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42
.github/ISSUE_TEMPLATE/bug_report.md
vendored
42
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -1,42 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
|
||||
---
|
||||
|
||||
|
||||
## NOTE
|
||||
Bug reports without clear information or scenario to reproduce and logs from ``%AppData%\GHelper`` will be closed without answer.
|
||||
Please respect time of the developer. Thanks.
|
||||
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**Clear scenario to Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. Explanation of an error or a bug
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**App Logs**
|
||||
Please include and attach log.txt from ``%AppData%\GHelper``
|
||||
|
||||
**Screenshots or screencasts**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Desktop (please complete the following information):**
|
||||
- OS: [e.g. Windows 11]
|
||||
- Laptop model
|
||||
|
||||
**Asus software**
|
||||
- Armoury crate (or it's services installed)
|
||||
- MyASUS installed
|
||||
- Other Asus services running in background
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
82
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
82
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
@@ -0,0 +1,82 @@
|
||||
name: Bug Report
|
||||
description: Something isn't working correctly
|
||||
labels: ["bug"]
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thanks for taking the time to fill out this bug report. The more information you provide, the easier it will be for me to fix it!
|
||||
- type: checkboxes
|
||||
id: rules
|
||||
attributes:
|
||||
label: Rules
|
||||
options:
|
||||
- label: I made myself familiar with the <a href='https://github.com/seerge/g-helper?tab=readme-ov-file'>Readme</a>, <a href='https://github.com/seerge/g-helper/wiki/FAQ'>FAQ</a> and <a href='https://github.com/seerge/g-helper/wiki/Troubleshooting'>Troubleshooting</a>.
|
||||
required: true
|
||||
- label: I understand that, if insufficient information was provided, my issue will be closed without an answer.
|
||||
required: true
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: What's wrong?
|
||||
description: Provide detailed description of what is wrong or does not work as expected.
|
||||
placeholder: Provide detailed description of what is wrong or does not work as expected.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: reproduce
|
||||
attributes:
|
||||
label: How to reproduce the bug?
|
||||
description: Describe how to reproduce the behavior. Be as specific as possible and provide as many details as possible.
|
||||
placeholder: |
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: logs
|
||||
attributes:
|
||||
label: Logs
|
||||
placeholder: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
|
||||
description: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: device
|
||||
attributes:
|
||||
label: Device and Model
|
||||
description: Which laptop do you use?
|
||||
placeholder: e.g. Asus Zephyrus G14 GA404RK
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: additional
|
||||
attributes:
|
||||
label: Additional information.
|
||||
description: If applicable, add screenshots or other relevant information to help explain your problem.
|
||||
- type: checkboxes
|
||||
id: asus
|
||||
attributes:
|
||||
label: Asus Software Running
|
||||
description: Please check what Asus/Armoury Services do you have installed and running
|
||||
options:
|
||||
- label: Armoury Crate
|
||||
- label: MyAsus
|
||||
- label: Other Asus Services
|
||||
- type: input
|
||||
id: version
|
||||
attributes:
|
||||
label: Version
|
||||
description: G-Helper version?
|
||||
placeholder: e.g. 0.146
|
||||
- type: input
|
||||
id: os
|
||||
attributes:
|
||||
label: OS
|
||||
description: Which operating system do you use?
|
||||
placeholder: e.g. Windows 11 21H2
|
||||
|
||||
4
.github/SECURITY.md
vendored
4
.github/SECURITY.md
vendored
@@ -4,8 +4,8 @@
|
||||
|
||||
| Version | Supported |
|
||||
| ------- | ------------------ |
|
||||
| 0.25+ | :white_check_mark: |
|
||||
| < 0.24 | :x: |
|
||||
| 0.89+ | :white_check_mark: |
|
||||
| < 0.89 | :x: |
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
|
||||
25
.github/workflows/build.yml
vendored
Normal file
25
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Build
|
||||
run: |
|
||||
dotnet build app/GHelper.sln
|
||||
28
.github/workflows/codeql.yml
vendored
Normal file
28
.github/workflows/codeql.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
name: CodeQL
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
schedule:
|
||||
- cron: '34 18 * * 3'
|
||||
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
jobs:
|
||||
codeql:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
languages: c#
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v2
|
||||
- name: Analyze
|
||||
uses: github/codeql-action/analyze@v2
|
||||
30
.github/workflows/release.yml
vendored
Normal file
30
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [ published ]
|
||||
workflow_dispatch:
|
||||
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: |
|
||||
7.0.x
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
|
||||
powershell Compress-Archive app/bin/x64/Release/net7.0-windows/win-x64/publish/* GHelper.zip
|
||||
- name: Upload
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh release upload ${{ github.ref_name }} GHelper.zip
|
||||
687
LICENSE
687
LICENSE
@@ -1,21 +1,674 @@
|
||||
MIT License
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (c) 2023 Serge
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
Preamble
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
||||
325
app/ASUSWmi.cs
325
app/ASUSWmi.cs
@@ -1,325 +0,0 @@
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public class ASUSWmi
|
||||
{
|
||||
|
||||
const string FILE_NAME = @"\\.\\ATKACPI";
|
||||
const uint CONTROL_CODE = 0x0022240C;
|
||||
|
||||
const uint DSTS = 0x53545344;
|
||||
const uint DEVS = 0x53564544;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
|
||||
public const int ChargerMode = 0x0012006C;
|
||||
|
||||
public const int ChargerUSB = 2;
|
||||
public const int ChargerBarrel = 1;
|
||||
|
||||
public const uint CPU_Fan = 0x00110013;
|
||||
public const uint GPU_Fan = 0x00110014;
|
||||
public const uint Mid_Fan = 0x00110031;
|
||||
|
||||
public const uint PerformanceMode = 0x00120075; // Thermal Control
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
public const uint GPUMux = 0x00090016;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
public const uint ScreenOverdrive = 0x00050019;
|
||||
public const uint ScreenMiniled = 0x0005001E;
|
||||
|
||||
public const uint DevsCPUFanCurve = 0x00110024;
|
||||
public const uint DevsGPUFanCurve = 0x00110025;
|
||||
public const uint DevsMidFanCurve = 0x00110032;
|
||||
|
||||
public const int Temp_CPU = 0x00120094;
|
||||
public const int Temp_GPU = 0x00120097;
|
||||
|
||||
public const int PPT_TotalA0 = 0x001200A0; // Total PPT on 2022 (PPT_LIMIT_SLOW ) and CPU PPT on 2021
|
||||
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
|
||||
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
|
||||
public const int PPT_APUA3 = 0x001200A3; // APU PPT ON 2021, doesn't work on 2022
|
||||
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
|
||||
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
|
||||
|
||||
public const int PPT_APUC0 = 0x001200C0; // does nothing on G14 2022
|
||||
public const int PPT_APUC1 = 0x001200C1; // Actual Power Limit (PPT_LIMIT_FAST) AND Sustained Power Limit (STAPM_LIMIT)
|
||||
public const int PPT_APUC2 = 0x001200C2; // does nothing on G14 2022
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int PerformanceBalanced = 0;
|
||||
public const int PerformanceTurbo = 1;
|
||||
public const int PerformanceSilent = 2;
|
||||
|
||||
public const int GPUModeEco = 0;
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
|
||||
public const int MaxTotal = 250;
|
||||
public const int MinTotal = 5;
|
||||
public const int DefaultTotal = 125;
|
||||
|
||||
public const int MaxCPU = 130;
|
||||
public const int MinCPU = 5;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern IntPtr CreateFile(
|
||||
string lpFileName,
|
||||
uint dwDesiredAccess,
|
||||
uint dwShareMode,
|
||||
IntPtr lpSecurityAttributes,
|
||||
uint dwCreationDisposition,
|
||||
uint dwFlagsAndAttributes,
|
||||
IntPtr hTemplateFile
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool DeviceIoControl(
|
||||
IntPtr hDevice,
|
||||
uint dwIoControlCode,
|
||||
byte[] lpInBuffer,
|
||||
uint nInBufferSize,
|
||||
byte[] lpOutBuffer,
|
||||
uint nOutBufferSize,
|
||||
ref uint lpBytesReturned,
|
||||
IntPtr lpOverlapped
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
private const uint GENERIC_READ = 0x80000000;
|
||||
private const uint GENERIC_WRITE = 0x40000000;
|
||||
private const uint OPEN_EXISTING = 3;
|
||||
private const uint FILE_ATTRIBUTE_NORMAL = 0x80;
|
||||
private const uint FILE_SHARE_READ = 1;
|
||||
private const uint FILE_SHARE_WRITE = 2;
|
||||
|
||||
private IntPtr handle;
|
||||
|
||||
public ASUSWmi()
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
if (handle == new IntPtr(-1))
|
||||
{
|
||||
throw new Exception("Can't connect to ACPI");
|
||||
}
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
{
|
||||
uint lpBytesReturned = 0;
|
||||
bool result = DeviceIoControl(
|
||||
handle,
|
||||
dwIoControlCode,
|
||||
lpInBuffer,
|
||||
(uint)lpInBuffer.Length,
|
||||
lpOutBuffer,
|
||||
(uint)lpOutBuffer.Length,
|
||||
ref lpBytesReturned,
|
||||
IntPtr.Zero
|
||||
);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
CloseHandle(handle);
|
||||
}
|
||||
|
||||
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[20];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
Array.Copy(args, 0, acpiBuf, 8, args.Length);
|
||||
|
||||
// if (MethodID == DEVS) Debug.WriteLine(BitConverter.ToString(acpiBuf, 0, acpiBuf.Length));
|
||||
|
||||
Control(CONTROL_CODE, acpiBuf, outBuffer);
|
||||
|
||||
return outBuffer;
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string logName)
|
||||
{
|
||||
byte[] args = new byte[4 + Params.Length];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
Params.CopyTo(args, 4);
|
||||
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
return BitConverter.ToInt32(status, 0);
|
||||
}
|
||||
|
||||
|
||||
public int DeviceGet(uint DeviceID)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
byte[] status = CallMethod(DSTS, args);
|
||||
|
||||
return BitConverter.ToInt32(status, 0) - 65536;
|
||||
|
||||
}
|
||||
|
||||
public byte[] DeviceGetBuffer(uint DeviceID, uint Status = 0)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
return CallMethod(DSTS, args);
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(int device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
int result;
|
||||
|
||||
for (int i = 8; i < curve.Length; i++)
|
||||
{
|
||||
curve[i] = Math.Max((byte)0, Math.Min((byte)99, curve[i])); // it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
}
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
result = DeviceSet(DevsGPUFanCurve, curve, "FanGPU");
|
||||
break;
|
||||
case 2:
|
||||
result = DeviceSet(DevsMidFanCurve, curve, "FanMid");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFanCurve, curve, "FanCPU");
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public byte[] GetFanCurve(int device, int mode = 0)
|
||||
{
|
||||
uint fan_mode;
|
||||
|
||||
// because it's asus, and modes are swapped here
|
||||
switch (mode)
|
||||
{
|
||||
case 1: fan_mode = 2; break;
|
||||
case 2: fan_mode = 1; break;
|
||||
default: fan_mode = 0; break;
|
||||
}
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case 1:
|
||||
return DeviceGetBuffer(DevsGPUFanCurve, fan_mode);
|
||||
case 2:
|
||||
return DeviceGetBuffer(DevsMidFanCurve, fan_mode);
|
||||
default:
|
||||
return DeviceGetBuffer(DevsCPUFanCurve, fan_mode);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TUFKeyboardBrightness(int brightness)
|
||||
{
|
||||
int param = 0x80 | (brightness & 0x7F);
|
||||
DeviceSet(TUF_KB_BRIGHTNESS, param, "TUF Brightness");
|
||||
}
|
||||
|
||||
public void TUFKeyboardRGB(int mode, Color color, int speed)
|
||||
{
|
||||
|
||||
byte[] setting = new byte[12];
|
||||
setting[0] = (byte)0xB4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
setting[4] = color.B;
|
||||
setting[5] = (byte)speed;
|
||||
|
||||
DeviceSet(TUF_KB, setting, "TUF RGB");
|
||||
//Debug.WriteLine(BitConverter.ToString(setting));
|
||||
|
||||
}
|
||||
|
||||
const int ASUS_WMI_KEYBOARD_POWER_BOOT = 0x03 << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_AWAKE = 0x0C << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_SLEEP = 0x30 << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_SHUTDOWN = 0xC0 << 16;
|
||||
public void TUFKeyboardPower(bool awake = true, bool boot = false, bool sleep = false, bool shutdown = false)
|
||||
{
|
||||
int state = 0xbd;
|
||||
|
||||
if (boot) state = state | ASUS_WMI_KEYBOARD_POWER_BOOT;
|
||||
if (awake) state = state | ASUS_WMI_KEYBOARD_POWER_AWAKE;
|
||||
if (sleep) state = state | ASUS_WMI_KEYBOARD_POWER_SLEEP;
|
||||
if (shutdown) state = state | ASUS_WMI_KEYBOARD_POWER_SHUTDOWN;
|
||||
|
||||
state = state | 0x01 << 8;
|
||||
|
||||
DeviceSet(TUF_KB_STATE, state, "TUF_KB");
|
||||
}
|
||||
|
||||
public void SubscribeToEvents(Action<object, EventArrivedEventArgs> EventHandler)
|
||||
{
|
||||
try
|
||||
{
|
||||
ManagementEventWatcher watcher = new ManagementEventWatcher();
|
||||
watcher.EventArrived += new EventArrivedEventHandler(EventHandler);
|
||||
watcher.Scope = new ManagementScope("root\\wmi");
|
||||
watcher.Query = new WqlEventQuery("SELECT * FROM AsusAtkWmiEvent");
|
||||
watcher.Start();
|
||||
} catch
|
||||
{
|
||||
Logger.WriteLine("Can't connect to ASUS WMI events");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
151
app/Ally/AllyControl.cs
Normal file
151
app/Ally/AllyControl.cs
Normal file
@@ -0,0 +1,151 @@
|
||||
using GHelper.Gpu.AMD;
|
||||
using GHelper.Input;
|
||||
using GHelper.USB;
|
||||
|
||||
namespace GHelper.Ally
|
||||
{
|
||||
|
||||
public enum ControllerMode : int
|
||||
{
|
||||
Auto = 0,
|
||||
Gamepad = 1,
|
||||
Mouse = 3,
|
||||
}
|
||||
|
||||
public class AllyControl
|
||||
{
|
||||
System.Timers.Timer timer = default!;
|
||||
static AmdGpuControl amdControl = new AmdGpuControl();
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
static ControllerMode mode = ControllerMode.Auto;
|
||||
static ControllerMode _autoMode = ControllerMode.Auto;
|
||||
static int _autoCount = 0;
|
||||
|
||||
static int fpsLimit = -1;
|
||||
|
||||
public AllyControl(SettingsForm settingsForm)
|
||||
{
|
||||
if (!AppConfig.IsAlly()) return;
|
||||
|
||||
settings = settingsForm;
|
||||
|
||||
timer = new System.Timers.Timer(500);
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
float fps = amdControl.GetFPS();
|
||||
|
||||
ControllerMode _newMode = (fps > 0) ? ControllerMode.Gamepad : ControllerMode.Mouse;
|
||||
|
||||
if (_autoMode != _newMode) _autoCount++;
|
||||
else _autoCount = 0;
|
||||
|
||||
if (_autoCount > 2)
|
||||
{
|
||||
_autoMode = _newMode;
|
||||
_autoCount = 0;
|
||||
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 1, 1, (byte)_autoMode }, "ControllerAuto " + _autoMode);
|
||||
Logger.WriteLine(fps.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (AppConfig.IsAlly()) settings.VisualiseAlly(true);
|
||||
else return;
|
||||
|
||||
Deadzones();
|
||||
SetMode((ControllerMode)AppConfig.Get("controller_mode", (int)ControllerMode.Auto));
|
||||
|
||||
settings.VisualiseBacklight(InputDispatcher.GetBacklight());
|
||||
|
||||
fpsLimit = amdControl.GetFPSLimit();
|
||||
Logger.WriteLine($"FPS Limit: {fpsLimit}");
|
||||
settings.VisualiseFPSLimit(fpsLimit);
|
||||
|
||||
}
|
||||
|
||||
public void ToggleFPSLimit()
|
||||
{
|
||||
switch (fpsLimit)
|
||||
{
|
||||
case 30:
|
||||
fpsLimit = 40;
|
||||
break;
|
||||
case 40:
|
||||
fpsLimit = 60;
|
||||
break;
|
||||
case 60:
|
||||
fpsLimit = 120;
|
||||
break;
|
||||
default:
|
||||
fpsLimit = 30;
|
||||
break;
|
||||
}
|
||||
|
||||
int result = amdControl.SetFPSLimit(fpsLimit);
|
||||
Logger.WriteLine($"FPS Limit {fpsLimit}: {result}");
|
||||
|
||||
settings.VisualiseFPSLimit(fpsLimit);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void ToggleBacklight()
|
||||
{
|
||||
InputDispatcher.SetBacklight(4, true);
|
||||
settings.VisualiseBacklight(InputDispatcher.GetBacklight());
|
||||
}
|
||||
|
||||
private void Deadzones()
|
||||
{
|
||||
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 4, 4, 0, 100, 0, 100 }, "ControllerDeadzone");
|
||||
}
|
||||
|
||||
private void SetMode(ControllerMode mode)
|
||||
{
|
||||
if (mode == ControllerMode.Auto)
|
||||
{
|
||||
_autoMode = ControllerMode.Auto;
|
||||
amdControl.StartFPS();
|
||||
timer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
timer.Stop();
|
||||
amdControl.StopFPS();
|
||||
|
||||
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 1, 1, (byte)mode }, "ControllerMode");
|
||||
}
|
||||
|
||||
AppConfig.Set("controller_mode", (int)mode);
|
||||
settings.VisualiseController(mode);
|
||||
}
|
||||
|
||||
public void ToggleMode()
|
||||
{
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case ControllerMode.Auto:
|
||||
mode = ControllerMode.Gamepad;
|
||||
break;
|
||||
case ControllerMode.Gamepad:
|
||||
mode = ControllerMode.Mouse;
|
||||
break;
|
||||
case ControllerMode.Mouse:
|
||||
mode = ControllerMode.Auto;
|
||||
break;
|
||||
}
|
||||
|
||||
SetMode(mode);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
452
app/AnimeMatrix/AniMatrixControl.cs
Normal file
452
app/AnimeMatrix/AniMatrixControl.cs
Normal file
@@ -0,0 +1,452 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
using NAudio.Wave;
|
||||
using Starlight.AnimeMatrix;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Timers;
|
||||
|
||||
namespace GHelper.AnimeMatrix
|
||||
{
|
||||
|
||||
public class AniMatrixControl : NAudio.CoreAudioApi.Interfaces.IMMNotificationClient
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
System.Timers.Timer matrixTimer = default!;
|
||||
public AnimeMatrixDevice? device;
|
||||
|
||||
double[]? AudioValues;
|
||||
WasapiCapture? AudioDevice;
|
||||
string? AudioDeviceId;
|
||||
private MMDeviceEnumerator? AudioDeviceEnum;
|
||||
|
||||
public bool IsValid => device != null;
|
||||
|
||||
private long lastPresent;
|
||||
private List<double> maxes = new List<double>();
|
||||
|
||||
public AniMatrixControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
|
||||
try
|
||||
{
|
||||
device = new AnimeMatrixDevice();
|
||||
Task.Run(device.WakeUp);
|
||||
matrixTimer = new System.Timers.Timer(100);
|
||||
matrixTimer.Elapsed += MatrixTimer_Elapsed;
|
||||
}
|
||||
catch
|
||||
{
|
||||
device = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrix(bool wakeUp = false)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
int brightness = AppConfig.Get("matrix_brightness");
|
||||
int running = AppConfig.Get("matrix_running");
|
||||
|
||||
bool auto = AppConfig.Is("matrix_auto");
|
||||
|
||||
if (brightness < 0) brightness = 0;
|
||||
if (running < 0) running = 0;
|
||||
|
||||
BuiltInAnimation animation = new BuiltInAnimation(
|
||||
(BuiltInAnimation.Running)running,
|
||||
BuiltInAnimation.Sleeping.Starfield,
|
||||
BuiltInAnimation.Shutdown.SeeYa,
|
||||
BuiltInAnimation.Startup.StaticEmergence
|
||||
);
|
||||
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
try
|
||||
{
|
||||
device.SetProvider();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
|
||||
|
||||
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
|
||||
{
|
||||
device.SetDisplayState(false);
|
||||
device.SetDisplayState(false); // some devices are dumb
|
||||
Logger.WriteLine("Matrix Off");
|
||||
}
|
||||
else
|
||||
{
|
||||
device.SetDisplayState(true);
|
||||
device.SetBrightness((BrightnessMode)brightness);
|
||||
|
||||
switch (running)
|
||||
{
|
||||
case 2:
|
||||
SetMatrixPicture(AppConfig.GetString("matrix_picture"));
|
||||
break;
|
||||
case 3:
|
||||
SetMatrixClock();
|
||||
break;
|
||||
case 4:
|
||||
SetMatrixAudio();
|
||||
break;
|
||||
default:
|
||||
device.SetBuiltInAnimation(true, animation);
|
||||
Logger.WriteLine("Matrix builtin " + animation.AsByte);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
//mat.SetBrightness((BrightnessMode)brightness);
|
||||
}
|
||||
|
||||
}
|
||||
private void StartMatrixTimer(int interval = 100)
|
||||
{
|
||||
matrixTimer.Interval = interval;
|
||||
matrixTimer.Start();
|
||||
}
|
||||
|
||||
private void StopMatrixTimer()
|
||||
{
|
||||
matrixTimer.Stop();
|
||||
}
|
||||
|
||||
|
||||
private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
|
||||
{
|
||||
//if (!IsValid) return;
|
||||
|
||||
switch (AppConfig.Get("matrix_running"))
|
||||
{
|
||||
case 2:
|
||||
device.PresentNextFrame();
|
||||
break;
|
||||
case 3:
|
||||
device.PresentClock();
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void SetMatrixClock()
|
||||
{
|
||||
device.SetBuiltInAnimation(false);
|
||||
StartMatrixTimer(1000);
|
||||
Logger.WriteLine("Matrix Clock");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StopMatrixAudio();
|
||||
}
|
||||
|
||||
void StopMatrixAudio()
|
||||
{
|
||||
if (AudioDevice is not null)
|
||||
{
|
||||
try
|
||||
{
|
||||
AudioDevice.StopRecording();
|
||||
AudioDevice.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
AudioDeviceId = null;
|
||||
AudioDeviceEnum?.Dispose();
|
||||
}
|
||||
|
||||
void SetMatrixAudio()
|
||||
{
|
||||
if (!IsValid) return;
|
||||
|
||||
device.SetBuiltInAnimation(false);
|
||||
StopMatrixTimer();
|
||||
StopMatrixAudio();
|
||||
|
||||
try
|
||||
{
|
||||
AudioDeviceEnum = new MMDeviceEnumerator();
|
||||
AudioDeviceEnum.RegisterEndpointNotificationCallback(this);
|
||||
|
||||
using (MMDevice device = AudioDeviceEnum.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
|
||||
{
|
||||
AudioDevice = new WasapiLoopbackCapture(device);
|
||||
AudioDeviceId = device.ID;
|
||||
WaveFormat fmt = AudioDevice.WaveFormat;
|
||||
|
||||
AudioValues = new double[fmt.SampleRate / 1000];
|
||||
AudioDevice.DataAvailable += WaveIn_DataAvailable;
|
||||
AudioDevice.StartRecording();
|
||||
Logger.WriteLine("Matrix Audio");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void WaveIn_DataAvailable(object? sender, WaveInEventArgs e)
|
||||
{
|
||||
int bytesPerSamplePerChannel = AudioDevice.WaveFormat.BitsPerSample / 8;
|
||||
int bytesPerSample = bytesPerSamplePerChannel * AudioDevice.WaveFormat.Channels;
|
||||
int bufferSampleCount = e.Buffer.Length / bytesPerSample;
|
||||
|
||||
if (bufferSampleCount >= AudioValues.Length)
|
||||
{
|
||||
bufferSampleCount = AudioValues.Length;
|
||||
}
|
||||
|
||||
if (bytesPerSamplePerChannel == 2 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt16(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToInt32(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.IeeeFloat)
|
||||
{
|
||||
for (int i = 0; i < bufferSampleCount; i++)
|
||||
AudioValues[i] = BitConverter.ToSingle(e.Buffer, i * bytesPerSample);
|
||||
}
|
||||
|
||||
double[] paddedAudio = FftSharp.Pad.ZeroPad(AudioValues);
|
||||
double[] fftMag = FftSharp.Transform.FFTmagnitude(paddedAudio);
|
||||
|
||||
PresentAudio(fftMag);
|
||||
}
|
||||
|
||||
private void DrawBar(int pos, double h)
|
||||
{
|
||||
int dx = pos * 2;
|
||||
int dy = 20;
|
||||
|
||||
byte color;
|
||||
|
||||
for (int y = 0; y < h - (h % 2); y++)
|
||||
for (int x = 0; x < 2 - (y % 2); x++)
|
||||
{
|
||||
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
|
||||
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
|
||||
device.SetLedPlanar(x + dx, dy - y, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void PresentAudio(double[] audio)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
|
||||
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
device.Clear();
|
||||
|
||||
int size = 20;
|
||||
double[] bars = new double[size];
|
||||
double max = 2, maxAverage;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
bars[i] = Math.Sqrt(audio[i] * 10000);
|
||||
if (bars[i] > max) max = bars[i];
|
||||
}
|
||||
|
||||
maxes.Add(max);
|
||||
if (maxes.Count > 20) maxes.RemoveAt(0);
|
||||
maxAverage = maxes.Average();
|
||||
|
||||
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
|
||||
|
||||
device.Present();
|
||||
}
|
||||
|
||||
|
||||
public void OpenMatrixPicture()
|
||||
{
|
||||
string fileName = null;
|
||||
|
||||
Thread t = new Thread(() =>
|
||||
{
|
||||
OpenFileDialog of = new OpenFileDialog();
|
||||
of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
|
||||
if (of.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
fileName = of.FileName;
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
||||
t.SetApartmentState(ApartmentState.STA);
|
||||
t.Start();
|
||||
t.Join();
|
||||
|
||||
if (fileName is not null)
|
||||
{
|
||||
AppConfig.Set("matrix_picture", fileName);
|
||||
AppConfig.Set("matrix_running", 2);
|
||||
|
||||
SetMatrixPicture(fileName);
|
||||
settings.SetMatrixRunning(2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetMatrixPicture(string fileName, bool visualise = true)
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
StopMatrixTimer();
|
||||
|
||||
try
|
||||
{
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
//using (var ms = new MemoryStream())
|
||||
{
|
||||
/*
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
*/
|
||||
using (Image image = Image.FromStream(fs))
|
||||
{
|
||||
ProcessPicture(image);
|
||||
Logger.WriteLine("Matrix " + fileName);
|
||||
}
|
||||
|
||||
fs.Close();
|
||||
if (visualise) settings.VisualiseMatrix(fileName);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Error loading picture");
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void ProcessPicture(Image image)
|
||||
{
|
||||
device.SetBuiltInAnimation(false);
|
||||
device.ClearFrames();
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
int matrixContrast = AppConfig.Get("matrix_contrast", 100);
|
||||
|
||||
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
|
||||
|
||||
MatrixRotation rotation = (MatrixRotation)AppConfig.Get("matrix_rotation", 0);
|
||||
|
||||
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
|
||||
|
||||
|
||||
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
|
||||
int frameCount = image.GetFrameCount(dimension);
|
||||
|
||||
if (frameCount > 1)
|
||||
{
|
||||
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
|
||||
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
|
||||
|
||||
for (int i = 0; i < frameCount; i++)
|
||||
{
|
||||
image.SelectActiveFrame(dimension, i);
|
||||
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.AddFrame();
|
||||
}
|
||||
|
||||
|
||||
Logger.WriteLine("GIF Delay:" + frameDelay);
|
||||
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
|
||||
|
||||
//image.SelectActiveFrame(dimension, 0);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rotation == MatrixRotation.Planar)
|
||||
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
else
|
||||
device.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast);
|
||||
|
||||
device.Present();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void OnDeviceStateChanged(string deviceId, DeviceState newState)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void OnDeviceAdded(string pwstrDeviceId)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void OnDeviceRemoved(string deviceId)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void OnDefaultDeviceChanged(DataFlow flow, Role role, string defaultDeviceId)
|
||||
{
|
||||
if (AudioDeviceId == defaultDeviceId)
|
||||
{
|
||||
//We already caputre this device. No need to re-initialize
|
||||
return;
|
||||
}
|
||||
|
||||
int running = AppConfig.Get("matrix_running");
|
||||
if (flow != DataFlow.Render || role != Role.Console || running != 4)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//Restart audio if default audio changed
|
||||
Logger.WriteLine("Matrix Audio: Default Output changed to " + defaultDeviceId);
|
||||
|
||||
//Already set the device here. Otherwise this will be called multiple times in a short succession and causes a crash due to dispose during initalization.
|
||||
AudioDeviceId = defaultDeviceId;
|
||||
|
||||
//Delay is required or it will deadlock on dispose.
|
||||
Task.Delay(50).ContinueWith(t => SetMatrixAudio());
|
||||
}
|
||||
|
||||
public void OnPropertyValueChanged(string pwstrDeviceId, PropertyKey key)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,10 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
|
||||
|
||||
using Starlight.Communication;
|
||||
using System.Management;
|
||||
using GHelper.AnimeMatrix.Communication;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Text;
|
||||
using System.Management;
|
||||
using System.Text;
|
||||
using System.Globalization;
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OSD;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Starlight.AnimeMatrix
|
||||
{
|
||||
@@ -54,6 +50,12 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
}
|
||||
|
||||
public enum MatrixRotation
|
||||
{
|
||||
Planar,
|
||||
Diagonal
|
||||
}
|
||||
|
||||
internal class AnimeMatrixPacket : Packet
|
||||
{
|
||||
public AnimeMatrixPacket(byte[] command)
|
||||
@@ -65,7 +67,8 @@ namespace Starlight.AnimeMatrix
|
||||
public enum AnimeType
|
||||
{
|
||||
GA401,
|
||||
GA402
|
||||
GA402,
|
||||
GU604
|
||||
}
|
||||
|
||||
|
||||
@@ -79,6 +82,7 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class AnimeMatrixDevice : Device
|
||||
{
|
||||
int UpdatePageLength = 490;
|
||||
@@ -88,39 +92,67 @@ namespace Starlight.AnimeMatrix
|
||||
List<byte[]> frames = new List<byte[]>();
|
||||
|
||||
public int MaxRows = 61;
|
||||
//public int FullRows = 11;
|
||||
//public int FullEvenRows = -1;
|
||||
|
||||
public int dx = 0;
|
||||
public int MaxColumns = 34;
|
||||
public int LedStart = 0;
|
||||
|
||||
public int FullRows = 11;
|
||||
|
||||
private int frameIndex = 0;
|
||||
|
||||
private static AnimeType _model = AnimeType.GA402;
|
||||
|
||||
public AnimeMatrixDevice()
|
||||
: base(0x0B05, 0x193B, 640)
|
||||
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
|
||||
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
|
||||
private PrivateFontCollection fonts = new PrivateFontCollection();
|
||||
|
||||
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
|
||||
{
|
||||
string model = GetModel();
|
||||
|
||||
if (model.Contains("401"))
|
||||
{
|
||||
|
||||
_model = AnimeType.GA401;
|
||||
|
||||
MaxColumns = 33;
|
||||
dx = 1;
|
||||
|
||||
MaxRows = 55;
|
||||
LedCount = 1245;
|
||||
|
||||
UpdatePageLength = 410;
|
||||
|
||||
FullRows = 5;
|
||||
|
||||
LedStart = 1;
|
||||
}
|
||||
|
||||
if (model.Contains("GU604"))
|
||||
{
|
||||
_model = AnimeType.GU604;
|
||||
|
||||
MaxColumns = 39;
|
||||
MaxRows = 92;
|
||||
LedCount = 1711;
|
||||
UpdatePageLength = 630;
|
||||
|
||||
FullRows = 9;
|
||||
}
|
||||
|
||||
_displayBuffer = new byte[LedCount];
|
||||
|
||||
LoadMFont();
|
||||
|
||||
}
|
||||
|
||||
private void LoadMFont()
|
||||
{
|
||||
byte[] fontData = GHelper.Properties.Resources.MFont;
|
||||
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
|
||||
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
|
||||
uint dummy = 0;
|
||||
|
||||
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
|
||||
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
|
||||
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
|
||||
}
|
||||
|
||||
public string GetModel()
|
||||
{
|
||||
@@ -164,36 +196,43 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public static int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (y + 1) / 2 - 3;
|
||||
}
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Width(int y)
|
||||
public int Width()
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
return 33;
|
||||
case AnimeType.GU604:
|
||||
return 39;
|
||||
default:
|
||||
return 34;
|
||||
}
|
||||
}
|
||||
|
||||
public static int Pitch(int y)
|
||||
public int FirstX(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
case AnimeType.GA401:
|
||||
if (y < 5 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 5) / 2F);
|
||||
case AnimeType.GU604:
|
||||
if (y < 9 && y % 2 == 0)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 9) / 2F);
|
||||
|
||||
default:
|
||||
return (int)Math.Ceiling(Math.Max(0, y - 11) / 2F);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int Pitch(int y)
|
||||
{
|
||||
switch (_model)
|
||||
{
|
||||
@@ -210,15 +249,38 @@ namespace Starlight.AnimeMatrix
|
||||
default:
|
||||
return 36 - y / 2;
|
||||
}
|
||||
|
||||
case AnimeType.GU604:
|
||||
switch (y)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 6:
|
||||
case 8:
|
||||
return 38;
|
||||
|
||||
case 1:
|
||||
case 3:
|
||||
case 5:
|
||||
case 7:
|
||||
case 9:
|
||||
return 39;
|
||||
|
||||
default:
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
|
||||
|
||||
default:
|
||||
return Width(y) - FirstX(y);
|
||||
return Width() - FirstX(y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int RowToLinearAddress(int y)
|
||||
{
|
||||
int ret = 0;
|
||||
int ret = LedStart;
|
||||
for (var i = 0; i < y; i++)
|
||||
ret += Pitch(i);
|
||||
|
||||
@@ -229,10 +291,21 @@ namespace Starlight.AnimeMatrix
|
||||
{
|
||||
if (!IsRowInRange(y)) return;
|
||||
|
||||
if (x >= FirstX(y) && x < Width(y))
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x + dx, value);
|
||||
if (x >= FirstX(y) && x < Width())
|
||||
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
|
||||
}
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 0)
|
||||
{
|
||||
x += deltaX;
|
||||
y -= deltaY;
|
||||
|
||||
int plX = (x - y) / 2;
|
||||
int plY = x + y;
|
||||
SetLedPlanar(plX, plY, color);
|
||||
}
|
||||
|
||||
|
||||
public void WakeUp()
|
||||
{
|
||||
Set(Packet<AnimeMatrixPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
|
||||
@@ -326,50 +399,78 @@ namespace Starlight.AnimeMatrix
|
||||
}
|
||||
|
||||
|
||||
public void PresentClock()
|
||||
private void SetBitmapDiagonal(Bitmap bmp, int deltaX = 0, int deltaY = 0, int contrast = 100)
|
||||
{
|
||||
int second = DateTime.Now.Second;
|
||||
|
||||
if (CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains("H"))
|
||||
PresentTextDiagonal(DateTime.Now.ToString("H" + ((second % 2 == 0)?":":" ") + "mm"));
|
||||
else
|
||||
PresentTextDiagonal(DateTime.Now.ToString("h" + ((second % 2 == 0) ? ":" : " ") + "mmtt"));
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedDiagonal(x, y, (byte)color, deltaX + (FullRows / 2) + 1, deltaY - (FullRows / 2) - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PresentText(string text1, string text2 = "")
|
||||
private void SetBitmapLinear(Bitmap bmp, int contrast = 100)
|
||||
{
|
||||
using (Bitmap bmp = new Bitmap(MaxColumns * 3, MaxRows))
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == y % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = Math.Min((pixel.R + pixel.G + pixel.B) * contrast / 300, 255);
|
||||
if (color > 20)
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Text(string text, float fontSize = 10, int x = 0, int y = 0)
|
||||
{
|
||||
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows;
|
||||
int textHeight, textWidth;
|
||||
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
|
||||
using (Font font = new Font("Arial", 24F, GraphicsUnit.Pixel))
|
||||
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text1, font);
|
||||
g.DrawString(text1, font, Brushes.White, (MaxColumns*3 - textSize.Width)+3, -3);
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
textHeight = (int)textSize.Height;
|
||||
textWidth = (int)textSize.Width;
|
||||
g.DrawString(text, font, Brushes.White, x, height - y);
|
||||
}
|
||||
|
||||
if (text2.Length > 0)
|
||||
using (Font font = new Font("Arial", 18F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text2, font);
|
||||
g.DrawString(text2, font, Brushes.White, (MaxColumns * 3 - textSize.Width)+1, 25);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GenerateFrame(bmp, InterpolationMode.Bicubic);
|
||||
Present();
|
||||
}
|
||||
SetBitmapDiagonal(bmp, (width - textWidth), height);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void GenerateFrame(Image image, InterpolationMode interpolation = InterpolationMode.High)
|
||||
public void PresentClock()
|
||||
{
|
||||
string second = (DateTime.Now.Second % 2 == 0) ? ":" : " ";
|
||||
string time = DateTime.Now.ToString("HH" + second + "mm");
|
||||
|
||||
int width = MaxColumns/2 * 6;
|
||||
Clear();
|
||||
Text(time, 15, 0, 25);
|
||||
Text(DateTime.Now.ToString("yy'. 'MM'. 'dd"), 11.5F, 0, 14);
|
||||
Present();
|
||||
|
||||
}
|
||||
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
int width = MaxColumns / 2 * 6;
|
||||
int height = MaxRows;
|
||||
|
||||
int targetWidth = MaxColumns * 2;
|
||||
@@ -378,81 +479,55 @@ namespace Starlight.AnimeMatrix
|
||||
|
||||
using (Bitmap bmp = new Bitmap(targetWidth, height))
|
||||
{
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height);
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = interpolation;
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - scaleWidth * targetWidth / width), 0, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
|
||||
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
if (x % 2 == (y+dx) % 2)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
if (color < 10) color = 0;
|
||||
SetLedPlanar(x / 2, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapLinear(bmp, contrast);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetLedDiagonal(int x, int y, byte color, int delta = 10)
|
||||
public void GenerateFrameDiagonal(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100)
|
||||
{
|
||||
//x+=delta;
|
||||
y-=delta;
|
||||
int width = MaxRows - FullRows;
|
||||
int height = MaxRows - FullRows*2;
|
||||
float scale;
|
||||
|
||||
int dx = (x - y)/2;
|
||||
int dy = x + y;
|
||||
SetLedPlanar(dx, dy, color);
|
||||
}
|
||||
|
||||
public void PresentTextDiagonal(string text)
|
||||
{
|
||||
|
||||
Clear();
|
||||
|
||||
int maxX = (int)Math.Sqrt(MaxRows * MaxRows + MaxColumns * MaxColumns);
|
||||
|
||||
using (Bitmap bmp = new Bitmap(maxX, MaxRows))
|
||||
using (Bitmap bmp = new Bitmap(width, height))
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(bmp))
|
||||
{
|
||||
g.CompositingQuality = CompositingQuality.HighQuality;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
|
||||
|
||||
using (var graph = Graphics.FromImage(bmp))
|
||||
{
|
||||
var scaleWidth = (float)(image.Width * scale);
|
||||
var scaleHeight = (float)(image.Height * scale);
|
||||
|
||||
graph.InterpolationMode = quality;
|
||||
graph.CompositingQuality = CompositingQuality.HighQuality;
|
||||
graph.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
graph.DrawImage(image, width - scaleWidth, height - scaleHeight, scaleWidth, scaleHeight);
|
||||
|
||||
using (Font font = new Font("Calibri", 16F, GraphicsUnit.Pixel))
|
||||
{
|
||||
SizeF textSize = g.MeasureString(text, font);
|
||||
g.DrawString(text, font, Brushes.White, 4, 0);
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
var pixel = bmp.GetPixel(x, y);
|
||||
var color = (pixel.R + pixel.G + pixel.B) / 3;
|
||||
SetLedDiagonal(x, y, (byte)color);
|
||||
}
|
||||
}
|
||||
Clear();
|
||||
SetBitmapDiagonal(bmp, -panX, height + panY, contrast);
|
||||
}
|
||||
|
||||
Present();
|
||||
}
|
||||
|
||||
|
||||
private bool IsRowInRange(int row)
|
||||
{
|
||||
return (row >= 0 && row < MaxRows);
|
||||
|
||||
@@ -1,17 +1,22 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
using Starlight.Communication.Platform;
|
||||
using System.Configuration;
|
||||
using GHelper.AnimeMatrix.Communication.Platform;
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Device : IDisposable
|
||||
{
|
||||
private static UsbProvider _usbProvider;
|
||||
protected UsbProvider? _usbProvider;
|
||||
|
||||
private static ushort _vendorId;
|
||||
private static ushort _productId;
|
||||
private static int _maxFeatureReportLength;
|
||||
protected ushort _vendorId;
|
||||
protected ushort _productId;
|
||||
protected int _maxFeatureReportLength;
|
||||
|
||||
protected Device(ushort vendorId, ushort productId)
|
||||
{
|
||||
_vendorId = vendorId;
|
||||
_productId = productId;
|
||||
}
|
||||
|
||||
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
{
|
||||
@@ -21,7 +26,17 @@ namespace Starlight.Communication
|
||||
SetProvider();
|
||||
}
|
||||
|
||||
public void SetProvider()
|
||||
public ushort VendorID()
|
||||
{
|
||||
return _vendorId;
|
||||
}
|
||||
|
||||
public ushort ProductID()
|
||||
{
|
||||
return _productId;
|
||||
}
|
||||
|
||||
public virtual void SetProvider()
|
||||
{
|
||||
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, _maxFeatureReportLength);
|
||||
}
|
||||
@@ -37,7 +52,12 @@ namespace Starlight.Communication
|
||||
public byte[] Get(Packet packet)
|
||||
=> _usbProvider?.Get(packet.Data);
|
||||
|
||||
public void Dispose()
|
||||
public void Read(byte[] data)
|
||||
=> _usbProvider?.Read(data);
|
||||
public void Write(byte[] data)
|
||||
=> _usbProvider?.Write(data);
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
_usbProvider?.Dispose();
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
// Source thanks to https://github.com/vddCore/Starlight :)
|
||||
|
||||
namespace Starlight.Communication
|
||||
namespace GHelper.AnimeMatrix.Communication
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal abstract class UsbProvider : IDisposable
|
||||
public abstract class UsbProvider : IDisposable
|
||||
{
|
||||
protected ushort VendorID { get; }
|
||||
protected ushort ProductID { get; }
|
||||
@@ -13,7 +13,9 @@ namespace Starlight.Communication.Platform
|
||||
|
||||
public abstract void Set(byte[] data);
|
||||
public abstract byte[] Get(byte[] data);
|
||||
|
||||
public abstract void Read(byte[] data);
|
||||
public abstract void Write(byte[] data);
|
||||
|
||||
public abstract void Dispose();
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,35 @@
|
||||
using System.ComponentModel;
|
||||
using HidSharp;
|
||||
|
||||
namespace Starlight.Communication.Platform
|
||||
namespace GHelper.AnimeMatrix.Communication.Platform
|
||||
{
|
||||
internal class WindowsUsbProvider : UsbProvider
|
||||
{
|
||||
protected HidDevice HidDevice { get; }
|
||||
protected HidStream HidStream { get; }
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, string path, int timeout = 500) : base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
HidDevice = DeviceList.Local.GetHidDevices(vendorId, productId)
|
||||
.First(x => x.DevicePath.Contains(path));
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("HID device was not found on your machine.");
|
||||
}
|
||||
|
||||
var config = new OpenConfiguration();
|
||||
config.SetOption(OpenOption.Interruptible, true);
|
||||
config.SetOption(OpenOption.Exclusive, false);
|
||||
config.SetOption(OpenOption.Priority, 10);
|
||||
HidStream = HidDevice.Open(config);
|
||||
HidStream.ReadTimeout = timeout;
|
||||
HidStream.WriteTimeout = timeout;
|
||||
}
|
||||
|
||||
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
|
||||
: base(vendorId, productId)
|
||||
{
|
||||
try
|
||||
@@ -43,7 +64,7 @@ namespace Starlight.Communication.Platform
|
||||
{
|
||||
var outData = new byte[data.Length];
|
||||
Array.Copy(data, outData, data.Length);
|
||||
|
||||
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.GetFeature(outData);
|
||||
@@ -53,11 +74,28 @@ namespace Starlight.Communication.Platform
|
||||
return data;
|
||||
}
|
||||
|
||||
public override void Read(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Read(data);
|
||||
});
|
||||
}
|
||||
|
||||
public override void Write(byte[] data)
|
||||
{
|
||||
WrapException(() =>
|
||||
{
|
||||
HidStream.Write(data);
|
||||
HidStream.Flush();
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
HidStream.Dispose();
|
||||
}
|
||||
|
||||
|
||||
private void WrapException(Action action)
|
||||
{
|
||||
try
|
||||
428
app/AppConfig.cs
428
app/AppConfig.cs
@@ -1,22 +1,35 @@
|
||||
using System.Diagnostics;
|
||||
using GHelper.Mode;
|
||||
using System.Management;
|
||||
using System.Text.Json;
|
||||
|
||||
public class AppConfig
|
||||
public static class AppConfig
|
||||
{
|
||||
|
||||
public string appPath;
|
||||
string configFile;
|
||||
private static string configFile;
|
||||
|
||||
string _model;
|
||||
private static string? _model;
|
||||
private static string? _modelShort;
|
||||
private static string? _bios;
|
||||
|
||||
public Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
private static Dictionary<string, object> config = new Dictionary<string, object>();
|
||||
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
|
||||
public AppConfig()
|
||||
static AppConfig()
|
||||
{
|
||||
|
||||
appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
configFile = appPath + "\\config.json";
|
||||
string startupPath = Application.StartupPath.Trim('\\');
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string configName = "\\config.json";
|
||||
|
||||
if (File.Exists(startupPath + configName))
|
||||
{
|
||||
configFile = startupPath + configName;
|
||||
}
|
||||
else
|
||||
{
|
||||
configFile = appPath + configName;
|
||||
}
|
||||
|
||||
|
||||
if (!System.IO.Directory.Exists(appPath))
|
||||
System.IO.Directory.CreateDirectory(appPath);
|
||||
@@ -30,18 +43,50 @@ public class AppConfig
|
||||
}
|
||||
catch
|
||||
{
|
||||
initConfig();
|
||||
Logger.WriteLine("Broken config: " + text);
|
||||
Init();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
initConfig();
|
||||
Init();
|
||||
}
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
|
||||
timer.Stop();
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
var backup = configFile + ".bak";
|
||||
|
||||
try
|
||||
{
|
||||
File.WriteAllText(backup, jsonString);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
Thread.Sleep(500);
|
||||
|
||||
if (File.ReadAllText(backup).Contains("}"))
|
||||
{
|
||||
File.Copy(backup, configFile, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine("Error writing config");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public string GetModel()
|
||||
public static string GetModel()
|
||||
{
|
||||
if (_model is null)
|
||||
{
|
||||
@@ -58,14 +103,51 @@ public class AppConfig
|
||||
|
||||
return _model;
|
||||
}
|
||||
public bool ContainsModel(string contains)
|
||||
|
||||
public static (string, string) GetBiosAndModel()
|
||||
{
|
||||
if (_bios is not null && _modelShort is not null) return (_bios, _modelShort);
|
||||
|
||||
GetModel();
|
||||
return (_model is not null && _model.Contains(contains));
|
||||
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher(@"SELECT * FROM Win32_BIOS"))
|
||||
{
|
||||
using (ManagementObjectCollection objCollection = objSearcher.Get())
|
||||
{
|
||||
foreach (ManagementObject obj in objCollection)
|
||||
if (obj["SMBIOSBIOSVersion"] is not null)
|
||||
{
|
||||
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
|
||||
if (results.Length > 1)
|
||||
{
|
||||
_modelShort = results[0];
|
||||
_bios = results[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
_modelShort = obj["SMBIOSBIOSVersion"].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return (_bios, _modelShort);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void initConfig()
|
||||
|
||||
public static string GetModelShort()
|
||||
{
|
||||
string model = GetModel();
|
||||
int trim = model.LastIndexOf("_");
|
||||
if (trim > 0) model = model.Substring(0, trim);
|
||||
return model;
|
||||
}
|
||||
|
||||
public static bool ContainsModel(string contains)
|
||||
{
|
||||
GetModel();
|
||||
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
|
||||
}
|
||||
|
||||
|
||||
private static void Init()
|
||||
{
|
||||
config = new Dictionary<string, object>();
|
||||
config["performance_mode"] = 0;
|
||||
@@ -73,66 +155,92 @@ public class AppConfig
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
|
||||
public int getConfig(string name, bool performance = false)
|
||||
public static int Get(string name, int empty = -1)
|
||||
{
|
||||
|
||||
if (config.ContainsKey(name))
|
||||
{
|
||||
//Debug.WriteLine(name);
|
||||
return int.Parse(config[name].ToString());
|
||||
else return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Debug.WriteLine(name + "E");
|
||||
return empty;
|
||||
}
|
||||
}
|
||||
|
||||
public string getConfigString(string name)
|
||||
public static bool Is(string name)
|
||||
{
|
||||
return Get(name) == 1;
|
||||
}
|
||||
|
||||
public static bool IsNotFalse(string name)
|
||||
{
|
||||
return Get(name) != 0;
|
||||
}
|
||||
|
||||
public static string GetString(string name, string empty = null)
|
||||
{
|
||||
if (config.ContainsKey(name))
|
||||
return config[name].ToString();
|
||||
else return null;
|
||||
else return empty;
|
||||
}
|
||||
|
||||
public void setConfig(string name, int value)
|
||||
private static void Write()
|
||||
{
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
public static void Set(string name, int value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
} catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
Write();
|
||||
}
|
||||
|
||||
public void setConfig(string name, string value)
|
||||
public static void Set(string name, string value)
|
||||
{
|
||||
config[name] = value;
|
||||
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
|
||||
try
|
||||
{
|
||||
File.WriteAllText(configFile, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Write(e.ToString());
|
||||
}
|
||||
Write();
|
||||
}
|
||||
public static void Remove(string name)
|
||||
{
|
||||
config.Remove(name);
|
||||
Write();
|
||||
}
|
||||
|
||||
public string getParamName(int device, string paramName = "fan_profile")
|
||||
public static void RemoveMode(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
Remove(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
|
||||
{
|
||||
int mode = Modes.GetCurrent();
|
||||
string name;
|
||||
|
||||
if (device == 1)
|
||||
name = "gpu";
|
||||
else if (device == 2)
|
||||
name = "mid";
|
||||
else
|
||||
name = "cpu";
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
name = "gpu";
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
name = "mid";
|
||||
break;
|
||||
case AsusFan.XGM:
|
||||
name = "xgm";
|
||||
break;
|
||||
default:
|
||||
name = "cpu";
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return paramName + "_" + name + "_" + mode;
|
||||
}
|
||||
|
||||
public byte[] getFanConfig(int device)
|
||||
public static byte[] GetFanConfig(AsusFan device)
|
||||
{
|
||||
string curveString = getConfigString(getParamName(device));
|
||||
string curveString = GetString(GgetParamName(device));
|
||||
byte[] curve = { };
|
||||
|
||||
if (curveString is not null)
|
||||
@@ -141,10 +249,10 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public void setFanConfig(int device, byte[] curve)
|
||||
public static void SetFanConfig(AsusFan device, byte[] curve)
|
||||
{
|
||||
string bitCurve = BitConverter.ToString(curve);
|
||||
setConfig(getParamName(device), bitCurve);
|
||||
Set(GgetParamName(device), bitCurve);
|
||||
}
|
||||
|
||||
|
||||
@@ -156,27 +264,27 @@ public class AppConfig
|
||||
return array;
|
||||
}
|
||||
|
||||
public byte[] getDefaultCurve(int device)
|
||||
public static byte[] GetDefaultCurve(AsusFan device)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
int mode = Modes.GetCurrentBase();
|
||||
byte[] curve;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-16-1F-26-2D-39-47-55-5F");
|
||||
else
|
||||
curve = StringToBytes("14-3F-44-48-4C-50-54-62-11-1A-22-29-34-43-51-5A");
|
||||
break;
|
||||
case 2:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-08-11-11-1D-1D-26-26-2D");
|
||||
else
|
||||
curve = StringToBytes("3C-41-42-46-47-4B-4C-62-03-0C-0C-16-16-22-22-29");
|
||||
break;
|
||||
default:
|
||||
if (device == 1)
|
||||
if (device == AsusFan.GPU)
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-0C-16-1D-1F-26-2D-34-4A");
|
||||
else
|
||||
curve = StringToBytes("3A-3D-40-44-48-4D-51-62-08-11-16-1A-22-29-30-45");
|
||||
@@ -186,23 +294,209 @@ public class AppConfig
|
||||
return curve;
|
||||
}
|
||||
|
||||
public string getConfigPerfString(string name)
|
||||
public static string GetModeString(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfigString(name + "_" + mode);
|
||||
return GetString(name + "_" + Modes.GetCurrent());
|
||||
}
|
||||
|
||||
public int getConfigPerf(string name)
|
||||
public static int GetMode(string name, int empty = -1)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
return getConfig(name + "_" + mode);
|
||||
return Get(name + "_" + Modes.GetCurrent(), empty);
|
||||
}
|
||||
|
||||
public void setConfigPerf(string name, int value)
|
||||
public static bool IsMode(string name)
|
||||
{
|
||||
int mode = getConfig("performance_mode");
|
||||
setConfig(name + "_" + mode, value);
|
||||
return Get(name + "_" + Modes.GetCurrent()) == 1;
|
||||
}
|
||||
|
||||
public static void SetMode(string name, int value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static void SetMode(string name, string value)
|
||||
{
|
||||
Set(name + "_" + Modes.GetCurrent(), value);
|
||||
}
|
||||
|
||||
public static bool IsAlly()
|
||||
{
|
||||
return ContainsModel("RC71");
|
||||
}
|
||||
|
||||
public static bool NoMKeys()
|
||||
{
|
||||
return (ContainsModel("Z13") && !IsARCNM()) ||
|
||||
ContainsModel("FX706") ||
|
||||
ContainsModel("FA506") ||
|
||||
ContainsModel("FX506") ||
|
||||
ContainsModel("Duo") ||
|
||||
ContainsModel("FX505");
|
||||
}
|
||||
|
||||
public static bool IsARCNM()
|
||||
{
|
||||
return ContainsModel("GZ301VIC");
|
||||
}
|
||||
|
||||
public static bool IsTUF()
|
||||
{
|
||||
return ContainsModel("TUF");
|
||||
}
|
||||
|
||||
public static bool IsProArt()
|
||||
{
|
||||
return ContainsModel("ProArt");
|
||||
}
|
||||
|
||||
public static bool IsVivobook()
|
||||
{
|
||||
return ContainsModel("Vivobook");
|
||||
}
|
||||
|
||||
// Devices with bugged bios command to change brightness
|
||||
public static bool SwappedBrightness()
|
||||
{
|
||||
return ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH") || ContainsModel("FA506IV");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsDUO()
|
||||
{
|
||||
return ContainsModel("Duo");
|
||||
}
|
||||
|
||||
// G14 2020 has no aura, but media keys instead
|
||||
public static bool NoAura()
|
||||
{
|
||||
return ContainsModel("GA401I") && !ContainsModel("GA401IHR");
|
||||
}
|
||||
|
||||
public static bool IsSingleColor()
|
||||
{
|
||||
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("GA502IU");
|
||||
}
|
||||
|
||||
public static bool IsStrix()
|
||||
{
|
||||
return ContainsModel("Strix") || ContainsModel("Scar");
|
||||
}
|
||||
|
||||
public static bool IsStrixLimitedRGB()
|
||||
{
|
||||
return (ContainsModel("G614JV") || ContainsModel("G614JZ") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC") || ContainsModel("G513QM")) && !Is("per_key_rgb");
|
||||
}
|
||||
|
||||
public static bool IsNoDirectRGB()
|
||||
{
|
||||
return ContainsModel("GA503") || ContainsModel("G533Q");
|
||||
}
|
||||
|
||||
public static bool IsStrixNumpad()
|
||||
{
|
||||
return ContainsModel("G713R");
|
||||
}
|
||||
|
||||
public static bool IsZ13()
|
||||
{
|
||||
return ContainsModel("Z13");
|
||||
}
|
||||
|
||||
public static bool HasTabletMode()
|
||||
{
|
||||
return ContainsModel("X16") || ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool IsX13()
|
||||
{
|
||||
return ContainsModel("X13");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost5()
|
||||
{
|
||||
return ContainsModel("GZ301ZE");
|
||||
}
|
||||
|
||||
public static bool DynamicBoost15()
|
||||
{
|
||||
return ContainsModel("FX507ZC4");
|
||||
}
|
||||
|
||||
public static bool IsAdvantageEdition()
|
||||
{
|
||||
return ContainsModel("13QY");
|
||||
}
|
||||
|
||||
public static bool NoAutoUltimate()
|
||||
{
|
||||
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617") || ContainsModel("G834");
|
||||
}
|
||||
|
||||
|
||||
public static bool IsManualModeRequired()
|
||||
{
|
||||
if (!IsMode("auto_apply_power"))
|
||||
return false;
|
||||
|
||||
return
|
||||
Is("manual_mode") ||
|
||||
ContainsModel("GU604") ||
|
||||
ContainsModel("G733") ||
|
||||
ContainsModel("FX507Z");
|
||||
}
|
||||
|
||||
public static bool IsFanScale()
|
||||
{
|
||||
if (!ContainsModel("GU604")) return false;
|
||||
|
||||
try
|
||||
{
|
||||
var (bios, model) = GetBiosAndModel();
|
||||
return (Int32.Parse(bios) < 312);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsFanRequired()
|
||||
{
|
||||
return ContainsModel("GA402X") || ContainsModel("G513") || ContainsModel("G713R") || ContainsModel("G713P");
|
||||
}
|
||||
|
||||
public static bool IsPowerRequired()
|
||||
{
|
||||
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
|
||||
}
|
||||
|
||||
public static bool IsGPUFix()
|
||||
{
|
||||
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
|
||||
}
|
||||
|
||||
public static bool IsForceSetGPUMode()
|
||||
{
|
||||
return Is("gpu_mode_force_set") || ContainsModel("503");
|
||||
}
|
||||
|
||||
public static bool IsNoGPUModes()
|
||||
{
|
||||
return ContainsModel("GV301RA") || ContainsModel("GV302XA") || IsAlly();
|
||||
}
|
||||
|
||||
public static bool IsHardwareTouchpadToggle()
|
||||
{
|
||||
return ContainsModel("FA507");
|
||||
}
|
||||
|
||||
public static bool IsIntelHX()
|
||||
{
|
||||
return ContainsModel("G814") || ContainsModel("G614") || ContainsModel("G834") || ContainsModel("G634");
|
||||
}
|
||||
|
||||
public static bool IsASUS()
|
||||
{
|
||||
return ContainsModel("ROG") || ContainsModel("TUF") || ContainsModel("Vivobook") || ContainsModel("Zenbook");
|
||||
}
|
||||
}
|
||||
|
||||
713
app/AsusACPI.cs
Normal file
713
app/AsusACPI.cs
Normal file
@@ -0,0 +1,713 @@
|
||||
using GHelper;
|
||||
using GHelper.USB;
|
||||
using System.Management;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public enum AsusFan
|
||||
{
|
||||
CPU = 0,
|
||||
GPU = 1,
|
||||
Mid = 2,
|
||||
XGM = 3
|
||||
}
|
||||
|
||||
public enum AsusMode
|
||||
{
|
||||
Balanced = 0,
|
||||
Turbo = 1,
|
||||
Silent = 2
|
||||
}
|
||||
|
||||
public enum AsusGPU
|
||||
{
|
||||
Eco = 0,
|
||||
Standard = 1,
|
||||
Ultimate = 2
|
||||
}
|
||||
|
||||
public class AsusACPI
|
||||
{
|
||||
|
||||
const string FILE_NAME = @"\\.\\ATKACPI";
|
||||
const uint CONTROL_CODE = 0x0022240C;
|
||||
|
||||
const uint DSTS = 0x53545344;
|
||||
const uint DEVS = 0x53564544;
|
||||
const uint INIT = 0x54494E49;
|
||||
|
||||
public const uint UniversalControl = 0x00100021;
|
||||
|
||||
public const int Airplane = 0x88;
|
||||
public const int KB_Light_Up = 0xc4;
|
||||
public const int KB_Light_Down = 0xc5;
|
||||
public const int Brightness_Down = 0x10;
|
||||
public const int Brightness_Up = 0x20;
|
||||
public const int KB_Sleep = 0x6c;
|
||||
public const int KB_DUO_PgUpDn = 0x4B;
|
||||
public const int KB_DUO_SecondDisplay = 0x6A;
|
||||
|
||||
|
||||
public const int Touchpad_Toggle = 0x6B;
|
||||
|
||||
public const int ChargerMode = 0x0012006C;
|
||||
|
||||
public const int ChargerUSB = 2;
|
||||
public const int ChargerBarrel = 1;
|
||||
|
||||
public const uint CPU_Fan = 0x00110013;
|
||||
public const uint GPU_Fan = 0x00110014;
|
||||
public const uint Mid_Fan = 0x00110031;
|
||||
|
||||
public const uint PerformanceMode = 0x00120075; // Performance modes
|
||||
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
|
||||
|
||||
public const uint GPUEco = 0x00090020;
|
||||
|
||||
public const uint GPUXGConnected = 0x00090018;
|
||||
public const uint GPUXG = 0x00090019;
|
||||
|
||||
public const uint GPUMux = 0x00090016;
|
||||
public const uint GPUMuxVivo = 0x00090026;
|
||||
|
||||
public const uint BatteryLimit = 0x00120057;
|
||||
public const uint ScreenOverdrive = 0x00050019;
|
||||
public const uint ScreenMiniled = 0x0005001E;
|
||||
|
||||
public const uint DevsCPUFan = 0x00110022;
|
||||
public const uint DevsGPUFan = 0x00110023;
|
||||
|
||||
public const uint DevsCPUFanCurve = 0x00110024;
|
||||
public const uint DevsGPUFanCurve = 0x00110025;
|
||||
public const uint DevsMidFanCurve = 0x00110032;
|
||||
|
||||
public const int Temp_CPU = 0x00120094;
|
||||
public const int Temp_GPU = 0x00120097;
|
||||
|
||||
public const int PPT_APUA0 = 0x001200A0; // sPPT (slow boost limit) / PL2
|
||||
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
|
||||
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
|
||||
public const int PPT_APUA3 = 0x001200A3; // SPL (sustained limit) / PL1
|
||||
|
||||
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
|
||||
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
|
||||
|
||||
public const int PPT_GPUC0 = 0x001200C0; // NVIDIA GPU Boost
|
||||
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
|
||||
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
|
||||
|
||||
public const int APU_MEM = 0x000600C1;
|
||||
|
||||
public const int TUF_KB_BRIGHTNESS = 0x00050021;
|
||||
public const int TUF_KB = 0x00100056;
|
||||
public const int TUF_KB2 = 0x0010005a;
|
||||
public const int TUF_KB_STATE = 0x00100057;
|
||||
|
||||
public const int MICMUTE_LED = 0x00040017;
|
||||
|
||||
public const int TabletState = 0x00060077;
|
||||
public const int FnLock = 0x00100023;
|
||||
|
||||
public const int ScreenPadToggle = 0x00050031;
|
||||
public const int ScreenPadBrightness = 0x00050032;
|
||||
|
||||
public const int BootSound = 0x00130022;
|
||||
|
||||
public const int Tablet_Notebook = 0;
|
||||
public const int Tablet_Tablet = 1;
|
||||
public const int Tablet_Tent = 2;
|
||||
public const int Tablet_Rotated = 3;
|
||||
|
||||
public const int PerformanceBalanced = 0;
|
||||
public const int PerformanceTurbo = 1;
|
||||
public const int PerformanceSilent = 2;
|
||||
public const int PerformanceManual = 4;
|
||||
|
||||
public const int GPUModeEco = 0;
|
||||
public const int GPUModeStandard = 1;
|
||||
public const int GPUModeUltimate = 2;
|
||||
|
||||
public const int MinTotal = 5;
|
||||
|
||||
public static int MaxTotal = 150;
|
||||
public static int DefaultTotal = 125;
|
||||
|
||||
public const int MinCPU = 5;
|
||||
public const int MaxCPU = 100;
|
||||
public const int DefaultCPU = 80;
|
||||
|
||||
public const int MinGPUBoost = 5;
|
||||
public static int MaxGPUBoost = 25;
|
||||
|
||||
public const int MinGPUTemp = 75;
|
||||
public const int MaxGPUTemp = 87;
|
||||
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
private static extern IntPtr CreateFile(
|
||||
string lpFileName,
|
||||
uint dwDesiredAccess,
|
||||
uint dwShareMode,
|
||||
IntPtr lpSecurityAttributes,
|
||||
uint dwCreationDisposition,
|
||||
uint dwFlagsAndAttributes,
|
||||
IntPtr hTemplateFile
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool DeviceIoControl(
|
||||
IntPtr hDevice,
|
||||
uint dwIoControlCode,
|
||||
byte[] lpInBuffer,
|
||||
uint nInBufferSize,
|
||||
byte[] lpOutBuffer,
|
||||
uint nOutBufferSize,
|
||||
ref uint lpBytesReturned,
|
||||
IntPtr lpOverlapped
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
private const uint GENERIC_READ = 0x80000000;
|
||||
private const uint GENERIC_WRITE = 0x40000000;
|
||||
private const uint OPEN_EXISTING = 3;
|
||||
private const uint FILE_ATTRIBUTE_NORMAL = 0x80;
|
||||
private const uint FILE_SHARE_READ = 1;
|
||||
private const uint FILE_SHARE_WRITE = 2;
|
||||
|
||||
private IntPtr handle;
|
||||
|
||||
// Event handling attempt
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern IntPtr CreateEvent(IntPtr lpEventAttributes, bool bManualReset, bool bInitialState, string lpName);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
|
||||
|
||||
private IntPtr eventHandle;
|
||||
private bool _connected = false;
|
||||
|
||||
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
|
||||
public void RunListener()
|
||||
{
|
||||
|
||||
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK4001");
|
||||
|
||||
byte[] outBuffer = new byte[16];
|
||||
byte[] data = new byte[8];
|
||||
bool result;
|
||||
|
||||
data[0] = BitConverter.GetBytes(eventHandle.ToInt32())[0];
|
||||
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
|
||||
|
||||
Control(0x222400, data, outBuffer);
|
||||
Logger.WriteLine("ACPI :" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
|
||||
|
||||
while (true)
|
||||
{
|
||||
WaitForSingleObject(eventHandle, Timeout.Infinite);
|
||||
Control(0x222408, new byte[0], outBuffer);
|
||||
int code = BitConverter.ToInt32(outBuffer);
|
||||
Logger.WriteLine("ACPI Code: " + code);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsConnected()
|
||||
{
|
||||
return _connected;
|
||||
}
|
||||
|
||||
public AsusACPI()
|
||||
{
|
||||
try
|
||||
{
|
||||
handle = CreateFile(
|
||||
FILE_NAME,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
IntPtr.Zero,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
//handle = new IntPtr(-1);
|
||||
//throw new Exception("ERROR");
|
||||
_connected = true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Can't connect to ACPI: {ex.Message}");
|
||||
}
|
||||
|
||||
if (AppConfig.IsAdvantageEdition())
|
||||
{
|
||||
MaxTotal = 250;
|
||||
}
|
||||
|
||||
if (AppConfig.IsX13())
|
||||
{
|
||||
MaxTotal = 75;
|
||||
DefaultTotal = 50;
|
||||
}
|
||||
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
MaxTotal = 50;
|
||||
DefaultTotal = 30;
|
||||
}
|
||||
|
||||
if (AppConfig.IsIntelHX())
|
||||
{
|
||||
MaxTotal = 175;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost5())
|
||||
{
|
||||
MaxGPUBoost = 5;
|
||||
}
|
||||
|
||||
if (AppConfig.DynamicBoost15())
|
||||
{
|
||||
MaxGPUBoost = 15;
|
||||
}
|
||||
}
|
||||
|
||||
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
|
||||
{
|
||||
|
||||
uint lpBytesReturned = 0;
|
||||
DeviceIoControl(
|
||||
handle,
|
||||
dwIoControlCode,
|
||||
lpInBuffer,
|
||||
(uint)lpInBuffer.Length,
|
||||
lpOutBuffer,
|
||||
(uint)lpOutBuffer.Length,
|
||||
ref lpBytesReturned,
|
||||
IntPtr.Zero
|
||||
);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
CloseHandle(handle);
|
||||
}
|
||||
|
||||
|
||||
protected byte[] CallMethod(uint MethodID, byte[] args)
|
||||
{
|
||||
byte[] acpiBuf = new byte[8 + args.Length];
|
||||
byte[] outBuffer = new byte[16];
|
||||
|
||||
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
|
||||
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
|
||||
Array.Copy(args, 0, acpiBuf, 8, args.Length);
|
||||
|
||||
// if (MethodID == DEVS) Debug.WriteLine(BitConverter.ToString(acpiBuf, 0, acpiBuf.Length));
|
||||
|
||||
Control(CONTROL_CODE, acpiBuf, outBuffer);
