public static decimal? designCapacity;
|
||||
public static decimal? fullCapacity;
|
||||
public static decimal? chargeCapacity;
|
||||
|
||||
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
public static string? gpuFan;
|
||||
public static string? midFan;
|
||||
|
||||
public static int? gpuUse;
|
||||
|
||||
static long lastUpdate;
|
||||
|
||||
static int _fanMax = DEFAULT_FAN_MAX;
|
||||
static bool _fanRpm = false;
|
||||
|
||||
public static int fanMax
|
||||
{
|
||||
get
|
||||
{
|
||||
return _fanMax;
|
||||
}
|
||||
set
|
||||
{
|
||||
AppConfig.Set("fan_max", value);
|
||||
_fanMax = value;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool fanRpm
|
||||
{
|
||||
get
|
||||
{
|
||||
return _fanRpm;
|
||||
}
|
||||
set
|
||||
{
|
||||
AppConfig.Set("fan_rpm", value ? 1 : 0);
|
||||
_fanRpm = value;
|
||||
}
|
||||
}
|
||||
|
||||
static HardwareControl()
|
||||
{
|
||||
_fanMax = AppConfig.Get("fan_max");
|
||||
if (_fanMax > INADEQUATE_MAX) _fanMax = -1; // skipping inadvequate settings
|
||||
|
||||
if (_fanMax < 0 && AppConfig.ContainsModel("401")) _fanMax = 72;
|
||||
if (_fanMax < 0 && AppConfig.ContainsModel("503")) _fanMax = 68;
|
||||
if (_fanMax < 0) _fanMax = DEFAULT_FAN_MAX;
|
||||
|
||||
_fanRpm = AppConfig.Is("fan_rpm");
|
||||
|
||||
}
|
||||
|
||||
public static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) return null; //nothing reasonable
|
||||
}
|
||||
|
||||
if (fan > fanMax && fan <= INADEQUATE_MAX) fanMax = fan;
|
||||
|
||||
if (fanRpm)
|
||||
return GHelper.Properties.Strings.FanSpeed + ": " + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return GHelper.Properties.Strings.FanSpeed + ": " + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
|
||||
private static int GetGpuUse()
|
||||
{
|
||||
try
|
||||
{
|
||||
int? gpuUse = GpuControl?.GetGpuUse();
|
||||
Logger.WriteLine("GPU usage: " + GpuControl?.FullName + " " + gpuUse + "%");
|
||||
if (gpuUse is not null) return (int)gpuUse;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public static void GetBatteryStatus()
|
||||
{
|
||||
|
||||
batteryRate = 0;
|
||||
chargeCapacity = 0;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStatus");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
|
||||
chargeCapacity = Convert.ToDecimal(obj["RemainingCapacity"]);
|
||||
|
||||
decimal chargeRate = Convert.ToDecimal(obj["ChargeRate"]);
|
||||
decimal dischargeRate = Convert.ToDecimal(obj["DischargeRate"]);
|
||||
|
||||
if (chargeRate > 0)
|
||||
batteryRate = chargeRate / 1000;
|
||||
else
|
||||
batteryRate = -dischargeRate / 1000;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Discharge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
public static void ReadFullChargeCapacity()
|
||||
{
|
||||
if (fullCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryFullChargedCapacity");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
fullCapacity = Convert.ToDecimal(obj["FullChargedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Full Charge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ReadDesignCapacity()
|
||||
{
|
||||
if (designCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStaticData");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
designCapacity = Convert.ToDecimal(obj["DesignedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Design Capacity Reading: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RefreshBatteryHealth()
|
||||
{
|
||||
batteryHealth = GetBatteryHealth() * 100;
|
||||
}
|
||||
|
||||
|
||||
public static decimal GetBatteryHealth()
|
||||
{
|
||||
if (designCapacity is null)
|
||||
{
|
||||
ReadDesignCapacity();
|
||||
}
|
||||
ReadFullChargeCapacity();
|
||||
|
||||
if (designCapacity is null || fullCapacity is null || designCapacity == 0 || fullCapacity == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
decimal health = (decimal)fullCapacity / (decimal)designCapacity;
|
||||
Logger.WriteLine("Design Capacity: " + designCapacity + "mWh, Full Charge Capacity: " + fullCapacity + "mWh, Health: " + health + "%");
|
||||
|
||||
return health;
|
||||
}
|
||||
|
||||
public static float? GetCPUTemp() {
|
||||
|
||||
var last = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
if (Math.Abs(last - lastUpdate) < 2) return cpuTemp;
|
||||
lastUpdate = last;
|
||||
|
||||
cpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_CPU);
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
using (var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true))
|
||||
{
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Failed reading CPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
|
||||
return cpuTemp;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryRate = 0;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.GPU_Fan));
|
||||
midFan = FormatFan(Program.acpi.DeviceGet(AsusACPI.Mid_Fan));
|
||||
|
||||
cpuTemp = GetCPUTemp();
|
||||
|
||||
try
|
||||
{
|
||||
gpuTemp = GpuControl?.GetCurrentTemperature();
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
gpuTemp = -1;
|
||||
Debug.WriteLine("Failed reading GPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_GPU);
|
||||
|
||||
ReadFullChargeCapacity();
|
||||
GetBatteryStatus();
|
||||
|
||||
if (fullCapacity > 0 && chargeCapacity > 0)
|
||||
{
|
||||
batteryCapacity = Math.Min(100, ((decimal)chargeCapacity / (decimal)fullCapacity) * 100);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 10)
|
||||
{
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
return (GetGpuUse() > threshold);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static NvidiaGpuControl? GetNvidiaGpuControl()
|
||||
{
|
||||
if ((bool)GpuControl?.IsNvidia)
|
||||
return (NvidiaGpuControl)GpuControl;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecreateGpuControlWithDelay(int delay = 5)
|
||||
{
|
||||
// Re-enabling the discrete GPU takes a bit of time,
|
||||
// so a simple workaround is to refresh again after that happens
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(delay));
|
||||
RecreateGpuControl();
|
||||
});
|
||||
}
|
||||
|
||||
public static void RecreateGpuControl()
|
||||
{
|
||||
try
|
||||
{
|
||||
GpuControl?.Dispose();
|
||||
|
||||
IGpuControl _gpuControl = new NvidiaGpuControl();
|
||||
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
|
||||
_gpuControl.Dispose();
|
||||
|
||||
_gpuControl = new AmdGpuControl();
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
Logger.WriteLine("dGPU not found");
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Can't connect to GPU " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillGPUApps()
|
||||
{
|
||||
|
||||
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
|
||||
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
|
||||
{
|
||||
GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,142 +0,0 @@
|
||||
using System.Diagnostics;
|
||||
using GHelper;
|
||||
using GHelper.Gpu;
|
||||
|
||||
public static class HardwareMonitor
|
||||
{
|
||||
private static IGpuTemperatureProvider? GpuTemperatureProvider;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static float? batteryDischarge = -1;
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
public static string? gpuFan;
|
||||
public static string? midFan;
|
||||
|
||||
public static int GetFanMax()
|
||||
{
|
||||
int max = 58;
|
||||
if (Program.config.ContainsModel("401")) max = 72;
|
||||
else if (Program.config.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, Program.config.getConfig("fan_max"));
|
||||
}
|
||||
|
||||
public static void SetFanMax(int fan)
|
||||
{
|
||||
Program.config.setConfig("fan_max", fan);
|
||||
}
|
||||
private static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) return null; //nothing reasonable
|
||||
}
|
||||
|
||||
int fanMax = GetFanMax();
|
||||
if (fan > fanMax) SetFanMax(fan);
|
||||
|
||||
if (Program.config.getConfig("fan_rpm") == 1)
|
||||
return " Fan: " + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return " Fan: " + Math.Min(Math.Round((float)fan/fanMax*100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryDischarge = -1;
|
||||
gpuTemp = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.GPU_Fan));
|
||||
midFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.Mid_Fan));
|
||||
|
||||
cpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_CPU);
|
||||
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true);
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
ct.Dispose();
|
||||
} catch
|
||||
{
|
||||
Logger.WriteLine("Failed reading CPU temp");
|
||||
}
|
||||
|
||||
if (gpuTemp < 0) try
|
||||
{
|
||||
if (GpuTemperatureProvider is null) RecreateGpuTemperatureProvider();
|
||||
gpuTemp = GpuTemperatureProvider?.GetCurrentTemperature();
|
||||
|
||||
}
|
||||
catch (Exception ex) {
|
||||
gpuTemp = -1;
|
||||
Logger.WriteLine("Failed reading GPU temp");
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (gpuTemp < 0)
|
||||
gpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_GPU);
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true);
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
cb.Dispose();
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed reading Battery discharge");
|
||||
}
|
||||
}
|
||||
|
||||
public static void RecreateGpuTemperatureProviderWithDelay() {
|
||||
|
||||
// Re-enabling the discrete GPU takes a bit of time,
|
||||
// so a simple workaround is to refresh again after that happens
|
||||
Task.Run(async () => {
|
||||
await Task.Delay(TimeSpan.FromSeconds(5));
|
||||
RecreateGpuTemperatureProvider();
|
||||
});
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void RecreateGpuTemperatureProvider() {
|
||||
try
|
||||
{
|
||||
GpuTemperatureProvider?.Dispose();
|
||||
|
||||
// Detect valid GPU temperature provider.
|
||||
// We start with NVIDIA because there's always at least an integrated AMD GPU
|
||||
IGpuTemperatureProvider gpuTemperatureProvider = new NvidiaGpuTemperatureProvider();
|
||||
if (gpuTemperatureProvider.IsValid)
|
||||
{
|
||||
GpuTemperatureProvider = gpuTemperatureProvider;
|
||||
return;
|
||||
}
|
||||
|
||||
gpuTemperatureProvider.Dispose();
|
||||
gpuTemperatureProvider = new AmdGpuTemperatureProvider();
|
||||
if (gpuTemperatureProvider.IsValid)
|
||||
{
|
||||
GpuTemperatureProvider = gpuTemperatureProvider;
|
||||
return;
|
||||
}
|
||||
|
||||
gpuTemperatureProvider.Dispose();
|
||||
|
||||
GpuTemperatureProvider = null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
29
app/Helpers/Audio.cs
Normal file
29
app/Helpers/Audio.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class Audio
|
||||
{
|
||||
public static bool ToggleMute()
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
|
||||
var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
|
||||
|
||||
bool status = !commDevice.AudioEndpointVolume.Mute;
|
||||
|
||||
commDevice.AudioEndpointVolume.Mute = status;
|
||||
consoleDevice.AudioEndpointVolume.Mute = status;
|
||||
mmDevice.AudioEndpointVolume.Mute = status;
|
||||
|
||||
Logger.WriteLine(commDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(consoleDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(mmDevice.ToString() + ":" + status);
|
||||
|
||||
return status;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
138
app/Helpers/ClamshellModeControl.cs
Normal file
138
app/Helpers/ClamshellModeControl.cs
Normal file
@@ -0,0 +1,138 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Mode;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class ClamshellModeControl
|
||||
{
|
||||
|
||||
public ClamshellModeControl()
|
||||
{
|
||||
//Save current setting if hibernate or shutdown to prevent reverting the user set option.
|
||||
CheckAndSaveLidAction();
|
||||
}
|
||||
|
||||
public bool IsExternalDisplayConnected()
|
||||
{
|
||||
var devices = ScreenInterrogatory.GetAllDevices().ToArray();
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL &&
|
||||
device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED
|
||||
&& device.monitorFriendlyDeviceName != internalName)
|
||||
{
|
||||
Logger.WriteLine("Found external screen: " + device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
|
||||
//Already found one, we do not have to check whether there are more
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsClamshellEnabled()
|
||||
{
|
||||
return AppConfig.Is("toggle_clamshell_mode");
|
||||
}
|
||||
|
||||
public bool IsChargerConnected()
|
||||
{
|
||||
return SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
public bool IsClamshellReady()
|
||||
{
|
||||
return IsExternalDisplayConnected() && IsChargerConnected();
|
||||
}
|
||||
|
||||
public void ToggleLidAction()
|
||||
{
|
||||
if (!IsClamshellEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClamshellReady())
|
||||
{
|
||||
EnableClamshellMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
DisableClamshellMode();
|
||||
}
|
||||
}
|
||||
public static void DisableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(GetDefaultLidAction(), true);
|
||||
Logger.WriteLine("Disengaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public static void EnableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(0, true);
|
||||
Logger.WriteLine("Engaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public void UnregisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged -= SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
public void RegisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged += SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
private void SystemEvents_DisplaySettingsChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Logger.WriteLine("Display configuration changed.");
|
||||
|
||||
if (IsClamshellEnabled())
|
||||
ToggleLidAction();
|
||||
}
|
||||
|
||||
private static int CheckAndSaveLidAction()
|
||||
{
|
||||
if (AppConfig.Get("clamshell_default_lid_action", -1) != -1)
|
||||
{
|
||||
//Seting was alredy set. Do not touch it
|
||||
return AppConfig.Get("clamshell_default_lid_action", -1);
|
||||
}
|
||||
|
||||
int val = PowerNative.GetLidAction(true);
|
||||
//If it is 0 then it is likely already set by clamshell mdoe
|
||||
//If 0 was set by the user, then why do they even use clamshell mode?
|
||||
//We only care about hibernate or shutdown setting here
|
||||
if (val == 2 || val == 3)
|
||||
{
|
||||
AppConfig.Set("clamshell_default_lid_action", val);
|
||||
return val;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Power users can change that setting.
|
||||
//0 = Do nothing
|
||||
//1 = Sleep (default)
|
||||
//2 = Hibernate
|
||||
//3 = Shutdown
|
||||
private static int GetDefaultLidAction()
|
||||
{
|
||||
int val = AppConfig.Get("clamshell_default_lid_action", 1);
|
||||
|
||||
if (val < 0 || val > 3)
|
||||
{
|
||||
val = 1;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
}
|
||||
}
|
||||
21
app/Helpers/ColorUtilities.cs
Normal file
21
app/Helpers/ColorUtilities.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public class ColorUtilities
|
||||
{
|
||||
// Method to get the weighted average between two colors
|
||||
public static Color GetWeightedAverage(Color color1, Color color2, float weight)
|
||||
{
|
||||
|
||||
int red = (int)Math.Round(color1.R * (1 - weight) + color2.R * weight);
|
||||
int green = (int)Math.Round(color1.G * (1 - weight) + color2.G * weight);
|
||||
int blue = (int)Math.Round(color1.B * (1 - weight) + color2.B * weight);
|
||||
|
||||
red = Math.Min(255, Math.Max(0, red));
|
||||
green = Math.Min(255, Math.Max(0, green));
|
||||
blue = Math.Min(255, Math.Max(0, blue));
|
||||
|
||||
return Color.FromArgb(red, green, blue);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
public static class Logger
|
||||
{
|
||||
static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
static string logFile = appPath + "\\log.txt";
|
||||
public static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
public static string logFile = appPath + "\\log.txt";
|
||||
|
||||
public static void WriteLine(string logMessage)
|
||||
{
|
||||
@@ -30,7 +30,7 @@ public static class Logger
|
||||
try
|
||||
{
|
||||
var file = File.ReadAllLines(logFile);
|
||||
int skip = Math.Max(0, file.Count() - 500);
|
||||
int skip = Math.Max(0, file.Count() - 1000);
|
||||
File.WriteAllLines(logFile, file.Skip(skip).ToArray());
|
||||
}
|
||||
catch { }
|
||||
@@ -1,10 +1,10 @@
|
||||
using System.Drawing.Imaging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OSD
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
class OSDNativeForm : NativeWindow, IDisposable
|
||||
public class OSDNativeForm : NativeWindow, IDisposable
|
||||
{
|
||||
|
||||
private bool _disposed = false;
|
||||
@@ -19,11 +19,11 @@ namespace OSD
|
||||
|
||||
protected internal void Invalidate()
|
||||
{
|
||||
this.UpdateLayeredWindow();
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
private void UpdateLayeredWindow()
|
||||
{
|
||||
Bitmap bitmap1 = new Bitmap(this.Size.Width, this.Size.Height, PixelFormat.Format32bppArgb);
|
||||
Bitmap bitmap1 = new Bitmap(Size.Width, Size.Height, PixelFormat.Format32bppArgb);
|
||||
using (Graphics graphics1 = Graphics.FromImage(bitmap1))
|
||||
{
|
||||
Rectangle rectangle1;
|
||||
@@ -31,27 +31,27 @@ namespace OSD
|
||||
POINT point1;
|
||||
POINT point2;
|
||||
BLENDFUNCTION blendfunction1;
|
||||
rectangle1 = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
|
||||
rectangle1 = new Rectangle(0, 0, Size.Width, Size.Height);
|
||||
PerformPaint(new PaintEventArgs(graphics1, rectangle1));
|
||||
IntPtr ptr1 = User32.GetDC(IntPtr.Zero);
|
||||
IntPtr ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
IntPtr ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
IntPtr ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = this.Size.Width;
|
||||
size1.cy = this.Size.Height;
|
||||
point1.x = this.Location.X;
|
||||
point1.x = this.Location.X;
|
||||
point1.y = this.Location.Y;
|
||||
nint ptr1 = User32.GetDC(nint.Zero);
|
||||
nint ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
nint ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
nint ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = Size.Width;
|
||||
size1.cy = Size.Height;
|
||||
point1.x = Location.X;
|
||||
point1.x = Location.X;
|
||||
point1.y = Location.Y;
|
||||
point2.x = 0;
|
||||
point2.y = 0;
|
||||
blendfunction1 = new BLENDFUNCTION();
|
||||
blendfunction1.BlendOp = 0;
|
||||
blendfunction1.BlendFlags = 0;
|
||||
blendfunction1.SourceConstantAlpha = this._alpha;
|
||||
blendfunction1.SourceConstantAlpha = _alpha;
|
||||
blendfunction1.AlphaFormat = 1;
|
||||
User32.UpdateLayeredWindow(base.Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
User32.UpdateLayeredWindow(Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
Gdi32.SelectObject(ptr2, ptr4);
|
||||
User32.ReleaseDC(IntPtr.Zero, ptr1);
|
||||
User32.ReleaseDC(nint.Zero, ptr1);
|
||||
Gdi32.DeleteObject(ptr3);
|
||||
Gdi32.DeleteDC(ptr2);
|
||||
}
|
||||
@@ -59,25 +59,25 @@ namespace OSD
|
||||
|
||||
public virtual void Show()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
this.CreateWindowOnly();
|
||||
User32.ShowWindow(base.Handle, User32.SW_SHOWNOACTIVATE);
|
||||
if (Handle == nint.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
CreateWindowOnly();
|
||||
User32.ShowWindow(Handle, User32.SW_SHOWNOACTIVATE);
|
||||
}
|
||||
|
||||
|
||||
public virtual void Hide()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero)
|
||||
if (Handle == nint.Zero)
|
||||
return;
|
||||
User32.ShowWindow(base.Handle, User32.SW_HIDE);
|
||||
this.DestroyHandle();
|
||||
User32.ShowWindow(Handle, User32.SW_HIDE);
|
||||
DestroyHandle();
|
||||
}
|
||||
|
||||
|
||||
public virtual void Close()
|
||||
{
|
||||
this.Hide();
|
||||
this.Dispose();
|
||||
Hide();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CreateWindowOnly()
|
||||
@@ -85,55 +85,55 @@ namespace OSD
|
||||
|
||||
CreateParams params1 = new CreateParams();
|
||||
params1.Caption = "FloatingNativeWindow";
|
||||
int nX = this._location.X;
|
||||
int nY = this._location.Y;
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
if ((nX + this._size.Width) > screen1.Bounds.Width)
|
||||
int nX = _location.X;
|
||||
int nY = _location.Y;
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
if (nX + _size.Width > screen1.Bounds.Width)
|
||||
{
|
||||
nX = screen1.Bounds.Width - this._size.Width;
|
||||
nX = screen1.Bounds.Width - _size.Width;
|
||||
}
|
||||
if ((nY + this._size.Height) > screen1.Bounds.Height)
|
||||
if (nY + _size.Height > screen1.Bounds.Height)
|
||||
{
|
||||
nY = screen1.Bounds.Height - this._size.Height;
|
||||
nY = screen1.Bounds.Height - _size.Height;
|
||||
}
|
||||
this._location = new Point(nX, nY);
|
||||
Size size1 = this._size;
|
||||
Point point1 = this._location;
|
||||
_location = new Point(nX, nY);
|
||||
Size size1 = _size;
|
||||
Point point1 = _location;
|
||||
params1.X = nX;
|
||||
params1.Y = nY;
|
||||
params1.Height = size1.Height;
|
||||
params1.Width = size1.Width;
|
||||
params1.Parent = IntPtr.Zero;
|
||||
params1.Parent = nint.Zero;
|
||||
uint ui = User32.WS_POPUP;
|
||||
params1.Style = (int)ui;
|
||||
params1.ExStyle = User32.WS_EX_TOPMOST | User32.WS_EX_TOOLWINDOW | User32.WS_EX_LAYERED | User32.WS_EX_NOACTIVATE | User32.WS_EX_TRANSPARENT;
|
||||
this.CreateHandle(params1);
|
||||
this.UpdateLayeredWindow();
|
||||
CreateHandle(params1);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected virtual void SetBoundsCore(int x, int y, int width, int height)
|
||||
{
|
||||
if (((this.X != x) || (this.Y != y)) || ((this.Width != width) || (this.Height != height)))
|
||||
if (X != x || Y != y || Width != width || Height != height)
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
int num1 = 20;
|
||||
if ((this.X == x) && (this.Y == y))
|
||||
if (X == x && Y == y)
|
||||
{
|
||||
num1 |= 2;
|
||||
}
|
||||
if ((this.Width == width) && (this.Height == height))
|
||||
if (Width == width && Height == height)
|
||||
{
|
||||
num1 |= 1;
|
||||
}
|
||||
User32.SetWindowPos(base.Handle, IntPtr.Zero, x, y, width, height, (uint)num1);
|
||||
User32.SetWindowPos(Handle, nint.Zero, x, y, width, height, (uint)num1);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Location = new Point(x, y);
|
||||
this.Size = new Size(width, height);
|
||||
Location = new Point(x, y);
|
||||
Size = new Size(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -147,20 +147,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Point Location
|
||||
{
|
||||
get { return this._location; }
|
||||
get { return _location; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(value.X, value.Y, this._size.Width, this._size.Height);
|
||||
SetBoundsCore(value.X, value.Y, _size.Width, _size.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._location = new Point(rect.left, rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_location = new Point(rect.left, rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._location = value;
|
||||
_location = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,20 +169,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Size Size
|
||||
{
|
||||
get { return this._size; }
|
||||
get { return _size; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(this._location.X, this._location.Y, value.Width, value.Height);
|
||||
SetBoundsCore(_location.X, _location.Y, value.Width, value.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._size = value;
|
||||
_size = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,10 +191,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Height
|
||||
{
|
||||
get { return this._size.Height; }
|
||||
get { return _size.Height; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(this._size.Width, value);
|
||||
_size = new Size(_size.Width, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -202,10 +202,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Width
|
||||
{
|
||||
get { return this._size.Width; }
|
||||
get { return _size.Width; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(value, this._size.Height);
|
||||
_size = new Size(value, _size.Height);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -213,10 +213,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int X
|
||||
{
|
||||
get { return this._location.X; }
|
||||
get { return _location.X; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(value, this.Location.Y);
|
||||
Location = new Point(value, Location.Y);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -224,10 +224,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Y
|
||||
{
|
||||
get { return this._location.Y; }
|
||||
get { return _location.Y; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(this.Location.X, value);
|
||||
Location = new Point(Location.X, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -237,7 +237,7 @@ namespace OSD
|
||||
{
|
||||
get
|
||||
{
|
||||
return new Rectangle(new Point(0, 0), this._size);
|
||||
return new Rectangle(new Point(0, 0), _size);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -245,12 +245,12 @@ namespace OSD
|
||||
/// </summary>
|
||||
public byte Alpha
|
||||
{
|
||||
get { return this._alpha; }
|
||||
get { return _alpha; }
|
||||
set
|
||||
{
|
||||
if (this._alpha == value) return;
|
||||
this._alpha = value;
|
||||
this.UpdateLayeredWindow();
|
||||
if (_alpha == value) return;
|
||||
_alpha = value;
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -258,15 +258,15 @@ namespace OSD
|
||||
#region IDisposable Members
|
||||
public void Dispose()
|
||||
{
|
||||
this.Dispose(true);
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (!this._disposed)
|
||||
if (!_disposed)
|
||||
{
|
||||
this.DestroyHandle();
|
||||
this._disposed = true;
|
||||
DestroyHandle();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -299,16 +299,16 @@ namespace OSD
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwFlags;
|
||||
public IntPtr hWnd;
|
||||
public nint hWnd;
|
||||
public uint dwHoverTime;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct MSG
|
||||
{
|
||||
public IntPtr hwnd;
|
||||
public nint hwnd;
|
||||
public int message;
|
||||
public IntPtr wParam;
|
||||
public IntPtr lParam;
|
||||
public nint wParam;
|
||||
public nint lParam;
|
||||
public int time;
|
||||
public int pt_x;
|
||||
public int pt_y;
|
||||
@@ -345,69 +345,69 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags);
|
||||
internal static extern bool AnimateWindow(nint hWnd, uint dwTime, uint dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ClientToScreen(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DispatchMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool DrawFocusRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetDC(IntPtr hWnd);
|
||||
internal static extern nint GetDC(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetFocus();
|
||||
internal static extern nint GetFocus();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern ushort GetKeyState(int virtKey);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetParent(IntPtr hWnd);
|
||||
internal static extern nint GetParent(nint hWnd);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, [In, Out] ref RECT rect);
|
||||
public static extern bool GetClientRect(nint hWnd, [In, Out] ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
internal static extern int GetWindowLong(nint hWnd, int nIndex);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetWindow(IntPtr hWnd, int cmd);
|
||||
internal static extern nint GetWindow(nint hWnd, int cmd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool GetWindowRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool HideCaret(IntPtr hWnd);
|
||||
internal static extern bool HideCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);
|
||||
internal static extern bool InvalidateRect(nint hWnd, ref RECT rect, bool erase);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);
|
||||
internal static extern nint LoadCursor(nint hInstance, uint cursor);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern int MapWindowPoints(IntPtr hWndFrom, IntPtr hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
public static extern int MapWindowPoints(nint hWndFrom, nint hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);
|
||||
internal static extern bool MoveWindow(nint hWnd, int x, int y, int width, int height, bool repaint);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern bool PostMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ReleaseCapture();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
|
||||
internal static extern int ReleaseDC(nint hWnd, nint hDC);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ScreenToClient(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern uint SendMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetCursor(IntPtr hCursor);
|
||||
internal static extern nint SetCursor(nint hCursor);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetFocus(IntPtr hWnd);
|
||||
internal static extern nint SetFocus(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowLong(IntPtr hWnd, int nIndex, int newLong);
|
||||
internal static extern int SetWindowLong(nint hWnd, int nIndex, int newLong);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
internal static extern int SetWindowPos(nint hWnd, nint hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);
|
||||
internal static extern bool SetWindowRgn(nint hWnd, nint hRgn, bool redraw);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ShowCaret(IntPtr hWnd);
|
||||
internal static extern bool ShowCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetCapture(IntPtr hWnd);
|
||||
internal static extern bool SetCapture(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ShowWindow(IntPtr hWnd, short cmdShow);
|
||||
internal static extern int ShowWindow(nint hWnd, short cmdShow);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SystemParametersInfo(uint uiAction, uint uiParam, ref int bRetValue, uint fWinINI);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
@@ -415,9 +415,9 @@ namespace OSD
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool TranslateMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
internal static extern bool UpdateLayeredWindow(nint hwnd, nint hdcDst, ref POINT pptDst, ref SIZE psize, nint hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateWindow(IntPtr hwnd);
|
||||
internal static extern bool UpdateWindow(nint hwnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool WaitMessage();
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
@@ -431,25 +431,25 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int CombineRgn(IntPtr dest, IntPtr src1, IntPtr src2, int flags);
|
||||
internal static extern int CombineRgn(nint dest, nint src1, nint src2, int flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
internal static extern nint CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateCompatibleDC(IntPtr hDC);
|
||||
internal static extern nint CreateCompatibleDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateRectRgnIndirect(ref RECT rect);
|
||||
internal static extern nint CreateRectRgnIndirect(ref RECT rect);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DeleteDC(IntPtr hDC);
|
||||
internal static extern bool DeleteDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr DeleteObject(IntPtr hObject);
|
||||
internal static extern nint DeleteObject(nint hObject);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetClipBox(IntPtr hDC, ref RECT rectBox);
|
||||
internal static extern int GetClipBox(nint hDC, ref RECT rectBox);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PatBlt(IntPtr hDC, int x, int y, int width, int height, uint flags);
|
||||
internal static extern bool PatBlt(nint hDC, int x, int y, int width, int height, uint flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
internal static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
|
||||
internal static extern nint SelectObject(nint hDC, nint hObject);
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LOGBRUSH
|
||||
106
app/Helpers/OptimizationService.cs
Normal file
106
app/Helpers/OptimizationService.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class OptimizationService
|
||||
{
|
||||
|
||||
static List<string> services = new() {
|
||||
"ArmouryCrateControlInterface",
|
||||
"ASUSOptimization",
|
||||
"AsusAppService",
|
||||
"ASUSLinkNear",
|
||||
"ASUSLinkRemote",
|
||||
"ASUSSoftwareManager",
|
||||
"ASUSSwitch",
|
||||
"ASUSSystemAnalysis",
|
||||
"ASUSSystemDiagnosis",
|
||||
"AsusCertService"
|
||||
};
|
||||
|
||||
public static void SetChargeLimit(int newValue)
|
||||
{
|
||||
// Set the path to the .ini file
|
||||
string path = @"C:\ProgramData\ASUS\ASUS System Control Interface\ASUSOptimization\Customization.ini";
|
||||
|
||||
|
||||
// Make a backup copy of the INI file
|
||||
string backupPath = path + ".bak";
|
||||
File.Copy(path, backupPath, true);
|
||||
|
||||
string fileContents = File.ReadAllText(path, Encoding.Unicode);
|
||||
|
||||
// Find the section [BatteryHealthCharging]
|
||||
string sectionPattern = @"\[BatteryHealthCharging\]\s*(version=\d+)?\s+value=(\d+)";
|
||||
Match sectionMatch = Regex.Match(fileContents, sectionPattern);
|
||||
if (sectionMatch.Success)
|
||||
{
|
||||
// Replace the value with the new value
|
||||
string oldValueString = sectionMatch.Groups[2].Value;
|
||||
int oldValue = int.Parse(oldValueString);
|
||||
string newSection = sectionMatch.Value.Replace($"value={oldValue}", $"value={newValue}");
|
||||
|
||||
// Replace the section in the file contents
|
||||
fileContents = fileContents.Replace(sectionMatch.Value, newSection);
|
||||
|
||||
File.WriteAllText(path, fileContents, Encoding.Unicode);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
|
||||
}
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
foreach (string service in services)
|
||||
{
|
||||
if (Process.GetProcessesByName(service).Count() > 0) count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
public static void SetBacklightOffDelay(int value = 60)
|
||||
{
|
||||
try
|
||||
{
|
||||
RegistryKey myKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\ASUS\ASUS System Control Interface\AsusOptimization\ASUS Keyboard Hotkeys", true);
|
||||
if (myKey != null)
|
||||
{
|
||||
myKey.SetValue("TurnOffKeybdLight", value, RegistryValueKind.DWord);
|
||||
myKey.Close();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void StopAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StopDisableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StartEnableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
146
app/Helpers/ProcessHelper.cs
Normal file
146
app/Helpers/ProcessHelper.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class ProcessHelper
|
||||
{
|
||||
private static long lastAdmin;
|
||||
|
||||
public static void CheckAlreadyRunning()
|
||||
{
|
||||
Process currentProcess = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
|
||||
|
||||
if (processes.Length > 1)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
if (process.Id != currentProcess.Id)
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUserAdministrator()
|
||||
{
|
||||
WindowsIdentity identity = WindowsIdentity.GetCurrent();
|
||||
WindowsPrincipal principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
public static void RunAsAdmin(string? param = null)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
|
||||
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
// Check if the current user is an administrator
|
||||
if (!IsUserAdministrator())
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = Application.ExecutablePath;
|
||||
startInfo.Arguments = param;
|
||||
startInfo.Verb = "runas";
|
||||
try
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillByName(string name)
|
||||
{
|
||||
foreach (var process in Process.GetProcessesByName(name))
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void KillByProcess(Process process)
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public static void StopDisableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Get-Service -Name \"{serviceName}\" | Stop-Service -Force -PassThru | Set-Service -StartupType Disabled";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartEnableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status running -StartupType Automatic";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void RunCMD(string name, string args)
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.RedirectStandardOutput = true;
|
||||
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
|
||||
string result = cmd.StandardOutput.ReadToEnd().Replace(Environment.NewLine, " ").Trim(' ');
|
||||
|
||||
Logger.WriteLine(args);
|
||||
Logger.WriteLine(result);
|
||||
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
84
app/Helpers/Startup.cs
Normal file
84
app/Helpers/Startup.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using GHelper.Helpers;
|
||||
using Microsoft.Win32.TaskScheduler;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
|
||||
public class Startup
|
||||
{
|
||||
|
||||
static string taskName = "GHelper";
|
||||
|
||||
public static bool IsScheduled()
|
||||
{
|
||||
TaskService taskService = new TaskService();
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
}
|
||||
|
||||
public static void ReScheduleAdmin()
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator() && IsScheduled())
|
||||
{
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
|
||||
public static void Schedule()
|
||||
{
|
||||
|
||||
string strExeFilePath = Application.ExecutablePath;
|
||||
|
||||
if (strExeFilePath is null) return;
|
||||
|
||||
var userId = WindowsIdentity.GetCurrent().Name;
|
||||
|
||||
using (TaskDefinition td = TaskService.Instance.NewTask())
|
||||
{
|
||||
|
||||
td.RegistrationInfo.Description = "G-Helper Auto Start";
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId, Delay = TimeSpan.FromSeconds(1) });
|
||||
td.Actions.Add(strExeFilePath);
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
td.Principal.RunLevel = TaskRunLevel.Highest;
|
||||
|
||||
td.Settings.StopIfGoingOnBatteries = false;
|
||||
td.Settings.DisallowStartIfOnBatteries = false;
|
||||
td.Settings.ExecutionTimeLimit = TimeSpan.Zero;
|
||||
|
||||
Debug.WriteLine(strExeFilePath);
|
||||
Debug.WriteLine(userId);
|
||||
|
||||
try
|
||||
{
|
||||
TaskService.Instance.RootFolder.RegisterTaskDefinition(taskName, td);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't create a start up task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void UnSchedule()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
{
|
||||
try
|
||||
{
|
||||
taskService.RootFolder.DeleteTask(taskName);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't remove task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
166
app/Helpers/ToastForm.cs
Normal file
166
app/Helpers/ToastForm.cs
Normal file
@@ -0,0 +1,166 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
static class Drawing
|
||||
{
|
||||
|
||||
public static GraphicsPath RoundedRect(Rectangle bounds, int radius)
|
||||
{
|
||||
int diameter = radius * 2;
|
||||
Size size = new Size(diameter, diameter);
|
||||
Rectangle arc = new Rectangle(bounds.Location, size);
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
|
||||
if (radius == 0)
|
||||
{
|
||||
path.AddRectangle(bounds);
|
||||
return path;
|
||||
}
|
||||
|
||||
path.AddArc(arc, 180, 90);
|
||||
arc.X = bounds.Right - diameter;
|
||||
path.AddArc(arc, 270, 90);
|
||||
arc.Y = bounds.Bottom - diameter;
|
||||
path.AddArc(arc, 0, 90);
|
||||
arc.X = bounds.Left;
|
||||
path.AddArc(arc, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
public static void FillRoundedRectangle(this Graphics graphics, Brush brush, Rectangle bounds, int cornerRadius)
|
||||
{
|
||||
using (GraphicsPath path = RoundedRect(bounds, cornerRadius))
|
||||
{
|
||||
graphics.FillPath(brush, path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum ToastIcon
|
||||
{
|
||||
BrightnessUp,
|
||||
BrightnessDown,
|
||||
BacklightUp,
|
||||
BacklightDown,
|
||||
Touchpad,
|
||||
Microphone,
|
||||
MicrophoneMute,
|
||||
FnLock,
|
||||
Battery,
|
||||
Charger
|
||||
}
|
||||
|
||||
public class ToastForm : OSDNativeForm
|
||||
{
|
||||
|
||||
protected static string toastText = "Balanced";
|
||||
protected static ToastIcon? toastIcon = null;
|
||||
|
||||
protected static System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
|
||||
|
||||
public ToastForm()
|
||||
{
|
||||
timer.Tick += timer_Tick;
|
||||
timer.Enabled = false;
|
||||
timer.Interval = 2000;
|
||||
}
|
||||
|
||||
protected override void PerformPaint(PaintEventArgs e)
|
||||
{
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
|
||||
e.Graphics.FillRoundedRectangle(brush, Bound, 10);
|
||||
|
||||
StringFormat format = new StringFormat();
|
||||
format.LineAlignment = StringAlignment.Center;
|
||||
format.Alignment = StringAlignment.Center;
|
||||
|
||||
Bitmap? icon = null;
|
||||
|
||||
switch (toastIcon)
|
||||
{
|
||||
case ToastIcon.BrightnessUp:
|
||||
icon = Properties.Resources.brightness_up;
|
||||
break;
|
||||
case ToastIcon.BrightnessDown:
|
||||
icon = Properties.Resources.brightness_down;
|
||||
break;
|
||||
case ToastIcon.BacklightUp:
|
||||
icon = Properties.Resources.backlight_up;
|
||||
break;
|
||||
case ToastIcon.BacklightDown:
|
||||
icon = Properties.Resources.backlight_down;
|
||||
break;
|
||||
case ToastIcon.Microphone:
|
||||
icon = Properties.Resources.icons8_microphone_96;
|
||||
break;
|
||||
case ToastIcon.MicrophoneMute:
|
||||
icon = Properties.Resources.icons8_mute_unmute_96;
|
||||
break;
|
||||
case ToastIcon.Touchpad:
|
||||
icon = Properties.Resources.icons8_touchpad_96;
|
||||
break;
|
||||
case ToastIcon.FnLock:
|
||||
icon = Properties.Resources.icons8_function;
|
||||
break;
|
||||
case ToastIcon.Battery:
|
||||
icon = Properties.Resources.icons8_charged_battery_96;
|
||||
break;
|
||||
case ToastIcon.Charger:
|
||||
icon = Properties.Resources.icons8_charging_battery_96;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
int shiftX = 0;
|
||||
|
||||
if (icon is not null)
|
||||
{
|
||||
e.Graphics.DrawImage(icon, 18, 18, 64, 64);
|
||||
shiftX = 40;
|
||||
}
|
||||
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 36f, FontStyle.Bold, GraphicsUnit.Pixel),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(Bound.Width / 2 + shiftX, Bound.Height / 2),
|
||||
format);
|
||||
|
||||
}
|
||||
|
||||
public void RunToast(string text, ToastIcon? icon = null)
|
||||
{
|
||||
|
||||
if (AppConfig.Is("disable_osd")) return;
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - Height;
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void timer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
//Debug.WriteLine("Toast end");
|
||||
Hide();
|
||||
timer.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
632
app/Input/InputDispatcher.cs
Normal file
632
app/Input/InputDispatcher.cs
Normal file
@@ -0,0 +1,632 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Mode;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public static bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
static ModeControl modeControl = Program.modeControl;
|
||||
static ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
static bool isTUF = AppConfig.IsTUF();
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
AsusUSB.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Debug.WriteLine(iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online ||
|
||||
AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
if (!AppConfig.Is("skip_hotkeys"))
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, Keys.F20);
|
||||
}
|
||||
|
||||
if (!AppConfig.IsZ13() && !AppConfig.IsAlly())
|
||||
{
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
}
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
KeyboardHook.KeyPress((Keys)intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void SetBrightness(int delta)
|
||||
{
|
||||
int brightness = -1;
|
||||
|
||||
if (isTUF) brightness = ScreenBrightness.Get();
|
||||
if (AppConfig.SwappedBrightness()) delta = -delta;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, delta > 0 ? AsusACPI.Brightness_Up : AsusACPI.Brightness_Down, "Brightness");
|
||||
|
||||
if (isTUF)
|
||||
{
|
||||
if (AppConfig.SwappedBrightness()) return;
|
||||
if (delta < 0 && brightness <= 0) return;
|
||||
if (delta > 0 && brightness >= 100) return;
|
||||
|
||||
Thread.Sleep(100);
|
||||
if (brightness == ScreenBrightness.Get())
|
||||
Program.toast.RunToast(ScreenBrightness.Adjust(delta) + "%", (delta < 0 ) ? ToastIcon.BrightnessDown : ToastIcon.BrightnessUp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.IsZ13() || AppConfig.IsDUO())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
SetBacklight(-1, true);
|
||||
break;
|
||||
case Keys.F3:
|
||||
SetBacklight(1, true);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.F8:
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyWinPress(Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
HandleOptimizationEvent(107);
|
||||
break;
|
||||
case Keys.F11:
|
||||
HandleOptimizationEvent(108);
|
||||
break;
|
||||
case Keys.F12:
|
||||
KeyboardHook.KeyWinPress(Keys.A);
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
if (e.Key == Keys.F20) KeyProcess("m3");
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Screen brightness down on CTRL+VolDown
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Screen brightness up on CTRL+VolUp
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Shift))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Keyboard backlight down on SHIFT+VolDown
|
||||
SetBacklight(-1);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Keyboard backlight up on SHIFT+VolUp
|
||||
SetBacklight(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
if (name == "fne")
|
||||
action = "calculator";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
screenControl.ToogleMiniled();
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
modeControl.CyclePerformanceMode();
|
||||
break;
|
||||
case "ghelper":
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
bool muteStatus = Audio.ToggleMute();
|
||||
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
break;
|
||||
case "brightness_up":
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case "brightness_down":
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case "screenpad_up":
|
||||
SetScreenpad(10);
|
||||
break;
|
||||
case "screenpad_down":
|
||||
SetScreenpad(-10);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
case "calculator":
|
||||
LaunchProcess("calc");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
Logger.WriteLine("Touchpad status:" + key?.GetValue("Enabled")?.ToString());
|
||||
return key?.GetValue("Enabled")?.ToString() == "1";
|
||||
}
|
||||
}
|
||||
|
||||
public static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, fnLock == 1 ? 0 : 1, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
|
||||
|
||||
Program.toast.RunToast("Fn-Lock " + (fnLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
if (AppConfig.Is("disable_tablet")) return;
|
||||
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if (tabletState && touchpadState || !tabletState && !touchpadState) AsusUSB.TouchpadToggle();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
// The ROG Ally uses different M-key codes.
|
||||
// We'll special-case the translation of those.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
switch(EventID)
|
||||
{
|
||||
|
||||
// This is both the M1 and M2 keys.
|
||||
// There's a way to differentiate, apparently, but it isn't over USB or any other obvious protocol.
|
||||
case 165:
|
||||
KeyProcess("paddle");
|
||||
return;
|
||||
// The Command Center ("play-looking") button below the select key.
|
||||
case 166:
|
||||
KeyProcess("cc");
|
||||
return;
|
||||
// The M4/ROG key.
|
||||
case 56:
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
// All other devices seem to use the same HID key-codes,
|
||||
// so we can process them all the same.
|
||||
else
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 181: // FN + Numpad Enter
|
||||
KeyProcess("fne");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
modeControl.CyclePerformanceMode();
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 53: // FN+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
}
|
||||
|
||||
// Asus Optimization service Events
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
//ScreenBrightness.Adjust(-10);
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
//ScreenBrightness.Adjust(+10);
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
AsusUSB.TouchpadToggle();
|
||||
Thread.Sleep(200);
|
||||
Program.toast.RunToast(GetTouchpadState() ? "On" : "Off", ToastIcon.Touchpad);
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) AsusUSB.Init();
|
||||
|
||||
//if (!OptimizationService.IsRunning())
|
||||
AsusUSB.ApplyBrightness(GetBacklight(), "Auto");
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta, bool force = false)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = ++backlight % 4;
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (force || !OptimizationService.IsRunning())
|
||||
{
|
||||
AsusUSB.ApplyBrightness(backlight, "HotKey");
|
||||
}
|
||||
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
|
||||
}
|
||||
|
||||
public static void SetScreenpad(int delta)
|
||||
{
|
||||
int brightness = AppConfig.Get("screenpad", 100);
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), 0);
|
||||
|
||||
AppConfig.Set("screenpad", brightness);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, (brightness * 255 / 100), "Screenpad");
|
||||
if (brightness == 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, brightness, "ScreenpadToggle");
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {brightness}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
//string executable = command.Split(' ')[0];
|
||||
//string arguments = command.Substring(executable.Length).Trim();
|
||||
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = command;
|
||||
//startInfo.Arguments = arguments;
|
||||
Process proc = Process.Start(startInfo);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
173
app/Input/KeyboardHook.cs
Normal file
173
app/Input/KeyboardHook.cs
Normal file
@@ -0,0 +1,173 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public sealed class KeyboardHook : IDisposable
|
||||
{
|
||||
// Registers a hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
|
||||
// Unregisters the hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
private const byte VK_LWIN = 0x5B;
|
||||
|
||||
public static void KeyPress(Keys key)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyWinPress(Keys key)
|
||||
{
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event(VK_LWIN, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents the window that is used internally to get the messages.
|
||||
/// </summary>
|
||||
private class Window : NativeWindow, IDisposable
|
||||
{
|
||||
private static int WM_HOTKEY = 0x0312;
|
||||
public static Keys? fakeKey;
|
||||
|
||||
public Window()
|
||||
{
|
||||
// create the handle for the window.
|
||||
this.CreateHandle(new CreateParams());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overridden to get the notifications.
|
||||
/// </summary>
|
||||
/// <param name="m"></param>
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
base.WndProc(ref m);
|
||||
|
||||
// check if we got a hot key pressed.
|
||||
if (m.Msg == WM_HOTKEY)
|
||||
{
|
||||
// get the keys.
|
||||
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
|
||||
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
|
||||
|
||||
// invoke the event to notify the parent.