|
||||
|
||||
return outBuffer;
|
||||
|
||||
}
|
||||
|
||||
public byte[] DeviceInit()
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
return CallMethod(INIT, args);
|
||||
|
||||
}
|
||||
|
||||
public int DeviceSet(uint DeviceID, int Status, string? logName)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int DeviceSet(uint DeviceID, byte[] Params, string? logName)
|
||||
{
|
||||
byte[] args = new byte[4 + Params.Length];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
Params.CopyTo(args, 4);
|
||||
|
||||
byte[] status = CallMethod(DEVS, args);
|
||||
int result = BitConverter.ToInt32(status, 0);
|
||||
|
||||
if (logName is not null)
|
||||
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
|
||||
|
||||
return BitConverter.ToInt32(status, 0);
|
||||
}
|
||||
|
||||
|
||||
public int DeviceGet(uint DeviceID)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
byte[] status = CallMethod(DSTS, args);
|
||||
|
||||
return BitConverter.ToInt32(status, 0) - 65536;
|
||||
|
||||
}
|
||||
|
||||
public byte[] DeviceGetBuffer(uint DeviceID, uint Status = 0)
|
||||
{
|
||||
byte[] args = new byte[8];
|
||||
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
|
||||
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
|
||||
|
||||
return CallMethod(DSTS, args);
|
||||
}
|
||||
|
||||
public int SetGPUEco(int eco)
|
||||
{
|
||||
int ecoFlag = DeviceGet(GPUEco);
|
||||
if (ecoFlag < 0) return -1;
|
||||
|
||||
if (ecoFlag == 1 && eco == 0)
|
||||
return DeviceSet(GPUEco, eco, "GPUEco");
|
||||
|
||||
if (ecoFlag == 0 && eco == 1)
|
||||
return DeviceSet(GPUEco, eco, "GPUEco");
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int GetFan(AsusFan device)
|
||||
{
|
||||
int fan = -1;
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
fan = Program.acpi.DeviceGet(GPU_Fan);
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
fan = Program.acpi.DeviceGet(Mid_Fan);
|
||||
break;
|
||||
default:
|
||||
fan = Program.acpi.DeviceGet(CPU_Fan);
|
||||
break;
|
||||
}
|
||||
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) fan = -1;
|
||||
}
|
||||
|
||||
return fan;
|
||||
}
|
||||
|
||||
public int SetFanRange(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
byte min = (byte)(curve[8] * 255 / 100);
|
||||
byte max = (byte)(curve[15] * 255 / 100);
|
||||
byte[] range = { min, max };
|
||||
|
||||
int result;
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public int SetFanCurve(AsusFan device, byte[] curve)
|
||||
{
|
||||
|
||||
if (curve.Length != 16) return -1;
|
||||
if (curve.All(singleByte => singleByte == 0)) return -1;
|
||||
|
||||
int result;
|
||||
|
||||
int defaultScale = (AppConfig.IsFanScale() && (device == AsusFan.CPU || device == AsusFan.GPU)) ? 130 : 100;
|
||||
int fanScale = AppConfig.Get("fan_scale", defaultScale);
|
||||
|
||||
if (fanScale != 100 && device == AsusFan.CPU) Logger.WriteLine("Custom fan scale: " + fanScale);
|
||||
|
||||
// it seems to be a bug, when some old model's bios can go nuts if fan is set to 100%
|
||||
|
||||
for (int i = 8; i < curve.Length; i++) curve[i] = (byte)(Math.Max((byte)0, Math.Min((byte)100, curve[i])) * fanScale / 100);
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
result = DeviceSet(DevsGPUFanCurve, curve, "FanGPU");
|
||||
break;
|
||||
case AsusFan.Mid:
|
||||
result = DeviceSet(DevsMidFanCurve, curve, "FanMid");
|
||||
break;
|
||||
default:
|
||||
result = DeviceSet(DevsCPUFanCurve, curve, "FanCPU");
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public byte[] GetFanCurve(AsusFan device, int mode = 0)
|
||||
{
|
||||
uint fan_mode;
|
||||
|
||||
// because it's asus, and modes are swapped here
|
||||
switch (mode)
|
||||
{
|
||||
case 1: fan_mode = 2; break;
|
||||
case 2: fan_mode = 1; break;
|
||||
default: fan_mode = 0; break;
|
||||
}
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case AsusFan.GPU:
|
||||
return DeviceGetBuffer(DevsGPUFanCurve, fan_mode);
|
||||
case AsusFan.Mid:
|
||||
return DeviceGetBuffer(DevsMidFanCurve, fan_mode);
|
||||
default:
|
||||
return DeviceGetBuffer(DevsCPUFanCurve, fan_mode);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static bool IsInvalidCurve(byte[] curve)
|
||||
{
|
||||
return curve.Length != 16 || IsEmptyCurve(curve);
|
||||
}
|
||||
|
||||
public static bool IsEmptyCurve(byte[] curve)
|
||||
{
|
||||
return curve.All(singleByte => singleByte == 0);
|
||||
}
|
||||
|
||||
public static byte[] FixFanCurve(byte[] curve)
|
||||
{
|
||||
if (curve.Length != 16) throw new Exception("Incorrect curve");
|
||||
|
||||
var points = new Dictionary<byte, byte>();
|
||||
byte old = 0;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (curve[i] <= old) curve[i] = (byte)Math.Min(100, old + 6); // preventing 2 points in same spot from default asus profiles
|
||||
points[curve[i]] = curve[i + 8];
|
||||
old = curve[i];
|
||||
}
|
||||
|
||||
var pointsFixed = new Dictionary<byte, byte>();
|
||||
bool fix = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var pair in points.OrderBy(x => x.Key))
|
||||
{
|
||||
if (count == 0 && pair.Key >= 40)
|
||||
{
|
||||
fix = true;
|
||||
pointsFixed.Add(30, 0);
|
||||
}
|
||||
|
||||
if (count != 3 || !fix)
|
||||
pointsFixed.Add(pair.Key, pair.Value);
|
||||
count++;
|
||||
}
|
||||
|
||||
count = 0;
|
||||
foreach (var pair in pointsFixed.OrderBy(x => x.Key))
|
||||
{
|
||||
curve[count] = pair.Key;
|
||||
curve[count + 8] = pair.Value;
|
||||
count++;
|
||||
}
|
||||
|
||||
return curve;
|
||||
|
||||
}
|
||||
|
||||
public bool IsXGConnected()
|
||||
{
|
||||
//return true;
|
||||
return DeviceGet(GPUXGConnected) == 1;
|
||||
}
|
||||
|
||||
public bool IsAllAmdPPT()
|
||||
{
|
||||
//return false;
|
||||
return DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0;
|
||||
}
|
||||
|
||||
public bool IsNVidiaGPU()
|
||||
{
|
||||
return (!IsAllAmdPPT() && Program.acpi.DeviceGet(GPUEco) >= 0 && !AppConfig.IsAlly());
|
||||
}
|
||||
|
||||
public void SetAPUMem(int memory = 4)
|
||||
{
|
||||
if (memory < 0 || memory > 8) return;
|
||||
|
||||
int mem = 0;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 0:
|
||||
mem = 0;
|
||||
break;
|
||||
case 1:
|
||||
mem = 258;
|
||||
break;
|
||||
case 2:
|
||||
mem = 259;
|
||||
break;
|
||||
case 3:
|
||||
mem = 260;
|
||||
break;
|
||||
case 4:
|
||||
mem = 261;
|
||||
break;
|
||||
case 5:
|
||||
mem = 263;
|
||||
break;
|
||||
case 6:
|
||||
mem = 264;
|
||||
break;
|
||||
case 7:
|
||||
mem = 265;
|
||||
break;
|
||||
case 8:
|
||||
mem = 262;
|
||||
break;
|
||||
}
|
||||
|
||||
Program.acpi.DeviceSet(APU_MEM, mem, "APU Mem");
|
||||
}
|
||||
|
||||
public int GetAPUMem()
|
||||
{
|
||||
int memory = Program.acpi.DeviceGet(APU_MEM);
|
||||
if (memory < 0) return -1;
|
||||
|
||||
switch (memory)
|
||||
{
|
||||
case 256:
|
||||
return 0;
|
||||
case 258:
|
||||
return 1;
|
||||
case 259:
|
||||
return 2;
|
||||
case 260:
|
||||
return 3;
|
||||
case 261:
|
||||
return 4;
|
||||
case 262:
|
||||
return 8;
|
||||
case 263:
|
||||
return 5;
|
||||
case 264:
|
||||
return 6;
|
||||
case 265:
|
||||
return 7;
|
||||
default:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
public void ScanRange()
|
||||
{
|
||||
int value;
|
||||
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
string logFile = appPath + "\\scan.txt";
|
||||
for (uint i = 0x00000000; i <= 0x00160000; i++)
|
||||
{
|
||||
value = DeviceGet(i);
|
||||
if (value >= 0)
|
||||
using (StreamWriter w = File.AppendText(logFile))
|
||||
{
|
||||
w.WriteLine(i.ToString("X8") + ": " + value.ToString("X4") + " (" + value + ")");
|
||||
w.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TUFKeyboardBrightness(int brightness)
|
||||
{
|
||||
int param = 0x80 | (brightness & 0x7F);
|
||||
DeviceSet(TUF_KB_BRIGHTNESS, param, "TUF Brightness");
|
||||
}
|
||||
|
||||
public void TUFKeyboardRGB(AuraMode mode, Color color, int speed, string? log = "TUF RGB")
|
||||
{
|
||||
|
||||
byte[] setting = new byte[6];
|
||||
|
||||
setting[0] = (byte)0xb4;
|
||||
setting[1] = (byte)mode;
|
||||
setting[2] = color.R;
|
||||
setting[3] = color.G;
|
||||
setting[4] = color.B;
|
||||
setting[5] = (byte)speed;
|
||||
|
||||
int result = DeviceSet(TUF_KB, setting, log);
|
||||
if (result != 1) DeviceSet(TUF_KB2, setting, log);
|
||||
|
||||
}
|
||||
|
||||
const int ASUS_WMI_KEYBOARD_POWER_BOOT = 0x03 << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_AWAKE = 0x0C << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_SLEEP = 0x30 << 16;
|
||||
const int ASUS_WMI_KEYBOARD_POWER_SHUTDOWN = 0xC0 << 16;
|
||||
public void TUFKeyboardPower(bool awake = true, bool boot = false, bool sleep = false, bool shutdown = false)
|
||||
{
|
||||
int state = 0xbd;
|
||||
|
||||
if (boot) state = state | ASUS_WMI_KEYBOARD_POWER_BOOT;
|
||||
if (awake) state = state | ASUS_WMI_KEYBOARD_POWER_AWAKE;
|
||||
if (sleep) state = state | ASUS_WMI_KEYBOARD_POWER_SLEEP;
|
||||
if (shutdown) state = state | ASUS_WMI_KEYBOARD_POWER_SHUTDOWN;
|
||||
|
||||
state = state | 0x01 << 8;
|
||||
|
||||
DeviceSet(TUF_KB_STATE, state, "TUF_KB");
|
||||
}
|
||||
|
||||
public void SubscribeToEvents(Action<object, EventArrivedEventArgs> EventHandler)
|
||||
{
|
||||
try
|
||||
{
|
||||
ManagementEventWatcher watcher = new ManagementEventWatcher();
|
||||
watcher.EventArrived += new EventArrivedEventHandler(EventHandler);
|
||||
watcher.Scope = new ManagementScope("root\\wmi");
|
||||
watcher.Query = new WqlEventQuery("SELECT * FROM AsusAtkWmiEvent");
|
||||
watcher.Start();
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Can't connect to ASUS WMI events");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
1499
app/AsusMouseSettings.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
907
app/AsusMouseSettings.cs
Normal file
907
app/AsusMouseSettings.cs
Normal file
@@ -0,0 +1,907 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class AsusMouseSettings : RForm
|
||||
{
|
||||
private static Dictionary<LightingMode, string> lightingModeNames = new Dictionary<LightingMode, string>()
|
||||
{
|
||||
{ LightingMode.Static,Properties.Strings.AuraStatic},
|
||||
{ LightingMode.Breathing, Properties.Strings.AuraBreathe},
|
||||
{ LightingMode.ColorCycle, Properties.Strings.AuraColorCycle},
|
||||
{ LightingMode.Rainbow, Properties.Strings.AuraRainbow},
|
||||
{ LightingMode.React, Properties.Strings.AuraReact},
|
||||
{ LightingMode.Comet, Properties.Strings.AuraComet},
|
||||
{ LightingMode.BatteryState, Properties.Strings.AuraBatteryState},
|
||||
{ LightingMode.Off, Properties.Strings.MatrixOff},
|
||||
};
|
||||
private List<LightingMode> supportedLightingModes = new List<LightingMode>();
|
||||
|
||||
private readonly AsusMouse mouse;
|
||||
private readonly RButton[] dpiButtons;
|
||||
private LightingZone visibleZone = LightingZone.All;
|
||||
|
||||
private bool updateMouseDPI = true;
|
||||
|
||||
public AsusMouseSettings(AsusMouse mouse)
|
||||
{
|
||||
this.mouse = mouse;
|
||||
InitializeComponent();
|
||||
|
||||
dpiButtons = new RButton[] { buttonDPI1, buttonDPI2, buttonDPI3, buttonDPI4 };
|
||||
|
||||
|
||||
labelPollingRate.Text = Properties.Strings.PollingRate;
|
||||
labelLighting.Text = Properties.Strings.Lighting;
|
||||
labelLightingMode.Text = Properties.Strings.AuraLightingMode;
|
||||
labelEnergy.Text = Properties.Strings.EnergySettings;
|
||||
labelPerformance.Text = Properties.Strings.MousePerformance;
|
||||
checkBoxRandomColor.Text = Properties.Strings.AuraRandomColor;
|
||||
labelLowBatteryWarning.Text = Properties.Strings.MouseLowBatteryWarning;
|
||||
labelAutoPowerOff.Text = Properties.Strings.MouseAutoPowerOff;
|
||||
buttonSync.Text = Properties.Strings.MouseSynchronize;
|
||||
checkBoxAngleSnapping.Text = Properties.Strings.MouseAngleSnapping;
|
||||
labelLiftOffDistance.Text = Properties.Strings.MouseLiftOffDistance;
|
||||
labelChargingState.Text = "(" + Properties.Strings.Charging + ")";
|
||||
labelProfile.Text = Properties.Strings.Profile;
|
||||
labelButtonDebounce.Text = Properties.Strings.MouseButtonResponse;
|
||||
labelAcceleration.Text = Properties.Strings.Acceleration;
|
||||
labelDeceleration.Text = Properties.Strings.Deceleration;
|
||||
|
||||
buttonLightingZoneLogo.Text = Properties.Strings.AuraZoneLogo;
|
||||
buttonLightingZoneScroll.Text = Properties.Strings.AuraZoneScroll;
|
||||
buttonLightingZoneUnderglow.Text = Properties.Strings.AuraZoneUnderglow;
|
||||
buttonLightingZoneAll.Text = Properties.Strings.AuraZoneAll;
|
||||
buttonLightingZoneDock.Text = Properties.Strings.AuraZoneDock;
|
||||
|
||||
InitTheme();
|
||||
|
||||
this.Text = mouse.GetDisplayName();
|
||||
|
||||
Shown += AsusMouseSettings_Shown;
|
||||
FormClosing += AsusMouseSettings_FormClosing;
|
||||
|
||||
comboProfile.DropDownClosed += ComboProfile_DropDownClosed;
|
||||
|
||||
sliderDPI.ValueChanged += SliderDPI_ValueChanged;
|
||||
numericUpDownCurrentDPI.ValueChanged += NumericUpDownCurrentDPI_ValueChanged;
|
||||
sliderDPI.MouseUp += SliderDPI_MouseUp;
|
||||
sliderDPI.MouseDown += SliderDPI_MouseDown;
|
||||
buttonDPIColor.Click += ButtonDPIColor_Click;
|
||||
buttonDPI1.Click += ButtonDPI_Click;
|
||||
buttonDPI2.Click += ButtonDPI_Click;
|
||||
buttonDPI3.Click += ButtonDPI_Click;
|
||||
buttonDPI4.Click += ButtonDPI_Click;
|
||||
|
||||
comboBoxPollingRate.DropDownClosed += ComboBoxPollingRate_DropDownClosed;
|
||||
checkBoxAngleSnapping.CheckedChanged += CheckAngleSnapping_CheckedChanged;
|
||||
sliderAngleAdjustment.ValueChanged += SliderAngleAdjustment_ValueChanged;
|
||||
sliderAngleAdjustment.MouseUp += SliderAngleAdjustment_MouseUp;
|
||||
comboBoxLiftOffDistance.DropDownClosed += ComboBoxLiftOffDistance_DropDownClosed;
|
||||
sliderButtonDebounce.ValueChanged += SliderButtonDebounce_ValueChanged;
|
||||
sliderButtonDebounce.MouseUp += SliderButtonDebounce_MouseUp;
|
||||
|
||||
sliderAcceleration.MouseUp += SliderAcceleration_MouseUp;
|
||||
sliderAcceleration.ValueChanged += SliderAcceleration_ValueChanged;
|
||||
|
||||
sliderDeceleration.MouseUp += SliderDeceleration_MouseUp;
|
||||
sliderDeceleration.ValueChanged += SliderDeceleration_ValueChanged;
|
||||
|
||||
buttonLightingColor.Click += ButtonLightingColor_Click;
|
||||
comboBoxLightingMode.DropDownClosed += ComboBoxLightingMode_DropDownClosed;
|
||||
sliderBrightness.MouseUp += SliderBrightness_MouseUp;
|
||||
comboBoxAnimationSpeed.DropDownClosed += ComboBoxAnimationSpeed_DropDownClosed;
|
||||
comboBoxAnimationDirection.DropDownClosed += ComboBoxAnimationDirection_DropDownClosed;
|
||||
checkBoxRandomColor.CheckedChanged += CheckBoxRandomColor_CheckedChanged;
|
||||
|
||||
sliderLowBatteryWarning.ValueChanged += SliderLowBatteryWarning_ValueChanged;
|
||||
sliderLowBatteryWarning.MouseUp += SliderLowBatteryWarning_MouseUp;
|
||||
comboBoxAutoPowerOff.DropDownClosed += ComboBoxAutoPowerOff_DropDownClosed;
|
||||
|
||||
|
||||
buttonLightingZoneAll.Click += ButtonLightingZoneAll_Click;
|
||||
buttonLightingZoneDock.Click += ButtonLightingZoneDock_Click;
|
||||
buttonLightingZoneLogo.Click += ButtonLightingZoneLogo_Click;
|
||||
buttonLightingZoneUnderglow.Click += ButtonLightingZoneUnderglow_Click;
|
||||
buttonLightingZoneScroll.Click += ButtonLightingZoneScroll_Click;
|
||||
|
||||
InitMouseCapabilities();
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Initialized capabilities. Synchronizing mouse data");
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void SliderAcceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAcceleration(sliderAcceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderAcceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAccelerationValue.Text = sliderAcceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderDeceleration_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetDeceleration(sliderDeceleration.Value);
|
||||
}
|
||||
|
||||
private void SliderDeceleration_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelDecelerationValue.Text = sliderDeceleration.Value.ToString();
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
mouse.SetDebounce(dbt);
|
||||
}
|
||||
|
||||
private void SliderButtonDebounce_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
DebounceTime dbt = (DebounceTime)sliderButtonDebounce.Value;
|
||||
int time = mouse.DebounceTimeInMS(dbt);
|
||||
|
||||
labelButtonDebounceValue.Text = time + "ms";
|
||||
}
|
||||
|
||||
private void SwitchLightingZone(LightingZone zone)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
visibleZone = zone;
|
||||
InitLightingModes();
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneScroll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Scrollwheel);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneUnderglow_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Underglow);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneLogo_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Logo);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneDock_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.Dock);
|
||||
}
|
||||
|
||||
private void ButtonLightingZoneAll_Click(object? sender, EventArgs e)
|
||||
{
|
||||
SwitchLightingZone(LightingZone.All);
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_FormClosing(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
mouse.BatteryUpdated -= Mouse_BatteryUpdated;
|
||||
mouse.Disconnect -= Mouse_Disconnect;
|
||||
mouse.MouseReadyChanged -= Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void Mouse_MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
this.Invoke(delegate
|
||||
{
|
||||
Close();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void Mouse_BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.Invoke(delegate
|
||||
{
|
||||
VisualizeBatteryState();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void ComboProfile_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (mouse.Profile == comboProfile.SelectedIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetProfile(comboProfile.SelectedIndex);
|
||||
RefreshMouseData();
|
||||
}
|
||||
|
||||
private void ComboBoxPollingRate_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetPollingRate(mouse.SupportedPollingrates()[comboBoxPollingRate.SelectedIndex]);
|
||||
}
|
||||
|
||||
private void ButtonDPIColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureDPIColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.Color = colorDlg.Color;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonDPI_Click(object? sender, EventArgs e)
|
||||
{
|
||||
int index = -1;
|
||||
|
||||
for (int i = 0; i < dpiButtons.Length; ++i)
|
||||
{
|
||||
if (sender == dpiButtons[i])
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
//huh?
|
||||
return;
|
||||
}
|
||||
|
||||
mouse.SetDPIProfile(index + 1);
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void UpdateLightingSettings(LightingSetting settings, LightingZone zone)
|
||||
{
|
||||
mouse.SetLightingSetting(settings, visibleZone);
|
||||
VisusalizeLightingSettings();
|
||||
}
|
||||
|
||||
private void CheckBoxRandomColor_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RandomColor = checkBoxRandomColor.Checked;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationDirection_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.AnimationDirection = (AnimationDirection)comboBoxAnimationDirection.SelectedIndex;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxAnimationSpeed_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
// 0 => 0x9
|
||||
// 1 => 0x7
|
||||
// 2 => 0x5
|
||||
ls.AnimationSpeed = (AnimationSpeed)(0x9 - (comboBoxAnimationSpeed.SelectedIndex * 0x2));
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void SliderBrightness_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.Brightness = sliderBrightness.Value;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ComboBoxLightingMode_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LightingMode lm = supportedLightingModes[comboBoxLightingMode.SelectedIndex];
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
if (ls.LightingMode == lm)
|
||||
{
|
||||
//Nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
ls.LightingMode = lm;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
|
||||
private void ButtonLightingColor_Click(object? sender, EventArgs e)
|
||||
{
|
||||
ColorDialog colorDlg = new ColorDialog
|
||||
{
|
||||
AllowFullOpen = true,
|
||||
Color = pictureBoxLightingColor.BackColor
|
||||
};
|
||||
|
||||
if (colorDlg.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
ls.RGBColor = colorDlg.Color;
|
||||
|
||||
UpdateLightingSettings(ls, visibleZone);
|
||||
}
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelLowBatteryWarningValue.Text = sliderLowBatteryWarning.Value.ToString() + "%";
|
||||
}
|
||||
|
||||
private void SliderLowBatteryWarning_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetEnergySettings(sliderLowBatteryWarning.Value, mouse.PowerOffSetting);
|
||||
}
|
||||
|
||||
|
||||
private void ComboBoxAutoPowerOff_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
object? obj = Enum.GetValues(typeof(PowerOffSetting)).GetValue(comboBoxAutoPowerOff.SelectedIndex);
|
||||
if (obj is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
PowerOffSetting pos = (PowerOffSetting)obj;
|
||||
|
||||
|
||||
mouse.SetEnergySettings(mouse.LowBatteryWarning, pos);
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
labelAngleAdjustmentValue.Text = sliderAngleAdjustment.Value.ToString() + "°";
|
||||
}
|
||||
|
||||
private void SliderAngleAdjustment_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void ComboBoxLiftOffDistance_DropDownClosed(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetLiftOffDistance((LiftOffDistance)comboBoxLiftOffDistance.SelectedIndex);
|
||||
}
|
||||
|
||||
private void CheckAngleSnapping_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
mouse.SetAngleSnapping(checkBoxAngleSnapping.Checked);
|
||||
mouse.SetAngleAdjustment((short)sliderAngleAdjustment.Value);
|
||||
}
|
||||
|
||||
private void SliderDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
numericUpDownCurrentDPI.Value = sliderDPI.Value;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void NumericUpDownCurrentDPI_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
sliderDPI.Value = (int)numericUpDownCurrentDPI.Value;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = false;
|
||||
}
|
||||
|
||||
private void SliderDPI_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
updateMouseDPI = true;
|
||||
UpdateMouseDPISettings();
|
||||
}
|
||||
|
||||
private void UpdateMouseDPISettings()
|
||||
{
|
||||
if (!updateMouseDPI)
|
||||
{
|
||||
return;
|
||||
}
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
dpi.DPI = (uint)sliderDPI.Value;
|
||||
|
||||
mouse.SetDPIForProfile(dpi, mouse.DpiProfile);
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
}
|
||||
|
||||
private void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse disconnected. Bye bye.
|
||||
this.Invoke(delegate
|
||||
{
|
||||
this.Close();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void RefreshMouseData()
|
||||
{
|
||||
mouse.SynchronizeDevice();
|
||||
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse data synchronized");
|
||||
if (!mouse.IsDeviceReady)
|
||||
{
|
||||
Logger.WriteLine(mouse.GetDisplayName() + " (GUI): Mouse is not ready. Closing view.");
|
||||
Mouse_Disconnect(this, EventArgs.Empty);
|
||||
return;
|
||||
}
|
||||
|
||||
if (Disposing || IsDisposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisualizeMouseSettings();
|
||||
VisualizeBatteryState();
|
||||
}
|
||||
|
||||
private void InitMouseCapabilities()
|
||||
{
|
||||
for (int i = 0; i < mouse.ProfileCount(); ++i)
|
||||
{
|
||||
String prf = Properties.Strings.Profile + " " + (i + 1);
|
||||
comboProfile.Items.Add(prf);
|
||||
}
|
||||
|
||||
labelMinDPI.Text = mouse.MinDPI().ToString();
|
||||
labelMaxDPI.Text = mouse.MaxDPI().ToString();
|
||||
|
||||
sliderDPI.Max = mouse.MaxDPI();
|
||||
sliderDPI.Min = mouse.MinDPI();
|
||||
sliderDPI.Step = mouse.DPIIncrements();
|
||||
|
||||
numericUpDownCurrentDPI.Minimum = mouse.MinDPI();
|
||||
numericUpDownCurrentDPI.Maximum = mouse.MaxDPI();
|
||||
numericUpDownCurrentDPI.Increment = mouse.DPIIncrements();
|
||||
|
||||
if (!mouse.HasDebounceSetting())
|
||||
{
|
||||
panelDebounce.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
if (!mouse.HasDPIColors())
|
||||
{
|
||||
buttonDPIColor.Visible = false;
|
||||
pictureDPIColor.Visible = false;
|
||||
buttonDPI1.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Red);
|
||||
buttonDPI2.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Purple);
|
||||
buttonDPI3.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Blue);
|
||||
buttonDPI4.Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, Color.Green);
|
||||
|
||||
buttonDPI1.BorderColor = Color.Red;
|
||||
buttonDPI2.BorderColor = Color.Purple;
|
||||
buttonDPI3.BorderColor = Color.Blue;
|
||||
buttonDPI4.BorderColor = Color.Green;
|
||||
}
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
foreach (PollingRate pr in mouse.SupportedPollingrates())
|
||||
{
|
||||
comboBoxPollingRate.Items.Add(mouse.PollingRateDisplayString(pr));
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
panelPollingRate.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning())
|
||||
{
|
||||
labelAngleAdjustmentValue.Visible = false;
|
||||
sliderAngleAdjustment.Visible = false;
|
||||
sliderAngleAdjustment.Max = mouse.AngleTuningMax();
|
||||
sliderAngleAdjustment.Min = mouse.AngleTuningMin();
|
||||
sliderAngleAdjustment.Step = mouse.AngleTuningStep();
|
||||
}
|
||||
|
||||
if (!mouse.HasAngleTuning() && !mouse.HasAngleSnapping())
|
||||
{
|
||||
panelAngleSnapping.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Max = mouse.MaxAcceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelAcceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Max = mouse.MaxDeceleration();
|
||||
}
|
||||
else
|
||||
{
|
||||
panelDeceleration.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.Items.AddRange(new string[] {
|
||||
Properties.Strings.Low,
|
||||
Properties.Strings.High,
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLiftOffDistance.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.DPIProfileCount() < 4)
|
||||
{
|
||||
for (int i = 3; i > mouse.DPIProfileCount() - 1; --i)
|
||||
{
|
||||
dpiButtons[i].Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
panelBatteryState.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
comboBoxAutoPowerOff.Items.AddRange(new string[]{
|
||||
" 1 "+ Properties.Strings.Minute,
|
||||
" 2 "+ Properties.Strings.Minutes,
|
||||
" 3 "+ Properties.Strings.Minutes,
|
||||
" 5 "+ Properties.Strings.Minutes,
|
||||
"10 "+ Properties.Strings.Minutes,
|
||||
Properties.Strings.Never,
|
||||
});
|
||||
}
|
||||
|
||||
if (!mouse.HasLowBatteryWarning())
|
||||
{
|
||||
labelLowBatteryWarning.Visible = false;
|
||||
labelLowBatteryWarningValue.Visible = false;
|
||||
sliderLowBatteryWarning.Visible = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
sliderLowBatteryWarning.Min = 0;
|
||||
sliderLowBatteryWarning.Step = mouse.LowBatteryWarningStep();
|
||||
sliderLowBatteryWarning.Max = mouse.LowBatteryWarningMax();
|
||||
}
|
||||
|
||||
if (!mouse.HasAutoPowerOff() && !mouse.HasLowBatteryWarning())
|
||||
{
|
||||
panelEnergy.Visible = false;
|
||||
}
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
if (mouse.SupportedLightingZones().Length > 1)
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
|
||||
buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
|
||||
buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
|
||||
buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonLightingZoneLogo.Visible = false;
|
||||
buttonLightingZoneScroll.Visible = false;
|
||||
buttonLightingZoneUnderglow.Visible = false;
|
||||
buttonLightingZoneDock.Visible = false;
|
||||
}
|
||||
|
||||
sliderBrightness.Max = mouse.MaxBrightness();
|
||||
|
||||
InitLightingModes();
|
||||
|
||||
comboBoxAnimationDirection.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraClockwise,
|
||||
Properties.Strings.AuraCounterClockwise,
|
||||
});
|
||||
|
||||
comboBoxAnimationSpeed.Items.AddRange(new string[] {
|
||||
Properties.Strings.AuraSlow,
|
||||
Properties.Strings.AuraNormal,
|
||||
Properties.Strings.AuraFast
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
panelLighting.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void InitLightingModes()
|
||||
{
|
||||
comboBoxLightingMode.Items.Clear();
|
||||
supportedLightingModes.Clear();
|
||||
foreach (LightingMode lm in Enum.GetValues(typeof(LightingMode)))
|
||||
{
|
||||
if (mouse.IsLightingModeSupported(lm) && mouse.IsLightingModeSupportedForZone(lm, visibleZone))
|
||||
{
|
||||
comboBoxLightingMode.Items.Add(lightingModeNames.GetValueOrDefault(lm));
|
||||
supportedLightingModes.Add(lm);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeMouseSettings()
|
||||
{
|
||||
if (mouse.Profile < comboProfile.Items.Count)
|
||||
comboProfile.SelectedIndex = mouse.Profile;
|
||||
|
||||
if (mouse.HasRGB())
|
||||
{
|
||||
//If current lighting mode is zoned, pre-select the first zone and not "All".
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
if (zoned)
|
||||
{
|
||||
visibleZone = mouse.SupportedLightingZones()[0];
|
||||
InitLightingModes();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
VisualizeDPIButtons();
|
||||
VisualizeCurrentDPIProfile();
|
||||
VisusalizeLightingSettings();
|
||||
|
||||
if (mouse.CanSetPollingRate())
|
||||
{
|
||||
int idx = mouse.PollingRateIndex(mouse.PollingRate);
|
||||
if (idx == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxPollingRate.SelectedIndex = idx;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleSnapping())
|
||||
{
|
||||
checkBoxAngleSnapping.Checked = mouse.AngleSnapping;
|
||||
}
|
||||
|
||||
if (mouse.HasAngleTuning())
|
||||
{
|
||||
sliderAngleAdjustment.Value = mouse.AngleAdjustmentDegrees;
|
||||
}
|
||||
|
||||
if (mouse.HasAutoPowerOff())
|
||||
{
|
||||
if (mouse.PowerOffSetting == PowerOffSetting.Never)
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = comboBoxAutoPowerOff.Items.Count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
comboBoxAutoPowerOff.SelectedIndex = (int)mouse.PowerOffSetting;
|
||||
}
|
||||
}
|
||||
|
||||
if (mouse.HasLowBatteryWarning())
|
||||
{
|
||||
sliderLowBatteryWarning.Value = mouse.LowBatteryWarning;
|
||||
}
|
||||
|
||||
if (mouse.HasLiftOffSetting())
|
||||
{
|
||||
comboBoxLiftOffDistance.SelectedIndex = (int)mouse.LiftOffDistance;
|
||||
}
|
||||
|
||||
if (mouse.HasDebounceSetting())
|
||||
{
|
||||
sliderButtonDebounce.Value = (int)mouse.Debounce;
|
||||
}
|
||||
|
||||
if (mouse.HasAcceleration())
|
||||
{
|
||||
sliderAcceleration.Value = mouse.Acceleration;
|
||||
}
|
||||
|
||||
if (mouse.HasDeceleration())
|
||||
{
|
||||
sliderDeceleration.Value = mouse.Deceleration;
|
||||
}
|
||||
}
|
||||
|
||||
private void VisualizeBatteryState()
|
||||
{
|
||||
if (!mouse.HasBattery())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
labelBatteryState.Text = mouse.Battery + "%";
|
||||
labelChargingState.Visible = mouse.Charging;
|
||||
|
||||
if (mouse.Charging)
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_ladende_batterie_48, foreMain);
|
||||
}
|
||||
else
|
||||
{
|
||||
pictureBoxBatteryState.BackgroundImage = ControlHelper.TintImage(Properties.Resources.icons8_batterie_voll_geladen_48, foreMain);
|
||||
}
|
||||
}
|
||||
|
||||
public void VisusalizeLightingZones()
|
||||
{
|
||||
bool zoned = mouse.IsLightingZoned();
|
||||
|
||||
buttonLightingZoneAll.Activated = visibleZone == LightingZone.All;
|
||||
buttonLightingZoneLogo.Activated = visibleZone == LightingZone.Logo;
|
||||
buttonLightingZoneScroll.Activated = visibleZone == LightingZone.Scrollwheel;
|
||||
buttonLightingZoneUnderglow.Activated = visibleZone == LightingZone.Underglow;
|
||||
buttonLightingZoneDock.Activated = visibleZone == LightingZone.Dock;
|
||||
|
||||
buttonLightingZoneAll.Secondary = zoned;
|
||||
buttonLightingZoneLogo.Secondary = !zoned;
|
||||
buttonLightingZoneScroll.Secondary = !zoned;
|
||||
buttonLightingZoneUnderglow.Secondary = !zoned;
|
||||
buttonLightingZoneDock.Secondary = !zoned;
|
||||
|
||||
buttonLightingZoneAll.BackColor = buttonLightingZoneAll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneLogo.BackColor = buttonLightingZoneLogo.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneScroll.BackColor = buttonLightingZoneScroll.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneUnderglow.BackColor = buttonLightingZoneUnderglow.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
buttonLightingZoneDock.BackColor = buttonLightingZoneDock.Secondary ? RForm.buttonSecond : RForm.buttonMain;
|
||||
}
|
||||
|
||||
private void VisusalizeLightingSettings()
|
||||
{
|
||||
if (!mouse.HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
VisusalizeLightingZones();
|
||||
|
||||
LightingSetting? ls = mouse.LightingSettingForZone(visibleZone);
|
||||
|
||||
if (ls is null)
|
||||
{
|
||||
//Lighting settings not loaded?
|
||||
return;
|
||||
}
|
||||
|
||||
sliderBrightness.Value = ls.Brightness;
|
||||
|
||||
checkBoxRandomColor.Visible = mouse.SupportsRandomColor(ls.LightingMode);
|
||||
|
||||
pictureBoxLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
buttonLightingColor.Visible = mouse.SupportsColorSetting(ls.LightingMode);
|
||||
|
||||
comboBoxAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
labelAnimationSpeed.Visible = mouse.SupportsAnimationSpeed(ls.LightingMode);
|
||||
comboBoxAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
labelAnimationDirection.Visible = mouse.SupportsAnimationDirection(ls.LightingMode);
|
||||
|
||||
comboBoxLightingMode.SelectedIndex = supportedLightingModes.IndexOf(ls.LightingMode);
|
||||
|
||||
if (mouse.SupportsRandomColor(ls.LightingMode))
|
||||
{
|
||||
checkBoxRandomColor.Checked = ls.RandomColor;
|
||||
buttonLightingColor.Visible = !ls.RandomColor;
|
||||
}
|
||||
|
||||
if (ls.RandomColor && mouse.SupportsRandomColor(ls.LightingMode))
|
||||
pictureBoxLightingColor.BackColor = Color.Transparent;
|
||||
else
|
||||
pictureBoxLightingColor.BackColor = ls.RGBColor;
|
||||
|
||||
//0x09 => 0
|
||||
//0x07 => 1
|
||||
//0x05 => 2
|
||||
comboBoxAnimationSpeed.SelectedIndex = 2 - ((((int)ls.AnimationSpeed) - 5) / 2);
|
||||
comboBoxAnimationDirection.SelectedIndex = (int)ls.AnimationDirection;
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeDPIButtons()
|
||||
{
|
||||
for (int i = 0; i < mouse.DPIProfileCount() && i < 4; ++i)
|
||||
{
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[i];
|
||||
if (dpi is null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (mouse.HasDPIColors())
|
||||
{
|
||||
dpiButtons[i].Image = ControlHelper.TintImage(Properties.Resources.lighting_dot_24, dpi.Color);
|
||||
dpiButtons[i].BorderColor = dpi.Color;
|
||||
}
|
||||
dpiButtons[i].Activated = (mouse.DpiProfile - 1) == i;
|
||||
dpiButtons[i].Text = "DPI " + (i + 1) + "\n" + dpi.DPI;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void VisualizeCurrentDPIProfile()
|
||||
{
|
||||
if (mouse.DpiProfile > mouse.DpiSettings.Count())
|
||||
{
|
||||
Logger.WriteLine($"Wrong mouse DPI: {mouse.DpiProfile}");
|
||||
return;
|
||||
}
|
||||
|
||||
AsusMouseDPI dpi = mouse.DpiSettings[mouse.DpiProfile - 1];
|
||||
|
||||
if (dpi is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
sliderDPI.Value = (int)dpi.DPI;
|
||||
pictureDPIColor.BackColor = dpi.Color;
|
||||
}
|
||||
|
||||
private void AsusMouseSettings_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
|
||||
|
||||
mouse.Disconnect += Mouse_Disconnect;
|
||||
mouse.BatteryUpdated += Mouse_BatteryUpdated;
|
||||
mouse.MouseReadyChanged += Mouse_MouseReadyChanged;
|
||||
}
|
||||
|
||||
private void ButtonSync_Click(object sender, EventArgs e)
|
||||
{
|
||||
RefreshMouseData();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
app/AsusMouseSettings.resx
Normal file
120
app/AsusMouseSettings.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
288
app/Aura.cs
288
app/Aura.cs
@@ -1,288 +0,0 @@
|
||||
using HidLibrary;
|
||||
using System.Diagnostics;
|
||||
using static Starlight.AnimeMatrix.BuiltInAnimation;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
[Flags]
|
||||
public enum AuraDev19b6 : uint
|
||||
{
|
||||
BootLogo = 1,
|
||||
BootKeyb = 1 << 1,
|
||||
AwakeLogo = 1 << 2,
|
||||
AwakeKeyb = 1 << 3,
|
||||
SleepLogo = 1 << 4,
|
||||
SleepKeyb = 1 << 5,
|
||||
ShutdownLogo = 1 << 6,
|
||||
ShutdownKeyb = 1 << 7,
|
||||
BootBar = 1u << (7 + 2),
|
||||
AwakeBar = 1u << (7 + 3),
|
||||
SleepBar = 1u << (7 + 4),
|
||||
ShutdownBar = 1u << (7 + 5),
|
||||
BootLid = 1u << (15 + 1),
|
||||
AwakeLid = 1u << (15 + 2),
|
||||
SleepLid = 1u << (15 + 3),
|
||||
ShutdownLid = 1u << (15 + 4)
|
||||
}
|
||||
|
||||
public static class AuraDev19b6Extensions
|
||||
{
|
||||
public static byte[] ToBytes(this AuraDev19b6[] controls)
|
||||
{
|
||||
uint a = 0;
|
||||
foreach (var n in controls)
|
||||
{
|
||||
a |= (uint)n;
|
||||
}
|
||||
return new byte[] { 0x5d, 0xbd, 0x01, (byte)(a & 0xff), (byte)((a & 0xff00) >> 8), (byte)((a & 0xff0000) >> 16) };
|
||||
}
|
||||
|
||||
public static ushort BitOr(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self | rhs);
|
||||
}
|
||||
|
||||
public static ushort BitAnd(this AuraDev19b6 self, AuraDev19b6 rhs)
|
||||
{
|
||||
return (ushort)(self & rhs);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Aura
|
||||
{
|
||||
|
||||
static byte[] MESSAGE_SET = { 0x5d, 0xb5, 0, 0, 0 };
|
||||
static byte[] MESSAGE_APPLY = { 0x5d, 0xb4 };
|
||||
|
||||
static int[] deviceIds = { 0x1a30, 0x1854, 0x1869, 0x1866, 0x19b6, 0x1822, 0x1837, 0x1854, 0x184a, 0x183d, 0x8502, 0x1807, 0x17e0 };
|
||||
|
||||
private static int mode = 0;
|
||||
private static int speed = 1;
|
||||
public static Color Color1 = Color.White;
|
||||
public static Color Color2 = Color.Black;
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetSpeeds()
|
||||
{
|
||||
return new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraSlow },
|
||||
{ 1, Properties.Strings.AuraNormal },
|
||||
{ 2, Properties.Strings.AuraFast }
|
||||
};
|
||||
}
|
||||
|
||||
static Dictionary<int, string> _modes = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 10, Properties.Strings.AuraStrobe },
|
||||
};
|
||||
|
||||
static Dictionary<int, string> _modesStrix = new Dictionary<int, string>
|
||||
{
|
||||
{ 0, Properties.Strings.AuraStatic },
|
||||
{ 1, Properties.Strings.AuraBreathe },
|
||||
{ 2, Properties.Strings.AuraColorCycle },
|
||||
{ 3, Properties.Strings.AuraRainbow },
|
||||
{ 4, "Star" },
|
||||
{ 5, "Rain" },
|
||||
{ 6, "Highlight" },
|
||||
{ 7, "Laser" },
|
||||
{ 8, "Ripple" },
|
||||
{ 10, Properties.Strings.AuraStrobe},
|
||||
{ 11, "Comet" },
|
||||
{ 12, "Flash" },
|
||||
};
|
||||
|
||||
|
||||
public static Dictionary<int, string> GetModes()
|
||||
{
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
{
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("401"))
|
||||
{
|
||||
_modes.Remove(2);
|
||||
_modes.Remove(3);
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("Strix") || Program.config.ContainsModel("Scar"))
|
||||
{
|
||||
return _modesStrix;
|
||||
}
|
||||
|
||||
return _modes;
|
||||
}
|
||||
|
||||
|
||||
public static int Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (GetModes().ContainsKey(value))
|
||||
mode = value;
|
||||
else
|
||||
mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool HasSecondColor()
|
||||
{
|
||||
return (mode == 1 && !Program.config.ContainsModel("TUF"));
|
||||
}
|
||||
|
||||
public static int Speed
|
||||
{
|
||||
get { return speed; }
|
||||
set
|
||||
{
|
||||
if (GetSpeeds().ContainsKey(value))
|
||||
speed = value;
|
||||
else
|
||||
speed = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetColor(int colorCode)
|
||||
{
|
||||
Color1 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static void SetColor2(int colorCode)
|
||||
{
|
||||
Color2 = Color.FromArgb(colorCode);
|
||||
}
|
||||
|
||||
public static byte[] AuraMessage(int mode, Color color, Color color2, int speed)
|
||||
{
|
||||
|
||||
byte[] msg = new byte[17];
|
||||
msg[0] = 0x5d;
|
||||
msg[1] = 0xb3;
|
||||
msg[2] = 0x00; // Zone
|
||||
msg[3] = (byte)mode; // Aura Mode
|
||||
msg[4] = (byte)(color.R); // R
|
||||
msg[5] = (byte)(color.G); // G
|
||||
msg[6] = (byte)(color.B); // B
|
||||
msg[7] = (byte)speed; // aura.speed as u8;
|
||||
msg[8] = 0; // aura.direction as u8;
|
||||
msg[10] = (byte)(color2.R); // R
|
||||
msg[11] = (byte)(color2.G); // G
|
||||
msg[12] = (byte)(color2.B); // B
|
||||
return msg;
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyBrightness(int brightness)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
|
||||
|
||||
byte[] msg = { 0x5d, 0xba, 0xc5, 0xc4, (byte)brightness };
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardBrightness(brightness);
|
||||
}
|
||||
|
||||
|
||||
public static void ApplyAuraPower(bool awake = true, bool boot = false, bool sleep = false, bool shutdown = false)
|
||||
{
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, 0x19b6).ToArray();
|
||||
|
||||
List<AuraDev19b6> flags = new List<AuraDev19b6>();
|
||||
|
||||
if (awake) flags.Add(AuraDev19b6.AwakeKeyb);
|
||||
if (boot) flags.Add(AuraDev19b6.BootKeyb);
|
||||
if (sleep) flags.Add(AuraDev19b6.SleepKeyb);
|
||||
if (shutdown) flags.Add(AuraDev19b6.ShutdownKeyb);
|
||||
|
||||
flags.Add(AuraDev19b6.AwakeBar);
|
||||
flags.Add(AuraDev19b6.BootBar);
|
||||
flags.Add(AuraDev19b6.SleepBar);
|
||||
flags.Add(AuraDev19b6.ShutdownBar);
|
||||
|
||||
flags.Add(AuraDev19b6.AwakeLid);
|
||||
flags.Add(AuraDev19b6.BootLid);
|
||||
flags.Add(AuraDev19b6.SleepLid);
|
||||
flags.Add(AuraDev19b6.ShutdownLid);
|
||||
|
||||
flags.Add(AuraDev19b6.AwakeLogo);
|
||||
flags.Add(AuraDev19b6.BootLogo);
|
||||
flags.Add(AuraDev19b6.SleepLogo);
|
||||
flags.Add(AuraDev19b6.ShutdownLogo);
|
||||
|
||||
byte[] msg = AuraDev19b6Extensions.ToBytes(flags.ToArray());
|
||||
|
||||
Debug.WriteLine(BitConverter.ToString(msg));
|
||||
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
Logger.WriteLine("USB-KB = " + BitConverter.ToString(msg));
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardPower(awake, boot, sleep, shutdown);
|
||||
|
||||
}
|
||||
|
||||
public static void ApplyAura()
|
||||
{
|
||||
|
||||
HidDevice[] HidDeviceList = HidDevices.Enumerate(0x0b05, deviceIds).ToArray();
|
||||
|
||||
int _speed;
|
||||
|
||||
switch (Speed)
|
||||
{
|
||||
case 1:
|
||||
_speed = 0xeb;
|
||||
break;
|
||||
case 2:
|
||||
_speed = 0xf5;
|
||||
break;
|
||||
default:
|
||||
_speed = 0xe1;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
byte[] msg = AuraMessage(Mode, Color1, Color2, _speed);
|
||||
foreach (HidDevice device in HidDeviceList)
|
||||
if (device.IsConnected && device.Description.Contains("HID"))
|
||||
{
|
||||
device.OpenDevice();
|
||||
device.Write(msg);
|
||||
device.Write(MESSAGE_SET);
|
||||
device.Write(MESSAGE_APPLY);
|
||||
device.CloseDevice();
|
||||
}
|
||||
|
||||
if (Program.config.ContainsModel("TUF"))
|
||||
Program.wmi.TUFKeyboardRGB(Mode, Color1, _speed);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
148
app/AutoUpdate/AutoUpdateControl.cs
Normal file
148
app/AutoUpdate/AutoUpdateControl.cs
Normal file
@@ -0,0 +1,148 @@
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace GHelper.AutoUpdate
|
||||
{
|
||||
public class AutoUpdateControl
|
||||
{
|
||||
|
||||
SettingsForm settings;
|
||||
|
||||
public string versionUrl = "http://github.com/seerge/g-helper/releases";
|
||||
static long lastUpdate;
|
||||
|
||||
public AutoUpdateControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
settings.SetVersionLabel(Properties.Strings.VersionLabel + $": {appVersion.Major}.{appVersion.Minor}.{appVersion.Build}");
|
||||
}
|
||||
|
||||
public void CheckForUpdates()
|
||||
{
|
||||
// Run update once per 12 hours
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeSeconds() - lastUpdate) < 43200) return;
|
||||
lastUpdate = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
CheckForUpdatesAsync();
|
||||
});
|
||||
}
|
||||
|
||||
public void LoadReleases()
|
||||
{
|
||||
Process.Start(new ProcessStartInfo(versionUrl) { UseShellExecute = true });
|
||||
}
|
||||
|
||||
async void CheckForUpdatesAsync()
|
||||
{
|
||||
|
||||
if (AppConfig.Is("skip_updates")) return;
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
using (var httpClient = new HttpClient())
|
||||
{
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "C# App");
|
||||
var json = await httpClient.GetStringAsync("https://api.github.com/repos/seerge/g-helper/releases/latest");
|
||||
var config = JsonSerializer.Deserialize<JsonElement>(json);
|
||||
var tag = config.GetProperty("tag_name").ToString().Replace("v", "");
|
||||
var assets = config.GetProperty("assets");
|
||||
|
||||
string url = null;
|
||||
|
||||
for (int i = 0; i < assets.GetArrayLength(); i++)
|
||||
{
|
||||
if (assets[i].GetProperty("browser_download_url").ToString().Contains(".zip"))
|
||||
url = assets[i].GetProperty("browser_download_url").ToString();
|
||||
}
|
||||
|
||||
if (url is null)
|
||||
url = assets[0].GetProperty("browser_download_url").ToString();
|
||||
|
||||
var gitVersion = new Version(tag);
|
||||
var appVersion = new Version(Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
//appVersion = new Version("0.50.0.0");
|
||||
|
||||
if (gitVersion.CompareTo(appVersion) > 0)
|
||||
{
|
||||
versionUrl = url;
|
||||
settings.SetVersionLabel(Properties.Strings.DownloadUpdate + ": " + tag, true);
|
||||
|
||||
if (AppConfig.GetString("skip_version") != tag)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.DownloadUpdate + ": G-Helper " + tag + "?", "Update", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
AutoUpdate(url);
|
||||
else
|
||||
AppConfig.Set("skip_version", tag);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.WriteLine($"Latest version {appVersion}");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Failed to check for updates:" + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
async void AutoUpdate(string requestUri)
|
||||
{
|
||||
|
||||
Uri uri = new Uri(requestUri);
|
||||
string zipName = Path.GetFileName(uri.LocalPath);
|
||||
|
||||
string exeLocation = Application.ExecutablePath;
|
||||
string exeDir = Path.GetDirectoryName(exeLocation);
|
||||
string exeName = Path.GetFileName(exeLocation);
|
||||
string zipLocation = exeDir + "\\" + zipName;
|
||||
|
||||
using (WebClient client = new WebClient())
|
||||
{
|
||||
client.DownloadFile(uri, zipLocation);
|
||||
|
||||
Logger.WriteLine(requestUri);
|
||||
Logger.WriteLine(exeDir);
|
||||
Logger.WriteLine(zipName);
|
||||
Logger.WriteLine(exeName);
|
||||
|
||||
string command = $"$ErrorActionPreference = \"Stop\"; Wait-Process -Name \"GHelper\"; Expand-Archive \"{zipName}\" -DestinationPath . -Force; Remove-Item \"{zipName}\" -Force; \".\\{exeName}\"; ";
|
||||
Logger.WriteLine(command);
|
||||
|
||||
try
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.WorkingDirectory = exeDir;
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.FileName = "powershell";
|
||||
cmd.StartInfo.Arguments = command;
|
||||
if (ProcessHelper.IsUserAdministrator()) cmd.StartInfo.Verb = "runas";
|
||||
cmd.Start();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
46
app/Battery/BatteryControl.cs
Normal file
46
app/Battery/BatteryControl.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
namespace GHelper.Battery
|
||||
{
|
||||
internal class BatteryControl
|
||||
{
|
||||
|
||||
public static void ToggleBatteryLimitFull()
|
||||
{
|
||||
if (AppConfig.Is("charge_full")) SetBatteryChargeLimit();
|
||||
else SetBatteryLimitFull();
|
||||
}
|
||||
|
||||
public static void SetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 1);
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, 100, "BatteryLimit");
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void UnSetBatteryLimitFull()
|
||||
{
|
||||
AppConfig.Set("charge_full", 0);
|
||||
Program.settingsForm.VisualiseBatteryFull();
|
||||
}
|
||||
|
||||
public static void AutoBattery(bool init = false)
|
||||
{
|
||||
if (AppConfig.Is("charge_full") && !init) SetBatteryLimitFull();
|
||||
else SetBatteryChargeLimit();
|
||||
}
|
||||
|
||||
public static void SetBatteryChargeLimit(int limit = -1)
|
||||
{
|
||||
|
||||
if (limit < 0) limit = AppConfig.Get("charge_limit");
|
||||
if (limit < 40 || limit > 100) return;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.BatteryLimit, limit, "BatteryLimit");
|
||||
|
||||
AppConfig.Set("charge_limit", limit);
|
||||
AppConfig.Set("charge_full", 0);
|
||||
|
||||
Program.settingsForm.VisualiseBattery(limit);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,395 +0,0 @@
|
||||
using Microsoft.Win32;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace CustomControls
|
||||
{
|
||||
|
||||
public class RForm : Form
|
||||
{
|
||||
|
||||
public static Color colorEco = Color.FromArgb(255, 6, 180, 138);
|
||||
public static Color colorStandard = Color.FromArgb(255, 58, 174, 239);
|
||||
public static Color colorTurbo = Color.FromArgb(255, 255, 32, 32);
|
||||
|
||||
public static Color buttonMain;
|
||||
public static Color buttonSecond;
|
||||
|
||||
public static Color formBack;
|
||||
public static Color foreMain;
|
||||
public static Color borderMain;
|
||||
public static Color chartMain;
|
||||
public static Color chartGrid;
|
||||
|
||||
[DllImport("UXTheme.dll", SetLastError = true, EntryPoint = "#138")]
|
||||
public static extern bool CheckSystemDarkModeStatus();
|
||||
|
||||
[DllImport("DwmApi")] //System.Runtime.InteropServices
|
||||
private static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, int[] attrValue, int attrSize);
|
||||
|
||||
public bool darkTheme = false;
|
||||
|
||||
public static void InitColors(bool darkTheme)
|
||||
{
|
||||
if (darkTheme)
|
||||
{
|
||||
buttonMain = Color.FromArgb(255, 55, 55, 55);
|
||||
buttonSecond = Color.FromArgb(255, 38, 38, 38);
|
||||
|
||||
formBack = Color.FromArgb(255, 28, 28, 28);
|
||||
foreMain = Color.FromArgb(255, 240, 240, 240);
|
||||
borderMain = Color.FromArgb(255, 50, 50, 50);
|
||||
|
||||
chartMain = Color.FromArgb(255, 35, 35, 35);
|
||||
chartGrid = Color.FromArgb(255, 70, 70, 70);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonMain = SystemColors.ControlLightLight;
|
||||
buttonSecond = SystemColors.ControlLight;
|
||||
|
||||
formBack = SystemColors.Control;
|
||||
foreMain = SystemColors.ControlText;
|
||||
borderMain = Color.LightGray;
|
||||
|
||||
chartMain = SystemColors.ControlLightLight;
|
||||
chartGrid = Color.LightGray;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool IsDarkTheme()
|
||||
{
|
||||
using var key = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Themes\Personalize");
|
||||
var registryValueObject = key?.GetValue("AppsUseLightTheme");
|
||||
|
||||
if (registryValueObject == null) return false;
|
||||
return (int)registryValueObject <= 0;
|
||||
}
|
||||
|
||||
public bool InitTheme(bool setDPI = false)
|
||||
{
|
||||
bool newDarkTheme = CheckSystemDarkModeStatus();
|
||||
bool changed = (darkTheme != newDarkTheme);
|
||||
darkTheme = newDarkTheme;
|
||||
|
||||
InitColors(darkTheme);
|
||||
|
||||
if (setDPI)
|
||||
ControlHelper.Resize(this);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
DwmSetWindowAttribute(this.Handle, 20, new[] { darkTheme ? 1 : 0 }, 4);
|
||||
ControlHelper.Adjust(this, changed);
|
||||
}
|
||||
|
||||
return changed;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RCheckBox : CheckBox
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
public class RComboBox : ComboBox
|
||||
{
|
||||
private Color borderColor = Color.Gray;
|
||||
[DefaultValue(typeof(Color), "Gray")]
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
if (borderColor != value)
|
||||
{
|
||||
borderColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private Color buttonColor = Color.FromArgb(255, 255, 255, 255);
|
||||
[DefaultValue(typeof(Color), "255, 255, 255")]
|
||||
public Color ButtonColor
|
||||
{
|
||||
get { return buttonColor; }
|
||||
set
|
||||
{
|
||||
if (buttonColor != value)
|
||||
{
|
||||
buttonColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color arrowColor = Color.Black;
|
||||
[DefaultValue(typeof(Color), "Black")]
|
||||
public Color ArrowColor
|
||||
{
|
||||
get { return arrowColor; }
|
||||
set
|
||||
{
|
||||
if (arrowColor != value)
|
||||
{
|
||||
arrowColor = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
if (m.Msg == WM_PAINT && DropDownStyle != ComboBoxStyle.Simple)
|
||||
{
|
||||
var clientRect = ClientRectangle;
|
||||
var dropDownButtonWidth = SystemInformation.HorizontalScrollBarArrowWidth;
|
||||
var outerBorder = new Rectangle(clientRect.Location,
|
||||
new Size(clientRect.Width - 1, clientRect.Height - 1));
|
||||
var innerBorder = new Rectangle(outerBorder.X + 1, outerBorder.Y + 1,
|
||||
outerBorder.Width - dropDownButtonWidth - 2, outerBorder.Height - 2);
|
||||
var innerInnerBorder = new Rectangle(innerBorder.X + 1, innerBorder.Y + 1,
|
||||
innerBorder.Width - 2, innerBorder.Height - 2);
|
||||
var dropDownRect = new Rectangle(innerBorder.Right + 1, innerBorder.Y,
|
||||
dropDownButtonWidth, innerBorder.Height + 1);
|
||||
if (RightToLeft == RightToLeft.Yes)
|
||||
{
|
||||
innerBorder.X = clientRect.Width - innerBorder.Right;
|
||||
innerInnerBorder.X = clientRect.Width - innerInnerBorder.Right;
|
||||
dropDownRect.X = clientRect.Width - dropDownRect.Right;
|
||||
dropDownRect.Width += 1;
|
||||
}
|
||||
var innerBorderColor = Enabled ? BackColor : SystemColors.Control;
|
||||
var outerBorderColor = Enabled ? BorderColor : SystemColors.ControlDark;
|
||||
var buttonColor = Enabled ? ButtonColor : SystemColors.Control;
|
||||
var middle = new Point(dropDownRect.Left + dropDownRect.Width / 2,
|
||||
dropDownRect.Top + dropDownRect.Height / 2);
|
||||
var arrow = new Point[]
|
||||
{
|
||||
new Point(middle.X - 3, middle.Y - 2),
|
||||
new Point(middle.X + 4, middle.Y - 2),
|
||||
new Point(middle.X, middle.Y + 2)
|
||||
};
|
||||
var ps = new PAINTSTRUCT();
|
||||
bool shoulEndPaint = false;
|
||||
IntPtr dc;
|
||||
if (m.WParam == IntPtr.Zero)
|
||||
{
|
||||
dc = BeginPaint(Handle, ref ps);
|
||||
m.WParam = dc;
|
||||
shoulEndPaint = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
dc = m.WParam;
|
||||
}
|
||||
|
||||
var rgn = CreateRectRgn(innerInnerBorder.Left, innerInnerBorder.Top,
|
||||
innerInnerBorder.Right, innerInnerBorder.Bottom);
|
||||
|
||||
SelectClipRgn(dc, rgn);
|
||||
DefWndProc(ref m);
|
||||
DeleteObject(rgn);
|
||||
rgn = CreateRectRgn(clientRect.Left, clientRect.Top,
|
||||
clientRect.Right, clientRect.Bottom);
|
||||
SelectClipRgn(dc, rgn);
|
||||
using (var g = Graphics.FromHdc(dc))
|
||||
{
|
||||
using (var b = new SolidBrush(buttonColor))
|
||||
{
|
||||
g.FillRectangle(b, dropDownRect);
|
||||
}
|
||||
using (var b = new SolidBrush(arrowColor))
|
||||
{
|
||||
g.FillPolygon(b, arrow);
|
||||
}
|
||||
using (var p = new Pen(innerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, innerBorder);
|
||||
g.DrawRectangle(p, innerInnerBorder);
|
||||
}
|
||||
using (var p = new Pen(outerBorderColor))
|
||||
{
|
||||
g.DrawRectangle(p, outerBorder);
|
||||
}
|
||||
}
|
||||
if (shoulEndPaint)
|
||||
EndPaint(Handle, ref ps);
|
||||
DeleteObject(rgn);
|
||||
}
|
||||
else
|
||||
base.WndProc(ref m);
|
||||
}
|
||||
|
||||
private const int WM_PAINT = 0xF;
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RECT
|
||||
{
|
||||
public int L, T, R, B;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PAINTSTRUCT
|
||||
{
|
||||
public IntPtr hdc;
|
||||
public bool fErase;
|
||||
public int rcPaint_left;
|
||||
public int rcPaint_top;
|
||||
public int rcPaint_right;
|
||||
public int rcPaint_bottom;
|
||||
public bool fRestore;
|
||||
public bool fIncUpdate;
|
||||
public int reserved1;
|
||||
public int reserved2;
|
||||
public int reserved3;
|
||||
public int reserved4;
|
||||
public int reserved5;
|
||||
public int reserved6;
|
||||
public int reserved7;
|
||||
public int reserved8;
|
||||
}
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr BeginPaint(IntPtr hWnd,
|
||||
[In, Out] ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool EndPaint(IntPtr hWnd, ref PAINTSTRUCT lpPaint);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
public static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetUpdateRgn(IntPtr hwnd, IntPtr hrgn, bool fErase);
|
||||
public enum RegionFlags
|
||||
{
|
||||
ERROR = 0,
|
||||
NULLREGION = 1,
|
||||
SIMPLEREGION = 2,
|
||||
COMPLEXREGION = 3,
|
||||
}
|
||||
[DllImport("gdi32.dll")]
|
||||
internal static extern bool DeleteObject(IntPtr hObject);
|
||||
|
||||
[DllImport("gdi32.dll")]
|
||||
private static extern IntPtr CreateRectRgn(int x1, int y1, int x2, int y2);
|
||||
}
|
||||
|
||||
public class RButton : Button
|
||||
{
|
||||
//Fields
|
||||
private int borderSize = 5;
|
||||
|
||||
private int borderRadius = 5;
|
||||
public int BorderRadius
|
||||
{
|
||||
get { return borderRadius; }
|
||||
set
|
||||
{
|
||||
borderRadius = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color borderColor = Color.Transparent;
|
||||
public Color BorderColor
|
||||
{
|
||||
get { return borderColor; }
|
||||
set
|
||||
{
|
||||
borderColor = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool activated = false;
|
||||
public bool Activated
|
||||
{
|
||||
get { return activated; }
|
||||
set
|
||||
{
|
||||
if (activated != value)
|
||||
this.Invalidate();
|
||||
activated = value;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private bool secondary = false;
|
||||
public bool Secondary
|
||||
{
|
||||
get { return secondary; }
|
||||
set
|
||||
{
|
||||
secondary = value;
|
||||
}
|
||||
}
|
||||
|
||||
public RButton()
|
||||
{
|
||||
this.FlatStyle = FlatStyle.Flat;
|
||||
this.FlatAppearance.BorderSize = 0;
|
||||
}
|
||||
|
||||
private GraphicsPath GetFigurePath(Rectangle rect, int radius)
|
||||
{
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
float curveSize = radius * 2F;
|
||||
|
||||
path.StartFigure();
|
||||
path.AddArc(rect.X, rect.Y, curveSize, curveSize, 180, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Y, curveSize, curveSize, 270, 90);
|
||||
path.AddArc(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize, 0, 90);
|
||||
path.AddArc(rect.X, rect.Bottom - curveSize, curveSize, curveSize, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
protected override void OnPaint(PaintEventArgs pevent)
|
||||
{
|
||||
|
||||
base.OnPaint(pevent);
|
||||
|
||||
float ratio = pevent.Graphics.DpiX / 192.0f;
|
||||
int border = (int)(ratio * borderSize);
|
||||
|
||||
Rectangle rectSurface = this.ClientRectangle;
|
||||
Rectangle rectBorder = Rectangle.Inflate(rectSurface, -border, -border);
|
||||
|
||||
Color borderDrawColor = activated ? borderColor : Color.Transparent;
|
||||
|
||||
using (GraphicsPath pathSurface = GetFigurePath(rectSurface, borderRadius + border))
|
||||
using (GraphicsPath pathBorder = GetFigurePath(rectBorder, borderRadius))
|
||||
using (Pen penSurface = new Pen(this.Parent.BackColor, border))
|
||||
using (Pen penBorder = new Pen(borderDrawColor, border))
|
||||
{
|
||||
penBorder.Alignment = PenAlignment.Outset;
|
||||
pevent.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
this.Region = new Region(pathSurface);
|
||||
pevent.Graphics.DrawPath(penSurface, pathSurface);
|
||||
pevent.Graphics.DrawPath(penBorder, pathBorder);
|
||||
}
|
||||
|
||||
if (!Enabled && ForeColor != SystemColors.ControlText)
|
||||
{
|
||||
var rect = pevent.ClipRectangle;
|
||||
if (Image is not null)
|
||||
{
|
||||
rect.Y += Image.Height;
|
||||
rect.Height -= Image.Height;
|
||||
}
|
||||
TextFormatFlags flags = TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.WordBreak;
|
||||
TextRenderer.DrawText(pevent.Graphics, this.Text, this.Font, rect, Color.Gray, flags);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
47
app/Display/ScreenBrightness.cs
Normal file
47
app/Display/ScreenBrightness.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace GHelper.Display
|
||||
{
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
|
||||
public static class ScreenBrightness
|
||||
{
|
||||
public static int Get()
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightness")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
return (byte)instance.GetPropertyValue("CurrentBrightness");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void Set(int brightness)
|
||||
{
|
||||
using var mclass = new ManagementClass("WmiMonitorBrightnessMethods")
|
||||
{
|
||||
Scope = new ManagementScope(@"\\.\root\wmi")
|
||||
};
|
||||
using var instances = mclass.GetInstances();
|
||||
var args = new object[] { 1, brightness };
|
||||
foreach (ManagementObject instance in instances)
|
||||
{
|
||||
instance.InvokeMethod("WmiSetBrightness", args);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Adjust(int delta)
|
||||
{
|
||||
int brightness = Get();
|
||||
Debug.WriteLine(brightness);
|
||||
brightness = Math.Min(100, Math.Max(0, brightness + delta));
|
||||
Set(brightness);
|
||||
return brightness;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
388
app/Display/ScreenCCD.cs
Normal file
388
app/Display/ScreenCCD.cs
Normal file
@@ -0,0 +1,388 @@
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenCCD
|
||||
{
|
||||
|
||||
public static bool GetHDRStatus()
|
||||
{
|
||||
var err = GetDisplayConfigBufferSizes(QDC.QDC_ONLY_ACTIVE_PATHS, out var pathCount, out var modeCount);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var paths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var modes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
err = QueryDisplayConfig(QDC.QDC_ONLY_ACTIVE_PATHS, ref pathCount, paths, ref modeCount, modes, IntPtr.Zero);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var path in paths)
|
||||
{
|
||||
// get display name
|
||||
var info = new DISPLAYCONFIG_TARGET_DEVICE_NAME();
|
||||
info.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
|
||||
info.header.size = Marshal.SizeOf<DISPLAYCONFIG_TARGET_DEVICE_NAME>();
|
||||
info.header.adapterId = path.targetInfo.adapterId;
|
||||
info.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref info);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
var colorInfo = new DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO();
|
||||
colorInfo.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO;
|
||||
colorInfo.header.size = Marshal.SizeOf<DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO>();
|
||||
colorInfo.header.adapterId = path.targetInfo.adapterId;
|
||||
colorInfo.header.id = path.targetInfo.id;
|
||||
err = DisplayConfigGetDeviceInfo(ref colorInfo);
|
||||
if (err != 0)
|
||||
throw new Win32Exception(err);
|
||||
|
||||
|
||||
if (info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
info.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
info.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
Logger.WriteLine(info.monitorFriendlyDeviceName + " HDR: " + colorInfo.advancedColorEnabled);
|
||||
return colorInfo.advancedColorEnabled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_DEVICE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SUPPORT_VIRTUAL_RESOLUTION = 7,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_SUPPORT_VIRTUAL_RESOLUTION = 8,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO = 9,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_ADVANCED_COLOR_STATE = 10,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SDR_WHITE_LEVEL = 11,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_COLOR_ENCODING
|
||||
{
|
||||
DISPLAYCONFIG_COLOR_ENCODING_RGB = 0,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR444 = 1,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR422 = 2,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_YCBCR420 = 3,
|
||||
DISPLAYCONFIG_COLOR_ENCODING_INTENSITY = 4,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCALING
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_ROTATION
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = -1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_WIRED = 16,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INDIRECT_VIRTUAL = 17,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = unchecked((int)0x80000000),
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TOPOLOGY_ID
|
||||
{
|
||||
DISPLAYCONFIG_TOPOLOGY_INTERNAL = 0x00000001,
|
||||
DISPLAYCONFIG_TOPOLOGY_CLONE = 0x00000002,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTEND = 0x00000004,
|
||||
DISPLAYCONFIG_TOPOLOGY_EXTERNAL = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PATH
|
||||
{
|
||||
DISPLAYCONFIG_PATH_ACTIVE = 0x00000001,
|
||||
DISPLAYCONFIG_PATH_PREFERRED_UNSCALED = 0x00000004,
|
||||
DISPLAYCONFIG_PATH_SUPPORT_VIRTUAL_MODE = 0x00000008,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SOURCE_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_SOURCE_IN_USE = 0x00000001,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_TARGET_FLAGS
|
||||
{
|
||||
DISPLAYCONFIG_TARGET_IN_USE = 0x00000001,
|
||||
DISPLAYCONFIG_TARGET_FORCIBLE = 0x00000002,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_BOOT = 0x00000004,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_PATH = 0x00000008,
|
||||
DISPLAYCONFIG_TARGET_FORCED_AVAILABILITY_SYSTEM = 0x00000010,
|
||||
DISPLAYCONFIG_TARGET_IS_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum QDC
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004,
|
||||
QDC_VIRTUAL_MODE_AWARE = 0x00000010,
|
||||
QDC_INCLUDE_HMD = 0x00000020,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_SCANLINE_ORDERING
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_PIXELFORMAT
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
}
|
||||
|
||||
private enum DISPLAYCONFIG_MODE_INFO_TYPE
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE = 3,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public int size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public uint value;
|
||||
public DISPLAYCONFIG_COLOR_ENCODING colorEncoding;
|
||||
public int bitsPerColorChannel;
|
||||
|
||||
public bool advancedColorSupported => (value & 0x1) == 0x1;
|
||||
public bool advancedColorEnabled => (value & 0x2) == 0x2;
|
||||
public bool wideColorEnforced => (value & 0x4) == 0x4;
|
||||
public bool advancedColorForceDisabled => (value & 0x8) == 0x8;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct POINTL
|
||||
{
|
||||
public int x;
|
||||
public int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
|
||||
public long Value => ((long)HighPart << 32) | LowPart;
|
||||
public override string ToString() => Value.ToString();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
|
||||
public override string ToString() => Numerator + " / " + Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
|
||||
{
|
||||
public POINTL PathSourceSize;
|
||||
public RECT DesktopImageRegion;
|
||||
public RECT DesktopImageClip;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO_union
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_DESKTOP_IMAGE_INFO desktopImageInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_SOURCE_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public DISPLAYCONFIG_ROTATION rotation;
|
||||
public DISPLAYCONFIG_SCALING scaling;
|
||||
public DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public DISPLAYCONFIG_TARGET_FLAGS statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public DISPLAYCONFIG_PATH flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_union info;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_SOURCE_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string viewGdiDeviceName;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePat;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct RECT
|
||||
{
|
||||
public int left;
|
||||
public int top;
|
||||
public int right;
|
||||
public int bottom;
|
||||
}
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int GetDisplayConfigBufferSizes(QDC flags, out int numPathArrayElements, out int numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, out DISPLAYCONFIG_TOPOLOGY_ID currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int QueryDisplayConfig(QDC flags, ref int numPathArrayElements, [In, Out] DISPLAYCONFIG_PATH_INFO[] pathArray, ref int numModeInfoArrayElements, [In, Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, IntPtr currentTopologyId);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_SOURCE_DEVICE_NAME requestPacket);
|
||||
|
||||
[DllImport("user32")]
|
||||
private static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME requestPacket);
|
||||
}
|
||||
}
|
||||
110
app/Display/ScreenControl.cs
Normal file
110
app/Display/ScreenControl.cs
Normal file
@@ -0,0 +1,110 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public class ScreenControl
|
||||
{
|
||||
|
||||
public const int MAX_REFRESH = 1000;
|
||||
|
||||
public void AutoScreen(bool force = false)
|
||||
{
|
||||
if (force || AppConfig.Is("screen_auto"))
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
SetScreen(MAX_REFRESH, 1);
|
||||
else
|
||||
SetScreen(60, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetScreen(overdrive: AppConfig.Get("overdrive"));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetScreen(int frequency = -1, int overdrive = -1, int miniled = -1)
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen(true);
|
||||
|
||||
if (laptopScreen is null) return;
|
||||
|
||||
if (ScreenNative.GetRefreshRate(laptopScreen) < 0) return;
|
||||
|
||||
if (frequency >= MAX_REFRESH)
|
||||
{
|
||||
frequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
}
|
||||
|
||||
if (frequency > 0)
|
||||
{
|
||||
ScreenNative.SetRefreshRate(laptopScreen, frequency);
|
||||
}
|
||||
|
||||
if (overdrive >= 0)
|
||||
{
|
||||
if (AppConfig.Get("no_overdrive") == 1) overdrive = 0;
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenOverdrive, overdrive, "ScreenOverdrive");
|
||||
|
||||
}
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenMiniled, miniled, "Miniled");
|
||||
Debug.WriteLine("Miniled " + miniled);
|
||||
}
|
||||
|
||||
InitScreen();
|
||||
}
|
||||
|
||||
|
||||
public int ToogleMiniled()
|
||||
{
|
||||
int miniled = (Program.acpi.DeviceGet(AsusACPI.ScreenMiniled) == 1) ? 0 : 1;
|
||||
AppConfig.Set("miniled", miniled);
|
||||
SetScreen(-1, -1, miniled);
|
||||
return miniled;
|
||||
}
|
||||
|
||||
public void InitScreen()
|
||||
{
|
||||
var laptopScreen = ScreenNative.FindLaptopScreen();
|
||||
|
||||
int frequency = ScreenNative.GetRefreshRate(laptopScreen);
|
||||
int maxFrequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
|
||||
|
||||
bool screenAuto = AppConfig.Is("screen_auto");
|
||||
bool overdriveSetting = !AppConfig.Is("no_overdrive");
|
||||
|
||||
int overdrive = Program.acpi.DeviceGet(AsusACPI.ScreenOverdrive);
|
||||
int miniled = Program.acpi.DeviceGet(AsusACPI.ScreenMiniled);
|
||||
|
||||
bool hdr = false;
|
||||
|
||||
if (miniled >= 0)
|
||||
{
|
||||
AppConfig.Set("miniled", miniled);
|
||||
hdr = ScreenCCD.GetHDRStatus();
|
||||
}
|
||||
|
||||
bool screenEnabled = (frequency >= 0);
|
||||
|
||||
AppConfig.Set("frequency", frequency);
|
||||
AppConfig.Set("overdrive", overdrive);
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualiseScreen(
|
||||
screenEnabled: screenEnabled,
|
||||
screenAuto: screenAuto,
|
||||
frequency: frequency,
|
||||
maxFrequency: maxFrequency,
|
||||
overdrive: overdrive,
|
||||
overdriveSetting: overdriveSetting,
|
||||
miniled: miniled,
|
||||
hdr: hdr
|
||||
);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
375
app/Display/ScreenInterrogatory.cs
Normal file
375
app/Display/ScreenInterrogatory.cs
Normal file
@@ -0,0 +1,375 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.Display;
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
nint currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
[Flags]
|
||||
public enum DisplayDeviceStates : int
|
||||
{
|
||||
ATTACHED_TO_DESKTOP = 0x01,
|
||||
PRIMARY_DEVICE = 0x04,
|
||||
MIRRORING_DRIVER = 0x08,
|
||||
VGA_COMPATIBLE = 0x10,
|
||||
REMOVABLE = 0x20,
|
||||
DISCONNECTED = 0x2000000,
|
||||
REMOTE = 0x4000000,
|
||||
MODESPRUNED = 0x8000000
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAY_DEVICE
|
||||
{
|
||||
public int cb;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string DeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceString;
|
||||
|
||||
public DisplayDeviceStates StateFlags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceID;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string DeviceKey;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(nameof(User32), CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
public static extern bool EnumDisplayDevices(
|
||||
string? lpDevice,
|
||||
uint iDevNum,
|
||||
ref DISPLAY_DEVICE lpDisplayDevice,
|
||||
uint dwFlags);
|
||||
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, nint.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
public static IEnumerable<DISPLAY_DEVICE> GetDisplayDevices()
|
||||
{
|
||||
|
||||
var displayAdapter = new DISPLAY_DEVICE();
|
||||
displayAdapter.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayAdapterNumber = default(uint);
|
||||
while (EnumDisplayDevices(null, displayAdapterNumber, ref displayAdapter, 1))
|
||||
{
|
||||
var displayMonitor = new DISPLAY_DEVICE();
|
||||
displayMonitor.cb = Marshal.SizeOf<DISPLAY_DEVICE>();
|
||||
|
||||
var displayMonitorNumber = default(uint);
|
||||
while (EnumDisplayDevices(displayAdapter.DeviceName, displayMonitorNumber, ref displayMonitor, 1))
|
||||
{
|
||||
var isAttached = (displayMonitor.StateFlags & DisplayDeviceStates.ATTACHED_TO_DESKTOP) == DisplayDeviceStates.ATTACHED_TO_DESKTOP;
|
||||
var isMirroring = (displayMonitor.StateFlags & DisplayDeviceStates.MIRRORING_DRIVER) == DisplayDeviceStates.MIRRORING_DRIVER;
|
||||
if (isAttached && !isMirroring) yield return displayMonitor;
|
||||
displayMonitorNumber++;
|
||||
|
||||
}
|
||||
|
||||
displayAdapterNumber++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
286
app/Display/ScreenNative.cs
Normal file
286
app/Display/ScreenNative.cs
Normal file
@@ -0,0 +1,286 @@
|
||||
using System.Collections;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Display.ScreenInterrogatory;
|
||||
|
||||
namespace GHelper.Display
|
||||
{
|
||||
|
||||
class DeviceComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
uint displayX = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)x).connectorInstance;
|
||||
uint displayY = ((DISPLAYCONFIG_TARGET_DEVICE_NAME)y).connectorInstance;
|
||||
|
||||
if (displayX > displayY)
|
||||
return 1;
|
||||
if (displayX < displayY)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
class ScreenComparer : IComparer
|
||||
{
|
||||
public int Compare(object x, object y)
|
||||
{
|
||||
int displayX = Int32.Parse(((Screen)x).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
int displayY = Int32.Parse(((Screen)y).DeviceName.Replace(@"\\.\DISPLAY", ""));
|
||||
return (new CaseInsensitiveComparer()).Compare(displayX, displayY);
|
||||
}
|
||||
}
|
||||
internal class ScreenNative
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public enum COLORPROFILETYPE
|
||||
{
|
||||
CPT_ICC,
|
||||
CPT_DMP,
|
||||
CPT_CAMP,
|
||||
CPT_GMMP
|
||||
}
|
||||
public enum COLORPROFILESUBTYPE
|
||||
{
|
||||
CPST_PERCEPTUAL,
|
||||
CPST_RELATIVE_COLORIMETRIC,
|
||||
CPST_SATURATION,
|
||||
CPST_ABSOLUTE_COLORIMETRIC,
|
||||
CPST_NONE,
|
||||
CPST_RGB_WORKING_SPACE,
|
||||
CPST_CUSTOM_WORKING_SPACE,
|
||||
CPST_STANDARD_DISPLAY_COLOR_MODE,
|
||||
CPST_EXTENDED_DISPLAY_COLOR_MODE
|
||||
}
|
||||
public enum WCS_PROFILE_MANAGEMENT_SCOPE
|
||||
{
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_SYSTEM_WIDE,
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE_CURRENT_USER
|
||||
}
|
||||
|
||||
[DllImport("mscms.dll", CharSet = CharSet.Unicode)]
|
||||
public static extern bool WcsSetDefaultColorProfile(
|
||||
WCS_PROFILE_MANAGEMENT_SCOPE scope,
|
||||
string pDeviceName,
|
||||
COLORPROFILETYPE cptColorProfileType,
|
||||
COLORPROFILESUBTYPE cpstColorProfileSubType,
|
||||
uint dwProfileID,
|
||||
string pProfileName
|
||||
);
|
||||
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = @"\\.\DISPLAY1";
|
||||
|
||||
|
||||
private static string? FindInternalName(bool log = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED ||
|
||||
device.monitorFriendlyDeviceName == internalName)
|
||||
{
|
||||
if (log) Logger.WriteLine(device.monitorDevicePath + " " + device.outputTechnology);
|
||||
|
||||
AppConfig.Set("internal_display", device.monitorFriendlyDeviceName);
|
||||
var names = device.monitorDevicePath.Split("#");
|
||||
|
||||
if (names.Length > 1) return names[1];
|
||||
else return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static string ExtractDisplay(string input)
|
||||
{
|
||||
int index = input.IndexOf('\\', 4); // Start searching from index 4 to skip ""
|
||||
|
||||
if (index != -1)
|
||||
{
|
||||
string extracted = input.Substring(0, index);
|
||||
return extracted;
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static string? FindLaptopScreen(bool log = false)
|
||||
{
|
||||
string? laptopScreen = null;
|
||||
string? internalName = FindInternalName(log);
|
||||
|
||||
if (internalName == null)
|
||||
{
|
||||
Logger.WriteLine("Internal screen off");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var displays = GetDisplayDevices().ToArray();
|
||||
foreach (var display in displays)
|
||||
{
|
||||
if (log) Logger.WriteLine(display.DeviceID + " " + display.DeviceName);
|
||||
if (display.DeviceID.Contains(internalName))
|
||||
{
|
||||
laptopScreen = ExtractDisplay(display.DeviceName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (laptopScreen is null)
|
||||
{
|
||||
Logger.WriteLine("Default internal screen");
|
||||
laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
|
||||
public static int GetMaxRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
int i = 0;
|
||||
while (0 != EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (frequency > 0) AppConfig.Set("screen_max", frequency);
|
||||
else frequency = AppConfig.Get("screen_max");
|
||||
|
||||
return frequency;
|
||||
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(string? laptopScreen)
|
||||
{
|
||||
|
||||
if (laptopScreen is null) return -1;
|
||||
|
||||
DEVMODE dm = CreateDevmode();
|
||||
int frequency = -1;
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(string laptopScreen, int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
if (0 != EnumDisplaySettingsEx(laptopScreen, ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
1492
app/Extra.Designer.cs
generated
1492
app/Extra.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
634
app/Extra.cs
634
app/Extra.cs
@@ -1,4 +1,10 @@
|
||||
using CustomControls;
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.AMD;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.UI;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper
|
||||
@@ -6,28 +12,71 @@ namespace GHelper
|
||||
public partial class Extra : RForm
|
||||
{
|
||||
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
{"","--------------" },
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
ModeControl modeControl = new ModeControl();
|
||||
ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
const string EMPTY = "--------------";
|
||||
|
||||
|
||||
private void SetKeyCombo(ComboBox combo, TextBox txbox, string name)
|
||||
{
|
||||
if (name == "m4")
|
||||
customActions[""] = Properties.Strings.PerformanceMode;
|
||||
|
||||
if (name == "fnf4")
|
||||
Dictionary<string, string> customActions = new Dictionary<string, string>
|
||||
{
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
{"", EMPTY},
|
||||
{"mute", Properties.Strings.VolumeMute},
|
||||
{"screenshot", Properties.Strings.PrintScreen},
|
||||
{"play", Properties.Strings.PlayPause},
|
||||
{"aura", Properties.Strings.ToggleAura},
|
||||
{"performance", Properties.Strings.PerformanceMode},
|
||||
{"screen", Properties.Strings.ToggleScreen},
|
||||
{"miniled", Properties.Strings.ToggleMiniled},
|
||||
{"fnlock", Properties.Strings.ToggleFnLock},
|
||||
{"brightness_down", Properties.Strings.BrightnessDown},
|
||||
{"brightness_up", Properties.Strings.BrightnessUp},
|
||||
{"ghelper", Properties.Strings.OpenGHelper},
|
||||
{"custom", Properties.Strings.Custom}
|
||||
};
|
||||
|
||||
if (AppConfig.IsDUO())
|
||||
{
|
||||
customActions.Add("screenpad_down", Properties.Strings.ScreenPadDown);
|
||||
customActions.Add("screenpad_up", Properties.Strings.ScreenPadUp);
|
||||
}
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "m1":
|
||||
customActions[""] = Properties.Strings.VolumeDown;
|
||||
break;
|
||||
case "m2":
|
||||
customActions[""] = Properties.Strings.VolumeUp;
|
||||
break;
|
||||
case "m3":
|
||||
customActions[""] = Properties.Strings.MuteMic;
|
||||
break;
|
||||
case "m4":
|
||||
customActions[""] = Properties.Strings.OpenGHelper;
|
||||
customActions.Remove("ghelper");
|
||||
break;
|
||||
case "fnf4":
|
||||
customActions[""] = Properties.Strings.ToggleAura;
|
||||
customActions.Remove("aura");
|
||||
break;
|
||||
case "fnc":
|
||||
customActions[""] = Properties.Strings.ToggleFnLock;
|
||||
customActions.Remove("fnlock");
|
||||
break;
|
||||
case "fne":
|
||||
customActions[""] = "Calculator";
|
||||
break;
|
||||
case "paddle":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
case "cc":
|
||||
customActions[""] = EMPTY;
|
||||
break;
|
||||
}
|
||||
|
||||
combo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@@ -35,7 +84,7 @@ namespace GHelper
|
||||
combo.DisplayMember = "Value";
|
||||
combo.ValueMember = "Key";
|
||||
|
||||
string action = Program.config.getConfigString(name);
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
combo.SelectedValue = (action is not null) ? action : "";
|
||||
if (combo.SelectedValue is null) combo.SelectedValue = "";
|
||||
@@ -43,13 +92,17 @@ namespace GHelper
|
||||
combo.SelectedValueChanged += delegate
|
||||
{
|
||||
if (combo.SelectedValue is not null)
|
||||
Program.config.setConfig(name, combo.SelectedValue.ToString());
|
||||
AppConfig.Set(name, combo.SelectedValue.ToString());
|
||||
|
||||
if (name == "m1" || name == "m2")
|
||||
Program.inputDispatcher.RegisterKeys();
|
||||
|
||||
};
|
||||
|
||||
txbox.Text = Program.config.getConfigString(name + "_custom");
|
||||
txbox.Text = AppConfig.GetString(name + "_custom");
|
||||
txbox.TextChanged += delegate
|
||||
{
|
||||
Program.config.setConfig(name + "_custom", txbox.Text);
|
||||
AppConfig.Set(name + "_custom", txbox.Text);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -57,31 +110,156 @@ namespace GHelper
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
groupBindings.Text = Properties.Strings.KeyBindings;
|
||||
groupLight.Text = Properties.Strings.KeyboardBacklight;
|
||||
groupOther.Text = Properties.Strings.Other;
|
||||
labelBindings.Text = Properties.Strings.KeyBindings;
|
||||
labelBacklightTitle.Text = Properties.Strings.LaptopBacklight;
|
||||
labelSettings.Text = Properties.Strings.Other;
|
||||
|
||||
checkAwake.Text = Properties.Strings.Awake;
|
||||
checkSleep.Text = Properties.Strings.Sleep;
|
||||
checkBoot.Text = Properties.Strings.Boot;
|
||||
checkShutdown.Text = Properties.Strings.Shutdown;
|
||||
checkBootSound.Text = Properties.Strings.BootSound;
|
||||
|
||||
labelSpeed.Text = Properties.Strings.AnimationSpeed;
|
||||
labelBrightness.Text = Properties.Strings.Brightness;
|
||||
//labelBrightness.Text = Properties.Strings.Brightness;
|
||||
|
||||
labelBacklightTimeout.Text = Properties.Strings.BacklightTimeout;
|
||||
//labelBacklightTimeoutPlugged.Text = Properties.Strings.BacklightTimeoutPlugged;
|
||||
|
||||
checkKeyboardAuto.Text = Properties.Strings.KeyboardAuto;
|
||||
checkNoOverdrive.Text = Properties.Strings.DisableOverdrive;
|
||||
checkTopmost.Text = Properties.Strings.WindowTop;
|
||||
checkUSBC.Text = Properties.Strings.OptimizedUSBC;
|
||||
checkAutoToggleClamshellMode.Text = Properties.Strings.ToggleClamshellMode;
|
||||
|
||||
labelBacklightKeyboard.Text = Properties.Strings.Keyboard;
|
||||
labelBacklightBar.Text = Properties.Strings.Lightbar;
|
||||
labelBacklightLid.Text = Properties.Strings.Lid;
|
||||
labelBacklightLogo.Text = Properties.Strings.Logo;
|
||||
|
||||
checkGpuApps.Text = Properties.Strings.KillGpuApps;
|
||||
labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
|
||||
|
||||
labelAPUMem.Text = Properties.Strings.APUMemory;
|
||||
|
||||
Text = Properties.Strings.ExtraSettings;
|
||||
|
||||
// Accessible Labels
|
||||
|
||||
panelServices.AccessibleName = Properties.Strings.AsusServicesRunning;
|
||||
panelBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
tableBindings.AccessibleName = Properties.Strings.KeyBindings;
|
||||
|
||||
comboM1.AccessibleName = "M1 Action";
|
||||
comboM2.AccessibleName = "M2 Action";
|
||||
comboM3.AccessibleName = "M3 Action";
|
||||
comboM4.AccessibleName = "M4 Action";
|
||||
comboFNF4.AccessibleName = "Fn+F4 Action";
|
||||
comboFNC.AccessibleName = "Fn+C Action";
|
||||
comboFNE.AccessibleName = "Fn+Numpad Action";
|
||||
|
||||
numericBacklightPluggedTime.AccessibleName = Properties.Strings.BacklightTimeoutPlugged;
|
||||
numericBacklightTime.AccessibleName = Properties.Strings.BacklightTimeoutBattery;
|
||||
|
||||
comboKeyboardSpeed.AccessibleName = Properties.Strings.LaptopBacklight + " " +Properties.Strings.AnimationSpeed;
|
||||
comboAPU.AccessibleName = Properties.Strings.LaptopBacklight + " " + Properties.Strings.AnimationSpeed;
|
||||
|
||||
checkBoot.AccessibleName = Properties.Strings.Boot + " " + Properties.Strings.LaptopBacklight;
|
||||
checkAwake.AccessibleName = Properties.Strings.Awake + " " + Properties.Strings.LaptopBacklight;
|
||||
checkSleep.AccessibleName = Properties.Strings.Sleep + " " + Properties.Strings.LaptopBacklight;
|
||||
checkShutdown.AccessibleName = Properties.Strings.Shutdown + " " + Properties.Strings.LaptopBacklight;
|
||||
|
||||
panelSettings.AccessibleName = Properties.Strings.ExtraSettings;
|
||||
numericHibernateAfter.AccessibleName = Properties.Strings.HibernateAfter;
|
||||
|
||||
if (AppConfig.IsARCNM())
|
||||
{
|
||||
labelM3.Text = "FN+F6";
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = false;
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
labelM1.Text = "FN+F2";
|
||||
labelM2.Text = "FN+F3";
|
||||
labelM3.Text = "FN+F4";
|
||||
labelM4.Visible = comboM4.Visible = textM4.Visible = AppConfig.IsDUO();
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
|
||||
}
|
||||
|
||||
if (!AppConfig.IsTUF())
|
||||
{
|
||||
labelFNE.Visible = comboFNE.Visible = textFNE.Visible = false;
|
||||
}
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) < 0)
|
||||
{
|
||||
checkGpuApps.Visible = false;
|
||||
checkUSBC.Visible = false;
|
||||
}
|
||||
|
||||
// Change text and hide irrelevant options on the ROG Ally,
|
||||
// which is a bit of a special case piece of hardware.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
labelM1.Visible = comboM1.Visible = textM1.Visible = false;
|
||||
labelM2.Visible = comboM2.Visible = textM2.Visible = false;
|
||||
|
||||
// Re-label M3 and M4 and FNF4 to match the front labels.
|
||||
labelM3.Text = "Ctrl Center";
|
||||
labelM4.Text = "ROG";
|
||||
labelFNF4.Text = "Back Paddles";
|
||||
|
||||
// Hide all of the FN options, as the Ally has no special keyboard FN key.
|
||||
labelFNC.Visible = false;
|
||||
comboFNC.Visible = false;
|
||||
textFNC.Visible = false;
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "cc");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "paddle");
|
||||
|
||||
checkGpuApps.Visible = false;
|
||||
checkUSBC.Visible = false;
|
||||
|
||||
int apuMem = Program.acpi.GetAPUMem();
|
||||
if (apuMem >= 0)
|
||||
{
|
||||
panelAPU.Visible = true;
|
||||
comboAPU.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboAPU.SelectedIndex = apuMem;
|
||||
}
|
||||
|
||||
comboAPU.SelectedIndexChanged += ComboAPU_SelectedIndexChanged;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
SetKeyCombo(comboM1, textM1, "m1");
|
||||
SetKeyCombo(comboM2, textM2, "m2");
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
SetKeyCombo(comboFNC, textFNC, "fnc");
|
||||
SetKeyCombo(comboFNE, textFNE, "fne");
|
||||
}
|
||||
|
||||
if (AppConfig.IsStrix())
|
||||
{
|
||||
labelM4.Text = "M5/ROG";
|
||||
}
|
||||
|
||||
|
||||
InitTheme();
|
||||
|
||||
SetKeyCombo(comboM3, textM3, "m3");
|
||||
SetKeyCombo(comboM4, textM4, "m4");
|
||||
SetKeyCombo(comboFNF4, textFNF4, "fnf4");
|
||||
|
||||
Shown += Keyboard_Shown;
|
||||
|
||||
comboKeyboardSpeed.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@@ -91,45 +269,316 @@ namespace GHelper
|
||||
comboKeyboardSpeed.SelectedValue = Aura.Speed;
|
||||
comboKeyboardSpeed.SelectedValueChanged += ComboKeyboardSpeed_SelectedValueChanged;
|
||||
|
||||
checkAwake.Checked = !(Program.config.getConfig("keyboard_awake") == 0);
|
||||
checkBoot.Checked = !(Program.config.getConfig("keyboard_boot") == 0);
|
||||
checkSleep.Checked = !(Program.config.getConfig("keyboard_sleep") == 0);
|
||||
checkShutdown.Checked = !(Program.config.getConfig("keyboard_shutdown") == 0);
|
||||
// Keyboard
|
||||
checkAwake.Checked = AppConfig.IsNotFalse("keyboard_awake");
|
||||
checkBoot.Checked = AppConfig.IsNotFalse("keyboard_boot");
|
||||
checkSleep.Checked = AppConfig.IsNotFalse("keyboard_sleep");
|
||||
checkShutdown.Checked = AppConfig.IsNotFalse("keyboard_shutdown");
|
||||
|
||||
// Lightbar
|
||||
checkAwakeBar.Checked = AppConfig.IsNotFalse("keyboard_awake_bar");
|
||||
checkBootBar.Checked = AppConfig.IsNotFalse("keyboard_boot_bar");
|
||||
checkSleepBar.Checked = AppConfig.IsNotFalse("keyboard_sleep_bar");
|
||||
checkShutdownBar.Checked = AppConfig.IsNotFalse("keyboard_shutdown_bar");
|
||||
|
||||
// Lid
|
||||
checkAwakeLid.Checked = AppConfig.IsNotFalse("keyboard_awake_lid");
|
||||
checkBootLid.Checked = AppConfig.IsNotFalse("keyboard_boot_lid");
|
||||
checkSleepLid.Checked = AppConfig.IsNotFalse("keyboard_sleep_lid");
|
||||
checkShutdownLid.Checked = AppConfig.IsNotFalse("keyboard_shutdown_lid");
|
||||
|
||||
// Logo
|
||||
checkAwakeLogo.Checked = AppConfig.IsNotFalse("keyboard_awake_logo");
|
||||
checkBootLogo.Checked = AppConfig.IsNotFalse("keyboard_boot_logo");
|
||||
checkSleepLogo.Checked = AppConfig.IsNotFalse("keyboard_sleep_logo");
|
||||
checkShutdownLogo.Checked = AppConfig.IsNotFalse("keyboard_shutdown_logo");
|
||||
|
||||
checkAwake.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBoot.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleep.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdown.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = (Program.config.getConfig("topmost") == 1);
|
||||
checkAwakeBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownBar.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkAwakeLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLid.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
checkAwakeLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkBootLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkSleepLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
checkShutdownLogo.CheckedChanged += CheckPower_CheckedChanged;
|
||||
|
||||
if (!AppConfig.IsStrix())
|
||||
{
|
||||
labelBacklightBar.Visible = false;
|
||||
checkAwakeBar.Visible = false;
|
||||
checkBootBar.Visible = false;
|
||||
checkSleepBar.Visible = false;
|
||||
checkShutdownBar.Visible = false;
|
||||
|
||||
}
|
||||
|
||||
if ((!AppConfig.IsStrix() && !AppConfig.IsZ13()) || AppConfig.IsStrixLimitedRGB() || AppConfig.IsARCNM())
|
||||
{
|
||||
labelBacklightLid.Visible = false;
|
||||
checkAwakeLid.Visible = false;
|
||||
checkBootLid.Visible = false;
|
||||
checkSleepLid.Visible = false;
|
||||
checkShutdownLid.Visible = false;
|
||||
|
||||
labelBacklightLogo.Visible = false;
|
||||
checkAwakeLogo.Visible = false;
|
||||
checkBootLogo.Visible = false;
|
||||
checkSleepLogo.Visible = false;
|
||||
checkShutdownLogo.Visible = false;
|
||||
|
||||
}
|
||||
|
||||
if (!AppConfig.IsStrix() && !AppConfig.IsZ13())
|
||||
{
|
||||
labelBacklightKeyboard.Visible = false;
|
||||
}
|
||||
|
||||
//checkAutoToggleClamshellMode.Visible = clamshellControl.IsExternalDisplayConnected();
|
||||
checkAutoToggleClamshellMode.Checked = AppConfig.Is("toggle_clamshell_mode");
|
||||
checkAutoToggleClamshellMode.CheckedChanged += checkAutoToggleClamshellMode_CheckedChanged;
|
||||
|
||||
checkTopmost.Checked = AppConfig.Is("topmost");
|
||||
checkTopmost.CheckedChanged += CheckTopmost_CheckedChanged; ;
|
||||
|
||||
checkKeyboardAuto.Checked = (Program.config.getConfig("keyboard_auto") == 1);
|
||||
checkKeyboardAuto.CheckedChanged += CheckKeyboardAuto_CheckedChanged;
|
||||
|
||||
checkNoOverdrive.Checked = (Program.config.getConfig("no_overdrive") == 1);
|
||||
checkNoOverdrive.Checked = AppConfig.Is("no_overdrive");
|
||||
checkNoOverdrive.CheckedChanged += CheckNoOverdrive_CheckedChanged;
|
||||
|
||||
checkUSBC.Checked = (Program.config.getConfig("optimized_usbc") == 1);
|
||||
checkUSBC.Checked = AppConfig.Is("optimized_usbc");
|
||||
checkUSBC.CheckedChanged += CheckUSBC_CheckedChanged;
|
||||
|
||||
int kb_brightness = Program.config.getConfig("keyboard_brightness");
|
||||
trackBrightness.Value = (kb_brightness >= 0 && kb_brightness <= 3) ? kb_brightness : 3;
|
||||
sliderBrightness.Value = InputDispatcher.GetBacklight();
|
||||
sliderBrightness.ValueChanged += SliderBrightness_ValueChanged;
|
||||
|
||||
panelXMG.Visible = (Program.acpi.DeviceGet(AsusACPI.GPUXGConnected) == 1);
|
||||
checkXMG.Checked = !(AppConfig.Get("xmg_light") == 0);
|
||||
checkXMG.CheckedChanged += CheckXMG_CheckedChanged;
|
||||
|
||||
numericBacklightTime.Value = AppConfig.Get("keyboard_timeout", 60);
|
||||
numericBacklightPluggedTime.Value = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
|
||||
numericBacklightTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
numericBacklightPluggedTime.ValueChanged += NumericBacklightTime_ValueChanged;
|
||||
|
||||
checkGpuApps.Checked = AppConfig.Is("kill_gpu_apps");
|
||||
checkGpuApps.CheckedChanged += CheckGpuApps_CheckedChanged;
|
||||
|
||||
checkBootSound.Checked = (Program.acpi.DeviceGet(AsusACPI.BootSound) == 1);
|
||||
checkBootSound.CheckedChanged += CheckBootSound_CheckedChanged;
|
||||
|
||||
pictureHelp.Click += PictureHelp_Click;
|
||||
trackBrightness.Scroll += TrackBrightness_Scroll;
|
||||
buttonServices.Click += ButtonServices_Click;
|
||||
|
||||
pictureLog.Click += PictureLog_Click;
|
||||
|
||||
checkGPUFix.Visible = Program.acpi.IsNVidiaGPU();
|
||||
checkGPUFix.Checked = AppConfig.IsGPUFix();
|
||||
checkGPUFix.CheckedChanged += CheckGPUFix_CheckedChanged;
|
||||
|
||||
toolTip.SetToolTip(checkAutoToggleClamshellMode, "Disable sleep on lid close when plugged in and external monitor is connected");
|
||||
|
||||
InitVariBright();
|
||||
InitServices();
|
||||
InitHibernate();
|
||||
}
|
||||
|
||||
private void ComboAPU_SelectedIndexChanged(object? sender, EventArgs e)
|
||||
{
|
||||
int mem = comboAPU.SelectedIndex;
|
||||
Program.acpi.SetAPUMem(mem);
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertAPUMemoryRestart, Properties.Strings.AlertAPUMemoryRestartTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void CheckBootSound_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.BootSound, (checkBootSound.Checked ? 1 : 0), "BootSound");
|
||||
}
|
||||
|
||||
private void CheckGPUFix_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("gpu_fix", (checkGPUFix.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void InitHibernate()
|
||||
{
|
||||
try
|
||||
{
|
||||
int hibernate = PowerNative.GetHibernateAfter();
|
||||
if (hibernate < 0 || hibernate > numericHibernateAfter.Maximum) hibernate = 0;
|
||||
numericHibernateAfter.Value = hibernate;
|
||||
numericHibernateAfter.ValueChanged += NumericHibernateAfter_ValueChanged;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
panelPower.Visible = false;
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void NumericHibernateAfter_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
PowerNative.SetHibernateAfter((int)numericHibernateAfter.Value);
|
||||
}
|
||||
|
||||
private void PictureLog_Click(object? sender, EventArgs e)
|
||||
{
|
||||
new Process
|
||||
{
|
||||
StartInfo = new ProcessStartInfo(Logger.logFile)
|
||||
{
|
||||
UseShellExecute = true
|
||||
}
|
||||
}.Start();
|
||||
}
|
||||
|
||||
private void SliderBrightness_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", sliderBrightness.Value);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", sliderBrightness.Value);
|
||||
|
||||
Aura.ApplyBrightness(sliderBrightness.Value, "Slider");
|
||||
}
|
||||
|
||||
private void InitServices()
|
||||
{
|
||||
|
||||
int servicesCount = OptimizationService.GetRunningCount();
|
||||
|
||||
if (servicesCount > 0)
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Stop;
|
||||
labelServices.ForeColor = colorTurbo;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonServices.Text = Properties.Strings.Start;
|
||||
labelServices.ForeColor = colorStandard;
|
||||
}
|
||||
|
||||
labelServices.Text = Properties.Strings.AsusServicesRunning + ": " + servicesCount;
|
||||
buttonServices.Enabled = true;
|
||||
|
||||
}
|
||||
|
||||
public void ServiesToggle()
|
||||
{
|
||||
buttonServices.Enabled = false;
|
||||
|
||||
if (OptimizationService.GetRunningCount() > 0)
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StoppingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StopAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
Program.inputDispatcher.Init();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
labelServices.Text = Properties.Strings.StartingServices + " ...";
|
||||
Task.Run(() =>
|
||||
{
|
||||
OptimizationService.StartAsusServices();
|
||||
BeginInvoke(delegate
|
||||
{
|
||||
InitServices();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonServices_Click(object? sender, EventArgs e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
ServiesToggle();
|
||||
else
|
||||
ProcessHelper.RunAsAdmin("services");
|
||||
}
|
||||
|
||||
private void InitVariBright()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
int variBrightSupported = 0, VariBrightEnabled;
|
||||
if (amdControl.GetVariBright(out variBrightSupported, out VariBrightEnabled))
|
||||
{
|
||||
Logger.WriteLine("Varibright: " + variBrightSupported + "," + VariBrightEnabled);
|
||||
checkVariBright.Checked = (VariBrightEnabled == 3);
|
||||
}
|
||||
|
||||
checkVariBright.Visible = (variBrightSupported > 0);
|
||||
checkVariBright.CheckedChanged += CheckVariBright_CheckedChanged;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
checkVariBright.Visible = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void CheckVariBright_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
using (var amdControl = new AmdGpuControl())
|
||||
{
|
||||
amdControl.SetVariBright(checkVariBright.Checked ? 1 : 0);
|
||||
ProcessHelper.KillByName("RadeonSoftware");
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckGpuApps_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("kill_gpu_apps", (checkGpuApps.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void NumericBacklightTime_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("keyboard_timeout", (int)numericBacklightTime.Value);
|
||||
AppConfig.Set("keyboard_ac_timeout", (int)numericBacklightPluggedTime.Value);
|
||||
Program.inputDispatcher.InitBacklightTimer();
|
||||
}
|
||||
|
||||
private void CheckXMG_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("xmg_light", (checkXMG.Checked ? 1 : 0));
|
||||
XGM.Light(checkXMG.Checked);
|
||||
}
|
||||
|
||||
private void CheckUSBC_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void TrackBrightness_Scroll(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_brightness", trackBrightness.Value);
|
||||
Aura.ApplyBrightness(trackBrightness.Value);
|
||||
AppConfig.Set("optimized_usbc", (checkUSBC.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void PictureHelp_Click(object? sender, EventArgs e)
|
||||
@@ -139,42 +588,93 @@ namespace GHelper
|
||||
|
||||
private void CheckNoOverdrive_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
Program.settingsForm.AutoScreen(true);
|
||||
AppConfig.Set("no_overdrive", (checkNoOverdrive.Checked ? 1 : 0));
|
||||
screenControl.AutoScreen(true);
|
||||
}
|
||||
|
||||
private void CheckKeyboardAuto_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_auto", (checkKeyboardAuto.Checked ? 1 : 0));
|
||||
}
|
||||
|
||||
private void CheckTopmost_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
AppConfig.Set("topmost", (checkTopmost.Checked ? 1 : 0));
|
||||
Program.settingsForm.TopMost = checkTopmost.Checked;
|
||||
}
|
||||
|
||||
private void CheckPower_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
Program.config.setConfig("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_awake", (checkAwake.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot", (checkBoot.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep", (checkSleep.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown", (checkShutdown.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_bar", (checkAwakeBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_bar", (checkBootBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_bar", (checkSleepBar.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_bar", (checkShutdownBar.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_lid", (checkAwakeLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_lid", (checkBootLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_lid", (checkSleepLid.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_lid", (checkShutdownLid.Checked ? 1 : 0));
|
||||
|
||||
AppConfig.Set("keyboard_awake_logo", (checkAwakeLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_boot_logo", (checkBootLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_sleep_logo", (checkSleepLogo.Checked ? 1 : 0));
|
||||
AppConfig.Set("keyboard_shutdown_logo", (checkShutdownLogo.Checked ? 1 : 0));
|
||||
|
||||
Aura.ApplyPower();
|
||||
|
||||
Aura.ApplyAuraPower(checkAwake.Checked, checkBoot.Checked, checkSleep.Checked, checkShutdown.Checked);
|
||||
}
|
||||
|
||||
private void ComboKeyboardSpeed_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Program.config.setConfig("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Program.settingsForm.SetAura();
|
||||
AppConfig.Set("aura_speed", (int)comboKeyboardSpeed.SelectedValue);
|
||||
Aura.ApplyAura();
|
||||
}
|
||||
|
||||
|
||||
private void Keyboard_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
var top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
|
||||
if (top < 0)
|
||||
{
|
||||
MaximumSize = new Size(Width, Program.settingsForm.Height);
|
||||
Top = Program.settingsForm.Top;
|
||||
} else
|
||||
{
|
||||
Top = top;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
|
||||
private void checkAutoToggleClamshellMode_CheckedChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("toggle_clamshell_mode", checkAutoToggleClamshellMode.Checked ? 1 : 0);
|
||||
|
||||
if (checkAutoToggleClamshellMode.Checked)
|
||||
{
|
||||
clamshellControl.ToggleLidAction();
|
||||
}
|
||||
else
|
||||
{
|
||||
ClamshellModeControl.DisableClamshellMode();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void panelAPU_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -57,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
185
app/Fan/FanSensorControl.cs
Normal file
185
app/Fan/FanSensorControl.cs
Normal file
@@ -0,0 +1,185 @@
|
||||
using GHelper.Mode;
|
||||
|
||||
namespace GHelper.Fan
|
||||
{
|
||||
public class FanSensorControl
|
||||
{
|
||||
public const int DEFAULT_FAN_MIN = 18;
|
||||
public const int DEFAULT_FAN_MAX = 58;
|
||||
|
||||
public const int XGM_FAN_MAX = 72;
|
||||
|
||||
public const int INADEQUATE_MAX = 92;
|
||||
|
||||
const int FAN_COUNT = 3;
|
||||
|
||||
Fans fansForm;
|
||||
ModeControl modeControl = Program.modeControl;
|
||||
|
||||
static int[] measuredMax;
|
||||
static int sameCount = 0;
|
||||
|
||||
static System.Timers.Timer timer = default!;
|
||||
|
||||
static int[] _fanMax = InitFanMax();
|
||||
static bool _fanRpm = AppConfig.IsNotFalse("fan_rpm");
|
||||
|
||||
public FanSensorControl(Fans fansForm)
|
||||
{
|
||||
this.fansForm = fansForm;
|
||||
timer = new System.Timers.Timer(1000);
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
}
|
||||
|
||||
static int[] InitFanMax()
|
||||
{
|
||||
int[] defaultMax = GetDefaultMax();
|
||||
|
||||
return new int[3] {
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.CPU, defaultMax[(int)AsusFan.CPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.GPU, defaultMax[(int)AsusFan.GPU]),
|
||||
AppConfig.Get("fan_max_" + (int)AsusFan.Mid, defaultMax[(int)AsusFan.Mid])
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static int[] GetDefaultMax()
|
||||
{
|
||||
if (AppConfig.ContainsModel("GA401I")) return new int[3] { 78, 76, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA401")) return new int[3] { 71, 73, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA402")) return new int[3] { 55, 56, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G513R")) return new int[3] { 58, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G513Q")) return new int[3] { 69, 69, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("GA503")) return new int[3] { 64, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GU603")) return new int[3] { 62, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("FA507R")) return new int[3] { 63, 57, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("FA507X")) return new int[3] { 63, 68, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GX650")) return new int[3] { 62, 62, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("G732")) return new int[3] { 61, 60, DEFAULT_FAN_MAX };
|
||||
if (AppConfig.ContainsModel("G713")) return new int[3] { 56, 60, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("Z301")) return new int[3] { 72, 64, DEFAULT_FAN_MAX };
|
||||
|
||||
if (AppConfig.ContainsModel("GV601")) return new int[3] { 78, 59, 85 };
|
||||
|
||||
return new int[3] { DEFAULT_FAN_MAX, DEFAULT_FAN_MAX, DEFAULT_FAN_MAX };
|
||||
}
|
||||
|
||||
public static int GetFanMax(AsusFan device)
|
||||
{
|
||||
if (device == AsusFan.XGM) return XGM_FAN_MAX;
|
||||
|
||||
if (_fanMax[(int)device] < 0 || _fanMax[(int)device] > INADEQUATE_MAX)
|
||||
SetFanMax(device, DEFAULT_FAN_MAX);
|
||||
|
||||
return _fanMax[(int)device];
|
||||
}
|
||||
|
||||
public static void SetFanMax(AsusFan device, int value)
|
||||
{
|
||||
_fanMax[(int)device] = value;
|
||||
AppConfig.Set("fan_max_" + (int)device, value);
|
||||
}
|
||||
|
||||
public static bool fanRpm
|
||||
{
|
||||
get
|
||||
{
|
||||
return _fanRpm;
|
||||
}
|
||||
set
|
||||
{
|
||||
AppConfig.Set("fan_rpm", value ? 1 : 0);
|
||||
_fanRpm = value;
|
||||
}
|
||||
}
|
||||
|
||||
public static string FormatFan(AsusFan device, int value)
|
||||
{
|
||||
if (value < 0) return null;
|
||||
|
||||
if (value > GetFanMax(device) && value <= INADEQUATE_MAX) SetFanMax(device, value);
|
||||
|
||||
if (fanRpm)
|
||||
return Properties.Strings.FanSpeed + ": " + (value * 100).ToString() + "RPM";
|
||||
else
|
||||
return Properties.Strings.FanSpeed + ": " + Math.Min(Math.Round((float)value / GetFanMax(device) * 100), 100).ToString() + "%"; // relatively to max RPM
|
||||
}
|
||||
|
||||
public void StartCalibration()
|
||||
{
|
||||
|
||||
measuredMax = new int[] { 0, 0, 0 };
|
||||
timer.Enabled = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
AppConfig.Remove("fan_max_" + i);
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AsusACPI.PerformanceTurbo, "ModeCalibration");
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
Program.acpi.SetFanCurve((AsusFan)i, new byte[] { 20, 30, 40, 50, 60, 70, 80, 90, 100, 100, 100, 100, 100, 100, 100, 100 });
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
int fan;
|
||||
bool same = true;
|
||||
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
fan = Program.acpi.GetFan((AsusFan)i);
|
||||
if (fan > measuredMax[i])
|
||||
{
|
||||
measuredMax[i] = fan;
|
||||
same = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (same) sameCount++;
|
||||
else sameCount = 0;
|
||||
|
||||
string label = "Measuring Max Speed - CPU: " + measuredMax[(int)AsusFan.CPU] * 100 + ", GPU: " + measuredMax[(int)AsusFan.GPU] * 100;
|
||||
if (measuredMax[(int)AsusFan.Mid] > 10) label = label + ", Mid: " + measuredMax[(int)AsusFan.Mid] * 100;
|
||||
label = label + " (" + sameCount + "s)";
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
|
||||
if (sameCount >= 15)
|
||||
{
|
||||
for (int i = 0; i < FAN_COUNT; i++)
|
||||
{
|
||||
if (measuredMax[i] > 30 && measuredMax[i] < INADEQUATE_MAX) SetFanMax((AsusFan)i, measuredMax[i]);
|
||||
}
|
||||
|
||||
sameCount = 0;
|
||||
FinishCalibration();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void FinishCalibration()
|
||||
{
|
||||
|
||||
timer.Enabled = false;
|
||||
modeControl.SetPerformanceMode();
|
||||
|
||||
string label = "Measured - CPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.CPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.GPU) > 0)
|
||||
label = label + ", GPU: " + AppConfig.Get("fan_max_" + (int)AsusFan.GPU) * 100;
|
||||
|
||||
if (AppConfig.Get("fan_max_" + (int)AsusFan.Mid) > 0)
|
||||
label = label + ", Mid: " + AppConfig.Get("fan_max_" + (int)AsusFan.Mid) * 100;
|
||||
|
||||
fansForm.LabelFansResult(label);
|
||||
fansForm.InitAxis();
|
||||
}
|
||||
}
|
||||
}
|
||||
1840
app/Fans.Designer.cs
generated
1840
app/Fans.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
1017
app/Fans.cs
1017
app/Fans.cs
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,64 @@
|
||||
<root>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
@@ -57,4 +117,7 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="labelRisky.Text" xml:space="preserve">
|
||||
<value>Undervolting is experimental and risky feature. If applied values are too low for your hardware, it can become unstable or shut down. Try small negative values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows8.0</TargetFramework>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>True</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
@@ -11,12 +11,11 @@
|
||||
<StartupObject>GHelper.Program</StartupObject>
|
||||
<ApplicationIcon>favicon.ico</ApplicationIcon>
|
||||
<Platforms>AnyCPU;x64</Platforms>
|
||||
<SupportedOSPlatformVersion>8.0</SupportedOSPlatformVersion>
|
||||
<AssemblyName>GHelper</AssemblyName>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
<AssemblyVersion>0.56</AssemblyVersion>
|
||||
<AssemblyVersion>0.147</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
@@ -59,8 +58,9 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="hidlibrary" Version="3.3.40" />
|
||||
<PackageReference Include="FftSharp" Version="2.0.0" />
|
||||
<PackageReference Include="HidSharpCore" Version="1.2.1.1" />
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="NvAPIWrapper.Net" Version="0.8.1.101" />
|
||||
<PackageReference Include="System.Management" Version="7.0.1" />
|
||||
<PackageReference Include="TaskScheduler" Version="2.10.1" />
|
||||
@@ -132,6 +132,12 @@
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<None Update="WinRing0x64.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="WinRing0x64.sys">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,18 +1,47 @@
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace AmdAdl2;
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
#region Export Struct
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct ADLSGApplicationInfo
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFileName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strFilePath;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
|
||||
public string strVersion;
|
||||
|
||||
public long timeStamp;
|
||||
public uint iProfileExists;
|
||||
public uint iGPUAffinity;
|
||||
public ADLBdf GPUBdf;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData {
|
||||
public struct ADLBdf
|
||||
{
|
||||
public int iBus;
|
||||
public int iDevice;
|
||||
public int iFunction;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLSingleSensorData
|
||||
{
|
||||
public int Supported;
|
||||
public int Value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLPMLogDataOutput {
|
||||
public struct ADLPMLogDataOutput
|
||||
{
|
||||
int Size;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_PMLOG_MAX_SENSORS)]
|
||||
@@ -30,7 +59,8 @@ public struct ADLGcnInfo
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ADLAsicFamilyType {
|
||||
public enum ADLAsicFamilyType
|
||||
{
|
||||
Undefined = 0,
|
||||
Discrete = 1 << 0,
|
||||
Integrated = 1 << 1,
|
||||
@@ -42,7 +72,8 @@ public enum ADLAsicFamilyType {
|
||||
Embedded = 1 << 7,
|
||||
}
|
||||
|
||||
public enum ADLSensorType {
|
||||
public enum ADLSensorType
|
||||
{
|
||||
SENSOR_MAXTYPES = 0,
|
||||
PMLOG_CLK_GFXCLK = 1, // Current graphic clock value in MHz
|
||||
PMLOG_CLK_MEMCLK = 2, // Current memory clock value in MHz
|
||||
@@ -122,13 +153,15 @@ public enum ADLSensorType {
|
||||
|
||||
//Throttle Status
|
||||
[Flags]
|
||||
public enum ADL_THROTTLE_NOTIFICATION {
|
||||
public enum ADL_THROTTLE_NOTIFICATION
|
||||
{
|
||||
ADL_PMLOG_THROTTLE_POWER = 1 << 0,
|
||||
ADL_PMLOG_THROTTLE_THERMAL = 1 << 1,
|
||||
ADL_PMLOG_THROTTLE_CURRENT = 1 << 2,
|
||||
};
|
||||
|
||||
public enum ADL_PMLOG_SENSORS {
|
||||
public enum ADL_PMLOG_SENSORS
|
||||
{
|
||||
ADL_SENSOR_MAXTYPES = 0,
|
||||
ADL_PMLOG_CLK_GFXCLK = 1,
|
||||
ADL_PMLOG_CLK_MEMCLK = 2,
|
||||
@@ -210,7 +243,8 @@ public enum ADL_PMLOG_SENSORS {
|
||||
|
||||
/// <summary> ADLAdapterInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfo {
|
||||
public struct ADLAdapterInfo
|
||||
{
|
||||
/// <summary>The size of the structure</summary>
|
||||
int Size;
|
||||
|
||||
@@ -265,7 +299,8 @@ public struct ADLAdapterInfo {
|
||||
|
||||
/// <summary> ADLAdapterInfo Array</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLAdapterInfoArray {
|
||||
public struct ADLAdapterInfoArray
|
||||
{
|
||||
/// <summary> ADLAdapterInfo Array </summary>
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = Adl2.ADL_MAX_ADAPTERS)]
|
||||
public ADLAdapterInfo[] ADLAdapterInfo;
|
||||
@@ -277,7 +312,8 @@ public struct ADLAdapterInfoArray {
|
||||
|
||||
/// <summary> ADLDisplayID Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayID {
|
||||
public struct ADLDisplayID
|
||||
{
|
||||
/// <summary> Display Logical Index </summary>
|
||||
public int DisplayLogicalIndex;
|
||||
|
||||
@@ -293,7 +329,8 @@ public struct ADLDisplayID {
|
||||
|
||||
/// <summary> ADLDisplayInfo Structure</summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLDisplayInfo {
|
||||
public struct ADLDisplayInfo
|
||||
{
|
||||
/// <summary> Display Index </summary>
|
||||
public ADLDisplayID DisplayID;
|
||||
|
||||
@@ -328,7 +365,8 @@ public struct ADLDisplayInfo {
|
||||
|
||||
#endregion Export Struct
|
||||
|
||||
public class Adl2 {
|
||||
public class Adl2
|
||||
{
|
||||
public const string Atiadlxx_FileName = "atiadlxx.dll";
|
||||
|
||||
#region Internal Constant
|
||||
@@ -371,24 +409,30 @@ public class Adl2 {
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only return the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out IntPtr adlContextHandle) {
|
||||
public static int ADL2_Main_Control_Create(int enumConnectedAdapters, out nint adlContextHandle)
|
||||
{
|
||||
return NativeMethods.ADL2_Main_Control_Create(ADL_Main_Memory_Alloc_Impl_Reference, enumConnectedAdapters, out adlContextHandle);
|
||||
}
|
||||
|
||||
public static void FreeMemory(IntPtr buffer) {
|
||||
public static void FreeMemory(nint buffer)
|
||||
{
|
||||
Memory_Free_Impl(buffer);
|
||||
}
|
||||
|
||||
private static bool? isDllLoaded;
|
||||
|
||||
public static bool Load() {
|
||||
public static bool Load()
|
||||
{
|
||||
if (isDllLoaded != null)
|
||||
return isDllLoaded.Value;
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Marshal.PrelinkAll(typeof(Adl2));
|
||||
isDllLoaded = true;
|
||||
} catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException) {
|
||||
}
|
||||
catch (Exception e) when (e is DllNotFoundException or EntryPointNotFoundException)
|
||||
{
|
||||
Debug.WriteLine(e);
|
||||
isDllLoaded = false;
|
||||
}
|
||||
@@ -396,53 +440,57 @@ public class Adl2 {
|
||||
return isDllLoaded.Value;
|
||||
}
|
||||
|
||||
private static NativeMethods.ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
private static ADL_Main_Memory_Alloc ADL_Main_Memory_Alloc_Impl_Reference = Memory_Alloc_Impl;
|
||||
|
||||
/// <summary> Build in memory allocation function</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns>return the memory buffer</returns>
|
||||
private static IntPtr Memory_Alloc_Impl(int size) {
|
||||
private static nint Memory_Alloc_Impl(int size)
|
||||
{
|
||||
return Marshal.AllocCoTaskMem(size);
|
||||
}
|
||||
|
||||
/// <summary> Build in memory free function</summary>
|
||||
/// <param name="buffer">input buffer</param>
|
||||
private static void Memory_Free_Impl(IntPtr buffer) {
|
||||
if (IntPtr.Zero != buffer) {
|
||||
private static void Memory_Free_Impl(nint buffer)
|
||||
{
|
||||
if (nint.Zero != buffer)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public static class NativeMethods {
|
||||
public static class NativeMethods
|
||||
{
|
||||
/// <summary> ADL Memory allocation function allows ADL to callback for memory allocation</summary>
|
||||
/// <param name="size">input size</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
public delegate IntPtr ADL_Main_Memory_Alloc(int size);
|
||||
public delegate nint ADL_Main_Memory_Alloc(int size);
|
||||
|
||||
// ///// <summary> ADL Create Function to create ADL Data</summary>
|
||||
/// <param name="callback">Call back functin pointer which is ised to allocate memeory </param>
|
||||
/// <param name="enumConnectedAdapters">If it is 1, then ADL will only retuen the physical exist adapters </param>
|
||||
///// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Create(ADL_Main_Memory_Alloc callback, int enumConnectedAdapters, out nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Destroy Function to free up ADL Data</summary>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Main_Control_Destroy(IntPtr adlContextHandle);
|
||||
public static extern int ADL2_Main_Control_Destroy(nint adlContextHandle);
|
||||
|
||||
/// <summary> ADL Function to get the number of adapters</summary>
|
||||
/// <param name="numAdapters">return number of adapters</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(IntPtr adlContextHandle, out int numAdapters);
|
||||
public static extern int ADL2_Adapter_NumberOfAdapters_Get(nint adlContextHandle, out int numAdapters);
|
||||
|
||||
/// <summary> ADL Function to get the GPU adapter information</summary>
|
||||
/// <param name="info">return GPU adapter information</param>
|
||||
/// <param name="inputSize">the size of the GPU adapter struct</param>
|
||||
/// <returns> retrun ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(IntPtr adlContextHandle, IntPtr info, int inputSize);
|
||||
public static extern int ADL2_Adapter_AdapterInfo_Get(nint adlContextHandle, nint info, int inputSize);
|
||||
|
||||
/// <summary> Function to determine if the adapter is active or not.</summary>
|
||||
/// <remarks>The function is used to check if the adapter associated with iAdapterIndex is active</remarks>
|
||||
@@ -450,7 +498,7 @@ public class Adl2 {
|
||||
/// <param name="status"> Status of the adapter. True: Active; False: Dsiabled</param>
|
||||
/// <returns>Non zero is successfull</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_Active_Get(IntPtr adlContextHandle, int adapterIndex, out int status);
|
||||
public static extern int ADL2_Adapter_Active_Get(nint adlContextHandle, int adapterIndex, out int status);
|
||||
|
||||
/// <summary>Get display information based on adapter index</summary>
|
||||
/// <param name="adapterIndex">Adapter Index</param>
|
||||
@@ -460,16 +508,16 @@ public class Adl2 {
|
||||
/// <returns>return ADL Error Code</returns>
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Display_DisplayInfo_Get(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int numDisplays,
|
||||
out IntPtr displayInfoArray,
|
||||
out nint displayInfoArray,
|
||||
int forceDetect
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Overdrive_Caps(
|
||||
IntPtr adlContextHandle,
|
||||
nint adlContextHandle,
|
||||
int adapterIndex,
|
||||
out int supported,
|
||||
out int enabled,
|
||||
@@ -477,9 +525,134 @@ public class Adl2 {
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(IntPtr adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
public static extern int ADL2_New_QueryPMLogData_Get(nint adlContextHandle, int adapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(IntPtr adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
public static extern int ADL2_Adapter_ASICFamilyType_Get(nint adlContextHandle, int adapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_SwitchableGraphics_Applications_Get(
|
||||
nint context,
|
||||
int iListType,
|
||||
out int lpNumApps,
|
||||
out nint lppAppList);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBright_Caps(
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
out int iSupported,
|
||||
out int iEnabled,
|
||||
out int iVersion);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_VariBrightEnable_Set(
|
||||
nint context,
|
||||
int iAdapterIndex,
|
||||
int iEnabled);
|
||||
|
||||
// FPS
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_FrameMetrics_Start(
|
||||
IntPtr context,
|
||||
int iAdapterIndex,
|
||||
int VidPnSourceId
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_FrameMetrics_Stop(
|
||||
IntPtr context,
|
||||
int iAdapterIndex,
|
||||
int VidPnSourceId
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_Adapter_FrameMetrics_Get(
|
||||
IntPtr context,
|
||||
int iAdapterIndex,
|
||||
int VidPnSourceId,
|
||||
out float iFramesPerSecond
|
||||
);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_FPS_Settings_Get(IntPtr context, int iAdapterIndex, out ADLFPSSettingsOutput lpFPSSettings);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_FPS_Settings_Set(IntPtr context, int iAdapterIndex, ADLFPSSettingsInput lpFPSSettings);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_FPS_Settings_Reset(IntPtr context, int iAdapterIndex);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLFPSSettingsOutput
|
||||
{
|
||||
public int ulSize;
|
||||
public int bACFPSEnabled;
|
||||
public int bDCFPSEnabled;
|
||||
public int ulACFPSCurrent;
|
||||
public int ulDCFPSCurrent;
|
||||
public int ulACFPSMaximum;
|
||||
public int ulACFPSMinimum;
|
||||
public int ulDCFPSMaximum;
|
||||
public int ulDCFPSMinimum;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLFPSSettingsInput
|
||||
{
|
||||
public int ulSize;
|
||||
public int bGlobalSettings;
|
||||
public int ulACFPSCurrent;
|
||||
public int ulDCFPSCurrent;
|
||||
|
||||
// Assuming ulReserved is an array of 6 integers
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
public int[] ulReserved;
|
||||
}
|
||||
// Clocks
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevel
|
||||
{
|
||||
public int iClock;
|
||||
public int iVddc;
|
||||
public int iEnabled;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ADLODNPerformanceLevels
|
||||
{
|
||||
public int iSize;
|
||||
public int iMode;
|
||||
public int iNumberOfPerformanceLevels;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
|
||||
public ADLODNPerformanceLevel[] aLevels;
|
||||
}
|
||||
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Get(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_SystemClocks_Set(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Get(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
|
||||
[DllImport(Atiadlxx_FileName)]
|
||||
public static extern int ADL2_OverdriveN_MemoryClocks_Set(
|
||||
nint context,
|
||||
int adapterIndex,
|
||||
ref ADLODNPerformanceLevels performanceLevels);
|
||||
}
|
||||
}
|
||||
281
app/Gpu/AMD/AmdGpuControl.cs
Normal file
281
app/Gpu/AMD/AmdGpuControl.cs
Normal file
@@ -0,0 +1,281 @@
|
||||
using GHelper.Helpers;
|
||||
using System.Runtime.InteropServices;
|
||||
using static GHelper.Gpu.AMD.Adl2.NativeMethods;
|
||||
|
||||
namespace GHelper.Gpu.AMD;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl
|
||||
{
|
||||
private bool _isReady;
|
||||
private nint _adlContextHandle;
|
||||
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
private readonly ADLAdapterInfo? _iGPU;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
|
||||
public string FullName => _internalDiscreteAdapter!.AdapterName;
|
||||
|
||||
private ADLAdapterInfo? FindByType(ADLAsicFamilyType type = ADLAsicFamilyType.Discrete)
|
||||
{
|
||||
ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return null;
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
nint AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray)Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter =>
|
||||
{
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType)((int)asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
return (asicFamilyType & type) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return null;
|
||||
|
||||
return internalDiscreteAdapter;
|
||||
|
||||
}
|
||||
|
||||
public AmdGpuControl()
|
||||
{
|
||||
if (!Adl2.Load())
|
||||
return;
|
||||
|
||||
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
ADLAdapterInfo? internalDiscreteAdapter = FindByType(ADLAsicFamilyType.Discrete);
|
||||
|
||||
if (internalDiscreteAdapter is not null)
|
||||
{
|
||||
_internalDiscreteAdapter = (ADLAdapterInfo)internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
_iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != nint.Zero;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
if (temperatureSensor.Supported == 0)
|
||||
return null;
|
||||
|
||||
return temperatureSensor.Value;
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
if (ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
|
||||
if (gpuUsage.Supported == 0)
|
||||
return null;
|
||||
|
||||
return gpuUsage.Value;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public bool SetVariBright(int enabled)
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
return ADL2_Adapter_VariBrightEnable_Set(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, enabled) == Adl2.ADL_SUCCESS;
|
||||
|
||||
}
|
||||
|
||||
public bool GetVariBright(out int supported, out int enabled)
|
||||
{
|
||||
supported = enabled = -1;
|
||||
|
||||
if (_adlContextHandle == nint.Zero) return false;
|
||||
|
||||
ADLAdapterInfo? iGPU = FindByType(ADLAsicFamilyType.Integrated);
|
||||
if (iGPU is null) return false;
|
||||
|
||||
if (ADL2_Adapter_VariBright_Caps(_adlContextHandle, ((ADLAdapterInfo)iGPU).AdapterIndex, out int supportedOut, out int enabledOut, out int version) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
supported = supportedOut;
|
||||
enabled = enabledOut;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void StartFPS()
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero || _iGPU == null) return;
|
||||
ADL2_Adapter_FrameMetrics_Start(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0);
|
||||
}
|
||||
|
||||
public void StopFPS()
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero || _iGPU == null) return;
|
||||
ADL2_Adapter_FrameMetrics_Stop(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0);
|
||||
}
|
||||
|
||||
public float GetFPS()
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero || _iGPU == null) return 0;
|
||||
float fps;
|
||||
if (ADL2_Adapter_FrameMetrics_Get(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0, out fps) != Adl2.ADL_SUCCESS) return 0;
|
||||
return fps;
|
||||
}
|
||||
|
||||
public int GetFPSLimit()
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero || _iGPU == null) return -1;
|
||||
ADLFPSSettingsOutput settings;
|
||||
if (ADL2_FPS_Settings_Get(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, out settings) != Adl2.ADL_SUCCESS) return -1;
|
||||
return settings.ulACFPSCurrent;
|
||||
}
|
||||
|
||||
public int SetFPSLimit(int limit)
|
||||
{
|
||||
if (_adlContextHandle == nint.Zero || _iGPU == null) return -1;
|
||||
|
||||
ADLFPSSettingsInput settings = new ADLFPSSettingsInput();
|
||||
|
||||
settings.ulACFPSCurrent = limit;
|
||||
settings.ulDCFPSCurrent = limit;
|
||||
settings.bGlobalSettings = 1;
|
||||
|
||||
if (ADL2_FPS_Settings_Set(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, settings) != Adl2.ADL_SUCCESS) return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public ADLODNPerformanceLevels? GetGPUClocks()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
ADLODNPerformanceLevels performanceLevels = new();
|
||||
ADL2_OverdriveN_SystemClocks_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, ref performanceLevels);
|
||||
|
||||
return performanceLevels;
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
|
||||
nint appInfoPtr = nint.Zero;
|
||||
int appCount = 0;
|
||||
|
||||
try
|
||||
{
|
||||
// Get switchable graphics applications information
|
||||
var result = ADL2_SwitchableGraphics_Applications_Get(_adlContextHandle, 2, out appCount, out appInfoPtr);
|
||||
if (result != 0)
|
||||
{
|
||||
throw new Exception("Failed to get switchable graphics applications. Error code: " + result);
|
||||
}
|
||||
|
||||
// Convert the application data pointers to an array of structs
|
||||
var appInfoArray = new ADLSGApplicationInfo[appCount];
|
||||
nint currentPtr = appInfoPtr;
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
appInfoArray[i] = Marshal.PtrToStructure<ADLSGApplicationInfo>(currentPtr);
|
||||
currentPtr = nint.Add(currentPtr, Marshal.SizeOf<ADLSGApplicationInfo>());
|
||||
}
|
||||
|
||||
var appNames = new List<string>();
|
||||
|
||||
for (int i = 0; i < appCount; i++)
|
||||
{
|
||||
if (appInfoArray[i].iGPUAffinity == 1)
|
||||
{
|
||||
Logger.WriteLine(appInfoArray[i].strFileName + ":" + appInfoArray[i].iGPUAffinity + "(" + appInfoArray[i].timeStamp + ")");
|
||||
appNames.Add(Path.GetFileNameWithoutExtension(appInfoArray[i].strFileName));
|
||||
}
|
||||
}
|
||||
|
||||
List<string> immune = new() { "svchost", "system", "ntoskrnl", "csrss", "winlogon", "wininit", "smss" };
|
||||
|
||||
foreach (string kill in appNames)
|
||||
if (!immune.Contains(kill.ToLower()))
|
||||
ProcessHelper.KillByName(kill);
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Clean up resources
|
||||
if (appInfoPtr != nint.Zero)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(appInfoPtr);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ReleaseUnmanagedResources()
|
||||
{
|
||||
if (_adlContextHandle != nint.Zero)
|
||||
{
|
||||
ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = nint.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~AmdGpuControl()
|
||||
{
|
||||
ReleaseUnmanagedResources();
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using AmdAdl2;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
// Reference: https://github.com/GPUOpen-LibrariesAndSDKs/display-library/blob/master/Sample-Managed/Program.cs
|
||||
public class AmdGpuControl : IGpuControl {
|
||||
private bool _isReady;
|
||||
private IntPtr _adlContextHandle;
|
||||
private readonly ADLAdapterInfo _internalDiscreteAdapter;
|
||||
|
||||
public bool IsNvidia => false;
|
||||
|
||||
|
||||
public AmdGpuControl() {
|
||||
if (!Adl2.Load())
|
||||
return;
|
||||
|
||||
if (Adl2.ADL2_Main_Control_Create(1, out _adlContextHandle) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
Adl2.NativeMethods.ADL2_Adapter_NumberOfAdapters_Get(_adlContextHandle, out int numberOfAdapters);
|
||||
if (numberOfAdapters <= 0)
|
||||
return;
|
||||
|
||||
ADLAdapterInfoArray osAdapterInfoData = new();
|
||||
int osAdapterInfoDataSize = Marshal.SizeOf(osAdapterInfoData);
|
||||
IntPtr AdapterBuffer = Marshal.AllocCoTaskMem(osAdapterInfoDataSize);
|
||||
Marshal.StructureToPtr(osAdapterInfoData, AdapterBuffer, false);
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_AdapterInfo_Get(_adlContextHandle, AdapterBuffer, osAdapterInfoDataSize) != Adl2.ADL_SUCCESS)
|
||||
return;
|
||||
|
||||
osAdapterInfoData = (ADLAdapterInfoArray) Marshal.PtrToStructure(AdapterBuffer, osAdapterInfoData.GetType())!;
|
||||
|
||||
const int amdVendorId = 1002;
|
||||
|
||||
// Determine which GPU is internal discrete AMD GPU
|
||||
ADLAdapterInfo internalDiscreteAdapter =
|
||||
osAdapterInfoData.ADLAdapterInfo
|
||||
.FirstOrDefault(adapter => {
|
||||
if (adapter.Exist == 0 || adapter.Present == 0)
|
||||
return false;
|
||||
|
||||
if (adapter.VendorID != amdVendorId)
|
||||
return false;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_Adapter_ASICFamilyType_Get(_adlContextHandle, adapter.AdapterIndex, out ADLAsicFamilyType asicFamilyType, out int asicFamilyTypeValids) != Adl2.ADL_SUCCESS)
|
||||
return false;
|
||||
|
||||
asicFamilyType = (ADLAsicFamilyType) ((int) asicFamilyType & asicFamilyTypeValids);
|
||||
|
||||
// FIXME: is this correct for G14 2022?