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
this.DestroyHandle();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
private Window _window = new Window();
|
||||
private int _currentId;
|
||||
|
||||
public KeyboardHook()
|
||||
{
|
||||
// register the event of the inner native window.
|
||||
_window.KeyPressed += delegate (object sender, KeyPressedEventArgs args)
|
||||
{
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, args);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a hot key in the system.
|
||||
/// </summary>
|
||||
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
|
||||
/// <param name="key">The key itself that is associated with the hot key.</param>
|
||||
public void RegisterHotKey(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
// increment the counter.
|
||||
_currentId = _currentId + 1;
|
||||
|
||||
// register the hot key.
|
||||
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
|
||||
Logger.WriteLine("Couldn’t register " + key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A hot key has been pressed.
|
||||
/// </summary>
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void UnregisterAll()
|
||||
{
|
||||
// unregister all the registered hot keys.
|
||||
for (int i = _currentId; i > 0; i--)
|
||||
{
|
||||
UnregisterHotKey(_window.Handle, i);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnregisterAll();
|
||||
// dispose the inner native window.
|
||||
_window.Dispose();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event Args for the event that is fired after the hot key has been pressed.
|
||||
/// </summary>
|
||||
public class KeyPressedEventArgs : EventArgs
|
||||
{
|
||||
private ModifierKeys _modifier;
|
||||
private Keys _key;
|
||||
|
||||
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
_modifier = modifier;
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public ModifierKeys Modifier
|
||||
{
|
||||
get { return _modifier; }
|
||||
}
|
||||
|
||||
public Keys Key
|
||||
{
|
||||
get { return _key; }
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of possible modifiers.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ModifierKeys : uint
|
||||
{
|
||||
None = 0,
|
||||
Alt = 1,
|
||||
Control = 2,
|
||||
Shift = 4,
|
||||
Win = 8
|
||||
}
|
||||
69
app/Input/KeyboardListener.cs
Normal file
69
app/Input/KeyboardListener.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using HidLibrary;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
HidDevice? input = AsusUSB.GetDevice();
|
||||
|
||||
// Fallback
|
||||
if (input == null)
|
||||
{
|
||||
AsusUSB.Init();
|
||||
Thread.Sleep(1000);
|
||||
input = AsusUSB.GetDevice();
|
||||
}
|
||||
|
||||
if (input == null)
|
||||
{
|
||||
Logger.WriteLine($"Input device not found");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Input: {input.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
|
||||
// Emergency break
|
||||
if (input == null || !input.IsConnected)
|
||||
{
|
||||
Logger.WriteLine("Listener terminated");
|
||||
break;
|
||||
}
|
||||
|
||||
var data = input.Read().Data;
|
||||
if (data.Length > 1 && data[0] == AsusUSB.INPUT_HID_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
KeyHandler(data[1]);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
329
app/Keyboard.Designer.cs
generated
329
app/Keyboard.Designer.cs
generated
@@ -1,329 +0,0 @@
|
||||
using CustomControls;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Keyboard
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBox1 = new GroupBox();
|
||||
textFNF4 = new TextBox();
|
||||
comboFNF4 = new RComboBox();
|
||||
labelFNF4 = new Label();
|
||||
textM4 = new TextBox();
|
||||
textM3 = new TextBox();
|
||||
comboM4 = new RComboBox();
|
||||
labelM4 = new Label();
|
||||
comboM3 = new RComboBox();
|
||||
labelM3 = new Label();
|
||||
groupLight = new GroupBox();
|
||||
labelSpeed = new Label();
|
||||
comboKeyboardSpeed = new RComboBox();
|
||||
checkShutdown = new CheckBox();
|
||||
checkSleep = new CheckBox();
|
||||
checkBoot = new CheckBox();
|
||||
checkAwake = new CheckBox();
|
||||
groupOther = new GroupBox();
|
||||
checkKeyboardAuto = new CheckBox();
|
||||
checkTopmost = new CheckBox();
|
||||
checkNoOverdrive = new CheckBox();
|
||||
groupBox1.SuspendLayout();
|
||||
groupLight.SuspendLayout();
|
||||
groupOther.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(textFNF4);
|
||||
groupBox1.Controls.Add(comboFNF4);
|
||||
groupBox1.Controls.Add(labelFNF4);
|
||||
groupBox1.Controls.Add(textM4);
|
||||
groupBox1.Controls.Add(textM3);
|
||||
groupBox1.Controls.Add(comboM4);
|
||||
groupBox1.Controls.Add(labelM4);
|
||||
groupBox1.Controls.Add(comboM3);
|
||||
groupBox1.Controls.Add(labelM3);
|
||||
groupBox1.Dock = DockStyle.Top;
|
||||
groupBox1.Location = new Point(10, 10);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new Size(756, 242);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Key Bindings";
|
||||
//
|
||||
// textFNF4
|
||||
//
|
||||
textFNF4.Location = new Point(411, 176);
|
||||
textFNF4.Name = "textFNF4";
|
||||
textFNF4.PlaceholderText = "action";
|
||||
textFNF4.Size = new Size(320, 39);
|
||||
textFNF4.TabIndex = 8;
|
||||
//
|
||||
// comboFNF4
|
||||
//
|
||||
comboFNF4.FormattingEnabled = true;
|
||||
comboFNF4.Location = new Point(93, 175);
|
||||
comboFNF4.Name = "comboFNF4";
|
||||
comboFNF4.Size = new Size(312, 40);
|
||||
comboFNF4.TabIndex = 7;
|
||||
//
|
||||
// labelFNF4
|
||||
//
|
||||
labelFNF4.AutoSize = true;
|
||||
labelFNF4.Location = new Point(2, 178);
|
||||
labelFNF4.Name = "labelFNF4";
|
||||
labelFNF4.Size = new Size(90, 32);
|
||||
labelFNF4.TabIndex = 6;
|
||||
labelFNF4.Text = "FN+F4:";
|
||||
//
|
||||
// textM4
|
||||
//
|
||||
textM4.Location = new Point(411, 113);
|
||||
textM4.Name = "textM4";
|
||||
textM4.PlaceholderText = "action";
|
||||
textM4.Size = new Size(320, 39);
|
||||
textM4.TabIndex = 5;
|
||||
//
|
||||
// textM3
|
||||
//
|
||||
textM3.Location = new Point(411, 54);
|
||||
textM3.Name = "textM3";
|
||||
textM3.PlaceholderText = "notepad /p \"file.txt\"";
|
||||
textM3.Size = new Size(320, 39);
|
||||
textM3.TabIndex = 4;
|
||||
//
|
||||
// comboM4
|
||||
//
|
||||
comboM4.FormattingEnabled = true;
|
||||
comboM4.Items.AddRange(new object[] { "Performance Mode", "Open G-Helper window", "Custom" });
|
||||
comboM4.Location = new Point(93, 112);
|
||||
comboM4.Name = "comboM4";
|
||||
comboM4.Size = new Size(312, 40);
|
||||
comboM4.TabIndex = 3;
|
||||
//
|
||||
// labelM4
|
||||
//
|
||||
labelM4.AutoSize = true;
|
||||
labelM4.Location = new Point(25, 116);
|
||||
labelM4.Name = "labelM4";
|
||||
labelM4.Size = new Size(54, 32);
|
||||
labelM4.TabIndex = 2;
|
||||
labelM4.Text = "M4:";
|
||||
//
|
||||
// comboM3
|
||||
//
|
||||
comboM3.FormattingEnabled = true;
|
||||
comboM3.Items.AddRange(new object[] { "Default", "Volume Mute", "Play / Pause", "PrintScreen", "Toggle Aura", "Custom" });
|
||||
comboM3.Location = new Point(93, 54);
|
||||
comboM3.Name = "comboM3";
|
||||
comboM3.Size = new Size(312, 40);
|
||||
comboM3.TabIndex = 1;
|
||||
//
|
||||
// labelM3
|
||||
//
|
||||
labelM3.AutoSize = true;
|
||||
labelM3.Location = new Point(25, 58);
|
||||
labelM3.Name = "labelM3";
|
||||
labelM3.Size = new Size(54, 32);
|
||||
labelM3.TabIndex = 0;
|
||||
labelM3.Text = "M3:";
|
||||
//
|
||||
// groupLight
|
||||
//
|
||||
groupLight.Controls.Add(labelSpeed);
|
||||
groupLight.Controls.Add(comboKeyboardSpeed);
|
||||
groupLight.Controls.Add(checkShutdown);
|
||||
groupLight.Controls.Add(checkSleep);
|
||||
groupLight.Controls.Add(checkBoot);
|
||||
groupLight.Controls.Add(checkAwake);
|
||||
groupLight.Dock = DockStyle.Top;
|
||||
groupLight.Location = new Point(10, 252);
|
||||
groupLight.Name = "groupLight";
|
||||
groupLight.Size = new Size(756, 304);
|
||||
groupLight.TabIndex = 1;
|
||||
groupLight.TabStop = false;
|
||||
groupLight.Text = "Keyboard Backlight";
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(25, 237);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(198, 32);
|
||||
labelSpeed.TabIndex = 40;
|
||||
labelSpeed.Text = "Animation Speed";
|
||||
//
|
||||
// comboKeyboardSpeed
|
||||
//
|
||||
comboKeyboardSpeed.BorderColor = Color.White;
|
||||
comboKeyboardSpeed.ButtonColor = SystemColors.ControlLight;
|
||||
comboKeyboardSpeed.FlatStyle = FlatStyle.Flat;
|
||||
comboKeyboardSpeed.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboKeyboardSpeed.FormattingEnabled = true;
|
||||
comboKeyboardSpeed.ItemHeight = 32;
|
||||
comboKeyboardSpeed.Items.AddRange(new object[] { "Slow", "Normal", "Fast" });
|
||||
comboKeyboardSpeed.Location = new Point(230, 234);
|
||||
comboKeyboardSpeed.Margin = new Padding(4, 10, 4, 8);
|
||||
comboKeyboardSpeed.Name = "comboKeyboardSpeed";
|
||||
comboKeyboardSpeed.Size = new Size(291, 40);
|
||||
comboKeyboardSpeed.TabIndex = 39;
|
||||
comboKeyboardSpeed.TabStop = false;
|
||||
//
|
||||
// checkShutdown
|
||||
//
|
||||
checkShutdown.AutoSize = true;
|
||||
checkShutdown.Location = new Point(25, 185);
|
||||
checkShutdown.Name = "checkShutdown";
|
||||
checkShutdown.Size = new Size(154, 36);
|
||||
checkShutdown.TabIndex = 3;
|
||||
checkShutdown.Text = "Shutdown";
|
||||
checkShutdown.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkSleep
|
||||
//
|
||||
checkSleep.AutoSize = true;
|
||||
checkSleep.Location = new Point(25, 143);
|
||||
checkSleep.Name = "checkSleep";
|
||||
checkSleep.Size = new Size(105, 36);
|
||||
checkSleep.TabIndex = 2;
|
||||
checkSleep.Text = "Sleep";
|
||||
checkSleep.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoot
|
||||
//
|
||||
checkBoot.AutoSize = true;
|
||||
checkBoot.Location = new Point(25, 101);
|
||||
checkBoot.Name = "checkBoot";
|
||||
checkBoot.Size = new Size(96, 36);
|
||||
checkBoot.TabIndex = 1;
|
||||
checkBoot.Text = "Boot";
|
||||
checkBoot.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkAwake
|
||||
//
|
||||
checkAwake.AutoSize = true;
|
||||
checkAwake.Location = new Point(25, 59);
|
||||
checkAwake.Name = "checkAwake";
|
||||
checkAwake.Size = new Size(115, 36);
|
||||
checkAwake.TabIndex = 0;
|
||||
checkAwake.Text = "Awake";
|
||||
checkAwake.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupOther
|
||||
//
|
||||
groupOther.Controls.Add(checkNoOverdrive);
|
||||
groupOther.Controls.Add(checkKeyboardAuto);
|
||||
groupOther.Controls.Add(checkTopmost);
|
||||
groupOther.Dock = DockStyle.Top;
|
||||
groupOther.Location = new Point(10, 556);
|
||||
groupOther.Name = "groupOther";
|
||||
groupOther.Size = new Size(756, 225);
|
||||
groupOther.TabIndex = 2;
|
||||
groupOther.TabStop = false;
|
||||
groupOther.Text = "Other";
|
||||
//
|
||||
// checkKeyboardAuto
|
||||
//
|
||||
checkKeyboardAuto.AutoSize = true;
|
||||
checkKeyboardAuto.Location = new Point(25, 51);
|
||||
checkKeyboardAuto.Name = "checkKeyboardAuto";
|
||||
checkKeyboardAuto.Size = new Size(712, 36);
|
||||
checkKeyboardAuto.TabIndex = 2;
|
||||
checkKeyboardAuto.Text = "Lower backlight brightness on battery and back when plugged";
|
||||
checkKeyboardAuto.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkTopmost
|
||||
//
|
||||
checkTopmost.AutoSize = true;
|
||||
checkTopmost.Location = new Point(25, 104);
|
||||
checkTopmost.Name = "checkTopmost";
|
||||
checkTopmost.Size = new Size(390, 36);
|
||||
checkTopmost.TabIndex = 1;
|
||||
checkTopmost.Text = "Keep app window always on top";
|
||||
checkTopmost.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkNoOverdrive
|
||||
//
|
||||
checkNoOverdrive.AutoSize = true;
|
||||
checkNoOverdrive.Location = new Point(25, 156);
|
||||
checkNoOverdrive.Name = "checkNoOverdrive";
|
||||
checkNoOverdrive.Size = new Size(307, 36);
|
||||
checkNoOverdrive.TabIndex = 3;
|
||||
checkNoOverdrive.Text = "Disable screen overdrive";
|
||||
checkNoOverdrive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Keyboard
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(776, 858);
|
||||
Controls.Add(groupOther);
|
||||
Controls.Add(groupLight);
|
||||
Controls.Add(groupBox1);
|
||||
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||
MaximizeBox = false;
|
||||
MdiChildrenMinimizedAnchorBottom = false;
|
||||
MinimizeBox = false;
|
||||
Name = "Keyboard";
|
||||
Padding = new Padding(10);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Extra Settings";
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupLight.ResumeLayout(false);
|
||||
groupLight.PerformLayout();
|
||||
groupOther.ResumeLayout(false);
|
||||
groupOther.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private Label labelM3;
|
||||
private RComboBox comboM3;
|
||||
private RComboBox comboM4;
|
||||
private Label labelM4;
|
||||
private TextBox textM4;
|
||||
private TextBox textM3;
|
||||
private TextBox textFNF4;
|
||||
private RComboBox comboFNF4;
|
||||
private Label labelFNF4;
|
||||
private GroupBox groupLight;
|
||||
private CheckBox checkSleep;
|
||||
private CheckBox checkBoot;
|
||||
private CheckBox checkAwake;
|
||||
private CheckBox checkShutdown;
|
||||
private Label labelSpeed;
|
||||
private RComboBox comboKeyboardSpeed;
|
||||
private GroupBox groupOther;
|
||||
private CheckBox checkTopmost;
|
||||
private CheckBox checkKeyboardAuto;
|
||||
private CheckBox checkNoOverdrive;
|
||||
}
|
||||
}
|
||||
132
app/Keyboard.cs
132
app/Keyboard.cs
@@ -1,132 +0,0 @@
|
||||
using CustomControls;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Keyboard : RForm
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", "Volume Mute"},
|
||||
{"screenshot", "Screenshot"},
|
||||
{"play", "Play/Pause"},
|
||||
{"aura", "Aura"},
|
||||
{"ghelper", "Open GHelper"},
|
||||
{"custom", "Custom"}
|
||||
};
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
if (name == "m4")
|
||||
customActions[""] = "Performance";
|
||||
|
||||
if (name == "fnf4")
|
||||
{
|
||||
customActions[""] = "Aura";
|
||||
customActions.Remove("aura");
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
combo.DataSource = new BindingSource(customActions, null);
|
||||
combo.DisplayMember = "Value";
|
||||
combo.ValueMember = "Key";
|
||||
|
||||
string action = Program.config.getConfigString(name);
|
||||
|
||||
combo.SelectedValue = (action is not null) ? action : "";
|
||||
if (combo.SelectedValue is null) combo.SelectedValue = "";
|
||||
|
||||
combo.SelectedValueChanged += delegate
|
||||
{
|
||||
if (combo.SelectedValue is not null)
|
||||
Program.config.setConfig(name, combo.SelectedValue.ToString());
|
||||
};
|
||||
|
||||
txbox.Text = Program.config.getConfigString(name + "_custom");
|
||||
txbox.TextChanged += delegate
|
||||
{
|
||||
Program.config.setConfig(name + "_custom", txbox.Text);
|
||||
};
|
||||
}
|
||||
|
||||
public Keyboard()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme();
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboKeyboardSpeed.DataSource = new BindingSource(Aura.GetSpeeds(), null);
|
||||
comboKeyboardSpeed.DisplayMember = "Value";
|
||||
comboKeyboardSpeed.ValueMember = "Key";
|
||||
comboKeyboardSpeed.SelectedValue = Aura.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
checkAwake.Checked = !(Program.config.getConfig("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(Program.config.getConfig("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(Program.config.getConfig("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(Program.config.getConfig("keyboard_shutdown") == 0);
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleep.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdown.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = (Program.config.getConfig("topmost") == 1);
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
checkKeyboardAuto.Checked = (Program.config.getConfig("keyboard_auto") == 1);
|
||||
checkKeyboardAuto.CheckedChanged += CheckKeyboardAuto_CheckedChanged;
|
||||
|
||||
checkNoOverdrive.Checked = (Program.config.getConfig("no_overdrive") == 1);
|
||||
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
|
||||
|
||||
}
|
||||
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
Program.settingsForm.AutoScreen(true);
|
||||
}
|
||||
|
||||
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
Program.settingsForm.TopMost = checkTopmost.Checked;
|
||||
}
|
||||
|
||||
private void CheckPower_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
|
||||
Aura.ApplyAuraPower(checkAwake.Checked, checkBoot.Checked, checkSleep.Checked, checkShutdown.Checked);
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Program.settingsForm.SetAura();
|
||||
}
|
||||
|
||||
|
||||
private void Keyboard_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
425
app/Mode/ModeControl.cs
Normal file
425
app/Mode/ModeControl.cs
Normal file
@@ -0,0 +1,425 @@
|
||||
using GHelper.Battery;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using Ryzen;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
public class ModeControl
|
||||
{
|
||||
|
||||
static SettingsForm settings = Program.settingsForm;
|
||||
|
||||
private static bool customFans = false;
|
||||
private static int customPower = 0;
|
||||
|
||||
private int _cpuUV = 0;
|
||||
private int _igpuUV = 0;
|
||||
|
||||
static System.Timers.Timer reapplyTimer = default!;
|
||||
|
||||
public ModeControl()
|
||||
{
|
||||
reapplyTimer = new System.Timers.Timer(AppConfig.GetMode("reapply_time", 30) * 1000);
|
||||
reapplyTimer.Elapsed += ReapplyTimer_Elapsed;
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private void ReapplyTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"), false);
|
||||
}
|
||||
|
||||
public void AutoPerformance(bool powerChanged = false)
|
||||
{
|
||||
var Plugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
int mode = AppConfig.Get("performance_" + (int)Plugged);
|
||||
|
||||
if (mode != -1)
|
||||
SetPerformanceMode(mode, powerChanged);
|
||||
else
|
||||
SetPerformanceMode(Modes.GetCurrent());
|
||||
}
|
||||
|
||||
|
||||
public void ResetPerformanceMode()
|
||||
{
|
||||
ResetRyzen();
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
|
||||
// Default power mode
|
||||
AppConfig.RemoveMode("powermode");
|
||||
PowerNative.SetPowerMode(Modes.GetCurrentBase());
|
||||
}
|
||||
|
||||
public void SetPerformanceMode(int mode = -1, bool notify = false)
|
||||
{
|
||||
|
||||
int oldMode = Modes.GetCurrent();
|
||||
if (mode < 0) mode = oldMode;
|
||||
|
||||
if (!Modes.Exists(mode)) mode = 0;
|
||||
|
||||
customFans = false;
|
||||
customPower = 0;
|
||||
|
||||
settings.ShowMode(mode);
|
||||
SetModeLabel();
|
||||
|
||||
Modes.SetCurrent(mode);
|
||||
|
||||
int status = Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
|
||||
|
||||
// Vivobook fallback
|
||||
if (status != 1)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, Modes.GetBase(mode), "VivoMode");
|
||||
}
|
||||
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) AsusUSB.ResetXGM();
|
||||
|
||||
if (notify)
|
||||
Program.toast.RunToast(Modes.GetCurrentName(), SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online ? ToastIcon.Charger : ToastIcon.Battery);
|
||||
|
||||
SetGPUClocks();
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
// Power plan from config or defaulting to balanced
|
||||
if (AppConfig.GetModeString("scheme") is not null)
|
||||
PowerNative.SetPowerPlan(AppConfig.GetModeString("scheme"));
|
||||
else
|
||||
PowerNative.SetBalancedPowerPlan();
|
||||
|
||||
// Windows power mode
|
||||
if (AppConfig.GetModeString("powermode") is not null)
|
||||
PowerNative.SetPowerMode(AppConfig.GetModeString("powermode"));
|
||||
else
|
||||
PowerNative.SetPowerMode(Modes.GetBase(mode));
|
||||
|
||||
// CPU Boost setting override
|
||||
if (AppConfig.GetMode("auto_boost") != -1)
|
||||
PowerNative.SetCPUBoost(AppConfig.GetMode("auto_boost"));
|
||||
|
||||
//BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
/*
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
}
|
||||
*/
|
||||
|
||||
settings.FansInit();
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode()
|
||||
{
|
||||
SetPerformanceMode(Modes.GetNext(Control.ModifierKeys == Keys.Shift), true);
|
||||
}
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (AppConfig.IsMode("auto_apply") || force)
|
||||
{
|
||||
|
||||
bool xgmFan = false;
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
|
||||
{
|
||||
AsusUSB.SetXGMFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
xgmFan = true;
|
||||
}
|
||||
|
||||
int cpuResult = Program.acpi.SetFanCurve(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
int gpuResult = Program.acpi.SetFanCurve(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
Program.acpi.SetFanCurve(AsusFan.Mid, AppConfig.GetFanConfig(AsusFan.Mid));
|
||||
|
||||
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.LabelFansResult("");
|
||||
customFans = true;
|
||||
}
|
||||
|
||||
// force set PPTs for missbehaving bios on FX507/517 series
|
||||
if ((AppConfig.IsPowerRequired() || xgmFan) && !AppConfig.IsMode("auto_apply_power"))
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, 80, "PowerLimit Fix A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
customPower = 0;
|
||||
|
||||
bool applyPower = AppConfig.IsMode("auto_apply_power");
|
||||
bool applyFans = AppConfig.IsMode("auto_apply");
|
||||
//bool applyGPU = true;
|
||||
|
||||
if (applyPower && !applyFans)
|
||||
{
|
||||
// force fan curve for misbehaving bios PPTs on some models
|
||||
if (AppConfig.IsFanRequired())
|
||||
{
|
||||
delay = 500;
|
||||
AutoFans(true);
|
||||
}
|
||||
|
||||
// Fix for models that don't support PPT settings in all modes, setting a "manual" mode for them
|
||||
if (AppConfig.IsManualModeRequired())
|
||||
{
|
||||
AutoFans(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
var timer = new System.Timers.Timer(delay);
|
||||
timer.Elapsed += delegate
|
||||
{
|
||||
timer.Stop();
|
||||
timer.Dispose();
|
||||
|
||||
if (applyPower) SetPower();
|
||||
Thread.Sleep(500);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
};
|
||||
timer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (applyPower) SetPower(true);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetModeLabel()
|
||||
{
|
||||
settings.SetModeLabel(Properties.Strings.PerformanceMode + ": " + Modes.GetCurrentName() + (customFans ? "+" : "") + ((customPower > 0) ? " " + customPower + "W" : ""));
|
||||
}
|
||||
|
||||
public void SetPower(bool launchAsAdmin = false)
|
||||
{
|
||||
|
||||
int limit_total = AppConfig.GetMode("limit_total");
|
||||
int limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
int limit_fast = AppConfig.GetMode("limit_fast");
|
||||
|
||||
if (limit_total > AsusACPI.MaxTotal) return;
|
||||
if (limit_total < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_cpu > AsusACPI.MaxCPU) return;
|
||||
if (limit_cpu < AsusACPI.MinCPU) return;
|
||||
|
||||
if (limit_fast > AsusACPI.MaxTotal) return;
|
||||
if (limit_fast < AsusACPI.MinTotal) return;
|
||||
|
||||
// SPL + SPPT togeher in one slider
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_TotalA0) >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_TotalA0, limit_total, "PowerLimit A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, limit_total, "PowerLimit A3");
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (RyzenControl.IsAMD())
|
||||
{
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
var stapmResult = SendCommand.set_stapm_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM: {limit_total} {stapmResult}");
|
||||
|
||||
var stapmResult2 = SendCommand.set_stapm2_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM2: {limit_total} {stapmResult2}");
|
||||
|
||||
var slowResult = SendCommand.set_slow_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"SLOW: {limit_total} {slowResult}");
|
||||
|
||||
var fastResult = SendCommand.set_fast_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"FAST: {limit_total} {fastResult}");
|
||||
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (launchAsAdmin)
|
||||
{
|
||||
ProcessHelper.RunAsAdmin("cpu");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Program.acpi.IsAllAmdPPT()) // CPU limit all amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
else if (Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0) // FPPT boost for non all-amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUC1, limit_fast, "PowerLimit C1");
|
||||
customPower = limit_fast;
|
||||
}
|
||||
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void SetGPUClocks(bool launchAsAdmin = true)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (core == -1 && memory == -1) return;
|
||||
|
||||
//if ((gpu_core > -5 && gpu_core < 5) && (gpu_memory > -5 && gpu_memory < 5)) launchAsAdmin = false;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1) return;
|
||||
if (HardwareControl.GpuControl is null) return;
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) return;
|
||||
|
||||
using NvidiaGpuControl nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
try
|
||||
{
|
||||
int statusLimit = nvControl.SetMaxGPUClock(clock_limit);
|
||||
int statusClocks = nvControl.SetClocks(core, memory);
|
||||
if ((statusLimit != 0 || statusClocks != 0) && launchAsAdmin) ProcessHelper.RunAsAdmin("gpu");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
settings.GPUInit();
|
||||
});
|
||||
}
|
||||
|
||||
public void SetGPUPower()
|
||||
{
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
|
||||
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