|
||||
return (asicFamilyType & ADLAsicFamilyType.Discrete) != 0;
|
||||
});
|
||||
|
||||
if (internalDiscreteAdapter.Exist == 0)
|
||||
return;
|
||||
|
||||
_internalDiscreteAdapter = internalDiscreteAdapter;
|
||||
_isReady = true;
|
||||
}
|
||||
|
||||
public bool IsValid => _isReady && _adlContextHandle != IntPtr.Zero;
|
||||
|
||||
public int? GetCurrentTemperature() {
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData temperatureSensor = adlpmLogDataOutput.Sensors[(int) ADLSensorType.PMLOG_TEMPERATURE_EDGE];
|
||||
if (temperatureSensor.Supported == 0)
|
||||
return null;
|
||||
|
||||
return temperatureSensor.Value;
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
|
||||
return null;
|
||||
|
||||
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
|
||||
if (gpuUsage.Supported == 0)
|
||||
return null;
|
||||
|
||||
return gpuUsage.Value;
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void ReleaseUnmanagedResources() {
|
||||
if (_adlContextHandle != IntPtr.Zero) {
|
||||
Adl2.NativeMethods.ADL2_Main_Control_Destroy(_adlContextHandle);
|
||||
_adlContextHandle = IntPtr.Zero;
|
||||
_isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
ReleaseUnmanagedResources();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
~AmdGpuControl() {
|
||||
ReleaseUnmanagedResources();
|
||||
}
|
||||
}
|
||||
366
app/Gpu/GPUModeControl.cs
Normal file
366
app/Gpu/GPUModeControl.cs
Normal file
@@ -0,0 +1,366 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Gpu
|
||||
{
|
||||
public class GPUModeControl
|
||||
{
|
||||
SettingsForm settings;
|
||||
ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
public static int gpuMode;
|
||||
public static bool? gpuExists = null;
|
||||
|
||||
|
||||
public GPUModeControl(SettingsForm settingsForm)
|
||||
{
|
||||
settings = settingsForm;
|
||||
}
|
||||
|
||||
public void InitGPUMode()
|
||||
{
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux < 0) mux = Program.acpi.DeviceGet(AsusACPI.GPUMuxVivo);
|
||||
|
||||
Logger.WriteLine("Eco flag : " + eco);
|
||||
Logger.WriteLine("Mux flag : " + mux);
|
||||
|
||||
settings.VisualiseGPUButtons(eco >= 0, mux >= 0);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
gpuMode = AsusACPI.GPUModeUltimate;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (eco == 1)
|
||||
gpuMode = AsusACPI.GPUModeEco;
|
||||
else
|
||||
gpuMode = AsusACPI.GPUModeStandard;
|
||||
|
||||
// GPU mode not supported
|
||||
if (eco < 0 && mux < 0)
|
||||
{
|
||||
if (gpuExists is null) gpuExists = Program.acpi.GetFan(AsusFan.GPU) >= 0;
|
||||
settings.HideGPUModes((bool)gpuExists);
|
||||
}
|
||||
}
|
||||
|
||||
AppConfig.Set("gpu_mode", gpuMode);
|
||||
settings.VisualiseGPUMode(gpuMode);
|
||||
|
||||
Aura.CustomRGB.ApplyGPUColor();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUMode(int GPUMode, int auto = 0)
|
||||
{
|
||||
|
||||
int CurrentGPU = AppConfig.Get("gpu_mode");
|
||||
AppConfig.Set("gpu_auto", auto);
|
||||
|
||||
if (CurrentGPU == GPUMode)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
return;
|
||||
}
|
||||
|
||||
var restart = false;
|
||||
var changed = false;
|
||||
|
||||
int status;
|
||||
|
||||
if (CurrentGPU == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOff, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 1, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 1, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeUltimate)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertUltimateOn, Properties.Strings.AlertUltimateTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
if (AppConfig.NoAutoUltimate())
|
||||
{
|
||||
Program.acpi.SetGPUEco(0);
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
status = Program.acpi.DeviceSet(AsusACPI.GPUMux, 0, "GPUMux");
|
||||
if (status != 1) Program.acpi.DeviceSet(AsusACPI.GPUMuxVivo, 0, "GPUMuxVivo");
|
||||
restart = true;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeEco)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(1, true);
|
||||
changed = true;
|
||||
}
|
||||
else if (GPUMode == AsusACPI.GPUModeStandard)
|
||||
{
|
||||
settings.VisualiseGPUMode(GPUMode);
|
||||
SetGPUEco(0);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed)
|
||||
{
|
||||
AppConfig.Set("gpu_mode", GPUMode);
|
||||
}
|
||||
|
||||
if (restart)
|
||||
{
|
||||
settings.VisualiseGPUMode();
|
||||
Process.Start("shutdown", "/r /t 1");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetGPUEco(int eco, bool hardWay = false)
|
||||
{
|
||||
|
||||
settings.LockGPUModes();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
|
||||
int status = 1;
|
||||
|
||||
if (eco == 1)
|
||||
{
|
||||
/*
|
||||
if (NvidiaSmi.GetDisplayActiveStatus())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.EnableOptimusText, Properties.Strings.EnableOptimusTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No)
|
||||
{
|
||||
InitGPUMode();
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
HardwareControl.KillGPUApps();
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Running eco command {eco}");
|
||||
|
||||
status = Program.acpi.SetGPUEco(eco);
|
||||
|
||||
if (status == 0 && eco == 1 && hardWay) RestartGPU();
|
||||
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(AppConfig.Get("refresh_delay", 500)));
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
});
|
||||
|
||||
if (eco == 0)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
HardwareControl.RecreateGpuControl();
|
||||
Program.modeControl.SetGPUClocks(false);
|
||||
}
|
||||
|
||||
if (AppConfig.Is("mode_reapply"))
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(3000));
|
||||
Program.modeControl.AutoPerformance();
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsPlugged()
|
||||
{
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) return false;
|
||||
if (!AppConfig.Is("optimized_usbc")) return true;
|
||||
|
||||
int chargerMode = Program.acpi.DeviceGet(AsusACPI.ChargerMode);
|
||||
Logger.WriteLine("ChargerStatus: " + chargerMode);
|
||||
|
||||
if (chargerMode < 0) return true;
|
||||
return (chargerMode & AsusACPI.ChargerBarrel) > 0;
|
||||
|
||||
}
|
||||
|
||||
public bool AutoGPUMode(bool optimized = false)
|
||||
{
|
||||
|
||||
bool GpuAuto = AppConfig.Is("gpu_auto");
|
||||
bool ForceGPU = AppConfig.IsForceSetGPUMode();
|
||||
|
||||
int GpuMode = AppConfig.Get("gpu_mode");
|
||||
|
||||
if (!GpuAuto && !ForceGPU) return false;
|
||||
|
||||
int eco = Program.acpi.DeviceGet(AsusACPI.GPUEco);
|
||||
int mux = Program.acpi.DeviceGet(AsusACPI.GPUMux);
|
||||
|
||||
if (mux == 0)
|
||||
{
|
||||
if (optimized) SetGPUMode(AsusACPI.GPUModeStandard, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (eco == 1)
|
||||
if ((GpuAuto && IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeStandard))
|
||||
{
|
||||
SetGPUEco(0);
|
||||
return true;
|
||||
}
|
||||
if (eco == 0)
|
||||
if ((GpuAuto && !IsPlugged()) || (ForceGPU && GpuMode == AsusACPI.GPUModeEco))
|
||||
{
|
||||
|
||||
if (HardwareControl.IsUsedGPU())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.AlertDGPU, Properties.Strings.AlertDGPUTitle, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return false;
|
||||
}
|
||||
|
||||
SetGPUEco(1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void RestartGPU(bool confirm = true)
|
||||
{
|
||||
if (HardwareControl.GpuControl is null) return;
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) return;
|
||||
|
||||
if (confirm)
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.RestartGPU, Properties.Strings.EcoMode, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.No) return;
|
||||
}
|
||||
|
||||
ProcessHelper.RunAsAdmin("gpurestart");
|
||||
|
||||
if (!ProcessHelper.IsUserAdministrator()) return;
|
||||
|
||||
Logger.WriteLine("Trying to restart dGPU");
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes("Restarting GPU ...");
|
||||
|
||||
var nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
bool status = nvControl.RestartGPU();
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
//labelTipGPU.Text = status ? "GPU Restarted, you can try Eco mode again" : "Failed to restart GPU"; TODO
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void InitXGM()
|
||||
{
|
||||
if (Program.acpi.IsXGConnected())
|
||||
{
|
||||
//Program.acpi.DeviceSet(AsusACPI.GPUXGInit, 1, "XG Init");
|
||||
XGM.Init();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ToggleXGM()
|
||||
{
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
settings.LockGPUModes();
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUXG) == 1)
|
||||
{
|
||||
XGM.Reset();
|
||||
HardwareControl.KillGPUApps();
|
||||
|
||||
DialogResult dialogResult = MessageBox.Show("Did you close all applications running on XG Mobile?", "Disabling XG Mobile", MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0, "GPU XGM");
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (AppConfig.Is("xgm_special"))
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 0x101, "GPU XGM");
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.GPUXG, 1, "GPU XGM");
|
||||
|
||||
InitXGM();
|
||||
|
||||
XGM.Light(AppConfig.Is("xmg_light"));
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(15));
|
||||
|
||||
if (AppConfig.IsMode("auto_apply"))
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
|
||||
HardwareControl.RecreateGpuControl();
|
||||
|
||||
}
|
||||
|
||||
settings.Invoke(delegate
|
||||
{
|
||||
InitGPUMode();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
if (HardwareControl.GpuControl is not null)
|
||||
{
|
||||
HardwareControl.GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
|
||||
// Manually forcing standard mode on shutdown/hibernate for some exotic cases
|
||||
// https://github.com/seerge/g-helper/pull/855
|
||||
public void StandardModeFix()
|
||||
{
|
||||
if (!AppConfig.IsGPUFix()) return; // No config entry
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUMux) == 0) return; // Ultimate mode
|
||||
|
||||
Logger.WriteLine("Forcing Standard Mode on shutdown / hibernation");
|
||||
Program.acpi.SetGPUEco(0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,11 @@
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
public interface IGpuControl : IDisposable {
|
||||
public interface IGpuControl : IDisposable {
|
||||
bool IsNvidia { get; }
|
||||
bool IsValid { get; }
|
||||
public string FullName { get; }
|
||||
int? GetCurrentTemperature();
|
||||
int? GetGpuUse();
|
||||
void KillGPUApps();
|
||||
|
||||
}
|
||||
|
||||
241
app/Gpu/NVidia/NvidiaGpuControl.cs
Normal file
241
app/Gpu/NVidia/NvidiaGpuControl.cs
Normal file
@@ -0,0 +1,241 @@
|
||||
using GHelper.Helpers;
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.GPU.Structures;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
using System.Diagnostics;
|
||||
using static NvAPIWrapper.Native.GPU.Structures.PerformanceStates20InfoV1;
|
||||
|
||||
namespace GHelper.Gpu.NVidia;
|
||||
|
||||
public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
|
||||
public static int MaxCoreOffset => AppConfig.Get("max_gpu_core", 250);
|
||||
public static int MaxMemoryOffset => AppConfig.Get("max_gpu_memory", 500);
|
||||
|
||||
public static int MinCoreOffset = AppConfig.Get("min_gpu_core", -250);
|
||||
public static int MinMemoryOffset = AppConfig.Get("min_gpu_memory", -500);
|
||||
|
||||
public const int MinClockLimit = 400;
|
||||
public const int MaxClockLimit = 3000;
|
||||
|
||||
private static PhysicalGPU? _internalGpu;
|
||||
|
||||
public NvidiaGpuControl()
|
||||
{
|
||||
_internalGpu = GetInternalDiscreteGpu();
|
||||
}
|
||||
|
||||
public bool IsValid => _internalGpu != null;
|
||||
|
||||
public bool IsNvidia => IsValid;
|
||||
|
||||
public string FullName => _internalGpu!.FullName;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid) return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IThermalSensor? gpuSensor =
|
||||
GPUApi.GetThermalSettings(internalGpu.Handle).Sensors
|
||||
.FirstOrDefault(s => s.Target == ThermalSettingsTarget.GPU);
|
||||
|
||||
return gpuSensor?.CurrentTemperature;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public void KillGPUApps()
|
||||
{
|
||||
|
||||
if (!IsValid) return;
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
try
|
||||
{
|
||||
Process[] processes = internalGpu.GetActiveApplications();
|
||||
foreach (Process process in processes)
|
||||
try
|
||||
{
|
||||
Logger.WriteLine("Kill:" + process.ProcessName);
|
||||
ProcessHelper.KillByProcess(process);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
//GeneralApi.RestartDisplayDriver();
|
||||
}
|
||||
|
||||
|
||||
public bool GetClocks(out int core, out int memory)
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
//Logger.WriteLine(internalGpu.FullName);
|
||||
//Logger.WriteLine(internalGpu.ArchitectInformation.ToString());
|
||||
|
||||
try
|
||||
{
|
||||
IPerformanceStates20Info states = GPUApi.GetPerformanceStates20(internalGpu.Handle);
|
||||
core = states.Clocks[PerformanceStateId.P0_3DPerformance][0].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
memory = states.Clocks[PerformanceStateId.P0_3DPerformance][1].FrequencyDeltaInkHz.DeltaValue / 1000;
|
||||
Logger.WriteLine($"GET GPU CLOCKS: {core}, {memory}");
|
||||
|
||||
foreach (var delta in states.Voltages[PerformanceStateId.P0_3DPerformance])
|
||||
{
|
||||
Logger.WriteLine("GPU VOLT:" + delta.IsEditable + " - " + delta.ValueDeltaInMicroVolt.DeltaValue);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET GPU CLOCKS:" + ex.Message);
|
||||
core = memory = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private bool RunPowershellCommand(string script)
|
||||
{
|
||||
try
|
||||
{
|
||||
ProcessHelper.RunCMD("powershell", script);
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public int GetMaxGPUCLock()
|
||||
{
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
try
|
||||
{
|
||||
PrivateClockBoostLockV2 data = GPUApi.GetClockBoostLock(internalGpu.Handle);
|
||||
int limit = (int)data.ClockBoostLocks[0].VoltageInMicroV / 1000;
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + limit);
|
||||
return limit;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("GET CLOCK LIMIT: " + ex.Message);
|
||||
return -1;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int SetMaxGPUClock(int clock)
|
||||
{
|
||||
|
||||
if (clock < MinClockLimit || clock >= MaxClockLimit) clock = 0;
|
||||
|
||||
int _clockLimit = GetMaxGPUCLock();
|
||||
|
||||
if (_clockLimit != clock)
|
||||
{
|
||||
if (clock > 0) RunPowershellCommand($"nvidia-smi -lgc 0,{clock}");
|
||||
else RunPowershellCommand($"nvidia-smi -rgc");
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool RestartGPU()
|
||||
{
|
||||
return RunPowershellCommand(@"$device = Get-PnpDevice | Where-Object { $_.FriendlyName -imatch 'NVIDIA' -and $_.Class -eq 'Display' }; Disable-PnpDevice $device.InstanceId -Confirm:$false; Start-Sleep -Seconds 5; Enable-PnpDevice $device.InstanceId -Confirm:$false");
|
||||
}
|
||||
|
||||
|
||||
public int SetClocks(int core, int memory)
|
||||
{
|
||||
|
||||
if (core < MinCoreOffset || core > MaxCoreOffset) return 0;
|
||||
if (memory < MinMemoryOffset || memory > MaxMemoryOffset) return 0;
|
||||
|
||||
if (GetClocks(out int currentCore, out int currentMemory))
|
||||
{
|
||||
if (Math.Abs(core - currentCore) < 5 && Math.Abs(memory - currentMemory) < 5) return 0;
|
||||
}
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
|
||||
var coreClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Graphics, new PerformanceStates20ParameterDelta(core * 1000));
|
||||
var memoryClock = new PerformanceStates20ClockEntryV1(PublicClockDomain.Memory, new PerformanceStates20ParameterDelta(memory * 1000));
|
||||
//var voltageEntry = new PerformanceStates20BaseVoltageEntryV1(PerformanceVoltageDomain.Core, new PerformanceStates20ParameterDelta(voltage));
|
||||
|
||||
PerformanceStates20ClockEntryV1[] clocks = { coreClock, memoryClock };
|
||||
PerformanceStates20BaseVoltageEntryV1[] voltages = { };
|
||||
|
||||
PerformanceState20[] performanceStates = { new PerformanceState20(PerformanceStateId.P0_3DPerformance, clocks, voltages) };
|
||||
|
||||
var overclock = new PerformanceStates20InfoV1(performanceStates, 2, 0);
|
||||
|
||||
try
|
||||
{
|
||||
Logger.WriteLine($"SET GPU CLOCKS: {core}, {memory}");
|
||||
GPUApi.SetPerformanceStates20(internalGpu.Handle, overclock);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("SET GPU CLOCKS: " + ex.Message);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static PhysicalGPU? GetInternalDiscreteGpu()
|
||||
{
|
||||
try
|
||||
{
|
||||
return PhysicalGPU
|
||||
.GetPhysicalGPUs()
|
||||
.FirstOrDefault(gpu => gpu.SystemType == SystemType.Laptop);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.Message);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IUtilizationDomainInfo? gpuUsage = GPUApi.GetUsages(internalGpu.Handle).GPU;
|
||||
|
||||
return (int?)gpuUsage?.Percentage;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
65
app/Gpu/NVidia/NvidiaSmi.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
public static class NvidiaSmi
|
||||
{
|
||||
public static bool GetDisplayActiveStatus()
|
||||
{
|
||||
// Non AMD devices doesn't seem to be affected
|
||||
if (!RyzenControl.IsAMD()) return false;
|
||||
|
||||
string commandOutput = RunNvidiaSmiCommand();
|
||||
|
||||
Logger.WriteLine(commandOutput);
|
||||
|
||||
if (commandOutput.Length == 0) return false;
|
||||
if (!commandOutput.Contains("RTX 40")) return false;
|
||||
|
||||
// Extract the "Display Active" status using regular expressions
|
||||
string displayActivePattern = @"Display Active\s+:\s+(\w+)";
|
||||
|
||||
Match match = Regex.Match(commandOutput, displayActivePattern, RegexOptions.IgnoreCase);
|
||||
|
||||
if (match.Success)
|
||||
{
|
||||
string status = match.Groups[1].Value.ToLower().Trim(' ');
|
||||
return status == "enabled";
|
||||
}
|
||||
|
||||
return false; // Return false if the "Display Active" status is not found
|
||||
}
|
||||
|
||||
private static string RunNvidiaSmiCommand(string arguments = "-i 0 -q")
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "nvidia-smi",
|
||||
Arguments = arguments,
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
|
||||
Process process = new Process
|
||||
{
|
||||
StartInfo = startInfo
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
process.Start();
|
||||
string output = process.StandardOutput.ReadToEnd();
|
||||
process.WaitForExit();
|
||||
return output;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
//return File.ReadAllText(@"smi.txt");
|
||||
Debug.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
return "";
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
using NvAPIWrapper.GPU;
|
||||
using NvAPIWrapper.Native;
|
||||
using NvAPIWrapper.Native.GPU;
|
||||
using NvAPIWrapper.Native.Interfaces.GPU;
|
||||
|
||||
namespace GHelper.Gpu;
|
||||
|
||||
public class NvidiaGpuControl : IGpuControl
|
||||
{
|
||||
private readonly PhysicalGPU? _internalGpu;
|
||||
|
||||
public NvidiaGpuControl()
|
||||
{
|
||||
_internalGpu = GetInternalDiscreteGpu();
|
||||
}
|
||||
|
||||
public bool IsValid => _internalGpu != null;
|
||||
|
||||
public bool IsNvidia => IsValid;
|
||||
|
||||
public int? GetCurrentTemperature()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IThermalSensor? gpuSensor =
|
||||
GPUApi.GetThermalSettings(internalGpu.Handle).Sensors
|
||||
.FirstOrDefault(s => s.Target == ThermalSettingsTarget.GPU);
|
||||
|
||||
return gpuSensor?.CurrentTemperature;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
private static PhysicalGPU? GetInternalDiscreteGpu()
|
||||
{
|
||||
try
|
||||
{
|
||||
return PhysicalGPU
|
||||
.GetPhysicalGPUs()
|
||||
.FirstOrDefault(gpu => gpu.SystemType == SystemType.Laptop);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public int? GetGpuUse()
|
||||
{
|
||||
if (!IsValid)
|
||||
return null;
|
||||
|
||||
PhysicalGPU internalGpu = _internalGpu!;
|
||||
IUtilizationDomainInfo? gpuUsage = GPUApi.GetUsages(internalGpu.Handle).GPU;
|
||||
|
||||
return (int?)gpuUsage?.Percentage;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
301
app/HardwareControl.cs
Normal file
301
app/HardwareControl.cs
Normal file
@@ -0,0 +1,301 @@
|
||||
using GHelper;
|
||||
using GHelper.Fan;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Gpu.AMD;
|
||||
|
||||
using GHelper.Helpers;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using GHelper.Battery;
|
||||
|
||||
public static class HardwareControl
|
||||
{
|
||||
|
||||
public static IGpuControl? GpuControl;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static decimal? batteryRate = 0;
|
||||
public static decimal batteryHealth = -1;
|
||||
public static decimal batteryCapacity = -1;
|
||||
|
||||
public static decimal? designCapacity;
|
||||
public static decimal? fullCapacity;
|
||||
public static decimal? chargeCapacity;
|
||||
|
||||
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
public static string? gpuFan;
|
||||
public static string? midFan;
|
||||
|
||||
public static int? gpuUse;
|
||||
|
||||
static long lastUpdate;
|
||||
|
||||
private static int GetGpuUse()
|
||||
{
|
||||
try
|
||||
{
|
||||
int? gpuUse = GpuControl?.GetGpuUse();
|
||||
Logger.WriteLine("GPU usage: " + GpuControl?.FullName + " " + gpuUse + "%");
|
||||
if (gpuUse is not null) return (int)gpuUse;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public static void GetBatteryStatus()
|
||||
{
|
||||
|
||||
batteryRate = 0;
|
||||
chargeCapacity = 0;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStatus");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
|
||||
chargeCapacity = Convert.ToDecimal(obj["RemainingCapacity"]);
|
||||
|
||||
decimal chargeRate = Convert.ToDecimal(obj["ChargeRate"]);
|
||||
decimal dischargeRate = Convert.ToDecimal(obj["DischargeRate"]);
|
||||
|
||||
if (chargeRate > 0)
|
||||
batteryRate = chargeRate / 1000;
|
||||
else
|
||||
batteryRate = -dischargeRate / 1000;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Discharge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
public static void ReadFullChargeCapacity()
|
||||
{
|
||||
if (fullCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryFullChargedCapacity");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
fullCapacity = Convert.ToDecimal(obj["FullChargedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Full Charge Reading: " + ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ReadDesignCapacity()
|
||||
{
|
||||
if (designCapacity > 0) return;
|
||||
|
||||
try
|
||||
{
|
||||
ManagementScope scope = new ManagementScope("root\\WMI");
|
||||
ObjectQuery query = new ObjectQuery("SELECT * FROM BatteryStaticData");
|
||||
|
||||
using ManagementObjectSearcher searcher = new ManagementObjectSearcher(scope, query);
|
||||
foreach (ManagementObject obj in searcher.Get().Cast<ManagementObject>())
|
||||
{
|
||||
designCapacity = Convert.ToDecimal(obj["DesignedCapacity"]);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Design Capacity Reading: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RefreshBatteryHealth()
|
||||
{
|
||||
batteryHealth = GetBatteryHealth() * 100;
|
||||
}
|
||||
|
||||
|
||||
public static decimal GetBatteryHealth()
|
||||
{
|
||||
if (designCapacity is null)
|
||||
{
|
||||
ReadDesignCapacity();
|
||||
}
|
||||
ReadFullChargeCapacity();
|
||||
|
||||
if (designCapacity is null || fullCapacity is null || designCapacity == 0 || fullCapacity == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
decimal health = (decimal)fullCapacity / (decimal)designCapacity;
|
||||
Logger.WriteLine("Design Capacity: " + designCapacity + "mWh, Full Charge Capacity: " + fullCapacity + "mWh, Health: " + health + "%");
|
||||
|
||||
return health;
|
||||
}
|
||||
|
||||
public static float? GetCPUTemp() {
|
||||
|
||||
var last = DateTimeOffset.Now.ToUnixTimeSeconds();
|
||||
if (Math.Abs(last - lastUpdate) < 2) return cpuTemp;
|
||||
lastUpdate = last;
|
||||
|
||||
cpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_CPU);
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
using (var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true))
|
||||
{
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Failed reading CPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
|
||||
return cpuTemp;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryRate = 0;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FanSensorControl.FormatFan(AsusFan.CPU, Program.acpi.GetFan(AsusFan.CPU));
|
||||
gpuFan = FanSensorControl.FormatFan(AsusFan.GPU, Program.acpi.GetFan(AsusFan.GPU));
|
||||
midFan = FanSensorControl.FormatFan(AsusFan.Mid, Program.acpi.GetFan(AsusFan.Mid));
|
||||
|
||||
cpuTemp = GetCPUTemp();
|
||||
|
||||
try
|
||||
{
|
||||
gpuTemp = GpuControl?.GetCurrentTemperature();
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
gpuTemp = -1;
|
||||
Debug.WriteLine("Failed reading GPU temp :" + ex.Message);
|
||||
}
|
||||
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.acpi.DeviceGet(AsusACPI.Temp_GPU);
|
||||
|
||||
ReadFullChargeCapacity();
|
||||
GetBatteryStatus();
|
||||
|
||||
if (fullCapacity > 0 && chargeCapacity > 0)
|
||||
{
|
||||
batteryCapacity = Math.Min(100, ((decimal)chargeCapacity / (decimal)fullCapacity) * 100);
|
||||
if (batteryCapacity > 99) BatteryControl.UnSetBatteryLimitFull();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 10)
|
||||
{
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
return (GetGpuUse() > threshold);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static NvidiaGpuControl? GetNvidiaGpuControl()
|
||||
{
|
||||
if ((bool)GpuControl?.IsNvidia)
|
||||
return (NvidiaGpuControl)GpuControl;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void RecreateGpuControlWithDelay(int delay = 5)
|
||||
{
|
||||
// Re-enabling the discrete GPU takes a bit of time,
|
||||
// so a simple workaround is to refresh again after that happens
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(delay));
|
||||
RecreateGpuControl();
|
||||
});
|
||||
}
|
||||
|
||||
public static void RecreateGpuControl()
|
||||
{
|
||||
try
|
||||
{
|
||||
GpuControl?.Dispose();
|
||||
|
||||
IGpuControl _gpuControl = new NvidiaGpuControl();
|
||||
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
|
||||
_gpuControl.Dispose();
|
||||
|
||||
_gpuControl = new AmdGpuControl();
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
if (GpuControl.FullName.Contains("6850M")) AppConfig.Set("xgm_special", 1);
|
||||
Logger.WriteLine(GpuControl.FullName);
|
||||
return;
|
||||
}
|
||||
_gpuControl.Dispose();
|
||||
|
||||
Logger.WriteLine("dGPU not found");
|
||||
GpuControl = null;
|
||||
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("Can't connect to GPU " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillGPUApps()
|
||||
{
|
||||
|
||||
List<string> tokill = new() { "EADesktop", "RadeonSoftware", "epicgameslauncher", "ASUSSmartDisplayControl" };
|
||||
foreach (string kill in tokill) ProcessHelper.KillByName(kill);
|
||||
|
||||
if (AppConfig.Is("kill_gpu_apps") && GpuControl is not null)
|
||||
{
|
||||
GpuControl.KillGPUApps();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,174 +0,0 @@
|
||||
using GHelper;
|
||||
using GHelper.Gpu;
|
||||
using System.Diagnostics;
|
||||
|
||||
public static class HardwareMonitor
|
||||
{
|
||||
public static IGpuControl? GpuControl;
|
||||
|
||||
public static float? cpuTemp = -1;
|
||||
public static float? batteryDischarge = -1;
|
||||
public static int? gpuTemp = null;
|
||||
|
||||
public static string? cpuFan;
|
||||
public static string? gpuFan;
|
||||
public static string? midFan;
|
||||
|
||||
public static int? gpuUse;
|
||||
|
||||
public static int GetFanMax()
|
||||
{
|
||||
int max = 58;
|
||||
if (Program.config.ContainsModel("401")) max = 72;
|
||||
else if (Program.config.ContainsModel("503")) max = 68;
|
||||
return Math.Max(max, Program.config.getConfig("fan_max"));
|
||||
}
|
||||
|
||||
public static void SetFanMax(int fan)
|
||||
{
|
||||
Program.config.setConfig("fan_max", fan);
|
||||
}
|
||||
private static string FormatFan(int fan)
|
||||
{
|
||||
// fix for old models
|
||||
if (fan < 0)
|
||||
{
|
||||
fan += 65536;
|
||||
if (fan <= 0 || fan > 100) return null; //nothing reasonable
|
||||
}
|
||||
|
||||
int fanMax = GetFanMax();
|
||||
if (fan > fanMax) SetFanMax(fan);
|
||||
|
||||
if (Program.config.getConfig("fan_rpm") == 1)
|
||||
return " Fan: " + (fan * 100).ToString() + "RPM";
|
||||
else
|
||||
return " Fan: " + Math.Min(Math.Round((float)fan / fanMax * 100), 100).ToString() + "%"; // relatively to 6000 rpm
|
||||
}
|
||||
|
||||
private static int GetGpuUse()
|
||||
{
|
||||
try
|
||||
{
|
||||
int? gpuUse = GpuControl?.GetGpuUse();
|
||||
if (gpuUse is not null) return (int)gpuUse;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public static void ReadSensors()
|
||||
{
|
||||
batteryDischarge = -1;
|
||||
gpuTemp = -1;
|
||||
gpuUse = -1;
|
||||
|
||||
cpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.CPU_Fan));
|
||||
gpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.GPU_Fan));
|
||||
midFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.Mid_Fan));
|
||||
|
||||
cpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_CPU);
|
||||
|
||||
if (cpuTemp < 0) try
|
||||
{
|
||||
using (var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true))
|
||||
{
|
||||
cpuTemp = ct.NextValue() - 273;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Failed reading CPU temp");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
gpuTemp = GpuControl?.GetCurrentTemperature();
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
gpuTemp = -1;
|
||||
Debug.WriteLine("Failed reading GPU temp");
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
|
||||
if (gpuTemp is null || gpuTemp < 0)
|
||||
gpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_GPU);
|
||||
|
||||
try
|
||||
{
|
||||
using (var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true))
|
||||
{
|
||||
batteryDischarge = cb.NextValue() / 1000;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.WriteLine("Failed reading Battery discharge");
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUsedGPU(int threshold = 20)
|
||||
{
|
||||
if (GetGpuUse() > threshold)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
return (GetGpuUse() > threshold);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void RecreateGpuControlWithDelay(int delay = 5)
|
||||
{
|
||||
|
||||
// Re-enabling the discrete GPU takes a bit of time,
|
||||
// so a simple workaround is to refresh again after that happens
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(delay));
|
||||
RecreateGpuControl();
|
||||
});
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void RecreateGpuControl()
|
||||
{
|
||||
try
|
||||
{
|
||||
GpuControl?.Dispose();
|
||||
|
||||
// Detect valid GPU temperature provider.
|
||||
// We start with NVIDIA because there's always at least an integrated AMD GPU
|
||||
IGpuControl _gpuControl = new NvidiaGpuControl();
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
return;
|
||||
}
|
||||
|
||||
_gpuControl.Dispose();
|
||||
_gpuControl = new AmdGpuControl();
|
||||
if (_gpuControl.IsValid)
|
||||
{
|
||||
GpuControl = _gpuControl;
|
||||
return;
|
||||
}
|
||||
|
||||
_gpuControl.Dispose();
|
||||
|
||||
GpuControl = null;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
29
app/Helpers/Audio.cs
Normal file
29
app/Helpers/Audio.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using NAudio.CoreAudioApi;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class Audio
|
||||
{
|
||||
public static bool ToggleMute()
|
||||
{
|
||||
using (var enumerator = new MMDeviceEnumerator())
|
||||
{
|
||||
var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
|
||||
var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
|
||||
var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
|
||||
|
||||
bool status = !commDevice.AudioEndpointVolume.Mute;
|
||||
|
||||
commDevice.AudioEndpointVolume.Mute = status;
|
||||
consoleDevice.AudioEndpointVolume.Mute = status;
|
||||
mmDevice.AudioEndpointVolume.Mute = status;
|
||||
|
||||
Logger.WriteLine(commDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(consoleDevice.ToString() + ":" + status);
|
||||
Logger.WriteLine(mmDevice.ToString() + ":" + status);
|
||||
|
||||
return status;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
142
app/Helpers/ClamshellModeControl.cs
Normal file
142
app/Helpers/ClamshellModeControl.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Mode;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
internal class ClamshellModeControl
|
||||
{
|
||||
|
||||
public ClamshellModeControl()
|
||||
{
|
||||
//Save current setting if hibernate or shutdown to prevent reverting the user set option.
|
||||
CheckAndSaveLidAction();
|
||||
}
|
||||
|
||||
public bool IsExternalDisplayConnected()
|
||||
{
|
||||
var devices = ScreenInterrogatory.GetAllDevices().ToArray();
|
||||
|
||||
string internalName = AppConfig.GetString("internal_display");
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL &&
|
||||
device.outputTechnology != ScreenInterrogatory.DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED
|
||||
&& device.monitorFriendlyDeviceName != internalName)
|
||||
{
|
||||
Logger.WriteLine("Found external screen: " + device.monitorFriendlyDeviceName + ":" + device.outputTechnology.ToString());
|
||||
|
||||
//Already found one, we do not have to check whether there are more
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsClamshellEnabled()
|
||||
{
|
||||
return AppConfig.Is("toggle_clamshell_mode");
|
||||
}
|
||||
|
||||
public bool IsChargerConnected()
|
||||
{
|
||||
return SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
public bool IsClamshellReady()
|
||||
{
|
||||
return IsExternalDisplayConnected() && IsChargerConnected();
|
||||
}
|
||||
|
||||
public void ToggleLidAction()
|
||||
{
|
||||
if (!IsClamshellEnabled())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClamshellReady())
|
||||
{
|
||||
EnableClamshellMode();
|
||||
}
|
||||
else
|
||||
{
|
||||
DisableClamshellMode();
|
||||
}
|
||||
}
|
||||
public static void DisableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(GetDefaultLidAction(), true);
|
||||
Logger.WriteLine("Disengaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public static void EnableClamshellMode()
|
||||
{
|
||||
PowerNative.SetLidAction(0, true);
|
||||
Logger.WriteLine("Engaging Clamshell Mode");
|
||||
}
|
||||
|
||||
public void UnregisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged -= SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
public void RegisterDisplayEvents()
|
||||
{
|
||||
SystemEvents.DisplaySettingsChanged += SystemEvents_DisplaySettingsChanged;
|
||||
}
|
||||
|
||||
private void SystemEvents_DisplaySettingsChanged(object? sender, EventArgs e)
|
||||
{
|
||||
Logger.WriteLine("Display configuration changed.");
|
||||
|
||||
if (IsClamshellEnabled())
|
||||
ToggleLidAction();
|
||||
|
||||
if (Program.settingsForm.Visible)
|
||||
Program.screenControl.InitScreen();
|
||||
|
||||
}
|
||||
|
||||
private static int CheckAndSaveLidAction()
|
||||
{
|
||||
if (AppConfig.Get("clamshell_default_lid_action", -1) != -1)
|
||||
{
|
||||
//Seting was alredy set. Do not touch it
|
||||
return AppConfig.Get("clamshell_default_lid_action", -1);
|
||||
}
|
||||
|
||||
int val = PowerNative.GetLidAction(true);
|
||||
//If it is 0 then it is likely already set by clamshell mdoe
|
||||
//If 0 was set by the user, then why do they even use clamshell mode?
|
||||
//We only care about hibernate or shutdown setting here
|
||||
if (val == 2 || val == 3)
|
||||
{
|
||||
AppConfig.Set("clamshell_default_lid_action", val);
|
||||
return val;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Power users can change that setting.
|
||||
//0 = Do nothing
|
||||
//1 = Sleep (default)
|
||||
//2 = Hibernate
|
||||
//3 = Shutdown
|
||||
private static int GetDefaultLidAction()
|
||||
{
|
||||
int val = AppConfig.Get("clamshell_default_lid_action", 1);
|
||||
|
||||
if (val < 0 || val > 3)
|
||||
{
|
||||
val = 1;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
}
|
||||
}
|
||||
193
app/Helpers/ColorUtilities.cs
Normal file
193
app/Helpers/ColorUtilities.cs
Normal file
@@ -0,0 +1,193 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public class ColorUtils
|
||||
{
|
||||
// Method to get the weighted average between two colors
|
||||
public static Color GetWeightedAverage(Color color1, Color color2, float weight)
|
||||
{
|
||||
|
||||
int red = (int)Math.Round(color1.R * (1 - weight) + color2.R * weight);
|
||||
int green = (int)Math.Round(color1.G * (1 - weight) + color2.G * weight);
|
||||
int blue = (int)Math.Round(color1.B * (1 - weight) + color2.B * weight);
|
||||
|
||||
red = Math.Min(255, Math.Max(0, red));
|
||||
green = Math.Min(255, Math.Max(0, green));
|
||||
blue = Math.Min(255, Math.Max(0, blue));
|
||||
|
||||
return Color.FromArgb(red, green, blue);
|
||||
}
|
||||
|
||||
public static Color GetMidColor(Color color1, Color color2)
|
||||
{
|
||||
return Color.FromArgb((color1.R + color2.R) / 2,
|
||||
(color1.G + color2.G) / 2,
|
||||
(color1.B + color2.B) / 2);
|
||||
}
|
||||
|
||||
public static Color GetDominantColor(Bitmap bmp)
|
||||
{
|
||||
|
||||
//Used for tally
|
||||
int r = 0;
|
||||
int g = 0;
|
||||
int b = 0;
|
||||
|
||||
int total = 0;
|
||||
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
Color clr = bmp.GetPixel(x, y);
|
||||
|
||||
r += clr.R;
|
||||
g += clr.G;
|
||||
b += clr.B;
|
||||
|
||||
total++;
|
||||
}
|
||||
}
|
||||
|
||||
//Calculate average
|
||||
r /= total;
|
||||
g /= total;
|
||||
b /= total;
|
||||
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
|
||||
public class HSV
|
||||
{
|
||||
public double Hue { get; set; }
|
||||
public double Saturation { get; set; }
|
||||
public double Value { get; set; }
|
||||
|
||||
public Color ToRGB()
|
||||
{
|
||||
var hue = Hue * 6;
|
||||
var saturation = Saturation;
|
||||
var value = Value;
|
||||
|
||||
double red;
|
||||
double green;
|
||||
double blue;
|
||||
|
||||
if (saturation == 0)
|
||||
{
|
||||
red = green = blue = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
var i = Convert.ToInt32(Math.Floor(hue));
|
||||
var f = hue - i;
|
||||
var p = value * (1 - saturation);
|
||||
var q = value * (1 - saturation * f);
|
||||
var t = value * (1 - saturation * (1 - f));
|
||||
int mod = i % 6;
|
||||
|
||||
red = new[] { value, q, p, p, t, value }[mod];
|
||||
green = new[] { t, value, value, q, p, p }[mod];
|
||||
blue = new[] { p, p, t, value, value, q }[mod];
|
||||
}
|
||||
|
||||
return Color.FromArgb(Convert.ToInt32(red * 255), Convert.ToInt32(green * 255), Convert.ToInt32(blue * 255));
|
||||
}
|
||||
|
||||
public static HSV ToHSV(Color rgb)
|
||||
{
|
||||
double red = rgb.R / 255.0;
|
||||
double green = rgb.G / 255.0;
|
||||
double blue = rgb.B / 255.0;
|
||||
var min = Math.Min(red, Math.Min(green, blue));
|
||||
var max = Math.Max(red, Math.Max(green, blue));
|
||||
var delta = max - min;
|
||||
double hue;
|
||||
double saturation = 0;
|
||||
var value = max;
|
||||
|
||||
if (max != 0)
|
||||
saturation = delta / max;
|
||||
|
||||
if (delta == 0)
|
||||
hue = 0;
|
||||
else
|
||||
{
|
||||
if (red == max)
|
||||
hue = (green - blue) / delta + (green < blue ? 6 : 0);
|
||||
else if (green == max)
|
||||
hue = 2 + (blue - red) / delta;
|
||||
else
|
||||
hue = 4 + (red - green) / delta;
|
||||
|
||||
hue /= 6;
|
||||
}
|
||||
|
||||
return new HSV { Hue = hue, Saturation = saturation, Value = value };
|
||||
}
|
||||
|
||||
public static Color UpSaturation(Color rgb, float increse = 0.2f) //make color more colored
|
||||
{
|
||||
if (rgb.R == rgb.G && rgb.G == rgb.B)
|
||||
return rgb;
|
||||
var hsv_color = ToHSV(rgb);
|
||||
hsv_color.Saturation = Math.Min(hsv_color.Saturation + increse, 1.00f);
|
||||
return hsv_color.ToRGB();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class SmoothColor
|
||||
{
|
||||
public Color RGB
|
||||
{
|
||||
get { return Interpolate(); }
|
||||
set { clr = value; }
|
||||
}
|
||||
|
||||
Color Interpolate()
|
||||
{
|
||||
clr_ = ColorInterpolator.InterpolateBetween(clr, clr_, smooth);
|
||||
return clr_;
|
||||
}
|
||||
|
||||
private float smooth = 0.65f; //smooth
|
||||
private Color clr = new Color();
|
||||
private Color clr_ = new Color();
|
||||
|
||||
static class ColorInterpolator
|
||||
{
|
||||
delegate byte ComponentSelector(Color color);
|
||||
static ComponentSelector _redSelector = color => color.R;
|
||||
static ComponentSelector _greenSelector = color => color.G;
|
||||
static ComponentSelector _blueSelector = color => color.B;
|
||||
|
||||
public static Color InterpolateBetween(Color endPoint1, Color endPoint2, double lambda)
|
||||
{
|
||||
if (lambda < 0 || lambda > 1)
|
||||
throw new ArgumentOutOfRangeException("lambda");
|
||||
|
||||
if (endPoint1 != endPoint2)
|
||||
{
|
||||
return Color.FromArgb(
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _redSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _greenSelector),
|
||||
InterpolateComponent(endPoint1, endPoint2, lambda, _blueSelector)
|
||||
);
|
||||
}
|
||||
|
||||
return endPoint1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
static byte InterpolateComponent(Color end1, Color end2, double lambda, ComponentSelector selector)
|
||||
{
|
||||
return (byte)(selector(end1) + (selector(end2) - selector(end1)) * lambda);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
|
||||
public static class Logger
|
||||
{
|
||||
static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
static string logFile = appPath + "\\log.txt";
|
||||
public static string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
|
||||
public static string logFile = appPath + "\\log.txt";
|
||||
|
||||
public static void WriteLine(string logMessage)
|
||||
{
|
||||
@@ -30,7 +30,7 @@ public static class Logger
|
||||
try
|
||||
{
|
||||
var file = File.ReadAllLines(logFile);
|
||||
int skip = Math.Max(0, file.Count() - 500);
|
||||
int skip = Math.Max(0, file.Count() - 1000);
|
||||
File.WriteAllLines(logFile, file.Skip(skip).ToArray());
|
||||
}
|
||||
catch { }
|
||||
@@ -1,10 +1,10 @@
|
||||
using System.Drawing.Imaging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OSD
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
class OSDNativeForm : NativeWindow, IDisposable
|
||||
public class OSDNativeForm : NativeWindow, IDisposable
|
||||
{
|
||||
|
||||
private bool _disposed = false;
|
||||
@@ -19,11 +19,11 @@ namespace OSD
|
||||
|
||||
protected internal void Invalidate()
|
||||
{
|
||||
this.UpdateLayeredWindow();
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
private void UpdateLayeredWindow()
|
||||
{
|
||||
Bitmap bitmap1 = new Bitmap(this.Size.Width, this.Size.Height, PixelFormat.Format32bppArgb);
|
||||
Bitmap bitmap1 = new Bitmap(Size.Width, Size.Height, PixelFormat.Format32bppArgb);
|
||||
using (Graphics graphics1 = Graphics.FromImage(bitmap1))
|
||||
{
|
||||
Rectangle rectangle1;
|
||||
@@ -31,27 +31,27 @@ namespace OSD
|
||||
POINT point1;
|
||||
POINT point2;
|
||||
BLENDFUNCTION blendfunction1;
|
||||
rectangle1 = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
|
||||
rectangle1 = new Rectangle(0, 0, Size.Width, Size.Height);
|
||||
PerformPaint(new PaintEventArgs(graphics1, rectangle1));
|
||||
IntPtr ptr1 = User32.GetDC(IntPtr.Zero);
|
||||
IntPtr ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
IntPtr ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
IntPtr ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = this.Size.Width;
|
||||
size1.cy = this.Size.Height;
|
||||
point1.x = this.Location.X;
|
||||
point1.x = this.Location.X;
|
||||
point1.y = this.Location.Y;
|
||||
nint ptr1 = User32.GetDC(nint.Zero);
|
||||
nint ptr2 = Gdi32.CreateCompatibleDC(ptr1);
|
||||
nint ptr3 = bitmap1.GetHbitmap(Color.FromArgb(0));
|
||||
nint ptr4 = Gdi32.SelectObject(ptr2, ptr3);
|
||||
size1.cx = Size.Width;
|
||||
size1.cy = Size.Height;
|
||||
point1.x = Location.X;
|
||||
point1.x = Location.X;
|
||||
point1.y = Location.Y;
|
||||
point2.x = 0;
|
||||
point2.y = 0;
|
||||
blendfunction1 = new BLENDFUNCTION();
|
||||
blendfunction1.BlendOp = 0;
|
||||
blendfunction1.BlendFlags = 0;
|
||||
blendfunction1.SourceConstantAlpha = this._alpha;
|
||||
blendfunction1.SourceConstantAlpha = _alpha;
|
||||
blendfunction1.AlphaFormat = 1;
|
||||
User32.UpdateLayeredWindow(base.Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
User32.UpdateLayeredWindow(Handle, ptr1, ref point1, ref size1, ptr2, ref point2, 0, ref blendfunction1, 2); //2=ULW_ALPHA
|
||||
Gdi32.SelectObject(ptr2, ptr4);
|
||||
User32.ReleaseDC(IntPtr.Zero, ptr1);
|
||||
User32.ReleaseDC(nint.Zero, ptr1);
|
||||
Gdi32.DeleteObject(ptr3);
|
||||
Gdi32.DeleteDC(ptr2);
|
||||
}
|
||||
@@ -59,25 +59,25 @@ namespace OSD
|
||||
|
||||
public virtual void Show()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
this.CreateWindowOnly();
|
||||
User32.ShowWindow(base.Handle, User32.SW_SHOWNOACTIVATE);
|
||||
if (Handle == nint.Zero) //if handle don't equal to zero - window was created and just hided
|
||||
CreateWindowOnly();
|
||||
User32.ShowWindow(Handle, User32.SW_SHOWNOACTIVATE);
|
||||
}
|
||||
|
||||
|
||||
public virtual void Hide()
|
||||
{
|
||||
if (base.Handle == IntPtr.Zero)
|
||||
if (Handle == nint.Zero)
|
||||
return;
|
||||
User32.ShowWindow(base.Handle, User32.SW_HIDE);
|
||||
this.DestroyHandle();
|
||||
User32.ShowWindow(Handle, User32.SW_HIDE);
|
||||
DestroyHandle();
|
||||
}
|
||||
|
||||
|
||||
public virtual void Close()
|
||||
{
|
||||
this.Hide();
|
||||
this.Dispose();
|
||||
Hide();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CreateWindowOnly()
|
||||
@@ -85,55 +85,55 @@ namespace OSD
|
||||
|
||||
CreateParams params1 = new CreateParams();
|
||||
params1.Caption = "FloatingNativeWindow";
|
||||
int nX = this._location.X;
|
||||
int nY = this._location.Y;
|
||||
Screen screen1 = Screen.FromHandle(base.Handle);
|
||||
if ((nX + this._size.Width) > screen1.Bounds.Width)
|
||||
int nX = _location.X;
|
||||
int nY = _location.Y;
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
if (nX + _size.Width > screen1.Bounds.Width)
|
||||
{
|
||||
nX = screen1.Bounds.Width - this._size.Width;
|
||||
nX = screen1.Bounds.Width - _size.Width;
|
||||
}
|
||||
if ((nY + this._size.Height) > screen1.Bounds.Height)
|
||||
if (nY + _size.Height > screen1.Bounds.Height)
|
||||
{
|
||||
nY = screen1.Bounds.Height - this._size.Height;
|
||||
nY = screen1.Bounds.Height - _size.Height;
|
||||
}
|
||||
this._location = new Point(nX, nY);
|
||||
Size size1 = this._size;
|
||||
Point point1 = this._location;
|
||||
_location = new Point(nX, nY);
|
||||
Size size1 = _size;
|
||||
Point point1 = _location;
|
||||
params1.X = nX;
|
||||
params1.Y = nY;
|
||||
params1.Height = size1.Height;
|
||||
params1.Width = size1.Width;
|
||||
params1.Parent = IntPtr.Zero;
|
||||
params1.Parent = nint.Zero;
|
||||
uint ui = User32.WS_POPUP;
|
||||
params1.Style = (int)ui;
|
||||
params1.ExStyle = User32.WS_EX_TOPMOST | User32.WS_EX_TOOLWINDOW | User32.WS_EX_LAYERED | User32.WS_EX_NOACTIVATE | User32.WS_EX_TRANSPARENT;
|
||||
this.CreateHandle(params1);
|
||||
this.UpdateLayeredWindow();
|
||||
CreateHandle(params1);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected virtual void SetBoundsCore(int x, int y, int width, int height)
|
||||
{
|
||||
if (((this.X != x) || (this.Y != y)) || ((this.Width != width) || (this.Height != height)))
|
||||
if (X != x || Y != y || Width != width || Height != height)
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
int num1 = 20;
|
||||
if ((this.X == x) && (this.Y == y))
|
||||
if (X == x && Y == y)
|
||||
{
|
||||
num1 |= 2;
|
||||
}
|
||||
if ((this.Width == width) && (this.Height == height))
|
||||
if (Width == width && Height == height)
|
||||
{
|
||||
num1 |= 1;
|
||||
}
|
||||
User32.SetWindowPos(base.Handle, IntPtr.Zero, x, y, width, height, (uint)num1);
|
||||
User32.SetWindowPos(Handle, nint.Zero, x, y, width, height, (uint)num1);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Location = new Point(x, y);
|
||||
this.Size = new Size(width, height);
|
||||
Location = new Point(x, y);
|
||||
Size = new Size(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -147,20 +147,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Point Location
|
||||
{
|
||||
get { return this._location; }
|
||||
get { return _location; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(value.X, value.Y, this._size.Width, this._size.Height);
|
||||
SetBoundsCore(value.X, value.Y, _size.Width, _size.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._location = new Point(rect.left, rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_location = new Point(rect.left, rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._location = value;
|
||||
_location = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,20 +169,20 @@ namespace OSD
|
||||
/// </summary>
|
||||
public virtual Size Size
|
||||
{
|
||||
get { return this._size; }
|
||||
get { return _size; }
|
||||
set
|
||||
{
|
||||
if (base.Handle != IntPtr.Zero)
|
||||
if (Handle != nint.Zero)
|
||||
{
|
||||
this.SetBoundsCore(this._location.X, this._location.Y, value.Width, value.Height);
|
||||
SetBoundsCore(_location.X, _location.Y, value.Width, value.Height);
|
||||
RECT rect = new RECT();
|
||||
User32.GetWindowRect(base.Handle, ref rect);
|
||||
this._size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
this.UpdateLayeredWindow();
|
||||
User32.GetWindowRect(Handle, ref rect);
|
||||
_size = new Size(rect.right - rect.left, rect.bottom - rect.top);
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
else
|
||||
{
|
||||
this._size = value;
|
||||
_size = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,10 +191,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Height
|
||||
{
|
||||
get { return this._size.Height; }
|
||||
get { return _size.Height; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(this._size.Width, value);
|
||||
_size = new Size(_size.Width, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -202,10 +202,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Width
|
||||
{
|
||||
get { return this._size.Width; }
|
||||
get { return _size.Width; }
|
||||
set
|
||||
{
|
||||
this._size = new Size(value, this._size.Height);
|
||||
_size = new Size(value, _size.Height);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -213,10 +213,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int X
|
||||
{
|
||||
get { return this._location.X; }
|
||||
get { return _location.X; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(value, this.Location.Y);
|
||||
Location = new Point(value, Location.Y);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -224,10 +224,10 @@ namespace OSD
|
||||
/// </summary>
|
||||
public int Y
|
||||
{
|
||||
get { return this._location.Y; }
|
||||
get { return _location.Y; }
|
||||
set
|
||||
{
|
||||
this.Location = new Point(this.Location.X, value);
|
||||
Location = new Point(Location.X, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -237,7 +237,7 @@ namespace OSD
|
||||
{
|
||||
get
|
||||
{
|
||||
return new Rectangle(new Point(0, 0), this._size);
|
||||
return new Rectangle(new Point(0, 0), _size);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@@ -245,12 +245,12 @@ namespace OSD
|
||||
/// </summary>
|
||||
public byte Alpha
|
||||
{
|
||||
get { return this._alpha; }
|
||||
get { return _alpha; }
|
||||
set
|
||||
{
|
||||
if (this._alpha == value) return;
|
||||
this._alpha = value;
|
||||
this.UpdateLayeredWindow();
|
||||
if (_alpha == value) return;
|
||||
_alpha = value;
|
||||
UpdateLayeredWindow();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -258,15 +258,15 @@ namespace OSD
|
||||
#region IDisposable Members
|
||||
public void Dispose()
|
||||
{
|
||||
this.Dispose(true);
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
{
|
||||
if (!this._disposed)
|
||||
if (!_disposed)
|
||||
{
|
||||
this.DestroyHandle();
|
||||
this._disposed = true;
|
||||
DestroyHandle();
|
||||
_disposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@@ -299,16 +299,16 @@ namespace OSD
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwFlags;
|
||||
public IntPtr hWnd;
|
||||
public nint hWnd;
|
||||
public uint dwHoverTime;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct MSG
|
||||
{
|
||||
public IntPtr hwnd;
|
||||
public nint hwnd;
|
||||
public int message;
|
||||
public IntPtr wParam;
|
||||
public IntPtr lParam;
|
||||
public nint wParam;
|
||||
public nint lParam;
|
||||
public int time;
|
||||
public int pt_x;
|
||||
public int pt_y;
|
||||
@@ -345,69 +345,69 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags);
|
||||
internal static extern bool AnimateWindow(nint hWnd, uint dwTime, uint dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ClientToScreen(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DispatchMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool DrawFocusRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetDC(IntPtr hWnd);
|
||||
internal static extern nint GetDC(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetFocus();
|
||||
internal static extern nint GetFocus();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern ushort GetKeyState(int virtKey);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetParent(IntPtr hWnd);
|
||||
internal static extern nint GetParent(nint hWnd);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern bool GetClientRect(IntPtr hWnd, [In, Out] ref RECT rect);
|
||||
public static extern bool GetClientRect(nint hWnd, [In, Out] ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
|
||||
internal static extern int GetWindowLong(nint hWnd, int nIndex);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr GetWindow(IntPtr hWnd, int cmd);
|
||||
internal static extern nint GetWindow(nint hWnd, int cmd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
|
||||
internal static extern bool GetWindowRect(nint hWnd, ref RECT rect);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool HideCaret(IntPtr hWnd);
|
||||
internal static extern bool HideCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);
|
||||
internal static extern bool InvalidateRect(nint hWnd, ref RECT rect, bool erase);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);
|
||||
internal static extern nint LoadCursor(nint hInstance, uint cursor);
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
public static extern int MapWindowPoints(IntPtr hWndFrom, IntPtr hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
public static extern int MapWindowPoints(nint hWndFrom, nint hWndTo, [In, Out] ref RECT rect, int cPoints);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);
|
||||
internal static extern bool MoveWindow(nint hWnd, int x, int y, int width, int height, bool repaint);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern bool PostMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ReleaseCapture();
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
|
||||
internal static extern int ReleaseDC(nint hWnd, nint hDC);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);
|
||||
internal static extern bool ScreenToClient(nint hWnd, ref POINT pt);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
|
||||
internal static extern uint SendMessage(nint hWnd, int Msg, uint wParam, uint lParam);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetCursor(IntPtr hCursor);
|
||||
internal static extern nint SetCursor(nint hCursor);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SetFocus(IntPtr hWnd);
|
||||
internal static extern nint SetFocus(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowLong(IntPtr hWnd, int nIndex, int newLong);
|
||||
internal static extern int SetWindowLong(nint hWnd, int nIndex, int newLong);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
internal static extern int SetWindowPos(nint hWnd, nint hWndAfter, int X, int Y, int Width, int Height, uint flags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);
|
||||
internal static extern bool SetWindowRgn(nint hWnd, nint hRgn, bool redraw);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool ShowCaret(IntPtr hWnd);
|
||||
internal static extern bool ShowCaret(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SetCapture(IntPtr hWnd);
|
||||
internal static extern bool SetCapture(nint hWnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int ShowWindow(IntPtr hWnd, short cmdShow);
|
||||
internal static extern int ShowWindow(nint hWnd, short cmdShow);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool SystemParametersInfo(uint uiAction, uint uiParam, ref int bRetValue, uint fWinINI);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
@@ -415,9 +415,9 @@ namespace OSD
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool TranslateMessage(ref MSG msg);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
internal static extern bool UpdateLayeredWindow(nint hwnd, nint hdcDst, ref POINT pptDst, ref SIZE psize, nint hdcSrc, ref POINT pprSrc, int crKey, ref BLENDFUNCTION pblend, int dwFlags);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool UpdateWindow(IntPtr hwnd);
|
||||
internal static extern bool UpdateWindow(nint hwnd);
|
||||
[DllImport("User32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool WaitMessage();
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
|
||||
@@ -431,25 +431,25 @@ namespace OSD
|
||||
{
|
||||
}
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int CombineRgn(IntPtr dest, IntPtr src1, IntPtr src2, int flags);
|
||||
internal static extern int CombineRgn(nint dest, nint src1, nint src2, int flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
internal static extern nint CreateBrushIndirect(ref LOGBRUSH brush);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateCompatibleDC(IntPtr hDC);
|
||||
internal static extern nint CreateCompatibleDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr CreateRectRgnIndirect(ref RECT rect);
|
||||
internal static extern nint CreateRectRgnIndirect(ref RECT rect);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool DeleteDC(IntPtr hDC);
|
||||
internal static extern bool DeleteDC(nint hDC);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr DeleteObject(IntPtr hObject);
|
||||
internal static extern nint DeleteObject(nint hObject);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int GetClipBox(IntPtr hDC, ref RECT rectBox);
|
||||
internal static extern int GetClipBox(nint hDC, ref RECT rectBox);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern bool PatBlt(IntPtr hDC, int x, int y, int width, int height, uint flags);
|
||||
internal static extern bool PatBlt(nint hDC, int x, int y, int width, int height, uint flags);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern int SelectClipRgn(IntPtr hDC, IntPtr hRgn);
|
||||
internal static extern int SelectClipRgn(nint hDC, nint hRgn);
|
||||
[DllImport("gdi32.dll", CharSet = CharSet.Auto)]
|
||||
internal static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
|
||||
internal static extern nint SelectObject(nint hDC, nint hObject);
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LOGBRUSH
|
||||
61
app/Helpers/OptimizationService.cs
Normal file
61
app/Helpers/OptimizationService.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class OptimizationService
|
||||
{
|
||||
|
||||
static List<string> services = new() {
|
||||
"ArmouryCrateControlInterface",
|
||||
"ASUSOptimization",
|
||||
"AsusAppService",
|
||||
"ASUSLinkNear",
|
||||
"ASUSLinkRemote",
|
||||
"ASUSSoftwareManager",
|
||||
"ASUSSwitch",
|
||||
"ASUSSystemAnalysis",
|
||||
"ASUSSystemDiagnosis",
|
||||
"AsusCertService"
|
||||
};
|
||||
|
||||
public static bool IsRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOptimization").Count() > 0;
|
||||
}
|
||||
|
||||
public static bool IsOSDRunning()
|
||||
{
|
||||
return Process.GetProcessesByName("AsusOSD").Count() > 0;
|
||||
}
|
||||
|
||||
|
||||
public static int GetRunningCount()
|
||||
{
|
||||
int count = 0;
|
||||
foreach (string service in services)
|
||||
{
|
||||
if (Process.GetProcessesByName(service).Count() > 0) count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
public static void StopAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StopDisableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartAsusServices()
|
||||
{
|
||||
foreach (string service in services)
|
||||
{
|
||||
ProcessHelper.StartEnableService(service);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
147
app/Helpers/ProcessHelper.cs
Normal file
147
app/Helpers/ProcessHelper.cs
Normal file
@@ -0,0 +1,147 @@
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
public static class ProcessHelper
|
||||
{
|
||||
private static long lastAdmin;
|
||||
|
||||
public static void CheckAlreadyRunning()
|
||||
{
|
||||
Process currentProcess = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
|
||||
|
||||
if (processes.Length > 1)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
if (process.Id != currentProcess.Id)
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsUserAdministrator()
|
||||
{
|
||||
WindowsIdentity identity = WindowsIdentity.GetCurrent();
|
||||
WindowsPrincipal principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
public static void RunAsAdmin(string? param = null)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAdmin) < 2000) return;
|
||||
lastAdmin = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
// Check if the current user is an administrator
|
||||
if (!IsUserAdministrator())
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = Application.ExecutablePath;
|
||||
startInfo.Arguments = param;
|
||||
startInfo.Verb = "runas";
|
||||
try
|
||||
{
|
||||
Process.Start(startInfo);
|
||||
Application.Exit();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KillByName(string name)
|
||||
{
|
||||
foreach (var process in Process.GetProcessesByName(name))
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void KillByProcess(Process process)
|
||||
{
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
Logger.WriteLine($"Stopped: {process.ProcessName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine($"Failed to stop: {process.ProcessName} {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public static void StopDisableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Get-Service -Name \"{serviceName}\" | Stop-Service -Force -PassThru | Set-Service -StartupType Disabled";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartEnableService(string serviceName)
|
||||
{
|
||||
try
|
||||
{
|
||||
string script = $"Set-Service -Name \"{serviceName}\" -Status running -StartupType Automatic";
|
||||
Logger.WriteLine(script);
|
||||
RunCMD("powershell", script);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static void RunCMD(string name, string args)
|
||||
{
|
||||
var cmd = new Process();
|
||||
cmd.StartInfo.UseShellExecute = false;
|
||||
cmd.StartInfo.CreateNoWindow = true;
|
||||
cmd.StartInfo.RedirectStandardOutput = true;
|
||||
cmd.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
cmd.StartInfo.FileName = name;
|
||||
cmd.StartInfo.Arguments = args;
|
||||
cmd.Start();
|
||||
|
||||
Logger.WriteLine(args);
|
||||
|
||||
string result = cmd.StandardOutput.ReadToEnd().Replace(Environment.NewLine, " ").Trim(' ');
|
||||
|
||||
Logger.WriteLine(result);
|
||||
|
||||
cmd.WaitForExit();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
104
app/Helpers/Startup.cs
Normal file
104
app/Helpers/Startup.cs
Normal file
@@ -0,0 +1,104 @@
|
||||
using GHelper.Helpers;
|
||||
using Microsoft.Win32.TaskScheduler;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Principal;
|
||||
|
||||
public class Startup
|
||||
{
|
||||
|
||||
static string taskName = "GHelper";
|
||||
|
||||
public static bool IsScheduled()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
return (taskService.RootFolder.AllTasks.Any(t => t.Name == taskName));
|
||||
}
|
||||
|
||||
public static void ReScheduleAdmin()
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator() && IsScheduled())
|
||||
{
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
|
||||
public static void StartupCheck()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
{
|
||||
var task = taskService.RootFolder.AllTasks.FirstOrDefault(t => t.Name == taskName);
|
||||
if (task != null)
|
||||
{
|
||||
string strExeFilePath = Application.ExecutablePath.Trim();
|
||||
string action = task.Definition.Actions.FirstOrDefault()!.ToString().Trim();
|
||||
if (!strExeFilePath.Equals(action, StringComparison.OrdinalIgnoreCase) && !File.Exists(action))
|
||||
{
|
||||
Logger.WriteLine("File doesn't exist: " + action);
|
||||
Logger.WriteLine("Rescheduling to: " + strExeFilePath);
|
||||
UnSchedule();
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Schedule()
|
||||
{
|
||||
|
||||
string strExeFilePath = Application.ExecutablePath;
|
||||
|
||||
if (strExeFilePath is null) return;
|
||||
|
||||
var userId = WindowsIdentity.GetCurrent().Name;
|
||||
|
||||
using (TaskDefinition td = TaskService.Instance.NewTask())
|
||||
{
|
||||
|
||||
td.RegistrationInfo.Description = "G-Helper Auto Start";
|
||||
td.Triggers.Add(new LogonTrigger { UserId = userId, Delay = TimeSpan.FromSeconds(1) });
|
||||
td.Actions.Add(strExeFilePath);
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
td.Principal.RunLevel = TaskRunLevel.Highest;
|
||||
|
||||
td.Settings.StopIfGoingOnBatteries = false;
|
||||
td.Settings.DisallowStartIfOnBatteries = false;
|
||||
td.Settings.ExecutionTimeLimit = TimeSpan.Zero;
|
||||
|
||||
Debug.WriteLine(strExeFilePath);
|
||||
Debug.WriteLine(userId);
|
||||
|
||||
try
|
||||
{
|
||||
TaskService.Instance.RootFolder.RegisterTaskDefinition(taskName, td);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't create a start up task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void UnSchedule()
|
||||
{
|
||||
using (TaskService taskService = new TaskService())
|
||||
{
|
||||
try
|
||||
{
|
||||
taskService.RootFolder.DeleteTask(taskName);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
MessageBox.Show("Can't remove task. Try running Task Scheduler by hand and manually deleting GHelper task if it exists there.", "Scheduler Error", MessageBoxButtons.OK);
|
||||
else
|
||||
ProcessHelper.RunAsAdmin();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
166
app/Helpers/ToastForm.cs
Normal file
166
app/Helpers/ToastForm.cs
Normal file
@@ -0,0 +1,166 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
|
||||
namespace GHelper.Helpers
|
||||
{
|
||||
|
||||
static class Drawing
|
||||
{
|
||||
|
||||
public static GraphicsPath RoundedRect(Rectangle bounds, int radius)
|
||||
{
|
||||
int diameter = radius * 2;
|
||||
Size size = new Size(diameter, diameter);
|
||||
Rectangle arc = new Rectangle(bounds.Location, size);
|
||||
GraphicsPath path = new GraphicsPath();
|
||||
|
||||
if (radius == 0)
|
||||
{
|
||||
path.AddRectangle(bounds);
|
||||
return path;
|
||||
}
|
||||
|
||||
path.AddArc(arc, 180, 90);
|
||||
arc.X = bounds.Right - diameter;
|
||||
path.AddArc(arc, 270, 90);
|
||||
arc.Y = bounds.Bottom - diameter;
|
||||
path.AddArc(arc, 0, 90);
|
||||
arc.X = bounds.Left;
|
||||
path.AddArc(arc, 90, 90);
|
||||
path.CloseFigure();
|
||||
return path;
|
||||
}
|
||||
|
||||
public static void FillRoundedRectangle(this Graphics graphics, Brush brush, Rectangle bounds, int cornerRadius)
|
||||
{
|
||||
using (GraphicsPath path = RoundedRect(bounds, cornerRadius))
|
||||
{
|
||||
graphics.FillPath(brush, path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum ToastIcon
|
||||
{
|
||||
BrightnessUp,
|
||||
BrightnessDown,
|
||||
BacklightUp,
|
||||
BacklightDown,
|
||||
Touchpad,
|
||||
Microphone,
|
||||
MicrophoneMute,
|
||||
FnLock,
|
||||
Battery,
|
||||
Charger
|
||||
}
|
||||
|
||||
public class ToastForm : OSDNativeForm
|
||||
{
|
||||
|
||||
protected static string toastText = "Balanced";
|
||||
protected static ToastIcon? toastIcon = null;
|
||||
|
||||
protected static System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer();
|
||||
|
||||
public ToastForm()
|
||||
{
|
||||
timer.Tick += timer_Tick;
|
||||
timer.Enabled = false;
|
||||
timer.Interval = 2000;
|
||||
}
|
||||
|
||||
protected override void PerformPaint(PaintEventArgs e)
|
||||
{
|
||||
Brush brush = new SolidBrush(Color.FromArgb(150, Color.Black));
|
||||
e.Graphics.FillRoundedRectangle(brush, Bound, 10);
|
||||
|
||||
StringFormat format = new StringFormat();
|
||||
format.LineAlignment = StringAlignment.Center;
|
||||
format.Alignment = StringAlignment.Center;
|
||||
|
||||
Bitmap? icon = null;
|
||||
|
||||
switch (toastIcon)
|
||||
{
|
||||
case ToastIcon.BrightnessUp:
|
||||
icon = Properties.Resources.brightness_up;
|
||||
break;
|
||||
case ToastIcon.BrightnessDown:
|
||||
icon = Properties.Resources.brightness_down;
|
||||
break;
|
||||
case ToastIcon.BacklightUp:
|
||||
icon = Properties.Resources.backlight_up;
|
||||
break;
|
||||
case ToastIcon.BacklightDown:
|
||||
icon = Properties.Resources.backlight_down;
|
||||
break;
|
||||
case ToastIcon.Microphone:
|
||||
icon = Properties.Resources.icons8_microphone_96;
|
||||
break;
|
||||
case ToastIcon.MicrophoneMute:
|
||||
icon = Properties.Resources.icons8_mute_unmute_96;
|
||||
break;
|
||||
case ToastIcon.Touchpad:
|
||||
icon = Properties.Resources.icons8_touchpad_96;
|
||||
break;
|
||||
case ToastIcon.FnLock:
|
||||
icon = Properties.Resources.icons8_function;
|
||||
break;
|
||||
case ToastIcon.Battery:
|
||||
icon = Properties.Resources.icons8_charged_battery_96;
|
||||
break;
|
||||
case ToastIcon.Charger:
|
||||
icon = Properties.Resources.icons8_charging_battery_96;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
int shiftX = 0;
|
||||
|
||||
if (icon is not null)
|
||||
{
|
||||
e.Graphics.DrawImage(icon, 18, 18, 64, 64);
|
||||
shiftX = 40;
|
||||
}
|
||||
|
||||
e.Graphics.DrawString(toastText,
|
||||
new Font("Segoe UI", 36f, FontStyle.Bold, GraphicsUnit.Pixel),
|
||||
new SolidBrush(Color.White),
|
||||
new PointF(Bound.Width / 2 + shiftX, Bound.Height / 2),
|
||||
format);
|
||||
|
||||
}
|
||||
|
||||
public void RunToast(string text, ToastIcon? icon = null)
|
||||
{
|
||||
|
||||
if (AppConfig.Is("disable_osd")) return;
|
||||
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
//Hide();
|
||||
timer.Stop();
|
||||
|
||||
toastText = text;
|
||||
toastIcon = icon;
|
||||
|
||||
Screen screen1 = Screen.FromHandle(Handle);
|
||||
|
||||
Width = Math.Max(300, 100 + toastText.Length * 22);
|
||||
Height = 100;
|
||||
X = (screen1.Bounds.Width - Width) / 2;
|
||||
Y = screen1.Bounds.Height - 300 - Height;
|
||||
|
||||
Show();
|
||||
timer.Start();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void timer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
//Debug.WriteLine("Toast end");
|
||||
Hide();
|
||||
timer.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
809
app/Input/InputDispatcher.cs
Normal file
809
app/Input/InputDispatcher.cs
Normal file
@@ -0,0 +1,809 @@
|
||||
using GHelper.Display;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Mode;
|
||||
using GHelper.USB;
|
||||
using Microsoft.Win32;
|
||||
using System.Diagnostics;
|
||||
using System.Management;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
|
||||
public class InputDispatcher
|
||||
{
|
||||
System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
public static bool backlightActivity = true;
|
||||
|
||||
public static Keys keyProfile = Keys.F5;
|
||||
public static Keys keyApp = Keys.F12;
|
||||
|
||||
static ModeControl modeControl = Program.modeControl;
|
||||
static ScreenControl screenControl = new ScreenControl();
|
||||
|
||||
static bool isTUF = AppConfig.IsTUF();
|
||||
|
||||
KeyboardListener listener;
|
||||
KeyboardHook hook = new KeyboardHook();
|
||||
|
||||
public InputDispatcher()
|
||||
{
|
||||
|
||||
byte[] result = Program.acpi.DeviceInit();
|
||||
Debug.WriteLine($"Init: {BitConverter.ToString(result)}");
|
||||
|
||||
Program.acpi.SubscribeToEvents(WatcherEventArrived);
|
||||
//Task.Run(Program.acpi.RunListener);
|
||||
|
||||
hook.KeyPressed += new EventHandler<KeyPressedEventArgs>(KeyPressed);
|
||||
|
||||
RegisterKeys();
|
||||
|
||||
timer.Elapsed += Timer_Elapsed;
|
||||
|
||||
}
|
||||
|
||||
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
if (GetBacklight() == 0) return;
|
||||
|
||||
TimeSpan iddle = NativeMethods.GetIdleTime();
|
||||
int kb_timeout;
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online)
|
||||
kb_timeout = AppConfig.Get("keyboard_ac_timeout", 0);
|
||||
else
|
||||
kb_timeout = AppConfig.Get("keyboard_timeout", 60);
|
||||
|
||||
if (kb_timeout == 0) return;
|
||||
|
||||
if (backlightActivity && iddle.TotalSeconds > kb_timeout)
|
||||
{
|
||||
backlightActivity = false;
|
||||
Aura.ApplyBrightness(0, "Timeout");
|
||||
}
|
||||
|
||||
if (!backlightActivity && iddle.TotalSeconds < kb_timeout)
|
||||
{
|
||||
backlightActivity = true;
|
||||
SetBacklightAuto();
|
||||
}
|
||||
|
||||
//Logger.WriteLine("Iddle: " + iddle.TotalSeconds);
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
if (listener is not null) listener.Dispose();
|
||||
|
||||
Program.acpi.DeviceInit();
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
listener = new KeyboardListener(HandleEvent);
|
||||
else
|
||||
Logger.WriteLine("Optimization service is running");
|
||||
|
||||
InitBacklightTimer();
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook")) Program.acpi.DeviceSet(AsusACPI.FnLock, AppConfig.Is("fn_lock") ? 1 : 0, "FnLock");
|
||||
|
||||
}
|
||||
|
||||
public void InitBacklightTimer()
|
||||
{
|
||||
timer.Enabled = AppConfig.Get("keyboard_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online ||
|
||||
AppConfig.Get("keyboard_ac_timeout") > 0 && SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void RegisterKeys()
|
||||
{
|
||||
hook.UnregisterAll();
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
if (AppConfig.Get("keybind_profile") != -1) keyProfile = (Keys)AppConfig.Get("keybind_profile");
|
||||
if (AppConfig.Get("keybind_app") != -1) keyApp = (Keys)AppConfig.Get("keybind_app");
|
||||
|
||||
string actionM1 = AppConfig.GetString("m1");
|
||||
string actionM2 = AppConfig.GetString("m2");
|
||||
|
||||
if (keyProfile != Keys.None)
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyProfile);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, keyProfile);
|
||||
}
|
||||
|
||||
if (keyApp != Keys.None) hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, keyApp);
|
||||
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F14);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control | ModifierKeys.Alt, Keys.F15);
|
||||
|
||||
if (!AppConfig.Is("skip_hotkeys"))
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Control, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeDown);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift, Keys.VolumeUp);
|
||||
hook.RegisterHotKey(ModifierKeys.Shift | ModifierKeys.Control, Keys.F20);
|
||||
}
|
||||
|
||||
if (!AppConfig.IsZ13() && !AppConfig.IsAlly())
|
||||
{
|
||||
if (actionM1 is not null && actionM1.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeDown);
|
||||
if (actionM2 is not null && actionM2.Length > 0) hook.RegisterHotKey(ModifierKeys.None, Keys.VolumeUp);
|
||||
}
|
||||
|
||||
// FN-Lock group
|
||||
|
||||
if (AppConfig.Is("fn_lock") && !AppConfig.ContainsModel("VivoBook"))
|
||||
for (Keys i = Keys.F1; i <= Keys.F11; i++) hook.RegisterHotKey(ModifierKeys.None, i);
|
||||
|
||||
// Arrow-lock group
|
||||
if (AppConfig.Is("arrow_lock") && AppConfig.IsDUO())
|
||||
{
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Left);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Right);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Up);
|
||||
hook.RegisterHotKey(ModifierKeys.None, Keys.Down);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static int[] ParseHexValues(string input)
|
||||
{
|
||||
string pattern = @"\b(0x[0-9A-Fa-f]{1,2}|[0-9A-Fa-f]{1,2})\b";
|
||||
|
||||
if (!Regex.IsMatch(input, $"^{pattern}(\\s+{pattern})*$")) return new int[0];
|
||||
|
||||
MatchCollection matches = Regex.Matches(input, pattern);
|
||||
|
||||
int[] hexValues = new int[matches.Count];
|
||||
|
||||
for (int i = 0; i < matches.Count; i++)
|
||||
{
|
||||
string hexValueStr = matches[i].Value;
|
||||
int hexValue = int.Parse(hexValueStr.StartsWith("0x", StringComparison.OrdinalIgnoreCase)
|
||||
? hexValueStr.Substring(2)
|
||||
: hexValueStr, System.Globalization.NumberStyles.HexNumber);
|
||||
|
||||
hexValues[i] = hexValue;
|
||||
}
|
||||
|
||||
return hexValues;
|
||||
}
|
||||
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = AppConfig.GetString(configKey + "_custom");
|
||||
int[] hexKeys = new int[0];
|
||||
|
||||
try
|
||||
{
|
||||
hexKeys = ParseHexValues(command);
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
switch (hexKeys.Length)
|
||||
{
|
||||
case 1:
|
||||
KeyboardHook.KeyPress((Keys)hexKeys[0]);
|
||||
break;
|
||||
case 2:
|
||||
KeyboardHook.KeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1]);
|
||||
break;
|
||||
case 3:
|
||||
KeyboardHook.KeyKeyKeyPress((Keys)hexKeys[0], (Keys)hexKeys[1], (Keys)hexKeys[2]);
|
||||
break;
|
||||
default:
|
||||
LaunchProcess(command);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void SetBrightness(int delta)
|
||||
{
|
||||
int brightness = -1;
|
||||
|
||||
if (isTUF) brightness = ScreenBrightness.Get();
|
||||
if (AppConfig.SwappedBrightness()) delta = -delta;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, delta > 0 ? AsusACPI.Brightness_Up : AsusACPI.Brightness_Down, "Brightness");
|
||||
|
||||
if (isTUF)
|
||||
{
|
||||
if (AppConfig.SwappedBrightness()) return;
|
||||
if (delta < 0 && brightness <= 0) return;
|
||||
if (delta > 0 && brightness >= 100) return;
|
||||
|
||||
Thread.Sleep(100);
|
||||
if (brightness == ScreenBrightness.Get())
|
||||
Program.toast.RunToast(ScreenBrightness.Adjust(delta) + "%", (delta < 0) ? ToastIcon.BrightnessDown : ToastIcon.BrightnessUp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void KeyPressed(object sender, KeyPressedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Modifier == ModifierKeys.None)
|
||||
{
|
||||
Logger.WriteLine(e.Key.ToString());
|
||||
|
||||
if (AppConfig.NoMKeys())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.VolumeDown);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.VolumeUp);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.IsZ13() || AppConfig.IsDUO())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F11:
|
||||
HandleEvent(199);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (AppConfig.NoAura())
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F2:
|
||||
KeyboardHook.KeyPress(Keys.MediaPreviousTrack);
|
||||
return;
|
||||
case Keys.F3:
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
return;
|
||||
case Keys.F4:
|
||||
KeyboardHook.KeyPress(Keys.MediaNextTrack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F1:
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case Keys.F2:
|
||||
SetBacklight(-1, true);
|
||||
break;
|
||||
case Keys.F3:
|
||||
SetBacklight(1, true);
|
||||
break;
|
||||
case Keys.F4:
|
||||
KeyProcess("fnf4");
|
||||
break;
|
||||
case Keys.F5:
|
||||
KeyProcess("fnf5");
|
||||
break;
|
||||
case Keys.F6:
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case Keys.F7:
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.F8:
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case Keys.F9:
|
||||
KeyboardHook.KeyKeyPress(Keys.LWin, Keys.P);
|
||||
break;
|
||||
case Keys.F10:
|
||||
ToggleTouchpadEvent(true);
|
||||
break;
|
||||
case Keys.F11:
|
||||
SleepEvent();
|
||||
break;
|
||||
case Keys.VolumeDown:
|
||||
KeyProcess("m1");
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
KeyProcess("m2");
|
||||
break;
|
||||
case Keys.Left:
|
||||
KeyboardHook.KeyPress(Keys.Home);
|
||||
break;
|
||||
case Keys.Right:
|
||||
KeyboardHook.KeyPress(Keys.End);
|
||||
break;
|
||||
case Keys.Up:
|
||||
KeyboardHook.KeyPress(Keys.PageUp);
|
||||
break;
|
||||
case Keys.Down:
|
||||
KeyboardHook.KeyPress(Keys.PageDown);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode();
|
||||
if (e.Key == keyApp) Program.SettingsToggle();
|
||||
if (e.Key == Keys.F20) KeyProcess("m3");
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control | ModifierKeys.Shift | ModifierKeys.Alt))
|
||||
{
|
||||
if (e.Key == keyProfile) modeControl.CyclePerformanceMode(true);
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.F14:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeEco);
|
||||
break;
|
||||
case Keys.F15:
|
||||
Program.settingsForm.gpuControl.SetGPUMode(AsusACPI.GPUModeStandard);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Control))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Screen brightness down on CTRL+VolDown
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Screen brightness up on CTRL+VolUp
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.Modifier == (ModifierKeys.Shift))
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Keys.VolumeDown:
|
||||
// Keyboard backlight down on SHIFT+VolDown
|
||||
SetBacklight(-1);
|
||||
break;
|
||||
case Keys.VolumeUp:
|
||||
// Keyboard backlight up on SHIFT+VolUp
|
||||
SetBacklight(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = AppConfig.GetString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "ghelper";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
if (name == "fnf5")
|
||||
action = "performance";
|
||||
if (name == "m3" && !OptimizationService.IsRunning())
|
||||
action = "micmute";
|
||||
if (name == "fnc")
|
||||
action = "fnlock";
|
||||
if (name == "fne")
|
||||
action = "calculator";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
KeyboardHook.KeyPress(Keys.VolumeMute);
|
||||
break;
|
||||
case "play":
|
||||
KeyboardHook.KeyPress(Keys.MediaPlayPause);
|
||||
break;
|
||||
case "screenshot":
|
||||
KeyboardHook.KeyPress(Keys.Snapshot);
|
||||
break;
|
||||
case "screen":
|
||||
Logger.WriteLine("Screen off toggle");
|
||||
NativeMethods.TurnOffScreen();
|
||||
break;
|
||||
case "miniled":
|
||||
if (ScreenCCD.GetHDRStatus()) return;
|
||||
int miniled = screenControl.ToogleMiniled();
|
||||
Program.toast.RunToast(miniled == 1 ? "Multi-Zone" : "Single-Zone", miniled == 1 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
break;
|
||||
case "aura":
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
break;
|
||||
case "ghelper":
|
||||
try
|
||||
{
|
||||
Program.settingsForm.BeginInvoke(delegate
|
||||
{
|
||||
Program.SettingsToggle();
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine(ex);
|
||||
}
|
||||
break;
|
||||
case "fnlock":
|
||||
ToggleFnLock();
|
||||
break;
|
||||
case "micmute":
|
||||
bool muteStatus = Audio.ToggleMute();
|
||||
Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
|
||||
if (AppConfig.IsVivobook()) Program.acpi.DeviceSet(AsusACPI.MICMUTE_LED, muteStatus ? 1 : 0, "MicmuteLed");
|
||||
break;
|
||||
case "brightness_up":
|
||||
SetBrightness(+10);
|
||||
break;
|
||||
case "brightness_down":
|
||||
SetBrightness(-10);
|
||||
break;
|
||||
case "screenpad_up":
|
||||
SetScreenpad(10);
|
||||
break;
|
||||
case "screenpad_down":
|
||||
SetScreenpad(-10);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
case "calculator":
|
||||
LaunchProcess("calc");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static bool GetTouchpadState()
|
||||
{
|
||||
using (var key = Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\PrecisionTouchPad\Status", false))
|
||||
{
|
||||
Logger.WriteLine("Touchpad status:" + key?.GetValue("Enabled")?.ToString());
|
||||
return key?.GetValue("Enabled")?.ToString() == "1";
|
||||
}
|
||||
}
|
||||
|
||||
static void ToggleTouchpadEvent(bool hotkey = false)
|
||||
{
|
||||
if (hotkey || !AppConfig.IsHardwareTouchpadToggle()) ToggleTouchpad();
|
||||
Thread.Sleep(200);
|
||||
Program.toast.RunToast(GetTouchpadState() ? "On" : "Off", ToastIcon.Touchpad);
|
||||
}
|
||||
|
||||
static void ToggleTouchpad()
|
||||
{
|
||||
KeyboardHook.KeyKeyKeyPress(Keys.LWin, Keys.LControlKey, Keys.F24, 50);
|
||||
}
|
||||
|
||||
static void SleepEvent()
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.KB_Sleep, "Sleep");
|
||||
}
|
||||
|
||||
public static void ToggleArrowLock()
|
||||
{
|
||||
int arLock = AppConfig.Is("arrow_lock") ? 0 : 1;
|
||||
AppConfig.Set("arrow_lock", arLock);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void ToggleFnLock()
|
||||
{
|
||||
int fnLock = AppConfig.Is("fn_lock") ? 0 : 1;
|
||||
AppConfig.Set("fn_lock", fnLock);
|
||||
|
||||
if (AppConfig.ContainsModel("VivoBook"))
|
||||
Program.acpi.DeviceSet(AsusACPI.FnLock, fnLock == 1 ? 1 : 0, "FnLock");
|
||||
else
|
||||
Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
|
||||
|
||||
Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
|
||||
|
||||
Program.toast.RunToast("Fn-Lock " + (fnLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
|
||||
}
|
||||
|
||||
public static void TabletMode()
|
||||
{
|
||||
if (AppConfig.Is("disable_tablet")) return;
|
||||
|
||||
bool touchpadState = GetTouchpadState();
|
||||
bool tabletState = Program.acpi.DeviceGet(AsusACPI.TabletState) > 0;
|
||||
|
||||
Logger.WriteLine("Tablet: " + tabletState + " Touchpad: " + touchpadState);
|
||||
|
||||
if (tabletState && touchpadState || !tabletState && !touchpadState) ToggleTouchpad();
|
||||
|
||||
}
|
||||
|
||||
static void HandleEvent(int EventID)
|
||||
{
|
||||
// The ROG Ally uses different M-key codes.
|
||||
// We'll special-case the translation of those.
|
||||
if (AppConfig.IsAlly())
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
|
||||
// This is both the M1 and M2 keys.
|
||||
// There's a way to differentiate, apparently, but it isn't over USB or any other obvious protocol.
|
||||
case 165:
|
||||
KeyProcess("paddle");
|
||||
return;
|
||||
// The Command Center ("play-looking") button below the select key.
|
||||
case 166:
|
||||
KeyProcess("cc");
|
||||
return;
|
||||
// The M4/ROG key.
|
||||
case 56:
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
// All other devices seem to use the same HID key-codes,
|
||||
// so we can process them all the same.
|
||||
else
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 55: // Arconym
|
||||
KeyProcess("m6");
|
||||
return;
|
||||
case 136: // FN + F12
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Airplane, "Airplane");
|
||||
return;
|
||||
case 181: // FN + Numpad Enter
|
||||
KeyProcess("fne");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
modeControl.CyclePerformanceMode(Control.ModifierKeys == Keys.Shift);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
case 178: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
case 158: // Fn + C
|
||||
KeyProcess("fnc");
|
||||
return;
|
||||
case 78: // Fn + ESC
|
||||
ToggleFnLock();
|
||||
return;
|
||||
case 75: // Fn + ESC
|
||||
ToggleArrowLock();
|
||||
return;
|
||||
case 189: // Tablet mode
|
||||
TabletMode();
|
||||
return;
|
||||
case 197: // FN+F2
|
||||
SetBacklight(-1);
|
||||
return;
|
||||
case 196: // FN+F3
|
||||
SetBacklight(1);
|
||||
return;
|
||||
case 199: // ON Z13 - FN+F11 - cycles backlight
|
||||
SetBacklight(4);
|
||||
return;
|
||||
case 51: // Fn+F6 on old TUFs
|
||||
case 53: // Fn+F6 on GA-502DU model
|
||||
NativeMethods.TurnOffScreen();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsRunning())
|
||||
HandleOptimizationEvent(EventID);
|
||||
|
||||
}
|
||||
|
||||
// Asus Optimization service Events
|
||||
static void HandleOptimizationEvent(int EventID)
|
||||
{
|
||||
switch (EventID)
|
||||
{
|
||||
case 16: // FN+F7
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(-10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, -1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Down, "Brightness");
|
||||
break;
|
||||
case 32: // FN+F8
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
{
|
||||
if (AppConfig.IsDUO()) SetScreenpad(10);
|
||||
else Program.settingsForm.BeginInvoke(Program.settingsForm.CycleMatrix, 1);
|
||||
}
|
||||
else
|
||||
Program.acpi.DeviceSet(AsusACPI.UniversalControl, AsusACPI.Brightness_Up, "Brightness");
|
||||
break;
|
||||
case 107: // FN+F10
|
||||
ToggleTouchpadEvent();
|
||||
break;
|
||||
case 108: // FN+F11
|
||||
SleepEvent();
|
||||
break;
|
||||
case 106: // Screenpad button on DUO
|
||||
if (Control.ModifierKeys == Keys.Shift)
|
||||
ToggleScreenpad();
|
||||
else
|
||||
SetScreenpad(100);
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetBacklight()
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight;
|
||||
|
||||
//backlight = onBattery ? Math.Min(backlight_battery, backlight_power) : Math.Max(backlight_battery, backlight_power);
|
||||
backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
return Math.Max(Math.Min(3, backlight), 0);
|
||||
}
|
||||
|
||||
public static void SetBacklightAuto(bool init = false)
|
||||
{
|
||||
if (init) Aura.Init();
|
||||
Aura.ApplyBrightness(GetBacklight(), "Auto", init);
|
||||
}
|
||||
|
||||
public static void SetBacklight(int delta, bool force = false)
|
||||
{
|
||||
int backlight_power = AppConfig.Get("keyboard_brightness", 1);
|
||||
int backlight_battery = AppConfig.Get("keyboard_brightness_ac", 1);
|
||||
bool onBattery = SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online;
|
||||
|
||||
int backlight = onBattery ? backlight_battery : backlight_power;
|
||||
|
||||
if (delta >= 4)
|
||||
backlight = ++backlight % 4;
|
||||
else
|
||||
backlight = Math.Max(Math.Min(3, backlight + delta), 0);
|
||||
|
||||
if (onBattery)
|
||||
AppConfig.Set("keyboard_brightness_ac", backlight);
|
||||
else
|
||||
AppConfig.Set("keyboard_brightness", backlight);
|
||||
|
||||
if (force || !OptimizationService.IsRunning())
|
||||
{
|
||||
Aura.ApplyBrightness(backlight, "HotKey");
|
||||
}
|
||||
|
||||
if (!OptimizationService.IsOSDRunning())
|
||||
{
|
||||
string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
|
||||
Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void ToggleScreenpad()
|
||||
{
|
||||
int toggle = AppConfig.Is("screenpad_toggle") ? 0 : 1;
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, toggle, "ScreenpadToggle");
|
||||
AppConfig.Set("screenpad_toggle", toggle);
|
||||
Program.toast.RunToast($"Screen Pad " + (toggle == 1 ? "On" : "Off"), toggle > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
}
|
||||
|
||||
|
||||
public static void SetScreenpad(int delta)
|
||||
{
|
||||
int brightness = AppConfig.Get("screenpad", 100);
|
||||
|
||||
if (delta == 100)
|
||||
{
|
||||
if (brightness < 0) brightness = 100;
|
||||
else if (brightness >= 100) brightness = 0;
|
||||
else brightness = -10;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
brightness = Math.Max(Math.Min(100, brightness + delta), -10);
|
||||
}
|
||||
|
||||
AppConfig.Set("screenpad", brightness);
|
||||
|
||||
if (brightness >= 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 1, "ScreenpadOn");
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.ScreenPadBrightness, Math.Max(brightness * 255 / 100, 0), "Screenpad");
|
||||
|
||||
if (brightness < 0) Program.acpi.DeviceSet(AsusACPI.ScreenPadToggle, 0, "ScreenpadOff");
|
||||
|
||||
string toast;
|
||||
|
||||
if (brightness < 0) toast = "Off";
|
||||
else if (brightness == 0) toast = "Hidden";
|
||||
else toast = brightness.ToString() + "%";
|
||||
|
||||
Program.toast.RunToast($"Screen Pad {toast}", delta > 0 ? ToastIcon.BrightnessUp : ToastIcon.BrightnessDown);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
//string executable = command.Split(' ')[0];
|
||||
//string arguments = command.Substring(executable.Length).Trim();
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo("cmd", "/C " + command);
|
||||
|
||||
startInfo.RedirectStandardOutput = true;
|
||||
startInfo.RedirectStandardError = true;
|
||||
startInfo.UseShellExecute = false;
|
||||
startInfo.CreateNoWindow = true;
|
||||
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
//startInfo.Arguments = arguments;
|
||||
Process proc = Process.Start(startInfo);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
if (e.NewEvent is null) return;
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
HandleEvent(EventID);
|
||||
}
|
||||
}
|
||||
}
|
||||
190
app/Input/KeyboardHook.cs
Normal file
190
app/Input/KeyboardHook.cs
Normal file
@@ -0,0 +1,190 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
public sealed class KeyboardHook : IDisposable
|
||||
{
|
||||
// Registers a hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
|
||||
// Unregisters the hot key with Windows.
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
private const byte VK_LWIN = 0x5B;
|
||||
private const byte VK_LCONTROL = 0xA2;
|
||||
|
||||
public static void KeyPress(Keys key)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyKeyPress(Keys key, Keys key2)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
public static void KeyKeyKeyPress(Keys key, Keys key2, Keys key3, int sleep = 0)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
|
||||
if (sleep > 0)
|
||||
{
|
||||
Thread.Sleep(sleep);
|
||||
}
|
||||
|
||||
keybd_event((byte)key3, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key2, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, IntPtr.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the window that is used internally to get the messages.
|
||||
/// </summary>
|
||||
private class Window : NativeWindow, IDisposable
|
||||
{
|
||||
private static int WM_HOTKEY = 0x0312;
|
||||
public static Keys? fakeKey;
|
||||
|
||||
public Window()
|
||||
{
|
||||
// create the handle for the window.
|
||||
this.CreateHandle(new CreateParams());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overridden to get the notifications.
|
||||
/// </summary>
|
||||
/// <param name="m"></param>
|
||||
protected override void WndProc(ref Message m)
|
||||
{
|
||||
base.WndProc(ref m);
|
||||
|
||||
// check if we got a hot key pressed.
|
||||
if (m.Msg == WM_HOTKEY)
|
||||
{
|
||||
// get the keys.
|
||||
Keys key = (Keys)(((int)m.LParam >> 16) & 0xFFFF);
|
||||
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
|
||||
|
||||
// invoke the event to notify the parent.
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, new KeyPressedEventArgs(modifier, key));
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
this.DestroyHandle();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
private Window _window = new Window();
|
||||
private int _currentId;
|
||||
|
||||
public KeyboardHook()
|
||||
{
|
||||
// register the event of the inner native window.
|
||||
_window.KeyPressed += delegate (object sender, KeyPressedEventArgs args)
|
||||
{
|
||||
if (KeyPressed != null)
|
||||
KeyPressed(this, args);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a hot key in the system.
|
||||
/// </summary>
|
||||
/// <param name="modifier">The modifiers that are associated with the hot key.</param>
|
||||
/// <param name="key">The key itself that is associated with the hot key.</param>
|
||||
public void RegisterHotKey(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
// increment the counter.
|
||||
_currentId = _currentId + 1;
|
||||
|
||||
// register the hot key.
|
||||
if (!RegisterHotKey(_window.Handle, _currentId, (uint)modifier, (uint)key))
|
||||
Logger.WriteLine("Couldn’t register " + key);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A hot key has been pressed.
|
||||
/// </summary>
|
||||
public event EventHandler<KeyPressedEventArgs> KeyPressed;
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void UnregisterAll()
|
||||
{
|
||||
// unregister all the registered hot keys.
|
||||
for (int i = _currentId; i > 0; i--)
|
||||
{
|
||||
UnregisterHotKey(_window.Handle, i);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnregisterAll();
|
||||
// dispose the inner native window.
|
||||
_window.Dispose();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event Args for the event that is fired after the hot key has been pressed.