|
||||
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
|
||||
|
||||
}
|
||||
|
||||
public void SetCPUTemp(int? cpuTemp, bool log = true)
|
||||
{
|
||||
if (cpuTemp >= RyzenControl.MinTemp && cpuTemp < RyzenControl.MaxTemp)
|
||||
{
|
||||
var resultCPU = SendCommand.set_tctl_temp((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"CPU Temp: {cpuTemp} {resultCPU}");
|
||||
|
||||
var restultAPU = SendCommand.set_apu_skin_temp_limit((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"APU Temp: {cpuTemp} {restultAPU}");
|
||||
|
||||
reapplyTimer.Enabled = AppConfig.IsMode("auto_uv");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUV(int cpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV()) return;
|
||||
|
||||
if (cpuUV >= RyzenControl.MinCPUUV && cpuUV <= RyzenControl.MaxCPUUV)
|
||||
{
|
||||
var uvResult = SendCommand.set_coall(cpuUV);
|
||||
Logger.WriteLine($"UV: {cpuUV} {uvResult}");
|
||||
if (uvResult == Smu.Status.OK) _cpuUV = cpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUViGPU(int igpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUViGPU()) return;
|
||||
|
||||
if (igpuUV >= RyzenControl.MinIGPUUV && igpuUV <= RyzenControl.MaxIGPUUV)
|
||||
{
|
||||
var iGPUResult = SendCommand.set_cogfx(igpuUV);
|
||||
Logger.WriteLine($"iGPU UV: {igpuUV} {iGPUResult}");
|
||||
if (iGPUResult == Smu.Status.OK) _igpuUV = igpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetRyzen(bool launchAsAdmin = false)
|
||||
{
|
||||
if (!ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
if (launchAsAdmin) ProcessHelper.RunAsAdmin("uv");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
SetUV(AppConfig.GetMode("cpu_uv", 0));
|
||||
SetUViGPU(AppConfig.GetMode("igpu_uv", 0));
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("UV Error: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetRyzen()
|
||||
{
|
||||
if (_cpuUV != 0) SetUV(0);
|
||||
if (_igpuUV != 0) SetUViGPU(0);
|
||||
}
|
||||
|
||||
public void AutoRyzen()
|
||||
{
|
||||
if (!RyzenControl.IsAMD()) return;
|
||||
|
||||
if (AppConfig.IsMode("auto_uv")) SetRyzen();
|
||||
else ResetRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
155
app/Mode/Modes.cs
Normal file
155
app/Mode/Modes.cs
Normal file
@@ -0,0 +1,155 @@
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class Modes
|
||||
{
|
||||
|
||||
const int maxModes = 20;
|
||||
|
||||
public static Dictionary<int, string> GetDictonary()
|
||||
{
|
||||
Dictionary<int, string> modes = new Dictionary<int, string>
|
||||
{
|
||||
{2, Properties.Strings.Silent},
|
||||
{0, Properties.Strings.Balanced},
|
||||
{1, Properties.Strings.Turbo}
|
||||
};
|
||||
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i, GetName(i));
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static List<int> GetList()
|
||||
{
|
||||
List<int> modes = new() { 2, 0, 1 };
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i);
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static void Remove(int mode)
|
||||
{
|
||||
List<string> cleanup = new() {
|
||||
"mode_base",
|
||||
"mode_name",
|
||||
"limit_total",
|
||||
"limit_fast",
|
||||
"limit_cpu",
|
||||
"limit_total",
|
||||
"fan_profile_cpu",
|
||||
"fan_profile_gpu",
|
||||
"fan_profile_mid",
|
||||
"gpu_boost",
|
||||
"gpu_temp",
|
||||
"gpu_core",
|
||||
"gpu_memory",
|
||||
"auto_boost",
|
||||
"auto_apply",
|
||||
"auto_apply_power",
|
||||
"powermode"
|
||||
};
|
||||
|
||||
foreach (string clean in cleanup)
|
||||
{
|
||||
AppConfig.Remove(clean + "_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Add()
|
||||
{
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (!Exists(i))
|
||||
{
|
||||
int modeBase = GetCurrentBase();
|
||||
string nameName = "Custom " + (i - 2);
|
||||
AppConfig.Set("mode_base_" + i, modeBase);
|
||||
AppConfig.Set("mode_name_" + i, nameName);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static int GetCurrent()
|
||||
{
|
||||
return AppConfig.Get("performance_mode");
|
||||
}
|
||||
|
||||
public static bool IsCurrentCustom()
|
||||
{
|
||||
return GetCurrent() > 2;
|
||||
}
|
||||
|
||||
public static void SetCurrent(int mode)
|
||||
{
|
||||
AppConfig.Set("performance_" + (int)SystemInformation.PowerStatus.PowerLineStatus, mode);
|
||||
AppConfig.Set("performance_mode", mode);
|
||||
}
|
||||
|
||||
public static int GetCurrentBase()
|
||||
{
|
||||
return GetBase(GetCurrent());
|
||||
}
|
||||
|
||||
public static string GetCurrentName()
|
||||
{
|
||||
return GetName(GetCurrent());
|
||||
}
|
||||
|
||||
public static bool Exists(int mode)
|
||||
{
|
||||
return GetBase(mode) >= 0;
|
||||
}
|
||||
|
||||
public static int GetBase(int mode)
|
||||
{
|
||||
if (mode >= 0 && mode <= 2)
|
||||
return mode;
|
||||
else
|
||||
return AppConfig.Get("mode_base_" + mode);
|
||||
}
|
||||
|
||||
public static string GetName(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
return Properties.Strings.Balanced;
|
||||
case 1:
|
||||
return Properties.Strings.Turbo;
|
||||
case 2:
|
||||
return Properties.Strings.Silent;
|
||||
default:
|
||||
return AppConfig.GetString("mode_name_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetNext(bool back = false)
|
||||
{
|
||||
var modes = GetList();
|
||||
int index = modes.IndexOf(GetCurrent());
|
||||
|
||||
if (back)
|
||||
{
|
||||
index--;
|
||||
if (index < 0) index = modes.Count - 1;
|
||||
return modes[index];
|
||||
}
|
||||
else
|
||||
{
|
||||
index++;
|
||||
if (index > modes.Count - 1) index = 0;
|
||||
return modes[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
293
app/Mode/PowerNative.cs
Normal file
293
app/Mode/PowerNative.cs
Normal file
@@ -0,0 +1,293 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class PowerNative
|
||||
{
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
|
||||
private static Guid GUID_LIDACTION = new Guid("5CA83367-6E45-459F-A27B-476B1D01C936");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
const string POWER_SILENT = "961cc777-2547-4f9d-8174-7d86181b8a7a";
|
||||
const string POWER_BALANCED = "00000000-0000-0000-0000-000000000000";
|
||||
const string POWER_TURBO = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
const string POWER_BETTERPERFORMANCE = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
|
||||
static List<string> overlays = new() {
|
||||
POWER_BALANCED,
|
||||
POWER_TURBO,
|
||||
POWER_SILENT,
|
||||
POWER_BETTERPERFORMANCE
|
||||
};
|
||||
|
||||
public static Dictionary<string, string> powerModes = new Dictionary<string, string>
|
||||
{
|
||||
{ POWER_SILENT, "Best Power Efficiency" },
|
||||
{ POWER_BALANCED, "Balanced" },
|
||||
{ POWER_TURBO, "Best Performance" },
|
||||
};
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static string GetPowerMode()
|
||||
{
|
||||
PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
return activeScheme.ToString();
|
||||
}
|
||||
|
||||
public static void SetPowerMode(string scheme)
|
||||
{
|
||||
|
||||
if (!overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
|
||||
uint status = PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
if (status != 0 || activeScheme != guidScheme)
|
||||
{
|
||||
status = PowerSetActiveOverlayScheme(guidScheme);
|
||||
Logger.WriteLine("Power Mode " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetBalancedPowerPlan()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
string balanced = "381b4222-f694-41f0-9685-ff5bb260df2e";
|
||||
|
||||
if (activeSchemeGuid.ToString() != balanced && !AppConfig.Is("skip_power_plan"))
|
||||
{
|
||||
SetPowerPlan(balanced);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerPlan(string scheme)
|
||||
{
|
||||
// Skipping power modes
|
||||
if (overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
uint status = PowerSetActiveScheme(IntPtr.Zero, guidScheme);
|
||||
Logger.WriteLine("Power Plan " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
public static string GetDefaultPowerMode(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 1: // turbo
|
||||
return POWER_TURBO;
|
||||
case 2: //silent
|
||||
return POWER_SILENT;
|
||||
default: // balanced
|
||||
return POWER_BALANCED;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerMode(int mode)
|
||||
{
|
||||
SetPowerMode(GetDefaultPowerMode(mode));
|
||||
}
|
||||
|
||||
public static int GetLidAction(bool ac)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
IntPtr activeIndex;
|
||||
if (ac)
|
||||
PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
else
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
|
||||
return activeIndex.ToInt32();
|
||||
}
|
||||
|
||||
|
||||
public static void SetLidAction(int action, bool acOnly = false)
|
||||
{
|
||||
/**
|
||||
* 1: Do nothing
|
||||
* 2: Seelp
|
||||
* 3: Hibernate
|
||||
* 4: Shutdown
|
||||
*/
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
if (!acOnly)
|
||||
{
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
}
|
||||
|
||||
Logger.WriteLine("Changed Lid Action to " + action);
|
||||
}
|
||||
|
||||
public static int GetHibernateAfter()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
IntPtr seconds;
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE, out seconds);
|
||||
|
||||
Logger.WriteLine("Hibernate after " + seconds);
|
||||
return (seconds.ToInt32() / 60);
|
||||
}
|
||||
|
||||
|
||||
public static void SetHibernateAfter(int minutes)
|
||||
{
|
||||
int seconds = minutes * 60;
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
var hrAC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE,
|
||||
seconds);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Setting Hibernate after " + seconds + ": " + (hrAC == 0 ? "OK" : hrAC));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,314 +1,54 @@
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Xml.Linq;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Tools
|
||||
{
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
IntPtr currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, IntPtr.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class NativeMethods
|
||||
{
|
||||
|
||||
internal struct LASTINPUTINFO
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwTime;
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
|
||||
|
||||
public static TimeSpan GetIdleTime()
|
||||
{
|
||||
LASTINPUTINFO lastInPut = new LASTINPUTINFO();
|
||||
lastInPut.cbSize = (uint)Marshal.SizeOf(lastInPut);
|
||||
GetLastInputInfo(ref lastInPut);
|
||||
return TimeSpan.FromMilliseconds((uint)Environment.TickCount - lastInPut.dwTime);
|
||||
|
||||
}
|
||||
|
||||
private const int WM_SYSCOMMAND = 0x0112;
|
||||
private const int SC_MONITORPOWER = 0xF170;
|
||||
private const int MONITOR_OFF = 2;
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
|
||||
|
||||
public static void TurnOffScreen(IntPtr handle)
|
||||
{
|
||||
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
if (result == IntPtr.Zero)
|
||||
{
|
||||
int error = Marshal.GetLastWin32Error();
|
||||
string message = "";
|
||||
uint formatFlags = 0x00001000 | 0x00000200 | 0x00000100 | 0x00000080;
|
||||
uint formatResult = FormatMessage(formatFlags, IntPtr.Zero, (uint)error, 0, out message, 0, IntPtr.Zero);
|
||||
if (formatResult == 0)
|
||||
{
|
||||
message = "Unknown error.";
|
||||
}
|
||||
Logger.WriteLine($"Failed to turn off screen. Error code: {error}. {message}");
|
||||
}
|
||||
}
|
||||
|
||||
// Monitor Power detection
|
||||
|
||||
internal const uint DEVICE_NOTIFY_WINDOW_HANDLE = 0x0;
|
||||
@@ -366,342 +106,5 @@ public class NativeMethods
|
||||
}
|
||||
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
public const int VK_MEDIA_NEXT_TRACK = 0xB0;
|
||||
public const int VK_MEDIA_PLAY_PAUSE = 0xB3;
|
||||
public const int VK_MEDIA_PREV_TRACK = 0xB1;
|
||||
public const int VK_VOLUME_MUTE = 0xAD;
|
||||
public const int VK_SNAPSHOT = 0x2C;
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public static void KeyPress(int key = VK_MEDIA_PLAY_PAUSE)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
public const int SW_RESTORE = 9;
|
||||
|
||||
public static bool SwitchToCurrent()
|
||||
{
|
||||
IntPtr hWnd = IntPtr.Zero;
|
||||
Process process = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(process.ProcessName);
|
||||
foreach (Process _process in processes)
|
||||
{
|
||||
if (_process.Id != process.Id)
|
||||
{
|
||||
|
||||
if (_process.MainWindowHandle != IntPtr.Zero)
|
||||
{
|
||||
Debug.WriteLine(_process.Id);
|
||||
Debug.WriteLine(process.Id);
|
||||
|
||||
hWnd = _process.MainWindowHandle;
|
||||
ShowWindowAsync(hWnd, SW_RESTORE);
|
||||
}
|
||||
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = "\\\\.\\DISPLAY1";
|
||||
|
||||
public static string FindLaptopScreen()
|
||||
{
|
||||
string laptopScreen = null;
|
||||
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
int count = 0, displayNum = -1;
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED)
|
||||
{
|
||||
displayNum = count;
|
||||
}
|
||||
count++;
|
||||
//Logger.WriteLine(device.outputTechnology.ToString());
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName);
|
||||
}
|
||||
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
if (screens.Length != count) return null;
|
||||
|
||||
count = 0;
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
if (count == displayNum)
|
||||
{
|
||||
laptopScreen = screen.DeviceName;
|
||||
}
|
||||
//Logger.WriteLine(screen.DeviceName);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
Logger.WriteLine("Can't detect internal screen");
|
||||
//laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(bool max = false)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
int frequency = -1;
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (max)
|
||||
{
|
||||
int i = 0;
|
||||
while (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
/*
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
*/
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0: // balanced
|
||||
PowerSetActiveOverlayScheme(new Guid("00000000-0000-0000-0000-000000000000"));
|
||||
break;
|
||||
case 1: // turbo
|
||||
PowerSetActiveOverlayScheme(new Guid("ded574b5-45a0-4f42-8737-46345c09c238"));
|
||||
break;
|
||||
case 2: //silent
|
||||
PowerSetActiveOverlayScheme(new Guid("961cc777-2547-4f9d-8174-7d86181b8a7a"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
32
app/Peripherals/IPeripheral.cs
Normal file
32
app/Peripherals/IPeripheral.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GHelper.Peripherals
|
||||
{
|
||||
public enum PeripheralType
|
||||
{
|
||||
Mouse,
|
||||
Keyboard
|
||||
}
|
||||
|
||||
public interface IPeripheral
|
||||
{
|
||||
public bool IsDeviceReady { get; }
|
||||
public bool Wireless { get; }
|
||||
public int Battery { get; }
|
||||
public bool Charging { get; }
|
||||
|
||||
public PeripheralType DeviceType();
|
||||
|
||||
public string GetDisplayName();
|
||||
|
||||
public bool HasBattery();
|
||||
|
||||
public void SynchronizeDevice();
|
||||
|
||||
public void ReadBattery();
|
||||
}
|
||||
}
|
||||
1565
app/Peripherals/Mouse/AsusMouse.cs
Normal file
1565
app/Peripherals/Mouse/AsusMouse.cs
Normal file
File diff suppressed because it is too large
Load Diff
117
app/Peripherals/Mouse/Models/ChakramX.cs
Normal file
117
app/Peripherals/Mouse/Models/ChakramX.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
public class ChakramX : AsusMouse
|
||||
{
|
||||
public ChakramX() : base(0x0B05, 0x1A1A, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected ChakramX(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram X (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class ChakramXWired : ChakramX
|
||||
{
|
||||
public ChakramXWired() : base(0x1A18, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram X (Wired)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz,
|
||||
PollingRate.PR2000Hz,
|
||||
PollingRate.PR4000Hz,
|
||||
PollingRate.PR8000Hz
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
91
app/Peripherals/Mouse/Models/GladiusIII.cs
Normal file
91
app/Peripherals/Mouse/Models/GladiusIII.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P706_Wireless
|
||||
public class GladiusIII : AsusMouse
|
||||
{
|
||||
public GladiusIII() : base(0x0B05, 0x197F, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected GladiusIII(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 26_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class GladiusIIIWired : GladiusIII
|
||||
{
|
||||
public GladiusIIIWired() : base(0x197d, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
106
app/Peripherals/Mouse/Models/GladiusIIIAimpoint.cs
Normal file
106
app/Peripherals/Mouse/Models/GladiusIIIAimpoint.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P711
|
||||
public class GladiusIIIAimpoint : AsusMouse
|
||||
{
|
||||
public GladiusIIIAimpoint() : base(0x0B05, 0x1A70, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected GladiusIIIAimpoint(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III Aimpoint (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class GladiusIIIAimpointWired : GladiusIIIAimpoint
|
||||
{
|
||||
public GladiusIIIAimpointWired() : base(0x1A72, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III Aimpoint (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
@@ -0,0 +1,174 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P713_Wireless
|
||||
public class HarpeAceAimLabEdition : AsusMouse
|
||||
{
|
||||
public HarpeAceAimLabEdition() : base(0x0B05, 0x1A94, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected HarpeAceAimLabEdition(ushort productId, bool wireless, string endpoint, byte reportId) : base(0x0B05, productId, endpoint, wireless, reportId)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override int MinDPI()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int AngleTuningStep()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public override int AngleTuningMin()
|
||||
{
|
||||
return -30;
|
||||
}
|
||||
|
||||
public override int AngleTuningMax()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
public override bool HasAcceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDeceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxAcceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
public override int MaxDeceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionWired : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionWired() : base(0x1A92, false, "mi_00", 0x00)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wired)";
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionOmni : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionOmni() : base(0x1ACE, true, "mi_02&col03", 0x03)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (OMNI)";
|
||||
}
|
||||
|
||||
public override int USBPacketSize()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
}
|
||||
106
app/Peripherals/Mouse/Models/KerisWirelssAimpoint.cs
Normal file
106
app/Peripherals/Mouse/Models/KerisWirelssAimpoint.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P709_Wireless
|
||||
public class KerisWirelssAimpoint : AsusMouse
|
||||
{
|
||||
public KerisWirelssAimpoint() : base(0x0B05, 0x1A68, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected KerisWirelssAimpoint(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris Wireless Aimpoint (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class KerisWirelssAimpointWired : KerisWirelssAimpoint
|
||||
{
|
||||
public KerisWirelssAimpointWired() : base(0x1A66, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris Wireless Aimpoint (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
197
app/Peripherals/Mouse/Models/ROGKerisWireless.cs
Normal file
197
app/Peripherals/Mouse/Models/ROGKerisWireless.cs
Normal file
@@ -0,0 +1,197 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P513
|
||||
public class ROGKerisWireless : AsusMouse
|
||||
{
|
||||
public ROGKerisWireless() : base(0x0B05, 0x1960, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected ROGKerisWireless(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
//Has 25% increments
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return packet[5] * 25;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
int lowBat = base.ParseLowBatteryWarning(packet);
|
||||
|
||||
return lowBat * 25;
|
||||
}
|
||||
|
||||
protected override LiftOffDistance ParseLiftOffDistance(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x06)
|
||||
{
|
||||
return LiftOffDistance.Low;
|
||||
}
|
||||
|
||||
return (LiftOffDistance)packet[5];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x35, 0x00, 0x00, ((byte)liftOffDistance) };
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.Off)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessWired : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessWired() : base(0x195E, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris (Wired)";
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessEvaEdition : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessEvaEdition() : base(0x1A59, true)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris EVA Edition";
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessEvaEditionWired : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessEvaEditionWired() : base(0x1A57, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris EVA Edition (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
226
app/Peripherals/Mouse/Models/StrixImpactIIWireless.cs
Normal file
226
app/Peripherals/Mouse/Models/StrixImpactIIWireless.cs
Normal file
@@ -0,0 +1,226 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P513
|
||||
public class StrixImpactIIWireless : AsusMouse
|
||||
{
|
||||
public StrixImpactIIWireless() : base(0x0B05, 0x1949, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected StrixImpactIIWireless(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Impact II (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
//Has 25% increments
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return packet[5] * 25;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
int lowBat = base.ParseLowBatteryWarning(packet);
|
||||
|
||||
return lowBat * 25;
|
||||
}
|
||||
|
||||
protected override LiftOffDistance ParseLiftOffDistance(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x06)
|
||||
{
|
||||
return LiftOffDistance.Low;
|
||||
}
|
||||
|
||||
return (LiftOffDistance)packet[5];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x35, 0x00, 0x00, ((byte)liftOffDistance) };
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.Off)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 00 00 00 00 00 00 00 00 00 00 00 00 0
|
||||
//No idea what the 3rd zone is as the mouse only has 2
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class StrixImpactIIWirelessWired : StrixImpactIIWireless
|
||||
{
|
||||
public StrixImpactIIWirelessWired() : base(0x1947, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Impact II (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
112
app/Peripherals/Mouse/Models/TUFM3.cs
Normal file
112
app/Peripherals/Mouse/Models/TUFM3.cs
Normal file
@@ -0,0 +1,112 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P306_Wireless
|
||||
public class TUFM3 : AsusMouse
|
||||
{
|
||||
public TUFM3() : base(0x0B05, 0x1910, "mi_01", false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M3";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.React)
|
||||
{
|
||||
return 0x03;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override LightingMode LightingModeForIndex(byte lightingMode)
|
||||
{
|
||||
if (lightingMode == 0x03)
|
||||
{
|
||||
return LightingMode.React;
|
||||
}
|
||||
return base.LightingModeForIndex(lightingMode);
|
||||
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 7_000;
|
||||
}
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo };
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
}
|
||||
}
|
||||
85
app/Peripherals/Mouse/Models/TUFM4Wireless.cs
Normal file
85
app/Peripherals/Mouse/Models/TUFM4Wireless.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P306_Wireless
|
||||
public class TUFM4Wirelss : AsusMouse
|
||||
{
|
||||
public TUFM4Wirelss() : base(0x0B05, 0x19F4, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M4 (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 12_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
238
app/Peripherals/PeripheralsProvider.cs
Normal file
238
app/Peripherals/PeripheralsProvider.cs
Normal file
@@ -0,0 +1,238 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.Peripherals.Mouse.Models;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Peripherals
|
||||
{
|
||||
public class PeripheralsProvider
|
||||
{
|
||||
private static readonly object _LOCK = new object();
|
||||
|
||||
public static List<AsusMouse> ConnectedMice = new List<AsusMouse>();
|
||||
|
||||
public static event EventHandler? DeviceChanged;
|
||||
|
||||
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
|
||||
static PeripheralsProvider()
|
||||
{
|
||||
timer.Elapsed += DeviceTimer_Elapsed;
|
||||
}
|
||||
|
||||
|
||||
private static long lastRefresh;
|
||||
|
||||
public static bool IsMouseConnected()
|
||||
{
|
||||
lock (_LOCK)
|
||||
{
|
||||
return ConnectedMice.Count > 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsDeviceConnected(IPeripheral peripheral)
|
||||
{
|
||||
return AllPeripherals().Contains(peripheral);
|
||||
}
|
||||
|
||||
//Expand if keyboards or other device get supported later.
|
||||
public static bool IsAnyPeripheralConnect()
|
||||
{
|
||||
return IsMouseConnected();
|
||||
}
|
||||
|
||||
public static List<IPeripheral> AllPeripherals()
|
||||
{
|
||||
List<IPeripheral> l = new List<IPeripheral>();
|
||||
lock (_LOCK)
|
||||
{
|
||||
l.AddRange(ConnectedMice);
|
||||
}
|
||||
return l;
|
||||
}
|
||||
|
||||
public static void RefreshBatteryForAllDevices()
|
||||
{
|
||||
RefreshBatteryForAllDevices(false);
|
||||
}
|
||||
|
||||
public static void RefreshBatteryForAllDevices(bool force)
|
||||
{
|
||||
//Polling the battery every 20s should be enough
|
||||
if (!force && Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastRefresh) < 20_000) return;
|
||||
lastRefresh = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
List<IPeripheral> l = AllPeripherals();
|
||||
|
||||
foreach (IPeripheral m in l)
|
||||
{
|
||||
if (!m.IsDeviceReady)
|
||||
{
|
||||
//Try to sync the device if that hasn't been done yet
|
||||
m.SynchronizeDevice();
|
||||
}
|
||||
else
|
||||
{
|
||||
m.ReadBattery();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Disconnect(AsusMouse am)
|
||||
{
|
||||
lock (_LOCK)
|
||||
{
|
||||
am.Disconnect -= Mouse_Disconnect;
|
||||
am.MouseReadyChanged -= MouseReadyChanged;
|
||||
am.BatteryUpdated -= BatteryUpdated;
|
||||
ConnectedMice.Remove(am);
|
||||
}
|
||||
if (DeviceChanged is not null)
|
||||
{
|
||||
DeviceChanged(am, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Connect(AsusMouse am)
|
||||
{
|
||||
|
||||
if (IsDeviceConnected(am))
|
||||
{
|
||||
//Mouse already connected;
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
am.Connect();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
Logger.WriteLine(am.GetDisplayName() + " failed to connect to device: " + e);
|
||||
return;
|
||||
}
|
||||
|
||||
//The Mouse might needs a few ms to register all its subdevices or the sync will fail.
|
||||
//Retry 3 times. Do not call this on main thread! It would block the UI
|
||||
|
||||
int tries = 0;
|
||||
while (!am.IsDeviceReady && tries < 3)
|
||||
{
|
||||
Thread.Sleep(250);
|
||||
Logger.WriteLine(am.GetDisplayName() + " synchronising. Try " + (tries + 1));
|
||||
am.SynchronizeDevice();
|
||||
++tries;
|
||||
}
|
||||
|
||||
lock (_LOCK)
|
||||
{
|
||||
ConnectedMice.Add(am);
|
||||
}
|
||||
Logger.WriteLine(am.GetDisplayName() + " added to the list: " + ConnectedMice.Count + " device are conneted.");
|
||||
|
||||
|
||||
am.Disconnect += Mouse_Disconnect;
|
||||
am.MouseReadyChanged += MouseReadyChanged;
|
||||
am.BatteryUpdated += BatteryUpdated;
|
||||
if (DeviceChanged is not null)
|
||||
{
|
||||
DeviceChanged(am, EventArgs.Empty);
|
||||
}
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (sender is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AsusMouse am = (AsusMouse)sender;
|
||||
lock (_LOCK)
|
||||
{
|
||||
ConnectedMice.Remove(am);
|
||||
}
|
||||
|
||||
Logger.WriteLine(am.GetDisplayName() + " reported disconnect. " + ConnectedMice.Count + " device are conneted.");
|
||||
am.Dispose();
|
||||
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
|
||||
private static void UpdateSettingsView()
|
||||
{
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualizePeripherals();
|
||||
});
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public static void DetectAllAsusMice()
|
||||
{
|
||||
//Add one line for every supported mouse class here to support them.
|
||||
DetectMouse(new ChakramX());
|
||||
DetectMouse(new ChakramXWired());
|
||||
DetectMouse(new GladiusIIIAimpoint());
|
||||
DetectMouse(new GladiusIIIAimpointWired());
|
||||
DetectMouse(new ROGKerisWireless());
|
||||
DetectMouse(new ROGKerisWirelessWired());
|
||||
DetectMouse(new ROGKerisWirelessEvaEdition());
|
||||
DetectMouse(new ROGKerisWirelessEvaEditionWired());
|
||||
DetectMouse(new TUFM4Wirelss());
|
||||
DetectMouse(new StrixImpactIIWireless());
|
||||
DetectMouse(new StrixImpactIIWirelessWired());
|
||||
DetectMouse(new GladiusIII());
|
||||
DetectMouse(new GladiusIIIWired());
|
||||
DetectMouse(new HarpeAceAimLabEdition());
|
||||
DetectMouse(new HarpeAceAimLabEditionWired());
|
||||
DetectMouse(new HarpeAceAimLabEditionOmni());
|
||||
DetectMouse(new TUFM3());
|
||||
DetectMouse(new KerisWirelssAimpoint());
|
||||
DetectMouse(new KerisWirelssAimpointWired());
|
||||
}
|
||||
|
||||
public static void DetectMouse(AsusMouse am)
|
||||
{
|
||||
if (am.IsDeviceConnected() && !IsDeviceConnected(am))
|
||||
{
|
||||
Logger.WriteLine("Detected a new" + am.GetDisplayName() + " . Connecting...");
|
||||
Connect(am);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RegisterForDeviceEvents()
|
||||
{
|
||||
HidSharp.DeviceList.Local.Changed += Device_Changed;
|
||||
}
|
||||
|
||||
public static void UnregisterForDeviceEvents()
|
||||
{
|
||||
HidSharp.DeviceList.Local.Changed -= Device_Changed;
|
||||
}
|
||||
|
||||
private static void Device_Changed(object? sender, HidSharp.DeviceListChangedEventArgs e)
|
||||
{
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private static void DeviceTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
timer.Stop();
|
||||
Logger.WriteLine("HID Device Event: Checking for new ASUS Mice");
|
||||
DetectAllAsusMice();
|
||||
}
|
||||
}
|
||||
}
|
||||
303
app/Program.cs
303
app/Program.cs
@@ -1,13 +1,22 @@
|
||||
using GHelper.Battery;
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.Peripherals;
|
||||
using Microsoft.Win32;
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using static NativeMethods;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
static class Program
|
||||
{
|
||||
|
||||
|
||||
public static NotifyIcon trayIcon = new NotifyIcon
|
||||
{
|
||||
Text = "G-Helper",
|
||||
@@ -15,37 +24,53 @@ namespace GHelper
|
||||
Visible = true
|
||||
};
|
||||
|
||||
public static ASUSWmi wmi;
|
||||
public static AppConfig config = new AppConfig();
|
||||
public static AsusACPI acpi;
|
||||
|
||||
public static SettingsForm settingsForm = new SettingsForm();
|
||||
|
||||
public static ModeControl modeControl = new ModeControl();
|
||||
static GPUModeControl gpuControl = new GPUModeControl(settingsForm);
|
||||
static ScreenControl screenControl = new ScreenControl();
|
||||
static ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
public static ToastForm toast = new ToastForm();
|
||||
|
||||
public static IntPtr unRegPowerNotify;
|
||||
|
||||
private static long lastAuto;
|
||||
private static long lastTheme;
|
||||
private static PowerLineStatus isPlugged = PowerLineStatus.Unknown;
|
||||
|
||||
public static InputDispatcher? inputDispatcher;
|
||||
|
||||
private static PowerLineStatus isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
// The main entry point for the application
|
||||
public static void Main()
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
|
||||
if (Process.GetProcesses().Count(p => p.ProcessName == "GHelper") > 1)
|
||||
string action = "";
|
||||
if (args.Length > 0) action = args[0];
|
||||
|
||||
string language = AppConfig.GetString("language");
|
||||
|
||||
if (language != null && language.Length > 0)
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(language);
|
||||
else
|
||||
{
|
||||
MessageBox.Show("G-Helper is already running. Check system tray for an icon.", "App already running", MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
var culture = CultureInfo.CurrentUICulture;
|
||||
if (culture.ToString() == "kr") culture = CultureInfo.GetCultureInfo("ko");
|
||||
Thread.CurrentThread.CurrentUICulture = culture;
|
||||
}
|
||||
|
||||
ProcessHelper.CheckAlreadyRunning();
|
||||
|
||||
try
|
||||
{
|
||||
wmi = new ASUSWmi();
|
||||
acpi = new AsusACPI();
|
||||
}
|
||||
catch
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show("Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Controll Interface", "Startup Error", MessageBoxButtons.YesNo);
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.ACPIError, Properties.Strings.StartupError, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start(new ProcessStartInfo("https://www.asus.com/support/FAQ/1047338/") { UseShellExecute = true });
|
||||
@@ -53,25 +78,23 @@ namespace GHelper
|
||||
|
||||
Application.Exit();
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched");
|
||||
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (ProcessHelper.IsUserAdministrator() ? "." : ""));
|
||||
|
||||
Application.EnableVisualStyles();
|
||||
|
||||
var ds = settingsForm.Handle;
|
||||
HardwareControl.RecreateGpuControl();
|
||||
RyzenControl.Init();
|
||||
|
||||
trayIcon.MouseClick += TrayIcon_MouseClick;
|
||||
|
||||
wmi.SubscribeToEvents(WatcherEventArrived);
|
||||
inputDispatcher = new InputDispatcher();
|
||||
|
||||
settingsForm.InitGPUMode();
|
||||
settingsForm.InitAura();
|
||||
settingsForm.InitMatrix();
|
||||
|
||||
settingsForm.SetStartupCheck(Startup.IsScheduled());
|
||||
|
||||
SetAutoModes();
|
||||
|
||||
@@ -79,30 +102,58 @@ namespace GHelper
|
||||
SystemEvents.PowerModeChanged += SystemEvents_PowerModeChanged;
|
||||
SystemEvents.UserPreferenceChanged += SystemEvents_UserPreferenceChanged;
|
||||
|
||||
SystemEvents.SessionSwitch += SystemEvents_SessionSwitch;
|
||||
SystemEvents.SessionEnding += SystemEvents_SessionEnding;
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\'))
|
||||
clamshellControl.RegisterDisplayEvents();
|
||||
clamshellControl.ToggleLidAction();
|
||||
|
||||
// Subscribing for monitor power on events
|
||||
PowerSettingGuid settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
unRegPowerNotify = NativeMethods.RegisterPowerSettingNotification(settingsForm.Handle, settingGuid.ConsoleDisplayState, NativeMethods.DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
|
||||
|
||||
Task task = Task.Run((Action)PeripheralsProvider.DetectAllAsusMice);
|
||||
PeripheralsProvider.RegisterForDeviceEvents();
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\') || action.Length > 0)
|
||||
{
|
||||
SettingsToggle();
|
||||
SettingsToggle(action);
|
||||
}
|
||||
|
||||
Application.Run();
|
||||
|
||||
|
||||
}
|
||||
|
||||
private static void SystemEvents_SessionEnding(object sender, SessionEndingEventArgs e)
|
||||
{
|
||||
gpuControl.StandardModeFix();
|
||||
BatteryControl.SetBatteryChargeLimit();
|
||||
}
|
||||
|
||||
private static void SystemEvents_SessionSwitch(object sender, SessionSwitchEventArgs e)
|
||||
{
|
||||
if (e.Reason == SessionSwitchReason.SessionLogon || e.Reason == SessionSwitchReason.SessionUnlock)
|
||||
{
|
||||
Logger.WriteLine("Session:" + e.Reason.ToString());
|
||||
screenControl.AutoScreen();
|
||||
}
|
||||
}
|
||||
|
||||
static void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastTheme) < 2000) return;
|
||||
lastTheme = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
switch (e.Category)
|
||||
{
|
||||
case UserPreferenceCategory.General:
|
||||
Debug.WriteLine("Theme Changed");
|
||||
Thread.Sleep(1000);
|
||||
settingsForm.InitTheme();
|
||||
bool changed = settingsForm.InitTheme();
|
||||
if (changed)
|
||||
{
|
||||
Debug.WriteLine("Theme Changed");
|
||||
lastTheme = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
}
|
||||
|
||||
if (settingsForm.fans is not null && settingsForm.fans.Text != "")
|
||||
settingsForm.fans.InitTheme();
|
||||
@@ -110,170 +161,106 @@ namespace GHelper
|
||||
if (settingsForm.keyb is not null && settingsForm.keyb.Text != "")
|
||||
settingsForm.keyb.InitTheme();
|
||||
|
||||
if (settingsForm.updates is not null && settingsForm.updates.Text != "")
|
||||
settingsForm.updates.InitTheme();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void SetAutoModes()
|
||||
public static void SetAutoModes(bool powerChanged = false)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAuto) < 2000) return;
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAuto) < 3000) return;
|
||||
lastAuto = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
Logger.WriteLine("AutoSetting for " + isPlugged.ToString());
|
||||
|
||||
settingsForm.SetBatteryChargeLimit(config.getConfig("charge_limit"));
|
||||
settingsForm.AutoPerformance();
|
||||
inputDispatcher.Init();
|
||||
|
||||
bool switched = settingsForm.AutoGPUMode();
|
||||
if (!switched) settingsForm.AutoScreen();
|
||||
modeControl.AutoPerformance(powerChanged);
|
||||
|
||||
settingsForm.SetMatrix();
|
||||
bool switched = gpuControl.AutoGPUMode();
|
||||
|
||||
if (!switched)
|
||||
{
|
||||
gpuControl.InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
}
|
||||
|
||||
BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
settingsForm.AutoKeyboard();
|
||||
settingsForm.matrix.SetMatrix(true);
|
||||
}
|
||||
|
||||
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Mode == PowerModes.Suspend)
|
||||
{
|
||||
Logger.WriteLine("Power Mode:" + e.Mode.ToString());
|
||||
gpuControl.StandardModeFix();
|
||||
}
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == isPlugged) return;
|
||||
|
||||
Logger.WriteLine("Windows - Power Mode Changed");
|
||||
settingsForm.AutoKeyboard();
|
||||
SetAutoModes();
|
||||
SetAutoModes(true);
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string fileName = "")
|
||||
|
||||
public static void SettingsToggle(string action = "")
|
||||
{
|
||||
ProcessStartInfo start = new ProcessStartInfo();
|
||||
start.FileName = fileName;
|
||||
start.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
start.CreateNoWindow = true;
|
||||
try
|
||||
{
|
||||
Process proc = Process.Start(start);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + fileName);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = config.getConfigString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
NativeMethods.KeyPress(intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = config.getConfigString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "performance";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_VOLUME_MUTE);
|
||||
break;
|
||||
case "play":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_MEDIA_PLAY_PAUSE);
|
||||
break;
|
||||
case "screenshot":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_SNAPSHOT);
|
||||
break;
|
||||
case "aura":
|
||||
settingsForm.BeginInvoke(settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
settingsForm.BeginInvoke(SettingsToggle);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
var collection = (ManagementEventWatcher)sender;
|
||||
|
||||
if (e.NewEvent is null) return;
|
||||
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void SettingsToggle()
|
||||
{
|
||||
if (settingsForm.Visible)
|
||||
settingsForm.Hide();
|
||||
if (settingsForm.Visible) settingsForm.HideAll();
|
||||
else
|
||||
{
|
||||
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.Show();
|
||||
settingsForm.Activate();
|
||||
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "cpu":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle();
|
||||
break;
|
||||
case "gpu":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(1);
|
||||
break;
|
||||
case "gpurestart":
|
||||
gpuControl.RestartGPU(false);
|
||||
break;
|
||||
case "services":
|
||||
settingsForm.keyb = new Extra();
|
||||
settingsForm.keyb.Show();
|
||||
settingsForm.keyb.ServiesToggle();
|
||||
break;
|
||||
case "uv":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(2);
|
||||
modeControl.SetRyzen();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
|
||||
}
|
||||
|
||||
static void TrayIcon_MouseClick(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
SettingsToggle();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -281,9 +268,13 @@ namespace GHelper
|
||||
static void OnExit(object sender, EventArgs e)
|
||||
{
|
||||
trayIcon.Visible = false;
|
||||
PeripheralsProvider.UnregisterForDeviceEvents();
|
||||
clamshellControl.UnregisterDisplayEvents();
|
||||
NativeMethods.UnregisterPowerSettingNotification(unRegPowerNotify);
|
||||
Application.Exit();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
378
app/Properties/Resources.Designer.cs
generated
378
app/Properties/Resources.Designer.cs
generated
@@ -60,6 +60,56 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
@@ -73,9 +123,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap everything_is_fine_itsfine {
|
||||
internal static System.Drawing.Bitmap icons8_add_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("everything-is-fine-itsfine", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_add_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -83,9 +133,19 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_balance_symbol_96 {
|
||||
internal static System.Drawing.Bitmap icons8_automation_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-balance-symbol-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-automation-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_batterie_voll_geladen_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_batterie_voll_geladen_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -103,9 +163,49 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_48 {
|
||||
internal static System.Drawing.Bitmap icons8_charged_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-charging-battery-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_charged_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-charging-battery-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_charging_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_edit_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_edit_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_fan_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -120,26 +220,6 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_head_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-fan-head-96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_speed_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-fan-speed-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -150,6 +230,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_function {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_function", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -163,9 +253,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_48 {
|
||||
internal static System.Drawing.Bitmap icons8_gauge_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-gauge-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -173,9 +263,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_laptop_48 {
|
||||
internal static System.Drawing.Bitmap icons8_help_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-laptop-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-help-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -183,9 +273,49 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_launch_96 {
|
||||
internal static System.Drawing.Bitmap icons8_hibernate_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-launch-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-hibernate-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_32__1_ {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-32 (1)", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_ladende_batterie_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_ladende_batterie_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_laptop_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-laptop-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -203,9 +333,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_leaf_96 {
|
||||
internal static System.Drawing.Bitmap icons8_log_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-leaf-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-log-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -213,9 +343,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_matrix_desktop_48 {
|
||||
internal static System.Drawing.Bitmap icons8_matrix_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-matrix-desktop-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-matrix-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -223,9 +353,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_organic_food_96 {
|
||||
internal static System.Drawing.Bitmap icons8_maus_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-organic-food-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_maus_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -233,9 +363,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_organic_food_961 {
|
||||
internal static System.Drawing.Bitmap icons8_maus_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-organic-food-961", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_maus_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -243,9 +373,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_processor_96 {
|
||||
internal static System.Drawing.Bitmap icons8_mauszeiger_50 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-processor-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_mauszeiger_50", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -253,9 +383,29 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_project_management_48 {
|
||||
internal static System.Drawing.Bitmap icons8_microphone_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-project-management-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_microphone_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_mute_unmute_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_mute_unmute_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_processor_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_processor_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -270,6 +420,46 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_quit_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-quit-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_refresh_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-refresh-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_remove_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_remove_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_rocket_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_rocket_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -280,6 +470,56 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-save-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_settings_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-settings-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_share_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_share_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_software_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_software_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_software_32_white {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-software-32-white", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -293,9 +533,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_spa_flower_96 {
|
||||
internal static System.Drawing.Bitmap icons8_temperature_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-spa-flower-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_temperature_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -303,9 +543,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_speed_48 {
|
||||
internal static System.Drawing.Bitmap icons8_touchpad_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-speed-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_touchpad_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -313,9 +553,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_speed_96 {
|
||||
internal static System.Drawing.Bitmap icons8_video_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-speed-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_video_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -323,9 +563,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_video_card_48 {
|
||||
internal static System.Drawing.Bitmap icons8_video_card_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-video-card-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-video-card-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -333,9 +573,39 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_xbox_controller_96 {
|
||||
internal static System.Drawing.Bitmap icons8_voltage_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-xbox-controller-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_voltage_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_24 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_24", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,80 +118,146 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="icons8-leaf-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-leaf-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="brightness_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-launch-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-launch-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_temperature_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-temperature-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-charging-battery-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-quit-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-quit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fiat-500-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fiat-500-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_microphone_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-microphone-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_voltage_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-voltage-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-charging-battery-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-head-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-head-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="lighting_dot_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-processor-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-processor-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_touchpad_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-touchpad-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-automation-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-automation-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_maus_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-maus-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-help-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-software-32-white" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-software-32-white.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_add_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-add-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-refresh-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-refresh-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_share_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-share-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="standard" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\standard.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_charged_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charged-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="lighting_dot_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="brightness_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_batterie_voll_geladen_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-batterie-voll-geladen-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_charging_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="eco" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\eco.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-laptop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-video-card-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="lighting_dot_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_edit_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-edit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-balance-symbol-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-balance-symbol-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-save-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-log-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-log-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_function" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-function-mac-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-32 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-32 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-matrix-desktop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-matrix-desktop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_maus_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-maus-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-xbox-controller-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-xbox-controller-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_remove_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-remove-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_mauszeiger_50" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mauszeiger-50.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-matrix-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-matrix-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_fan_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_software_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-software-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-gauge-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-gauge-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-leaf-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-leaf-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -199,13 +265,28 @@
|
||||
<data name="ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ultimate.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="everything-is-fine-itsfine" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\everything-is-fine-itsfine.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-settings-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-settings-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_processor_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-processor-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-laptop-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_ladende_batterie_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-ladende-batterie-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_rocket_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
1640
app/Properties/Strings.Designer.cs
generated
Normal file
1640
app/Properties/Strings.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
647
app/Properties/Strings.de.resx
Normal file
647
app/Properties/Strings.de.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Beschleunigung</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Verbindung zu ASUS ACPI fehlgeschlagen. G-Helper kann nicht ausgeführt werden. Bitte installiere ASUS System Control Interface.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Die GPU wird gerade verwendet. Trotzdem deaktivieren?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Modus</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Wechseln in den Ultimate Modus benötigt einen Neustart. Jetzt neustarten?</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Modus benötigt einen Neustart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Jetzt neu starten?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animationsgeschwindigkeit</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Die Anwendung läuft bereits</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper läuft bereits. Bitte prüfe den Systemtray.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Lüfterkurve anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Leistungsgrenzen anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Windows Leistungsmodus automatisch anpassen</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>ASUS Dienste laufen</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Batteriezustand</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Atmen</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Im Uhrzeigersinn</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Farbwechsel</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Komet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Gegen den Uhrzeigersinn</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Schnell</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Beleuchtungsmodus</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Regenbogen</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Zufällig</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reagierend</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Langsam</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statisch</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Alle</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollrad</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Front</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Automatisch anwenden</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz im Batteriebetrieb. Maximal, wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Im Betrieb</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout angeschlossen / bei Akku (0 - AN)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Ausbalanciert</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Akkustand</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Ladebegrenzung</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Batteriezustand</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS und Treiber Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Hochfahren</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Helligkeit</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Helligkeit verringern</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Helligkeit erhöhen</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Lädt</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Farbe</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU-Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Benutzerdefiniert</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Verlangsamung</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Overdrive abschalten</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Entlädt</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Treiber und Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>dGPU zum Stromsparen abschalten</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Wenn Sie die dGPU deaktivieren, indem Sie in den Eco-Modus wechseln, kann zu Problemen mit der Helligkeitseinstellung führen, wenn der Anzeigemodus nicht auf Optimus eingestellt ist.