|
||||
/// </summary>
|
||||
public class KeyPressedEventArgs : EventArgs
|
||||
{
|
||||
private ModifierKeys _modifier;
|
||||
private Keys _key;
|
||||
|
||||
internal KeyPressedEventArgs(ModifierKeys modifier, Keys key)
|
||||
{
|
||||
_modifier = modifier;
|
||||
_key = key;
|
||||
}
|
||||
|
||||
public ModifierKeys Modifier
|
||||
{
|
||||
get { return _modifier; }
|
||||
}
|
||||
|
||||
public Keys Key
|
||||
{
|
||||
get { return _key; }
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of possible modifiers.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum ModifierKeys : uint
|
||||
{
|
||||
None = 0,
|
||||
Alt = 1,
|
||||
Control = 2,
|
||||
Shift = 4,
|
||||
Win = 8
|
||||
}
|
||||
82
app/Input/KeyboardListener.cs
Normal file
82
app/Input/KeyboardListener.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using HidSharp;
|
||||
using GHelper.USB;
|
||||
|
||||
namespace GHelper.Input
|
||||
{
|
||||
public class KeyboardListener
|
||||
{
|
||||
|
||||
CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
Action<int> _handler;
|
||||
|
||||
public KeyboardListener(Action<int> KeyHandler)
|
||||
{
|
||||
_handler = KeyHandler;
|
||||
Listen();
|
||||
}
|
||||
|
||||
private void Listen () {
|
||||
|
||||
HidStream? input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
|
||||
// Fallback
|
||||
|
||||
int count = 0;
|
||||
|
||||
while (input == null && count++ < 60)
|
||||
{
|
||||
Aura.Init();
|
||||
Thread.Sleep(1000);
|
||||
input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
|
||||
}
|
||||
|
||||
if (input == null)
|
||||
{
|
||||
Logger.WriteLine($"Input device not found");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.WriteLine($"Input: {input.Device.DevicePath}");
|
||||
|
||||
var task = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
while (!cancellationTokenSource.Token.IsCancellationRequested)
|
||||
{
|
||||
|
||||
// Emergency break
|
||||
if (input == null || !input.CanRead)
|
||||
{
|
||||
Logger.WriteLine("Listener terminated");
|
||||
break;
|
||||
}
|
||||
|
||||
input.ReadTimeout = int.MaxValue;
|
||||
|
||||
var data = input.Read();
|
||||
if (data.Length > 1 && data[0] == AsusHid.INPUT_ID && data[1] > 0 && data[1] != 236)
|
||||
{
|
||||
Logger.WriteLine($"Key: {data[1]}");
|
||||
_handler(data[1]);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.WriteLine("Listener stopped");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
365
app/Matrix.Designer.cs
generated
Normal file
365
app/Matrix.Designer.cs
generated
Normal file
@@ -0,0 +1,365 @@
|
||||
namespace GHelper
|
||||
{
|
||||
partial class Matrix
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureMatrix = new PictureBox();
|
||||
trackZoom = new TrackBar();
|
||||
buttonPicture = new UI.RButton();
|
||||
panelPicture = new Panel();
|
||||
panelMain = new Panel();
|
||||
panelButtons = new Panel();
|
||||
buttonReset = new UI.RButton();
|
||||
panelContrast = new Panel();
|
||||
labelContrast = new Label();
|
||||
labelContrastTitle = new Label();
|
||||
trackContrast = new TrackBar();
|
||||
panelRotation = new Panel();
|
||||
comboRotation = new UI.RComboBox();
|
||||
labelRotation = new Label();
|
||||
panelScaling = new Panel();
|
||||
comboScaling = new UI.RComboBox();
|
||||
labelScaling = new Label();
|
||||
panelZoom = new Panel();
|
||||
labelZoom = new Label();
|
||||
labelZoomTitle = new Label();
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).BeginInit();
|
||||
panelPicture.SuspendLayout();
|
||||
panelMain.SuspendLayout();
|
||||
panelButtons.SuspendLayout();
|
||||
panelContrast.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).BeginInit();
|
||||
panelRotation.SuspendLayout();
|
||||
panelScaling.SuspendLayout();
|
||||
panelZoom.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureMatrix
|
||||
//
|
||||
pictureMatrix.BackColor = Color.Black;
|
||||
pictureMatrix.Cursor = Cursors.SizeAll;
|
||||
pictureMatrix.Location = new Point(731, 27);
|
||||
pictureMatrix.Name = "pictureMatrix";
|
||||
pictureMatrix.Size = new Size(81, 73);
|
||||
pictureMatrix.TabIndex = 0;
|
||||
pictureMatrix.TabStop = false;
|
||||
//
|
||||
// trackZoom
|
||||
//
|
||||
trackZoom.LargeChange = 50;
|
||||
trackZoom.Location = new Point(16, 52);
|
||||
trackZoom.Maximum = 200;
|
||||
trackZoom.Minimum = 10;
|
||||
trackZoom.Name = "trackZoom";
|
||||
trackZoom.Size = new Size(782, 90);
|
||||
trackZoom.SmallChange = 10;
|
||||
trackZoom.TabIndex = 2;
|
||||
trackZoom.TickFrequency = 20;
|
||||
trackZoom.TickStyle = TickStyle.TopLeft;
|
||||
trackZoom.Value = 100;
|
||||
//
|
||||
// buttonPicture
|
||||
//
|
||||
buttonPicture.Activated = false;
|
||||
buttonPicture.BackColor = SystemColors.ControlLight;
|
||||
buttonPicture.BorderColor = Color.Transparent;
|
||||
buttonPicture.BorderRadius = 5;
|
||||
buttonPicture.FlatAppearance.BorderSize = 0;
|
||||
buttonPicture.FlatStyle = FlatStyle.Flat;
|
||||
buttonPicture.Image = Properties.Resources.icons8_matrix_32;
|
||||
buttonPicture.Location = new Point(16, 19);
|
||||
buttonPicture.Name = "buttonPicture";
|
||||
buttonPicture.Secondary = true;
|
||||
buttonPicture.Size = new Size(258, 56);
|
||||
buttonPicture.TabIndex = 3;
|
||||
buttonPicture.Text = "Picture / Gif";
|
||||
buttonPicture.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonPicture.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonPicture.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelPicture
|
||||
//
|
||||
panelPicture.BackColor = Color.Black;
|
||||
panelPicture.Controls.Add(pictureMatrix);
|
||||
panelPicture.Dock = DockStyle.Top;
|
||||
panelPicture.Location = new Point(0, 0);
|
||||
panelPicture.Name = "panelPicture";
|
||||
panelPicture.Size = new Size(834, 419);
|
||||
panelPicture.TabIndex = 4;
|
||||
//
|
||||
// panelMain
|
||||
//
|
||||
panelMain.AutoSize = true;
|
||||
panelMain.Controls.Add(panelButtons);
|
||||
panelMain.Controls.Add(panelContrast);
|
||||
panelMain.Controls.Add(panelRotation);
|
||||
panelMain.Controls.Add(panelScaling);
|
||||
panelMain.Controls.Add(panelZoom);
|
||||
panelMain.Controls.Add(panelPicture);
|
||||
panelMain.Dock = DockStyle.Top;
|
||||
panelMain.Location = new Point(20, 20);
|
||||
panelMain.Name = "panelMain";
|
||||
panelMain.Size = new Size(834, 959);
|
||||
panelMain.TabIndex = 5;
|
||||
//
|
||||
// panelButtons
|
||||
//
|
||||
panelButtons.Controls.Add(buttonReset);
|
||||
panelButtons.Controls.Add(buttonPicture);
|
||||
panelButtons.Dock = DockStyle.Top;
|
||||
panelButtons.Location = new Point(0, 865);
|
||||
panelButtons.Name = "panelButtons";
|
||||
panelButtons.Size = new Size(834, 94);
|
||||
panelButtons.TabIndex = 6;
|
||||
//
|
||||
// buttonReset
|
||||
//
|
||||
buttonReset.Activated = false;
|
||||
buttonReset.BackColor = SystemColors.ControlLight;
|
||||
buttonReset.BorderColor = Color.Transparent;
|
||||
buttonReset.BorderRadius = 5;
|
||||
buttonReset.FlatAppearance.BorderSize = 0;
|
||||
buttonReset.FlatStyle = FlatStyle.Flat;
|
||||
buttonReset.Image = Properties.Resources.icons8_refresh_32;
|
||||
buttonReset.Location = new Point(290, 19);
|
||||
buttonReset.Name = "buttonReset";
|
||||
buttonReset.Secondary = true;
|
||||
buttonReset.Size = new Size(258, 56);
|
||||
buttonReset.TabIndex = 4;
|
||||
buttonReset.Text = "Reset";
|
||||
buttonReset.TextAlign = ContentAlignment.MiddleRight;
|
||||
buttonReset.TextImageRelation = TextImageRelation.ImageBeforeText;
|
||||
buttonReset.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panelContrast
|
||||
//
|
||||
panelContrast.AutoSize = true;
|
||||
panelContrast.Controls.Add(labelContrast);
|
||||
panelContrast.Controls.Add(labelContrastTitle);
|
||||
panelContrast.Controls.Add(trackContrast);
|
||||
panelContrast.Dock = DockStyle.Top;
|
||||
panelContrast.Location = new Point(0, 720);
|
||||
panelContrast.Name = "panelContrast";
|
||||
panelContrast.Size = new Size(834, 145);
|
||||
panelContrast.TabIndex = 6;
|
||||
//
|
||||
// labelContrast
|
||||
//
|
||||
labelContrast.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelContrast.AutoSize = true;
|
||||
labelContrast.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelContrast.Location = new Point(705, 17);
|
||||
labelContrast.Name = "labelContrast";
|
||||
labelContrast.Size = new Size(103, 32);
|
||||
labelContrast.TabIndex = 4;
|
||||
labelContrast.Text = "Contrast";
|
||||
//
|
||||
// labelContrastTitle
|
||||
//
|
||||
labelContrastTitle.AutoSize = true;
|
||||
labelContrastTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelContrastTitle.Location = new Point(16, 17);
|
||||
labelContrastTitle.Name = "labelContrastTitle";
|
||||
labelContrastTitle.Size = new Size(111, 32);
|
||||
labelContrastTitle.TabIndex = 3;
|
||||
labelContrastTitle.Text = "Contrast";
|
||||
//
|
||||
// trackContrast
|
||||
//
|
||||
trackContrast.LargeChange = 50;
|
||||
trackContrast.Location = new Point(16, 52);
|
||||
trackContrast.Maximum = 200;
|
||||
trackContrast.Minimum = 10;
|
||||
trackContrast.Name = "trackContrast";
|
||||
trackContrast.Size = new Size(782, 90);
|
||||
trackContrast.SmallChange = 10;
|
||||
trackContrast.TabIndex = 2;
|
||||
trackContrast.TickFrequency = 20;
|
||||
trackContrast.TickStyle = TickStyle.TopLeft;
|
||||
trackContrast.Value = 100;
|
||||
//
|
||||
// panelRotation
|
||||
//
|
||||
panelRotation.Controls.Add(comboRotation);
|
||||
panelRotation.Controls.Add(labelRotation);
|
||||
panelRotation.Dock = DockStyle.Top;
|
||||
panelRotation.Location = new Point(0, 642);
|
||||
panelRotation.Name = "panelRotation";
|
||||
panelRotation.Size = new Size(834, 78);
|
||||
panelRotation.TabIndex = 8;
|
||||
//
|
||||
// comboRotation
|
||||
//
|
||||
comboRotation.BorderColor = Color.White;
|
||||
comboRotation.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboRotation.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboRotation.FormattingEnabled = true;
|
||||
comboRotation.ItemHeight = 32;
|
||||
comboRotation.Items.AddRange(new object[] { "Straight", "Diagonal" });
|
||||
comboRotation.Location = new Point(229, 17);
|
||||
comboRotation.Margin = new Padding(4, 11, 4, 8);
|
||||
comboRotation.Name = "comboRotation";
|
||||
comboRotation.Size = new Size(322, 40);
|
||||
comboRotation.TabIndex = 17;
|
||||
//
|
||||
// labelRotation
|
||||
//
|
||||
labelRotation.AutoSize = true;
|
||||
labelRotation.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelRotation.Location = new Point(16, 20);
|
||||
labelRotation.Name = "labelRotation";
|
||||
labelRotation.Size = new Size(190, 32);
|
||||
labelRotation.TabIndex = 4;
|
||||
labelRotation.Text = "Image Rotation";
|
||||
//
|
||||
// panelScaling
|
||||
//
|
||||
panelScaling.Controls.Add(comboScaling);
|
||||
panelScaling.Controls.Add(labelScaling);
|
||||
panelScaling.Dock = DockStyle.Top;
|
||||
panelScaling.Location = new Point(0, 564);
|
||||
panelScaling.Name = "panelScaling";
|
||||
panelScaling.Size = new Size(834, 78);
|
||||
panelScaling.TabIndex = 7;
|
||||
//
|
||||
// comboScaling
|
||||
//
|
||||
comboScaling.BorderColor = Color.White;
|
||||
comboScaling.ButtonColor = Color.FromArgb(255, 255, 255);
|
||||
comboScaling.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboScaling.FormattingEnabled = true;
|
||||
comboScaling.ItemHeight = 32;
|
||||
comboScaling.Items.AddRange(new object[] { "Default", "Low", "High", "Bilinear", "Bicubic", "NearestNeighbor", "HighQualityBilinear", "HighQualityBicubic" });
|
||||
comboScaling.Location = new Point(229, 17);
|
||||
comboScaling.Margin = new Padding(4, 11, 4, 8);
|
||||
comboScaling.Name = "comboScaling";
|
||||
comboScaling.Size = new Size(322, 40);
|
||||
comboScaling.TabIndex = 17;
|
||||
//
|
||||
// labelScaling
|
||||
//
|
||||
labelScaling.AutoSize = true;
|
||||
labelScaling.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelScaling.Location = new Point(16, 20);
|
||||
labelScaling.Name = "labelScaling";
|
||||
labelScaling.Size = new Size(185, 32);
|
||||
labelScaling.TabIndex = 4;
|
||||
labelScaling.Text = "Scaling Quality";
|
||||
//
|
||||
// panelZoom
|
||||
//
|
||||
panelZoom.AutoSize = true;
|
||||
panelZoom.Controls.Add(labelZoom);
|
||||
panelZoom.Controls.Add(labelZoomTitle);
|
||||
panelZoom.Controls.Add(trackZoom);
|
||||
panelZoom.Dock = DockStyle.Top;
|
||||
panelZoom.Location = new Point(0, 419);
|
||||
panelZoom.Name = "panelZoom";
|
||||
panelZoom.Size = new Size(834, 145);
|
||||
panelZoom.TabIndex = 5;
|
||||
//
|
||||
// labelZoom
|
||||
//
|
||||
labelZoom.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
labelZoom.AutoSize = true;
|
||||
labelZoom.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
labelZoom.Location = new Point(731, 17);
|
||||
labelZoom.Name = "labelZoom";
|
||||
labelZoom.Size = new Size(77, 32);
|
||||
labelZoom.TabIndex = 4;
|
||||
labelZoom.Text = "Zoom";
|
||||
//
|
||||
// labelZoomTitle
|
||||
//
|
||||
labelZoomTitle.AutoSize = true;
|
||||
labelZoomTitle.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
labelZoomTitle.Location = new Point(16, 17);
|
||||
labelZoomTitle.Name = "labelZoomTitle";
|
||||
labelZoomTitle.Size = new Size(81, 32);
|
||||
labelZoomTitle.TabIndex = 3;
|
||||
labelZoomTitle.Text = "Zoom";
|
||||
//
|
||||
// Matrix
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(192F, 192F);
|
||||
AutoScaleMode = AutoScaleMode.Dpi;
|
||||
AutoSize = true;
|
||||
ClientSize = new Size(874, 1006);
|
||||
Controls.Add(panelMain);
|
||||
MaximizeBox = false;
|
||||
MinimizeBox = false;
|
||||
MinimumSize = new Size(900, 0);
|
||||
Name = "Matrix";
|
||||
Padding = new Padding(20);
|
||||
ShowIcon = false;
|
||||
ShowInTaskbar = false;
|
||||
Text = "Matrix";
|
||||
((System.ComponentModel.ISupportInitialize)pictureMatrix).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)trackZoom).EndInit();
|
||||
panelPicture.ResumeLayout(false);
|
||||
panelMain.ResumeLayout(false);
|
||||
panelMain.PerformLayout();
|
||||
panelButtons.ResumeLayout(false);
|
||||
panelContrast.ResumeLayout(false);
|
||||
panelContrast.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)trackContrast).EndInit();
|
||||
panelRotation.ResumeLayout(false);
|
||||
panelRotation.PerformLayout();
|
||||
panelScaling.ResumeLayout(false);
|
||||
panelScaling.PerformLayout();
|
||||
panelZoom.ResumeLayout(false);
|
||||
panelZoom.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureMatrix;
|
||||
private TrackBar trackZoom;
|
||||
private UI.RButton buttonPicture;
|
||||
private Panel panelPicture;
|
||||
private Panel panelMain;
|
||||
private Panel panelZoom;
|
||||
private Label labelZoom;
|
||||
private Label labelZoomTitle;
|
||||
private Panel panelButtons;
|
||||
private UI.RButton buttonReset;
|
||||
private Panel panelScaling;
|
||||
private Label labelScaling;
|
||||
private UI.RComboBox comboScaling;
|
||||
private Panel panelRotation;
|
||||
private UI.RComboBox comboRotation;
|
||||
private Label labelRotation;
|
||||
private Panel panelContrast;
|
||||
private Label labelContrast;
|
||||
private Label labelContrastTitle;
|
||||
private TrackBar trackContrast;
|
||||
}
|
||||
}
|
||||
239
app/Matrix.cs
Normal file
239
app/Matrix.cs
Normal file
@@ -0,0 +1,239 @@
|
||||
using GHelper.AnimeMatrix;
|
||||
using GHelper.UI;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
public partial class Matrix : RForm
|
||||
{
|
||||
|
||||
public AniMatrixControl matrixControl = Program.settingsForm.matrixControl;
|
||||
|
||||
private bool Dragging;
|
||||
private int xPos;
|
||||
private int yPos;
|
||||
|
||||
private int baseX;
|
||||
private int baseY;
|
||||
|
||||
private float uiScale;
|
||||
|
||||
Image picture;
|
||||
MemoryStream ms = new MemoryStream();
|
||||
|
||||
public Matrix()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitTheme(true);
|
||||
|
||||
Shown += Matrix_Shown;
|
||||
FormClosing += Matrix_FormClosed;
|
||||
|
||||
buttonPicture.Click += ButtonPicture_Click;
|
||||
buttonReset.Click += ButtonReset_Click;
|
||||
|
||||
pictureMatrix.MouseUp += PictureMatrix_MouseUp;
|
||||
pictureMatrix.MouseMove += PictureMatrix_MouseMove;
|
||||
pictureMatrix.MouseDown += PictureMatrix_MouseDown;
|
||||
|
||||
trackZoom.MouseUp += TrackZoom_MouseUp;
|
||||
trackZoom.ValueChanged += TrackZoom_Changed;
|
||||
trackZoom.Value = Math.Min(trackZoom.Maximum, AppConfig.Get("matrix_zoom", 100));
|
||||
|
||||
trackContrast.MouseUp += TrackContrast_MouseUp; ;
|
||||
trackContrast.ValueChanged += TrackContrast_ValueChanged; ;
|
||||
trackContrast.Value = Math.Min(trackContrast.Maximum, AppConfig.Get("matrix_contrast", 100));
|
||||
|
||||
VisualiseMatrix();
|
||||
|
||||
comboScaling.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboScaling.SelectedIndex = AppConfig.Get("matrix_quality", 0);
|
||||
comboScaling.SelectedValueChanged += ComboScaling_SelectedValueChanged;
|
||||
|
||||
comboRotation.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboRotation.SelectedIndex = AppConfig.Get("matrix_rotation", 0);
|
||||
comboRotation.SelectedValueChanged += ComboRotation_SelectedValueChanged; ;
|
||||
|
||||
|
||||
uiScale = panelPicture.Width / matrixControl.device.MaxColumns / 3;
|
||||
panelPicture.Height = (int)(matrixControl.device.MaxRows * uiScale);
|
||||
|
||||
}
|
||||
|
||||
private void TrackContrast_ValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
private void TrackContrast_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", trackContrast.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void ComboRotation_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_rotation", comboRotation.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void ComboScaling_SelectedValueChanged(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_quality", comboScaling.SelectedIndex);
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_FormClosed(object? sender, FormClosingEventArgs e)
|
||||
{
|
||||
if (picture is not null) picture.Dispose();
|
||||
if (ms is not null) ms.Dispose();
|
||||
|
||||
pictureMatrix.Dispose();
|
||||
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
||||
}
|
||||
|
||||
private void VisualiseMatrix()
|
||||
{
|
||||
labelZoom.Text = trackZoom.Value + "%";
|
||||
labelContrast.Text = trackContrast.Value + "%";
|
||||
}
|
||||
|
||||
private void ButtonReset_Click(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_contrast", 100);
|
||||
AppConfig.Set("matrix_zoom", 100);
|
||||
AppConfig.Set("matrix_x", 0);
|
||||
AppConfig.Set("matrix_y", 0);
|
||||
|
||||
trackZoom.Value = 100;
|
||||
trackContrast.Value = 100;
|
||||
|
||||
SetMatrixPicture();
|
||||
|
||||
}
|
||||
|
||||
private void TrackZoom_MouseUp(object? sender, EventArgs e)
|
||||
{
|
||||
AppConfig.Set("matrix_zoom", trackZoom.Value);
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void TrackZoom_Changed(object? sender, EventArgs e)
|
||||
{
|
||||
VisualiseMatrix();
|
||||
}
|
||||
|
||||
|
||||
private void PictureMatrix_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
Dragging = true;
|
||||
xPos = e.X;
|
||||
yPos = e.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseMove(object? sender, MouseEventArgs e)
|
||||
{
|
||||
Control c = sender as Control;
|
||||
if (Dragging && c != null)
|
||||
{
|
||||
c.Top = e.Y + c.Top - yPos;
|
||||
c.Left = e.X + c.Left - xPos;
|
||||
}
|
||||
}
|
||||
|
||||
private void PictureMatrix_MouseUp(object? sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
Dragging = false;
|
||||
|
||||
Control c = sender as Control;
|
||||
|
||||
int matrixX = (int)((baseX - c.Left) / uiScale);
|
||||
int matrixY = (int)((baseY - c.Top) / uiScale);
|
||||
|
||||
AppConfig.Set("matrix_x", matrixX);
|
||||
AppConfig.Set("matrix_y", matrixY);
|
||||
|
||||
SetMatrixPicture(false);
|
||||
}
|
||||
|
||||
private void Matrix_Shown(object? sender, EventArgs e)
|
||||
{
|
||||
FormPosition();
|
||||
SetMatrixPicture();
|
||||
}
|
||||
|
||||
private void SetMatrixPicture(bool visualise = true)
|
||||
{
|
||||
matrixControl.SetMatrixPicture(AppConfig.GetString("matrix_picture"), visualise);
|
||||
}
|
||||
|
||||
private void ButtonPicture_Click(object? sender, EventArgs e)
|
||||
{
|
||||
matrixControl.OpenMatrixPicture();
|
||||
|
||||
}
|
||||
public void FormPosition()
|
||||
{
|
||||
if (Height > Program.settingsForm.Height)
|
||||
{
|
||||
Top = Program.settingsForm.Top + Program.settingsForm.Height - Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
Height = Program.settingsForm.Height;
|
||||
Top = Program.settingsForm.Top;
|
||||
}
|
||||
|
||||
Left = Program.settingsForm.Left - Width - 5;
|
||||
}
|
||||
|
||||
public void VisualiseMatrix(string fileName)
|
||||
{
|
||||
|
||||
if (picture is not null) picture.Dispose();
|
||||
|
||||
using (var fs = new FileStream(fileName, FileMode.Open))
|
||||
{
|
||||
|
||||
ms.SetLength(0);
|
||||
fs.CopyTo(ms);
|
||||
ms.Position = 0;
|
||||
fs.Close();
|
||||
|
||||
picture = Image.FromStream(ms);
|
||||
|
||||
int width = picture.Width;
|
||||
int height = picture.Height;
|
||||
|
||||
int matrixX = AppConfig.Get("matrix_x", 0);
|
||||
int matrixY = AppConfig.Get("matrix_y", 0);
|
||||
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
|
||||
|
||||
float scale = Math.Min((float)panelPicture.Width / (float)width, (float)panelPicture.Height / (float)height) * matrixZoom / 100;
|
||||
|
||||
pictureMatrix.Width = (int)(width * scale);
|
||||
pictureMatrix.Height = (int)(height * scale);
|
||||
|
||||
baseX = panelPicture.Width - pictureMatrix.Width;
|
||||
baseY = 0;
|
||||
|
||||
pictureMatrix.Left = baseX - (int)(matrixX * uiScale);
|
||||
pictureMatrix.Top = baseY - (int)(matrixY * uiScale);
|
||||
|
||||
pictureMatrix.SizeMode = PictureBoxSizeMode.Zoom;
|
||||
pictureMatrix.Image = picture;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
120
app/Matrix.resx
Normal file
120
app/Matrix.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
446
app/Mode/ModeControl.cs
Normal file
446
app/Mode/ModeControl.cs
Normal file
@@ -0,0 +1,446 @@
|
||||
using GHelper.Gpu.NVidia;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.USB;
|
||||
using Ryzen;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
public class ModeControl
|
||||
{
|
||||
|
||||
static SettingsForm settings = Program.settingsForm;
|
||||
|
||||
private static bool customFans = false;
|
||||
private static int customPower = 0;
|
||||
|
||||
private int _cpuUV = 0;
|
||||
private int _igpuUV = 0;
|
||||
|
||||
static System.Timers.Timer reapplyTimer = default!;
|
||||
|
||||
public ModeControl()
|
||||
{
|
||||
reapplyTimer = new System.Timers.Timer(AppConfig.GetMode("reapply_time", 30) * 1000);
|
||||
reapplyTimer.Elapsed += ReapplyTimer_Elapsed;
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
|
||||
private void ReapplyTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"), false);
|
||||
}
|
||||
|
||||
public void AutoPerformance(bool powerChanged = false)
|
||||
{
|
||||
var Plugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
int mode = AppConfig.Get("performance_" + (int)Plugged);
|
||||
|
||||
if (mode != -1)
|
||||
SetPerformanceMode(mode, powerChanged);
|
||||
else
|
||||
SetPerformanceMode(Modes.GetCurrent());
|
||||
}
|
||||
|
||||
|
||||
public void ResetPerformanceMode()
|
||||
{
|
||||
ResetRyzen();
|
||||
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, Modes.GetCurrentBase(), "Mode");
|
||||
|
||||
// Default power mode
|
||||
AppConfig.RemoveMode("powermode");
|
||||
PowerNative.SetPowerMode(Modes.GetCurrentBase());
|
||||
}
|
||||
|
||||
public void SetPerformanceMode(int mode = -1, bool notify = false)
|
||||
{
|
||||
|
||||
int oldMode = Modes.GetCurrent();
|
||||
if (mode < 0) mode = oldMode;
|
||||
|
||||
if (!Modes.Exists(mode)) mode = 0;
|
||||
|
||||
customFans = false;
|
||||
customPower = 0;
|
||||
|
||||
settings.ShowMode(mode);
|
||||
SetModeLabel();
|
||||
|
||||
Modes.SetCurrent(mode);
|
||||
|
||||
int status = Program.acpi.DeviceSet(AsusACPI.PerformanceMode, AppConfig.IsManualModeRequired() ? AsusACPI.PerformanceManual : Modes.GetBase(mode), "Mode");
|
||||
|
||||
// Vivobook fallback
|
||||
if (status != 1)
|
||||
{
|
||||
int vivoMode = Modes.GetBase(mode);
|
||||
if (vivoMode == 1) vivoMode = 2;
|
||||
else if (vivoMode == 2) vivoMode = 1;
|
||||
Program.acpi.DeviceSet(AsusACPI.VivoBookMode, vivoMode, "VivoMode");
|
||||
}
|
||||
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected()) XGM.Reset();
|
||||
|
||||
if (notify)
|
||||
Program.toast.RunToast(Modes.GetCurrentName(), SystemInformation.PowerStatus.PowerLineStatus == PowerLineStatus.Online ? ToastIcon.Charger : ToastIcon.Battery);
|
||||
|
||||
SetGPUClocks();
|
||||
AutoFans();
|
||||
AutoPower(1000);
|
||||
|
||||
// Power plan from config or defaulting to balanced
|
||||
if (AppConfig.GetModeString("scheme") is not null)
|
||||
PowerNative.SetPowerPlan(AppConfig.GetModeString("scheme"));
|
||||
else
|
||||
PowerNative.SetBalancedPowerPlan();
|
||||
|
||||
// Windows power mode
|
||||
if (AppConfig.GetModeString("powermode") is not null)
|
||||
PowerNative.SetPowerMode(AppConfig.GetModeString("powermode"));
|
||||
else
|
||||
PowerNative.SetPowerMode(Modes.GetBase(mode));
|
||||
|
||||
// CPU Boost setting override
|
||||
if (AppConfig.GetMode("auto_boost") != -1)
|
||||
PowerNative.SetCPUBoost(AppConfig.GetMode("auto_boost"));
|
||||
|
||||
//BatteryControl.SetBatteryChargeLimit();
|
||||
|
||||
/*
|
||||
if (NativeMethods.PowerGetEffectiveOverlayScheme(out Guid activeScheme) == 0)
|
||||
{
|
||||
Debug.WriteLine("Effective :" + activeScheme);
|
||||
}
|
||||
*/
|
||||
|
||||
settings.FansInit();
|
||||
}
|
||||
|
||||
|
||||
public void CyclePerformanceMode(bool back = false)
|
||||
{
|
||||
SetPerformanceMode(Modes.GetNext(back), true);
|
||||
}
|
||||
|
||||
public void AutoFans(bool force = false)
|
||||
{
|
||||
customFans = false;
|
||||
|
||||
if (AppConfig.IsMode("auto_apply") || force)
|
||||
{
|
||||
|
||||
bool xgmFan = false;
|
||||
if (AppConfig.Is("xgm_fan") && Program.acpi.IsXGConnected())
|
||||
{
|
||||
XGM.SetFan(AppConfig.GetFanConfig(AsusFan.XGM));
|
||||
xgmFan = true;
|
||||
}
|
||||
|
||||
int cpuResult = Program.acpi.SetFanCurve(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
int gpuResult = Program.acpi.SetFanCurve(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (AppConfig.Is("mid_fan"))
|
||||
Program.acpi.SetFanCurve(AsusFan.Mid, AppConfig.GetFanConfig(AsusFan.Mid));
|
||||
|
||||
|
||||
// something went wrong, resetting to default profile
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
cpuResult = Program.acpi.SetFanRange(AsusFan.CPU, AppConfig.GetFanConfig(AsusFan.CPU));
|
||||
gpuResult = Program.acpi.SetFanRange(AsusFan.GPU, AppConfig.GetFanConfig(AsusFan.GPU));
|
||||
|
||||
if (cpuResult != 1 || gpuResult != 1)
|
||||
{
|
||||
int mode = Modes.GetCurrentBase();
|
||||
Logger.WriteLine("ASUS BIOS rejected fan curve, resetting mode to " + mode);
|
||||
Program.acpi.DeviceSet(AsusACPI.PerformanceMode, mode, "Reset Mode");
|
||||
settings.LabelFansResult("ASUS BIOS rejected fan curve");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.LabelFansResult("");
|
||||
customFans = true;
|
||||
}
|
||||
|
||||
// force set PPTs for missbehaving bios on FX507/517 series
|
||||
if ((AppConfig.IsPowerRequired() || xgmFan) && !AppConfig.IsMode("auto_apply_power"))
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1));
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA0, 80, "PowerLimit Fix A0");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, 80, "PowerLimit Fix A3");
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void AutoPower(int delay = 0)
|
||||
{
|
||||
|
||||
customPower = 0;
|
||||
|
||||
bool applyPower = AppConfig.IsMode("auto_apply_power");
|
||||
bool applyFans = AppConfig.IsMode("auto_apply");
|
||||
//bool applyGPU = true;
|
||||
|
||||
if (applyPower && !applyFans)
|
||||
{
|
||||
// force fan curve for misbehaving bios PPTs on some models
|
||||
if (AppConfig.IsFanRequired())
|
||||
{
|
||||
delay = 500;
|
||||
AutoFans(true);
|
||||
}
|
||||
|
||||
// Fix for models that don't support PPT settings in all modes, setting a "manual" mode for them
|
||||
if (AppConfig.IsManualModeRequired())
|
||||
{
|
||||
AutoFans(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (delay > 0)
|
||||
{
|
||||
var timer = new System.Timers.Timer(delay);
|
||||
timer.Elapsed += delegate
|
||||
{
|
||||
timer.Stop();
|
||||
timer.Dispose();
|
||||
|
||||
if (applyPower) SetPower();
|
||||
Thread.Sleep(500);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
};
|
||||
timer.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (applyPower) SetPower(true);
|
||||
SetGPUPower();
|
||||
AutoRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetModeLabel()
|
||||
{
|
||||
settings.SetModeLabel(Properties.Strings.PerformanceMode + ": " + Modes.GetCurrentName() + (customFans ? "+" : "") + ((customPower > 0) ? " " + customPower + "W" : ""));
|
||||
}
|
||||
|
||||
public void SetPower(bool launchAsAdmin = false)
|
||||
{
|
||||
|
||||
bool allAMD = Program.acpi.IsAllAmdPPT();
|
||||
|
||||
int limit_total = AppConfig.GetMode("limit_total");
|
||||
int limit_cpu = AppConfig.GetMode("limit_cpu");
|
||||
int limit_slow = AppConfig.GetMode("limit_slow");
|
||||
int limit_fast = AppConfig.GetMode("limit_fast");
|
||||
|
||||
if (limit_slow < 0 || allAMD) limit_slow = limit_total;
|
||||
|
||||
if (limit_total > AsusACPI.MaxTotal) return;
|
||||
if (limit_total < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_cpu > AsusACPI.MaxCPU) return;
|
||||
if (limit_cpu < AsusACPI.MinCPU) return;
|
||||
|
||||
if (limit_fast > AsusACPI.MaxTotal) return;
|
||||
if (limit_fast < AsusACPI.MinTotal) return;
|
||||
|
||||
if (limit_slow > AsusACPI.MaxTotal) return;
|
||||
if (limit_slow < AsusACPI.MinTotal) return;
|
||||
|
||||
// SPL and SPPT
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_APUA0) >= 0)
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, limit_total, "PowerLimit A3");
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUA0, limit_slow, "PowerLimit A0");
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (RyzenControl.IsAMD())
|
||||
{
|
||||
|
||||
if (ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
var stapmResult = SendCommand.set_stapm_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM: {limit_total} {stapmResult}");
|
||||
|
||||
var stapmResult2 = SendCommand.set_stapm2_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"STAPM2: {limit_total} {stapmResult2}");
|
||||
|
||||
var slowResult = SendCommand.set_slow_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"SLOW: {limit_total} {slowResult}");
|
||||
|
||||
var fastResult = SendCommand.set_fast_limit((uint)limit_total * 1000);
|
||||
Logger.WriteLine($"FAST: {limit_total} {fastResult}");
|
||||
|
||||
customPower = limit_total;
|
||||
}
|
||||
else if (launchAsAdmin)
|
||||
{
|
||||
ProcessHelper.RunAsAdmin("cpu");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (Program.acpi.IsAllAmdPPT()) // CPU limit all amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_CPUB0, limit_cpu, "PowerLimit B0");
|
||||
customPower = limit_cpu;
|
||||
}
|
||||
else if (Program.acpi.DeviceGet(AsusACPI.PPT_APUC1) >= 0) // FPPT boost for non all-amd models
|
||||
{
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_APUC1, limit_fast, "PowerLimit C1");
|
||||
customPower = limit_fast;
|
||||
}
|
||||
|
||||
|
||||
SetModeLabel();
|
||||
|
||||
}
|
||||
|
||||
public void SetGPUClocks(bool launchAsAdmin = true)
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
int core = AppConfig.GetMode("gpu_core");
|
||||
int memory = AppConfig.GetMode("gpu_memory");
|
||||
int clock_limit = AppConfig.GetMode("gpu_clock_limit");
|
||||
|
||||
if (core == -1 && memory == -1 && clock_limit == -1) return;
|
||||
|
||||
//if ((gpu_core > -5 && gpu_core < 5) && (gpu_memory > -5 && gpu_memory < 5)) launchAsAdmin = false;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) == 1) { Logger.WriteLine("Clocks: Eco"); return; }
|
||||
if (HardwareControl.GpuControl is null) { Logger.WriteLine("Clocks: NoGPUControl"); return; }
|
||||
if (!HardwareControl.GpuControl!.IsNvidia) { Logger.WriteLine("Clocks: NotNvidia"); return; }
|
||||
|
||||
using NvidiaGpuControl nvControl = (NvidiaGpuControl)HardwareControl.GpuControl;
|
||||
try
|
||||
{
|
||||
int statusLimit = nvControl.SetMaxGPUClock(clock_limit);
|
||||
int statusClocks = nvControl.SetClocks(core, memory);
|
||||
if ((statusLimit != 0 || statusClocks != 0) && launchAsAdmin) ProcessHelper.RunAsAdmin("gpu");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("Clocks Error:" + ex.ToString());
|
||||
}
|
||||
|
||||
settings.GPUInit();
|
||||
});
|
||||
}
|
||||
|
||||
public void SetGPUPower()
|
||||
{
|
||||
|
||||
int gpu_boost = AppConfig.GetMode("gpu_boost");
|
||||
int gpu_temp = AppConfig.GetMode("gpu_temp");
|
||||
|
||||
int boostResult = -1;
|
||||
|
||||
if (gpu_boost < AsusACPI.MinGPUBoost || gpu_boost > AsusACPI.MaxGPUBoost) return;
|
||||
if (gpu_temp < AsusACPI.MinGPUTemp || gpu_temp > AsusACPI.MaxGPUTemp) return;
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0)
|
||||
boostResult = Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
if (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC2, gpu_temp, "PowerLimit C2");
|
||||
|
||||
if (boostResult == 0)
|
||||
Program.acpi.DeviceSet(AsusACPI.PPT_GPUC0, gpu_boost, "PowerLimit C0");
|
||||
|
||||
}
|
||||
|
||||
public void SetCPUTemp(int? cpuTemp, bool log = true)
|
||||
{
|
||||
if (cpuTemp >= RyzenControl.MinTemp && cpuTemp < RyzenControl.MaxTemp)
|
||||
{
|
||||
var resultCPU = SendCommand.set_tctl_temp((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"CPU Temp: {cpuTemp} {resultCPU}");
|
||||
|
||||
var restultAPU = SendCommand.set_apu_skin_temp_limit((uint)cpuTemp);
|
||||
if (log) Logger.WriteLine($"APU Temp: {cpuTemp} {restultAPU}");
|
||||
|
||||
reapplyTimer.Enabled = AppConfig.IsMode("auto_uv");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
reapplyTimer.Enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUV(int cpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUV()) return;
|
||||
|
||||
if (cpuUV >= RyzenControl.MinCPUUV && cpuUV <= RyzenControl.MaxCPUUV)
|
||||
{
|
||||
var uvResult = SendCommand.set_coall(cpuUV);
|
||||
Logger.WriteLine($"UV: {cpuUV} {uvResult}");
|
||||
if (uvResult == Smu.Status.OK) _cpuUV = cpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetUViGPU(int igpuUV)
|
||||
{
|
||||
if (!RyzenControl.IsSupportedUViGPU()) return;
|
||||
|
||||
if (igpuUV >= RyzenControl.MinIGPUUV && igpuUV <= RyzenControl.MaxIGPUUV)
|
||||
{
|
||||
var iGPUResult = SendCommand.set_cogfx(igpuUV);
|
||||
Logger.WriteLine($"iGPU UV: {igpuUV} {iGPUResult}");
|
||||
if (iGPUResult == Smu.Status.OK) _igpuUV = igpuUV;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetRyzen(bool launchAsAdmin = false)
|
||||
{
|
||||
if (!ProcessHelper.IsUserAdministrator())
|
||||
{
|
||||
if (launchAsAdmin) ProcessHelper.RunAsAdmin("uv");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
SetUV(AppConfig.GetMode("cpu_uv", 0));
|
||||
SetUViGPU(AppConfig.GetMode("igpu_uv", 0));
|
||||
SetCPUTemp(AppConfig.GetMode("cpu_temp"));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine("UV Error: " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetRyzen()
|
||||
{
|
||||
if (_cpuUV != 0) SetUV(0);
|
||||
if (_igpuUV != 0) SetUViGPU(0);
|
||||
}
|
||||
|
||||
public void AutoRyzen()
|
||||
{
|
||||
if (!RyzenControl.IsAMD()) return;
|
||||
|
||||
if (AppConfig.IsMode("auto_uv")) SetRyzen();
|
||||
else ResetRyzen();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
155
app/Mode/Modes.cs
Normal file
155
app/Mode/Modes.cs
Normal file
@@ -0,0 +1,155 @@
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class Modes
|
||||
{
|
||||
|
||||
const int maxModes = 20;
|
||||
|
||||
public static Dictionary<int, string> GetDictonary()
|
||||
{
|
||||
Dictionary<int, string> modes = new Dictionary<int, string>
|
||||
{
|
||||
{2, Properties.Strings.Silent},
|
||||
{0, Properties.Strings.Balanced},
|
||||
{1, Properties.Strings.Turbo}
|
||||
};
|
||||
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i, GetName(i));
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static List<int> GetList()
|
||||
{
|
||||
List<int> modes = new() { 2, 0, 1 };
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (Exists(i)) modes.Add(i);
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
public static void Remove(int mode)
|
||||
{
|
||||
List<string> cleanup = new() {
|
||||
"mode_base",
|
||||
"mode_name",
|
||||
"limit_total",
|
||||
"limit_slow",
|
||||
"limit_fast",
|
||||
"limit_cpu",
|
||||
"fan_profile_cpu",
|
||||
"fan_profile_gpu",
|
||||
"fan_profile_mid",
|
||||
"gpu_boost",
|
||||
"gpu_temp",
|
||||
"gpu_core",
|
||||
"gpu_memory",
|
||||
"auto_boost",
|
||||
"auto_apply",
|
||||
"auto_apply_power",
|
||||
"powermode"
|
||||
};
|
||||
|
||||
foreach (string clean in cleanup)
|
||||
{
|
||||
AppConfig.Remove(clean + "_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
public static int Add()
|
||||
{
|
||||
for (int i = 3; i < maxModes; i++)
|
||||
{
|
||||
if (!Exists(i))
|
||||
{
|
||||
int modeBase = GetCurrentBase();
|
||||
string nameName = "Custom " + (i - 2);
|
||||
AppConfig.Set("mode_base_" + i, modeBase);
|
||||
AppConfig.Set("mode_name_" + i, nameName);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public static int GetCurrent()
|
||||
{
|
||||
return AppConfig.Get("performance_mode");
|
||||
}
|
||||
|
||||
public static bool IsCurrentCustom()
|
||||
{
|
||||
return GetCurrent() > 2;
|
||||
}
|
||||
|
||||
public static void SetCurrent(int mode)
|
||||
{
|
||||
AppConfig.Set("performance_" + (int)SystemInformation.PowerStatus.PowerLineStatus, mode);
|
||||
AppConfig.Set("performance_mode", mode);
|
||||
}
|
||||
|
||||
public static int GetCurrentBase()
|
||||
{
|
||||
return GetBase(GetCurrent());
|
||||
}
|
||||
|
||||
public static string GetCurrentName()
|
||||
{
|
||||
return GetName(GetCurrent());
|
||||
}
|
||||
|
||||
public static bool Exists(int mode)
|
||||
{
|
||||
return GetBase(mode) >= 0;
|
||||
}
|
||||
|
||||
public static int GetBase(int mode)
|
||||
{
|
||||
if (mode >= 0 && mode <= 2)
|
||||
return mode;
|
||||
else
|
||||
return AppConfig.Get("mode_base_" + mode);
|
||||
}
|
||||
|
||||
public static string GetName(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
return Properties.Strings.Balanced;
|
||||
case 1:
|
||||
return Properties.Strings.Turbo;
|
||||
case 2:
|
||||
return Properties.Strings.Silent;
|
||||
default:
|
||||
return AppConfig.GetString("mode_name_" + mode);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static int GetNext(bool back = false)
|
||||
{
|
||||
var modes = GetList();
|
||||
int index = modes.IndexOf(GetCurrent());
|
||||
|
||||
if (back)
|
||||
{
|
||||
index--;
|
||||
if (index < 0) index = modes.Count - 1;
|
||||
return modes[index];
|
||||
}
|
||||
else
|
||||
{
|
||||
index++;
|
||||
if (index > modes.Count - 1) index = 0;
|
||||
return modes[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
342
app/Mode/PowerNative.cs
Normal file
342
app/Mode/PowerNative.cs
Normal file
@@ -0,0 +1,342 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace GHelper.Mode
|
||||
{
|
||||
internal class PowerNative
|
||||
{
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
[DllImport("powrprof.dll")]
|
||||
static extern uint PowerReadACValue(
|
||||
IntPtr RootPowerKey,
|
||||
Guid SchemeGuid,
|
||||
Guid SubGroupOfPowerSettingGuid,
|
||||
Guid PowerSettingGuid,
|
||||
ref int Type,
|
||||
ref IntPtr Buffer,
|
||||
ref uint BufferSize
|
||||
);
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
private static Guid GUID_SLEEP_SUBGROUP = new Guid("238c9fa8-0aad-41ed-83f4-97be242c8f20");
|
||||
private static Guid GUID_HIBERNATEIDLE = new Guid("9d7815a6-7ee4-497e-8888-515a05f02364");
|
||||
|
||||
private static Guid GUID_SYSTEM_BUTTON_SUBGROUP = new Guid("4f971e89-eebd-4455-a8de-9e59040e7347");
|
||||
private static Guid GUID_LIDACTION = new Guid("5CA83367-6E45-459F-A27B-476B1D01C936");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
const string POWER_SILENT = "961cc777-2547-4f9d-8174-7d86181b8a7a";
|
||||
const string POWER_BALANCED = "00000000-0000-0000-0000-000000000000";
|
||||
const string POWER_TURBO = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
const string POWER_BETTERPERFORMANCE = "ded574b5-45a0-4f42-8737-46345c09c238";
|
||||
|
||||
static List<string> overlays = new() {
|
||||
POWER_BALANCED,
|
||||
POWER_TURBO,
|
||||
POWER_SILENT,
|
||||
POWER_BETTERPERFORMANCE
|
||||
};
|
||||
|
||||
public static Dictionary<string, string> powerModes = new Dictionary<string, string>
|
||||
{
|
||||
{ POWER_SILENT, "Best Power Efficiency" },
|
||||
{ POWER_BALANCED, "Balanced" },
|
||||
{ POWER_TURBO, "Best Performance" },
|
||||
};
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
if (boost == GetCPUBoost()) return;
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static string GetPowerMode()
|
||||
{
|
||||
PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
return activeScheme.ToString();
|
||||
}
|
||||
|
||||
public static void SetPowerMode(string scheme)
|
||||
{
|
||||
|
||||
if (!overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
|
||||
uint status = PowerGetEffectiveOverlayScheme(out Guid activeScheme);
|
||||
|
||||
if (GetBatterySaverStatus())
|
||||
{
|
||||
Logger.WriteLine("Battery Saver detected");
|
||||
return;
|
||||
}
|
||||
|
||||
if (status != 0 || activeScheme != guidScheme)
|
||||
{
|
||||
status = PowerSetActiveOverlayScheme(guidScheme);
|
||||
Logger.WriteLine("Power Mode " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void SetBalancedPowerPlan()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
string balanced = "381b4222-f694-41f0-9685-ff5bb260df2e";
|
||||
|
||||
if (activeSchemeGuid.ToString() != balanced && !AppConfig.Is("skip_power_plan"))
|
||||
{
|
||||
SetPowerPlan(balanced);
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerPlan(string scheme)
|
||||
{
|
||||
// Skipping power modes
|
||||
if (overlays.Contains(scheme)) return;
|
||||
|
||||
Guid guidScheme = new Guid(scheme);
|
||||
uint status = PowerSetActiveScheme(IntPtr.Zero, guidScheme);
|
||||
Logger.WriteLine("Power Plan " + scheme + ":" + (status == 0 ? "OK" : status));
|
||||
}
|
||||
|
||||
public static string GetDefaultPowerMode(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 1: // turbo
|
||||
return POWER_TURBO;
|
||||
case 2: //silent
|
||||
return POWER_SILENT;
|
||||
default: // balanced
|
||||
return POWER_BALANCED;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetPowerMode(int mode)
|
||||
{
|
||||
SetPowerMode(GetDefaultPowerMode(mode));
|
||||
}
|
||||
|
||||
public static int GetLidAction(bool ac)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
IntPtr activeIndex;
|
||||
if (ac)
|
||||
PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
else
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION, out activeIndex);
|
||||
|
||||
|
||||
return activeIndex.ToInt32();
|
||||
}
|
||||
|
||||
|
||||
public static void SetLidAction(int action, bool acOnly = false)
|
||||
{
|
||||
/**
|
||||
* 1: Do nothing
|
||||
* 2: Seelp
|
||||
* 3: Hibernate
|
||||
* 4: Shutdown
|
||||
*/
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
if (!acOnly)
|
||||
{
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SYSTEM_BUTTON_SUBGROUP,
|
||||
GUID_LIDACTION,
|
||||
action);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
}
|
||||
|
||||
Logger.WriteLine("Changed Lid Action to " + action);
|
||||
}
|
||||
|
||||
public static int GetHibernateAfter()
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
IntPtr seconds;
|
||||
PowerReadDCValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE, out seconds);
|
||||
|
||||
Logger.WriteLine("Hibernate after " + seconds);
|
||||
return (seconds.ToInt32() / 60);
|
||||
}
|
||||
|
||||
|
||||
public static void SetHibernateAfter(int minutes)
|
||||
{
|
||||
int seconds = minutes * 60;
|
||||
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
var hrAC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_SLEEP_SUBGROUP,
|
||||
GUID_HIBERNATEIDLE,
|
||||
seconds);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Setting Hibernate after " + seconds + ": " + (hrAC == 0 ? "OK" : hrAC));
|
||||
}
|
||||
|
||||
[DllImport("Kernel32")]
|
||||
private static extern bool GetSystemPowerStatus(SystemPowerStatus sps);
|
||||
public enum ACLineStatus : byte
|
||||
{
|
||||
Offline = 0, Online = 1, Unknown = 255
|
||||
}
|
||||
|
||||
public enum BatteryFlag : byte
|
||||
{
|
||||
High = 1,
|
||||
Low = 2,
|
||||
Critical = 4,
|
||||
Charging = 8,
|
||||
NoSystemBattery = 128,
|
||||
Unknown = 255
|
||||
}
|
||||
|
||||
// Fields must mirror their unmanaged counterparts, in order
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public class SystemPowerStatus
|
||||
{
|
||||
public ACLineStatus ACLineStatus;
|
||||
public BatteryFlag BatteryFlag;
|
||||
public Byte BatteryLifePercent;
|
||||
public Byte SystemStatusFlag;
|
||||
public Int32 BatteryLifeTime;
|
||||
public Int32 BatteryFullLifeTime;
|
||||
}
|
||||
|
||||
public static bool GetBatterySaverStatus()
|
||||
{
|
||||
SystemPowerStatus sps = new SystemPowerStatus();
|
||||
try
|
||||
{
|
||||
GetSystemPowerStatus(sps);
|
||||
return (sps.SystemStatusFlag > 0);
|
||||
} catch (Exception ex)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,356 +1,27 @@
|
||||
using GHelper;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static Tools.ScreenInterrogatory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Tools
|
||||
{
|
||||
|
||||
public class KeyHandler
|
||||
{
|
||||
|
||||
public const int NOMOD = 0x0000;
|
||||
public const int ALT = 0x0001;
|
||||
public const int CTRL = 0x0002;
|
||||
public const int SHIFT = 0x0004;
|
||||
public const int WIN = 0x0008;
|
||||
|
||||
public const int WM_HOTKEY_MSG_ID = 0x0312;
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vk);
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
|
||||
|
||||
private int modifier;
|
||||
private int key;
|
||||
private IntPtr hWnd;
|
||||
private int id;
|
||||
public KeyHandler(int modifier, Keys key, nint handle)
|
||||
{
|
||||
this.modifier = modifier;
|
||||
this.key = (int)key;
|
||||
this.hWnd = handle;
|
||||
id = this.GetHashCode();
|
||||
}
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return modifier ^ key ^ hWnd.ToInt32();
|
||||
}
|
||||
public bool Register()
|
||||
{
|
||||
return RegisterHotKey(hWnd, id, modifier, key);
|
||||
}
|
||||
public bool Unregiser()
|
||||
{
|
||||
return UnregisterHotKey(hWnd, id);
|
||||
}
|
||||
}
|
||||
|
||||
public static class ScreenInterrogatory
|
||||
{
|
||||
public const int ERROR_SUCCESS = 0;
|
||||
|
||||
#region enums
|
||||
|
||||
public enum QUERY_DEVICE_CONFIG_FLAGS : uint
|
||||
{
|
||||
QDC_ALL_PATHS = 0x00000001,
|
||||
QDC_ONLY_ACTIVE_PATHS = 0x00000002,
|
||||
QDC_DATABASE_CURRENT = 0x00000004
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY : uint
|
||||
{
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER = 0xFFFFFFFF,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HD15 = 0,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SVIDEO = 1,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPOSITE_VIDEO = 2,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_COMPONENT_VIDEO = 3,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DVI = 4,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI = 5,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_LVDS = 6,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_D_JPN = 8,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDI = 9,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL = 10,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED = 11,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EXTERNAL = 12,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_UDI_EMBEDDED = 13,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_SDTVDONGLE = 14,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_MIRACAST = 15,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000,
|
||||
DISPLAYCONFIG_OUTPUT_TECHNOLOGY_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCANLINE_ORDERING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_UNSPECIFIED = 0,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE = 1,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED = 2,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_UPPERFIELDFIRST = DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_INTERLACED_LOWERFIELDFIRST = 3,
|
||||
DISPLAYCONFIG_SCANLINE_ORDERING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_ROTATION : uint
|
||||
{
|
||||
DISPLAYCONFIG_ROTATION_IDENTITY = 1,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE90 = 2,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE180 = 3,
|
||||
DISPLAYCONFIG_ROTATION_ROTATE270 = 4,
|
||||
DISPLAYCONFIG_ROTATION_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_SCALING : uint
|
||||
{
|
||||
DISPLAYCONFIG_SCALING_IDENTITY = 1,
|
||||
DISPLAYCONFIG_SCALING_CENTERED = 2,
|
||||
DISPLAYCONFIG_SCALING_STRETCHED = 3,
|
||||
DISPLAYCONFIG_SCALING_ASPECTRATIOCENTEREDMAX = 4,
|
||||
DISPLAYCONFIG_SCALING_CUSTOM = 5,
|
||||
DISPLAYCONFIG_SCALING_PREFERRED = 128,
|
||||
DISPLAYCONFIG_SCALING_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_PIXELFORMAT : uint
|
||||
{
|
||||
DISPLAYCONFIG_PIXELFORMAT_8BPP = 1,
|
||||
DISPLAYCONFIG_PIXELFORMAT_16BPP = 2,
|
||||
DISPLAYCONFIG_PIXELFORMAT_24BPP = 3,
|
||||
DISPLAYCONFIG_PIXELFORMAT_32BPP = 4,
|
||||
DISPLAYCONFIG_PIXELFORMAT_NONGDI = 5,
|
||||
DISPLAYCONFIG_PIXELFORMAT_FORCE_UINT32 = 0xffffffff
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_MODE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
|
||||
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
public enum DISPLAYCONFIG_DEVICE_INFO_TYPE : uint
|
||||
{
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
|
||||
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
|
||||
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
|
||||
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region structs
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct LUID
|
||||
{
|
||||
public uint LowPart;
|
||||
public int HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_SOURCE_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_TARGET_INFO
|
||||
{
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
public uint modeInfoIdx;
|
||||
private DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
private DISPLAYCONFIG_ROTATION rotation;
|
||||
private DISPLAYCONFIG_SCALING scaling;
|
||||
private DISPLAYCONFIG_RATIONAL refreshRate;
|
||||
private DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
public bool targetAvailable;
|
||||
public uint statusFlags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_RATIONAL
|
||||
{
|
||||
public uint Numerator;
|
||||
public uint Denominator;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_PATH_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
|
||||
public DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
|
||||
public uint flags;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_2DREGION
|
||||
{
|
||||
public uint cx;
|
||||
public uint cy;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
|
||||
{
|
||||
public ulong pixelRate;
|
||||
public DISPLAYCONFIG_RATIONAL hSyncFreq;
|
||||
public DISPLAYCONFIG_RATIONAL vSyncFreq;
|
||||
public DISPLAYCONFIG_2DREGION activeSize;
|
||||
public DISPLAYCONFIG_2DREGION totalSize;
|
||||
public uint videoStandard;
|
||||
public DISPLAYCONFIG_SCANLINE_ORDERING scanLineOrdering;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_MODE
|
||||
{
|
||||
public DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct POINTL
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_SOURCE_MODE
|
||||
{
|
||||
public uint width;
|
||||
public uint height;
|
||||
public DISPLAYCONFIG_PIXELFORMAT pixelFormat;
|
||||
public POINTL position;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO_UNION
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_TARGET_MODE targetMode;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public DISPLAYCONFIG_SOURCE_MODE sourceMode;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_MODE_INFO
|
||||
{
|
||||
public DISPLAYCONFIG_MODE_INFO_TYPE infoType;
|
||||
public uint id;
|
||||
public LUID adapterId;
|
||||
public DISPLAYCONFIG_MODE_INFO_UNION modeInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
|
||||
{
|
||||
public uint value;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct DISPLAYCONFIG_DEVICE_INFO_HEADER
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_TYPE type;
|
||||
public uint size;
|
||||
public LUID adapterId;
|
||||
public uint id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
public struct DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
public DISPLAYCONFIG_DEVICE_INFO_HEADER header;
|
||||
public DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
|
||||
public DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY outputTechnology;
|
||||
public ushort edidManufactureId;
|
||||
public ushort edidProductCodeId;
|
||||
public uint connectorInstance;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
|
||||
public string monitorFriendlyDeviceName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string monitorDevicePath;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DLL-Imports
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int GetDisplayConfigBufferSizes(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags, out uint numPathArrayElements, out uint numModeInfoArrayElements);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int QueryDisplayConfig(
|
||||
QUERY_DEVICE_CONFIG_FLAGS flags,
|
||||
ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] PathInfoArray,
|
||||
ref uint numModeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] ModeInfoArray,
|
||||
IntPtr currentTopologyId
|
||||
);
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int DisplayConfigGetDeviceInfo(ref DISPLAYCONFIG_TARGET_DEVICE_NAME deviceName);
|
||||
|
||||
#endregion
|
||||
|
||||
private static DISPLAYCONFIG_TARGET_DEVICE_NAME DeviceName(LUID adapterId, uint targetId)
|
||||
{
|
||||
var deviceName = new DISPLAYCONFIG_TARGET_DEVICE_NAME
|
||||
{
|
||||
header =
|
||||
{
|
||||
size = (uint)Marshal.SizeOf(typeof (DISPLAYCONFIG_TARGET_DEVICE_NAME)),
|
||||
adapterId = adapterId,
|
||||
id = targetId,
|
||||
type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME
|
||||
}
|
||||
};
|
||||
var error = DisplayConfigGetDeviceInfo(ref deviceName);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
return deviceName;
|
||||
}
|
||||
|
||||
public static IEnumerable<DISPLAYCONFIG_TARGET_DEVICE_NAME> GetAllDevices()
|
||||
{
|
||||
uint pathCount, modeCount;
|
||||
var error = GetDisplayConfigBufferSizes(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS, out pathCount, out modeCount);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
var displayPaths = new DISPLAYCONFIG_PATH_INFO[pathCount];
|
||||
var displayModes = new DISPLAYCONFIG_MODE_INFO[modeCount];
|
||||
error = QueryDisplayConfig(QUERY_DEVICE_CONFIG_FLAGS.QDC_ONLY_ACTIVE_PATHS,
|
||||
ref pathCount, displayPaths, ref modeCount, displayModes, IntPtr.Zero);
|
||||
if (error != ERROR_SUCCESS)
|
||||
throw new Win32Exception(error);
|
||||
|
||||
for (var i = 0; i < modeCount; i++)
|
||||
if (displayModes[i].infoType == DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_TARGET)
|
||||
yield return DeviceName(displayModes[i].adapterId, displayModes[i].id);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class NativeMethods
|
||||
{
|
||||
|
||||
internal struct LASTINPUTINFO
|
||||
{
|
||||
public uint cbSize;
|
||||
public uint dwTime;
|
||||
}
|
||||
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
|
||||
|
||||
public static TimeSpan GetIdleTime()
|
||||
{
|
||||
LASTINPUTINFO lastInPut = new LASTINPUTINFO();
|
||||
lastInPut.cbSize = (uint)Marshal.SizeOf(lastInPut);
|
||||
GetLastInputInfo(ref lastInPut);
|
||||
return TimeSpan.FromMilliseconds((uint)Environment.TickCount - lastInPut.dwTime);
|
||||
|
||||
}
|
||||
|
||||
private const int WM_SYSCOMMAND = 0x0112;
|
||||
private const int SC_MONITORPOWER = 0xF170;
|
||||
private const int MONITOR_OFF = 2;
|
||||
@@ -361,9 +32,9 @@ public class NativeMethods
|
||||
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
|
||||
private static extern uint FormatMessage(uint dwFlags, IntPtr lpSource, uint dwMessageId, uint dwLanguageId, out string lpBuffer, uint nSize, IntPtr Arguments);
|
||||
|
||||
public static void TurnOffScreen(IntPtr handle)
|
||||
public static void TurnOffScreen()
|
||||
{
|
||||
IntPtr result = SendMessage(handle, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
IntPtr result = SendMessage(-1, WM_SYSCOMMAND, (IntPtr)SC_MONITORPOWER, (IntPtr)MONITOR_OFF);
|
||||
if (result == IntPtr.Zero)
|
||||
{
|
||||
int error = Marshal.GetLastWin32Error();
|
||||
@@ -435,347 +106,5 @@ public class NativeMethods
|
||||
}
|
||||
|
||||
|
||||
public const int KEYEVENTF_EXTENDEDKEY = 1;
|
||||
public const int KEYEVENTF_KEYUP = 2;
|
||||
|
||||
public const int VK_MEDIA_NEXT_TRACK = 0xB0;
|
||||
public const int VK_MEDIA_PLAY_PAUSE = 0xB3;
|
||||
public const int VK_MEDIA_PREV_TRACK = 0xB1;
|
||||
public const int VK_VOLUME_MUTE = 0xAD;
|
||||
public const int VK_SNAPSHOT = 0x2C;
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
|
||||
|
||||
public static void KeyPress(int key = VK_MEDIA_PLAY_PAUSE)
|
||||
{
|
||||
keybd_event((byte)key, 0, KEYEVENTF_EXTENDEDKEY, IntPtr.Zero);
|
||||
}
|
||||
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
public static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
|
||||
public const int SW_RESTORE = 9;
|
||||
|
||||
public static bool SwitchToCurrent()
|
||||
{
|
||||
IntPtr hWnd = IntPtr.Zero;
|
||||
Process process = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(process.ProcessName);
|
||||
foreach (Process _process in processes)
|
||||
{
|
||||
if (_process.Id != process.Id)
|
||||
{
|
||||
|
||||
if (_process.MainWindowHandle != IntPtr.Zero)
|
||||
{
|
||||
Debug.WriteLine(_process.Id);
|
||||
Debug.WriteLine(process.Id);
|
||||
|
||||
hWnd = _process.MainWindowHandle;
|
||||
ShowWindowAsync(hWnd, SW_RESTORE);
|
||||
}
|
||||
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerWriteACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
int AcValueIndex);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadACValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerReadDCValueIndex(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SubGroupOfPowerSettingsGuid,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid PowerSettingGuid,
|
||||
out IntPtr AcValueIndex
|
||||
);
|
||||
|
||||
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerSetActiveScheme(IntPtr RootPowerKey,
|
||||
[MarshalAs(UnmanagedType.LPStruct)] Guid SchemeGuid);
|
||||
|
||||
[DllImport("PowrProf.dll", CharSet = CharSet.Unicode)]
|
||||
static extern UInt32 PowerGetActiveScheme(IntPtr UserPowerKey, out IntPtr ActivePolicyGuid);
|
||||
|
||||
static readonly Guid GUID_CPU = new Guid("54533251-82be-4824-96c1-47b60b740d00");
|
||||
static readonly Guid GUID_BOOST = new Guid("be337238-0d82-4146-a960-4f3749d470c7");
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetActualOverlayScheme")]
|
||||
public static extern uint PowerGetActualOverlayScheme(out Guid ActualOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerGetEffectiveOverlayScheme")]
|
||||
public static extern uint PowerGetEffectiveOverlayScheme(out Guid EffectiveOverlayGuid);
|
||||
|
||||
[DllImportAttribute("powrprof.dll", EntryPoint = "PowerSetActiveOverlayScheme")]
|
||||
public static extern uint PowerSetActiveOverlayScheme(Guid OverlaySchemeGuid);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
|
||||
public struct DEVMODE
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmDeviceName;
|
||||
|
||||
public short dmSpecVersion;
|
||||
public short dmDriverVersion;
|
||||
public short dmSize;
|
||||
public short dmDriverExtra;
|
||||
public int dmFields;
|
||||
public int dmPositionX;
|
||||
public int dmPositionY;
|
||||
public int dmDisplayOrientation;
|
||||
public int dmDisplayFixedOutput;
|
||||
public short dmColor;
|
||||
public short dmDuplex;
|
||||
public short dmYResolution;
|
||||
public short dmTTOption;
|
||||
public short dmCollate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string dmFormName;
|
||||
|
||||
public short dmLogPixels;
|
||||
public short dmBitsPerPel;
|
||||
public int dmPelsWidth;
|
||||
public int dmPelsHeight;
|
||||
public int dmDisplayFlags;
|
||||
public int dmDisplayFrequency;
|
||||
public int dmICMMethod;
|
||||
public int dmICMIntent;
|
||||
public int dmMediaType;
|
||||
public int dmDitherType;
|
||||
public int dmReserved1;
|
||||
public int dmReserved2;
|
||||
public int dmPanningWidth;
|
||||
public int dmPanningHeight;
|
||||
};
|
||||
|
||||
[Flags()]
|
||||
public enum DisplaySettingsFlags : int
|
||||
{
|
||||
CDS_UPDATEREGISTRY = 1,
|
||||
CDS_TEST = 2,
|
||||
CDS_FULLSCREEN = 4,
|
||||
CDS_GLOBAL = 8,
|
||||
CDS_SET_PRIMARY = 0x10,
|
||||
CDS_RESET = 0x40000000,
|
||||
CDS_NORESET = 0x10000000
|
||||
}
|
||||
|
||||
// PInvoke declaration for EnumDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int EnumDisplaySettingsEx(
|
||||
string lpszDeviceName,
|
||||
int iModeNum,
|
||||
ref DEVMODE lpDevMode);
|
||||
|
||||
// PInvoke declaration for ChangeDisplaySettings Win32 API
|
||||
[DllImport("user32.dll")]
|
||||
public static extern int ChangeDisplaySettingsEx(
|
||||
string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd,
|
||||
DisplaySettingsFlags dwflags, IntPtr lParam);
|
||||
|
||||
public static DEVMODE CreateDevmode()
|
||||
{
|
||||
DEVMODE dm = new DEVMODE();
|
||||
dm.dmDeviceName = new String(new char[32]);
|
||||
dm.dmFormName = new String(new char[32]);
|
||||
dm.dmSize = (short)Marshal.SizeOf(dm);
|
||||
return dm;
|
||||
}
|
||||
|
||||
public const int ENUM_CURRENT_SETTINGS = -1;
|
||||
public const string defaultDevice = "\\\\.\\DISPLAY1";
|
||||
|
||||
public static string FindLaptopScreen()
|
||||
{
|
||||
string laptopScreen = null;
|
||||
|
||||
try
|
||||
{
|
||||
var devices = GetAllDevices().ToArray();
|
||||
int count = 0, displayNum = -1;
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL ||
|
||||
device.outputTechnology == DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY.DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EMBEDDED)
|
||||
{
|
||||
displayNum = count;
|
||||
}
|
||||
count++;
|
||||
//Logger.WriteLine(device.outputTechnology.ToString());
|
||||
//Logger.WriteLine(device.monitorFriendlyDeviceName);
|
||||
}
|
||||
|
||||
var screens = Screen.AllScreens;
|
||||
|
||||
if (screens.Length != count) return null;
|
||||
|
||||
count = 0;
|
||||
foreach (var screen in screens)
|
||||
{
|
||||
if (count == displayNum)
|
||||
{
|
||||
laptopScreen = screen.DeviceName;
|
||||
}
|
||||
//Logger.WriteLine(screen.DeviceName);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
Logger.WriteLine("Can't detect internal screen");
|
||||
//laptopScreen = Screen.PrimaryScreen.DeviceName;
|
||||
}
|
||||
|
||||
|
||||
return laptopScreen;
|
||||
}
|
||||
|
||||
public static int GetRefreshRate(bool max = false)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
int frequency = -1;
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (max)
|
||||
{
|
||||
int i = 0;
|
||||
while (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, i, ref dm))
|
||||
{
|
||||
if (dm.dmDisplayFrequency > frequency) frequency = dm.dmDisplayFrequency;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
frequency = dm.dmDisplayFrequency;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int SetRefreshRate(int frequency = 120)
|
||||
{
|
||||
DEVMODE dm = CreateDevmode();
|
||||
string laptopScreen = FindLaptopScreen();
|
||||
|
||||
if (laptopScreen is null)
|
||||
return -1;
|
||||
|
||||
if (0 != NativeMethods.EnumDisplaySettingsEx(laptopScreen, NativeMethods.ENUM_CURRENT_SETTINGS, ref dm))
|
||||
{
|
||||
dm.dmDisplayFrequency = frequency;
|
||||
int iRet = NativeMethods.ChangeDisplaySettingsEx(laptopScreen, ref dm, IntPtr.Zero, DisplaySettingsFlags.CDS_UPDATEREGISTRY, IntPtr.Zero);
|
||||
Logger.WriteLine("Screen = " + frequency.ToString() + "Hz : " + (iRet == 0 ? "OK" : iRet));
|
||||
return iRet;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
static Guid GetActiveScheme()
|
||||
{
|
||||
IntPtr pActiveSchemeGuid;
|
||||
var hr = PowerGetActiveScheme(IntPtr.Zero, out pActiveSchemeGuid);
|
||||
Guid activeSchemeGuid = (Guid)Marshal.PtrToStructure(pActiveSchemeGuid, typeof(Guid));
|
||||
return activeSchemeGuid;
|
||||
}
|
||||
|
||||
public static int GetCPUBoost()
|
||||
{
|
||||
IntPtr AcValueIndex;
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
UInt32 value = PowerReadACValueIndex(IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST, out AcValueIndex);
|
||||
|
||||
return AcValueIndex.ToInt32();
|
||||
|
||||
}
|
||||
|
||||
public static void SetCPUBoost(int boost = 0)
|
||||
{
|
||||
Guid activeSchemeGuid = GetActiveScheme();
|
||||
|
||||
var hrAC = PowerWriteACValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
var hrDC = PowerWriteDCValueIndex(
|
||||
IntPtr.Zero,
|
||||
activeSchemeGuid,
|
||||
GUID_CPU,
|
||||
GUID_BOOST,
|
||||
boost);
|
||||
|
||||
PowerSetActiveScheme(IntPtr.Zero, activeSchemeGuid);
|
||||
|
||||
Logger.WriteLine("Boost " + boost);
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(string scheme)
|
||||
{
|
||||
PowerSetActiveScheme(IntPtr.Zero, new Guid(scheme));
|
||||
PowerSetActiveOverlayScheme(new Guid(scheme));
|
||||
}
|
||||
|
||||
public static void SetPowerScheme(int mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case 0: // balanced
|
||||
PowerSetActiveOverlayScheme(new Guid("00000000-0000-0000-0000-000000000000"));
|
||||
break;
|
||||
case 1: // turbo
|
||||
PowerSetActiveOverlayScheme(new Guid("ded574b5-45a0-4f42-8737-46345c09c238"));
|
||||
break;
|
||||
case 2: //silent
|
||||
PowerSetActiveOverlayScheme(new Guid("961cc777-2547-4f9d-8174-7d86181b8a7a"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
32
app/Peripherals/IPeripheral.cs
Normal file
32
app/Peripherals/IPeripheral.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GHelper.Peripherals
|
||||
{
|
||||
public enum PeripheralType
|
||||
{
|
||||
Mouse,
|
||||
Keyboard
|
||||
}
|
||||
|
||||
public interface IPeripheral
|
||||
{
|
||||
public bool IsDeviceReady { get; }
|
||||
public bool Wireless { get; }
|
||||
public int Battery { get; }
|
||||
public bool Charging { get; }
|
||||
|
||||
public PeripheralType DeviceType();
|
||||
|
||||
public string GetDisplayName();
|
||||
|
||||
public bool HasBattery();
|
||||
|
||||
public void SynchronizeDevice();
|
||||
|
||||
public void ReadBattery();
|
||||
}
|
||||
}
|
||||
1575
app/Peripherals/Mouse/AsusMouse.cs
Normal file
1575
app/Peripherals/Mouse/AsusMouse.cs
Normal file
File diff suppressed because it is too large
Load Diff
209
app/Peripherals/Mouse/Models/Chakram.cs
Normal file
209
app/Peripherals/Mouse/Models/Chakram.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P704
|
||||
public class Chakram : AsusMouse
|
||||
{
|
||||
public Chakram() : base(0x0B05, 0x18E5, "mi_00", true) {
|
||||
|
||||
}
|
||||
|
||||
protected Chakram(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningStep()
|
||||
{
|
||||
return 25;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningMax()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
return base.ParseBattery(packet) * 25;
|
||||
}
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
return base.ParseLowBatteryWarning(packet) * 25;
|
||||
}
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
setting.AnimationDirection = SupportsAnimationDirection(setting.LightingMode)
|
||||
? (AnimationDirection)packet[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
if (setting.AnimationDirection != AnimationDirection.Clockwise
|
||||
&& setting.AnimationDirection != AnimationDirection.CounterClockwise)
|
||||
{
|
||||
setting.AnimationDirection = AnimationDirection.Clockwise;
|
||||
}
|
||||
|
||||
setting.RandomColor = SupportsRandomColor(setting.LightingMode) && packet[22] == 0x01;
|
||||
setting.AnimationSpeed = SupportsAnimationSpeed(setting.LightingMode)
|
||||
? (AnimationSpeed)packet[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
//If the mouse reports an out of range value, which it does when the current setting has no speed option, chose medium as default
|
||||
if (setting.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
setting.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//21: Direction
|
||||
//22: Random
|
||||
//23: Speed
|
||||
// 20 21 22 23
|
||||
//00 12 03 00 00 [03 04 00 00 ff] [03 04 00 00 ff] [03 04 00 00 ff] 00 04 00 00
|
||||
//00 12 03 00 00 [05 02 ff 00 ff] [05 02 ff 00 ff] [05 02 ff 00 ff] 00 01 01 00
|
||||
//00 12 03 00 00 [03 01 00 00 ff] [03 01 00 00 ff] [03 01 00 00 ff] 00 01 00 01
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class ChakramWired : Chakram
|
||||
{
|
||||
public ChakramWired() : base(0x18E3, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
211
app/Peripherals/Mouse/Models/ChakramCore.cs
Normal file
211
app/Peripherals/Mouse/Models/ChakramCore.cs
Normal file
@@ -0,0 +1,211 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P511
|
||||
public class ChakramCore : AsusMouse
|
||||
{
|
||||
public ChakramCore() : base(0x0B05, 0x1958, "mi_00", false) {
|
||||
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram Core";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.React)
|
||||
{
|
||||
return 0x03;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override LightingMode LightingModeForIndex(byte lightingMode)
|
||||
{
|
||||
if (lightingMode == 0x03)
|
||||
{
|
||||
return LightingMode.React;
|
||||
}
|
||||
return base.LightingModeForIndex(lightingMode);
|
||||
|
||||
}
|
||||
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
setting.AnimationDirection = SupportsAnimationDirection(setting.LightingMode)
|
||||
? (AnimationDirection)packet[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
if (setting.AnimationDirection != AnimationDirection.Clockwise
|
||||
&& setting.AnimationDirection != AnimationDirection.CounterClockwise)
|
||||
{
|
||||
setting.AnimationDirection = AnimationDirection.Clockwise;
|
||||
}
|
||||
|
||||
setting.RandomColor = SupportsRandomColor(setting.LightingMode) && packet[22] == 0x01;
|
||||
setting.AnimationSpeed = SupportsAnimationSpeed(setting.LightingMode)
|
||||
? (AnimationSpeed)packet[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
//If the mouse reports an out of range value, which it does when the current setting has no speed option, chose medium as default
|
||||
if (setting.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
setting.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//21: Direction
|
||||
//22: Random
|
||||
//23: Speed
|
||||
// 20 21 22 23
|
||||
//00 12 03 00 00 [03 04 00 00 ff] [03 04 00 00 ff] [03 04 00 00 ff] 00 04 00 00
|
||||
//00 12 03 00 00 [05 02 ff 00 ff] [05 02 ff 00 ff] [05 02 ff 00 ff] 00 01 01 00
|
||||
//00 12 03 00 00 [03 01 00 00 ff] [03 01 00 00 ff] [03 01 00 00 ff] 00 01 00 01
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override LiftOffDistance ParseLiftOffDistance(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x06)
|
||||
{
|
||||
return LiftOffDistance.Low;
|
||||
}
|
||||
|
||||
return (LiftOffDistance)packet[5];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x35, 0x00, 0x00, ((byte)liftOffDistance) };
|
||||
}
|
||||
}
|
||||
}
|
||||
117
app/Peripherals/Mouse/Models/ChakramX.cs
Normal file
117
app/Peripherals/Mouse/Models/ChakramX.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
public class ChakramX : AsusMouse
|
||||
{
|
||||
public ChakramX() : base(0x0B05, 0x1A1A, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected ChakramX(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram X (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class ChakramXWired : ChakramX
|
||||
{
|
||||
public ChakramXWired() : base(0x1A18, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Chakram X (Wired)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz,
|
||||
PollingRate.PR2000Hz,
|
||||
PollingRate.PR4000Hz,
|
||||
PollingRate.PR8000Hz
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
243
app/Peripherals/Mouse/Models/GladiusII.cs
Normal file
243
app/Peripherals/Mouse/Models/GladiusII.cs
Normal file
@@ -0,0 +1,243 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P504
|
||||
public class GladiusIIOrigin : AsusMouse
|
||||
{
|
||||
public GladiusIIOrigin() : base(0x0B05, 0x1877, "mi_02", false)
|
||||
{
|
||||
}
|
||||
|
||||
public GladiusIIOrigin(ushort productId, string path) : base(0x0B05, productId, path, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "Gladius II Origin";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 12_000;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.Rainbow
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.Comet;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLightingModePacket(LightingSetting lightingSetting, LightingZone zone)
|
||||
{
|
||||
/*
|
||||
* This mouse uses different speed values for rainbow mode compared to others.