|
||||
|
||||
Trotzdem fortfahren?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Nvidia Anzeigemodus ist nicht auf Optimus eingestellt</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energieeinstellungen</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra-Einstellungen</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Werkseinstellungen</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Lüfterkurven</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mittleres Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Lüfterprofile</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Lüfter und Leistung</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Lüfter</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Lüfter + Leistung</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>FN+F Funktionen ohne FN Taste nutzen</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Wechseln</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Kernfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Speicherfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Modus</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Nur iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Nur dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU Einstellungen</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Maximale GPU Temperatur</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minuten bis zum Ruhezustand im Standby (0 = Aus)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Hoch</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tastenbelegung</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Tastatur</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Alle Anwendungen auf der dGPU beim Wechsel in den Eco Modus beenden.</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptopbelechtung</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptoptastatur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptopbildschirm</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Deckel</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Leuchtstreifen</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Beleuchtung</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Niedrig</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualisierung</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binäres Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Hell</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Uhr</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dunkel</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Mittel</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Aus</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Bild</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maximale Wiederholrate für niedrigste Latenz</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz um Strom zu sparen</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minuten</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Mausglättung</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Automatisch abschalten nach</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Tastenreaktionsgeschwindigkeit</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Batteriewarnung bei</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Leistung</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Maus synchronisieren</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multi-Zone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofon stummschalten</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Niemals</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Neue Updates:</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Keine Updates verfügbar</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Nicht verbunden</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper Fenster öffnen</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimiert</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Eco-Modus im Batteriebetrieb. Standard, wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>dGPU beim USB-C Laden im Optimierten Modus deaktiviert lassen</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Sonstiges</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Leistungsmodus</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Zubehör</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Bild / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Wiedergabe / Pause</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Abfragerate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Leistungsbegrenzung</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Leistungsbegrenzung ist experimentell. Nutzung erfolgt auf eigene Gefahr!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Druck</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Schließen</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Ein Prozess verhindert den Wechsel in den Eco-Modus. dGPU neu starten? Fortfahren auf eigene Gefahr.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>U/Min</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Beim Start ausführen</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Helligkeit verringern</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad-Helligkeit erhöhen</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Herunterfahren</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Leise</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Standby</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>dGPU aktivieren</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Starten</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starte Dienste</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startfehler</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Beenden</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU Anwendungen beenden</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Beende Dienste</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Clamshell Modus automatisch aktivieren</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>FN Sperre umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>MiniLED umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Bildschirm umschalten</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Ausgeschaltet</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Im Batteriebetrieb abschalten</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Verbindet den Bildschirm mit der dGPU für maximale Leistung.</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimativ</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Die Spannungsabsenkung (Undervolting) ist experimentell und birgt u.U. ein Risik. Wenn die Spannung zu weit abgesenkt wird, wird der Computer instabil und kann abstürzen, was zu Datenverlust führen kann. Es empfiehlt sich mit kleinen Werten anzufangen und es ausgiebig zu testen, um den idealen Wert zu finden.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aktualisierungen</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Lautstärke verringern</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Stummschalten</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Lautstärke erhöhen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Fenster immer über allen anderen</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.es.resx
Normal file
647
app/Properties/Strings.es.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Aceleración</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>No se pudo conectar con ASUS ACPI. La aplicación no puede funcionar sin el recurso. Instale Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Detectado uso intensivo de la GPU, ¿deshabilitarla?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Desactivar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Activar el Modo Ultimate requiere reiniciar</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>¿Reiniciar ahora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidad</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMe Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>La apliación ya está ejecutándose</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper ya está ejecutándose. Compruebe la bandeja del sistema.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Aplicar</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar límites de energía</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Autoajustar plan de energía Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servicios de Asus en ejecución</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Estado de la batería</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiración</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Sentido horario</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de color</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Cometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Sentido anti-horario</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Modo de iluminación</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arcoíris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aleatorio</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Sensible</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópico</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Todo</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rueda de desplazamiento</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Autoaplicar</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Establece 60Hz con batería y revierte cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Encendida</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tiempo de espera conectado / con batería (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Carga</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Límite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Salud de la batería</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Actualizaciones de BIOS y Drivers</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Al arrancar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Bajar brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Subir brillo</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Desaceleración</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Por defecto</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desactivar Overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descargando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Descargar</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers y Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Deshabilita la dGPU para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Deshabilitar la dGPU cambiando a modo Eco mientras el Modo de Pantalla en el Panel de Control de NVIDIA no está configurado en Optimus puede causar problemas con el control del brillo hasta después del próximo reinicio.
|
||||
|
||||
¿Seguro que desea continuar?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Modo de Pantalla NVIDIA no está configurado en Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Ajustes de energía</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Opciones adicionales</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Valores de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventiladores</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Ventiladores</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores y energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Usar teclas de acceso rápido (Fn+F) sin pulsar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Sólo iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivo dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ajustes de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura objetivo</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutos hasta hibernación en suspensión con batería (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Alto</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Atajos de teclado</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Detener todas las aplicaciones que usan la dGPU cuando se cambia a Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado del portátil</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Pantalla del portátil</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tapa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barra de luz</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Iluminación</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Bajo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizador de audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner binario</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brillante</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Reloj</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Tenue</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagen</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización máxima para una latencia más baja</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización de 60Hz para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minuto</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutos</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Ajuste de ángulo</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto-apagar tras</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Respuesta del botón</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Distancia de despegue (LOD)</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Aviso de batería baja al</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Rendimiento</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizar con el ratón</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Silenciar micrófono</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Nunca</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nuevas actualizaciones</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No hay actualizaciones</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>No conectado</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir ventana G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Cambia a Eco con batería y a Estándar cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Deshabilitar dGPU con cargador USB-C en modo Optimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Otro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periféricos</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagen / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproducir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Velocidad de respuesta</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Límites de energía</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Los límites de energía son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capturar pantalla</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Perfil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitar</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algo está usando la dGPU e impide el modo Eco. ¿Reiniciar dGPU en el administrador de dispositivos? (Proceda bajo su propio riesgo)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Ejecutar al inicio</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Bajar brillo ScreenPad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Subir brillo ScreenPad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Al apagar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencio</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>En suspensión</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Habilita la dGPU para uso estándar</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Estándar</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando servicios</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Error al iniciar</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Detener</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Detener aplicaciones dGPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Deteniendo servicios</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Cambiar automáticamente a modo Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alternar Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (si compatible)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar pantalla</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Apagado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Apagar con batería</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Enruta la pantalla del portátil a la dGPU, maximizando FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting es una característica experimental. Aplicar valores demasiado bajos puede causar inestabilidad en el hardware o corrupción de datos. Si desea probar, empiece con valores pequeños, haga click en Aplicar y pruebe.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Actualización</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Bajar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Silenciar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Subir volumen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantener aplicación siempre visible</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.fr.resx
Normal file
647
app/Properties/Strings.fr.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Accélération</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Le GPU semble être surchargé, voulez vous le désactiver ?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Mode Éco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Désactiver le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Activer le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Redémarrer maintenant ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Vitesse de l'animation</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>L'application est déjà en cours d'exécution</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper est déjà en cours d'exécution. Vérifiez la barre d'état système.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Appliquer</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Appliquer la courbe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Appliquer les limites</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajustement auto des modes de gestion alim. Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Services Asus actifs</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>État de la batterie</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Pulsation</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Sens horaire</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Cycle de couleur</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comète</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Sens antihoraire</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rapide</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Mode d’Éclairage</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arc-en-ciel</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aléatoire</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lent</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statique</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboscopique</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tout</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Molette</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Appliquer automatiquement</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automatique</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Limite à 60 Hz pour éco. batterie, valeur normale sur secteur</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Allumé</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Délai d'activation de la batterie (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Équilibré</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de charge </value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Santé de la batterie</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Mise à jour BIOS et pilotes</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Au démarrage</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminosité</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Baisser la luminosité</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Augmenter la luminosité</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Chargement en cours</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Couleur</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personnalisé</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Décélération</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Par défaut</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Désactiver l'overdrive de l'écran</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Taux décharge </value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Télécharger</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Pilotes et Logiciels</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Désactive le dGPU pour préserver la batterie</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Éco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Désactiver la dGPU en passant au mode Eco pendant que le mode d'affichage dans le panneau de configuration NVIDIA n'est pas réglé sur Optimus peut causer des problèmes avec les commandes de luminosité jusqu'au prochain redémarrage.
|
||||
|
||||
Voulez-vous continuer ?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Le mode d'affichage NVIDIA n'est pas réglé sur Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Paramètres d'énergie</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>+ d'options</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Paramètres supplémentaires</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Paramètres d'usine</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Courbes des ventilateurs</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Profil du ventilateur CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Profil du ventilateur GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Profil du ventilateur central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventilateur</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Traiter les raccourcis clavier Fn+F sans Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changement</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. de base</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. mémoire</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Mode GPU </value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU uniquement</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusif</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Paramètres du GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Température cible</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes jusqu'à la mise en veille prolongée sur la batterie (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Élevé</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Raccourcis clavier</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Clavier</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Arrêter toutes les applications utilisant la dGPU lors du passage au mode Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Rétroéclairage de l'ordinateur</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Clavier de l'ordinateur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Écran de l'ordinateur </value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Capot</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barre lumineuse</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Éclairage</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualiseur Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bannière binaire</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Lumineux</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Horloge</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Moyen</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Images</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Rafraîchissement maximum, faible latence</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Rafraichîssement 60 Hz pour économiser de la batterie</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Arrêt automatique après</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Avertissement de batterie faible à</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchroniser avec le pointeur</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multi-zone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Désactiver le micro</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Jamais</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nouvelles mises à jour</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Aucune mise à jour disponible</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Non connecté</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Ouvrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimisé</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Éco sur batterie, bascule vers Standard sur secteur</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Garder le GPU désactivé lorsque branché via USB-C en mode Optimisé</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Autre</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Mode Performance</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Périphériques</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Image / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Lecture / Pause</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limites de puissance</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limites de puissance est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capture d'écran</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitter</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Un programme utilise le dGPU et empêche le passage en mode Éco. Laissez G-Helper tenter un redémarrage du dGPU dans le gestionnaire de tâches ? (Procéder à vos propres risques)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value> RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Exécuter au démarrage</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Baisser la luminosité du Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Augmenter la luminosité du Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Arrêter</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencieux</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Veille</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Active le dGPU pour une utilisation standard</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Démarrer</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Démarrage des services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erreur au lancement</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Arrêt des applications dGPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Arrêt des services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Activer Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Basculer automatiquement en mode Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Activer/désactiver Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Activer Miniled (si supporté)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Allumer l'écran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Éteindre sur batterie</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Redirige l'écran du portable vers le dGPU, maximisation taux FPS </value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultime</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>L'undervolting est une fonctionnalité expérimentale et risquée. Si les valeurs appliquées sont trop faibles, elles peuvent causer de l'instabilité, éteindre l'ordinateur ou causer une corruption de données. Si vous voulez essayer - commencer avec des petites valeurs, cliquez sur Appliquer et testez ce qui fonctionne pour vous.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Mises à jour</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version </value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Vol-</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mettre en sourdine</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Vol+</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Maintenir la fenêtre au premier plan</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.hu.resx
Normal file
647
app/Properties/Strings.hu.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nem sikerült csatlakozni az ASUS ACPI-hez, az alkalmazás nem működik enélkül. Próbáld meg telepíteni az ASUS rendszervezérlő interfész-t</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Úgy tűnik használatban van a GPU. Biztosan letiltod?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco mód</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Az Ultimate mód kikapcsolása után újraindítás szükséges</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Az Ultimate mód használatához újraindítás szükséges</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Újraindítja most?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animáció sebessége</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Az alkalmazás már el lett inítva</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>A G-Helper már fut. A rendszertárcán megtalálod az alkalmazás ikonját.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Alkalmaz</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Egyedi ventilátorgörbe alkalmazása</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Teljesítménykorlátok alkalmazása</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>A Windows energiagazdálkodási módok automatikus beállítása</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Asus szolgáltatások futnak</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Lélegző</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Színváltás</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Gyors</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normál</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Szivárvány</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Random</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lassú</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Állandó</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboszkóp</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Automatikus alkalmazás</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automata</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Átállítja 60Hz-re, hogy spóroljon az akku-val, majd töltőn vissza</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Ébren</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout plugged / on battery (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Teljesítmény</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Töltési korlát</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Battery Health</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS és illesztőprogram frissítések</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Rendszerbetöltés</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Fényerő</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Fényerő csökkentése</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Fényerő növelése</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Szín</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU gyorsítás</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Egyéni</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Alapért.</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Képernyőtúlhajtás letiltása</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Merülés</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Illesztőprogramok és alkalmazások</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Letiltja a dGPU-t, hogy spóroljon az akkuval</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA kijelzőmód nincs Optimus-ra állítva</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra beállítások</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Gyári alapértékek</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Ventilátorgörbe</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Középső ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Ventilátor profilok</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventilátor és energia</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventilátor</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Venti + energia</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Process Fn+F hotkeys without Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dinamikus gyorsítás</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Váltás...</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Magórajel eltolás</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memória órajel eltolás</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU mód</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Csak iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>kizárólag dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU beállítások</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Célhőmérséklet</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Gyorsbillentyűk</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Billentyűzet</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Stop all apps using GPU when switching to Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptop háttérvilágítás</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop billentyűzet</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop kijelző</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Fedél</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Fénysáv</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logó</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Hang vizualizáció</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Fényes</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Óra</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Halvány</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog logó</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Közepes</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Ki</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Kép</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max frissítési gyakoriság kevés késleltetéshez</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz-s frissítési gyakoriság, hogy spóroljon az akkuval</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Többzónás</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofon némítása</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Új frissítés</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Nincs új frissítés</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper ablak megnyitása</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimalizált</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Akkus módban váltson Eco módra, töltés közben pedig Standard-ra</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Optimalizált módban USB-C-s töltés közben tartsa letiltva a GPU-t</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Egyéb</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Túlhajtás</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Üzemmód</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Kép / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Indít / Megállít</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Teljesítménykorlátok</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>A Teljesítménykorlát egy kísérleti funkció. Használja körültekintően és saját felelősségére!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Bezárás</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>Fordulatszám</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Futtatás rendszerindításkor</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Leállítás</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Csendes</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Alvás</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Általános használathoz engedélyezi a dGPU-t</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Indítás</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Szolgáltatások elindítása</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Indítási hiba</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Leállít</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU alkalmazások leállítása</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Szolgáltatások leállítása</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>AURA ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>MiniLED ki-/bekapcsolása (ha támogatott)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Képernyő ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbó</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Kikapcsolva</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Akkus üzemmódban kikapcsol</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Frissítések</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Verzió</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Lehalkítás</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Némítás</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Hangosítás</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Alkalmazás maradjon mindig felül</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.it.resx
Normal file
647
app/Properties/Strings.it.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Accelerazione</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Impossibile connettersi ad ASUS ACPI. Senza di essa l'applicazione non può funzionare. Prova ad installare Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Uso intensivo della GPU, disabilitare?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modalità Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Per disattivare la modalità Estrema è necessario riavviare</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Per attivare la modalità Estrema è necessario riavviare</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Riavviare ora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocità animazione</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App già in esecuzione</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper è già in esecuzione. Controlla l'icona nel system tray.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Applica</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Applica Curve Ventola</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Applica Limiti di Potenza</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Regola Piano Energetico di Windows in automatico</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servizi Asus in Esecuzione</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Stato Batteria</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiro</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Senso Orario</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo Colori</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Cometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Senso Antiorario</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Veloce</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Modalità Illuminazione</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normale</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arcobaleno</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Casuale</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reazione</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lenta</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statico</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobo</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tutte</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rotellina</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Applica</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Imposta 60Hz per risparmiare batteria, reimposta quando in carica</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>In uso</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout in carica / a batteria (0 - ACCESO)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Bilanciato</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Carica</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite Ricarica Batteria</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Salute Batteria</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Aggiornamenti Driver e BIOS</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Avvio</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminosità</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Riduci Luminosità</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Aumenta Luminosità</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>In carica</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Colore</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Boost CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizzato</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Decelerazione</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disabilita Overdrive Schermo</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Scaricamento</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Scarica</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Driver e Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disabilita dGPU per risparmiare energia</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabilitare la dGPU impostando la modalità Eco quando non è attiva la modalità schermo Optimus nel Pannello di Controllo NVIDIA può causare problemi al controllo della luminosità fino al prossimo riavvio.
|
||||
|
||||
Sei sicuro di voler continuare?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Modalità schermo NVIDIA non impostata su Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Risparmio Energia</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Impostazioni aggiuntive</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Valori Predefiniti</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curve Ventola</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Profilo Ventola CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Profilo Ventola GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Profilo Ventola Centrale</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Profili Ventola</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Alimentazione e Ventole</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventola</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventole + Alimentazione</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Elabora i tasti Fn+F direttamente senza Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost Dinamico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Impostando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Offset Clock Core</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Offset Clock Memoria</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modalità GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Solo iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Solo dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Impostazioni GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura Target</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Iberna dopo X minuti se alimentato a batteria (0 - ACCESO)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Elevato</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Associazione Tasti</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Tastiera</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Arresta tutte le app che usano la GPU passando ad Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Retroilluminazione Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Tastiera Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Schermo Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barra Luminosa</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Illuminazione</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Basso</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizzatore Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner Binario</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Luminoso</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Orologio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Tenue</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Spento</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Immagine</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Massimo refresh rate per latenza ridotta</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate per risparmiare batteria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minuto</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minuti</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto-disattivazione dopo</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Risposta Tasto Mouse</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Avviso Batteria Mouse in Esaurimento</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Prestazioni</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizza con Mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Silenzia microfono</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Mai</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nuovi aggiornamenti</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Sistema aggiornato</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Non Connesso</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Apri G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Ottimizzata</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passa ad Eco se alimentato a batteria e a Standard quando in carica</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Disabilita GPU durante ricarica tramite USB-C in modalità Ottimizzata</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Altro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Profilo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periferiche</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Immagine / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Riproduci / Pausa</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limiti di Potenza</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>I Limiti di Potenza sono una funzione sperimentale. Usare con cautela e a proprio rischio!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profilo</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Esci</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Qualcosa sta utilizzando la dGPU e impedisce il passaggio alla modalità Eco. Vuoi che G-Helper provi a riavviare la dGPU in gestione dispositivi? (Procedi a tuo rischio)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Esegui all'Avvio</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Riduci luminosità Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Aumenta luminosità Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Spegnimento</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silenzioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sospensione</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Abilita la dGPU solo quando richiesto da app e giochi</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Avvia</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Servizi in avvio</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Errore Avvio</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Arresta</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Arresta applicazioni GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Servizi in arresto</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alterna Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Attiva automaticamente la modalità a conchiglia</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alterna Blocco-Fn</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alterna Miniled (se supportato)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alterna Schermo</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Spento</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Disattiva quando alimentato a batteria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Utilizza la dGPU in modalità esclusiva, massimizzando gli FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Estrema</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>L'undervolting è una funzione sperimentale e rischiosa. Se i valori applicati sono troppo bassi per il tuo dispositivo, esso potrebbe diventare instabile, spegnersi o perdere dati. Se vuoi provare - inizia dapprima con valori contenuti, clicca Applica e verifica se funziona tutto correttamente.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aggiornamenti</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versione</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Diminuisci Volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Azzera Volume</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumenta Volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantieni applicazione sempre in primo piano</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.ko.resx
Normal file
647
app/Properties/Strings.ko.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI에 연결할 수 없어 응용 프로그램이 작동하지 않습니다. Asus System Control Interface를 먼저 설치하십시오.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>GPU 사용량이 높습니다. 비활성화 하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco 모드</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate 모드를 끄기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate 모드를 켜기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>다시 시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>애니메이션 속도</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>프로그램이 이미 실행중입니다.</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper가 이미 실행중입니다. 시스템 트레이에서 아이콘을 확인하십시오.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>적용</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>사용자 설정 팬 커브 적용</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>전력 제한 적용</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>윈도우 전원 모드 자동조절</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>실행중인 Asus 서비스</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>배터리 상태</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>숨쉬기</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>시계 방향</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>색 순환</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>혜성</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>반시계 방향</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>빠르게</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>조명 모드</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>보통</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>무지개</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>랜덤</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>반응</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>느리게</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>정적</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>섬광</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>전체</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>독</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>로고</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>스크롤 휠</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>하단 조명</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>자동 적용</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>자동</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 60Hz 설정</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>절전 모드 해제</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>전원 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>균형</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>잔량</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>배터리 충전 제한</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>배터리 수명</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>바이오스/드라이버 업데이트</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>부팅</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>밝기</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>밝기 감소</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>밝기 증가</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>충전 중</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>색상</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 부스트</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>사용자 설정</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>기본</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>화면 OD 끄기</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>방전 중</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>다운로드</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>드라이버와 소프트웨어</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 절약을 위해 dGPU 비활성화</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>NVIDIA 디스플레이 모드가 Optimus로 설정되어 있지 않을 때 Eco 모드로 전환하여 dGPU를 비활성화하면 다시 시작하기 전까지 밝기 조절 문제가 생길 수 있습니다.
|
||||
|
||||
계속하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA 디스플레이 모드가 Optimus로 설정되어 있지 않습니다.</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>공장 설정</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>팬 커브</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>중간 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>팬 프로필</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>팬 속도/전력</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>팬</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>팬 + 전력</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn 키를 누르지 않고 Fn+F 핫키 작동</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>다이나믹 부스트</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>충전 중</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>코어 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>메모리 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 모드</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU 설정</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>목표 온도</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>최대 절전 모드 전환 시간 (0 - 꺼짐)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>높게</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>키 설정</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco 모드로 전환 시 GPU를 사용하는 모든 앱 중지</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>백라이트</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>화면</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>덮개</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>라이트바</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>조명</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>로고</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>낮게</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>오디오 비주얼라이저</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>밝게</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>시계</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>어둡게</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog 로고</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>중간</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>끄기</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>사진</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>최대 주사율 설정</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz 주사율 설정</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>분 후</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>분 후</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>직선 보정</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>자동 전원 꺼짐</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>버튼 응답</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>들어올림 거리</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>배터리 부족 경고 알림</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>성능</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>마우스와 동기화</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>멀티존</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>마이크 음소거</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>사용 안함</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>새 업데이트</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>새 업데이트 없음</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>연결되지 않음</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper 열기</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>최적화</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 Eco 모드 설정</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>최적화 모드에서 PD 충전 시 GPU 비활성화</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>기타 설정</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>오버드라이브</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>성능 모드</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>주변 장치</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>사진 / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>재생 / 정지</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>폴링레이트</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>전력 제한</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>전력 제한은 실험적인 기능입니다. 주의하여 사용하세요!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>프로필</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>종료</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>dGPU가 사용중이기 때문에 Eco 모드로 전환할 수 없습니다. 장치 관리자에서 dGPU를 재시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>시스템 시작 시 실행</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad 밝기 감소</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad 밝기 증가</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>시스템 종료</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>조용</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>절전 모드</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standard 모드에서 dGPU 켜기</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>시작</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>서비스 시작 중</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>시작 오류</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>중지</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU를 사용하는 앱 중지</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>서비스 중지 중</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura 전환 키</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>클램쉘 모드 자동 전환</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock 전환 키</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Miniled 전환 키 (지원하는 기기만)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>화면 전환 키</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>터보</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>꺼짐</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>배터리 사용 중에는 끄기</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>노트북 화면을 dGPU와 연결, FPS 최대화</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>언더볼팅은 실험적이며 위험한 기능입니다. 적용 값이 너무 낮은 경우 시스템이 불안정해지고, 강제 종료되거나 데이터 손상을 유발할 수 있습니다. 낮은 값부터 적용하여 잘 작동하는지 확인해 보십시오.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>업데이트</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>버전</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>볼륨 작게</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>음소거</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>볼륨 크게</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>창을 항상 맨 위로 유지</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.lt.resx
Normal file
647
app/Properties/Strings.lt.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Greitėjimas</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nepavyko prisijungti prie ASUS ACPI. Programėlė be jo negali veikti. Pabandykite įdiegti Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Panašu, kad jūsų GPU yra intensyviai naudojamas. Išjungti jį?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Ekonomiškas režimas</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Maksimalaus režimo išjungimas reikalauja paleidimo iš naujo</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Maksimalus režimas reikalauja paleidimo iš naujo</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Paleisti iš naujo dabar?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animacijos greitis</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime matrica</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Programėlė jau paleista</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper jau paleistas. Patikrinkite, ar sistemos juostelėje nėra piktogramos.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Taikyti</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Taikyti tinkintą aušintuvo kreivę</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Taikyti galios ribas</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Automatiškai derinti Windows energijos režimus</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Veikiančios Asus tarnybos</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Būsena</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Kvėpavimas</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Pagal laikrodžio rodyklę</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Spalvų ciklas</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Prieš laikrodžio rodyklę</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Greitas</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Apšvietimo režimas</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normalus</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Vaivorykštė</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Atsitiktinė</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lėtas</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statinis</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Blyksniai</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Visi</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Jungčių stotelė</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logotipas</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Ratukas</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Apatinis apšvietimas</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Taikyti automatiškai</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automatinis</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Nustato 60Hz, kad taupytų energiją, ir atgal, kai įjungtas į lizdą</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Pabudęs</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Laiko riba su lizdu / akumuliatoriumi (0 – ĮJUNGTA)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balansuotas</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Įkrova</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Įkrovos riba</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Sveikata</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS ir tvarkyklių naujinimai</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Paleidimas</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Ryškumas</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Ryškumo mažinimas</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Ryškumo didinimas</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Įkrovimas</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Spalva</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU spartinimas</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Tinkintas</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Lėtėjimas</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Numatytas</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Išjungti ekrano pikselių spartinimą</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Iškrovimas</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Atsisiųsti</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Tvarkyklės ir programinė įranga</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Išjungia dGPU, kad taupytų energiją</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Ekonomiškas</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Jei ekrano režimas NVIDIA valdymo skyde yra nenustatytas į Optimus, kai dGPU yra išjungtas perjungus į ekonominį režimą, gali kilti problemų su ryškumo valdymu iki kito paleidimo iš naujo.
|
||||
|
||||
Vis tiek norite tęsti?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA ekrano režimas nenustatytas į Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energijos nustatymai</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Išplėstiniai</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Išplėstiniai nustatymai</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Numatytieji</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Aušintuvų kreivės</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Vidurinio aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Aušintuvų profiliai</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Aušintuvai ir galia</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Aušintuvas</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Aušintuvai + galia</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Apdoroti Fn+F sparčiuosius klavišus be Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dinaminis spartinimas</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Keičiamas</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Branduolių taktų poslinkis</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Atminties taktų poslinkis</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU režimas</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Tik iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Tik dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU nustatymai</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatūros tikslas</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutės iki miego su akumuliatoriumi (0 – IŠJUNGTA)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Aukštas</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Klavišų priskyrimas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klaviatūra</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Sustabdyti visas GPU naudojančias programėles, kai perjungiama į ekonomišką režimą</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Apšvietimas</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Klaviatūra</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ekranas</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Dangtis</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Šviesos juosta</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Apšvietimas</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logotipas</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Žemas</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Garso vizualizatorius</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Dvejetainė vėliava</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Šviesi</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Laikrodis</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Temdymas</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog logotipas</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Vidutinis</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Išjungta</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Paveikslėlis</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maksimalus kadrų dažnis už mažesnę delsą</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz kadrų dažnis, kad taupytumėte energiją</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Automatiškai išjungti po</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Klavišo atsakas</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Pakilimo atstumas</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Senkančio akumuliatoriaus įspėjimas</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Našumas</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sinchronizuoti su pele</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Daugiazonis</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofono nutildymas</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Niekada</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Naujinimai</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Nėra naujinimų</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Neprijungta</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Atidaryti G-Helper langą</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizuotas</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Perjungti į ekonomišką, kai naudojamas akumuliatorius, ir į standartinį, kai įjungtas į lizdą</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Neįjungti GPU, kai naudojamas USB-C įkroviklis optimizuotame režime</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Kita</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Pikselių spartinimas</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Režimas</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Išoriniai įrenginiai</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Paveikslėlis / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Paleisti / Pristabdyti</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Iškvietų dažnis</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Galios ribos</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Galios ribos yra eksperimentinė funkcija. Naudokitės atsargiai!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekrano kopija</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profilis</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Išeiti</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Kažkas naudoja dGPU ir neleidžia įjungti ekonomiško režimo. Norite leisti G-Helper bandyti iš naujo paleisti dGPU įrenginių tvarkytuvėje? (Tęskite savo rizika)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Paleisti įjungus sistemą</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Ekrano skydelio ryškumo mažinimas</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Ekrano skydelio ryškumo didinimas</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Išjungimas</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Tylus</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Miegas</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Įjungia dGPU įprastam naudojimui</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Įprastas</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Paleisti</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Paleidžiamos tarnybos</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Paleidimo klaida</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stabdyti</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stabdyti GPU programėles</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stabdomos tarnybos</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Perjungti Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Automatiškai perjungti Clamshell režimą</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Perjungti Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Perjungti Miniled (jei palaikoma)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Perjungti ekraną</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Išjungta</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Išjungti naudojant akumuliatorių</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Nukreipia ekraną į dGPU, kad maksimizuotų kadrų dažnį</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Maksimalus</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Įtampos mažinimas yra eksperimentinė ir pavojinga funkcija. Jei pritaikytos reikšmės yra per mažos jūsų aparatinei įrangai, ji gali tapti nestabili, išsijungti arba pažeisti duomenų vientisumą. Jei norite pabandyti, iš pirmo pradėkite nuo mažų reikšmių, spustelėkite „Taikyti“ ir išbandykite, kas jums tinka.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Naujinimai</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versija</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Garsumo mažinimas</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Garsumo nutildymas</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Garsumo didinimas</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Visada rodyti programėlės langą viršuje</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.pl.resx
Normal file
647
app/Properties/Strings.pl.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Wygląda na to, że GPU jest mocno obciążone. Wyłączyć?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Tryb Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Wyłączenie trybu Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Tryb Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Uruchomić ponownie teraz?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Prędkość animacji</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Aplikacja jest już uruchomiona</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper jest już uruchomiony. Sprawdź obszar powiadomień na pasku zadań.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Zastosuj</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Zastosuj krzywe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Zastosuj limity</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Dostosuj systemowy Tryb Zasilania</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Uruchomione usługi Asus</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Stan baterii</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Oddychanie</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>W prawo</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Pętla kolorów</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Kometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>W lewo</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Szybka</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Tryb oświetlenia</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normalna</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Tęcza</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Losowo</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Tryb reaktywny</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Powolna</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statyczny</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Wszystko</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rolka</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Dolna poświata</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Zastosuj automatycznie</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Automatycznie ustaw odświeżanie 60 Hz w czasie pracy na baterii</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Aktywność</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Limit czasu podłączonego / na baterii (0 - Włączony)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balans</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Naładowanie</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limit ładowania baterii</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Stan baterii</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Aktualizacje BIOS i sterowników</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Podczas uruchamiania</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Jasność</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Zmniejsz jasność</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Zwiększ jasność</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Ładowanie</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Kolor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Zwiększenie taktowania CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Niestandardowy</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Domyślny</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Wyłącz funkcję Overdrive monitora</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Zużycie mocy</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Pobierz</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Sterowniki i oprogramowanie</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Wyłącza dedykowane GPU aby oszczędzić baterię</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Wyłączenie dGPU przez przejście do trybu Eco, podczas gdy tryb wyświetlania w Panelu sterowania NVIDIA nie jest ustawiony na Optimus, może powodować problemy z regulacją jasności do czasu następnego restartu systemu.
|
||||
|
||||
Nadal chcesz kontynuować?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Tryb wyświetlania NVIDIA nie jest ustawiony na Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Ustawienia zasilania</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ustawienia</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Dodatkowe ustawienia</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Ustawienia fabryczne</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Krzywe wentylatorów</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Krzywa wentylatora centralnego</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Tryb krzywych</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Wentylatory i moc</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Went</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Dostosuj</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Używaj klawiszy funkcyjnych bez przycisku Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Przełączanie</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara rdzenia</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara pamięci</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Tryb GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>tylko iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>tylko dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ustawienia GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura docelowa</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Czas przejścia w hibernację na baterii (0 - wcale)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Wysoka</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Ustawienia klawiszy skrótów</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klawiatura</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Zatrzymaj wszystkie aplikacje używające GPU podczas przełączania na Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Podświetlenie</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Klawiatura laptopa</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ekran laptopa</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Pokrywa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Oświetlenie</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Niska</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Wizualizer muzyki</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binarny</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Jasny</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Zegar</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Ciemny</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Średni</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Obraz</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maksymalna częstotliwość odświeżania dla mniejszych opóźnień</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Częstotliwość odświeżania 60 Hz dla oszczędzania baterii</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Korekcja kąta ruchu</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Przejście w tryb uśpienia po</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Reakcja przycisków</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Wysokość reakcji sensora</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Ostrzeżenie o niskim poziomie baterii</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Wydajność</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronizuj z myszką</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Wyciszenie mikrofonu</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Nigdy</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nowe aktualizacje</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Brak aktualizacji</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Nie połączono</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Otwórz okno G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optymalny</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Przełącza na Eco w czasie pracy na baterii i na Standard po podłączeniu</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>W trybie Optymalnym wyłącz GPU podczas ładowania przez USB-C</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Inne</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Tryb zasilania</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Urządzenia peryferyjne</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Obraz / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Odtwórz / Pauza</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Częstotliwość raportowania</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limit mocy</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Ustawienie limitu mocy jest funkcją eksperymentalną. Używaj ostrożnie, na własną odpowiedzialność!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Zrzut ekranu</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Coś korzysta z dGPU, uniemożliwiając włączenie trybu Eco. Czy G-Helper ma zresetować dGPU w Menadżerze Urządzeń? (Korzystasz na własne ryzyko)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Uruchom przy starcie</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Zmniejsz jasność ScreenPad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Zwiększ jasność ScreenPad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Cichy</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uśpij</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Włącza dGPU dla standardowego użycia</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Uruchamianie usług</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Błąd uruchamiania</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Zatrzymaj aplikacje używające GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Zatrzymywanie usług</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Przełącz Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Automatyczny tryb pracy z zamkniętą pokrywą</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Przełącz Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Przełącz MiniLED</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Przełącz ekran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Wyłączony na baterii</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Podłącza ekran laptopa bezpośrednio do dedykowanego GPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting jest funkcją eksperymentalną i ryzykowną. Jeżeli zastosowane wartości są za niskie dla Twojego urządzenia, może ono działać niestabilnie, wyłączyć się lub uszkodzić dane. Chcąc wypróbować tę funkcję, zacznij od niewielkich wartości, zastosuj je i sprawdź efekt.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aktualizacje</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Wersja</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Zmniejsz głośność</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Wyciszenie</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Zwiększ głośność</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Zachowaj okno aplikacji zawsze na wierzchu</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.pt-BR.resx
Normal file
647
app/Properties/Strings.pt-BR.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo econômico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimado necessita de reinicialização.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O applicativo já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Repiração</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Random</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Apply</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Menor taxa de atualização quando estiver na bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite plugado / na bateria (0 - ligado)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Battery Health</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS and Driver Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive da tela</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para economisar a energía</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Econômico</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventilador</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil de ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis de ventilador</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores e Energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência básica</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência da memória</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Alvo de temperatura</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Tela</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização à 60Hz para economizar bateria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limitações de Energia</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de tela</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (se suportado) </value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Tela</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Direciona a tela do computador ao dGPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Abaixar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mudo</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.pt-PT.resx
Normal file
647
app/Properties/Strings.pt-PT.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo econômico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimado necessita de reinicialização.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O applicativo já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Estado da bateria</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Repiração</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aleatório</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Apply</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Menor taxa de atualização quando estiver na bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite plugado / na bateria (0 - ligado)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Estado da bateria</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Atualizações de Drivers e da BIOS</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive da tela</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Transferir</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para economisar a energía</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Econômico</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventilador</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil de ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis de ventilador</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores e Energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência básica</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência da memória</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Alvo de temperatura</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Tela</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização à 60Hz para economizar bateria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizar com o rato</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periféricos</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limitações de Energia</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de tela</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (se suportado) </value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Tela</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Direciona a tela do computador ao dGPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Abaixar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mudo</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.resx
Normal file
647
app/Properties/Strings.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Auto adjust Windows Power Modes</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Asus Services Running</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Random</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Apply</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout plugged / on battery (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Battery Health</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS and Driver Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Brightness</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU to save battery</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Process Fn+F hotkeys without Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU Settings</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperature Target</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Stop all apps using GPU when switching to Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptop Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mute Mic</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Keep GPU disabled on USB-C charger in Optimized mode</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Mode</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits is an experimental feature. Use carefully and at your own risk!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starting Services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stopping Services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Toggle Miniled (if supported)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Toggle Screen</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Updates</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Volume Down</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Volume Up</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.ro.resx
Normal file
647
app/Properties/Strings.ro.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nu se poate conecta la ASUS ACPI. Aplicația nu poate funcționa fără aceasta. Încercați să instalați Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Se pare că GPU-ul este folosit intens, dezactivați?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modul Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Oprirea modului Ultimate necesită o repornire de sistem</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modul Ultimate necesită o repornire a sistemului</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reporniți acum?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Viteza animației</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Matricea Anime</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Aplicația rulează deja</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper deja rulează. Verificați bara de sistem pentru o iconiță.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Aplică</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicați curba personalizată</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplică limitele de putere</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Reglare automată a modului de alimentare Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servicii Asus în derulare</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respirație</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclu de culori</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rapid</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Curcubeu</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Random</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Încet</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboscop</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Aplicare automată</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automat</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Setează ecranul la 60Hz pentru a economisi bateria, și înapoi cât se încarcă</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Treaz</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout conectat / folosind bateria (0 - ON)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Echilibrat</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limita de încărcare a bateriei</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Sănătatea bateriei</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Actualizări BIOS și Driver</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Pornire</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminozitate</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Scăderea luminozității</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Mărirea luminozității</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Se încarcă</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Culoare</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Accelerare CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizat</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Implicit</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Dezactivează screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Se descarcă</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers și Aplicații</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Dezactivează dGPU pentru a economisi bateria</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Dezactivarea dGPU pentru a utiliza modul Eco, în timp ce Display Mode în NVIDIA Control Panel nu este setat la modul Optimus, poate cauza probleme cu controalele de luminozitate până la următoarea repornire.