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [8C] 00 00 00 00
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [64] 00 00 00 00
|
||||
* 51 28 03 00 03 04 FF 00 00 00 00 [3F] 00 00 00 00
|
||||
*/
|
||||
|
||||
if (lightingSetting.LightingMode == LightingMode.Rainbow)
|
||||
{
|
||||
byte speed = 0x3F;
|
||||
|
||||
switch (lightingSetting.AnimationSpeed)
|
||||
{
|
||||
case AnimationSpeed.Slow:
|
||||
speed = 0x3F;
|
||||
break;
|
||||
case AnimationSpeed.Medium:
|
||||
speed = 0x64;
|
||||
break;
|
||||
case AnimationSpeed.Fast:
|
||||
speed = 0x8C;
|
||||
break;
|
||||
}
|
||||
|
||||
return new byte[] { reportId, 0x51, 0x28, (byte)zone, 0x00,
|
||||
IndexForLightingMode(lightingSetting.LightingMode),
|
||||
(byte)lightingSetting.Brightness,
|
||||
0xFF, 0x00, 0x00,
|
||||
(byte)(SupportsAnimationDirection(lightingSetting.LightingMode) ? lightingSetting.AnimationDirection : 0x00),
|
||||
(byte)((lightingSetting.RandomColor && SupportsRandomColor(lightingSetting.LightingMode)) ? 0x01: 0x00),
|
||||
(byte)(SupportsAnimationSpeed(lightingSetting.LightingMode) ? speed : 0x00)
|
||||
};
|
||||
}
|
||||
|
||||
return base.GetUpdateLightingModePacket(lightingSetting, zone);
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response Direction, Random col, Speed
|
||||
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 [00] [00] [00] 00 00
|
||||
//00 12 03 00 00 [03 04 00 00 00] [03 04 00 00 00] [03 04 00 00 00] 00 [00] [00] [07] 00 00
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
ls.AnimationDirection = SupportsAnimationDirection(ls.LightingMode)
|
||||
? (AnimationDirection)response[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
ls.RandomColor = SupportsRandomColor(ls.LightingMode) && response[22] == 0x01;
|
||||
|
||||
ls.AnimationSpeed = SupportsAnimationSpeed(ls.LightingMode)
|
||||
? (AnimationSpeed)response[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
if (ls.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& ls.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& ls.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
ls.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//P502
|
||||
public class GladiusII : GladiusIIOrigin
|
||||
{
|
||||
public GladiusII() : base(0x1845, "mi_02")
|
||||
{
|
||||
|
||||
}
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "Gladius II Origin";
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
91
app/Peripherals/Mouse/Models/GladiusIII.cs
Normal file
91
app/Peripherals/Mouse/Models/GladiusIII.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P706_Wireless
|
||||
public class GladiusIII : AsusMouse
|
||||
{
|
||||
public GladiusIII() : base(0x0B05, 0x197F, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected GladiusIII(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 26_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class GladiusIIIWired : GladiusIII
|
||||
{
|
||||
public GladiusIIIWired() : base(0x197d, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
106
app/Peripherals/Mouse/Models/GladiusIIIAimpoint.cs
Normal file
106
app/Peripherals/Mouse/Models/GladiusIIIAimpoint.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P711
|
||||
public class GladiusIIIAimpoint : AsusMouse
|
||||
{
|
||||
public GladiusIIIAimpoint() : base(0x0B05, 0x1A70, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected GladiusIIIAimpoint(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III Aimpoint (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class GladiusIIIAimpointWired : GladiusIIIAimpoint
|
||||
{
|
||||
public GladiusIIIAimpointWired() : base(0x1A72, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Gladius III Aimpoint (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
174
app/Peripherals/Mouse/Models/HarpeAceAimLab.cs
Normal file
@@ -0,0 +1,174 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P713_Wireless
|
||||
public class HarpeAceAimLabEdition : AsusMouse
|
||||
{
|
||||
public HarpeAceAimLabEdition() : base(0x0B05, 0x1A94, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected HarpeAceAimLabEdition(ushort productId, bool wireless, string endpoint, byte reportId) : base(0x0B05, productId, endpoint, wireless, reportId)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override int MinDPI()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int AngleTuningStep()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public override int AngleTuningMin()
|
||||
{
|
||||
return -30;
|
||||
}
|
||||
|
||||
public override int AngleTuningMax()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
public override bool HasAcceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDeceleration()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxAcceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
public override int MaxDeceleration()
|
||||
{
|
||||
return 9;
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionWired : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionWired() : base(0x1A92, false, "mi_00", 0x00)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (Wired)";
|
||||
}
|
||||
}
|
||||
|
||||
public class HarpeAceAimLabEditionOmni : HarpeAceAimLabEdition
|
||||
{
|
||||
public HarpeAceAimLabEditionOmni() : base(0x1ACE, true, "mi_02&col03", 0x03)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Harpe Ace Aim Lab Edition (OMNI)";
|
||||
}
|
||||
|
||||
public override int USBPacketSize()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
}
|
||||
115
app/Peripherals/Mouse/Models/KerisWirelssAimpoint.cs
Normal file
115
app/Peripherals/Mouse/Models/KerisWirelssAimpoint.cs
Normal file
@@ -0,0 +1,115 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P709_Wireless
|
||||
public class KerisWirelssAimpoint : AsusMouse
|
||||
{
|
||||
public KerisWirelssAimpoint() : base(0x0B05, 0x1A68, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected KerisWirelssAimpoint(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris Wireless Aimpoint (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 36_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo };
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class KerisWirelssAimpointWired : KerisWirelssAimpoint
|
||||
{
|
||||
public KerisWirelssAimpointWired() : base(0x1A66, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris Wireless Aimpoint (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
209
app/Peripherals/Mouse/Models/PugioII.cs
Normal file
209
app/Peripherals/Mouse/Models/PugioII.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P705
|
||||
public class PugioII : AsusMouse
|
||||
{
|
||||
public PugioII() : base(0x0B05, 0x1908, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected PugioII(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Pugio II (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningStep()
|
||||
{
|
||||
return 25;
|
||||
}
|
||||
|
||||
public override int LowBatteryWarningMax()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
return base.ParseBattery(packet) * 25;
|
||||
}
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
return base.ParseLowBatteryWarning(packet) * 25;
|
||||
}
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
setting.AnimationDirection = SupportsAnimationDirection(setting.LightingMode)
|
||||
? (AnimationDirection)packet[21]
|
||||
: AnimationDirection.Clockwise;
|
||||
|
||||
if (setting.AnimationDirection != AnimationDirection.Clockwise
|
||||
&& setting.AnimationDirection != AnimationDirection.CounterClockwise)
|
||||
{
|
||||
setting.AnimationDirection = AnimationDirection.Clockwise;
|
||||
}
|
||||
|
||||
setting.RandomColor = SupportsRandomColor(setting.LightingMode) && packet[22] == 0x01;
|
||||
setting.AnimationSpeed = SupportsAnimationSpeed(setting.LightingMode)
|
||||
? (AnimationSpeed)packet[23]
|
||||
: AnimationSpeed.Medium;
|
||||
|
||||
//If the mouse reports an out of range value, which it does when the current setting has no speed option, chose medium as default
|
||||
if (setting.AnimationSpeed != AnimationSpeed.Fast
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Medium
|
||||
&& setting.AnimationSpeed != AnimationSpeed.Slow)
|
||||
{
|
||||
setting.AnimationSpeed = AnimationSpeed.Medium;
|
||||
}
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//21: Direction
|
||||
//22: Random
|
||||
//23: Speed
|
||||
// 20 21 22 23
|
||||
//00 12 03 00 00 [03 04 00 00 ff] [03 04 00 00 ff] [03 04 00 00 ff] 00 04 00 00
|
||||
//00 12 03 00 00 [05 02 ff 00 ff] [05 02 ff 00 ff] [05 02 ff 00 ff] 00 01 01 00
|
||||
//00 12 03 00 00 [03 01 00 00 ff] [03 01 00 00 ff] [03 01 00 00 ff] 00 01 00 01
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class PugioIIWired : PugioII
|
||||
{
|
||||
public PugioIIWired() : base(0x1906, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Pugio II (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
197
app/Peripherals/Mouse/Models/ROGKerisWireless.cs
Normal file
197
app/Peripherals/Mouse/Models/ROGKerisWireless.cs
Normal file
@@ -0,0 +1,197 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P513
|
||||
public class ROGKerisWireless : AsusMouse
|
||||
{
|
||||
public ROGKerisWireless() : base(0x0B05, 0x1960, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected ROGKerisWireless(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
//Has 25% increments
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return packet[5] * 25;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
int lowBat = base.ParseLowBatteryWarning(packet);
|
||||
|
||||
return lowBat * 25;
|
||||
}
|
||||
|
||||
protected override LiftOffDistance ParseLiftOffDistance(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x06)
|
||||
{
|
||||
return LiftOffDistance.Low;
|
||||
}
|
||||
|
||||
return (LiftOffDistance)packet[5];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x35, 0x00, 0x00, ((byte)liftOffDistance) };
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.Off)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessWired : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessWired() : base(0x195E, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris (Wired)";
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessEvaEdition : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessEvaEdition() : base(0x1A59, true)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris EVA Edition";
|
||||
}
|
||||
}
|
||||
|
||||
public class ROGKerisWirelessEvaEditionWired : ROGKerisWireless
|
||||
{
|
||||
public ROGKerisWirelessEvaEditionWired() : base(0x1A57, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Keris EVA Edition (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
106
app/Peripherals/Mouse/Models/SpathaX.cs
Normal file
106
app/Peripherals/Mouse/Models/SpathaX.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//SPATHA_WIRELESS
|
||||
public class SpathaX : AsusMouse
|
||||
{
|
||||
public SpathaX() : base(0x0B05, 0x1979, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected SpathaX(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Spatha X (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 19_000;
|
||||
}
|
||||
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public class SpathaXWired : SpathaX
|
||||
{
|
||||
public SpathaXWired() : base(0x1977, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Spatha X (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
179
app/Peripherals/Mouse/Models/StrixCarry.cs
Normal file
179
app/Peripherals/Mouse/Models/StrixCarry.cs
Normal file
@@ -0,0 +1,179 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P508
|
||||
public class StrixCarry : AsusMouse
|
||||
{
|
||||
public StrixCarry() : base(0x0B05, 0x18B4, "mi_01", true)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Carry (Wireless)";
|
||||
}
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 7_200;
|
||||
}
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
//Potentially does nothing. AC does not show the setting, but the mouse responds to it and stores it.
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool HasXYDPI()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Has 25% increments only.
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return packet[7] * 25;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
protected override PowerOffSetting ParsePowerOffSetting(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return (PowerOffSetting)packet[5];
|
||||
}
|
||||
|
||||
return PowerOffSetting.Never;
|
||||
}
|
||||
|
||||
protected override PollingRate ParsePollingRate(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x04 && packet[3] == 0x00)
|
||||
{
|
||||
return (PollingRate)packet[9];
|
||||
}
|
||||
|
||||
return PollingRate.PR125Hz;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdatePollingRatePacket(PollingRate pollingRate)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x02, 0x00, (byte)pollingRate };
|
||||
}
|
||||
|
||||
protected override bool ParseAngleSnapping(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x04 && packet[3] == 0x00)
|
||||
{
|
||||
return packet[13] == 0x01;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateAngleSnappingPacket(bool angleSnapping)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x04, 0x00, (byte)(angleSnapping ? 0x01 : 0x00) };
|
||||
}
|
||||
|
||||
protected override DebounceTime ParseDebounce(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x04 || packet[3] != 0x00)
|
||||
{
|
||||
return DebounceTime.MS12;
|
||||
}
|
||||
|
||||
if (packet[11] < 0x02)
|
||||
{
|
||||
return DebounceTime.MS12;
|
||||
}
|
||||
|
||||
if (packet[11] > 0x07)
|
||||
{
|
||||
return DebounceTime.MS32;
|
||||
}
|
||||
|
||||
return (DebounceTime)packet[11];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateDebouncePacket(DebounceTime debounce)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x03, 0x00, ((byte)debounce) };
|
||||
}
|
||||
|
||||
protected override int ParseProfile(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x00 && packet[3] == 0x00)
|
||||
{
|
||||
return packet[10];
|
||||
}
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to decode active profile");
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected override int ParseDPIProfile(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x00 && packet[3] == 0x00)
|
||||
{
|
||||
return packet[11];
|
||||
}
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to decode active profile");
|
||||
return 1;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x37, 0x00, 0x00, (byte)powerOff, 0x00, (byte)lowBatteryWarning };
|
||||
}
|
||||
}
|
||||
}
|
||||
177
app/Peripherals/Mouse/Models/StrixImpactII.cs
Normal file
177
app/Peripherals/Mouse/Models/StrixImpactII.cs
Normal file
@@ -0,0 +1,177 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P506
|
||||
public class StrixImpactII : AsusMouse
|
||||
{
|
||||
public StrixImpactII() : base(0x0B05, 0x18E1, "mi_00", false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Impact II";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 6_200;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel, LightingZone.Underglow };
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.React)
|
||||
{
|
||||
return 0x03;
|
||||
}
|
||||
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
protected override LightingMode LightingModeForIndex(byte lightingMode)
|
||||
{
|
||||
if (lightingMode == 0x03)
|
||||
{
|
||||
return LightingMode.React;
|
||||
}
|
||||
return base.LightingModeForIndex(lightingMode);
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 00 00 00 00 00 00 00 00 00 00 00 00 0
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
226
app/Peripherals/Mouse/Models/StrixImpactIIWireless.cs
Normal file
226
app/Peripherals/Mouse/Models/StrixImpactIIWireless.cs
Normal file
@@ -0,0 +1,226 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P513
|
||||
public class StrixImpactIIWireless : AsusMouse
|
||||
{
|
||||
public StrixImpactIIWireless() : base(0x0B05, 0x1949, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
protected StrixImpactIIWireless(ushort vendorId, bool wireless) : base(0x0B05, vendorId, "mi_00", wireless)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Impact II (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 16_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React
|
||||
|| lightingMode == LightingMode.BatteryState
|
||||
|| lightingMode == LightingMode.Off;
|
||||
}
|
||||
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo, LightingZone.Scrollwheel };
|
||||
}
|
||||
|
||||
//Has 25% increments
|
||||
protected override int ParseBattery(byte[] packet)
|
||||
{
|
||||
if (packet[1] == 0x12 && packet[2] == 0x07)
|
||||
{
|
||||
return packet[5] * 25;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateEnergySettingsPacket(int lowBatteryWarning, PowerOffSetting powerOff)
|
||||
{
|
||||
return base.GetUpdateEnergySettingsPacket(lowBatteryWarning / 25, powerOff);
|
||||
}
|
||||
|
||||
protected override int ParseLowBatteryWarning(byte[] packet)
|
||||
{
|
||||
int lowBat = base.ParseLowBatteryWarning(packet);
|
||||
|
||||
return lowBat * 25;
|
||||
}
|
||||
|
||||
protected override LiftOffDistance ParseLiftOffDistance(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x06)
|
||||
{
|
||||
return LiftOffDistance.Low;
|
||||
}
|
||||
|
||||
return (LiftOffDistance)packet[5];
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateLiftOffDistancePacket(LiftOffDistance liftOffDistance)
|
||||
{
|
||||
return new byte[] { 0x00, 0x51, 0x35, 0x00, 0x00, ((byte)liftOffDistance) };
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.Off)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
protected override byte[] GetReadLightingModePacket(LightingZone zone)
|
||||
{
|
||||
return new byte[] { 0x00, 0x12, 0x03, 0x00 };
|
||||
}
|
||||
|
||||
protected LightingSetting? ParseLightingSetting(byte[] packet, LightingZone zone)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x03)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int offset = 5 + (((int)zone) * 5);
|
||||
|
||||
LightingSetting setting = new LightingSetting();
|
||||
|
||||
setting.LightingMode = LightingModeForIndex(packet[offset + 0]);
|
||||
setting.Brightness = packet[offset + 1];
|
||||
|
||||
setting.RGBColor = Color.FromArgb(packet[offset + 2], packet[offset + 3], packet[offset + 4]);
|
||||
|
||||
|
||||
return setting;
|
||||
}
|
||||
|
||||
public override void ReadLightingSetting()
|
||||
{
|
||||
if (!HasRGB())
|
||||
{
|
||||
return;
|
||||
}
|
||||
//Mouse sends all lighting zones in one response
|
||||
//00 12 03 00 00 [00 04 ff 00 80] [00 04 00 ff ff] [00 04 ff ff ff] 00 00 00 00 00 00 00 00 00 00 00 00 00 0
|
||||
//No idea what the 3rd zone is as the mouse only has 2
|
||||
byte[]? response = WriteForResponse(GetReadLightingModePacket(LightingZone.All));
|
||||
if (response is null) return;
|
||||
|
||||
LightingZone[] lz = SupportedLightingZones();
|
||||
for (int i = 0; i < lz.Length; ++i)
|
||||
{
|
||||
LightingSetting? ls = ParseLightingSetting(response, lz[i]);
|
||||
if (ls is null)
|
||||
{
|
||||
Logger.WriteLine(GetDisplayName() + ": Failed to read RGB Setting for Zone " + lz[i].ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
Logger.WriteLine(GetDisplayName() + ": Read RGB Setting for Zone " + lz[i].ToString() + ": " + ls.ToString());
|
||||
LightingSetting[i] = ls;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class StrixImpactIIWirelessWired : StrixImpactIIWireless
|
||||
{
|
||||
public StrixImpactIIWirelessWired() : base(0x1947, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "ROG Strix Impact II (Wired)";
|
||||
}
|
||||
}
|
||||
}
|
||||
128
app/Peripherals/Mouse/Models/TUFM3.cs
Normal file
128
app/Peripherals/Mouse/Models/TUFM3.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P306_Wireless
|
||||
public class TUFM3 : AsusMouse
|
||||
{
|
||||
public TUFM3() : base(0x0B05, 0x1910, "mi_01", false)
|
||||
{
|
||||
}
|
||||
|
||||
public TUFM3(ushort productId, string path) : base(0x0B05, productId, path, false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M3";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.React)
|
||||
{
|
||||
return 0x03;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override LightingMode LightingModeForIndex(byte lightingMode)
|
||||
{
|
||||
if (lightingMode == 0x03)
|
||||
{
|
||||
return LightingMode.React;
|
||||
}
|
||||
return base.LightingModeForIndex(lightingMode);
|
||||
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 7_000;
|
||||
}
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo };
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
}
|
||||
|
||||
public class TUFM3GenII : TUFM3
|
||||
{
|
||||
public TUFM3GenII() : base(0x1A9B, "mi_02")
|
||||
{
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M3 (Gen II)";
|
||||
}
|
||||
}
|
||||
}
|
||||
85
app/Peripherals/Mouse/Models/TUFM4Wireless.cs
Normal file
85
app/Peripherals/Mouse/Models/TUFM4Wireless.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P306_Wireless
|
||||
public class TUFM4Wirelss : AsusMouse
|
||||
{
|
||||
public TUFM4Wirelss() : base(0x0B05, 0x19F4, "mi_00", true)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M4 (Wireless)";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 12_000;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAutoPowerOff()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleTuning()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLowBatteryWarning()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDPIColors()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
170
app/Peripherals/Mouse/Models/TUFM5.cs
Normal file
170
app/Peripherals/Mouse/Models/TUFM5.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
namespace GHelper.Peripherals.Mouse.Models
|
||||
{
|
||||
//P304
|
||||
public class TUFM5 : AsusMouse
|
||||
{
|
||||
public TUFM5() : base(0x0B05, 0x1898, "mi_02", false)
|
||||
{
|
||||
}
|
||||
|
||||
public override int DPIProfileCount()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetDisplayName()
|
||||
{
|
||||
return "TUF GAMING M5";
|
||||
}
|
||||
|
||||
|
||||
public override PollingRate[] SupportedPollingrates()
|
||||
{
|
||||
return new PollingRate[] {
|
||||
PollingRate.PR125Hz,
|
||||
PollingRate.PR250Hz,
|
||||
PollingRate.PR500Hz,
|
||||
PollingRate.PR1000Hz
|
||||
};
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override byte IndexForLightingMode(LightingMode lightingMode)
|
||||
{
|
||||
if (lightingMode == LightingMode.React)
|
||||
{
|
||||
return 0x03;
|
||||
}
|
||||
return ((byte)lightingMode);
|
||||
}
|
||||
|
||||
//Mouse has React mapped to 0x03 instead of 0x04 like other mice
|
||||
protected override LightingMode LightingModeForIndex(byte lightingMode)
|
||||
{
|
||||
if (lightingMode == 0x03)
|
||||
{
|
||||
return LightingMode.React;
|
||||
}
|
||||
return base.LightingModeForIndex(lightingMode);
|
||||
|
||||
}
|
||||
|
||||
public override int ProfileCount()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
public override int MaxDPI()
|
||||
{
|
||||
return 6_200;
|
||||
}
|
||||
public override bool HasBattery()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool HasLiftOffSetting()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public override LightingZone[] SupportedLightingZones()
|
||||
{
|
||||
return new LightingZone[] { LightingZone.Logo };
|
||||
}
|
||||
|
||||
public override bool HasRGB()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasAngleSnapping()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int DPIIncrements()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public override bool CanChangeDPIProfile()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool HasDebounceSetting()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override int MaxBrightness()
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
public override bool IsLightingModeSupported(LightingMode lightingMode)
|
||||
{
|
||||
return lightingMode == LightingMode.Static
|
||||
|| lightingMode == LightingMode.Breathing
|
||||
|| lightingMode == LightingMode.ColorCycle
|
||||
|| lightingMode == LightingMode.React;
|
||||
}
|
||||
|
||||
|
||||
protected override byte[] GetUpdatePollingRatePacket(PollingRate pollingRate)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x02, 0x00, (byte)pollingRate };
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateAngleSnappingPacket(bool angleSnapping)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x04, 0x00, (byte)(angleSnapping ? 0x01 : 0x00) };
|
||||
}
|
||||
|
||||
protected override PollingRate ParsePollingRate(byte[] packet)
|
||||
{
|
||||
|
||||
if (packet[1] == 0x12 && packet[2] == 0x04 && packet[3] == 0x00)
|
||||
{
|
||||
return (PollingRate)packet[9];
|
||||
}
|
||||
|
||||
return PollingRate.PR125Hz;
|
||||
}
|
||||
|
||||
protected override bool ParseAngleSnapping(byte[] packet)
|
||||
{
|
||||
|
||||
if (packet[1] == 0x12 && packet[2] == 0x04 && packet[3] == 0x00)
|
||||
{
|
||||
return packet[13] == 0x01;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override byte[] GetUpdateDebouncePacket(DebounceTime debounce)
|
||||
{
|
||||
return new byte[] { reportId, 0x51, 0x31, 0x03, 0x00, ((byte)debounce) };
|
||||
}
|
||||
|
||||
protected override DebounceTime ParseDebounce(byte[] packet)
|
||||
{
|
||||
if (packet[1] != 0x12 || packet[2] != 0x04 || packet[3] != 0x00)
|
||||
{
|
||||
return DebounceTime.MS12;
|
||||
}
|
||||
|
||||
if (packet[11] < 0x02)
|
||||
{
|
||||
return DebounceTime.MS12;
|
||||
}
|
||||
|
||||
if (packet[11] > 0x07)
|
||||
{
|
||||
return DebounceTime.MS32;
|
||||
}
|
||||
|
||||
return (DebounceTime)packet[11];
|
||||
}
|
||||
}
|
||||
}
|
||||
251
app/Peripherals/PeripheralsProvider.cs
Normal file
251
app/Peripherals/PeripheralsProvider.cs
Normal file
@@ -0,0 +1,251 @@
|
||||
using GHelper.Peripherals.Mouse;
|
||||
using GHelper.Peripherals.Mouse.Models;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GHelper.Peripherals
|
||||
{
|
||||
public class PeripheralsProvider
|
||||
{
|
||||
private static readonly object _LOCK = new object();
|
||||
|
||||
public static List<AsusMouse> ConnectedMice = new List<AsusMouse>();
|
||||
|
||||
public static event EventHandler? DeviceChanged;
|
||||
|
||||
private static System.Timers.Timer timer = new System.Timers.Timer(1000);
|
||||
|
||||
static PeripheralsProvider()
|
||||
{
|
||||
timer.Elapsed += DeviceTimer_Elapsed;
|
||||
}
|
||||
|
||||
|
||||
private static long lastRefresh;
|
||||
|
||||
public static bool IsMouseConnected()
|
||||
{
|
||||
lock (_LOCK)
|
||||
{
|
||||
return ConnectedMice.Count > 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsDeviceConnected(IPeripheral peripheral)
|
||||
{
|
||||
return AllPeripherals().Contains(peripheral);
|
||||
}
|
||||
|
||||
//Expand if keyboards or other device get supported later.
|
||||
public static bool IsAnyPeripheralConnect()
|
||||
{
|
||||
return IsMouseConnected();
|
||||
}
|
||||
|
||||
public static List<IPeripheral> AllPeripherals()
|
||||
{
|
||||
List<IPeripheral> l = new List<IPeripheral>();
|
||||
lock (_LOCK)
|
||||
{
|
||||
l.AddRange(ConnectedMice);
|
||||
}
|
||||
return l;
|
||||
}
|
||||
|
||||
public static void RefreshBatteryForAllDevices()
|
||||
{
|
||||
RefreshBatteryForAllDevices(false);
|
||||
}
|
||||
|
||||
public static void RefreshBatteryForAllDevices(bool force)
|
||||
{
|
||||
//Polling the battery every 20s should be enough
|
||||
if (!force && Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastRefresh) < 20_000) return;
|
||||
lastRefresh = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
|
||||
List<IPeripheral> l = AllPeripherals();
|
||||
|
||||
foreach (IPeripheral m in l)
|
||||
{
|
||||
if (!m.IsDeviceReady)
|
||||
{
|
||||
//Try to sync the device if that hasn't been done yet
|
||||
m.SynchronizeDevice();
|
||||
}
|
||||
else
|
||||
{
|
||||
m.ReadBattery();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Disconnect(AsusMouse am)
|
||||
{
|
||||
lock (_LOCK)
|
||||
{
|
||||
am.Disconnect -= Mouse_Disconnect;
|
||||
am.MouseReadyChanged -= MouseReadyChanged;
|
||||
am.BatteryUpdated -= BatteryUpdated;
|
||||
ConnectedMice.Remove(am);
|
||||
}
|
||||
if (DeviceChanged is not null)
|
||||
{
|
||||
DeviceChanged(am, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Connect(AsusMouse am)
|
||||
{
|
||||
|
||||
if (IsDeviceConnected(am))
|
||||
{
|
||||
//Mouse already connected;
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
am.Connect();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
Logger.WriteLine(am.GetDisplayName() + " failed to connect to device: " + e);
|
||||
return;
|
||||
}
|
||||
|
||||
//The Mouse might needs a few ms to register all its subdevices or the sync will fail.
|
||||
//Retry 3 times. Do not call this on main thread! It would block the UI
|
||||
|
||||
int tries = 0;
|
||||
while (!am.IsDeviceReady && tries < 3)
|
||||
{
|
||||
Thread.Sleep(250);
|
||||
Logger.WriteLine(am.GetDisplayName() + " synchronising. Try " + (tries + 1));
|
||||
am.SynchronizeDevice();
|
||||
++tries;
|
||||
}
|
||||
|
||||
lock (_LOCK)
|
||||
{
|
||||
ConnectedMice.Add(am);
|
||||
}
|
||||
Logger.WriteLine(am.GetDisplayName() + " added to the list: " + ConnectedMice.Count + " device are conneted.");
|
||||
|
||||
|
||||
am.Disconnect += Mouse_Disconnect;
|
||||
am.MouseReadyChanged += MouseReadyChanged;
|
||||
am.BatteryUpdated += BatteryUpdated;
|
||||
if (DeviceChanged is not null)
|
||||
{
|
||||
DeviceChanged(am, EventArgs.Empty);
|
||||
}
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void BatteryUpdated(object? sender, EventArgs e)
|
||||
{
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void MouseReadyChanged(object? sender, EventArgs e)
|
||||
{
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
private static void Mouse_Disconnect(object? sender, EventArgs e)
|
||||
{
|
||||
if (sender is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AsusMouse am = (AsusMouse)sender;
|
||||
lock (_LOCK)
|
||||
{
|
||||
ConnectedMice.Remove(am);
|
||||
}
|
||||
|
||||
Logger.WriteLine(am.GetDisplayName() + " reported disconnect. " + ConnectedMice.Count + " device are conneted.");
|
||||
am.Dispose();
|
||||
|
||||
UpdateSettingsView();
|
||||
}
|
||||
|
||||
|
||||
private static void UpdateSettingsView()
|
||||
{
|
||||
Program.settingsForm.Invoke(delegate
|
||||
{
|
||||
Program.settingsForm.VisualizePeripherals();
|
||||
});
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public static void DetectAllAsusMice()
|
||||
{
|
||||
//Add one line for every supported mouse class here to support them.
|
||||
DetectMouse(new ChakramX());
|
||||
DetectMouse(new ChakramXWired());
|
||||
DetectMouse(new GladiusIIIAimpoint());
|
||||
DetectMouse(new GladiusIIIAimpointWired());
|
||||
DetectMouse(new GladiusIIOrigin());
|
||||
DetectMouse(new GladiusII());
|
||||
DetectMouse(new ROGKerisWireless());
|
||||
DetectMouse(new ROGKerisWirelessWired());
|
||||
DetectMouse(new ROGKerisWirelessEvaEdition());
|
||||
DetectMouse(new ROGKerisWirelessEvaEditionWired());
|
||||
DetectMouse(new TUFM4Wirelss());
|
||||
DetectMouse(new StrixImpactIIWireless());
|
||||
DetectMouse(new StrixImpactIIWirelessWired());
|
||||
DetectMouse(new GladiusIII());
|
||||
DetectMouse(new GladiusIIIWired());
|
||||
DetectMouse(new HarpeAceAimLabEdition());
|
||||
DetectMouse(new HarpeAceAimLabEditionWired());
|
||||
DetectMouse(new HarpeAceAimLabEditionOmni());
|
||||
DetectMouse(new TUFM3());
|
||||
DetectMouse(new TUFM3GenII());
|
||||
DetectMouse(new TUFM5());
|
||||
DetectMouse(new KerisWirelssAimpoint());
|
||||
DetectMouse(new KerisWirelssAimpointWired());
|
||||
DetectMouse(new PugioII());
|
||||
DetectMouse(new PugioIIWired());
|
||||
DetectMouse(new StrixImpactII());
|
||||
DetectMouse(new Chakram());
|
||||
DetectMouse(new ChakramWired());
|
||||
DetectMouse(new ChakramCore());
|
||||
DetectMouse(new SpathaX());
|
||||
DetectMouse(new StrixCarry());
|
||||
}
|
||||
|
||||
public static void DetectMouse(AsusMouse am)
|
||||
{
|
||||
if (am.IsDeviceConnected() && !IsDeviceConnected(am))
|
||||
{
|
||||
Logger.WriteLine("Detected a new" + am.GetDisplayName() + " . Connecting...");
|
||||
Connect(am);
|
||||
}
|
||||
}
|
||||
|
||||
public static void RegisterForDeviceEvents()
|
||||
{
|
||||
HidSharp.DeviceList.Local.Changed += Device_Changed;
|
||||
}
|
||||
|
||||
public static void UnregisterForDeviceEvents()
|
||||
{
|
||||
HidSharp.DeviceList.Local.Changed -= Device_Changed;
|
||||
}
|
||||
|
||||
private static void Device_Changed(object? sender, HidSharp.DeviceListChangedEventArgs e)
|
||||
{
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private static void DeviceTimer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
timer.Stop();
|
||||
Logger.WriteLine("HID Device Event: Checking for new ASUS Mice");
|
||||
DetectAllAsusMice();
|
||||
if (AppConfig.IsZ13()) Program.inputDispatcher.Init();
|
||||
}
|
||||
}
|
||||
}
|
||||
377
app/Program.cs
377
app/Program.cs
@@ -1,13 +1,21 @@
|
||||
using GHelper.Ally;
|
||||
using GHelper.Battery;
|
||||
using GHelper.Display;
|
||||
using GHelper.Gpu;
|
||||
using GHelper.Helpers;
|
||||
using GHelper.Input;
|
||||
using GHelper.Mode;
|
||||
using GHelper.Peripherals;
|
||||
using Microsoft.Win32;
|
||||
using Ryzen;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Management;
|
||||
using System.Reflection;
|
||||
using System.Security.Principal;
|
||||
using Tools;
|
||||
using static NativeMethods;
|
||||
|
||||
namespace GHelper
|
||||
{
|
||||
|
||||
static class Program
|
||||
{
|
||||
public static NotifyIcon trayIcon = new NotifyIcon
|
||||
@@ -17,80 +25,53 @@ namespace GHelper
|
||||
Visible = true
|
||||
};
|
||||
|
||||
public static ASUSWmi? wmi;
|
||||
public static AppConfig config = new AppConfig();
|
||||
public static AsusACPI acpi;
|
||||
|
||||
public static SettingsForm settingsForm = new SettingsForm();
|
||||
|
||||
public static ModeControl modeControl = new ModeControl();
|
||||
public static GPUModeControl gpuControl = new GPUModeControl(settingsForm);
|
||||
public static AllyControl allyControl = new AllyControl(settingsForm);
|
||||
public static ScreenControl screenControl = new ScreenControl();
|
||||
public static ClamshellModeControl clamshellControl = new ClamshellModeControl();
|
||||
|
||||
public static ToastForm toast = new ToastForm();
|
||||
|
||||
public static IntPtr unRegPowerNotify;
|
||||
|
||||
private static long lastAuto;
|
||||
private static long lastTheme;
|
||||
private static PowerLineStatus isPlugged = PowerLineStatus.Unknown;
|
||||
|
||||
public static InputDispatcher? inputDispatcher;
|
||||
|
||||
static void CheckProcesses()
|
||||
{
|
||||
Process currentProcess = Process.GetCurrentProcess();
|
||||
Process[] processes = Process.GetProcessesByName(currentProcess.ProcessName);
|
||||
|
||||
if (processes.Length > 1)
|
||||
{
|
||||
foreach (Process process in processes)
|
||||
if (process.Id != currentProcess.Id)
|
||||
try
|
||||
{
|
||||
process.Kill();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.WriteLine(ex.ToString());
|
||||
MessageBox.Show(Properties.Strings.AppAlreadyRunningText, Properties.Strings.AppAlreadyRunning, MessageBoxButtons.OK);
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsUserAdministrator()
|
||||
{
|
||||
WindowsIdentity identity = WindowsIdentity.GetCurrent();
|
||||
WindowsPrincipal principal = new WindowsPrincipal(identity);
|
||||
return principal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
}
|
||||
|
||||
public static void RunAsAdmin()
|
||||
{
|
||||
// Check if the current user is an administrator
|
||||
if (!IsUserAdministrator())
|
||||
{
|
||||
ProcessStartInfo startInfo = new ProcessStartInfo();
|
||||
startInfo.UseShellExecute = true;
|
||||
startInfo.WorkingDirectory = Environment.CurrentDirectory;
|
||||
startInfo.FileName = Application.ExecutablePath;
|
||||
startInfo.Verb = "runas";
|
||||
Process.Start(startInfo);
|
||||
//Application.Exit();
|
||||
}
|
||||
}
|
||||
private static PowerLineStatus isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
|
||||
// The main entry point for the application
|
||||
public static void Main()
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.CurrentUICulture;
|
||||
Debug.WriteLine(CultureInfo.CurrentUICulture);
|
||||
string action = "";
|
||||
if (args.Length > 0) action = args[0];
|
||||
|
||||
//Thread.CurrentThread.CurrentUICulture = CultureInfo.CreateSpecificCulture("es");
|
||||
string language = AppConfig.GetString("language");
|
||||
|
||||
CheckProcesses();
|
||||
|
||||
try
|
||||
if (language != null && language.Length > 0)
|
||||
Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo(language);
|
||||
else
|
||||
{
|
||||
wmi = new ASUSWmi();
|
||||
var culture = CultureInfo.CurrentUICulture;
|
||||
if (culture.ToString() == "kr") culture = CultureInfo.GetCultureInfo("ko");
|
||||
Thread.CurrentThread.CurrentUICulture = culture;
|
||||
}
|
||||
catch
|
||||
|
||||
ProcessHelper.CheckAlreadyRunning();
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched: " + AppConfig.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + CultureInfo.CurrentUICulture + (ProcessHelper.IsUserAdministrator() ? "." : ""));
|
||||
|
||||
acpi = new AsusACPI();
|
||||
|
||||
if (!acpi.IsConnected() && AppConfig.IsASUS())
|
||||
{
|
||||
DialogResult dialogResult = MessageBox.Show(Properties.Strings.ACPIError, Properties.Strings.StartupError, MessageBoxButtons.YesNo);
|
||||
if (dialogResult == DialogResult.Yes)
|
||||
@@ -100,52 +81,95 @@ namespace GHelper
|
||||
|
||||
Application.Exit();
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
Logger.WriteLine("------------");
|
||||
Logger.WriteLine("App launched: " + config.GetModel() + " :" + Assembly.GetExecutingAssembly().GetName().Version.ToString());
|
||||
|
||||
Application.EnableVisualStyles();
|
||||
|
||||
var ds = settingsForm.Handle;
|
||||
HardwareControl.RecreateGpuControl();
|
||||
RyzenControl.Init();
|
||||
|
||||
trayIcon.MouseClick += TrayIcon_MouseClick;
|
||||
|
||||
wmi.SubscribeToEvents(WatcherEventArrived);
|
||||
inputDispatcher = new InputDispatcher();
|
||||
|
||||
settingsForm.InitAura();
|
||||
settingsForm.InitMatrix();
|
||||
|
||||
settingsForm.SetStartupCheck(Startup.IsScheduled());
|
||||
gpuControl.InitXGM();
|
||||
|
||||
SetAutoModes();
|
||||
|
||||
HardwareMonitor.RecreateGpuControl();
|
||||
SetAutoModes(init: true);
|
||||
|
||||
// Subscribing for system power change events
|
||||
SystemEvents.PowerModeChanged += SystemEvents_PowerModeChanged;
|
||||
SystemEvents.UserPreferenceChanged += SystemEvents_UserPreferenceChanged;
|
||||
|
||||
SystemEvents.SessionSwitch += SystemEvents_SessionSwitch;
|
||||
SystemEvents.SessionEnding += SystemEvents_SessionEnding;
|
||||
|
||||
clamshellControl.RegisterDisplayEvents();
|
||||
clamshellControl.ToggleLidAction();
|
||||
|
||||
// Subscribing for monitor power on events
|
||||
var settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
unRegPowerNotify = NativeMethods.RegisterPowerSettingNotification(ds, settingGuid.ConsoleDisplayState, NativeMethods.DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
PowerSettingGuid settingGuid = new NativeMethods.PowerSettingGuid();
|
||||
unRegPowerNotify = NativeMethods.RegisterPowerSettingNotification(settingsForm.Handle, settingGuid.ConsoleDisplayState, NativeMethods.DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
|
||||
// CTRL + SHIFT + F5 to cycle profiles
|
||||
var ghk = new KeyHandler(KeyHandler.SHIFT | KeyHandler.CTRL, Keys.F5, ds);
|
||||
ghk.Register();
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\'))
|
||||
Task task = Task.Run((Action)PeripheralsProvider.DetectAllAsusMice);
|
||||
PeripheralsProvider.RegisterForDeviceEvents();
|
||||
|
||||
if (Environment.CurrentDirectory.Trim('\\') == Application.StartupPath.Trim('\\') || action.Length > 0)
|
||||
{
|
||||
SettingsToggle();
|
||||
SettingsToggle(false);
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "cpu":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle();
|
||||
break;
|
||||
case "gpu":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(1);
|
||||
break;
|
||||
case "gpurestart":
|
||||
gpuControl.RestartGPU(false);
|
||||
break;
|
||||
case "services":
|
||||
settingsForm.extraForm = new Extra();
|
||||
settingsForm.extraForm.Show();
|
||||
settingsForm.extraForm.ServiesToggle();
|
||||
break;
|
||||
case "uv":
|
||||
Startup.ReScheduleAdmin();
|
||||
settingsForm.FansToggle(2);
|
||||
modeControl.SetRyzen();
|
||||
break;
|
||||
default:
|
||||
Startup.StartupCheck();
|
||||
break;
|
||||
}
|
||||
|
||||
Application.Run();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
private static void SystemEvents_SessionEnding(object sender, SessionEndingEventArgs e)
|
||||
{
|
||||
gpuControl.StandardModeFix();
|
||||
BatteryControl.AutoBattery();
|
||||
}
|
||||
|
||||
private static void SystemEvents_SessionSwitch(object sender, SessionSwitchEventArgs e)
|
||||
{
|
||||
if (e.Reason == SessionSwitchReason.SessionLogon || e.Reason == SessionSwitchReason.SessionUnlock)
|
||||
{
|
||||
Logger.WriteLine("Session:" + e.Reason.ToString());
|
||||
screenControl.AutoScreen();
|
||||
}
|
||||
}
|
||||
|
||||
static void SystemEvents_UserPreferenceChanged(object sender, UserPreferenceChangedEventArgs e)
|
||||
{
|
||||
|
||||
@@ -161,19 +185,24 @@ namespace GHelper
|
||||
lastTheme = DateTimeOffset.Now.ToUnixTimeMilliseconds();
|
||||
}
|
||||
|
||||
if (settingsForm.fans is not null && settingsForm.fans.Text != "")
|
||||
settingsForm.fans.InitTheme();
|
||||
if (settingsForm.fansForm is not null && settingsForm.fansForm.Text != "")
|
||||
settingsForm.fansForm.InitTheme();
|
||||
|
||||
if (settingsForm.keyb is not null && settingsForm.keyb.Text != "")
|
||||
settingsForm.keyb.InitTheme();
|
||||
if (settingsForm.extraForm is not null && settingsForm.extraForm.Text != "")
|
||||
settingsForm.extraForm.InitTheme();
|
||||
|
||||
if (settingsForm.updatesForm is not null && settingsForm.updatesForm.Text != "")
|
||||
settingsForm.updatesForm.InitTheme();
|
||||
|
||||
if (settingsForm.matrixForm is not null && settingsForm.matrixForm.Text != "")
|
||||
settingsForm.matrixForm.InitTheme();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void SetAutoModes(bool monitor = true)
|
||||
public static void SetAutoModes(bool powerChanged = false, bool init = false)
|
||||
{
|
||||
|
||||
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastAuto) < 3000) return;
|
||||
@@ -182,166 +211,75 @@ namespace GHelper
|
||||
isPlugged = SystemInformation.PowerStatus.PowerLineStatus;
|
||||
Logger.WriteLine("AutoSetting for " + isPlugged.ToString());
|
||||
|
||||
settingsForm.SetBatteryChargeLimit(config.getConfig("charge_limit"));
|
||||
settingsForm.AutoPerformance();
|
||||
inputDispatcher.Init();
|
||||
|
||||
bool switched = false;
|
||||
if (monitor) switched = settingsForm.AutoGPUMode();
|
||||
modeControl.AutoPerformance(powerChanged);
|
||||
|
||||
bool switched = gpuControl.AutoGPUMode();
|
||||
|
||||
if (!switched)
|
||||
{
|
||||
settingsForm.InitGPUMode();
|
||||
settingsForm.AutoScreen();
|
||||
gpuControl.InitGPUMode();
|
||||
screenControl.AutoScreen();
|
||||
}
|
||||
|
||||
BatteryControl.AutoBattery(init);
|
||||
|
||||
settingsForm.AutoKeyboard();
|
||||
settingsForm.SetMatrix();
|
||||
settingsForm.matrixControl.SetMatrix(true);
|
||||
|
||||
allyControl.Init();
|
||||
}
|
||||
|
||||
private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.Mode == PowerModes.Suspend)
|
||||
{
|
||||
Logger.WriteLine("Power Mode Changed:" + e.Mode.ToString());
|
||||
gpuControl.StandardModeFix();
|
||||
}
|
||||
|
||||
if (SystemInformation.PowerStatus.PowerLineStatus == isPlugged) return;
|
||||
|
||||
Logger.WriteLine("Windows - Power Mode Changed");
|
||||
SetAutoModes();
|
||||
SetAutoModes(true);
|
||||
}
|
||||
|
||||
|
||||
static void LaunchProcess(string command = "")
|
||||
{
|
||||
string executable = command.Split(' ')[0];
|
||||
string arguments = command.Substring(executable.Length).Trim();
|
||||
|
||||
try
|
||||
{
|
||||
Process proc = Process.Start(executable, arguments);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Logger.WriteLine("Failed to run " + command);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void CustomKey(string configKey = "m3")
|
||||
{
|
||||
string command = config.getConfigString(configKey + "_custom");
|
||||
int intKey;
|
||||
|
||||
try
|
||||
{
|
||||
intKey = Convert.ToInt32(command, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
intKey = -1;
|
||||
}
|
||||
|
||||
|
||||
if (intKey > 0)
|
||||
NativeMethods.KeyPress(intKey);
|
||||
else
|
||||
LaunchProcess(command);
|
||||
|
||||
}
|
||||
|
||||
static void KeyProcess(string name = "m3")
|
||||
{
|
||||
string action = config.getConfigString(name);
|
||||
|
||||
if (action is null || action.Length <= 1)
|
||||
{
|
||||
if (name == "m4")
|
||||
action = "performance";
|
||||
if (name == "fnf4")
|
||||
action = "aura";
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "mute":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_VOLUME_MUTE);
|
||||
break;
|
||||
case "play":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_MEDIA_PLAY_PAUSE);
|
||||
break;
|
||||
case "screenshot":
|
||||
NativeMethods.KeyPress(NativeMethods.VK_SNAPSHOT);
|
||||
break;
|
||||
case "screen":
|
||||
NativeMethods.TurnOffScreen(Program.settingsForm.Handle);
|
||||
break;
|
||||
case "miniled":
|
||||
settingsForm.BeginInvoke(settingsForm.ToogleMiniled);
|
||||
break;
|
||||
case "aura":
|
||||
settingsForm.BeginInvoke(settingsForm.CycleAuraMode);
|
||||
break;
|
||||
case "performance":
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
break;
|
||||
case "ghelper":
|
||||
settingsForm.BeginInvoke(SettingsToggle);
|
||||
break;
|
||||
case "custom":
|
||||
CustomKey(name);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void WatcherEventArrived(object sender, EventArrivedEventArgs e)
|
||||
{
|
||||
var collection = (ManagementEventWatcher)sender;
|
||||
|
||||
if (e.NewEvent is null) return;
|
||||
|
||||
int EventID = int.Parse(e.NewEvent["EventID"].ToString());
|
||||
|
||||
Logger.WriteLine("WMI event " + EventID);
|
||||
|
||||
switch (EventID)
|
||||
{
|
||||
case 124: // M3
|
||||
KeyProcess("m3");
|
||||
return;
|
||||
case 56: // M4 / Rog button
|
||||
KeyProcess("m4");
|
||||
return;
|
||||
case 174: // FN+F5
|
||||
settingsForm.BeginInvoke(settingsForm.CyclePerformanceMode);
|
||||
return;
|
||||
case 179: // FN+F4
|
||||
KeyProcess("fnf4");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void SettingsToggle()
|
||||
public static void SettingsToggle(bool checkForFocus = true, bool trayClick = false)
|
||||
{
|
||||
if (settingsForm.Visible)
|
||||
settingsForm.Hide();
|
||||
{
|
||||
// If helper window is not on top, this just focuses on the app again
|
||||
// Pressing the ghelper button again will hide the app
|
||||
if (checkForFocus && !settingsForm.HasAnyFocus(trayClick))
|
||||
{
|
||||
settingsForm.ShowAll();
|
||||
}
|
||||
else
|
||||
{
|
||||
settingsForm.HideAll();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.Show();
|
||||
settingsForm.Activate();
|
||||
|
||||
settingsForm.Left = Screen.FromControl(settingsForm).WorkingArea.Width - 10 - settingsForm.Width;
|
||||
settingsForm.Top = Screen.FromControl(settingsForm).WorkingArea.Height - 10 - settingsForm.Height;
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
}
|
||||
|
||||
settingsForm.VisualiseGPUMode();
|
||||
|
||||
}
|
||||
|
||||
static void TrayIcon_MouseClick(object? sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right)
|
||||
{
|
||||
SettingsToggle();
|
||||
}
|
||||
if (e.Button == MouseButtons.Left)
|
||||
SettingsToggle(trayClick: true);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -349,9 +287,12 @@ namespace GHelper
|
||||
static void OnExit(object sender, EventArgs e)
|
||||
{
|
||||
trayIcon.Visible = false;
|
||||
PeripheralsProvider.UnregisterForDeviceEvents();
|
||||
clamshellControl.UnregisterDisplayEvents();
|
||||
NativeMethods.UnregisterPowerSettingNotification(unRegPowerNotify);
|
||||
Application.Exit();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
428
app/Properties/Resources.Designer.cs
generated
428
app/Properties/Resources.Designer.cs
generated
@@ -60,6 +60,86 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap backlight_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("backlight_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap brightness_up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("brightness_up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap dot_eco {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("dot_eco", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap dot_standard {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("dot_standard", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap dot_ultimate {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("dot_ultimate", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
@@ -73,9 +153,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap everything_is_fine_itsfine {
|
||||
internal static System.Drawing.Bitmap icons8_add_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("everything-is-fine-itsfine", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_add_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -83,9 +163,19 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_balance_symbol_96 {
|
||||
internal static System.Drawing.Bitmap icons8_automation_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-balance-symbol-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-automation-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_batterie_voll_geladen_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_batterie_voll_geladen_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -103,9 +193,59 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_48 {
|
||||
internal static System.Drawing.Bitmap icons8_charged_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-charging-battery-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_charged_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-charging-battery-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_charging_battery_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_charging_battery_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_controller_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-controller-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_edit_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_edit_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_fan_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -120,26 +260,6 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_head_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-fan-head-96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_fan_speed_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-fan-speed-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -150,6 +270,16 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_function {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_function", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -163,9 +293,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_help_64 {
|
||||
internal static System.Drawing.Bitmap icons8_gauge_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-help-64", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-gauge-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -173,9 +303,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_48 {
|
||||
internal static System.Drawing.Bitmap icons8_help_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-help-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -183,9 +313,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_laptop_48 {
|
||||
internal static System.Drawing.Bitmap icons8_hibernate_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-laptop-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-hibernate-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -193,9 +323,39 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_launch_96 {
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-launch-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_keyboard_32__1_ {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-keyboard-32 (1)", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_ladende_batterie_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_ladende_batterie_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_laptop_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-laptop-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -213,9 +373,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_leaf_96 {
|
||||
internal static System.Drawing.Bitmap icons8_log_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-leaf-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-log-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -223,9 +383,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_matrix_desktop_48 {
|
||||
internal static System.Drawing.Bitmap icons8_matrix_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-matrix-desktop-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-matrix-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -233,9 +393,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_organic_food_96 {
|
||||
internal static System.Drawing.Bitmap icons8_maus_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-organic-food-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_maus_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -243,9 +403,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_organic_food_961 {
|
||||
internal static System.Drawing.Bitmap icons8_maus_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-organic-food-961", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_maus_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -253,9 +413,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_processor_96 {
|
||||
internal static System.Drawing.Bitmap icons8_mauszeiger_50 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-processor-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_mauszeiger_50", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -263,9 +423,29 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_project_management_48 {
|
||||
internal static System.Drawing.Bitmap icons8_microphone_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-project-management-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_microphone_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_mute_unmute_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_mute_unmute_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_processor_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_processor_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -280,6 +460,46 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_quit_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-quit-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_refresh_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-refresh-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_remove_64 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_remove_64", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_rocket_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_rocket_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -290,6 +510,56 @@ namespace GHelper.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_save_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-save-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_settings_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-settings-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_share_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_share_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_software_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8_software_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_software_32_white {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-software-32-white", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
@@ -303,9 +573,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_spa_flower_96 {
|
||||
internal static System.Drawing.Bitmap icons8_temperature_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-spa-flower-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_temperature_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -313,19 +583,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_speed_48 {
|
||||
internal static System.Drawing.Bitmap icons8_touchpad_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-speed-48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_speed_96 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-speed-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_touchpad_96", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -343,9 +603,9 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_video_card_48 {
|
||||
internal static System.Drawing.Bitmap icons8_video_card_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-video-card-48", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8-video-card-32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
@@ -353,13 +613,53 @@ namespace GHelper.Properties {
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap icons8_xbox_controller_96 {
|
||||
internal static System.Drawing.Bitmap icons8_voltage_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("icons8-xbox-controller-96", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("icons8_voltage_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_24 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_24", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_32 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_32", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap lighting_dot_48 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("lighting_dot_48", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] MFont {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("MFont", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
|
||||
@@ -118,80 +118,158 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="icons8-leaf-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-leaf-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="brightness_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-launch-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-launch-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_temperature_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-temperature-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-charging-battery-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_mute_unmute_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mute-unmute-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-hibernate-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-hibernate-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="MFont" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Font.otf;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="icons8-quit-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-quit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fiat-500-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fiat-500-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_microphone_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-microphone-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_voltage_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-voltage-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="dot_standard" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\dot-standard.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-charging-battery-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="lighting_dot_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_touchpad_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-touchpad-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-automation-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-automation-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_maus_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-maus-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-help-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-software-32-white" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-software-32-white.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_add_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-add-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-game-controller-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-game-controller-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-head-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-head-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-refresh-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-refresh-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-processor-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-processor-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-spa-flower-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_share_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-share-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="standard" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\standard.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_charged_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charged-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="lighting_dot_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-bicycle-48 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-bicycle-48 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="brightness_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\brightness-down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_batterie_voll_geladen_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-batterie-voll-geladen-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_charging_battery_96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-charging-battery-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="eco" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\eco.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-laptop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-video-card-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-video-card-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-card-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="lighting_dot_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\lighting_dot_48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-organic-food-961" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-organic-food-961.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-balance-symbol-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-balance-symbol-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="dot_ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\dot-ultimate.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_edit_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-edit-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="backlight_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight-up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-save-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-save-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-log-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-log-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_function" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-function-mac-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-32 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-32 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-fan-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-matrix-desktop-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-matrix-desktop-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_maus_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-maus-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-xbox-controller-96" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-xbox-controller-96.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_remove_64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-remove-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-project-management-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-project-management-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_mauszeiger_50" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-mauszeiger-50.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-matrix-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-matrix-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-keyboard-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-keyboard-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_fan_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-fan-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_software_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-software-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-gauge-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-gauge-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-leaf-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-leaf-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
@@ -199,19 +277,31 @@
|
||||
<data name="ultimate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ultimate.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-rocket-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-spa-flower-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-spa-flower-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-speed-48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-speed-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="backlight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\backlight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="everything-is-fine-itsfine" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\itsfine.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8-settings-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-settings-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-help-64" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-help-64.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="dot_eco" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\dot-eco.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_video_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-video-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="icons8_processor_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-processor-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-laptop-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-laptop-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_ladende_batterie_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-ladende-batterie-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8_rocket_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-rocket-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="icons8-controller-32" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\icons8-controller-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
771
app/Properties/Strings.Designer.cs
generated
771
app/Properties/Strings.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
@@ -1,45 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
@@ -58,292 +117,555 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Beschleunigung</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
<value>Verbindung zu ASUS ACPI fehlgeschlagen. G-Helper kann nicht ausgeführt werden. Bitte installiere ASUS System Control Interface.</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
<value>Die GPU wird gerade verwendet. Trotzdem deaktivieren?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
<value>Eco Modus</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
<value>Deaktivieren des Ultimate Modus benötigt einen Neustart.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
<value>Aktivieren des Ultimate Modus benötigt einen Neustart.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
<value>Jetzt neu starten?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
<value>Animationsgeschwindigkeit</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
<value>AniMeMatrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
<value>Die Anwendung läuft bereits</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
<value>G-Helper läuft bereits. Bitte prüfe den Systemtray.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
<value>Lüfterkurve anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
<value>Leistungsgrenzen anwenden</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Windows Leistungsmodus automatisch anpassen</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>ASUS Dienste laufen</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Batteriezustand</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
<value>Atmen</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Im Uhrzeigersinn</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
<value>Farbwechsel</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Komet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Gegen den Uhrzeigersinn</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
<value>Schnell</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Beleuchtungsmodus</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
<value>Regenbogen</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Zufällig</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reagierend</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
<value>Langsam</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
<value>Statisch</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Alle</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollrad</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Front</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Automatisch anwenden</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
<value>60Hz im Batteriebetrieb. Maximal, wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
<value>Im Betrieb</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout angeschlossen / bei Akku (0 - AN)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
<value>Ausbalanciert</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Akkustand</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
<value>Ladebegrenzung</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Batteriezustand</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Einmalig auf 100% aufladen</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS und Treiber Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
<value>Hochfahren</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Boot Sound</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Helligkeit</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Helligkeit verringern</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Helligkeit erhöhen</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Kalibrieren</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Lädt</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
<value>Farbe</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
<value>CPU-Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
<value>Benutzerdefiniert</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Verlangsamung</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
<value>Bildschirm: Overdrive abschalten</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
<value>Entlädt</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
<value>Download</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Treiber und Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
<value>dGPU zum Stromsparen abschalten</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Die dGPU zu deaktivieren, indem Sie in den Eco-Modus wechseln während der Anzeigemodus nicht auf Optimus eingestellt ist, kann zu Problemen mit der Helligkeitseinstellung führen.
|
||||
|
||||
Trotzdem fortfahren?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Nvidia Anzeigemodus ist nicht auf Optimus eingestellt</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energieeinstellungen</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
<value>Extra-Einstellungen</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
<value>Werkseinstellungen</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
<value>Lüfterkurven</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
<value>CPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
<value>GPU Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
<value>Mittleres Lüfterprofil</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
<value>Lüfterprofile</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
<value>Lüfter und Leistung</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Lüfter</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
<value>Lüfter + Leistung</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>FN+F Funktionen ohne FN Taste nutzen</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
<value>Wechseln</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Kernfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Speicherfrequenz Anpassung</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
<value>GPU Modus</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
<value>Nur iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
<value>Nur dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU Einstellungen</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Maximale GPU Temperatur</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minuten bis zum Ruhezustand im Standby (0 = Aus)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Hoch</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
<value>Tastenbelegung</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
<value>Tastatur</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Alle Anwendungen auf der dGPU beim Wechsel in den Eco Modus beenden.</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptopbeleuchtung</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
<value>Laptoptastatur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
<value>Laptopbildschirm</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Deckel</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Leuchtstreifen</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Beleuchtung</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Niedrig</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualisierung</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
<value>Binäres Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
<value>Hell</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
<value>Uhr</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
<value>Dunkel</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
<value>ROG Logo</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
<value>Mittel</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
<value>Aus</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
<value>Bild</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
<value>Maximale Wiederholrate für niedrigste Latenz</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
<value>60Hz um Strom zu sparen</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minuten</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Mausglättung</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Automatisch abschalten nach</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Tastenreaktionsgeschwindigkeit</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Batteriewarnung bei</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Leistung</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Maus synchronisieren</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
<value>Multi-Zone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofon stummschalten</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Niemals</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Neue Updates:</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Keine Updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Nicht verbunden</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
<value>G-Helper Fenster öffnen</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
<value>Optimiert</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
<value>Eco-Modus im Batteriebetrieb. Standard, wenn eingesteckt.</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>dGPU beim USB-C Laden im Optimierten Modus deaktiviert lassen</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
<value>Sonstiges</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Leistungsmodus</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Zubehör</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
<value>Bild / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
<value>Wiedergabe / Pause</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Abfragerate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Leistungsbegrenzung</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Leistungsbegrenzung ist experimentell. Nutzung erfolgt auf eigene Gefahr!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
<value>Druck</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
<value>Schließen</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Ein Prozess verhindert den Wechsel in den Eco-Modus. dGPU neu starten? Fortfahren auf eigene Gefahr.</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
<value>U/Min</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
<value>Beim Start ausführen</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Helligkeit verringern</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad-Helligkeit erhöhen</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
<value>Herunterfahren</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
<value>Leise</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
<value>Standby</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
<value>dGPU aktivieren</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Starten</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Starte Dienste</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
<value>Startfehler</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Beenden</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU Anwendungen beenden</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Beende Dienste</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
<value>Aura umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Clamshell Modus automatisch aktivieren</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>FN Sperre umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>MiniLED umschalten</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Bildschirm umschalten</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
<value>Ausgeschaltet</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
<value>Im Batteriebetrieb abschalten</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
<value>Verbindet den Bildschirm mit der dGPU für maximale Leistung.</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
<value>Ultimativ</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Die Spannungsabsenkung (Undervolting) ist experimentell und birgt Risiken. Wenn die Spannung zu weit abgesenkt wird, wird der Computer instabil und kann abstürzen, was zu Datenverlust führen kann. Es empfiehlt sich mit kleinen Werten anzufangen und ausgiebig zu testen, um den idealen Wert zu finden.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aktualisierungen</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Lautstärke verringern</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
<value>Stummschalten</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Lautstärke erhöhen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
<value>Fenster immer über allen anderen</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -59,46 +59,46 @@
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
@@ -117,9 +117,18 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Aceleración</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>No se pudo conectar con ASUS ACPI. La aplicación no puede funcionar sin el recurso. Instale Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Reinicia el dispositivo para aplicar los cambios</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>¿Reiniciar ahora?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Detectado uso intensivo de la GPU, ¿deshabilitarla?</value>
|
||||
</data>
|
||||
@@ -139,7 +148,7 @@
|
||||
<value>Velocidad</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
<value>AniMe Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>La apliación ya está ejecutándose</value>
|
||||
@@ -147,27 +156,60 @@
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper ya está ejecutándose. Compruebe la bandeja del sistema.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Aplicar</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar límites de energía</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Autoajustar plan de energía Windows</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memoria asignada a GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servicios de Asus en ejecución</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Estado de la batería</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Respiración</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Sentido horario</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de color</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Cometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Sentido anti-horario</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Modo de iluminación</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arcoíris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aleatorio</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Sensible</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
@@ -177,27 +219,81 @@
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópico</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Todo</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rueda de desplazamiento</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Autoaplicar</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Establece 60Hz con batería y vuelve cuando está enchufado</value>
|
||||
<value>Establece 60Hz con batería y revierte cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Encendida</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tiempo de espera conectado / con batería (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Tiempo de retroiluminación con batería</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Tiempo de retroiluminación conectado</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Carga</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Límite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Salud de la batería</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Cargar una vez al 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Actualizaciones de BIOS y Drivers</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Al arrancar</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Sonido al arranque</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Bajar brillo</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Subir brillo</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Calibrar</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
@@ -207,6 +303,9 @@
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Desaceleración</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Por defecto</value>
|
||||
</data>
|
||||
@@ -217,7 +316,10 @@
|
||||
<value>Descargando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Descargar actualización</value>
|
||||
<value>Descargar</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers y Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Deshabilita la dGPU para ahorrar batería</value>
|
||||
@@ -225,6 +327,17 @@
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Deshabilitar la dGPU cambiando a modo Eco mientras el Modo de Pantalla en el Panel de Control de NVIDIA no está configurado en Optimus puede causar problemas con el control del brillo hasta después del próximo reinicio.
|
||||
|
||||
¿Seguro que desea continuar?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Modo de Pantalla NVIDIA no está configurado en Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Ajustes de energía</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
@@ -252,12 +365,27 @@
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores y energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Usar teclas de acceso rápido (Fn+F) sin pulsar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Cargando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
@@ -270,17 +398,29 @@
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivo dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ajustes de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura objetivo</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutos hasta hibernación en suspensión con batería (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Alto</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Atajos de teclado</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Bajar retroiluminación con batería</value>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Detener todas las aplicaciones que usan la dGPU cuando se cambia a Eco</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación del teclado</value>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Retroiluminación</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado del portátil</value>
|
||||
@@ -288,6 +428,24 @@
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Pantalla del portátil</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tapa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barra de luz</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Iluminación</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Bajo</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizador de audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Banner binario</value>
|
||||
</data>
|
||||
@@ -318,9 +476,51 @@
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Frecuencia de actualización de 60Hz para ahorrar batería</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minuto</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutos</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Ajuste de ángulo</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto-apagar tras</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Respuesta del botón</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Distancia de despegue (LOD)</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Aviso de batería baja al</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Rendimiento</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizar con el ratón</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Silenciar micrófono</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Nunca</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nuevas actualizaciones</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No hay actualizaciones</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>No conectado</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir ventana G-Helper</value>
|
||||
</data>
|
||||
@@ -330,6 +530,9 @@
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Cambia a Eco con batería y a Estándar cuando está enchufado</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Deshabilitar dGPU con cargador USB-C en modo Optimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Otro</value>
|
||||
</data>
|
||||
@@ -337,7 +540,10 @@
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo de rendimiento</value>
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periféricos</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagen / Gif</value>
|
||||
@@ -345,24 +551,39 @@
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproducir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Velocidad de respuesta</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Límites de energía (PPT)</value>
|
||||
<value>Límites de energía</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Los límites de energía (PPT) son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
<value>Los límites de energía son una característica experimental. ¡Úselo con cuidado y bajo su propio riesgo!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Capturar pantalla</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Perfil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quitar</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Algo está usando la dGPU e impide el modo Eco. ¿Reiniciar dGPU en el administrador de dispositivos? (Proceda bajo su propio riesgo)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Ejecutar al inicio</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Bajar brillo ScreenPad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Subir brillo ScreenPad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Al apagar</value>
|
||||
</data>
|
||||
@@ -378,12 +599,39 @@
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Estándar</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando servicios</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Error de inicio</value>
|
||||
<value>Error al iniciar</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Detener</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Detener aplicaciones dGPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Deteniendo servicios</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Cambiar automáticamente a modo Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alternar Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (si compatible)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar pantalla</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
@@ -399,12 +647,24 @@
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting es una característica experimental. Aplicar valores demasiado bajos puede causar inestabilidad en el hardware o corrupción de datos. Si desea probar, empiece con valores pequeños, haga click en Aplicar y pruebe.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Actualización</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Bajar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Silenciar volumen</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Subir volumen</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Mantener aplicación siempre visible</value>
|
||||
</data>
|
||||
|
||||
@@ -1,45 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
@@ -58,292 +117,555 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Accélération</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
<value>Connexion impossible avec ASUS ACPI. L'application ne peut fonctionner sans. Veuillez installer Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Redémarrez votre appareil pour appliquer les modifications</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Redémarrer maintenant ?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
<value>Le GPU semble être surchargé, voulez vous le désactiver ?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
<value>Mode Éco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
<value>Désactiver le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
<value>Activer le Mode Ultime requiert un redémarrage</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
<value>Redémarrer maintenant ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
<value>Vitesse de l'animation</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
<value>L'application est déjà en cours d'exécution</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
<value>G-Helper est déjà en cours d'exécution. Vérifiez la barre d'état système.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Appliquer</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
<value>Appliquer la courbe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
<value>Appliquer les limites</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajustement auto des modes de gestion alim. Windows</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Mémoire attribuée au GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Services Asus actifs</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>État de la batterie</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
<value>Pulsation</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Sens horaire</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
<value>Cycle de couleur</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comète</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Sens antihoraire</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
<value>Rapide</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Mode d’Éclairage</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
<value>Arc-en-ciel</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aléatoire</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
<value>Lent</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
<value>Statique</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
<value>Stroboscopique</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tout</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Molette</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Appliquer automatiquement</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
<value>Automatique</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
<value>Limite à 60 Hz pour éco. batterie, valeur normale sur secteur</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
<value>Allumé</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Délai branché / sur batterie (0 - ON)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
<value>Équilibré</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge de la batterie</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
<value>Limite de charge </value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Santé de la batterie</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Charge unique à 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Mise à jour BIOS et pilotes</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
<value>Au démarrage</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Son au démarrage</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminosité</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Baisser la luminosité</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Augmenter la luminosité</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Calibrer</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Chargement en cours</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
<value>Couleur</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
<value>Personnalisé</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Décélération</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
<value>Par défaut</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
<value>Désactiver l'overdrive de l'écran</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
<value>Taux décharge </value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
<value>Télécharger</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Pilotes et Logiciels</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
<value>Désactive le dGPU pour préserver la batterie</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
<value>Éco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Désactiver le dGPU en passant au mode Eco pendant que le mode d'affichage dans le panneau de configuration NVIDIA n'est pas réglé sur Optimus peut causer des problèmes avec les commandes de luminosité jusqu'au prochain redémarrage.