|
||||
|
||||
Încă mai vrei să continui?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode nu este setat la modul Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Setări suplimentare</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Setările implicite ale fabricii</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curbe ventilator</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Profil ventilator CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Profil ventilator GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Profil mediu ventilator</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Profiluri ventilatoare</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Vent. și putere</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Vent</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Procesează tastele Fn+F fără Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Modificare</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modul GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Doar iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>exclusiv dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Setări GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura țintă</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Asocieri taste</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Tastatură</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Opriți toate aplicațiile care folosesc GPU când treceți în modul Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Lumina de fundal</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Tastatură Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ecran Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo-ul</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Vizualizator audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Luminos</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Ceas</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo-ul ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Mediu</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Oprit</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagine</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Valoare maximă refresh rate pentru latență mai mică</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate pentru a economisi bateria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Oprire microfon</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Actualizări noi</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Nu există actualizări noi</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Deschide fereastra G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizat</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Schimbă la modul Eco pe baterie și la Standard când este conectat</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Păstraţi GPU dezactivat când încărcătorul USB-C e folosit în modul Optimized</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Altele</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Mod</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Poză / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Redare / Pauză</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limite de putere</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitele de putere sunt o funcție experimentală. Folosiți cu atenție și pe propriul risc!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Închide</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Rulează la pornirea sistemului</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Scade luminozitate Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Mărește luminozitate Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Oprire</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silențios</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Somn</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Activează dGPU pentru uz standard</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Se pornesc serviciile</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Eroare la Pornire</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Oprește aplicațiile care folosesc GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Se opresc serviciile</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Mod Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Toggle Miniled (dacă e suportat)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Toggle Ecran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Dezactivat</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Dezactivează când bateria e folosită</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Rutează ecranul laptop-ului spre dGPU, maximizând FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting este o funcțiune experimentală și riscantă. Dacă valorile aplicate sunt prea mici pentru hardware-ul dumneavoastră, acesta poate deveni instabil, a se opri sau să corupă datele. Dacă vrei să încerci - mai întâi începe de la valori mici, apasă Aplică și testează ce funcționează pentru tine.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Actualizări</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versiune</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Buton scădere volum</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Buton dezactivare sunet</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Buton mărire volum</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Păstrează aplicația mereu deasupra</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.tr.resx
Normal file
647
app/Properties/Strings.tr.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama o olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Görünüşe göre GPU yoğun bir şekilde kullanılıyor, devre dışı bırakılsın mı?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eko Modu</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate Modu kapatmak yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Modu etkinleştirmek yeniden başlatmayı gerektirir</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Şimdi yeniden başlatılsın mı?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animasyon Hızı</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Uygulama zaten çalışıyor</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper zaten çalışıyor. Simge için görev çubuğunu kontrol edin.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Özel Fan Eğrisini Uygula</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırlarını Uygula</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Windows Güç Modunu otomatik ayarla</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Asus Services Running</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Nefes</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Clockwise</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Renk Döngüsü</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Counterclockwise</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Hızlı</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Gökkuşağı</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Random</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Yavaş</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Sabit</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Flaş</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>All</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Apply</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Otomatik</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz kullanılır ve şarja takıldığında eski haline getirir</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Uyanık</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Pildeyken klavye ışığının kapanma süresi</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Dengeli</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Pil Şarj Limiti</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Battery Health</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS and Driver Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Önyükleme</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Parlaklığı</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Renk</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Özel</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Varsayılan</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Ekran overdrive özelliğini devre dışı bırak</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Pil boşalıyor</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için harici GPU'yu devre dışı bırakır</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eko</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ekstra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Ekstra Ayarlar</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Fabrika Ayarları</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Eğrileri</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Orta Fan Profili</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profilleri</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fanlar ve Güç</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fanlar + Güç</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn+F kısayol tuşlarını FN tuşuna basmadan çalıştır</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Değiştiriliyor</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Modu</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>sadece dahili GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>dahili + harici GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>sadece harici GPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU Settings</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperature Target</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tuş Bağlantıları</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klavye</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco'ya geçerken dGPU kullanan tüm uygulamaları durdur</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Aydınlatması</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Klavyesi</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Ekranı</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Matrix Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Parlak</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Saat</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Mat</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logosu</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Orta</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Resim</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Daha düşük gecikme için maksimum yenileme hızı</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Pil tasarrufu için 60Hz yenileme hızı</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Çoklu Bölge</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mute Mic</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper penceresini aç</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimize edilmiş</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Pille çalışırken Eko moda ve şarjdayken Standart moda geçiş yapın</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Optimize edilmiş modda USB-c şarj cihazında GPU'yu devre dışı bırak</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Diğer</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performans Modu</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Resim / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Oynat / Duraklat</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Güç Sınırları</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Güç Sınırları deneysel bir özelliktir. Riski göze alarak dikkatli kullanın!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekran Görüntüsü Al</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Çıkış Yap</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Başlangıçta Çalıştır</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Kapalı</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Sessiz</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uyku</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standart kullanım için harici GPU'yu etkinleştirir</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standart</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starting Services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Başlatma Hatası</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stopping Services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura'yı Değiştir</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Toggle Miniled (if supported)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Toggle Screen</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Kapatıldı</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Pille çalışırken kapat</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Dizüstü ekranını harici GPU'ya yönlendirerek FPS'yi maksimize eder</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Updates</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Sürüm</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Volume Down</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Ses Kısma</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Volume Up</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Uygulama penceresini her zaman en üstte tut</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.uk.resx
Normal file
647
app/Properties/Strings.uk.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Не вдається під'єднатися до ASUS ACPI. Програма не може працювати без нього. Спробуйте встановити Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Здається, що GPU використовується, вимкнути її?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Еко Режим</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Вимкнення ультимативного режиму потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ультимативний режим потребує перезавантаження</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Перезавантажити зараз?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Швидкість Анімації</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Аніме Матриця</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Програма вже запущена</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper вже запущено. Перевірте значок у системному лотку.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Застосувати</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Застосувати профілі кулерів</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Застосувати потужність</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Автоматично застосовувати Windows Power Modes</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Кількість запущених сервісів Asus</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Стан батареї</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Дихання</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Направо</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Зміна Кольорів</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Комета</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Наліво</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Швидка</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Підсвітка</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Нормальна</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Веселка</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Випадкова</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Реактивна</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Повільна</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Статична</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Стробоскоп</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Все</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Док</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Лого</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Колесо</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Низ</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Автоматично</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц на батареї та максимальна на зарядці</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Робота</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Тайм-аут на зарядці / на батареї (0 - УВІМК)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Баланс</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Заряд</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Ліміт заряду батареї</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Стан батареї</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Оновлення BIOS та драйверів</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Старт</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Яскравість</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Зменшити яскравість</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Підвищити яскравість</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Зарядка</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Колір</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Своє</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>За замовчуванням</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Вимкнути овердрайв дисплею</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Розрядка</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Завантажити</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Драйвери та програми</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Вимикає dGPU, щоб зберегти заряд</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Еко</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Вимкнення dGPU коли NVIDIA Display Mode не встановлено в режим Optimus може спричинити проблеми з управлінням яскравістю до наступного перезавантаження.
|
||||
|
||||
Ви все ще хочете продовжити?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode не в режимі Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Налаштування Енергії</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Додатково</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Додаткові Налаштування</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Скинути</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Профілі кулерів</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Профіль кулеру CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Профіль кулеру GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Профіль додаткового кулеру</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Профілі кулерів</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Кулери та Потужність</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Гарячі клавіші Fn+F працюють без натискання Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Зміна</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Режим Графіки</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Тільки iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Ексклюзивний dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Параметри GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperature Target</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Хвилин до режиму глибокого сну з акумулятором (0 - Вимкнено)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Висока</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Прив'язки клавіш</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Закривати додатки, що використовують GPU, під час переходу в режим Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Підсвітка</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Клавіатура</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Дисплей</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Кришка</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Лайтбар</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Ілюмінація</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Лого</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Низька</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Аудіо візуалізатор</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Бінарний банер</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Яскрава</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Годинник</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Слабка</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Логотип Rog</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Середня</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Вимкнена</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Картинка</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Максимальна частота оновлення для мінімізації затримок</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Частота 60Гц, щоб зберегти заряд батареї</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Хвил.</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Хвилини</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Фіксація Кута</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Авто-вимикання</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Відповідь Кнопок</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Відстань підйому</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Попередження про низький заряд</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Режим Швидкодії</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Синхронізувати з мишею</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Мультизони</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Вимкнути мікрофон</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Ніколи</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Є оновлення</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Немає оновлень</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Не під'єднано</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Відкрити вікно G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Авто</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає Еко на батареї та Стандартний на зарядці</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Вимикати GPU на зарядці від USB-C в режимі Авто</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Інше</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Овердрайв</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Режим</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Периферія</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Картинка / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Відтворення / Пауза</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Частота опитування</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Ліміти Потужності</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Налаштування лімітів потужності є експериментальною функцією. Використовуйте обережно та на свій страх і ризик!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Print Screen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Профіль</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Вихід</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Щось використовує dGPU та запобігає Еко-режиму. Дозвольте G-Helper спробувати перезапустити dGPU у менеджері пристрою? (Будь ласка, продовжуйте на власний ризик)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>Оберти</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Запускати на старті</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Зменшити яскравість Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Збільшити яскравість Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Вимикання</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Тихий</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Сон</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Вмикає dGPU для нормального використання</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Стандартний</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Запустити</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Запускаються сервіси</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Помилка запуску</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Зупинити</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Зупинити GPU додатки</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Зупиняються сервіси</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Аура</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Автоматично вмикати режим Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Міні-лед (якщо є)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Вимкнути екран</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Турбо</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Вимкнений</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Вимикати на батареї</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Підключає екран лептопу до dGPU, щоб підвищити FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ультімейт</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting є експериментальним. Якщо значення занизькі для вашого CPU, це може спричинити нестабільність або пошкодити дані. Якщо хочете спробувати - почніть з малих значень, натисніть «Застосувати» та перевірте, чи стабільно все працює.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Оновлення</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Версія</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Зменшення гучності</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Вимкнення звуку</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Збільшення гучності</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Тримати вікно завжди зверху</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.vi.resx
Normal file
647
app/Properties/Strings.vi.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Gia tốc</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Không thể kết nối đến ASUS ACPI. Chương trình cần nó để có thể hoạt động. Hãy thử cài lại Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Có vẻ như GPU rời đang được sử dụng nhiều, tắt nó?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Chế độ Tiết kiệm</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Chuyển sang Chế độ Tối thượng cần phải khởi động lại</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Chế độ Tối thượng yêu cầu phải khởi động lại</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Khởi động lại ngay?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Tốc độ</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMe Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Chương trình đã chạy</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper đã chạy. Hãy kiểm tra khay hệ thống</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Áp dụng</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Áp dụng Đường cong quạt tuỳ chỉnh</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Áp dụng Giới hạn công suất</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Tự động điều chỉnh Kế hoạch nguồn của Windows</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Dịch vụ Asus đang chạy</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Trạng thái pin</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Hơi thở</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Chiều kim đồng hồ</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Chuyển màu</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Sao chổi</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Ngược chiều kim đồng hồ</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Nhanh</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Chế độ sáng</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Bình thường</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Cầu vồng</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Ngẫu nhiên</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Phản ứng</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Chậm</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Tĩnh</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Nhấp nháy</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tất cả</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Áp dụng tự động</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Tự động</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Chuyển về 60Hz khi không cắm sạc và 120Hz khi cắm sạc</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Đang bật</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Số giây để tắt đèn nền bàn phím(khi dùng pin)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Cân bằng</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Sạc</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Giới hạn sạc</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Sức khoẻ pin</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Cập nhật BIOS và driver</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Khởi động</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Độ sáng</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Giảm độ sáng</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Tăng độ sáng</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Đang sạc</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Màu</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Tăng tốc CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Tuỳ chỉnh</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Giảm tốc</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Mặc định</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Tắt Overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Đang không sạc</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Tải xuống</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Driver và phần mềm</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Tắt GPU rời để tiết kiệm pin</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Tiết kiệm</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Thêm</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Cài đặt bổ sung</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Đặt về mặc định</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Chế độ Quạt</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Cấu hình Quạt CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Cấu hình Quạt GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Cấu hình Quạt giữa</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Cấu hình Quạt</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Quạt và Công suất</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Quạt + Công suất</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Process Fn+F hotkeys without Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Tăng tốc năng động</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Đang đổi GPU</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Bù trừ Tốc độ Nhân GPU</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Bù trừ Tốc độ RAM GPU</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Chế độ GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU tích hợp</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>GPU tích hợp + GPU rời</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU rời</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Cài đặt GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Nhiệt độ đích</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Tổ hợp phím</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Bàn phím</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Stop all apps using GPU when switching to Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Độ sáng đèn nền</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Bàn phím Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Màn hình Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Màn gập</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Thanh sáng</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Sóng nhạc</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Nhị phân</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Sáng</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Đồng hồ</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Sáng mờ</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Vừa phải</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Tắt</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Hình ảnh</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Tần số quét tối đa để có độ trễ thấp</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Tần số quét 60Hz để tiết kiệm pin</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Đèn nền Đa vùng(Multi-Zone)</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Tắt Mic</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Mở cửa sổ G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Tối ưu</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Chuyển về Tiết kiệm khi dùng pin và Tiêu chuẩn khi cắm sạc</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Tắt GPU khi dùng sạc Type-C ở Chế độ Tối ưu</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Khác</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Chế độ Hiệu suất</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Ảnh tĩnh / Ảnh động</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Phát / Dừng</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Giới hạn công suất</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Giới hạn công suất là tính năng thử nghiệm. Sử dụng nó cẩn thận và tự chịu mọi rủi ro!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Chụp màn hình</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Thoát</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>VTP</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Chạy khi khởi động</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Tắt nguồn</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Im lặng</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Ngủ</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Bật GPU rời song song với GPU tích hợp</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Tiêu chuẩn</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starting Services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Khởi động lỗi</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stopping Services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Bật tắt Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Bật tắt Miniled(Nếu có hỗ trợ)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Bật tắt màn hình</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Đã tắt</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Tắt khi không cắm sạc</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Chỉ dùng GPU rời, tối đa hóa FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Tối thượng</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Updates</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Phiên bản</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Giảm âm lượng</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Tắt âm lượng</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Tăng âm lượng</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Giữ cửa sổ ở trên cùng</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.zh-CN.resx
Normal file
647
app/Properties/Strings.zh-CN.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>无法连接到ASUS ACPI。 没有它应用程序将无法运行。 请尝试安装Asus System Control Interface驱动。</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在被重度使用,是否禁用?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>集显模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>关闭独显直连需要重启</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>切换到独显直连需要重启</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>现在重启吗?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>动画速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>应用已经在运行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已经在运行。 请查看系统托盘中的图标。</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>应用</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>应用自定义风扇曲线</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>应用功率限制</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>自动调整Windows电源模式</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>正在运行的 Asus 服务</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>电池状态</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>顺时针</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>彩色循环</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>彗星</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>逆时针</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>灯效模式</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>随机</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>触发</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>恒亮(静态)</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>闪烁</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>全部</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>滚轮</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>自动应用</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自动</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>使用电池时设置为60Hz,并在插上电源时恢复</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>唤醒时</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>插电/电池时熄灭时间(0表示长亮)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>电池电量</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>电池充电限制</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>电池健康</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS 和驱动程序更新</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>开机时</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>亮度</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>降低亮度</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>提高亮度</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>充电中</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>颜色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 睿频</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定义设置</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>默认</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用屏幕快速显示(OD)</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在放电</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下载</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>驱动程序和软件</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用独显以节省电池电量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>集显模式</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>若未在nVIDIA控制面板的混合显示模式中设置为Optimus,关闭独立显卡可能会导致亮度控制在系统重启前都不可用。
|
||||
|
||||
确定还要继续吗?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA 显示模式未设置为自动切换</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>电源设置</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多设置</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢复默认设置</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>风扇曲线</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 风扇配置文件</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等风扇配置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>风扇配置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>风扇和电源</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>风扇</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>风扇 + 功率</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>打开FnLock (无需按下FN使用FN+(F1-F12)热键)</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>动态加速</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切换中...</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>核心频率偏移量</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>显存频率偏移量</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>显卡模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>仅限核显</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>核显 + 独显</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>独显直连</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU 设置</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>温度目标</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>在使用电池时几分钟后进入休眠状态 (0 - 关闭)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>高</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按键绑定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>键盘</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>当切换到集显模式时,停止所有正在使用独显的应用</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>笔记本键盘</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>笔记本屏幕</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>盖子</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>灯条</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>背光</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>徽标</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>低</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>音频可视化器</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Anime Matrix 标识</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>时钟</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>暗淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>关闭</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>图片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的刷新率和更低的延迟</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>调整刷新率为60Hz以节省电量</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>分钟</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>分组</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>角度校正</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>自动关闭时间</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>按键响应</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>静默高度</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>低于该电量时警告</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>性能</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>和鼠标同步</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多区域设置</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>静音麦克风</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>从不</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>有更新</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>无更新</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>未连接</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>打开G-Helper窗口</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自动切换</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用电池时切换到集显模式,并在插上电源后重新启用标准模式</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>在自动切换模式下,使用USB-C为笔记本供电时禁用GPU</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>超频</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>外设</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>图片/动图</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暂停</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>回报率</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制 是实验性功能。 谨慎使用,风险自负!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截图</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>配置</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>有程序正在使用独显并阻止进入集显模式。要让 G-Helper 在设备管理器中重新启动独显吗?(请自行承担风险)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>转/分钟</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>开机自启</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad亮度降低</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad亮度增加</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>关机时</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>静音模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠时</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>启用独显以供日常使用</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>标准模式</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>启动</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>启动服务中...</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>启动错误</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>停止</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>停止使用 GPU 的程序</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>停止服务中...</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切换 Aura 模式</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>自动切换合盖模式</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>切换 Fn 锁定</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>切换 MiniLED (如果支持)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>关闭屏幕</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>增强模式</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已关闭</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>使用电池时关闭</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>开启独显直连获得最佳帧率</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>独显直连</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>降低电压是实验性的危险功能。 如果对硬件应用的值太低,可能会产生不稳定、关闭现象或造成数据损坏问题。 如果你想要尝试,应先从小值开始,点击应用并测试合适的值。</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>更新</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>音量降低</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>静音</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>音量增加</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>窗口置顶</value>
|
||||
</data>
|
||||
</root>
|
||||
647
app/Properties/Strings.zh-TW.resx
Normal file
647
app/Properties/Strings.zh-TW.resx
Normal file
@@ -0,0 +1,647 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>無法連結到華碩 ACPI。 没有它,應用程式將無法執行。 嘗試安裝Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>看起来 GPU 正在大量使用,是否禁用它?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>關閉獨顯需要重新啟動</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>獨顯直連需要重啟</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>現在重新啟動嗎?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>動畫速度</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>AniMeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>程式已正在執行</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper已經在執行。 請確認右下工作列中的圖示。</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>套用</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>套用自定義風扇曲線</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>套用功率限制</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>自動調整Windows電源模式</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>執行中的華碩服務</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>電池狀態</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>呼吸</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>順時針</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>循環</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>彗星</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>逆時針</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>快速</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>燈效模式</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>正常</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>彩虹</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>隨機</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>觸發</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>慢</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>靜態</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>閃爍</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>全部</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>滾輪</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>自動套用</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>自動</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>電池模式時自動60Hz</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>喚醒時</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>閒置幾秒後關閉燈光:插電時 / 使用電池 (0 = 不關閉)</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>平衡模式</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>充電</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>電池充電上限</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>電池健康度</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS與驅動程式更新 Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>開機時</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>亮度</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>螢幕亮度降低</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>螢幕亮度提高</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>充電中</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>顏色</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 加速</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>預設</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>禁用螢幕加速OD</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>正在釋放電力</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>下載</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>驅動程式與軟體</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>禁用獨顯以節省電池電量</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>節能模式</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>「Nvidia控制面板」中的顯示模式未設置為自動切換時,透過G-Helper的節能模式禁用獨顯可能導致螢幕亮度控制出現問題直到下次重新開機後。
|
||||
|
||||
是否繼續?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Nvidia顯示模式未設置為自動切換</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>電源設定</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>更多</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>更多設定</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>恢復原廠設定</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>風扇曲線</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 風扇設定檔</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 風扇設定檔</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>中等風扇設置</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>風扇設置</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>風扇和電源</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>風扇</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>自定義設置</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>使用Fn+F1~F12功能時免按下Fn鍵</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>動態加速</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>切換中...</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>核心時脈偏移量(Offset)</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>顯示卡記憶體偏移量(Offset)</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 模式</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>僅限內顯</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>內顯 + 獨顯</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>獨立顯卡</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>顯卡設定</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>GPU溫度上限</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>使用電池下何時進入休眠(0=關閉此功能)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>高</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>按鍵綁定</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>鍵盤</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>切換至節能模式時,關閉所有正在使用獨顯的程式</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>背光</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>鍵盤背光:</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>螢幕顯示</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>螢幕背蓋</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>燈條</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>亮度</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>低</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>音效視覺化</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>横幅</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>明亮</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>時鐘</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>黯淡</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>ROG logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>中</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>關閉</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>圖片</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>更高的更新率和更低延遲</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>維持60Hz以節省電量</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>分鐘</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>分鐘</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>角度修正</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>自動關閉電源</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>按鍵回應</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>響應高度(LOD)</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>低電量警告</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>性能設定</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>與滑鼠同步</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>多區域</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>麥克風開關</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>永不</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>新的更新</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>沒有新的更新</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>未連線</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>開啟G-Helper視窗</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>自動模式</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>使用電池切換到節能模式,插入電源時切換到標準模式</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>自動模式下,使用USB-C充電時持續關閉獨顯</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>其他</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>OD</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>性能模式:</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>週邊設備</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>圖片/動圖</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>播放/暫停</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>輪循率</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>功率限制</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>功率限制是實驗性功能。謹慎使用,風險自負!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>截圖</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>設定檔</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>退出</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>有其他程式正在使用獨顯導致無法切換至節能模式. 是否讓G-Helper重新啟動獨顯? * 請自行評估風險</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>每分鐘轉數</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>開機自動開啟</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>第二觸控螢幕亮度降低</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>第二觸控螢幕亮度提高</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>關機時</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>安靜模式</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>睡眠時</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>標準模式會啟用獨顯</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>標準模式</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>開始</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>正在啟動服務</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>啟動錯誤</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>停止</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>停止GPU相關程式</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>正在停止服務</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>切換Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>翻蓋模式 (蓋上筆電但有外接螢幕時,系統仍會持續運行)</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>免按Fn鍵使用Fn+F1~F12功能</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>切換Miniled(若有支援)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>切換螢幕</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>極速模式</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>已關閉</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>電池模式時關閉</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>開啟獨顯直連獲得最佳幀數</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>獨顯直連</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>降壓是一項實驗性且有風險的功能,若設定的值過低,可能造成系統不穩定甚至無預警關機,建議可先嘗試較小的降壓數值,並點擊"套用"來測試適合你的使用狀況</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>更新驅動</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>版本</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>音量降低</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>靜音</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>音量增加</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>視窗置頂</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
app/Resources/Brightness.bmp
Normal file
BIN
app/Resources/Brightness.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
BIN
app/Resources/backlight-down.png
Normal file
BIN
app/Resources/backlight-down.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
BIN
app/Resources/backlight-up.png
Normal file
BIN
app/Resources/backlight-up.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user