|
||||
|
||||
Voulez-vous continuer ?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Le mode d'affichage NVIDIA n'est pas réglé sur Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Paramètres d'énergie</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
<value>+ d'options</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
<value>Paramètres supplémentaires</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
<value>Paramètres d'usine</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
<value>Courbes des ventilateurs</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
<value>Profil du ventilateur CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
<value>Profil du ventilateur GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
<value>Profil du ventilateur central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
<value>Profil des ventilateurs</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventilateur</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
<value>Ventilateurs + Puissance</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Traiter les raccourcis clavier Fn+F sans Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
<value>Changement</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. de base</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Ajustement fréq. mémoire</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
<value>Mode GPU </value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
<value>iGPU uniquement</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
<value>dGPU exclusif</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Paramètres du GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Température cible</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes avant mise en veille prolongée sur batterie (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Élevé</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
<value>Raccourcis clavier</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
<value>Clavier</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Arrêter toutes les applications utilisant la dGPU lors du passage au mode Eco</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Rétroéclairage du clavier</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
<value>Clavier de l'ordinateur</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
<value>Écran de l'ordinateur </value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Capot</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barre lumineuse</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Éclairage</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualiseur Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
<value>Bannière binaire</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
<value>Lumineux</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
<value>Horloge</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
<value>Faible</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
<value>Moyen</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
<value>Images</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
<value>Rafraîchissement maximum, faible latence</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
<value>Rafraichîssement 60 Hz pour économiser de la batterie</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Arrêt automatique après</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Avertissement de batterie faible à</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchroniser avec le pointeur</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
<value>Multi-zone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Désactiver le micro</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Jamais</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nouvelles mises à jour</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Aucune mise à jour disponible</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Non connecté</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
<value>Ouvrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
<value>Optimisé</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
<value>Éco sur batterie, bascule vers Standard sur secteur</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Garder le GPU désactivé lorsque branché via USB-C en mode Optimisé</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
<value>Autre</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Mode Performance</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Périphériques</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
<value>Image / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
<value>Lecture / Pause</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Limites de puissance</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>Limites de puissance est une fonctionnalité expérimentale. Faire attention, à utiliser à vos risques !</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
<value>Capture d'écran</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
<value>Quitter</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Un programme utilise le dGPU et empêche le passage en mode Éco. Laissez G-Helper tenter un redémarrage du dGPU dans le gestionnaire de tâches ? (Procéder à vos propres risques)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
<value> RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
<value>Exécuter au démarrage</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Baisser la luminosité du Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Augmenter la luminosité du Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
<value>Arrêter</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
<value>Silencieux</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
<value>Veille</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
<value>Active le dGPU pour une utilisation standard</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Démarrer</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Démarrage des services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
<value>Erreur au lancement</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Arrêt des applications dGPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Arrêt des services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
<value>Activer Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Basculer automatiquement en mode Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Activer/désactiver Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Activer Miniled (si supporté)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Allumer l'écran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
<value>Éteint</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
<value>Éteindre sur batterie</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
<value>Redirige l'écran du portable vers le dGPU, maximisation taux FPS </value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
<value>Ultime</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>L'undervolting est une fonctionnalité expérimentale et risquée. Si les valeurs appliquées sont trop faibles, elles peuvent causer de l'instabilité, éteindre l'ordinateur ou causer une corruption de données. Si vous voulez essayer - commencer avec des petites valeurs, cliquez sur Appliquer et testez ce qui fonctionne pour vous.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Mises à jour</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
<value>Version </value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Vol-</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
<value>Mettre en sourdine</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Vol+</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
<value>Maintenir la fenêtre au premier plan</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.hu.resx
Normal file
671
app/Properties/Strings.hu.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Gyorsítás</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nem sikerült csatlakozni az ASUS ACPI-hez, az alkalmazás nem működik enélkül. Próbáld meg telepíteni az ASUS rendszervezérlő interfész-t</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Úgy tűnik használatban van a GPU. Biztosan letiltod?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco mód</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Az Ultimate mód kikapcsolása után újraindítás szükséges</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Az Ultimate mód használatához újraindítás szükséges</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Újraindítja most?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animáció sebessége</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Az alkalmazás már el lett inítva</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>A G-Helper már fut. A rendszertárcán megtalálod az alkalmazás ikonját.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Alkalmaz</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Egyedi ventilátorgörbe alkalmazása</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Teljesítménykorlátok alkalmazása</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>A Windows energiagazdálkodási módok automatikus beállítása</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Asus szolgáltatások futnak</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Akkuállapot</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Lélegző</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Jobbra forog</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Színváltás</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Üstökös</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Balra forog</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Gyors</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Világítás típusa</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normál</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Szivárvány</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Véletlen</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reagál</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lassú</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Állandó</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboszkóp</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Mindegyik</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dokk</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logó</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Görgetés</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Automatikus alkalmazás</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automata</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Átállítja 60Hz-re, hogy spóroljon az akku-val, majd töltőn vissza</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Ébren</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Késleltetés töltés / akku módban (0 - BE)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Teljesítmény</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Töltés</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Töltési korlát</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Akku állapot</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>One time charge to 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS és illesztőprogram frissítések</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Rendszerbetöltés</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Rendszerindítási hang</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Fényerő</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Fényerő csökkentése</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Fényerő növelése</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Kalibrálás</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Töltés</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Szín</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU gyorsítás</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Egyéni</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Lassítás</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Alapért.</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Képernyőtúlhajtás letiltása</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Merülés</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Letöltés</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Illesztőprogramok és alkalmazások</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Letiltja a dGPU-t, hogy spóroljon az akkuval</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA kijelzőmód nincs Optimus-ra állítva</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energia beállítások</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra beállítások</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Gyári alapértékek</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Ventilátorgörbe</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Középső ventilátor profil</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Ventilátor profilok</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventilátor és energia</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventilátor</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Venti + energia</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn + F gyorsgombok feldolgozása Fn nélkül</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dinamikus gyorsítás</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Váltás...</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Magórajel eltolás</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memória órajel eltolás</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU mód</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Csak iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>kizárólag dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU beállítások</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Célhőmérséklet</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Akku módban az alvó módból Hibernálásig eltelt idő (0 - KI)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Magas</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Gyorsbillentyűk</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Billentyűzet</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco módba lépéskor minden alkalmazást leállít, ami a GPU-t használja</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptop háttérvilágítás</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop billentyűzet</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop kijelző</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Fedél</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Fénysáv</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Világítás</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logó</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Alacsony</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Hang vizualizáció</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bináris logó</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Fényes</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Óra</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Halvány</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog logó</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Közepes</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Ki</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Kép</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max frissítési gyakoriság kevés késleltetéshez</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz-s frissítési gyakoriság, hogy spóroljon az akkuval</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>perc</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>perc</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Automatikus kikapcsolás idő múlva</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Gomb funkciója</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Teljesítmény</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Szinkronizálás egérrel</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Többzónás</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofon némítása</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Soha</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Új frissítés</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Nincs új frissítés</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Nincs csatlakoztatva</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper ablak megnyitása</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimalizált</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Akkus módban váltson Eco módra, töltéskor pedig Standard-ra</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Optimalizált módban USB-C-s töltés közben tartsa letiltva a GPU-t</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Egyéb</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Túlhajtás</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Üzemmód</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Perifériák</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Kép / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Indít / Megállít</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Teljesítménykorlátok</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>A Teljesítménykorlát egy kísérleti funkció. Használja körültekintően és saját felelősségére!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Bezárás</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Valami használja még a dGPU-t, ezzel megakadályozva az Eco móda lépést. Próbálja meg a G-Helper újraindítani a dGPU-t az eszközkezelőben? (Kérjük, saját felelősségére folytassa)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>Fordulatszám</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Indítás a rendszerrel</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Leállítás</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Csendes</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Alvás</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Általános használathoz engedélyezi a dGPU-t</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Indítás</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Szolgáltatások elindítása</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Indítási hiba</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Leállít</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU alkalmazások leállítása</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Szolgáltatások leállítása</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>AURA ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>MiniLED ki-/bekapcsolása (ha támogatott)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Képernyő ki-/bekapcsolása</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbó</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Kikapcsolva</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Akkus üzemmódban kikapcsol</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>A jobb FPS érdekében a laptop kijelzőt közvetlenül a GPU-n keresztül működteti</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Frissítések</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Verzió</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Lehalkítás</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Némítás</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Hangosítás</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Alkalmazás maradjon mindig felül</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.id.resx
Normal file
671
app/Properties/Strings.id.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Akselerasi</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Tidak dapat terhubung ke ASUS ACPI. tanpanya aplikasi tidak dapat berfungsi. Cobalah untuk menginstal Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Tampaknya GPU sedang digunakan intensif, nonaktifkan?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Mode Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Mematikan Mode Ultimate memerlukan restart.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Mode Ultimate memerlukan restart</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Mulai ulang sekarang?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Kecepatan Animasi</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Aplikasi sudah berjalan</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper sudah berjalan. Periksa system tray untuk menemukan ikonnya.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Terapkan</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Terapkan Custom Fan Curve</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Terapkan Batas Daya</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Otomatis sesuaikan Mode Daya Windows</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Layanan Asus Berjalan</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Status Baterai</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Bernapas</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Searah Jarum Jam</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Siklus Warna</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Komet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Berlawanan Jarum Jam</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Cepat</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Mode Pencahayaan</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Pelangi</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Acak</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reaksi</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Pelan</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statis</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Berkedip</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Semua</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dok</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Roda Gulir</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Cahaya Bawah</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Terapkan Secara Otomatis</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Otomatis</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Atur ke 60Hz untuk menghemat baterai, dan kembalikan saat mengisi daya</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Bangun</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Waktu tunggu dicolokan / menggunakan baterai (0 - Hidup)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Seimbang</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Baterai</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Batas Pengisian Baterai</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Kesehatan Baterai</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Isi daya sekali hingga mencapai 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Pembaruan BIOS dan Driver</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Suara Boot</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Kecerahan</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Kurangi Kecerahan</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Tingkatkan Kecerahan</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Kalibrasi</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Mengisi Daya</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Warna</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Kustom</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Perlambatan</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Standar</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Nonaktifkan screen overdrive</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Unduh</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Driver dan Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Menonaktikan dGPU untuk menghemat baterai</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Menonaktikan dGPU dengan masuk ke mode Eco saat Mode Tampilan di Panel Kontrol NVIDIA tidak diatur ke Optimus mungkin dapat menyebabkan masalah dengan kontrol kecerahan hingga mulai ulang berikutnya.
|
||||
|
||||
Apakah Anda masih ingin melanjutkan?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Mode Tampilan NVIDIA tidak diatur ke Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Pengaturan Energi</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ekstra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Pengaturan Ekstra</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Setelan Pabrik</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Kurva Kipas</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Profil Kipas CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Profil Kipas GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Profil Kipas Sedang</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Profil Kipas</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Kipas dan Daya</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Kipas</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Kipas + Daya</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Proses tombol pintas Fn+F tanpa Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Mengubah</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Core Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Memory Clock Offset</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Mode GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Hanya iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU eksklusif</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Pengaturan GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Target Suhu</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Menit hingga Hibernasi dalam mode tidur saat menggunakan baterai (0 - Mati)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Tinggi</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Pintasan Keyboard</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Hentikan semua aplikasi yang menggunakan GPU saat beralih ke mode Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Laptop Backlight</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Layar Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Rendah</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualisasi Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Terang</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Jam</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Redup</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo Rog</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Sedang</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Mati</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Gambar</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maks refresh rate untuk mengurangi latensi</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate untuk menghemat baterai</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Menit</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Menit</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Mati Otomatis Setelah</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Respon Tombol</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Jarak Angkat</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Peringatan Baterai Rendah pada</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performa</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sinkronkan dengan mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Bisukan Mic</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Jangan Pernah</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Pembaruan Terbaru</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Tidak ada pembaruan</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Tidak Tersambung</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Buka Jendela G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Dioptimalkan</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Beralih ke Mode Eco saat menggunakan baterai dan ke Mode Standar saat mengisi daya.</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Tetap matikan GPU pada pengisi daya USB-C dalam mode Dioptimalkan</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Lainnya</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Mode</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periferal</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Gambar / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Putar / Jeda</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Batas Daya</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Batas Daya adalah fitur eksperimental. Gunakan dengan hati-hati dan atas risiko Anda sendiri!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Keluar</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Ada yang menggunakan dGPU dan mencegah mode Eco. Biarkan G-Helper mencoba memulai ulang dGPU di pengelola perangkat? (Silakan lanjutkan dengan risiko Anda sendiri)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Jalankan di Startup</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Kurangi Kecerahan Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Tingkatkan Kecerahan Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Matikan</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Diam</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Tidur</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Mengaktifkan dGPU untuk penggunaan standar</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standar</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Mulai</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Memulai Services</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Berhenti</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Hentikan Aplikasi GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Menghentikan Services</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Hidupkan/Matikan Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Otomatis Hidupkan/Matikan Mode Clamshell</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Hidupkan/Matikan Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Toggle Miniled (jika didukung)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Hidupkan/Matikan Layar</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Dimatikan</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Matikan saat menggunakan baterai</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Merutekan layar laptop ke dGPU, memaksimalkan FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting adalah fitur eksperimental dan berisiko. Jika nilai yang diterapkan terlalu rendah untuk perangkat keras Anda, ini dapat menjadi tidak stabil, mati mendadak, atau menyebabkan kerusakan data. Jika Anda ingin mencobanya, mulailah dengan nilai kecil terlebih dahulu, klik Terapkan, dan uji apa yang cocok untuk Anda.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Pembaruan</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versi</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Volume Turun</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Bisu</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Volume Naik</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Jaga agar jendela aplikasi selalu di atas</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,45 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
@@ -58,292 +117,555 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Accelerazione</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Can't connect to ASUS ACPI. Application can't function without it. Try to install Asus System Control Interface</value>
|
||||
<value>Impossibile connettersi ad ASUS ACPI. Senza di essa l'applicazione non può funzionare. Prova ad installare Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Looks like GPU is in heavy use, disable it?</value>
|
||||
<value>Uso intensivo della GPU, disabilitare?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco Mode</value>
|
||||
<value>Modalità Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Switching off Ultimate Mode requires restart</value>
|
||||
<value>Per disattivare la modalità Estrema è necessario riavviare</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate Mode requires restart</value>
|
||||
<value>Per attivare la modalità Estrema è necessario riavviare</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reboot now?</value>
|
||||
<value>Riavviare ora?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animation Speed</value>
|
||||
<value>Velocità animazione</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>App already running</value>
|
||||
<value>App già in esecuzione</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper is already running. Check system tray for an icon.</value>
|
||||
<value>G-Helper è già in esecuzione. Controlla l'icona nel system tray.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Applica</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Apply Custom Fan Curve</value>
|
||||
<value>Applica Curve Ventola</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Apply Power Limits</value>
|
||||
<value>Applica Limiti di Potenza</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Regola Piano Energetico di Windows in automatico</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Servizi Asus in Esecuzione</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Stato Batteria</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Breathe</value>
|
||||
<value>Respiro</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Senso Orario</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Color Cycle</value>
|
||||
<value>Ciclo Colori</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Cometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Senso Antiorario</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Fast</value>
|
||||
<value>Veloce</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Modalità Illuminazione</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
<value>Normale</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Rainbow</value>
|
||||
<value>Arcobaleno</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Casuale</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Reazione</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Slow</value>
|
||||
<value>Lenta</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Static</value>
|
||||
<value>Statico</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Strobe</value>
|
||||
<value>Strobo</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tutte</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rotellina</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Auto Applica</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Sets 60Hz to save battery, and back when plugged</value>
|
||||
<value>Imposta 60Hz per risparmiare batteria, reimposta quando in carica</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Awake</value>
|
||||
<value>In uso</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Timeout in carica / a batteria (0 - ACCESO)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balanced</value>
|
||||
<value>Bilanciato</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Carica</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Battery Charge Limit</value>
|
||||
<value>Limite Ricarica Batteria</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Salute Batteria</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>One time charge to 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Aggiornamenti Driver e BIOS</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Boot</value>
|
||||
<value>Avvio</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Boot Sound</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Luminosità</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Riduci Luminosità</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Aumenta Luminosità</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Calibrate</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>In carica</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
<value>Colore</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
<value>Boost CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
<value>Personalizzato</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Decelerazione</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Disable screen overdrive</value>
|
||||
<value>Disabilita Overdrive Schermo</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Discharging</value>
|
||||
<value>Scaricamento</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Download Update</value>
|
||||
<value>Scarica</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Driver e Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Disables dGPU for battery savings</value>
|
||||
<value>Disabilita dGPU per risparmiare energia</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabilitare la dGPU impostando la modalità Eco quando non è attiva la modalità schermo Optimus nel Pannello di Controllo NVIDIA può causare problemi al controllo della luminosità fino al prossimo riavvio.
|
||||
|
||||
Sei sicuro di voler continuare?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Modalità schermo NVIDIA non impostata su Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Risparmio Energia</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Extra</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Extra Settings</value>
|
||||
<value>Impostazioni aggiuntive</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Factory Defaults</value>
|
||||
<value>Valori Predefiniti</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Fan Curves</value>
|
||||
<value>Curve Ventola</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU Fan Profile</value>
|
||||
<value>Profilo Ventola CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU Fan Profile</value>
|
||||
<value>Profilo Ventola GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Mid Fan Profile</value>
|
||||
<value>Profilo Ventola Centrale</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Fan Profiles</value>
|
||||
<value>Profili Ventola</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Fans and Power</value>
|
||||
<value>Alimentazione e Ventole</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Ventola</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Fans + Power</value>
|
||||
<value>Ventole + Alimentazione</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Elabora i tasti Fn+F direttamente senza Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost Dinamico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Changing</value>
|
||||
<value>Impostando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Offset Clock Core</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Offset Clock Memoria</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU Mode</value>
|
||||
<value>Modalità GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU only</value>
|
||||
<value>Solo iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU exclusive</value>
|
||||
<value>Solo dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Impostazioni GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura Target</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Iberna dopo X minuti se alimentato a batteria (0 - ACCESO)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Elevato</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Key Bindings</value>
|
||||
<value>Associazione Tasti</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Keyboard</value>
|
||||
<value>Tastiera</value>
|
||||
</data>
|
||||
<data name="KeyboardAuto" xml:space="preserve">
|
||||
<value>Lower backlight brightness on battery and back when plugged</value>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Arresta tutte le app che usano la GPU passando ad Eco</value>
|
||||
</data>
|
||||
<data name="KeyboardBacklight" xml:space="preserve">
|
||||
<value>Keyboard Backlight</value>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Retroilluminazione Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Laptop Keyboard</value>
|
||||
<value>Tastiera Laptop</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Laptop Screen</value>
|
||||
<value>Schermo Laptop</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Lid</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Barra Luminosa</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Illuminazione</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Basso</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Visualizzatore Audio</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
<value>Banner Binario</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Bright</value>
|
||||
<value>Luminoso</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Clock</value>
|
||||
<value>Orologio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Dim</value>
|
||||
<value>Tenue</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog Logo</value>
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Medium</value>
|
||||
<value>Medio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Off</value>
|
||||
<value>Spento</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Picture</value>
|
||||
<value>Immagine</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Max refresh rate for lower latency</value>
|
||||
<value>Massimo refresh rate per latenza ridotta</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz refresh rate to save battery</value>
|
||||
<value>60Hz refresh rate per risparmiare batteria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minuto</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minuti</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto-disattivazione dopo</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Risposta Tasto Mouse</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Avviso Batteria Mouse in Esaurimento</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Prestazioni</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sincronizza con Mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Silenzia microfono</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Mai</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nuovi aggiornamenti</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Sistema aggiornato</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Non Connesso</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Open G-Helper window</value>
|
||||
<value>Apri G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimized</value>
|
||||
<value>Ottimizzata</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Switch to Eco on battery and to Standard when plugged</value>
|
||||
<value>Passa ad Eco se alimentato a batteria e a Standard quando in carica</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Disabilita GPU durante ricarica tramite USB-C in modalità Ottimizzata</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Other</value>
|
||||
<value>Altro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Performance Mode</value>
|
||||
<value>Profilo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Periferiche</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Picture / Gif</value>
|
||||
<value>Immagine / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Play / Pause</value>
|
||||
<value>Riproduci / Pausa</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Power Limits (PPT)</value>
|
||||
<value>Limiti di Potenza</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Power Limits (PPT) is experimental feature. Use carefully and on your own risk!</value>
|
||||
<value>I Limiti di Potenza sono una funzione sperimentale. Usare con cautela e a proprio rischio!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profilo</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Quit</value>
|
||||
<value>Esci</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Qualcosa sta utilizzando la dGPU e impedisce il passaggio alla modalità Eco. Vuoi che G-Helper provi a riavviare la dGPU in gestione dispositivi? (Procedi a tuo rischio)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Run on Startup</value>
|
||||
<value>Esegui all'Avvio</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Riduci luminosità Screenpad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Aumenta luminosità Screenpad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Shutdown</value>
|
||||
<value>Spegnimento</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silent</value>
|
||||
<value>Silenzioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Sleep</value>
|
||||
<value>Sospensione</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Enables dGPU for standard use</value>
|
||||
<value>Abilita la dGPU solo quando richiesto da app e giochi</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Avvia</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Servizi in avvio</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Startup Error</value>
|
||||
<value>Errore Avvio</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Arresta</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Arresta applicazioni GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Servizi in arresto</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Toggle Aura</value>
|
||||
<value>Alterna Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Attiva automaticamente la modalità a conchiglia</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Alterna Blocco-Fn</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alterna Miniled (se supportato)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alterna Schermo</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Turned off</value>
|
||||
<value>Spento</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Turn off on battery</value>
|
||||
<value>Disattiva quando alimentato a batteria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Routes laptop screen to dGPU, maximizing FPS</value>
|
||||
<value>Utilizza la dGPU in modalità esclusiva, massimizzando gli FPS</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
<value>Estrema</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>L'undervolting è una funzione sperimentale e rischiosa. Se i valori applicati sono troppo bassi per il tuo dispositivo, esso potrebbe diventare instabile, spegnersi o perdere dati. Se vuoi provare - inizia dapprima con valori contenuti, clicca Applica e verifica se funziona tutto correttamente.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aggiornamenti</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
<value>Versione</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Diminuisci Volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Volume Mute</value>
|
||||
<value>Azzera Volume</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumenta Volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Keep app window always on top</value>
|
||||
<value>Mantieni applicazione sempre in primo piano</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.ko.resx
Normal file
671
app/Properties/Strings.ko.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Acceleration</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>ASUS ACPI에 연결할 수 없어 응용 프로그램이 작동하지 않습니다. Asus System Control Interface를 먼저 설치하십시오.</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>GPU 사용량이 높습니다. 비활성화 하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Eco 모드</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Ultimate 모드를 끄기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Ultimate 모드를 켜기 위해서는 다시 시작해야 합니다.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>다시 시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>애니메이션 속도</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>프로그램이 이미 실행중입니다.</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper가 이미 실행중입니다. 시스템 트레이에서 아이콘을 확인하십시오.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>적용</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>사용자 설정 팬 커브 적용</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>전력 제한 적용</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>윈도우 전원 모드 자동조절</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>실행중인 Asus 서비스</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>배터리 상태</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>숨쉬기</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>시계 방향</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>색 순환</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>혜성</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>반시계 방향</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>빠르게</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>조명 모드</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>보통</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>무지개</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>랜덤</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>반응</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>느리게</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>정적</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>섬광</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>전체</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>독</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>로고</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>스크롤 휠</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>하단 조명</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>자동 적용</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>자동</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 60Hz 설정</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>절전 모드 해제</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>전원 / 배터리 사용 중 자동 꺼짐 시간 (0 - 항상 켜짐)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>균형</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>잔량</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>배터리 충전 제한</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>배터리 수명</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>One time charge to 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>바이오스/드라이버 업데이트</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>부팅</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Boot Sound</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>밝기</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>밝기 감소</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>밝기 증가</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Calibrate</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>충전 중</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>색상</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU 부스트</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>사용자 설정</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Deceleration</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>기본</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>화면 OD 끄기</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>방전 중</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>다운로드</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>드라이버와 소프트웨어</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 절약을 위해 dGPU 비활성화</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>NVIDIA 디스플레이 모드가 Optimus로 설정되어 있지 않을 때 Eco 모드로 전환하여 dGPU를 비활성화하면 다시 시작하기 전까지 밝기 조절 문제가 생길 수 있습니다.
|
||||
|
||||
계속하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA 디스플레이 모드가 Optimus로 설정되어 있지 않습니다.</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>추가 설정</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>공장 설정</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>팬 커브</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>중간 팬 프로필</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>팬 프로필</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>팬 속도/전력</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>팬</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>팬 + 전력</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Fn 키를 누르지 않고 Fn+F 핫키 작동</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>다이나믹 부스트</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>충전 중</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>코어 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>메모리 클럭 오프셋</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU 모드</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>iGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>dGPU만 사용</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU 설정</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>목표 온도</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>최대 절전 모드 전환 시간 (0 - 꺼짐)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>높게</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>키 설정</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Eco 모드로 전환 시 GPU를 사용하는 모든 앱 중지</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>백라이트</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>키보드</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>화면</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>덮개</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>라이트바</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>조명</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>로고</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>낮게</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>오디오 비주얼라이저</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binary Banner</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>밝게</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>시계</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>어둡게</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog 로고</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>중간</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>끄기</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>사진</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>최대 주사율 설정</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz 주사율 설정</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>분 후</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>분 후</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>직선 보정</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>자동 전원 꺼짐</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>버튼 응답</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>들어올림 거리</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>배터리 부족 경고 알림</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>성능</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>마우스와 동기화</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>멀티존</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>마이크 음소거</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>사용 안함</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>새 업데이트</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>새 업데이트 없음</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>연결되지 않음</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>G-Helper 열기</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>최적화</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>배터리 사용 중에만 Eco 모드 설정</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>최적화 모드에서 PD 충전 시 GPU 비활성화</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>기타 설정</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>오버드라이브</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>성능 모드</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>주변 장치</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>사진 / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>재생 / 정지</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>폴링레이트</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>전력 제한</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>전력 제한은 실험적인 기능입니다. 주의하여 사용하세요!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>PrintScreen</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>프로필</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>종료</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>dGPU가 사용중이기 때문에 Eco 모드로 전환할 수 없습니다. 장치 관리자에서 dGPU를 재시작하시겠습니까?</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>시스템 시작 시 실행</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad 밝기 감소</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad 밝기 증가</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>시스템 종료</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>조용</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>절전 모드</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Standard 모드에서 dGPU 켜기</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>시작</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>서비스 시작 중</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>시작 오류</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>중지</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>GPU를 사용하는 앱 중지</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>서비스 중지 중</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Aura 전환 키</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>클램쉘 모드 자동 전환</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Fn-Lock 전환 키</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Miniled 전환 키 (지원하는 기기만)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>화면 전환 키</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>터보</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>꺼짐</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>배터리 사용 중에는 끄기</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>노트북 화면을 dGPU와 연결, FPS 최대화</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>언더볼팅은 실험적이며 위험한 기능입니다. 적용 값이 너무 낮은 경우 시스템이 불안정해지고, 강제 종료되거나 데이터 손상을 유발할 수 있습니다. 낮은 값부터 적용하여 잘 작동하는지 확인해 보십시오.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>업데이트</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>버전</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>볼륨 작게</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>음소거</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>볼륨 크게</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>창을 항상 맨 위로 유지</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.lt.resx
Normal file
671
app/Properties/Strings.lt.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Greitėjimas</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nepavyko prisijungti prie ASUS ACPI. Programėlė be jo negali veikti. Pabandykite įdiegti Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Panašu, kad jūsų GPU yra intensyviai naudojamas. Išjungti jį?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Ekonomiškas režimas</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Maksimalaus režimo išjungimas reikalauja paleidimo iš naujo</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Maksimalus režimas reikalauja paleidimo iš naujo</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Paleisti iš naujo dabar?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Animacijos greitis</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime matrica</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Programėlė jau paleista</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper jau paleistas. Patikrinkite, ar sistemos juostelėje nėra piktogramos.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Taikyti</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Taikyti tinkintą aušintuvo kreivę</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Taikyti galios ribas</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Automatiškai derinti Windows energijos režimus</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Veikiančios Asus tarnybos</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Būsena</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Kvėpavimas</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Pagal laikrodžio rodyklę</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Spalvų ciklas</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Prieš laikrodžio rodyklę</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Greitas</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Apšvietimo režimas</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normalus</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Vaivorykštė</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Atsitiktinė</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lėtas</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statinis</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Blyksniai</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Visi</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Jungčių stotelė</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logotipas</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Ratukas</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Apatinis apšvietimas</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Taikyti automatiškai</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automatinis</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Nustato 60Hz, kad taupytų energiją, ir atgal, kai įjungtas į lizdą</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Pabudęs</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Laiko riba su lizdu / akumuliatoriumi (0 – ĮJUNGTA)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balansuotas</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Įkrova</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Įkrovos riba</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Sveikata</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Vienkartinė įkrova iki 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS ir tvarkyklių naujinimai</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Paleidimas</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Paleidimo garsas</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Ryškumas</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Ryškumo mažinimas</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Ryškumo didinimas</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Kalibruoti</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Įkrovimas</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Spalva</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU spartinimas</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Tinkintas</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Lėtėjimas</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Numatytas</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Išjungti ekrano pikselių spartinimą</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Iškrovimas</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Atsisiųsti</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Tvarkyklės ir programinė įranga</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Išjungia dGPU, kad taupytų energiją</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Ekonomiškas</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Jei ekrano režimas NVIDIA valdymo skyde yra nenustatytas į Optimus, kai dGPU yra išjungtas perjungus į ekonominį režimą, gali kilti problemų su ryškumo valdymu iki kito paleidimo iš naujo.
|
||||
|
||||
Vis tiek norite tęsti?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA ekrano režimas nenustatytas į Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energijos nustatymai</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Išplėstiniai</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Išplėstiniai nustatymai</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Numatytieji</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Aušintuvų kreivės</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>CPU aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>GPU aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Vidurinio aušintuvo profilis</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Aušintuvų profiliai</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Aušintuvai ir galia</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Aušintuvas</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Aušintuvai + galia</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Apdoroti Fn+F sparčiuosius klavišus be Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dinaminis spartinimas</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Keičiamas</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Branduolių taktų poslinkis</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Atminties taktų poslinkis</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>GPU režimas</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Tik iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Tik dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>GPU nustatymai</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatūros tikslas</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutės iki miego su akumuliatoriumi (0 – IŠJUNGTA)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Aukštas</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Klavišų priskyrimas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klaviatūra</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Sustabdyti visas GPU naudojančias programėles, kai perjungiama į ekonomišką režimą</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Apšvietimas</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Klaviatūra</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ekranas</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Dangtis</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Šviesos juosta</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Apšvietimas</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logotipas</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Žemas</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Garso vizualizatorius</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Dvejetainė vėliava</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Šviesi</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Laikrodis</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Temdymas</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Rog logotipas</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Vidutinis</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Išjungta</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Paveikslėlis</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maksimalus kadrų dažnis už mažesnę delsą</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>60Hz kadrų dažnis, kad taupytumėte energiją</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Automatiškai išjungti po</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Klavišo atsakas</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Pakilimo atstumas</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Senkančio akumuliatoriaus įspėjimas</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Našumas</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Sinchronizuoti su pele</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Daugiazonis</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Mikrofono nutildymas</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Niekada</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Naujinimai</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Nėra naujinimų</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Neprijungta</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Atidaryti G-Helper langą</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optimizuotas</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Perjungti į ekonomišką, kai naudojamas akumuliatorius, ir į standartinį, kai įjungtas į lizdą</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Neįjungti GPU, kai naudojamas USB-C įkroviklis optimizuotame režime</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Kita</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Pikselių spartinimas</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Režimas</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Išoriniai įrenginiai</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Paveikslėlis / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Paleisti / Pristabdyti</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Iškvietų dažnis</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Galios ribos</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Galios ribos yra eksperimentinė funkcija. Naudokitės atsargiai!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Ekrano kopija</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profilis</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Išeiti</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Kažkas naudoja dGPU ir neleidžia įjungti ekonomiško režimo. Norite leisti G-Helper bandyti iš naujo paleisti dGPU įrenginių tvarkytuvėje? (Tęskite savo rizika)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Paleisti įjungus sistemą</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Ekrano skydelio ryškumo mažinimas</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Ekrano skydelio ryškumo didinimas</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Išjungimas</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Tylus</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Miegas</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Įjungia dGPU įprastam naudojimui</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Įprastas</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Paleisti</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Paleidžiamos tarnybos</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Paleidimo klaida</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stabdyti</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stabdyti GPU programėles</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Stabdomos tarnybos</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Perjungti Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Automatiškai perjungti Clamshell režimą</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Perjungti Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Perjungti Miniled (jei palaikoma)</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Perjungti ekraną</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Išjungta</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Išjungti naudojant akumuliatorių</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Nukreipia ekraną į dGPU, kad maksimizuotų kadrų dažnį</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Maksimalus</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Įtampos mažinimas yra eksperimentinė ir pavojinga funkcija. Jei pritaikytos reikšmės yra per mažos jūsų aparatinei įrangai, ji gali tapti nestabili, išsijungti arba pažeisti duomenų vientisumą. Jei norite pabandyti, iš pirmo pradėkite nuo mažų reikšmių, spustelėkite „Taikyti“ ir išbandykite, kas jums tinka.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Naujinimai</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versija</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Garsumo mažinimas</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Garsumo nutildymas</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Garsumo didinimas</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Visada rodyti programėlės langą viršuje</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.pl.resx
Normal file
671
app/Properties/Strings.pl.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Przyśpieszenie</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Nie można odnaleźć sterownika ASUS ACPI. Aplikacja nie może bez niego funkcjonować. Spróbuj zainstalować Asus System Control Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Uruchom ponownie, aby zastosować ustawienia</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Uruchomić ponownie teraz?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Wygląda na to, że GPU jest mocno obciążone. Wyłączyć?</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Tryb Eco</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Wyłączenie trybu Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Tryb Ultimate wymaga ponownego uruchomienia</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Uruchomić ponownie teraz?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Prędkość animacji</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>Aplikacja jest już uruchomiona</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper jest już uruchomiony. Sprawdź obszar powiadomień na pasku zadań.</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Zastosuj</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Zastosuj krzywe</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Zastosuj limity</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Dostosuj systemowy Tryb Zasilania</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Pamięć przypisana do GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Uruchomione usługi Asus</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Stan baterii</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Oddychanie</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>W prawo</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Pętla kolorów</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Kometa</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>W lewo</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Szybka</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Tryb oświetlenia</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normalna</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Tęcza</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Losowo</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>Tryb reaktywny</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Powolna</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Statyczny</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Stroboskop</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Wszystko</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Rolka</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Dolna poświata</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Zastosuj automatycznie</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Automatycznie ustaw odświeżanie 60 Hz w czasie pracy na baterii</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Włączone</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Limit czasu podłączonego / na baterii (0 - Włączony)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Czas podświetlenia na baterii</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Czas podświetlenia po podłączeniu</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Balans</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Naładowanie</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limit ładowania baterii</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Stan baterii</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>Jednorazowo naładuj do 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>Aktualizacje BIOS i sterowników</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Uruchamianie</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Dźwięk podczas rozruchu</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Jasność</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Zmniejsz jasność</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Zwiększ jasność</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Kalibruj</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Ładowanie</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Kolor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>Zwiększenie taktowania CPU</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Niestandardowy</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Spowolnienie</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Domyślny</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Wyłącz funkcję Overdrive monitora</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Zużycie mocy</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Pobierz</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Sterowniki i oprogramowanie</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Wyłącza dedykowane GPU aby oszczędzić baterię</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Eco</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Wyłączenie dGPU przez przejście do trybu Eco, podczas gdy tryb wyświetlania w Panelu sterowania NVIDIA nie jest ustawiony na Optimus, może powodować problemy z regulacją jasności do czasu następnego restartu systemu.
|
||||
|
||||
Nadal chcesz kontynuować?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>Tryb wyświetlania NVIDIA nie jest ustawiony na Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Ustawienia zasilania</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Ustawienia</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Dodatkowe ustawienia</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Ustawienia fabryczne</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Krzywe wentylatorów</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Krzywa wentylatora GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Krzywa wentylatora centralnego</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Tryb krzywych</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Wentylatory i moc</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Went</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Dostosuj</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Używaj klawiszy funkcyjnych bez przycisku Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Dynamic Boost</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Przełączanie</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara rdzenia</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Przesunięcie zegara pamięci</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Tryb GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>tylko iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>tylko dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Ustawienia GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Temperatura docelowa</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Czas przejścia w hibernację na baterii (0 - wcale)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>Wysoka</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Ustawienia klawiszy skrótów</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Klawiatura</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Zatrzymaj wszystkie aplikacje używające GPU podczas przełączania na Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Podświetlenie</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Klawiatura laptopa</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Ekran laptopa</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Pokrywa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Oświetlenie</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Niska</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Wizualizer muzyki</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Binarny</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Jasny</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Zegar</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Ciemny</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Średni</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Obraz</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Maksymalna częstotliwość odświeżania dla mniejszych opóźnień</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Częstotliwość odświeżania 60 Hz dla oszczędzania baterii</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>min.</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Korekcja kąta ruchu</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Przejście w tryb uśpienia po</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Reakcja przycisków</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Wysokość reakcji sensora</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Ostrzeżenie o niskim poziomie baterii</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Wydajność</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronizuj z myszką</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizone</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Wyciszenie mikrofonu</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Nigdy</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>Nowe aktualizacje</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>Brak aktualizacji</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Nie połączono</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Otwórz okno G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Optymalny</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Przełącza na Eco w czasie pracy na baterii i na Standard po podłączeniu</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>W trybie Optymalnym wyłącz GPU podczas ładowania przez USB-C</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Inne</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Tryb zasilania</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Urządzenia peryferyjne</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Obraz / GIF</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Odtwórz / Pauza</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Częstotliwość raportowania</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limit mocy</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Ustawienie limitu mocy jest funkcją eksperymentalną. Używaj ostrożnie, na własną odpowiedzialność!</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Zrzut ekranu</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profil</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Coś korzysta z dGPU, uniemożliwiając włączenie trybu Eco. Czy G-Helper ma zresetować dGPU w Menadżerze Urządzeń? (Korzystasz na własne ryzyko)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Uruchom przy starcie</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Zmniejsz jasność ScreenPad</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Zwiększ jasność ScreenPad</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Zamknij</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Cichy</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Uśpij</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Włącza dGPU dla standardowego użycia</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Standard</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Start</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Uruchamianie usług</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Błąd uruchamiania</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Zatrzymaj aplikacje używające GPU</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Zatrzymywanie usług</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Przełącz Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Automatyczny tryb pracy z zamkniętą pokrywą</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Przełącz Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Przełącz MiniLED</value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Przełącz ekran</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Wyłączony</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Wyłączony na baterii</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Podłącza ekran laptopa bezpośrednio do dedykowanego GPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting jest funkcją eksperymentalną i ryzykowną. Jeżeli zastosowane wartości są za niskie dla Twojego urządzenia, może ono działać niestabilnie, wyłączyć się lub uszkodzić dane. Chcąc wypróbować tę funkcję, zacznij od niewielkich wartości, zastosuj je i sprawdź efekt.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Aktualizacje</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Wersja</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Zmniejsz głośność</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Wyciszenie</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Zwiększ głośność</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Zachowaj okno aplikacji zawsze na wierzchu</value>
|
||||
</data>
|
||||
</root>
|
||||
671
app/Properties/Strings.pt-BR.resx
Normal file
671
app/Properties/Strings.pt-BR.resx
Normal file
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Acceleration" xml:space="preserve">
|
||||
<value>Aceleração</value>
|
||||
</data>
|
||||
<data name="ACPIError" xml:space="preserve">
|
||||
<value>Não foi possível conectar ao ASUS ACPI. O aplicativo não pode funcionar sem isso. Tente instalar Asus System Controle Interface</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestart" xml:space="preserve">
|
||||
<value>Restart your device to apply changes</value>
|
||||
</data>
|
||||
<data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
|
||||
<value>Restart now?</value>
|
||||
</data>
|
||||
<data name="AlertDGPU" xml:space="preserve">
|
||||
<value>Parece que o GPU está em uso pesado.</value>
|
||||
</data>
|
||||
<data name="AlertDGPUTitle" xml:space="preserve">
|
||||
<value>Modo econômico</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOff" xml:space="preserve">
|
||||
<value>Passar ao Modo Final implica na reinicialização do sistema</value>
|
||||
</data>
|
||||
<data name="AlertUltimateOn" xml:space="preserve">
|
||||
<value>Modo Ultimado necessita de reinicialização.</value>
|
||||
</data>
|
||||
<data name="AlertUltimateTitle" xml:space="preserve">
|
||||
<value>Reiniciar agora ?</value>
|
||||
</data>
|
||||
<data name="AnimationSpeed" xml:space="preserve">
|
||||
<value>Velocidade da Animação</value>
|
||||
</data>
|
||||
<data name="AnimeMatrix" xml:space="preserve">
|
||||
<value>Anime Matrix</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunning" xml:space="preserve">
|
||||
<value>O applicativo já está em execução</value>
|
||||
</data>
|
||||
<data name="AppAlreadyRunningText" xml:space="preserve">
|
||||
<value>G-Helper já está em execução. Verifique a barra de sistema</value>
|
||||
</data>
|
||||
<data name="Apply" xml:space="preserve">
|
||||
<value>Aplicar</value>
|
||||
</data>
|
||||
<data name="ApplyFanCurve" xml:space="preserve">
|
||||
<value>Aplicar a curva personalizada</value>
|
||||
</data>
|
||||
<data name="ApplyPowerLimits" xml:space="preserve">
|
||||
<value>Aplicar as limitações de energia</value>
|
||||
</data>
|
||||
<data name="ApplyWindowsPowerPlan" xml:space="preserve">
|
||||
<value>Ajuste automático dos modos de energia do Windows</value>
|
||||
</data>
|
||||
<data name="APUMemory" xml:space="preserve">
|
||||
<value>Memory Assigned to GPU</value>
|
||||
</data>
|
||||
<data name="AsusServicesRunning" xml:space="preserve">
|
||||
<value>Serviços da Asus em execução</value>
|
||||
</data>
|
||||
<data name="AuraBatteryState" xml:space="preserve">
|
||||
<value>Battery State</value>
|
||||
</data>
|
||||
<data name="AuraBreathe" xml:space="preserve">
|
||||
<value>Repiração</value>
|
||||
</data>
|
||||
<data name="AuraClockwise" xml:space="preserve">
|
||||
<value>Sentido horário</value>
|
||||
</data>
|
||||
<data name="AuraColorCycle" xml:space="preserve">
|
||||
<value>Ciclo de cores</value>
|
||||
</data>
|
||||
<data name="AuraComet" xml:space="preserve">
|
||||
<value>Comet</value>
|
||||
</data>
|
||||
<data name="AuraCounterClockwise" xml:space="preserve">
|
||||
<value>Sentido anti-horário</value>
|
||||
</data>
|
||||
<data name="AuraFast" xml:space="preserve">
|
||||
<value>Rápido</value>
|
||||
</data>
|
||||
<data name="AuraLightingMode" xml:space="preserve">
|
||||
<value>Lighting Mode</value>
|
||||
</data>
|
||||
<data name="AuraNormal" xml:space="preserve">
|
||||
<value>Normal</value>
|
||||
</data>
|
||||
<data name="AuraRainbow" xml:space="preserve">
|
||||
<value>Arco-íris</value>
|
||||
</data>
|
||||
<data name="AuraRandomColor" xml:space="preserve">
|
||||
<value>Aleatório</value>
|
||||
</data>
|
||||
<data name="AuraReact" xml:space="preserve">
|
||||
<value>React</value>
|
||||
</data>
|
||||
<data name="AuraSlow" xml:space="preserve">
|
||||
<value>Lento</value>
|
||||
</data>
|
||||
<data name="AuraStatic" xml:space="preserve">
|
||||
<value>Estático</value>
|
||||
</data>
|
||||
<data name="AuraStrobe" xml:space="preserve">
|
||||
<value>Estroboscópio</value>
|
||||
</data>
|
||||
<data name="AuraZoneAll" xml:space="preserve">
|
||||
<value>Tudo</value>
|
||||
</data>
|
||||
<data name="AuraZoneDock" xml:space="preserve">
|
||||
<value>Dock</value>
|
||||
</data>
|
||||
<data name="AuraZoneLogo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="AuraZoneScroll" xml:space="preserve">
|
||||
<value>Scrollwheel</value>
|
||||
</data>
|
||||
<data name="AuraZoneUnderglow" xml:space="preserve">
|
||||
<value>Underglow</value>
|
||||
</data>
|
||||
<data name="AutoApply" xml:space="preserve">
|
||||
<value>Aplicar automaticamente</value>
|
||||
</data>
|
||||
<data name="AutoMode" xml:space="preserve">
|
||||
<value>Automático</value>
|
||||
</data>
|
||||
<data name="AutoRefreshTooltip" xml:space="preserve">
|
||||
<value>Menor taxa de atualização quando estiver na bateria</value>
|
||||
</data>
|
||||
<data name="Awake" xml:space="preserve">
|
||||
<value>Acordado</value>
|
||||
</data>
|
||||
<data name="BacklightTimeout" xml:space="preserve">
|
||||
<value>Tempo limite plugado / na bateria (0 - ligado)</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutBattery" xml:space="preserve">
|
||||
<value>Backlight Timeout when on battery</value>
|
||||
</data>
|
||||
<data name="BacklightTimeoutPlugged" xml:space="preserve">
|
||||
<value>Backlight Timeout when plugged</value>
|
||||
</data>
|
||||
<data name="Balanced" xml:space="preserve">
|
||||
<value>Equilibrado</value>
|
||||
</data>
|
||||
<data name="BatteryCharge" xml:space="preserve">
|
||||
<value>Charge</value>
|
||||
</data>
|
||||
<data name="BatteryChargeLimit" xml:space="preserve">
|
||||
<value>Limite de carga</value>
|
||||
</data>
|
||||
<data name="BatteryHealth" xml:space="preserve">
|
||||
<value>Saúde da bateria</value>
|
||||
</data>
|
||||
<data name="BatteryLimitFull" xml:space="preserve">
|
||||
<value>One time charge to 100%</value>
|
||||
</data>
|
||||
<data name="BiosAndDriverUpdates" xml:space="preserve">
|
||||
<value>BIOS and Driver Updates</value>
|
||||
</data>
|
||||
<data name="Boot" xml:space="preserve">
|
||||
<value>Ao ligar</value>
|
||||
</data>
|
||||
<data name="BootSound" xml:space="preserve">
|
||||
<value>Som de inicialização</value>
|
||||
</data>
|
||||
<data name="Brightness" xml:space="preserve">
|
||||
<value>Nível do brilho</value>
|
||||
</data>
|
||||
<data name="BrightnessDown" xml:space="preserve">
|
||||
<value>Brightness Down</value>
|
||||
</data>
|
||||
<data name="BrightnessUp" xml:space="preserve">
|
||||
<value>Brightness Up</value>
|
||||
</data>
|
||||
<data name="Calibrate" xml:space="preserve">
|
||||
<value>Calibrate</value>
|
||||
</data>
|
||||
<data name="Charging" xml:space="preserve">
|
||||
<value>Charging</value>
|
||||
</data>
|
||||
<data name="Color" xml:space="preserve">
|
||||
<value>Cor</value>
|
||||
</data>
|
||||
<data name="CPUBoost" xml:space="preserve">
|
||||
<value>CPU Boost</value>
|
||||
</data>
|
||||
<data name="Custom" xml:space="preserve">
|
||||
<value>Personalizado</value>
|
||||
</data>
|
||||
<data name="Deceleration" xml:space="preserve">
|
||||
<value>Desaceleração</value>
|
||||
</data>
|
||||
<data name="Default" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="DisableOverdrive" xml:space="preserve">
|
||||
<value>Desativar o overdrive da tela</value>
|
||||
</data>
|
||||
<data name="Discharging" xml:space="preserve">
|
||||
<value>Descarregando</value>
|
||||
</data>
|
||||
<data name="DownloadUpdate" xml:space="preserve">
|
||||
<value>Baixar</value>
|
||||
</data>
|
||||
<data name="DriverAndSoftware" xml:space="preserve">
|
||||
<value>Drivers and Software</value>
|
||||
</data>
|
||||
<data name="EcoGPUTooltip" xml:space="preserve">
|
||||
<value>Desativar o dGPU para economisar a energía</value>
|
||||
</data>
|
||||
<data name="EcoMode" xml:space="preserve">
|
||||
<value>Econômico</value>
|
||||
</data>
|
||||
<data name="EnableOptimusText" xml:space="preserve">
|
||||
<value>Disabling the dGPU by going into Eco mode while Display Mode in NVIDIA Control Panel is not set to Optimus might cause problems with brightness controls until after the next reboot.
|
||||
|
||||
Do you still want to continue?</value>
|
||||
</data>
|
||||
<data name="EnableOptimusTitle" xml:space="preserve">
|
||||
<value>NVIDIA Display Mode is not set to Optimus</value>
|
||||
</data>
|
||||
<data name="EnergySettings" xml:space="preserve">
|
||||
<value>Energy Settings</value>
|
||||
</data>
|
||||
<data name="Extra" xml:space="preserve">
|
||||
<value>Adicional</value>
|
||||
</data>
|
||||
<data name="ExtraSettings" xml:space="preserve">
|
||||
<value>Configurações adicionais</value>
|
||||
</data>
|
||||
<data name="FactoryDefaults" xml:space="preserve">
|
||||
<value>Padrão de fábrica</value>
|
||||
</data>
|
||||
<data name="FanCurves" xml:space="preserve">
|
||||
<value>Curvas de ventilador</value>
|
||||
</data>
|
||||
<data name="FanProfileCPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador CPU</value>
|
||||
</data>
|
||||
<data name="FanProfileGPU" xml:space="preserve">
|
||||
<value>Perfil de ventilador GPU</value>
|
||||
</data>
|
||||
<data name="FanProfileMid" xml:space="preserve">
|
||||
<value>Perfil de ventilador central</value>
|
||||
</data>
|
||||
<data name="FanProfiles" xml:space="preserve">
|
||||
<value>Perfis de ventilador</value>
|
||||
</data>
|
||||
<data name="FansAndPower" xml:space="preserve">
|
||||
<value>Ventiladores e Energía</value>
|
||||
</data>
|
||||
<data name="FanSpeed" xml:space="preserve">
|
||||
<value>Fan</value>
|
||||
</data>
|
||||
<data name="FansPower" xml:space="preserve">
|
||||
<value>Ventiladores + Energía</value>
|
||||
</data>
|
||||
<data name="FnLock" xml:space="preserve">
|
||||
<value>Processar teclas de atalho Fn+F sem pressionar Fn</value>
|
||||
</data>
|
||||
<data name="GPUBoost" xml:space="preserve">
|
||||
<value>Boost dinâmico</value>
|
||||
</data>
|
||||
<data name="GPUChanging" xml:space="preserve">
|
||||
<value>Carregando</value>
|
||||
</data>
|
||||
<data name="GPUCoreClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência básica</value>
|
||||
</data>
|
||||
<data name="GPUMemoryClockOffset" xml:space="preserve">
|
||||
<value>Aumento da frequência da memória</value>
|
||||
</data>
|
||||
<data name="GPUMode" xml:space="preserve">
|
||||
<value>Modo de GPU</value>
|
||||
</data>
|
||||
<data name="GPUModeEco" xml:space="preserve">
|
||||
<value>Só iGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeStandard" xml:space="preserve">
|
||||
<value>iGPU + dGPU</value>
|
||||
</data>
|
||||
<data name="GPUModeUltimate" xml:space="preserve">
|
||||
<value>Exclusivamente dGPU</value>
|
||||
</data>
|
||||
<data name="GPUSettings" xml:space="preserve">
|
||||
<value>Parâmetros de GPU</value>
|
||||
</data>
|
||||
<data name="GPUTempTarget" xml:space="preserve">
|
||||
<value>Alvo de temperatura</value>
|
||||
</data>
|
||||
<data name="HibernateAfter" xml:space="preserve">
|
||||
<value>Minutes till Hibernation in sleep on battery (0 - OFF)</value>
|
||||
</data>
|
||||
<data name="High" xml:space="preserve">
|
||||
<value>High</value>
|
||||
</data>
|
||||
<data name="KeyBindings" xml:space="preserve">
|
||||
<value>Combinações de teclas</value>
|
||||
</data>
|
||||
<data name="Keyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="KillGpuApps" xml:space="preserve">
|
||||
<value>Parar todos os aplicativos que usam a GPU ao alternar para o modo Eco</value>
|
||||
</data>
|
||||
<data name="LaptopBacklight" xml:space="preserve">
|
||||
<value>Configurações de iluminação</value>
|
||||
</data>
|
||||
<data name="LaptopKeyboard" xml:space="preserve">
|
||||
<value>Teclado</value>
|
||||
</data>
|
||||
<data name="LaptopScreen" xml:space="preserve">
|
||||
<value>Tela</value>
|
||||
</data>
|
||||
<data name="Lid" xml:space="preserve">
|
||||
<value>Tampa</value>
|
||||
</data>
|
||||
<data name="Lightbar" xml:space="preserve">
|
||||
<value>Lightbar</value>
|
||||
</data>
|
||||
<data name="Lighting" xml:space="preserve">
|
||||
<value>Lighting</value>
|
||||
</data>
|
||||
<data name="Logo" xml:space="preserve">
|
||||
<value>Logo</value>
|
||||
</data>
|
||||
<data name="Low" xml:space="preserve">
|
||||
<value>Low</value>
|
||||
</data>
|
||||
<data name="MatrixAudio" xml:space="preserve">
|
||||
<value>Audio Visualizer</value>
|
||||
</data>
|
||||
<data name="MatrixBanner" xml:space="preserve">
|
||||
<value>Bandeira Binária</value>
|
||||
</data>
|
||||
<data name="MatrixBright" xml:space="preserve">
|
||||
<value>Brilho</value>
|
||||
</data>
|
||||
<data name="MatrixClock" xml:space="preserve">
|
||||
<value>Relógio</value>
|
||||
</data>
|
||||
<data name="MatrixDim" xml:space="preserve">
|
||||
<value>Escuro</value>
|
||||
</data>
|
||||
<data name="MatrixLogo" xml:space="preserve">
|
||||
<value>Logo ROG</value>
|
||||
</data>
|
||||
<data name="MatrixMedium" xml:space="preserve">
|
||||
<value>Médio</value>
|
||||
</data>
|
||||
<data name="MatrixOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="MatrixPicture" xml:space="preserve">
|
||||
<value>Imagem</value>
|
||||
</data>
|
||||
<data name="MaxRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização máxima e menor latência</value>
|
||||
</data>
|
||||
<data name="MinRefreshTooltip" xml:space="preserve">
|
||||
<value>Taxa de atualização à 60Hz para economizar bateria</value>
|
||||
</data>
|
||||
<data name="Minute" xml:space="preserve">
|
||||
<value>Minute</value>
|
||||
</data>
|
||||
<data name="Minutes" xml:space="preserve">
|
||||
<value>Minutes</value>
|
||||
</data>
|
||||
<data name="MouseAngleSnapping" xml:space="preserve">
|
||||
<value>Angle Snapping</value>
|
||||
</data>
|
||||
<data name="MouseAutoPowerOff" xml:space="preserve">
|
||||
<value>Auto Power Off After</value>
|
||||
</data>
|
||||
<data name="MouseButtonResponse" xml:space="preserve">
|
||||
<value>Button Response</value>
|
||||
</data>
|
||||
<data name="MouseLiftOffDistance" xml:space="preserve">
|
||||
<value>Lift Off Distance</value>
|
||||
</data>
|
||||
<data name="MouseLowBatteryWarning" xml:space="preserve">
|
||||
<value>Low Battery Warning at</value>
|
||||
</data>
|
||||
<data name="MousePerformance" xml:space="preserve">
|
||||
<value>Performance</value>
|
||||
</data>
|
||||
<data name="MouseSynchronize" xml:space="preserve">
|
||||
<value>Synchronize with mouse</value>
|
||||
</data>
|
||||
<data name="Multizone" xml:space="preserve">
|
||||
<value>Multizona</value>
|
||||
</data>
|
||||
<data name="MuteMic" xml:space="preserve">
|
||||
<value>Desligar microfone</value>
|
||||
</data>
|
||||
<data name="Never" xml:space="preserve">
|
||||
<value>Never</value>
|
||||
</data>
|
||||
<data name="NewUpdates" xml:space="preserve">
|
||||
<value>New updates</value>
|
||||
</data>
|
||||
<data name="NoNewUpdates" xml:space="preserve">
|
||||
<value>No new updates</value>
|
||||
</data>
|
||||
<data name="NotConnected" xml:space="preserve">
|
||||
<value>Not Connected</value>
|
||||
</data>
|
||||
<data name="OpenGHelper" xml:space="preserve">
|
||||
<value>Abrir G-Helper</value>
|
||||
</data>
|
||||
<data name="Optimized" xml:space="preserve">
|
||||
<value>Otimizado</value>
|
||||
</data>
|
||||
<data name="OptimizedGPUTooltip" xml:space="preserve">
|
||||
<value>Passar ao Ecônomico em bateria e voltar quando carregando</value>
|
||||
</data>
|
||||
<data name="OptimizedUSBC" xml:space="preserve">
|
||||
<value>Manter a GPU desativada ao usar um carregador USB-C no modo Otimizado</value>
|
||||
</data>
|
||||
<data name="Other" xml:space="preserve">
|
||||
<value>Outro</value>
|
||||
</data>
|
||||
<data name="Overdrive" xml:space="preserve">
|
||||
<value>Overdrive</value>
|
||||
</data>
|
||||
<data name="PerformanceMode" xml:space="preserve">
|
||||
<value>Modo</value>
|
||||
</data>
|
||||
<data name="Peripherals" xml:space="preserve">
|
||||
<value>Peripherals</value>
|
||||
</data>
|
||||
<data name="PictureGif" xml:space="preserve">
|
||||
<value>Imagem / Gif</value>
|
||||
</data>
|
||||
<data name="PlayPause" xml:space="preserve">
|
||||
<value>Reproduzir / Pausar</value>
|
||||
</data>
|
||||
<data name="PollingRate" xml:space="preserve">
|
||||
<value>Polling Rate</value>
|
||||
</data>
|
||||
<data name="PowerLimits" xml:space="preserve">
|
||||
<value>Limitações de Energia</value>
|
||||
</data>
|
||||
<data name="PPTExperimental" xml:space="preserve">
|
||||
<value>Limitações de Energia é uma funcionalidade experimental. Use com cuidado.</value>
|
||||
</data>
|
||||
<data name="PrintScreen" xml:space="preserve">
|
||||
<value>Captura de tela</value>
|
||||
</data>
|
||||
<data name="Profile" xml:space="preserve">
|
||||
<value>Profile</value>
|
||||
</data>
|
||||
<data name="Quit" xml:space="preserve">
|
||||
<value>Sair</value>
|
||||
</data>
|
||||
<data name="RestartGPU" xml:space="preserve">
|
||||
<value>Something is using dGPU and preventing Eco mode. Let G-Helper try to restart dGPU in device manager? (Please proceed at your own risk)</value>
|
||||
</data>
|
||||
<data name="RPM" xml:space="preserve">
|
||||
<value>RPM</value>
|
||||
</data>
|
||||
<data name="RunOnStartup" xml:space="preserve">
|
||||
<value>Executar ao iniciar</value>
|
||||
</data>
|
||||
<data name="ScreenPadDown" xml:space="preserve">
|
||||
<value>Screenpad Brightness Down</value>
|
||||
</data>
|
||||
<data name="ScreenPadUp" xml:space="preserve">
|
||||
<value>Screenpad Brightness Up</value>
|
||||
</data>
|
||||
<data name="Shutdown" xml:space="preserve">
|
||||
<value>Desligar</value>
|
||||
</data>
|
||||
<data name="Silent" xml:space="preserve">
|
||||
<value>Silencioso</value>
|
||||
</data>
|
||||
<data name="Sleep" xml:space="preserve">
|
||||
<value>Hibernação</value>
|
||||
</data>
|
||||
<data name="StandardGPUTooltip" xml:space="preserve">
|
||||
<value>Liga o dGPU para uso padrão</value>
|
||||
</data>
|
||||
<data name="StandardMode" xml:space="preserve">
|
||||
<value>Padrão</value>
|
||||
</data>
|
||||
<data name="Start" xml:space="preserve">
|
||||
<value>Iniciar</value>
|
||||
</data>
|
||||
<data name="StartingServices" xml:space="preserve">
|
||||
<value>Iniciando os serviços</value>
|
||||
</data>
|
||||
<data name="StartupError" xml:space="preserve">
|
||||
<value>Erro de inicialização</value>
|
||||
</data>
|
||||
<data name="Stop" xml:space="preserve">
|
||||
<value>Parar</value>
|
||||
</data>
|
||||
<data name="StopGPUApps" xml:space="preserve">
|
||||
<value>Stop GPU Applications</value>
|
||||
</data>
|
||||
<data name="StoppingServices" xml:space="preserve">
|
||||
<value>Parando os serviços</value>
|
||||
</data>
|
||||
<data name="ToggleAura" xml:space="preserve">
|
||||
<value>Alternar Aura</value>
|
||||
</data>
|
||||
<data name="ToggleClamshellMode" xml:space="preserve">
|
||||
<value>Auto Toggle Clamshell Mode</value>
|
||||
</data>
|
||||
<data name="ToggleFnLock" xml:space="preserve">
|
||||
<value>Toggle Fn-Lock</value>
|
||||
</data>
|
||||
<data name="ToggleMiniled" xml:space="preserve">
|
||||
<value>Alternar Miniled (se suportado) </value>
|
||||
</data>
|
||||
<data name="ToggleScreen" xml:space="preserve">
|
||||
<value>Alternar Tela</value>
|
||||
</data>
|
||||
<data name="Turbo" xml:space="preserve">
|
||||
<value>Turbo</value>
|
||||
</data>
|
||||
<data name="TurnedOff" xml:space="preserve">
|
||||
<value>Desligado</value>
|
||||
</data>
|
||||
<data name="TurnOffOnBattery" xml:space="preserve">
|
||||
<value>Desligar em bateria</value>
|
||||
</data>
|
||||
<data name="UltimateGPUTooltip" xml:space="preserve">
|
||||
<value>Direciona a tela do computador ao dGPU</value>
|
||||
</data>
|
||||
<data name="UltimateMode" xml:space="preserve">
|
||||
<value>Ultimate</value>
|
||||
</data>
|
||||
<data name="UndervoltingRisky" xml:space="preserve">
|
||||
<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
|
||||
</data>
|
||||
<data name="Updates" xml:space="preserve">
|
||||
<value>Atualizações</value>
|
||||
</data>
|
||||
<data name="VersionLabel" xml:space="preserve">
|
||||
<value>Versão</value>
|
||||
</data>
|
||||
<data name="VolumeDown" xml:space="preserve">
|
||||
<value>Abaixar o volume</value>
|
||||
</data>
|
||||
<data name="VolumeMute" xml:space="preserve">
|
||||
<value>Mudo</value>
|
||||
</data>
|
||||
<data name="VolumeUp" xml:space="preserve">
|
||||
<value>Aumentar o volume</value>
|
||||
</data>
|
||||
<data name="WindowTop" xml:space="preserve">
|
||||
<value>Manter a janela do aplicativo sempre no topo</value>
|
||||
</data>
|
||||
</root>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user